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JonKazama-Hellion 677344f24d docs(release): Dokumentation ins Englische übersetzen und v1.11.1 Docs
- README, CHANGELOG, DISCLAIMER, SECURITY auf Englisch übersetzen
- Projekt-Docs (architecture, patterns, widget-schema, style-guide) übersetzen
- CODEOWNERS für Master-Branch-Schutz hinzufügen
- release.yml auf Englisch übersetzen
- STYLE_GUIDE von src/css/ nach docs/ verschieben
2026-03-22 13:12:24 +01:00

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# Hellion Dashboard — Widget Schema
> This document is intentionally written in English. Full German/English i18n support
> is planned for v2.0 — until then, English keeps the docs accessible to anyone
> who wants to contribute or fork the project.
---
## Overview
The widget system provides draggable, resizable floating panels managed by `WidgetManager` (`src/js/widgets.js`). Each widget type has its own module that handles content rendering and state management — `WidgetManager` only knows about DOM and position, never about content.
---
## Widget Types
| Type | Module | Instance | Max | Storage |
|---|---|---|---|---|
| `note` | `notes.js` | Multi | 5 | Persistent (`widgetStates.notes`) |
| `calculator` | `calculator.js` | Single | 1 | Persistent (`widgetStates.calculator`) |
| `timer` | `timer.js` | Single | 1 | Persistent (`widgetStates.timer`) |
| `image` | `image-ref.js` | Multi | 3 | Meta: persistent, Image data: sessionStorage |
---
## WidgetManager API
### `create(type, config) → string`
Creates a widget and appends it to the DOM. Returns the widget ID.
```javascript
const id = WidgetManager.create('note', {
id: 'note_abc123', // Optional, auto-generated if omitted
title: 'My Note', // Default: 'Note'
x: 120, // Left position in px
y: 80, // Top position in px
width: 280, // Width in px (min: 200)
height: 220, // Height in px (min: 150)
open: true // Visible state (default: true)
});
```
### `getBody(id) → HTMLElement | null`
Returns the `.widget-body` element. This is where your module renders its content.
```javascript
const body = WidgetManager.getBody('widget_calculator');
if (body) Calculator.renderBody(body);
```
### `getState(id) → Object | null`
Returns the current widget state — position, size, open status.
```javascript
const state = WidgetManager.getState('widget_timer');
// → { id, type, title, x, y, width, height, open }
```
### `close(id)`
Permanently removes a widget from the DOM and registry. No undo.
### `minimize(id)`
Hides a widget with animation. The widget stays in the registry with `open: false` so it can be restored.
### `openWidget(id)`
Restores a minimized widget with animation.
### `bringToFront(id)`
Increments z-index so the widget sits above everything else. Called automatically on `pointerdown`.
### `save() → Array`
Returns an array of all `type: 'note'` widget states. Used by `Notes.save()` to merge position/size data with note content.
### `restore(renderCallback)`
Loads widget states from storage and recreates all note widgets. Single-instance widgets (Calculator, Timer) restore themselves in their own `init()``restore()` only handles notes.
---
## Shared Storage Key: `widgetStates`
All widget modules share a single storage key. Every module's `save()` must read first and preserve whatever it doesn't own — otherwise modules silently wipe each other's data on every save.
```javascript
// Full widgetStates structure
{
notes: [
{
id: 'note_abc123',
title: 'My Note',
content: 'Hello world',
template: 'text', // 'text' or 'checklist'
x: 120, y: 80,
width: 280, height: 220,
open: true,
checklistItems: [], // Only used by checklist template
checkedItems: [] // Checked item IDs
}
],
calculator: {
x: 400, y: 120,
width: 280, height: 400,
open: false,
history: [
{ expr: '2 + 3', result: '5' }
]
},
timer: {
x: 600, y: 80,
width: 260, height: 360,
open: false,
muted: false,
presets: [
{ name: 'Forschung', seconds: 2700 }
]
},
imageRef: {
images: [
{
id: 'image_0',
label: 'Bauplan',
x: 200, y: 120,
width: 320, height: 280,
open: true
// Image data is NOT stored here — sessionStorage only
}
]
}
}
```
### The Save Pattern
Every module that touches `widgetStates` must follow this pattern:
```javascript
// From notes.js — same pattern applies to every widget module
async save() {
const existing = await Store.get(this.STORAGE_KEY);
const saveData = { notes: mergedNotes };
// Preserve everything we don't own
if (existing && existing.calculator) saveData.calculator = existing.calculator;
if (existing && existing.timer) saveData.timer = existing.timer;
if (existing && existing.imageRef) saveData.imageRef = existing.imageRef;
await Store.set(this.STORAGE_KEY, saveData);
}
```
---
## Creating a New Widget Type
### Step 1: Single or Multi-Instance?
**Single-instance** (Calculator, Timer style): one widget, fixed ID, `toggle()` opens and closes it.
**Multi-instance** (Notes, ImageRef style): multiple widgets, dynamic IDs, `create()` adds new ones.
### Step 2: Create the Module
Here's a minimal single-instance widget template. Follow the same structure — the lifecycle hooks especially are easy to get wrong.
```javascript
const YourWidget = {
WIDGET_ID: 'widget_yourwidget',
STORAGE_KEY: 'widgetStates',
_isOpen: false,
async load() {
const data = await Store.get(this.STORAGE_KEY);
if (data && data.yourWidget) {
// Restore your state
}
},
async save() {
const data = await Store.get(this.STORAGE_KEY) || {};
if (data.notes === undefined) data.notes = [];
const widgetState = WidgetManager.getState(this.WIDGET_ID);
data.yourWidget = {
x: widgetState ? widgetState.x : 400,
y: widgetState ? widgetState.y : 120,
width: widgetState ? widgetState.width : 280,
height: widgetState ? widgetState.height : 300,
open: this._isOpen,
// ... your custom data
};
await Store.set(this.STORAGE_KEY, data);
},
async open() {
if (this._isOpen) {
WidgetManager.bringToFront(this.WIDGET_ID);
return;
}
const data = await Store.get(this.STORAGE_KEY);
const saved = (data && data.yourWidget) ? data.yourWidget : {};
WidgetManager.create('yourwidget', {
id: this.WIDGET_ID,
title: 'Your Widget',
x: saved.x || 400,
y: saved.y || 120,
width: saved.width || 280,
height: saved.height || 300,
open: true
});
const body = WidgetManager.getBody(this.WIDGET_ID);
if (body) this.renderBody(body);
this._isOpen = true;
await this.save();
},
async toggle() {
if (this._isOpen) {
const entry = WidgetManager._widgets.get(this.WIDGET_ID);
if (entry && entry.state.open) {
await WidgetManager.minimize(this.WIDGET_ID);
this._isOpen = false;
await this.save();
} else if (entry) {
await WidgetManager.openWidget(this.WIDGET_ID);
this._isOpen = true;
await this.save();
}
} else {
await this.open();
}
},
renderBody(bodyEl) {
bodyEl.textContent = '';
// Build your UI with createElement — never innerHTML!
},
async init() {
await this.load();
const data = await Store.get(this.STORAGE_KEY);
if (data && data.yourWidget && data.yourWidget.open) {
await this.open();
}
// Lifecycle hooks — always call the previous method first
// or you'll break every widget that wrapped before yours
const self = this;
const prevClose = WidgetManager.close;
WidgetManager.close = function(id) {
prevClose.call(WidgetManager, id);
if (id === self.WIDGET_ID) {
self._isOpen = false;
self.save();
}
};
const prevMinimize = WidgetManager.minimize;
WidgetManager.minimize = async function(id) {
await prevMinimize.call(WidgetManager, id);
if (id === self.WIDGET_ID) {
self._isOpen = false;
await self.save();
}
};
const prevOpen = WidgetManager.openWidget;
WidgetManager.openWidget = async function(id) {
await prevOpen.call(WidgetManager, id);
if (id === self.WIDGET_ID) {
self._isOpen = true;
const body = WidgetManager.getBody(self.WIDGET_ID);
if (body && body.children.length === 0) {
self.renderBody(body);
}
await self.save();
}
};
}
};
```
### Step 3: Integration Checklist
1. `newtab.html` — Add `<script>` tag after `widgets.js` and before `data.js`
2. `newtab.html` — Add toolbar button: `<button class="widget-toolbar-btn" data-action="your-action">`
3. `notes.js` — Add handler in `initToolbar()`: `else if (action === 'your-action') { YourWidget.toggle(); }`
4. `notes.js` — Preserve your key in `save()`: `if (existing && existing.yourWidget) saveData.yourWidget = existing.yourWidget;`
5. `app.js` — Add `await YourWidget.init();` to the init sequence
6. `main.css` — Add widget-specific styles
7. `data.js` — Add export/import logic if your data should survive a JSON backup
---
## Widget DOM Structure
Every widget created by `WidgetManager.create()` has this structure. Your module renders into `.widget-body` via `renderBody()` — never touch the header or resize handle.
```html
<div class="widget" data-widget-id="widget_abc123"
style="left: 120px; top: 80px; width: 280px; height: 220px;">
<div class="widget-header"> <!-- Drag handle -->
<span class="widget-title">Title</span> <!-- Double-click to edit, max 20 chars -->
<div class="widget-actions">
<button class="widget-btn widget-minimize"></button>
<button class="widget-btn widget-close"></button>
</div>
</div>
<div class="widget-body">
<!-- Your content goes here via renderBody() -->
</div>
<div class="widget-resize-handle"></div> <!-- Bottom-right, visible on hover -->
</div>
```