popout: opt-in ChatInputBar with focus-aware keybind routing

This commit is contained in:
2026-05-03 12:50:42 +02:00
parent a701f6c103
commit cb5457ba2e
4 changed files with 72 additions and 14 deletions
+13 -4
View File
@@ -465,12 +465,21 @@ internal unsafe class KeybindManager : IDisposable {
}
}
// v0.6.0 — central dispatch for ChatTabForward/Backward so Task 25
// can extend it with focus-aware routing to pop-out ChatInputBars.
// Right now both windows share the main ChatLogWindow.ChangeTabDelta,
// identical to v0.5.x behavior.
// v0.6.0 — central dispatch for ChatTabForward/Backward. If a pop-out
// window currently has its compact input focused, the keybind is
// forwarded into that pop-out's ChatInputBar so the user navigates
// tabs in the window they are typing in. Otherwise the main window
// handles it (= v0.5.x behavior).
private void DispatchTabDelta(int delta)
{
foreach (var popout in Plugin.ChatLogWindow.ActivePopouts)
{
if (popout.HasFocusedInputBar && popout.InputBar != null)
{
popout.InputBar.HandleKeybindForward(delta);
return;
}
}
Plugin.ChatLogWindow.ChangeTabDelta(delta);
}
+19 -9
View File
@@ -5,7 +5,11 @@ namespace ChatTwo;
// Hellion Chat — v0.6.0 shared input history. Replaces the embedded
// ChatLogWindow.InputBacklog so that pop-out windows with their own
// ChatInputBar can navigate the same Up/Down history as the main window.
// Newest entry at index 0; consecutive duplicates are collapsed.
// Index semantics are kept identical to the v0.5.x InputBacklog:
// index 0 = oldest entry
// index Count - 1 = newest entry
// Push performs move-to-newest deduplication: existing entries are
// removed before the new one is appended at the end.
public static class InputHistoryService
{
private const int MaxSize = 30;
@@ -13,6 +17,8 @@ public static class InputHistoryService
public static IReadOnlyList<string> Entries => _entries;
public static int Count => _entries.Count;
public static void Push(string entry)
{
if (string.IsNullOrWhiteSpace(entry))
@@ -20,14 +26,20 @@ public static class InputHistoryService
var trimmed = entry.Trim();
// Drop consecutive duplicates so spamming the same line does not
// pollute the history with repeats.
if (_entries.Count > 0 && _entries[0] == trimmed)
return;
// Move-to-newest: existing entries are removed before the append
// so the same line typed twice does not occupy two history slots.
for (var i = 0; i < _entries.Count; i++)
{
if (_entries[i] == trimmed)
{
_entries.RemoveAt(i);
break;
}
}
_entries.Insert(0, trimmed);
_entries.Add(trimmed);
if (_entries.Count > MaxSize)
_entries.RemoveAt(_entries.Count - 1);
_entries.RemoveAt(0);
}
public static string? GetByCursor(int cursor)
@@ -36,6 +48,4 @@ public static class InputHistoryService
return null;
return _entries[cursor];
}
public static int Count => _entries.Count;
}
+7
View File
@@ -1490,6 +1490,13 @@ public sealed class ChatLogWindow : Window
internal readonly List<bool> PopOutDocked = [];
internal readonly HashSet<Guid> PopOutWindows = [];
// v0.6.0 — live enumeration of all active Popout windows so the
// KeybindManager can find a focused ChatInputBar to forward tab-cycle
// keybinds to. Filter on IsOpen prevents touching closed-but-still-
// registered popouts.
internal IEnumerable<Popout> ActivePopouts =>
Plugin.WindowSystem.Windows.OfType<Popout>().Where(p => p.IsOpen);
private void AddPopOutsToDraw()
{
HandlerLender.ResetCounter();
+33 -1
View File
@@ -15,6 +15,13 @@ internal class Popout : Window
private long FrameTime; // set every frame
private long LastActivityTime = Environment.TickCount64;
// v0.6.0 — optional input bar inside the pop-out window. Lazy-allocated
// when the user enables Tab.PopOutInputEnabled and torn down when the
// toggle is turned off (independent text buffer is intentionally
// discarded — see v0.6.0 spec edge-case P1).
public ChatInputBar? InputBar { get; private set; }
public bool HasFocusedInputBar => InputBar?.IsFocused ?? false;
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx) : base($"{tab.Name}##popout")
{
ChatLogWindow = chatLogWindow;
@@ -93,8 +100,33 @@ internal class Popout : Window
ImGui.Separator();
}
// v0.6.0 — pop-out optional input bar. Reserve height first so the
// message log draws into the right region; only shown when the
// per-tab toggle is on. Toggle-OFF resets InputBar so the next
// toggle-ON gives a fresh buffer (no stale text persists).
var inputEnabled = Tab.PopOutInputEnabled;
if (!inputEnabled && InputBar != null)
{
InputBar = null;
}
if (inputEnabled)
{
InputBar ??= new ChatInputBar(ChatLogWindow.Plugin, ChatLogWindow, () => Tab);
}
var inputBarHeight = inputEnabled
? ImGui.GetFrameHeightWithSpacing() + ImGui.GetStyle().ItemSpacing.Y
: 0f;
var handler = ChatLogWindow.HandlerLender.Borrow();
ChatLogWindow.DrawMessageLog(Tab, handler, ImGui.GetContentRegionAvail().Y, false);
var logHeight = ImGui.GetContentRegionAvail().Y - inputBarHeight;
ChatLogWindow.DrawMessageLog(Tab, handler, logHeight, false);
if (inputEnabled && InputBar != null)
{
ImGui.Separator();
InputBar.RenderCompact();
}
if (ImGui.IsWindowHovered(ImGuiHoveredFlags.ChildWindows))
LastActivityTime = FrameTime;