4a613f7acb
Added maintenance information for Hellion Forge.
94 lines
4.3 KiB
Markdown
94 lines
4.3 KiB
Markdown
# Notice
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## Acknowledgements
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HellionChat is a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) by
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**Infiziert90 (Infi)** and **Anna Clemens**, both of whom kept that plugin
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running and maintained for years before I ever opened the source. Without
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their work this fork would not exist, full stop. I owe them the architecture,
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the message store, the channel filtering, the sidebar tab system, the
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hooks into FFXIV's chat, the localisation infrastructure, and countless
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small decisions that I only noticed because they had already been made
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correctly.
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If you find HellionChat useful, please remember that the foundation came
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from Chat 2. The code Anna and Infi wrote is doing most of the heavy
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lifting in this fork too.
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## A direct word to Infi and Anna
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Hi. I am Florian (Flo, also Jon Kazama in-game on Phoenix). I forked Chat 2
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because I wanted a privacy-by-default version for my own use case and a
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small group of friends I play with, not because I thought I could do
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anything better than what you built. The opposite is true. ChatTwo's
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default of full history and cross-character logging is the right call for
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most users. I just have a different threat model and a different
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data-handling philosophy that fits a smaller, locally-stored, retention-
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limited approach.
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What HellionChat adds is mostly Hellion-specific surface area: a privacy
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filter, per-channel retention windows, an export pipeline, an Auto-Tell-
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Tabs feature for FFXIV club greeters, the Hellion theme and font, German
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localisation, and a settings UX rebuild. None of it touches the bones of
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what you built. Where I had to modify your code I tried to keep the
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edits minimal, isolated to clearly-marked Hellion files, and reversible.
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Concrete example: when API 15 hit, I cherry-picked your fix for the
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BetterTTV emote regression with `git cherry-pick -x` so authorship and
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co-author trail stay intact. That is the standard I want to keep using as
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long as both projects are alive. You should never have to look at this
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fork and wonder if I quietly ate your work.
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If anything in this fork ever steps on something you would not be okay
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with, please reach out and I will fix it. Genuinely. The list of contacts
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is below.
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## Maintainer contact
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If something in HellionChat causes problems, especially if it relates back
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to Chat 2 or to anything Infi or Anna would want flagged:
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- **GitHub Issues:** [JonKazama-Hellion/HellionChat/issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
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- **Discord:** `@j.j_kazama`
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- **Email (business):** kontakt@hellion-media.de
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I respond on weekdays during European business hours. For anything
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urgent (security, attribution, takedown), email is the fastest path.
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## Why this fork is not upstreamed
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The privacy-by-default position fits a small audience. ChatTwo's
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full-history-by-default position fits a much larger one, including the
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roleplaying community where chat archive is part of the play experience.
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Trying to upstream HellionChat's defaults would have meant arguing that
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Chat 2's defaults are wrong, and they are not. They are right for the
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user base ChatTwo serves. So I keep the fork separate, attribute clearly,
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and pull selected upstream patches when they apply.
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## Why HellionChat left the GitHub fork network
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The Dalamud plugin ecosystem treats the GitHub-Fork relation as a signal
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that a fork is either a development branch or a dead mirror. HellionChat
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is neither. It is an independently-maintained EUPL-1.2 fork with its own
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release cadence, its own custom repo, its own user base. Detaching the
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fork-network relation just makes the situation honest. The git history,
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the cherry-pick trail, and the attribution stay exactly the same. The
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only thing that changes is the GitHub UI no longer says "forked from".
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## Trademarks and naming
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"Chat 2" and "ChatTwo" are the names Infi and Anna chose for the upstream
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plugin. HellionChat does not use either of those names in user-facing
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copy except where required to describe origin (settings tab, manifest,
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this file, the README). The Hellion brand is mine.
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## Questions
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This file is the canonical place for "is this attribution correct, is the
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maintainer reachable, is the relationship to Chat 2 documented". If
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anything in here is wrong, please open an issue or contact me directly.
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---
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Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
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