227 lines
8.4 KiB
C#
Executable File
227 lines
8.4 KiB
C#
Executable File
using System.Diagnostics;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Globalization;
|
|
using ChatTwo.GameFunctions;
|
|
using ChatTwo.Ipc;
|
|
using ChatTwo.Resources;
|
|
using ChatTwo.Ui;
|
|
using ChatTwo.Util;
|
|
using Dalamud.Game;
|
|
using Dalamud.Game.ClientState.Conditions;
|
|
using Dalamud.Game.ClientState.Objects;
|
|
using Dalamud.Interface.Windowing;
|
|
using Dalamud.IoC;
|
|
using Dalamud.Plugin;
|
|
using Dalamud.Plugin.Services;
|
|
using ImGuiNET;
|
|
|
|
namespace ChatTwo;
|
|
|
|
// ReSharper disable once ClassNeverInstantiated.Global
|
|
public sealed class Plugin : IDalamudPlugin
|
|
{
|
|
internal const string PluginName = "Chat 2";
|
|
|
|
[PluginService] internal static IPluginLog Log { get; private set; } = null!;
|
|
[PluginService] internal static IDalamudPluginInterface Interface { get; private set; } = null!;
|
|
[PluginService] internal static IChatGui ChatGui { get; private set; } = null!;
|
|
[PluginService] internal static IClientState ClientState { get; private set; } = null!;
|
|
[PluginService] internal static ICommandManager CommandManager { get; private set; } = null!;
|
|
[PluginService] internal static ICondition Condition { get; private set; } = null!;
|
|
[PluginService] internal static IDataManager DataManager { get; private set; } = null!;
|
|
[PluginService] internal static IFramework Framework { get; set; } = null!;
|
|
[PluginService] internal static IGameGui GameGui { get; private set; } = null!;
|
|
[PluginService] internal static IKeyState KeyState { get; private set; } = null!;
|
|
[PluginService] internal static IObjectTable ObjectTable { get; private set; } = null!;
|
|
[PluginService] internal static IPartyList PartyList { get; private set; } = null!;
|
|
[PluginService] internal static ITargetManager TargetManager { get; private set; } = null!;
|
|
[PluginService] internal static ITextureProvider TextureProvider { get; private set; } = null!;
|
|
[PluginService] internal static IGameInteropProvider GameInteropProvider { get; private set; } = null!;
|
|
[PluginService] internal static IGameConfig GameConfig { get; private set; } = null!;
|
|
[PluginService] internal static INotificationManager Notification { get; private set; } = null!;
|
|
[PluginService] internal static IAddonLifecycle AddonLifecycle { get; private set; } = null!;
|
|
[PluginService] internal static ISigScanner Scanner { get; private set; } = null!;
|
|
|
|
internal static Configuration Config = null!;
|
|
|
|
public readonly WindowSystem WindowSystem = new(PluginName);
|
|
public SettingsWindow SettingsWindow { get; }
|
|
public ChatLogWindow ChatLogWindow { get; }
|
|
public DbViewer DbViewer { get; }
|
|
public InputPreview InputPreview { get; }
|
|
public CommandHelpWindow CommandHelpWindow { get; }
|
|
public SeStringDebugger SeStringDebugger { get; }
|
|
public DebuggerWindow DebuggerWindow { get; }
|
|
internal LegacyMessageImporterWindow LegacyMessageImporterWindow { get; }
|
|
|
|
internal Commands Commands { get; }
|
|
internal ChatCommon Common { get; }
|
|
internal TextureCache TextureCache { get; }
|
|
internal GameFunctions.GameFunctions Functions { get; }
|
|
internal MessageManager MessageManager { get; }
|
|
internal IpcManager Ipc { get; }
|
|
internal ExtraChat ExtraChat { get; }
|
|
internal FontManager FontManager { get; }
|
|
|
|
internal int DeferredSaveFrames = -1;
|
|
|
|
internal DateTime GameStarted { get; }
|
|
|
|
public Plugin()
|
|
{
|
|
try
|
|
{
|
|
GameStarted = Process.GetCurrentProcess().StartTime.ToUniversalTime();
|
|
|
|
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
|
|
|
if (Config.Tabs.Count == 0)
|
|
Config.Tabs.Add(TabsUtil.VanillaGeneral);
|
|
|
|
LanguageChanged(Interface.UiLanguage);
|
|
ImGuiUtil.Initialize(this);
|
|
|
|
Commands = new Commands(this);
|
|
Common = new ChatCommon(Scanner);
|
|
TextureCache = new TextureCache();
|
|
Functions = new GameFunctions.GameFunctions(this);
|
|
Ipc = new IpcManager();
|
|
ExtraChat = new ExtraChat(this);
|
|
FontManager = new FontManager(this);
|
|
|
|
ChatLogWindow = new ChatLogWindow(this);
|
|
SettingsWindow = new SettingsWindow(this);
|
|
DbViewer = new DbViewer(this);
|
|
InputPreview = new InputPreview(ChatLogWindow);
|
|
CommandHelpWindow = new CommandHelpWindow(ChatLogWindow);
|
|
SeStringDebugger = new SeStringDebugger(this);
|
|
DebuggerWindow = new DebuggerWindow(this);
|
|
|
|
WindowSystem.AddWindow(ChatLogWindow);
|
|
WindowSystem.AddWindow(SettingsWindow);
|
|
WindowSystem.AddWindow(DbViewer);
|
|
WindowSystem.AddWindow(InputPreview);
|
|
WindowSystem.AddWindow(CommandHelpWindow);
|
|
WindowSystem.AddWindow(SeStringDebugger);
|
|
WindowSystem.AddWindow(DebuggerWindow);
|
|
FontManager.BuildFonts();
|
|
|
|
Interface.UiBuilder.DisableCutsceneUiHide = true;
|
|
Interface.UiBuilder.DisableGposeUiHide = true;
|
|
|
|
MessageManager = new MessageManager(this); // requires Ui
|
|
|
|
// Requires MessageManager
|
|
LegacyMessageImporterWindow = new LegacyMessageImporterWindow(this);
|
|
WindowSystem.AddWindow(LegacyMessageImporterWindow);
|
|
|
|
// let all the other components register, then initialise commands
|
|
Commands.Initialise();
|
|
|
|
if (Interface.Reason is not PluginLoadReason.Boot)
|
|
MessageManager.FilterAllTabsAsync();
|
|
|
|
Framework.Update += FrameworkUpdate;
|
|
Interface.UiBuilder.Draw += Draw;
|
|
Interface.LanguageChanged += LanguageChanged;
|
|
|
|
if (Config.ShowEmotes)
|
|
Task.Run(EmoteCache.LoadData);
|
|
|
|
#if !DEBUG
|
|
// Avoid 300ms hitch when sending first message by preloading the
|
|
// auto-translate cache. Don't do this in debug because it makes
|
|
// profiling difficult.
|
|
AutoTranslate.PreloadCache();
|
|
#endif
|
|
}
|
|
catch
|
|
{
|
|
Dispose();
|
|
// Re-throw the exception to fail the plugin load.
|
|
throw;
|
|
}
|
|
}
|
|
|
|
// Suppressing this warning because Dispose() is called in Plugin() if the
|
|
// load fails, so some values may not be initialized.
|
|
[SuppressMessage("ReSharper", "ConditionalAccessQualifierIsNonNullableAccordingToAPIContract")]
|
|
public void Dispose()
|
|
{
|
|
Interface.LanguageChanged -= LanguageChanged;
|
|
Interface.UiBuilder.Draw -= Draw;
|
|
Framework.Update -= FrameworkUpdate;
|
|
GameFunctions.GameFunctions.SetChatInteractable(true);
|
|
|
|
WindowSystem?.RemoveAllWindows();
|
|
ChatLogWindow?.Dispose();
|
|
DbViewer?.Dispose();
|
|
InputPreview?.Dispose();
|
|
SettingsWindow?.Dispose();
|
|
DebuggerWindow?.Dispose();
|
|
SeStringDebugger?.Dispose();
|
|
LegacyMessageImporterWindow?.Dispose();
|
|
|
|
ExtraChat?.Dispose();
|
|
Ipc?.Dispose();
|
|
MessageManager?.DisposeAsync().AsTask().Wait();
|
|
Functions?.Dispose();
|
|
TextureCache?.Dispose();
|
|
Commands?.Dispose();
|
|
|
|
EmoteCache.Dispose();
|
|
}
|
|
|
|
private void Draw()
|
|
{
|
|
if (Config.HideInLoadingScreens && Condition[ConditionFlag.BetweenAreas])
|
|
return;
|
|
|
|
ChatLogWindow.HideStateCheck();
|
|
|
|
Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden;
|
|
ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int) ImGuiCol.Text];
|
|
|
|
using ((Config.FontsEnabled ? FontManager.RegularFont : FontManager.Axis).Push())
|
|
{
|
|
WindowSystem.Draw();
|
|
}
|
|
}
|
|
|
|
internal void SaveConfig()
|
|
{
|
|
Interface.SavePluginConfig(Config);
|
|
}
|
|
|
|
internal void LanguageChanged(string langCode)
|
|
{
|
|
var info = Config.LanguageOverride is LanguageOverride.None
|
|
? new CultureInfo(langCode)
|
|
: new CultureInfo(Config.LanguageOverride.Code());
|
|
|
|
Language.Culture = info;
|
|
}
|
|
|
|
private static readonly string[] ChatAddonNames =
|
|
[
|
|
"ChatLog",
|
|
"ChatLogPanel_0",
|
|
"ChatLogPanel_1",
|
|
"ChatLogPanel_2",
|
|
"ChatLogPanel_3"
|
|
];
|
|
|
|
private void FrameworkUpdate(IFramework framework)
|
|
{
|
|
if (DeferredSaveFrames >= 0 && DeferredSaveFrames-- == 0)
|
|
SaveConfig();
|
|
|
|
if (!Config.HideChat)
|
|
return;
|
|
|
|
foreach (var name in ChatAddonNames)
|
|
if (GameFunctions.GameFunctions.IsAddonInteractable(name))
|
|
GameFunctions.GameFunctions.SetAddonInteractable(name, false);
|
|
}
|
|
}
|