i18n(settings): keep the game's own vocabulary, and stop duplicating a key
A review pass found the translation commit had introduced a split rather than closed one. Every existing string in this plugin leaves "tell" untranslated -- it is what the game calls the thing, in twenty values across the German file alone. My new keys translated it, so the channels tab showed "Auto-Tell- Tabs" and, two rows below, "Flüstern automatisch öffnen". Thirteen of fourteen sampled languages had the same break. The four affected keys now use the established word, which also fixes a German line that had tells "aufgehen" like a door. Turkish said the opposite of what the control does: saydamlık is transparency, the slider is opacity, and 1.0 means fully opaque. Every other language uses the opacity word. Corrected, along with the inactive one beside it. Compact density had grown a second key for a field that already had one. Appearance_UseCompactDensity_Name and _Description were sitting there with no caller -- which is precisely what this cycle exists to fix -- so the chat tab uses those and my duplicate is gone again. The German wizard label for the same field said "Kompakter Density-Modus"; it says the same thing as the other two now. Also: Hungarian called a pop-out window "kiemelt" (highlighted), the project's word is "kiugró"; German called it "ausgeklappt", which is what a menu does; Italian and Polish had a clumsy inactive-opacity label. 435 keys, all 25 files, no gaps, no orphans in either direction. One claim in the previous commit was wrong and is worth stating plainly: it said only log lines, thread names, developer tools and brand strings remained English. The appearance tab is still English throughout -- the theme picker, the colour editor, the font section, the live preview -- and so are parts of the database viewer, which is a documented user command, not a developer tool. That is a separate block, not a footnote.
This commit is contained in:
@@ -1247,7 +1247,7 @@
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<value>Zmiana rozmiaru</value>
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</data>
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<data name="Settings_Section_TellAutoOpen" xml:space="preserve">
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<value>Automatyczne otwieranie szeptów</value>
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<value>Automatyczne otwieranie tell</value>
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</data>
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<data name="Settings_Section_Sidebar" xml:space="preserve">
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<value>Panel boczny</value>
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@@ -1282,12 +1282,6 @@
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<data name="Settings_General_Language_Description" xml:space="preserve">
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<value>Zmiana przebudowuje atlas czcionek, więc czat na chwilę pustoszeje.</value>
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</data>
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<data name="Settings_Chat_CompactDensity_Name" xml:space="preserve">
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<value>Kompaktowa gęstość</value>
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</data>
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<data name="Settings_Chat_CompactDensity_Description" xml:space="preserve">
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<value>Zamienia układ kart na jedną linię na wiadomość.</value>
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</data>
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<data name="Settings_Chat_Clock24_Name" xml:space="preserve">
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<value>Zegar 24-godzinny</value>
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</data>
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@@ -1304,13 +1298,13 @@
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<value>Po której stronie pojawia się lista podpowiedzi podczas pisania.</value>
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</data>
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<data name="Settings_Channels_TellAutoOpenMode_Name" xml:space="preserve">
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<value>Tryb automatycznego otwierania</value>
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<value>Tryb automatycznego otwierania tell</value>
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</data>
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<data name="Settings_Channels_TellAutoOpenMode_Description" xml:space="preserve">
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<value>Gdzie otwiera się szept, gdy nadejdzie.</value>
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<value>Gdzie otwiera się tell, gdy nadejdzie.</value>
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</data>
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<data name="Settings_Channels_TellSwitchAlways_Name" xml:space="preserve">
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<value>Przełączaj na kartę przy każdym szepcie</value>
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<value>Przełączaj na kartę przy każdym tell</value>
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</data>
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<data name="Settings_Channels_TellSwitchAlways_Description" xml:space="preserve">
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<value>W przeciwnym razie karta po pierwszym otwiera się w tle.</value>
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@@ -1334,7 +1328,7 @@
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<value>Pokaż pasek tytułu w oknach odłączonych</value>
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</data>
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<data name="Settings_Window_InactiveOpacity_Name" xml:space="preserve">
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<value>Nieprzezroczystość gdy nieaktywne</value>
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<value>Nieprzezroczystość, gdy nieaktywne</value>
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</data>
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<data name="Settings_Window_InactiveOpacity_Description" xml:space="preserve">
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<value>Obowiązuje, gdy inne okno ma fokus.</value>
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