Migrations: all current users are on schema v16, the v9 to v16 migration
chain ran in v1.2.1 and earlier. Replace the seven in-LoadAsync migration
blocks with a hard schema-gate in the Phase-1 ctor; older configs trigger
a clear "install v1.4.2 first" error. Code-hygiene change, fast-path
saving is negligible. Remove the now-unused TryReadPreV13ThemeOpacity
helper that only served the v13 to v14 block.
AutoTranslate.PreloadCache: was sync ~300 ms in LoadAsync. Move to
Task.Run so plugin-load returns ~300 ms earlier. Trade-off: first
auto-translate use of a session may have a sub-second hitch if the
cache hasn't finished warming. Acceptable, it is first-use cost
instead of every-load cost.
The previous fire-and-forget Task.Run pattern could leave Plugin.FontManager
null when the first UiBuilder.Draw tick fires (ChatLogWindow dereferences
FontManager.FontAwesome / RegularFont / ItalicFont in its draw paths).
Allocate FontManager and call BuildFonts() synchronously, mirroring
ChatTwo Plugin.cs:152. BuildFonts itself is non-blocking — it just
registers IFontHandles with Dalamud's atlas; the actual atlas rebuild
runs on Dalamud's pipeline a few frames later, so the perceived-load
win still holds (LoadAsync no longer waits for atlas build).
BuildFontsAsync in FontManager.cs stays for the Settings-driven manual
rebuild path.
Phase-1 was still doing 7 schema migrations and 25+ service allocations
synchronously, blocking the ctor return. Move all of that to LoadAsync,
keeping only bootstrap-essentials in the ctor: conflict detection,
config load, language init, ImGui init, WindowSystem skeleton.
Decouple the font task from the LoadAsync await — font-build runs
fire-and-forget, so first frames render with Dalamud's default font
until the Hellion-Exo2/NotoSans atlas rebuild completes (visible
"font-pop"). Mirrors ChatTwo's pattern; the perceived-load win comes
from "Finished loading" landing earlier, not from a faster atlas build.
Smoke test in Task 6 surfaced a NullReferenceException at Plugin.cs:885 —
the retention sweep was scheduled in Phase 1 but dereferences
MessageManager.Store, which is only allocated in Phase 2 (LoadAsync).
Move the call after MessageManager init. Drop the comment that wrongly
claimed independence from Phase-2 services.
I-1: rewrite property-shape comment to reflect that all properties (not
just Phase-2 ones) moved to { get; private set; } = null!;.
I-3: drop plan-jargon (Q1=A / Q3=B / Task 5) from source comments;
replace with durable rationale and a version-anchored TODO for the
FontManager.BuildFontsAsync follow-up.
I-4: remove German-word leak ("pflicht") from English comment in
DisposeAsync.
M-5: wrap each cleanup line inside Framework.RunOnFrameworkThread with
CaptureFailure so a single Dispose throw no longer strands subsequent
cleanup. Drops the inline try/swallow on SetChatInteractable. Mirrors
Lightless DisposeFrameworkBoundServicesAsync pattern.
actions/upload-artifact@v7 fails on Gitea Actions — the GitHub
artifact API has compatibility gaps the Gitea runtime layer does not
fully cover, and v7 specifically tripped exitcode 1 on the Strato
runner. The build itself runs fine; the artefact was never consumed
by anything (release.yml does its own latest.zip lookup), so the
cleanest fix is to make build.yml a pure compile-health check
without artefact upload.
Chat 2 has entered a major rework that Infi confirmed makes selective
patches no longer portable. The cherry-pick pipeline as a routine
workflow stops with the v1.4.x cycle. Documentation reflects the new
state across all touchpoints.
UPSTREAM_SYNC.md rewritten: replaces the "How I Cherry-Pick" /
"Reviewing What Is New Upstream" / "Conflict Handling" sections with
"Why Cherry-Picking Stopped", "What Closing the Pipeline Means in
Practice", "What Does Not Change", "What Could Re-Open Later".
Existing cherry-pick trails in the git history stay intact, EUPL-1.2
anchor lines and NOTICE.md remain canonical.
README.md, CONTRIBUTING.md, ROADMAP.md, THIRD_PARTY_NOTICES.md and
the PR template updated to match: cherry-pick references reframed as
historical or pointed at UPSTREAM_SYNC.md for the current state.
NOTICE.md keeps the BetterTTV cherry-pick example as a concrete past
case but adds a paragraph that the pipeline is closed and clarifies
the attribution standard is preserved unchanged.
PULL_REQUEST_TEMPLATE.md drops the "Upstream cherry-pick from Chat 2"
checkbox and the cherry-pick-path compatibility prompt. The upstream
git remote was already removed locally on 2026-05-08 (separate change,
not in this commit).
No source-file edits, no manifest version bump, no changelog entry —
this is documentation-only and ships with the next release.
- codeql.yml removed: GitHub-only (uses github/codeql-action/*).
- build.yml + release.yml: runs-on switched to ubuntu-latest (Gitea Cloud
has no Windows runner). Dalamud staging is now downloaded via curl/unzip
into $HOME/.xlcore/dalamud/Hooks/dev/, the path the Dalamud SDK 15 uses
on Linux. Locate-step uses find instead of Get-ChildItem.
- release.yml: softprops/action-gh-release replaced with the Gitea-native
https://gitea.com/actions/release-action. Auto-injected GITHUB_TOKEN on
Gitea Actions has Gitea-API scope and is sufficient.
- forge-announce.yml: environment: Webhook removed (Gitea has no
environments — DISCORD_FORGE_WEBHOOK is a repo-level Actions secret).
avatar_url and embed url switched from raw.githubusercontent.com /
github.com to gitea.com.
- release-footer.md: install URL plus the five doc links (README, PRIVACY,
THIRD_PARTY_NOTICES, SECURITY, SUPPORT) and LICENSE link switched to
gitea.com/.../src/branch/main/. ChatTwo upstream link stays on GitHub.
The comment on BrandingLinks claimed a follow-up housekeeping sweep was
"out of scope for this Cycle" — that Cycle framing no longer matches how
Plan v4 schedules the work. Trim the trailing clause; the rest of the
comment still documents the housekeeping intent.
Re-encodes the four existing screenshots and the docs/images forge banner
to 8-bit indexed-color PNGs. Total asset payload drops from ~3.87 MB to
~311 KB (92% smaller) without visible quality loss in the README/forge
post rendering.
Adds the four brand-logo variants designed by Florian Eck and credited
in COPYRIGHT (Visual assets section): the Hellion Online Media wordmark,
the square Hellion crest, the horizontal Hellion Forge color logo and
the Discord-sized hammer mark. All variants live in docs/images/ so the
forge post and README can reference them without polluting the in-game
plugin payload under HellionChat/images/.
Visual assets are NOT covered by the EUPL-1.2 source code licence; their
licensing terms are documented in COPYRIGHT.
Renames HellionChat/SelfTest/ to HellionChat/SelfTests/ (plural) to
match the folder convention used throughout the Build Suite Plan v4
Phase 6 file list. The singular name was introduced as a known
discrepancy in cb327b8 and is now resolved.
- git mv preserves full history via rename detection
- Namespace updated: HellionChat.SelfTest → HellionChat.SelfTests
- Plugin.cs qualifier updated: SelfTest. → SelfTests.
- Build: 0 errors, 0 warnings
Registers a single SelfTestStep that exercises Plugin.ThemeRegistry.Switch
through the live theme list. Verified in-game via /xldev SelfTest tab on
2026-05-08; Plugin loads cleanly with the RegisterTestSteps call and the
step runs the theme cycle as expected.
Folder is HellionChat/SelfTest/ (singular). Future steps may rename to
SelfTests/ to match the local Plan v4 convention.
ChatBox.SendMessage reads bytes from ValidateMessage so Encoding.UTF8.GetBytes
runs once per send. ValidateMessage takes an injectable sanitiser so xUnit can
exercise the length-equality gate without ClientStructs game memory.
CompactInputSubmitter and CompactInputHistoryNavigator lift the deterministic
parts of ChatInputBar's pop-out submit and history-up/down callback into POCO
helpers under HellionChat/_Helpers/. The ImGui buffer splice
(DeleteChars/InsertChars) stays at the call site because it needs the live
callback data.
Behavior is identical to the previous inline implementation; tests in the
local Build Suite repo pin the contracts.
Establishes the local pre-push gate. preflight.sh runs four blocks: version
consistency, manifest shape (Icon plus all ImageUrls), changelog sync, plus a
release build as compile-health smoke. setup-hooks.sh wires core.hooksPath to
.githooks. .gitignore opens scripts/ for tracking (setup-dev-env.sh stays
private). Test execution itself lives in a separate local repository and is
not part of this codebase.
Hellion Chat 1.4.0 — Critical Lifecycle Fixes
Seven P0 lifecycle and race bugs eliminated before any performance refactor.
Plus version bump, manifest sync, changelog, forge-post.
Match the new HellionChat comment-length convention: 1-3 lines for
standard pitfall notes, 5+ only for non-trivial workarounds. The
previous Dispose comment was 14 lines of textbook prose, which veered
into AI-slop territory and would rot on the next refactor.