chore: bump version to 1.4.9, sync manifest

Manifest version bump for the v1.4.9 release cut. Schema-required v16
stays unchanged (R1/R2/R3 are all config-neutral refactors).

Files touched:
- HellionChat/HellionChat.csproj: <Version> 1.4.8 -> 1.4.9
- HellionChat/Plugin.cs: schema-migration error string self-reference
  (v1.4.8 -> v1.4.9, required schema v16 stays)
- repo.json: AssemblyVersion, TestingAssemblyVersion, 3x DownloadLink*
  URLs all bumped to 1.4.9 / v1.4.9. Changelog field is still on v1.4.8;
  the v1.4.9 block plus v1.4.5 slim-drop land in the next commit.
- README.md: shield badge, version header in lead paragraph, project-
  status block rewritten for v1.4.9 (Plugin-Load Render Polish).
- docs/CHANGELOG.md: v1.4.9 block inserted above v1.4.8.
- docs/ROADMAP.md: v1.4.9 moved into the released-versions list,
  "Next Cycle" header now targets v1.4.10 (Render Clipper + Symbol
  Picker reserves carried over from the v1.4.9 plan).

yaml changelog block and repo.json Changelog field follow in the
docs commit so the slim-drop of v1.4.5 stays atomic with the v1.4.9
block insert.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-15 11:31:35 +02:00
parent 011490368b
commit d9f6704316
6 changed files with 76 additions and 27 deletions
+1 -1
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@@ -1,7 +1,7 @@
<Project Sdk="Dalamud.NET.Sdk/15.0.0">
<PropertyGroup>
<!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
<Version>1.4.8</Version>
<Version>1.4.9</Version>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<!-- Use lock file to pin exact versions -->
+2 -2
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@@ -189,8 +189,8 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (Config.Version < 16)
{
throw new InvalidOperationException(
$"HellionChat v1.4.8 requires config schema v16, got v{Config.Version}. "
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.8."
$"HellionChat v1.4.9 requires config schema v16, got v{Config.Version}. "
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.9."
);
}
Config.Version = 17;
+14 -15
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@@ -2,7 +2,7 @@
[![Build](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml/badge.svg?branch=main)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
[![License: EUPL-1.2](https://img.shields.io/badge/License-EUPL--1.2-blue.svg)](LICENSE)
[![Latest release](https://img.shields.io/badge/release-v1.4.8-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
[![Latest release](https://img.shields.io/badge/release-v1.4.9-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
[![Dalamud API](https://img.shields.io/badge/Dalamud-API_15-purple)](https://github.com/goatcorp/Dalamud)
[![.NET](https://img.shields.io/badge/.NET-10.0-512BD4)](https://dotnet.microsoft.com/)
[![FFXIV](https://img.shields.io/badge/FFXIV-Dawntrail-c3a37f)](https://www.finalfantasyxiv.com/)
@@ -11,7 +11,7 @@
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
</p>
**Version 1.4.8** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
**Version 1.4.9** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
[Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine comes from Chat 2
@@ -286,19 +286,18 @@ An optional submission to the Dalamud main plugin repo (in addition to the custo
## Project Status
**Version 1.4.8**Hook-Layer and Polish Quick-Wins. The Database Viewer now has an optional FTS5 full-text search
across the entire chat history. Toggle "Full-text search" next to the search bar; the index is built asynchronously on
first run after the update with a progress toast, and the toggle stays disabled until the build completes. Multi-word
terms match as exact phrases by default; power users can opt into raw FTS5 `MATCH` syntax by wrapping their own
double-quotes. Custom theme files auto-reload when edited while the theme is active — save the JSON in your editor and
the live render picks up the change within a second, no picker click. Retention sweep no longer blocks the framework
thread (`Framework.Run(...).Wait()` replaced by `Framework.RunOnTick(...)`), removing the ~194 ms hitch per sweep. Status
bar height is now derived from `GetTextLineHeightWithSpacing()` plus a DPI-aware spacer so the bar renders correctly at
Windows display scaling above 100 %. Receive-suppressed-tells routing is postponed to v1.5.x; the investigation in this
cycle showed that the FFXIV `ContentIdResolverHook` does not fire when other plugins suppress tells via
`CheckMessageHandled`, which means tell-partner identification breaks for AutoTellTab routing — the fix lives next to
the planned ad-block hook layer where the same `RaptureLogModule` patch surface comes up anyway. Migration v17 stays
(no schema bump). Ninth sub-patch of the v1.4.x polish sweep series (as of 2026-05-14).
**Version 1.4.9**Plugin-Load Render Polish. First-frame render cost is now well under Dalamud's 100 ms HITCH
warning threshold (~76 ms median, down from ~127 ms). The gain comes from deferring six non-essential rendering
sections on the very first Draw — bottom status bar, channel-name SeString chunks, window bounds check, hint
banner, autocomplete and input-preview calculation — so the initial ImGui layout cost is spread between frame 0
and frame 1 instead of all hitting at once. At 60 fps the user sees those sections one frame (~17 ms) later, which
is invisible inside the post-reload font-atlas build window. Slash commands `/hellion`, `/hellionView`,
`/hellionSeString` and `/hellionDebugger` are now registered centrally during plugin load so they work before
their target window is opened the first time. The configuration-button entry in Dalamud's plugin manager hangs on
the same path. Three plugin-load profiling logs (auto-translate warm-up, message-store connect, tab filter) stay
on at Information level as a regression tripwire — if a future change pushes the load past 100 ms again, the cost
is right there in `/xllog`. Migration v17 stays (no schema bump). Tenth sub-patch of the v1.4.x polish sweep
series (as of 2026-05-15).
Hellion Chat is a standalone plugin, no longer a fork in the repository sense. Fully completed:
+29
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@@ -10,6 +10,35 @@ to the release pages for details.
---
## Hellion Chat 1.4.9 — Plugin-Load Render Polish (2026-05-15)
Tenth sub-patch of the v1.4.x polish-sweep series. First-frame render cost drops from ~127 ms median down to
~76 ms median — comfortably under Dalamud's 100 ms HITCH warning threshold. The remaining ~13 ms gap to ChatTwo
upstream (~63 ms median) is the cost of HellionChat-only features (sidebar tab view, custom status bar,
Honorific integration).
- First-frame defer: six non-essential rendering sections inside `ChatLogWindow` skip their first Draw and run
one frame later. Covered sections are the bottom status bar, channel-name SeString chunks, window bounds
check, v0.6.1 hint banner, autocomplete and input-preview calculation. At 60 fps the user sees those sections
~17 ms after plugin reload — invisible inside the ~2.5 s font-atlas build window every reload runs through
anyway. Frame 1 stays well under 100 ms too (~40 ms), so no secondary HITCH warning appears.
- Slash-command centralisation: `/hellion`, `/hellionView`, `/hellionSeString` and `/hellionDebugger` are now
registered during `LoadAsync` instead of inside the corresponding window constructors. The commands work
before their target window is opened the first time, and Dalamud's plugin-manager configuration / open
buttons (`UiBuilder.OpenConfigUi` / `OpenMainUi`) hang on the same path.
- Plugin-load profiling logs stay on: `MessageStore.Connect`, `MessageStore.Migrate`, `FilterAllTabs` and the
auto-translate warm-up timing log are now Information level rather than Debug. They serve as a tripwire so a
future regression past 100 ms shows up directly in `/xllog` without re-enabling Debug.
- Migration v17 stays (no schema bump).
- Internal: hypothesis-triage during the R2 cycle falsified three of the four candidate root causes
(font-atlas sync, theme-apply ABGR-cache init, multiple-window render). Actual cause is `DrawList` setup
cost distributed across ~10 ImGui sections inside ChatLogWindow (5-20 ms each). The six selective defers
above are the pragmatic fix — a clean structural rewrite would belong in the v1.5.x DI-container cycle.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.8 — Hook-Layer and Polish Quick-Wins (2026-05-14)
Ninth sub-patch of the v1.4.x polish-sweep series. Hook-layer cluster (FTS5 full-text search, ad-block foundation
+25 -4
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@@ -10,14 +10,35 @@ the plugin's privacy-first scope during brainstorming.
---
## Next Cycle (v1.4.9)
## Next Cycle (v1.4.10)
**Plugin-Load Render Polish.** Erststart-Frame-Hitch (~110 ms UiBuilder) and the related Font-Atlas + Auto-Translate
warmup costs surface every load and are reproducible in `/xlstats`. The cycle also unblocks the lazy-window refactor
sketched in `feedback_lazy_window_dalamud` and the slash-command centralisation that comes with it.
**Render Clipper, Symbol-Picker and Final-Cleanup.** Reserve items inherited from the v1.4.9 plan that did not need to
land in the HITCH-cut: an `ImGuiListClipper` for variable-height messages in `DrawMessages` (the OtterGui `ImGuiClip.cs`
wrapper is the idiom anchor), a Symbol Picker popup for the chat input (`imgui_demo.cpp` Popups & Modal Windows section
is the pattern reference), plus the carry-over from v1.4.9: structural First-Frame-Layout rewrite if the v1.4.9 selective
defers turn out to be too narrow once user-side regressions surface. Lazy-Window-Init naive is **not** in scope — the
v1.4.9 Stage-2 diagnose falsified that path (`WindowSystem.windows` is non-thread-safe, Game-Freeze under reload stress,
no measurable HITCH delta). A clean DI-container adoption (Lightless `PluginHostFactory` pattern) belongs in v1.5.x and
will revisit the question with the right threading model.
---
## v1.4.9 — Plugin-Load Render Polish (released 2026-05-15)
Tenth sub-patch of the v1.4.x Polish Sweep series. First-frame HITCH drops from ~127 ms median to ~76 ms median (4-reload
sample), comfortably under Dalamud's 100 ms warning threshold. Mechanism: a single `_firstFrameDone` flag inside
`ChatLogWindow` defers six non-essential rendering sections (bottom status bar, channel-name SeString chunks, window
bounds check, v0.6.1 hint banner, autocomplete, input-preview calculation) from frame 0 to frame 1. User sees those
sections ~17 ms (60 fps) later, invisible inside the ~2.5 s font-atlas build window after every reload. Slash-command
registration moved from individual window constructors to a central `SetupCommands` / `TearDownCommands` pair in
`Plugin.cs``/hellion`, `/hellionView`, `/hellionSeString` and `/hellionDebugger` work before their target windows are
opened the first time, and Dalamud's plugin-manager `OpenConfigUi` / `OpenMainUi` buttons hang on the same path.
Plugin-load profiling logs (auto-translate warmup, `MessageStore.Connect`, `MessageStore.Migrate`, `FilterAllTabs`) stay
on at Information level as a regression tripwire. Migration v17 stays (no schema bump). Hypothesis-triage falsified
three of four candidate root causes (font-atlas sync fallback, theme-apply ABGR-cache init, multiple-window render via
lazy-init) — actual cost distributes evenly across ~10 ImGui sections inside ChatLogWindow, so structural rewrite is
deferred to v1.5.x DI-container cycle.
## v1.4.8 — Hook-Layer and Polish Quick-Wins (released 2026-05-14)
Ninth sub-patch of the v1.4.x Polish Sweep series. Database Viewer gains an optional FTS5 full-text search across the
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