ebc0999a8e
- Split Appearance into ThemeAndLayout (theme + window-style + timestamps) and FontsAndColours (fonts + per-channel colours) - Merge Database into DataManagement together with Retention/Cleanup/Export from Privacy - Move HistoryPreload from Privacy to Chat → Auto-Tell-Tabs - Move KeybindMode from General/Language to General/Input - Drop OverrideStyle, ChosenStyle, WindowAlpha, ShowThemeQuickPicker - Migration v15 → v16 maps WindowAlpha → WindowOpacity if Opacity at default - Add card-subtext per overview card so users do not have to guess where a setting lives
169 lines
6.9 KiB
C#
169 lines
6.9 KiB
C#
using HellionChat.Resources;
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using HellionChat.Util;
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using Dalamud.Interface.Utility.Raii;
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using Dalamud.Bindings.ImGui;
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namespace HellionChat.Ui.SettingsTabs;
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internal sealed class Window : ISettingsTab
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{
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private Plugin Plugin { get; }
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private Configuration Mutable { get; }
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public string Name => HellionStrings.Settings_Tab_Window + "###tabs-window";
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internal Window(Plugin plugin, Configuration mutable)
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{
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Plugin = plugin;
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Mutable = mutable;
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}
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public void Draw(bool changed)
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{
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DrawHideSection();
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ImGui.Spacing();
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DrawInactivityHideSection();
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ImGui.Spacing();
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DrawFrameSection();
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ImGui.Spacing();
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DrawTooltipsSection();
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}
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private void DrawHideSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Hide_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(Language.Options_HideChat_Name, ref Mutable.HideChat);
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ImGuiUtil.HelpMarker(Language.Options_HideChat_Description);
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ImGui.Checkbox(Language.Options_HideDuringCutscenes_Name, ref Mutable.HideDuringCutscenes);
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ImGuiUtil.HelpMarker(string.Format(Language.Options_HideDuringCutscenes_Description, Plugin.PluginName));
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ImGui.Checkbox(Language.Options_HideWhenNotLoggedIn_Name, ref Mutable.HideWhenNotLoggedIn);
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ImGuiUtil.HelpMarker(string.Format(Language.Options_HideWhenNotLoggedIn_Description, Plugin.PluginName));
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ImGui.Checkbox(Language.Options_HideWhenUiHidden_Name, ref Mutable.HideWhenUiHidden);
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ImGuiUtil.HelpMarker(string.Format(Language.Options_HideWhenUiHidden_Description, Plugin.PluginName));
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ImGui.Checkbox(Language.Options_HideInLoadingScreens_Name, ref Mutable.HideInLoadingScreens);
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ImGuiUtil.HelpMarker(string.Format(Language.Options_HideInLoadingScreens_Description, Plugin.PluginName));
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ImGui.Checkbox(Language.Options_HideInBattle_Name, ref Mutable.HideInBattle);
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ImGuiUtil.HelpMarker(Language.Options_HideInBattle_Description);
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ImGui.Checkbox(Language.Options_HideInNewGamePlusMenu_Name, ref Mutable.HideInNewGamePlusMenu);
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ImGuiUtil.HelpMarker(Language.Options_HideInNewGamePlusMenu_Description);
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}
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}
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private void DrawInactivityHideSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_InactivityHide_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(Language.Options_HideWhenInactive_Name, ref Mutable.HideWhenInactive);
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ImGuiUtil.HelpMarker(Language.Options_HideWhenInactive_Description);
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if (!Mutable.HideWhenInactive)
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{
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return;
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}
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ImGuiUtil.InputIntVertical(Language.Options_InactivityHideTimeout_Name, Language.Options_InactivityHideTimeout_Description, ref Mutable.InactivityHideTimeout, 1, 10);
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// Untergrenze von 2 Sekunden gegen Selbst-Soft-Lock.
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Mutable.InactivityHideTimeout = Math.Max(2, Mutable.InactivityHideTimeout);
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using (ImRaii.Disabled(Mutable.HideInBattle))
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{
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ImGui.Checkbox(Language.Options_InactivityHideActiveDuringBattle_Name, ref Mutable.InactivityHideActiveDuringBattle);
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ImGuiUtil.HelpMarker(Language.Options_InactivityHideActiveDuringBattle_Description);
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}
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using var channelTree = ImRaii.TreeNode(Language.Options_InactivityHideChannels_Name);
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if (!channelTree.Success)
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{
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return;
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}
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if (ImGuiUtil.CtrlShiftButton(Language.Options_InactivityHideChannels_All_Label, Language.Options_InactivityHideChannels_Button_Tooltip))
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{
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Mutable.InactivityHideChannelsV2 = TabsUtil.AllChannels();
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Mutable.InactivityHideExtraChatAll = true;
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Mutable.InactivityHideExtraChatChannels = [];
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}
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ImGui.SameLine();
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if (ImGuiUtil.CtrlShiftButton(Language.Options_InactivityHideChannels_None_Label, Language.Options_InactivityHideChannels_Button_Tooltip))
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{
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Mutable.InactivityHideChannelsV2 = [];
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Mutable.InactivityHideExtraChatAll = false;
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Mutable.InactivityHideExtraChatChannels = [];
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}
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ImGui.Spacing();
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ImGuiUtil.ChannelSelector(Language.Options_Tabs_Channels, Mutable.InactivityHideChannelsV2);
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ImGuiUtil.ExtraChatSelector(Language.Options_Tabs_ExtraChatChannels, ref Mutable.InactivityHideExtraChatAll, Mutable.InactivityHideExtraChatChannels);
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}
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}
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private void DrawFrameSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Frame_Behaviour_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(Language.Options_CanMove_Name, ref Mutable.CanMove);
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ImGui.Checkbox(Language.Options_CanResize_Name, ref Mutable.CanResize);
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// v0.6.0 — global master switch for the pop-out input bar.
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ImGui.Checkbox(HellionStrings.Settings_Window_PopOutInputEnabled_Name, ref Mutable.PopOutInputEnabled);
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ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_PopOutInputEnabled_Description);
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ImGui.Spacing();
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// Manual escape hatch for off-screen windows. The plugin already
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// runs an automatic bounds check once per session, but a button
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// is the user-friendly fallback after a display layout change.
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if (ImGui.Button(HellionStrings.Settings_Window_ResetPosition_Name))
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Plugin.ChatLogWindow.RequestPositionReset = true;
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ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_ResetPosition_Description);
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}
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}
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private void DrawTooltipsSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Tooltips_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(Language.Options_NativeItemTooltips_Name, ref Mutable.NativeItemTooltips);
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ImGuiUtil.HelpMarker(string.Format(Language.Options_NativeItemTooltips_Description, Plugin.PluginName));
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if (Mutable.NativeItemTooltips)
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{
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ImGuiUtil.DragFloatVertical(Language.Options_TooltipOffset_Name, Language.Options_TooltipOffset_Desc, ref Mutable.TooltipOffset, 1, 0f, 400f, $"{Mutable.TooltipOffset:N0}px", ImGuiSliderFlags.AlwaysClamp);
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}
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}
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}
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}
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