Files
Craftimizer/Simulator/Actions/TrainedPerfection.cs
T
2024-07-04 09:25:38 -07:00

17 lines
536 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class TrainedPerfection() : BaseBuffAction(
ActionCategory.Durability, 100, 100475,
EffectType.TrainedPerfection, duration: 1
)
{
public override bool IsPossible(Simulator s) =>
base.IsPossible(s) && !s.ActionStates.UsedTrainedPerfection;
public override bool CouldUse(Simulator s) =>
!s.ActionStates.UsedTrainedPerfection;
public override string GetTooltip(Simulator s, bool addUsability) =>
GetBaseTooltip(s, addUsability);
}