Files
Craftimizer/Simulator/Actions/TrainedPerfection.cs
T
2024-06-28 16:24:56 -07:00

14 lines
421 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class TrainedPerfection() : BaseBuffAction(
ActionCategory.Durability, 100, 100475,
EffectType.TrainedPerfection, duration: 1
)
{
public override bool IsPossible(Simulator s) =>
base.IsPossible(s) && !s.ActionStates.UsedTrainedPerfection;
public override bool CouldUse(Simulator s) =>
!s.ActionStates.UsedTrainedPerfection;
}