Clarify the privacy filter only governs storage, not the live chat log
Audit finding M-5. The master switch description told users what the filter does to the database, but nothing in the UI ruled out the common misreading "if I disable a channel, it will also disappear from the chat log". A help-text line under the toggle now states explicitly that the filter is storage-only and points at the in-game chat tab filters for hiding channels visually. EN and DE strings added together.
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@@ -44,6 +44,7 @@ internal class HellionStrings
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internal static string Privacy_Tab_Title => Get(nameof(Privacy_Tab_Title));
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internal static string Privacy_FilterEnabled_Name => Get(nameof(Privacy_FilterEnabled_Name));
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internal static string Privacy_FilterEnabled_Description => Get(nameof(Privacy_FilterEnabled_Description));
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internal static string Privacy_FilterEnabled_StorageOnly_Help => Get(nameof(Privacy_FilterEnabled_StorageOnly_Help));
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internal static string Privacy_Whitelist_Help => Get(nameof(Privacy_Whitelist_Help));
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internal static string Privacy_Preset_PrivacyFirst => Get(nameof(Privacy_Preset_PrivacyFirst));
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internal static string Privacy_Preset_ClearAll => Get(nameof(Privacy_Preset_ClearAll));
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