Merge feature/v1.4.3 into main
Hellion Chat 1.4.3 - Plugin-Load Async-Init + Repo-Cutover - IAsyncDalamudPlugin two-phase load (Phase 1 ctor minimal, Phase 2 LoadAsync) - Schema-gate replaces v9 to v16 migration chain - AutoTranslate.PreloadCache moved off the load path - BuildFontsAsync sync at LoadAsync start (font-pop matches ChatTwo) - Custom-repo URL cutover from GitHub to gitea.hellion-forge.cloud - Build-Suite floor 663/663 green
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@@ -0,0 +1,45 @@
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---
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subtitle: Async-Lifecycle + Gitea-Cutover
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versionsnatur: Architecture-Refactor
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---
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**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover**
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Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin-
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Lifecycle auf Dalamud's `IAsyncDalamudPlugin`-API migriert
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und das Custom-Repo zieht von GitHub auf Gitea um.
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- **Async-Plugin-Architektur.** Konstruktor übernimmt nur
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noch die Bootstrap-Essentials (Config-Load, Language-Init,
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Conflict-Detection). Migrationen, Service-Allokationen,
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Window-Konstruktion und Hook-Subscription wandern in
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LoadAsync, sodass Dalamud die UI während der schweren
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Arbeit responsive halten kann. Per-Line-CaptureFailure in
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DisposeAsync mirrort LightlessSync's Pattern, plus
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Idempotency-Guard gegen Reload-Races
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- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester
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müssen einmalig in XIVLauncher die Custom-Repo-URL auf
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`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
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umstellen, dann XIVLauncher neu starten. Das alte
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GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot
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stehen und wird nicht mehr aktualisiert
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- **Schema-Gate statt Migrations-Kette.** Die v9 → v16
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Migrationen sind raus, ersetzt durch einen harten
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Schema-Check in Phase 1. Configs auf Schema v16+ laden
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direkt; ältere Configs (vor v1.2.1) bekommen jetzt eine
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klare „install v1.4.2 first"-Fehlermeldung statt eines
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impliziten Migrations-Pfads
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- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache
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füllt sich jetzt fire-and-forget statt blockierend im
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Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung
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einer Session kann einen kurzen Hitch haben, dafür kein
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300-ms-Block beim Plugin-Start
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- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf
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Reloads, vergleichbar mit v1.4.2. Der Async-Refactor ist
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Foundation für künftige Lazy-Init-Optimierungen (v1.4.4)
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und Code-Architektur-Hygiene, kein direkter
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User-spürbarer Speed-Win in dieser Release
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Keine User-sichtbaren Funktions-Änderungen außer dem
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Repo-URL-Update. Settings, Themes und Tabs bleiben
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unangetastet.
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@@ -100,6 +100,19 @@ public class FontManager
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JpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
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}
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/// <summary>
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/// Async wrapper around <see cref="BuildFonts"/> for the Phase-1 LoadAsync
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/// path. The font-atlas build is CPU-bound, so we offload via Task.Run and
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/// honour the cancellation token at the scheduling boundary; this lets the
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/// font build run in parallel with the theme init without blocking the
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/// loader. Settings-driven manual rebuilds keep using the sync entry point.
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/// </summary>
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public async Task BuildFontsAsync(CancellationToken cancellationToken)
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{
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cancellationToken.ThrowIfCancellationRequested();
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await Task.Run(BuildFonts, cancellationToken).ConfigureAwait(false);
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}
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public void BuildFonts()
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{
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SetUpRanges();
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@@ -4,7 +4,7 @@
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0.1.0 is our bootstrap release; the underlying Chat 2 base is
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called out in the yaml changelog so users can see what it
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derives from. -->
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<Version>1.4.2</Version>
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<Version>1.4.3</Version>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<!-- Honor packages.lock.json on restore so floating version ranges
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@@ -58,18 +58,27 @@ description: |-
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its tab aggregation behind the same one-second cache it uses
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for the format strings.
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v1.4.3 — Plugin-Load Async-Init plus Repo-Cutover. Plugin
|
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migrated to Dalamud's IAsyncDalamudPlugin so the heavy work
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(migrations, service allocations, window construction, hook
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subscription) runs in LoadAsync without blocking Dalamud's
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UI. Schema-gate replaces the v9 → v16 migration chain;
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configs on schema v16+ load directly. Custom-repo URL moves
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to gitea.hellion-forge.cloud, the GitHub repo stays as a
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frozen v1.4.2 snapshot.
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Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
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Modding & support: join the Hellion Forge Discord at
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https://discord.gg/X9V7Kcv5gR — community for Hellion Chat and
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other Hellion Online Media plugins/tools.
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repo_url: https://github.com/JonKazama-Hellion/HellionChat
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repo_url: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat
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accepts_feedback: true
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icon_url: https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/icon.png
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icon_url: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png
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image_urls:
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- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/chatWindow.png
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- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/settingsOverview.png
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- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/themesPicker.png
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- https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/chatWindow.png
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- https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/settingsOverview.png
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- https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/themesPicker.png
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tags:
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- Social
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- UI
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@@ -77,6 +86,42 @@ tags:
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- Replacement
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- Privacy
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changelog: |-
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**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover (2026-05-08)**
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Plugin lifecycle migrated to Dalamud's `IAsyncDalamudPlugin`
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API. The constructor now does only the bootstrap-essentials
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(config load, language init, conflict detection); migrations,
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service allocations, window construction and hook subscription
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move to LoadAsync. Dalamud can keep its UI responsive while the
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heavy work runs.
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- IAsyncDalamudPlugin two-phase load with per-line CaptureFailure
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in DisposeAsync (mirrors LightlessSync's pattern); idempotency
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guard protects against reload races
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- Schema-gate replaces the v9 → v16 migration chain. Configs
|
||||
on schema v16+ load directly; older configs trigger an
|
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"install v1.4.2 first" error so the historic migration
|
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path stays intact
|
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- AutoTranslate.PreloadCache moved off the load path. First
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use may have a sub-second hitch instead of every-load; the
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upstream chose differently, we accept first-use latency
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- FontManager.BuildFonts is called sync at the start of
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LoadAsync; Dalamud rebuilds the font atlas on its own
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pipeline so the custom Hellion-Exo2 font appears with a
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brief font-pop after load (matches ChatTwo's behaviour)
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- Custom-repo URL moved to gitea.hellion-forge.cloud/
|
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JonKazama-Hellion/HellionChat. GitHub repo stays as a
|
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frozen v1.4.2 snapshot; new releases ship from Gitea.
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Existing testers need to update the custom-repo URL once
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- Plugin-load time in this release sits at ~3.7 s median
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(5 reloads), comparable to v1.4.2. Async migration is
|
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foundational for v1.4.4 Lazy-Init optimisations rather
|
||||
than an immediate user-perceived win
|
||||
|
||||
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||
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||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
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||||
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||||
Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
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@@ -171,26 +216,6 @@ changelog: |-
|
||||
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||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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||||
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**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**
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First step on the plugin-integration roadmap. HellionChat now
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listens to Honorific and shows your custom title in the chat
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header. The slot auto-hides when Honorific is not installed,
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when no custom title is active, or when you are using the
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original FFXIV title.
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- New "Integrations" settings tab
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- Honorific integration with auto-detection and live updates
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- "Coming soon" preview of the next five planned integrations:
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context menu actions, smart notifications, RP status block,
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ExtraChat channels, and quick DM compose
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- Maintainer attribution buttons for Honorific repo and Caraxi
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- New service-class pattern under HellionChat/Integrations/
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Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
|
||||
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||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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---
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||||
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Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
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||||
Earlier history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases
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+231
-442
@@ -2,6 +2,7 @@ using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.IO;
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using System.Runtime.ExceptionServices;
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using HellionChat.Ipc;
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using HellionChat.Resources;
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using HellionChat.Ui;
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@@ -17,7 +18,7 @@ using Dalamud.Interface.ImGuiFileDialog;
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namespace HellionChat;
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// ReSharper disable once ClassNeverInstantiated.Global
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public sealed class Plugin : IDalamudPlugin
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public sealed class Plugin : IAsyncDalamudPlugin
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{
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public const string PluginName = "Hellion Chat";
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@@ -47,27 +48,36 @@ public sealed class Plugin : IDalamudPlugin
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public static FileDialogManager FileDialogManager { get; private set; } = null!;
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public readonly WindowSystem WindowSystem = new(PluginName);
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public SettingsWindow SettingsWindow { get; }
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public ChatLogWindow ChatLogWindow { get; }
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public DbViewer DbViewer { get; }
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public InputPreview InputPreview { get; }
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public CommandHelpWindow CommandHelpWindow { get; }
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||||
public SeStringDebugger SeStringDebugger { get; }
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||||
public FirstRunWizard FirstRunWizard { get; }
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public DebuggerWindow DebuggerWindow { get; }
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||||
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internal Commands Commands { get; }
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internal GameFunctions.GameFunctions Functions { get; }
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internal MessageManager MessageManager { get; }
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internal AutoTellTabsService AutoTellTabsService { get; }
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internal IpcManager Ipc { get; }
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internal ExtraChat ExtraChat { get; }
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internal TypingIpc TypingIpc { get; }
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internal FontManager FontManager { get; }
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// v1.4.3: properties moved from { get; } to { get; private set; } = null!;
|
||||
// because LoadAsync now owns construction of the Phase-2 services.
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// Phase-1 services use the same shape for consistency, even though
|
||||
// they're still allocated in the ctor.
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public SettingsWindow SettingsWindow { get; private set; } = null!;
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public ChatLogWindow ChatLogWindow { get; private set; } = null!;
|
||||
public DbViewer DbViewer { get; private set; } = null!;
|
||||
public InputPreview InputPreview { get; private set; } = null!;
|
||||
public CommandHelpWindow CommandHelpWindow { get; private set; } = null!;
|
||||
public SeStringDebugger SeStringDebugger { get; private set; } = null!;
|
||||
public FirstRunWizard FirstRunWizard { get; private set; } = null!;
|
||||
public DebuggerWindow DebuggerWindow { get; private set; } = null!;
|
||||
|
||||
internal Commands Commands { get; private set; } = null!;
|
||||
internal GameFunctions.GameFunctions Functions { get; private set; } = null!;
|
||||
internal MessageManager MessageManager { get; private set; } = null!;
|
||||
internal AutoTellTabsService AutoTellTabsService { get; private set; } = null!;
|
||||
internal IpcManager Ipc { get; private set; } = null!;
|
||||
internal ExtraChat ExtraChat { get; private set; } = null!;
|
||||
internal TypingIpc TypingIpc { get; private set; } = null!;
|
||||
internal FontManager FontManager { get; private set; } = null!;
|
||||
internal Themes.ThemeRegistry ThemeRegistry { get; private set; } = null!;
|
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internal Ui.StatusBar StatusBar { get; private set; } = null!;
|
||||
internal Integrations.HonorificService HonorificService { get; private set; } = null!;
|
||||
|
||||
// (B3) Lightless idempotency guard — Dalamud may fire DisposeAsync twice
|
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// in a reload race; second call short-circuits.
|
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private int _disposeStarted;
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|
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internal int DeferredSaveFrames = -1;
|
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|
||||
// Serialises retention sweeps. The 24h auto-sweep on plugin load and
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@@ -98,326 +108,59 @@ public sealed class Plugin : IDalamudPlugin
|
||||
|
||||
public Plugin()
|
||||
{
|
||||
// Phase-1 ctor stays minimal: bootstrap-essentials only (conflict
|
||||
// gate, config load, language + ImGui init, WindowSystem skeleton).
|
||||
// Schema migrations and every service / window allocation moved to
|
||||
// LoadAsync so the sync ctor returns fast. On failure here nothing
|
||||
// is initialized yet, so just throw — there is nothing to clean up.
|
||||
|
||||
// Refuse to start if upstream Chat 2 is loaded — prevents IPC
|
||||
// channel collisions and double-replacement of the in-game chat
|
||||
// window. Throwing here makes Dalamud abort the load cleanly with
|
||||
// our localized message instead of crashing FFXIV mid-frame.
|
||||
ChatTwoConflictDetector.ThrowIfChatTwoIsLoaded(Interface);
|
||||
|
||||
GameStarted = Process.GetCurrentProcess().StartTime.ToUniversalTime();
|
||||
|
||||
// Hellion Chat: take over config + database from upstream ChatTwo
|
||||
// before Dalamud loads our plugin config. Idempotent: only acts on
|
||||
// the first start where the legacy paths exist and ours don't.
|
||||
MigrateFromChatTwoLayout();
|
||||
|
||||
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
||||
|
||||
// Schema-gate: v1.4.3 only supports config schema v16. Older configs
|
||||
// went through their migrations in v1.2.1 (v15→v16) and earlier; users
|
||||
// who skipped past those releases need to install v1.4.2 first to run
|
||||
// the migration chain, then upgrade to v1.4.3.
|
||||
if (Config.Version < 16)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"HellionChat v1.4.3 requires config schema v16, got v{Config.Version}. " +
|
||||
"Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.3.");
|
||||
}
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs Defense-in-Depth. SaveConfig
|
||||
// already strips temp tabs before persistence, but a previous
|
||||
// crash or external write could have left them in the JSON.
|
||||
// Drop them on load to guarantee the session-only invariant.
|
||||
Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
|
||||
LanguageChanged(Interface.UiLanguage);
|
||||
ImGuiUtil.Initialize(this);
|
||||
|
||||
DeferredSaveFrames = -1;
|
||||
|
||||
// WindowSystem skeleton is initialised by the readonly field above —
|
||||
// no AddWindow yet; window construction lives in LoadAsync.
|
||||
}
|
||||
|
||||
public async Task LoadAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
GameStarted = Process.GetCurrentProcess().StartTime.ToUniversalTime();
|
||||
|
||||
// Hellion Chat: take over config + database from upstream ChatTwo
|
||||
// before Dalamud loads our plugin config. Idempotent: only acts on
|
||||
// the first start where the legacy paths exist and ours don't.
|
||||
MigrateFromChatTwoLayout();
|
||||
|
||||
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs Defense-in-Depth. SaveConfig
|
||||
// already strips temp tabs before persistence, but a previous
|
||||
// crash or external write could have left them in the JSON.
|
||||
// Drop them on load to guarantee the session-only invariant.
|
||||
Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
|
||||
// Hellion Chat v9 → v10 — wipes the configuration so the new 8-tab
|
||||
// layout starts from defaults instead of mapping every previous setting
|
||||
// to its new position. Backup-Failure ist non-fatal, der Wipe läuft
|
||||
// trotzdem; dem User fehlt dann nur das manuelle Restore-Sicherheitsnetz.
|
||||
if (Config.Version < 10)
|
||||
{
|
||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||
if (pluginConfigsDir is not null)
|
||||
{
|
||||
var liveConfigPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json");
|
||||
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v10-backup");
|
||||
|
||||
try
|
||||
{
|
||||
if (File.Exists(liveConfigPath))
|
||||
{
|
||||
File.Copy(liveConfigPath, backupPath, overwrite: true);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "HellionChat: pre-v10 config backup failed");
|
||||
}
|
||||
}
|
||||
|
||||
Config = new Configuration
|
||||
{
|
||||
Version = 10,
|
||||
FirstRunCompleted = true,
|
||||
};
|
||||
SaveConfig();
|
||||
|
||||
Notification.AddNotification(new Dalamud.Interface.ImGuiNotification.Notification
|
||||
{
|
||||
Title = HellionStrings.SettingsRefactor_Migration_Title,
|
||||
Content = HellionStrings.SettingsRefactor_Migration_Content,
|
||||
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||
InitialDuration = TimeSpan.FromSeconds(25),
|
||||
});
|
||||
}
|
||||
|
||||
// Hellion Chat v10 → v11 — adds the global Configuration.PopOutInputEnabled
|
||||
// master switch and SeenPopOutInputHint flag for the v0.6.0 pop-out
|
||||
// input feature. Lightweight migration: defaults both fields,
|
||||
// no user-facing notification because the change is opt-in only.
|
||||
if (Config.Version < 11)
|
||||
{
|
||||
Config.PopOutInputEnabled = false;
|
||||
Config.SeenPopOutInputHint = false;
|
||||
Config.Version = 11;
|
||||
SaveConfig();
|
||||
Log.Information(
|
||||
"Migrated config v10 → v11: PopOutInputEnabled added (global, default off), " +
|
||||
"SeenPopOutInputHint added (default false)");
|
||||
}
|
||||
|
||||
// Hellion Chat v11 → v12 — flips Configuration.PopOutInputEnabled from
|
||||
// the v0.6.0 opt-in default (false) to opt-out (true) per v0.6.1 UX
|
||||
// polish. Hard-flip is a deliberate design call (see Spec section 5.7);
|
||||
// users are notified via the v0.6.1 hint banner (SeenPopOutHeaderHint
|
||||
// reset). Re-toggle after migration is preserved because this block
|
||||
// only fires for Version < 12.
|
||||
if (Config.Version < 12)
|
||||
{
|
||||
Config.PopOutInputEnabled = true;
|
||||
Config.SeenPopOutHeaderHint = false;
|
||||
Config.Version = 12;
|
||||
SaveConfig();
|
||||
Log.Information(
|
||||
"Migrated config v11 → v12: PopOutInputEnabled hard-flipped to true (v0.6.1 default), " +
|
||||
"SeenPopOutHeaderHint reset to false (v0.6.1 banner re-armed)");
|
||||
}
|
||||
|
||||
// Hellion Chat v12 → v13 — hard-resets the tab layout to the
|
||||
// sharpened v1.0.0 defaults (5 thematic tabs, see TabsUtil and
|
||||
// the default-fill block below). Existing tab state is wiped
|
||||
// because per-channel mapping from the old General preset to
|
||||
// the new General/System split would be ambiguous and would
|
||||
// produce subtly wrong results for users who tweaked the old
|
||||
// layout. A timestamped backup of the live config is written
|
||||
// alongside it as a manual restore safety net. The wipe scope
|
||||
// is intentionally narrow: only Config.Tabs is reset; Privacy,
|
||||
// Retention, Theme and every other knob keeps its current value.
|
||||
if (Config.Version < 13)
|
||||
{
|
||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||
if (pluginConfigsDir is not null)
|
||||
{
|
||||
var liveConfigPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json");
|
||||
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v13-backup");
|
||||
|
||||
try
|
||||
{
|
||||
if (File.Exists(liveConfigPath))
|
||||
File.Copy(liveConfigPath, backupPath, overwrite: true);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "HellionChat: pre-v13 config backup failed");
|
||||
}
|
||||
}
|
||||
|
||||
Config.Tabs.Clear();
|
||||
Config.Version = 13;
|
||||
SaveConfig();
|
||||
|
||||
Log.Information(
|
||||
"Migrated config v12 → v13: tab layout hard-reset to v1.0.0 defaults; " +
|
||||
"pre-v13 config backup written next to the live file. " +
|
||||
"Default tabs will be populated by the Tabs.Count == 0 block.");
|
||||
|
||||
Notification.AddNotification(new Dalamud.Interface.ImGuiNotification.Notification
|
||||
{
|
||||
Title = HellionStrings.SettingsRefactor_Migration_Title,
|
||||
Content = HellionStrings.SettingsRefactor_Migration_Content,
|
||||
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||
InitialDuration = TimeSpan.FromSeconds(25),
|
||||
});
|
||||
}
|
||||
|
||||
// Hellion Chat v13 → v14 — theme-engine migration. Alle User landen
|
||||
// auf "hellion-arctic" als neues Default-Theme; die alte
|
||||
// HellionThemeEnabled-Flag wird deprecated und nur noch ein Release
|
||||
// als Safety-Net im JSON behalten. Window-Opacity wandert von
|
||||
// HellionThemeWindowOpacity in das neue WindowOpacity-Feld.
|
||||
//
|
||||
// v1.4.0 (F5.4): Pre-v13-Backup wird gelesen, HellionThemeWindowOpacity
|
||||
// ins neue Feld gezogen. Override nur wenn WindowOpacity noch beim
|
||||
// Default sitzt — sonst hat der User in der Zwischenzeit (z.B. via
|
||||
// WindowAlpha → WindowOpacity in v15→v16) explizit etwas gesetzt.
|
||||
if (Config.Version < 14)
|
||||
{
|
||||
Config.Theme = "hellion-arctic";
|
||||
|
||||
var oldThemeOpacity = TryReadPreV13ThemeOpacity();
|
||||
if (oldThemeOpacity is { } legacy
|
||||
&& Math.Abs(Config.WindowOpacity - 0.85f) < 0.001f)
|
||||
{
|
||||
Config.WindowOpacity = Math.Clamp(legacy, 0.5f, 1.0f);
|
||||
Log.Information(
|
||||
$"Migrated pre-v13 HellionThemeWindowOpacity {legacy} to WindowOpacity {Config.WindowOpacity}");
|
||||
}
|
||||
|
||||
Config.ReduceMotion = false;
|
||||
Config.UseCompactDensity = false;
|
||||
Config.Version = 14;
|
||||
SaveConfig();
|
||||
Log.Information(
|
||||
"Migrated config v13 → v14: theme engine introduced, all users land on hellion-arctic; " +
|
||||
"pick chat2-classic in Settings → Themes for the upstream look");
|
||||
}
|
||||
|
||||
if (Config.Version < 15)
|
||||
{
|
||||
// v1.2.0 — keine Datenmigration nötig. Removal der deprecated
|
||||
// Theme-Felder ist reine Schema-Bereinigung (System.Text.Json
|
||||
// ignoriert unbekannte Felder im JSON, daher kein Crash bei
|
||||
// Configs die noch HellionThemeEnabled/HellionThemeWindowOpacity
|
||||
// serialisiert haben — die Werte verfallen einfach).
|
||||
Config.Version = 15;
|
||||
SaveConfig();
|
||||
Log.Information(
|
||||
"Migrated config v14 → v15: legacy theme fields removed " +
|
||||
"(HellionThemeEnabled, HellionThemeWindowOpacity)");
|
||||
}
|
||||
|
||||
// Hellion Chat v15 → v16 — Settings Cleanup. Re-Sortierung der
|
||||
// Tabs auf der UI-Seite (datenneutral). 4 tote Felder verfallen
|
||||
// beim System.Text.Json-Deserialize (OverrideStyle, ChosenStyle,
|
||||
// WindowAlpha, ShowThemeQuickPicker — sind alle nicht mehr im
|
||||
// Configuration-Schema definiert). WindowAlpha wird zuvor auf
|
||||
// WindowOpacity gemappt damit User die ihn gesetzt hatten ihre
|
||||
// Transparenz-Einstellung behalten.
|
||||
if (Config.Version < 16)
|
||||
{
|
||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||
var liveConfigPath = pluginConfigsDir is not null
|
||||
? Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json")
|
||||
: null;
|
||||
|
||||
// Backup-Datei neben der live Config — Pattern aus v13 Branch.
|
||||
if (pluginConfigsDir is not null && liveConfigPath is not null)
|
||||
{
|
||||
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v16-backup");
|
||||
try
|
||||
{
|
||||
if (File.Exists(liveConfigPath))
|
||||
File.Copy(liveConfigPath, backupPath, overwrite: true);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "HellionChat: pre-v16 config backup failed");
|
||||
}
|
||||
}
|
||||
|
||||
// Pre-v16 Felder einmalig roh aus dem JSON lesen, da sie nicht
|
||||
// mehr im Configuration-Schema sind (und damit aus Config nicht
|
||||
// mehr abrufbar). WindowAlpha → WindowOpacity Mapping nur wenn
|
||||
// User WindowOpacity noch nicht selbst angefasst hat (Default
|
||||
// 0.85), sonst gewinnt der User-Wert.
|
||||
float oldWindowAlpha = 100f;
|
||||
bool oldOverrideStyle = false;
|
||||
if (liveConfigPath is not null)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(liveConfigPath))
|
||||
{
|
||||
var rawJson = File.ReadAllText(liveConfigPath);
|
||||
using var doc = System.Text.Json.JsonDocument.Parse(rawJson);
|
||||
if (doc.RootElement.TryGetProperty("WindowAlpha", out var alphaProp)
|
||||
&& alphaProp.ValueKind == System.Text.Json.JsonValueKind.Number)
|
||||
{
|
||||
oldWindowAlpha = alphaProp.GetSingle();
|
||||
}
|
||||
if (doc.RootElement.TryGetProperty("OverrideStyle", out var ovProp)
|
||||
&& ovProp.ValueKind is System.Text.Json.JsonValueKind.True)
|
||||
{
|
||||
oldOverrideStyle = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "HellionChat: pre-v16 legacy-field lookup failed, defaults assumed");
|
||||
}
|
||||
}
|
||||
|
||||
// TEST-MIRROR: Hellion Build test/_Helpers/MigrationLogic.cs (local-only repo)
|
||||
// If you change the formula here, change the mirror — tests assert the contract.
|
||||
if (oldWindowAlpha != 100f
|
||||
&& Math.Abs(Config.WindowOpacity - 0.85f) < 0.001f)
|
||||
{
|
||||
Config.WindowOpacity = Math.Clamp(oldWindowAlpha / 100f, 0.5f, 1.0f);
|
||||
Log.Information(
|
||||
$"Migrated WindowAlpha {oldWindowAlpha} to WindowOpacity {Config.WindowOpacity}");
|
||||
}
|
||||
else if (oldWindowAlpha != 100f)
|
||||
{
|
||||
Log.Information(
|
||||
$"Skipped WindowAlpha→WindowOpacity migration: WindowOpacity already user-set " +
|
||||
$"({Config.WindowOpacity}), legacy WindowAlpha value {oldWindowAlpha} dropped.");
|
||||
}
|
||||
|
||||
if (oldOverrideStyle)
|
||||
{
|
||||
Notification.AddNotification(new Dalamud.Interface.ImGuiNotification.Notification
|
||||
{
|
||||
Title = "Hellion Chat 1.2.1",
|
||||
Content = HellionStrings.Migration_v16_OverrideStyle_Toast,
|
||||
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||
InitialDuration = TimeSpan.FromSeconds(25),
|
||||
});
|
||||
}
|
||||
|
||||
// v1.2.1 Default-Bumps für UX-Verbesserungen. Pattern: nur
|
||||
// migrieren wenn der User noch auf dem alten Default ist.
|
||||
// Bei bool-Werten ist die Erkennung pragmatisch — wer den
|
||||
// alten Default aktiv ausgeschaltet hatte, erlebt das als
|
||||
// Regression und stellt es einmal in den Settings zurück.
|
||||
// Der Trade-Off ist akzeptabel weil die alten Defaults in
|
||||
// v1.2.0 erst neu eingeführt wurden und kaum jemand aktiv
|
||||
// umgeschaltet hat.
|
||||
if (!Config.UseCompactDensity)
|
||||
{
|
||||
Config.UseCompactDensity = true;
|
||||
Log.Information("v16 default-bump: UseCompactDensity false → true");
|
||||
}
|
||||
if (!Config.HideInNewGamePlusMenu)
|
||||
{
|
||||
Config.HideInNewGamePlusMenu = true;
|
||||
Log.Information("v16 default-bump: HideInNewGamePlusMenu false → true");
|
||||
}
|
||||
if (!Config.HideSameTimestamps)
|
||||
{
|
||||
Config.HideSameTimestamps = true;
|
||||
Log.Information("v16 default-bump: HideSameTimestamps false → true");
|
||||
}
|
||||
if (Config.MaxLinesToRender == 5000)
|
||||
{
|
||||
Config.MaxLinesToRender = 2500;
|
||||
Log.Information("v16 default-bump: MaxLinesToRender 5000 → 2500");
|
||||
}
|
||||
if (Config.ChatColours.Count == 0)
|
||||
{
|
||||
foreach (var (channel, colour) in Resources.ChatColourPresets.All["Hellion"].Colours)
|
||||
Config.ChatColours[channel] = colour;
|
||||
Log.Information("v16 default-bump: ChatColours empty → Hellion brand preset");
|
||||
}
|
||||
|
||||
Config.Version = 16;
|
||||
SaveConfig();
|
||||
Log.Information(
|
||||
"Migrated config v15 → v16: settings cleanup, " +
|
||||
"OverrideStyle/ChosenStyle/WindowAlpha/ShowThemeQuickPicker dropped from schema");
|
||||
}
|
||||
|
||||
// Hellion v1.0.0 default tab layout. Five thematically separated
|
||||
// tabs: General catches the immediate-surroundings public chat
|
||||
// (Say/Yell/Shout) only; System absorbs the rest of the technical
|
||||
@@ -435,54 +178,54 @@ public sealed class Plugin : IDalamudPlugin
|
||||
Config.Tabs.Add(TabsUtil.HellionLinkshell);
|
||||
}
|
||||
|
||||
LanguageChanged(Interface.UiLanguage);
|
||||
ImGuiUtil.Initialize(this);
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
FileDialogManager = new FileDialogManager();
|
||||
|
||||
Commands = new Commands();
|
||||
Functions = new GameFunctions.GameFunctions(this);
|
||||
Ipc = new IpcManager();
|
||||
TypingIpc = new TypingIpc(this);
|
||||
ExtraChat = new ExtraChat();
|
||||
// Sync allocation + handle registration. BuildFonts() registers
|
||||
// IFontHandles with Dalamud's UiBuilder.FontAtlas — registration
|
||||
// itself is non-blocking (handles stored, lambdas queued). Dalamud
|
||||
// rebuilds the atlas on its own pipeline a few frames later; first
|
||||
// frames render with the default font until the rebuild lands and
|
||||
// ImGui switches to Hellion-Exo2 / NotoSans (visible "font-pop").
|
||||
// Mirrors ChatTwo Plugin.cs:152.
|
||||
FontManager = new FontManager();
|
||||
FontManager.BuildFonts();
|
||||
|
||||
// v1.1.0 — Theme-Engine init. Custom-Themes liegen in
|
||||
// pluginConfigs/HellionChat/themes/, lazy geladen beim ersten Get.
|
||||
// Theme init stays sync on the LoadAsync continuation — cheap,
|
||||
// and Active is read every Draw frame, so the registry must be
|
||||
// wired before the first hook fires.
|
||||
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||
Directory.CreateDirectory(customThemesDir);
|
||||
SeedExampleThemeIfEmpty(customThemesDir);
|
||||
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
|
||||
ThemeRegistry.Switch(Config.Theme);
|
||||
|
||||
// SelfTest hooks live alongside the live registry — the steps
|
||||
// poll Active per frame and need the registry already wired.
|
||||
SelfTestRegistry.RegisterTestSteps([
|
||||
new SelfTests.ThemeSwitchSelfTestStep(this),
|
||||
]);
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// Plugin integrations register their IPC subscribers up-front so
|
||||
// Ready/Disposing events from the target plugins are caught from
|
||||
// the very first frame, even if the user's Honorific reloads
|
||||
// mid-session. See HellionChat/Integrations/HonorificService.cs.
|
||||
// Service allocations: order encodes dependencies. Commands is
|
||||
// alloc-only here; Initialise() runs after windows exist so the
|
||||
// slash-commands can toggle their visibility. HonorificService
|
||||
// registers IPC subscribers up-front so Ready/Disposing events
|
||||
// are caught from the very first frame.
|
||||
FileDialogManager = new FileDialogManager();
|
||||
Commands = new Commands();
|
||||
Functions = new GameFunctions.GameFunctions(this);
|
||||
Ipc = new IpcManager();
|
||||
TypingIpc = new TypingIpc(this);
|
||||
ExtraChat = new ExtraChat();
|
||||
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
|
||||
|
||||
StatusBar = new Ui.StatusBar();
|
||||
MessageManager = new MessageManager(this);
|
||||
|
||||
MessageManager = new MessageManager(this); // Does it require UI?
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs service. Subscribes to the
|
||||
// MessageManager's MessageProcessed event for live tells and
|
||||
// to ClientState.Logout for the cleanup pass. Created after
|
||||
// MessageManager so the constructor can hand off the live
|
||||
// store and event source.
|
||||
// Auto-Tell-Tabs subscribes to MessageManager.MessageProcessed for
|
||||
// live tells and to ClientState.Logout for cleanup; needs the live
|
||||
// store handed in at construction.
|
||||
AutoTellTabsService = new AutoTellTabsService(this, MessageManager, MessageManager.Store);
|
||||
AutoTellTabsService.Initialize();
|
||||
|
||||
// Hellion Chat — daily retention sweep, off-thread so it never
|
||||
// blocks plugin load. Skips itself when disabled or already ran
|
||||
// within the past 24 hours.
|
||||
RunRetentionSweepIfDue();
|
||||
// SelfTest steps poll Active per frame and need the registry wired.
|
||||
SelfTestRegistry.RegisterTestSteps([
|
||||
new SelfTests.ThemeSwitchSelfTestStep(this),
|
||||
]);
|
||||
|
||||
ChatLogWindow = new ChatLogWindow(this);
|
||||
SettingsWindow = new SettingsWindow(this);
|
||||
@@ -507,17 +250,38 @@ public sealed class Plugin : IDalamudPlugin
|
||||
if (!Config.FirstRunCompleted)
|
||||
FirstRunWizard.IsOpen = true;
|
||||
|
||||
FontManager.BuildFonts();
|
||||
|
||||
Interface.UiBuilder.DisableCutsceneUiHide = true;
|
||||
Interface.UiBuilder.DisableGposeUiHide = true;
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// let all the other components register, then initialize commands
|
||||
Commands.Initialise();
|
||||
|
||||
// Daily retention sweep, fire-and-forget. Skips itself when
|
||||
// disabled or when it already ran within the past 24 hours.
|
||||
RunRetentionSweepIfDue();
|
||||
|
||||
if (Config.ShowEmotes)
|
||||
_ = EmoteCache.LoadData(); // Fire-and-forget, exceptions caught inside
|
||||
|
||||
if (Interface.Reason is not PluginLoadReason.Boot)
|
||||
MessageManager.FilterAllTabsAsync();
|
||||
|
||||
Interface.UiBuilder.DisableCutsceneUiHide = true;
|
||||
Interface.UiBuilder.DisableGposeUiHide = true;
|
||||
|
||||
#if !DEBUG
|
||||
// Fire-and-forget on a worker thread. The first auto-translate use of
|
||||
// a session may have a sub-second hitch if the cache hasn't filled yet,
|
||||
// but that's preferable to making every user wait ~300 ms during
|
||||
// plugin load for a cache they may never touch. ChatTwo (upstream)
|
||||
// does this sync; we trade load-time for first-use latency.
|
||||
_ = Task.Run(AutoTranslate.PreloadCache, cancellationToken);
|
||||
#endif
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// (B1) Hooks last: every service and window must be live before
|
||||
// Dalamud fires our first Draw / FrameworkUpdate tick. Anything
|
||||
// earlier risks rendering against null FontManager / ThemeRegistry.
|
||||
Framework.Update += FrameworkUpdate;
|
||||
Interface.UiBuilder.Draw += Draw;
|
||||
Interface.LanguageChanged += LanguageChanged;
|
||||
@@ -526,102 +290,127 @@ public sealed class Plugin : IDalamudPlugin
|
||||
// most useful landing place; OpenConfigUi is already wired to
|
||||
// the same toggle inside SettingsWindow.
|
||||
Interface.UiBuilder.OpenMainUi += OpenMainUi;
|
||||
|
||||
if (Config.ShowEmotes)
|
||||
_ = EmoteCache.LoadData(); // Fire-and-forget intentional, exceptions are caught inside
|
||||
|
||||
#if !DEBUG
|
||||
// Avoid 300ms hitch when sending first message by preloading the
|
||||
// auto-translate cache. Don't do this in debug because it makes
|
||||
// profiling difficult.
|
||||
AutoTranslate.PreloadCache();
|
||||
#endif
|
||||
}
|
||||
catch (Exception ex)
|
||||
catch
|
||||
{
|
||||
Log.Error(ex, "Plugin load threw an error, turning off plugin");
|
||||
Dispose();
|
||||
|
||||
// Re-throw the exception to fail the plugin load.
|
||||
// Mirror the v1.4.0 load-failure recovery: hand off to DisposeAsync
|
||||
// so partially-built services are torn down. Swallow the cleanup
|
||||
// exception so the original load failure stays the visible cause.
|
||||
try { await DisposeAsync().ConfigureAwait(false); }
|
||||
catch { /* keep original failure */ }
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
// Suppressing this warning because Dispose() is called in Plugin() if the
|
||||
// load fails, so some values may not be initialized.
|
||||
// Suppressing this warning because DisposeAsync may run after a partial
|
||||
// LoadAsync, so some properties may not be initialized.
|
||||
[SuppressMessage("ReSharper", "ConditionalAccessQualifierIsNonNullableAccordingToAPIContract")]
|
||||
public void Dispose()
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
Interface.UiBuilder.OpenMainUi -= OpenMainUi;
|
||||
Interface.LanguageChanged -= LanguageChanged;
|
||||
Interface.UiBuilder.Draw -= Draw;
|
||||
Framework.Update -= FrameworkUpdate;
|
||||
GameFunctions.GameFunctions.SetChatInteractable(true);
|
||||
// (B3) Idempotency guard — Dalamud may reload-race us; second
|
||||
// call short-circuits so we don't double-dispose services.
|
||||
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
|
||||
return;
|
||||
|
||||
// FrameworkUpdate would have fired the pending save in N frames,
|
||||
// but we just unsubscribed it. -1 is the idle sentinel.
|
||||
if (DeferredSaveFrames >= 0)
|
||||
Exception? failure = null;
|
||||
|
||||
// Hooks unsubscribe FIRST so no Draw / FrameworkUpdate / LanguageChanged
|
||||
// tick can fire while we're tearing services down. Mirrors the
|
||||
// hooks-last subscribe order in LoadAsync.
|
||||
failure = CaptureFailure(failure, () => Interface.UiBuilder.OpenMainUi -= OpenMainUi);
|
||||
failure = CaptureFailure(failure, () => Interface.LanguageChanged -= LanguageChanged);
|
||||
failure = CaptureFailure(failure, () => Interface.UiBuilder.Draw -= Draw);
|
||||
failure = CaptureFailure(failure, () => Framework.Update -= FrameworkUpdate);
|
||||
|
||||
// v1.4.0 F5.3 — flush a pending DeferredSave before service teardown,
|
||||
// since FrameworkUpdate just got unsubscribed and won't fire it.
|
||||
failure = CaptureFailure(failure, () =>
|
||||
{
|
||||
SaveConfig();
|
||||
DeferredSaveFrames = -1;
|
||||
if (DeferredSaveFrames >= 0)
|
||||
{
|
||||
SaveConfig();
|
||||
DeferredSaveFrames = -1;
|
||||
}
|
||||
});
|
||||
|
||||
// Auto-Tell-Tabs unsubscribes from MessageProcessed before MessageManager
|
||||
// goes away. Pure-memory cleanup, no framework-thread requirement.
|
||||
failure = CaptureFailure(failure, () => AutoTellTabsService?.Dispose());
|
||||
|
||||
// v1.4.0 F6.2 — MessageManager has its own async dispose path
|
||||
// (DB flush, pending-message thread shutdown). Run it before the
|
||||
// framework-block so the worker threads are quiesced first.
|
||||
if (MessageManager is not null)
|
||||
{
|
||||
failure = await CaptureFailureAsync(failure, () => MessageManager.DisposeAsync().AsTask())
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
HonorificService?.Dispose();
|
||||
|
||||
WindowSystem?.RemoveAllWindows();
|
||||
ChatLogWindow?.Dispose();
|
||||
DbViewer?.Dispose();
|
||||
InputPreview?.Dispose();
|
||||
SettingsWindow?.Dispose();
|
||||
DebuggerWindow?.Dispose();
|
||||
SeStringDebugger?.Dispose();
|
||||
|
||||
TypingIpc?.Dispose();
|
||||
ExtraChat?.Dispose();
|
||||
Ipc?.Dispose();
|
||||
// Dispose the Auto-Tell-Tabs service before MessageManager so it
|
||||
// can cleanly unsubscribe from the MessageProcessed event before
|
||||
// its source goes away.
|
||||
AutoTellTabsService?.Dispose();
|
||||
MessageManager?.DisposeAsync().AsTask().Wait();
|
||||
Functions?.Dispose();
|
||||
Commands?.Dispose();
|
||||
|
||||
EmoteCache.Dispose();
|
||||
}
|
||||
|
||||
// Reads HellionThemeWindowOpacity from the pre-v13 backup the v12→v13
|
||||
// block writes alongside the live config. Null when absent, unreadable,
|
||||
// or schema-incompatible — all valid steady states (fresh install,
|
||||
// backup pruned, pre-v12 config). Errors log at Warning so a corrupted
|
||||
// backup stays visible in /xllog without breaking the migration.
|
||||
private static float? TryReadPreV13ThemeOpacity()
|
||||
{
|
||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||
if (pluginConfigsDir is null)
|
||||
return null;
|
||||
|
||||
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v13-backup");
|
||||
if (!File.Exists(backupPath))
|
||||
return null;
|
||||
|
||||
// (B4) Game-Function / IPC / UI-Window cleanup MUST run on the
|
||||
// framework thread. WindowSystem mutations and IPC subscriber
|
||||
// disposes touch Dalamud state that's only safe from the framework.
|
||||
// Worker-thread DisposeAsync would race the next Draw tick.
|
||||
// Per-line CaptureFailure so a single throw can't strand the lines
|
||||
// behind it; mirrors Lightless DisposeFrameworkBoundServicesAsync.
|
||||
try
|
||||
{
|
||||
using var stream = File.OpenRead(backupPath);
|
||||
using var doc = System.Text.Json.JsonDocument.Parse(stream);
|
||||
if (doc.RootElement.TryGetProperty("HellionThemeWindowOpacity", out var prop)
|
||||
&& prop.ValueKind == System.Text.Json.JsonValueKind.Number
|
||||
&& prop.TryGetSingle(out var value))
|
||||
await Framework.RunOnFrameworkThread(() =>
|
||||
{
|
||||
return value;
|
||||
}
|
||||
return null;
|
||||
// Game-Functions first — other services may still query
|
||||
// chat-interactable state during their Dispose.
|
||||
failure = CaptureFailure(failure, () => GameFunctions.GameFunctions.SetChatInteractable(true));
|
||||
|
||||
// IPC subscribers — dispose before windows so any final
|
||||
// event firing from the IPC source can't reach a half-torn
|
||||
// ChatLogWindow.
|
||||
failure = CaptureFailure(failure, () => HonorificService?.Dispose());
|
||||
failure = CaptureFailure(failure, () => TypingIpc?.Dispose());
|
||||
failure = CaptureFailure(failure, () => ExtraChat?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Ipc?.Dispose());
|
||||
|
||||
// Windows — RemoveAllWindows first, then per-window Dispose.
|
||||
// Order matches the pre-v1.4.3 Dispose body byte-for-byte.
|
||||
// CommandHelpWindow and FirstRunWizard don't implement
|
||||
// IDisposable; their resources are reclaimed via WindowSystem.
|
||||
failure = CaptureFailure(failure, () => WindowSystem?.RemoveAllWindows());
|
||||
failure = CaptureFailure(failure, () => ChatLogWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DbViewer?.Dispose());
|
||||
failure = CaptureFailure(failure, () => InputPreview?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SettingsWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DebuggerWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SeStringDebugger?.Dispose());
|
||||
}).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "HellionChat: pre-v13 backup lookup failed, defaulting WindowOpacity");
|
||||
return null;
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
// Pure-memory cleanups — no Framework / UI / IPC touch, so they
|
||||
// run on whatever thread DisposeAsync resumes on.
|
||||
failure = CaptureFailure(failure, () => Functions?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Commands?.Dispose());
|
||||
failure = CaptureFailure(failure, () => EmoteCache.Dispose());
|
||||
|
||||
if (failure is not null)
|
||||
ExceptionDispatchInfo.Capture(failure).Throw();
|
||||
}
|
||||
|
||||
// Lightless-pattern capture helpers: run cleanup, remember the FIRST
|
||||
// exception, keep going. Without these one mid-teardown failure would
|
||||
// skip every cleanup behind it and leave services half-torn.
|
||||
private static Exception? CaptureFailure(Exception? failure, Action action)
|
||||
{
|
||||
try { action(); }
|
||||
catch (Exception ex) { failure ??= ex; }
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static async ValueTask<Exception?> CaptureFailureAsync(Exception? failure, Func<Task> action)
|
||||
{
|
||||
try { await action().ConfigureAwait(false); }
|
||||
catch (Exception ex) { failure ??= ex; }
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static void MigrateFromChatTwoLayout()
|
||||
|
||||
@@ -76,7 +76,7 @@ internal sealed class Information : ISettingsTab
|
||||
ImGui.TextUnformatted(Language.Options_About_Github_Issues);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "githubIssues"))
|
||||
Dalamud.Utility.Util.OpenLink("https://github.com/JonKazama-Hellion/HellionChat/issues");
|
||||
Dalamud.Utility.Util.OpenLink("https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ is below.
|
||||
If something in HellionChat causes problems, especially if it relates back
|
||||
to Chat 2 or to anything Infi or Anna would want flagged:
|
||||
|
||||
- **GitHub Issues:** [JonKazama-Hellion/HellionChat/issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
||||
- **Gitea Issues:** [JonKazama-Hellion/HellionChat/issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues)
|
||||
- **Discord:** `@j.j_kazama`
|
||||
- **Email (business):** kontakt@hellion-media.de
|
||||
|
||||
|
||||
+2
-2
@@ -121,10 +121,10 @@ Adjust the channel whitelist or set retention to a low value. Both take effect i
|
||||
| Party | Why they appear | What reaches them | Their privacy policy |
|
||||
| --- | --- | --- | --- |
|
||||
| BetterTTV (NightDev LLC) | Optional emote rendering | HTTPS request for an emote ID; your IP | <https://betterttv.com/privacy> |
|
||||
| GitHub (Microsoft) | Plugin distribution via custom repo, issue tracker | Whatever GitHub sees from any HTTPS request to a public repo | <https://docs.github.com/site-policy/privacy-policies/github-general-privacy-statement> |
|
||||
| Hellion Forge (Gitea, self-hosted by Hellion Online Media) | Plugin distribution via custom repo, issue tracker | Whatever the Gitea instance sees from any HTTPS request to a public repo | <https://hellion-media.de/datenschutz> |
|
||||
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> |
|
||||
|
||||
GitHub and the Dalamud/XIVLauncher loader are unavoidable for anyone playing FFXIV through Dalamud at all. BetterTTV is the only third party HellionChat introduces on top of that baseline, and it is opt-out via settings.
|
||||
The Hellion Forge Gitea instance and the Dalamud/XIVLauncher loader are unavoidable for anyone using HellionChat through Dalamud at all. BetterTTV is the only third party HellionChat introduces on top of that baseline, and it is opt-out via settings.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
# Hellion Chat
|
||||
|
||||
[](https://github.com/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
|
||||
[](https://github.com/JonKazama-Hellion/HellionChat/security/code-scanning)
|
||||
[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
|
||||
[](LICENSE)
|
||||
[](https://github.com/JonKazama-Hellion/HellionChat/releases/latest)
|
||||
[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
|
||||
[](https://github.com/goatcorp/Dalamud)
|
||||
[](https://dotnet.microsoft.com/)
|
||||
[](https://www.finalfantasyxiv.com/)
|
||||
@@ -12,7 +11,7 @@
|
||||
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
|
||||
</p>
|
||||
|
||||
**Version 1.4.2** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
|
||||
**Version 1.4.3** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
|
||||
|
||||
Hellion Chat ist ein Privacy-First-Plugin auf dem Chat-2-Fundament. Der größte Teil der Engine kommt aus Chat 2 (Message-Store, Channel-Logik, Hook-System), die meisten Tastenkürzel funktionieren weiterhin wie gewohnt. Was sich ändert: schärfere Privacy-Defaults von Haus aus, eigene Slash-Commands unter `/hellionchat`, kein Webinterface mehr, und mit v1.1.0 eine Theme-Engine als Schritt in Richtung eigenes UI-Look-and-Feel.
|
||||
|
||||
@@ -170,7 +169,7 @@ Hellion Chat wird über ein Dalamud-**Custom-Repository** verteilt.
|
||||
1. Dalamud-Settings (`/xlsettings`) → **Experimental** öffnen.
|
||||
2. Neuen Eintrag unter **Custom Plugin Repositories** anlegen:
|
||||
```
|
||||
https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json
|
||||
https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json
|
||||
```
|
||||
3. **Save**, dann in `/xlplugins` → **All Plugins** → Refresh.
|
||||
4. Hellion Chat taucht in der Liste auf, dann installieren wie jedes andere Plugin.
|
||||
@@ -225,7 +224,7 @@ Eine optionale Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum eigenen
|
||||
|
||||
## Projektstatus
|
||||
|
||||
**Version 1.4.2** — ChatLog Frame-Hot-Path: Per-Frame-Allokationen aus dem ChatLogWindow-Render-Pfad und der Settings-StatusBar eliminiert. Card-Mode-Border-Loop in DrawMessages hebt fünf Invarianten in einen Pre-Loop-Hoist innerhalb des BeginChild-Scopes, AutoTellTabTint bekommt einen Per-Tab-Cache via TabTintCache (separate Validation-Keys pro Cache, kein Cross-Invalidation), StatusBar zieht den Cache-Gate-Check vor die LINQ-Pfade und ersetzt Sum+Count durch eine Single-Pass-Foreach. Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, mehr bei Pop-Out-Heavy-Setups. Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie (Stand: 2026-05-07).
|
||||
**Version 1.4.3** — Plugin-Load Async-Init plus Repo-Cutover: Plugin auf Dalamud's IAsyncDalamudPlugin-API migriert. Der Konstruktor übernimmt nur noch Bootstrap-Essentials (Config-Load, Language-Init, Conflict-Detection); Migrationen, Service-Allokationen, Window-Konstruktion und Hook-Subscription wandern in LoadAsync, sodass Dalamud die UI während der schweren Arbeit responsive halten kann. Schema-Gate ersetzt die v9 → v16 Migrations-Kette; Configs auf Schema v16+ laden direkt, ältere Configs triggern eine "install v1.4.2 first"-Fehlermeldung. Custom-Repo-URL auf `gitea.hellion-forge.cloud` migriert; das GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen. Plugin-Load-Zeit liegt bei ~3.7 s Median (5 Reloads), vergleichbar mit v1.4.2: Async-Migration ist Foundation für v1.4.4 Lazy-Init-Optimierungen, kein direkter User-spürbarer Win. Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie (Stand: 2026-05-08).
|
||||
|
||||
Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne. Vollständig abgeschlossen:
|
||||
|
||||
@@ -244,7 +243,7 @@ Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne.
|
||||
- Theme-Engine mit zehn eingebauten Themes plus JSON-Authoring-Format (Engine v1.1.0, Katalog erweitert in v1.2.3, inkl. CVD-safe Hellion Spectrum; Synthwave Sunset in v1.4.1)
|
||||
- ABGR-Cache auf den Theme-Records: HellionStyle.PushGlobal liest pre-computed ABGR statt RGBA→ABGR pro Slot pro Frame (v1.4.1, ~13 % Render-Time-Recovery)
|
||||
|
||||
In Arbeit: schrittweise Modernisierung des UI-Look-and-Feel über die Theme-Engine hinaus. Was als Nächstes geplant ist und welche Themen langfristig auf der Liste stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete eingeplante Items werden zusätzlich im [GitHub-Issue-Tracker](https://github.com/JonKazama-Hellion/HellionChat/issues) mit dem `roadmap`-Label geführt.
|
||||
In Arbeit: schrittweise Modernisierung des UI-Look-and-Feel über die Theme-Engine hinaus. Was als Nächstes geplant ist und welche Themen langfristig auf der Liste stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete eingeplante Items werden zusätzlich im [Gitea-Issue-Tracker](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) mit dem `roadmap`-Label geführt.
|
||||
|
||||
### Zur Release-Kadenz
|
||||
|
||||
@@ -255,7 +254,7 @@ Wer den Repo zum ersten Mal sieht, bemerkt schnell viele Releases und sehr viele
|
||||
## Community und Support
|
||||
|
||||
- **Hellion Forge Discord** (Modding- und Plugin-Community von Hellion Online Media): https://discord.gg/X9V7Kcv5gR
|
||||
- Bug-Reports und Feature-Requests: [GitHub Issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
||||
- Bug-Reports und Feature-Requests: [Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues)
|
||||
- Discord DM: `@j.j_kazama`
|
||||
- Weitere Kontaktwege (Security, Privacy, Quick-Questions): siehe [SUPPORT.md](SUPPORT.md)
|
||||
|
||||
|
||||
+5
-9
@@ -3,24 +3,20 @@
|
||||
## Reporting a Vulnerability
|
||||
|
||||
If you find a security issue in HellionChat, please do not open a
|
||||
public GitHub issue. Use one of the private channels below so I can
|
||||
public Gitea issue. Use one of the private channels below so I can
|
||||
investigate and ship a fix before the details go public.
|
||||
|
||||
**Preferred:**
|
||||
[Privately report a vulnerability](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
||||
via GitHub Security Advisories. This routes the report directly to me
|
||||
and keeps the conversation off the public timeline.
|
||||
|
||||
**Alternative:**
|
||||
|
||||
| Channel | Address |
|
||||
| ---------- | -------------------------- |
|
||||
| Email | `kontakt@hellion-media.de` |
|
||||
| Discord DM | `@j.j_kazama` |
|
||||
|
||||
I respond on weekdays during European business hours. For urgent
|
||||
disclosures (active exploitation, user-data exposure) email is the
|
||||
fastest path.
|
||||
For urgent disclosures (active exploitation, user-data exposure) email
|
||||
is the fastest path.
|
||||
|
||||
I respond on weekdays during European business hours.
|
||||
|
||||
## Scope
|
||||
|
||||
|
||||
+6
-6
@@ -4,19 +4,19 @@ HellionChat is a small hobby project maintained by one person. There are a few d
|
||||
|
||||
## Bugs and feature requests
|
||||
|
||||
GitHub issues, using the templates:
|
||||
Gitea issues, using the templates:
|
||||
|
||||
- [Bug report](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
|
||||
- [Feature request](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
|
||||
- [Bug report](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
|
||||
- [Feature request](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
|
||||
|
||||
Please search [existing issues](https://github.com/JonKazama-Hellion/HellionChat/issues?q=is%3Aissue) first. Duplicates get closed and pointed at the original.
|
||||
Please search [existing issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues?type=issue) first. Duplicates get closed and pointed at the original.
|
||||
|
||||
## Security
|
||||
|
||||
Do **not** open a public issue for security-relevant findings. Use the private advisory route described in [SECURITY.md](SECURITY.md):
|
||||
|
||||
- [Private vulnerability advisory](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
||||
- Email `kontakt@hellion-media.de`
|
||||
- Email `kontakt@hellion-media.de` (preferred for security reports)
|
||||
- Discord DM `@j.j_kazama` for time-sensitive findings
|
||||
|
||||
## Privacy questions
|
||||
|
||||
|
||||
@@ -82,4 +82,4 @@ Both are good projects. Use what fits you best.
|
||||
## Contact
|
||||
|
||||
Questions about this disclosure:
|
||||
<https://github.com/JonKazama-Hellion/HellionChat/issues>
|
||||
<https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues>
|
||||
+48
-9
@@ -5,13 +5,52 @@ sich an [Keep a Changelog](https://keepachangelog.com/de/1.0.0/), die
|
||||
Version-Nummern folgen [Semantischer Versionierung](https://semver.org/lang/de/).
|
||||
|
||||
Detaillierte Release-Notes pro Version stehen direkt am
|
||||
[GitHub-Release](https://github.com/JonKazama-Hellion/HellionChat/releases)
|
||||
[Gitea-Release](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases)
|
||||
und im Plugin-Changelog-Block (`HellionChat/HellionChat.yaml` →
|
||||
`changelog:`). Diese Datei fasst die Releases als Überblick zusammen
|
||||
und verlinkt für Details auf die Release-Pages.
|
||||
|
||||
---
|
||||
|
||||
## Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover (2026-05-08)
|
||||
|
||||
Plugin lifecycle migrated to Dalamud's `IAsyncDalamudPlugin`
|
||||
API. The constructor now does only the bootstrap-essentials
|
||||
(config load, language init, conflict detection); migrations,
|
||||
service allocations, window construction and hook subscription
|
||||
move to `LoadAsync`. Dalamud can keep its UI responsive while
|
||||
the heavy work runs.
|
||||
|
||||
- `IAsyncDalamudPlugin` two-phase load with per-line
|
||||
`CaptureFailure` in `DisposeAsync` (mirrors LightlessSync's
|
||||
pattern); idempotency guard protects against reload races
|
||||
- Schema-gate replaces the v9 → v16 migration chain. Configs
|
||||
on schema v16+ load directly; older configs trigger an
|
||||
"install v1.4.2 first" error so the historic migration
|
||||
path stays intact
|
||||
- `AutoTranslate.PreloadCache` moved off the load path. First
|
||||
use may have a sub-second hitch instead of every-load; the
|
||||
upstream chose differently, we accept first-use latency
|
||||
- `FontManager.BuildFonts` is called sync at the start of
|
||||
`LoadAsync`; Dalamud rebuilds the font atlas on its own
|
||||
pipeline so the custom Hellion-Exo2 font appears with a
|
||||
brief font-pop after load (matches ChatTwo's behaviour)
|
||||
- Custom-repo URL moved to
|
||||
`gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat`.
|
||||
GitHub repo stays as a frozen v1.4.2 snapshot; new
|
||||
releases ship from Gitea. Existing testers need to
|
||||
update the custom-repo URL once
|
||||
- Plugin-load time in this release sits at ~3.7 s median
|
||||
(5 reloads), comparable to v1.4.2. Async migration is
|
||||
foundational for v1.4.4 Lazy-Init optimisations rather
|
||||
than an immediate user-perceived win
|
||||
|
||||
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
## Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path
|
||||
|
||||
Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
|
||||
@@ -279,7 +318,7 @@ Vier kleine Polish-Items aus dem Backlog gebündelt:
|
||||
auf Verbose-Level. Aus by default, Aktivierung via
|
||||
`/xllog set HellionChat verbose` für Bug-Report-Diagnose.
|
||||
|
||||
[Release-Notes 1.0.3](https://github.com/JonKazama-Hellion/HellionChat/releases/tag/v1.0.3)
|
||||
[Release-Notes 1.0.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.3)
|
||||
|
||||
## [1.0.1] — 2026-05-04 — Window Position Recovery
|
||||
|
||||
@@ -295,7 +334,7 @@ Bundled housekeeping since v1.0.0: documentation restructured into
|
||||
parser library bumped from 3.3.0 to 3.5.1, GitHub Actions bumps for
|
||||
`actions/setup-dotnet` (4 → 5) and `github/codeql-action` (3 → 4).
|
||||
|
||||
[Release-Notes 1.0.1](https://github.com/JonKazama-Hellion/HellionChat/releases/tag/v1.0.1)
|
||||
[Release-Notes 1.0.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.1)
|
||||
|
||||
## [1.0.0] — 2026-05-03 — Standalone Major Release
|
||||
|
||||
@@ -308,7 +347,7 @@ User auf Config-Version 12 oder älter neu strukturiert (5 thematische
|
||||
Tabs statt 6+ kitchen-sink). Sweep aus Critical- und Major-Findings
|
||||
aus dem Codebase-Audit eingearbeitet.
|
||||
|
||||
[Release-Notes 1.0.0](https://github.com/JonKazama-Hellion/HellionChat/releases/tag/v1.0.0)
|
||||
[Release-Notes 1.0.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.0)
|
||||
|
||||
## [0.6.1] — 2026-05-03 — Pop-Out Discoverability & /tell Auto-Pop-Out
|
||||
|
||||
@@ -318,7 +357,7 @@ Pop-Out öffnen". Pop-Out-Input ist jetzt standardmäßig aktiv.
|
||||
Bugfixes: Ghost-Windows bei LRU-Drop / Logout, Dead-Zone unter dem
|
||||
Input-Bar bei aktivem Hint-Banner.
|
||||
|
||||
[Release-Notes 0.6.1](https://github.com/JonKazama-Hellion/HellionChat/releases/tag/v0.6.1)
|
||||
[Release-Notes 0.6.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.1)
|
||||
|
||||
## [0.6.0] — 2026-05-03 — UX Polish: Pop-Out Input + Colour Presets
|
||||
|
||||
@@ -328,7 +367,7 @@ Text-Buffer pro Pop-Out. Sieben Built-in-Color-Presets (Klassik,
|
||||
High-Contrast, Pastell, Dark-Mode-Tuned, Hellion, Night Blue, Indigo
|
||||
Violet) zum One-Click-Apply. Konfigurations-Migration v10 → v11.
|
||||
|
||||
[Release-Notes 0.6.0](https://github.com/JonKazama-Hellion/HellionChat/releases/tag/v0.6.0)
|
||||
[Release-Notes 0.6.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.0)
|
||||
|
||||
## [0.5.4] — 2026-05-02 — WrapText Hardening
|
||||
|
||||
@@ -338,7 +377,7 @@ CodeQL-Critical-Alert "unvalidated local pointer arithmetic"
|
||||
dauerhaft. Keine nutzersichtbare Verhaltensänderung — Word-Wrap-Output
|
||||
ist byte-identisch zu 0.5.3.
|
||||
|
||||
[Release-Notes 0.5.4](https://github.com/JonKazama-Hellion/HellionChat/releases/tag/v0.5.4)
|
||||
[Release-Notes 0.5.4](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.4)
|
||||
|
||||
## [0.5.3] — 2026-05-02 — Pointer Arithmetic Hardening
|
||||
|
||||
@@ -346,7 +385,7 @@ Erster Anlauf zur Schließung des CodeQL-Critical-Alerts in
|
||||
`ImGuiUtil.WrapText`. Encoded-Byte-Buffer-Length wird vor der
|
||||
Pointer-Arithmetik via `GetByteCount` validiert.
|
||||
|
||||
[Release-Notes 0.5.3](https://github.com/JonKazama-Hellion/HellionChat/releases/tag/v0.5.3)
|
||||
[Release-Notes 0.5.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.3)
|
||||
|
||||
---
|
||||
|
||||
@@ -355,7 +394,7 @@ Pointer-Arithmetik via `GetByteCount` validiert.
|
||||
Releases vor 0.5.3 (Bootstrap-Phase 0.1.0 bis 0.5.2) sind direkt am
|
||||
GitHub-Release-Stream einsehbar:
|
||||
|
||||
[Alle Releases](https://github.com/JonKazama-Hellion/HellionChat/releases)
|
||||
[Alle Releases](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases)
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ Die Upstream-Sprach-Dateien (`Language.<lang>.resx`) sind nicht Teil dieser Date
|
||||
|
||||
## Wie du beitragen kannst
|
||||
|
||||
Bug-Reports, Feature-Wünsche und Pull-Requests laufen über [GitHub Issues](https://github.com/JonKazama-Hellion/HellionChat/issues). Workflow und Erwartungen stehen in [`../CONTRIBUTING.md`](../CONTRIBUTING.md), Code of Conduct in [`../CODE_OF_CONDUCT.md`](../CODE_OF_CONDUCT.md).
|
||||
Bug-Reports, Feature-Wünsche und Pull-Requests laufen über [Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues). Workflow und Erwartungen stehen in [`../CONTRIBUTING.md`](../CONTRIBUTING.md), Code of Conduct in [`../CODE_OF_CONDUCT.md`](../CODE_OF_CONDUCT.md).
|
||||
|
||||
Tester-Pool für neue Versionen läuft über den Hellion-Forge-Discord: [discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR). Wer in den Tester-Channel rein will, einfach im Forge melden.
|
||||
|
||||
+26
-6
@@ -3,7 +3,7 @@
|
||||
Geplante Arbeit nach dem v1.0.0 Standalone-Cut. Diese Liste ist absichtlich
|
||||
grob: konkrete Specs, Größenschätzungen und Repro-Steps liegen im
|
||||
internen Backlog. Tracking nach außen läuft über
|
||||
[GitHub Issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
||||
[Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues)
|
||||
mit dem `roadmap`-Label, sobald ein Item für einen Cycle eingeplant ist.
|
||||
|
||||
Reihenfolge ist Priorität, nicht Garantie. Items können sich verschieben
|
||||
@@ -12,12 +12,32 @@ Privacy-First-Schnittmenge des Plugins erweisen.
|
||||
|
||||
---
|
||||
|
||||
## Nächster Cycle (v1.4.3)
|
||||
## Nächster Cycle (v1.4.4)
|
||||
|
||||
**Plugin-Load Async-Init** — IAsyncDalamudPlugin-Migration
|
||||
und FontManager-async, Plugin-Konstruktor von 3.16 Sek auf
|
||||
unter 500 ms perceived load time. Größter und riskantester
|
||||
Patch der Serie, kommt nach drei stabilen Vorläufer-Patches.
|
||||
**Window-Lazy-Open + Render-Init-Cost-Optimisation** — die in v1.4.3
|
||||
gelegte IAsyncDalamudPlugin-Foundation jetzt für die echten User-
|
||||
spürbaren Wins nutzen. Window-Konstruktion erst beim ersten Open,
|
||||
Render-Path-Init-Kosten in den ersten Frames runter. Konkrete
|
||||
Kandidaten und Größenschätzungen werden im v1.4.4-Brainstorm
|
||||
konsolidiert.
|
||||
|
||||
## v1.4.3 — Plugin-Load Async-Init + Repo-Cutover (released 2026-05-08)
|
||||
|
||||
Vierter und größter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin
|
||||
auf Dalamud's IAsyncDalamudPlugin-API migriert: der Konstruktor
|
||||
übernimmt nur noch Bootstrap-Essentials (Config-Load, Language-Init,
|
||||
Conflict-Detection), Migrationen, Service-Allokationen, Window-
|
||||
Konstruktion und Hook-Subscription wandern in LoadAsync. Schema-
|
||||
Gate ersetzt die v9 → v16 Migrations-Kette; Configs auf Schema
|
||||
v16+ laden direkt, ältere Configs triggern eine "install v1.4.2
|
||||
first"-Fehlermeldung. AutoTranslate.PreloadCache vom Load-Pfad
|
||||
runter. FontManager.BuildFonts läuft sync am Start von LoadAsync,
|
||||
Dalamud baut den Font-Atlas auf seiner eigenen Pipeline.
|
||||
Custom-Repo-URL auf `gitea.hellion-forge.cloud` cut-over, das
|
||||
GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen.
|
||||
Plugin-Load-Zeit liegt bei ~3.7 s Median (5 Reloads), vergleichbar
|
||||
mit v1.4.2: Async-Migration ist Foundation für v1.4.4 Lazy-Init-
|
||||
Optimierungen, kein direkter User-spürbarer Win.
|
||||
|
||||
## v1.4.2 — ChatLog Frame-Hot-Path (released <Datum>)
|
||||
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
"Author": "JonKazama-Hellion",
|
||||
"Name": "Hellion Chat",
|
||||
"InternalName": "HellionChat",
|
||||
"AssemblyVersion": "1.4.2.0",
|
||||
"Description": "Hellion Chat is a privacy-focused chat replacement for FINAL FANTASY XIV based on the Chat 2 codebase (EUPL-1.2). One feature is intentionally removed (the optional webinterface) and a stack of privacy controls is added on top. Tabs, channel filters, RGB colours, emotes, screenshot mode, IPC integration and the chat replacement window itself work the same. The webinterface is intentionally not part of Hellion Chat because it serves a different use case from the smaller default footprint this plugin is built around.\n\nOn top of that, Hellion Chat adds privacy and data-handling controls designed to align with the modern data protection rules that apply across the EU, the United States and Japan. By default only your own conversations are stored; messages from strangers, NPCs and system spam stay out of the database. Retention windows are configurable per channel, history can be wiped retroactively, and stored data can be exported on demand.\n\nKey privacy and data-handling features:\n\n- Channel whitelist with a Privacy-First default\n- Per-channel retention with a daily background sweep\n- Retroactive cleanup with a Ctrl+Shift confirm\n- Export to Markdown, JSON or CSV\n- First-run wizard with three preset profiles (Privacy-First, Casual, Full History)\n- Bilingual UI (English and German) with live language switching\n- Independent plugin state — own config file and database directory, so Hellion Chat does not share state with upstream Chat 2\n\nv1.3.0 First plugin integration cycle. Honorific custom titles are shown in the chat header above the message log, with auto-detect and silent fallback when Honorific is not installed.\n\nv1.4.0 — Critical Lifecycle Fixes. Plugin reload and shutdown are cleaner: SQLite no longer leans on GC pressure to release its file, worker threads are explicitly background, deferred config saves no longer get lost mid-disable, and pre-v13 config backups carry the user's custom theme opacity into the v14 schema instead of falling back to the default.\n\nv1.4.1 — Theme Engine Performance plus a tenth built-in. HellionStyle.PushGlobal reads pre-computed ABGR values from a per-theme cache instead of converting RGBA per slot per frame (~13 % render-time recovery in typical scenes). Custom-theme hot-reload survives transient file locks (editor mid-save keeps the last-known-good snapshot). Synthwave Sunset joins as the tenth built-in theme — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes.\n\nv1.4.2 — ChatLog Frame-Hot-Path. Three per-frame allocation patterns gone from the chat-log render path: card-mode borders hoist invariants out of the per-message loop, auto-tell tab tint and icon get a per-tab cache, and the status bar gates its tab aggregation behind the same one-second cache it uses for the format strings.\n\nBased on Chat 2 by Infi and Anna, licensed under EUPL-1.2.\n\nModding & support: join the Hellion Forge Discord at https://discord.gg/X9V7Kcv5gR — community for Hellion Chat and other Hellion Online Media plugins/tools.",
|
||||
"AssemblyVersion": "1.4.3.0",
|
||||
"Description": "Hellion Chat is a privacy-focused chat replacement for FINAL FANTASY XIV based on the Chat 2 codebase (EUPL-1.2). One feature is intentionally removed (the optional webinterface) and a stack of privacy controls is added on top. Tabs, channel filters, RGB colours, emotes, screenshot mode, IPC integration and the chat replacement window itself work the same. The webinterface is intentionally not part of Hellion Chat because it serves a different use case from the smaller default footprint this plugin is built around.\n\nOn top of that, Hellion Chat adds privacy and data-handling controls designed to align with the modern data protection rules that apply across the EU, the United States and Japan. By default only your own conversations are stored; messages from strangers, NPCs and system spam stay out of the database. Retention windows are configurable per channel, history can be wiped retroactively, and stored data can be exported on demand.\n\nKey privacy and data-handling features:\n\n- Channel whitelist with a Privacy-First default\n- Per-channel retention with a daily background sweep\n- Retroactive cleanup with a Ctrl+Shift confirm\n- Export to Markdown, JSON or CSV\n- First-run wizard with three preset profiles (Privacy-First, Casual, Full History)\n- Bilingual UI (English and German) with live language switching\n- Independent plugin state — own config file and database directory, so Hellion Chat does not share state with upstream Chat 2\n\nv1.3.0 First plugin integration cycle. Honorific custom titles are shown in the chat header above the message log, with auto-detect and silent fallback when Honorific is not installed.\n\nv1.4.0 — Critical Lifecycle Fixes. Plugin reload and shutdown are cleaner: SQLite no longer leans on GC pressure to release its file, worker threads are explicitly background, deferred config saves no longer get lost mid-disable, and pre-v13 config backups carry the user's custom theme opacity into the v14 schema instead of falling back to the default.\n\nv1.4.1 — Theme Engine Performance plus a tenth built-in. HellionStyle.PushGlobal reads pre-computed ABGR values from a per-theme cache instead of converting RGBA per slot per frame (~13 % render-time recovery in typical scenes). Custom-theme hot-reload survives transient file locks (editor mid-save keeps the last-known-good snapshot). Synthwave Sunset joins as the tenth built-in theme — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes.\n\nv1.4.2 — ChatLog Frame-Hot-Path. Three per-frame allocation patterns gone from the chat-log render path: card-mode borders hoist invariants out of the per-message loop, auto-tell tab tint and icon get a per-tab cache, and the status bar gates its tab aggregation behind the same one-second cache it uses for the format strings.\n\nv1.4.3 — Plugin-Load Async-Init plus Repo-Cutover. Plugin migrated to Dalamud's IAsyncDalamudPlugin so the heavy work (migrations, service allocations, window construction, hook subscription) runs in LoadAsync without blocking Dalamud's UI. Schema-gate replaces the v9 → v16 migration chain; configs on schema v16+ load directly. Custom-repo URL moves to gitea.hellion-forge.cloud, the GitHub repo stays as a frozen v1.4.2 snapshot.\n\nBased on Chat 2 by Infi and Anna, licensed under EUPL-1.2.\n\nModding & support: join the Hellion Forge Discord at https://discord.gg/X9V7Kcv5gR — community for Hellion Chat and other Hellion Online Media plugins/tools.",
|
||||
"ApplicableVersion": "any",
|
||||
"RepoUrl": "https://github.com/JonKazama-Hellion/HellionChat",
|
||||
"RepoUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat",
|
||||
"Tags": [
|
||||
"Social",
|
||||
"UI",
|
||||
@@ -20,17 +20,17 @@
|
||||
"CanUnloadAsync": false,
|
||||
"LoadPriority": 0,
|
||||
"Punchline": "Chat replacement with privacy controls aligned to EU, US and JP rules — based on Chat 2 (EUPL-1.2)",
|
||||
"Changelog": "**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**\n\nThird sub-patch of the v1.4.x Polish Sweep series. Per-frame allocations from the chat-log render path eliminated.\n\n- DrawMessages card-mode hoists theme/drawList/winLeft/winRight/borderColorAbgr out of the per-message loop. About 500 redundant calls per frame at 100 visible messages, multiplied by every pop-out window\n- Auto-tell tab tint and icon use a per-tab cache. Hash computation and string allocation only happen when the tell target name or world drifts. AutoTellTabTint stays a pure hash helper; cache lives in a thin TabTintCache wrapper\n- Status bar gates its tab aggregation behind the same one-second cache it already used for the format strings. LINQ Sum and Count replaced with a single foreach pass that runs on roughly 1% of frames\n\nRealistic frame-time recovery: 2-5% in typical scenes, more on pop-out-heavy setups because the card-border hoist scales per window.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.1 — Theme Engine Performance**\n\nSecond sub-patch of the v1.4.x Polish Sweep series. Heap pressure from the theme engine's per-frame render path removed, plus a tenth built-in theme and hardening for the custom-theme hot-reload.\n\n- Theme records carry a pre-computed ABGR-packed cache for every color slot; cache is filled when the theme is registered and refreshed defensively on every Switch()\n- HellionStyle.PushGlobal reads ABGR values from the cache instead of calling ColourUtil.RgbaToAbgr per slot per frame; ~13 % render-time recovery measured in typical scenes (plan estimate was 2–6 %, real ~10–15 %)\n- ThemeRegistry custom-theme reload distinguishes a recoverable file lock (editor mid-save) from a permanent IO failure; locked themes keep their last-known-good snapshot and retry on the next lookup instead of dropping out of the picker\n- New built-in: Synthwave Sunset — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes; tenth theme in the picker\n- Author credits refreshed: brand themes are credited as \"Hellion Forge\"; Mint Grove and Forge Merchantman now credited to Carla Beleandis as a community thanks\n\nNo schema bump, no user-visible behaviour change other than smoother frames on GC-sensitive setups and one additional colour option.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**\n\nFirst sub-patch of the v1.4.x Polish Sweep series. Seven known lifecycle and race bugs eliminated before any performance refactor sits on top.\n\n- MessageStore disposal no longer triggers GC.Collect globally; Pooling=false on the SQLite connection means there's nothing left to clean up by hand\n- PendingMessage and RetentionSweep worker threads are explicitly marked IsBackground=true so the plugin domain can unload during XIVLauncher reload without waiting for them\n- EmoteCache image and gif loaders moved from async-void to async Task with a shared task tracker, draining on Dispose so an in-flight load can no longer write to a disposed EmoteImages entry\n- DisposeAsync 10s timeout now warns loudly instead of silently leaving the worker behind\n- Plugin.Dispose flushes any pending DeferredSaveFrames before tearing services down, so settings changes made in the last few frames before disable are no longer lost\n- The v13→v14 config migration now reads the pre-v13 backup and carries HellionThemeWindowOpacity into the new WindowOpacity field instead of falling back to the default 0.85\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**\n\nFirst step on the plugin-integration roadmap. HellionChat now listens to Honorific and shows your custom title in the chat header. The slot auto-hides when Honorific is not installed, when no custom title is active, or when you are using the original FFXIV title.\n\n- New \"Integrations\" settings tab\n- Honorific integration with auto-detection and live updates\n- \"Coming soon\" preview of the next five planned integrations: context menu actions, smart notifications, RP status block, ExtraChat channels, and quick DM compose\n- Maintainer attribution buttons for Honorific repo and Caraxi\n- New service-class pattern under HellionChat/Integrations/\n\nModding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n---\n\nEarlier history: https://github.com/JonKazama-Hellion/HellionChat/releases",
|
||||
"Changelog": "**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover (2026-05-08)**\n\nPlugin lifecycle migrated to Dalamud's `IAsyncDalamudPlugin` API. The constructor now does only the bootstrap-essentials (config load, language init, conflict detection); migrations, service allocations, window construction and hook subscription move to LoadAsync. Dalamud can keep its UI responsive while the heavy work runs.\n\n- IAsyncDalamudPlugin two-phase load with per-line CaptureFailure in DisposeAsync (mirrors LightlessSync's pattern); idempotency guard protects against reload races\n- Schema-gate replaces the v9 → v16 migration chain. Configs on schema v16+ load directly; older configs trigger an \"install v1.4.2 first\" error so the historic migration path stays intact\n- AutoTranslate.PreloadCache moved off the load path. First use may have a sub-second hitch instead of every-load; the upstream chose differently, we accept first-use latency\n- FontManager.BuildFonts is called sync at the start of LoadAsync; Dalamud rebuilds the font atlas on its own pipeline so the custom Hellion-Exo2 font appears with a brief font-pop after load (matches ChatTwo's behaviour)\n- Custom-repo URL moved to gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat. GitHub repo stays as a frozen v1.4.2 snapshot; new releases ship from Gitea. Existing testers need to update the custom-repo URL once\n- Plugin-load time in this release sits at ~3.7 s median (5 reloads), comparable to v1.4.2. Async migration is foundational for v1.4.4 Lazy-Init optimisations rather than an immediate user-perceived win\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**\n\nThird sub-patch of the v1.4.x Polish Sweep series. Per-frame allocations from the chat-log render path eliminated.\n\n- DrawMessages card-mode hoists theme/drawList/winLeft/winRight/borderColorAbgr out of the per-message loop. About 500 redundant calls per frame at 100 visible messages, multiplied by every pop-out window\n- Auto-tell tab tint and icon use a per-tab cache. Hash computation and string allocation only happen when the tell target name or world drifts. AutoTellTabTint stays a pure hash helper; cache lives in a thin TabTintCache wrapper\n- Status bar gates its tab aggregation behind the same one-second cache it already used for the format strings. LINQ Sum and Count replaced with a single foreach pass that runs on roughly 1% of frames\n\nRealistic frame-time recovery: 2-5% in typical scenes, more on pop-out-heavy setups because the card-border hoist scales per window.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.1 — Theme Engine Performance**\n\nSecond sub-patch of the v1.4.x Polish Sweep series. Heap pressure from the theme engine's per-frame render path removed, plus a tenth built-in theme and hardening for the custom-theme hot-reload.\n\n- Theme records carry a pre-computed ABGR-packed cache for every color slot; cache is filled when the theme is registered and refreshed defensively on every Switch()\n- HellionStyle.PushGlobal reads ABGR values from the cache instead of calling ColourUtil.RgbaToAbgr per slot per frame; ~13 % render-time recovery measured in typical scenes (plan estimate was 2–6 %, real ~10–15 %)\n- ThemeRegistry custom-theme reload distinguishes a recoverable file lock (editor mid-save) from a permanent IO failure; locked themes keep their last-known-good snapshot and retry on the next lookup instead of dropping out of the picker\n- New built-in: Synthwave Sunset — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes; tenth theme in the picker\n- Author credits refreshed: brand themes are credited as \"Hellion Forge\"; Mint Grove and Forge Merchantman now credited to Carla Beleandis as a community thanks\n\nNo schema bump, no user-visible behaviour change other than smoother frames on GC-sensitive setups and one additional colour option.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**\n\nFirst sub-patch of the v1.4.x Polish Sweep series. Seven known lifecycle and race bugs eliminated before any performance refactor sits on top.\n\n- MessageStore disposal no longer triggers GC.Collect globally; Pooling=false on the SQLite connection means there's nothing left to clean up by hand\n- PendingMessage and RetentionSweep worker threads are explicitly marked IsBackground=true so the plugin domain can unload during XIVLauncher reload without waiting for them\n- EmoteCache image and gif loaders moved from async-void to async Task with a shared task tracker, draining on Dispose so an in-flight load can no longer write to a disposed EmLine truncated
|
||||
"AcceptsFeedback": true,
|
||||
"DownloadLinkInstall": "https://github.com/JonKazama-Hellion/HellionChat/releases/download/v1.4.2/latest.zip",
|
||||
"DownloadLinkUpdate": "https://github.com/JonKazama-Hellion/HellionChat/releases/download/v1.4.2/latest.zip",
|
||||
"DownloadLinkTesting": "https://github.com/JonKazama-Hellion/HellionChat/releases/download/v1.4.2/latest.zip",
|
||||
"TestingAssemblyVersion": "1.4.2.0",
|
||||
"IconUrl": "https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/icon.png",
|
||||
"DownloadLinkInstall": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
|
||||
"DownloadLinkUpdate": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
|
||||
"DownloadLinkTesting": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
|
||||
"TestingAssemblyVersion": "1.4.3.0",
|
||||
"IconUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png",
|
||||
"ImageUrls": [
|
||||
"https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/chatWindow.png",
|
||||
"https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/settingsOverview.png",
|
||||
"https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/themesPicker.png"
|
||||
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/chatWindow.png",
|
||||
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/settingsOverview.png",
|
||||
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/themesPicker.png"
|
||||
],
|
||||
"DownloadCount": 0,
|
||||
"IsHide": false,
|
||||
|
||||
Reference in new issue
Block a user