Adds a Configuration property, defaulted to enabled, and a checkbox in
the Chat settings tab's Behaviour section. Strings live in HellionStrings
so DE/EN stays in sync. Defaults aligned with our 'discoverable by
default, hidden by user choice' convention. Schema stays at v17 — the
new boolean is additive, the default constructor covers existing configs.
New UseFullTextSearch transient UI bool flips DbViewer.Filter() between
the existing local page filter (default) and the FTS5 MATCH path across
the whole database. ImRaii.Disabled blocks the toggle while the bulk-insert
worker is still building the index; the HelpMarker swaps between two
hints, one for the indexing state and one for the phrase-match advisory
once the index is ready.
Three new HellionStrings entries cover EN + DE + the Designer accessor:
- DbViewer_FullTextToggle (label)
- DbViewer_FullTextToggle_Hint_Indexing (tooltip while indexing)
- DbViewer_FullTextToggle_Hint_PhraseMode (tooltip once ready, warns
multi-word terms match as phrases and how to opt into raw MATCH syntax)
Filter() short-circuits to the local fallback if the toggle is on but
ftsReady has flipped back to false -- defensive against a mid-session
Dispose-and-reopen during indexing.
v1.4.8 H2 Sub-Task 4.4.
Smoke-test round 3 feedback from Jin:
- Sidebar now groups tabs into three sections rendered in this order:
persistent → pinned TempTabs → unpinned TempTabs. Each TempTab
section carries its own divider header ("Angepinnt (n)" / "Aktive
Tells (n)"). Plugin.Config.Tabs order is untouched — only the
display order changes, so tabI still mirrors the real index and
LastTab/WantedTab stay consistent.
- The thumbtack glyph overlay on a pinned tab dropped from accent
colour at full alpha to TextMuted at ~47% alpha. The section header
is now the primary discoverability cue; the glyph is just a per-tab
confirmation hint.
- Sidebar width is now a Config field (default 44, range 44-160).
Slider lives in Theme & Layout under the existing Sidebar-Tab-View
toggle. The icon button inside each row stretches with the width so
a widened sidebar doesn't leave the icon floating in dead space.
Smoke-test round 2 feedback from Jin:
- Promote-to-permanent label "Dauerhaft behalten" was indistinguishable
from Pin in German, leading to misclicks that dropped the tell-target.
Removed the menu entry from TempTabs entirely — Promote stays as a
service method for future use, but the user-facing path is gone. Anyone
who wants a regular tab can still create one via the existing
"neuen Tab anlegen" flow.
- No visual confirmation that pin took effect. Added a FontAwesome
thumbtack overlay top-left of the sidebar icon, accent-coloured, and
appended a "Pinned — survives relog" line to the hover tooltip.
- Pinned tabs came back empty after a full disable/enable cycle because
Tab.Messages is NonSerialized. RehydratePinnedTabs now also runs the
same MessageStore-backed PreloadHistory the spawn path uses, so the
recent conversation window reappears alongside the rehydrated
TellTarget.
Diagnose-logging on TryPin/Unpin/Promote/Rehydrate stays in so the next
smoke can confirm at a glance which path fired from the Dalamud console.
Honorific's TitleData carries Glow / Color3 / GradientColourSet /
GradientAnimationStyle beyond the Title + Color we parsed in Cycle 1.
The DTO now mirrors all four so the JSON roundtrip doesn't silently
drop fields.
Rendering for v1.4.7 covers Glow only: when Config.ShowHonorificGlow
is on and the title has a Glow colour, the chat header title gets an
8-direction ±1px draw-list outline pre-pass in the glow colour at 0.4
alpha, then the primary text on top.
Gradient (Color3 / GradientColourSet / GradientAnimationStyle) is parsed
and stashed for a later cycle — porting the full animation needs
Honorific's hardcoded Pride-palette list and GradientSystem.cs (or an
upstream IPC PR exposing the resolved frame colour). Tracked as
"Honorific Full Gradient Port" in the vault backlog.
ShowHonorificGlow defaults OFF — keeps v1.4.6 visuals untouched and
dodges per-frame DrawList overhead on low-end hardware. Tooltip flags
the gradient deferral so users aren't surprised by static rendering.
Tester-Request from Jin (2026-05-03): TempTabs should be pinnable so a
key conversation partner survives a relog. Right-click a TempTab and
choose Pin Tab / Unpin Tab / Promote to permanent.
Pool semantics:
- AutoTellTabsLimit (15) still gates the auto-managed unpinned pool.
- Pinned TempTabs live in their own pool, hard-capped at 5.
- The 6th pin attempt fails with a notification; users can unpin first
or promote to permanent.
- Unpinning into a full unpinned pool drops the oldest unpinned (no
user friction).
Mechanics:
- Tab.IsPinned (default false); Tab.Clone() carries it.
- Migration v16 -> v17 (additive; existing tabs default to unpinned).
- Three strip-sites synchronised through TabLifecycleHelpers:
Plugin.cs load-time, Plugin.SaveConfig, Configuration.UpdateFrom.
- AutoTellTabsService:
* MaxPinnedTempTabs constant.
* F2.1 _activeTempTabCount counter retired — ActiveTempTabCount is
now Tabs.Count(predicate). Pin/Unpin/Promote transitions are
cold-path and don't need lock-free reads.
* DropOldestTempTab filters on IsInUnpinnedPool so pinned tabs are
never drop candidates.
* OnLogout strips only the unpinned pool; pinned popouts and the
active-tab switch behave correspondingly.
* TryPin / Unpin / PromoteToPermanent service methods.
- ChatLogWindow tab context menu: Pin / Unpin / Promote with disabled-
state at-cap tooltip + Promote tooltip explaining the channel-filter
side effect.
- HellionStrings (EN+DE) for menu labels, tooltips, the limit warning.
- AutoTellTabsLimit slider description now flags the separate pinned
pool so users aren't surprised by 18 tabs when the limit reads 15.
Splits accept from close: OnClose no longer silently sets
FirstRunCompleted, so the X-button leaves the wizard pending and it
reopens on the next plugin load. A new footer 'Later — keep defaults'
button is the explicit path to dismiss the wizard without picking a
profile; defaults stay active and the choice persists.
Strings are bilingual (EN + DE) with a tooltip explaining the
behaviour. Card height now reserves room for the footer separator.
- SettingsOverview: replace dynamic key lookup via ResourceManager with
direct HellionStrings property access; switch static readonly array to
BuildCardDefs() method to ensure correct initialization order
- ThemeAndLayout: replace all ResourceManager.GetString calls with direct
HellionStrings/Language property access throughout DrawThemeSection()
and DrawChatColorsApplyBanner()
Also rework DE/EN string copy for a more natural, less formal tone in the German localization, and to better match the English source text. This includes
UI:
- SettingsOverview cards now wrap subtext to two lines (DrawList wrap-
width) and the card height grew from 96 to 110 px. Single-line
fitting clipped most of the bilingual subtitles.
- HellionStyle pushes ChildBg with alpha 0 when WindowOpacity < 1.0
to keep stacked BeginChild layers from compounding the deckgrade
past what the slider suggests.
- WindowOpacity slider helpmarker now points to Dalamud's per-window
hamburger menu for opacity / blur / pin / click-through overrides.
UX defaults (v15 → v16 migration adopts new values only when the user
is still on the previous default — bool flips are heuristic, the prior
defaults are from the v1.2.0 cycle and rarely toggled):
- UseCompactDensity false → true (single-line message style is cleaner)
- HideInNewGamePlusMenu false → true (consistent with other hide-flags)
- HideSameTimestamps false → true (cleaner log)
- MaxLinesToRender 5000 → 2500 (mid-range hardware friendlier)
- ChatColours empty → Hellion brand preset (the first-run wizard does
not offer a preset choice, so fresh installs get the brand colours
out of the box)
When a theme defines its own chat channel colours and the current
Configuration.ChatColours don't match, a dezent banner offers Apply /
Keep — opt-in, never auto-overwriting user picks. Switching themes
re-arms the banner so each theme can be evaluated separately.
Persisted ImGui window position can end up off-screen when the user
disconnects a monitor or changes display resolution between sessions.
The chat log window then renders outside the visible viewport with no
drag handles available, and the only recovery path is editing the JSON
config by hand.
This commit adds two layers of safety:
- Automatic one-shot bounds check on the first draw after plugin load.
If less than 100x40 pixels of the saved window position overlap the
primary viewport, the window snaps to a safe default offset
(top-left + 50px). Logged at INF level so users can verify the
recovery happened.
- Manual "Reset Window Position" button in Settings -> Window -> Frame
as a deliberate escape hatch when anything else slips past the
automatic check (different DPI scaling, viewport edge cases).
Pop-outs are intentionally not part of this recovery path: they are
non-persistent (cleared on plugin reload) and therefore cannot survive
a session boundary in an off-screen state.
Tested on Linux/Wayland (KAZAMA, Plasma, 3-monitor setup): hard-cut
test with both auxiliary monitors physically disconnected between
sessions reproduces the off-screen window before the patch and
recovers cleanly with this fix in place.