Files
Craftimizer/Simulator/Actions/TrainedFinesse.cs
T
2024-03-03 19:11:48 -08:00

19 lines
591 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class TrainedFinesse : BaseAction
{
public override ActionCategory Category => ActionCategory.Quality;
public override int Level => 90;
public override uint ActionId => 100435;
public override bool IncreasesQuality => true;
public override int DurabilityCost => 0;
public override int CPCost(Simulator s) => 32;
public override int Efficiency(Simulator s) => 100;
public override bool CouldUse(Simulator s) =>
s.GetEffectStrength(EffectType.InnerQuiet) == 10
&& base.CouldUse(s);
}