Files
HellionChat/HellionChat/Ui/SettingsTabs/Window.cs
T
JonKazama-Hellion ebc0999a8e refactor: re-sort settings cards thematically for v1.2.1
- Split Appearance into ThemeAndLayout (theme + window-style + timestamps)
  and FontsAndColours (fonts + per-channel colours)
- Merge Database into DataManagement together with Retention/Cleanup/Export
  from Privacy
- Move HistoryPreload from Privacy to Chat → Auto-Tell-Tabs
- Move KeybindMode from General/Language to General/Input
- Drop OverrideStyle, ChosenStyle, WindowAlpha, ShowThemeQuickPicker
- Migration v15 → v16 maps WindowAlpha → WindowOpacity if Opacity at default
- Add card-subtext per overview card so users do not have to guess where
  a setting lives
2026-05-06 08:43:54 +02:00

169 lines
6.9 KiB
C#

using HellionChat.Resources;
using HellionChat.Util;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Bindings.ImGui;
namespace HellionChat.Ui.SettingsTabs;
internal sealed class Window : ISettingsTab
{
private Plugin Plugin { get; }
private Configuration Mutable { get; }
public string Name => HellionStrings.Settings_Tab_Window + "###tabs-window";
internal Window(Plugin plugin, Configuration mutable)
{
Plugin = plugin;
Mutable = mutable;
}
public void Draw(bool changed)
{
DrawHideSection();
ImGui.Spacing();
DrawInactivityHideSection();
ImGui.Spacing();
DrawFrameSection();
ImGui.Spacing();
DrawTooltipsSection();
}
private void DrawHideSection()
{
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Hide_Heading);
if (!tree.Success)
{
return;
}
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
{
ImGui.Checkbox(Language.Options_HideChat_Name, ref Mutable.HideChat);
ImGuiUtil.HelpMarker(Language.Options_HideChat_Description);
ImGui.Checkbox(Language.Options_HideDuringCutscenes_Name, ref Mutable.HideDuringCutscenes);
ImGuiUtil.HelpMarker(string.Format(Language.Options_HideDuringCutscenes_Description, Plugin.PluginName));
ImGui.Checkbox(Language.Options_HideWhenNotLoggedIn_Name, ref Mutable.HideWhenNotLoggedIn);
ImGuiUtil.HelpMarker(string.Format(Language.Options_HideWhenNotLoggedIn_Description, Plugin.PluginName));
ImGui.Checkbox(Language.Options_HideWhenUiHidden_Name, ref Mutable.HideWhenUiHidden);
ImGuiUtil.HelpMarker(string.Format(Language.Options_HideWhenUiHidden_Description, Plugin.PluginName));
ImGui.Checkbox(Language.Options_HideInLoadingScreens_Name, ref Mutable.HideInLoadingScreens);
ImGuiUtil.HelpMarker(string.Format(Language.Options_HideInLoadingScreens_Description, Plugin.PluginName));
ImGui.Checkbox(Language.Options_HideInBattle_Name, ref Mutable.HideInBattle);
ImGuiUtil.HelpMarker(Language.Options_HideInBattle_Description);
ImGui.Checkbox(Language.Options_HideInNewGamePlusMenu_Name, ref Mutable.HideInNewGamePlusMenu);
ImGuiUtil.HelpMarker(Language.Options_HideInNewGamePlusMenu_Description);
}
}
private void DrawInactivityHideSection()
{
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_InactivityHide_Heading);
if (!tree.Success)
{
return;
}
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
{
ImGui.Checkbox(Language.Options_HideWhenInactive_Name, ref Mutable.HideWhenInactive);
ImGuiUtil.HelpMarker(Language.Options_HideWhenInactive_Description);
if (!Mutable.HideWhenInactive)
{
return;
}
ImGuiUtil.InputIntVertical(Language.Options_InactivityHideTimeout_Name, Language.Options_InactivityHideTimeout_Description, ref Mutable.InactivityHideTimeout, 1, 10);
// Untergrenze von 2 Sekunden gegen Selbst-Soft-Lock.
Mutable.InactivityHideTimeout = Math.Max(2, Mutable.InactivityHideTimeout);
using (ImRaii.Disabled(Mutable.HideInBattle))
{
ImGui.Checkbox(Language.Options_InactivityHideActiveDuringBattle_Name, ref Mutable.InactivityHideActiveDuringBattle);
ImGuiUtil.HelpMarker(Language.Options_InactivityHideActiveDuringBattle_Description);
}
using var channelTree = ImRaii.TreeNode(Language.Options_InactivityHideChannels_Name);
if (!channelTree.Success)
{
return;
}
if (ImGuiUtil.CtrlShiftButton(Language.Options_InactivityHideChannels_All_Label, Language.Options_InactivityHideChannels_Button_Tooltip))
{
Mutable.InactivityHideChannelsV2 = TabsUtil.AllChannels();
Mutable.InactivityHideExtraChatAll = true;
Mutable.InactivityHideExtraChatChannels = [];
}
ImGui.SameLine();
if (ImGuiUtil.CtrlShiftButton(Language.Options_InactivityHideChannels_None_Label, Language.Options_InactivityHideChannels_Button_Tooltip))
{
Mutable.InactivityHideChannelsV2 = [];
Mutable.InactivityHideExtraChatAll = false;
Mutable.InactivityHideExtraChatChannels = [];
}
ImGui.Spacing();
ImGuiUtil.ChannelSelector(Language.Options_Tabs_Channels, Mutable.InactivityHideChannelsV2);
ImGuiUtil.ExtraChatSelector(Language.Options_Tabs_ExtraChatChannels, ref Mutable.InactivityHideExtraChatAll, Mutable.InactivityHideExtraChatChannels);
}
}
private void DrawFrameSection()
{
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Frame_Behaviour_Heading);
if (!tree.Success)
{
return;
}
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
{
ImGui.Checkbox(Language.Options_CanMove_Name, ref Mutable.CanMove);
ImGui.Checkbox(Language.Options_CanResize_Name, ref Mutable.CanResize);
// v0.6.0 — global master switch for the pop-out input bar.
ImGui.Checkbox(HellionStrings.Settings_Window_PopOutInputEnabled_Name, ref Mutable.PopOutInputEnabled);
ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_PopOutInputEnabled_Description);
ImGui.Spacing();
// Manual escape hatch for off-screen windows. The plugin already
// runs an automatic bounds check once per session, but a button
// is the user-friendly fallback after a display layout change.
if (ImGui.Button(HellionStrings.Settings_Window_ResetPosition_Name))
Plugin.ChatLogWindow.RequestPositionReset = true;
ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_ResetPosition_Description);
}
}
private void DrawTooltipsSection()
{
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Tooltips_Heading);
if (!tree.Success)
{
return;
}
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
{
ImGui.Checkbox(Language.Options_NativeItemTooltips_Name, ref Mutable.NativeItemTooltips);
ImGuiUtil.HelpMarker(string.Format(Language.Options_NativeItemTooltips_Description, Plugin.PluginName));
if (Mutable.NativeItemTooltips)
{
ImGuiUtil.DragFloatVertical(Language.Options_TooltipOffset_Name, Language.Options_TooltipOffset_Desc, ref Mutable.TooltipOffset, 1, 0f, 400f, $"{Mutable.TooltipOffset:N0}px", ImGuiSliderFlags.AlwaysClamp);
}
}
}
}