Version to 1.14.0 in the csproj, changelog and roadmap for the local state. Not
published: repo.json stays on 1.5.6.0, links untouched.
The changelog leads with what the row became and is honest about how it got
there: every style decision in this cycle was made by looking at variants in the
lab, in-game, against the live theme -- and the two recurring traps of the day
(the RGBA/ABGR contrast swap, popups that do not size to their content) each
left a guard behind rather than just a fix.
Smoke-tested continuously by Flo through the evening rather than at a single
gate: the contrast bug, the clipped menu, the hover speed and the seam hardness
were all his catches, live, and each is named in the log where it was fixed.