Files
HellionChat/ChatTwo/Resources/Language.da.resx
T
2024-07-21 14:42:20 +02:00

1268 lines
44 KiB
XML
Generated

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="Options_HideChat_Name">
<value>Hide vanilla chat</value>
</data>
<data name="Options_HideChat_Description">
<value>Hide the in-game chat window when the plugin is active.</value>
</data>
<data name="Options_HideDuringCutscenes_Name">
<value>Hide during cutscenes</value>
</data>
<data name="Options_HideDuringCutscenes_Description">
<value>Hide {0} during cutscenes.</value>
</data>
<data name="Options_NativeItemTooltips_Name">
<value>Show native item tooltips</value>
</data>
<data name="Options_NativeItemTooltips_Description">
<value>Show in-game item tooltips when hovering over items in {0}.</value>
</data>
<data name="Options_SidebarTabView_Name">
<value>Show tabs in a sidebar</value>
</data>
<data name="Options_SidebarTabView_Description">
<value>Show tabs in {0} as a sidebar instead of a bar at the top.</value>
</data>
<data name="Options_PrettierTimestamps_Name">
<value>Use modern layout</value>
</data>
<data name="Options_PrettierTimestamps_Description">
<value>Display messages in a more modern style.</value>
</data>
<data name="Options_MoreCompactPretty_Name">
<value>More compact modern layout</value>
</data>
<data name="Options_MoreCompactPretty_Description">
<value>Reduce the spacing between messages.</value>
</data>
<data name="Options_ShowNoviceNetwork_Name">
<value>Show Novice Network join button</value>
</data>
<data name="Options_ShowNoviceNetwork_Description">
<value>Show the Novice Network join button next to the settings button if logged in as a mentor.</value>
</data>
<data name="Options_ShowHideButton_Name" xml:space="preserve">
<value>Show hide button</value>
</data>
<data name="Options_ShowHideButton_Description" xml:space="preserve">
<value>Show a hide button next to the settings button. The chat window can be returned by pressing return or slash to focus it.</value>
</data>
<data name="Options_FontSize_Name">
<value>Font size</value>
</data>
<data name="Options_WindowOpacity_Name">
<value>Window opacity</value>
</data>
<data name="Options_CanMove_Name">
<value>Allow moving chat</value>
</data>
<data name="Options_CanResize_Name">
<value>Allow resizing chat</value>
</data>
<data name="Options_ShowTitleBar_Name">
<value>Show title bar for chat</value>
</data>
<data name="Options_Display_Tab">
<value>Display</value>
</data>
<data name="Options_ChatColours_Tab">
<value>Chat colours</value>
</data>
<data name="Options_ChatColours_Reset">
<value>Reset to default</value>
</data>
<data name="Options_ChatColours_Import">
<value>Import from game</value>
</data>
<data name="Options_Tabs_Tab">
<value>Tabs</value>
</data>
<data name="Options_Tabs_Add">
<value>Add</value>
</data>
<data name="Options_Tabs_Delete">
<value>Delete</value>
</data>
<data name="Options_Tabs_MoveUp">
<value>Move up</value>
</data>
<data name="Options_Tabs_MoveDown">
<value>Move down</value>
</data>
<data name="Options_Tabs_Name">
<value>Name</value>
</data>
<data name="Options_Tabs_ShowTimestamps">
<value>Show timestamps</value>
</data>
<data name="Options_Tabs_UnreadMode">
<value>Unread mode</value>
</data>
<data name="Options_Tabs_InactivityBehaviour">
<value>Unhide the chat window on activity</value>
</data>
<data name="Options_Tabs_NoInputChannel">
<value>&lt;None&gt;</value>
</data>
<data name="Options_Tabs_InputChannel">
<value>Input channel</value>
</data>
<data name="Options_Tabs_Channels">
<value>Channels</value>
</data>
<data name="UnreadMode_All_Tooltip">
<value>Always show unread indicators.</value>
</data>
<data name="UnreadMode_Unseen_Tooltip">
<value>Only show unread indicators for messages you haven't seen.</value>
</data>
<data name="UnreadMode_None_Tooltip">
<value>Never show unread indicators.</value>
</data>
<data name="Tab_DefaultName">
<value>New tab</value>
</data>
<data name="Settings_SaveAndClose">
<value>Save and close</value>
</data>
<data name="Settings_Save">
<value>Save</value>
</data>
<data name="Settings_Discard">
<value>Discard</value>
</data>
<data name="Settings_Title">
<value>{0} settings</value>
</data>
<data name="ChatLog_SwitcherDisabled">
<value>Disabled for this tab.</value>
</data>
<data name="ChatLog_HideChat">
<value>Hide chat</value>
</data>
<data name="ChatLog_Tabs_MoveUp">
<value>Move up</value>
</data>
<data name="ChatLog_Tabs_MoveLeft">
<value>Move left</value>
</data>
<data name="ChatLog_Tabs_MoveDown">
<value>Move down</value>
</data>
<data name="ChatLog_Tabs_MoveRight">
<value>Move right</value>
</data>
<data name="Options_Tabs_ChannelTypes_Chat">
<value>Chat</value>
</data>
<data name="Options_Tabs_ChannelTypes_Battle">
<value>Battle</value>
</data>
<data name="Options_Tabs_ChannelTypes_Announcements">
<value>Announcements</value>
</data>
<data name="UnreadMode_All">
<value>All</value>
</data>
<data name="UnreadMode_Unseen">
<value>Unseen</value>
</data>
<data name="UnreadMode_None">
<value>None</value>
</data>
<data name="ChatSource_Self">
<value>Self</value>
</data>
<data name="ChatSource_PartyMember">
<value>Party Member</value>
</data>
<data name="ChatSource_AllianceMember">
<value>Alliance Member</value>
</data>
<data name="ChatSource_Other">
<value>Other</value>
</data>
<data name="ChatSource_EngagedEnemy">
<value>Engaged Enemy</value>
</data>
<data name="ChatSource_UnengagedEnemy">
<value>Unengaged Enemy</value>
</data>
<data name="ChatSource_FriendlyNpc">
<value>Friendly NPC</value>
</data>
<data name="ChatSource_SelfPet">
<value>Pet (Self)</value>
</data>
<data name="ChatSource_PartyPet">
<value>Pet (Party)</value>
</data>
<data name="ChatSource_AlliancePet">
<value>Pet (Alliance member)</value>
</data>
<data name="ChatSource_OtherPet">
<value>Pet (Other)</value>
</data>
<data name="Options_Font_Name">
<value>Font</value>
</data>
<data name="Options_JapaneseFont_Name">
<value>Japanese font</value>
</data>
<data name="Options_Font_Description">
<value>The font {0} will use to display non-Japanese text.</value>
</data>
<data name="Options_Font_Warning">
<value>Using certain system fonts may crash your game. You have been warned.</value>
</data>
<data name="Options_JapaneseFont_Description">
<value>The font {0} will use to display Japanese text.</value>
</data>
<data name="Options_Tabs_ChannelTypes_Special">
<value>Special</value>
</data>
<data name="Options_Fonts_Tab">
<value>Fonts</value>
</data>
<data name="Options_SymbolsFontSize_Name">
<value>Symbols font size</value>
</data>
<data name="Options_JapaneseFontSize_Name">
<value>Japanese font size</value>
</data>
<data name="Options_SymbolsFontSize_Description">
<value>The font size to use for game symbols.</value>
</data>
<data name="ChatLog_Tabs_Delete">
<value>Delete tab</value>
</data>
<data name="Options_HideWhenNotLoggedIn_Name">
<value>Hide when not logged in</value>
</data>
<data name="Options_HideWhenNotLoggedIn_Description">
<value>Hide {0} when you are not logged in to a character.</value>
</data>
<data name="Tabs_Presets_General">
<value>General</value>
</data>
<data name="Options_Tabs_Preset">
<value>Preset: {0}</value>
</data>
<data name="Tabs_Presets_Event">
<value>Event</value>
</data>
<data name="Options_Tabs_NewTab">
<value>New tab</value>
</data>
<data name="Options_About_Tab">
<value>About</value>
</data>
<data name="Options_About_Opening">
<value>{0} is a project to completely recreate the in-game chat and make it even better.</value>
</data>
<data name="Options_About_CrowdIn">
<value>Help to translate: </value>
</data>
<data name="Options_About_Translators">
<value>Translators</value>
</data>
<data name="CommandHelpSide_None">
<value>None</value>
</data>
<data name="CommandHelpSide_Left">
<value>Left</value>
</data>
<data name="CommandHelpSide_Right">
<value>Right</value>
</data>
<data name="Options_CommandHelpSide_Name">
<value>Command help side (None = off)</value>
</data>
<data name="Options_CommandHelpSide_Description">
<value>The side of {0} to display help for commands on.</value>
</data>
<data name="Options_HideWhenUiHidden_Name">
<value>Hide when game UI is hidden</value>
</data>
<data name="Options_HideWhenUiHidden_Description">
<value>Hide {0} when the game UI is hidden.</value>
</data>
<data name="Options_HideWhenInactive_Name">
<value>Hide when inactive</value>
</data>
<data name="Options_HideWhenInactive_Description">
<value>Hide the chat after a configurable period of inactivity. The current tab and any other tabs with the setting enabled are considered for activity.</value>
</data>
<data name="Options_InactivityHideTimeout_Name">
<value>Inactivity timeout</value>
</data>
<data name="Options_InactivityHideTimeout_Description">
<value>How long to wait (in seconds) before considering the chat log inactive.</value>
</data>
<data name="Options_InactivityHideActiveDuringBattle_Name" xml:space="preserve">
<value>Enable inactivity hide during battle</value>
</data>
<data name="Options_InactivityHideActiveDuringBattle_Description" xml:space="preserve">
<value>When disabled, the chat log will stay active during battle.</value>
</data>
<data name="Options_InactivityHideChannels_Name">
<value>Chat channels considered for activity</value>
</data>
<data name="Options_InactivityHideChannels_Description">
<value>Which chat channels should be considered for activity. Other channels will not restore the chat regardless of which tab they occur in.</value>
</data>
<data name="Options_InactivityHideChannels_All_Label">
<value>Select All</value>
</data>
<data name="Options_InactivityHideChannels_None_Label">
<value>Unselect All</value>
</data>
<data name="Options_InactivityHideChannels_Button_Tooltip">
<value>Hold Ctrl+Shift to click.</value>
</data>
<data name="Options_KeybindMode_Name">
<value>Keybind mode</value>
</data>
<data name="Options_KeybindMode_Description">
<value>The way in which {0} should handle keybinds.</value>
</data>
<data name="Options_Miscellaneous_Tab">
<value>Miscellaneous</value>
</data>
<data name="LanguageOverride_None">
<value>Use Dalamud's default language</value>
</data>
<data name="KeybindMode_Flexible_Name">
<value>Flexible</value>
</data>
<data name="KeybindMode_Strict_Name">
<value>Strict</value>
</data>
<data name="KeybindMode_Flexible_Tooltip">
<value>Process keybinds with modifiers even if other modifiers are pressed.</value>
</data>
<data name="KeybindMode_Strict_Tooltip">
<value>Only process keybinds with modifiers if no other modifiers are pressed.</value>
</data>
<data name="Options_Language_Name">
<value>Language</value>
</data>
<data name="Options_Language_Description">
<value>The language to display {0} in.</value>
</data>
<data name="Options_DatabaseBattleMessages_Name">
<value>Save battle messages in database</value>
</data>
<data name="Options_DatabaseBattleMessages_Description">
<value>If battle messages are saved to the database, the size of the database will grow much faster, and there will be a noticeable freeze when saving settings. It is recommended to leave this disabled.</value>
</data>
<data name="Options_LoadPreviousSession_Name">
<value>Display previous chat session on login</value>
</data>
<data name="Options_LoadPreviousSession_Description">
<value>After logging in, populate the chat with the messages from when you last logged off.</value>
</data>
<data name="Options_Database_Tab">
<value>Database</value>
</data>
<data name="Options_FilterIncludePreviousSessions_Name">
<value>Include previous sessions when populating tabs</value>
</data>
<data name="Options_FilterIncludePreviousSessions_Description">
<value>Include messages from before the game was launched when populating tabs. Tabs are populated when the settings are saved.</value>
</data>
<data name="Options_Database_Advanced_Warning">
<value>Do not click these buttons unless you know what you're doing.</value>
</data>
<data name="Options_Database_Advanced">
<value>Advanced</value>
</data>
<data name="ChatLog_Tabs_PopOut">
<value>Pop out</value>
</data>
<data name="Options_HideSameTimestamps_Name">
<value>Hide timestamps when redundant</value>
</data>
<data name="Options_HideSameTimestamps_Description">
<value>Hide timestamps when previous messages have the same timestamp.</value>
</data>
<data name="Options_ShowPopOutTitleBar_Name">
<value>Show title bar for popped-out tabs</value>
</data>
<data name="Options_Tabs_PopOut">
<value>Display in separate window</value>
</data>
<data name="Options_Tabs_IndependentOpacity">
<value>Use different opacity than main window</value>
</data>
<data name="Options_Tabs_Opacity">
<value>Opacity</value>
</data>
<data name="Options_FontsEnabled">
<value>Enable custom fonts</value>
</data>
<data name="AutoTranslate_Search_Hint">
<value>Search Auto Translate...</value>
</data>
<data name="Options_SortAutoTranslate_Name">
<value>Sort the Auto Translate list</value>
</data>
<data name="Options_SortAutoTranslate_Description">
<value>If this is enabled, the Auto Translate list will be sorted alphabetically.</value>
</data>
<data name="Options_OverrideStyle_Name">
<value>Override Style</value>
</data>
<data name="Options_OverrideStyleDropdown_Name">
<value>Styles</value>
</data>
<data name="Options_ChatTabForwardKeybind_Name">
<value>Cycle chat tab forwards keybind</value>
</data>
<data name="Options_ChatTabBackwardKeybind_Name">
<value>Cycle chat tab backwards keybind</value>
</data>
<data name="Keybind_None">
<value>none set</value>
</data>
<data name="Keybind_EscToClear">
<value>ESC to clear</value>
</data>
<data name="Keybind_Modifier_Ctrl">
<value>Ctrl</value>
</data>
<data name="Keybind_Modifier_Alt">
<value>Alt</value>
</data>
<data name="Keybind_Modifier_Shift">
<value>Shift</value>
</data>
<data name="AutoTranslate_Completion_Key">
<value>Ctrl + {0}</value>
</data>
<data name="Options_ExtraGlyphs_Name">
<value>Extra font glyphs</value>
</data>
<data name="Options_ExtraGlyphs_Description">
<value>Extra glyphs can be added to {0}'s global font by enabling the checkboxes below. This will likely require increasing Dalamud's font atlas size.</value>
</data>
<data name="ExtraGlyphRanges_ChineseFull_Name">
<value>Chinese (full)</value>
</data>
<data name="ExtraGlyphRanges_ChineseSimplifiedCommon_Name">
<value>Chinese (common simplified)</value>
</data>
<data name="ExtraGlyphRanges_Cyrillic_Name">
<value>Cyrillic</value>
</data>
<data name="ExtraGlyphRanges_Japanese_Name">
<value>Japanese</value>
</data>
<data name="ExtraGlyphRanges_Korean_Name">
<value>Korean</value>
</data>
<data name="ExtraGlyphRanges_Thai_Name">
<value>Thai</value>
</data>
<data name="ExtraGlyphRanges_Vietnamese_Name">
<value>Vietnamese</value>
</data>
<data name="Context_Integrations">
<value>Integrations</value>
</data>
<data name="Context_ScreenshotMode">
<value>Screenshot mode</value>
</data>
<data name="Context_HideChat">
<value>Hide chat</value>
</data>
<data name="Context_Copy">
<value>Copy</value>
</data>
<data name="Context_TryOn">
<value>Try On</value>
</data>
<data name="Context_ItemComparison">
<value>Item Comparison</value>
</data>
<data name="Context_SearchRecipes">
<value>Search Recipes Using This Material</value>
</data>
<data name="Context_SearchForItem">
<value>Search for Item</value>
</data>
<data name="Context_Link">
<value>Link</value>
</data>
<data name="Context_CopyItemName">
<value>Copy Item Name</value>
</data>
<data name="Context_SendTell">
<value>Send Tell</value>
</data>
<data name="Context_InviteToParty">
<value>Invite to Party</value>
</data>
<data name="Context_InviteToParty_SameWorld">
<value>Same world</value>
</data>
<data name="Context_InviteToParty_DifferentWorld">
<value>Different world</value>
</data>
<data name="Context_Promote">
<value>Promote</value>
</data>
<data name="Context_KickFromParty">
<value>Kick from Party</value>
</data>
<data name="Context_SendFriendRequest">
<value>Send Friend Request</value>
</data>
<data name="Context_AddToBlacklist">
<value>Add to Blacklist</value>
</data>
<data name="Context_InviteToNoviceNetwork">
<value>Invite to Novice Network</value>
</data>
<data name="Context_ReplyInSelectedChatMode">
<value>Reply in Selected Chat Mode</value>
</data>
<data name="Context_Target">
<value>Target</value>
</data>
<data name="ChatType_Debug">
<value>Debug</value>
</data>
<data name="ChatType_Urgent">
<value>Urgent</value>
</data>
<data name="ChatType_Notice">
<value>Notice</value>
</data>
<data name="ChatType_Say">
<value>Say</value>
</data>
<data name="ChatType_Shout">
<value>Shout</value>
</data>
<data name="ChatType_TellOutgoing">
<value>Tell (Outgoing)</value>
</data>
<data name="ChatType_TellIncoming">
<value>Tell (Incoming)</value>
</data>
<data name="ChatType_Party">
<value>Party</value>
</data>
<data name="ChatType_Alliance">
<value>Alliance</value>
</data>
<data name="ChatType_Linkshell1">
<value>Linkshell [1]</value>
</data>
<data name="ChatType_Linkshell2">
<value>Linkshell [2]</value>
</data>
<data name="ChatType_Linkshell3">
<value>Linkshell [3]</value>
</data>
<data name="ChatType_Linkshell4">
<value>Linkshell [4]</value>
</data>
<data name="ChatType_Linkshell5">
<value>Linkshell [5]</value>
</data>
<data name="ChatType_Linkshell6">
<value>Linkshell [6]</value>
</data>
<data name="ChatType_Linkshell7">
<value>Linkshell [7]</value>
</data>
<data name="ChatType_Linkshell8">
<value>Linkshell [8]</value>
</data>
<data name="ChatType_FreeCompany">
<value>Free Company</value>
</data>
<data name="ChatType_NoviceNetwork">
<value>Novice Network</value>
</data>
<data name="ChatType_CustomEmotes">
<value>Custom Emotes</value>
</data>
<data name="ChatType_StandardEmotes">
<value>Standard Emotes</value>
</data>
<data name="ChatType_Yell">
<value>Yell</value>
</data>
<data name="ChatType_CrossWorldParty">
<value>Cross-world Party</value>
</data>
<data name="ChatType_PvpTeam">
<value>PvP Team</value>
</data>
<data name="ChatType_CrossLinkshell1">
<value>Cross-world Linkshell [1]</value>
</data>
<data name="ChatType_CrossLinkshell2">
<value>Cross-world Linkshell [2]</value>
</data>
<data name="ChatType_CrossLinkshell3">
<value>Cross-world Linkshell [3]</value>
</data>
<data name="ChatType_CrossLinkshell4">
<value>Cross-world Linkshell [4]</value>
</data>
<data name="ChatType_CrossLinkshell5">
<value>Cross-world Linkshell [5]</value>
</data>
<data name="ChatType_CrossLinkshell6">
<value>Cross-world Linkshell [6]</value>
</data>
<data name="ChatType_CrossLinkshell7">
<value>Cross-world Linkshell [7]</value>
</data>
<data name="ChatType_CrossLinkshell8">
<value>Cross-world Linkshell [8]</value>
</data>
<data name="ChatType_Damage">
<value>Damage dealt</value>
</data>
<data name="ChatType_Miss">
<value>Failed attacks</value>
</data>
<data name="ChatType_Action">
<value>Actions used</value>
</data>
<data name="ChatType_Item">
<value>Items used</value>
</data>
<data name="ChatType_Healing">
<value>Healing</value>
</data>
<data name="ChatType_GainBuff">
<value>Beneficial effects granted</value>
</data>
<data name="ChatType_GainDebuff">
<value>Detrimental effects inflicted</value>
</data>
<data name="ChatType_LoseBuff">
<value>Beneficial effects lost</value>
</data>
<data name="ChatType_LoseDebuff">
<value>Detrimental effects cured</value>
</data>
<data name="ChatType_Alarm">
<value>Alarm Notifications</value>
</data>
<data name="ChatType_Echo">
<value>Echo</value>
</data>
<data name="ChatType_System">
<value>System Messages</value>
</data>
<data name="ChatType_BattleSystem">
<value>Battle System Messages</value>
</data>
<data name="ChatType_GatheringSystem">
<value>Gathering System Messages</value>
</data>
<data name="ChatType_Error">
<value>Error Messages</value>
</data>
<data name="ChatType_NpcDialogue">
<value>NPC Dialogue</value>
</data>
<data name="ChatType_LootNotice">
<value>Loot Notices</value>
</data>
<data name="ChatType_Progress">
<value>Progression Messages</value>
</data>
<data name="ChatType_LootRoll">
<value>Loot Messages</value>
</data>
<data name="ChatType_Crafting">
<value>Synthesis Messages</value>
</data>
<data name="ChatType_Gathering">
<value>Gathering Messages</value>
</data>
<data name="ChatType_NpcAnnouncement">
<value>NPC Dialogue (Announcements)</value>
</data>
<data name="ChatType_FreeCompanyAnnouncement">
<value>Free Company Announcements</value>
</data>
<data name="ChatType_FreeCompanyLoginLogout">
<value>Free Company Member Login Notifications</value>
</data>
<data name="ChatType_RetainerSale">
<value>Retainer Sale Notifications</value>
</data>
<data name="ChatType_PeriodicRecruitmentNotification">
<value>Periodic Recruitment Notifications</value>
</data>
<data name="ChatType_Sign">
<value>Sign Messages for PC Targets</value>
</data>
<data name="ChatType_RandomNumber">
<value>Random Number Messages</value>
</data>
<data name="ChatType_NoviceNetworkSystem">
<value>Novice Network Announcements</value>
</data>
<data name="ChatType_Orchestrion">
<value>Current Orchestrion Track Messages</value>
</data>
<data name="ChatType_PvpTeamAnnouncement">
<value>PvP Team Announcements</value>
</data>
<data name="ChatType_PvpTeamLoginLogout">
<value>PvP Team Member Login Notifications</value>
</data>
<data name="ChatType_MessageBook">
<value>Message Book Alert</value>
</data>
<data name="ChatType_GmTell">
<value>Tell (GM)</value>
</data>
<data name="ChatType_GmSay">
<value>Say (GM)</value>
</data>
<data name="ChatType_GmShout">
<value>Shout (GM)</value>
</data>
<data name="ChatType_GmYell">
<value>Yell (GM)</value>
</data>
<data name="ChatType_GmParty">
<value>Party (GM)</value>
</data>
<data name="ChatType_GmFreeCompany">
<value>Free Company (GM)</value>
</data>
<data name="ChatType_GmLinkshell1">
<value>Linkshell [1] (GM)</value>
</data>
<data name="ChatType_GmLinkshell2">
<value>Linkshell [2] (GM)</value>
</data>
<data name="ChatType_GmLinkshell3">
<value>Linkshell [3] (GM)</value>
</data>
<data name="ChatType_GmLinkshell4">
<value>Linkshell [4] (GM)</value>
</data>
<data name="ChatType_GmLinkshell5">
<value>Linkshell [5] (GM)</value>
</data>
<data name="ChatType_GmLinkshell6">
<value>Linkshell [6] (GM)</value>
</data>
<data name="ChatType_GmLinkshell7">
<value>Linkshell [7] (GM)</value>
</data>
<data name="ChatType_GmLinkshell8">
<value>Linkshell [8] (GM)</value>
</data>
<data name="ChatType_GmNoviceNetwork">
<value>Novice Network (GM)</value>
</data>
<data name="Options_CollapseDuplicateMessages_Name">
<value>Collapse duplicate messages</value>
</data>
<data name="Options_CollapseDuplicateMessages_Description">
<value>Replace consecutive duplicate messages with a counter appended to the first instance of the message.</value>
</data>
<data name="Options_Tabs_ExtraChatChannels">
<value>ExtraChat channels</value>
</data>
<data name="Options_Tabs_ExtraChatAll">
<value>All</value>
</data>
<data name="Context_AdventurerPlate">
<value>View Adventurer Plate</value>
</data>
<data name="Context_AdventurerPlateError">
<value>Unable to open adventurer plate at this moment</value>
</data>
<data name="Options_TooltipOffset_Name">
<value>Tooltip offset </value>
</data>
<data name="Options_TooltipOffset_Desc">
<value>Use this option if you experience cut-off tooltips.</value>
</data>
<data name="ChatType_ExtraChatLinkshell1" xml:space="preserve">
<value>ExtraChat Linkshell [1]</value>
</data>
<data name="ChatType_ExtraChatLinkshell2" xml:space="preserve">
<value>ExtraChat Linkshell [2]</value>
</data>
<data name="ChatType_ExtraChatLinkshell3" xml:space="preserve">
<value>ExtraChat Linkshell [3]</value>
</data>
<data name="ChatType_ExtraChatLinkshell4" xml:space="preserve">
<value>ExtraChat Linkshell [4]</value>
</data>
<data name="ChatType_ExtraChatLinkshell5" xml:space="preserve">
<value>ExtraChat Linkshell [5]</value>
</data>
<data name="ChatType_ExtraChatLinkshell6" xml:space="preserve">
<value>ExtraChat Linkshell [6]</value>
</data>
<data name="ChatType_ExtraChatLinkshell7" xml:space="preserve">
<value>ExtraChat Linkshell [7]</value>
</data>
<data name="ChatType_ExtraChatLinkshell8" xml:space="preserve">
<value>ExtraChat Linkshell [8]</value>
</data>
<data name="Context_CopyContent">
<value>Copy content</value>
</data>
<data name="Context_CopyContentSuccess">
<value>Copied message content to clipboard</value>
</data>
<data name="Context_CopySuccess">
<value>Copied message to clipboard</value>
</data>
<data name="Context_CopyLink" xml:space="preserve">
<value>Copy link to clipboard</value>
</data>
<data name="Context_CopyLinkNotification" xml:space="preserve">
<value>Copied link to clipboard</value>
</data>
<data name="Context_OpenInBrowser" xml:space="preserve">
<value>Open link in browser</value>
</data>
<data name="Context_OpenInBrowserError" xml:space="preserve">
<value>Failed to open the link in the browser, please report this issue</value>
</data>
<data name="Context_URLDomain" xml:space="preserve">
<value>URL at {0}</value>
</data>
<data name="Context_URLWarning" xml:space="preserve">
<value>Only open URLs from websites you trust</value>
</data>
<data name="Options_About_Authors" xml:space="preserve">
<value>Authors: </value>
</data>
<data name="Options_About_Discord" xml:space="preserve">
<value>Discord: </value>
</data>
<data name="Options_About_Version" xml:space="preserve">
<value>Version: </value>
</data>
<data name="Options_About_Github_Issues" xml:space="preserve">
<value>Get help through github issues: </value>
</data>
<data name="Options_About_Discord_Thread" xml:space="preserve">
<value>Get help in the discord thread: </value>
</data>
<data name="Options_OverrideStyle_Name_Desc" xml:space="preserve">
<value>Override your selected dalamud style with a different one</value>
</data>
<data name="Options_HideInLoadingScreens_Name" xml:space="preserve">
<value>Hide during loading screens</value>
</data>
<data name="Options_HideInLoadingScreens_Description" xml:space="preserve">
<value>Hide {0} during loading screens.</value>
</data>
<data name="Options_ClearDatabase_Button">
<value>Clear the message history database</value>
</data>
<data name="Options_ClearDatabase_Success">
<value>Successfully cleared the chat database</value>
</data>
<data name="Options_ClearDatabase_Tooltip">
<value>Removes all message history. Cannot be restored. Hold Ctrl+Shift to click.</value>
</data>
<data name="Options_Database_Metadata_CopyConfigPath">
<value>Click to copy database directory path</value>
</data>
<data name="Options_Database_Metadata_CopyConfigPathNotification">
<value>Copied database directory path to clipboard</value>
</data>
<data name="Options_Database_Metadata_Heading">
<value>Database details:</value>
</data>
<data name="Options_Database_Metadata_LogSize">
<value>Log size: {0}</value>
</data>
<data name="Options_Database_Metadata_MessageCount">
<value>Stored messages: {0:N0}</value>
</data>
<data name="Options_Database_Metadata_Path">
<value>Path: {0}</value>
</data>
<data name="Options_Database_Metadata_Size">
<value>Size: {0}</value>
</data>
<data name="Options_OverrideStyle_NotSelected" xml:space="preserve">
<value>Not selected</value>
</data>
<data name="Options_OverrideStyle_NotAvailable" xml:space="preserve">
<value>No dalamud styles available</value>
</data>
<data name="Options_PlaySounds_Name" xml:space="preserve">
<value>Play sounds</value>
</data>
<data name="Options_PlaySounds_Description" xml:space="preserve">
<value>Play sounds on interaction.</value>
</data>
<data name="Options_MaxLinesToShow_Name" xml:space="preserve">
<value>Maximum amount of log lines to display in the chat window</value>
</data>
<data name="Options_MaxLinesToShow_Description" xml:space="preserve">
<value>Limits the amount of log lines to show in the chat window. This may slightly improve performance.</value>
</data>
<data name="LoadMessages_Error" xml:space="preserve">
<value>An error occurred while loading chat history. Please see plugin logs for more information to report this issue.</value>
</data>
<data name="Options_Database_Old_Heading" xml:space="preserve">
<value>Old database:</value>
</data>
<data name="Options_Database_Old_Delete" xml:space="preserve">
<value>Delete</value>
</data>
<data name="Options_Database_Old_Delete_Tooltip" xml:space="preserve">
<value>Removes the database from your disk. This is not recoverable! Hold Ctrl+Shift to click.</value>
</data>
<data name="Options_Database_Old_Delete_Error" xml:space="preserve">
<value>Unable to remove the old database, more information under /xllog.</value>
</data>
<data name="Options_Database_Old_Delete_Success" xml:space="preserve">
<value>The old database was successfully removed.</value>
</data>
<data name="Options_Database_Old_Migration" xml:space="preserve">
<value>Open migration window</value>
</data>
<data name="Options_Tabs_NoInput" xml:space="preserve">
<value>Disable input for this channel</value>
</data>
<data name="ChatLog_DisabledInput" xml:space="preserve">
<value>Input is disabled for this tab</value>
</data>
<data name="Options_ChatLog_Tab" xml:space="preserve">
<value>Chat log</value>
</data>
<data name="Options_AdjustPosition_Name" xml:space="preserve">
<value>Adjust chat log position</value>
</data>
<data name="Options_AdjustPosition_Warning" xml:space="preserve">
<value>Attention, this change applies immediately and is not discardable!</value>
</data>
<data name="Options_KeepInputFocus_Name" xml:space="preserve">
<value>Keep input focus</value>
</data>
<data name="Options_KeepInputFocus_Description" xml:space="preserve">
<value>Keeps the input focus, even if you enter battle or do other actions.</value>
</data>
<data name="Options_ShowEmotes_Name" xml:space="preserve">
<value>Show emotes</value>
</data>
<data name="Options_ShowEmotes_Desc" xml:space="preserve">
<value>Replaces words with their emote version, currently supports BetterTTV.</value>
</data>
<data name="Options_Emote_Tab" xml:space="preserve">
<value>Emotes</value>
</data>
<data name="Options_Emote_BlockedEmotes" xml:space="preserve">
<value>Blocked emotes</value>
</data>
<data name="Options_Emote_EmoteTable" xml:space="preserve">
<value>Emote</value>
</data>
<data name="Options_HideInBattle_Name" xml:space="preserve">
<value>Hide during battle</value>
</data>
<data name="Options_HideInBattle_Description" xml:space="preserve">
<value>Hide the chat during battles.</value>
</data>
<data name="Options_Emote_EmoteStats" xml:space="preserve">
<value>Emote Stats</value>
</data>
<data name="Options_Emote_Ready" xml:space="preserve">
<value>Ready</value>
</data>
<data name="Options_Emote_NotReady" xml:space="preserve">
<value>Not Ready</value>
</data>
<data name="Options_Emote_Loaded" xml:space="preserve">
<value>Emotes available:</value>
</data>
<data name="Options_Preview_Description" xml:space="preserve">
<value>Displays a preview with special parameter evaluated, like emotes and &lt;item&gt;.</value>
</data>
<data name="Options_Preview_Name" xml:space="preserve">
<value>Position (None = off)</value>
</data>
<data name="Options_Preview_None" xml:space="preserve">
<value>None</value>
</data>
<data name="Options_Preview_Inside" xml:space="preserve">
<value>Inside</value>
</data>
<data name="Options_Preview_Top" xml:space="preserve">
<value>Top</value>
</data>
<data name="Options_Preview_Bottom" xml:space="preserve">
<value>Bottom</value>
</data>
<data name="Options_Preview_Header" xml:space="preserve">
<value>Message Preview:</value>
</data>
<data name="Options_Preview_Tooltip" xml:space="preserve">
<value>Tooltip</value>
</data>
<data name="Options_PreviewOnlyIf_Name" xml:space="preserve">
<value>Must contain parameter</value>
</data>
<data name="Options_PreviewOnlyIf_Description" xml:space="preserve">
<value>Only show if the text contains special parameter.</value>
</data>
<data name="Options_PreviewMinimum_Name" xml:space="preserve">
<value>Minimum input length</value>
</data>
<data name="Options_PreviewMinimum_Description" xml:space="preserve">
<value>Only show if the text length is greater-than or equal.</value>
</data>
<data name="Options_Preview_Tab" xml:space="preserve">
<value>Preview</value>
</data>
<data name="Options_Changelog_Tab" xml:space="preserve">
<value>Changelog</value>
</data>
<data name="Options_PrintChangelog_Name" xml:space="preserve">
<value>Print changelog</value>
</data>
<data name="Options_PrintChangelog_Description" xml:space="preserve">
<value>Print the changelog to chat after an update.</value>
</data>
<data name="Options_Warning_NotImplemented" xml:space="preserve">
<value>This feature isn't implemented yet</value>
</data>
<data name="Options_Changelog_Header" xml:space="preserve">
<value>Changelog:</value>
</data>
<data name="DateWidget_InvalidDate" xml:space="preserve">
<value>Date before {0} is not possible</value>
</data>
<data name="DateWidget_Day_Sun" xml:space="preserve">
<value>Sun</value>
</data>
<data name="DateWidget_Day_Mon" xml:space="preserve">
<value>Mon</value>
</data>
<data name="DateWidget_Day_Tue" xml:space="preserve">
<value>Tue</value>
</data>
<data name="DateWidget_Day_Wed" xml:space="preserve">
<value>Wed</value>
</data>
<data name="DateWidget_Day_Thu" xml:space="preserve">
<value>Thu</value>
</data>
<data name="DateWidget_Day_Fri" xml:space="preserve">
<value>Fri</value>
</data>
<data name="DateWidget_Day_Sat" xml:space="preserve">
<value>Sat</value>
</data>
<data name="DateWidget_Month_January" xml:space="preserve">
<value>January</value>
</data>
<data name="DateWidget_Month_February" xml:space="preserve">
<value>February</value>
</data>
<data name="DateWidget_Month_March" xml:space="preserve">
<value>March</value>
</data>
<data name="DateWidget_Month_April" xml:space="preserve">
<value>April</value>
</data>
<data name="DateWidget_Month_May" xml:space="preserve">
<value>May</value>
</data>
<data name="DateWidget_Month_June" xml:space="preserve">
<value>June</value>
</data>
<data name="DateWidget_Month_July" xml:space="preserve">
<value>July</value>
</data>
<data name="DateWidget_Month_August" xml:space="preserve">
<value>August</value>
</data>
<data name="DateWidget_Month_September" xml:space="preserve">
<value>September</value>
</data>
<data name="DateWidget_Month_October" xml:space="preserve">
<value>October</value>
</data>
<data name="DateWidget_Month_November" xml:space="preserve">
<value>November</value>
</data>
<data name="DateWidget_Month_December" xml:space="preserve">
<value>December</value>
</data>
<data name="DbViewer_TableField_Date" xml:space="preserve">
<value>Date</value>
</data>
<data name="DbViewer_TableField_Type" xml:space="preserve">
<value>Chat Type</value>
</data>
<data name="DbViewer_TableField_Sender" xml:space="preserve">
<value>Sender</value>
</data>
<data name="DbViewer_TableField_Content" xml:space="preserve">
<value>Content</value>
</data>
<data name="DbViewer_Status_NothingFound" xml:space="preserve">
<value>Nothing Found.</value>
</data>
<data name="DbViewer_Status_NoSearchResult" xml:space="preserve">
<value>Search had no match on this page.</value>
</data>
<data name="DbViewer_SearcHint" xml:space="preserve">
<value>Simple Sender/Content Search</value>
</data>
<data name="DbViewer_Page" xml:space="preserve">
<value>Page: {0} / {1} ({2} Rows) {3}</value>
</data>
<data name="DbViewer_LoadingIndicator" xml:space="preserve">
<value>[Loading...]</value>
</data>
<data name="DbViewer_CharacterOption" xml:space="preserve">
<value>Only current character</value>
</data>
<data name="DbViewer_DatePicker_FromTo" xml:space="preserve">
<value>FromTo:</value>
</data>
<data name="Chat_SendTell_Error" xml:space="preserve">
<value>An error occured while sending this tell message</value>
</data>
</root>