- Replace LiteDB database engine with Sqlite
Note: old databases will not be deleted
- Message duplication detection improvements
- Tolerate parse errors in release builds, log them
In party chat, players from other servers seem to have extra (empty)
text chunks with the same PlayerPayload link. The screenshot mode code
would replace all chunks with the hashed player name.
Changes the screenshot mode code to skip changing the chunk content for
PlayerPayload chunks unless the content contans the player name.
Also censors the tell target above the chat input.
Adds ExtraChat Linkshell channels to tab input channel selector. These are only by index, not by channel name due to limitations in the ExtraChat IPC API.
Adds ExtraChat Linkshell channels to the channel selector in the chat log window. As these aren't real channels in-game, these are handled by just sending the corresponding `/eclX` command which causes ExtraChat to set a channel override.
Implemented the same focus requirements that vanilla chat has, so as long as the input retains focus, on focus loss it automatically restore the previous channel