Revise contributing guidelines for clarity and updates

Updated the contributing guidelines to reflect changes in project scope, contribution acceptance criteria, and response times. Clarified sections on translations and continuous integration.
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# Contributing to HellionChat
Thanks for taking a look. HellionChat is a small, opinionated fork of
[Chat 2](https://github.com/Infiziert90/ChatTwo) maintained by one
person in spare time. This document explains what I am looking for,
what I am not, and how to make a contribution land smoothly.
Thanks for taking a look. HellionChat is a one-person side project
developed under Hellion Forge. It started as a fork of
[Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become
a standalone plugin under its own namespace, IPC channels and
source tree (standalone-cut completed in v1.0.0). Forking HellionChat
itself is explicitly permitted under the EUPL-1.2.
## Before you open anything
This document explains what I am looking for, what I am not, and how
to make a contribution land smoothly.
- Read the [README](README.md) so you understand the scope: this is a
## Before You Open Anything
- Read the [README](README.md) so you understand the scope: a
privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
removes the upstream webinterface and ships smaller defaults.
- Read [UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md). Cherry-picks from upstream
Chat 2 are selective and conscious; not everything that lands there
belongs here.
- Read [SECURITY.md](SECURITY.md). Anything security-sensitive goes
removes the upstream webinterface and ships privacy-first defaults.
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Cherry-picks
from upstream Chat 2 are selective and deliberate; not everything
that lands there belongs here.
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes
through a private advisory, never a public issue or PR.
- Read the [code of conduct](CODE_OF_CONDUCT.md).
- Read the [Code of Conduct](CODE_OF_CONDUCT.md).
## What I will accept
## What I Will Accept
- Bug fixes for behaviour documented in the README, the in-plugin
settings or the changelog.
- Translation contributions for Hellion-specific strings via direct
pull requests against `HellionChat/Resources/HellionStrings.*.resx`.
Translations for the upstream Chat 2 strings (`Language.*.resx`) are
not handled here; they go through the upstream Chat 2 project.
pull requests against
`HellionChat/Resources/HellionStrings.*.resx`. Translations for
upstream Chat 2 strings (`Language.*.resx`) are not handled here;
those go to the upstream Chat 2 project.
- Documentation improvements (README, comments, this file).
- Performance fixes with a measurable before/after.
- New features that fit the privacy-first scope and do not duplicate
what an existing Dalamud plugin already does well.
## What I will probably decline
## What I Will Probably Decline
- Re-introducing the webinterface or any remote-access feature. It was
removed in v0.2.0 on purpose. See README "Was gegenüber Chat 2 fehlt".
removed in v0.2.0 on purpose. See the README section
"Was gegenüber Chat 2 fehlt".
- Features that bypass the privacy filter or weaken the default
retention behaviour without an explicit, documented opt-in.
- Sweeping refactors that touch large parts of the upstream codebase.
They make selective upstream cherry-picks much harder and the
maintenance cost outweighs the benefit for a one-person project.
- Sweeping refactors that touch large parts of the codebase. They make
selective upstream cherry-picks much harder and the maintenance cost
outweighs the benefit for a one-person project.
- AI-generated code dropped in without disclosure or human review. See
[AI_DISCLOSURE.md](docs/AI_DISCLOSURE.md) for how I handle AI assistance
on my side; I expect comparable transparency from contributors.
[`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle
AI assistance on my side; I expect comparable transparency from
contributors.
If you are unsure whether an idea fits, open a feature-request issue
first and ask before writing code. I would rather say "no" to a
@@ -50,56 +58,69 @@ proposal than to a finished pull request.
## Workflow
1. Open an issue (bug or feature request) using the templates under
`.github/ISSUE_TEMPLATE/`. Skip this step only for trivial typos.
`.github/ISSUE_TEMPLATE/`. Skip this for trivial typos.
2. Fork the repository and branch off `main`. Branch naming is
informal; something like `fix/auto-tell-history-empty` or
`feat/adblock-light-mode` is plenty.
`feat/theme-export` is fine.
3. Match the existing code style. The repository ships an
`.editorconfig` that VS Code and Rider pick up automatically.
4. Keep commits focused. Several small commits with clear messages are
easier to review than one big one. Squash-on-merge happens at the
PR level if needed.
easier to review than one large one. Squash-on-merge happens at
the PR level if needed.
5. If your change touches user-visible behaviour, update the README
and/or the changelog block in `HellionChat/HellionChat.yaml` and
`repo.json` for the next version. I bump the version number myself
at release time, so you do not need to.
`repo.json`. I bump the version number myself at release time.
6. Open the pull request against `main`. The PR template will ask
you to summarise the change, the testing you did and any
compatibility notes.
## Build and test
## Build and Test
The project targets `net10.0-windows` against Dalamud SDK 15. To build
locally you need:
- .NET 10 SDK
- A working Dalamud development environment with `DALAMUD_HOME` set
- A working Dalamud dev environment with `DALAMUD_HOME` set
(XIVLauncher installed and launched once is the simplest path)
- VS Code with the C# Dev Kit, Rider, or Visual Studio
```
```bash
dotnet restore
dotnet build HellionChat.sln -c Release
```
Tests are not part of the current `HellionChat.sln`. If you add a test
There are currently no tests in `HellionChat.sln`. If you add a test
project, point it at the relevant subsystems (privacy filter,
configuration migration, message store) and mention it in the PR.
For a smoke test in-game: build, copy the output into your Dalamud
`devPlugins/HellionChat/` directory and load it through `/xlplugins`.
`devPlugins/HellionChat/` directory and load it via `/xlplugins`.
## Continuous integration
## Continuous Integration
Every push and every pull request runs:
- `build.yml``dotnet build` and `dotnet test`
- `codeql.yml` — CodeQL security analysis
| Workflow | What it checks |
| ------------- | ------------------------------------- |
| `build.yml` | `dotnet build` and `dotnet test` |
| `codeql.yml` | CodeQL security analysis |
A pull request will not be merged while either of these is failing.
CodeQL findings on changed code need to be addressed; pre-existing
findings on untouched code are tracked separately.
## Translations
Hellion-specific strings live in
`HellionChat/Resources/HellionStrings.resx` (English source) and
`HellionStrings.<lang>.resx` (per-language). These are accepted as
direct pull requests.
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx`
are **not** translated here. They are owned by the upstream project
and synced in via cherry-pick. Please contribute those to
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
## Licensing
By submitting a pull request you confirm that:
@@ -109,23 +130,18 @@ By submitting a pull request you confirm that:
- You agree that your contribution will be released under the
[EUPL-1.2](LICENSE), the same licence as the rest of the project.
There is no separate CLA.
There is no separate CLA. Forking HellionChat is explicitly permitted
under the EUPL-1.2, as with any EUPL-licensed project.
## Translations
## Response Times
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx`
(English source) and `HellionStrings.<lang>.resx` (per-language).
Translations are accepted as direct pull requests against those files.
| Channel | Address |
| ------------- | -------------------------- |
| GitHub Issues | Preferred for bugs and feature requests |
| Discord DM | `@j.j_kazama` |
| Email | `kontakt@hellion-media.de` |
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are
**not** translated in this repository. They are owned by the upstream
Chat 2 project and synced in via cherry-pick. Please contribute
upstream-string translations to
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
## A note on response times
I respond on weekdays during European business hours and I take
weekends and FFXIV patch days off. A pull request that sits for a few
days has not been ignored; I just have not gotten to it yet. Pinging
once after a week is fine; please do not ping daily.
I respond on weekdays during European business hours and take weekends
and FFXIV patch days off. A pull request that sits for a few days has
not been ignored. Pinging once after a week is fine; please do not
ping daily.