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v1.0.0 Stable
released this
2026-05-03 20:51:06 +00:00 | 192 commits to main since this releaseHellion Chat 1.0.0 — Standalone Major Release
First fully standalone release. Internal cleanup plus a sweep of
pre-existing correctness, security, threading and resource-leak
fixes carried over from the upstream codebase. No user action
required — auto-update applies cleanly, configuration and database
paths unchanged.Standalone identity:
- Code namespace consolidated from ChatTwo.* to HellionChat.* across
all source files - IPC channels migrated from ChatTwo.* to HellionChat.* (6 channels:
Register, Available, Unregister, Invoke, GetChatInputState,
ChatInputStateChanged) — third-party plugins that bound to the old
channels need to be updated; none known at release time - ImGui popup ID renamed to hellionchat-context-popup
- Repository folder restructured (ChatTwo/ → HellionChat/), all CI
and build paths updated accordingly - Public-facing descriptions reworded from upstream-fork framing to
standalone framing (Chat 2 attribution preserved per EUPL-1.2) - Colour preset 'ChatTwo Default' is now 'Klassik (Chat 2 Default)'
Safety:
- Plugin now refuses to load when upstream Chat 2 is also active —
bilingual conflict message in EN/DE, throw before any subsystem
initialization, prevents the runtime crash that previously occurred
when both plugins replaced the same chat window in parallel - SQLite native binary bumped to 3.50.3 (CVE-2025-6965 memory
corruption from aggregate-term overflow, CVE-2025-7709) - NuGet restore now honors packages.lock.json so transitive
dependencies don't drift between machines or CI runs
Default tab layout sharpened (one-time tab reset on first start):
The first-run tab layout is reorganized into five thematic tabs
based on external tester feedback. General contains only Say,
Yell and Shout (immediate-surroundings public chat). System
absorbs the gameplay-event streams (NpcDialogue, Loot, Crafting,
Gathering, PF recruitment pings) and announcement noise
(BattleSystem, FreeCompanyAnnouncement, PvpTeamAnnouncement)
that previously lived in General. FreeCompany, Group and
Linkshell each own their channel set. The static Tell tab is
gone — Auto-Tell-Tabs spawns per-conversation tabs on demand.
The Beginner / Novice-Network preset is no longer added by
default but is still available via Settings, Tabs.This is a one-time tab-layout reset for users on config version
12 or older. Privacy, Retention, Theme and every other setting
is preserved. Your previous tab configuration is written to
pluginConfigs/HellionChat.json.pre-v13-backup so you can restore
it manually if you prefer the old layout.Crash-class fixes (formerly latent in upstream):
- MathUtil.HasOverlap now uses a correct AABB test; identical or
edge-touching rectangles are no longer reported as non-overlapping - ChatCode.Equals compares fields directly instead of GetHashCode;
removes the hash-collision anti-pattern - IpcManager.Dispose uses UnregisterAction to match the matching
RegisterAction call; previous mismatch leaked the action
subscription on every plugin reload - ExtraChat.Dispose now unsubscribes all three IPC subscriptions
(was only the first); leaks closed - TellTarget.FromTarget guards against a zero IPlayerCharacter.Address
before dereferencing the unsafe Character* cast - GameFunctions ResolveTextCommandPlaceholderDetour null-checks the
Hook reference instead of using the null-forgiving operator - Popout.cs and SettingsTabs/Tabs.cs bounds-check list indexing so
a tab drop or empty-worlds list no longer crashes the UI - Debugger.cs now declares IDisposable so the existing Dispose runs
Correctness fixes:
- GlobalParametersCache.GetValue captures Cache into a local before
the bounds check, so a concurrent Refresh can't slip a different
array between check and read - IconUtil binary search bounds initialized to entries.Length-1 and
reset on redirect-restart; entries.Length==0 short-circuits - Sheets.WorldsOnDatacenter now compares DataCenter.RowId (was
Region.RowId) so it actually returns same-DC worlds - Message.cs back-reference loop iterates the processed Sender/Content
properties so chunks added by CheckMessageContent get Message set - Language.zh-Hans Webinterface_Start_Success corrected to
"网页界面已启动" (was "网页界面已停止")
Threading and async:
- AutoTranslate Entries/ValidEntries are now serialized behind a
single lock; the preload worker thread and main thread no longer
race on the underlying dictionary/hash set - Privacy retention and cleanup workers bound their framework-refresh
waits to 5 seconds with a logged timeout; a hung framework tick can
no longer deadlock the background worker
Resource handling:
- EmoteCache reuses the static HttpClient instead of allocating a new
one per call (closed socket leak) - FontManager wraps HttpClient/HttpResponseMessage in using-blocks
and adds EnsureSuccessStatusCode; failed downloads no longer
silently produce a zero-byte font file - SearchSelector mixes the row index into the ImGui ID stack so
selectables don't collapse to a single ambiguous ID - SettingsTabs/Chat blocked-emote add-button now opens its selector
popup on left-click
Performance:
- DbViewer text export caches filteredHistory.Count once instead of
re-enumerating the IEnumerable on every batch (O(N) instead of
O(N²) on large histories)
License attribution (NOTICE.md, COPYRIGHT, THIRD_PARTY_NOTICES.md
and the Credits section in README) is unchanged.Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
How to install
This release is distributed via the HellionChat custom repository, not the
Dalamud main plugin repo. To install:- In XIVLauncher: Settings → Experimental → Custom Plugin Repositories
- Add the URL:
https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json - Enable, save, then
/xlplugins→ search Hellion Chat → install
Project documents
- README — features, architecture, build
- Privacy notice — what the plugin stores and sends
- Third-party notices — dependencies and licences
- Security policy — vulnerability reporting
- Support — bug reports, questions, contact paths
Licence
Downloads
- Code namespace consolidated from ChatTwo.* to HellionChat.* across