Clarify the privacy filter only governs storage, not the live chat log

Audit finding M-5. The master switch description told users what the
filter does to the database, but nothing in the UI ruled out the
common misreading "if I disable a channel, it will also disappear
from the chat log". A help-text line under the toggle now states
explicitly that the filter is storage-only and points at the
in-game chat tab filters for hiding channels visually. EN and DE
strings added together.
This commit is contained in:
2026-05-02 02:49:45 +02:00
parent 705c7d3116
commit a857714064
4 changed files with 9 additions and 0 deletions
+3
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@@ -21,6 +21,9 @@
<data name="Privacy_FilterEnabled_Description" xml:space="preserve">
<value>When enabled, only messages from whitelisted channels are persisted to the database. Disabling restores upstream ChatTwo behavior (everything except battle messages is stored).</value>
</data>
<data name="Privacy_FilterEnabled_StorageOnly_Help" xml:space="preserve">
<value>The filter only controls what is written to the local database. The chat log itself keeps showing every message live — disallowed channels just stop being saved. Use the channel hide options in your in-game chat tabs if you want to remove channels from the visible chat.</value>
</data>
<data name="Privacy_Whitelist_Help" xml:space="preserve">
<value>Pick which channels are stored in the local database. Privacy-First default: only your own conversations. Use the buttons below to apply a preset.</value>
</data>