JonKazama-Hellion 71aefd30eb Stop the BetterTTV cache and font atlas from logging on every load
Two long-standing upstream bugs surfaced in our distribution as
red error rows on every plugin load. Neither is caused by the
fork's own code, but both happen under our plugin name in the
log so they had to go before the plugin gets handed to anyone.

EmoteCache.LoadData fed BetterTTV's API responses straight into
Dictionary.TryAdd. The Top100 endpoint occasionally returns rows
with a null Code field, which tripped ArgumentNullException and
killed the entire emote load. Filter null/empty codes out
explicitly before insertion so a single bad row no longer breaks
the cache for everyone else.

FontManager.BuildFonts called fontId.AddToBuildToolkit without
guarding for the case where the configured SystemFontId points at
a font that isn't installed (e.g. "Crimson Text" on a Linux box,
or a font the user uninstalled after picking it). The atlas build
then crashed and dumped a Dalamud DelegateFontHandle error every
single load. Wrap the call in AddFontWithFallback: if the font
isn't found, log a warning, fall back to the bundled
NotoSansCjkRegular asset and continue. Applied to both the regular
and italic font handles.
2026-05-01 22:37:18 +02:00
2026-04-30 02:59:58 +02:00
2024-11-13 04:13:18 +01:00
2024-04-30 19:23:08 +02:00
2024-04-20 21:18:51 +10:00
2021-12-29 14:31:45 -05:00

Hellion Chat

A GDPR-compliant, Linux-aware fork of Chat 2 for FINAL FANTASY XIV / Dalamud.

Same chat replacement you know from upstream, with extra controls for what actually gets stored:

  • Channel whitelist for database persistence (GDPR Art. 25 — privacy by default). Out-of-the-box only your own conversations are kept: Tells, Party, Free Company, Linkshells, Cross-World Linkshells, Alliance, ExtraChat. Public chat from strangers (Say/Shout/Yell), Novice Network, NPC dialogue, system spam and battle messages stay outside the database unless you opt them in.
  • Per-channel retention with a 24-hour idempotent background sweep. Tells default to 365 days, own-conversation channels to 90, the global default to 30. Off until you switch it on — the plugin never deletes history without your explicit consent.
  • Retroactive cleanup with a Ctrl+Shift confirm. Apply the current whitelist to an existing 800-MB+ database, watch it shrink to MBs, all on a background thread.
  • Export to Markdown, JSON or CSV (GDPR Art. 15 right of access). Filter by channel, date range or sender substring; written via Dalamud's file dialog without blocking the UI.
  • First-run wizard with three profiles (Privacy-First / Casual / Full History) that maps to concrete configuration sets. Reopenable from the Privacy tab any time.
  • Independent plugin state. Config and database live under pluginConfigs/HellionChat/, completely separate from upstream Chat 2 — you can run both side by side, or migrate from Chat 2 once and keep going.
  • Migration recovery. Heals databases left in a half-applied Migrate3 state (columns added, user_version never bumped) without needing the backup file upstream creates.
  • Localized UI (EN + DE). All Hellion-specific surfaces follow Dalamud's language override and switch live. Translations live in Resources/HellionStrings.<lang>.resx.

Status

Bootstrap (v0.1.x). Used in production on a single user's setup. Not (yet) submitted to the official Dalamud plugin repository — distributed as a custom-repo / dev-plugin while the architecture stabilises.

Why a fork

The upstream maintainer has left filtering-related issues open since 2024 (#84, #173, #174). The original design treats the database as an unlimited searchable archive of everything the chat window sees, which is fine in the US-/JP-shaped privacy mindset but hard to reconcile with EU GDPR data minimization rules when the archive contains messages from third parties.

Forking under EUPL-1.2 is explicitly permitted, the upstream stays authoritative for the chat-replacement engine, and we cherry-pick relevant upstream bugfixes from Infiziert90/ChatTwo periodically.

Build

# Linux with XIVLauncher Core
cp .env.example .env
# adjust DALAMUD_HOME if your hooks live somewhere else
set -a; source .env; set +a
dotnet build ChatTwo/ChatTwo.csproj

The output assembly is ChatTwo/bin/Debug/HellionChat.dll. Add the parent directory as a Dev Plugin Location in Dalamud's experimental settings.

Branding assets

ChatTwo/images/icon.png is the upstream Chat 2 icon and stays in place until a hand-drawn Hellion logo replaces it. No AI-generated artwork — ever.

License

EUPL-1.2 (same as upstream Chat 2). See LICENCE.

Acknowledgments

  • Infi & Anna (ascclemens) — original Chat 2 engine, filtering, IPC, all the heavy lifting before this fork existed.
  • Dalamud team — the plugin framework underneath everything.
  • JonKazama-Hellion — fork maintenance, privacy/retention/export features, German localization.

AI assistance disclosure

See AI_DISCLOSURE.md.

S
Description
A Linux-aware, GDPR-compliant chat plugin for FINAL FANTASY XIV.
Readme EUPL-1.2 16 MiB
v1.4.3 Latest
2026-05-09 06:42:49 +00:00
Languages
C# 99.2%
Shell 0.8%