Files
Craftimizer/Simulator/Actions/ByregotsBlessing.cs
T
2024-03-16 13:24:26 -07:00

21 lines
588 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class ByregotsBlessing() : BaseAction(
ActionCategory.Quality, 50, 100339,
increasesQuality: true,
defaultCPCost: 24,
defaultEfficiency: 100)
{
public override int Efficiency(Simulator s) =>
100 + (20 * s.GetEffectStrength(EffectType.InnerQuiet));
public override bool CouldUse(Simulator s) =>
s.HasEffect(EffectType.InnerQuiet) && base.CouldUse(s);
public override void UseSuccess(Simulator s)
{
base.UseSuccess(s);
s.RemoveEffect(EffectType.InnerQuiet);
}
}