Revise contributing guidelines for clarity and updates
Updated the contributing guidelines to reflect changes in project scope, contribution acceptance criteria, and response times. Clarified sections on translations and continuous integration.
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# Contributing to HellionChat
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# Contributing to HellionChat
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Thanks for taking a look. HellionChat is a small, opinionated fork of
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Thanks for taking a look. HellionChat is a one-person side project
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[Chat 2](https://github.com/Infiziert90/ChatTwo) maintained by one
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developed under Hellion Forge. It started as a fork of
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person in spare time. This document explains what I am looking for,
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[Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become
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what I am not, and how to make a contribution land smoothly.
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a standalone plugin under its own namespace, IPC channels and
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source tree (standalone-cut completed in v1.0.0). Forking HellionChat
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itself is explicitly permitted under the EUPL-1.2.
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## Before you open anything
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This document explains what I am looking for, what I am not, and how
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to make a contribution land smoothly.
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- Read the [README](README.md) so you understand the scope: this is a
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## Before You Open Anything
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- Read the [README](README.md) so you understand the scope: a
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privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
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privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
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removes the upstream webinterface and ships smaller defaults.
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removes the upstream webinterface and ships privacy-first defaults.
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- Read [UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md). Cherry-picks from upstream
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- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Cherry-picks
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Chat 2 are selective and conscious; not everything that lands there
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from upstream Chat 2 are selective and deliberate; not everything
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belongs here.
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that lands there belongs here.
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- Read [SECURITY.md](SECURITY.md). Anything security-sensitive goes
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- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes
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through a private advisory, never a public issue or PR.
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through a private advisory, never a public issue or PR.
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- Read the [code of conduct](CODE_OF_CONDUCT.md).
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- Read the [Code of Conduct](CODE_OF_CONDUCT.md).
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## What I will accept
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## What I Will Accept
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- Bug fixes for behaviour documented in the README, the in-plugin
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- Bug fixes for behaviour documented in the README, the in-plugin
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settings or the changelog.
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settings or the changelog.
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- Translation contributions for Hellion-specific strings via direct
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- Translation contributions for Hellion-specific strings via direct
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pull requests against `HellionChat/Resources/HellionStrings.*.resx`.
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pull requests against
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Translations for the upstream Chat 2 strings (`Language.*.resx`) are
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`HellionChat/Resources/HellionStrings.*.resx`. Translations for
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not handled here; they go through the upstream Chat 2 project.
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upstream Chat 2 strings (`Language.*.resx`) are not handled here;
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those go to the upstream Chat 2 project.
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- Documentation improvements (README, comments, this file).
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- Documentation improvements (README, comments, this file).
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- Performance fixes with a measurable before/after.
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- Performance fixes with a measurable before/after.
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- New features that fit the privacy-first scope and do not duplicate
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- New features that fit the privacy-first scope and do not duplicate
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what an existing Dalamud plugin already does well.
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what an existing Dalamud plugin already does well.
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## What I will probably decline
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## What I Will Probably Decline
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- Re-introducing the webinterface or any remote-access feature. It was
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- Re-introducing the webinterface or any remote-access feature. It was
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removed in v0.2.0 on purpose. See README "Was gegenüber Chat 2 fehlt".
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removed in v0.2.0 on purpose. See the README section
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"Was gegenüber Chat 2 fehlt".
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- Features that bypass the privacy filter or weaken the default
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- Features that bypass the privacy filter or weaken the default
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retention behaviour without an explicit, documented opt-in.
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retention behaviour without an explicit, documented opt-in.
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- Sweeping refactors that touch large parts of the upstream codebase.
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- Sweeping refactors that touch large parts of the codebase. They make
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They make selective upstream cherry-picks much harder and the
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selective upstream cherry-picks much harder and the maintenance cost
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maintenance cost outweighs the benefit for a one-person project.
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outweighs the benefit for a one-person project.
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- AI-generated code dropped in without disclosure or human review. See
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- AI-generated code dropped in without disclosure or human review. See
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[AI_DISCLOSURE.md](docs/AI_DISCLOSURE.md) for how I handle AI assistance
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[`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle
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on my side; I expect comparable transparency from contributors.
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AI assistance on my side; I expect comparable transparency from
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contributors.
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If you are unsure whether an idea fits, open a feature-request issue
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If you are unsure whether an idea fits, open a feature-request issue
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first and ask before writing code. I would rather say "no" to a
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first and ask before writing code. I would rather say "no" to a
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@@ -50,56 +58,69 @@ proposal than to a finished pull request.
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## Workflow
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## Workflow
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1. Open an issue (bug or feature request) using the templates under
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1. Open an issue (bug or feature request) using the templates under
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`.github/ISSUE_TEMPLATE/`. Skip this step only for trivial typos.
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`.github/ISSUE_TEMPLATE/`. Skip this for trivial typos.
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2. Fork the repository and branch off `main`. Branch naming is
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2. Fork the repository and branch off `main`. Branch naming is
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informal; something like `fix/auto-tell-history-empty` or
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informal; something like `fix/auto-tell-history-empty` or
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`feat/adblock-light-mode` is plenty.
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`feat/theme-export` is fine.
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3. Match the existing code style. The repository ships an
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3. Match the existing code style. The repository ships an
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`.editorconfig` that VS Code and Rider pick up automatically.
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`.editorconfig` that VS Code and Rider pick up automatically.
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4. Keep commits focused. Several small commits with clear messages are
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4. Keep commits focused. Several small commits with clear messages are
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easier to review than one big one. Squash-on-merge happens at the
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easier to review than one large one. Squash-on-merge happens at
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PR level if needed.
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the PR level if needed.
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5. If your change touches user-visible behaviour, update the README
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5. If your change touches user-visible behaviour, update the README
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and/or the changelog block in `HellionChat/HellionChat.yaml` and
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and/or the changelog block in `HellionChat/HellionChat.yaml` and
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`repo.json` for the next version. I bump the version number myself
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`repo.json`. I bump the version number myself at release time.
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at release time, so you do not need to.
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6. Open the pull request against `main`. The PR template will ask
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6. Open the pull request against `main`. The PR template will ask
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you to summarise the change, the testing you did and any
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you to summarise the change, the testing you did and any
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compatibility notes.
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compatibility notes.
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## Build and test
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## Build and Test
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The project targets `net10.0-windows` against Dalamud SDK 15. To build
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The project targets `net10.0-windows` against Dalamud SDK 15. To build
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locally you need:
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locally you need:
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- .NET 10 SDK
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- .NET 10 SDK
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- A working Dalamud development environment with `DALAMUD_HOME` set
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- A working Dalamud dev environment with `DALAMUD_HOME` set
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(XIVLauncher installed and launched once is the simplest path)
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(XIVLauncher installed and launched once is the simplest path)
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- VS Code with the C# Dev Kit, Rider, or Visual Studio
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- VS Code with the C# Dev Kit, Rider, or Visual Studio
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```
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```bash
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dotnet restore
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dotnet restore
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dotnet build HellionChat.sln -c Release
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dotnet build HellionChat.sln -c Release
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```
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```
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Tests are not part of the current `HellionChat.sln`. If you add a test
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There are currently no tests in `HellionChat.sln`. If you add a test
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project, point it at the relevant subsystems (privacy filter,
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project, point it at the relevant subsystems (privacy filter,
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configuration migration, message store) and mention it in the PR.
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configuration migration, message store) and mention it in the PR.
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For a smoke test in-game: build, copy the output into your Dalamud
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For a smoke test in-game: build, copy the output into your Dalamud
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`devPlugins/HellionChat/` directory and load it through `/xlplugins`.
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`devPlugins/HellionChat/` directory and load it via `/xlplugins`.
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## Continuous integration
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## Continuous Integration
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Every push and every pull request runs:
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Every push and every pull request runs:
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- `build.yml` — `dotnet build` and `dotnet test`
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| Workflow | What it checks |
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- `codeql.yml` — CodeQL security analysis
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| ------------- | ------------------------------------- |
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| `build.yml` | `dotnet build` and `dotnet test` |
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| `codeql.yml` | CodeQL security analysis |
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A pull request will not be merged while either of these is failing.
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A pull request will not be merged while either of these is failing.
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CodeQL findings on changed code need to be addressed; pre-existing
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CodeQL findings on changed code need to be addressed; pre-existing
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findings on untouched code are tracked separately.
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findings on untouched code are tracked separately.
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## Translations
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Hellion-specific strings live in
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`HellionChat/Resources/HellionStrings.resx` (English source) and
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`HellionStrings.<lang>.resx` (per-language). These are accepted as
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direct pull requests.
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The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx`
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are **not** translated here. They are owned by the upstream project
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and synced in via cherry-pick. Please contribute those to
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[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
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## Licensing
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## Licensing
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By submitting a pull request you confirm that:
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By submitting a pull request you confirm that:
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@@ -109,23 +130,18 @@ By submitting a pull request you confirm that:
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- You agree that your contribution will be released under the
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- You agree that your contribution will be released under the
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[EUPL-1.2](LICENSE), the same licence as the rest of the project.
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[EUPL-1.2](LICENSE), the same licence as the rest of the project.
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There is no separate CLA.
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There is no separate CLA. Forking HellionChat is explicitly permitted
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under the EUPL-1.2, as with any EUPL-licensed project.
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## Translations
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## Response Times
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Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx`
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| Channel | Address |
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(English source) and `HellionStrings.<lang>.resx` (per-language).
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| ------------- | -------------------------- |
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Translations are accepted as direct pull requests against those files.
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| GitHub Issues | Preferred for bugs and feature requests |
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| Discord DM | `@j.j_kazama` |
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| Email | `kontakt@hellion-media.de` |
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The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are
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I respond on weekdays during European business hours and take weekends
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**not** translated in this repository. They are owned by the upstream
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and FFXIV patch days off. A pull request that sits for a few days has
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Chat 2 project and synced in via cherry-pick. Please contribute
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not been ignored. Pinging once after a week is fine; please do not
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upstream-string translations to
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ping daily.
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[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
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## A note on response times
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I respond on weekdays during European business hours and I take
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weekends and FFXIV patch days off. A pull request that sits for a few
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days has not been ignored; I just have not gotten to it yet. Pinging
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once after a week is fine; please do not ping daily.
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