Files
Craftimizer/Solver/Crafty/ActionSet.cs
T
2023-07-04 07:29:35 +02:00

40 lines
1.5 KiB
C#

using Craftimizer.Simulator.Actions;
using System.Diagnostics.Contracts;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Craftimizer.Solver.Crafty;
public struct ActionSet
{
private uint bits;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int FromAction(ActionType action) => Simulator.AcceptedActionsLUT[(byte)action];
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ActionType ToAction(int index) => Simulator.AcceptedActions[index];
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddAction(ActionType action) => bits |= 1u << (FromAction(action) + 1);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RemoveAction(ActionType action) => bits &= ~(1u << (FromAction(action) + 1));
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool HasAction(ActionType action) => (bits & (1u << (FromAction(action) + 1))) != 0;
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly ActionType ElementAt(int index) => ToAction(Intrinsics.NthBitSet(bits, index) - 1);
[Pure]
public readonly int Count => BitOperations.PopCount(bits);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
//public readonly ActionType SelectRandom(Random random) => ElementAt(random.Next(Count));
public readonly ActionType SelectRandom(Random random) => First();
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly ActionType First() => ElementAt(0);
}