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2
Commits
v2.0.5
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b81adb2f9a
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b81adb2f9a | ||
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1be0730679 |
@@ -32,7 +32,7 @@
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WaveOutEvent and WaveFileReader both live in NAudio.WinMM + NAudio.Core. -->
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WaveOutEvent and WaveFileReader both live in NAudio.WinMM + NAudio.Core. -->
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<PackageReference Include="NAudio.WinMM" Version="2.3.0" />
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<PackageReference Include="NAudio.WinMM" Version="2.3.0" />
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<PackageReference Include="Pidgin" Version="[3.5.1, 4.0.0)" />
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<PackageReference Include="Pidgin" Version="[3.5.1, 4.0.0)" />
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<PackageReference Include="SixLabors.ImageSharp" Version="[3.1.12, 4.0.0)" />
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<PackageReference Include="SixLabors.ImageSharp" Version="[3.1.12,4.1.1]" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -119,7 +119,7 @@
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},
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},
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"SixLabors.ImageSharp": {
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"SixLabors.ImageSharp": {
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"type": "Direct",
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"type": "Direct",
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"requested": "[3.1.12, 4.0.0)",
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"requested": "[3.1.12, 4.1.1]",
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"resolved": "3.1.12",
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"resolved": "3.1.12",
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"contentHash": "iAg6zifihXEFS/t7fiHhZBGAdCp3FavsF4i2ZIDp0JfeYeDVzvmlbY1CNhhIKimaIzrzSi5M/NBFcWvZT2rB/A=="
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"contentHash": "iAg6zifihXEFS/t7fiHhZBGAdCp3FavsF4i2ZIDp0JfeYeDVzvmlbY1CNhhIKimaIzrzSi5M/NBFcWvZT2rB/A=="
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},
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},
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+14
-1
@@ -22,6 +22,17 @@ excludes them on purpose. Where a tell opens is one setting now rather than two
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raced each other, and the tell-open modes plus the context menu's Pop Out entry were
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raced each other, and the tell-open modes plus the context menu's Pop Out entry were
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the last hardcoded English strings in the plugin.
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the last hardcoded English strings in the plugin.
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**v2.0.4 — Housekeeping (2026-08-20)** shortened the installer description from 908
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to 367 characters, corrected the language count from 24 to 25, and aligned the
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one-line summary across both manifests, which had been showing different sentences
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in the store listing and the plugin details. Also removed 30 translation keys for
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the webinterface, a feature whose code left in May.
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**v2.0.3 — Pop-out context menu, screenshot mode (2026-08-20)** fixed a context menu
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that never opened in a pop-out window, a screenshot mode that could not be switched
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off because neither of its toggles wrote to the config, and game-supplied colours
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arriving without an alpha byte, which the byte-order swap then rendered invisible.
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**v2.0.2 — Emotes out, placeholders fixed (2026-08-19)** removed BetterTTV emote
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**v2.0.2 — Emotes out, placeholders fixed (2026-08-19)** removed BetterTTV emote
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support entirely. Its shared-emote endpoint went behind authentication and that was
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support entirely. Its shared-emote endpoint went behind authentication and that was
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where nearly all of them came from; what remained was 54 mostly static images, one
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where nearly all of them came from; what remained was 54 mostly static images, one
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@@ -510,7 +521,9 @@ deferred in favour of the theme engine — both items live on in the mid-term bl
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globally.
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globally.
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- ~~**Auto-Detect Duties**~~ — dropped in v1.5.6 cycle: the effort (a render-gate in the tab-bar / tab-sidebar draw plus resolving what happens to the active tab when it is hidden) outweighs the practical benefit. Removed from backlog.
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- ~~**Auto-Detect Duties**~~ — dropped in v1.5.6 cycle: the effort (a render-gate in the tab-bar / tab-sidebar draw plus resolving what happens to the active tab when it is hidden) outweighs the practical benefit. Removed from backlog.
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- **UX Bundle** — vertical tab bar as a layout option, Shift+Mousewheel to scroll tab headers
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- **UX Bundle** — vertical tab bar as a layout option, Shift+Mousewheel to scroll tab headers
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without activating them, global hotkey to close the active tab.
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without activating them, global hotkey to close the active tab. The closing part is
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cheaper since 2.0.5: `TabContextMenu.CloseTab` plus `TabLifecycleHelpers.GetCloseability`
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already carry the rules, so a keybind would only need to bind to them.
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- **Configure Tab Title** — configurable tab title format (name / name + abbreviated world / full
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- **Configure Tab Title** — configurable tab title format (name / name + abbreviated world / full
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name / custom), overridable per tab.
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name / custom), overridable per tab.
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- **Name Display Options** — analogous to FFXIV vanilla (full name, first name abbreviated,
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- **Name Display Options** — analogous to FFXIV vanilla (full name, first name abbreviated,
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