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+1
-1
@@ -1,2 +1,2 @@
|
||||
# Generated files
|
||||
ChatTwo/Resources/Language.*.resx linguist-generated=true
|
||||
HellionChat/Resources/Language.*.resx linguist-generated=true
|
||||
@@ -0,0 +1,13 @@
|
||||
# HellionChat is a hobby project and does not solicit funding.
|
||||
#
|
||||
# If you want to support the work that made HellionChat possible,
|
||||
# please consider supporting the upstream Chat 2 maintainers:
|
||||
#
|
||||
# Infiziert90 (Infi): https://ko-fi.com/infiii
|
||||
# Anna Clemens: https://ko-fi.com/lojewalo
|
||||
#
|
||||
# Both Ko-fi pages are also linked in the plugin's settings panel.
|
||||
|
||||
# No platforms enabled — keep this file present so GitHub recognises
|
||||
# the project as having considered funding without showing a Sponsor
|
||||
# button on the repository page.
|
||||
@@ -0,0 +1,73 @@
|
||||
name: Bug report
|
||||
description: Something in HellionChat is broken or behaves wrong
|
||||
labels:
|
||||
- bug
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for reporting. Please fill in the fields below so I can
|
||||
reproduce the issue. If this is a security issue, stop here and
|
||||
use the [private vulnerability advisory](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
||||
instead.
|
||||
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: HellionChat version
|
||||
description: From Settings → Information → Version
|
||||
placeholder: "0.5.4"
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: platform
|
||||
attributes:
|
||||
label: Platform
|
||||
options:
|
||||
- Windows (XIVLauncher)
|
||||
- Linux (XIVLauncher Core)
|
||||
- macOS (XIVLauncher Core / wine)
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened
|
||||
description: Plain description, no log dumps yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: What you expected
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps
|
||||
attributes:
|
||||
label: How to reproduce
|
||||
description: Step-by-step from "open settings" or "log in" through to the broken behaviour
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: log
|
||||
attributes:
|
||||
label: Relevant /xllog excerpt
|
||||
description: Filter for "HellionChat" if the log is huge
|
||||
render: text
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I am running the latest version of HellionChat
|
||||
required: true
|
||||
- label: I have searched existing issues for duplicates
|
||||
required: true
|
||||
@@ -0,0 +1,14 @@
|
||||
blank_issues_enabled: false
|
||||
|
||||
contact_links:
|
||||
- name: Security vulnerability
|
||||
url: https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new
|
||||
about: Do not open a public issue for security problems. Use the private advisory instead.
|
||||
|
||||
- name: Upstream Chat 2 issue
|
||||
url: https://github.com/Infiziert90/ChatTwo/issues
|
||||
about: If the issue exists in upstream Chat 2 too, please report it there so the original maintainers see it as well.
|
||||
|
||||
- name: Discord
|
||||
url: https://discord.com/users/j.j_kazama
|
||||
about: Quick questions, casual feedback. Bug reports still go through the issue tracker for tracking.
|
||||
@@ -0,0 +1,55 @@
|
||||
name: Feature request
|
||||
description: Suggest a feature or enhancement for HellionChat
|
||||
labels:
|
||||
- enhancement
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for the suggestion. HellionChat focuses on privacy by
|
||||
default and a small, well-scoped feature set. Suggestions that
|
||||
align with that scope are easier to accept than ones that pull
|
||||
the plugin toward "do everything".
|
||||
|
||||
- type: textarea
|
||||
id: problem
|
||||
attributes:
|
||||
label: What problem are you trying to solve
|
||||
description: The user-side problem, not the proposed solution yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: solution
|
||||
attributes:
|
||||
label: What you would like HellionChat to do
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: alternatives
|
||||
attributes:
|
||||
label: Alternatives you have considered
|
||||
description: Other plugins, manual workarounds, settings combinations
|
||||
|
||||
- type: dropdown
|
||||
id: scope
|
||||
attributes:
|
||||
label: Scope estimate from your side
|
||||
options:
|
||||
- "Small (one tab, one toggle, one filter)"
|
||||
- "Medium (a settings section, persistent state, one new file)"
|
||||
- "Large (architectural, touches the message pipeline or the database)"
|
||||
- "I don't know"
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I have searched existing issues for similar requests
|
||||
required: true
|
||||
- label: I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat 2
|
||||
required: true
|
||||
@@ -0,0 +1,72 @@
|
||||
<!--
|
||||
Thanks for contributing to HellionChat. Please fill in the sections
|
||||
below so the review goes quickly. Delete sections that genuinely do
|
||||
not apply, but do not delete the whole template.
|
||||
|
||||
If this is a security fix, stop here and use a private security
|
||||
advisory instead:
|
||||
https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new
|
||||
-->
|
||||
|
||||
## Summary
|
||||
|
||||
<!-- One or two sentences. What does this PR change and why. -->
|
||||
|
||||
## Type of change
|
||||
|
||||
<!-- Tick all that apply. -->
|
||||
|
||||
- [ ] Bug fix (non-breaking change that fixes an issue)
|
||||
- [ ] New feature (non-breaking change that adds behaviour)
|
||||
- [ ] Breaking change (config migration, removed feature, or behaviour
|
||||
change that user-visible defaults rely on)
|
||||
- [ ] Documentation only
|
||||
- [ ] Translation update
|
||||
- [ ] Build, CI or tooling change
|
||||
- [ ] Upstream cherry-pick from Chat 2
|
||||
|
||||
## Linked issue
|
||||
|
||||
<!-- e.g. "Closes #42" or "Refs #42". For trivial typo fixes, "n/a". -->
|
||||
|
||||
## How I tested this
|
||||
|
||||
<!--
|
||||
- Built locally with `dotnet build -c Release`
|
||||
- Ran `dotnet test`
|
||||
- Loaded the plugin in-game on Windows / Linux / macOS via XIVLauncher
|
||||
- Specific scenarios I exercised in-game
|
||||
-->
|
||||
|
||||
## User-visible changes
|
||||
|
||||
<!--
|
||||
Anything the end user will notice. New settings, changed defaults,
|
||||
new commands, new translations, removed behaviour. If none, write
|
||||
"none".
|
||||
-->
|
||||
|
||||
## Compatibility notes
|
||||
|
||||
<!--
|
||||
- Does this require a configuration migration? If yes, which version
|
||||
bump and is it covered by the existing migration tests?
|
||||
- Does this change the schema in MessageStore?
|
||||
- Does this change the repo.json or HellionChat.yaml manifest fields?
|
||||
- Does this affect the upstream cherry-pick path? See docs/UPSTREAM_SYNC.md.
|
||||
-->
|
||||
|
||||
## Checklist
|
||||
|
||||
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and
|
||||
[CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
|
||||
- [ ] My change matches the existing code style (`.editorconfig`).
|
||||
- [ ] I added or updated tests where the existing test infrastructure
|
||||
made that practical, or I have explained why tests are not
|
||||
applicable.
|
||||
- [ ] I updated the README, in-plugin strings or documentation if my
|
||||
change is user-visible.
|
||||
- [ ] I did not include any AI-generated code without disclosing it
|
||||
in the PR description (see [AI_DISCLOSURE.md](../docs/AI_DISCLOSURE.md)).
|
||||
- [ ] I confirm my contribution is released under the
|
||||
[EUPL-1.2](../LICENSE).
|
||||
@@ -0,0 +1,42 @@
|
||||
version: 2
|
||||
|
||||
updates:
|
||||
# NuGet package updates for the plugin project. Weekly cadence keeps the
|
||||
# noise down while still catching transitive security advisories within
|
||||
# a few days of disclosure.
|
||||
- package-ecosystem: nuget
|
||||
directory: /HellionChat
|
||||
schedule:
|
||||
interval: weekly
|
||||
day: monday
|
||||
time: "07:00"
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 5
|
||||
labels:
|
||||
- dependencies
|
||||
- nuget
|
||||
commit-message:
|
||||
prefix: "chore(deps)"
|
||||
groups:
|
||||
patches:
|
||||
update-types:
|
||||
- patch
|
||||
minor:
|
||||
update-types:
|
||||
- minor
|
||||
|
||||
# GitHub Actions versions in .github/workflows. Lower cadence because
|
||||
# Action releases ship less frequently and are usually safe to defer
|
||||
# for a month.
|
||||
- package-ecosystem: github-actions
|
||||
directory: /
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: "07:00"
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 3
|
||||
labels:
|
||||
- dependencies
|
||||
- github-actions
|
||||
commit-message:
|
||||
prefix: "chore(actions)"
|
||||
@@ -0,0 +1,26 @@
|
||||
|
||||
---
|
||||
|
||||
## How to install
|
||||
|
||||
This release is distributed via the HellionChat custom repository, not the
|
||||
Dalamud main plugin repo. To install:
|
||||
|
||||
1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories**
|
||||
2. Add the URL:
|
||||
`https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json`
|
||||
3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install
|
||||
|
||||
## Project documents
|
||||
|
||||
- [README](https://github.com/JonKazama-Hellion/HellionChat/blob/main/README.md) — features, architecture, build
|
||||
- [Privacy notice](https://github.com/JonKazama-Hellion/HellionChat/blob/main/PRIVACY.md) — what the plugin stores and sends
|
||||
- [Third-party notices](https://github.com/JonKazama-Hellion/HellionChat/blob/main/docs/THIRD_PARTY_NOTICES.md) — dependencies and licences
|
||||
- [Security policy](https://github.com/JonKazama-Hellion/HellionChat/blob/main/SECURITY.md) — vulnerability reporting
|
||||
- [Support](https://github.com/JonKazama-Hellion/HellionChat/blob/main/SUPPORT.md) — bug reports, questions, contact paths
|
||||
|
||||
## Licence
|
||||
|
||||
[EUPL-1.2](https://github.com/JonKazama-Hellion/HellionChat/blob/main/LICENSE).
|
||||
Based on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna,
|
||||
also EUPL-1.2.
|
||||
@@ -0,0 +1,56 @@
|
||||
name: Build
|
||||
|
||||
# Verifies that every push to main and every PR still builds against the
|
||||
# current Dalamud staging branch. Does not produce release artefacts; the
|
||||
# release workflow handles that on tag.
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
workflow_dispatch:
|
||||
|
||||
# Minimum permissions for a build-only workflow: read the repo, nothing
|
||||
# else. Closes the CodeQL "Workflow does not contain permissions" alert
|
||||
# and matches the principle-of-least-privilege the security guide
|
||||
# recommends for workflows that don't push or create releases.
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build (Release)
|
||||
runs-on: windows-latest
|
||||
timeout-minutes: 15
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
shell: pwsh
|
||||
run: |
|
||||
$hooks = Join-Path $env:APPDATA "XIVLauncher\addon\Hooks\dev"
|
||||
New-Item -ItemType Directory -Force -Path $hooks | Out-Null
|
||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -OutFile dalamud.zip
|
||||
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
||||
|
||||
- name: Restore
|
||||
run: dotnet restore HellionChat/HellionChat.csproj
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||
|
||||
- name: Upload build output
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: HellionChat-build-${{ github.run_number }}
|
||||
path: HellionChat/bin/Release/**/HellionChat/**
|
||||
if-no-files-found: warn
|
||||
retention-days: 14
|
||||
@@ -0,0 +1,93 @@
|
||||
name: CodeQL
|
||||
|
||||
# Replaces the GitHub default-setup CodeQL scan. The default setup runs
|
||||
# without resolving the Dalamud assemblies (they live in a user-AppData
|
||||
# path) and reports "Low C# analysis quality" because call-target
|
||||
# resolution sits at ~64%. This workflow downloads the Dalamud staging
|
||||
# distribution before the build, runs a manual dotnet build, and then
|
||||
# lets CodeQL analyse the fully-resolved compilation. Quality climbs
|
||||
# back above the 85% thresholds.
|
||||
#
|
||||
# This workflow only consumes trusted inputs: the tag/branch ref via
|
||||
# the standard checkout action, and the Dalamud distribution URL which
|
||||
# is pinned to a goatcorp-controlled GitHub Pages target. No user-
|
||||
# controlled event payload (issue title, PR body, commit message) flows
|
||||
# into a run-step.
|
||||
#
|
||||
# Disable the default setup in the repo before this workflow lands:
|
||||
# Settings -> Code security -> Code scanning -> "CodeQL analysis" tile
|
||||
# -> Switch to advanced.
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
schedule:
|
||||
- cron: '17 6 * * 1'
|
||||
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
jobs:
|
||||
analyze-csharp:
|
||||
name: Analyze (csharp)
|
||||
runs-on: windows-latest
|
||||
timeout-minutes: 30
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
shell: pwsh
|
||||
run: |
|
||||
$hooks = Join-Path $env:APPDATA "XIVLauncher\addon\Hooks\dev"
|
||||
New-Item -ItemType Directory -Force -Path $hooks | Out-Null
|
||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -OutFile dalamud.zip
|
||||
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
||||
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v4
|
||||
with:
|
||||
languages: csharp
|
||||
build-mode: manual
|
||||
queries: security-extended
|
||||
|
||||
- name: Restore
|
||||
run: dotnet restore HellionChat/HellionChat.csproj
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||
|
||||
- name: Perform CodeQL analysis
|
||||
uses: github/codeql-action/analyze@v4
|
||||
with:
|
||||
category: /language:csharp
|
||||
|
||||
analyze-actions:
|
||||
name: Analyze (actions)
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 10
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v4
|
||||
with:
|
||||
languages: actions
|
||||
build-mode: none
|
||||
|
||||
- name: Perform CodeQL analysis
|
||||
uses: github/codeql-action/analyze@v4
|
||||
with:
|
||||
category: /language:actions
|
||||
@@ -0,0 +1,164 @@
|
||||
name: Release
|
||||
|
||||
# Triggered when a vX.Y.Z tag is pushed. Builds the plugin against the
|
||||
# current Dalamud staging branch, locates the latest.zip produced by
|
||||
# DalamudPackager and attaches it to the matching GitHub Release.
|
||||
#
|
||||
# User-controlled inputs touched by this workflow:
|
||||
# - the tag name (filtered by on.tags = v*, validated again at runtime
|
||||
# against ^v\d+\.\d+\.\d+$ before being used in any string)
|
||||
# All other values are either repo-controlled (paths under
|
||||
# HellionChat/bin/Release derived from Get-ChildItem) or pinned URLs to
|
||||
# goatcorp / GitHub. Nothing from a webhook event payload (issue/PR
|
||||
# titles, commit messages, etc.) flows into a run-step.
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
# Manual recovery trigger. Use when a tag was pushed but the auto-run
|
||||
# was missed or failed: `gh workflow run release.yml -f tag=v0.6.1`.
|
||||
# The tag input is validated against the same semver regex as the
|
||||
# auto-trigger before any string interpolation happens.
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: 'Existing tag to (re)release, e.g. v0.6.1'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
release:
|
||||
name: Build and attach release ZIP
|
||||
runs-on: windows-latest
|
||||
timeout-minutes: 20
|
||||
|
||||
steps:
|
||||
# On push:tags, github.ref_name is the tag — checkout default works.
|
||||
# On workflow_dispatch, ref defaults to the branch the action was
|
||||
# invoked from; we need to explicitly check out the tag the user
|
||||
# supplied so the build comes from the tagged commit, not main.
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
shell: pwsh
|
||||
run: |
|
||||
$hooks = Join-Path $env:APPDATA "XIVLauncher\addon\Hooks\dev"
|
||||
New-Item -ItemType Directory -Force -Path $hooks | Out-Null
|
||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -OutFile dalamud.zip
|
||||
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release
|
||||
|
||||
- name: Locate latest.zip
|
||||
id: locate
|
||||
shell: pwsh
|
||||
run: |
|
||||
$zip = Get-ChildItem -Path HellionChat\bin\Release -Recurse -Filter latest.zip | Select-Object -First 1
|
||||
if (-not $zip)
|
||||
{
|
||||
throw "latest.zip not found under HellionChat\bin\Release"
|
||||
}
|
||||
Write-Host "Found: $($zip.FullName)"
|
||||
"path=$($zip.FullName)" | Out-File -FilePath $env:GITHUB_OUTPUT -Append
|
||||
|
||||
# Build a release body from the matching changelog block in
|
||||
# HellionChat.yaml plus a static install / docs footer. Fails the
|
||||
# workflow if no block exists for the tagged version, which is the
|
||||
# automated counterpart to the "yaml + repo.json + release body
|
||||
# kept in sync" rule.
|
||||
#
|
||||
# GITHUB_REF_NAME is read via env: (not ${{ }} interpolation) so the
|
||||
# tag value is treated as a PowerShell variable, not as inline shell
|
||||
# text. The strict regex below rejects anything that is not a clean
|
||||
# semver tag before it is used to build a string.
|
||||
- name: Generate release body
|
||||
shell: pwsh
|
||||
env:
|
||||
# workflow_dispatch carries the user-supplied tag in inputs.tag;
|
||||
# push:tags carries it in github.ref_name. Either way the value
|
||||
# is treated as a PowerShell variable (env-var pass), not as
|
||||
# inline shell text, and validated against the semver regex
|
||||
# below before any string interpolation.
|
||||
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "Refusing to generate release body for non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "changelog block not found in $yamlPath" }
|
||||
|
||||
# changelog: is the last top-level key in the manifest, so
|
||||
# everything after the marker is the literal block. Strip the
|
||||
# 2-space yaml indent from each line.
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(2) } else { $_ }
|
||||
}) -join "`n"
|
||||
|
||||
$header = "**Hellion Chat $version"
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release."
|
||||
}
|
||||
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**Hellion Chat ", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$currentBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$currentBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$currentBlock = $rest.TrimEnd()
|
||||
}
|
||||
|
||||
# Static install / docs / licence footer is maintained as a
|
||||
# separate file so the workflow YAML stays clean (no embedded
|
||||
# heredoc that would have to be indented under the run-block).
|
||||
$footerPath = ".github/release-footer.md"
|
||||
if (-not (Test-Path $footerPath)) {
|
||||
throw "Release footer template not found: $footerPath"
|
||||
}
|
||||
$footer = Get-Content -Path $footerPath -Raw
|
||||
|
||||
$body = $currentBlock + "`n" + $footer
|
||||
$body | Out-File -FilePath release-body.md -Encoding utf8 -NoNewline
|
||||
|
||||
Write-Host "Generated release body for $tag :"
|
||||
Write-Host "----------------------------------------"
|
||||
Write-Host $body
|
||||
Write-Host "----------------------------------------"
|
||||
|
||||
- name: Attach to GitHub release
|
||||
uses: softprops/action-gh-release@v3
|
||||
with:
|
||||
# Explicit tag_name so the action targets the correct release in
|
||||
# both push:tags (auto) and workflow_dispatch (manual recovery)
|
||||
# modes. Without this, dispatch runs would default to the branch
|
||||
# ref (main) and fail to find the release.
|
||||
tag_name: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
files: ${{ steps.locate.outputs.path }}
|
||||
body_path: release-body.md
|
||||
fail_on_unmatched_files: true
|
||||
generate_release_notes: false
|
||||
@@ -372,6 +372,11 @@ MigrationBackup/
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
#Specs und Plan datein
|
||||
/.superpowers/
|
||||
|
||||
#Test Datein
|
||||
ChatTwo.Tests
|
||||
TestResults
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
# AI assistance disclosure
|
||||
|
||||
Per the [Dalamud Plugin AI Usage Policy](https://github.com/goatcorp/DalamudPluginsD17/),
|
||||
this fork uses AI assistance at the **Pair** level. Pair means the maintainer
|
||||
plans the architecture, decides what gets built, reviews each change and
|
||||
tests against the running game; Claude (Anthropic) helps explain Dalamud
|
||||
APIs, suggests patterns, drafts code on request, and reviews approaches.
|
||||
Neither side acts autonomously: nothing ships without the maintainer's
|
||||
review, and Claude can't run the game.
|
||||
|
||||
The level varies by area and over time. Some commits are mostly hand-written
|
||||
with the AI used as a sounding board, others lean more on Claude for an API
|
||||
walkthrough or a code draft that the maintainer then reads, edits and
|
||||
integrates. The maintainer's commitment is to be able to explain why every
|
||||
piece of Hellion code is the way it is — not "I typed every character."
|
||||
|
||||
## What's where
|
||||
|
||||
Upstream Chat 2 (by Infi & Anna, EUPL-1.2) is the foundation and was not
|
||||
produced with AI assistance. Hellion-specific code lives in
|
||||
`ChatTwo/Privacy/`, `ChatTwo/Export/`, `Resources/HellionStrings*`,
|
||||
`Ui/SettingsTabs/Privacy.cs`, `Ui/FirstRunWizard.cs`, `Ui/HellionStyle.cs`,
|
||||
plus the Migrate3 recovery and plugin layout migration in `MessageStore.cs`
|
||||
and `Plugin.cs`. These were developed with Pair-level assistance as
|
||||
described above; the share of human vs. AI authorship varies file by file
|
||||
and is expected to keep shifting toward more hand-written work as the
|
||||
maintainer's plugin-dev experience grows.
|
||||
|
||||
## What AI is not used for
|
||||
|
||||
- **Visual assets.** Logos, icons, banners, screenshots are human-drawn or
|
||||
taken from the running game.
|
||||
- **German translations.** Written by the maintainer (native speaker).
|
||||
|
||||
## Tooling
|
||||
|
||||
- Claude (Anthropic) via Claude Code CLI as the main pair partner.
|
||||
- Context7 / Microsoft Learn for current Dalamud and .NET documentation.
|
||||
|
||||
## Contact
|
||||
|
||||
Questions about this disclosure: <https://github.com/JonKazama-Hellion/HellionChat/issues>.
|
||||
@@ -0,0 +1,71 @@
|
||||
# Code of conduct
|
||||
|
||||
HellionChat is a small hobby project. The contributor base is tiny and
|
||||
the moderation overhead I can afford is equally small, so this document
|
||||
is short and direct.
|
||||
|
||||
## What I expect from contributors
|
||||
|
||||
- Be respectful in issues, pull requests, discussions and any other
|
||||
project space (Discord, email).
|
||||
- Keep feedback focused on the code, the design or the documentation.
|
||||
Critique the work, not the person.
|
||||
- Assume good intent. People come from different backgrounds, time
|
||||
zones and skill levels. A clarifying question is almost always a
|
||||
better first move than an accusation.
|
||||
- Stay on topic. This project is about a Dalamud chat plugin. Off-topic
|
||||
arguments belong elsewhere.
|
||||
- Respect that I maintain this in my spare time. Replies can take a
|
||||
few days. Please do not escalate just because a thread is quiet.
|
||||
|
||||
## What is not welcome
|
||||
|
||||
- Personal attacks, slurs, doxxing, sustained disruption of threads.
|
||||
- Unsolicited private contact after I have asked someone to stop.
|
||||
- Sharing of private conversations without consent.
|
||||
- Any content that would put other contributors or end users at risk.
|
||||
|
||||
## Scope
|
||||
|
||||
This applies to every space the project owns or that I run on its
|
||||
behalf: the GitHub repository, GitHub Discussions, project-related
|
||||
Discord conversations and the maintainer email address listed in
|
||||
`SECURITY.md`.
|
||||
|
||||
It also applies when someone is identifiably representing the project
|
||||
in another space, for example posting as a HellionChat maintainer in
|
||||
the Dalamud Discord.
|
||||
|
||||
## Reporting
|
||||
|
||||
If something here is being broken, contact me directly. Do not open a
|
||||
public issue.
|
||||
|
||||
- Email: `kontakt@hellion-media.de`
|
||||
- Discord DM: `@j.j_kazama`
|
||||
|
||||
Reports stay private. I will acknowledge within a few weekdays
|
||||
(European business hours) and tell you what I plan to do.
|
||||
|
||||
## Enforcement
|
||||
|
||||
I am the sole maintainer, so enforcement is a single-person process.
|
||||
Depending on what happened and how the person responds, I will pick
|
||||
the lightest measure that resolves the issue:
|
||||
|
||||
1. Private note asking the behaviour to stop.
|
||||
2. Public correction in the affected thread.
|
||||
3. Edit or removal of the offending content.
|
||||
4. Temporary block from the repository or related spaces.
|
||||
5. Permanent block.
|
||||
|
||||
Severe cases skip the lower steps. I will not negotiate over
|
||||
harassment or threats.
|
||||
|
||||
## Acknowledgement
|
||||
|
||||
This document is intentionally short and project-specific rather than
|
||||
a copy of a longer template. If you need a more formal reference, the
|
||||
[Contributor Covenant](https://www.contributor-covenant.org/) is a
|
||||
widely adopted starting point and the spirit of this document is
|
||||
compatible with it.
|
||||
+131
@@ -0,0 +1,131 @@
|
||||
# Contributing to HellionChat
|
||||
|
||||
Thanks for taking a look. HellionChat is a small, opinionated fork of
|
||||
[Chat 2](https://github.com/Infiziert90/ChatTwo) maintained by one
|
||||
person in spare time. This document explains what I am looking for,
|
||||
what I am not, and how to make a contribution land smoothly.
|
||||
|
||||
## Before you open anything
|
||||
|
||||
- Read the [README](README.md) so you understand the scope: this is a
|
||||
privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
|
||||
removes the upstream webinterface and ships smaller defaults.
|
||||
- Read [UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md). Cherry-picks from upstream
|
||||
Chat 2 are selective and conscious; not everything that lands there
|
||||
belongs here.
|
||||
- Read [SECURITY.md](SECURITY.md). Anything security-sensitive goes
|
||||
through a private advisory, never a public issue or PR.
|
||||
- Read the [code of conduct](CODE_OF_CONDUCT.md).
|
||||
|
||||
## What I will accept
|
||||
|
||||
- Bug fixes for behaviour documented in the README, the in-plugin
|
||||
settings or the changelog.
|
||||
- Translation contributions for Hellion-specific strings via direct
|
||||
pull requests against `HellionChat/Resources/HellionStrings.*.resx`.
|
||||
Translations for the upstream Chat 2 strings (`Language.*.resx`) are
|
||||
not handled here; they go through the upstream Chat 2 project.
|
||||
- Documentation improvements (README, comments, this file).
|
||||
- Performance fixes with a measurable before/after.
|
||||
- New features that fit the privacy-first scope and do not duplicate
|
||||
what an existing Dalamud plugin already does well.
|
||||
|
||||
## What I will probably decline
|
||||
|
||||
- Re-introducing the webinterface or any remote-access feature. It was
|
||||
removed in v0.2.0 on purpose. See README "Was gegenüber Chat 2 fehlt".
|
||||
- Features that bypass the privacy filter or weaken the default
|
||||
retention behaviour without an explicit, documented opt-in.
|
||||
- Sweeping refactors that touch large parts of the upstream codebase.
|
||||
They make selective upstream cherry-picks much harder and the
|
||||
maintenance cost outweighs the benefit for a one-person project.
|
||||
- AI-generated code dropped in without disclosure or human review. See
|
||||
[AI_DISCLOSURE.md](docs/AI_DISCLOSURE.md) for how I handle AI assistance
|
||||
on my side; I expect comparable transparency from contributors.
|
||||
|
||||
If you are unsure whether an idea fits, open a feature-request issue
|
||||
first and ask before writing code. I would rather say "no" to a
|
||||
proposal than to a finished pull request.
|
||||
|
||||
## Workflow
|
||||
|
||||
1. Open an issue (bug or feature request) using the templates under
|
||||
`.github/ISSUE_TEMPLATE/`. Skip this step only for trivial typos.
|
||||
2. Fork the repository and branch off `main`. Branch naming is
|
||||
informal; something like `fix/auto-tell-history-empty` or
|
||||
`feat/adblock-light-mode` is plenty.
|
||||
3. Match the existing code style. The repository ships an
|
||||
`.editorconfig` that VS Code and Rider pick up automatically.
|
||||
4. Keep commits focused. Several small commits with clear messages are
|
||||
easier to review than one big one. Squash-on-merge happens at the
|
||||
PR level if needed.
|
||||
5. If your change touches user-visible behaviour, update the README
|
||||
and/or the changelog block in `HellionChat/HellionChat.yaml` and
|
||||
`repo.json` for the next version. I bump the version number myself
|
||||
at release time, so you do not need to.
|
||||
6. Open the pull request against `main`. The PR template will ask
|
||||
you to summarise the change, the testing you did and any
|
||||
compatibility notes.
|
||||
|
||||
## Build and test
|
||||
|
||||
The project targets `net10.0-windows` against Dalamud SDK 15. To build
|
||||
locally you need:
|
||||
|
||||
- .NET 10 SDK
|
||||
- A working Dalamud development environment with `DALAMUD_HOME` set
|
||||
(XIVLauncher installed and launched once is the simplest path)
|
||||
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
||||
|
||||
```
|
||||
dotnet restore
|
||||
dotnet build HellionChat.sln -c Release
|
||||
```
|
||||
|
||||
Tests are not part of the current `HellionChat.sln`. If you add a test
|
||||
project, point it at the relevant subsystems (privacy filter,
|
||||
configuration migration, message store) and mention it in the PR.
|
||||
|
||||
For a smoke test in-game: build, copy the output into your Dalamud
|
||||
`devPlugins/HellionChat/` directory and load it through `/xlplugins`.
|
||||
|
||||
## Continuous integration
|
||||
|
||||
Every push and every pull request runs:
|
||||
|
||||
- `build.yml` — `dotnet build` and `dotnet test`
|
||||
- `codeql.yml` — CodeQL security analysis
|
||||
|
||||
A pull request will not be merged while either of these is failing.
|
||||
CodeQL findings on changed code need to be addressed; pre-existing
|
||||
findings on untouched code are tracked separately.
|
||||
|
||||
## Licensing
|
||||
|
||||
By submitting a pull request you confirm that:
|
||||
|
||||
- Your contribution is your own work, or you have the right to
|
||||
contribute it under the project licence.
|
||||
- You agree that your contribution will be released under the
|
||||
[EUPL-1.2](LICENSE), the same licence as the rest of the project.
|
||||
|
||||
There is no separate CLA.
|
||||
|
||||
## Translations
|
||||
|
||||
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx`
|
||||
(English source) and `HellionStrings.<lang>.resx` (per-language).
|
||||
Translations are accepted as direct pull requests against those files.
|
||||
|
||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are
|
||||
**not** translated in this repository. They are owned by the upstream
|
||||
Chat 2 project and synced in via cherry-pick. Please contribute
|
||||
upstream-string translations to
|
||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
|
||||
|
||||
## A note on response times
|
||||
|
||||
I respond on weekdays during European business hours and I take
|
||||
weekends and FFXIV patch days off. A pull request that sits for a few
|
||||
days has not been ignored; I just have not gotten to it yet. Pinging
|
||||
once after a week is fine; please do not ping daily.
|
||||
@@ -0,0 +1,27 @@
|
||||
HellionChat — a privacy-focused fork of ChatTwo for FINAL FANTASY XIV
|
||||
|
||||
Copyright (c) 2024-2025 Infiziert90 (Infi) and Anna Clemens (ascclemens)
|
||||
Original ChatTwo authors and copyright holders of the upstream
|
||||
plugin this fork is built on. Their work covers the message store,
|
||||
the channel filtering, the sidebar tab system, the FFXIV chat
|
||||
hooks, the localisation infrastructure and most of the
|
||||
architecture HellionChat still relies on.
|
||||
|
||||
Copyright (c) 2025-2026 Florian Wathling / Hellion Online Media
|
||||
HellionChat-specific modifications, including the privacy filter,
|
||||
per-channel retention sweep, export pipeline, Auto-Tell-Tabs,
|
||||
Hellion theme and font integration, German localisation and the
|
||||
EUPL-1.2 fork maintenance.
|
||||
|
||||
Licensed under the European Union Public Licence (EUPL), Version 1.2
|
||||
only. The full Licence text lives in the LICENSE file at the root of
|
||||
this repository. The official Licence website is at:
|
||||
|
||||
https://eupl.eu/1.2/en/
|
||||
|
||||
This Work is provided "AS IS" without warranties of any kind. See
|
||||
Article 7 (Disclaimer of Warranty) and Article 8 (Disclaimer of
|
||||
Liability) of the Licence for the legally binding wording.
|
||||
|
||||
Acknowledgements directed at the upstream ChatTwo authors live in
|
||||
NOTICE.md. The manual upstream-sync workflow lives in UPSTREAM_SYNC.md.
|
||||
@@ -1,53 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net10.0-windows</TargetFrameworks>
|
||||
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2025.2.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
|
||||
<PackageReference Include="morelinq" Version="4.4.0" />
|
||||
<PackageReference Include="MSTest.TestAdapter" Version="3.6.3" />
|
||||
<PackageReference Include="MSTest.TestFramework" Version="3.6.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ChatTwo\ChatTwo.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<DalamudLibPath>$(AppData)\XIVLauncher\addon\Hooks\dev</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
|
||||
<DalamudLibPath>$(DALAMUD_HOME)</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(IsCI)' == 'true'">
|
||||
<DalamudLibPath>$(HOME)/dalamud</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Dalamud">
|
||||
<HintPath>$(DalamudLibPath)\Dalamud.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(DalamudLibPath)\FFXIVClientStructs.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(DalamudLibPath)\Lumina.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina.Excel">
|
||||
<HintPath>$(DalamudLibPath)\Lumina.Excel.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
</Project>
|
||||
@@ -1,293 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
using Chat2PartyFinderPayload = ChatTwo.Util.PartyFinderPayload;
|
||||
|
||||
namespace ChatTwo.Tests;
|
||||
|
||||
[TestClass]
|
||||
[TestSubject(typeof(MessageStore))]
|
||||
public class MessageStoreTest {
|
||||
// From Message.cs
|
||||
private static readonly byte[] ExtraChatChannelPayloadBytes = [0, 0x27, 18, 0x20];
|
||||
|
||||
public TestContext TestContext { get; set; }
|
||||
|
||||
public static string GetImportPath() {
|
||||
string[] importPaths = [
|
||||
@".\TestData",
|
||||
@"..\TestData",
|
||||
@"..\..\TestData",
|
||||
@"..\..\..\TestData",
|
||||
];
|
||||
var importPath = importPaths.FirstOrDefault(Directory.Exists);
|
||||
if (string.IsNullOrEmpty(importPath)) {
|
||||
throw new DirectoryNotFoundException("Could not find the import path");
|
||||
}
|
||||
return importPath;
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Timeout(5000)]
|
||||
public void StoreAndRetrieve() {
|
||||
var tempDir = Directory.CreateTempSubdirectory("ChatTwo_test_");
|
||||
var dbPath = Path.Join(tempDir.FullName, "test.db");
|
||||
TestContext.WriteLine("Using database path: " + dbPath);
|
||||
using var store = new MessageStore(dbPath);
|
||||
|
||||
// Write the message.
|
||||
var input = BigMessage();
|
||||
store.UpsertMessage(input);
|
||||
|
||||
// Read the message back.
|
||||
using var messageEnumerator = store.GetMostRecentMessages();
|
||||
var messages = messageEnumerator.ToList();
|
||||
Assert.AreEqual(1, messages.Count);
|
||||
AssertMessagesEqual(input, messages.First());
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Timeout(5000)]
|
||||
public void RetrieveMultiple() {
|
||||
var tempDir = Directory.CreateTempSubdirectory("ChatTwo_test_");
|
||||
var dbPath = Path.Join(tempDir.FullName, "test.db");
|
||||
TestContext.WriteLine("Using database path: " + dbPath);
|
||||
using var store = new MessageStore(dbPath);
|
||||
|
||||
// Insert 10 messages in the wrong order of date.
|
||||
var messages = new List<Message>();
|
||||
const uint receiver = 12345;
|
||||
var now = DateTimeOffset.UtcNow;
|
||||
for (var i = 0; i < 10; i++) {
|
||||
var message = BigMessage(true, receiver, now.AddSeconds(-i));
|
||||
TestContext.WriteLine($"Inserting message {i}: {message.Id}");
|
||||
store.UpsertMessage(message);
|
||||
messages.Add(message);
|
||||
}
|
||||
|
||||
// Insert a message for a different receiver. This shouldn't be returned
|
||||
// because of the receiver filtering.
|
||||
var otherReceiverMsg = BigMessage(receiver: receiver + 1, dateTime: now.AddSeconds(1));
|
||||
TestContext.WriteLine($"Inserting other receiver message: {otherReceiverMsg.Id}");
|
||||
store.UpsertMessage(otherReceiverMsg);
|
||||
|
||||
// Query the most recent 5 messages. Should return the 4 newest messages
|
||||
// from the list, as well as the different receiver message because we
|
||||
// aren't filtering.
|
||||
using var unfilteredMessageEnumerator = store.GetMostRecentMessages(count: 5);
|
||||
var outputMessages = unfilteredMessageEnumerator.ToList();
|
||||
var gotIds = outputMessages.Select(m => m.Id).ToList();
|
||||
TestContext.WriteLine($"Query 1 got IDs: {string.Join(", ", gotIds)}");
|
||||
AssertGuidsEqual(new List<Guid> {
|
||||
messages[3].Id,
|
||||
messages[2].Id,
|
||||
messages[1].Id,
|
||||
messages[0].Id,
|
||||
otherReceiverMsg.Id
|
||||
}, gotIds);
|
||||
|
||||
// Query the most recent 5 messages but filter by receiver ID.
|
||||
using var filteredByReceiverMessageEnumerator = store.GetMostRecentMessages(receiver: receiver, count: 5);
|
||||
outputMessages = filteredByReceiverMessageEnumerator.ToList();
|
||||
gotIds = outputMessages.Select(m => m.Id).ToList();
|
||||
TestContext.WriteLine($"Query 2 got IDs: {string.Join(", ", gotIds)}");
|
||||
AssertGuidsEqual(new List<Guid> {
|
||||
messages[4].Id,
|
||||
messages[3].Id,
|
||||
messages[2].Id,
|
||||
messages[1].Id,
|
||||
messages[0].Id,
|
||||
}, gotIds);
|
||||
|
||||
// Query the most recent 5 messages but only since a specific date.
|
||||
using var filteredByReceiverAndDateMessageEnumerator = store.GetMostRecentMessages(receiver, since: messages[1].Date, count: 5);
|
||||
outputMessages = filteredByReceiverAndDateMessageEnumerator.ToList();
|
||||
gotIds = outputMessages.Select(m => m.Id).ToList();
|
||||
TestContext.WriteLine($"Query 3 got IDs: {string.Join(", ", gotIds)}");
|
||||
AssertGuidsEqual(new List<Guid> {
|
||||
messages[1].Id,
|
||||
messages[0].Id,
|
||||
}, gotIds);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Timeout(5000)]
|
||||
// This test guards against the data format changing in an incompatible way.
|
||||
public void RetrieveExisting() {
|
||||
var input = BigMessage(uniqId: false);
|
||||
|
||||
var dbPath = Path.Join(GetImportPath(), "existing.db");
|
||||
TestContext.WriteLine($"Using existing database: {dbPath}");
|
||||
Assert.IsTrue(File.Exists(dbPath));
|
||||
|
||||
// Uncomment this section to regenerate the existing database.
|
||||
/*
|
||||
File.Delete(dbPath);
|
||||
using (var newStore = new MessageStore(dbPath)) {
|
||||
newStore.UpsertMessage(input);
|
||||
}
|
||||
*/
|
||||
|
||||
using var store = new MessageStore(dbPath);
|
||||
using var existingMessageEnumerator = store.GetMostRecentMessages();
|
||||
var output = existingMessageEnumerator.ToList();
|
||||
Assert.AreEqual(1, output.Count);
|
||||
AssertMessagesEqual(input, output[0]);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Timeout(30_000)]
|
||||
public void ProfileMany() {
|
||||
const int count = 20_000;
|
||||
|
||||
var tempDir = Directory.CreateTempSubdirectory("ChatTwo_test_");
|
||||
var dbPath = Path.Join(tempDir.FullName, "test.db");
|
||||
TestContext.WriteLine("Using database path: " + dbPath);
|
||||
using var store = new MessageStore(dbPath);
|
||||
|
||||
for (var i = 0; i < count; i++) {
|
||||
var message = BigMessage(uniqId: true);
|
||||
store.UpsertMessage(message);
|
||||
}
|
||||
|
||||
using var messageEnumerator = store.GetMostRecentMessages(count: count);
|
||||
var messages = messageEnumerator.ToList();
|
||||
Assert.AreEqual(count, messages.Count);
|
||||
foreach (var message in messages) {
|
||||
// Load the message because they are lazily parsed.
|
||||
Assert.IsTrue(message.Id != Guid.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
internal static Message BigMessage(bool uniqId = true, uint receiver = 12345, DateTimeOffset? dateTime = null) {
|
||||
// NOTE: These values aren't valid in the game.
|
||||
// NOTE: we can't test UiForeground, UiGlow, or AutoTranslatePayload
|
||||
// because they load data from the game.
|
||||
var senderSeString = new SeStringBuilder()
|
||||
.AddText("<")
|
||||
.Add(new PlayerPayload("Player Name", 12345))
|
||||
.AddItalics("Player Name")
|
||||
.Add(RawPayload.LinkTerminator)
|
||||
.AddText(">: ")
|
||||
.Build();
|
||||
var extraChatId = Guid.Parse("03d9e6d4-dc1a-4005-bbe7-66b8c3529277");
|
||||
var contentSeString = new SeStringBuilder()
|
||||
.Add(new RawPayload(ExtraChatChannelPayloadBytes.Concat(extraChatId.ToByteArray()).ToArray()))
|
||||
.AddIcon(BitmapFontIcon.IslandSanctuary)
|
||||
.AddMapLink(1, 2, 3, 4)
|
||||
.AddText("map")
|
||||
.Add(RawPayload.LinkTerminator)
|
||||
.AddQuestLink(12345)
|
||||
.AddText("quest")
|
||||
.Add(RawPayload.LinkTerminator)
|
||||
.Add(new DalamudLinkPayload())
|
||||
.AddText("dalamud")
|
||||
.Add(RawPayload.LinkTerminator)
|
||||
.AddStatusLink(12345)
|
||||
.AddText("status")
|
||||
.Add(RawPayload.LinkTerminator)
|
||||
.AddPartyFinderLink(12345)
|
||||
.AddText("party finder")
|
||||
.Add(RawPayload.LinkTerminator)
|
||||
.Build();
|
||||
|
||||
// Add Chat 2 specific payloads (that can't be serialized into the
|
||||
// SeString).
|
||||
var contentChunks = ChunkUtil.ToChunks(contentSeString, ChunkSource.Content, ChatType.Say).ToList();
|
||||
contentChunks = contentChunks.Concat([
|
||||
new TextChunk(ChunkSource.Content, new Chat2PartyFinderPayload(12345), "chat 2 party finder"),
|
||||
new TextChunk(ChunkSource.Content, new AchievementPayload(12345), "chat 2 achievement"),
|
||||
new TextChunk(ChunkSource.Content, new UriPayload(new Uri("https://dalamud.dev")), "chat 2 uri"),
|
||||
]).ToList();
|
||||
|
||||
var chatCode = new ChatCode((XivChatType)46, XivChatRelationKind.LocalPlayer, XivChatRelationKind.EngagedEnemy);
|
||||
return new Message(
|
||||
uniqId ? Guid.NewGuid() : Guid.Parse("f011343e-6a21-49e5-a6f9-238f0f1f8c2c"),
|
||||
receiver,
|
||||
54321,
|
||||
dateTime ?? DateTimeOffset.FromUnixTimeMilliseconds(1713520182440),
|
||||
chatCode,
|
||||
ChunkUtil.ToChunks(senderSeString, ChunkSource.Sender, ChatType.Debug).ToList(),
|
||||
contentChunks,
|
||||
senderSeString,
|
||||
contentSeString,
|
||||
extraChatId
|
||||
);
|
||||
}
|
||||
|
||||
internal static void AssertMessagesEqual(Message input, Message output) {
|
||||
// Check basic fields.
|
||||
Assert.AreEqual(input.Id, output.Id);
|
||||
Assert.AreEqual(input.Receiver, output.Receiver);
|
||||
Assert.AreEqual(input.ContentId, output.ContentId);
|
||||
// Assert time is within 1 second
|
||||
var timeDifference = Math.Abs(input.Date.ToUniversalTime().Subtract(output.Date.ToUniversalTime()).TotalSeconds);
|
||||
Assert.IsTrue(timeDifference < 1);
|
||||
Assert.AreEqual(input.Code, output.Code);
|
||||
Assert.AreEqual($"{input.SenderSource.Encode():X}", $"{output.SenderSource.Encode():X}");
|
||||
Assert.AreEqual($"{input.ContentSource.Encode():X}", $"{output.ContentSource.Encode():X}");
|
||||
Assert.AreEqual(input.SortCodeV2, output.SortCodeV2);
|
||||
Assert.AreEqual(input.ExtraChatChannel, output.ExtraChatChannel);
|
||||
|
||||
// Check chunks.
|
||||
AssertChunksEqual(input.Sender, output.Sender);
|
||||
AssertChunksEqual(input.Content, output.Content);
|
||||
}
|
||||
|
||||
private static void AssertChunksEqual(IReadOnlyList<Chunk> inputChunks, IReadOnlyList<Chunk> outputChunks) {
|
||||
Assert.AreEqual(inputChunks.Count, outputChunks.Count);
|
||||
for (var i = 0; i < inputChunks.Count; i++) {
|
||||
var inputChunk = inputChunks[i];
|
||||
var outputChunk = outputChunks[i];
|
||||
Assert.AreEqual(inputChunk.Source, outputChunk.Source);
|
||||
switch (inputChunk.Link) {
|
||||
case AchievementPayload inputAchievementPayload:
|
||||
Assert.AreEqual(inputAchievementPayload.Id, ((AchievementPayload) outputChunk.Link)!.Id);
|
||||
break;
|
||||
case Chat2PartyFinderPayload inputPartyFinderPayload:
|
||||
Assert.AreEqual(inputPartyFinderPayload.Id, ((Chat2PartyFinderPayload) outputChunk.Link)!.Id);
|
||||
break;
|
||||
case UriPayload inputUriPayload:
|
||||
Assert.AreEqual(inputUriPayload.Uri, ((UriPayload) outputChunk.Link)!.Uri);
|
||||
break;
|
||||
case null:
|
||||
Assert.IsTrue(outputChunk.Link == null);
|
||||
break;
|
||||
default:
|
||||
Assert.AreEqual($"{inputChunk.Link.Encode():X}", $"{outputChunk.Link!.Encode():X}");
|
||||
break;
|
||||
}
|
||||
|
||||
switch (inputChunk) {
|
||||
case TextChunk inputTextChunk:
|
||||
var outputTextChunk = (TextChunk)outputChunk;
|
||||
Assert.AreEqual(inputTextChunk.FallbackColour, outputTextChunk.FallbackColour);
|
||||
Assert.AreEqual(inputTextChunk.Foreground, outputTextChunk.Foreground);
|
||||
Assert.AreEqual(inputTextChunk.Glow, outputTextChunk.Glow);
|
||||
Assert.AreEqual(inputTextChunk.Italic, outputTextChunk.Italic);
|
||||
Assert.AreEqual(inputTextChunk.Content, outputTextChunk.Content);
|
||||
break;
|
||||
case IconChunk inputIconChunk:
|
||||
Assert.AreEqual(inputIconChunk.Icon, ((IconChunk) outputChunk).Icon);
|
||||
break;
|
||||
default:
|
||||
throw new Exception("Unknown chunk type");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void AssertGuidsEqual(IReadOnlyList<Guid> expected, IReadOnlyList<Guid> got) {
|
||||
Assert.AreEqual(expected.Count, got.Count);
|
||||
for (var i = 0; i < expected.Count; i++) {
|
||||
Assert.AreEqual(expected[i].ToString(), got[i].ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
Vendored
BIN
Binary file not shown.
@@ -1,76 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
HellionChat — DalamudPackager override.
|
||||
|
||||
The default DalamudPackager.targets shipped by the SDK does not set
|
||||
HandleImages / ImagesPath, so the images/ directory is silently
|
||||
excluded from the release ZIP. The presence of this file at
|
||||
$(ProjectDir)DalamudPackager.targets disables the SDK's default
|
||||
target (it guards on `!Exists('$(PackagerTargetFile)')`) and lets
|
||||
us call the packager task ourselves with the image fields wired in.
|
||||
|
||||
Apart from HandleImages + ImagesPath the property list mirrors the
|
||||
SDK default verbatim so we don't lose any other manifest field as
|
||||
the upstream SDK evolves.
|
||||
-->
|
||||
<Project>
|
||||
<Target Name="HellionDalamudPackagerDebug"
|
||||
AfterTargets="Build"
|
||||
Condition="'$(Configuration)' == 'Debug'">
|
||||
<DalamudPackager ProjectDir="$(ProjectDir)"
|
||||
OutputPath="$(OutputPath)"
|
||||
AssemblyName="$(AssemblyName)"
|
||||
MakeZip="false"
|
||||
Author="$(Author)"
|
||||
Name="$(Name)"
|
||||
MinimumDalamudVersion="$(MinimumDalamudVersion)"
|
||||
Punchline="$(Punchline)"
|
||||
Description="$(Description)"
|
||||
ApplicableVersion="$(ApplicableVersion)"
|
||||
RepoUrl="$(RepoUrl)"
|
||||
Tags="$(Tags)"
|
||||
CategoryTags="$(CategoryTags)"
|
||||
DalamudApiLevel="$(DalamudApiLevel)"
|
||||
LoadRequiredState="$(LoadRequiredState)"
|
||||
LoadSync="$(LoadSync)"
|
||||
CanUnloadAsync="$(CanUnloadAsync)"
|
||||
LoadPriority="$(LoadPriority)"
|
||||
ImageUrls="$(ImageUrls)"
|
||||
IconUrl="$(IconUrl)"
|
||||
Changelog="$(Changelog)"
|
||||
AcceptsFeedback="$(AcceptsFeedback)"
|
||||
FeedbackMessage="$(FeedbackMessage)"
|
||||
HandleImages="true"
|
||||
ImagesPath="$(ProjectDir)images" />
|
||||
</Target>
|
||||
|
||||
<Target Name="HellionDalamudPackagerRelease"
|
||||
AfterTargets="Build"
|
||||
Condition="'$(Configuration)' == 'Release'">
|
||||
<DalamudPackager ProjectDir="$(ProjectDir)"
|
||||
OutputPath="$(OutputPath)"
|
||||
AssemblyName="$(AssemblyName)"
|
||||
MakeZip="true"
|
||||
Author="$(Author)"
|
||||
Name="$(Name)"
|
||||
MinimumDalamudVersion="$(MinimumDalamudVersion)"
|
||||
Punchline="$(Punchline)"
|
||||
Description="$(Description)"
|
||||
ApplicableVersion="$(ApplicableVersion)"
|
||||
RepoUrl="$(RepoUrl)"
|
||||
Tags="$(Tags)"
|
||||
CategoryTags="$(CategoryTags)"
|
||||
DalamudApiLevel="$(DalamudApiLevel)"
|
||||
LoadRequiredState="$(LoadRequiredState)"
|
||||
LoadSync="$(LoadSync)"
|
||||
CanUnloadAsync="$(CanUnloadAsync)"
|
||||
LoadPriority="$(LoadPriority)"
|
||||
ImageUrls="$(ImageUrls)"
|
||||
IconUrl="$(IconUrl)"
|
||||
Changelog="$(Changelog)"
|
||||
AcceptsFeedback="$(AcceptsFeedback)"
|
||||
FeedbackMessage="$(FeedbackMessage)"
|
||||
HandleImages="true"
|
||||
ImagesPath="$(ProjectDir)images" />
|
||||
</Target>
|
||||
</Project>
|
||||
@@ -1,209 +0,0 @@
|
||||
name: Hellion Chat
|
||||
author: JonKazama-Hellion
|
||||
punchline: Chat 2 with privacy controls aligned to EU, US and JP rules
|
||||
description: |-
|
||||
Hellion Chat is built on top of Chat 2 with one removal and a stack
|
||||
of privacy controls on top. Tabs, channel filters, RGB colours,
|
||||
emotes, screenshot mode, IPC integration and the chat replacement
|
||||
window itself work the same. The optional webinterface that Chat 2
|
||||
ships is intentionally not part of this fork because it serves a
|
||||
different use case from the smaller default footprint Hellion Chat
|
||||
is built around.
|
||||
|
||||
On top of that, Hellion Chat adds privacy and data-handling controls
|
||||
designed to align with the modern data protection rules that apply
|
||||
across the EU, the United States and Japan. By default only your own
|
||||
conversations are stored; messages from strangers, NPCs and system
|
||||
spam stay out of the database. Retention windows are configurable per
|
||||
channel, history can be wiped retroactively, and stored data can be
|
||||
exported on demand.
|
||||
|
||||
Key additions on top of Chat 2:
|
||||
|
||||
- Channel whitelist with a Privacy-First default
|
||||
- Per-channel retention with a daily background sweep
|
||||
- Retroactive cleanup with a Ctrl+Shift confirm
|
||||
- Export to Markdown, JSON or CSV
|
||||
- First-run wizard with three preset profiles (Privacy-First, Casual,
|
||||
Full History)
|
||||
- Bilingual UI (English and German) with live language switching
|
||||
- Independent plugin state — own config file and database directory,
|
||||
so Hellion Chat does not share state with the upstream plugin
|
||||
|
||||
Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
|
||||
repo_url: https://github.com/JonKazama-Hellion/HellionChat
|
||||
accepts_feedback: true
|
||||
tags:
|
||||
- Social
|
||||
- UI
|
||||
- Chat
|
||||
- Replacement
|
||||
- Privacy
|
||||
changelog: |-
|
||||
**Hellion Chat 0.3.1 — Upstream emote regression fix**
|
||||
|
||||
Cherry-picks Infi's upstream commit ff899ff "Fix a regression
|
||||
from API 15 updates" which changes the BetterTTV emote DTOs
|
||||
(Emote and Top100) from public fields to public properties.
|
||||
System.Text.Json under the API 15 toolchain only honours the
|
||||
[JsonPropertyName] attribute on properties, so the previous
|
||||
field-based version deserialised every fetched emote into empty
|
||||
default values. Result: BetterTTV emotes were silently broken
|
||||
on fresh installs. The fix is six lines and applies cleanly on
|
||||
top of our defensive null-check from earlier; the EmoteCache
|
||||
path-traversal hardening from 0.3.0 stays as it is.
|
||||
|
||||
Authorship of the fix is preserved with git cherry-pick -x, so
|
||||
Infi shows up as the author on the commit. Thanks to him for
|
||||
catching it in the upstream codebase.
|
||||
|
||||
**Hellion Chat 0.3.0 — Audit hardening, brand sweep and rebrand of slash commands**
|
||||
|
||||
This release closes the remaining audit follow-ups from the
|
||||
0.2.0 cleanup and finishes turning Hellion Chat into a properly
|
||||
branded fork rather than a Chat 2 with a different name.
|
||||
|
||||
Slash commands have been renamed across the board so they no
|
||||
longer collide with the upstream plugin and tell you which
|
||||
plugin owns them at a glance:
|
||||
|
||||
- /chat2 becomes /hellion
|
||||
- /chat2Viewer becomes /hellionView
|
||||
- /clearlog2 becomes /clearhellion
|
||||
- /chat2Debugger becomes /hellionDebugger (internal)
|
||||
- /chat2SeString becomes /hellionSeString (internal)
|
||||
|
||||
This is a breaking change for anyone with macros bound to the
|
||||
old command names. The upstream Chat 2 commands keep working
|
||||
if you also have that plugin installed.
|
||||
|
||||
Privacy and storage hardening based on the post-0.2.0 audit:
|
||||
|
||||
- Privacy filter master switch now states explicitly that the
|
||||
filter only governs storage, not the live chat log
|
||||
- Emote cache refuses to write outside its own directory if a
|
||||
third-party API ever returns a path that escapes
|
||||
- Retention sweep is serialised so the 24h auto-sweep and the
|
||||
manual button cannot launch in parallel and race for the
|
||||
SQLite connection
|
||||
- DbViewer paging uses an int constant and the matching SQL
|
||||
parameter name (the upstream code passed a float and a name
|
||||
without the parameter prefix; both worked in practice but
|
||||
were inconsistent)
|
||||
|
||||
Visual identity now matches the Hellion Online Media website:
|
||||
|
||||
- Theme palette switched to Arctic Cyan plus Ember Orange,
|
||||
matching the website's BRANDING.md tokens
|
||||
- Active tabs and window title bars use a brand-color-dark teal
|
||||
variation as identity colour, replacing the previous slate
|
||||
violet that did not appear in the brand
|
||||
- Resize grips and scrollbar grabs picked up Ember Orange
|
||||
instead of industrial amber on hover and active states
|
||||
|
||||
About tab rewritten and properly localised:
|
||||
|
||||
- New "Why this fork exists" block sets out the mission in
|
||||
neutral terms, framing Chat 2's full-history default as the
|
||||
right one for most users while explaining the narrower
|
||||
default footprint this fork chose
|
||||
- All Hellion-specific About copy now lives in HellionStrings
|
||||
in EN and DE, so German users see the Hellion sections in
|
||||
German rather than the upstream English fallback
|
||||
- Webinterface absence is described as a focus mismatch
|
||||
(different use case, substantial rebuild) rather than as
|
||||
a security issue with the upstream code
|
||||
- Translator list at the bottom of the About tab is reachable
|
||||
again on smaller settings windows
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
**Hellion Chat 0.2.0 — Webinterface removed**
|
||||
|
||||
The upstream webinterface has been removed in its entirety. It
|
||||
serves a different use case from the smaller default footprint
|
||||
this fork is built around, namely remote access to chat from a
|
||||
second device. Aligning it with the data minimisation defaults
|
||||
Hellion Chat ships with would have meant a substantial rebuild.
|
||||
Removing it was the cleaner path for this particular fork.
|
||||
|
||||
What changed in this release:
|
||||
|
||||
- Settings tab "Webinterface" is gone, the corresponding
|
||||
Configuration fields (WebinterfaceEnabled / AutoStart / Password /
|
||||
Port / AuthStore / MaxLinesToSend) are dropped and stale entries
|
||||
fall out of the JSON on the next save automatically
|
||||
- The whole ChatTwo/Http tree, the bundled Svelte frontend in
|
||||
websiteBuild.zip and the WebinterfaceUtil helper are deleted
|
||||
- Watson.Lite (the HTTP server) and Newtonsoft.Json (only used by
|
||||
the webinterface JSON wire format) are removed from the
|
||||
package references
|
||||
- DbViewer's "Chat2 JSON Export" button is dropped because it
|
||||
serialised the database into the webinterface message protocol;
|
||||
the Privacy tab's MessageExporter (Markdown, JSON, CSV with
|
||||
channel and date filters) covers the same ground without the
|
||||
proprietary shape
|
||||
- About tab notes the absence so users coming from Chat 2 do not
|
||||
look for it
|
||||
- Configuration version bumps from 7 to 8 with a one-shot
|
||||
notification (EN + DE)
|
||||
|
||||
No changes to the privacy filter, retention sweep, first-run wizard
|
||||
or export pipeline. Existing chat history is preserved.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
**Hellion Chat 0.1.2 — About tab rebrand, DBViewer polish**
|
||||
|
||||
- About tab now shows Hellion-specific maintainer, license, EU/US/JP
|
||||
disclaimer and SQUARE ENIX disclaimer instead of the inherited
|
||||
Chat 2 contact info; original ChatTwo translator credits stay
|
||||
visible under a clearly labelled upstream tree node
|
||||
- Localization clarified: Hellion-specific German strings are
|
||||
maintained by the fork maintainer, the Crowdin contributor list
|
||||
only covers the inherited upstream strings
|
||||
- Cherry-picked DBViewer UI improvements from upstream Chat 2
|
||||
(auto-scroll-reset on page change, tooltips on date reset,
|
||||
folder export, page arrows, localized export-running messages)
|
||||
- README rewritten in the Hellion project style with a tech-stack
|
||||
table, architecture tree, database column list, install guide,
|
||||
upstream-sync workflow notes and project-status checklist
|
||||
|
||||
**Hellion Chat 0.1.1 — Packaging and migration fixes**
|
||||
|
||||
- Plugin icon now ships inside the bundle, so the Hellion logo
|
||||
renders locally in the Dalamud plugin list once installed (the
|
||||
previous release relied only on the remote IconUrl)
|
||||
- Plugin icon downsampled from 1024×1024 to 256×256 to match the
|
||||
rendered size; loads faster and caches better
|
||||
- Migration from upstream Chat 2 is more robust: each file move is
|
||||
wrapped individually, a locked SQLite database no longer aborts
|
||||
the rest of the migration, and a warning notification fires when
|
||||
any file is held open (with a hint to disable Chat 2 and restart
|
||||
the game)
|
||||
- README ships a step-by-step migration guide (fresh install versus
|
||||
coming from Chat 2) and a troubleshooting section with manual
|
||||
recovery commands for Linux and Windows
|
||||
|
||||
**Hellion Chat 0.1.0 — Initial fork release**
|
||||
|
||||
Privacy
|
||||
- Channel whitelist filter in MessageStore.UpsertMessage with a
|
||||
Privacy-First default (own conversations only)
|
||||
- Per-channel retention with a 24-hour idempotent background sweep
|
||||
- Retroactive cleanup with a Ctrl+Shift confirm and VACUUM
|
||||
- Export to Markdown / JSON / CSV via Dalamud's file dialog
|
||||
|
||||
Onboarding
|
||||
- First-run wizard with three profiles: Privacy-First / Casual /
|
||||
Full History
|
||||
- Configuration migration that seeds defaults on update
|
||||
- One-shot migration from upstream Chat 2's pluginConfigs layout
|
||||
- Migrate3 idempotency recovery for half-migrated databases
|
||||
|
||||
Look & feel
|
||||
- Localized UI (English and German) with live language switching
|
||||
- Industrial HUD theme with cyan-teal action accents, slate-violet
|
||||
tabs, amber active highlights and a window-opacity slider
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
@@ -1 +0,0 @@
|
||||
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("ChatTwo.Tests")]
|
||||
@@ -1,128 +0,0 @@
|
||||
using System.Numerics;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class About : ISettingsTab
|
||||
{
|
||||
public string Name => string.Format(Language.Options_About_Tab, Plugin.PluginName) + "###tabs-about";
|
||||
|
||||
private readonly List<string> Translators =
|
||||
[
|
||||
"q673135110", "Akizem", "d0tiKs",
|
||||
"Moonlight_Everlit", "Dark32", "andreycout",
|
||||
"Button_", "Cali666", "cassandra308",
|
||||
"lokinmodar", "jtabox", "AkiraYorumoto",
|
||||
"MKhayle", "elena.space", "imlisa",
|
||||
"andrei5125", "ShivaMaheshvara", "aislinn87",
|
||||
"nishinatsu051", "lichuyuan", "Risu64",
|
||||
"yummypillow", "witchymary", "Yuzumi",
|
||||
"zomsakura", "Sirayuki"
|
||||
];
|
||||
|
||||
internal About()
|
||||
{
|
||||
Translators.Sort((a, b) => string.Compare(a.ToLowerInvariant(), b.ToLowerInvariant(), StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
ImGui.TextUnformatted(string.Format(Language.Options_About_Opening, Plugin.PluginName));
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_About_Authors);
|
||||
ImGui.SameLine();
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, Plugin.Interface.Manifest.Author);
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_About_Discord);
|
||||
ImGui.SameLine();
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, "@j.j_kazama");
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_About_Version);
|
||||
ImGui.SameLine();
|
||||
ImGui.TextColored(ImGuiColors.ParsedOrange, Plugin.Interface.Manifest.AssemblyVersion.ToString(3));
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_About_Github_Issues);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "githubIssues"))
|
||||
Dalamud.Utility.Util.OpenLink("https://github.com/JonKazama-Hellion/HellionChat/issues");
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, HellionStrings.About_Maintainer_Heading);
|
||||
ImGui.TextUnformatted(HellionStrings.About_Maintainer_Body);
|
||||
ImGui.TextUnformatted(HellionStrings.About_Maintainer_Website_Label);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "hellionMedia"))
|
||||
Dalamud.Utility.Util.OpenLink("https://hellion-media.de");
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, HellionStrings.About_Mission_Heading);
|
||||
ImGui.TextUnformatted(HellionStrings.About_Mission_P1);
|
||||
ImGui.Spacing();
|
||||
ImGui.TextUnformatted(HellionStrings.About_Mission_P2);
|
||||
ImGui.Spacing();
|
||||
ImGui.TextUnformatted(HellionStrings.About_Mission_P3);
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, HellionStrings.About_BuiltOn_Heading);
|
||||
ImGui.TextUnformatted(HellionStrings.About_BuiltOn_P1);
|
||||
ImGui.Spacing();
|
||||
ImGui.TextUnformatted(HellionStrings.About_BuiltOn_P2);
|
||||
ImGui.Spacing();
|
||||
ImGui.TextUnformatted(HellionStrings.About_BuiltOn_Upstream_Label);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "chatTwoUpstream"))
|
||||
Dalamud.Utility.Util.OpenLink("https://github.com/Infiziert90/ChatTwo");
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, HellionStrings.About_License_Heading);
|
||||
ImGui.TextUnformatted(HellionStrings.About_License_P1);
|
||||
ImGui.TextUnformatted(HellionStrings.About_License_P2);
|
||||
ImGui.TextUnformatted(HellionStrings.About_License_P3);
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
ImGui.TextColored(ImGuiColors.DalamudOrange, HellionStrings.About_SE_Heading);
|
||||
ImGui.TextUnformatted(HellionStrings.About_SE_P1);
|
||||
ImGui.TextUnformatted(HellionStrings.About_SE_P2);
|
||||
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, HellionStrings.About_Localization_Heading);
|
||||
ImGui.TextUnformatted(HellionStrings.About_Localization_P1);
|
||||
ImGui.TextUnformatted(HellionStrings.About_Localization_P2);
|
||||
|
||||
ImGui.Spacing();
|
||||
|
||||
// The translator list lives at the bottom of the About tab. Render
|
||||
// it directly inside the parent scroll container instead of a
|
||||
// fixed-height child — the previous "remaining space" calculation
|
||||
// shrank to zero (or below) once the About copy grew, which made
|
||||
// the section unreachable on smaller settings windows.
|
||||
using (var treeNode = ImRaii.TreeNode(HellionStrings.About_Translators_TreeNode))
|
||||
{
|
||||
if (treeNode)
|
||||
{
|
||||
using var indent = ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false);
|
||||
foreach (var translator in Translators)
|
||||
ImGui.TextUnformatted(translator);
|
||||
}
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class Changelog : ISettingsTab
|
||||
{
|
||||
private Configuration Mutable { get; }
|
||||
|
||||
public string Name => Language.Options_Changelog_Tab + "###tabs-changelog";
|
||||
|
||||
internal Changelog(Configuration mutable)
|
||||
{
|
||||
Mutable = mutable;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_Warning_NotImplemented);
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.PrintChangelog, Language.Options_PrintChangelog_Name, Language.Options_PrintChangelog_Description);
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
var changelog = Plugin.Interface.Manifest.Changelog;
|
||||
if (changelog != null)
|
||||
{
|
||||
ImGui.TextUnformatted(Language.Options_Changelog_Header);
|
||||
ImGui.TextUnformatted($"Version {Plugin.Interface.Manifest.AssemblyVersion.ToString(3)}");
|
||||
ImGui.Spacing();
|
||||
foreach (var sentence in changelog.Split("\n"))
|
||||
{
|
||||
if (sentence == string.Empty)
|
||||
{
|
||||
ImGui.NewLine();
|
||||
continue;
|
||||
}
|
||||
|
||||
var condition = sentence.StartsWith('-') || sentence.StartsWith(" -");
|
||||
using var indent = ImRaii.PushIndent(10.0f, true, condition);
|
||||
ImGui.TextUnformatted(sentence);
|
||||
}
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class ChatColours : ISettingsTab
|
||||
{
|
||||
private Plugin Plugin { get; }
|
||||
private Configuration Mutable { get; }
|
||||
|
||||
public string Name => Language.Options_ChatColours_Tab + "###tabs-chat-colours";
|
||||
|
||||
internal ChatColours(Plugin plugin, Configuration mutable)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
|
||||
#if DEBUG
|
||||
// Users can set colours for ExtraChat linkshells in the ExtraChat plugin directly.
|
||||
var sortable = ChatTypeExt.SortOrder
|
||||
.SelectMany(entry => entry.Item2)
|
||||
.Where(type => !type.IsGm() && !type.IsExtraChatLinkshell())
|
||||
.ToHashSet();
|
||||
var total = Enum.GetValues<ChatType>()
|
||||
.Where(type => !type.IsGm() && !type.IsExtraChatLinkshell())
|
||||
.ToHashSet();
|
||||
if (sortable.Count != total.Count)
|
||||
{
|
||||
Plugin.Log.Warning($"There are {sortable.Count} sortable channels, but there are {total.Count} total channels.");
|
||||
total.ExceptWith(sortable);
|
||||
foreach (var missing in total)
|
||||
Plugin.Log.Information($"Missing {missing}");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
foreach (var (_, types) in ChatTypeExt.SortOrder)
|
||||
{
|
||||
foreach (var type in types)
|
||||
{
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.UndoAlt, $"{type}", Language.Options_ChatColours_Reset))
|
||||
Mutable.ChatColours.Remove(type);
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.LongArrowAltDown, $"{type}", Language.Options_ChatColours_Import))
|
||||
{
|
||||
var gameColour = Plugin.Functions.Chat.GetChannelColor(type);
|
||||
Mutable.ChatColours[type] = gameColour ?? type.DefaultColor() ?? 0;
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
var vec = Mutable.ChatColours.TryGetValue(type, out var colour)
|
||||
? ColourUtil.RgbaToVector3(colour)
|
||||
: ColourUtil.RgbaToVector3(type.DefaultColor() ?? 0);
|
||||
if (ImGui.ColorEdit3(type.Name(), ref vec, ImGuiColorEditFlags.NoInputs))
|
||||
Mutable.ChatColours[type] = ColourUtil.Vector3ToRgba(vec);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Interface.Style;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class ChatLog : ISettingsTab
|
||||
{
|
||||
private readonly Plugin Plugin;
|
||||
private Configuration Mutable { get; }
|
||||
|
||||
public string Name => Language.Options_ChatLog_Tab + "###tabs-chatlog";
|
||||
|
||||
internal ChatLog(Plugin plugin, Configuration mutable)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
using (ImRaii.TextWrapPos(0.0f))
|
||||
{
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.KeepInputFocus, Language.Options_KeepInputFocus_Name, Language.Options_KeepInputFocus_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.PlaySounds, Language.Options_PlaySounds_Name, Language.Options_PlaySounds_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.SidebarTabView, Language.Options_SidebarTabView_Name, string.Format(Language.Options_SidebarTabView_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.ShowNoviceNetwork, Language.Options_ShowNoviceNetwork_Name, Language.Options_ShowNoviceNetwork_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.ShowHideButton, Language.Options_ShowHideButton_Name, Language.Options_ShowHideButton_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.NativeItemTooltips, Language.Options_NativeItemTooltips_Name, string.Format(Language.Options_NativeItemTooltips_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
if (Mutable.NativeItemTooltips)
|
||||
{
|
||||
ImGuiUtil.DragFloatVertical(Language.Options_TooltipOffset_Name, Language.Options_TooltipOffset_Desc, ref Mutable.TooltipOffset, 1, 0f, 400f, $"{Mutable.TooltipOffset:N0}px", ImGuiSliderFlags.AlwaysClamp);
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
ImGuiUtil.DragFloatVertical(Language.Options_WindowOpacity_Name, ref Mutable.WindowAlpha, .25f, 0f, 100f, $"{Mutable.WindowAlpha:N2}%%", ImGuiSliderFlags.AlwaysClamp);
|
||||
ImGui.Spacing();
|
||||
|
||||
if (ImGuiUtil.InputIntVertical(Language.Options_MaxLinesToShow_Name, Language.Options_MaxLinesToShow_Description, ref Mutable.MaxLinesToRender))
|
||||
Mutable.MaxLinesToRender = Math.Clamp(Mutable.MaxLinesToRender, 1, 10_000);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.CanMove, Language.Options_CanMove_Name);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.CanResize, Language.Options_CanResize_Name);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.ShowTitleBar, Language.Options_ShowTitleBar_Name);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.ShowPopOutTitleBar, Language.Options_ShowPopOutTitleBar_Name);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.OverrideStyle, Language.Options_OverrideStyle_Name, Language.Options_OverrideStyle_Name_Desc);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_ChatTabForwardKeybind_Name);
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
ImGuiUtil.KeybindInput("ChatTabForwardKeybind", ref Mutable.ChatTabForward);
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_ChatTabBackwardKeybind_Name);
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
ImGuiUtil.KeybindInput("ChatTabBackwardKeybind", ref Mutable.ChatTabBackward);
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_AdjustPosition_Name);
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
var pos = Plugin.ChatLogWindow.LastWindowPos;
|
||||
if (ImGui.DragFloat2($"##{Language.Options_AdjustPosition_Name}", ref pos, 1, 0, float.MaxValue, "%.0fpx"))
|
||||
Plugin.ChatLogWindow.Position = pos;
|
||||
ImGuiUtil.WarningText(Language.Options_AdjustPosition_Warning);
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
if (!Mutable.OverrideStyle)
|
||||
return;
|
||||
|
||||
var styles = StyleModel.GetConfiguredStyles();
|
||||
if (styles == null)
|
||||
{
|
||||
ImGui.TextUnformatted(Language.Options_OverrideStyle_NotAvailable);
|
||||
ImGui.Spacing();
|
||||
return;
|
||||
}
|
||||
|
||||
var currentStyle = Mutable.ChosenStyle ?? Language.Options_OverrideStyle_NotSelected;
|
||||
using var combo = ImRaii.Combo(Language.Options_OverrideStyleDropdown_Name, currentStyle);
|
||||
if (combo)
|
||||
{
|
||||
foreach (var style in styles)
|
||||
if (ImGui.Selectable(style.Name, Mutable.ChosenStyle == style.Name))
|
||||
Mutable.ChosenStyle = style.Name;
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class Display : ISettingsTab
|
||||
{
|
||||
private Configuration Mutable { get; }
|
||||
|
||||
public string Name => Language.Options_Display_Tab + "###tabs-display";
|
||||
|
||||
internal Display(Configuration mutable)
|
||||
{
|
||||
Mutable = mutable;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideChat, Language.Options_HideChat_Name, Language.Options_HideChat_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideDuringCutscenes, Language.Options_HideDuringCutscenes_Name, string.Format(Language.Options_HideDuringCutscenes_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideWhenNotLoggedIn, Language.Options_HideWhenNotLoggedIn_Name, string.Format(Language.Options_HideWhenNotLoggedIn_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideWhenUiHidden, Language.Options_HideWhenUiHidden_Name, string.Format(Language.Options_HideWhenUiHidden_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideInLoadingScreens, Language.Options_HideInLoadingScreens_Name, string.Format(Language.Options_HideInLoadingScreens_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideInBattle, Language.Options_HideInBattle_Name, Language.Options_HideInBattle_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideWhenInactive, Language.Options_HideWhenInactive_Name, Language.Options_HideWhenInactive_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
if (Mutable.HideWhenInactive)
|
||||
{
|
||||
using var _ = ImRaii.PushIndent();
|
||||
ImGuiUtil.InputIntVertical(Language.Options_InactivityHideTimeout_Name,
|
||||
Language.Options_InactivityHideTimeout_Description, ref Mutable.InactivityHideTimeout, 1, 10);
|
||||
// Enforce a minimum of 2 seconds to avoid people soft locking
|
||||
// themselves.
|
||||
Mutable.InactivityHideTimeout = Math.Max(2, Mutable.InactivityHideTimeout);
|
||||
ImGui.Spacing();
|
||||
|
||||
// This setting conflicts with HideInBattle, so it's disabled.
|
||||
using (ImRaii.Disabled(Mutable.HideInBattle))
|
||||
{
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.InactivityHideActiveDuringBattle,
|
||||
Language.Options_InactivityHideActiveDuringBattle_Name,
|
||||
Language.Options_InactivityHideActiveDuringBattle_Description);
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
using var channelTree = ImRaii.TreeNode(Language.Options_InactivityHideChannels_Name);
|
||||
if (channelTree.Success)
|
||||
{
|
||||
if (ImGuiUtil.CtrlShiftButton(Language.Options_InactivityHideChannels_All_Label, Language.Options_InactivityHideChannels_Button_Tooltip))
|
||||
{
|
||||
Mutable.InactivityHideChannelsV2 = TabsUtil.AllChannels();
|
||||
Mutable.InactivityHideExtraChatAll = true;
|
||||
Mutable.InactivityHideExtraChatChannels = [];
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.CtrlShiftButton(Language.Options_InactivityHideChannels_None_Label, Language.Options_InactivityHideChannels_Button_Tooltip))
|
||||
{
|
||||
Mutable.InactivityHideChannelsV2 = [];
|
||||
Mutable.InactivityHideExtraChatAll = false;
|
||||
Mutable.InactivityHideExtraChatChannels = [];
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.ChannelSelector(Language.Options_Tabs_Channels, Mutable.InactivityHideChannelsV2);
|
||||
ImGuiUtil.ExtraChatSelector(Language.Options_Tabs_ExtraChatChannels,
|
||||
ref Mutable.InactivityHideExtraChatAll, Mutable.InactivityHideExtraChatChannels);
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.Use24HourClock, Language.Options_Use24HourClock_Name, Language.Options_Use24HourClock_Description);
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.PrettierTimestamps, Language.Options_PrettierTimestamps_Name, Language.Options_PrettierTimestamps_Description);
|
||||
|
||||
if (Mutable.PrettierTimestamps)
|
||||
{
|
||||
using var _ = ImRaii.PushIndent();
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.MoreCompactPretty, Language.Options_MoreCompactPretty_Name, Language.Options_MoreCompactPretty_Description);
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.HideSameTimestamps, Language.Options_HideSameTimestamps_Name, Language.Options_HideSameTimestamps_Description);
|
||||
}
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.CollapseDuplicateMessages, Language.Options_CollapseDuplicateMessages_Name, Language.Options_CollapseDuplicateMessages_Description);
|
||||
if (Mutable.CollapseDuplicateMessages)
|
||||
{
|
||||
using var _ = ImRaii.PushIndent();
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.CollapseKeepUniqueLinks, Language.Options_CollapseDuplicateMsgUniqueLink_Name, Language.Options_CollapseDuplicateMsgUniqueLink_Description);
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
using System.Numerics;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class Emote : ISettingsTab
|
||||
{
|
||||
private readonly Plugin Plugin;
|
||||
private Configuration Mutable { get; }
|
||||
|
||||
public string Name => Language.Options_Emote_Tab + "###tabs-emote";
|
||||
|
||||
private static SearchSelector.SelectorPopupOptions? WordPopupOptions;
|
||||
|
||||
internal Emote(Plugin plugin, Configuration mutable)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
|
||||
WordPopupOptions = new SearchSelector.SelectorPopupOptions
|
||||
{
|
||||
FilteredSheet = EmoteCache.SortedCodeArray.Where(w => !Mutable.BlockedEmotes.Contains(w)).ToArray()
|
||||
};
|
||||
}
|
||||
|
||||
private SearchSelector.SelectorPopupOptions RefillSheet()
|
||||
{
|
||||
return new SearchSelector.SelectorPopupOptions
|
||||
{
|
||||
FilteredSheet = EmoteCache.SortedCodeArray.Where(w => !Mutable.BlockedEmotes.Contains(w)).ToArray()
|
||||
};
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.ShowEmotes, Language.Options_ShowEmotes_Name, Language.Options_ShowEmotes_Desc);
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_Emote_BlockedEmotes);
|
||||
ImGui.Spacing();
|
||||
|
||||
WordPopupOptions ??= RefillSheet();
|
||||
if (EmoteCache.State is EmoteCache.LoadingState.Done && WordPopupOptions.FilteredSheet.Length == 0)
|
||||
WordPopupOptions = RefillSheet();
|
||||
|
||||
var buttonWidth = ImGui.GetContentRegionAvail().X / 3;
|
||||
using (Plugin.FontManager.FontAwesome.Push())
|
||||
ImGui.Button(FontAwesomeIcon.Plus.ToIconString(), new Vector2(buttonWidth, 0));
|
||||
|
||||
if (SearchSelector.SelectorPopup("WordAddPopup", out var newWord, WordPopupOptions))
|
||||
Mutable.BlockedEmotes.Add(newWord);
|
||||
|
||||
using(var table = ImRaii.Table("##BlockedWords", 2, ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInner))
|
||||
{
|
||||
if (table)
|
||||
{
|
||||
ImGui.TableSetupColumn(Language.Options_Emote_EmoteTable);
|
||||
ImGui.TableSetupColumn("##Del", ImGuiTableColumnFlags.WidthStretch, 0.07f);
|
||||
|
||||
ImGui.TableHeadersRow();
|
||||
|
||||
var copiedList = Mutable.BlockedEmotes.ToArray();
|
||||
foreach (var word in copiedList)
|
||||
{
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(word);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
if (ImGuiUtil.Button($"##{word}Del", FontAwesomeIcon.Trash, !ImGui.GetIO().KeyCtrl))
|
||||
Mutable.BlockedEmotes.Remove(word);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.TextUnformatted(Language.Options_Emote_EmoteStats);
|
||||
ImGui.Spacing();
|
||||
|
||||
if (EmoteCache.State is EmoteCache.LoadingState.Done)
|
||||
ImGui.TextColored(ImGuiColors.HealerGreen, Language.Options_Emote_Ready);
|
||||
else
|
||||
ImGui.TextColored(ImGuiColors.DPSRed, Language.Options_Emote_NotReady);
|
||||
|
||||
ImGui.TextUnformatted($"{Language.Options_Emote_Loaded} {EmoteCache.SortedCodeArray.Length}");
|
||||
using (var emoteTable = ImRaii.Table("##LoadedEmotes", 5, ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInner))
|
||||
{
|
||||
if (emoteTable)
|
||||
{
|
||||
ImGui.TableSetupColumn("##word1");
|
||||
ImGui.TableSetupColumn("##word2");
|
||||
ImGui.TableSetupColumn("##word3");
|
||||
ImGui.TableSetupColumn("##word4");
|
||||
ImGui.TableSetupColumn("##word5");
|
||||
|
||||
foreach (var word in EmoteCache.SortedCodeArray)
|
||||
{
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(word);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud;
|
||||
using Dalamud.Interface.FontIdentifier;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
public class Fonts : ISettingsTab
|
||||
{
|
||||
private Configuration Mutable { get; }
|
||||
|
||||
public string Name => Language.Options_Fonts_Tab + "###tabs-fonts";
|
||||
|
||||
internal Fonts(Configuration mutable)
|
||||
{
|
||||
Mutable = mutable;
|
||||
}
|
||||
|
||||
public void Draw(bool _)
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
ImGui.Checkbox(Language.Options_FontsEnabled, ref Mutable.FontsEnabled);
|
||||
ImGui.Spacing();
|
||||
|
||||
if (!Mutable.FontsEnabled)
|
||||
{
|
||||
ImGuiUtil.FontSizeCombo(Language.Options_FontSize_Name, ref Mutable.FontSizeV2);
|
||||
}
|
||||
else
|
||||
{
|
||||
var globalChooser = ImGuiUtil.FontChooser(Language.Options_Font_Name, Mutable.GlobalFontV2, false, ref _);
|
||||
globalChooser?.ResultTask.ContinueWith(r =>
|
||||
{
|
||||
if (r.IsCompletedSuccessfully)
|
||||
Mutable.GlobalFontV2 = r.Result;
|
||||
});
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button("Reset##global"))
|
||||
Mutable.GlobalFontV2 = new SingleFontSpec{ FontId = new DalamudAssetFontAndFamilyId(DalamudAsset.NotoSansCjkRegular), SizePt = 12.75f };
|
||||
|
||||
ImGuiUtil.HelpText(string.Format(Language.Options_Font_Description, Plugin.PluginName));
|
||||
ImGuiUtil.WarningText(Language.Options_Font_Warning);
|
||||
ImGui.Spacing();
|
||||
|
||||
// LocaleNames being null means it is likely a game font which all support JP symbols
|
||||
var japaneseChooser = ImGuiUtil.FontChooser(Language.Options_JapaneseFont_Name, Mutable.JapaneseFontV2, false, ref _, id => !id.LocaleNames?.ContainsKey("ja-jp") ?? false, "いろはにほへと ちりぬるを");
|
||||
japaneseChooser?.ResultTask.ContinueWith(r =>
|
||||
{
|
||||
if (r.IsCompletedSuccessfully)
|
||||
Mutable.JapaneseFontV2 = r.Result;
|
||||
});
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button("Reset##japanese"))
|
||||
Mutable.JapaneseFontV2 = new SingleFontSpec{ FontId = new DalamudAssetFontAndFamilyId(DalamudAsset.NotoSansCjkMedium), SizePt = 12.75f };
|
||||
|
||||
ImGuiUtil.HelpText(string.Format(Language.Options_JapaneseFont_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
var italicChooser = ImGuiUtil.FontChooser(Language.Options_ItalicFont_Name, Mutable.ItalicFontV2, true, ref Mutable.ItalicEnabled);
|
||||
italicChooser?.ResultTask.ContinueWith(r =>
|
||||
{
|
||||
if (r.IsCompletedSuccessfully)
|
||||
Mutable.ItalicFontV2 = r.Result;
|
||||
});
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button("Reset##italic"))
|
||||
{
|
||||
Mutable.ItalicEnabled = false;
|
||||
Mutable.ItalicFontV2 = new SingleFontSpec{ FontId = new DalamudAssetFontAndFamilyId(DalamudAsset.NotoSansCjkRegular), SizePt = 12.75f };
|
||||
}
|
||||
|
||||
ImGuiUtil.HelpText(string.Format(Language.Options_Italic_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
if (ImGui.CollapsingHeader(Language.Options_ExtraGlyphs_Name))
|
||||
{
|
||||
ImGuiUtil.HelpText(string.Format(Language.Options_ExtraGlyphs_Description, Plugin.PluginName));
|
||||
|
||||
var range = (int) Mutable.ExtraGlyphRanges;
|
||||
foreach (var extra in Enum.GetValues<ExtraGlyphRanges>())
|
||||
ImGui.CheckboxFlags(extra.Name(), ref range, (int) extra);
|
||||
|
||||
Mutable.ExtraGlyphRanges = (ExtraGlyphRanges) range;
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
ImGuiUtil.FontSizeCombo(Language.Options_SymbolsFontSize_Name, ref Mutable.SymbolsFontSizeV2);
|
||||
ImGuiUtil.HelpText(Language.Options_SymbolsFontSize_Description);
|
||||
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class Miscellaneous(Configuration mutable) : ISettingsTab
|
||||
{
|
||||
private Configuration Mutable { get; } = mutable;
|
||||
public string Name => Language.Options_Miscellaneous_Tab + "###tabs-miscellaneous";
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_Language_Name, Mutable.LanguageOverride.Name()))
|
||||
{
|
||||
if (combo.Success)
|
||||
{
|
||||
foreach (var language in Enum.GetValues<LanguageOverride>())
|
||||
if (ImGui.Selectable(language.Name()))
|
||||
Mutable.LanguageOverride = language;
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiUtil.HelpText(string.Format(Language.Options_Language_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_CommandHelpSide_Name, Mutable.CommandHelpSide.Name()))
|
||||
{
|
||||
if (combo.Success)
|
||||
{
|
||||
foreach (var side in Enum.GetValues<CommandHelpSide>())
|
||||
if (ImGui.Selectable(side.Name(), Mutable.CommandHelpSide == side))
|
||||
Mutable.CommandHelpSide = side;
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiUtil.HelpText(string.Format(Language.Options_CommandHelpSide_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_KeybindMode_Name, Mutable.KeybindMode.Name()))
|
||||
{
|
||||
if (combo.Success)
|
||||
{
|
||||
foreach (var mode in Enum.GetValues<KeybindMode>())
|
||||
{
|
||||
if (ImGui.Selectable(mode.Name(), Mutable.KeybindMode == mode))
|
||||
Mutable.KeybindMode = mode;
|
||||
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGuiUtil.Tooltip(mode.Tooltip() ?? "");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiUtil.HelpText(string.Format(Language.Options_KeybindMode_Description, Plugin.PluginName));
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.Checkbox(Language.Options_SortAutoTranslate_Name, ref Mutable.SortAutoTranslate);
|
||||
ImGuiUtil.HelpText(Language.Options_SortAutoTranslate_Description);
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
|
||||
namespace ChatTwo.Ui.SettingsTabs;
|
||||
|
||||
internal sealed class Preview : ISettingsTab
|
||||
{
|
||||
private Configuration Mutable { get; }
|
||||
|
||||
public string Name => $"{Language.Options_Preview_Tab}###tabs-preview";
|
||||
|
||||
internal Preview(Configuration mutable)
|
||||
{
|
||||
Mutable = mutable;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_Preview_Name, Mutable.PreviewPosition.Name()))
|
||||
{
|
||||
if (combo)
|
||||
{
|
||||
foreach (var position in Enum.GetValues<PreviewPosition>())
|
||||
if (ImGui.Selectable(position.Name(), Mutable.PreviewPosition == position))
|
||||
Mutable.PreviewPosition = position;
|
||||
}
|
||||
}
|
||||
ImGuiUtil.HelpText(Language.Options_Preview_Description);
|
||||
ImGui.Spacing();
|
||||
|
||||
if (ImGuiUtil.InputIntVertical(Language.Options_PreviewMinimum_Name, Language.Options_PreviewMinimum_Description, ref Mutable.PreviewMinimum))
|
||||
Mutable.PreviewMinimum = Math.Clamp(Mutable.PreviewMinimum, 1, 250);
|
||||
ImGui.Spacing();
|
||||
ImGuiUtil.OptionCheckbox(ref Mutable.OnlyPreviewIf, Language.Options_PreviewOnlyIf_Name, Language.Options_PreviewOnlyIf_Description);
|
||||
|
||||
ImGui.Spacing();
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,6 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChatTwo", "ChatTwo\ChatTwo.csproj", "{739F75E6-B65F-41EF-9D90-F7BC519E4875}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChatTwo.Tests", "ChatTwo.Tests\ChatTwo.Tests.csproj", "{A9FE423A-240C-4EDA-ACC6-21474B562128}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HellionChat", "HellionChat\HellionChat.csproj", "{739F75E6-B65F-41EF-9D90-F7BC519E4875}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -14,9 +12,5 @@ Global
|
||||
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A9FE423A-240C-4EDA-ACC6-21474B562128}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A9FE423A-240C-4EDA-ACC6-21474B562128}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A9FE423A-240C-4EDA-ACC6-21474B562128}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A9FE423A-240C-4EDA-ACC6-21474B562128}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,418 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs.
|
||||
//
|
||||
// Spawns a session-only tab per /tell partner so a club greeter can track
|
||||
// multiple parallel conversations without losing context. Subscribes to
|
||||
// MessageManager.MessageProcessed for live tells and to ClientState.Logout
|
||||
// for the cleanup pass; everything else hangs off these two entry points.
|
||||
//
|
||||
// See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian vault).
|
||||
internal sealed class AutoTellTabsService : IDisposable
|
||||
{
|
||||
private readonly Plugin _plugin;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly MessageStore _store;
|
||||
private readonly object _tempTabsLock = new();
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_messageManager = messageManager;
|
||||
_store = store;
|
||||
}
|
||||
|
||||
internal int ActiveTempTabCount
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_tempTabsLock)
|
||||
{
|
||||
return Plugin.Config.Tabs.Count(t => t.IsTempTab);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void Initialize()
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_messageManager.MessageProcessed += HandleTell;
|
||||
Plugin.ClientState.Logout += OnLogout;
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Plugin.ClientState.Logout -= OnLogout;
|
||||
_messageManager.MessageProcessed -= HandleTell;
|
||||
_initialized = false;
|
||||
}
|
||||
|
||||
internal void HandleTell(Message message)
|
||||
{
|
||||
if (!Plugin.Config.EnableAutoTellTabs)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (message.Code.Type != ChatType.TellIncoming && message.Code.Type != ChatType.TellOutgoing)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var partner = ExtractTellPartner(message);
|
||||
if (partner == null)
|
||||
{
|
||||
// Real message without a player payload — e.g. GM tells, which
|
||||
// we deliberately skip. The diagnostics make future regressions
|
||||
// (FFXIV changing tell payload shape, new edge cases) findable
|
||||
// without having to crank up debug logging at the source.
|
||||
Plugin.Log.Warning(
|
||||
$"[AutoTellTabs] Could not extract tell partner. type={message.Code.Type}, " +
|
||||
$"senderChunks={message.Sender.Count}, contentChunks={message.Content.Count}, " +
|
||||
$"senderSourcePayloads={message.SenderSource?.Payloads?.Count ?? 0}, " +
|
||||
$"contentSourcePayloads={message.ContentSource?.Payloads?.Count ?? 0}");
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_tempTabsLock)
|
||||
{
|
||||
var existing = FindTempTab(partner.Value.Name, partner.Value.World);
|
||||
if (existing != null)
|
||||
{
|
||||
// Tab already exists; Tab.Matches has already routed this
|
||||
// message via the MessageManager pipeline (see Task 2 sender
|
||||
// filter).
|
||||
return;
|
||||
}
|
||||
|
||||
if (ActiveTempTabCount >= Plugin.Config.AutoTellTabsLimit)
|
||||
{
|
||||
DropOldestTempTab();
|
||||
}
|
||||
|
||||
SpawnTempTab(partner.Value, message);
|
||||
}
|
||||
}
|
||||
|
||||
private (string Name, uint World)? ExtractTellPartner(Message message)
|
||||
{
|
||||
if (message.Code.Type == ChatType.TellIncoming)
|
||||
{
|
||||
// Incoming tell: the sender is the conversation partner. The
|
||||
// PlayerPayload normally rides on a chunk's Link slot, but for
|
||||
// some tell types FFXIV only puts it in the raw SeString —
|
||||
// fall back to that before giving up.
|
||||
var fromSender = ChunkUtil.TryGetPlayerPayload(message.Sender)
|
||||
?? ChunkUtil.TryGetPlayerPayload(message.SenderSource);
|
||||
if (fromSender != null)
|
||||
{
|
||||
return (fromSender.PlayerName, fromSender.World.RowId);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// Outgoing tell: the local player is the sender, the partner shows
|
||||
// up either as a payload in the content (for tells typed via the
|
||||
// Chat 2 input bar) or as the channel's tracked tell target (set by
|
||||
// the SetContextTellTarget game hook). Same SeString fallback.
|
||||
var fromContent = ChunkUtil.TryGetPlayerPayload(message.Content)
|
||||
?? ChunkUtil.TryGetPlayerPayload(message.ContentSource)
|
||||
?? ChunkUtil.TryGetPlayerPayload(message.Sender)
|
||||
?? ChunkUtil.TryGetPlayerPayload(message.SenderSource);
|
||||
if (fromContent != null)
|
||||
{
|
||||
return (fromContent.PlayerName, fromContent.World.RowId);
|
||||
}
|
||||
|
||||
var current = _plugin.CurrentTab.CurrentChannel.TellTarget
|
||||
?? _plugin.CurrentTab.CurrentChannel.TempTellTarget;
|
||||
if (current != null && current.IsSet())
|
||||
{
|
||||
return (current.Name, current.World);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private Tab? FindTempTab(string name, uint world)
|
||||
{
|
||||
return Plugin.Config.Tabs.FirstOrDefault(t =>
|
||||
t.IsTempTab
|
||||
&& t.TellTarget != null
|
||||
&& string.Equals(t.TellTarget.Name, name, StringComparison.OrdinalIgnoreCase)
|
||||
&& t.TellTarget.World == world);
|
||||
}
|
||||
|
||||
private void DropOldestTempTab()
|
||||
{
|
||||
// Greeted tabs are dropped before un-greeted ones (the user said
|
||||
// "I'm done with that conversation"), and within each bucket we
|
||||
// pick the oldest LastActivity. This protects active conversations
|
||||
// and unfinished greetings while still freeing up a slot.
|
||||
var victim = Plugin.Config.Tabs
|
||||
.Select((tab, idx) => (Tab: tab, Index: idx))
|
||||
.Where(t => t.Tab.IsTempTab)
|
||||
.OrderByDescending(t => t.Tab.IsGreeted)
|
||||
.ThenBy(t => t.Tab.LastActivity)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (victim.Tab == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// v0.6.1 — if the victim is currently popped out, tear down the
|
||||
// matching Popout window first. Otherwise the window stays in
|
||||
// PopOutWindows + WindowSystem and renders empty / re-spawns on the
|
||||
// next AddPopOutsToDraw tick. Latent since pop-outs were introduced;
|
||||
// becomes visible with AutoTellTabsOpenAsPopout where dropping a
|
||||
// popped tab is now a routine code path.
|
||||
if (victim.Tab.PopOut)
|
||||
{
|
||||
var popout = _plugin.ChatLogWindow.ActivePopouts
|
||||
.FirstOrDefault(p => p.TabIdentifier == victim.Tab.Identifier);
|
||||
if (popout != null)
|
||||
{
|
||||
popout.IsOpen = false;
|
||||
}
|
||||
}
|
||||
|
||||
Plugin.Config.Tabs.RemoveAt(victim.Index);
|
||||
|
||||
// Re-anchor the active tab so the user does not silently end up on
|
||||
// a different conversation when their tab gets dropped or shifted.
|
||||
if (victim.Index <= _plugin.LastTab)
|
||||
{
|
||||
_plugin.WantedTab = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void SpawnTempTab((string Name, uint World) partner, Message currentMessage)
|
||||
{
|
||||
var tab = BuildTempTab(partner.Name, partner.World);
|
||||
|
||||
// Preload first so the tab opens with chronological history above
|
||||
// the current message — and so a slow DB query never causes a
|
||||
// visible "empty tab, then history pops in" effect on screen.
|
||||
// The current message is already persisted in the store by the
|
||||
// time MessageProcessed fires (see MessageManager.cs: UpsertMessage
|
||||
// runs before the event), so we have to exclude it explicitly to
|
||||
// avoid the separator landing below the live tell.
|
||||
PreloadHistory(tab, partner.Name, partner.World, currentMessage.Id);
|
||||
|
||||
tab.AddMessage(currentMessage, unread: true);
|
||||
|
||||
// Hellion Chat v0.6.1 — opt-in: open new /tell tabs directly as a
|
||||
// pop-out window. Set BEFORE Tabs.Add so the next render-tick's
|
||||
// AddPopOutsToDraw() sees PopOut=true and spawns the Popout window
|
||||
// alongside the tab going into the list. No SaveConfig() because
|
||||
// auto-tell tabs are IsTempTab (session-only, never persisted).
|
||||
if (Plugin.Config.AutoTellTabsOpenAsPopout)
|
||||
{
|
||||
tab.PopOut = true;
|
||||
}
|
||||
|
||||
Plugin.Config.Tabs.Add(tab);
|
||||
}
|
||||
|
||||
private static Tab BuildTempTab(string playerName, uint worldRowId)
|
||||
{
|
||||
return new Tab
|
||||
{
|
||||
Name = FormatTabName(playerName, worldRowId),
|
||||
IsTempTab = true,
|
||||
AllSenderMessages = true,
|
||||
TellTarget = new TellTarget(playerName, worldRowId, 0, TellReason.Direct),
|
||||
Channel = InputChannel.Tell,
|
||||
DisplayTimestamp = true,
|
||||
UnreadMode = UnreadMode.Unseen,
|
||||
HideWhenInactive = false,
|
||||
SelectedChannels = new Dictionary<ChatType, (ChatSource, ChatSource)>
|
||||
{
|
||||
[ChatType.TellIncoming] = (ChatSourceExt.All, ChatSourceExt.All),
|
||||
[ChatType.TellOutgoing] = (ChatSourceExt.All, ChatSourceExt.All),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private static string FormatTabName(string playerName, uint worldRowId)
|
||||
{
|
||||
if (Sheets.WorldSheet.TryGetRow(worldRowId, out var worldRow))
|
||||
{
|
||||
return $"{playerName}@{worldRow.Name}";
|
||||
}
|
||||
// World sheet lookup miss is rare (only for FFXIV worlds Dalamud has
|
||||
// not yet seen). Fall back to the raw RowId so the user still has a
|
||||
// unique, readable label.
|
||||
return $"{playerName}@World{worldRowId}";
|
||||
}
|
||||
|
||||
private void PreloadHistory(Tab tab, string senderName, uint senderWorld, Guid currentMessageId)
|
||||
{
|
||||
var preloadCount = Plugin.Config.AutoTellTabsHistoryPreload;
|
||||
if (preloadCount <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Pull one extra row because the live tell that triggered this
|
||||
// spawn is already in the store and would otherwise eat one of
|
||||
// the user's preload-budget slots.
|
||||
var history = _store.GetTellHistoryWithSender(
|
||||
_messageManager.CurrentContentId,
|
||||
senderName,
|
||||
senderWorld,
|
||||
preloadCount + 1);
|
||||
|
||||
var historicMessages = history
|
||||
.Where(m => m.Id != currentMessageId)
|
||||
.Take(preloadCount)
|
||||
.ToList();
|
||||
|
||||
if (historicMessages.Count == 0)
|
||||
{
|
||||
// No prior tells with this player — leave the tab to start
|
||||
// empty so the user does not see a "history loaded" marker
|
||||
// sitting alone above the very first message.
|
||||
return;
|
||||
}
|
||||
|
||||
// The history list is already oldest-first, so a plain AddPrune
|
||||
// loop produces the chronological order the user expects to see
|
||||
// when the tab opens.
|
||||
foreach (var message in historicMessages)
|
||||
{
|
||||
tab.Messages.AddPrune(message, MessageManager.MessageDisplayLimit);
|
||||
}
|
||||
|
||||
// Visible separator between the loaded history and the live
|
||||
// tell that triggered this spawn. Goes in last so it sorts
|
||||
// after the historical messages but before the current one.
|
||||
tab.Messages.AddPrune(
|
||||
MakeSystemMarker(HellionStrings.AutoTellTabs_HistorySeparator),
|
||||
MessageManager.MessageDisplayLimit);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Non-fatal: the tab still spawns, but the user gets a visible
|
||||
// notice instead of silently missing history. The error logs
|
||||
// once with full stack trace for diagnosis.
|
||||
Plugin.Log.Error(ex, "[AutoTellTabs] History preload failed");
|
||||
tab.Messages.AddPrune(
|
||||
MakeSystemMarker(HellionStrings.AutoTellTabs_HistoryLoadError),
|
||||
MessageManager.MessageDisplayLimit);
|
||||
}
|
||||
}
|
||||
|
||||
private static Message MakeSystemMarker(string text)
|
||||
{
|
||||
var seString = new SeStringBuilder().AddText(text).Build();
|
||||
var chunks = ChunkUtil.ToChunks(seString, ChunkSource.Content, ChatType.System).ToList();
|
||||
var code = new ChatCode((XivChatType)ChatType.System, 0, 0);
|
||||
return Message.FakeMessage(chunks, code);
|
||||
}
|
||||
|
||||
internal void MarkGreeted(Tab tab)
|
||||
{
|
||||
SetGreeted(tab, true);
|
||||
}
|
||||
|
||||
internal void UnmarkGreeted(Tab tab)
|
||||
{
|
||||
SetGreeted(tab, false);
|
||||
}
|
||||
|
||||
internal bool IsGreeted(Tab tab)
|
||||
{
|
||||
return tab.IsGreeted;
|
||||
}
|
||||
|
||||
private void SetGreeted(Tab tab, bool greeted)
|
||||
{
|
||||
if (tab == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_tempTabsLock)
|
||||
{
|
||||
// Frame-race guard (E5): the sidebar might still render a tab
|
||||
// that has already been removed by LRU drop or logout cleanup.
|
||||
// Silently skip the toggle so we don't mutate stale state.
|
||||
if (!Plugin.Config.Tabs.Contains(tab))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
tab.IsGreeted = greeted;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnLogout(int type, int code)
|
||||
{
|
||||
lock (_tempTabsLock)
|
||||
{
|
||||
// Snapshot whether the active tab is about to be removed, BEFORE
|
||||
// we mutate the list — index lookups would lie to us afterwards.
|
||||
var lastIndex = _plugin.LastTab;
|
||||
var lastIndexValid = lastIndex >= 0 && lastIndex < Plugin.Config.Tabs.Count;
|
||||
var currentWasTempTab = lastIndexValid && Plugin.Config.Tabs[lastIndex].IsTempTab;
|
||||
|
||||
// v0.6.1 — symmetric to DropOldestTempTab cleanup: tear down any
|
||||
// popped-out temp tab windows before removing the tabs themselves,
|
||||
// otherwise PopOutWindows + WindowSystem keep ghost entries until
|
||||
// the next plugin reload. Especially relevant once Auto-Pop-Out is
|
||||
// enabled — every logout would otherwise leak as many ghosts as
|
||||
// there were active /tell pop-outs.
|
||||
var poppedTempTabIds = Plugin.Config.Tabs
|
||||
.Where(t => t.IsTempTab && t.PopOut)
|
||||
.Select(t => t.Identifier)
|
||||
.ToList();
|
||||
if (poppedTempTabIds.Count > 0)
|
||||
{
|
||||
var poppedSet = poppedTempTabIds.ToHashSet();
|
||||
foreach (var popout in _plugin.ChatLogWindow.ActivePopouts
|
||||
.Where(p => poppedSet.Contains(p.TabIdentifier))
|
||||
.ToList())
|
||||
{
|
||||
popout.IsOpen = false;
|
||||
}
|
||||
}
|
||||
|
||||
Plugin.Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
|
||||
// Force a switch to tab 0 if the active tab was a temp tab OR
|
||||
// if drops before the active index pushed LastTab out of range.
|
||||
// Otherwise the user keeps their current persistent tab.
|
||||
var stillValid = lastIndex >= 0 && lastIndex < Plugin.Config.Tabs.Count;
|
||||
if (currentWasTempTab || !stillValid)
|
||||
{
|
||||
_plugin.WantedTab = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
using System.Linq;
|
||||
using HellionChat.Resources;
|
||||
using Dalamud.Plugin;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
internal static class ChatTwoConflictDetector
|
||||
{
|
||||
private const string UpstreamInternalName = "ChatTwo";
|
||||
|
||||
public static void ThrowIfChatTwoIsLoaded(IDalamudPluginInterface pluginInterface)
|
||||
{
|
||||
var conflict = pluginInterface.InstalledPlugins
|
||||
.FirstOrDefault(p =>
|
||||
p.InternalName == UpstreamInternalName &&
|
||||
p.IsLoaded);
|
||||
|
||||
if (conflict is null)
|
||||
return;
|
||||
|
||||
var message = HellionStrings.ChatTwoConflictTitle + "\n\n" +
|
||||
HellionStrings.ChatTwoConflictBody + "\n\n" +
|
||||
HellionStrings.ChatTwoConflictAction;
|
||||
|
||||
throw new System.InvalidOperationException(message);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using ChatTwo.Code;
|
||||
using HellionChat.Code;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using MessagePack;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
[Union(0, typeof(TextChunk))]
|
||||
[Union(1, typeof(IconChunk))]
|
||||
@@ -1,6 +1,6 @@
|
||||
using Dalamud.Game.Text;
|
||||
|
||||
namespace ChatTwo.Code;
|
||||
namespace HellionChat.Code;
|
||||
|
||||
public class ChatCode
|
||||
{
|
||||
@@ -91,13 +91,10 @@ public class ChatCode
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
if (obj == null)
|
||||
return false;
|
||||
|
||||
if (obj is not ChatCode code)
|
||||
return false;
|
||||
|
||||
return GetHashCode() == code.GetHashCode();
|
||||
return Type == code.Type && Source == code.Source && Target == code.Target;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
@@ -1,6 +1,6 @@
|
||||
using Dalamud.Game.Text;
|
||||
|
||||
namespace ChatTwo.Code;
|
||||
namespace HellionChat.Code;
|
||||
|
||||
[Flags]
|
||||
public enum ChatSource : ushort
|
||||
@@ -1,6 +1,6 @@
|
||||
using ChatTwo.Resources;
|
||||
using HellionChat.Resources;
|
||||
|
||||
namespace ChatTwo.Code;
|
||||
namespace HellionChat.Code;
|
||||
|
||||
internal static class ChatSourceExt
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.Code;
|
||||
namespace HellionChat.Code;
|
||||
|
||||
public enum ChatType : ushort
|
||||
{
|
||||
@@ -1,8 +1,8 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Config;
|
||||
|
||||
namespace ChatTwo.Code;
|
||||
namespace HellionChat.Code;
|
||||
|
||||
internal static class ChatTypeExt
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.Code;
|
||||
namespace HellionChat.Code;
|
||||
|
||||
public enum InputChannel : uint
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using Lumina.Excel.Sheets;
|
||||
|
||||
namespace ChatTwo.Code;
|
||||
namespace HellionChat.Code;
|
||||
|
||||
internal static class InputChannelExt
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using Dalamud.Game.Command;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class Commands : IDisposable
|
||||
{
|
||||
@@ -1,15 +1,16 @@
|
||||
using System.Collections;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.GameFunctions.Types;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Dalamud;
|
||||
using Dalamud.Configuration;
|
||||
using Dalamud.Game.ClientState.Keys;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Interface.FontIdentifier;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
[Serializable]
|
||||
public class ConfigKeyBind
|
||||
@@ -33,7 +34,7 @@ public class ConfigKeyBind
|
||||
[Serializable]
|
||||
public class Configuration : IPluginConfiguration
|
||||
{
|
||||
private const int LatestVersion = 8;
|
||||
private const int LatestVersion = 12;
|
||||
|
||||
public int Version { get; set; } = LatestVersion;
|
||||
|
||||
@@ -72,8 +73,10 @@ public class Configuration : IPluginConfiguration
|
||||
public bool HellionThemeEnabled = true;
|
||||
|
||||
// Window background opacity, 0.5–1.0. Lower values make the plugin
|
||||
// panes more glass-like so the game shines through. Default ~92%.
|
||||
public float HellionThemeWindowOpacity = 0.92f;
|
||||
// panes more glass-like so the game shines through. Default 0.5
|
||||
// matches the maintainer's daily-driver preference; users who want
|
||||
// a less translucent look bump it up in Aussehen → Theme.
|
||||
public float HellionThemeWindowOpacity = 0.5f;
|
||||
|
||||
// Use the bundled Exo 2 font (OFL-1.1) for the regular plugin font
|
||||
// instead of whatever GlobalFontV2.FontId points at. Default ON so a
|
||||
@@ -81,6 +84,52 @@ public class Configuration : IPluginConfiguration
|
||||
// to fall back to the user's chosen system or Dalamud font.
|
||||
public bool UseHellionFont = true;
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs. When enabled, an incoming or outgoing
|
||||
// /tell spawns a session-only tab dedicated to that conversation
|
||||
// partner. See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian).
|
||||
public bool EnableAutoTellTabs = true;
|
||||
// Hard cap on simultaneously open auto tell tabs. Range enforced by the
|
||||
// settings slider (1–50). LRU drop favors greeted tabs first.
|
||||
public int AutoTellTabsLimit = 15;
|
||||
// When true the sidebar shows only a thin separator before the temp
|
||||
// tabs; when false a section header "Active Tells (n)" is rendered.
|
||||
public bool AutoTellTabsCompactDisplay;
|
||||
// Number of prior tells to preload from the message store when an
|
||||
// auto tell tab is spawned. Range 0–100; 0 disables preload.
|
||||
public int AutoTellTabsHistoryPreload = 20;
|
||||
// Show the greeter "marked-as-greeted" toggle button next to each
|
||||
// temp tab and dim the tab name when set. Off by default because the
|
||||
// workflow is specific to club-greeter use cases — most users just
|
||||
// want the auto tabs themselves without the extra UI affordance.
|
||||
public bool AutoTellTabsShowGreetedToggle;
|
||||
|
||||
// Hellion Chat — One-Time-Hint-Banner that introduces the v0.6.0 pop-out
|
||||
// input feature. Set to true once the user dismisses the banner from a
|
||||
// pop-out window; never reset after that.
|
||||
public bool SeenPopOutInputHint;
|
||||
|
||||
// Hellion Chat — v0.6.0 master switch for the pop-out input bar.
|
||||
// Global on purpose: per-tab makes no sense for Auto-Tell-Tabs which
|
||||
// are session-only and would force the user to re-enable it for every
|
||||
// new conversation. Default flipped to ON in v0.6.1 (was OFF in v0.6.0)
|
||||
// because tester feedback called the manual toggle "umständlich, wirkt
|
||||
// unfertig". v11 → v12 migration applies the same flip to existing users.
|
||||
public bool PopOutInputEnabled = true;
|
||||
|
||||
// Hellion Chat — v0.6.1 One-Time-Hint-Banner that introduces the
|
||||
// chat-header pop-out toolbar button and reminds about the pop-out
|
||||
// input default flip. Set to true once the user dismisses the banner
|
||||
// from the main chat window; never reset after that.
|
||||
public bool SeenPopOutHeaderHint;
|
||||
|
||||
// Hellion Chat — v0.6.1 opt-in: when true, AutoTellTabsService.SpawnTempTab
|
||||
// sets tab.PopOut = true on every new auto-tell tab so the conversation
|
||||
// pops out as its own window directly. Closing the pop-out returns the
|
||||
// tab to the sidebar via the standard Popout.OnClose() flow. Default OFF
|
||||
// because the existing sidebar workflow is what most users (especially
|
||||
// club greeters tracking many parallel tells) expect by default.
|
||||
public bool AutoTellTabsOpenAsPopout;
|
||||
|
||||
public int GetRetentionDays(ChatType type)
|
||||
{
|
||||
if (RetentionPerChannelDays.TryGetValue(type, out var userOverride))
|
||||
@@ -112,7 +161,12 @@ public class Configuration : IPluginConfiguration
|
||||
public bool MoreCompactPretty;
|
||||
public bool HideSameTimestamps;
|
||||
public bool ShowNoviceNetwork;
|
||||
public bool SidebarTabView;
|
||||
// Hellion Chat — vertical sidebar tab layout reads better than the
|
||||
// horizontal tab strip in the company of Auto-Tell-Tabs (a club
|
||||
// greeter typically tracks 5–15 simultaneous conversations). Bestand
|
||||
// users keep their saved value untouched — only fresh installs pick
|
||||
// up the new default.
|
||||
public bool SidebarTabView = true;
|
||||
public bool PrintChangelog = true;
|
||||
public bool OnlyPreviewIf;
|
||||
public int PreviewMinimum = 1;
|
||||
@@ -122,7 +176,7 @@ public class Configuration : IPluginConfiguration
|
||||
public LanguageOverride LanguageOverride = LanguageOverride.None;
|
||||
public bool CanMove = true;
|
||||
public bool CanResize = true;
|
||||
public bool ShowTitleBar;
|
||||
public bool ShowTitleBar = true;
|
||||
public bool ShowPopOutTitleBar = true;
|
||||
public bool DatabaseBattleMessages;
|
||||
public bool LoadPreviousSession;
|
||||
@@ -132,8 +186,12 @@ public class Configuration : IPluginConfiguration
|
||||
public bool CollapseKeepUniqueLinks;
|
||||
public bool PlaySounds = true;
|
||||
public bool KeepInputFocus = true;
|
||||
public int MaxLinesToRender = 10_000; // 1-10000
|
||||
public bool Use24HourClock;
|
||||
public int MaxLinesToRender = 5_000; // 1-10000
|
||||
// Default ON to match a German / European 24h locale. The
|
||||
// ChatLogWindow.cs format-flip in v0.5.1 honours this strictly via
|
||||
// CultureInfo.InvariantCulture so the result is consistent across
|
||||
// host locales.
|
||||
public bool Use24HourClock = true;
|
||||
|
||||
public bool ShowEmotes = true;
|
||||
public HashSet<string> BlockedEmotes = [];
|
||||
@@ -230,7 +288,17 @@ public class Configuration : IPluginConfiguration
|
||||
TooltipOffset = other.TooltipOffset;
|
||||
WindowAlpha = other.WindowAlpha;
|
||||
ChatColours = other.ChatColours.ToDictionary(entry => entry.Key, entry => entry.Value);
|
||||
Tabs = other.Tabs.Select(t => t.Clone()).ToList();
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs are session-only and therefore
|
||||
// never present in a disk-loaded copy. Keep the live temp tabs of
|
||||
// *this* configuration alive across an UpdateFrom so a settings
|
||||
// save (or sidebar-mode toggle) does not silently destroy the
|
||||
// user's open tell conversations. Persistent tabs from `other`
|
||||
// still get the regular clone-replace treatment.
|
||||
var liveTempTabs = Tabs.Where(t => t.IsTempTab).ToList();
|
||||
Tabs = other.Tabs.Where(t => !t.IsTempTab).Select(t => t.Clone()).ToList();
|
||||
Tabs.AddRange(liveTempTabs);
|
||||
|
||||
OverrideStyle = other.OverrideStyle;
|
||||
ChosenStyle = other.ChosenStyle;
|
||||
ChatTabForward = other.ChatTabForward;
|
||||
@@ -249,6 +317,17 @@ public class Configuration : IPluginConfiguration
|
||||
HellionThemeEnabled = other.HellionThemeEnabled;
|
||||
HellionThemeWindowOpacity = other.HellionThemeWindowOpacity;
|
||||
UseHellionFont = other.UseHellionFont;
|
||||
|
||||
EnableAutoTellTabs = other.EnableAutoTellTabs;
|
||||
AutoTellTabsLimit = other.AutoTellTabsLimit;
|
||||
AutoTellTabsCompactDisplay = other.AutoTellTabsCompactDisplay;
|
||||
AutoTellTabsHistoryPreload = other.AutoTellTabsHistoryPreload;
|
||||
AutoTellTabsShowGreetedToggle = other.AutoTellTabsShowGreetedToggle;
|
||||
|
||||
SeenPopOutInputHint = other.SeenPopOutInputHint;
|
||||
PopOutInputEnabled = other.PopOutInputEnabled;
|
||||
SeenPopOutHeaderHint = other.SeenPopOutHeaderHint;
|
||||
AutoTellTabsOpenAsPopout = other.AutoTellTabsOpenAsPopout;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -324,9 +403,27 @@ public class Tab
|
||||
|
||||
[NonSerialized] public Guid Identifier = Guid.NewGuid();
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs greeted flag. Toggled manually from the
|
||||
// sidebar to mark a tell partner as already greeted in the current
|
||||
// session. NonSerialized because the temp tab itself is session-only.
|
||||
[NonSerialized] public bool IsGreeted;
|
||||
|
||||
public bool Matches(Message message)
|
||||
{
|
||||
return message.Matches(SelectedChannels, ExtraChatAll, ExtraChatChannels);
|
||||
if (!message.Matches(SelectedChannels, ExtraChatAll, ExtraChatChannels))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Auto-tell temp tabs are bound to a single conversation partner;
|
||||
// every other tell that matches the channel filter must NOT land
|
||||
// here, otherwise all temp tabs would mirror "Tell Exclusive".
|
||||
if (IsTempTab && TellTarget?.IsSet() == true)
|
||||
{
|
||||
return ChunkUtil.MatchesSender(message, TellTarget.Name, TellTarget.World);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void AddMessage(Message message, bool unread = true)
|
||||
@@ -375,6 +472,7 @@ public class Tab
|
||||
IsTempTab = IsTempTab,
|
||||
AllSenderMessages = AllSenderMessages,
|
||||
TellTarget = TellTarget.From(TellTarget),
|
||||
IsGreeted = IsGreeted,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ using Dalamud.Bindings.ImGui;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
public static class EmoteCache
|
||||
{
|
||||
@@ -35,20 +35,20 @@ public static class EmoteCache
|
||||
public Emote Emote { get; set; }
|
||||
|
||||
[JsonPropertyName("id")]
|
||||
public string Id { get; set; }
|
||||
public required string Id { get; set; }
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public struct Emote()
|
||||
{
|
||||
[JsonPropertyName("id")]
|
||||
public string Id { get; set; }
|
||||
public required string Id { get; set; }
|
||||
|
||||
[JsonPropertyName("code")]
|
||||
public string Code { get; set; }
|
||||
public required string Code { get; set; }
|
||||
|
||||
[JsonPropertyName("imageType")]
|
||||
public string ImageType { get; set; }
|
||||
public required string ImageType { get; set; }
|
||||
}
|
||||
|
||||
public enum LoadingState
|
||||
@@ -66,7 +66,7 @@ public static class EmoteCache
|
||||
|
||||
public static string[] SortedCodeArray = [];
|
||||
|
||||
public static async void LoadData()
|
||||
public static async Task LoadData()
|
||||
{
|
||||
if (State is not LoadingState.Unloaded)
|
||||
return;
|
||||
@@ -105,6 +105,11 @@ public static class EmoteCache
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Reset to Unloaded so a later trigger (e.g. the user reopening
|
||||
// the Emotes tab after the network recovers) can retry. Without
|
||||
// this the State stays on Loading and the early-out at the top
|
||||
// of LoadData blocks every further attempt until plugin reload.
|
||||
State = LoadingState.Unloaded;
|
||||
Plugin.Log.Error(ex, "BetterTTV cache wasn't initialized");
|
||||
}
|
||||
}
|
||||
@@ -187,7 +192,7 @@ public static class EmoteCache
|
||||
}
|
||||
else
|
||||
{
|
||||
var content = await new HttpClient().GetAsync(EmotePath.Format(emote.Id));
|
||||
var content = await Client.GetAsync(EmotePath.Format(emote.Id));
|
||||
RawData = await content.Content.ReadAsByteArrayAsync();
|
||||
|
||||
await using var stream = new FileStream(filePath, FileMode.Create, FileAccess.Write, FileShare.Read);
|
||||
@@ -1,8 +1,8 @@
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using ChatTwo.Code;
|
||||
using HellionChat.Code;
|
||||
|
||||
namespace ChatTwo.Export;
|
||||
namespace HellionChat.Export;
|
||||
|
||||
internal enum ExportFormat
|
||||
{
|
||||
@@ -6,7 +6,7 @@ using Dalamud.Interface.ManagedFontAtlas;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
public class FontManager
|
||||
{
|
||||
@@ -39,11 +39,18 @@ public class FontManager
|
||||
}
|
||||
else
|
||||
{
|
||||
GameSymFont = new HttpClient().GetAsync("https://img.finalfantasyxiv.com/lds/pc/global/fonts/FFXIV_Lodestone_SSF.ttf")
|
||||
.Result
|
||||
.Content
|
||||
.ReadAsByteArrayAsync()
|
||||
.Result;
|
||||
// Dispose HttpClient and HttpResponseMessage to avoid socket
|
||||
// exhaustion on repeated cold-start downloads. GetAwaiter().GetResult()
|
||||
// unwraps AggregateException so failures surface cleanly. A full
|
||||
// async refactor of the constructor would be cleaner but is out of
|
||||
// scope for v1.0.0 — tracked in the backlog.
|
||||
using var client = new HttpClient();
|
||||
using var response = client
|
||||
.GetAsync("https://img.finalfantasyxiv.com/lds/pc/global/fonts/FFXIV_Lodestone_SSF.ttf")
|
||||
.GetAwaiter()
|
||||
.GetResult();
|
||||
response.EnsureSuccessStatusCode();
|
||||
GameSymFont = response.Content.ReadAsByteArrayAsync().GetAwaiter().GetResult();
|
||||
|
||||
Dalamud.Utility.FilesystemUtil.WriteAllBytesSafe(filePath, GameSymFont);
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using System.Text;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.GameFunctions.Types;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Config;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Hooking;
|
||||
@@ -22,7 +22,7 @@ using Lumina.Text.ReadOnly;
|
||||
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace ChatTwo.GameFunctions;
|
||||
namespace HellionChat.GameFunctions;
|
||||
|
||||
internal sealed unsafe class Chat : IDisposable
|
||||
{
|
||||
@@ -1,10 +1,10 @@
|
||||
using System.Text;
|
||||
using ChatTwo.Resources;
|
||||
using HellionChat.Resources;
|
||||
using Dalamud.Memory;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.String;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
|
||||
namespace ChatTwo.GameFunctions;
|
||||
namespace HellionChat.GameFunctions;
|
||||
|
||||
public unsafe class ChatBox
|
||||
{
|
||||
@@ -1,9 +1,9 @@
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Util;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Info;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
|
||||
|
||||
namespace ChatTwo.GameFunctions;
|
||||
namespace HellionChat.GameFunctions;
|
||||
|
||||
internal sealed unsafe class Context
|
||||
{
|
||||
@@ -16,7 +16,7 @@ using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace ChatTwo.GameFunctions;
|
||||
namespace HellionChat.GameFunctions;
|
||||
|
||||
internal unsafe class GameFunctions : IDisposable
|
||||
{
|
||||
@@ -249,9 +249,15 @@ internal unsafe class GameFunctions : IDisposable
|
||||
|
||||
private nint ResolveTextCommandPlaceholderDetour(nint a1, byte* placeholderText, byte a3, byte a4)
|
||||
{
|
||||
// The detour is only invoked through the hook, so the hook should
|
||||
// never be null here, but the nullable field declaration forces us
|
||||
// to handle the theoretical race during teardown.
|
||||
if (ResolveTextCommandPlaceholderHook is null)
|
||||
return nint.Zero;
|
||||
|
||||
var placeholder = MemoryHelper.ReadStringNullTerminated((nint) placeholderText);
|
||||
if (ReplacementName == null || placeholder != Placeholder)
|
||||
return ResolveTextCommandPlaceholderHook!.Original(a1, placeholderText, a3, a4);
|
||||
return ResolveTextCommandPlaceholderHook.Original(a1, placeholderText, a3, a4);
|
||||
|
||||
MemoryHelper.WriteString(PlaceholderNamePtr, ReplacementName);
|
||||
ReplacementName = null;
|
||||
+25
-7
@@ -1,16 +1,16 @@
|
||||
using System.Numerics;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.GameFunctions.Types;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.ClientState.Keys;
|
||||
using Dalamud.Game.Config;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.String;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using ModifierFlag = ChatTwo.GameFunctions.Types.ModifierFlag;
|
||||
using ModifierFlag = HellionChat.GameFunctions.Types.ModifierFlag;
|
||||
|
||||
namespace ChatTwo.GameFunctions;
|
||||
namespace HellionChat.GameFunctions;
|
||||
|
||||
internal enum KeyboardSource {
|
||||
Game,
|
||||
@@ -414,13 +414,13 @@ internal unsafe class KeybindManager : IDisposable {
|
||||
if (ConfigKeybindPressed(source, Plugin.Config.ChatTabForward))
|
||||
{
|
||||
Plugin.KeyState[Plugin.Config.ChatTabForward!.Key] = false;
|
||||
Plugin.ChatLogWindow.ChangeTabDelta(1);
|
||||
DispatchTabDelta(1);
|
||||
return;
|
||||
}
|
||||
if (ConfigKeybindPressed(source, Plugin.Config.ChatTabBackward))
|
||||
{
|
||||
Plugin.KeyState[Plugin.Config.ChatTabBackward!.Key] = false;
|
||||
Plugin.ChatLogWindow.ChangeTabDelta(-1);
|
||||
DispatchTabDelta(-1);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -465,6 +465,24 @@ internal unsafe class KeybindManager : IDisposable {
|
||||
}
|
||||
}
|
||||
|
||||
// v0.6.0 — central dispatch for ChatTabForward/Backward. If a pop-out
|
||||
// window currently has its compact input focused, the keybind is
|
||||
// forwarded into that pop-out's ChatInputBar so the user navigates
|
||||
// tabs in the window they are typing in. Otherwise the main window
|
||||
// handles it (= v0.5.x behavior).
|
||||
private void DispatchTabDelta(int delta)
|
||||
{
|
||||
foreach (var popout in Plugin.ChatLogWindow.ActivePopouts)
|
||||
{
|
||||
if (popout.HasFocusedInputBar && popout.InputBar != null)
|
||||
{
|
||||
popout.InputBar.HandleKeybindForward(delta);
|
||||
return;
|
||||
}
|
||||
}
|
||||
Plugin.ChatLogWindow.ChangeTabDelta(delta);
|
||||
}
|
||||
|
||||
private static Keybind GetKeybind(string id)
|
||||
{
|
||||
var outData = new FFXIVClientStructs.FFXIV.Client.System.Input.Keybind();
|
||||
@@ -1,10 +1,10 @@
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Info;
|
||||
|
||||
namespace ChatTwo.GameFunctions;
|
||||
namespace HellionChat.GameFunctions;
|
||||
|
||||
internal static unsafe class Party
|
||||
{
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
using ChatTwo.Code;
|
||||
using HellionChat.Code;
|
||||
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
internal class ChannelSwitchInfo {
|
||||
internal InputChannel? Channel { get; }
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
internal sealed class ChatActivatedArgs
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using Dalamud.Game.ClientState.Keys;
|
||||
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
internal class Keybind
|
||||
{
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
[Flags]
|
||||
public enum ModifierFlag
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
internal enum RotateMode
|
||||
{
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
internal sealed class TellHistoryInfo
|
||||
{
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
public enum TellReason
|
||||
{
|
||||
+4
-1
@@ -1,7 +1,7 @@
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
|
||||
namespace ChatTwo.GameFunctions.Types;
|
||||
namespace HellionChat.GameFunctions.Types;
|
||||
|
||||
[Serializable]
|
||||
public class TellTarget
|
||||
@@ -30,6 +30,9 @@ public class TellTarget
|
||||
|
||||
public unsafe void FromTarget(IPlayerCharacter target)
|
||||
{
|
||||
if (target.Address == nint.Zero)
|
||||
return;
|
||||
|
||||
Name = target.Name.TextValue;
|
||||
World = target.HomeWorld.RowId;
|
||||
ContentId = ((Character*)target.Address)->ContentId;
|
||||
Executable → Regular
+27
-19
@@ -4,22 +4,31 @@
|
||||
0.1.0 is our bootstrap release; the underlying Chat 2 base is
|
||||
called out in the yaml changelog so users can see what it
|
||||
derives from. -->
|
||||
<Version>0.3.1</Version>
|
||||
<Version>1.0.1</Version>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<!-- HellionChat fork: assembly is renamed so Dalamud uses
|
||||
pluginConfigs/HellionChat instead of pluginConfigs/ChatTwo,
|
||||
keeping our state independent from the upstream plugin.
|
||||
Code namespace stays ChatTwo.* so upstream cherry-picks
|
||||
apply cleanly. -->
|
||||
<!-- Honor packages.lock.json on restore so floating version ranges
|
||||
don't silently drift between machines or CI runs. -->
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<!-- v1.0.0 standalone cut — both AssemblyName and RootNamespace
|
||||
are HellionChat. The plugin no longer maintains source-level
|
||||
cherry-pick compatibility with upstream Infiziert90/ChatTwo;
|
||||
upstream changes are integrated manually if at all. -->
|
||||
<AssemblyName>HellionChat</AssemblyName>
|
||||
<RootNamespace>ChatTwo</RootNamespace>
|
||||
<RootNamespace>HellionChat</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MessagePack" Version="3.1.4" />
|
||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="9.0.0" />
|
||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
|
||||
<!-- Override the transitively-referenced native SQLite build to one
|
||||
that ships SQLite >= 3.50.3 (CVE-2025-6965 memory corruption,
|
||||
CVE-2025-7709 fixed in 3.50.x). Microsoft.Data.Sqlite 10.0.7
|
||||
pulls SQLitePCLRaw 2.1.11 which carries the older lib; pinning
|
||||
the lib package directly forces the newer native binary
|
||||
without a major bump on the managed wrapper. -->
|
||||
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
|
||||
<PackageReference Include="morelinq" Version="4.4.0" />
|
||||
<PackageReference Include="Pidgin" Version="3.3.0" />
|
||||
<PackageReference Include="Pidgin" Version="3.5.1" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.12" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -57,17 +66,16 @@
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
<!-- Plugin icon. Copy images/* into the build output so Dalamud
|
||||
finds the icon next to the DLL, and let the SDK default
|
||||
DalamudPackager pipeline include the same path in the
|
||||
release ZIP. Earlier we shipped a custom DalamudPackager
|
||||
targets override that explicitly set HandleImages and
|
||||
ImagesPath; that override conflicted with the SDK 15
|
||||
default and the resulting manifest carried no IconUrl.
|
||||
Removed in v0.5.2. -->
|
||||
<ItemGroup>
|
||||
<Folder Include="images\" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Copy images/icon.png next to the built DLL so Dalamud's local
|
||||
plugin loader finds it at <plugindir>/images/icon.png. The
|
||||
DalamudPackager.targets file in this directory then includes
|
||||
the same path inside the release ZIP — see that file for the
|
||||
full packaging override. -->
|
||||
<ItemGroup>
|
||||
<None Include="images\icon.png">
|
||||
<None Include="images\**">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
Executable
+289
@@ -0,0 +1,289 @@
|
||||
name: Hellion Chat
|
||||
author: JonKazama-Hellion
|
||||
punchline: Chat replacement with privacy controls aligned to EU, US and JP rules — based on Chat 2 (EUPL-1.2)
|
||||
description: |-
|
||||
Hellion Chat is a privacy-focused chat replacement for FINAL FANTASY XIV
|
||||
based on the Chat 2 codebase (EUPL-1.2). One feature is intentionally
|
||||
removed (the optional webinterface) and a stack of privacy controls is
|
||||
added on top. Tabs, channel filters, RGB colours, emotes, screenshot
|
||||
mode, IPC integration and the chat replacement window itself work the
|
||||
same. The webinterface is intentionally not part of Hellion Chat because
|
||||
it serves a different use case from the smaller default footprint this
|
||||
plugin is built around.
|
||||
|
||||
On top of that, Hellion Chat adds privacy and data-handling controls
|
||||
designed to align with the modern data protection rules that apply
|
||||
across the EU, the United States and Japan. By default only your own
|
||||
conversations are stored; messages from strangers, NPCs and system
|
||||
spam stay out of the database. Retention windows are configurable per
|
||||
channel, history can be wiped retroactively, and stored data can be
|
||||
exported on demand.
|
||||
|
||||
Key privacy and data-handling features:
|
||||
|
||||
- Channel whitelist with a Privacy-First default
|
||||
- Per-channel retention with a daily background sweep
|
||||
- Retroactive cleanup with a Ctrl+Shift confirm
|
||||
- Export to Markdown, JSON or CSV
|
||||
- First-run wizard with three preset profiles (Privacy-First, Casual,
|
||||
Full History)
|
||||
- Bilingual UI (English and German) with live language switching
|
||||
- Independent plugin state — own config file and database directory,
|
||||
so Hellion Chat does not share state with upstream Chat 2
|
||||
|
||||
Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
|
||||
|
||||
Modding & support: join the Hellion Forge Discord at
|
||||
https://discord.gg/X9V7Kcv5gR — community for Hellion Chat and
|
||||
other Hellion Online Media plugins/tools.
|
||||
repo_url: https://github.com/JonKazama-Hellion/HellionChat
|
||||
accepts_feedback: true
|
||||
icon_url: https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/icon.png
|
||||
image_urls:
|
||||
- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/chatWindow.png
|
||||
- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/withSimpleTweaks.png
|
||||
tags:
|
||||
- Social
|
||||
- UI
|
||||
- Chat
|
||||
- Replacement
|
||||
- Privacy
|
||||
changelog: |-
|
||||
**Hellion Chat 1.0.1 — Window Position Recovery**
|
||||
|
||||
- Automatic bounds check on the first draw after plugin load.
|
||||
When the persisted window position has no overlap with the
|
||||
primary viewport, the window snaps to a safe top-left default.
|
||||
Helpful after a monitor disconnect, resolution change or
|
||||
multi-monitor layout switch between sessions.
|
||||
- New "Reset Window Position" button in Settings → Window → Frame
|
||||
as a manual escape hatch for edge cases the automatic check
|
||||
doesn't catch.
|
||||
|
||||
Tested on Linux/Wayland with a hard-cut three-monitor reduction;
|
||||
window recovers cleanly without manual JSON editing.
|
||||
|
||||
Housekeeping carried over since v1.0.0:
|
||||
|
||||
- Documentation restructured into docs/ folder. New CHANGELOG,
|
||||
CONTRIBUTORS, LEARNING-JOURNEY and ROADMAP added
|
||||
- Stale ChatTwo/* paths in repo configs updated to HellionChat/*
|
||||
- Pidgin parser library bumped from 3.3.0 to 3.5.1 (CIString
|
||||
Unicode fix relevant for non-ASCII channel/tab names)
|
||||
- GitHub Actions: actions/setup-dotnet bumped 4 → 5,
|
||||
github/codeql-action bumped 3 → 4
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
**Hellion Chat 1.0.0 — Standalone Major Release**
|
||||
|
||||
First fully standalone release. Internal cleanup plus a sweep of
|
||||
pre-existing correctness, security, threading and resource-leak
|
||||
fixes carried over from the upstream codebase. No user action
|
||||
required — auto-update applies cleanly, configuration and database
|
||||
paths unchanged.
|
||||
|
||||
Standalone identity:
|
||||
|
||||
- Code namespace consolidated from ChatTwo.* to HellionChat.* across
|
||||
all source files
|
||||
- IPC channels migrated from ChatTwo.* to HellionChat.* (6 channels:
|
||||
Register, Available, Unregister, Invoke, GetChatInputState,
|
||||
ChatInputStateChanged) — third-party plugins that bound to the old
|
||||
channels need to be updated; none known at release time
|
||||
- ImGui popup ID renamed to hellionchat-context-popup
|
||||
- Repository folder restructured (ChatTwo/ → HellionChat/), all CI
|
||||
and build paths updated accordingly
|
||||
- Public-facing descriptions reworded from upstream-fork framing to
|
||||
standalone framing (Chat 2 attribution preserved per EUPL-1.2)
|
||||
- Colour preset 'ChatTwo Default' is now 'Klassik (Chat 2 Default)'
|
||||
|
||||
Safety:
|
||||
|
||||
- Plugin now refuses to load when upstream Chat 2 is also active —
|
||||
bilingual conflict message in EN/DE, throw before any subsystem
|
||||
initialization, prevents the runtime crash that previously occurred
|
||||
when both plugins replaced the same chat window in parallel
|
||||
- SQLite native binary bumped to 3.50.3 (CVE-2025-6965 memory
|
||||
corruption from aggregate-term overflow, CVE-2025-7709)
|
||||
- NuGet restore now honors packages.lock.json so transitive
|
||||
dependencies don't drift between machines or CI runs
|
||||
|
||||
Default tab layout sharpened (one-time tab reset on first start):
|
||||
|
||||
The first-run tab layout is reorganized into five thematic tabs
|
||||
based on external tester feedback. General contains only Say,
|
||||
Yell and Shout (immediate-surroundings public chat). System
|
||||
absorbs the gameplay-event streams (NpcDialogue, Loot, Crafting,
|
||||
Gathering, PF recruitment pings) and announcement noise
|
||||
(BattleSystem, FreeCompanyAnnouncement, PvpTeamAnnouncement)
|
||||
that previously lived in General. FreeCompany, Group and
|
||||
Linkshell each own their channel set. The static Tell tab is
|
||||
gone — Auto-Tell-Tabs spawns per-conversation tabs on demand.
|
||||
The Beginner / Novice-Network preset is no longer added by
|
||||
default but is still available via Settings, Tabs.
|
||||
|
||||
This is a one-time tab-layout reset for users on config version
|
||||
12 or older. Privacy, Retention, Theme and every other setting
|
||||
is preserved. Your previous tab configuration is written to
|
||||
pluginConfigs/HellionChat.json.pre-v13-backup so you can restore
|
||||
it manually if you prefer the old layout.
|
||||
|
||||
Crash-class fixes (formerly latent in upstream):
|
||||
|
||||
- MathUtil.HasOverlap now uses a correct AABB test; identical or
|
||||
edge-touching rectangles are no longer reported as non-overlapping
|
||||
- ChatCode.Equals compares fields directly instead of GetHashCode;
|
||||
removes the hash-collision anti-pattern
|
||||
- IpcManager.Dispose uses UnregisterAction to match the matching
|
||||
RegisterAction call; previous mismatch leaked the action
|
||||
subscription on every plugin reload
|
||||
- ExtraChat.Dispose now unsubscribes all three IPC subscriptions
|
||||
(was only the first); leaks closed
|
||||
- TellTarget.FromTarget guards against a zero IPlayerCharacter.Address
|
||||
before dereferencing the unsafe Character* cast
|
||||
- GameFunctions ResolveTextCommandPlaceholderDetour null-checks the
|
||||
Hook reference instead of using the null-forgiving operator
|
||||
- Popout.cs and SettingsTabs/Tabs.cs bounds-check list indexing so
|
||||
a tab drop or empty-worlds list no longer crashes the UI
|
||||
- Debugger.cs now declares IDisposable so the existing Dispose runs
|
||||
|
||||
Correctness fixes:
|
||||
|
||||
- GlobalParametersCache.GetValue captures Cache into a local before
|
||||
the bounds check, so a concurrent Refresh can't slip a different
|
||||
array between check and read
|
||||
- IconUtil binary search bounds initialized to entries.Length-1 and
|
||||
reset on redirect-restart; entries.Length==0 short-circuits
|
||||
- Sheets.WorldsOnDatacenter now compares DataCenter.RowId (was
|
||||
Region.RowId) so it actually returns same-DC worlds
|
||||
- Message.cs back-reference loop iterates the processed Sender/Content
|
||||
properties so chunks added by CheckMessageContent get Message set
|
||||
- Language.zh-Hans Webinterface_Start_Success corrected to
|
||||
"网页界面已启动" (was "网页界面已停止")
|
||||
|
||||
Threading and async:
|
||||
|
||||
- AutoTranslate Entries/ValidEntries are now serialized behind a
|
||||
single lock; the preload worker thread and main thread no longer
|
||||
race on the underlying dictionary/hash set
|
||||
- Privacy retention and cleanup workers bound their framework-refresh
|
||||
waits to 5 seconds with a logged timeout; a hung framework tick can
|
||||
no longer deadlock the background worker
|
||||
|
||||
Resource handling:
|
||||
|
||||
- EmoteCache reuses the static HttpClient instead of allocating a new
|
||||
one per call (closed socket leak)
|
||||
- FontManager wraps HttpClient/HttpResponseMessage in using-blocks
|
||||
and adds EnsureSuccessStatusCode; failed downloads no longer
|
||||
silently produce a zero-byte font file
|
||||
- SearchSelector mixes the row index into the ImGui ID stack so
|
||||
selectables don't collapse to a single ambiguous ID
|
||||
- SettingsTabs/Chat blocked-emote add-button now opens its selector
|
||||
popup on left-click
|
||||
|
||||
Performance:
|
||||
|
||||
- DbViewer text export caches filteredHistory.Count once instead of
|
||||
re-enumerating the IEnumerable on every batch (O(N) instead of
|
||||
O(N²) on large histories)
|
||||
|
||||
License attribution (NOTICE.md, COPYRIGHT, THIRD_PARTY_NOTICES.md
|
||||
and the Credits section in README) is unchanged.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
**Hellion Chat 0.6.1 — Pop-Out Discoverability & /tell Auto-Pop-Out**
|
||||
|
||||
- Pop-out button now visible in the chat header (no more hunting
|
||||
through the right-click menu)
|
||||
- One-time hint banner explains pop-out tabs and the right-click
|
||||
shortcut
|
||||
- New setting: open new /tell tabs directly as pop-out windows
|
||||
(Settings → Chat → Auto-Tell-Tabs)
|
||||
- Pop-out input is now enabled by default — closing a pop-out still
|
||||
returns the tab to the sidebar
|
||||
- Bugfix: dropping or logging out with an LRU/popped auto-tell tab
|
||||
now also closes its pop-out window (no more ghost windows)
|
||||
- Bugfix: dead zone below the chat input bar when the v0.6.0 pop-out
|
||||
hint banner was visible (also fixed retroactively for the v0.6.0
|
||||
banner inside pop-outs)
|
||||
|
||||
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
**Hellion Chat 0.6.0 — UX Polish: Pop-Out Input + Colour Presets**
|
||||
|
||||
Two opt-in UX features land in the same release. Existing users see
|
||||
no change unless they enable the new toggles.
|
||||
|
||||
Pop-out input bar:
|
||||
|
||||
- New global master switch in Settings → Window → Frame: "Enable input
|
||||
in pop-outs". Default OFF so existing behaviour is preserved
|
||||
- When enabled, every pop-out window grows a compact input bar at the
|
||||
bottom (channel-coloured icon button left, text input right). The
|
||||
auto-translate picker is intentionally not part of the compact bar
|
||||
in v0.6.0 — typical pop-out workflows (FC greeter, club hostess)
|
||||
rarely need it there
|
||||
- Each pop-out keeps an independent text buffer and history cursor;
|
||||
channel changes still apply globally because that is how the FFXIV
|
||||
channel API works
|
||||
- Up/Down navigates a shared input history singleton across the main
|
||||
window and every open pop-out
|
||||
- First pop-out opening after the upgrade shows a one-time hint
|
||||
banner pointing users to the new toggle
|
||||
|
||||
Chat colour presets:
|
||||
|
||||
- Seven built-in presets above the per-channel colour list in
|
||||
Settings → Appearance → Colours: ChatTwo Default, High-Contrast,
|
||||
Pastell, Dark-Mode-Tuned, Hellion (brand-coloured, blue/orange
|
||||
Arctic Cyan + Ember Glow palette from the Hellion Online Media
|
||||
branding spec), plus two bonus mood presets — Night Blue (royal
|
||||
blue, classic-cool) and Indigo Violet (royal violet, glitter-mystic)
|
||||
- Apply is immediate and overwrites the channels covered by the
|
||||
preset; battle-channel colours are left alone so combat tuning
|
||||
stays intact
|
||||
|
||||
Configuration migrates from v10 to v11 with a diagnostic log entry;
|
||||
no data is reset. Bilingual (English/German) for both new sections.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
**Hellion Chat 0.5.4 — WrapText hardening**
|
||||
|
||||
Replaces the unsafe pointer-arithmetic in ImGuiUtil.WrapText with
|
||||
Span- and index-based control flow. Closes the persistent CodeQL
|
||||
Critical alert "unvalidated local pointer arithmetic" that kept
|
||||
re-firing on every shape of the previous fix.
|
||||
|
||||
Hardening:
|
||||
|
||||
- WrapText now allocates a buffer sized by Encoding.UTF8.GetMaxByteCount
|
||||
via ArrayPool, validates the actual encoded length against that
|
||||
ceiling, and threads the rest of the algorithm through int offsets
|
||||
instead of raw byte pointers
|
||||
- Pointer arithmetic only happens inside two small private helpers
|
||||
(CalcWordWrap and DrawText) that take the pinned base pointer plus
|
||||
int offsets sourced from the plugin's own logic, not from any
|
||||
virtual-method return
|
||||
- Added a 16 KiB upper bound on the buffer rent to prevent a
|
||||
pathological input from triggering an unbounded ArrayPool allocation
|
||||
|
||||
No user-visible behaviour change. Word-wrap output is byte-identical
|
||||
to v0.5.3.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
**Hellion Chat 0.5.3 — Pointer arithmetic hardening**
|
||||
|
||||
Closed CodeQL Critical alert in ImGuiUtil.WrapText by validating the
|
||||
encoded byte buffer length via GetByteCount before pointer
|
||||
arithmetic. Single-fix patch on top of v0.5.2.
|
||||
|
||||
---
|
||||
|
||||
Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
|
||||
@@ -0,0 +1,51 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Hellion Chat — v0.6.0 shared input history. Replaces the embedded
|
||||
// ChatLogWindow.InputBacklog so that pop-out windows with their own
|
||||
// ChatInputBar can navigate the same Up/Down history as the main window.
|
||||
// Index semantics are kept identical to the v0.5.x InputBacklog:
|
||||
// index 0 = oldest entry
|
||||
// index Count - 1 = newest entry
|
||||
// Push performs move-to-newest deduplication: existing entries are
|
||||
// removed before the new one is appended at the end.
|
||||
public static class InputHistoryService
|
||||
{
|
||||
private const int MaxSize = 30;
|
||||
private static readonly List<string> _entries = new();
|
||||
|
||||
public static IReadOnlyList<string> Entries => _entries;
|
||||
|
||||
public static int Count => _entries.Count;
|
||||
|
||||
public static void Push(string entry)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(entry))
|
||||
return;
|
||||
|
||||
var trimmed = entry.Trim();
|
||||
|
||||
// Move-to-newest: existing entries are removed before the append
|
||||
// so the same line typed twice does not occupy two history slots.
|
||||
for (var i = 0; i < _entries.Count; i++)
|
||||
{
|
||||
if (_entries[i] == trimmed)
|
||||
{
|
||||
_entries.RemoveAt(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_entries.Add(trimmed);
|
||||
if (_entries.Count > MaxSize)
|
||||
_entries.RemoveAt(0);
|
||||
}
|
||||
|
||||
public static string? GetByCursor(int cursor)
|
||||
{
|
||||
if (cursor < 0 || cursor >= _entries.Count)
|
||||
return null;
|
||||
return _entries[cursor];
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using Dalamud.Plugin.Ipc;
|
||||
|
||||
namespace ChatTwo.Ipc;
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
public sealed class ExtraChat : IDisposable
|
||||
{
|
||||
@@ -49,6 +49,8 @@ public sealed class ExtraChat : IDisposable
|
||||
public void Dispose()
|
||||
{
|
||||
OverrideChannelGate.Unsubscribe(OnOverrideChannel);
|
||||
ChannelCommandColoursGate.Unsubscribe(OnChannelCommandColours);
|
||||
ChannelNamesGate.Unsubscribe(OnChannelNames);
|
||||
}
|
||||
|
||||
private void OnOverrideChannel(OverrideInfo info)
|
||||
@@ -1,7 +1,7 @@
|
||||
using ChatTwo.Code;
|
||||
using HellionChat.Code;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
|
||||
namespace ChatTwo.Ipc;
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
using ChatInputState = (bool InputVisible, bool InputFocused, bool HasText, bool IsTyping, int TextLength, ChatType ChannelType);
|
||||
|
||||
@@ -19,8 +19,8 @@ internal sealed class TypingIpc : IDisposable
|
||||
{
|
||||
Plugin = plugin;
|
||||
|
||||
StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>("ChatTwo.GetChatInputState");
|
||||
StateChangedGate = Plugin.Interface.GetIpcProvider<ChatInputState, object?>("ChatTwo.ChatInputStateChanged");
|
||||
StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>("HellionChat.GetChatInputState");
|
||||
StateChangedGate = Plugin.Interface.GetIpcProvider<ChatInputState, object?>("HellionChat.ChatInputStateChanged");
|
||||
|
||||
StateQueryGate.RegisterFunc(GetState);
|
||||
}
|
||||
@@ -2,7 +2,7 @@ using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class IpcManager : IDisposable
|
||||
{
|
||||
@@ -15,15 +15,15 @@ internal sealed class IpcManager : IDisposable
|
||||
|
||||
public IpcManager()
|
||||
{
|
||||
RegisterGate = Plugin.Interface.GetIpcProvider<string>("ChatTwo.Register");
|
||||
RegisterGate = Plugin.Interface.GetIpcProvider<string>("HellionChat.Register");
|
||||
RegisterGate.RegisterFunc(Register);
|
||||
|
||||
AvailableGate = Plugin.Interface.GetIpcProvider<object?>("ChatTwo.Available");
|
||||
AvailableGate = Plugin.Interface.GetIpcProvider<object?>("HellionChat.Available");
|
||||
|
||||
UnregisterGate = Plugin.Interface.GetIpcProvider<string, object?>("ChatTwo.Unregister");
|
||||
UnregisterGate = Plugin.Interface.GetIpcProvider<string, object?>("HellionChat.Unregister");
|
||||
UnregisterGate.RegisterAction(Unregister);
|
||||
|
||||
InvokeGate = Plugin.Interface.GetIpcProvider<string, PlayerPayload?, ulong, Payload?, SeString?, SeString?, object?>("ChatTwo.Invoke");
|
||||
InvokeGate = Plugin.Interface.GetIpcProvider<string, PlayerPayload?, ulong, Payload?, SeString?, SeString?, object?>("HellionChat.Invoke");
|
||||
|
||||
AvailableGate.SendMessage();
|
||||
}
|
||||
@@ -47,7 +47,7 @@ internal sealed class IpcManager : IDisposable
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnregisterGate.UnregisterFunc();
|
||||
UnregisterGate.UnregisterAction();
|
||||
RegisterGate.UnregisterFunc();
|
||||
Registered.Clear();
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using System.Text.RegularExpressions;
|
||||
@@ -8,7 +8,7 @@ using Dalamud.Game.Text;
|
||||
using Dalamud.Utility;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
public partial class Message
|
||||
{
|
||||
@@ -49,7 +49,10 @@ public partial class Message
|
||||
ExtraChatChannel = extraChatChannel;
|
||||
Hash = GenerateHash();
|
||||
|
||||
foreach (var chunk in sender.Concat(content))
|
||||
// Iterate the processed Content list (returned by CheckMessageContent)
|
||||
// rather than the raw constructor parameter — chunks added or replaced
|
||||
// by CheckMessageContent must also have their back-reference set.
|
||||
foreach (var chunk in Sender.Concat(Content))
|
||||
chunk.Message = this;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Chat;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
@@ -15,7 +15,7 @@ using Lumina.Text.Expressions;
|
||||
using Lumina.Text.Payloads;
|
||||
using Lumina.Text.ReadOnly;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
internal class MessageManager : IAsyncDisposable
|
||||
{
|
||||
@@ -50,6 +50,13 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
}
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs hook. Fires after a fully processed
|
||||
// message has been routed to all matching persistent tabs and stored
|
||||
// in the database. The AutoTellTabsService subscribes to spawn or
|
||||
// refresh temp tabs without having to wedge itself into ProcessMessage
|
||||
// directly.
|
||||
public event Action<Message>? MessageProcessed;
|
||||
|
||||
internal unsafe MessageManager(Plugin plugin)
|
||||
{
|
||||
Plugin = plugin;
|
||||
@@ -266,6 +273,8 @@ internal class MessageManager : IAsyncDisposable
|
||||
if (tab.Matches(message))
|
||||
tab.AddMessage(message, unread);
|
||||
}
|
||||
|
||||
MessageProcessed?.Invoke(message);
|
||||
}
|
||||
|
||||
internal class NameFormatting
|
||||
@@ -1,9 +1,9 @@
|
||||
using System.Buffers;
|
||||
using System.Collections;
|
||||
using System.Data.Common;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.Ui;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using MessagePack;
|
||||
using MessagePack.Formatters;
|
||||
@@ -13,7 +13,7 @@ using Microsoft.Data.Sqlite;
|
||||
using DalamudUtil = Dalamud.Utility.Util;
|
||||
using Encoding = System.Text.Encoding;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
internal static class DbExtensions
|
||||
{
|
||||
@@ -239,6 +239,9 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private bool ColumnExists(string table, string column)
|
||||
{
|
||||
// PRAGMA does not accept SQLite parameter bindings. The table name is
|
||||
// a compile-time constant fed in from internal call sites, so the
|
||||
// interpolation cannot be reached from any user-controlled path.
|
||||
using var cmd = Connection.CreateCommand();
|
||||
cmd.CommandText = $"PRAGMA table_info({table});";
|
||||
using var reader = cmd.ExecuteReader();
|
||||
@@ -298,8 +301,10 @@ internal class MessageStore : IDisposable
|
||||
{
|
||||
Plugin.Log.Information($"Setting version {version}");
|
||||
using var cmd = Connection.CreateCommand();
|
||||
// Parameters aren't supported for PRAGMA queries, and you can't set the
|
||||
// version with a pragma_ function.
|
||||
// PRAGMA does not accept SQLite parameter bindings, and there is no
|
||||
// pragma_ function variant that can set the version either. The
|
||||
// version is a compile-time int from the migration sequence, never
|
||||
// user input.
|
||||
cmd.CommandText = $"PRAGMA user_version = {version};";
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
@@ -346,31 +351,44 @@ internal class MessageStore : IDisposable
|
||||
throw new ArgumentOutOfRangeException(nameof(chatTypeDaysMap), "Negative retention is not allowed.");
|
||||
|
||||
var nowMs = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
var clauses = new List<string>();
|
||||
foreach (var (type, days) in chatTypeDaysMap)
|
||||
{
|
||||
var cutoff = nowMs - days * 86400000L;
|
||||
clauses.Add($"(ChatType = {type} AND Date < {cutoff})");
|
||||
}
|
||||
|
||||
// Catch-all for channels without an explicit override. "0" is treated
|
||||
// as "do not delete by default" — without an explicit user override,
|
||||
// unmapped channels stay forever instead of getting wiped immediately.
|
||||
if (defaultDays > 0)
|
||||
{
|
||||
var cutoff = nowMs - defaultDays * 86400000L;
|
||||
var explicitTypes = chatTypeDaysMap.Count > 0
|
||||
? string.Join(",", chatTypeDaysMap.Keys)
|
||||
: "-1"; // empty list would produce invalid SQL
|
||||
clauses.Add($"(ChatType NOT IN ({explicitTypes}) AND Date < {cutoff})");
|
||||
}
|
||||
|
||||
if (clauses.Count == 0)
|
||||
if (chatTypeDaysMap.Count == 0 && defaultDays <= 0)
|
||||
return 0;
|
||||
|
||||
long deleted;
|
||||
using (var cmd = Connection.CreateCommand())
|
||||
{
|
||||
var clauses = new List<string>();
|
||||
var index = 0;
|
||||
foreach (var (type, days) in chatTypeDaysMap)
|
||||
{
|
||||
var cutoff = nowMs - days * 86400000L;
|
||||
var typeParam = $"$type{index}";
|
||||
var cutoffParam = $"$cutoff{index}";
|
||||
cmd.Parameters.AddWithValue(typeParam, type);
|
||||
cmd.Parameters.AddWithValue(cutoffParam, cutoff);
|
||||
clauses.Add($"(ChatType = {typeParam} AND Date < {cutoffParam})");
|
||||
index++;
|
||||
}
|
||||
|
||||
// Catch-all for channels without an explicit override. "0" is
|
||||
// treated as "do not delete by default" — without an explicit
|
||||
// user override, unmapped channels stay forever instead of
|
||||
// getting wiped immediately.
|
||||
if (defaultDays > 0)
|
||||
{
|
||||
var defaultCutoff = nowMs - defaultDays * 86400000L;
|
||||
cmd.Parameters.AddWithValue("$defaultCutoff", defaultCutoff);
|
||||
|
||||
var explicitPlaceholders = chatTypeDaysMap.Count > 0
|
||||
? BindIntList(cmd, "explicit", chatTypeDaysMap.Keys)
|
||||
: "-1"; // empty list would produce invalid SQL
|
||||
clauses.Add($"(ChatType NOT IN ({explicitPlaceholders}) AND Date < $defaultCutoff)");
|
||||
}
|
||||
|
||||
if (clauses.Count == 0)
|
||||
return 0;
|
||||
|
||||
cmd.CommandText = $"DELETE FROM messages WHERE {string.Join(" OR ", clauses)};";
|
||||
cmd.CommandTimeout = 600;
|
||||
deleted = cmd.ExecuteNonQuery();
|
||||
@@ -395,11 +413,11 @@ internal class MessageStore : IDisposable
|
||||
throw new InvalidOperationException("CleanupRetainOnly requires at least one allowed ChatType. Use ClearMessages for a full wipe.");
|
||||
}
|
||||
|
||||
var inList = string.Join(",", allowedTypes);
|
||||
long deleted;
|
||||
using (var cmd = Connection.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = $"DELETE FROM messages WHERE ChatType NOT IN ({inList});";
|
||||
var placeholders = BindIntList(cmd, "ct", allowedTypes);
|
||||
cmd.CommandText = $"DELETE FROM messages WHERE ChatType NOT IN ({placeholders});";
|
||||
cmd.CommandTimeout = 600;
|
||||
deleted = cmd.ExecuteNonQuery();
|
||||
}
|
||||
@@ -512,15 +530,16 @@ internal class MessageStore : IDisposable
|
||||
DateTimeOffset? from,
|
||||
DateTimeOffset? to)
|
||||
{
|
||||
var cmd = Connection.CreateCommand();
|
||||
|
||||
var clauses = new List<string> { "deleted = false" };
|
||||
if (chatTypes is { Count: > 0 })
|
||||
clauses.Add($"ChatType IN ({string.Join(",", chatTypes)})");
|
||||
clauses.Add($"ChatType IN ({BindIntList(cmd, "exct", chatTypes)})");
|
||||
if (from is not null)
|
||||
clauses.Add("Date >= $From");
|
||||
if (to is not null)
|
||||
clauses.Add("Date <= $To");
|
||||
|
||||
var cmd = Connection.CreateCommand();
|
||||
cmd.CommandText = @"
|
||||
SELECT
|
||||
Id,
|
||||
@@ -602,6 +621,84 @@ internal class MessageStore : IDisposable
|
||||
return new MessageEnumerator(cmd.ExecuteReader());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hellion Chat — Auto-Tell-Tabs history preload.
|
||||
///
|
||||
/// Returns up to <paramref name="limit"/> tells exchanged with the named
|
||||
/// player, oldest-first, ready to be added to a freshly spawned auto
|
||||
/// tell tab. The Sender column is a serialized chunk blob, so SQL on its
|
||||
/// own cannot filter by player identity; we narrow with SQL on Receiver
|
||||
/// + ChatType (cheap, indexed) and let the client do the final
|
||||
/// PlayerPayload comparison on the result set.
|
||||
///
|
||||
/// <paramref name="sqlScanLimit"/> caps how many recent tells we scan
|
||||
/// before giving up. 500 covers around 10 days for an active greeter
|
||||
/// and stays well under the 20 ms budget required to keep the spawn on
|
||||
/// the message-processing worker thread.
|
||||
/// </summary>
|
||||
internal IReadOnlyList<Message> GetTellHistoryWithSender(
|
||||
ulong receiver,
|
||||
string senderName,
|
||||
uint senderWorld,
|
||||
int limit,
|
||||
int sqlScanLimit = 500)
|
||||
{
|
||||
if (limit <= 0)
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
using var cmd = Connection.CreateCommand();
|
||||
cmd.CommandText = @"
|
||||
SELECT
|
||||
Id,
|
||||
Receiver,
|
||||
ContentId,
|
||||
Date,
|
||||
ChatType,
|
||||
SourceKind,
|
||||
TargetKind,
|
||||
Sender,
|
||||
Content,
|
||||
SenderSource,
|
||||
ContentSource,
|
||||
ExtraChatChannel
|
||||
FROM messages
|
||||
WHERE deleted = false
|
||||
AND Receiver = $Receiver
|
||||
AND ChatType IN ($TellIncoming, $TellOutgoing)
|
||||
ORDER BY Date DESC
|
||||
LIMIT $ScanLimit;
|
||||
";
|
||||
cmd.CommandTimeout = 60;
|
||||
cmd.Parameters.AddWithValue("$Receiver", receiver);
|
||||
cmd.Parameters.AddWithValue("$TellIncoming", (int)ChatType.TellIncoming);
|
||||
cmd.Parameters.AddWithValue("$TellOutgoing", (int)ChatType.TellOutgoing);
|
||||
cmd.Parameters.AddWithValue("$ScanLimit", sqlScanLimit);
|
||||
|
||||
var collected = new List<Message>();
|
||||
using var enumerator = new MessageEnumerator(cmd.ExecuteReader());
|
||||
foreach (var message in enumerator)
|
||||
{
|
||||
if (!ChunkUtil.MatchesSender(message, senderName, senderWorld))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
collected.Add(message);
|
||||
if (collected.Count >= limit)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// SQL was DESC (newest-first) so we hit the limit on the most
|
||||
// recent matching tells. Reverse to oldest-first for chronological
|
||||
// display in the tab.
|
||||
collected.Reverse();
|
||||
return collected;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Marks a message as deleted so it won't get returned in queries.
|
||||
/// </summary>
|
||||
@@ -615,16 +712,17 @@ internal class MessageStore : IDisposable
|
||||
|
||||
internal long CountDateRange(DateTime after, DateTime before, IEnumerable<byte> channels, ulong? receiver = null)
|
||||
{
|
||||
using var cmd = Connection.CreateCommand();
|
||||
|
||||
List<string> whereClauses = ["deleted = false"];
|
||||
if (receiver != null)
|
||||
whereClauses.Add("Receiver = $Receiver");
|
||||
|
||||
whereClauses.Add("Date BETWEEN $After AND $Before");
|
||||
whereClauses.Add($"ChatType IN ({string.Join(", ", channels)})");
|
||||
whereClauses.Add($"ChatType IN ({BindIntList(cmd, "cdr", channels.Select(c => (int)c))})");
|
||||
|
||||
var whereClause = "WHERE " + string.Join(" AND ", whereClauses);
|
||||
|
||||
using var cmd = Connection.CreateCommand();
|
||||
// Select last N messages by date DESC, but reverse the order to get
|
||||
// them in ascending order.
|
||||
cmd.CommandText = @"
|
||||
@@ -644,16 +742,17 @@ internal class MessageStore : IDisposable
|
||||
|
||||
internal MessageEnumerator GetDateRange(DateTime after, DateTime before, IEnumerable<byte> channels, ulong? receiver = null)
|
||||
{
|
||||
var cmd = Connection.CreateCommand();
|
||||
|
||||
List<string> whereClauses = ["deleted = false"];
|
||||
if (receiver != null)
|
||||
whereClauses.Add("Receiver = $Receiver");
|
||||
|
||||
whereClauses.Add("Date BETWEEN $After AND $Before");
|
||||
whereClauses.Add($"ChatType IN ({string.Join(", ", channels)})");
|
||||
whereClauses.Add($"ChatType IN ({BindIntList(cmd, "gdr", channels.Select(c => (int)c))})");
|
||||
|
||||
var whereClause = $"WHERE {string.Join(" AND ", whereClauses)}";
|
||||
|
||||
var cmd = Connection.CreateCommand();
|
||||
// Select last N messages by date DESC, but reverse the order to get
|
||||
// them in ascending order.
|
||||
cmd.CommandText = @"
|
||||
@@ -685,16 +784,17 @@ internal class MessageStore : IDisposable
|
||||
|
||||
internal MessageEnumerator GetPagedDateRange(DateTime after, DateTime before, IEnumerable<byte> channels, ulong? receiver = null, int page = 0)
|
||||
{
|
||||
var cmd = Connection.CreateCommand();
|
||||
|
||||
List<string> whereClauses = ["deleted = false"];
|
||||
if (receiver != null)
|
||||
whereClauses.Add("Receiver = $Receiver");
|
||||
|
||||
whereClauses.Add("Date BETWEEN $After AND $Before");
|
||||
whereClauses.Add($"ChatType IN ({string.Join(", ", channels)})");
|
||||
whereClauses.Add($"ChatType IN ({BindIntList(cmd, "pdr", channels.Select(c => (int)c))})");
|
||||
|
||||
var whereClause = $"WHERE {string.Join(" AND ", whereClauses)}";
|
||||
|
||||
var cmd = Connection.CreateCommand();
|
||||
// Select last N messages by date DESC, but reverse the order to get
|
||||
// them in ascending order.
|
||||
cmd.CommandText = @"
|
||||
@@ -728,6 +828,24 @@ internal class MessageStore : IDisposable
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader());
|
||||
}
|
||||
|
||||
// Build "$prefix0,$prefix1,..." placeholder list and bind values to
|
||||
// the command. SQLite has no native array parameter, so we generate
|
||||
// the list at runtime and bind each entry under its own name. Used
|
||||
// for IN-clauses and similar dynamic-arity SQL fragments.
|
||||
private static string BindIntList(SqliteCommand cmd, string prefix, IEnumerable<int> values)
|
||||
{
|
||||
var names = new List<string>();
|
||||
var index = 0;
|
||||
foreach (var value in values)
|
||||
{
|
||||
var name = $"${prefix}{index}";
|
||||
cmd.Parameters.AddWithValue(name, value);
|
||||
names.Add(name);
|
||||
index++;
|
||||
}
|
||||
return string.Join(",", names);
|
||||
}
|
||||
}
|
||||
|
||||
internal class MessageEnumerator(DbDataReader reader) : IEnumerable<Message>, IDisposable, IAsyncDisposable
|
||||
@@ -1,8 +1,8 @@
|
||||
using System.Numerics;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Ui;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
@@ -22,13 +22,13 @@ using Dalamud.Bindings.ImGui;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Action = System.Action;
|
||||
using DalamudPartyFinderPayload = Dalamud.Game.Text.SeStringHandling.Payloads.PartyFinderPayload;
|
||||
using ChatTwoPartyFinderPayload = ChatTwo.Util.PartyFinderPayload;
|
||||
using ChatTwoPartyFinderPayload = HellionChat.Util.PartyFinderPayload;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
public sealed class PayloadHandler
|
||||
{
|
||||
private const string PopupId = "chat2-context-popup";
|
||||
private const string PopupId = "hellionchat-context-popup";
|
||||
|
||||
private ChatLogWindow LogWindow { get; }
|
||||
private (Chunk, Payload?)? Popup { get; set; }
|
||||
@@ -1,10 +1,11 @@
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using ChatTwo.Ipc;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Ui;
|
||||
using ChatTwo.Util;
|
||||
using System.IO;
|
||||
using HellionChat.Ipc;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.IoC;
|
||||
@@ -13,7 +14,7 @@ using Dalamud.Plugin.Services;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.ImGuiFileDialog;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
// ReSharper disable once ClassNeverInstantiated.Global
|
||||
public sealed class Plugin : IDalamudPlugin
|
||||
@@ -57,6 +58,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
internal Commands Commands { get; }
|
||||
internal GameFunctions.GameFunctions Functions { get; }
|
||||
internal MessageManager MessageManager { get; }
|
||||
internal AutoTellTabsService AutoTellTabsService { get; }
|
||||
internal IpcManager Ipc { get; }
|
||||
internal ExtraChat ExtraChat { get; }
|
||||
internal TypingIpc TypingIpc { get; }
|
||||
@@ -70,8 +72,11 @@ public sealed class Plugin : IDalamudPlugin
|
||||
// plugin start would launch two sweeps in parallel and the second one
|
||||
// would just re-do work the first one already finished. The lock guards
|
||||
// the flag — the flag check itself bails before we touch the database.
|
||||
// Volatile because the ImGui thread reads the flag outside the lock to
|
||||
// gate the manual button; without it the JIT may cache the value in a
|
||||
// register and miss the background-thread update.
|
||||
internal readonly object RetentionSweepLock = new();
|
||||
internal bool RetentionSweepRunning;
|
||||
internal volatile bool RetentionSweepRunning;
|
||||
|
||||
internal DateTime GameStarted { get; }
|
||||
|
||||
@@ -89,6 +94,12 @@ public sealed class Plugin : IDalamudPlugin
|
||||
|
||||
public Plugin()
|
||||
{
|
||||
// Refuse to start if upstream Chat 2 is loaded — prevents IPC
|
||||
// channel collisions and double-replacement of the in-game chat
|
||||
// window. Throwing here makes Dalamud abort the load cleanly with
|
||||
// our localized message instead of crashing FFXIV mid-frame.
|
||||
ChatTwoConflictDetector.ThrowIfChatTwoIsLoaded(Interface);
|
||||
|
||||
try
|
||||
{
|
||||
GameStarted = Process.GetCurrentProcess().StartTime.ToUniversalTime();
|
||||
@@ -100,75 +111,148 @@ public sealed class Plugin : IDalamudPlugin
|
||||
|
||||
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
||||
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
// TODO Remove after 01.07.2026
|
||||
// Migrate old channel values
|
||||
if (Config.Version <= 5)
|
||||
// Hellion Chat — Auto-Tell-Tabs Defense-in-Depth. SaveConfig
|
||||
// already strips temp tabs before persistence, but a previous
|
||||
// crash or external write could have left them in the JSON.
|
||||
// Drop them on load to guarantee the session-only invariant.
|
||||
Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
|
||||
// Hellion Chat v9 → v10 — wipes the configuration so the new 8-tab
|
||||
// layout starts from defaults instead of mapping every previous setting
|
||||
// to its new position. Backup-Failure ist non-fatal, der Wipe läuft
|
||||
// trotzdem; dem User fehlt dann nur das manuelle Restore-Sicherheitsnetz.
|
||||
if (Config.Version < 10)
|
||||
{
|
||||
foreach (var tab in Config.Tabs)
|
||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||
if (pluginConfigsDir is not null)
|
||||
{
|
||||
if (tab.ChatCodes.Count > 0)
|
||||
{
|
||||
tab.SelectedChannels = tab.ChatCodes.ToDictionary(pair => pair.Key, pair => (pair.Value, pair.Value));
|
||||
tab.ChatCodes.Clear();
|
||||
}
|
||||
var liveConfigPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json");
|
||||
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v10-backup");
|
||||
|
||||
if (Config.InactivityHideChannels.Count > 0)
|
||||
try
|
||||
{
|
||||
Config.InactivityHideChannelsV2 = Config.InactivityHideChannels.ToDictionary(pair => pair.Key, pair => (pair.Value, pair.Value));
|
||||
Config.InactivityHideChannels.Clear();
|
||||
if (File.Exists(liveConfigPath))
|
||||
{
|
||||
File.Copy(liveConfigPath, backupPath, overwrite: true);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "HellionChat: pre-v10 config backup failed");
|
||||
}
|
||||
|
||||
Config.Version = 6;
|
||||
SaveConfig();
|
||||
}
|
||||
}
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
|
||||
// Hellion Chat v6→v7: seed Privacy-First defaults.
|
||||
if (Config.Version <= 6)
|
||||
{
|
||||
Config.PrivacyFilterEnabled = true;
|
||||
Config.PrivacyPersistChannels = [..Privacy.PrivacyDefaults.PrivacyFirstWhitelist];
|
||||
Config.PrivacyPersistUnknownChannels = false;
|
||||
// Existing ChatTwo users skip the first-run wizard — the
|
||||
// migration toast already explains what changed and they
|
||||
// can reopen the wizard from Settings → Privacy if they
|
||||
// want to pick a different profile.
|
||||
Config.FirstRunCompleted = true;
|
||||
Config.Version = 7;
|
||||
Config = new Configuration
|
||||
{
|
||||
Version = 10,
|
||||
FirstRunCompleted = true,
|
||||
};
|
||||
SaveConfig();
|
||||
|
||||
Notification.AddNotification(new Dalamud.Interface.ImGuiNotification.Notification
|
||||
{
|
||||
Title = HellionStrings.Migration_Notification_Title,
|
||||
Content = HellionStrings.Migration_Notification_Content,
|
||||
Title = HellionStrings.SettingsRefactor_Migration_Title,
|
||||
Content = HellionStrings.SettingsRefactor_Migration_Content,
|
||||
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||
InitialDuration = TimeSpan.FromSeconds(15),
|
||||
InitialDuration = TimeSpan.FromSeconds(25),
|
||||
});
|
||||
}
|
||||
|
||||
// Hellion Chat v7→v8: webinterface removed in 0.2.0. Old config
|
||||
// entries (WebinterfacePassword, AuthStore, etc.) get dropped on
|
||||
// the next save because their properties no longer exist on the
|
||||
// Configuration class. The bump is recorded so the notification
|
||||
// only fires once.
|
||||
if (Config.Version <= 7)
|
||||
// Hellion Chat v10 → v11 — adds the global Configuration.PopOutInputEnabled
|
||||
// master switch and SeenPopOutInputHint flag for the v0.6.0 pop-out
|
||||
// input feature. Lightweight migration: defaults both fields,
|
||||
// no user-facing notification because the change is opt-in only.
|
||||
if (Config.Version < 11)
|
||||
{
|
||||
Config.Version = 8;
|
||||
Config.PopOutInputEnabled = false;
|
||||
Config.SeenPopOutInputHint = false;
|
||||
Config.Version = 11;
|
||||
SaveConfig();
|
||||
Log.Information(
|
||||
"Migrated config v10 → v11: PopOutInputEnabled added (global, default off), " +
|
||||
"SeenPopOutInputHint added (default false)");
|
||||
}
|
||||
|
||||
// Hellion Chat v11 → v12 — flips Configuration.PopOutInputEnabled from
|
||||
// the v0.6.0 opt-in default (false) to opt-out (true) per v0.6.1 UX
|
||||
// polish. Hard-flip is a deliberate design call (see Spec section 5.7);
|
||||
// users are notified via the v0.6.1 hint banner (SeenPopOutHeaderHint
|
||||
// reset). Re-toggle after migration is preserved because this block
|
||||
// only fires for Version < 12.
|
||||
if (Config.Version < 12)
|
||||
{
|
||||
Config.PopOutInputEnabled = true;
|
||||
Config.SeenPopOutHeaderHint = false;
|
||||
Config.Version = 12;
|
||||
SaveConfig();
|
||||
Log.Information(
|
||||
"Migrated config v11 → v12: PopOutInputEnabled hard-flipped to true (v0.6.1 default), " +
|
||||
"SeenPopOutHeaderHint reset to false (v0.6.1 banner re-armed)");
|
||||
}
|
||||
|
||||
// Hellion Chat v12 → v13 — hard-resets the tab layout to the
|
||||
// sharpened v1.0.0 defaults (5 thematic tabs, see TabsUtil and
|
||||
// the default-fill block below). Existing tab state is wiped
|
||||
// because per-channel mapping from the old General preset to
|
||||
// the new General/System split would be ambiguous and would
|
||||
// produce subtly wrong results for users who tweaked the old
|
||||
// layout. A timestamped backup of the live config is written
|
||||
// alongside it as a manual restore safety net. The wipe scope
|
||||
// is intentionally narrow: only Config.Tabs is reset; Privacy,
|
||||
// Retention, Theme and every other knob keeps its current value.
|
||||
if (Config.Version < 13)
|
||||
{
|
||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||
if (pluginConfigsDir is not null)
|
||||
{
|
||||
var liveConfigPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json");
|
||||
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v13-backup");
|
||||
|
||||
try
|
||||
{
|
||||
if (File.Exists(liveConfigPath))
|
||||
File.Copy(liveConfigPath, backupPath, overwrite: true);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "HellionChat: pre-v13 config backup failed");
|
||||
}
|
||||
}
|
||||
|
||||
Config.Tabs.Clear();
|
||||
Config.Version = 13;
|
||||
SaveConfig();
|
||||
|
||||
Log.Information(
|
||||
"Migrated config v12 → v13: tab layout hard-reset to v1.0.0 defaults; " +
|
||||
"pre-v13 config backup written next to the live file. " +
|
||||
"Default tabs will be populated by the Tabs.Count == 0 block.");
|
||||
|
||||
Notification.AddNotification(new Dalamud.Interface.ImGuiNotification.Notification
|
||||
{
|
||||
Title = HellionStrings.Migration_Webinterface_Removed_Title,
|
||||
Content = HellionStrings.Migration_Webinterface_Removed_Content,
|
||||
Title = HellionStrings.SettingsRefactor_Migration_Title,
|
||||
Content = HellionStrings.SettingsRefactor_Migration_Content,
|
||||
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||
InitialDuration = TimeSpan.FromSeconds(20),
|
||||
InitialDuration = TimeSpan.FromSeconds(25),
|
||||
});
|
||||
}
|
||||
|
||||
// Hellion v1.0.0 default tab layout. Five thematically separated
|
||||
// tabs: General catches the immediate-surroundings public chat
|
||||
// (Say/Yell/Shout) only; System absorbs the rest of the technical
|
||||
// and gameplay-event noise; FreeCompany, Group and Linkshell each
|
||||
// own their respective channel set. Tells are not in a static
|
||||
// tab anymore — Auto-Tell-Tabs spawns dedicated per-conversation
|
||||
// tabs on demand. Novice-Network gets no preset tab; users who
|
||||
// want it can add HellionBeginner from Settings → Tabs.
|
||||
if (Config.Tabs.Count == 0)
|
||||
{
|
||||
Config.Tabs.Add(TabsUtil.VanillaGeneral);
|
||||
Config.Tabs.Add(TabsUtil.HellionSystem);
|
||||
Config.Tabs.Add(TabsUtil.HellionFreeCompany);
|
||||
Config.Tabs.Add(TabsUtil.HellionParty);
|
||||
Config.Tabs.Add(TabsUtil.HellionLinkshell);
|
||||
}
|
||||
|
||||
LanguageChanged(Interface.UiLanguage);
|
||||
ImGuiUtil.Initialize(this);
|
||||
@@ -184,6 +268,14 @@ public sealed class Plugin : IDalamudPlugin
|
||||
|
||||
MessageManager = new MessageManager(this); // Does it require UI?
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs service. Subscribes to the
|
||||
// MessageManager's MessageProcessed event for live tells and
|
||||
// to ClientState.Logout for the cleanup pass. Created after
|
||||
// MessageManager so the constructor can hand off the live
|
||||
// store and event source.
|
||||
AutoTellTabsService = new AutoTellTabsService(this, MessageManager, MessageManager.Store);
|
||||
AutoTellTabsService.Initialize();
|
||||
|
||||
// Hellion Chat — daily retention sweep, off-thread so it never
|
||||
// blocks plugin load. Skips itself when disabled or already ran
|
||||
// within the past 24 hours.
|
||||
@@ -233,7 +325,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
Interface.UiBuilder.OpenMainUi += OpenMainUi;
|
||||
|
||||
if (Config.ShowEmotes)
|
||||
Task.Run(EmoteCache.LoadData);
|
||||
_ = EmoteCache.LoadData(); // Fire-and-forget intentional, exceptions are caught inside
|
||||
|
||||
#if !DEBUG
|
||||
// Avoid 300ms hitch when sending first message by preloading the
|
||||
@@ -274,6 +366,10 @@ public sealed class Plugin : IDalamudPlugin
|
||||
TypingIpc?.Dispose();
|
||||
ExtraChat?.Dispose();
|
||||
Ipc?.Dispose();
|
||||
// Dispose the Auto-Tell-Tabs service before MessageManager so it
|
||||
// can cleanly unsubscribe from the MessageProcessed event before
|
||||
// its source goes away.
|
||||
AutoTellTabsService?.Dispose();
|
||||
MessageManager?.DisposeAsync().AsTask().Wait();
|
||||
Functions?.Dispose();
|
||||
Commands?.Dispose();
|
||||
@@ -491,7 +587,17 @@ public sealed class Plugin : IDalamudPlugin
|
||||
|
||||
internal void SaveConfig()
|
||||
{
|
||||
// Hellion Chat — Auto-Tell-Tabs are session-only. Strip them out
|
||||
// before serialization so a crash mid-session can never persist
|
||||
// them. We snapshot the full tab list first and restore it after
|
||||
// the save, preserving the user's order and open conversations.
|
||||
var snapshot = Config.Tabs.ToList();
|
||||
Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
|
||||
Interface.SavePluginConfig(Config);
|
||||
|
||||
Config.Tabs.Clear();
|
||||
Config.Tabs.AddRange(snapshot);
|
||||
}
|
||||
|
||||
internal void LanguageChanged(string langCode)
|
||||
@@ -1,6 +1,6 @@
|
||||
using ChatTwo.Code;
|
||||
using HellionChat.Code;
|
||||
|
||||
namespace ChatTwo.Privacy;
|
||||
namespace HellionChat.Privacy;
|
||||
|
||||
internal static class PrivacyDefaults
|
||||
{
|
||||
@@ -0,0 +1,316 @@
|
||||
using System.Collections.Generic;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Util;
|
||||
|
||||
namespace HellionChat.Resources;
|
||||
|
||||
// Hellion Chat — v0.6.0 built-in colour presets for the ChatColours
|
||||
// settings section. Read-only static data; users apply a preset via the
|
||||
// settings UI which overwrites Configuration.ChatColours immediately.
|
||||
// Battle-channel types are intentionally NOT covered by the stylistic
|
||||
// presets so that combat-log tuning the user has done stays intact.
|
||||
public sealed record ChatColourPreset(
|
||||
string DisplayName,
|
||||
string LocalizationKey,
|
||||
bool IsBrandPreset,
|
||||
IReadOnlyDictionary<ChatType, uint> Colours);
|
||||
|
||||
public static class ChatColourPresets
|
||||
{
|
||||
public static IReadOnlyDictionary<string, ChatColourPreset> All { get; } = BuildAll();
|
||||
|
||||
private static Dictionary<string, ChatColourPreset> BuildAll()
|
||||
{
|
||||
return new Dictionary<string, ChatColourPreset>
|
||||
{
|
||||
["Default"] = new(
|
||||
DisplayName: "ChatTwo Default",
|
||||
LocalizationKey: "ChatColourPresets_Default",
|
||||
IsBrandPreset: false,
|
||||
Colours: BuildDefault()),
|
||||
["HighContrast"] = new(
|
||||
DisplayName: "High-Contrast",
|
||||
LocalizationKey: "ChatColourPresets_HighContrast",
|
||||
IsBrandPreset: false,
|
||||
Colours: BuildHighContrast()),
|
||||
["Pastell"] = new(
|
||||
DisplayName: "Pastell",
|
||||
LocalizationKey: "ChatColourPresets_Pastell",
|
||||
IsBrandPreset: false,
|
||||
Colours: BuildPastell()),
|
||||
["DarkModeTuned"] = new(
|
||||
DisplayName: "Dark-Mode-Tuned",
|
||||
LocalizationKey: "ChatColourPresets_DarkModeTuned",
|
||||
IsBrandPreset: false,
|
||||
Colours: BuildDarkModeTuned()),
|
||||
["Hellion"] = new(
|
||||
DisplayName: "Hellion",
|
||||
LocalizationKey: "ChatColourPresets_Hellion",
|
||||
IsBrandPreset: true,
|
||||
Colours: BuildHellion()),
|
||||
["NightBlue"] = new(
|
||||
DisplayName: "Night Blue",
|
||||
LocalizationKey: "ChatColourPresets_NightBlue",
|
||||
IsBrandPreset: false,
|
||||
Colours: BuildNightBlue()),
|
||||
["IndigoViolet"] = new(
|
||||
DisplayName: "Indigo Violet",
|
||||
LocalizationKey: "ChatColourPresets_IndigoViolet",
|
||||
IsBrandPreset: false,
|
||||
Colours: BuildIndigoViolet()),
|
||||
};
|
||||
}
|
||||
|
||||
// The Default preset spiegelt 1:1 die Werte aus ChatTypeExt.DefaultColor.
|
||||
// Channels ohne Default-Wert (return null) werden ausgelassen — wer sie
|
||||
// anwenden will, behält seine aktuelle Farbe.
|
||||
private static IReadOnlyDictionary<ChatType, uint> BuildDefault()
|
||||
{
|
||||
var dict = new Dictionary<ChatType, uint>();
|
||||
foreach (var (_, types) in ChatTypeExt.SortOrder)
|
||||
{
|
||||
foreach (var type in types)
|
||||
{
|
||||
var def = type.DefaultColor();
|
||||
if (def.HasValue)
|
||||
dict[type] = def.Value;
|
||||
}
|
||||
}
|
||||
return dict;
|
||||
}
|
||||
|
||||
private static IReadOnlyDictionary<ChatType, uint> BuildHighContrast()
|
||||
{
|
||||
return new Dictionary<ChatType, uint>
|
||||
{
|
||||
[ChatType.Say] = ColourUtil.ComponentsToRgba(255, 255, 255),
|
||||
[ChatType.Yell] = ColourUtil.ComponentsToRgba(255, 192, 0),
|
||||
[ChatType.Shout] = ColourUtil.ComponentsToRgba(255, 96, 0),
|
||||
[ChatType.TellIncoming] = ColourUtil.ComponentsToRgba(255, 128, 255),
|
||||
[ChatType.TellOutgoing] = ColourUtil.ComponentsToRgba(255, 128, 255),
|
||||
[ChatType.Party] = ColourUtil.ComponentsToRgba(128, 192, 255),
|
||||
[ChatType.Alliance] = ColourUtil.ComponentsToRgba(255, 128, 64),
|
||||
[ChatType.FreeCompany] = ColourUtil.ComponentsToRgba(96, 192, 255),
|
||||
[ChatType.NoviceNetwork] = ColourUtil.ComponentsToRgba(192, 255, 64),
|
||||
[ChatType.Linkshell1] = ColourUtil.ComponentsToRgba(255, 128, 128),
|
||||
[ChatType.Linkshell2] = ColourUtil.ComponentsToRgba(255, 192, 128),
|
||||
[ChatType.Linkshell3] = ColourUtil.ComponentsToRgba(255, 255, 128),
|
||||
[ChatType.Linkshell4] = ColourUtil.ComponentsToRgba(192, 255, 128),
|
||||
[ChatType.Linkshell5] = ColourUtil.ComponentsToRgba(128, 255, 192),
|
||||
[ChatType.Linkshell6] = ColourUtil.ComponentsToRgba(128, 192, 255),
|
||||
[ChatType.Linkshell7] = ColourUtil.ComponentsToRgba(192, 128, 255),
|
||||
[ChatType.Linkshell8] = ColourUtil.ComponentsToRgba(255, 128, 192),
|
||||
[ChatType.CrossLinkshell1] = ColourUtil.ComponentsToRgba(255, 96, 96),
|
||||
[ChatType.CrossLinkshell2] = ColourUtil.ComponentsToRgba(255, 160, 96),
|
||||
[ChatType.CrossLinkshell3] = ColourUtil.ComponentsToRgba(255, 255, 96),
|
||||
[ChatType.CrossLinkshell4] = ColourUtil.ComponentsToRgba(160, 255, 96),
|
||||
[ChatType.CrossLinkshell5] = ColourUtil.ComponentsToRgba(96, 255, 160),
|
||||
[ChatType.CrossLinkshell6] = ColourUtil.ComponentsToRgba(96, 160, 255),
|
||||
[ChatType.CrossLinkshell7] = ColourUtil.ComponentsToRgba(160, 96, 255),
|
||||
[ChatType.CrossLinkshell8] = ColourUtil.ComponentsToRgba(255, 96, 160),
|
||||
};
|
||||
}
|
||||
|
||||
private static IReadOnlyDictionary<ChatType, uint> BuildPastell()
|
||||
{
|
||||
return new Dictionary<ChatType, uint>
|
||||
{
|
||||
[ChatType.Say] = ColourUtil.ComponentsToRgba(232, 232, 232),
|
||||
[ChatType.Yell] = ColourUtil.ComponentsToRgba(245, 216, 155),
|
||||
[ChatType.Shout] = ColourUtil.ComponentsToRgba(245, 176, 155),
|
||||
[ChatType.TellIncoming] = ColourUtil.ComponentsToRgba(224, 176, 224),
|
||||
[ChatType.TellOutgoing] = ColourUtil.ComponentsToRgba(224, 176, 224),
|
||||
[ChatType.Party] = ColourUtil.ComponentsToRgba(176, 204, 224),
|
||||
[ChatType.Alliance] = ColourUtil.ComponentsToRgba(224, 192, 160),
|
||||
[ChatType.FreeCompany] = ColourUtil.ComponentsToRgba(168, 200, 224),
|
||||
[ChatType.NoviceNetwork] = ColourUtil.ComponentsToRgba(200, 224, 176),
|
||||
[ChatType.Linkshell1] = ColourUtil.ComponentsToRgba(224, 176, 176),
|
||||
[ChatType.Linkshell2] = ColourUtil.ComponentsToRgba(224, 200, 176),
|
||||
[ChatType.Linkshell3] = ColourUtil.ComponentsToRgba(224, 224, 176),
|
||||
[ChatType.Linkshell4] = ColourUtil.ComponentsToRgba(200, 224, 176),
|
||||
[ChatType.Linkshell5] = ColourUtil.ComponentsToRgba(176, 224, 200),
|
||||
[ChatType.Linkshell6] = ColourUtil.ComponentsToRgba(176, 200, 224),
|
||||
[ChatType.Linkshell7] = ColourUtil.ComponentsToRgba(200, 176, 224),
|
||||
[ChatType.Linkshell8] = ColourUtil.ComponentsToRgba(224, 176, 200),
|
||||
[ChatType.CrossLinkshell1] = ColourUtil.ComponentsToRgba(224, 160, 160),
|
||||
[ChatType.CrossLinkshell2] = ColourUtil.ComponentsToRgba(224, 192, 160),
|
||||
[ChatType.CrossLinkshell3] = ColourUtil.ComponentsToRgba(224, 224, 160),
|
||||
[ChatType.CrossLinkshell4] = ColourUtil.ComponentsToRgba(192, 224, 160),
|
||||
[ChatType.CrossLinkshell5] = ColourUtil.ComponentsToRgba(160, 224, 192),
|
||||
[ChatType.CrossLinkshell6] = ColourUtil.ComponentsToRgba(160, 192, 224),
|
||||
[ChatType.CrossLinkshell7] = ColourUtil.ComponentsToRgba(192, 160, 224),
|
||||
[ChatType.CrossLinkshell8] = ColourUtil.ComponentsToRgba(224, 160, 192),
|
||||
};
|
||||
}
|
||||
|
||||
private static IReadOnlyDictionary<ChatType, uint> BuildDarkModeTuned()
|
||||
{
|
||||
return new Dictionary<ChatType, uint>
|
||||
{
|
||||
[ChatType.Say] = ColourUtil.ComponentsToRgba(240, 240, 240),
|
||||
[ChatType.Yell] = ColourUtil.ComponentsToRgba(255, 208, 64),
|
||||
[ChatType.Shout] = ColourUtil.ComponentsToRgba(255, 128, 64),
|
||||
[ChatType.TellIncoming] = ColourUtil.ComponentsToRgba(255, 160, 255),
|
||||
[ChatType.TellOutgoing] = ColourUtil.ComponentsToRgba(255, 160, 255),
|
||||
[ChatType.Party] = ColourUtil.ComponentsToRgba(160, 208, 255),
|
||||
[ChatType.Alliance] = ColourUtil.ComponentsToRgba(255, 160, 96),
|
||||
[ChatType.FreeCompany] = ColourUtil.ComponentsToRgba(128, 200, 255),
|
||||
[ChatType.NoviceNetwork] = ColourUtil.ComponentsToRgba(192, 255, 96),
|
||||
[ChatType.Linkshell1] = ColourUtil.ComponentsToRgba(255, 160, 160),
|
||||
[ChatType.Linkshell2] = ColourUtil.ComponentsToRgba(255, 192, 160),
|
||||
[ChatType.Linkshell3] = ColourUtil.ComponentsToRgba(255, 255, 160),
|
||||
[ChatType.Linkshell4] = ColourUtil.ComponentsToRgba(192, 255, 160),
|
||||
[ChatType.Linkshell5] = ColourUtil.ComponentsToRgba(160, 255, 192),
|
||||
[ChatType.Linkshell6] = ColourUtil.ComponentsToRgba(160, 192, 255),
|
||||
[ChatType.Linkshell7] = ColourUtil.ComponentsToRgba(192, 160, 255),
|
||||
[ChatType.Linkshell8] = ColourUtil.ComponentsToRgba(255, 160, 192),
|
||||
[ChatType.CrossLinkshell1] = ColourUtil.ComponentsToRgba(255, 128, 128),
|
||||
[ChatType.CrossLinkshell2] = ColourUtil.ComponentsToRgba(255, 160, 128),
|
||||
[ChatType.CrossLinkshell3] = ColourUtil.ComponentsToRgba(255, 255, 128),
|
||||
[ChatType.CrossLinkshell4] = ColourUtil.ComponentsToRgba(160, 255, 128),
|
||||
[ChatType.CrossLinkshell5] = ColourUtil.ComponentsToRgba(128, 255, 160),
|
||||
[ChatType.CrossLinkshell6] = ColourUtil.ComponentsToRgba(128, 160, 255),
|
||||
[ChatType.CrossLinkshell7] = ColourUtil.ComponentsToRgba(160, 128, 255),
|
||||
[ChatType.CrossLinkshell8] = ColourUtil.ComponentsToRgba(255, 128, 160),
|
||||
};
|
||||
}
|
||||
|
||||
// Hellion brand preset — Arctic Cyan + Ember Orange palette aus
|
||||
// /mnt/ssd-fast/Projekte/hellion-media/hellion-media-website/BRANDING.md
|
||||
// (Schema-Stand 2026-04-16). Channels sind über das ganze Brand-Spektrum
|
||||
// verteilt damit jede Zeile auf einen Glance unterscheidbar ist:
|
||||
// Cyan-Familie für Standard/Tell, Ember + Warning für laute Channels,
|
||||
// Status-Farben (Success, Danger) für Linkshells. CrossLinkshells
|
||||
// nutzen die dunkleren/sattersten Varianten derselben Hue-Familien.
|
||||
private static IReadOnlyDictionary<ChatType, uint> BuildHellion()
|
||||
{
|
||||
return new Dictionary<ChatType, uint>
|
||||
{
|
||||
// Standard / Tell — Cyan-Familie (Brand-Primary)
|
||||
[ChatType.Say] = ColourUtil.ComponentsToRgba(77, 217, 232), // Cyan-light #4DD9E8
|
||||
[ChatType.TellIncoming] = ColourUtil.ComponentsToRgba(0, 190, 210), // Brand Cyan #00BED2
|
||||
[ChatType.TellOutgoing] = ColourUtil.ComponentsToRgba(0, 151, 167), // Cyan-dark #0097A7
|
||||
|
||||
// Laute Channels — Ember/Warning
|
||||
[ChatType.Yell] = ColourUtil.ComponentsToRgba(240, 173, 78), // Warning #F0AD4E
|
||||
[ChatType.Shout] = ColourUtil.ComponentsToRgba(249, 115, 22), // Brand Ember #F97316
|
||||
|
||||
// Gruppen-Channels — Success/Ember-dark/Cyan
|
||||
[ChatType.Party] = ColourUtil.ComponentsToRgba(92, 184, 92), // Success #5CB85C
|
||||
[ChatType.Alliance] = ColourUtil.ComponentsToRgba(232, 93, 4), // Ember-dark #E85D04
|
||||
[ChatType.FreeCompany] = ColourUtil.ComponentsToRgba(0, 190, 210), // Brand Cyan
|
||||
[ChatType.NoviceNetwork] = ColourUtil.ComponentsToRgba(77, 217, 232),// Cyan-light
|
||||
|
||||
// Linkshells 1-8 — über das ganze Brand-Spektrum verteilt
|
||||
[ChatType.Linkshell1] = ColourUtil.ComponentsToRgba(251, 146, 60), // Ember-light #FB923C
|
||||
[ChatType.Linkshell2] = ColourUtil.ComponentsToRgba(240, 173, 78), // Warning
|
||||
[ChatType.Linkshell3] = ColourUtil.ComponentsToRgba(92, 184, 92), // Success
|
||||
[ChatType.Linkshell4] = ColourUtil.ComponentsToRgba(77, 217, 232), // Cyan-light
|
||||
[ChatType.Linkshell5] = ColourUtil.ComponentsToRgba(0, 190, 210), // Brand Cyan
|
||||
[ChatType.Linkshell6] = ColourUtil.ComponentsToRgba(0, 151, 167), // Cyan-dark
|
||||
[ChatType.Linkshell7] = ColourUtil.ComponentsToRgba(249, 115, 22), // Brand Ember
|
||||
[ChatType.Linkshell8] = ColourUtil.ComponentsToRgba(217, 83, 79), // Danger #D9534F
|
||||
|
||||
// CrossWorld-Linkshells 1-8 — dunklere/sattersere Varianten
|
||||
[ChatType.CrossLinkshell1] = ColourUtil.ComponentsToRgba(232, 93, 4), // Ember-dark
|
||||
[ChatType.CrossLinkshell2] = ColourUtil.ComponentsToRgba(200, 140, 50), // Warning-dark
|
||||
[ChatType.CrossLinkshell3] = ColourUtil.ComponentsToRgba(60, 140, 60), // Success-dark
|
||||
[ChatType.CrossLinkshell4] = ColourUtil.ComponentsToRgba(0, 190, 210), // Brand Cyan
|
||||
[ChatType.CrossLinkshell5] = ColourUtil.ComponentsToRgba(0, 151, 167), // Cyan-dark
|
||||
[ChatType.CrossLinkshell6] = ColourUtil.ComponentsToRgba(0, 110, 130), // Cyan-darker
|
||||
[ChatType.CrossLinkshell7] = ColourUtil.ComponentsToRgba(220, 90, 30), // Ember-medium
|
||||
[ChatType.CrossLinkshell8] = ColourUtil.ComponentsToRgba(170, 60, 60), // Danger-dark
|
||||
};
|
||||
}
|
||||
|
||||
// Bonus preset — Night Blue, KAZAMA-Stimmungs-Theme aus
|
||||
// /mnt/HDD-Data1/Obsidian/Vault/Systeme/KAZAMA/Theming/Night Blue + Indigo Violet Themes.md
|
||||
// Klassisch, kühl, technisch — Marineblau-Tiefe ohne Lila-Anteil.
|
||||
// Bewusst NICHT als Brand-Preset markiert (Vault-Boundary): die KAZAMA-Themes
|
||||
// sind persönliche Stimmungs-Themes, nicht Teil des Hellion-Brand-Systems.
|
||||
private static IReadOnlyDictionary<ChatType, uint> BuildNightBlue()
|
||||
{
|
||||
return new Dictionary<ChatType, uint>
|
||||
{
|
||||
// Standard / Tell — Royal Blue Akzent-Familie
|
||||
[ChatType.Say] = ColourUtil.ComponentsToRgba(230, 237, 247), // text-primary
|
||||
[ChatType.TellIncoming] = ColourUtil.ComponentsToRgba(106, 176, 255),// akzent-hot
|
||||
[ChatType.TellOutgoing] = ColourUtil.ComponentsToRgba(74, 144, 226), // akzent-primary
|
||||
|
||||
// Laute Channels — Warning/Danger Status-Töne
|
||||
[ChatType.Yell] = ColourUtil.ComponentsToRgba(255, 184, 74), // warning
|
||||
[ChatType.Shout] = ColourUtil.ComponentsToRgba(255, 92, 122), // danger
|
||||
|
||||
// Gruppen — Success/Akzent-Variations
|
||||
[ChatType.Party] = ColourUtil.ComponentsToRgba(61, 220, 151), // success
|
||||
[ChatType.Alliance] = ColourUtil.ComponentsToRgba(255, 144, 100), // warm-orange-light
|
||||
[ChatType.FreeCompany] = ColourUtil.ComponentsToRgba(74, 144, 226), // akzent-primary
|
||||
[ChatType.NoviceNetwork] = ColourUtil.ComponentsToRgba(140, 160, 191),// text-dim
|
||||
|
||||
// Linkshells 1-8 — über Spektrum verteilt
|
||||
[ChatType.Linkshell1] = ColourUtil.ComponentsToRgba(255, 184, 74),
|
||||
[ChatType.Linkshell2] = ColourUtil.ComponentsToRgba(255, 144, 100),
|
||||
[ChatType.Linkshell3] = ColourUtil.ComponentsToRgba(255, 220, 130),
|
||||
[ChatType.Linkshell4] = ColourUtil.ComponentsToRgba(130, 220, 100),
|
||||
[ChatType.Linkshell5] = ColourUtil.ComponentsToRgba(61, 220, 151),
|
||||
[ChatType.Linkshell6] = ColourUtil.ComponentsToRgba(100, 200, 220),
|
||||
[ChatType.Linkshell7] = ColourUtil.ComponentsToRgba(106, 176, 255),
|
||||
[ChatType.Linkshell8] = ColourUtil.ComponentsToRgba(140, 160, 191),
|
||||
|
||||
// CrossWorld-Linkshells — gedämpfte Variants
|
||||
[ChatType.CrossLinkshell1] = ColourUtil.ComponentsToRgba(200, 130, 50),
|
||||
[ChatType.CrossLinkshell2] = ColourUtil.ComponentsToRgba(220, 110, 80),
|
||||
[ChatType.CrossLinkshell3] = ColourUtil.ComponentsToRgba(200, 180, 60),
|
||||
[ChatType.CrossLinkshell4] = ColourUtil.ComponentsToRgba(90, 180, 80),
|
||||
[ChatType.CrossLinkshell5] = ColourUtil.ComponentsToRgba(30, 170, 110),
|
||||
[ChatType.CrossLinkshell6] = ColourUtil.ComponentsToRgba(50, 130, 170),
|
||||
[ChatType.CrossLinkshell7] = ColourUtil.ComponentsToRgba(50, 110, 180),
|
||||
[ChatType.CrossLinkshell8] = ColourUtil.ComponentsToRgba(90, 100, 130),
|
||||
};
|
||||
}
|
||||
|
||||
// Bonus preset — Indigo Violet, KAZAMA-Stimmungs-Theme aus demselben
|
||||
// Vault-Doc. Warm-mystisch, "Galaxy/Glitter/Nordlicht" — tiefes Indigo
|
||||
// mit kräftigem Violet-Akzent. Persönlicher Favorit (siehe Vault).
|
||||
// Auch nicht als Brand-Preset (siehe NightBlue-Note oben).
|
||||
private static IReadOnlyDictionary<ChatType, uint> BuildIndigoViolet()
|
||||
{
|
||||
return new Dictionary<ChatType, uint>
|
||||
{
|
||||
// Standard / Tell — Royal Violet Akzent-Familie
|
||||
[ChatType.Say] = ColourUtil.ComponentsToRgba(240, 230, 255), // text-primary (light lavender)
|
||||
[ChatType.TellIncoming] = ColourUtil.ComponentsToRgba(176, 124, 255),// akzent-hot
|
||||
[ChatType.TellOutgoing] = ColourUtil.ComponentsToRgba(139, 77, 222), // akzent-primary
|
||||
|
||||
// Laute Channels — geteilt mit Night Blue (Status-Farben)
|
||||
[ChatType.Yell] = ColourUtil.ComponentsToRgba(255, 184, 74),
|
||||
[ChatType.Shout] = ColourUtil.ComponentsToRgba(255, 92, 122),
|
||||
|
||||
// Gruppen
|
||||
[ChatType.Party] = ColourUtil.ComponentsToRgba(61, 220, 151),
|
||||
[ChatType.Alliance] = ColourUtil.ComponentsToRgba(255, 144, 100),
|
||||
[ChatType.FreeCompany] = ColourUtil.ComponentsToRgba(139, 77, 222), // akzent-primary
|
||||
[ChatType.NoviceNetwork] = ColourUtil.ComponentsToRgba(168, 144, 208),// text-dim
|
||||
|
||||
// Linkshells 1-8
|
||||
[ChatType.Linkshell1] = ColourUtil.ComponentsToRgba(255, 184, 74),
|
||||
[ChatType.Linkshell2] = ColourUtil.ComponentsToRgba(255, 144, 100),
|
||||
[ChatType.Linkshell3] = ColourUtil.ComponentsToRgba(255, 220, 130),
|
||||
[ChatType.Linkshell4] = ColourUtil.ComponentsToRgba(200, 124, 255),
|
||||
[ChatType.Linkshell5] = ColourUtil.ComponentsToRgba(176, 124, 255),
|
||||
[ChatType.Linkshell6] = ColourUtil.ComponentsToRgba(139, 77, 222),
|
||||
[ChatType.Linkshell7] = ColourUtil.ComponentsToRgba(130, 90, 200),
|
||||
[ChatType.Linkshell8] = ColourUtil.ComponentsToRgba(168, 144, 208),
|
||||
|
||||
// CrossWorld-Linkshells
|
||||
[ChatType.CrossLinkshell1] = ColourUtil.ComponentsToRgba(200, 130, 50),
|
||||
[ChatType.CrossLinkshell2] = ColourUtil.ComponentsToRgba(220, 110, 80),
|
||||
[ChatType.CrossLinkshell3] = ColourUtil.ComponentsToRgba(200, 180, 60),
|
||||
[ChatType.CrossLinkshell4] = ColourUtil.ComponentsToRgba(130, 80, 180),
|
||||
[ChatType.CrossLinkshell5] = ColourUtil.ComponentsToRgba(100, 60, 160),
|
||||
[ChatType.CrossLinkshell6] = ColourUtil.ComponentsToRgba(91, 42, 154),
|
||||
[ChatType.CrossLinkshell7] = ColourUtil.ComponentsToRgba(80, 50, 130),
|
||||
[ChatType.CrossLinkshell8] = ColourUtil.ComponentsToRgba(117, 96, 160),
|
||||
};
|
||||
}
|
||||
}
|
||||
Generated
+123
-8
@@ -8,7 +8,7 @@
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace ChatTwo.Resources;
|
||||
namespace HellionChat.Resources;
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute]
|
||||
@@ -26,7 +26,7 @@ internal class HellionStrings
|
||||
get
|
||||
{
|
||||
if (resourceMan is null)
|
||||
resourceMan = new global::System.Resources.ResourceManager("ChatTwo.Resources.HellionStrings", typeof(HellionStrings).Assembly);
|
||||
resourceMan = new global::System.Resources.ResourceManager("HellionChat.Resources.HellionStrings", typeof(HellionStrings).Assembly);
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
@@ -45,6 +45,7 @@ internal class HellionStrings
|
||||
internal static string Privacy_FilterEnabled_Name => Get(nameof(Privacy_FilterEnabled_Name));
|
||||
internal static string Privacy_FilterEnabled_Description => Get(nameof(Privacy_FilterEnabled_Description));
|
||||
internal static string Privacy_FilterEnabled_StorageOnly_Help => Get(nameof(Privacy_FilterEnabled_StorageOnly_Help));
|
||||
internal static string Privacy_Filter_Tree_Heading => Get(nameof(Privacy_Filter_Tree_Heading));
|
||||
internal static string Privacy_Whitelist_Help => Get(nameof(Privacy_Whitelist_Help));
|
||||
internal static string Privacy_Preset_PrivacyFirst => Get(nameof(Privacy_Preset_PrivacyFirst));
|
||||
internal static string Privacy_Preset_ClearAll => Get(nameof(Privacy_Preset_ClearAll));
|
||||
@@ -63,6 +64,8 @@ internal class HellionStrings
|
||||
internal static string Cleanup_Heading => Get(nameof(Cleanup_Heading));
|
||||
internal static string Cleanup_Help_Intro => Get(nameof(Cleanup_Help_Intro));
|
||||
internal static string Cleanup_Help_SavedNote => Get(nameof(Cleanup_Help_SavedNote));
|
||||
internal static string Cleanup_Preview_Stale => Get(nameof(Cleanup_Preview_Stale));
|
||||
internal static string Retention_Help_SavedNote => Get(nameof(Retention_Help_SavedNote));
|
||||
internal static string Cleanup_RefreshPreview => Get(nameof(Cleanup_RefreshPreview));
|
||||
internal static string Cleanup_NoPreview => Get(nameof(Cleanup_NoPreview));
|
||||
internal static string Cleanup_TotalStored => Get(nameof(Cleanup_TotalStored));
|
||||
@@ -98,11 +101,6 @@ internal class HellionStrings
|
||||
internal static string Retention_Success => Get(nameof(Retention_Success));
|
||||
internal static string Retention_Error => Get(nameof(Retention_Error));
|
||||
|
||||
internal static string Migration_Notification_Title => Get(nameof(Migration_Notification_Title));
|
||||
internal static string Migration_Notification_Content => Get(nameof(Migration_Notification_Content));
|
||||
internal static string Migration_Webinterface_Removed_Title => Get(nameof(Migration_Webinterface_Removed_Title));
|
||||
internal static string Migration_Webinterface_Removed_Content => Get(nameof(Migration_Webinterface_Removed_Content));
|
||||
|
||||
internal static string Wizard_Title => Get(nameof(Wizard_Title));
|
||||
internal static string Wizard_Intro => Get(nameof(Wizard_Intro));
|
||||
internal static string Wizard_Profile_PrivacyFirst_Heading => Get(nameof(Wizard_Profile_PrivacyFirst_Heading));
|
||||
@@ -134,7 +132,6 @@ internal class HellionStrings
|
||||
internal static string Export_Empty => Get(nameof(Export_Empty));
|
||||
internal static string Export_Error => Get(nameof(Export_Error));
|
||||
|
||||
internal static string Theme_Heading => Get(nameof(Theme_Heading));
|
||||
internal static string Theme_Enabled_Name => Get(nameof(Theme_Enabled_Name));
|
||||
internal static string Theme_Enabled_Description => Get(nameof(Theme_Enabled_Description));
|
||||
internal static string Theme_WindowOpacity_Label => Get(nameof(Theme_WindowOpacity_Label));
|
||||
@@ -164,4 +161,122 @@ internal class HellionStrings
|
||||
internal static string About_Localization_P1 => Get(nameof(About_Localization_P1));
|
||||
internal static string About_Localization_P2 => Get(nameof(About_Localization_P2));
|
||||
internal static string About_Translators_TreeNode => Get(nameof(About_Translators_TreeNode));
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs runtime strings
|
||||
internal static string AutoTellTabs_SectionHeader => Get(nameof(AutoTellTabs_SectionHeader));
|
||||
internal static string AutoTellTabs_HistorySeparator => Get(nameof(AutoTellTabs_HistorySeparator));
|
||||
internal static string AutoTellTabs_HistoryLoadError => Get(nameof(AutoTellTabs_HistoryLoadError));
|
||||
internal static string AutoTellTabs_GreetedTooltip => Get(nameof(AutoTellTabs_GreetedTooltip));
|
||||
internal static string AutoTellTabs_UnGreetedTooltip => Get(nameof(AutoTellTabs_UnGreetedTooltip));
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs Chat settings tab
|
||||
internal static string ChatLog_AutoTellTabs_Section_Title => Get(nameof(ChatLog_AutoTellTabs_Section_Title));
|
||||
internal static string ChatLog_AutoTellTabs_Enable_Name => Get(nameof(ChatLog_AutoTellTabs_Enable_Name));
|
||||
internal static string ChatLog_AutoTellTabs_Enable_Description => Get(nameof(ChatLog_AutoTellTabs_Enable_Description));
|
||||
internal static string ChatLog_AutoTellTabs_Limit_Name => Get(nameof(ChatLog_AutoTellTabs_Limit_Name));
|
||||
internal static string ChatLog_AutoTellTabs_Limit_Description => Get(nameof(ChatLog_AutoTellTabs_Limit_Description));
|
||||
internal static string ChatLog_AutoTellTabs_Compact_Name => Get(nameof(ChatLog_AutoTellTabs_Compact_Name));
|
||||
internal static string ChatLog_AutoTellTabs_Compact_Description => Get(nameof(ChatLog_AutoTellTabs_Compact_Description));
|
||||
internal static string ChatLog_AutoTellTabs_GreetedToggle_Name => Get(nameof(ChatLog_AutoTellTabs_GreetedToggle_Name));
|
||||
internal static string ChatLog_AutoTellTabs_GreetedToggle_Description => Get(nameof(ChatLog_AutoTellTabs_GreetedToggle_Description));
|
||||
internal static string ChatLog_AutoTellTabs_OpenAsPopout_Name => Get(nameof(ChatLog_AutoTellTabs_OpenAsPopout_Name));
|
||||
internal static string ChatLog_AutoTellTabs_OpenAsPopout_Description => Get(nameof(ChatLog_AutoTellTabs_OpenAsPopout_Description));
|
||||
internal static string ChatLog_AutoTellTabs_PreloadHint => Get(nameof(ChatLog_AutoTellTabs_PreloadHint));
|
||||
internal static string ChatLog_AutoTellTabs_ConflictHint => Get(nameof(ChatLog_AutoTellTabs_ConflictHint));
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs Privacy settings tab
|
||||
internal static string Privacy_AutoTellTabs_Section_Title => Get(nameof(Privacy_AutoTellTabs_Section_Title));
|
||||
internal static string Privacy_AutoTellTabs_Preload_Name => Get(nameof(Privacy_AutoTellTabs_Preload_Name));
|
||||
internal static string Privacy_AutoTellTabs_Preload_Description => Get(nameof(Privacy_AutoTellTabs_Preload_Description));
|
||||
internal static string Privacy_AutoTellTabs_Preload_Hint => Get(nameof(Privacy_AutoTellTabs_Preload_Hint));
|
||||
|
||||
// Hellion Chat — Settings UX Polish v10 wipe migration
|
||||
internal static string SettingsRefactor_Migration_Title => Get(nameof(SettingsRefactor_Migration_Title));
|
||||
internal static string SettingsRefactor_Migration_Content => Get(nameof(SettingsRefactor_Migration_Content));
|
||||
|
||||
// Hellion Chat — Settings UX Polish 8-tab structure
|
||||
internal static string Settings_Tab_General => Get(nameof(Settings_Tab_General));
|
||||
internal static string Settings_Tab_Appearance => Get(nameof(Settings_Tab_Appearance));
|
||||
internal static string Settings_Tab_Window => Get(nameof(Settings_Tab_Window));
|
||||
internal static string Settings_Tab_Chat => Get(nameof(Settings_Tab_Chat));
|
||||
internal static string Settings_Tab_Tabs => Get(nameof(Settings_Tab_Tabs));
|
||||
internal static string Settings_Tab_Database => Get(nameof(Settings_Tab_Database));
|
||||
internal static string Settings_Tab_Information => Get(nameof(Settings_Tab_Information));
|
||||
|
||||
// Hellion Chat — General-Tab section headings
|
||||
internal static string Settings_General_Input_Heading => Get(nameof(Settings_General_Input_Heading));
|
||||
internal static string Settings_General_Audio_Heading => Get(nameof(Settings_General_Audio_Heading));
|
||||
internal static string Settings_General_Performance_Heading => Get(nameof(Settings_General_Performance_Heading));
|
||||
internal static string Settings_General_Language_Heading => Get(nameof(Settings_General_Language_Heading));
|
||||
|
||||
// Hellion Chat — Appearance-Tab section headings
|
||||
internal static string Settings_Appearance_Theme_Heading => Get(nameof(Settings_Appearance_Theme_Heading));
|
||||
internal static string Settings_Appearance_Fonts_Heading => Get(nameof(Settings_Appearance_Fonts_Heading));
|
||||
internal static string Settings_Appearance_Colours_Heading => Get(nameof(Settings_Appearance_Colours_Heading));
|
||||
internal static string Settings_Appearance_Timestamps_Heading => Get(nameof(Settings_Appearance_Timestamps_Heading));
|
||||
|
||||
// Hellion Chat — Window-Tab section headings
|
||||
internal static string Settings_Window_Hide_Heading => Get(nameof(Settings_Window_Hide_Heading));
|
||||
internal static string Settings_Window_InactivityHide_Heading => Get(nameof(Settings_Window_InactivityHide_Heading));
|
||||
internal static string Settings_Window_Frame_Heading => Get(nameof(Settings_Window_Frame_Heading));
|
||||
internal static string Settings_Window_Tooltips_Heading => Get(nameof(Settings_Window_Tooltips_Heading));
|
||||
|
||||
// Hellion Chat — Chat-Tab section headings
|
||||
internal static string Settings_Chat_AutoTellTabs_Heading => Get(nameof(Settings_Chat_AutoTellTabs_Heading));
|
||||
internal static string Settings_Chat_Behaviour_Heading => Get(nameof(Settings_Chat_Behaviour_Heading));
|
||||
internal static string Settings_Chat_Preview_Heading => Get(nameof(Settings_Chat_Preview_Heading));
|
||||
internal static string Settings_Chat_Emotes_Heading => Get(nameof(Settings_Chat_Emotes_Heading));
|
||||
|
||||
// Hellion Chat — Database-Tab section headings
|
||||
internal static string Settings_Database_Storage_Heading => Get(nameof(Settings_Database_Storage_Heading));
|
||||
internal static string Settings_Database_Viewer_Heading => Get(nameof(Settings_Database_Viewer_Heading));
|
||||
internal static string Settings_Database_Stats_Heading => Get(nameof(Settings_Database_Stats_Heading));
|
||||
|
||||
// Hellion Chat — Information-Tab section headings
|
||||
internal static string Settings_Information_VersionInfo_Heading => Get(nameof(Settings_Information_VersionInfo_Heading));
|
||||
internal static string Settings_Information_About_Heading => Get(nameof(Settings_Information_About_Heading));
|
||||
internal static string Settings_Information_Changelog_Heading => Get(nameof(Settings_Information_Changelog_Heading));
|
||||
|
||||
// Hellion Chat — Default tab presets (channel-themed)
|
||||
internal static string Tabs_Presets_System => Get(nameof(Tabs_Presets_System));
|
||||
internal static string Tabs_Presets_FreeCompany => Get(nameof(Tabs_Presets_FreeCompany));
|
||||
internal static string Tabs_Presets_Party => Get(nameof(Tabs_Presets_Party));
|
||||
internal static string Tabs_Presets_Beginner => Get(nameof(Tabs_Presets_Beginner));
|
||||
internal static string Tabs_Presets_Linkshell => Get(nameof(Tabs_Presets_Linkshell));
|
||||
internal static string Tabs_Presets_Linkshell_Hint => Get(nameof(Tabs_Presets_Linkshell_Hint));
|
||||
|
||||
// Hellion Chat — v0.6.0 chat colour presets (display labels)
|
||||
internal static string ChatColourPresets_Default => Get(nameof(ChatColourPresets_Default));
|
||||
internal static string ChatColourPresets_HighContrast => Get(nameof(ChatColourPresets_HighContrast));
|
||||
internal static string ChatColourPresets_Pastell => Get(nameof(ChatColourPresets_Pastell));
|
||||
internal static string ChatColourPresets_DarkModeTuned => Get(nameof(ChatColourPresets_DarkModeTuned));
|
||||
internal static string ChatColourPresets_Hellion => Get(nameof(ChatColourPresets_Hellion));
|
||||
internal static string ChatColourPresets_NightBlue => Get(nameof(ChatColourPresets_NightBlue));
|
||||
internal static string ChatColourPresets_IndigoViolet => Get(nameof(ChatColourPresets_IndigoViolet));
|
||||
|
||||
// Hellion Chat — v0.6.0 chat colour presets section copy
|
||||
internal static string Settings_Appearance_Colours_PresetsHint => Get(nameof(Settings_Appearance_Colours_PresetsHint));
|
||||
|
||||
// Hellion Chat — v0.6.0 pop-out input master switch
|
||||
internal static string Settings_Window_PopOutInputEnabled_Name => Get(nameof(Settings_Window_PopOutInputEnabled_Name));
|
||||
internal static string Settings_Window_PopOutInputEnabled_Description => Get(nameof(Settings_Window_PopOutInputEnabled_Description));
|
||||
|
||||
// Hellion Chat — Window position recovery (off-screen safety net)
|
||||
internal static string Settings_Window_ResetPosition_Name => Get(nameof(Settings_Window_ResetPosition_Name));
|
||||
internal static string Settings_Window_ResetPosition_Description => Get(nameof(Settings_Window_ResetPosition_Description));
|
||||
|
||||
// Hellion Chat — v0.6.0 one-time hint banner shown inside pop-outs
|
||||
internal static string Popout_v060_HintText => Get(nameof(Popout_v060_HintText));
|
||||
internal static string Popout_v060_HintAck => Get(nameof(Popout_v060_HintAck));
|
||||
internal static string Popout_v060_HintOpenSettings => Get(nameof(Popout_v060_HintOpenSettings));
|
||||
|
||||
// Hellion Chat — v0.6.1 pop-out header hint banner (discoverability)
|
||||
internal static string Hint_v061_PopOutHeader_Body => Get(nameof(Hint_v061_PopOutHeader_Body));
|
||||
internal static string Hint_v061_PopOutHeader_Ack => Get(nameof(Hint_v061_PopOutHeader_Ack));
|
||||
internal static string Hint_v061_PopOutHeader_OpenSettings => Get(nameof(Hint_v061_PopOutHeader_OpenSettings));
|
||||
|
||||
// Hellion Chat — v1.0.0 Chat 2 parallel-load conflict detection
|
||||
internal static string ChatTwoConflictTitle => Get(nameof(ChatTwoConflictTitle));
|
||||
internal static string ChatTwoConflictBody => Get(nameof(ChatTwoConflictBody));
|
||||
internal static string ChatTwoConflictAction => Get(nameof(ChatTwoConflictAction));
|
||||
}
|
||||
+275
-17
@@ -19,11 +19,14 @@
|
||||
<value>Datenschutz-Filter aktivieren</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_Description" xml:space="preserve">
|
||||
<value>Wenn aktiviert, werden nur Nachrichten aus den erlaubten Kanälen in die Datenbank gespeichert. Beim Deaktivieren gilt wieder das Standard-Verhalten von ChatTwo, also alles außer Battle-Logs wird gespeichert.</value>
|
||||
<value>Wenn aktiviert, werden nur Nachrichten aus den erlaubten Kanälen in die Datenbank gespeichert. Beim Deaktivieren gilt wieder das Standardverhalten, also alles außer Battle-Logs wird gespeichert.</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_StorageOnly_Help" xml:space="preserve">
|
||||
<value>Der Filter steuert nur, was in die lokale Datenbank geschrieben wird. Im Chat-Log siehst du weiterhin jede Nachricht live, ausgeschlossene Kanäle werden nur nicht mehr gespeichert. Wenn du Kanäle auch aus der sichtbaren Anzeige entfernen willst, nutze die normalen Chat-Tab-Filter im Spiel.</value>
|
||||
</data>
|
||||
<data name="Privacy_Filter_Tree_Heading" xml:space="preserve">
|
||||
<value>Privacy-Filter und Whitelist</value>
|
||||
</data>
|
||||
<data name="Privacy_Whitelist_Help" xml:space="preserve">
|
||||
<value>Wähle aus, welche Kanäle in die lokale Datenbank gespeichert werden. Standard nach Datensparsamkeit: nur deine eigenen Konversationen. Über die Buttons unten kannst du eine Voreinstellung anwenden.</value>
|
||||
</data>
|
||||
@@ -75,6 +78,12 @@
|
||||
<data name="Cleanup_Help_SavedNote" xml:space="preserve">
|
||||
<value>Das Aufräumen nutzt deine GESPEICHERTE Whitelist (Plugin.Config), nicht ungespeicherte Änderungen oben. Klicke zuerst Speichern, wenn du deine aktuellen Änderungen anwenden willst.</value>
|
||||
</data>
|
||||
<data name="Retention_Help_SavedNote" xml:space="preserve">
|
||||
<value>Der manuelle Lauf nutzt deine GESPEICHERTE Retention-Policy, nicht die Slider-Werte oben. Klicke zuerst Speichern, wenn der Lauf deine aktuellen Änderungen anwenden soll.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Preview_Stale" xml:space="preserve">
|
||||
<value>Vorschau veraltet, deine Whitelist hat sich seit dem letzten Aktualisieren geändert. Klicke Aktualisieren, um neu zu berechnen.</value>
|
||||
</data>
|
||||
<data name="Cleanup_RefreshPreview" xml:space="preserve">
|
||||
<value>Vorschau aktualisieren</value>
|
||||
</data>
|
||||
@@ -174,18 +183,6 @@
|
||||
<data name="Retention_Error" xml:space="preserve">
|
||||
<value>Aufbewahrungs-Bereinigung fehlgeschlagen, siehe /xllog</value>
|
||||
</data>
|
||||
<data name="Migration_Notification_Title" xml:space="preserve">
|
||||
<value>Hellion Chat</value>
|
||||
</data>
|
||||
<data name="Migration_Notification_Content" xml:space="preserve">
|
||||
<value>Datenschutz-Filter ist standardmäßig aktiviert. Einstellungen → Datenschutz zum Anpassen.</value>
|
||||
</data>
|
||||
<data name="Migration_Webinterface_Removed_Title" xml:space="preserve">
|
||||
<value>Hellion Chat 0.2.0</value>
|
||||
</data>
|
||||
<data name="Migration_Webinterface_Removed_Content" xml:space="preserve">
|
||||
<value>Das Webinterface wurde in dieser Version entfernt, weil es nicht auf das Datenschutz-Niveau gehärtet werden konnte das Hellion Chat standardmäßig zusichert. Falls du es genutzt hast, schau bitte in die README für Hintergründe.</value>
|
||||
</data>
|
||||
<data name="Wizard_Title" xml:space="preserve">
|
||||
<value>Hellion Chat — Willkommen</value>
|
||||
</data>
|
||||
@@ -214,7 +211,7 @@
|
||||
<value>Volle Historie</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_Description" xml:space="preserve">
|
||||
<value>Deaktiviert den Datenschutz-Filter komplett. Speichert alles außer Battle-Logs, wie das Original-Chat 2. Aufbewahrung ist AUS, die Historie wächst dauerhaft.</value>
|
||||
<value>Deaktiviert den Datenschutz-Filter komplett. Speichert alles außer Battle-Logs (das ursprüngliche Voll-Historie-Verhalten). Aufbewahrung ist AUS, die Historie wächst dauerhaft.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_GdprWarning" xml:space="preserve">
|
||||
<value>DSGVO-Hinweis: Wenn du Nachrichten Dritter (Sagen/Schreien/Rufen fremder Spieler, NPC-Dialoge mit Spielernamen usw.) zeitlich unbegrenzt speicherst, kann das die Ausnahme für rein persönliche oder familiäre Tätigkeiten (Art. 2 Abs. 2 Buchst. c) sprengen. Nutze dieses Profil nur, wenn du einen klaren Grund hast, das volle Archiv zu behalten.</value>
|
||||
@@ -273,9 +270,6 @@
|
||||
<data name="Export_Error" xml:space="preserve">
|
||||
<value>Export fehlgeschlagen, siehe /xllog</value>
|
||||
</data>
|
||||
<data name="Theme_Heading" xml:space="preserve">
|
||||
<value>Erscheinungsbild</value>
|
||||
</data>
|
||||
<data name="Theme_Enabled_Name" xml:space="preserve">
|
||||
<value>Hellion-Theme für alle Plugin-Fenster verwenden</value>
|
||||
</data>
|
||||
@@ -366,4 +360,268 @@
|
||||
<data name="About_Translators_TreeNode" xml:space="preserve">
|
||||
<value>Chat-2-Community-Übersetzer (Upstream)</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Runtime-Strings) -->
|
||||
<data name="AutoTellTabs_SectionHeader" xml:space="preserve">
|
||||
<value>Aktive Tells</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_HistorySeparator" xml:space="preserve">
|
||||
<value>— Frühere Unterhaltungen —</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_HistoryLoadError" xml:space="preserve">
|
||||
<value>Verlauf konnte nicht geladen werden.</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_GreetedTooltip" xml:space="preserve">
|
||||
<value>Als begrüßt markiert. Klicken um die Markierung zu entfernen.</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_UnGreetedTooltip" xml:space="preserve">
|
||||
<value>Als begrüßt markieren.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Chat-Einstellungstab) -->
|
||||
<data name="ChatLog_AutoTellTabs_Section_Title" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Enable_Name" xml:space="preserve">
|
||||
<value>Bei jedem /tell automatisch einen Tab pro Gesprächspartner öffnen</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Enable_Description" xml:space="preserve">
|
||||
<value>Sobald du einen /tell empfängst oder sendest, wird automatisch ein temporärer Tab für diesen Spieler geöffnet. Die Tabs verschwinden beim Logout.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Limit_Name" xml:space="preserve">
|
||||
<value>Maximale Anzahl der Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Limit_Description" xml:space="preserve">
|
||||
<value>Beim Erreichen werden begrüßte Tabs mit der ältesten Aktivität zuerst geschlossen. Änderungen greifen beim nächsten /tell.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Compact_Name" xml:space="preserve">
|
||||
<value>Kompakte Anzeige</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Compact_Description" xml:space="preserve">
|
||||
<value>Zeigt nur einen dünnen Separator zwischen normalen Tabs und Auto-Tell-Tabs, ohne Sektions-Header.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Name" xml:space="preserve">
|
||||
<value>„Als begrüßt markieren"-Button anzeigen</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Description" xml:space="preserve">
|
||||
<value>Fügt neben jedem Auto-Tell-Tab einen Klick-Button hinzu, um einen Gesprächspartner als bereits begrüßt zu markieren — der Tab-Name wird dann gedimmt. Nützlich für Club-Greeter, die parallel viele Konversationen führen. Standardmäßig aus.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Name" xml:space="preserve">
|
||||
<value>Neue /tell-Tabs direkt als Pop-Out öffnen</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Description" xml:space="preserve">
|
||||
<value>Wenn aktiv, wird jeder neu angelegte /tell-Tab sofort als eigenes Fenster geöffnet. Beim Schließen des Fensters kehrt der Tab in die Seitenleiste zurück.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_PreloadHint" xml:space="preserve">
|
||||
<value>Die Anzahl der vorgeladenen Tells lässt sich im Datenschutz-Tab einstellen.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_ConflictHint" xml:space="preserve">
|
||||
<value>Hinweis: Falls XIV Messanger oder ein ähnliches Plugin Tells unterdrückt, dort die Option „Suppress DMs" deaktivieren, damit Hellion Chat Tells empfangen und die Auto-Tabs öffnen kann.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Datenschutz-Einstellungstab) -->
|
||||
<data name="Privacy_AutoTellTabs_Section_Title" xml:space="preserve">
|
||||
<value>Tell-Verlauf in Auto-Tabs</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Name" xml:space="preserve">
|
||||
<value>Anzahl der vorgeladenen Tells</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Description" xml:space="preserve">
|
||||
<value>Wie viele frühere Tell-Nachrichten beim Öffnen eines Auto-Tell-Tabs aus der Datenbank geladen werden. 0 deaktiviert die Vorladung.</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Hint" xml:space="preserve">
|
||||
<value>Greift nur, wenn Auto-Tell-Tabs im Chat-Tab aktiviert sind.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Settings UX Polish v10 Wipe-Migration -->
|
||||
<data name="SettingsRefactor_Migration_Title" xml:space="preserve">
|
||||
<value>Settings umstrukturiert</value>
|
||||
</data>
|
||||
<data name="SettingsRefactor_Migration_Content" xml:space="preserve">
|
||||
<value>Hellion Chat 0.5.0 hat die Settings in thematische Tabs umstrukturiert. Deine Chat-Datenbank und dein Nachrichtenverlauf bleiben unverändert. Settings wurden auf Defaults zurückgesetzt. Falls du das Privacy-Profil neu wählen willst, findest du den Reopen-Button im Datenschutz-Tab. Ein Backup der vorherigen Config liegt unter HellionChat.json.pre-v10-backup neben der aktiven Config-Datei.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Settings UX Polish 8-Tab-Struktur -->
|
||||
<data name="Settings_Tab_General" xml:space="preserve">
|
||||
<value>Allgemein</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Appearance" xml:space="preserve">
|
||||
<value>Aussehen</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Window" xml:space="preserve">
|
||||
<value>Fenster</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Chat" xml:space="preserve">
|
||||
<value>Chat</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Tabs" xml:space="preserve">
|
||||
<value>Kanäle</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Database" xml:space="preserve">
|
||||
<value>Datenbank</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Information" xml:space="preserve">
|
||||
<value>Über</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Allgemein-Tabs -->
|
||||
<data name="Settings_General_Input_Heading" xml:space="preserve">
|
||||
<value>Eingabe</value>
|
||||
</data>
|
||||
<data name="Settings_General_Audio_Heading" xml:space="preserve">
|
||||
<value>Audio & Benachrichtigungen</value>
|
||||
</data>
|
||||
<data name="Settings_General_Performance_Heading" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="Settings_General_Language_Heading" xml:space="preserve">
|
||||
<value>Sprache & Eingabe-Hilfen</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Aussehen-Tabs -->
|
||||
<data name="Settings_Appearance_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Fonts_Heading" xml:space="preserve">
|
||||
<value>Schriftarten</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Colours_Heading" xml:space="preserve">
|
||||
<value>Chat-Farben</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Timestamps_Heading" xml:space="preserve">
|
||||
<value>Zeitstempel</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Fenster-Tabs -->
|
||||
<data name="Settings_Window_Hide_Heading" xml:space="preserve">
|
||||
<value>Verstecken</value>
|
||||
</data>
|
||||
<data name="Settings_Window_InactivityHide_Heading" xml:space="preserve">
|
||||
<value>Inaktivitäts-Verstecken</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Frame_Heading" xml:space="preserve">
|
||||
<value>Fenster-Rahmen</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Tooltips_Heading" xml:space="preserve">
|
||||
<value>Tooltips</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Chat-Tabs -->
|
||||
<data name="Settings_Chat_AutoTellTabs_Heading" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Nachrichten-Verhalten</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Preview_Heading" xml:space="preserve">
|
||||
<value>Vorschau</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Emotes_Heading" xml:space="preserve">
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Database-Tabs -->
|
||||
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
|
||||
<value>Speicherung</value>
|
||||
</data>
|
||||
<data name="Settings_Database_Viewer_Heading" xml:space="preserve">
|
||||
<value>Übersicht</value>
|
||||
</data>
|
||||
<data name="Settings_Database_Stats_Heading" xml:space="preserve">
|
||||
<value>Wartung</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Information-Tabs -->
|
||||
<data name="Settings_Information_VersionInfo_Heading" xml:space="preserve">
|
||||
<value>Versionsinfo</value>
|
||||
</data>
|
||||
<data name="Settings_Information_About_Heading" xml:space="preserve">
|
||||
<value>Über HellionChat</value>
|
||||
</data>
|
||||
<data name="Settings_Information_Changelog_Heading" xml:space="preserve">
|
||||
<value>Changelog</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Default-Tab-Presets (kanalspezifisch) -->
|
||||
<data name="Tabs_Presets_System" xml:space="preserve">
|
||||
<value>System</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_FreeCompany" xml:space="preserve">
|
||||
<value>Free Company</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Party" xml:space="preserve">
|
||||
<value>Gruppe</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Beginner" xml:space="preserve">
|
||||
<value>Neulinge</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Linkshell" xml:space="preserve">
|
||||
<value>Linkshell</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
||||
<value>Wenn du mehrere Linkshells benutzt, empfiehlt der Maintainer einen Tab pro Shell für eine sauberere Übersicht. Tab duplizieren und je Kopie die Kanalauswahl einschränken.</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Default" xml:space="preserve">
|
||||
<value>Klassik (Chat 2 Default)</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_HighContrast" xml:space="preserve">
|
||||
<value>Hoher Kontrast</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Pastell" xml:space="preserve">
|
||||
<value>Pastell</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_DarkModeTuned" xml:space="preserve">
|
||||
<value>Dunkelmodus-optimiert</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Hellion" xml:space="preserve">
|
||||
<value>Hellion</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_NightBlue" xml:space="preserve">
|
||||
<value>Night Blue</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_IndigoViolet" xml:space="preserve">
|
||||
<value>Indigo Violet</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Colours_PresetsHint" xml:space="preserve">
|
||||
<value>Tipp: Presets überschreiben deine aktuellen Channel-Farben sofort.</value>
|
||||
</data>
|
||||
<data name="Settings_Window_PopOutInputEnabled_Name" xml:space="preserve">
|
||||
<value>Eingabe in Pop-Outs aktivieren</value>
|
||||
</data>
|
||||
<data name="Settings_Window_PopOutInputEnabled_Description" xml:space="preserve">
|
||||
<value>Master-Switch: erlaubt direktes Tippen und Absenden in jedem Pop-Out-Fenster (inkl. Auto-Tell-Tabs). Channel-Wechsel im Pop-Out wirkt global wie im Hauptfenster; Text-Buffer und History-Cursor sind pro Pop-Out unabhängig.</value>
|
||||
</data>
|
||||
<data name="Settings_Window_ResetPosition_Name" xml:space="preserve">
|
||||
<value>Fenster-Position zurücksetzen</value>
|
||||
</data>
|
||||
<data name="Settings_Window_ResetPosition_Description" xml:space="preserve">
|
||||
<value>Holt das Chat-Fenster und alle aktiven Pop-Outs zurück in die linke obere Ecke des Hauptmonitors. Hilfreich wenn ein Fenster nach einem Display-Layout-Wechsel außerhalb des sichtbaren Bereichs gelandet ist (Monitor abgezogen, Auflösung geändert). Das Plugin macht außerdem einmal pro Session einen automatischen Bounds-Check, dieser Button ist der manuelle Notausgang falls trotzdem etwas unerreichbar bleibt.</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintText" xml:space="preserve">
|
||||
<value>Neu in v0.6.0: Du kannst jetzt direkt im Pop-Out tippen. Master-Switch in den Fenster-Settings aktivieren.</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintAck" xml:space="preserve">
|
||||
<value>Verstanden</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintOpenSettings" xml:space="preserve">
|
||||
<value>Fenster-Settings öffnen</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_Body" xml:space="preserve">
|
||||
<value>Du kannst jeden Chat-Tab als eigenes Fenster öffnen. Klicke auf das Fenster-Symbol oben rechts oder rechtsklicke den Tab. Neu in v0.6.1: die Pop-Out-Eingabe ist standardmäßig aktiv (abschaltbar unter Einstellungen → Fenster).</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_Ack" xml:space="preserve">
|
||||
<value>Verstanden</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_OpenSettings" xml:space="preserve">
|
||||
<value>Einstellungen öffnen</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictTitle" xml:space="preserve">
|
||||
<value>Hellion Chat kann nicht starten, solange Chat 2 geladen ist.</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictBody" xml:space="preserve">
|
||||
<value>Hellion Chat ist ein eigenständiger Fork von Chat 2. Beide Plugins ersetzen dasselbe Chat-Fenster im Spiel und würden zur Laufzeit kollidieren.</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictAction" xml:space="preserve">
|
||||
<value>Chat 2 in /xlplugins deaktivieren, danach Hellion Chat erneut aktivieren.</value>
|
||||
</data>
|
||||
</root>
|
||||
+275
-17
@@ -19,11 +19,14 @@
|
||||
<value>Enable privacy filter</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_Description" xml:space="preserve">
|
||||
<value>When enabled, only messages from whitelisted channels are persisted to the database. Disabling restores upstream ChatTwo behavior (everything except battle messages is stored).</value>
|
||||
<value>When enabled, only messages from whitelisted channels are persisted to the database. Disabling restores the original behavior (everything except battle messages is stored).</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_StorageOnly_Help" xml:space="preserve">
|
||||
<value>The filter only controls what is written to the local database. The chat log itself keeps showing every message live, disallowed channels just stop being saved. Use the channel hide options in your in-game chat tabs if you want to remove channels from the visible chat.</value>
|
||||
</data>
|
||||
<data name="Privacy_Filter_Tree_Heading" xml:space="preserve">
|
||||
<value>Privacy filter and whitelist</value>
|
||||
</data>
|
||||
<data name="Privacy_Whitelist_Help" xml:space="preserve">
|
||||
<value>Pick which channels are stored in the local database. Privacy-First default: only your own conversations. Use the buttons below to apply a preset.</value>
|
||||
</data>
|
||||
@@ -75,6 +78,12 @@
|
||||
<data name="Cleanup_Help_SavedNote" xml:space="preserve">
|
||||
<value>Cleanup uses your SAVED whitelist (Plugin.Config), not unsaved edits above. Click Save first if you want to apply your current edits.</value>
|
||||
</data>
|
||||
<data name="Retention_Help_SavedNote" xml:space="preserve">
|
||||
<value>The manual sweep uses your SAVED retention policy, not the slider values above. Click Save first if you want the run to apply your current edits.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Preview_Stale" xml:space="preserve">
|
||||
<value>Preview is out of date — your whitelist has changed since the last refresh. Click Refresh to recalculate.</value>
|
||||
</data>
|
||||
<data name="Cleanup_RefreshPreview" xml:space="preserve">
|
||||
<value>Refresh preview</value>
|
||||
</data>
|
||||
@@ -174,18 +183,6 @@
|
||||
<data name="Retention_Error" xml:space="preserve">
|
||||
<value>Retention sweep failed, see /xllog</value>
|
||||
</data>
|
||||
<data name="Migration_Notification_Title" xml:space="preserve">
|
||||
<value>Hellion Chat</value>
|
||||
</data>
|
||||
<data name="Migration_Notification_Content" xml:space="preserve">
|
||||
<value>Privacy filter activated by default. Settings → Privacy to adjust.</value>
|
||||
</data>
|
||||
<data name="Migration_Webinterface_Removed_Title" xml:space="preserve">
|
||||
<value>Hellion Chat 0.2.0</value>
|
||||
</data>
|
||||
<data name="Migration_Webinterface_Removed_Content" xml:space="preserve">
|
||||
<value>The webinterface has been removed in this version because it could not be hardened to the privacy guarantees Hellion Chat makes by default. If you used it, please consult the README for context.</value>
|
||||
</data>
|
||||
<data name="Wizard_Title" xml:space="preserve">
|
||||
<value>Hellion Chat — Welcome</value>
|
||||
</data>
|
||||
@@ -214,7 +211,7 @@
|
||||
<value>Full History</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_Description" xml:space="preserve">
|
||||
<value>Disables the privacy filter entirely. Stores everything except battle logs, just like upstream Chat 2. Retention is OFF, history grows forever.</value>
|
||||
<value>Disables the privacy filter entirely. Stores everything except battle logs (the original full-history behavior). Retention is OFF, history grows forever.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_GdprWarning" xml:space="preserve">
|
||||
<value>GDPR notice: storing third-party messages (Say/Shout/Yell of strangers, NPC dialogue with player names, etc.) for an unlimited time may exceed the personal/household exemption (Art. 2(2)(c)). Use this profile only if you have a clear reason to keep the full archive.</value>
|
||||
@@ -273,9 +270,6 @@
|
||||
<data name="Export_Error" xml:space="preserve">
|
||||
<value>Export failed, see /xllog</value>
|
||||
</data>
|
||||
<data name="Theme_Heading" xml:space="preserve">
|
||||
<value>Appearance</value>
|
||||
</data>
|
||||
<data name="Theme_Enabled_Name" xml:space="preserve">
|
||||
<value>Use the Hellion theme across all plugin windows</value>
|
||||
</data>
|
||||
@@ -366,4 +360,268 @@
|
||||
<data name="About_Translators_TreeNode" xml:space="preserve">
|
||||
<value>Chat 2 community translators (upstream)</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (runtime strings) -->
|
||||
<data name="AutoTellTabs_SectionHeader" xml:space="preserve">
|
||||
<value>Active Tells</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_HistorySeparator" xml:space="preserve">
|
||||
<value>— Earlier conversations —</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_HistoryLoadError" xml:space="preserve">
|
||||
<value>History could not be loaded.</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_GreetedTooltip" xml:space="preserve">
|
||||
<value>Marked as greeted. Click to remove the marker.</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_UnGreetedTooltip" xml:space="preserve">
|
||||
<value>Mark as greeted.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Chat settings tab) -->
|
||||
<data name="ChatLog_AutoTellTabs_Section_Title" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Enable_Name" xml:space="preserve">
|
||||
<value>Open a tab automatically for each tell partner</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Enable_Description" xml:space="preserve">
|
||||
<value>When you receive or send a /tell, a temporary tab dedicated to that player is opened automatically. Tabs vanish on logout.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Limit_Name" xml:space="preserve">
|
||||
<value>Maximum number of auto tell tabs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Limit_Description" xml:space="preserve">
|
||||
<value>When the limit is reached, greeted tabs with the oldest activity are dropped first. The change applies on the next /tell.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Compact_Name" xml:space="preserve">
|
||||
<value>Compact display</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Compact_Description" xml:space="preserve">
|
||||
<value>Show only a thin separator between persistent tabs and auto tell tabs, without the section header.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Name" xml:space="preserve">
|
||||
<value>Show "mark as greeted" button</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Description" xml:space="preserve">
|
||||
<value>Adds a click-to-toggle button next to each auto tell tab to mark a partner as already greeted, dimming the tab name when set. Useful for club greeters tracking many parallel conversations; off by default.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Name" xml:space="preserve">
|
||||
<value>Open new /tell tabs directly as pop-out</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Description" xml:space="preserve">
|
||||
<value>When enabled, each newly created /tell tab opens directly as its own window. Closing the window returns the tab to the sidebar.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_PreloadHint" xml:space="preserve">
|
||||
<value>The number of preloaded tells is configured in the Privacy tab.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_ConflictHint" xml:space="preserve">
|
||||
<value>Heads-up: if XIV Messanger or a similar plugin is suppressing direct messages, turn its "Suppress DMs" option off so Hellion Chat can receive tells and open the auto tabs.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Privacy settings tab) -->
|
||||
<data name="Privacy_AutoTellTabs_Section_Title" xml:space="preserve">
|
||||
<value>Tell history in auto tabs</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Name" xml:space="preserve">
|
||||
<value>Number of preloaded tells</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Description" xml:space="preserve">
|
||||
<value>How many earlier tell messages are loaded from the database when an auto tell tab is opened. 0 disables the preload.</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Hint" xml:space="preserve">
|
||||
<value>Only takes effect when auto tell tabs are enabled in the Chat tab.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Settings UX Polish v10 wipe migration -->
|
||||
<data name="SettingsRefactor_Migration_Title" xml:space="preserve">
|
||||
<value>Settings reorganised</value>
|
||||
</data>
|
||||
<data name="SettingsRefactor_Migration_Content" xml:space="preserve">
|
||||
<value>Hellion Chat 0.5.0 reorganised the settings into themed tabs. Your chat database and your message history stay untouched. Settings have been reset to defaults; if you want to pick a privacy profile again, the reopen button is in the Privacy tab. A backup of your previous config is at HellionChat.json.pre-v10-backup next to the live config file.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Settings UX Polish 8-tab structure -->
|
||||
<data name="Settings_Tab_General" xml:space="preserve">
|
||||
<value>General</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Appearance" xml:space="preserve">
|
||||
<value>Appearance</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Window" xml:space="preserve">
|
||||
<value>Window</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Chat" xml:space="preserve">
|
||||
<value>Chat</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Tabs" xml:space="preserve">
|
||||
<value>Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Database" xml:space="preserve">
|
||||
<value>Database</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Information" xml:space="preserve">
|
||||
<value>Information</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — General-Tab section headings -->
|
||||
<data name="Settings_General_Input_Heading" xml:space="preserve">
|
||||
<value>Input</value>
|
||||
</data>
|
||||
<data name="Settings_General_Audio_Heading" xml:space="preserve">
|
||||
<value>Audio & Notifications</value>
|
||||
</data>
|
||||
<data name="Settings_General_Performance_Heading" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="Settings_General_Language_Heading" xml:space="preserve">
|
||||
<value>Language & Input Helpers</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Appearance-Tab section headings -->
|
||||
<data name="Settings_Appearance_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Fonts_Heading" xml:space="preserve">
|
||||
<value>Fonts</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Colours_Heading" xml:space="preserve">
|
||||
<value>Chat Colours</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Timestamps_Heading" xml:space="preserve">
|
||||
<value>Timestamps</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Window-Tab section headings -->
|
||||
<data name="Settings_Window_Hide_Heading" xml:space="preserve">
|
||||
<value>Hide</value>
|
||||
</data>
|
||||
<data name="Settings_Window_InactivityHide_Heading" xml:space="preserve">
|
||||
<value>Inactivity Hide</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Frame_Heading" xml:space="preserve">
|
||||
<value>Window Frame</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Tooltips_Heading" xml:space="preserve">
|
||||
<value>Tooltips</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Chat-Tab section headings -->
|
||||
<data name="Settings_Chat_AutoTellTabs_Heading" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Message Behaviour</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Preview_Heading" xml:space="preserve">
|
||||
<value>Preview</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Emotes_Heading" xml:space="preserve">
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Database-Tab section headings -->
|
||||
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
|
||||
<value>Storage</value>
|
||||
</data>
|
||||
<data name="Settings_Database_Viewer_Heading" xml:space="preserve">
|
||||
<value>Overview</value>
|
||||
</data>
|
||||
<data name="Settings_Database_Stats_Heading" xml:space="preserve">
|
||||
<value>Maintenance</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Information-Tab section headings -->
|
||||
<data name="Settings_Information_VersionInfo_Heading" xml:space="preserve">
|
||||
<value>Version Info</value>
|
||||
</data>
|
||||
<data name="Settings_Information_About_Heading" xml:space="preserve">
|
||||
<value>About HellionChat</value>
|
||||
</data>
|
||||
<data name="Settings_Information_Changelog_Heading" xml:space="preserve">
|
||||
<value>Changelog</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Default tab presets (channel-themed) -->
|
||||
<data name="Tabs_Presets_System" xml:space="preserve">
|
||||
<value>System</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_FreeCompany" xml:space="preserve">
|
||||
<value>Free Company</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Party" xml:space="preserve">
|
||||
<value>Party</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Beginner" xml:space="preserve">
|
||||
<value>Beginner</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Linkshell" xml:space="preserve">
|
||||
<value>Linkshell</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
||||
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for cleaner readability. Duplicate this tab and narrow the channel selection per copy.</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Default" xml:space="preserve">
|
||||
<value>Klassik (Chat 2 Default)</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_HighContrast" xml:space="preserve">
|
||||
<value>High-Contrast</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Pastell" xml:space="preserve">
|
||||
<value>Pastell</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_DarkModeTuned" xml:space="preserve">
|
||||
<value>Dark-Mode-Tuned</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Hellion" xml:space="preserve">
|
||||
<value>Hellion</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_NightBlue" xml:space="preserve">
|
||||
<value>Night Blue</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_IndigoViolet" xml:space="preserve">
|
||||
<value>Indigo Violet</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Colours_PresetsHint" xml:space="preserve">
|
||||
<value>Tip: presets overwrite your current channel colours immediately.</value>
|
||||
</data>
|
||||
<data name="Settings_Window_PopOutInputEnabled_Name" xml:space="preserve">
|
||||
<value>Enable input in pop-outs</value>
|
||||
</data>
|
||||
<data name="Settings_Window_PopOutInputEnabled_Description" xml:space="preserve">
|
||||
<value>Master switch: lets you type and send messages directly inside every pop-out window (including auto-tell tabs). Channel changes inside a pop-out apply globally just like in the main window; the text buffer and history cursor stay independent per pop-out.</value>
|
||||
</data>
|
||||
<data name="Settings_Window_ResetPosition_Name" xml:space="preserve">
|
||||
<value>Reset Window Position</value>
|
||||
</data>
|
||||
<data name="Settings_Window_ResetPosition_Description" xml:space="preserve">
|
||||
<value>Snaps the chat window and every active pop-out back to the primary monitor's top-left corner. Useful when a window has drifted off-screen after a display layout change (monitor disconnected, resolution changed). The plugin also runs an automatic bounds check once per session — this button is the manual backup if anything still ends up unreachable.</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintText" xml:space="preserve">
|
||||
<value>New in v0.6.0: you can type directly inside pop-out windows. Toggle the master switch in the window settings to enable it.</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintAck" xml:space="preserve">
|
||||
<value>Got it</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintOpenSettings" xml:space="preserve">
|
||||
<value>Open window settings</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_Body" xml:space="preserve">
|
||||
<value>You can open any chat tab as its own window. Click the window icon in the top right or right-click the tab. New in v0.6.1: pop-out input is enabled by default (can be turned off under Settings → Window).</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_Ack" xml:space="preserve">
|
||||
<value>Got it</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_OpenSettings" xml:space="preserve">
|
||||
<value>Open Settings</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictTitle" xml:space="preserve">
|
||||
<value>Hellion Chat cannot start while Chat 2 is loaded.</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictBody" xml:space="preserve">
|
||||
<value>Hellion Chat is a standalone fork of Chat 2. Both plugins replace the same in-game chat window and would conflict at runtime if loaded together.</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictAction" xml:space="preserve">
|
||||
<value>Disable Chat 2 in /xlplugins, then re-enable Hellion Chat.</value>
|
||||
</data>
|
||||
</root>
|
||||
+2
-2
@@ -7,7 +7,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ChatTwo.Resources {
|
||||
namespace HellionChat.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace ChatTwo.Resources {
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ChatTwo.Resources.Language", typeof(Language).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HellionChat.Resources.Language", typeof(Language).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
+1
-1
@@ -1364,7 +1364,7 @@
|
||||
<value>启动</value>
|
||||
</data>
|
||||
<data name="Webinterface_Start_Success" xml:space="preserve">
|
||||
<value>网页界面已停止。</value>
|
||||
<value>网页界面已启动。</value>
|
||||
</data>
|
||||
<data name="Webinterface_Start_Failed" xml:space="preserve">
|
||||
<value>网页界面启动失败。检查 /xllog 获取更多信息。</value>
|
||||
@@ -2,7 +2,7 @@
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
|
||||
namespace ChatTwo;
|
||||
namespace HellionChat;
|
||||
|
||||
public static class Sheets
|
||||
{
|
||||
@@ -37,7 +37,7 @@ public static class Sheets
|
||||
|
||||
public static IEnumerable<World> WorldsOnDatacenter(IPlayerCharacter character)
|
||||
{
|
||||
var dcRow = character.HomeWorld.Value.DataCenter.Value.Region.RowId;
|
||||
return WorldSheet.Where(world => world.IsPublic && world.DataCenter.Value.Region.RowId == dcRow);
|
||||
var dcRow = character.HomeWorld.Value.DataCenter.RowId;
|
||||
return WorldSheet.Where(world => world.IsPublic && world.DataCenter.RowId == dcRow);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace ChatTwo.Ui;
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
internal class AutoCompleteInfo
|
||||
{
|
||||
@@ -0,0 +1,246 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
// Hellion Chat — v0.6.0 input bar component for pop-out windows.
|
||||
//
|
||||
// Pragmatischer Refactor-Scope: Render() ist ein leerer Marker-Stub für
|
||||
// das Hauptfenster — der bestehende Input-Layer in ChatLogWindow bleibt
|
||||
// unangetastet, weil ein 400-Zeilen-Extract aus einem 1926-Zeilen-File
|
||||
// das v0.6.0-Risiko unverhältnismäßig erhöhen würde. Pop-Outs nutzen
|
||||
// ausschließlich RenderCompact(), das ist der ganze v0.6.0-Mehrwert.
|
||||
// Sollte das Hauptfenster selber später eine Compact-Variante brauchen
|
||||
// (oder das große Extract sich aus anderem Grund lohnen), kann Render()
|
||||
// in einem späteren Cycle gefüllt werden.
|
||||
public sealed class ChatInputBar
|
||||
{
|
||||
private readonly Plugin _plugin;
|
||||
private readonly ChatLogWindow _host;
|
||||
private readonly Func<Tab?> _activeTabAccessor;
|
||||
private readonly InputState _state = new();
|
||||
|
||||
public ChatInputBar(Plugin plugin, ChatLogWindow host, Func<Tab?> activeTabAccessor)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_host = host;
|
||||
_activeTabAccessor = activeTabAccessor;
|
||||
}
|
||||
|
||||
public InputState State => _state;
|
||||
public bool IsFocused { get; private set; }
|
||||
|
||||
// Stub. v0.6.0 belässt den Hauptfenster-Input wie er ist.
|
||||
public void Render()
|
||||
{
|
||||
}
|
||||
|
||||
// Compact rendering for pop-out windows.
|
||||
//
|
||||
// v0.6.0 Compact-Layout: Channel-Icon-Button links (Background-Farbe
|
||||
// aus ChatColours), Text-Input rechts daneben. Auto-Translate-Picker
|
||||
// ist bewusst NICHT im Compact-Mode (Spec-Abweichung Layout D → A).
|
||||
// Rechtfertigung: das Hauptfenster-Auto-Complete-Popup ist nicht ohne
|
||||
// grossen Refactor pro Window instanzierbar; typische Pop-Out-Use-Cases
|
||||
// (FC-Greeter, Club-Hostess) brauchen Auto-Translate selten dort.
|
||||
// Eigene Compact-Auto-Complete-Implementation kann ein späterer
|
||||
// Cycle nachreichen wenn Tester-Feedback das verlangt.
|
||||
//
|
||||
// Channel-Switch wirkt via Plugin.Functions.Chat global (FFXIV-API).
|
||||
// Pro Pop-Out unabhängig bleiben Text-Buffer und History-Cursor.
|
||||
public void RenderCompact()
|
||||
{
|
||||
var tab = _activeTabAccessor();
|
||||
if (tab == null)
|
||||
return;
|
||||
|
||||
DrawChannelIconButton(tab);
|
||||
ImGui.SameLine();
|
||||
DrawCompactInput(tab);
|
||||
}
|
||||
|
||||
private void DrawCompactInput(Tab tab)
|
||||
{
|
||||
// Input takes the whole remaining width — no auto-translate button
|
||||
// reserved on the right side in v0.6.0 (see RenderCompact comment).
|
||||
var inputWidth = ImGui.GetContentRegionAvail().X;
|
||||
if (inputWidth < 60f)
|
||||
inputWidth = 60f;
|
||||
|
||||
ImGui.SetNextItemWidth(inputWidth);
|
||||
|
||||
// CallbackHistory wires up Up/Down navigation against the shared
|
||||
// InputHistoryService. Submit is detected the same way the main
|
||||
// window does it: via IsItemDeactivated + Enter, NOT EnterReturnsTrue
|
||||
// (matching v0.5.x ChatLogWindow.cs behavior).
|
||||
const ImGuiInputTextFlags flags = ImGuiInputTextFlags.CallbackHistory;
|
||||
ImGui.InputText($"##chat-compact-input-{tab.Identifier}", ref _state.Buffer, 500, flags, CompactCallback);
|
||||
|
||||
IsFocused = ImGui.IsItemActive();
|
||||
|
||||
if (ImGui.IsItemDeactivated()
|
||||
&& (ImGui.IsKeyDown(ImGuiKey.Enter) || ImGui.IsKeyDown(ImGuiKey.KeypadEnter)))
|
||||
{
|
||||
SubmitCompact(tab);
|
||||
}
|
||||
}
|
||||
|
||||
private void SubmitCompact(Tab tab)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(_state.Buffer))
|
||||
return;
|
||||
|
||||
var text = _state.Buffer;
|
||||
_state.Buffer = string.Empty;
|
||||
_state.HistoryCursor = -1;
|
||||
_host.SendChatBoxFromExternal(tab, text);
|
||||
}
|
||||
|
||||
// History-navigation callback for the compact input. Mirrors the main
|
||||
// window's logic but operates on _state.HistoryCursor and the shared
|
||||
// InputHistoryService. Index semantics match v0.5.x InputBacklog:
|
||||
// 0 = oldest, Count-1 = newest.
|
||||
private unsafe int CompactCallback(scoped ref ImGuiInputTextCallbackData data)
|
||||
{
|
||||
if (data.EventFlag != ImGuiInputTextFlags.CallbackHistory)
|
||||
return 0;
|
||||
|
||||
var prev = _state.HistoryCursor;
|
||||
switch (data.EventKey)
|
||||
{
|
||||
case ImGuiKey.UpArrow:
|
||||
switch (_state.HistoryCursor)
|
||||
{
|
||||
case -1:
|
||||
var offset = 0;
|
||||
if (!string.IsNullOrWhiteSpace(_state.Buffer))
|
||||
{
|
||||
InputHistoryService.Push(_state.Buffer);
|
||||
offset = 1;
|
||||
}
|
||||
_state.HistoryCursor = InputHistoryService.Count - 1 - offset;
|
||||
break;
|
||||
case > 0:
|
||||
_state.HistoryCursor--;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case ImGuiKey.DownArrow:
|
||||
if (_state.HistoryCursor != -1)
|
||||
if (++_state.HistoryCursor >= InputHistoryService.Count)
|
||||
_state.HistoryCursor = -1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (prev == _state.HistoryCursor)
|
||||
return 0;
|
||||
|
||||
var historyStr = InputHistoryService.GetByCursor(_state.HistoryCursor) ?? string.Empty;
|
||||
data.DeleteChars(0, data.BufTextLen);
|
||||
data.InsertChars(0, historyStr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void DrawChannelIconButton(Tab tab)
|
||||
{
|
||||
var inputType = tab.CurrentChannel.UseTempChannel
|
||||
? tab.CurrentChannel.TempChannel.ToChatType()
|
||||
: tab.CurrentChannel.Channel.ToChatType();
|
||||
|
||||
var rgba = Plugin.Config.ChatColours.TryGetValue(inputType, out var c)
|
||||
? c
|
||||
: (inputType.DefaultColor() ?? 0xFFFFFFFFu);
|
||||
var v3 = ColourUtil.RgbaToVector3(rgba);
|
||||
var bg = new Vector4(v3.X, v3.Y, v3.Z, 1f);
|
||||
|
||||
// Compute readable foreground — black on bright, white on dark
|
||||
var luminance = 0.2126f * v3.X + 0.7152f * v3.Y + 0.0722f * v3.Z;
|
||||
var fg = luminance > 0.55f ? new Vector4(0f, 0f, 0f, 1f) : new Vector4(1f, 1f, 1f, 1f);
|
||||
|
||||
const string popupId = "chat-channel-picker-compact";
|
||||
const float buttonSize = 22f;
|
||||
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, bg))
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, bg))
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, bg))
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, fg))
|
||||
{
|
||||
// Single-letter glyph derived from the channel — quick visual cue
|
||||
// until we have a proper icon font available in the compact bar.
|
||||
var label = ChannelGlyph(inputType);
|
||||
if (ImGui.Button($"{label}##chan-compact", new Vector2(buttonSize, buttonSize)) && tab.Channel is null)
|
||||
ImGui.OpenPopup(popupId);
|
||||
}
|
||||
|
||||
if (tab.Channel is not null && ImGui.IsItemHovered())
|
||||
{
|
||||
ImGui.SetTooltip(Resources.Language.ChatLog_SwitcherDisabled);
|
||||
}
|
||||
else if (ImGui.IsItemHovered())
|
||||
{
|
||||
ImGui.SetTooltip(inputType.Name());
|
||||
}
|
||||
|
||||
using (var popup = ImRaii.Popup(popupId))
|
||||
{
|
||||
if (popup)
|
||||
{
|
||||
var channels = _host.GetValidChannels();
|
||||
foreach (var (name, channel) in channels)
|
||||
if (ImGui.Selectable(name))
|
||||
_host.SetChannel(channel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string ChannelGlyph(ChatType type) => type switch
|
||||
{
|
||||
ChatType.Say => "S",
|
||||
ChatType.Yell => "Y",
|
||||
ChatType.Shout => "!",
|
||||
ChatType.TellIncoming or ChatType.TellOutgoing => "T",
|
||||
ChatType.Party or ChatType.CrossParty => "P",
|
||||
ChatType.Alliance => "A",
|
||||
ChatType.FreeCompany => "F",
|
||||
ChatType.NoviceNetwork => "N",
|
||||
ChatType.Linkshell1 => "1",
|
||||
ChatType.Linkshell2 => "2",
|
||||
ChatType.Linkshell3 => "3",
|
||||
ChatType.Linkshell4 => "4",
|
||||
ChatType.Linkshell5 => "5",
|
||||
ChatType.Linkshell6 => "6",
|
||||
ChatType.Linkshell7 => "7",
|
||||
ChatType.Linkshell8 => "8",
|
||||
ChatType.CrossLinkshell1 => "①",
|
||||
ChatType.CrossLinkshell2 => "②",
|
||||
ChatType.CrossLinkshell3 => "③",
|
||||
ChatType.CrossLinkshell4 => "④",
|
||||
ChatType.CrossLinkshell5 => "⑤",
|
||||
ChatType.CrossLinkshell6 => "⑥",
|
||||
ChatType.CrossLinkshell7 => "⑦",
|
||||
ChatType.CrossLinkshell8 => "⑧",
|
||||
_ => "?",
|
||||
};
|
||||
|
||||
// Forwards a tab-cycle keybind delta to the host so all windows
|
||||
// navigate the same active-tab pointer (single source of truth).
|
||||
public void HandleKeybindForward(int delta)
|
||||
{
|
||||
_host.ChangeTabDelta(delta);
|
||||
}
|
||||
}
|
||||
|
||||
// Per-window input state. Each ChatInputBar instance owns one of these
|
||||
// so pop-outs and the main window keep independent buffers and channels
|
||||
// (State-Sync-Entscheidung A in the v0.6.0 spec).
|
||||
public sealed class InputState
|
||||
{
|
||||
public string Buffer = string.Empty;
|
||||
public InputChannel? Channel;
|
||||
public int HistoryCursor = -1;
|
||||
}
|
||||
@@ -3,11 +3,11 @@ using System.Globalization;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using ChatTwo.Code;
|
||||
using ChatTwo.GameFunctions;
|
||||
using ChatTwo.GameFunctions.Types;
|
||||
using ChatTwo.Resources;
|
||||
using ChatTwo.Util;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
@@ -22,7 +22,7 @@ using Dalamud.Bindings.ImGui;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Extensions;
|
||||
|
||||
namespace ChatTwo.Ui;
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
public sealed class ChatLogWindow : Window
|
||||
{
|
||||
@@ -44,7 +44,10 @@ public sealed class ChatLogWindow : Window
|
||||
internal bool InputFocused { get; private set; }
|
||||
private int ActivatePos = -1;
|
||||
internal string Chat = string.Empty;
|
||||
private readonly List<string> InputBacklog = [];
|
||||
// Hellion Chat — v0.6.0 input history was extracted into
|
||||
// InputHistoryService so pop-out windows with their own ChatInputBar
|
||||
// share the same Up/Down history with the main window. The cursor
|
||||
// stays window-local because each window navigates independently.
|
||||
private int InputBacklogIdx = -1;
|
||||
public bool TellSpecial;
|
||||
private readonly Stopwatch LastResize = new();
|
||||
@@ -63,6 +66,14 @@ public sealed class ChatLogWindow : Window
|
||||
public Vector2 LastWindowPos { get; private set; } = Vector2.Zero;
|
||||
public Vector2 LastWindowSize { get; private set; } = Vector2.Zero;
|
||||
|
||||
// Window position recovery: guards against off-screen positions after a
|
||||
// display layout change (monitor disconnected, resolution changed). On
|
||||
// the first draw after plugin load we run a one-shot bounds check to see
|
||||
// whether the stored position still overlaps any visible viewport area.
|
||||
// The manual reset button in the settings forces the position regardless.
|
||||
private bool DidOnLoadBoundsCheck;
|
||||
internal bool RequestPositionReset { get; set; }
|
||||
|
||||
public unsafe ImGuiViewport* LastViewport;
|
||||
private bool WasDocked;
|
||||
|
||||
@@ -330,16 +341,10 @@ public sealed class ChatLogWindow : Window
|
||||
|
||||
private void AddBacklog(string message)
|
||||
{
|
||||
for (var i = 0; i < InputBacklog.Count; i++)
|
||||
{
|
||||
if (InputBacklog[i] != message)
|
||||
continue;
|
||||
|
||||
InputBacklog.RemoveAt(i);
|
||||
break;
|
||||
}
|
||||
|
||||
InputBacklog.Add(message);
|
||||
// v0.6.0 — delegates to the shared InputHistoryService so pop-out
|
||||
// ChatInputBar instances see the same history. Move-to-newest
|
||||
// deduplication lives inside the service.
|
||||
InputHistoryService.Push(message);
|
||||
}
|
||||
|
||||
private float GetRemainingHeightForMessageLog()
|
||||
@@ -350,6 +355,14 @@ public sealed class ChatLogWindow : Window
|
||||
if (Plugin.Config.PreviewPosition is PreviewPosition.Inside)
|
||||
height -= Plugin.InputPreview.PreviewHeight;
|
||||
|
||||
// Hellion Chat v0.6.1 — Header-Toolbar rendert auf Window-Ebene über
|
||||
// einem horizontalen Layout-Pfad und wird von GetContentRegionAvail
|
||||
// hier drin NICHT automatisch berücksichtigt, daher expliziter Abzug.
|
||||
// Banner dagegen rendert in DrawChatLog VOR diesem ganzen Block und
|
||||
// ImGui zieht seine Höhe automatisch von GetContentRegionAvail ab,
|
||||
// weil der Cursor schon weiter unten steht — kein eigener Abzug.
|
||||
height -= ImGui.GetFrameHeightWithSpacing();
|
||||
|
||||
return height;
|
||||
}
|
||||
|
||||
@@ -451,7 +464,9 @@ public sealed class ChatLogWindow : Window
|
||||
Flags |= ImGuiWindowFlags.NoTitleBar;
|
||||
|
||||
if (LastViewport == ImGuiHelpers.MainViewport.Handle && !WasDocked)
|
||||
BgAlpha = Plugin.Config.WindowAlpha / 100f;
|
||||
BgAlpha = Plugin.Config.HellionThemeEnabled
|
||||
? Plugin.Config.HellionThemeWindowOpacity
|
||||
: Plugin.Config.WindowAlpha / 100f;
|
||||
|
||||
LastViewport = ImGui.GetWindowViewport().Handle;
|
||||
WasDocked = ImGui.IsWindowDocked();
|
||||
@@ -535,6 +550,22 @@ public sealed class ChatLogWindow : Window
|
||||
LastWindowSize = currentSize;
|
||||
LastWindowPos = ImGui.GetWindowPos();
|
||||
|
||||
// Window position recovery. Manual reset takes precedence and snaps
|
||||
// the window to the safe default unconditionally; the one-shot
|
||||
// on-load check only fires when the persisted position has no
|
||||
// overlap with any visible viewport area.
|
||||
if (RequestPositionReset)
|
||||
{
|
||||
RequestPositionReset = false;
|
||||
DidOnLoadBoundsCheck = true;
|
||||
ApplySafeDefaultPosition("manual-reset");
|
||||
}
|
||||
else if (!DidOnLoadBoundsCheck)
|
||||
{
|
||||
DidOnLoadBoundsCheck = true;
|
||||
EnsureWindowOnScreen("on-load");
|
||||
}
|
||||
|
||||
if (resized)
|
||||
LastResize.Restart();
|
||||
|
||||
@@ -544,6 +575,12 @@ public sealed class ChatLogWindow : Window
|
||||
if (IsChatMode && Plugin.InputPreview.IsDrawable)
|
||||
Plugin.InputPreview.CalculatePreview();
|
||||
|
||||
// Hellion Chat v0.6.1 — render the one-time hint banner first so it
|
||||
// sits above the tab area / sidebar in full window width. Stash the
|
||||
// height for GetRemainingHeightForMessageLog so the message log
|
||||
// shrinks accordingly while the banner is visible.
|
||||
_v061HintBannerHeight = DrawV061HintBannerIfNeeded();
|
||||
|
||||
if (Plugin.Config.SidebarTabView)
|
||||
DrawTabSidebar();
|
||||
else
|
||||
@@ -923,6 +960,18 @@ public sealed class ChatLogWindow : Window
|
||||
];
|
||||
}
|
||||
|
||||
// v0.6.0 — pop-out windows route submission through this wrapper.
|
||||
// The main-window Chat buffer is briefly used as a vehicle for
|
||||
// SendChatBox (which reads it directly) and restored afterwards so
|
||||
// the main window does not visibly lose any half-typed input.
|
||||
internal void SendChatBoxFromExternal(Tab tab, string text)
|
||||
{
|
||||
var saved = Chat;
|
||||
Chat = text;
|
||||
SendChatBox(tab);
|
||||
Chat = saved;
|
||||
}
|
||||
|
||||
internal void SendChatBox(Tab activeTab)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(Chat))
|
||||
@@ -1188,7 +1237,13 @@ public sealed class ChatLogWindow : Window
|
||||
if (tab.DisplayTimestamp)
|
||||
{
|
||||
var localTime = message.Date.ToLocalTime();
|
||||
var timestamp = localTime.ToString("t", !Plugin.Config.Use24HourClock ? null : CultureInfo.CreateSpecificCulture("de-DE"));
|
||||
// Force the format explicitly per setting. Relying on the
|
||||
// current culture meant a German system locale always
|
||||
// produced 24h regardless of the toggle, so the checkbox
|
||||
// looked dead.
|
||||
var timestamp = Plugin.Config.Use24HourClock
|
||||
? localTime.ToString("HH:mm", CultureInfo.InvariantCulture)
|
||||
: localTime.ToString("h:mm tt", CultureInfo.InvariantCulture);
|
||||
if (isTable)
|
||||
{
|
||||
if (!Plugin.Config.HideSameTimestamps || timestamp != lastTimestamp)
|
||||
@@ -1278,6 +1333,7 @@ public sealed class ChatLogWindow : Window
|
||||
TabSwitched(tab, previousTab);
|
||||
|
||||
tab.Unread = 0;
|
||||
DrawChatHeaderToolbar(tab);
|
||||
DrawMessageLog(tab, PayloadHandler, GetRemainingHeightForMessageLog(), hasTabSwitched);
|
||||
}
|
||||
|
||||
@@ -1303,14 +1359,90 @@ public sealed class ChatLogWindow : Window
|
||||
if (child)
|
||||
{
|
||||
var previousTab = Plugin.CurrentTab;
|
||||
// Hellion Chat — auto-tell-tabs section divider rendered
|
||||
// exactly once before the first temp tab, with a live unit
|
||||
// counter pulled directly from the tab list.
|
||||
var tempTabHeaderRendered = false;
|
||||
var tempTabCount = Plugin.Config.Tabs.Count(t => t.IsTempTab);
|
||||
|
||||
for (var tabI = 0; tabI < Plugin.Config.Tabs.Count; tabI++)
|
||||
{
|
||||
var tab = Plugin.Config.Tabs[tabI];
|
||||
if (tab.PopOut)
|
||||
continue;
|
||||
|
||||
if (tab.IsTempTab && !tempTabHeaderRendered)
|
||||
{
|
||||
ImGui.Separator();
|
||||
if (!Plugin.Config.AutoTellTabsCompactDisplay)
|
||||
{
|
||||
ImGui.TextDisabled($"{HellionStrings.AutoTellTabs_SectionHeader} ({tempTabCount})");
|
||||
}
|
||||
tempTabHeaderRendered = true;
|
||||
}
|
||||
|
||||
var unread = tabI == Plugin.LastTab || tab.UnreadMode == UnreadMode.None || tab.Unread == 0 ? "" : $" ({tab.Unread})";
|
||||
var clicked = ImGui.Selectable($"{tab.Name}{unread}###log-tab-{tabI}", Plugin.LastTab == tabI || Plugin.WantedTab == tabI);
|
||||
var selectableLabel = $"{tab.Name}{unread}###log-tab-{tabI}";
|
||||
var isCurrentTab = Plugin.LastTab == tabI || Plugin.WantedTab == tabI;
|
||||
|
||||
var showGreetedAffordance = tab.IsTempTab && Plugin.Config.AutoTellTabsShowGreetedToggle;
|
||||
|
||||
if (showGreetedAffordance)
|
||||
{
|
||||
// Greeted toggle sits left of the selectable so the
|
||||
// click areas stay separate. The icon also doubles
|
||||
// as the visual "I'm done with this person" cue.
|
||||
// Compact frame padding keeps the icon dezent next
|
||||
// to the tab name instead of a chunky button block.
|
||||
var greetedIcon = tab.IsGreeted ? FontAwesomeIcon.CheckCircle : FontAwesomeIcon.Check;
|
||||
var greetedTooltip = tab.IsGreeted
|
||||
? HellionStrings.AutoTellTabs_GreetedTooltip
|
||||
: HellionStrings.AutoTellTabs_UnGreetedTooltip;
|
||||
|
||||
using (ImRaii.PushStyle(ImGuiStyleVar.FramePadding, new Vector2(2, 1)))
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, 0))
|
||||
{
|
||||
if (ImGuiUtil.IconButton(greetedIcon, $"greeted-{tabI}", greetedTooltip))
|
||||
{
|
||||
if (tab.IsGreeted)
|
||||
{
|
||||
Plugin.AutoTellTabsService.UnmarkGreeted(tab);
|
||||
}
|
||||
else
|
||||
{
|
||||
Plugin.AutoTellTabsService.MarkGreeted(tab);
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
}
|
||||
|
||||
bool clicked;
|
||||
if (showGreetedAffordance && tab.IsGreeted)
|
||||
{
|
||||
// Dim the tab name once the user marked the partner
|
||||
// as greeted, so a glance at the sidebar tells them
|
||||
// who still needs attention. Selectable has no idle
|
||||
// background slot in ImGui, so the dim only applies
|
||||
// to the selected and hovered states — the text dim
|
||||
// alone signals greeted in the idle state.
|
||||
var headerBase = ImGui.GetColorU32(ImGuiCol.Header);
|
||||
var hoverBase = ImGui.GetColorU32(ImGuiCol.HeaderHovered);
|
||||
var dimHeader = (headerBase & 0xFF000000u) | ((headerBase & 0x00FEFEFEu) >> 1);
|
||||
var dimHover = (hoverBase & 0xFF000000u) | ((hoverBase & 0x00FEFEFEu) >> 1);
|
||||
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGui.GetColorU32(ImGuiCol.TextDisabled)))
|
||||
using (ImRaii.PushColor(ImGuiCol.Header, dimHeader))
|
||||
using (ImRaii.PushColor(ImGuiCol.HeaderHovered, dimHover))
|
||||
{
|
||||
clicked = ImGui.Selectable(selectableLabel, isCurrentTab);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
clicked = ImGui.Selectable(selectableLabel, isCurrentTab);
|
||||
}
|
||||
|
||||
DrawTabContextMenu(tab, tabI);
|
||||
|
||||
if (!clicked && Plugin.WantedTab != tabI)
|
||||
@@ -1334,11 +1466,85 @@ public sealed class ChatLogWindow : Window
|
||||
}
|
||||
|
||||
if (currentTab > -1)
|
||||
{
|
||||
DrawChatHeaderToolbar(Plugin.Config.Tabs[currentTab]);
|
||||
DrawMessageLog(Plugin.Config.Tabs[currentTab], PayloadHandler, childHeight, hasTabSwitched);
|
||||
}
|
||||
|
||||
Plugin.WantedTab = null;
|
||||
}
|
||||
|
||||
// Hellion Chat v0.6.1 — visible pop-out trigger right above the message
|
||||
// log so users discover the feature without having to right-click the tab.
|
||||
// Renders only for the active tab in the main ChatLogWindow; pop-out
|
||||
// windows have their own render path and skip this toolbar.
|
||||
private void DrawChatHeaderToolbar(Tab tab)
|
||||
{
|
||||
var avail = ImGui.GetContentRegionAvail().X;
|
||||
var iconWidth = ImGui.GetFrameHeight();
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + avail - iconWidth);
|
||||
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.WindowRestore, tooltip: Language.ChatLog_Tabs_PopOut))
|
||||
{
|
||||
tab.PopOut = true;
|
||||
Plugin.SaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
// Hellion Chat v0.6.1 — One-Time-Hint-Banner introducing the chat header
|
||||
// pop-out toolbar button and the right-click pathway. Reuses the visual
|
||||
// pattern from Popout.cs DrawHintBannerIfNeeded so users see a familiar
|
||||
// dismiss-affordance. Returns the vertical space the banner consumed
|
||||
// (0 when not shown) so the message log can shrink accordingly.
|
||||
private float DrawV061HintBannerIfNeeded()
|
||||
{
|
||||
if (Plugin.Config.SeenPopOutHeaderHint)
|
||||
return 0f;
|
||||
|
||||
var hintText = Resources.HellionStrings.Hint_v061_PopOutHeader_Body;
|
||||
var ackLabel = Resources.HellionStrings.Hint_v061_PopOutHeader_Ack;
|
||||
var openLabel = Resources.HellionStrings.Hint_v061_PopOutHeader_OpenSettings;
|
||||
|
||||
var startY = ImGui.GetCursorPosY();
|
||||
|
||||
var bg = new System.Numerics.Vector4(0.16f, 0.20f, 0.28f, 1f);
|
||||
ImGui.PushStyleColor(ImGuiCol.ChildBg, bg);
|
||||
ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 1f);
|
||||
|
||||
var dismiss = false;
|
||||
var openSettings = false;
|
||||
using (var child = ImRaii.Child("##v061-pop-out-header-hint", new System.Numerics.Vector2(0f, 84f), true))
|
||||
{
|
||||
if (child)
|
||||
{
|
||||
ImGui.TextWrapped(hintText);
|
||||
if (ImGui.Button(ackLabel))
|
||||
dismiss = true;
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button(openLabel))
|
||||
{
|
||||
dismiss = true;
|
||||
openSettings = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.PopStyleVar();
|
||||
ImGui.PopStyleColor();
|
||||
ImGui.Spacing();
|
||||
|
||||
if (dismiss)
|
||||
{
|
||||
Plugin.Config.SeenPopOutHeaderHint = true;
|
||||
Plugin.SaveConfig();
|
||||
Plugin.Log.Debug("v0.6.1 pop-out header hint dismissed");
|
||||
if (openSettings)
|
||||
Plugin.SettingsWindow.Toggle();
|
||||
}
|
||||
|
||||
return ImGui.GetCursorPosY() - startY;
|
||||
}
|
||||
|
||||
private void DrawTabContextMenu(Tab tab, int i)
|
||||
{
|
||||
using var contextMenu = ImRaii.ContextPopupItem($"tab-context-menu-{i}");
|
||||
@@ -1397,6 +1603,20 @@ public sealed class ChatLogWindow : Window
|
||||
|
||||
internal readonly List<bool> PopOutDocked = [];
|
||||
internal readonly HashSet<Guid> PopOutWindows = [];
|
||||
|
||||
// Hellion Chat v0.6.1 — height the v0.6.1 hint banner consumed in the
|
||||
// current frame, read by GetRemainingHeightForMessageLog so the message
|
||||
// log can shrink. Unconditionally reassigned at the top of DrawChatLog
|
||||
// (before any tab-area render) so the value is always in sync with the
|
||||
// current frame. Returns 0 once the banner is dismissed.
|
||||
private float _v061HintBannerHeight;
|
||||
|
||||
// v0.6.0 — live enumeration of all active Popout windows so the
|
||||
// KeybindManager can find a focused ChatInputBar to forward tab-cycle
|
||||
// keybinds to. Filter on IsOpen prevents touching closed-but-still-
|
||||
// registered popouts.
|
||||
internal IEnumerable<Popout> ActivePopouts =>
|
||||
Plugin.WindowSystem.Windows.OfType<Popout>().Where(p => p.IsOpen);
|
||||
private void AddPopOutsToDraw()
|
||||
{
|
||||
HandlerLender.ResetCounter();
|
||||
@@ -1673,7 +1893,7 @@ public sealed class ChatLogWindow : Window
|
||||
offset = 1;
|
||||
}
|
||||
|
||||
InputBacklogIdx = InputBacklog.Count - 1 - offset;
|
||||
InputBacklogIdx = InputHistoryService.Count - 1 - offset;
|
||||
break;
|
||||
case > 0:
|
||||
InputBacklogIdx--;
|
||||
@@ -1682,7 +1902,7 @@ public sealed class ChatLogWindow : Window
|
||||
break;
|
||||
case ImGuiKey.DownArrow:
|
||||
if (InputBacklogIdx != -1)
|
||||
if (++InputBacklogIdx >= InputBacklog.Count)
|
||||
if (++InputBacklogIdx >= InputHistoryService.Count)
|
||||
InputBacklogIdx = -1;
|
||||
break;
|
||||
}
|
||||
@@ -1690,7 +1910,7 @@ public sealed class ChatLogWindow : Window
|
||||
if (prevPos == InputBacklogIdx)
|
||||
return 0;
|
||||
|
||||
var historyStr = InputBacklogIdx >= 0 ? InputBacklog[InputBacklogIdx] : string.Empty;
|
||||
var historyStr = InputHistoryService.GetByCursor(InputBacklogIdx) ?? string.Empty;
|
||||
data.DeleteChars(0, data.BufTextLen);
|
||||
data.InsertChars(0, historyStr);
|
||||
|
||||
@@ -1839,4 +2059,47 @@ public sealed class ChatLogWindow : Window
|
||||
var hashCode = $"{Salt}{playerName}{worldId}".GetHashCode();
|
||||
return $"Player {hashCode:X8}";
|
||||
}
|
||||
|
||||
// Snap threshold in pixels: at least this much of the window must overlap
|
||||
// a visible viewport so the user can still grab the first tab header.
|
||||
// Below the threshold the window is considered off-screen.
|
||||
private const int OnScreenMinOverlapX = 100;
|
||||
private const int OnScreenMinOverlapY = 40;
|
||||
|
||||
// Default snap position relative to the primary viewport (top-left with a
|
||||
// safety margin from the game title bar).
|
||||
private static readonly Vector2 SafeDefaultOffset = new(50, 50);
|
||||
|
||||
private void EnsureWindowOnScreen(string source)
|
||||
{
|
||||
if (LastWindowSize.X < 1 || LastWindowSize.Y < 1)
|
||||
return;
|
||||
|
||||
var viewport = ImGui.GetMainViewport();
|
||||
var visibleMin = viewport.WorkPos;
|
||||
var visibleMax = viewport.WorkPos + viewport.WorkSize;
|
||||
|
||||
var overlapMin = Vector2.Max(LastWindowPos, visibleMin);
|
||||
var overlapMax = Vector2.Min(LastWindowPos + LastWindowSize, visibleMax);
|
||||
var overlap = overlapMax - overlapMin;
|
||||
|
||||
if (overlap.X >= OnScreenMinOverlapX && overlap.Y >= OnScreenMinOverlapY)
|
||||
return;
|
||||
|
||||
ApplySafeDefaultPosition(source);
|
||||
}
|
||||
|
||||
private void ApplySafeDefaultPosition(string source)
|
||||
{
|
||||
var viewport = ImGui.GetMainViewport();
|
||||
var safePos = viewport.WorkPos + SafeDefaultOffset;
|
||||
Position = safePos;
|
||||
Plugin.Log.Info(
|
||||
$"[Window-Recovery] {source}: snapping main window from {LastWindowPos} (size {LastWindowSize}) to {safePos}.");
|
||||
|
||||
// Pop-outs are intentionally non-persistent (cleared on plugin reload),
|
||||
// so an off-screen pop-out can never survive a session boundary. The
|
||||
// main window above is the only persistence target that needs an
|
||||
// explicit recovery path.
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user