Hab vergessen die repo.json wieder mit zu bumpen, deshalb hat
Dalamud den v1.2.2-Release nicht angenommen — komplette Manifest-
Bump-Checkliste diesmal durchgezogen: csproj, yaml-Description +
Changelog, repo.json (AssemblyVersion + TestingAssemblyVersion +
drei DownloadLink*-URLs + Description + Changelog), CHANGELOG.md,
ROADMAP.md, README.md, Forge-Post-Datei. Inhalt unverändert
gegenüber v1.2.2.
UI:
- SettingsOverview cards now wrap subtext to two lines (DrawList wrap-
width) and the card height grew from 96 to 110 px. Single-line
fitting clipped most of the bilingual subtitles.
- HellionStyle pushes ChildBg with alpha 0 when WindowOpacity < 1.0
to keep stacked BeginChild layers from compounding the deckgrade
past what the slider suggests.
- WindowOpacity slider helpmarker now points to Dalamud's per-window
hamburger menu for opacity / blur / pin / click-through overrides.
UX defaults (v15 → v16 migration adopts new values only when the user
is still on the previous default — bool flips are heuristic, the prior
defaults are from the v1.2.0 cycle and rarely toggled):
- UseCompactDensity false → true (single-line message style is cleaner)
- HideInNewGamePlusMenu false → true (consistent with other hide-flags)
- HideSameTimestamps false → true (cleaner log)
- MaxLinesToRender 5000 → 2500 (mid-range hardware friendlier)
- ChatColours empty → Hellion brand preset (the first-run wizard does
not offer a preset choice, so fresh installs get the brand colours
out of the box)
- Split Appearance into ThemeAndLayout (theme + window-style + timestamps)
and FontsAndColours (fonts + per-channel colours)
- Merge Database into DataManagement together with Retention/Cleanup/Export
from Privacy
- Move HistoryPreload from Privacy to Chat → Auto-Tell-Tabs
- Move KeybindMode from General/Language to General/Input
- Drop OverrideStyle, ChosenStyle, WindowAlpha, ShowThemeQuickPicker
- Migration v15 → v16 maps WindowAlpha → WindowOpacity if Opacity at default
- Add card-subtext per overview card so users do not have to guess where
a setting lives
Forge-Auto-Announce workflow failed twice on tag push because the
Discord webhook returned 400 — embed.description hit 5346 chars,
which exceeds Discord's hard 4096-per-field limit. The workflow's
own 5500-total cap (V6 check) didn't catch it because it was a
per-field overflow, not a total-payload overflow.
Both yaml changelog block and forge-post DE-body trimmed:
- yaml v1.2.0 EN-block: 3249 → 2104 chars
- forge-post DE-body: 2069 → 1543 chars
- description final: 3675 chars (with ~420 char headroom)
- total payload: 3740 / 5500
Plugin-Manager-facing changelog still covers all v1.2.0 highlights
plus the post-test bug fixes; just denser. Tag will be force-recreated
on this commit so workflow_dispatch picks up the trimmed files from
the v1.2.0 tag tree.
Backlog item: workflow should add a per-field cap check (4096 for
description, 1024 for field values) so future releases fail-fast
locally before hitting Discord.
27 commits brought in from feature/v1.2.0-layout-refresh:
- Sidebar/Top-Tabs visual modernisation (icon-only sidebar with
44px fixed width and tooltip, vertical accent pill, top-tab
underline pill).
- TabIconMapping with single-source 15-glyph pool, per-tab
Icon override via Settings → Tabs combobox.
- AutoTellTabTint hash-based icon+color differentiation
(84 distinct combinations) for parallel tells.
- Bottom status bar (22px): channel/privacy/counts/tells/version.
- Card-Rows as default message render with Compact-Density
opt-out toggle.
- Pulsing red unread-dot indicator on sidebar tab icons,
respects Configuration.ReduceMotion.
- Migration v14 → v15: legacy theme fields removed, Appearance
bindings cleaned to use Themes tab as single source.
- Settings-Save chat-history preservation: UpdateFrom Identifier-
mapping for persistent tabs, TempTab skip in ClearAllTabs/
FilterAllTabs, conditional refilter only for filter-relevant
changes.
- Hellion font (Exo 2) no longer blocks FontSizeV2 adjustment —
4K user can scale up the variable font.
Tag v1.2.0 sits on the last feature commit (3da550c).
Forge-Auto-Announce-Action triggers on tag push.
Settings → Erscheinungsbild → Schriftarten: bei aktiver
'Mitgelieferte Hellion-Schrift (Exo 2) verwenden' war der
Schriftgrößen-Slider ausgegraut und FontSizeV2 wurde im
FontManager auch nicht angewendet — 4K-User konnten den
Plugin-Font nicht hochskalieren.
Exo 2 ist Variable-Font, FontSize ist also problemlos
adjustierbar. Zwei-teiliger Fix:
- Appearance.cs: UseHellionFont rendert jetzt nur FontSizeCombo +
SymbolsFontSizeCombo, kein Disabled-Wrap mehr. Der Bestand-
Custom-Font-Stack mit FontsEnabled-Toggle und Font-Choosern
bleibt exclusive zur Hellion-Schrift, läuft im else-Pfad.
- FontManager.cs RegularFont-Build: SizePt-Source verzweigt
jetzt auf UseHellionFont — Hellion-Pfad nutzt FontSizeV2,
Bestand-Pfad nutzt weiter GlobalFontV2.SizePt aus dem
Custom-Font-Spec.
Reported by Flo 2026-05-06: '4k monitor ... der standart zu klein'.
Settings.Save() unconditionally ran ClearAllTabs + FilterAllTabsAsync
after every save. The cycle reloads messages from the DB, which silently
wipes any in-session message that wasn't persisted — Privacy-First
configurations block most channels from the DB, so all unlogged
channels (Allgemein/Say/Yell/Shout under default filters) showed up
empty after every settings save.
New HasFilterRelevantChanges helper compares Mutable to Plugin.Config
across:
- PrivacyFilterEnabled
- PrivacyPersistChannels (HashSet<ChatType>)
- PrivacyPersistUnknownChannels
- FilterIncludePreviousSessions
- per-persistent-tab: Identifier (reorder/swap), SelectedChannels,
ExtraChatAll, ExtraChatChannels
Refilter only runs if any of those changed. Cosmetic settings (theme,
tab icons, layout, fonts, language) leave the chat log untouched.
Combined with the prior UpdateFrom Identifier-mapping fix and the
TempTab skip in ClearAllTabs/FilterAllTabs, both persistent and
Auto-Tell tabs now fully survive a settings save.
Reported by Flo from in-game testing 2026-05-05/06: 'der allgemein
chat tab z.b immernoch gecleart wird' / 'alle vom plugin nicht
geloggten channel sind dann leer'.
Also updated yaml changelog, docs/CHANGELOG.md and .github/forge-posts/
v1.2.0.md to describe the actual fix shape rather than the partial
UpdateFrom-only fix that preceded it.
Final release-doc pass for v1.2.0:
- yaml changelog extended with the post-T14 polish notes
(Auto-Tell variety, unread pulse, layout fixes, settings-save
wipe fixes for both persistent and TempTabs)
- docs/CHANGELOG.md date filled in (2026-05-05) and same polish
notes added under Added/Fixed sections
- .github/forge-posts/v1.2.0.md created — DE bullet body, picked
up by forge-announce.yml on tag push (EN side reads the yaml
changelog block)
1920 chars in the forge post — comfortably under the 5500-char
total cap that the workflow enforces.
TempTabs (Auto-Tell-Tabs) are session-only and populated directly by
AutoTellTabsService.HandleTell — they have no DB persistence to refilter
from. The Settings-save flow calls ClearAllTabs() + FilterAllTabsAsync()
to rebuild persistent tabs after potential filter changes; this wiped
TempTabs as collateral because their tells aren't in the DB (either
Privacy-filtered out or simply not yet persisted).
Skip TempTabs in both methods so their live-state survives any settings
save. Live tells continue to land via HandleTell, regardless of the
clear/filter cycle.
UpdateFrom replaced persistent tabs with Tab.Clone()s. Clone deliberately
omits the NonSerialized Messages list to avoid shared mutable state on
disk-load — but on a settings save (Plugin.Config.UpdateFrom(Mutable))
that path means every persistent tab loses its in-session chat history
the moment the user clicks Save.
Capture the live MessageList plus LastSendUnread counter by Identifier
before the replace and restore them onto the cloned tabs. Tab.Clone()
already preserves Identifier so the lookup matches one-to-one for
unchanged tabs. New tabs added in settings get a fresh empty list,
deleted tabs lose their history (both intended).
Reported by Flo in-game 2026-05-05 — chat got wiped on every settings
save during v1.2.0 testing in Limsa.
Sin-based alpha scaling between 60% and 100% with a 2-second cycle.
Subtle enough to register peripherally without becoming distracting.
Respects Plugin.Config.ReduceMotion (field exists since v1.1.0,
toggle UI lands in v1.3.0) — static render when disabled.
The sidebar child window's ChildBg painted the upper top-padding area
(reserved for header-toolbar alignment) with the theme's frame color,
making it look like a stub block above the buttons. Pushing ChildBg
to transparent keeps the buttons floating on the window background.
Vertical separation to the message column stays intact via the
TabTable's BordersInnerV flag.
Sidebar buttons sat at the window top while messages began below the
chat header toolbar — vertical mismatch flagged by Flo. Adding a
GetFrameHeightWithSpacing dummy at the top of the sidebar child shifts
the entire button column down to align with the first message row.
Reverted the previous TextLineHeight+4f button shrink (commit 8a78390):
buttons size was fine, only their vertical position needed correction.
Updated the documentation to clarify the upstream sync workflow, including changes to cherry-picking practices and conflict handling. Added sections on intent, contributing back, and handling upstream changes.