Better hover
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@@ -232,15 +232,13 @@ public sealed class PayloadHandler {
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case ItemPayload item:
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if (LogWindow.Plugin.Config.NativeItemTooltips)
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{
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if (!_handleTooltips)
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GameFunctions.GameFunctions.OpenItemTooltip(item.RawItemId, item.Kind);
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_handleTooltips = true;
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if (_hoveredItem != item.RawItemId)
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if (!_handleTooltips || _hoveredItem != item.RawItemId)
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{
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_handleTooltips = false;
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_handleTooltips = true;
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_hoveredItem = item.RawItemId;
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_hoverCounter = _lastHoverCounter = 0;
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GameFunctions.GameFunctions.OpenItemTooltip(item.RawItemId, item.Kind);
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}
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else
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{
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