Files
Craftimizer/Simulator/Actions/FocusedSynthesis.cs
T
2024-03-16 13:24:26 -07:00

14 lines
361 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class FocusedSynthesis() : BaseAction(
ActionCategory.Synthesis, 67, 100235,
increasesProgress: true,
defaultCPCost: 5,
defaultEfficiency: 200,
defaultSuccessRate: 0.50f
)
{
public override float SuccessRate(Simulator s) =>
s.ActionStates.Observed ? 1.00f : 0.50f;
}