Clarify the privacy filter only governs storage, not the live chat log
Audit finding M-5. The master switch description told users what the filter does to the database, but nothing in the UI ruled out the common misreading "if I disable a channel, it will also disappear from the chat log". A help-text line under the toggle now states explicitly that the filter is storage-only and points at the in-game chat tab filters for hiding channels visually. EN and DE strings added together.
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@@ -104,6 +104,8 @@ internal sealed class Privacy : ISettingsTab
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HellionStrings.Privacy_FilterEnabled_Name,
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HellionStrings.Privacy_FilterEnabled_Description);
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ImGuiUtil.HelpText(HellionStrings.Privacy_FilterEnabled_StorageOnly_Help);
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ImGui.Spacing();
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ImGui.Separator();
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ImGui.Spacing();
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