chore: bump version to 1.4.9, sync manifest
Manifest version bump for the v1.4.9 release cut. Schema-required v16 stays unchanged (R1/R2/R3 are all config-neutral refactors). Files touched: - HellionChat/HellionChat.csproj: <Version> 1.4.8 -> 1.4.9 - HellionChat/Plugin.cs: schema-migration error string self-reference (v1.4.8 -> v1.4.9, required schema v16 stays) - repo.json: AssemblyVersion, TestingAssemblyVersion, 3x DownloadLink* URLs all bumped to 1.4.9 / v1.4.9. Changelog field is still on v1.4.8; the v1.4.9 block plus v1.4.5 slim-drop land in the next commit. - README.md: shield badge, version header in lead paragraph, project- status block rewritten for v1.4.9 (Plugin-Load Render Polish). - docs/CHANGELOG.md: v1.4.9 block inserted above v1.4.8. - docs/ROADMAP.md: v1.4.9 moved into the released-versions list, "Next Cycle" header now targets v1.4.10 (Render Clipper + Symbol Picker reserves carried over from the v1.4.9 plan). yaml changelog block and repo.json Changelog field follow in the docs commit so the slim-drop of v1.4.5 stays atomic with the v1.4.9 block insert. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,7 +1,7 @@
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<Project Sdk="Dalamud.NET.Sdk/15.0.0">
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<PropertyGroup>
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<!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
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<Version>1.4.8</Version>
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<Version>1.4.9</Version>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<!-- Use lock file to pin exact versions -->
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@@ -189,8 +189,8 @@ public sealed class Plugin : IAsyncDalamudPlugin
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if (Config.Version < 16)
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{
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throw new InvalidOperationException(
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$"HellionChat v1.4.8 requires config schema v16, got v{Config.Version}. "
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+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.8."
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$"HellionChat v1.4.9 requires config schema v16, got v{Config.Version}. "
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+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.9."
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);
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}
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Config.Version = 17;
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@@ -2,7 +2,7 @@
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[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
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[](LICENSE)
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[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
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[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
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[](https://github.com/goatcorp/Dalamud)
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[](https://dotnet.microsoft.com/)
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[](https://www.finalfantasyxiv.com/)
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@@ -11,7 +11,7 @@
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<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
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</p>
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**Version 1.4.8** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
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**Version 1.4.9** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
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[Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
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Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine comes from Chat 2
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@@ -286,19 +286,18 @@ An optional submission to the Dalamud main plugin repo (in addition to the custo
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## Project Status
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**Version 1.4.8** — Hook-Layer and Polish Quick-Wins. The Database Viewer now has an optional FTS5 full-text search
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across the entire chat history. Toggle "Full-text search" next to the search bar; the index is built asynchronously on
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first run after the update with a progress toast, and the toggle stays disabled until the build completes. Multi-word
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terms match as exact phrases by default; power users can opt into raw FTS5 `MATCH` syntax by wrapping their own
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double-quotes. Custom theme files auto-reload when edited while the theme is active — save the JSON in your editor and
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the live render picks up the change within a second, no picker click. Retention sweep no longer blocks the framework
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thread (`Framework.Run(...).Wait()` replaced by `Framework.RunOnTick(...)`), removing the ~194 ms hitch per sweep. Status
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bar height is now derived from `GetTextLineHeightWithSpacing()` plus a DPI-aware spacer so the bar renders correctly at
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Windows display scaling above 100 %. Receive-suppressed-tells routing is postponed to v1.5.x; the investigation in this
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cycle showed that the FFXIV `ContentIdResolverHook` does not fire when other plugins suppress tells via
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`CheckMessageHandled`, which means tell-partner identification breaks for AutoTellTab routing — the fix lives next to
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the planned ad-block hook layer where the same `RaptureLogModule` patch surface comes up anyway. Migration v17 stays
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(no schema bump). Ninth sub-patch of the v1.4.x polish sweep series (as of 2026-05-14).
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**Version 1.4.9** — Plugin-Load Render Polish. First-frame render cost is now well under Dalamud's 100 ms HITCH
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warning threshold (~76 ms median, down from ~127 ms). The gain comes from deferring six non-essential rendering
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sections on the very first Draw — bottom status bar, channel-name SeString chunks, window bounds check, hint
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banner, autocomplete and input-preview calculation — so the initial ImGui layout cost is spread between frame 0
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and frame 1 instead of all hitting at once. At 60 fps the user sees those sections one frame (~17 ms) later, which
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is invisible inside the post-reload font-atlas build window. Slash commands `/hellion`, `/hellionView`,
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`/hellionSeString` and `/hellionDebugger` are now registered centrally during plugin load so they work before
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their target window is opened the first time. The configuration-button entry in Dalamud's plugin manager hangs on
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the same path. Three plugin-load profiling logs (auto-translate warm-up, message-store connect, tab filter) stay
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on at Information level as a regression tripwire — if a future change pushes the load past 100 ms again, the cost
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is right there in `/xllog`. Migration v17 stays (no schema bump). Tenth sub-patch of the v1.4.x polish sweep
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series (as of 2026-05-15).
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Hellion Chat is a standalone plugin, no longer a fork in the repository sense. Fully completed:
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@@ -10,6 +10,35 @@ to the release pages for details.
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---
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## Hellion Chat 1.4.9 — Plugin-Load Render Polish (2026-05-15)
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Tenth sub-patch of the v1.4.x polish-sweep series. First-frame render cost drops from ~127 ms median down to
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~76 ms median — comfortably under Dalamud's 100 ms HITCH warning threshold. The remaining ~13 ms gap to ChatTwo
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upstream (~63 ms median) is the cost of HellionChat-only features (sidebar tab view, custom status bar,
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Honorific integration).
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- First-frame defer: six non-essential rendering sections inside `ChatLogWindow` skip their first Draw and run
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one frame later. Covered sections are the bottom status bar, channel-name SeString chunks, window bounds
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check, v0.6.1 hint banner, autocomplete and input-preview calculation. At 60 fps the user sees those sections
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~17 ms after plugin reload — invisible inside the ~2.5 s font-atlas build window every reload runs through
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anyway. Frame 1 stays well under 100 ms too (~40 ms), so no secondary HITCH warning appears.
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- Slash-command centralisation: `/hellion`, `/hellionView`, `/hellionSeString` and `/hellionDebugger` are now
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registered during `LoadAsync` instead of inside the corresponding window constructors. The commands work
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before their target window is opened the first time, and Dalamud's plugin-manager configuration / open
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buttons (`UiBuilder.OpenConfigUi` / `OpenMainUi`) hang on the same path.
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- Plugin-load profiling logs stay on: `MessageStore.Connect`, `MessageStore.Migrate`, `FilterAllTabs` and the
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auto-translate warm-up timing log are now Information level rather than Debug. They serve as a tripwire so a
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future regression past 100 ms shows up directly in `/xllog` without re-enabling Debug.
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- Migration v17 stays (no schema bump).
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- Internal: hypothesis-triage during the R2 cycle falsified three of the four candidate root causes
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(font-atlas sync, theme-apply ABGR-cache init, multiple-window render). Actual cause is `DrawList` setup
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cost distributed across ~10 ImGui sections inside ChatLogWindow (5-20 ms each). The six selective defers
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above are the pragmatic fix — a clean structural rewrite would belong in the v1.5.x DI-container cycle.
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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---
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## Hellion Chat 1.4.8 — Hook-Layer and Polish Quick-Wins (2026-05-14)
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Ninth sub-patch of the v1.4.x polish-sweep series. Hook-layer cluster (FTS5 full-text search, ad-block foundation
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+25
-4
@@ -10,14 +10,35 @@ the plugin's privacy-first scope during brainstorming.
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---
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## Next Cycle (v1.4.9)
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## Next Cycle (v1.4.10)
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**Plugin-Load Render Polish.** Erststart-Frame-Hitch (~110 ms UiBuilder) and the related Font-Atlas + Auto-Translate
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warmup costs surface every load and are reproducible in `/xlstats`. The cycle also unblocks the lazy-window refactor
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sketched in `feedback_lazy_window_dalamud` and the slash-command centralisation that comes with it.
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**Render Clipper, Symbol-Picker and Final-Cleanup.** Reserve items inherited from the v1.4.9 plan that did not need to
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land in the HITCH-cut: an `ImGuiListClipper` for variable-height messages in `DrawMessages` (the OtterGui `ImGuiClip.cs`
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wrapper is the idiom anchor), a Symbol Picker popup for the chat input (`imgui_demo.cpp` Popups & Modal Windows section
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is the pattern reference), plus the carry-over from v1.4.9: structural First-Frame-Layout rewrite if the v1.4.9 selective
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defers turn out to be too narrow once user-side regressions surface. Lazy-Window-Init naive is **not** in scope — the
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v1.4.9 Stage-2 diagnose falsified that path (`WindowSystem.windows` is non-thread-safe, Game-Freeze under reload stress,
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no measurable HITCH delta). A clean DI-container adoption (Lightless `PluginHostFactory` pattern) belongs in v1.5.x and
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will revisit the question with the right threading model.
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---
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## v1.4.9 — Plugin-Load Render Polish (released 2026-05-15)
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Tenth sub-patch of the v1.4.x Polish Sweep series. First-frame HITCH drops from ~127 ms median to ~76 ms median (4-reload
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sample), comfortably under Dalamud's 100 ms warning threshold. Mechanism: a single `_firstFrameDone` flag inside
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`ChatLogWindow` defers six non-essential rendering sections (bottom status bar, channel-name SeString chunks, window
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bounds check, v0.6.1 hint banner, autocomplete, input-preview calculation) from frame 0 to frame 1. User sees those
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sections ~17 ms (60 fps) later, invisible inside the ~2.5 s font-atlas build window after every reload. Slash-command
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registration moved from individual window constructors to a central `SetupCommands` / `TearDownCommands` pair in
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`Plugin.cs` — `/hellion`, `/hellionView`, `/hellionSeString` and `/hellionDebugger` work before their target windows are
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opened the first time, and Dalamud's plugin-manager `OpenConfigUi` / `OpenMainUi` buttons hang on the same path.
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Plugin-load profiling logs (auto-translate warmup, `MessageStore.Connect`, `MessageStore.Migrate`, `FilterAllTabs`) stay
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on at Information level as a regression tripwire. Migration v17 stays (no schema bump). Hypothesis-triage falsified
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three of four candidate root causes (font-atlas sync fallback, theme-apply ABGR-cache init, multiple-window render via
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lazy-init) — actual cost distributes evenly across ~10 ImGui sections inside ChatLogWindow, so structural rewrite is
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deferred to v1.5.x DI-container cycle.
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## v1.4.8 — Hook-Layer and Polish Quick-Wins (released 2026-05-14)
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Ninth sub-patch of the v1.4.x Polish Sweep series. Database Viewer gains an optional FTS5 full-text search across the
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