193 lines
6.8 KiB
C#
Executable File
193 lines
6.8 KiB
C#
Executable File
using System.Diagnostics;
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using System.Globalization;
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using System.Reflection;
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using ChatTwo.Ipc;
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using ChatTwo.Resources;
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using ChatTwo.Ui;
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using ChatTwo.Util;
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using Dalamud.Game.ClientState.Conditions;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Interface.Windowing;
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using Dalamud.IoC;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using ImGuiNET;
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using XivCommon;
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namespace ChatTwo;
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// ReSharper disable once ClassNeverInstantiated.Global
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public sealed class Plugin : IDalamudPlugin
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{
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internal const string PluginName = "Chat 2";
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[PluginService] internal static IPluginLog Log { get; private set; } = null!;
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[PluginService] internal static DalamudPluginInterface Interface { get; private set; } = null!;
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[PluginService] internal static IChatGui ChatGui { get; private set; } = null!;
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[PluginService] internal static IClientState ClientState { get; private set; } = null!;
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[PluginService] internal static ICommandManager CommandManager { get; private set; } = null!;
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[PluginService] internal static ICondition Condition { get; private set; } = null!;
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[PluginService] internal static IDataManager DataManager { get; private set; } = null!;
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[PluginService] internal static IFramework Framework { get; set; } = null!;
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[PluginService] internal static IGameGui GameGui { get; private set; } = null!;
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[PluginService] internal static IKeyState KeyState { get; private set; } = null!;
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[PluginService] internal static IObjectTable ObjectTable { get; private set; } = null!;
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[PluginService] internal static IPartyList PartyList { get; private set; } = null!;
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[PluginService] internal static ITargetManager TargetManager { get; private set; } = null!;
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[PluginService] internal static ITextureProvider TextureProvider { get; private set; } = null!;
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[PluginService] internal static IGameInteropProvider GameInteropProvider { get; private set; } = null!;
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[PluginService] internal static IGameConfig GameConfig { get; private set; } = null!;
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[PluginService] internal static INotificationManager Notification { get; private set; } = null!;
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[PluginService] internal static IAddonLifecycle AddonLifecycle { get; private set; } = null!;
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public const string Authors = "Infi, Anna";
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public static readonly string Version = Assembly.GetExecutingAssembly().GetName().Version?.ToString(3) ?? "Unknown";
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public readonly WindowSystem WindowSystem = new(PluginName);
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public SettingsWindow SettingsWindow { get; }
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public ChatLogWindow ChatLogWindow { get; }
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public CommandHelpWindow CommandHelpWindow { get; }
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public SeStringDebugger SeStringDebugger { get; }
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internal Configuration Config { get; }
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internal Commands Commands { get; }
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internal XivCommonBase Common { get; }
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internal TextureCache TextureCache { get; }
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internal GameFunctions.GameFunctions Functions { get; }
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internal Store Store { get; }
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internal IpcManager Ipc { get; }
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internal ExtraChat ExtraChat { get; }
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internal FontManager FontManager { get; }
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internal int DeferredSaveFrames = -1;
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internal DateTime GameStarted { get; }
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#pragma warning disable CS8618
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public Plugin()
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{
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GameStarted = Process.GetCurrentProcess().StartTime.ToUniversalTime();
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Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
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Config.Migrate();
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if (Config.Tabs.Count == 0) {
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Config.Tabs.Add(TabsUtil.VanillaGeneral);
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}
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LanguageChanged(Interface.UiLanguage);
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Commands = new Commands(this);
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Common = new XivCommonBase(Interface);
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TextureCache = new TextureCache(TextureProvider);
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Functions = new GameFunctions.GameFunctions(this);
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Ipc = new IpcManager(Interface);
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ExtraChat = new ExtraChat(this);
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FontManager = new FontManager(this);
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ChatLogWindow = new ChatLogWindow(this);
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SettingsWindow = new SettingsWindow(this);
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CommandHelpWindow = new CommandHelpWindow(ChatLogWindow);
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SeStringDebugger = new SeStringDebugger(this);
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WindowSystem.AddWindow(ChatLogWindow);
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WindowSystem.AddWindow(SettingsWindow);
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WindowSystem.AddWindow(CommandHelpWindow);
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WindowSystem.AddWindow(SeStringDebugger);
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FontManager.BuildFonts();
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Interface.UiBuilder.DisableCutsceneUiHide = true;
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Interface.UiBuilder.DisableGposeUiHide = true;
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Store = new Store(this); // requires Ui
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// let all the other components register, then initialise commands
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Commands.Initialise();
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if (Interface.Reason is not PluginLoadReason.Boot) {
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Store.FilterAllTabs(false);
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}
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Framework.Update += FrameworkUpdate;
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Interface.UiBuilder.Draw += Draw;
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Interface.LanguageChanged += LanguageChanged;
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}
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#pragma warning restore CS8618
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public void Dispose()
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{
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Interface.LanguageChanged -= LanguageChanged;
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Interface.UiBuilder.Draw -= Draw;
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Framework.Update -= FrameworkUpdate;
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GameFunctions.GameFunctions.SetChatInteractable(true);
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WindowSystem.RemoveAllWindows();
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ChatLogWindow.Dispose();
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SettingsWindow.Dispose();
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SeStringDebugger.Dispose();
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ExtraChat.Dispose();
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Ipc.Dispose();
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Store.Dispose();
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Functions.Dispose();
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TextureCache.Dispose();
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Common.Dispose();
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Commands.Dispose();
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}
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private void Draw()
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{
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if (Config.HideInLoadingScreens && Condition[ConditionFlag.BetweenAreas])
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return;
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Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden;
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ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int) ImGuiCol.Text];
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using ((Config.FontsEnabled ? FontManager.RegularFont : FontManager.Axis).Push())
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{
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WindowSystem.Draw();
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}
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}
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internal void SaveConfig()
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{
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Interface.SavePluginConfig(Config);
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}
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internal void LanguageChanged(string langCode)
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{
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var info = Config.LanguageOverride is LanguageOverride.None
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? new CultureInfo(langCode)
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: new CultureInfo(Config.LanguageOverride.Code());
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Language.Culture = info;
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}
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private static readonly string[] ChatAddonNames =
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[
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"ChatLog",
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"ChatLogPanel_0",
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"ChatLogPanel_1",
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"ChatLogPanel_2",
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"ChatLogPanel_3"
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];
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private void FrameworkUpdate(IFramework framework)
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{
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if (DeferredSaveFrames >= 0 && DeferredSaveFrames-- == 0) {
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SaveConfig();
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}
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if (!Config.HideChat) {
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return;
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}
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foreach (var name in ChatAddonNames) {
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if (GameFunctions.GameFunctions.IsAddonInteractable(name)) {
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GameFunctions.GameFunctions.SetAddonInteractable(name, false);
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}
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}
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}
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}
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