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Author SHA1 Message Date
JonKazama-Hellion 1d88cb4c42 Merge feature/v1.4.6 — Code Hygiene and Refactor
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Build / Build (Release) (push) Successful in 29s
Release / Build and attach release ZIP (push) Successful in 37s
Forge Announce / Post changelog to Hellion Forge (push) Failing after 7s
2026-05-12 21:28:29 +02:00
JonKazama-Hellion c5fe69f0d3 feat(themes): swap Moonlit Bloom for Crystal Nocturne, sort built-ins by colour family
Crystal Nocturne (royal sapphire + electric magenta on obsidian, by
CRYSTALLITE) replaces Moonlit Bloom in the built-in roster. The same
chat-channel tinting convention applies: sapphire-blue identity on
party/team channels, accent-magenta on tells, and an alternating
mint/yellow/peach palette across the eight linkshell slots so each
LS stays individually distinguishable on the dark obsidian background.

Users who had Moonlit Bloom selected fall back to the default Hellion
Arctic on the first plugin load. A custom JSON copy of Moonlit Bloom
dropped into pluginConfigs/HellionChat/themes/ keeps working as a
user theme.

Plus a cosmetic re-sort of the registry: insertion order now drives a
deliberate Theme-Picker grid layout (3 columns) — blue family in row 1,
purple to magenta in row 2, green/warm/classic in row 3, Synthwave
Sunset alone in row 4 as a retro bonus.
2026-05-12 21:28:16 +02:00
JonKazama-Hellion b46d3ad0a8 chore: bump schema-gate message to v1.4.6
Plugin.cs:171-172 hardcoded the version into the schema-gate
InvalidOperationException string. The follow-up rename in v1.4.7 will
move this to Plugin.Interface.Manifest.AssemblyVersion so this commit
stops happening every cycle, but for v1.4.6 the bare version bump is
the smallest change.

Also picks up a one-line csharpier reflow on UrlValidation.cs
collapsed by the format pass.
2026-05-12 20:59:56 +02:00
JonKazama-Hellion e33cf0dcb9 ci(forge): add v1.4.6 forge announcement post
DE body for the Hellion Forge Discord embed; subtitle and
versionsnatur frontmatter fields within the 60/40 char caps;
embed-total ~2267/5500 per the changelog-sync verifier.
2026-05-12 20:58:59 +02:00
JonKazama-Hellion 0d016aaa5d docs: log v1.4.6 release notes
CHANGELOG.md gets the full per-bullet block, ROADMAP.md gets the
released-cycle summary plus a v1.4.7 next-cycle placeholder, README
status section and version badge updated.
2026-05-12 20:58:57 +02:00
JonKazama-Hellion 5b972238bb chore: bump version to 1.4.6
csproj <Version>, yaml changelog block (v1.4.6 added on top, v1.4.2
rotated out per the slim-4-versions rule), repo.json AssemblyVersion
+ TestingAssemblyVersion + the three DownloadLink URLs + Changelog
string, all in sync.
2026-05-12 20:58:52 +02:00
JonKazama-Hellion 7ac1eb3fd4 fix(ui): pass measured width straight through IconButton, drop broken subtract
Inspired by ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12).

Upstream dropped the width parameter entirely because nothing called
it. We keep the parameter — two ChatLogWindow header buttons (Cog,
EyeSlash) size themselves to match the preceding ChannelIcon button.

The actual bug is local: the previous size = width - 2 * CellPadding.X
mixed a raw int (HUD-scale unaware) with CellPadding.X (HUD-scaled),
so the button shrank under elevated HUD scale. ImGui.Button handles
its own frame padding internally, so the measured width passes
through unchanged.
2026-05-12 20:42:17 +02:00
JonKazama-Hellion db48f27842 fix(chat): release Utf8String when linkshell check rejects channel
Cherry-pick from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12).

Chat.SetChannel allocates a native Utf8String for the target name and
then runs a validity check. The previous early return on an invalid
linkshell skipped Dtor and leaked the native allocation; every invalid
linkshell switch added one Utf8String to the unmanaged heap.

- Renamed ValidAnyLinkshell to IsChannelOrExistingLinkshell so the
  call-site reads naturally.
- Wrapped ChangeChatChannel in the validity check instead of
  early-returning. Dtor now runs on every path.
- ChatLogWindow follows the rename at its single call-site.
2026-05-12 20:39:23 +02:00
JonKazama-Hellion f8b5c14509 fix(config): deep-clone UsedChannel and TellTarget in Tab.Clone
Cherry-pick from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12).

Tab.Clone() used to assign CurrentChannel = CurrentChannel and run
TellTarget.From(TellTarget). The first was a plain reference copy of
the UsedChannel — the clone and the source shared the same channel
state, so a channel switch or TellTarget update on a PopOut/Temp tab
also mutated its origin tab. The second was a static factory call
that read like a constructor where every other place uses Clone().

- TellTarget: static From(t) replaced by instance Clone(); only
  call-site swapped to TellTarget.Clone().
- UsedChannel: new Clone() that copies the scalar fields and runs
  Clone() on the two TellTarget references (null-safe).
- Tab.Clone(): CurrentChannel goes through UsedChannel.Clone().
2026-05-12 20:38:12 +02:00
JonKazama-Hellion 28e4b30cd6 refactor(ui): route OpenLink call-sites through Plugin.PlatformUtil (F12.1)
Ten Util.OpenLink call-sites across five files now go through the
IPlatformUtil indirection: WrapperUtil.TryOpenUri, the Settings Ko-Fi
buttons (x2), the Information tab (issues link plus media/upstream
links, x3), the Integrations tab (Honorific repo/author plus forge
discord, x3), and the ThemeAndLayout 'open themes folder' button.

A future addition to this pattern only needs to plug into IPlatformUtil
instead of touching Dalamud.Utility.Util directly.
2026-05-12 20:32:17 +02:00
JonKazama-Hellion 4510c1e404 refactor(store): route MessageStore IsWine probe through IPlatformUtil (F12.1)
MessageStore.Connect used to call Util.IsWine() directly via a
DalamudUtil alias, which made the ctor unreachable from the xUnit
test AppDomain: any test that allocated a MessageStore tripped a
FileNotFoundException on Dalamud.dll before reaching the assertion.

The ctor now takes an IPlatformUtil and reads the cached IsWine
property. MessageManager passes Plugin.PlatformUtil in. Production
behaviour is identical; the test path can now substitute a fake
and exercise the SQLite migration logic in isolation.
2026-05-12 20:29:22 +02:00
JonKazama-Hellion 6b44f549b4 feat(util): add IPlatformUtil indirection over Dalamud.Utility.Util (F12.1)
Introduces a thin interface around Util.IsWine and Util.OpenLink so
services can be constructed in an isolated xUnit AppDomain without
forcing Dalamud.dll onto the assembly search path. Production wiring
(DalamudPlatformUtil) caches IsWine at ctor time — it's a runtime
probe that never changes for the lifetime of a plugin instance,
mirroring the Lightless DalamudUtilService pattern.

Plugin.PlatformUtil is wired in the Phase-1 ctor so any service that
LoadAsync allocates can resolve the platform indirection without
plumbing the instance through additional constructor params.

Follow-up commits route MessageStore and the OpenLink call-sites
through this interface.
2026-05-12 20:10:40 +02:00
JonKazama-Hellion ae1436b103 perf(config): clone only temp tabs in SaveConfig snapshot/restore (F2.2)
The pre-serialization snapshot used to clone the entire Config.Tabs
list, then Clear/AddRange the snapshot back. With a typical config of
~30 user-defined tabs plus up to 15 session-only temp tabs, that's a
45-item clone on every save. The persistent tabs never leave the list
during this routine, so cloning only the temp subset is functionally
identical and keeps the allocation proportional to AutoTellTabsLimit.
2026-05-12 19:35:17 +02:00
JonKazama-Hellion 2684c31f10 fix(ui): scale active-tab underline with DPI for crisp rendering (F7.2)
The 2px underline pill was hardcoded — at 125/150% DPI the surrounding
tab layout scaled with ImGuiHelpers.GlobalScale but the pill stayed
2px, so the line landed on sub-pixel boundaries and rendered as a
fuzzy band. Now: height scales with GlobalScale (clamped to >=1px),
and the DrawList coordinates round to physical pixels via MathF.Round
so the rect aligns with the framebuffer grid.
2026-05-12 19:09:43 +02:00
JonKazama-Hellion bdd64cad07 perf(ui): cache GetWindowDrawList per frame in SettingsOverview (F7.3)
DrawCard used to call ImGui.GetWindowDrawList once per card, so a frame
with 10 settings cards took 10 draw-list lookups. The list is the same
for every card in the same frame, so Draw() now resolves it once and
passes the pointer down. Pattern parity with ChatLogWindow's frame-local
draw-list handling.
2026-05-12 18:43:05 +02:00
JonKazama-Hellion 28ea2fa553 refactor(theme): extract ChildBgAlpha threshold logic to testable helper (F1.2)
HellionStyle.PushGlobal had two lines that resolved the child-bg alpha
based on window opacity. Moves the 0.999f threshold and the alpha-mask
into HellionStyleHelpers.ResolveChildBgAlpha so the logic is reachable
from the build suite without touching the ImGui surface.
2026-05-12 18:19:15 +02:00
JonKazama-Hellion dd597fca44 feat(branding): validate URL constants on module init (F11.2)
BrandingLinks (5 Hellion-owned URLs) and IntegrationLinks (2 third-party
plugin URLs) now run through UrlValidation.ValidateAll from a
[ModuleInitializer] hook. A malformed URL throws InvalidOperationException
at plugin load with the source class and the broken URL in the message,
instead of silently failing when a user clicks the button.

CA2255 is suppressed at the attribute sites — the warning is for library
code shipped to unknown consumers, but the plugin DLL is loaded directly
by Dalamud, which makes module-init the right one-shot hook.
2026-05-12 17:48:51 +02:00
JonKazama-Hellion b9d3ff8f26 fix(fonts): broaden font fallback catch to handle atlas-toolkit throws (G2)
The atlas-toolkit pipeline can throw InvalidOperationException or
ArgumentException when a configured font is structurally broken (e.g.
unreadable header, unsupported glyph table). Previously only IO-shaped
throws routed to the NotoSansCjkRegular fallback, so a corrupt font
config would take down the entire atlas build instead of degrading
gracefully. The warning log now carries the exception type name so the
diagnostic path can tell which class of throw triggered the fallback.
2026-05-12 17:19:28 +02:00
JonKazama-Hellion df3d5d78d6 build(preflight): add csharpier and markdownlint blocks (G1)
Block E runs 'dotnet csharpier check' against the HellionChat/ tree,
catching reflow drift before push. Block F runs markdownlint-cli2 over
the repo's *.md files; MD036 is disabled because forge-post bodies use
bold emphasis as section headings (the auto-announce workflow renders
those as Discord embeds, so the bold pattern is required). The .claude
directory is excluded from the lint scope to match its gitignore status.

.markdownlint.json also gains MD024 with siblings_only:true so per-release
'### Internal' sub-headers in CHANGELOG.md don't trip the rule across
sibling H2 sections.
2026-05-12 16:53:22 +02:00
JonKazama-Hellion 2e057ce6c4 Merge feature/v1.4.5 — UX and Robustness
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Build / Build (Release) (push) Successful in 31s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 8s
Release / Build and attach release ZIP (push) Successful in 40s
2026-05-12 15:32:02 +02:00
JonKazama-Hellion e5dbc333fa docs: linter pass on v1.4.5 release notes
Whitespace and line-reflow drift from the markdown linter on the four
files touched by the versions-bump commit (forge-post, README,
CHANGELOG, ROADMAP). No content changes.
2026-05-12 15:30:06 +02:00
JonKazama-Hellion d0ec94c3e6 style: align v1.4.5 additions with HellionChat conventions
Pattern-adherence pass after the cycle's code commits:

- ChatLogWindow.cs: NotifiedDrawFailure renamed from
  _notifiedDrawFailure. The file's per-window state flags (DrewThisFrame,
  WasDocked, Activate, PlayedClosingSound, …) all use PascalCase
  without underscore prefix; the new flag now matches that
- Plugin.cs: trim the session-only RemoveAll comment from 5 lines to 2
  and add the standard TEST-MIRROR pointer line. Same shape as
  AutoTellTabsService.cs:28 and the other six TEST-MIRROR sites
- InputHistoryService.cs: add the TEST-MIRROR pointer for the new
  Build-Suite tests
2026-05-12 15:30:01 +02:00
JonKazama-Hellion cafb6faa39 chore: bump version to 1.4.5
Manifest sync across csproj, yaml, repo.json, README, CHANGELOG,
ROADMAP and the Plugin.cs schema-gate error message. ROADMAP also gets
the v1.4.4 release block that was missed in that cycle's closure.

Forge-post v1.4.5.md follows the established frontmatter + DE-body
convention; the EN block is sourced from the yaml changelog by the
forge-announce workflow.
2026-05-12 14:33:13 +02:00
JonKazama-Hellion b8d289a847 fix(ui): hide status bar version when window is too narrow
Below roughly 340 px content width the version slot starts overlapping
the four slots to its left because the right-aligned SameLine still
plants the text where its baseline would have been. New 200 px width
threshold drops the version line entirely below that, so the other
slots stay readable. The version is back as soon as the window grows.
2026-05-12 14:19:46 +02:00
JonKazama-Hellion f16d8f5c78 docs(plugin): clarify session-only Auto-Tell-Tab invariant (F2.3)
Expands the one-liner above Plugin.cs:167-168 to spell out *why* the
RemoveAll runs before AutoTellTabsService.Initialize: tells are
typically privacy-filtered, so resurrecting a tab from a crashed
session would trigger DB reconstruction on the next load. Also links
to the TEST-MIRROR pin in the Build-Suite for future readers.
2026-05-12 14:11:02 +02:00
JonKazama-Hellion eabb39ba86 fix(font): fall back to system font if embedded resource missing (F10.2)
GetHellionFontBytes used to throw a FileNotFoundException when the
embedded Hellion font resource was missing — only possible on a broken
csproj or a hand-rolled dev build, never on a signed release, but the
throw bubbled up and broke the entire UiBuilder font atlas.

Replaced with a nullable TryGetHellionFontBytes that logs a warning
and returns null on miss. The RegularFont delegate now falls back to
the same system-font path that UseHellionFont=false already uses, so
the plugin still loads and the issue surfaces in /xllog instead of as
a crash.
2026-05-12 13:55:04 +02:00
JonKazama-Hellion b489ac946c fix(ux): reset input history on plugin dispose (F10.1)
Static InputHistoryService entries used to survive a plugin reload
because static field state doesn't get cleaned up on its own. The new
Reset() method clears the list and is wired into Plugin.DisposeAsync
alongside the existing pure-memory cleanups, so the next plugin load
starts with an empty history instead of inheriting the previous
session's typed commands.
2026-05-12 13:41:38 +02:00
JonKazama-Hellion 8d9151c74a feat(ux): explicit cancel affordance on first-run wizard (F8.1+F8.2)
Splits accept from close: OnClose no longer silently sets
FirstRunCompleted, so the X-button leaves the wizard pending and it
reopens on the next plugin load. A new footer 'Later — keep defaults'
button is the explicit path to dismiss the wizard without picking a
profile; defaults stay active and the choice persists.

Strings are bilingual (EN + DE) with a tooltip explaining the
behaviour. Card height now reserves room for the footer separator.
2026-05-12 13:31:53 +02:00
JonKazama-Hellion 4ecbaf2a4b feat(ux): show notification on chat log draw failure (F7.1)
Surfaces a per-session warning notification when DrawChatLog throws so
the user knows something went wrong instead of staring at an empty
window. Stack trace stays in /xllog as before. The one-shot guard
prevents the notification stack from flooding frame-by-frame; it
resets only on the next plugin reload.
2026-05-12 13:22:24 +02:00
JonKazama-Hellion 3e4601a0c8 chore: reflow drift from v1.4.4 closure
Whitespace and line-reflow artefacts from auto-formatter passes plus a
packages.lock.json indent normalisation. No content changes.
2026-05-12 13:08:59 +02:00
JonKazama-Hellion 61d5a33683 Merge fix/release-workflow-ref-guard into main
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Build / Build (Release) (push) Successful in 28s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 39s
Guards release.yml against non-tag refs and fixes the silent
ignore of body_path / tag_name that left every Gitea release
since v1.4.1 with an empty body.
2026-05-12 11:50:32 +02:00
JonKazama-Hellion 7ed689587b fix(ci): guard release.yml against non-tag refs and pass body inline
The release-action@main reads GITHUB_REF directly and rejects anything
that doesn't start with refs/tags/. The previous workflow tried to work
around this by passing tag_name as an action input, but the action's
action.yml never declared tag_name (or body_path) - both inputs were
silently ignored, which is why every Gitea release since v1.4.1 was
published with an empty body.

Changes:
- New "Validate tag ref" step fails fast with a clear message when the
  workflow is dispatched from a branch ref instead of a tag ref.
- workflow_dispatch.inputs.tag dropped; recovery now means picking the
  tag from Gitea's Ref dropdown so GITHUB_REF lines up with refs/tags/.
- release-body.md is re-emitted as a step output and passed via body:
  (the input the action actually reads) instead of body_path.
- tag_name input removed from the action call - the action derives the
  tag from GITHUB_REF_NAME on its own.
2026-05-12 11:33:58 +02:00
JonKazama-Hellion 612bf8814f fix(ci): match release + forge-announce parsing to current yaml format
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Build / Build (Release) (push) Successful in 30s
Both workflows looked for "**Hellion Chat <version>" as the changelog
subblock header, but the yaml convention is "**v<version> — <subtitle>"
(matches verify-changelog-sync.sh and the slim-rule grep). Plus the
indent-strip was 2 spaces, but prettier writes the changelog block with
4-space indent. Both regressions silently failed every release-workflow
run since the format change — likely why v1.4.3 was released manually.

Sync header marker to "**v$version " and indent-strip to 4 spaces in
both files.
2026-05-12 11:17:41 +02:00
JonKazama-Hellion be17472cd5 chore(ci): migrate workflows to .gitea/workflows/
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Build / Build (Release) (push) Successful in 42s
Gitea Actions reads exclusively from .gitea/workflows/, not from
.github/workflows/. Since the cutover in v1.4.3 only the security
workflow has been running — release and forge-announce silently sat in
the wrong directory and never fired on any tag push. v1.4.3 must have
been released manually.

Move build, release and forge-announce yamls to .gitea/workflows/. The
.github/forge-posts/ and .github/release-footer.md data files stay where
they are; the workflows reference them by repo-relative path and that
keeps working.

For the v1.4.4 backfill: workflow_dispatch via the Gitea web UI with
tag=v1.4.4 will run release.yml + forge-announce.yml against the tagged
tree (which doesn't contain this migration). The dispatch yaml itself
is read from the default branch, not the tag, so the missing yamls in
the v1.4.4 tag tree don't matter.
2026-05-12 11:05:52 +02:00
JonKazama-Hellion 8bf50151d5 Merge feature/v1.4.4 into main (Threading and IPC Safety release)
Security / scan (push) Successful in 18s
2026-05-12 10:56:51 +02:00
JonKazama-Hellion 57da455700 fix: post-review polish on v1.4.4
- IsAllowedForStorage warning now only fires for ChatTypes the build
  doesn't recognise (Enum.IsDefined), not for opted-out known ones
- Drop stale tests-location comment in HonorificService
2026-05-12 10:47:43 +02:00
JonKazama-Hellion 0982b68a4a chore: bump version references in Plugin.cs and README
Pre-push grep-verification found four stale v1.4.3 mentions outside the
Slim-Rule history files:

- Plugin.cs schema-gate error message referenced v1.4.3 by name in both
  the comment and the user-facing exception text. Schema stays at v16,
  but the message now points at the current release
- README.md latest-release badge bumped to v1.4.4
- README.md version header bumped to v1.4.4
- README.md Project Status block rewritten for v1.4.4 with the threading
  and IPC safety items as the lead

ROADMAP.md historical references to v1.4.3 are intentional (released-tag,
foundation-reference) and stay.
2026-05-12 10:22:21 +02:00
JonKazama-Hellion 0fc88e480a chore: bump version to 1.4.4 + changelog sync + forge-post
Threading and IPC safety release. Items: F2.1 (Interlocked counter),
F4.1/F4.2/F4.3 (HonorificService threading banners + warning log),
F9.2 (AutoTranslate IsBackground), F3.1 (PrivacyPersistUnknownChannels
default), F3.2 (unknown-ChatType warning).

verify-changelog-sync: yaml/repo.json/forge-post in sync, embed-total
~2699/5500, 3/4 yaml subblocks. verify-version-consistency and
verify-manifest-shape both green.
2026-05-12 10:11:31 +02:00
JonKazama-Hellion 7eb50e2c8d feat(privacy): log warning on unknown ChatType in IsAllowedForStorage
F3.2: a future FFXIV patch can introduce ChatTypes that aren't on any
existing whitelist, and the filter currently routes them silently
through the unknown-channel failsafe. Add a dedup HashSet (per runtime,
NonSerialized) so the first hit per ChatType logs a Warning. The
failsafe behaviour itself is unchanged — only visibility is new.
2026-05-12 09:54:05 +02:00
JonKazama-Hellion 58e754c169 feat(privacy): default PrivacyPersistUnknownChannels to true for new configs
F3.1: future FFXIV patches can add new ChatTypes that aren't on any
existing whitelist. With the field defaulted to false a new install
would silently drop those channels until the user opts in. New configs
now start with PrivacyPersistUnknownChannels=true via a constant in
PrivacyDefaults. Existing configs keep their explicit choice — the
deserializer overrides the initializer, so no migration and no schema
bump.
2026-05-12 09:41:52 +02:00
JonKazama-Hellion 83064cd40b fix(autotranslate): mark warmup thread as IsBackground
F9.2: PreloadCache spawned a new Thread without IsBackground, which kept
the plugin unload blocked until the warmup finished (typically
100-300 ms). Setting IsBackground=true plus a named thread matches the
pattern already used in MessageManager (F6.1) and Plugin.RetentionSweep
(F9.3) since v1.4.0.
2026-05-12 09:33:57 +02:00
JonKazama-Hellion 5ca3b73b7f refactor(honorific): per-method threading banners + warn on unsubscribe-fail
F4.1: replace the block threading comment with per-method banners that
read like documentation at the call site. F4.2: TryUnsubscribe now logs
Warning instead of Debug — a silent unsubscribe failure leaks a live
subscription across plugin reloads. F4.3: CurrentTitle gets a one-line
banner matching the same convention.
2026-05-12 09:19:52 +02:00
JonKazama-Hellion 570a6f071c style(autotell): csharpier format F2.1 changes 2026-05-12 09:19:49 +02:00
JonKazama-Hellion 11ad5db127 perf(autotell): replace lock-protected count with Interlocked counter
F2.1: ActiveTempTabCount was doing a LINQ Count under _tempTabsLock on
every read, including the hot-path HandleTell guard. Replace with an
Interlocked counter kept in sync with Config.Tabs from inside the
existing mutation paths (SpawnTempTab, DropOldestTempTab, OnLogout).
Initialize from the persisted Tabs list on Initialize() to handle
configs that already contain TempTabs from a prior session.

Plugin.cs SaveConfig snapshot-restore mutates Config.Tabs outside of
AutoTellTabsService; expose ResyncTempTabCounter() and call it after
AddRange so the counter stays consistent. Plugin.cs:168 crash-recovery
RemoveAll runs before Initialize() and is covered by the init snapshot.
2026-05-12 09:06:20 +02:00
JonKazama-Hellion 5c550e8587 fix(scripts): adapt verify-changelog-sync to **vX.Y.Z** subblock format
yaml.changelog and repo.json.Changelog now use **vX.Y.Z** subblock
headers instead of the older **Hellion Chat X.Y.Z** form. Updated the
three regex patterns (yaml check, repo.json check, version counter)
and re-enabled Block C in preflight.sh — the SKIP workaround is no
longer needed.
2026-05-12 02:22:59 +02:00
JonKazama-Hellion eb2a04c56b docs: Update gitignore for Pair AI settings 2026-05-12 00:33:52 +02:00
JonKazama-Hellion 3f714d6f38 Merge pull request 'chore(renovate): fix schema warning (prPriority)' (#16) from chore/renovate-config-schema-fix into main
Security / scan (push) Successful in 11s
Reviewed-on: #16
2026-05-11 22:25:23 +00:00
renovate-bot 747e0e1574 chore(renovate): fix schema (prPriority placement)
Security / scan (pull_request) Successful in 16s
Moves prPriority out of vulnerabilityAlerts (only allowed in packageRules per schema).
Fixes the recurring 'Found renovate config warnings' issue.
2026-05-11 22:16:49 +00:00
JonKazama-Hellion debfdcd278 Merge pull request 'chore(config): migrate Renovate config' (#15) from renovate/migrate-config into main
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Reviewed-on: #15
2026-05-11 18:43:52 +00:00
renovate-bot f85daf3dbe chore(config): migrate config renovate.json
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2026-05-11 18:35:29 +00:00
JonKazama-Hellion 3b24b2adc4 docs: translate CHANGELOG and ROADMAP to English
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Translate all remaining German sections in docs/CHANGELOG.md and
docs/ROADMAP.md to English for consistency across the repository.
Previously English sections left unchanged.
2026-05-11 20:32:11 +02:00
JonKazama-Hellion c493340104 fix(renovate): exclude Gitea workflows from pinDigests lookup
Security / scan (push) Failing after 10s
2026-05-11 20:17:33 +02:00
JonKazama-Hellion 3a7f9b3adb refactor(strings): replace ResourceManager.GetString with direct HellionStrings properties
Security / scan (push) Successful in 13s
- SettingsOverview: replace dynamic key lookup via ResourceManager with
  direct HellionStrings property access; switch static readonly array to
  BuildCardDefs() method to ensure correct initialization order
- ThemeAndLayout: replace all ResourceManager.GetString calls with direct
  HellionStrings/Language property access throughout DrawThemeSection()
  and DrawChatColorsApplyBanner()

Also rework DE/EN string copy for a more natural, less formal tone in the German localization, and to better match the English source text. This includes
2026-05-11 20:11:53 +02:00
JonKazama-Hellion b1b6402827 docs: Fix the last comments i think now
Security / scan (push) Successful in 12s
2026-05-11 08:11:30 +02:00
61 changed files with 1588 additions and 1047 deletions
@@ -101,16 +101,16 @@ jobs:
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
$afterMarker = $raw.Substring($idx + $marker.Length)
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
if ($_ -match '^ ') { $_.Substring(2) } else { $_ }
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
}) -join "`n"
$header = "**Hellion Chat $version"
$header = "**v$version "
$start = $changelogBody.IndexOf($header)
if ($start -lt 0) {
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
}
$rest = $changelogBody.Substring($start)
$nextHdr = $rest.IndexOf("`n`n**Hellion Chat ", 1)
$nextHdr = $rest.IndexOf("`n`n**v", 1)
$trailer = $rest.IndexOf("`n`n---")
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
@@ -20,16 +20,12 @@ on:
push:
tags:
- "v*"
# Manual recovery trigger. Use when a tag was pushed but the auto-run
# was missed or failed: `gh workflow run release.yml -f tag=v0.6.1`.
# The tag input is validated against the same semver regex as the
# auto-trigger before any string interpolation happens.
# Manual recovery trigger. Use Gitea's "Run workflow" UI and select the
# tag (e.g. v1.4.4) from the Ref dropdown - not main. The Validate tag
# ref step below hard-fails if a non-tag ref is selected, because the
# release-action reads GITHUB_REF directly and rejects anything that
# does not start with refs/tags/.
workflow_dispatch:
inputs:
tag:
description: "Existing tag to (re)release, e.g. v0.6.1"
required: true
type: string
permissions:
contents: write
@@ -41,14 +37,21 @@ jobs:
timeout-minutes: 20
steps:
# On push:tags, github.ref_name is the tag — checkout default works.
# On workflow_dispatch, ref defaults to the branch the action was
# invoked from; we need to explicitly check out the tag the user
# supplied so the build comes from the tagged commit, not main.
# release-action@main reads GITHUB_REF directly (its action.yml
# does not declare a tag_name input). Validate up-front so manual
# dispatches from a branch ref fail loud here instead of burning
# a full build before the final step errors out with "ref X is
# not a tag".
- name: Validate tag ref
run: |
if [[ "${GITHUB_REF}" != refs/tags/v* ]]; then
echo "::error::Release workflow must run on a v*.X.Y tag ref, got ${GITHUB_REF}"
echo "::error::Push a tag, or pick the tag (not main) in the workflow_dispatch Ref dropdown."
exit 1
fi
- name: Checkout
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
with:
ref: ${{ github.event.inputs.tag || github.ref }}
- name: Setup .NET 10
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
@@ -89,12 +92,11 @@ jobs:
- name: Generate release body
shell: pwsh
env:
# workflow_dispatch carries the user-supplied tag in inputs.tag;
# push:tags carries it in github.ref_name. Either way the value
# is treated as a PowerShell variable (env-var pass), not as
# inline shell text, and validated against the semver regex
# below before any string interpolation.
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
# github.ref_name is the tag because Validate tag ref above
# already enforced refs/tags/v*. Read via env: so the value
# is a PowerShell variable, not inline shell text, and gets
# re-validated against the semver regex below.
TAG_NAME: ${{ github.ref_name }}
run: |
$tag = $env:TAG_NAME
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
@@ -111,20 +113,22 @@ jobs:
# changelog: is the last top-level key in the manifest, so
# everything after the marker is the literal block. Strip the
# 2-space yaml indent from each line.
# 4-space yaml indent (prettier convention) from each line.
$afterMarker = $raw.Substring($idx + $marker.Length)
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
if ($_ -match '^ ') { $_.Substring(2) } else { $_ }
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
}) -join "`n"
$header = "**Hellion Chat $version"
# Subblock convention: "**vX.Y.Z — <subtitle> (<date>)**"
# matches verify-changelog-sync.sh and slim-rule grep.
$header = "**v$version "
$start = $changelogBody.IndexOf($header)
if ($start -lt 0) {
throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release."
}
$rest = $changelogBody.Substring($start)
$nextHdr = $rest.IndexOf("`n`n**Hellion Chat ", 1)
$nextHdr = $rest.IndexOf("`n`n**v", 1)
$trailer = $rest.IndexOf("`n`n---")
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
@@ -152,19 +156,28 @@ jobs:
Write-Host $body
Write-Host "----------------------------------------"
# release-action@main only declares files/title/body/pre_release/
# draft/api_key/insecure as inputs (see its action.yml). It silently
# ignores anything else, including body_path and tag_name. The tag
# itself comes from GITHUB_REF, the body must be passed inline via
# body:, so we re-emit release-body.md as a step output first.
- name: Expose release body for release-action
id: body
shell: bash
run: |
{
echo 'content<<RELEASE_BODY_EOF'
cat release-body.md
echo 'RELEASE_BODY_EOF'
} >> "$GITHUB_OUTPUT"
# Gitea-native release action. Creates the release if the tag has no
# release yet, or updates the existing one. body_path provides the
# generated release body, files attaches latest.zip. The auto-injected
# GITHUB_TOKEN on Gitea Actions has Gitea-API scope and is sufficient
# for release write.
# release yet, or updates the existing one with latest.zip attached
# and the generated body. The auto-injected GITHUB_TOKEN on Gitea
# Actions has Gitea-API scope and is sufficient for release write.
- name: Attach to Gitea release
uses: https://gitea.com/actions/release-action@main
with:
# Explicit tag_name so the action targets the correct release in
# both push:tags (auto) and workflow_dispatch (manual recovery)
# modes. Without this, dispatch runs would default to the branch
# ref (main) and fail to find the release.
tag_name: ${{ github.event.inputs.tag || github.ref_name }}
files: ${{ steps.locate.outputs.path }}
body_path: release-body.md
body: ${{ steps.body.outputs.content }}
api_key: ${{ secrets.GITHUB_TOKEN }}
+34
View File
@@ -0,0 +1,34 @@
---
subtitle: Threading- und IPC-Sicherheits-Politur
versionsnatur: Wartung und Robustheit
---
**Hellion Chat 1.4.4 — Threading- und IPC-Sicherheits-Politur**
Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode dokumentiert, ein
Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn er fehlschlägt und der Privacy-Filter
spricht jetzt bei unbekannten ChatTypes.
- **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame ein LINQ-Count unter
einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der parallel zur Tabs-Liste mitgeführt wird,
inklusive Resync-Hook für den Snapshot-Restore-Pfad in `SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite
damit die Atomicity-Semantik nicht versehentlich wegrefactored wird
- **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am Klassen-Ende hat jede
IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den Thread-Kontext direkt am Call-Site benennt
(framework only, framework scheduled, any). Mehr Hilfe für künftige Reviews als ein abstraktes Threading-Kapitel
- **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure bisher als Debug
geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription kann den Service über Plugin-Reloads
hinweg leben lassen, also läuft der Log jetzt auf Warning
- **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne `IsBackground=true`
unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu MessageManager und RetentionSweep (beide
seit v1.4.0)
- **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType einführt der weder in
der Whitelist noch in den Defaults steht, wird er bisher silent durch den Failsafe geleitet. Jetzt loggt der Filter
einmalig pro Runtime eine Warning mit dem Type und dem Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein
Log-Spam
- **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen Configs jetzt auf `true`,
damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt wird bevor der User entscheiden kann. Bestehende
Configs behalten ihre Wahl, weil der Deserializer den Initializer überschreibt. Keine Migration, kein Schema-Bump
Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings, Themes, Tabs und
das Privacy-Verhalten für Bestand bleiben unangetastet.
+28
View File
@@ -0,0 +1,28 @@
---
subtitle: UX und Robustheit
versionsnatur: UX-Polish-Cycle
---
**Hellion Chat 1.4.5 — UX und Robustheit**
Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt sichtbar, der
First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt nicht mehr über Plugin-Reloads
hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht mehr.
- **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt, zeigt das Plugin jetzt
eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das Fenster stillschweigend leer zu lassen. Der
Stack-Trace selbst geht weiter via `Plugin.Log.Error` ins Logfile. De-Dup über Per-Session-Bool, damit ein
wiederkehrender Fehler die Notification-Stack nicht pro Frame neu vollkippt
- **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend `FirstRunCompleted=true`,
also lässt das X den Wizard schwebend zurück und er kommt beim nächsten Plugin-Reload wieder. Eine neue „Später —
Defaults behalten"-Schaltfläche im Footer ist der explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual
EN+DE plus Tooltip
- **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in `Plugin.DisposeAsync`
neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der vorigen Session den nächsten Load nicht
mehr erbt
- **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die Chat-Window-Breite
abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier linken Slots. Ab ausreichender Breite
taucht der Slot wieder auf
- **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource fehlt
(Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter Session-Only-Invariant-Kommentar für Auto-Tell-Tabs
in `Plugin.cs:167-168` mit einem TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration
+18
View File
@@ -0,0 +1,18 @@
---
subtitle: Code Hygiene and Refactor
versionsnatur: Maintenance-Cycle
---
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das v1.4.7-Backlog-Cleanup, plus zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt im Pre-Push-Gate, statt erst beim Pre-Merge-Review aufzufallen.
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO, InvalidOperation, ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den Atlas-Build mitzureißen. Der Exception-Typ wird im Log mitgegeben für die Diagnose.
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden via `[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt sofort beim Plugin-Load, statt still beim Klick zu scheitern.
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String` wird jetzt auch dann freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im early-return).
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und `TellTarget`. Vorher Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
- **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit `ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein Sub-Pixel-Blur mehr auf 125/150%-Setups.
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale (Padding skaliert, der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt durch eine `IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der Build-Suite. Plus: HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert nur Session-Tabs statt der ganzen Tab-Liste, SettingsOverview cached den DrawList einmal pro Frame.
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von CRYSTALLITE) ersetzt Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten Plugin-Load auf Hellion Arctic zurück.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
+4
View File
@@ -384,3 +384,7 @@ ChatTwo.Tests
TestResults
*.db-shm
*.db-wal
# Claude Code projekt-spezifisches Setup (lokal, nicht committed)
/.claude/
/CLAUDE.md
+2
View File
@@ -1,7 +1,9 @@
{
"MD007": { "indent": 4 },
"MD013": false,
"MD024": { "siblings_only": true },
"MD029": false,
"MD033": false,
"MD036": false,
"MD041": false
}
+28 -11
View File
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using HellionChat.Code;
@@ -19,6 +20,14 @@ internal sealed class AutoTellTabsService : IDisposable
private readonly MessageStore _store;
private readonly object _tempTabsLock = new();
// F2.1: lock-free counter mirrors Config.Tabs.Count(IsTempTab) so the
// hot-path getter doesn't contend with HandleTell on every render frame.
// Bumped from inside the existing mutation paths so it stays consistent
// with the underlying list — see SpawnTempTab, DropOldestTempTab, OnLogout
// and ResyncTempTabCounter (used by Plugin.cs snapshot-restore).
// TEST-MIRROR: ../../Hellion Build test/_Helpers/TempTabCounterTests.cs
private int _activeTempTabCount;
private bool _initialized;
internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store)
@@ -28,16 +37,7 @@ internal sealed class AutoTellTabsService : IDisposable
_store = store;
}
internal int ActiveTempTabCount
{
get
{
lock (_tempTabsLock)
{
return Plugin.Config.Tabs.Count(t => t.IsTempTab);
}
}
}
internal int ActiveTempTabCount => Volatile.Read(ref _activeTempTabCount);
internal void Initialize()
{
@@ -46,11 +46,25 @@ internal sealed class AutoTellTabsService : IDisposable
return;
}
// Seed the counter from the persisted Tabs list so a config that already
// contains TempTabs from a prior session starts in sync. Plugin.cs:168
// crash-recovery has already dropped TempTabs by the time we get here,
// so the snapshot reflects post-recovery reality.
Interlocked.Exchange(ref _activeTempTabCount, Plugin.Config.Tabs.Count(t => t.IsTempTab));
_messageManager.MessageProcessed += HandleTell;
Plugin.ClientState.Logout += OnLogout;
_initialized = true;
}
// F2.1: callable from outside paths that mutate Config.Tabs directly
// (Plugin.cs snapshot-restore). Atomically re-pegs the counter to the
// live IsTempTab count.
internal void ResyncTempTabCounter()
{
Interlocked.Exchange(ref _activeTempTabCount, Plugin.Config.Tabs.Count(t => t.IsTempTab));
}
public void Dispose()
{
if (!_initialized)
@@ -184,6 +198,7 @@ internal sealed class AutoTellTabsService : IDisposable
}
Plugin.Config.Tabs.RemoveAt(victim.Index);
Interlocked.Decrement(ref _activeTempTabCount);
// Re-anchor active tab to avoid silent switch when tab is dropped
if (victim.Index <= _plugin.LastTab)
@@ -208,6 +223,7 @@ internal sealed class AutoTellTabsService : IDisposable
}
Plugin.Config.Tabs.Add(tab);
Interlocked.Increment(ref _activeTempTabCount);
}
private static Tab BuildTempTab(string playerName, uint worldRowId)
@@ -361,7 +377,8 @@ internal sealed class AutoTellTabsService : IDisposable
}
}
Plugin.Config.Tabs.RemoveAll(t => t.IsTempTab);
var removed = Plugin.Config.Tabs.RemoveAll(t => t.IsTempTab);
Interlocked.Add(ref _activeTempTabCount, -removed);
// Force switch to tab 0 if active tab was temp or index is now out of range
var stillValid = lastIndex >= 0 && lastIndex < Plugin.Config.Tabs.Count;
+21
View File
@@ -1,3 +1,6 @@
using System.Runtime.CompilerServices;
using HellionChat.Util;
namespace HellionChat.Branding;
// Centralised — a future invite/URL rotation only touches this file.
@@ -9,4 +12,22 @@ internal static class BrandingLinks
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat";
public const string HellionForgeWebsite = "https://hellion-forge.cloud";
public const string HellionMediaWebsite = "https://hellion-media.de/de";
// CA2255 warns against [ModuleInitializer] in library code, but Dalamud
// loads the plugin DLL directly so the module-init pass is the right hook
// for a one-shot URL sanity check at plugin load.
#pragma warning disable CA2255
[ModuleInitializer]
#pragma warning restore CA2255
internal static void ValidateUrls()
{
UrlValidation.ValidateAll(
nameof(BrandingLinks),
HellionForgeDiscordInvite,
HellionForgeGitea,
HellionChatRepo,
HellionForgeWebsite,
HellionMediaWebsite
);
}
}
+11 -11
View File
@@ -7,36 +7,36 @@ public enum ChatSource : ushort
{
None = 0,
/// <summary>The player currently controlled by the local client.</summary>
// The player controlled by this client
LocalPlayer = 1 << XivChatRelationKind.LocalPlayer,
/// <summary>A player in the same 4-man or 8-man party as the local player.</summary>
// Member of the local party
PartyMember = 1 << XivChatRelationKind.PartyMember,
/// <summary>A player in the same alliance raid.</summary>
// Member of the alliance
AllianceMember = 1 << XivChatRelationKind.AllianceMember,
/// <summary>A player not in the local player's party or alliance.</summary>
// Other player
OtherPlayer = 1 << XivChatRelationKind.OtherPlayer,
/// <summary>An enemy entity that is currently in combat with the player or party.</summary>
// Enemy in combat
EngagedEnemy = 1 << XivChatRelationKind.EngagedEnemy,
/// <summary>An enemy entity that is not yet in combat or claimed.</summary>
// Enemy out of combat
UnengagedEnemy = 1 << XivChatRelationKind.UnengagedEnemy,
/// <summary>An NPC that is friendly or neutral to the player (e.g., EventNPCs).</summary>
// Friendly NPC
FriendlyNpc = 1 << XivChatRelationKind.FriendlyNpc,
/// <summary>A pet (Summoner/Scholar) or companion (Chocobo) belonging to the local player.</summary>
// Own pet or companion
PetOrCompanion = 1 << XivChatRelationKind.PetOrCompanion,
/// <summary>A pet or companion belonging to a member of the local player's party.</summary>
// Pet or companion of party members
PetOrCompanionParty = 1 << XivChatRelationKind.PetOrCompanionParty,
/// <summary>A pet or companion belonging to a member of the alliance.</summary>
// Pet or companion of alliance members
PetOrCompanionAlliance = 1 << XivChatRelationKind.PetOrCompanionAlliance,
/// <summary>A pet or companion belonging to a player not in the party or alliance.</summary>
// Pet or companion of other players
PetOrCompanionOther = 1 << XivChatRelationKind.PetOrCompanionOther,
}
+51 -4
View File
@@ -57,8 +57,18 @@ public class Configuration : IPluginConfiguration
// Empty set means the migration has not run yet — see Plugin.cs v6→v7.
public HashSet<ChatType> PrivacyPersistChannels = [];
// Failsafe for ChatTypes added by future FFXIV patches.
public bool PrivacyPersistUnknownChannels;
// Failsafe for ChatTypes added by future FFXIV patches. New configs default
// to the failsafe via PrivacyDefaults; existing configs keep their saved
// choice because the deserializer overrides this initializer.
public bool PrivacyPersistUnknownChannels = Privacy
.PrivacyDefaults
.DefaultPersistUnknownChannels;
// F3.2: dedup unknown-ChatType warnings so a chatty filter doesn't spam
// the log every frame. NonSerialized so the warning fires once per
// runtime, not once-ever-per-install.
[NonSerialized]
private readonly HashSet<ChatType> _warnedUnknownChannels = new();
public bool IsAllowedForStorage(ChatType type)
{
@@ -66,6 +76,20 @@ public class Configuration : IPluginConfiguration
return true;
if (PrivacyPersistChannels.Contains(type))
return true;
// F3.2: log first occurrence of a ChatType the running build doesn't
// recognise — i.e. one a future FFXIV patch may have added. Known
// types the user opted out of are routed through the failsafe
// silently, like before.
if (!Enum.IsDefined(typeof(ChatType), type) && _warnedUnknownChannels.Add(type))
{
Plugin.Log.Warning(
"PrivacyFilter: unrecognised ChatType {Type} — falling back to PrivacyPersistUnknownChannels={Persist}.",
type,
PrivacyPersistUnknownChannels
);
}
return PrivacyPersistUnknownChannels;
}
@@ -476,7 +500,7 @@ public class Tab
Opacity = Opacity,
Identifier = Identifier,
InputDisabled = InputDisabled,
CurrentChannel = CurrentChannel,
CurrentChannel = CurrentChannel.Clone(),
CanMove = CanMove,
CanResize = CanResize,
IndependentHide = IndependentHide,
@@ -488,7 +512,7 @@ public class Tab
HideWhenInactive = HideWhenInactive,
IsTempTab = IsTempTab,
AllSenderMessages = AllSenderMessages,
TellTarget = TellTarget.From(TellTarget),
TellTarget = TellTarget.Clone(),
IsGreeted = IsGreeted,
};
}
@@ -666,6 +690,29 @@ public class UsedChannel
{
Channel = channel;
}
// ---------------------------------------------------------------
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
// - Deep-clone the UsedChannel so Tab.Clone() no longer shares
// channel state (incl. TellTarget) with its origin Tab. Previously
// a reference copy: PopOut and Temp tabs mutated each other.
// - Name is intentionally a reference copy (matches upstream); it
// gets reassigned on every channel switch anyway.
// TEST-MIRROR: ../../Hellion Build test/_Helpers/UsedChannelCloneTests.cs
// ---------------------------------------------------------------
public UsedChannel Clone()
{
return new UsedChannel
{
Channel = Channel,
Name = Name,
TellTarget = TellTarget?.Clone(),
UseTempChannel = UseTempChannel,
TempChannel = TempChannel,
TempTellTarget = TempTellTarget?.Clone(),
};
}
}
[Serializable]
+32 -9
View File
@@ -44,16 +44,26 @@ public class FontManager
// Hellion font bytes (Exo 2, OFL-1.1); lazily loaded from manifest resources
private static byte[]? HellionFontBytes;
private static byte[] GetHellionFontBytes()
// Returns null when the embedded font resource is missing. Should never
// happen on a signed release build, but a broken csproj or hand-rolled
// dev build can land here. Caller falls back to the system font path so
// the plugin still loads instead of crashing the whole UiBuilder.
private static byte[]? TryGetHellionFontBytes()
{
if (HellionFontBytes is not null)
return HellionFontBytes;
using var stream =
typeof(FontManager).Assembly.GetManifestResourceStream("HellionFont.ttf")
?? throw new FileNotFoundException(
"Hellion font resource not embedded in the assembly"
using var stream = typeof(FontManager).Assembly.GetManifestResourceStream(
"HellionFont.ttf"
);
if (stream is null)
{
Plugin.Log.Warning(
"Hellion font resource missing — falling back to system default font."
);
return null;
}
using var ms = new MemoryStream();
stream.CopyTo(ms);
HellionFontBytes = ms.ToArray();
@@ -146,8 +156,11 @@ public class FontManager
? Plugin.Config.FontSizeV2
: Plugin.Config.GlobalFontV2.SizePt;
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
config.MergeFont = Plugin.Config.UseHellionFont
? tk.AddFontFromMemory(GetHellionFontBytes(), config, "Hellion-Exo2")
// F10.2: if the embedded font is missing, drop to the system font
// path rather than letting the UiBuilder throw.
var hellionBytes = Plugin.Config.UseHellionFont ? TryGetHellionFontBytes() : null;
config.MergeFont = hellionBytes is not null
? tk.AddFontFromMemory(hellionBytes, config, "Hellion-Exo2")
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
@@ -213,11 +226,21 @@ public class FontManager
return fontId.AddToBuildToolkit(tk, config);
}
catch (Exception e)
when (e is FileNotFoundException or DirectoryNotFoundException or IOException)
when (e
is FileNotFoundException
or DirectoryNotFoundException
or IOException
or InvalidOperationException
or ArgumentException
)
{
// Atlas-toolkit throws span IO and validation failures; routing the
// wider set through the fallback keeps a corrupt font config from
// taking down the whole atlas build.
Plugin.Log.Warning(
e,
$"Configured {slot} font unavailable, falling back to NotoSansCjkRegular"
$"Configured {slot} font failed to load ({e.GetType().Name}), "
+ "falling back to NotoSansCjkRegular"
);
var fallback = new DalamudAssetFontAndFamilyId(DalamudAsset.NotoSansCjkRegular);
return fallback.AddToBuildToolkit(tk, config);
+30 -38
View File
@@ -174,8 +174,7 @@ internal sealed unsafe class Chat : IDisposable
internal static void RotateCrossLinkshellHistory(RotateMode mode) =>
UIModule.Instance()->RotateCrossLinkshellHistory(GetRotateIdx(mode));
// This function looks up a channel's user-defined color.
// If this function ever returns 0, it returns null instead.
// Look up a channel's user-defined color, returns null if 0
internal uint? GetChannelColor(ChatType type)
{
var parent = type.Parent();
@@ -215,8 +214,7 @@ internal sealed unsafe class Chat : IDisposable
if (Plugin.Functions.KeybindManager.DirectChat && LastTypedCharacter != null)
{
// FIXME: this whole system sucks
// FIXME v2: I hate everything about this, but it works
// Capture the just-typed character input
Plugin.Framework.RunOnTick(() =>
{
string? input = null;
@@ -255,13 +253,9 @@ internal sealed unsafe class Chat : IDisposable
try
{
// We already called this function once, so we skip the duplicated call
// Also return the original value here so that vanilla chat receives all information
// Prevent duplicate calls
if (Plugin.ChatLogWindow.TellSpecial)
{
Plugin.Log.Information("Return early to prevent duplicated call...");
return ChatLogRefreshHook!.Original(log, eventId, value);
}
Plugin.ChatLogWindow.Activated(
new ChatActivatedArgs(new ChannelSwitchInfo(null))
@@ -275,8 +269,7 @@ internal sealed unsafe class Chat : IDisposable
Plugin.Log.Error(ex, "Error in chat Activated event");
}
// prevent the game from focusing the chat log
return 1;
return 1; // Prevent vanilla chat log from gaining focus
}
private CStringPointer ChangeChannelNameDetour(AgentChatLog* agent)
@@ -430,19 +423,24 @@ internal sealed unsafe class Chat : IDisposable
);
}
/// <summary>
/// Returns true if the channel is any non-linkshell channel, or if the
/// linkshell actually exists.
/// </summary>
internal static bool ValidAnyLinkshell(InputChannel channel)
// ---------------------------------------------------------------
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
// - Renamed ValidAnyLinkshell -> IsChannelOrExistingLinkshell. The
// name now states intent: returns true for any non-linkshell
// channel, or a linkshell index that actually exists.
// ---------------------------------------------------------------
internal static bool IsChannelOrExistingLinkshell(InputChannel channel)
{
var idx = channel.LinkshellIndex();
if (idx == uint.MaxValue || channel.IsExtraChatLinkshell())
return true;
if (channel.IsLinkshell() && ValidLinkshell(idx))
return true;
if (channel.IsCrossLinkshell() && ValidCrossLinkshell(idx))
return true;
if (channel.IsLinkshell())
return ValidLinkshell(idx);
if (channel.IsCrossLinkshell())
return ValidCrossLinkshell(idx);
return false;
}
@@ -477,8 +475,7 @@ internal sealed unsafe class Chat : IDisposable
_ => 1,
};
// Iterate up to 8 times to find a valid linkshell.
for (var i = 0; i < 8; i++)
for (var i = 0; i < 8; i++) // Find valid linkshell within 8 iterations
{
currentIndex = (uint)((8 + currentIndex + delta) % 8);
if (validFn(currentIndex))
@@ -524,7 +521,7 @@ internal sealed unsafe class Chat : IDisposable
);
// RotateLinkshell returns null when no valid linkshell is found within 8 iterations.
// Forward the null so the caller can keep the existing channel instead of crashing on nullable arithmetic.
return idx is null ? null : channel + idx.Value;
return idx is null ? null : channel + idx.Value; // null if not found, otherwise new channel
}
default:
return channel;
@@ -533,11 +530,7 @@ internal sealed unsafe class Chat : IDisposable
internal void SetChannel(InputChannel channel, TellTarget? tellTarget = null)
{
// ExtraChat linkshells aren't supported in game so we never want to
// call the ChangeChatChannel function with them.
//
// Callers should call ChatLogWindow.SetChannel() which handles
// ExtraChat channels
// Ignore ExtraChat linkshells (use ChatLogWindow.SetChannel() instead)
if (channel.IsExtraChatLinkshell())
return;
@@ -546,12 +539,17 @@ internal sealed unsafe class Chat : IDisposable
if (idx == uint.MaxValue)
idx = 0;
if (!ValidAnyLinkshell(channel))
return;
// ---------------------------------------------------------------
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
// - Wrap ChangeChatChannel in the validity check instead of
// early-returning. The previous early return skipped Dtor and
// leaked the native Utf8String allocated a few lines above.
// ---------------------------------------------------------------
if (IsChannelOrExistingLinkshell(channel))
RaptureShellModule
.Instance()
->ChangeChatChannel(tellTarget != null ? 17 : (int)channel, idx, target, true);
target->Dtor(true);
}
@@ -565,9 +563,6 @@ internal sealed unsafe class Chat : IDisposable
bool setChatType
)
{
// param6 is 0 for contentId and 1 for objectId
// param7 is always 0 ?
if (!Plugin.CurrentTab.CurrentChannel.UseTempChannel)
Plugin.CurrentTab.CurrentChannel.UseTempChannel = true;
@@ -742,10 +737,7 @@ internal sealed unsafe class Chat : IDisposable
internal bool CheckHideFlags()
{
// Only hide the chat in a cutscene when the vanilla chat would've
// also been hidden. This prevents Chat 2 from hiding for a split
// second before the cutscene actually starts, because the game sets
// the cutscene conditions before processing the skip.
// Only hide chat in cutscene when vanilla chat would also be hidden
var raptureAtkUnitManager = RaptureAtkUnitManager.Instance();
return raptureAtkUnitManager == null
|| raptureAtkUnitManager->UiFlags.HasFlag(UiFlags.Chat);
@@ -40,5 +40,11 @@ public class TellTarget
public static TellTarget Empty() => new(string.Empty, 0, 0, TellReason.Direct);
public static TellTarget From(TellTarget t) => new(t.Name, t.World, t.ContentId, t.Reason);
// ---------------------------------------------------------------
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
// - Replaced static From(t) with an instance-style Clone() so call
// sites read like a copy operation, not a factory.
// TEST-MIRROR: ../../../Hellion Build test/_Helpers/TellTargetCloneTests.cs
// ---------------------------------------------------------------
public TellTarget Clone() => new(Name, World, ContentId, Reason);
}
+1 -1
View File
@@ -1,7 +1,7 @@
<Project Sdk="Dalamud.NET.Sdk/15.0.0">
<PropertyGroup>
<!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
<Version>1.4.3</Version>
<Version>1.4.6</Version>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<!-- Use lock file to pin exact versions -->
+82 -11
View File
@@ -35,6 +35,88 @@ tags:
- Replacement
- Privacy
changelog: |-
**v1.4.6 — Code Hygiene and Refactor (2026-05-12)**
Maintenance patch. No user-visible behaviour changes; tightens the
development feedback loop, fixes two upstream-inherited bugs, and
prepares the code for the v1.4.7 backlog cleanup.
- preflight.sh gains a csharpier reflow check and a markdownlint
pass so style drift and markdown violations are caught at the
pre-push gate
- FontManager fallback catches the full set of atlas-toolkit
throws (IO, InvalidOperation, ArgumentException) — a corrupt
font config no longer takes down the whole atlas build
- BrandingLinks and IntegrationLinks URLs validated on plugin
load — a typo in a future URL rotation now throws at startup
- Cherry-picked from ChatTwo upstream f35b7d3: Chat.SetChannel
no longer leaks the native Utf8String when the linkshell check
rejects the channel
- Cherry-picked from ChatTwo upstream f35b7d3: Tab.Clone now
deep-clones UsedChannel and TellTarget — PopOut and Temp tabs
no longer mutate each other's channel state
- Active-tab underline scales with DPI and rounds to physical
pixels for crisp rendering above 100% scaling
- IconButton width parameter no longer subtracts HUD-scaled
padding from a raw int (measured width passes through verbatim)
- Internal: HellionStyle ChildBgAlpha extracted to a testable
helper; Plugin.SaveConfig clones only the temp tabs;
SettingsOverview caches the draw-list per frame;
Dalamud.Utility.Util surface routed through an IPlatformUtil
indirection (MessageStore IsWine probe is now testable in
isolation)
- Built-in themes: Crystal Nocturne (sapphire and electric
magenta over obsidian, by CRYSTALLITE) replaces Moonlit Bloom.
Users with Moonlit Bloom selected fall back to Hellion Arctic
on first load
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
**v1.4.5 — UX and Robustness (2026-05-12)**
Sixth sub-patch of the v1.4.x polish-sweep series. Chat-log draw
failures surface as a notification, the first-run wizard has an
explicit "Later" option, the input history clears on plugin reload,
and the status bar version slot stops clipping in narrow windows.
- Chat window draw errors now show a one-shot notification instead
of failing silently — stack trace stays in /xllog
- First-run wizard: explicit "Later — keep defaults" button.
Closing the X no longer silently accepts the defaults; the wizard
reopens on the next plugin load if nothing was picked
- InputHistoryService clears on plugin dispose so the previous
session's typed commands don't bleed into the next load
- Status bar hides the version slot when the chat window is too
narrow to fit all five slots without overlap
- Internal: explicit session-only Auto-Tell-Tab invariant in
Plugin.cs plus a pinning test in the Build-Suite
- Internal: FontManager falls back to the system font if the
embedded Hellion font resource is missing — logs a Warning
---
**v1.4.4 — Threading and IPC safety polish (2026-05-12)**
Fifth sub-patch of the v1.4.x polish-sweep series. Threading
assumptions are documented per-method, a hot-path lock falls
away, and the privacy filter speaks up when an unknown ChatType
shows up.
- AutoTellTabs hot-path getter uses an Interlocked counter
instead of taking the lock on every read
- Honorific integration: per-method threading banners, plus
Warning-level log on unsubscribe failure
- AutoTranslate warmup thread marked IsBackground so plugin
unload doesn't wait for it
- PrivacyFilter logs once per unknown ChatType so a future
patch's added channel doesn't drop off the radar
- New installs persist unknown channels by default; existing
configs keep their explicit choice
---
**v1.4.3 — Faster plugin load + new repo (2026-05-08)**
Heavy startup work (migrations, hooks, windows) now runs async so
@@ -50,15 +132,4 @@ changelog: |-
---
**v1.4.2 — Smoother frames in the chat log**
Per-frame allocations in the chat-log render path eliminated.
25% frame-time recovery in typical scenes, more on pop-out-heavy setups.
- Card-mode: theme/border invariants hoisted out of the per-message loop
- Auto-tell tab tint and icon cached per tab
- Status bar aggregation runs on ~1% of frames instead of every frame
---
Full history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases
+9
View File
@@ -4,6 +4,7 @@ namespace HellionChat;
// Shared input history for all ChatInputBars (main and pop-out windows).
// Push deduplicates: existing entries are moved to the end when re-added.
// TEST-MIRROR: ../../Hellion Build test/Util/InputHistoryServiceTests.cs
public static class InputHistoryService
{
private const int MaxSize = 30;
@@ -41,4 +42,12 @@ public static class InputHistoryService
return null;
return _entries[cursor];
}
// Plugin reload doesn't reset static state automatically. Plugin.DisposeAsync
// calls this so the next load starts with an empty history instead of
// inheriting the previous session's entries.
public static void Reset()
{
_entries.Clear();
}
}
+13 -12
View File
@@ -27,6 +27,7 @@ internal sealed class HonorificService : IDisposable
private readonly IFramework _framework;
private bool _versionWarningLogged;
// Thread: framework only — IPC delivery + ImGui render both run there.
public HonorificTitleData? CurrentTitle { get; private set; }
public bool IsAvailable { get; private set; }
public (uint Major, uint Minor)? DetectedApiVersion { get; private set; }
@@ -71,6 +72,7 @@ internal sealed class HonorificService : IDisposable
TryUnsubscribe(() => _disposing.Unsubscribe(OnDisposing));
}
// Thread: framework (scheduled from ctor and OnReady).
private void TryInitialPull()
{
try
@@ -108,6 +110,7 @@ internal sealed class HonorificService : IDisposable
}
}
// Thread: framework (Dalamud IPC delivery contract).
private void OnTitleChanged(string json)
{
// Skip updates on version mismatch; subscription stays live for reload.
@@ -116,12 +119,13 @@ internal sealed class HonorificService : IDisposable
CurrentTitle = ParseTitleJson(json);
}
// Thread: any (Honorific dispatches NotifyReady from its own thread).
private void OnReady()
{
// Schedule on framework thread — NotifyReady can dispatch from any thread.
_framework.RunOnFrameworkThread(TryInitialPull);
}
// Thread: framework (IPC delivery contract); idempotent — Disposing fires once.
private void OnDisposing()
{
// Honorific unloading — clear cached state so the header hides next frame.
@@ -133,6 +137,8 @@ internal sealed class HonorificService : IDisposable
DetectedApiVersion = null;
}
// Thread: framework (called from Dispose, which runs on the framework
// cleanup block in Plugin.DisposeAsync).
private void TryUnsubscribe(Action unsubscribe)
{
try
@@ -141,20 +147,15 @@ internal sealed class HonorificService : IDisposable
}
catch (Exception ex)
{
_log.Debug(ex, "Honorific unsubscribe failed (likely already gone).");
// Warning not Debug — a silent unsubscribe failure leaks a live
// subscription across plugin reloads.
_log.Warning(
ex,
"Honorific unsubscribe failed (likely API break or gate already gone)."
);
}
}
// Threading: IPC events and ImGui both run on the framework thread, so
// OnTitleChanged and the render path never race — no volatile/Interlocked
// needed as long as Dalamud's framework-thread delivery contract holds.
//
// Constructor and OnReady are exceptions: they run outside that contract
// (plugin-loader thread and Honorific's NotifyReady respectively), so both
// use RunOnFrameworkThread to safely reach ObjectTable.LocalPlayer.
// --- Pure-logic helpers; tested via HellionChat.Tests/Integrations. ---
internal static HonorificTitleData? ParseTitleJson(string json)
{
if (string.IsNullOrEmpty(json))
@@ -1,3 +1,6 @@
using System.Runtime.CompilerServices;
using HellionChat.Util;
namespace HellionChat.Integrations;
// Third-party plugin URLs — separate from BrandingLinks (Hellion-owned URLs).
@@ -5,4 +8,13 @@ internal static class IntegrationLinks
{
public const string HonorificRepo = "https://github.com/Caraxi/Honorific";
public const string HonorificAuthor = "https://github.com/Caraxi";
// See BrandingLinks.ValidateUrls for the CA2255 rationale.
#pragma warning disable CA2255
[ModuleInitializer]
#pragma warning restore CA2255
internal static void ValidateUrls()
{
UrlValidation.ValidateAll(nameof(IntegrationLinks), HonorificRepo, HonorificAuthor);
}
}
+1 -1
View File
@@ -52,7 +52,7 @@ internal class MessageManager : IAsyncDisposable
{
Plugin = plugin;
Store = new MessageStore(DatabasePath());
Store = new MessageStore(DatabasePath(), Plugin.PlatformUtil);
PendingMessageThread = new Thread(() =>
ProcessPendingMessages(PendingThreadCancellationToken.Token)
+5 -3
View File
@@ -9,7 +9,6 @@ using MessagePack;
using MessagePack.Formatters;
using MessagePack.Resolvers;
using Microsoft.Data.Sqlite;
using DalamudUtil = Dalamud.Utility.Util;
using Encoding = System.Text.Encoding;
namespace HellionChat;
@@ -137,9 +136,12 @@ internal class MessageStore : IDisposable
)
);
internal MessageStore(string dbPath)
private readonly IPlatformUtil _platformUtil;
internal MessageStore(string dbPath, IPlatformUtil platformUtil)
{
DbPath = dbPath;
_platformUtil = platformUtil;
Connection = Connect();
Migrate();
}
@@ -166,7 +168,7 @@ internal class MessageStore : IDisposable
conn.Open();
conn.Execute(@"PRAGMA journal_mode=WAL;");
conn.Execute(@"PRAGMA synchronous=NORMAL;");
if (DalamudUtil.IsWine())
if (_platformUtil.IsWine)
conn.Execute(@"PRAGMA cache_size = 32768;");
return conn;
}
+28 -8
View File
@@ -113,6 +113,10 @@ public sealed class Plugin : IAsyncDalamudPlugin
internal Ui.StatusBar StatusBar { get; private set; } = null!;
internal Integrations.HonorificService HonorificService { get; private set; } = null!;
// Platform indirection over Dalamud.Utility.Util. Wired in Phase-1 ctor so
// any service allocated in LoadAsync can read Plugin.PlatformUtil.
internal static IPlatformUtil PlatformUtil { get; private set; } = null!;
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
private int _disposeStarted;
@@ -154,17 +158,24 @@ public sealed class Plugin : IAsyncDalamudPlugin
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
// Schema gate: v1.4.3 requires config v16. Users on older schemas
// Wire platform indirection before LoadAsync allocates anything that
// needs Util.* — services then read Plugin.PlatformUtil instead of
// hitting the Dalamud static surface directly.
PlatformUtil = new DalamudPlatformUtil();
// Schema gate: v1.4.x requires config v16. Users on older schemas
// must install v1.4.2 first to run the migration chain.
if (Config.Version < 16)
{
throw new InvalidOperationException(
$"HellionChat v1.4.3 requires config schema v16, got v{Config.Version}. "
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.3."
$"HellionChat v1.4.6 requires config schema v16, got v{Config.Version}. "
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.6."
);
}
// Drop session-only Auto-Tell-Tabs that a previous crash may have persisted.
// Session-only tabs are stripped on every load; AutoTellTabsService.Initialize
// then re-pegs TempTabCounter from the stripped list, not the pre-strip snapshot.
// TEST-MIRROR: ../../Hellion Build test/_Helpers/TempTabCounterTests.cs
Config.Tabs.RemoveAll(t => t.IsTempTab);
LanguageChanged(Interface.UiLanguage);
@@ -372,6 +383,8 @@ public sealed class Plugin : IAsyncDalamudPlugin
failure = CaptureFailure(failure, () => Functions?.Dispose());
failure = CaptureFailure(failure, () => Commands?.Dispose());
failure = CaptureFailure(failure, () => EmoteCache.Dispose());
// Static input history would otherwise survive the plugin reload.
failure = CaptureFailure(failure, InputHistoryService.Reset);
if (failure is not null)
ExceptionDispatchInfo.Capture(failure).Throw();
@@ -633,14 +646,21 @@ public sealed class Plugin : IAsyncDalamudPlugin
internal void SaveConfig()
{
// Strip session-only Auto-Tell-Tabs before serialization; restore after.
var snapshot = Config.Tabs.ToList();
// Session-only Auto-Tell-Tabs aren't persisted, so they move aside
// before serialization and re-attach after. Cloning only the temp
// subset keeps the allocation proportional to AutoTellTabsLimit
// (<=15) instead of the full tab list.
var tempTabs = Config.Tabs.Where(t => t.IsTempTab).ToList();
Config.Tabs.RemoveAll(t => t.IsTempTab);
Interface.SavePluginConfig(Config);
Config.Tabs.Clear();
Config.Tabs.AddRange(snapshot);
Config.Tabs.AddRange(tempTabs);
// F2.1: the mid-step RemoveAll bypasses AutoTellTabsService, so
// re-peg the counter. Null-conditional because SaveConfig can fire
// before Phase-2 init.
AutoTellTabsService?.ResyncTempTabCounter();
}
internal void LanguageChanged(string langCode)
+6
View File
@@ -4,6 +4,12 @@ namespace HellionChat.Privacy;
internal static class PrivacyDefaults
{
// F3.1: failsafe for ChatTypes added by future FFXIV patches. New installs
// persist unknown channels so a major patch's added ChatType isn't silently
// dropped before the user can opt in or out. Existing configs keep their
// explicit choice — see Configuration.cs PrivacyPersistUnknownChannels.
internal const bool DefaultPersistUnknownChannels = true;
// DSGVO Art. 25 (Privacy by Default): only the player's own conversations
// are persisted out-of-the-box. Public chat, NPC dialogue, system logs and
// battle messages require explicit opt-in.
+2
View File
@@ -114,6 +114,8 @@ internal class HellionStrings
internal static string Wizard_Profile_FullHistory_GdprWarning => Get(nameof(Wizard_Profile_FullHistory_GdprWarning));
internal static string Wizard_Profile_FullHistory_Apply => Get(nameof(Wizard_Profile_FullHistory_Apply));
internal static string Wizard_Reopen_Button => Get(nameof(Wizard_Reopen_Button));
internal static string Wizard_Cancel_Label => Get(nameof(Wizard_Cancel_Label));
internal static string Wizard_Cancel_Tooltip => Get(nameof(Wizard_Cancel_Tooltip));
internal static string Export_Heading => Get(nameof(Export_Heading));
internal static string Export_Help => Get(nameof(Export_Help));
+16 -10
View File
@@ -222,6 +222,12 @@
<data name="Wizard_Reopen_Button" xml:space="preserve">
<value>Wizard erneut zeigen</value>
</data>
<data name="Wizard_Cancel_Label" xml:space="preserve">
<value>Später — Defaults behalten</value>
</data>
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
<value>Schließt den Wizard ohne Profil-Auswahl. Die Plugin-Defaults bleiben aktiv und der Wizard erscheint beim nächsten Plugin-Reload erneut.</value>
</data>
<data name="Export_Heading" xml:space="preserve">
<value>Export (DSGVO Art. 15 — Auskunftsrecht)</value>
</data>
@@ -639,7 +645,7 @@
<value>Allgemein</value>
</data>
<data name="Settings_Card_General_Subtext" xml:space="preserve">
<value>Plugin-globale Einstellungen — Sprache, Eingabe, Audio, Performance.</value>
<value>Sprache, Eingabe, Audio und Performance.</value>
</data>
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
<value>Erscheinungsbild</value>
@@ -657,25 +663,25 @@
<value>Fenster</value>
</data>
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
<value>Verhalten des Fensters — wann es da ist, ob es bewegt werden kann.</value>
<value>Wann das Fenster sichtbar ist und ob es sich bewegen lässt.</value>
</data>
<data name="Settings_Card_Chat_Title" xml:space="preserve">
<value>Chat</value>
</data>
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
<value>Wie Nachrichten angezeigt werden — Tells, Vorschau, Verhalten, Emotes.</value>
<value>Tells, Vorschau, Nachrichten-Verhalten und Emotes.</value>
</data>
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
<value>Tabs</value>
</data>
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
<value>Tab-Verwaltung — eigene Chat-Tabs anlegen und konfigurieren.</value>
<value>Eigene Chat-Tabs anlegen und konfigurieren.</value>
</data>
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
<value>Datenschutz</value>
</data>
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
<value>Was darf gespeichert werden — Privacy-Filter pro Channel.</value>
<value>Privacy-Filter pro Channel und was gespeichert werden darf.</value>
</data>
<data name="Settings_Card_Database_Title" xml:space="preserve">
<value>Datenbank</value>
@@ -687,7 +693,7 @@
<value>Information</value>
</data>
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
<value>Über das Plugin — Version, Mission, Lizenz, Changelog.</value>
<value>Version, Mission, Lizenz und Changelog.</value>
</data>
<data name="Settings_Tab_Themes" xml:space="preserve">
<value>Themes</value>
@@ -732,25 +738,25 @@
<value>Theme &amp; Layout</value>
</data>
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
<value>Wie das Fenster aussieht — Theme, Rahmen, Zeitstempel-Style.</value>
<value>Theme, Fenster-Rahmen und Zeitstempel-Style.</value>
</data>
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
<value>Schriften &amp; Farben</value>
</data>
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
<value>Lesbarkeit — Schriftart, Schriftgröße, Chat-Farben pro Channel.</value>
<value>Schriftart, Schriftgröße und Chat-Farben pro Channel.</value>
</data>
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
<value>Daten-Verwaltung</value>
</data>
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
<value>Was passiert mit gespeicherten Daten — Aufbewahrung, Aufräumen, Export, DB-Stats.</value>
<value>Aufbewahrung, Aufräumen, Export und Datenbank-Statistiken.</value>
</data>
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
<value>Integrationen</value>
</data>
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Auto-detected, mit Vorschau auf kommende Integrationen.</value>
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Kommende Integrationen in der Vorschau.</value>
</data>
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
<value>Theme</value>
+170 -164
View File
@@ -19,28 +19,28 @@
<value>Enable privacy filter</value>
</data>
<data name="Privacy_FilterEnabled_Description" xml:space="preserve">
<value>When enabled, only messages from whitelisted channels are persisted to the database. Disabling restores the original behavior (everything except battle messages is stored).</value>
<value>When enabled, only messages from allowed channels are written to the database. When disabled, the default behaviour applies — everything except battle logs is stored.</value>
</data>
<data name="Privacy_FilterEnabled_StorageOnly_Help" xml:space="preserve">
<value>The filter only controls what is written to the local database. The chat log itself keeps showing every message live, disallowed channels just stop being saved. Use the channel hide options in your in-game chat tabs if you want to remove channels from the visible chat.</value>
<value>The filter only controls what is written to the local database. The chat log still shows every message live; excluded channels are simply no longer stored. If you also want to remove channels from the visible display, use the normal chat-tab filters in the game.</value>
</data>
<data name="Privacy_Filter_Tree_Heading" xml:space="preserve">
<value>Privacy filter and whitelist</value>
</data>
<data name="Privacy_Whitelist_Help" xml:space="preserve">
<value>Pick which channels are stored in the local database. Privacy-First default: only your own conversations. Use the buttons below to apply a preset.</value>
<value>Choose which channels are saved to the local database. Default follows data minimisation: only your own conversations. Use the buttons below to apply a preset.</value>
</data>
<data name="Privacy_Preset_PrivacyFirst" xml:space="preserve">
<value>Privacy-First (recommended)</value>
<value>Data minimisation (recommended)</value>
</data>
<data name="Privacy_Preset_ClearAll" xml:space="preserve">
<value>Clear all</value>
<value>Deselect all</value>
</data>
<data name="Privacy_Preset_SelectAll" xml:space="preserve">
<value>Select all</value>
</data>
<data name="Privacy_Group_DirectMessages" xml:space="preserve">
<value>Direct Messages</value>
<value>Direct messages</value>
</data>
<data name="Privacy_Group_PartyAlliance" xml:space="preserve">
<value>Party &amp; Alliance</value>
@@ -55,52 +55,52 @@
<value>Cross-World Linkshells</value>
</data>
<data name="Privacy_Group_ExtraChat" xml:space="preserve">
<value>ExtraChat (Encrypted)</value>
<value>ExtraChat (encrypted)</value>
</data>
<data name="Privacy_Group_PublicChat" xml:space="preserve">
<value>Public Chat (third-party data)</value>
<value>Public chat (third-party data)</value>
</data>
<data name="Privacy_Group_SystemLogs" xml:space="preserve">
<value>System &amp; Game Logs</value>
<value>System &amp; game logs</value>
</data>
<data name="Privacy_PersistUnknown_Name" xml:space="preserve">
<value>Persist unknown channel types</value>
<value>Save unknown channel types</value>
</data>
<data name="Privacy_PersistUnknown_Description" xml:space="preserve">
<value>Failsafe for ChatTypes added by future FFXIV patches that this plugin does not yet know about. Default OFF (Privacy-First). Turn ON if you want a complete log including future channels.</value>
<value>Safety net for ChatTypes added by future FFXIV patches that the plugin does not yet know about. Default is OFF (data minimisation). Enable if you want future channels to be fully logged as well.</value>
</data>
<data name="Cleanup_Heading" xml:space="preserve">
<value>Apply filter to existing database</value>
</data>
<data name="Cleanup_Help_Intro" xml:space="preserve">
<value>The privacy filter only applies to new messages. Use the cleanup below to retroactively remove already-stored messages that don't match your saved whitelist.</value>
<value>The privacy filter only affects new messages. The cleanup below lets you retroactively remove already-stored messages that do not match your saved whitelist.</value>
</data>
<data name="Cleanup_Help_SavedNote" xml:space="preserve">
<value>Cleanup uses your SAVED whitelist (Plugin.Config), not unsaved edits above. Click Save first if you want to apply your current edits.</value>
<value>Cleanup uses your SAVED whitelist (Plugin.Config), not unsaved changes above. Click Save first if you want your current changes to be applied.</value>
</data>
<data name="Retention_Help_SavedNote" xml:space="preserve">
<value>The manual sweep uses your SAVED retention policy, not the slider values above. Click Save first if you want the run to apply your current edits.</value>
<value>The manual run uses your SAVED retention policy, not the slider values above. Click Save first if you want the run to apply your current changes.</value>
</data>
<data name="Cleanup_Preview_Stale" xml:space="preserve">
<value>Preview is out of date — your whitelist has changed since the last refresh. Click Refresh to recalculate.</value>
<value>Preview is stale — your whitelist has changed since the last refresh. Click Refresh to recalculate.</value>
</data>
<data name="Cleanup_RefreshPreview" xml:space="preserve">
<value>Refresh preview</value>
</data>
<data name="Cleanup_NoPreview" xml:space="preserve">
<value>No preview yet. Click Refresh to compute the impact.</value>
<value>No preview yet. Click Refresh to calculate the impact.</value>
</data>
<data name="Cleanup_TotalStored" xml:space="preserve">
<value>Total stored messages: {0:N0}</value>
</data>
<data name="Cleanup_WillKeep" xml:space="preserve">
<value>Will keep: {0:N0}</value>
<value>Keep: {0:N0}</value>
</data>
<data name="Cleanup_WillDelete" xml:space="preserve">
<value>Will delete: {0:N0}</value>
<value>Delete: {0:N0}</value>
</data>
<data name="Cleanup_Breakdown" xml:space="preserve">
<value>Per-channel breakdown</value>
<value>Breakdown by channel</value>
</data>
<data name="Cleanup_Marker_Keep" xml:space="preserve">
<value>[KEEP] </value>
@@ -112,46 +112,46 @@
<value>Apply current filter to database</value>
</data>
<data name="Cleanup_Apply_Tooltip" xml:space="preserve">
<value>Ctrl+Shift: Hard-deletes {0:N0} messages, then runs VACUUM. Cannot be undone.</value>
<value>Ctrl+Shift: Permanently deletes {0:N0} messages and runs VACUUM afterwards. Cannot be undone.</value>
</data>
<data name="Cleanup_Running" xml:space="preserve">
<value>Cleanup running in background…</value>
<value>Cleanup running in the background…</value>
</data>
<data name="Cleanup_PreviewError" xml:space="preserve">
<value>Failed to compute cleanup preview, see /xllog</value>
<value>Preview could not be calculated, see /xllog</value>
</data>
<data name="Cleanup_Success" xml:space="preserve">
<value>Privacy cleanup complete: {0:N0} messages removed.</value>
<value>Cleanup complete, {0:N0} messages removed.</value>
</data>
<data name="Cleanup_Error" xml:space="preserve">
<value>Privacy cleanup failed, see /xllog</value>
<value>Cleanup failed, see /xllog</value>
</data>
<data name="Retention_Heading" xml:space="preserve">
<value>Message retention</value>
</data>
<data name="Retention_Enabled_Name" xml:space="preserve">
<value>Auto-delete messages after a per-channel retention window</value>
<value>Automatically delete messages past their channel retention window</value>
</data>
<data name="Retention_Enabled_Description" xml:space="preserve">
<value>When enabled, messages older than the configured window are deleted on every plugin start (at most once per 24 hours). Off by default. The plugin never deletes history without your explicit consent.</value>
<value>When enabled, messages older than the configured window are deleted on each plugin start (at most once every 24 hours). Default is OFF — the plugin never deletes anything without your explicit consent.</value>
</data>
<data name="Retention_Default_Label" xml:space="preserve">
<value>Default retention (days, 0 = never)</value>
</data>
<data name="Retention_Default_Help" xml:space="preserve">
<value>Applies to channels without an explicit override below.</value>
<value>Applies to channels that have no individual override below.</value>
</data>
<data name="Retention_Reset_Spec" xml:space="preserve">
<value>Reset overrides to spec defaults</value>
</data>
<data name="Retention_Clear_Overrides" xml:space="preserve">
<value>Clear all overrides</value>
<value>Remove all overrides</value>
</data>
<data name="Retention_Tree_Heading" xml:space="preserve">
<value>Per-channel retention overrides</value>
<value>Retention per channel</value>
</data>
<data name="Retention_Tag_Override" xml:space="preserve">
<value>[override]</value>
<value>[custom]</value>
</data>
<data name="Retention_Tag_Spec" xml:space="preserve">
<value>[spec]</value>
@@ -163,13 +163,13 @@
<value>reset</value>
</data>
<data name="Retention_Apply_Label" xml:space="preserve">
<value>Apply retention policy now</value>
<value>Apply retention now</value>
</data>
<data name="Retention_Apply_Tooltip" xml:space="preserve">
<value>Ctrl+Shift: runs the retention sweep immediately using the SAVED policy. Save your changes first.</value>
<value>Ctrl+Shift: Runs the retention cleanup immediately using the SAVED policy. Save your changes first.</value>
</data>
<data name="Retention_Running" xml:space="preserve">
<value>Retention sweep running in background…</value>
<value>Retention cleanup running in the background…</value>
</data>
<data name="Retention_LastRun_Never" xml:space="preserve">
<value>Last run: never</value>
@@ -178,67 +178,73 @@
<value>Last run: {0:yyyy-MM-dd HH:mm}</value>
</data>
<data name="Retention_Success" xml:space="preserve">
<value>Retention sweep complete: {0:N0} messages removed.</value>
<value>Retention cleanup complete, {0:N0} messages removed.</value>
</data>
<data name="Retention_Error" xml:space="preserve">
<value>Retention sweep failed, see /xllog</value>
<value>Retention cleanup failed, see /xllog</value>
</data>
<data name="Wizard_Title" xml:space="preserve">
<value>Hellion Chat — Welcome</value>
</data>
<data name="Wizard_Intro" xml:space="preserve">
<value>Pick a starting profile. You can change anything later under Settings → Privacy.</value>
<value>Choose a starting profile. You can adjust everything later under Settings → Privacy.</value>
</data>
<data name="Wizard_Profile_PrivacyFirst_Heading" xml:space="preserve">
<value>Privacy-First (recommended)</value>
<value>Data minimisation (recommended)</value>
</data>
<data name="Wizard_Profile_PrivacyFirst_Description" xml:space="preserve">
<value>Only your own conversations are stored: Tells, Party, FC, Linkshells, Cross-World Linkshells, Alliance and ExtraChat. Public chat, NPC dialogue and system spam are dropped at the storage layer. Retention follows the spec defaults (Tells 365 days, own-conversation channels 90 days).</value>
<value>Only your own conversations are stored: tells, party, FC, linkshells, cross-world linkshells, alliance, and ExtraChat. Public chat, NPC dialogues, and system spam are discarded at the storage level. Retention follows spec defaults (tells 365 days, own conversation channels 90 days).</value>
</data>
<data name="Wizard_Profile_PrivacyFirst_Apply" xml:space="preserve">
<value>Use Privacy-First</value>
<value>Apply data minimisation</value>
</data>
<data name="Wizard_Profile_Casual_Heading" xml:space="preserve">
<value>Casual</value>
</data>
<data name="Wizard_Profile_Casual_Description" xml:space="preserve">
<value>Privacy-First plus a 24-hour window for public chat (Say, Shout, Yell, both emote types, Novice Network). For RP players who want to look up the last scene without keeping public chat forever.</value>
<value>Data minimisation plus a 24-hour window for public chat (say, shout, yell, both emote types, novice network). For RP players who want to re-read the last scene without keeping public chat forever.</value>
</data>
<data name="Wizard_Profile_Casual_Apply" xml:space="preserve">
<value>Use Casual</value>
<value>Apply casual</value>
</data>
<data name="Wizard_Profile_FullHistory_Heading" xml:space="preserve">
<value>Full History</value>
<value>Full history</value>
</data>
<data name="Wizard_Profile_FullHistory_Description" xml:space="preserve">
<value>Disables the privacy filter entirely. Stores everything except battle logs (the original full-history behavior). Retention is OFF, history grows forever.</value>
<value>Disables the privacy filter entirely. Stores everything except battle logs (the original full-history behaviour). Retention is OFF, so the history grows indefinitely.</value>
</data>
<data name="Wizard_Profile_FullHistory_GdprWarning" xml:space="preserve">
<value>GDPR notice: storing third-party messages (Say/Shout/Yell of strangers, NPC dialogue with player names, etc.) for an unlimited time may exceed the personal/household exemption (Art. 2(2)(c)). Use this profile only if you have a clear reason to keep the full archive.</value>
<value>GDPR notice: Storing third-party messages (say/shout/yell from other players, NPC dialogues with player names, etc.) indefinitely may exceed the exemption for purely personal or household activities (Art. 2(2)(c)). Only use this profile if you have a clear reason to keep the full archive.</value>
</data>
<data name="Wizard_Profile_FullHistory_Apply" xml:space="preserve">
<value>Use Full History</value>
<value>Apply full history</value>
</data>
<data name="Wizard_Reopen_Button" xml:space="preserve">
<value>Show wizard again</value>
</data>
<data name="Wizard_Cancel_Label" xml:space="preserve">
<value>Later — keep defaults</value>
</data>
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
<value>Close the wizard without selecting a profile. The plugin defaults stay active and the wizard returns on next plugin load.</value>
</data>
<data name="Export_Heading" xml:space="preserve">
<value>Export (GDPR Art. 15 — right of access)</value>
<value>Export (GDPR Art. 15 — Right of access)</value>
</data>
<data name="Export_Help" xml:space="preserve">
<value>Export stored messages to Markdown, JSON or CSV. Use this to fulfil a request for access from someone whose messages you have, or to take your own history with you.</value>
<value>Export stored messages as Markdown, JSON, or CSV. This lets you fulfil an access request from a person whose messages you have stored, or take your own history with you.</value>
</data>
<data name="Export_Range_Label" xml:space="preserve">
<value>Last X days (0 = all time)</value>
<value>Last X days (0 = no time limit)</value>
</data>
<data name="Export_Sender_Label" xml:space="preserve">
<value>Sender contains (optional, case-insensitive)</value>
</data>
<data name="Export_Channels_Heading" xml:space="preserve">
<value>Limit to channels</value>
<value>Restrict to channels</value>
</data>
<data name="Export_Channels_AllOff" xml:space="preserve">
<value>(none selected = all stored channels)</value>
<value>(nothing selected = all stored channels)</value>
</data>
<data name="Export_Format_Label" xml:space="preserve">
<value>Format</value>
@@ -259,41 +265,41 @@
<value>Save export</value>
</data>
<data name="Export_Running" xml:space="preserve">
<value>Export running in background…</value>
<value>Export running in the background…</value>
</data>
<data name="Export_Success" xml:space="preserve">
<value>Export complete: {0:N0} messages written to {1}</value>
<value>Export complete, {0:N0} messages written to {1}</value>
</data>
<data name="Export_Empty" xml:space="preserve">
<value>Export complete: no messages matched the filter.</value>
<value>Export complete, no message matched the filter.</value>
</data>
<data name="Export_Error" xml:space="preserve">
<value>Export failed, see /xllog</value>
</data>
<data name="Theme_Enabled_Name" xml:space="preserve">
<value>Use the Hellion theme across all plugin windows</value>
<value>Use Hellion theme for all plugin windows</value>
</data>
<data name="Theme_Enabled_Description" xml:space="preserve">
<value>Hellion Online Media palette of Arctic Cyan plus Ember Orange, applied across the chat log, settings, viewers and the wizard. Disable to fall back to the default Dalamud look.</value>
<value>Hellion Online Media palette of Arctic Cyan and Ember Orange, applied to the chat window, settings, viewer, and wizard. Disable to use the default Dalamud appearance.</value>
</data>
<data name="Theme_WindowOpacity_Label" xml:space="preserve">
<value>Window opacity</value>
</data>
<data name="Theme_WindowOpacity_Help" xml:space="preserve">
<value>How opaque the plugin panes are. Lower values let the game shine through; form fields and dialogs stay opaque on top so they remain readable.</value>
<value>How opaque the plugin windows are. Lower values let the game show through; form fields and dialogs stay fully opaque and readable on top.</value>
</data>
<data name="Theme_UseHellionFont_Name" xml:space="preserve">
<value>Use the bundled Hellion font (Exo 2)</value>
<value>Use bundled Hellion font (Exo 2)</value>
</data>
<data name="Theme_UseHellionFont_Description" xml:space="preserve">
<value>Renders chat and UI in Exo 2 (SIL Open Font License 1.1) which ships with the plugin. Disable to fall back to whatever font you picked under Settings → Fonts.</value>
<value>Renders chat and UI in Exo 2 (SIL Open Font License 1.1), which ships with the plugin. Disable to fall back to the font selected under Settings → Font.</value>
</data>
<data name="About_Maintainer_Heading" xml:space="preserve">
<value>Maintainer</value>
</data>
<data name="About_Maintainer_Body" xml:space="preserve">
<value>I maintain Hellion Chat through Hellion Online Media. The website has the contact details for licensing, legal or business questions.</value>
<value>I maintain Hellion Chat through Hellion Online Media. Contact details for licensing, legal, or business inquiries are on the website.</value>
</data>
<data name="About_Maintainer_Website_Label" xml:space="preserve">
<value>Website:</value>
@@ -303,76 +309,76 @@
<value>Why this fork exists</value>
</data>
<data name="About_Mission_P1" xml:space="preserve">
<value>Hellion Chat is not trying to replace Chat 2. Chat 2 ships a complete chat experience with full history available for filtering, search and replay. That default is the right one for most users. This fork takes a different stance: a smaller default footprint, with extra knobs for users who want to keep less third-party chat on disk.</value>
<value>Hellion Chat is not meant to replace Chat 2. Chat 2 delivers a complete chat experience with a full history available for filtering, searching, and replay. That default is the right choice for most users. This fork takes a different approach: a smaller default footprint, with additional controls for users who prefer to keep less of other people's chat on disk.</value>
</data>
<data name="About_Mission_P2" xml:space="preserve">
<value>The reason I wanted that narrower default was personal. After two years on Chat 2 my database had grown past two million messages, most of them /say, /shout and /yell from strangers in Limsa. That data is exactly what makes Chat 2's full-history view powerful and most users are happy to keep it. For my own taste I wanted a smaller default. So I built this fork.</value>
<value>The desire for this narrower default was personal. After two years with Chat 2, my database had grown to over two million messages, the majority of them /say, /shout, and /yell from strangers in Limsa. That data is exactly what makes Chat 2's full history useful, and most users are happy to keep it. My own preference was for a smaller default. So I built this fork.</value>
</data>
<data name="About_Mission_P3" xml:space="preserve">
<value>I am not chasing a big audience and the fork is not in competition with Chat 2. The code is open under the same EUPL-1.2 licence as the upstream plugin. Infi, Anna or anyone else are welcome to read it, borrow ideas, ask questions, or ignore the project. All three are fine by me.</value>
<value>I am not targeting a large audience, and the fork is not in competition with Chat 2. The code is open under the same EUPL-1.2 licence as the original. Infi, Anna, or anyone else is welcome to look around, borrow ideas, ask questions, or simply ignore the project. All three are fine by me.</value>
</data>
<data name="About_BuiltOn_Heading" xml:space="preserve">
<value>Built on Chat 2</value>
</data>
<data name="About_BuiltOn_P1" xml:space="preserve">
<value>Hellion Chat is a fork of Chat 2 by Infi and Anna (ascclemens). The chat replacement window, the IPC integration, the rendering engine and the entire storage core come from upstream Chat 2.</value>
<value>Hellion Chat is a fork of Chat 2 by Infi and Anna (ascclemens). The chat-replacement window, IPC integration, render engine, and the entire storage core all come from the original.</value>
</data>
<data name="About_BuiltOn_P2" xml:space="preserve">
<value>The webinterface is the only major piece I removed. It is built for remote access to chat from a second device, which is a different focus than the smaller default footprint this fork is built around. Aligning it with these defaults would have meant a substantial rebuild, so removing it was the cleaner path for this particular fork.</value>
<value>The web interface is the only major piece I removed. It is built for remote access to the chat from a second device a different focus from the smaller default footprint this fork pursues. Adapting it to these defaults would have required significant rework, so removing it was the clean path for this particular fork.</value>
</data>
<data name="About_BuiltOn_Upstream_Label" xml:space="preserve">
<value>Upstream repository:</value>
</data>
<data name="About_License_Heading" xml:space="preserve">
<value>License</value>
<value>Licence</value>
</data>
<data name="About_License_P1" xml:space="preserve">
<value>Hellion Chat and Chat 2 both ship under the European Union Public Licence v1.2 (EUPL-1.2).</value>
<value>Hellion Chat and Chat 2 are both released under the European Union Public Licence v1.2 (EUPL-1.2).</value>
</data>
<data name="About_License_P2" xml:space="preserve">
<value>© 2023 to 2026, the Chat 2 authors (Infi, Anna and the upstream contributors).</value>
<value>© 2023 to 2026, the Chat 2 authors (Infi, Anna, and upstream contributors).</value>
</data>
<data name="About_License_P3" xml:space="preserve">
<value>© 2026 Hellion Online Media for the additions made in this fork.</value>
<value>© 2026 Hellion Online Media for the extensions in this fork.</value>
</data>
<data name="About_SE_Heading" xml:space="preserve">
<value>FINAL FANTASY XIV disclaimer</value>
<value>FINAL FANTASY XIV notice</value>
</data>
<data name="About_SE_P1" xml:space="preserve">
<value>FINAL FANTASY XIV © SQUARE ENIX CO., LTD. All rights reserved.</value>
</data>
<data name="About_SE_P2" xml:space="preserve">
<value>Hellion Chat is an unofficial, fan-made plugin. It has no affiliation with Square Enix and is not endorsed, sponsored or approved by them.</value>
<value>Hellion Chat is an unofficial fan plugin. It is not affiliated with Square Enix and is neither endorsed, sponsored, nor approved by them.</value>
</data>
<data name="About_Localization_Heading" xml:space="preserve">
<value>Localization</value>
<value>Localisation</value>
</data>
<data name="About_Localization_P1" xml:space="preserve">
<value>The German translations of the Hellion-specific strings come from me. Other languages are not provided yet.</value>
<value>The translations of the Hellion-specific strings were done by me. No additional languages are currently available.</value>
</data>
<data name="About_Localization_P2" xml:space="preserve">
<value>The translator list below covers the upstream Chat 2 strings on Crowdin. Those volunteers translated Chat 2, not the Hellion additions.</value>
<value>The translator list below belongs to the Chat 2 strings on Crowdin. These volunteers translated Chat 2, not the Hellion extensions.</value>
</data>
<data name="About_Translators_TreeNode" xml:space="preserve">
<value>Chat 2 community translators (upstream)</value>
</data>
<!-- Hellion Chat — Auto-Tell-Tabs (runtime strings) -->
<!-- Hellion Chat — Auto-Tell-Tabs (Runtime strings) -->
<data name="AutoTellTabs_SectionHeader" xml:space="preserve">
<value>Active Tells</value>
<value>Active tells</value>
</data>
<data name="AutoTellTabs_HistorySeparator" xml:space="preserve">
<value>— Earlier conversations —</value>
</data>
<data name="AutoTellTabs_HistoryLoadError" xml:space="preserve">
<value>History could not be loaded.</value>
<value>Could not load history.</value>
</data>
<data name="AutoTellTabs_GreetedTooltip" xml:space="preserve">
<value>Marked as greeted. Click to remove the marker.</value>
<value>Marked as greeted. Click to remove the mark.</value>
</data>
<data name="AutoTellTabs_UnGreetedTooltip" xml:space="preserve">
<value>Mark as greeted.</value>
@@ -383,62 +389,62 @@
<value>Auto-Tell-Tabs</value>
</data>
<data name="ChatLog_AutoTellTabs_Enable_Name" xml:space="preserve">
<value>Open a tab automatically for each tell partner</value>
<value>Automatically open a tab per conversation partner for every /tell</value>
</data>
<data name="ChatLog_AutoTellTabs_Enable_Description" xml:space="preserve">
<value>When you receive or send a /tell, a temporary tab dedicated to that player is opened automatically. Tabs vanish on logout.</value>
<value>As soon as you receive or send a /tell, a temporary tab is automatically opened for that player. Tabs are removed on logout.</value>
</data>
<data name="ChatLog_AutoTellTabs_Limit_Name" xml:space="preserve">
<value>Maximum number of auto tell tabs</value>
<value>Maximum number of auto-tell tabs</value>
</data>
<data name="ChatLog_AutoTellTabs_Limit_Description" xml:space="preserve">
<value>When the limit is reached, greeted tabs with the oldest activity are dropped first. The change applies on the next /tell.</value>
<value>When the limit is reached, greeted tabs with the oldest activity are closed first. Changes take effect on the next /tell.</value>
</data>
<data name="ChatLog_AutoTellTabs_Compact_Name" xml:space="preserve">
<value>Compact display</value>
</data>
<data name="ChatLog_AutoTellTabs_Compact_Description" xml:space="preserve">
<value>Show only a thin separator between persistent tabs and auto tell tabs, without the section header.</value>
<value>Shows only a thin separator between regular tabs and auto-tell tabs, without a section header.</value>
</data>
<data name="ChatLog_AutoTellTabs_GreetedToggle_Name" xml:space="preserve">
<value>Show "mark as greeted" button</value>
<value>Show "Mark as greeted" button</value>
</data>
<data name="ChatLog_AutoTellTabs_GreetedToggle_Description" xml:space="preserve">
<value>Adds a click-to-toggle button next to each auto tell tab to mark a partner as already greeted, dimming the tab name when set. Useful for club greeters tracking many parallel conversations; off by default.</value>
<value>Adds a click button next to each auto-tell tab to mark a conversation partner as already greeted the tab name is then dimmed. Useful for club greeters managing many conversations in parallel. Off by default.</value>
</data>
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Name" xml:space="preserve">
<value>Open new /tell tabs directly as pop-out</value>
<value>Open new /tell tabs directly as pop-outs</value>
</data>
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Description" xml:space="preserve">
<value>When enabled, each newly created /tell tab opens directly as its own window. Closing the window returns the tab to the sidebar.</value>
<value>When active, each newly created /tell tab is immediately opened as its own window. Closing the window returns the tab to the sidebar.</value>
</data>
<data name="ChatLog_AutoTellTabs_PreloadHint" xml:space="preserve">
<value>The number of preloaded tells is configured in the Privacy tab.</value>
<value>The number of preloaded tells can be configured in the Privacy tab.</value>
</data>
<data name="ChatLog_AutoTellTabs_ConflictHint" xml:space="preserve">
<value>Heads-up: if XIV Messanger or a similar plugin is suppressing direct messages, turn its "Suppress DMs" option off so Hellion Chat can receive tells and open the auto tabs.</value>
<value>Note: If XIV Messenger or a similar plugin suppresses tells, disable the "Suppress DMs" option there so that Hellion Chat can receive tells and open the auto-tabs.</value>
</data>
<!-- Hellion Chat — Auto-Tell-Tabs (Privacy settings tab) -->
<data name="Privacy_AutoTellTabs_Section_Title" xml:space="preserve">
<value>Tell history in auto tabs</value>
<value>Tell history in auto-tabs</value>
</data>
<data name="Privacy_AutoTellTabs_Preload_Name" xml:space="preserve">
<value>Number of preloaded tells</value>
</data>
<data name="Privacy_AutoTellTabs_Preload_Description" xml:space="preserve">
<value>How many earlier tell messages are loaded from the database when an auto tell tab is opened. 0 disables the preload.</value>
<value>How many previous tell messages are loaded from the database when an auto-tell tab is opened. 0 disables preloading.</value>
</data>
<data name="Privacy_AutoTellTabs_Preload_Hint" xml:space="preserve">
<value>Only takes effect when auto tell tabs are enabled in the Chat tab.</value>
<value>Only takes effect when auto-tell tabs are enabled in the Chat tab.</value>
</data>
<!-- Hellion Chat — Settings UX Polish v10 wipe migration -->
<!-- Hellion Chat — Settings UX Polish v10 Wipe migration -->
<data name="SettingsRefactor_Migration_Title" xml:space="preserve">
<value>Settings reorganised</value>
<value>Settings restructured</value>
</data>
<data name="SettingsRefactor_Migration_Content" xml:space="preserve">
<value>Hellion Chat 0.5.0 reorganised the settings into themed tabs. Your chat database and your message history stay untouched. Settings have been reset to defaults; if you want to pick a privacy profile again, the reopen button is in the Privacy tab. A backup of your previous config is at HellionChat.json.pre-v10-backup next to the live config file.</value>
<value>Hellion Chat 0.5.0 has restructured the settings into thematic tabs. Your chat database and message history remain unchanged. Settings have been reset to defaults. If you want to re-select your privacy profile, the Reopen button is in the Privacy tab. A backup of the previous config is located at HellionChat.json.pre-v10-backup next to the active config file.</value>
</data>
<!-- Hellion Chat — Settings UX Polish 8-tab structure -->
@@ -455,30 +461,30 @@
<value>Chat</value>
</data>
<data name="Settings_Tab_Tabs" xml:space="preserve">
<value>Tabs</value>
<value>Channels</value>
</data>
<data name="Settings_Tab_Database" xml:space="preserve">
<value>Database</value>
</data>
<data name="Settings_Tab_Information" xml:space="preserve">
<value>Information</value>
<value>About</value>
</data>
<!-- Hellion Chat — General-Tab section headings -->
<!-- Hellion Chat — General tab section headings -->
<data name="Settings_General_Input_Heading" xml:space="preserve">
<value>Input</value>
</data>
<data name="Settings_General_Audio_Heading" xml:space="preserve">
<value>Audio &amp; Notifications</value>
<value>Audio &amp; notifications</value>
</data>
<data name="Settings_General_Performance_Heading" xml:space="preserve">
<value>Performance</value>
</data>
<data name="Settings_General_Language_Heading" xml:space="preserve">
<value>Language &amp; Input Helpers</value>
<value>Language &amp; input aids</value>
</data>
<!-- Hellion Chat — Appearance-Tab section headings -->
<!-- Hellion Chat — Appearance tab section headings -->
<data name="Settings_Appearance_Theme_Heading" xml:space="preserve">
<value>Theme</value>
</data>
@@ -486,32 +492,32 @@
<value>Fonts</value>
</data>
<data name="Settings_Appearance_Colours_Heading" xml:space="preserve">
<value>Chat Colours</value>
<value>Chat colours</value>
</data>
<data name="Settings_Appearance_Timestamps_Heading" xml:space="preserve">
<value>Timestamps</value>
</data>
<!-- Hellion Chat — Window-Tab section headings -->
<!-- Hellion Chat — Window tab section headings -->
<data name="Settings_Window_Hide_Heading" xml:space="preserve">
<value>Hide</value>
<value>Hiding</value>
</data>
<data name="Settings_Window_InactivityHide_Heading" xml:space="preserve">
<value>Inactivity Hide</value>
<value>Inactivity hiding</value>
</data>
<data name="Settings_Window_Frame_Heading" xml:space="preserve">
<value>Window Frame</value>
<value>Window frame</value>
</data>
<data name="Settings_Window_Tooltips_Heading" xml:space="preserve">
<value>Tooltips</value>
</data>
<!-- Hellion Chat — Chat-Tab section headings -->
<!-- Hellion Chat — Chat tab section headings -->
<data name="Settings_Chat_AutoTellTabs_Heading" xml:space="preserve">
<value>Auto-Tell-Tabs</value>
</data>
<data name="Settings_Chat_Behaviour_Heading" xml:space="preserve">
<value>Message Behaviour</value>
<value>Message behaviour</value>
</data>
<data name="Settings_Chat_Preview_Heading" xml:space="preserve">
<value>Preview</value>
@@ -520,7 +526,7 @@
<value>Emotes</value>
</data>
<!-- Hellion Chat — Database-Tab section headings -->
<!-- Hellion Chat — Database tab section headings -->
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
<value>Storage</value>
</data>
@@ -531,9 +537,9 @@
<value>Maintenance</value>
</data>
<!-- Hellion Chat — Information-Tab section headings -->
<!-- Hellion Chat — Information tab section headings -->
<data name="Settings_Information_VersionInfo_Heading" xml:space="preserve">
<value>Version Info</value>
<value>Version info</value>
</data>
<data name="Settings_Information_About_Heading" xml:space="preserve">
<value>About HellionChat</value>
@@ -542,7 +548,7 @@
<value>Changelog</value>
</data>
<!-- Hellion Chat — Default tab presets (channel-themed) -->
<!-- Hellion Chat — Default tab presets (channel-specific) -->
<data name="Tabs_Presets_System" xml:space="preserve">
<value>System</value>
</data>
@@ -553,36 +559,36 @@
<value>Party</value>
</data>
<data name="Tabs_Presets_Beginner" xml:space="preserve">
<value>Beginner</value>
<value>Novice</value>
</data>
<data name="Tabs_Presets_Linkshell" xml:space="preserve">
<value>Linkshell</value>
</data>
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for cleaner readability. Duplicate this tab and narrow the channel selection per copy.</value>
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for a cleaner overview. Duplicate the tab and restrict the channel selection in each copy.</value>
</data>
<!-- Hellion Chat — v1.2.0 per-tab icon override -->
<data name="Tabs_Icon_Label" xml:space="preserve">
<value>Tab-Icon</value>
<value>Tab icon</value>
</data>
<data name="Tabs_Icon_HelpMarker" xml:space="preserve">
<value>FontAwesome-Glyph für die Sidebar. Default greift auf Tab-Name oder Channel-Typ.</value>
<value>FontAwesome glyph for the sidebar. Default falls back to the tab name or channel type.</value>
</data>
<data name="Tabs_Icon_DefaultOption" xml:space="preserve">
<value>(Default-Mapping)</value>
<value>(Default mapping)</value>
</data>
<data name="ChatColourPresets_Default" xml:space="preserve">
<value>Klassik (Chat 2 Default)</value>
<value>Classic (Chat 2 default)</value>
</data>
<data name="ChatColourPresets_HighContrast" xml:space="preserve">
<value>High-Contrast</value>
<value>High contrast</value>
</data>
<data name="ChatColourPresets_Pastell" xml:space="preserve">
<value>Pastell</value>
<value>Pastel</value>
</data>
<data name="ChatColourPresets_DarkModeTuned" xml:space="preserve">
<value>Dark-Mode-Tuned</value>
<value>Dark mode tuned</value>
</data>
<data name="ChatColourPresets_Hellion" xml:space="preserve">
<value>Hellion</value>
@@ -594,22 +600,22 @@
<value>Indigo Violet</value>
</data>
<data name="Settings_Appearance_Colours_PresetsHint" xml:space="preserve">
<value>Tip: presets overwrite your current channel colours immediately.</value>
<value>Tip: Presets overwrite your current channel colours immediately.</value>
</data>
<data name="Settings_Window_PopOutInputEnabled_Name" xml:space="preserve">
<value>Enable input in pop-outs</value>
</data>
<data name="Settings_Window_PopOutInputEnabled_Description" xml:space="preserve">
<value>Master switch: lets you type and send messages directly inside every pop-out window (including auto-tell tabs). Channel changes inside a pop-out apply globally just like in the main window; the text buffer and history cursor stay independent per pop-out.</value>
<value>Master switch: allows typing and sending directly in any pop-out window (including auto-tell tabs). Channel switching in a pop-out acts globally like in the main window; the text buffer and history cursor are independent per pop-out.</value>
</data>
<data name="Settings_Window_ResetPosition_Name" xml:space="preserve">
<value>Reset Window Position</value>
<value>Reset window position</value>
</data>
<data name="Settings_Window_ResetPosition_Description" xml:space="preserve">
<value>Snaps the chat window and every active pop-out back to the primary monitor's top-left corner. Useful when a window has drifted off-screen after a display layout change (monitor disconnected, resolution changed). The plugin also runs an automatic bounds check once per session this button is the manual backup if anything still ends up unreachable.</value>
<value>Moves the chat window and all active pop-outs back to the top-left corner of the primary monitor. Useful when a window has ended up outside the visible area after a display layout change (monitor disconnected, resolution changed). The plugin also performs an automatic bounds check once per session; this button is the manual escape hatch if something still ends up unreachable.</value>
</data>
<data name="Popout_v060_HintText" xml:space="preserve">
<value>New in v0.6.0: you can type directly inside pop-out windows. Toggle the master switch in the window settings to enable it.</value>
<value>New in v0.6.0: You can now type directly in pop-outs. Enable the master switch in the Window settings.</value>
</data>
<data name="Popout_v060_HintAck" xml:space="preserve">
<value>Got it</value>
@@ -618,19 +624,19 @@
<value>Open window settings</value>
</data>
<data name="Hint_v061_PopOutHeader_Body" xml:space="preserve">
<value>You can open any chat tab as its own window. Click the window icon in the top right or right-click the tab. New in v0.6.1: pop-out input is enabled by default (can be turned off under Settings → Window).</value>
<value>You can open any chat tab as its own window. Click the window icon in the top right or right-click the tab. New in v0.6.1: pop-out input is active by default (can be disabled under Settings → Window).</value>
</data>
<data name="Hint_v061_PopOutHeader_Ack" xml:space="preserve">
<value>Got it</value>
</data>
<data name="Hint_v061_PopOutHeader_OpenSettings" xml:space="preserve">
<value>Open Settings</value>
<value>Open settings</value>
</data>
<data name="ChatTwoConflictTitle" xml:space="preserve">
<value>Hellion Chat cannot start while Chat 2 is loaded.</value>
</data>
<data name="ChatTwoConflictBody" xml:space="preserve">
<value>Hellion Chat is a standalone fork of Chat 2. Both plugins replace the same in-game chat window and would conflict at runtime if loaded together.</value>
<value>Hellion Chat is a standalone fork of Chat 2. Both plugins replace the same chat window in the game and would conflict at runtime.</value>
</data>
<data name="ChatTwoConflictAction" xml:space="preserve">
<value>Disable Chat 2 in /xlplugins, then re-enable Hellion Chat.</value>
@@ -639,7 +645,7 @@
<value>General</value>
</data>
<data name="Settings_Card_General_Subtext" xml:space="preserve">
<value>Plugin-wide settings — language, input, audio, performance.</value>
<value>Language, input, audio, and performance.</value>
</data>
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
<value>Appearance</value>
@@ -657,25 +663,25 @@
<value>Window</value>
</data>
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
<value>Window behaviour — when it shows, whether it can move.</value>
<value>When the window is visible and whether it can be moved.</value>
</data>
<data name="Settings_Card_Chat_Title" xml:space="preserve">
<value>Chat</value>
</data>
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
<value>How messages are displayed — tells, preview, behaviour, emotes.</value>
<value>Tells, preview, message behaviour, and emotes.</value>
</data>
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
<value>Tabs</value>
</data>
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
<value>Tab management — create and configure your own chat tabs.</value>
<value>Create and configure custom chat tabs.</value>
</data>
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
<value>Privacy</value>
</data>
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
<value>What's allowed to be stored — privacy filter per channel.</value>
<value>Privacy filter per channel and what may be stored.</value>
</data>
<data name="Settings_Card_Database_Title" xml:space="preserve">
<value>Database</value>
@@ -687,7 +693,7 @@
<value>Information</value>
</data>
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
<value>About the plugin — version, mission, license, changelog.</value>
<value>Version, mission, licence, and changelog.</value>
</data>
<data name="Settings_Tab_Themes" xml:space="preserve">
<value>Themes</value>
@@ -705,16 +711,16 @@
<value>Open themes folder</value>
</data>
<data name="Settings_Themes_ExportActive" xml:space="preserve">
<value>Export active...</value>
<value>Export active</value>
</data>
<data name="Settings_Themes_ApplyChatColors_Hint" xml:space="preserve">
<value>This theme suggests its own chat channel colours.</value>
<value>This theme suggests its own channel colours.</value>
</data>
<data name="Settings_Themes_ApplyChatColors_Apply" xml:space="preserve">
<value>Apply</value>
</data>
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
<value>Keep current</value>
<value>Keep</value>
</data>
<data name="StatusBar_Privacy_Enabled" xml:space="preserve">
<value>Privacy-First</value>
@@ -723,55 +729,55 @@
<value>Open</value>
</data>
<data name="Appearance_UseCompactDensity_Name" xml:space="preserve">
<value>Compact Density</value>
<value>Compact density</value>
</data>
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
<value>Schaltet das Message-Layout vom Card-Row-Default zurück auf einzeilige `[HH:mm] Sender: Text` Zeilen.</value>
<value>Switches the message layout from the card-row default back to single-line `[HH:mm] Sender: Text` rows.</value>
</data>
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
<value>Theme &amp; Layout</value>
</data>
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
<value>How the window looks — theme, frame, timestamp style.</value>
<value>Theme, window frame, and timestamp style.</value>
</data>
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
<value>Fonts &amp; Colours</value>
</data>
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
<value>Readability — font, font size, per-channel chat colours.</value>
<value>Font, font size, and chat colours per channel.</value>
</data>
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
<value>Data Management</value>
<value>Data management</value>
</data>
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
<value>What happens to stored data — retention, cleanup, export, DB stats.</value>
<value>Retention, cleanup, export, and database statistics.</value>
</data>
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
<value>Integrations</value>
</data>
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
<value>Other Dalamud plugins HellionChat reacts to. Auto-detected, with a "coming soon" preview of upcoming integrations.</value>
<value>Other Dalamud plugins that HellionChat works with. Upcoming integrations in preview.</value>
</data>
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
<value>Theme</value>
</data>
<data name="Settings_ThemeAndLayout_WindowStyle_Heading" xml:space="preserve">
<value>Window Style</value>
<value>Window style</value>
</data>
<data name="Settings_ThemeAndLayout_TimestampStyle_Heading" xml:space="preserve">
<value>Timestamp Style</value>
<value>Timestamp style</value>
</data>
<data name="Settings_ThemeAndLayout_WindowOpacity_Name" xml:space="preserve">
<value>Window Transparency</value>
<value>Window transparency</value>
</data>
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
<value>How transparent the window background is. Lower values let the game show through more. Tip: Dalamud's per-window menu (Hamburger in the title bar) gives you per-window overrides for opacity, background blur, click-through and pinning — those override this slider for that window.</value>
<value>How transparent the window background is. Lower values let more of the game show through. Tip: Dalamud's per-window menu (hamburger in the title bar) offers per-window overrides for opacity, background blur, click-through, and pinning — those take precedence over this slider for the respective window.</value>
</data>
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
<value>Fonts</value>
</data>
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
<value>Chat Colours</value>
<value>Chat colours</value>
</data>
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
<value>Storage</value>
@@ -786,22 +792,22 @@
<value>Export</value>
</data>
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
<value>Database Viewer</value>
<value>Database viewer</value>
</data>
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
<value>Advanced (Shift+Click to open)</value>
<value>Advanced (Shift+click to open)</value>
</data>
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
<value>Behaviour</value>
</data>
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
<value>Hellion Chat 1.2.1 reorganised the Settings menu and removed the legacy "Style override" option (made obsolete by the Themes system in 1.1.0). Your other settings are unchanged. Window opacity was migrated to Theme &amp; Layout. A backup of your previous config is at pluginConfigs/HellionChat.json.pre-v16-backup next to the live HellionChat.json.</value>
<value>Hellion Chat 1.2.1 has reorganised the settings menu and removed the old "Override style" option (superseded by the theme system from 1.1.0). Your remaining settings are unchanged. Window transparency has been migrated to "Theme &amp; Layout". A backup of the previous config is located at pluginConfigs/HellionChat.json.pre-v16-backup next to the active HellionChat.json.</value>
</data>
<data name="Settings_Tab_Integrations" xml:space="preserve">
<value>Integrations</value>
</data>
<data name="Settings_Integrations_Intro" xml:space="preserve">
<value>Plugin integrations let HellionChat react to other installed Dalamud plugins. Each integration auto-detects its target and silently disables itself when the target plugin is not present.</value>
<value>Plugin integrations let HellionChat work together with other installed Dalamud plugins. Each integration automatically detects its target and silently disables itself when the target plugin is missing.</value>
</data>
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
<value>Honorific</value>
@@ -813,13 +819,13 @@
<value>Not installed</value>
</data>
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
<value>Incompatible API version ({0} expected, {1}.{2} detected)</value>
<value>Incompatible API version ({0} expected, {1}.{2} found)</value>
</data>
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
<value>Show Honorific title in chat header</value>
</data>
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
<value>Displays your custom title from Honorific in the header above the chat log, in your chosen colour.</value>
<value>Shows your custom title from Honorific in the header above the chat log, in the colour you have chosen.</value>
</data>
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
<value>Honorific on GitHub</value>
@@ -831,48 +837,48 @@
<value>Coming soon</value>
</data>
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
<value>These integrations are on the roadmap. The settings for each appear automatically once the underlying plugin is wired up.</value>
<value>These integrations are on the roadmap. The settings will appear automatically once the respective plugin is connected.</value>
</data>
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
<value>Context menu actions</value>
</data>
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
<value>Right-click a name in chat to jump to PlayerTrack, open the Lodestone profile, or compose a DM in one click.</value>
<value>Right-click a name in chat: jump to PlayerTrack, open the Lodestone profile, or compose a DM with one click.</value>
</data>
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
<value>Smart notifications (NotificationMaster)</value>
</data>
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
<value>Route mentions and DMs through NotificationMaster for system toasts, taskbar flash, and per-channel sounds.</value>
<value>Mentions and DMs via NotificationMaster: system toasts, taskbar flash, and per-channel sounds.</value>
</data>
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
<value>RP status block (Moodles · LightlessClient)</value>
</data>
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
<value>Show Moodles status icons and pair-badges inline next to chat names for richer roleplay context.</value>
<value>Show Moodles status icons and pair badges directly next to chat names for more roleplay context.</value>
</data>
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
<value>ExtraChat channels</value>
</data>
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
<value>Host end-to-end-encrypted cross-datacenter linkshells natively in HellionChat.</value>
<value>Host end-to-end encrypted cross-datacenter linkshells natively in HellionChat.</value>
</data>
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
<value>Quick DM button (XIVInstantMessenger)</value>
<value>Quick-DM button (XIVInstantMessenger)</value>
</data>
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
<value>One-click DM compose without leaving the chat window.</value>
<value>Quick DM access directly from the chat window, one click.</value>
</data>
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
<value>Got an idea?</value>
</data>
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
<value>Got an idea for a plugin integration that's not on this list? Hop on the Hellion Forge Discord and tell me. Community input drives the roadmap.</value>
<value>Got an idea for a plugin integration that is not on the list? Come to the Hellion Forge Discord and write to me. Community input shapes the roadmap.</value>
</data>
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
<value>Open Hellion Forge</value>
</data>
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
<value>Honorific custom title</value>
<value>Custom title from Honorific</value>
</data>
</root>
@@ -0,0 +1,82 @@
using HellionChat.Util;
namespace HellionChat.Themes.Builtin;
internal static class CrystalNocturne
{
public const string Slug = "crystal-nocturne";
public static Theme Build() =>
new(
Slug: Slug,
Name: "Crystal Nocturne",
Author: "CRYSTALLITE",
Description: "Royal sapphire and electric magenta over obsidian — a nocturne for the crystal-lit dance floor.",
Colors: new ThemeColors(
PrimaryDark: ColourUtil.HexToRgba("#1D4ED8"),
Primary: ColourUtil.HexToRgba("#3B82F6"),
PrimaryLight: ColourUtil.HexToRgba("#93C5FD"),
PrimaryGlow: ColourUtil.HexToRgba("#3B82F699"),
AccentDark: ColourUtil.HexToRgba("#A21CAF"),
Accent: ColourUtil.HexToRgba("#D946EF"),
AccentLight: ColourUtil.HexToRgba("#F0ABFC"),
Identity: ColourUtil.HexToRgba("#3B82F6"),
WindowBg: ColourUtil.HexToRgba("#08070F"),
ChildBg: ColourUtil.HexToRgba("#11101F"),
FrameBg: ColourUtil.HexToRgba("#1C1A33"),
Surface: ColourUtil.HexToRgba("#262340"),
SurfaceHover: ColourUtil.HexToRgba("#332D55"),
Border: ColourUtil.HexToRgba("#D946EF55"),
TextPrimary: ColourUtil.HexToRgba("#F5F3FF"),
TextMuted: ColourUtil.HexToRgba("#A5A0C0"),
TextDim: ColourUtil.HexToRgba("#4B4763"),
StatusSuccess: ColourUtil.HexToRgba("#10B981"),
StatusDanger: ColourUtil.HexToRgba("#F43F5E"),
StatusWarning: ColourUtil.HexToRgba("#FACC15"),
StatusInfo: ColourUtil.HexToRgba("#3B82F6")
),
Layout: new ThemeLayout(
WindowRounding: 2f,
ChildRounding: 1f,
PopupRounding: 2f,
FrameRounding: 1f,
GrabRounding: 1f,
TabRounding: 1f,
ScrollbarRounding: 2f,
WindowBorderSize: 1f,
FrameBorderSize: 1f
),
Typography: new ThemeTypography(),
IsBuiltIn: true,
ChatColors: new ThemeChatColors(
new Dictionary<HellionChat.Code.ChatType, uint>
{
// Crystal Nocturne — sapphire-blue identity for party/team channels,
// accent-magenta for tells, with mint/peach accents on linkshells
// so the eight LS slots stay individually distinguishable on the
// dark obsidian background.
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#F5F3FF"),
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#FACC15"),
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F0B090"),
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#F0ABFC"),
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#F0ABFC"),
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#93C5FD"),
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0B090"),
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#A8C8E8"),
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#10B981"),
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#93C5FD"),
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#10B981"),
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#FACC15"),
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0ABFC"),
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#93C5FD"),
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#F0B090"),
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A5A0C0"),
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#D946EF"),
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#3B82F6"),
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#F0B090"),
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#F0B090"),
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#A5A0C0"),
}
)
);
}
@@ -1,80 +0,0 @@
using HellionChat.Util;
namespace HellionChat.Themes.Builtin;
internal static class MoonlitBloom
{
public const string Slug = "moonlit-bloom";
public static Theme Build() =>
new(
Slug: Slug,
Name: "Moonlit Bloom",
Author: "Hellion Forge",
Description: "Bloom Magenta + Soft Sage auf Deep Violet Night.",
Colors: new ThemeColors(
PrimaryDark: ColourUtil.HexToRgba("#C957D0"),
Primary: ColourUtil.HexToRgba("#E374E8"),
PrimaryLight: ColourUtil.HexToRgba("#EF8AF4"),
PrimaryGlow: ColourUtil.HexToRgba("#E374E899"),
AccentDark: ColourUtil.HexToRgba("#7AAC5C"),
Accent: ColourUtil.HexToRgba("#9CCB7C"),
AccentLight: ColourUtil.HexToRgba("#B6E297"),
Identity: ColourUtil.HexToRgba("#E374E8"),
WindowBg: ColourUtil.HexToRgba("#0E0C1F"),
ChildBg: ColourUtil.HexToRgba("#15122B"),
FrameBg: ColourUtil.HexToRgba("#1F1A38"),
Surface: ColourUtil.HexToRgba("#28224A"),
SurfaceHover: ColourUtil.HexToRgba("#332B5B"),
Border: ColourUtil.HexToRgba("#E374E844"),
TextPrimary: ColourUtil.HexToRgba("#ECE6F5"),
TextMuted: ColourUtil.HexToRgba("#9A8BB0"),
TextDim: ColourUtil.HexToRgba("#554B6E"),
StatusSuccess: ColourUtil.HexToRgba("#7AAC5C"),
StatusDanger: ColourUtil.HexToRgba("#E85C6A"),
StatusWarning: ColourUtil.HexToRgba("#E8B590"),
StatusInfo: ColourUtil.HexToRgba("#6278FF")
),
Layout: new ThemeLayout(
WindowRounding: 6f,
ChildRounding: 5f,
PopupRounding: 5f,
FrameRounding: 4f,
GrabRounding: 4f,
TabRounding: 4f,
ScrollbarRounding: 4f,
WindowBorderSize: 1f,
FrameBorderSize: 1f
),
Typography: new ThemeTypography(),
IsBuiltIn: true,
ChatColors: new ThemeChatColors(
new Dictionary<HellionChat.Code.ChatType, uint>
{
// Moonlit Bloom — Bloom-Magenta-Tönung. Sage-Drift in NoviceNetwork
// und Linkshell4. Tell-Pink-Identität bleibt sichtbar.
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#ECE6F5"),
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0D080"),
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F09A60"),
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#EF8AF4"),
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#EF8AF4"),
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#A0B0F0"),
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0B090"),
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#A8C8E8"),
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#9CCB7C"),
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#A0B0F0"),
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#9CCB7C"),
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#F0BC92"),
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0D080"),
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#B6E297"),
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#A0B0F0"),
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#C098D8"),
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#EF8AF4"),
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0E8"),
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8B590"),
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8B590"),
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#9A8BB0"),
}
)
);
}
+8 -4
View File
@@ -15,17 +15,21 @@ public sealed class ThemeRegistry
public ThemeRegistry(string? customThemesDir = null)
{
// Insertion order drives the Theme-Picker grid layout (3 columns).
// Row 1: blue family. Row 2: purple to magenta family.
// Row 3: green / warm / classic. Row 4: Synthwave Sunset as a
// retro bonus on its own line.
_builtIns = new Dictionary<string, Theme>(StringComparer.OrdinalIgnoreCase)
{
{ HellionArctic.Slug, HellionArctic.Build() },
{ HellionSpectrum.Slug, HellionSpectrum.Build() },
{ Chat2Classic.Slug, Chat2Classic.Build() },
{ EventHorizon.Slug, EventHorizon.Build() },
{ MoonlitBloom.Slug, MoonlitBloom.Build() },
{ NightBlue.Slug, NightBlue.Build() },
{ EventHorizon.Slug, EventHorizon.Build() },
{ IndigoViolet.Slug, IndigoViolet.Build() },
{ ForgeMerchantman.Slug, ForgeMerchantman.Build() },
{ CrystalNocturne.Slug, CrystalNocturne.Build() },
{ MintGrove.Slug, MintGrove.Build() },
{ ForgeMerchantman.Slug, ForgeMerchantman.Build() },
{ Chat2Classic.Slug, Chat2Classic.Build() },
{ SynthwaveSunset.Slug, SynthwaveSunset.Build() },
};
+29 -5
View File
@@ -90,6 +90,10 @@ public sealed class ChatLogWindow : Window
private bool PlayedClosingSound = true;
private bool DrewThisFrame;
// One-shot guard so a recurring draw failure doesn't spam the
// notification stack frame-by-frame. Resets only on next plugin reload.
private bool NotifiedDrawFailure;
private long FrameTime; // set every frame
internal long LastActivityTime = Environment.TickCount64;
@@ -268,7 +272,10 @@ public sealed class ChatLogWindow : Window
}
}
if (targetChannel == null || !GameFunctions.Chat.ValidAnyLinkshell(targetChannel.Value))
if (
targetChannel == null
|| !GameFunctions.Chat.IsChannelOrExistingLinkshell(targetChannel.Value)
)
{
Plugin.Log.Warning(
$"Channel was set to an invalid value '{targetChannel}', ignoring"
@@ -627,6 +634,19 @@ public sealed class ChatLogWindow : Window
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error drawing Chat Log window");
if (!NotifiedDrawFailure)
{
Plugin.Notification.AddNotification(
new Dalamud.Interface.ImGuiNotification.Notification
{
Title = "Hellion Chat",
Content = "A drawing error occurred. Check /xllog for details.",
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Warning,
InitialDuration = TimeSpan.FromSeconds(20),
}
);
NotifiedDrawFailure = true;
}
// Prevent recurring draw failures from constantly trying to grab
// input focus, which breaks every other ImGui window.
Activate = false;
@@ -1620,17 +1640,21 @@ public sealed class ChatLogWindow : Window
continue;
// Active-tab underline pill (2px accent). No native ImGui underline API,
// so we use a direct DrawList pass.
// so we use a direct DrawList pass. Pill height scales with GlobalScale
// and all coordinates round to physical pixels so the line stays crisp
// on 125/150% DPI setups instead of bleeding into a sub-pixel blur.
{
var theme = Plugin.ThemeRegistry.Active;
var min = ImGui.GetItemRectMin();
var max = ImGui.GetItemRectMax();
const float pillHeight = 2f;
var pillHeight = MathF.Max(1f, MathF.Round(2f * ImGuiHelpers.GlobalScale));
var yBottom = MathF.Round(max.Y);
var yTop = yBottom - pillHeight;
ImGui
.GetWindowDrawList()
.AddRectFilled(
new Vector2(min.X, max.Y - pillHeight),
new Vector2(max.X, max.Y),
new Vector2(MathF.Round(min.X), yTop),
new Vector2(MathF.Round(max.X), yBottom),
ColourUtil.RgbaToAbgr(theme.Colors.Accent)
);
}
+24 -9
View File
@@ -30,14 +30,10 @@ public sealed class FirstRunWizard : Window
public override void OnClose()
{
// Closing the wizard without picking anything = the user accepts
// whatever defaults are already in place. Mark as complete so we
// don't pester them again on the next launch.
if (!Plugin.Config.FirstRunCompleted)
{
Plugin.Config.FirstRunCompleted = true;
Plugin.SaveConfig();
}
// OnClose fires on explicit X-click and on plugin dispose. We never
// implicitly accept the defaults here — the explicit "Later" button
// does that. If the user hasn't picked a profile yet, the wizard
// reopens on the next plugin load.
}
public override void Draw()
@@ -49,7 +45,12 @@ public sealed class FirstRunWizard : Window
var avail = ImGui.GetContentRegionAvail();
var cardWidth = (avail.X - ImGui.GetStyle().ItemSpacing.X * 2) / 3f;
var cardHeight = avail.Y - ImGui.GetTextLineHeightWithSpacing();
// Reserve room for the footer separator + cancel button below the cards.
var footerReserve =
ImGui.GetStyle().ItemSpacing.Y * 3
+ ImGui.GetTextLineHeight()
+ ImGui.GetFrameHeightWithSpacing();
var cardHeight = avail.Y - footerReserve;
DrawCard(
"privacy-first",
@@ -87,6 +88,20 @@ public sealed class FirstRunWizard : Window
HellionStrings.Wizard_Profile_FullHistory_Apply,
ApplyFullHistory
);
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
if (ImGui.Button(HellionStrings.Wizard_Cancel_Label))
{
Plugin.Config.FirstRunCompleted = true;
Plugin.SaveConfig();
IsOpen = false;
}
if (ImGui.IsItemHovered())
ImGuiUtil.Tooltip(HellionStrings.Wizard_Cancel_Tooltip);
}
private void DrawCard(
+4 -7
View File
@@ -43,13 +43,10 @@ internal static class HellionStyle
var alphaByte = (uint)Math.Clamp((int)(windowOpacity * 255f), 0x55, 0xFF);
var windowBgWithAlpha = (c.WindowBg & 0xFFFFFF00u) | alphaByte;
// ChildBg alpha: child areas rendered inside ChatLogWindow would
// multiply their alpha with WindowBg, making 50% opacity appear
// ~75% solid. At full opacity the theme's alpha is preserved; below
// it ChildBg goes fully transparent so only WindowBg sets the final
// coverage.
var childBgAlpha = windowOpacity >= 0.999f ? (c.ChildBg & 0xFFu) : 0u;
var childBgWithAlpha = (c.ChildBg & 0xFFFFFF00u) | childBgAlpha;
// ChildBg alpha resolution lives in HellionStyleHelpers so the
// threshold logic can be covered by a pure-helper test in the
// build suite.
var childBgWithAlpha = HellionStyleHelpers.ResolveChildBgAlpha(c.ChildBg, windowOpacity);
// Layout
stack.PushStyleVar(ImGuiStyleVar.WindowRounding, l.WindowRounding);
+17
View File
@@ -0,0 +1,17 @@
namespace HellionChat.Ui;
internal static class HellionStyleHelpers
{
// Child surfaces are drawn over WindowBg, so at partial window opacity
// the theme's own ChildBg alpha would double-multiply and read too solid.
// Above ~full opacity we preserve the theme alpha; below it we wipe to 0
// so WindowBg alone carries the coverage. The 0.999f threshold is a
// float-imprecision guard around the user-facing 100% slider value.
// TEST-MIRROR: ../../Hellion Build test/_Helpers/HellionStyleHelpersTests.cs
public static uint ResolveChildBgAlpha(uint themeChildBgRgba, float windowOpacity)
{
var alphaPreserved = windowOpacity >= 0.999f;
var childBgAlpha = alphaPreserved ? (themeChildBgRgba & 0xFFu) : 0u;
return (themeChildBgRgba & 0xFFFFFF00u) | childBgAlpha;
}
}
+5 -8
View File
@@ -199,12 +199,12 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
);
if (ImGui.Button(buttonLabel2))
Dalamud.Utility.Util.OpenLink("https://ko-fi.com/infiii");
Plugin.PlatformUtil.OpenLink("https://ko-fi.com/infiii");
ImGui.SameLine();
if (ImGui.Button(buttonLabel))
Dalamud.Utility.Util.OpenLink("https://ko-fi.com/lojewalo");
Plugin.PlatformUtil.OpenLink("https://ko-fi.com/lojewalo");
}
if (!save)
@@ -254,12 +254,9 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
Initialise();
}
/// <summary>
/// Returns true if any setting that influences message filtering changed
/// between Plugin.Config and the Mutable working copy. Gates the heavy
/// ClearAllTabs+FilterAllTabsAsync cycle on Save so cosmetic changes
/// don't wipe in-session chat history.
/// </summary>
// Returns true if any filter-relevant setting changed between Plugin.Config
// and the Mutable copy. Gates Clear+Refilter on Save so cosmetic changes
// don't wipe in-session chat history.
private bool HasFilterRelevantChanges()
{
if (Mutable.PrivacyFilterEnabled != Plugin.Config.PrivacyFilterEnabled)
+46 -29
View File
@@ -12,41 +12,57 @@ internal sealed class SettingsOverview
private readonly SettingsWindow _window;
// Card order matches the Tabs index in SettingsWindow 1:1.
private static readonly (FontAwesomeIcon Icon, string TitleKey, string SubtextKey)[] CardDefs =
private static (FontAwesomeIcon Icon, string Title, string Subtext)[] BuildCardDefs() =>
[
(FontAwesomeIcon.SlidersH, "Settings_Card_General_Title", "Settings_Card_General_Subtext"),
(
FontAwesomeIcon.SlidersH,
HellionStrings.Settings_Card_General_Title,
HellionStrings.Settings_Card_General_Subtext
),
(
FontAwesomeIcon.Palette,
"Settings_Card_ThemeAndLayout_Title",
"Settings_Card_ThemeAndLayout_Subtext"
HellionStrings.Settings_Card_ThemeAndLayout_Title,
HellionStrings.Settings_Card_ThemeAndLayout_Subtext
),
(
FontAwesomeIcon.Font,
"Settings_Card_FontsAndColours_Title",
"Settings_Card_FontsAndColours_Subtext"
HellionStrings.Settings_Card_FontsAndColours_Title,
HellionStrings.Settings_Card_FontsAndColours_Subtext
),
(
FontAwesomeIcon.WindowMaximize,
"Settings_Card_Window_Title",
"Settings_Card_Window_Subtext"
HellionStrings.Settings_Card_Window_Title,
HellionStrings.Settings_Card_Window_Subtext
),
(
FontAwesomeIcon.Comments,
HellionStrings.Settings_Card_Chat_Title,
HellionStrings.Settings_Card_Chat_Subtext
),
(
FontAwesomeIcon.FolderTree,
HellionStrings.Settings_Card_Tabs_Title,
HellionStrings.Settings_Card_Tabs_Subtext
),
(
FontAwesomeIcon.ShieldAlt,
HellionStrings.Settings_Card_Privacy_Title,
HellionStrings.Settings_Card_Privacy_Subtext
),
(FontAwesomeIcon.Comments, "Settings_Card_Chat_Title", "Settings_Card_Chat_Subtext"),
(FontAwesomeIcon.FolderTree, "Settings_Card_Tabs_Title", "Settings_Card_Tabs_Subtext"),
(FontAwesomeIcon.ShieldAlt, "Settings_Card_Privacy_Title", "Settings_Card_Privacy_Subtext"),
(
FontAwesomeIcon.Database,
"Settings_Card_DataManagement_Title",
"Settings_Card_DataManagement_Subtext"
HellionStrings.Settings_Card_DataManagement_Title,
HellionStrings.Settings_Card_DataManagement_Subtext
),
(
FontAwesomeIcon.Plug,
"Settings_Card_Integrations_Title",
"Settings_Card_Integrations_Subtext"
HellionStrings.Settings_Card_Integrations_Title,
HellionStrings.Settings_Card_Integrations_Subtext
),
(
FontAwesomeIcon.InfoCircle,
"Settings_Card_Information_Title",
"Settings_Card_Information_Subtext"
HellionStrings.Settings_Card_Information_Title,
HellionStrings.Settings_Card_Information_Subtext
),
];
@@ -63,14 +79,15 @@ internal sealed class SettingsOverview
// 110f accommodates two-line subtexts; wrap width is matched in DrawCard.
var cardHeight = 110f;
for (var i = 0; i < CardDefs.Length; i++)
// One draw-list lookup per frame instead of one per card.
var drawList = ImGui.GetWindowDrawList();
var cardDefs = BuildCardDefs();
for (var i = 0; i < cardDefs.Length; i++)
{
var (icon, titleKey, subtextKey) = CardDefs[i];
var title = HellionStrings.ResourceManager.GetString(titleKey) ?? titleKey;
var subtext = HellionStrings.ResourceManager.GetString(subtextKey) ?? subtextKey;
DrawCard(i, icon, title, subtext, cardWidth, cardHeight);
var (icon, title, subtext) = cardDefs[i];
DrawCard(i, icon, title, subtext, cardWidth, cardHeight, drawList);
if ((i + 1) % columns != 0 && i != CardDefs.Length - 1)
if ((i + 1) % columns != 0 && i != cardDefs.Length - 1)
ImGui.SameLine();
}
}
@@ -81,7 +98,8 @@ internal sealed class SettingsOverview
string title,
string subtext,
float w,
float h
float h,
ImDrawListPtr drawList
)
{
// BeginGroup makes the card a single layout item so SameLine works
@@ -93,8 +111,7 @@ internal sealed class SettingsOverview
var hovered = ImGui.IsItemHovered();
var bgColor = hovered ? 0xFF22303Fu : 0xFF1A2538u;
var draw = ImGui.GetWindowDrawList();
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bgColor, 4f);
drawList.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bgColor, 4f);
var iconPos = cursorBefore + new Vector2(16f, 12f);
var titlePos = cursorBefore + new Vector2(16f, 40f);
@@ -105,15 +122,15 @@ internal sealed class SettingsOverview
using (_window.Plugin.FontManager.FontAwesome.Push())
{
draw.AddText(iconPos, titleColor, icon.ToIconString());
drawList.AddText(iconPos, titleColor, icon.ToIconString());
}
draw.AddText(titlePos, titleColor, title);
drawList.AddText(titlePos, titleColor, title);
// Subtext wraps at card inner width (16px padding each side) via DrawList
// to avoid expanding the group bounds and breaking SameLine in the card row.
var subtextWrapWidth = w - 32f;
draw.AddText(
drawList.AddText(
ImGui.GetFont(),
ImGui.GetFontSize(),
subtextPos,
+3 -3
View File
@@ -97,7 +97,7 @@ internal sealed class Information : ISettingsTab
ImGui.TextUnformatted(Language.Options_About_Github_Issues);
ImGui.SameLine();
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "githubIssues"))
Dalamud.Utility.Util.OpenLink(
Plugin.PlatformUtil.OpenLink(
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues"
);
}
@@ -116,7 +116,7 @@ internal sealed class Information : ISettingsTab
ImGui.TextUnformatted(HellionStrings.About_Maintainer_Website_Label);
ImGui.SameLine();
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "hellionMedia"))
Dalamud.Utility.Util.OpenLink("https://hellion-media.de");
Plugin.PlatformUtil.OpenLink("https://hellion-media.de");
ImGuiHelpers.ScaledDummy(10.0f);
@@ -137,7 +137,7 @@ internal sealed class Information : ISettingsTab
ImGui.TextUnformatted(HellionStrings.About_BuiltOn_Upstream_Label);
ImGui.SameLine();
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "chatTwoUpstream"))
Dalamud.Utility.Util.OpenLink("https://github.com/Infiziert90/ChatTwo");
Plugin.PlatformUtil.OpenLink("https://github.com/Infiziert90/ChatTwo");
ImGuiHelpers.ScaledDummy(10.0f);
+3 -3
View File
@@ -79,12 +79,12 @@ internal sealed class Integrations : ISettingsTab
ImGui.Spacing();
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkRepo))
{
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificRepo);
Plugin.PlatformUtil.OpenLink(IntegrationLinks.HonorificRepo);
}
ImGui.SameLine();
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkAuthor))
{
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificAuthor);
Plugin.PlatformUtil.OpenLink(IntegrationLinks.HonorificAuthor);
}
}
@@ -193,7 +193,7 @@ internal sealed class Integrations : ISettingsTab
if (ImGui.Button(HellionStrings.Settings_Integrations_GotAnIdea_LinkLabel))
{
Dalamud.Utility.Util.OpenLink(BrandingLinks.HellionForgeDiscordInvite);
Plugin.PlatformUtil.OpenLink(BrandingLinks.HellionForgeDiscordInvite);
}
}
+15 -33
View File
@@ -43,9 +43,9 @@ internal sealed class ThemeAndLayout : ISettingsTab
var registry = Plugin.ThemeRegistry;
var active = registry.Get(Mutable.Theme);
var activeLabelTemplate =
HellionStrings.ResourceManager.GetString("Settings_Themes_Active") ?? "Active: {0}";
ImGui.TextUnformatted(string.Format(activeLabelTemplate, active.Name));
ImGui.TextUnformatted(
string.Format(HellionStrings.Settings_Themes_Active, active.Name)
);
using (ImRaii.PushColor(ImGuiCol.Text, 0xFF8FA3B5u))
ImGui.TextUnformatted(active.Author);
@@ -55,10 +55,7 @@ internal sealed class ThemeAndLayout : ISettingsTab
ImGui.Separator();
ImGui.Spacing();
var builtInsLabel =
HellionStrings.ResourceManager.GetString("Settings_Themes_BuiltIns")
?? "Built-in themes";
ImGui.TextUnformatted(builtInsLabel);
ImGui.TextUnformatted(HellionStrings.Settings_Themes_BuiltIns);
ImGui.Spacing();
DrawThemeGrid(registry.AllBuiltIns(), active.Slug);
@@ -68,10 +65,7 @@ internal sealed class ThemeAndLayout : ISettingsTab
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
var customLabel =
HellionStrings.ResourceManager.GetString("Settings_Themes_Custom")
?? "Custom themes";
ImGui.TextUnformatted(customLabel);
ImGui.TextUnformatted(HellionStrings.Settings_Themes_Custom);
ImGui.Spacing();
DrawThemeGrid(customs, active.Slug);
}
@@ -80,21 +74,15 @@ internal sealed class ThemeAndLayout : ISettingsTab
ImGui.Separator();
ImGui.Spacing();
var openFolderLabel =
HellionStrings.ResourceManager.GetString("Settings_Themes_OpenFolder")
?? "Open themes folder";
if (ImGui.Button(openFolderLabel))
if (ImGui.Button(HellionStrings.Settings_Themes_OpenFolder))
{
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
Directory.CreateDirectory(dir);
Dalamud.Utility.Util.OpenLink(dir);
Plugin.PlatformUtil.OpenLink(dir);
}
ImGui.SameLine();
var exportLabel =
HellionStrings.ResourceManager.GetString("Settings_Themes_ExportActive")
?? "Export active...";
if (ImGui.Button(exportLabel))
if (ImGui.Button(HellionStrings.Settings_Themes_ExportActive))
{
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
Directory.CreateDirectory(dir);
@@ -206,25 +194,19 @@ internal sealed class ThemeAndLayout : ISettingsTab
draw.AddRectFilled(origin, origin + new Vector2(width, height), bgFill, 4f);
draw.AddRect(origin, origin + new Vector2(width, height), border, 4f, ImDrawFlags.None, 1f);
var hint =
HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Hint")
?? "This theme suggests its own chat channel colours.";
var applyLabel =
HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Apply")
?? "Apply";
var keepLabel =
HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Keep")
?? "Keep current";
var textColor = ColourUtil.RgbaToAbgr(active.Colors.TextPrimary);
draw.AddText(origin + new Vector2(12f, 10f), textColor, hint);
draw.AddText(
origin + new Vector2(12f, 10f),
textColor,
HellionStrings.Settings_Themes_ApplyChatColors_Hint
);
using (ImRaii.PushColor(ImGuiCol.Button, active.Colors.Primary))
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, active.Colors.PrimaryLight))
using (ImRaii.PushColor(ImGuiCol.ButtonActive, active.Colors.PrimaryDark))
{
ImGui.SetCursorScreenPos(origin + new Vector2(12f, 32f));
if (ImGui.Button(applyLabel))
if (ImGui.Button(HellionStrings.Settings_Themes_ApplyChatColors_Apply))
{
foreach (var kvp in themeChatColors.Channels)
Mutable.ChatColours[kvp.Key] = kvp.Value;
@@ -233,7 +215,7 @@ internal sealed class ThemeAndLayout : ISettingsTab
}
ImGui.SameLine();
if (ImGui.Button(keepLabel))
if (ImGui.Button(HellionStrings.Settings_Themes_ApplyChatColors_Keep))
{
_applyDismissedFor = active.Slug;
}
+7 -1
View File
@@ -144,16 +144,22 @@ internal sealed class StatusBar
ImGui.TextUnformatted(_cachedTellsText);
}
// Slot 5: version, right-aligned, muted
// Slot 5: version, right-aligned, muted. Hidden when the window is
// too narrow to fit all five slots — the other four need ~200 px
// before the version text starts clipping into them.
var versionText = $"v{Plugin.Interface.Manifest.AssemblyVersion} · Hellion";
var versionWidth = ImGui.CalcTextSize(versionText).X;
var contentRegionMax = ImGui.GetContentRegionMax().X;
const float MinOtherSlotsWidth = 200f;
if (contentRegionMax - versionWidth > MinOtherSlotsWidth)
{
ImGui.SameLine(contentRegionMax - versionWidth);
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
{
ImGui.TextUnformatted(versionText);
}
}
}
private static void DrawDot(uint rgba)
{
+19 -28
View File
@@ -17,10 +17,9 @@ internal static class AutoTranslate
private static readonly Dictionary<ClientLanguage, List<AutoTranslateEntry>> Entries = new();
private static readonly HashSet<(uint, uint)> ValidEntries = [];
// Serializes all reads and writes against Entries / ValidEntries.
// PreloadCache spawns a worker thread that fills both, while the main
// thread reads them via Matching / ReplaceWithPayload / StartsWithCommand
// — without this lock the HashSet/Dictionary access is undefined.
// Serialises all reads/writes against Entries and ValidEntries.
// PreloadCache fills both from a worker thread while the main thread
// reads via Matching/ReplaceWithPayload/StartsWithCommand.
private static readonly object EntriesLock = new();
private static Parser<char, (string name, Maybe<IEnumerable<ISelectorPart>> selector)> Parser()
@@ -54,21 +53,22 @@ internal static class AutoTranslate
return Map((name, sel) => (name, sel), sheetName, selector.Optional());
}
/// <summary>
/// Preloads auto-translate entries into the cache for the current game
/// language. Without this, the first message will take a long time to send
/// (which causes a hitch in the main thread).
///
/// This spawns a new thread.
/// </summary>
// Warms the auto-translate cache on a background thread so the first
// message send doesn't hitch the main thread. IsBackground keeps plugin
// unload non-blocking even if the warmup is still in flight.
internal static void PreloadCache()
{
new Thread(() =>
var thread = new Thread(() =>
{
var sw = Stopwatch.StartNew();
AllEntries();
Plugin.Log.Debug($"Warming up auto-translate took {sw.ElapsedMilliseconds}ms");
}).Start();
})
{
IsBackground = true,
Name = "HellionChat-AutoTranslate-Warmup",
};
thread.Start();
}
private static List<AutoTranslateEntry> AllEntries()
@@ -104,7 +104,7 @@ internal static class AutoTranslate
{
if (lookup is not ("" or "@"))
{
// SE added whitespace to the newest additions, but ParseOrThrow doesn't see them as valid
// SE added whitespace to newer entries; strip it before parsing.
lookup = lookup.Replace(" ", "");
var (sheetName, selector) = parser.ParseOrThrow(lookup);
@@ -144,19 +144,13 @@ internal static class AutoTranslate
columns.Add(0);
if (rows.Count == 0)
// We can't use an "index from end" (like `^0`) here because
// we're iterating over integers, not an array directly.
// Previously, we were setting `0..^0` which caused these
// sheets to be completely skipped due to this bug.
// See below.
// Can't use index-from-end here because we iterate over integers,
// not an array directly. `0..^0` would silently skip the sheet.
rows.Add(..Index.FromStart((int)sheet.GetRowAt(sheet.Count - 1).RowId + 1));
foreach (var range in rows)
{
// We iterate over the range by numerical values here, so
// we can't use an "index from end" otherwise nothing will
// happen.
// See above.
// Integer iteration -- can't use index-from-end (see above).
for (var i = range.Start.Value; i < range.End.Value; i++)
{
if (!sheet.TryGetRow((uint)i, out var rowParser))
@@ -261,7 +255,6 @@ internal static class AutoTranslate
if (bytes.Length <= search.Length)
return;
// populate the list of valid entries
bool needBuild;
lock (EntriesLock)
needBuild = ValidEntries.Count == 0;
@@ -308,9 +301,8 @@ internal static class AutoTranslate
start = -1;
}
// Pure managed comparison via Span avoids the msvcrt.dll P/Invoke,
// which is fragile under Wine and triggered an extra managed-to-
// unmanaged copy per check.
// Span comparison avoids the msvcrt.dll P/Invoke which is fragile
// under Wine and caused an extra managed-to-unmanaged copy per check.
if (
i + search.Length < bytes.Length
&& bytes.AsSpan(i, search.Length).SequenceEqual(search)
@@ -325,7 +317,6 @@ internal static class AutoTranslate
if (bytes.Length <= search.Length)
return false;
// populate the list of valid entries
bool needBuild;
lock (EntriesLock)
needBuild = ValidEntries.Count == 0;
+16
View File
@@ -0,0 +1,16 @@
namespace HellionChat.Util;
internal sealed class DalamudPlatformUtil : IPlatformUtil
{
public DalamudPlatformUtil()
{
// Util.IsWine probes the host process and never changes for the
// lifetime of a plugin instance, so we cache it once at ctor.
// Mirrors LightlessSync/Services/DalamudUtilService:154.
IsWine = Dalamud.Utility.Util.IsWine();
}
public bool IsWine { get; }
public void OpenLink(string url) => Dalamud.Utility.Util.OpenLink(url);
}
+3 -9
View File
@@ -10,9 +10,8 @@ public static class GlobalParametersCache
public static int GetValue(int index)
{
// Capture the array reference once so the bounds check and the
// indexed read operate on the same instance, even if Refresh
// reassigns Cache between the two operations.
// Capture the array reference once so bounds check and read operate
// on the same instance if Refresh reassigns Cache between the two.
var cache = Cache;
if (index < 0 || index >= cache.Length)
return 0;
@@ -20,12 +19,7 @@ public static class GlobalParametersCache
return cache[index];
}
/// <summary>
/// Refresh the cache of global parameters from RaptureTextModule.
/// </summary>
/// <remarks>
/// This should be called in the main thread when updates are necessary.
/// </remarks>
// Refreshes the cache from RaptureTextModule. Must be called on the main thread.
public static unsafe void Refresh()
{
if (!ThreadSafety.IsMainThread)
+11
View File
@@ -0,0 +1,11 @@
namespace HellionChat.Util;
// Indirection over Dalamud.Utility.Util's static surface so services can be
// constructed in an isolated xUnit AppDomain without loading Dalamud.dll.
// Production wiring lives in DalamudPlatformUtil; tests substitute a fake.
internal interface IPlatformUtil
{
bool IsWine { get; }
void OpenLink(string url);
}
+9 -37
View File
@@ -11,8 +11,7 @@ public readonly unsafe ref struct GfdFileView
private readonly ReadOnlySpan<byte> Span;
private readonly bool DirectLookup;
/// <summary>Initializes a new instance of the <see cref="GfdFileView"/> struct.</summary>
/// <param name="span">The data.</param>
// span: raw .gfd file bytes
public GfdFileView(ReadOnlySpan<byte> span)
{
Span = span;
@@ -27,18 +26,13 @@ public readonly unsafe ref struct GfdFileView
DirectLookup &= i + 1 == entries[i].Id;
}
/// <summary>Gets the header.</summary>
private ref readonly GfdHeader Header => ref MemoryMarshal.AsRef<GfdHeader>(Span);
/// <summary>Gets the entries.</summary>
private ReadOnlySpan<GfdEntry> Entries =>
MemoryMarshal.Cast<byte, GfdEntry>(Span[sizeof(GfdHeader)..]);
/// <summary>Attempts to get an entry.</summary>
/// <param name="iconId">The icon ID.</param>
/// <param name="entry">The entry.</param>
/// <param name="followRedirect">Whether to follow redirects.</param>
/// <returns><c>true</c> if found.</returns>
// Returns true if the entry was found.
// followRedirect: whether to chase redirect chains.
public bool TryGetEntry(uint iconId, out GfdEntry entry, bool followRedirect = true)
{
if (iconId == 0)
@@ -50,9 +44,8 @@ public readonly unsafe ref struct GfdFileView
var entries = Entries;
if (DirectLookup)
{
// Resolve redirects on the direct-lookup path too — the binary-search
// path follows them, and skipping them here was inconsistent for
// contiguous ID sets.
// Follow redirects on the direct-lookup path for consistency with
// the binary-search path.
var visited = 0;
while (iconId <= entries.Length)
{
@@ -107,49 +100,28 @@ public readonly unsafe ref struct GfdFileView
return false;
}
/// <summary>Header of a .gfd file.</summary>
// .gfd file header
[StructLayout(LayoutKind.Sequential)]
public struct GfdHeader
{
/// <summary>Signature: "gftd0100".</summary>
public fixed byte Signature[8];
/// <summary>Number of entries.</summary>
public fixed byte Signature[8]; // "gftd0100"
public int Count;
/// <summary>Unused/unknown.</summary>
public fixed byte Padding[4];
}
/// <summary>An entry of a .gfd file.</summary>
// .gfd file entry -- one icon slot
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
public struct GfdEntry
{
/// <summary>ID of the entry.</summary>
public ushort Id;
/// <summary>The left offset of the entry.</summary>
public ushort Left;
/// <summary>The top offset of the entry.</summary>
public ushort Top;
/// <summary>The width of the entry.</summary>
public ushort Width;
/// <summary>The height of the entry.</summary>
public ushort Height;
/// <summary>Unknown/unused.</summary>
public ushort Unk0A;
/// <summary>The redirected entry, maybe.</summary>
public ushort Redirect;
/// <summary>Unknown/unused.</summary>
public ushort Redirect; // non-zero = redirects to another entry
public ushort Unk0E;
/// <summary>Gets a value indicating whether this entry is effectively empty.</summary>
public bool IsEmpty => Width == 0 || Height == 0;
}
}
+12 -4
View File
@@ -254,6 +254,17 @@ internal static class ImGuiUtil
return end;
}
// ---------------------------------------------------------------
// Inspired by ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12).
// Upstream dropped the width parameter (no callers there); we keep
// it because two ChatLogWindow header buttons size themselves to
// match the ChannelIcon button's frame. The actual bug is the
// manual size = width - 2 * CellPadding.X subtraction: CellPadding
// scales with HUD scale, the raw int does not, so the button
// shrank under high HUD scales. ImGui.Button already handles its
// own frame padding internally — pass the measured width straight
// through.
// ---------------------------------------------------------------
internal static bool IconButton(
FontAwesomeIcon icon,
string? id = null,
@@ -268,10 +279,7 @@ internal static class ImGuiUtil
bool ret;
using (Plugin.FontManager.FontAwesome.Push())
{
var size = Vector2.Zero;
if (width > 0)
size.X = width - 2 * ImGui.GetStyle().CellPadding.X;
var size = width > 0 ? new Vector2(width, 0f) : Vector2.Zero;
ret = ImGui.Button(label, size);
}
+2 -10
View File
@@ -31,18 +31,10 @@ public static class MathUtil
public override string ToString() => $"X: {X} Y: {Y} Width: {Width} Height: {Height}";
}
/// <summary>
/// Checks if two rectangles overlap at any point.
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns>True if overlapping</returns>
// Standard AABB overlap test. Inclusive on both axes to catch shared
// edges and identical rectangles (previous ValueInRange approach missed these).
public static bool HasOverlap(this Rectangle a, Rectangle b)
{
// Standard AABB overlap test: two rectangles overlap iff they
// overlap on both axes. The previous nested ValueInRange approach
// used strict inequalities at both ends, which dropped identical
// rectangles and shared-edge cases as false negatives.
return a.X < b.X + b.Width
&& a.X + a.Width > b.X
&& a.Y < b.Y + b.Height
+11 -40
View File
@@ -13,16 +13,11 @@ internal class PartyFinderPayload : Payload
Id = id;
}
protected override byte[] EncodeImpl()
{
throw new NotImplementedException();
}
protected override byte[] EncodeImpl() => throw new NotImplementedException();
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
{
protected override void DecodeImpl(BinaryReader reader, long endOfStream) =>
throw new NotImplementedException();
}
}
internal class AchievementPayload : Payload
{
@@ -35,16 +30,11 @@ internal class AchievementPayload : Payload
Id = id;
}
protected override byte[] EncodeImpl()
{
throw new NotImplementedException();
}
protected override byte[] EncodeImpl() => throw new NotImplementedException();
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
{
protected override void DecodeImpl(BinaryReader reader, long endOfStream) =>
throw new NotImplementedException();
}
}
internal class UriPayload(Uri uri) : Payload
{
@@ -55,20 +45,14 @@ internal class UriPayload(Uri uri) : Payload
private const string DefaultScheme = "https";
private static readonly string[] ExpectedSchemes = ["http", "https"];
/// <summary>
/// Create a URIPayload from a raw URI string. If the URI does not have a
/// scheme, it will default to https://.
/// </summary>
/// <exception cref="UriFormatException">
/// If the URI is invalid, or if the scheme is not supported.
/// </exception>
// Parses a raw URI string. Defaults to https:// if no scheme is present.
// Throws UriFormatException for empty input or unsupported schemes.
public static UriPayload ResolveUri(string rawUri)
{
ArgumentNullException.ThrowIfNull(rawUri);
if (string.IsNullOrWhiteSpace(rawUri))
throw new UriFormatException("URI cannot be empty or whitespace.");
// Check for an expected scheme '://', if not add 'https://'
if (ExpectedSchemes.Any(scheme => rawUri.StartsWith($"{scheme}://")))
return new UriPayload(new Uri(rawUri));
@@ -78,15 +62,10 @@ internal class UriPayload(Uri uri) : Payload
return new UriPayload(new Uri($"{DefaultScheme}://{rawUri}"));
}
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
{
protected override void DecodeImpl(BinaryReader reader, long endOfStream) =>
throw new NotImplementedException();
}
protected override byte[] EncodeImpl()
{
throw new NotImplementedException();
}
protected override byte[] EncodeImpl() => throw new NotImplementedException();
}
internal class EmotePayload : Payload
@@ -95,18 +74,10 @@ internal class EmotePayload : Payload
public string Code = string.Empty;
public static EmotePayload ResolveEmote(string code)
{
return new EmotePayload { Code = code };
}
public static EmotePayload ResolveEmote(string code) => new EmotePayload { Code = code };
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
{
protected override void DecodeImpl(BinaryReader reader, long endOfStream) =>
throw new NotImplementedException();
}
protected override byte[] EncodeImpl()
{
throw new NotImplementedException();
}
protected override byte[] EncodeImpl() => throw new NotImplementedException();
}
+8 -17
View File
@@ -14,12 +14,8 @@ public static class TabsUtil
return channels;
}
// Hellion-tuned General preset (v1.0.0 — sharpened defaults).
// Public-chat-only, the bare three channels you encounter in open
// world. Group/FC/Linkshell traffic moves to dedicated tabs, gameplay
// events (loot, crafting, gathering, NPC dialogue, PF pings) move to
// the System tab where they belong — keeps the General view focused
// on actual conversation in the immediate surroundings.
// Public-chat-only: Say, Yell, Shout. Group/FC/Linkshell and gameplay
// events live in their own tabs to keep General focused on open-world chat.
public static Tab VanillaGeneral =>
new()
{
@@ -55,11 +51,8 @@ public static class TabsUtil
AllSenderMessages = true,
};
// Hellion default-tab presets used by the v10 wipe migration. Names are
// kept in HellionStrings (EN+DE) instead of Language.* so the upstream
// resource files stay untouched. Channel selections cover the channels
// a typical Eorzea raider uses without forcing the user to hand-tick
// each box on first start.
// Hellion tab presets. Names live in HellionStrings (EN+DE) so upstream
// resource files stay untouched.
public static Tab HellionFreeCompany =>
new()
{
@@ -88,10 +81,8 @@ public static class TabsUtil
[ChatType.LootNotice] = (ChatSourceExt.All, ChatSourceExt.All),
[ChatType.LootRoll] = (ChatSourceExt.All, ChatSourceExt.All),
},
// No automatic input-channel switch; the Gruppe tab is a read
// surface that pulls in Party, CrossParty, Alliance and PvpTeam
// together. Auto-routing /party into this tab would surprise the
// user when they actually wanted /alliance or /pvpteam.
// No input-channel switch: Party pulls in multiple channel types
// and auto-routing /party would surprise users wanting /alliance or /pvpteam.
};
public static Tab HellionBeginner =>
@@ -112,7 +103,7 @@ public static class TabsUtil
Name = HellionStrings.Tabs_Presets_System,
SelectedChannels = new Dictionary<ChatType, (ChatSource, ChatSource)>
{
// Plain system noise
// System noise
[ChatType.Debug] = (ChatSourceExt.All, ChatSourceExt.All),
[ChatType.Urgent] = (ChatSourceExt.All, ChatSourceExt.All),
[ChatType.Notice] = (ChatSourceExt.All, ChatSourceExt.All),
@@ -130,7 +121,7 @@ public static class TabsUtil
[ChatType.PvpTeamLoginLogout] = (ChatSourceExt.All, ChatSourceExt.All),
[ChatType.RetainerSale] = (ChatSourceExt.All, ChatSourceExt.All),
[ChatType.PeriodicRecruitmentNotification] = (ChatSourceExt.All, ChatSourceExt.All),
// Gameplay-event streams (moved out of General in v1.0.0)
// Gameplay event streams
[ChatType.NpcDialogue] = (ChatSourceExt.All, ChatSourceExt.All),
[ChatType.LootNotice] = (ChatSourceExt.All, ChatSourceExt.All),
[ChatType.LootRoll] = (ChatSourceExt.All, ChatSourceExt.All),
+2 -12
View File
@@ -135,18 +135,8 @@ public static class Tokenizer
public int Precedence { get; set; }
}
/// <summary>
/// URLRegex returns a regex object that matches URLs like:
/// - https://example.com
/// - http://example.com
/// - www.example.com
/// - https://sub.example.com
/// - example.com
/// - sub.example.com
///
/// It matches URLs with www. or https:// prefix, and also matches URLs
/// without a prefix on specific TLDs.
/// </summary>
// Matches URLs with http(s):// or www. prefix, and bare domains on known TLDs.
// Examples: https://example.com, www.sub.example.com, example.com
private static readonly Regex UrlRegex = new(
@"(?<URL>((https?:\/\/|www\.)[a-z0-9-]+(\.[a-z0-9-]+)*|([a-z0-9-]+(\.[a-z0-9-]+)*\.(com|net|org|co|io|app)))(:[\d]{1,5})?(\/[^\s]*)?)",
RegexOptions.Compiled | RegexOptions.IgnoreCase | RegexOptions.ExplicitCapture
+21
View File
@@ -0,0 +1,21 @@
namespace HellionChat.Util;
internal static class UrlValidation
{
// Used by BrandingLinks/IntegrationLinks at module init. A typo in a URL
// rotation throws loudly at plugin load instead of silently failing when
// a user clicks the broken button.
public static void ValidateAll(string source, params string[] urls)
{
foreach (var url in urls)
{
if (
!Uri.TryCreate(url, UriKind.Absolute, out var uri)
|| (uri.Scheme is not "https" and not "http")
)
{
throw new InvalidOperationException($"{source} contains malformed URL: {url}");
}
}
}
}
+1 -1
View File
@@ -22,7 +22,7 @@ public static class WrapperUtil
try
{
Plugin.Log.Debug($"Opening URI {uri} in default browser");
Dalamud.Utility.Util.OpenLink(uri.ToString());
Plugin.PlatformUtil.OpenLink(uri.ToString());
}
catch (Exception ex)
{
+17 -11
View File
@@ -2,7 +2,7 @@
[![Build](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml/badge.svg?branch=main)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
[![License: EUPL-1.2](https://img.shields.io/badge/License-EUPL--1.2-blue.svg)](LICENSE)
[![Latest release](https://img.shields.io/badge/release-v1.4.3-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
[![Latest release](https://img.shields.io/badge/release-v1.4.6-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
[![Dalamud API](https://img.shields.io/badge/Dalamud-API_15-purple)](https://github.com/goatcorp/Dalamud)
[![.NET](https://img.shields.io/badge/.NET-10.0-512BD4)](https://dotnet.microsoft.com/)
[![FFXIV](https://img.shields.io/badge/FFXIV-Dawntrail-c3a37f)](https://www.finalfantasyxiv.com/)
@@ -11,7 +11,7 @@
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
</p>
**Version 1.4.3** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
**Version 1.4.6** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
[Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine comes from Chat 2
@@ -102,7 +102,7 @@ Hellion Chat is developed under **Hellion Forge**, the specialized modding and p
#### Custom Themes (v1.1.0)
HellionChat ships a theme engine with ten built-in themes (Hellion Arctic, Hellion Spectrum, Chat 2 Classic, Event
Horizon, Moonlit Bloom, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman, Synthwave Sunset) and a JSON-based
Horizon, Crystal Nocturne, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman, Synthwave Sunset) and a JSON-based
authoring format for custom themes. Schema and step-by-step guide in
[`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum is Deuteranopia/Protanopia-safe (red-green color
blindness) based on the Wong/Okabe-Ito palette.
@@ -286,14 +286,20 @@ An optional submission to the Dalamud main plugin repo (in addition to the custo
## Project Status
**Version 1.4.3**Plugin-load async init plus repo cutover: the plugin has been migrated to Dalamud's
`IAsyncDalamudPlugin` API. The constructor now handles only bootstrap essentials (config load, language init, conflict
detection); migrations, service allocations, window construction, and hook subscriptions move into `LoadAsync`, allowing
Dalamud to keep the UI responsive during heavy lifting. A schema gate replaces the v9 → v16 migration chain; configs at
schema v16+ load directly, older configs trigger an "install v1.4.2 first" error message. Custom repo URL migrated to
`gitea.hellion-forge.cloud`; the GitHub repo remains as a frozen v1.4.2 snapshot. Plugin load time is ~3.7 s median (5
reloads), comparable to v1.4.2 — the async migration is the foundation for v1.4.4 lazy-init optimizations, not a direct
user-facing win. Fourth sub-patch of the v1.4.x polish sweep series (as of 2026-05-08).
**Version 1.4.6**Maintenance patch. No user-visible behaviour changes; tightens the development feedback loop and
pulls in two ChatTwo upstream bugfixes. `scripts/preflight.sh` gains a csharpier reflow check and a markdownlint pass at
the pre-push gate. `FontManager`'s font-fallback catch-filter now covers `InvalidOperationException` and
`ArgumentException` on top of the IO triad, so a corrupted font config no longer takes down the atlas build.
`BrandingLinks` and `IntegrationLinks` URLs validate themselves on plugin load — a typo in a future URL rotation throws
at startup instead of failing silently when a user clicks the broken button. Cherry-picked from ChatTwo upstream
`f35b7d3`: `Chat.SetChannel` no longer leaks the native `Utf8String` when the linkshell check rejects the channel, and
`Tab.Clone` now deep-clones `UsedChannel` and `TellTarget` (the previous reference copy let PopOut and Temp tabs mutate
each other's channel state). The active-tab underline pill scales with DPI and rounds to physical pixels for crisp
rendering above 100 % DPI. Internal items: `HellionStyle` ChildBgAlpha extracted to a testable helper,
`Plugin.SaveConfig` clones only the temp-tab subset, `SettingsOverview` caches the draw-list per frame,
`Dalamud.Utility.Util` static surface routed through an `IPlatformUtil` indirection (`MessageStore`'s `IsWine` probe is
now testable in isolation). No schema bump, no migration. Seventh sub-patch of the v1.4.x polish sweep series (as of
2026-05-12).
Hellion Chat is a standalone plugin, no longer a fork in the repository sense. Fully completed:
+208 -87
View File
@@ -1,13 +1,121 @@
# Changelog — Hellion Chat
Alle nutzersichtbaren Änderungen an Hellion Chat. Das Format orientiert sich an
[Keep a Changelog](https://keepachangelog.com/de/1.0.0/), die Version-Nummern folgen
[Semantischer Versionierung](https://semver.org/lang/de/).
All user-facing changes to Hellion Chat. Format follows [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
version numbers follow [Semantic Versioning](https://semver.org/).
Detaillierte Release-Notes pro Version stehen direkt am
[Gitea-Release](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases) und im Plugin-Changelog-Block
(`HellionChat/HellionChat.yaml``changelog:`). Diese Datei fasst die Releases als Überblick zusammen und verlinkt für
Details auf die Release-Pages.
Detailed release notes per version are available directly on the
[Gitea Release page](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases) and in the plugin
changelog block (`HellionChat/HellionChat.yaml``changelog:`). This file summarises releases as an overview and links
to the release pages for details.
---
## Hellion Chat 1.4.6 — Code Hygiene and Refactor (2026-05-12)
Maintenance patch. No user-visible behaviour changes; tightens the development feedback loop, fixes two
upstream-inherited bugs from ChatTwo `f35b7d3`, and prepares the code for the v1.4.7 backlog cleanup.
- `scripts/preflight.sh` gains Block E (`dotnet csharpier check`) and Block F (`markdownlint-cli2`) so reflow drift and
markdown violations are caught at the pre-push gate. `.markdownlint.json` adds `MD024 siblings_only` and disables
`MD036` so the bilingual forge-post bold-emphasis headings pass linting; the `.claude/` directory is excluded from the
scan
- `FontManager.AddFontWithFallback` catch-filter now covers `InvalidOperationException` and `ArgumentException` on top
of the existing IO triad. The warning log carries the exception type name, so the diagnostic path knows which class
of atlas-toolkit throw triggered the NotoSansCjkRegular fallback
- `BrandingLinks` (5 URLs) and `Integrations/IntegrationLinks` (2 URLs) validate themselves on first module load via
`[ModuleInitializer]` + a shared `UrlValidation.ValidateAll` helper. A malformed URL now throws
`InvalidOperationException` at plugin load with the source class and the broken URL in the message
- Cherry-picked from ChatTwo upstream `f35b7d3`: `Chat.SetChannel` no longer leaks the native `Utf8String` when the
linkshell check rejects the channel. The validity check is now wrapped around the `ChangeChatChannel` call instead of
short-circuiting before `Dtor`. `ValidAnyLinkshell` is renamed to `IsChannelOrExistingLinkshell` and the
`ChatLogWindow` call-site follows the rename
- Cherry-picked from ChatTwo upstream `f35b7d3`: `Tab.Clone` now deep-clones `UsedChannel` and `TellTarget`. The old
`CurrentChannel = CurrentChannel` was a reference copy, so PopOut and Temp tabs mutated each other's channel state
(incl. tell target). `TellTarget.From(t)` static factory is replaced with an instance `Clone()`; `UsedChannel.Clone()`
is new and runs deep-clone on both TellTarget references
- `ChatLogWindow` active-tab underline pill now scales with `ImGuiHelpers.GlobalScale` and rounds its DrawList
coordinates to physical pixels via `MathF.Round`, so the 2 px line stays crisp on 125 % and 150 % DPI setups instead
of bleeding into a sub-pixel blur
- `ImGuiUtil.IconButton` width parameter no longer subtracts HUD-scaled `CellPadding.X * 2` from the raw `int` width.
`ImGui.Button` handles its own frame padding internally, so the measured `buttonWidth` now passes through verbatim
(inspired-by upstream `f35b7d3`, but our two call-sites need the parameter, so the param itself stays)
- Internal: `HellionStyle` ChildBgAlpha threshold logic extracted to `HellionStyleHelpers.ResolveChildBgAlpha` with a
build-suite mirror test that pins the 0.999f cutoff. `Plugin.SaveConfig` clones only the temp-tab subset in the
pre-serialization snapshot instead of the full tab list. `SettingsOverview` caches `ImGui.GetWindowDrawList()` once
per frame and passes the pointer down to `DrawCard`
- Internal: `Dalamud.Utility.Util` static surface (`IsWine`, `OpenLink`) routed through a new `IPlatformUtil`
indirection. `MessageStore`'s `IsWine` probe is now reachable from the xUnit AppDomain via a `FakePlatformUtil`
fixture (full isolated MessageStore construction still pending — `Plugin.Log.Information` in `Migrate0` is a separate
Dalamud-static surface, slated for v1.4.7)
- Built-in themes: Crystal Nocturne (royal sapphire and electric magenta over obsidian, by CRYSTALLITE) replaces
Moonlit Bloom in the built-in roster. Users who had Moonlit Bloom selected fall back to the default Hellion Arctic
on the first plugin load; an existing custom JSON copy of Moonlit Bloom under `pluginConfigs/HellionChat/themes/`
keeps working unchanged
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.5 — UX and Robustness (2026-05-12)
Sixth sub-patch of the v1.4.x polish-sweep series. User-visible robustness fixes plus two doc/test polish items from the
audit backlog. No schema bump, no migration.
- `ChatLogWindow.Draw` now surfaces a one-shot warning notification when the draw path throws. The stack trace still
goes to `/xllog` via `Plugin.Log.Error`; the notification is suppressed for the rest of the plugin session so a
recurring failure can't spam the notification stack frame-by-frame. Pattern-match to the existing `Plugin.cs:505-516`
migration-blocker notification
- `FirstRunWizard` splits accept from close. `OnClose` no longer silently sets `FirstRunCompleted`, so closing the X
leaves the wizard pending and it reopens on the next plugin load. A new footer "Later — keep defaults" button is the
explicit path to dismiss without picking a profile. Bilingual strings (EN + DE) plus a tooltip
- `InputHistoryService.Reset` is wired into `Plugin.DisposeAsync` alongside the existing pure-memory cleanups. Static
state used to survive a plugin reload — the next load now starts with an empty history
- `FontManager.GetHellionFontBytes` becomes `TryGetHellionFontBytes` with a nullable return. On miss (broken csproj,
hand-rolled dev build) the caller falls back to the system-font path that `UseHellionFont=false` already uses, plus a
`Plugin.Log.Warning`. The whole UiBuilder no longer throws if the embedded font resource is absent
- `Plugin.cs:167-168` gets a 4-line reasoning comment around the session-only `RemoveAll(IsTempTab)`: tells are usually
privacy-filtered, resurrecting an empty crashed-session tab would trigger DB reconstruction on the next load.
`TempTabCounter.InitFromList` mirrors the post-strip semantic in the Build-Suite with a pinning test
- `StatusBar.cs` drops the version slot when the chat window's content width minus the version text is below 200 px. The
right-aligned version used to clip into the four left-side slots in narrow windows
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.4 — Threading and IPC Safety Polish (2026-05-12)
Fifth sub-patch of the v1.4.x polish-sweep series. Threading assumptions are documented per-method, a hot-path lock
falls away in `AutoTellTabsService`, IPC-cleanup failures become visible, and the privacy filter now speaks up when an
unknown ChatType shows up.
- `AutoTellTabsService.ActiveTempTabCount` switches from a lock-protected LINQ `Count` to an `Interlocked` counter kept
in sync with `Config.Tabs` from inside the existing mutation paths. `Initialize()` seeds the counter from the
persisted Tabs list, and `SaveConfig`'s snapshot-restore path calls a new `ResyncTempTabCounter()` so the mid-step
`RemoveAll` doesn't leave the counter drifting. Pure-helper test mirror lives in the Build-Suite repo
- `HonorificService` per-method threading banners replace the block comment at the bottom of the file. Each IPC callback
(`TryInitialPull`, `OnTitleChanged`, `OnReady`, `OnDisposing`, `TryUnsubscribe`) and the `CurrentTitle` field carry a
one-line `// Thread:` annotation so the framework-thread invariant is visible at the call site
- `TryUnsubscribe` log-level upgraded from `Debug` to `Warning`. A silent unsubscribe failure leaks a live subscription
across plugin reloads, which is exactly the kind of issue that should not be at Debug
- `AutoTranslate.PreloadCache` thread now has `IsBackground = true` and a thread name. Without `IsBackground` the warmup
blocks plugin unload (typically 100-300 ms). Pattern-match to `MessageManager` (F6.1) and `Plugin.RetentionSweep`
(F9.3), both since v1.4.0
- `Configuration.IsAllowedForStorage` adds a one-line `Plugin.Log.Warning` for the first occurrence of any ChatType that
isn't in `PrivacyPersistChannels`. Dedup via a `NonSerialized` `HashSet<ChatType>`, so the warning fires once per
runtime — not once per frame, not once per install. Failsafe routing through `PrivacyPersistUnknownChannels` is
unchanged
- `PrivacyPersistUnknownChannels` field default flipped from `false` to `true` for new installs via a constant in
`PrivacyDefaults`. Existing configs keep their explicit choice — the deserializer overrides the initializer. No schema
bump, no migration, no first-run banner
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
@@ -40,8 +148,8 @@ Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
Third sub-patch of the v1.4.x Polish Sweep series. Per-frame allocations from the chat-log render path eliminated.
- `DrawMessages` card-mode hoists `theme`/`drawList`/`winLeft`/ `winRight`/`borderColorAbgr` out of the per-message
loop. About 500 redundant calls per frame at 100 visible messages, multiplied by every pop-out window
- `DrawMessages` card-mode hoists `theme`/`drawList`/`winLeft`/`winRight`/`borderColorAbgr` out of the per-message loop.
About 500 redundant calls per frame at 100 visible messages, multiplied by every pop-out window
- Auto-tell tab tint and icon use a per-tab cache. Hash computation and string allocation only happen when the tell
target name or world drifts. `AutoTellTabTint` stays a pure hash helper; cache lives in a thin `TabTintCache` wrapper
- Status bar gates its tab aggregation behind the same one-second cache it already used for the format strings. LINQ
@@ -105,7 +213,7 @@ Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.3.0 - Plugin Integrations: Honorific
## Hellion Chat 1.3.0 Plugin Integrations: Honorific
First step on the plugin-integration roadmap. HellionChat now listens to Honorific and shows your custom title in the
chat header. The slot auto-hides when Honorific is not installed, when no custom title is active, or when you are using
@@ -118,7 +226,7 @@ the original FFXIV title.
- Maintainer attribution buttons for Honorific repo and Caraxi
- New service-class pattern under HellionChat/Integrations/
Modding and support: join Hellion Forge - <https://discord.gg/X9V7Kcv5gR>
Modding & support: join Hellion Forge <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
@@ -177,7 +285,7 @@ Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
## v1.2.0 — Layout Refresh (2026-05-05)
### 1.2.0 Added
### Added
- Sidebar tab modernization: icon-only at fixed 44 px, tooltip on hover, vertical accent pill for active tab
- Top tabs: accent underline pill replaces background fill on active tab
@@ -190,12 +298,12 @@ Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
- Unread indicator: pulsing red dot in the top-right corner of any sidebar tab icon with unread messages, 2-second
sine-wave pulse, respects `Configuration.ReduceMotion`
### 1.2.0 Changed
### Changed
- Migration v14 → v15: deprecated Configuration fields `HellionThemeEnabled` and `HellionThemeWindowOpacity` removed
- Appearance settings cleaned: legacy theme-engine bindings replaced by Themes tab (introduced in v1.1.0)
### 1.2.0 Fixed
### Fixed
- Settings save no longer wipes chat history by default — the heavy `ClearAllTabs + FilterAllTabsAsync` cycle now only
runs when a filter-relevant setting actually changed (Privacy filter, persisted channels, per-tab channel selection).
@@ -206,75 +314,78 @@ Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
- Sidebar child window no longer paints the top padding area with its frame background
- Status bar version slot (`vX.Y.Z · Hellion`) no longer clips its rightmost character
### 1.2.0 Notes
### Notes
- Polish phase (animations, theme crossfade, header quick-picker) follows in v1.3.0
- Top-Tab icon prefixes were considered but dropped: Dalamud's default font atlas does not include FontAwesome
codepoints, so mixed-font in a single TabItem label renders as tofu. Underline pill alone is the v1.2.0 visual
treatment for top tabs. Resolution would require Font-Atlas merge at FontManager level — out of scope.
---
## [1.1.0] — 2026-05-05 — Theme Foundation
Erster großer UI-Cycle nach v1.0.0. Theme-Engine, fünf Built-In-Themes, Custom-Themes via JSON, Settings-Card-Grid.
First major UI cycle after v1.0.0. Theme engine, five built-in themes, custom themes via JSON, settings card grid.
### Hinzugefügt
### Added
- **Theme-Engine** mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon, Moonlit Bloom,
- **Theme engine** with five built-in themes: Hellion Arctic (default), Chat 2 Classic, Event Horizon, Moonlit Bloom,
Mint Grove.
- **Settings → Themes** mit Mini-Mockup-Preview pro Theme. Klick auf eine Card switcht sofort das ganze Plugin (Chat,
Settings, Pop-Out).
- **Custom-Themes via JSON** in `pluginConfigs/HellionChat/themes/`. Beim ersten Start wird `example-theme.json` als
Vorlage abgelegt.
- **Optional Theme-Chat-Channel-Colors**: Themes können eigene Channel-Farben mitliefern. Beim Switch erscheint ein
Banner mit _Übernehmen / Behalten_ — nie automatisch.
- **Settings-Card-Grid**: neue Übersicht beim Öffnen, Card-Klick führt in die Detail-Ansicht der Section. Breadcrumb +
ESC führen zurück.
- **`docs/THEME-AUTHORING.md`** als Anleitung zum Schreiben eigener Themes, mit Hellion-Forge-Branding.
- **Settings → Themes** with mini mockup preview per theme. Clicking a card instantly switches the entire plugin (chat,
settings, pop-outs).
- **Custom themes via JSON** in `pluginConfigs/HellionChat/themes/`. On first start, `example-theme.json` is placed
there as a template.
- **Optional theme chat channel colours**: themes can ship their own channel colours. On switch, a banner appears with
_Apply / Keep current_ — never applied automatically.
- **Settings card grid**: new overview on open, clicking a card navigates into the section's detail view. Breadcrumb +
ESC navigate back.
- **`docs/THEME-AUTHORING.md`** as a guide for writing custom themes, with Hellion Forge branding.
### Geändert
### Changed
- **Plugin-Icon** auf Hellion Forge Hammer (vorher ChatTwo-Derivat).
- **Settings-Detail-View** verwendet die volle Breite — die zweite Tab-Liste links ist weg, weil die Card-Übersicht den
Wechsel übernimmt.
- **`HellionStyle.PushGlobal`** ist jetzt theme-driven (`PushGlobal(theme, opacity)`) statt const-palette-driven.
- **Configuration v13 → v14**: alle User landen auf `hellion-arctic`. Wer den Upstream-Look will, wählt `chat2-classic`
in Settings → Themes.
- **Plugin icon** updated to Hellion Forge hammer (previously a ChatTwo derivative).
- **Settings detail view** uses the full width — the second tab list on the left is gone because the card overview
handles navigation.
- **`HellionStyle.PushGlobal`** is now theme-driven (`PushGlobal(theme, opacity)`) instead of const-palette-driven.
- **Configuration v13 → v14**: all users land on `hellion-arctic`. Those who prefer the upstream look can select
`chat2-classic` in Settings → Themes.
### Veraltet
### Deprecated
- `Configuration.HellionThemeEnabled` und `HellionThemeWindowOpacity` bleiben für ein Release lesbar als Safety-Net,
werden aber nicht mehr ausgewertet. Entfernung geplant in v1.2.0.
- `Configuration.HellionThemeEnabled` and `HellionThemeWindowOpacity` remain readable for one release as a safety net
but are no longer evaluated. Removal planned for v1.2.0.
### Sicherheit
### Security
- Custom-Theme-JSON-Loader prüft `schemaVersion`, Pflichtfelder und Hex-Format. Ungültige Themes werden mit Warning
übersprungen, das Plugin lädt mit Built-Ins weiter.
- Custom theme JSON loader validates `schemaVersion`, required fields and hex format. Invalid themes are skipped with a
warning; the plugin continues loading with built-ins.
### Intern
### Internal
- 51 lokale Unit-Tests (Theme-Records, Registry, JSON-Round-Trip, Sanity pro Built-In-Theme). Tests sind gitignored.
- 51 local unit tests (theme records, registry, JSON round-trip, sanity per built-in theme). Tests are gitignored.
---
## [1.0.3] — 2026-05-04 — Polish patch
## [1.0.3] — 2026-05-04 — Polish Patch
Vier kleine Polish-Items aus dem Backlog gebündelt:
Four small polish items from the backlog bundled together:
- **Hide bei New Game+ Menü**: Optionaler globaler Toggle der Hellion Chat (und alle weiteren Plugin-Fenster wie
Settings, DB-Viewer, Pop-Outs) ausblendet, solange das NG+-Menü offen ist. Settings → Fenster → Rahmen, Default aus.
Skipt analog zum bestehenden LoadingScreens-Pattern den gesamten `WindowSystem.Draw()`-Pfad.
- **Channel-Selector-Färbung**: Optionales Tinting des Channel-Auswahl-Knopfs (Comment-Icon) neben dem Eingabefeld in
der aktuellen Channel-Farbe. Settings → Aussehen → Chat-Farben, Default an. Konsistent zur bestehenden
Eingabetext-Färbung, ExtraChat-Override wird übernommen.
- **(De)Buff-Icon Aspect-Ratio-Fix**: `PayloadHandler.InlineIcon` quetschte alle Hover-Icons auf 32×32. Status-Icons mit
nicht-quadratischen Dimensionen (Debuffs mit Pfeil-Indikator) sind jetzt aspekt-erhaltend geshrinkt. Eigenständige
Float-Math-Implementierung mit Zero-Size-Guard statt Cherry-Pick aus dem offenen ChatTwo PR #157 (der hatte eine
int-Division-Falle).
- **HideState-Logging-Sweep**: Alle HideState-Transitions (Battle/Cutscene/User/Override plus die Pop-Out-Spiegelung)
loggen sich auf Verbose-Level. Aus by default, Aktivierung via `/xllog set HellionChat verbose` für
Bug-Report-Diagnose.
- **Hide on New Game+ menu**: optional global toggle that hides Hellion Chat (and all other plugin windows such as
Settings, DB Viewer, pop-outs) while the NG+ menu is open. Settings → Window → Frame, default off. Skips the entire
`WindowSystem.Draw()` path analogous to the existing LoadingScreens pattern.
- **Channel selector colouring**: optional tinting of the channel-select button (comment icon) next to the input field
in the current channel colour. Settings → Appearance → Chat Colours, default on. Consistent with the existing input
text colouring; ExtraChat override is carried over.
- **(De)buff icon aspect-ratio fix**: `PayloadHandler.InlineIcon` was squashing all hover icons to 32×32. Status icons
with non-square dimensions (debuffs with an arrow indicator) are now shrunk aspect-preserving. Standalone float-math
implementation with zero-size guard instead of a cherry-pick from the open ChatTwo PR #157 (which had an int-division
trap).
- **HideState logging sweep**: all HideState transitions (Battle/Cutscene/User/Override plus pop-out mirroring) log at
verbose level. Off by default; enable via `/xllog set HellionChat verbose` for bug-report diagnostics.
[Release-Notes 1.0.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.3)
[Release Notes 1.0.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.3)
---
## [1.0.1] — 2026-05-04 — Window Position Recovery
@@ -287,61 +398,71 @@ Bundled housekeeping since v1.0.0: documentation restructured into `docs/`, stal
cleaned up, Pidgin parser library bumped from 3.3.0 to 3.5.1, GitHub Actions bumps for `actions/setup-dotnet` (4 → 5)
and `github/codeql-action` (3 → 4).
[Release-Notes 1.0.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.1)
[Release Notes 1.0.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.1)
---
## [1.0.0] — 2026-05-03 — Standalone Major Release
Erste vollständig eigenständige Version. Code-Namespace, IPC-Kanäle und Source-Tree-Struktur wurden auf `HellionChat.*`
konsolidiert. Plugin verweigert den Start bei aktivem Upstream Chat 2 (bilinguale Konflikt-Meldung). SQLite-Native auf
3.50.3 gepinnt (CVE-2025-6965, CVE-2025-7709). Tab-Layout-Default für neue Installationen und für User auf
Config-Version 12 oder älter neu strukturiert (5 thematische Tabs statt 6+ kitchen-sink). Sweep aus Critical- und
Major-Findings aus dem Codebase-Audit eingearbeitet.
First fully independent release. Code namespace, IPC channels and source tree structure consolidated under
`HellionChat.*`. Plugin refuses to start alongside an active upstream Chat 2 (bilingual conflict message). SQLite native
pinned to 3.50.3 (CVE-2025-6965, CVE-2025-7709). Tab layout default for new installs and users on config version 12 or
older restructured (5 thematic tabs instead of 6+ kitchen-sink). Sweep of critical and major findings from the codebase
audit incorporated.
[Release-Notes 1.0.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.0)
[Release Notes 1.0.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.0)
---
## [0.6.1] — 2026-05-03 — Pop-Out Discoverability & /tell Auto-Pop-Out
Pop-Out-Button im Chat-Header sichtbar, einmaliger Hint-Banner für die Pop-Out-Funktionalität. Neue Einstellung "Neue
/tell-Tabs direkt als Pop-Out öffnen". Pop-Out-Input ist jetzt standardmäßig aktiv. Bugfixes: Ghost-Windows bei LRU-Drop
/ Logout, Dead-Zone unter dem Input-Bar bei aktivem Hint-Banner.
Pop-out button visible in the chat header, one-time hint banner for the pop-out feature. New setting "Open new /tell
tabs directly as pop-out". Pop-out input is now active by default. Bug fixes: ghost windows on LRU-drop / logout, dead
zone below the input bar when the hint banner is active.
[Release-Notes 0.6.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.1)
[Release Notes 0.6.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.1)
---
## [0.6.0] — 2026-05-03 — UX Polish: Pop-Out Input + Colour Presets
Zwei opt-in UX-Features. Pop-Out-Fenster bekommen optional eine kompakte Eingabe-Bar mit channel-farbigem Icon-Button
und unabhängigem Text-Buffer pro Pop-Out. Sieben Built-in-Color-Presets (Klassik, High-Contrast, Pastell,
Dark-Mode-Tuned, Hellion, Night Blue, Indigo Violet) zum One-Click-Apply. Konfigurations-Migration v10 → v11.
Two opt-in UX features. Pop-out windows optionally get a compact input bar with a channel-coloured icon button and an
independent text buffer per pop-out. Seven built-in colour presets (Classic, High Contrast, Pastel, Dark Mode Tuned,
Hellion, Night Blue, Indigo Violet) for one-click apply. Configuration migration v10 → v11.
[Release-Notes 0.6.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.0)
[Release Notes 0.6.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.0)
---
## [0.5.4] — 2026-05-02 — WrapText Hardening
`ImGuiUtil.WrapText` von Pointer-Arithmetik auf Span- und Index-basierten Control-Flow umgestellt. Schließt das
wiederkehrende CodeQL-Critical-Alert "unvalidated local pointer arithmetic" dauerhaft. Keine nutzersichtbare
Verhaltensänderung — Word-Wrap-Output ist byte-identisch zu 0.5.3.
`ImGuiUtil.WrapText` rewritten from pointer arithmetic to Span- and index-based control flow. Permanently closes the
recurring CodeQL critical alert "unvalidated local pointer arithmetic". No user-visible behaviour change — word-wrap
output is byte-identical to 0.5.3.
[Release-Notes 0.5.4](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.4)
[Release Notes 0.5.4](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.4)
---
## [0.5.3] — 2026-05-02 — Pointer Arithmetic Hardening
Erster Anlauf zur Schließung des CodeQL-Critical-Alerts in `ImGuiUtil.WrapText`. Encoded-Byte-Buffer-Length wird vor der
Pointer-Arithmetik via `GetByteCount` validiert.
First attempt at closing the CodeQL critical alert in `ImGuiUtil.WrapText`. Encoded byte buffer length is validated via
`GetByteCount` before pointer arithmetic.
[Release-Notes 0.5.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.3)
[Release Notes 0.5.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.3)
---
## Frühere Versionen
## Earlier Versions
Releases vor 0.5.3 (Bootstrap-Phase 0.1.0 bis 0.5.2) sind direkt am GitHub-Release-Stream einsehbar:
Releases before 0.5.3 (bootstrap phase 0.1.0 to 0.5.2) are available directly on the Gitea release stream:
[Alle Releases](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases)
[All Releases](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases)
---
## Pflege-Hinweis
## Maintenance Note
Die Source-of-Truth für den nutzersichtbaren Changelog ist der `changelog:`-Block in `HellionChat/HellionChat.yaml`.
`repo.json` und der GitHub-Release-Body werden daraus gespeist. Diese Datei (`docs/CHANGELOG.md`) ist eine kuratierte
Zusammenfassung mit Verweis auf die Release-Pages und wird beim Versions-Bump manuell ergänzt.
The source of truth for the user-facing changelog is the `changelog:` block in `HellionChat/HellionChat.yaml`.
`repo.json` and the GitHub release body are fed from there. This file (`docs/CHANGELOG.md`) is a curated summary with
links to the release pages and is updated manually on each version bump.
+178 -132
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@@ -1,174 +1,220 @@
# Hellion Chat — Roadmap
Geplante Arbeit nach dem v1.0.0 Standalone-Cut. Diese Liste ist absichtlich grob: konkrete Specs, Größenschätzungen und
Repro-Steps liegen im internen Backlog. Tracking nach außen läuft über
[Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) mit dem `roadmap`-Label, sobald
ein Item für einen Cycle eingeplant ist.
Planned work after the v1.0.0 standalone cut. This list is intentionally high-level: concrete specs, size estimates and
repro steps live in the internal backlog. External tracking runs via
[Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) with the `roadmap` label once an
item is scheduled for a cycle.
Reihenfolge ist Priorität, nicht Garantie. Items können sich verschieben oder ganz wegfallen wenn sie sich beim
Brainstorm als nicht passend zur Privacy-First-Schnittmenge des Plugins erweisen.
Order reflects priority, not a guarantee. Items may shift or be dropped entirely if they turn out to be a poor fit for
the plugin's privacy-first scope during brainstorming.
---
## Nächster Cycle (v1.4.4)
## Next Cycle (v1.4.7)
**Window-Lazy-Open + Render-Init-Cost-Optimisation** — die in v1.4.3 gelegte IAsyncDalamudPlugin-Foundation jetzt für
die echten User- spürbaren Wins nutzen. Window-Konstruktion erst beim ersten Open, Render-Path-Init-Kosten in den ersten
Frames runter. Konkrete Kandidaten und Größenschätzungen werden im v1.4.4-Brainstorm konsolidiert.
**Backlog Cleanup.** Roll up the remaining audit items deferred from v1.4.0v1.4.6 and the new entries surfaced during
v1.4.6 (notably the `Plugin.Log` indirection that would unlock fully isolated `MessageStore` construction tests, plus
follow-up scope hinted at in the ChatTwo upstream f35b7d3 cherry-picks). Scope is consolidated during brainstorm.
---
## v1.4.6 — Code Hygiene and Refactor (released 2026-05-12)
Seventh sub-patch of the v1.4.x Polish Sweep series. Maintenance patch — no user-visible behaviour changes; tightens
the development feedback loop and pulls in two ChatTwo upstream bugfixes. `scripts/preflight.sh` gains a csharpier
reflow check (Block E) and a markdownlint pass (Block F), so style drift and markdown violations are blocked at the
pre-push gate. `FontManager.AddFontWithFallback` catch-filter now spans `InvalidOperationException` and
`ArgumentException` on top of the existing IO triad, with the exception type name in the warning log so the
diagnostic path can see which atlas-toolkit throw triggered the fallback. `BrandingLinks` and `IntegrationLinks` run a
`[ModuleInitializer]` URL validation pass on plugin load; a typo in a future URL rotation now throws at startup
instead of failing silently when a user clicks the broken button. Cherry-picked from ChatTwo upstream `f35b7d3`:
`Chat.SetChannel` no longer leaks the native `Utf8String` when the linkshell check rejects the channel (rename to
`IsChannelOrExistingLinkshell` plus wrap-not-return), and `Tab.Clone` now deep-clones `UsedChannel` and `TellTarget`
(the previous reference copy let PopOut and Temp tabs mutate each other's channel state). The `ChatLogWindow`
active-tab underline pill scales with `ImGuiHelpers.GlobalScale` and rounds to physical pixels for crisp rendering
above 100 % DPI. Internal items: `HellionStyle` ChildBgAlpha extracted to a testable helper, `Plugin.SaveConfig`
clones only the temp-tab subset in the snapshot path, `SettingsOverview` caches the draw-list per frame,
`Dalamud.Utility.Util` static surface routed through an `IPlatformUtil` indirection (`MessageStore`'s `IsWine` probe
is now testable in isolation). No schema bump, no migration.
## v1.4.5 — UX and Robustness (released 2026-05-12)
Sixth sub-patch of the v1.4.x Polish Sweep series. User-visible robustness polish plus two doc/test polish items from
the audit backlog. Chat-log draw failures now surface as a one-shot notification instead of failing silently. The
first-run wizard splits accept from close: `OnClose` no longer silently sets `FirstRunCompleted`, and a new footer
"Later — keep defaults" button is the explicit path to dismiss without picking a profile. `InputHistoryService` clears
on plugin dispose so the previous session's typed commands don't bleed into the next load. `FontManager` falls back to
the system font path if the embedded Hellion font resource is missing (broken-csproj / dev-build only). The status bar
hides the version slot when the chat window is too narrow to fit all five slots without overlap. Plus
`Plugin.cs:167-168` gains an explicit session-only Auto-Tell-Tab invariant comment with a `TempTabCounter.InitFromList`
pin in the Build-Suite. No schema bump, no migration.
## v1.4.4 — Threading and IPC Safety Polish (released 2026-05-12)
Fifth sub-patch of the v1.4.x Polish Sweep series. `AutoTellTabsService.ActiveTempTabCount` switches from a
lock-protected LINQ `Count` to an `Interlocked` counter kept in sync from inside the existing mutation paths;
`Initialize()` seeds from the persisted Tabs list and `SaveConfig`'s snapshot-restore path calls a new
`ResyncTempTabCounter()` after the mid-step `RemoveAll`. `HonorificService` carries per-method threading banners and
`TryUnsubscribe`'s log level moves from Debug to Warning. `AutoTranslate.PreloadCache` is marked `IsBackground = true`
so plugin unload no longer waits for it. `Configuration.IsAllowedForStorage` logs once per unknown ChatType via a
`NonSerialized` `HashSet`, and `PrivacyPersistUnknownChannels` default flips to `true` for new installs. No schema bump,
no migration.
## v1.4.3 — Plugin-Load Async-Init + Repo-Cutover (released 2026-05-08)
Vierter und größter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin auf Dalamud's IAsyncDalamudPlugin-API migriert: der
Konstruktor übernimmt nur noch Bootstrap-Essentials (Config-Load, Language-Init, Conflict-Detection), Migrationen,
Service-Allokationen, Window- Konstruktion und Hook-Subscription wandern in LoadAsync. Schema- Gate ersetzt die v9 → v16
Migrations-Kette; Configs auf Schema v16+ laden direkt, ältere Configs triggern eine "install v1.4.2
first"-Fehlermeldung. AutoTranslate.PreloadCache vom Load-Pfad runter. FontManager.BuildFonts läuft sync am Start von
LoadAsync, Dalamud baut den Font-Atlas auf seiner eigenen Pipeline. Custom-Repo-URL auf `gitea.hellion-forge.cloud`
cut-over, das GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen. Plugin-Load-Zeit liegt bei ~3.7 s Median (5
Reloads), vergleichbar mit v1.4.2: Async-Migration ist Foundation für v1.4.4 Lazy-Init- Optimierungen, kein direkter
User-spürbarer Win.
Fourth and largest sub-patch of the v1.4.x Polish Sweep series. Plugin migrated to Dalamud's `IAsyncDalamudPlugin` API:
the constructor handles only bootstrap essentials (config load, language init, conflict detection); migrations, service
allocations, window construction and hook subscription move to `LoadAsync`. Schema gate replaces the v9 → v16 migration
chain; configs on schema v16+ load directly, older configs trigger an "install v1.4.2 first" error.
`AutoTranslate.PreloadCache` moved off the load path. `FontManager.BuildFonts` runs sync at the start of `LoadAsync`;
Dalamud rebuilds the font atlas on its own pipeline. Custom-repo URL cut over to `gitea.hellion-forge.cloud`; the GitHub
repo remains as a frozen v1.4.2 snapshot. Plugin load time sits at ~3.7 s median (5 reloads), comparable to v1.4.2 — the
async migration is a foundation for v1.4.4 lazy-init optimisations rather than an immediate user-perceived win.
## v1.4.2 — ChatLog Frame-Hot-Path (released <Datum>)
## v1.4.2 — ChatLog Frame-Hot-Path (released 2026-05-08)
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Per-Frame- Allokationen aus dem ChatLogWindow-Render-Pfad und der
Settings-StatusBar eliminiert. Card-Mode-Border-Loop in DrawMessages hebt fünf Invarianten in einen Pre-Loop-Hoist,
AutoTellTabTint bekommt einen Per-Tab-Cache via TabTintCache (separate Validation-Keys pro Cache, kein
Cross-Invalidation), StatusBar zieht den Cache-Gate-Check vor die Aggregations und ersetzt LINQ Sum+Count durch eine
Single-Pass-Foreach.
Third sub-patch of the v1.4.x Polish Sweep series. Per-frame allocations eliminated from the ChatLogWindow render path
and the settings status bar. Card-mode border loop in `DrawMessages` hoists five invariants into a pre-loop hoist;
`AutoTellTabTint` gets a per-tab cache via `TabTintCache` (separate validation keys per cache, no cross-invalidation);
status bar moves the cache-gate check before the aggregation and replaces LINQ `Sum`+`Count` with a single-pass foreach.
## v1.4.1 — Theme Engine Performance (released <Datum>)
## v1.4.1 — Theme Engine Performance (released 2026-05-08)
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. ABGR-Cache auf den Theme-Records pre-computed, HellionStyle.PushGlobal
liest aus dem Cache statt pro Slot pro Frame zu konvertieren. **~13 % Render-Time-Recovery** im Smoke-Test
(Plan-Erwartung 2-6 % war konservativ, real ~10-15 %). Custom-Theme-Hot-Reload überlebt transient File-Locks via
Last-Known-Good-Snapshot. Plus: Synthwave Sunset als zehnter Built-In, Author-Credits auf Hellion Forge konsolidiert,
Mint Grove + Forge Merchantman auf Carla Beleandis als Community-Thanks.
Second sub-patch of the v1.4.x Polish Sweep series. ABGR cache pre-computed on theme records; `HellionStyle.PushGlobal`
reads from the cache instead of converting per slot per frame. **~13 % render-time recovery** in smoke tests (plan
estimate of 26 % was conservative; real result ~1015 %). Custom-theme hot-reload survives transient file locks via
last-known-good snapshot. Plus: Synthwave Sunset as the tenth built-in, author credits consolidated under Hellion Forge,
Mint Grove + Forge Merchantman credited to Carla Beleandis as a community thanks.
## v1.4.0 — Critical Lifecycle Fixes (released 2026-05-07)
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben P0- Findings aus Audit-Pass-3 und Pass-4 abgearbeitet:
async-void-Loads, fehlende IsBackground-Flags, GC.Collect in Dispose, DeferredSave-Race und Pre-v13-Backup-Lookup für
WindowOpacity. Keine Schema-Bumps, keine Funktions- Änderungen für den User außer dass Reload und Shutdown spürbar
sauberer laufen.
First sub-patch of the v1.4.x Polish Sweep series. Seven P0 findings from audit passes 3 and 4 resolved: async-void
loads, missing `IsBackground` flags, `GC.Collect` in Dispose, deferred-save race and pre-v13 backup lookup for
`WindowOpacity`. No schema bumps, no user-facing behaviour changes other than reload and shutdown running noticeably
cleaner.
## v1.3.0 - Plugin Integrations: Honorific (released 2026-05-07)
## v1.3.0 Plugin Integrations: Honorific (released 2026-05-07)
Erster Cycle der Plugin-Integrations-Roadmap. Honorific-Custom- Titles werden im Chat-Header angezeigt, mit Auto-Detect
und silent Fallback. Neuer Integrations-Settings-Tab. Pattern- Etablierer für die fünf folgenden Cycles (Context-Menu,
NotificationMaster, RP-Status-Block, ExtraChat, XIVIM).
First cycle of the plugin integrations roadmap. Honorific custom titles displayed in the chat header with auto-detect
and silent fallback. New Integrations settings tab. Pattern-setter for the five following cycles (Context Menu,
NotificationMaster, RP Status Block, ExtraChat, XIVIM).
Spec: [Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md)
Spec: [Plugin Integrations Overview](../Hellion%20Chat%20Plugin-Integrationen.md)
## v1.2.3 — Theme Expansion (released 2026-05-06)
Vier neue Built-In-Themes: Night Blue, Indigo Violet, Forge Merchantman, Hellion Spectrum (Deuteran/Protan-safe). Keine
Engine-Änderungen. Siehe `docs/CHANGELOG.md`.
Four new built-in themes: Night Blue, Indigo Violet, Forge Merchantman, Hellion Spectrum (Deuteran/Protan-safe). No
engine changes. See `docs/CHANGELOG.md`.
(v1.2.2 wurde verbrannt weil das `repo.json`-Manifest beim ersten Push nicht synchron mitgebumpt wurdeRe-Release als
v1.2.3 mit kompletter Manifest-Synchronisation.)
(v1.2.2 was burned because the `repo.json` manifest was not bumped in sync on the first pushre-released as v1.2.3
with full manifest synchronisation.)
## v1.2.1 — Settings Cleanup (released 2026-05-06)
Re-sortierte Settings (9 Cards thematisch), 4 tote Settings entfernt, Auto-Migration v15 → v16 ohne Daten-Verlust.
Settings re-sorted thematically (9 cards), 4 dead settings removed, auto-migration v15 → v16 without data loss.
## v1.2.0 — Layout Refresh (released 2026-05-05)
Top-Tabs-Refresh, Sidebar-Tab-Icons, Bottom-Status-Bar, Card-Rows als Default-Message-Render, Auto-Tell-Tab-Hashing.
Top tabs refresh, sidebar tab icons, bottom status bar, card rows as default message render, auto-tell tab hashing.
## v1.1.0 — Theme Foundation (released 2026-05-05)
Theme-Engine mit fünf Built-In-Themes, Settings-Card-Grid, Custom- Themes via JSON, Theme-Authoring-Doku. Plugin-Icon
auf Hellion Forge. Siehe `docs/CHANGELOG.md` für Details.
Theme engine with five built-in themes, settings card grid, custom themes via JSON, theme authoring docs. Plugin icon
updated to Hellion Forge hammer. See `docs/CHANGELOG.md` for details.
Aus dem ursprünglichen v1.1.0-Plan (Ad-Block / Spam-Filter, Receive- Suppressed-Tells-Toggle) wurden zugunsten der
Theme-Engine zurück­ gestellt — beide Items leben weiter im Mittelfrist-Block.
## Mittelfristig (v1.4.x+)
- **Plugin-Integrations-Roadmap (Cycles 2-6)** - sechs Plugin- Integrationen geplant, Honorific (Cycle 1) ist live,
danach folgen Context-Menu, NotificationMaster, RP-Status-Block, ExtraChat und XIVIM in eigenen Cycles. Spec und
Cycle-Reihenfolge in [Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md).
- **Ad-Block / Spam-Filter** — Hybrid-Konzept aus eigenem Light-Filter und optionaler `NoSoliciting`-IPC-Integration.
Adressiert Werbe-Spam in öffentlichen Channels und Tells. Aus dem v1.1.0-Plan zurückgestellt.
- **Receive-Suppressed-Tells-Toggle** — Auto-Tell-Tabs greift auch wenn ein Drittplugin (z.B. XIVMessenger) die
/tell-Anzeige global suppressed. Gleicher Hook-Layer wie Ad-Block, deshalb gebündelt.
- **Database-Viewer Inline-Search** — Volltext-Suche im DB-Viewer via SQLite FTS5. Aktuell gibt es nur Datums- und
Channel-Filter.
- **TempTell Persistence** — Pin-Toggle auf TempTell-Tabs damit ausgewählte Tells einen Relog überleben. Tester-Wunsch
von Jingliu.
- **FontManager Async-Refactor** — `LoadGameSymFontAsync` aus dem blockierenden Plugin-Constructor herausziehen.
Cold-Start-Hitching beim ersten Plugin-Start beheben (Severity niedrig, Plugin ist funktional).
- **Separate Opacity Active vs. Inactive** — zweiter Slider für inaktive Fenster-Deckkraft. Upstream lehnt das ab; wir
können hier anders entscheiden.
- **Failed-Tell-Notification** — sichtbare Nachricht bei /tell-Fail (offline, restricted instance, blacklisted,
world-mismatch) statt stillem Failure.
- **Per-Tab Sound-Notification** — Sound-Toggle und optional eigene .wav pro Tab, mit Mute-In-Combat-Option.
## Langfrist (v1.x+)
### Storage-Backends (drei Stufen Bestätigung)
- MySQL/MariaDB-Backend für Multi-Device-Setups
- PostgreSQL-Backend
- AES-256-Verschlüsselung für sensible Channels mit lokalem Key
### Linux-spezifisch
- WireGuard-Network-Detection als optionaler Filter-Trigger
- libnotify-Integration für native Linux-Toasts
- XDG-Compliance (komplex unter Wine)
### UX und Tab-Management
- **Regex Tab Routing** — Plugin-Output-Spam in eigene Tabs, Tells bestimmter Personen automatisch sortieren. Klar
abgegrenzt zum Ad-Block: Routing sortiert in Views, Block versteckt global.
- **Auto-Detect Duties** — Tab-Switch beim Duty-Start via Condition-Flag.
- **UX Bundle** — Vertical-Tab-Bar als Layout-Option, Shift+Mousewheel zum Tab-Header-Scrollen ohne Aktivierung,
globaler Hotkey zum Schließen des aktiven Tabs.
- **Configure Tab Title** — konfigurierbares Tab-Title-Format (Name / Name + abgekürzter World / voller Name / Custom),
pro Tab überschreibbar.
- **Name Display Options** — analog zu FFXIV-Vanilla (voller Name, Vorname abgekürzt, Initialen), per-Channel-Override
möglich.
- **Item & Flag Linking** — Outgoing: Shift-Klick auf Item/Flag sendet ins fokussierte Plugin-Input. Incoming:
Item-Links und Map-Coords klickbar.
- **Color Currently Selected Input Channel** — Channel-Selector-Button im Input-Bar mit Channel-Farbe einfärben.
- **Plugin-Disclosure Pre-Send Filter** — konfigurierbare Wort-/Regex-Liste blockiert das Senden mit Pre-Send-Confirm.
Schutz vor versehentlicher Plugin-Nennung in öffentlichen Channels.
- **Chat Clear on Name Change** — bei Charakter-Namensänderung lokalen Verlauf migrieren oder löschen, Default Wipe für
maximale Privacy.
- **Hide Plugin Window on NG+ Screen** — Hide-Logik um zusätzliche Addon-Namen erweitern.
- **Kick from Novice Network** — Mentor-Nische, Context-Menü-Eintrag mit Confirmation.
- **Text-to-Speech für /tell** — eingehende Tells via TTS, optional pro Sender, mit Channel-Filter und Mute-In-Combat.
Geringe Priorität.
### Distribution und Branding
- Hand-gezeichnetes Hellion-Logo (aktuell Platzhalter aus dem Hellion-Online-Media-Brand-Repo)
- GitHub Action für automatischen `repo.json`-Sync nach Tag-Push
- Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum Custom-Repo)
Items from the original v1.1.0 plan (ad-block / spam filter, receive-suppressed-tells toggle) were deferred in favour of
the theme engine — both items live on in the mid-term block.
---
## Bug-Verifizierungen
## Mid-Term (v1.4.x+)
Aus dem Upstream-Issue-Tracker übernommen, in Hellion Chat 1.0.0 noch nicht reproduziert oder verifiziert. Werden bei
Gelegenheit gegen den aktuellen Stand getestet.
- **Right-Click Whisper Error** in Field Ops / Special Instances (Eureka, Bozja, Occult Crescent, DRS) — Upstream
[#168](https://github.com/Infiziert90/ChatTwo/issues/168). Reply-Helper scheint `@World`-Suffix zu schlucken.
- **FPS Drops with Plugin active** — Upstream [#145](https://github.com/Infiziert90/ChatTwo/issues/145). 1020 % Drop
seit upstream v1.29.19.0. v1.0.0 hat mehrere Fixes auf den verdächtigen Pfaden, Repro-Test gegen aktuellen Stand
offen.
- **Add Blacklist from Plugin Window** — Upstream [#140](https://github.com/Infiziert90/ChatTwo/issues/140). Right-Click
Add-to-Blacklist wirft "Cannot locate character with that name", via Vanilla-Chat funktioniert es.
- **DB-Viewer Column Sort** — sortiert State-Column lexikografisch statt numerisch (10 vor 2). XIVIM
[#82](https://github.com/NightmareXIV/XIVInstantMessenger/issues/82), Repro in Hellion Chat offen.
- **Plugin Integrations Roadmap (Cycles 26)** — six plugin integrations planned; Honorific (Cycle 1) is live, followed
by Context Menu, NotificationMaster, RP Status Block, ExtraChat and XIVIM in their own cycles. Spec and cycle order in
[Plugin Integrations Overview](../Hellion%20Chat%20Plugin-Integrationen.md).
- **Ad-Block / Spam Filter** — hybrid concept combining a lightweight built-in filter with optional `NoSoliciting` IPC
integration. Addresses ad-spam in public channels and tells. Deferred from the v1.1.0 plan.
- **Receive-Suppressed-Tells Toggle** — auto-tell tabs trigger even when a third-party plugin (e.g. XIVMessenger)
globally suppresses /tell display. Same hook layer as ad-block, so they are bundled.
- **Database Viewer Inline Search** — full-text search in the DB viewer via SQLite FTS5. Currently only date and channel
filters are available.
- **TempTell Persistence** — pin toggle on TempTell tabs so selected tells survive a relog. Tester request from Jingliu.
- **FontManager Async Refactor** — move `LoadGameSymFontAsync` out of the blocking plugin constructor. Fix cold-start
hitching on first plugin load (low severity; plugin is functional).
- **Separate Opacity Active vs. Inactive** — second slider for inactive window opacity. Upstream declines this; we can
decide differently here.
- **Failed-Tell Notification** — visible message on /tell failure (offline, restricted instance, blacklisted,
world-mismatch) instead of silent failure.
- **Per-Tab Sound Notification** — sound toggle and optionally a custom .wav per tab, with mute-in-combat option.
---
## Lizenz-Boundary
## Long-Term (v1.x+)
Hellion Chat ist EUPL-1.2-lizenziert. Konzept-Imports aus AGPL-3.0-Plugins (z.B. XIV Instant Messenger) sind
ausschließlich architektonische Inspiration, kein Code-Port. Code-Imports aus dem Upstream-Bestand sind seit v1.4.x
abgeschlossen, weil Chat 2 in einem grundlegenden Rework ist und selektive Patches nicht mehr sauber portierbar sind.
Stand und Begründung in [`UPSTREAM_SYNC.md`](UPSTREAM_SYNC.md).
### Storage Backends (three-stage confirmation)
- MySQL/MariaDB backend for multi-device setups
- PostgreSQL backend
- AES-256 encryption for sensitive channels with a local key
### Linux-Specific
- WireGuard network detection as an optional filter trigger
- libnotify integration for native Linux toasts
- XDG compliance (complex under Wine)
### UX and Tab Management
- **Regex Tab Routing** — route plugin output spam into dedicated tabs, auto-sort tells from specific people. Clearly
scoped against ad-block: routing sorts into views, blocking hides globally.
- **Auto-Detect Duties** — tab switch on duty start via condition flag.
- **UX Bundle** — vertical tab bar as a layout option, Shift+Mousewheel to scroll tab headers without activating them,
global hotkey to close the active tab.
- **Configure Tab Title** — configurable tab title format (name / name + abbreviated world / full name / custom),
overridable per tab.
- **Name Display Options** — analogous to FFXIV vanilla (full name, first name abbreviated, initials), per-channel
override possible.
- **Item & Flag Linking** — outgoing: Shift-click on an item/flag sends it to the focused plugin input. Incoming: item
links and map coordinates are clickable.
- **Color Currently Selected Input Channel** — tint the channel-selector button in the input bar with the current
channel colour.
- **Plugin-Disclosure Pre-Send Filter** — configurable word/regex list blocks sending with a pre-send confirmation.
Protects against accidentally mentioning plugins in public channels.
- **Chat Clear on Name Change** — on character name change, migrate or wipe local history; default is wipe for maximum
privacy.
- **Hide Plugin Window on NG+ Screen** — extend hide logic to cover additional addon names.
- **Kick from Novice Network** — mentor niche; context menu entry with confirmation.
- **Text-to-Speech for /tell** — incoming tells via TTS, optionally per sender, with channel filter and mute-in-combat.
Low priority.
### Distribution and Branding
- Hand-drawn Hellion logo (currently a placeholder from the Hellion Online Media brand repo)
- GitHub Action for automatic `repo.json` sync after tag push
- Submission to the Dalamud main plugin repository (in addition to the custom repo)
---
## Bug Verifications
Carried over from the upstream issue tracker; not yet reproduced or verified in Hellion Chat 1.0.0. Will be tested
against the current state when opportunity allows.
- **Right-Click Whisper Error** in Field Ops / Special Instances (Eureka, Bozja, Occult Crescent, DRS) — upstream
[#168](https://github.com/Infiziert90/ChatTwo/issues/168). Reply helper appears to swallow the `@World` suffix.
- **FPS Drops with Plugin Active** — upstream [#145](https://github.com/Infiziert90/ChatTwo/issues/145). 1020 % drop
since upstream v1.29.19.0. v1.0.0 includes several fixes on the suspected paths; repro test against the current state
is open.
- **Add Blacklist from Plugin Window** — upstream [#140](https://github.com/Infiziert90/ChatTwo/issues/140). Right-click
add-to-blacklist throws "Cannot locate character with that name"; works via vanilla chat.
- **DB Viewer Column Sort** — State column sorts lexicographically instead of numerically (10 before 2). XIVIM
[#82](https://github.com/NightmareXIV/XIVInstantMessenger/issues/82); repro in Hellion Chat open.
---
## Licence Boundary
Hellion Chat is licensed under EUPL-1.2. Concept imports from AGPL-3.0 plugins (e.g. XIV Instant Messenger) are
architectural inspiration only — no code was ported. Code imports from the upstream codebase are complete as of v1.4.x
because Chat 2 is undergoing a fundamental rework and selective patches are no longer cleanly portable. Status and
rationale in [`UPSTREAM_SYNC.md`](UPSTREAM_SYNC.md).
+1 -1
View File
@@ -141,7 +141,7 @@ A theme can tint these toward its brand family (e.g., a purple theme can shift T
**don't** flip them (Tell suddenly green, Yell suddenly cyan). RP groups and combat-spec setups depend on the visual
hierarchy.
The eight colored built-in themes (Hellion Arctic, Hellion Spectrum, Event Horizon, Moonlit Bloom, Mint Grove, Night
The eight colored built-in themes (Hellion Arctic, Hellion Spectrum, Event Horizon, Crystal Nocturne, Mint Grove, Night
Blue, Indigo Violet, Forge Merchantman) all follow this rule — read their source for reference. Chat 2 Klassik
intentionally ships without `chatChannels` so the user keeps their existing picks.
+5 -5
View File
@@ -26,8 +26,8 @@
},
{
"description": "TypeScript type definitions stay grouped with each other",
"matchPackagePrefixes": ["@types/"],
"groupName": "type definitions"
"groupName": "type definitions",
"matchPackageNames": ["@types/{/,}**"]
},
{
"description": "Dev dependencies in their own group",
@@ -37,13 +37,13 @@
{
"description": "Pin GitHub Action versions by SHA for supply-chain hygiene",
"matchManagers": ["github-actions"],
"pinDigests": true
"pinDigests": true,
"ignorePaths": [".gitea/workflows/**"]
}
],
"vulnerabilityAlerts": {
"labels": ["security", "vulnerability"],
"schedule": ["at any time"],
"prPriority": 10
"schedule": ["at any time"]
},
"lockFileMaintenance": {
"enabled": true,
+6 -6
View File
@@ -3,7 +3,7 @@
"Author": "Jon Kazama (Hellion Forge)",
"Name": "Hellion Chat",
"InternalName": "HellionChat",
"AssemblyVersion": "1.4.3.0",
"AssemblyVersion": "1.4.6.0",
"Description": "A Hellion Forge plugin — privacy-focused chat replacement for FINAL FANTASY XIV, built for EU, US and JP data rules.\n\nBy default only your own conversations are stored. Public chat, NPC dialogue, system messages and battle logs are discarded at the storage layer unless you opt in. Retention windows are configurable per channel, history can be wiped retroactively, and everything can be exported on demand.\n\nFeatures:\n- Channel whitelist with a Privacy-First default\n- Per-channel retention with a daily background sweep\n- Retroactive cleanup with preview and Ctrl+Shift confirm\n- Export to Markdown, JSON or CSV\n- First-run wizard with three profiles: Privacy-First, Casual, Full History\n- Bilingual UI (EN/DE) with live language switching\n- Own config and database — no shared state with other plugins\n\nBased on Chat 2 by Infi and Anna (EUPL-1.2).\nSupport: https://discord.gg/X9V7Kcv5gR",
"ApplicableVersion": "any",
"RepoUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat",
@@ -14,12 +14,12 @@
"CanUnloadAsync": false,
"LoadPriority": 0,
"Punchline": "A Hellion Forge plugin. Privacy-first chat for FFXIV, built to stay out of your way.",
"Changelog": "**v1.4.3 — Faster plugin load + new repo (2026-05-08)**\n\nHeavy startup work (migrations, hooks, windows) now runs async so Dalamud's UI stays responsive during load. Load time is comparable to v1.4.2 — this is the foundation for v1.4.4 optimisations.\n\n- Two-phase async load via IAsyncDalamudPlugin\n- Schema-gate replaces the v9→v16 migration chain; old configs require a v1.4.2 install first\n- AutoTranslate cache loads on first use instead of every startup\n- Custom font (Hellion-Exo2) appears with a brief pop after load\n- Repo moved to gitea.hellion-forge.cloud — update your custom-repo URL\n\n---\n\n**v1.4.2 — Smoother frames in the chat log**\n\nPer-frame allocations in the chat-log render path eliminated. 25% frame-time recovery in typical scenes, more on pop-out-heavy setups.\n\n- Card-mode: theme/border invariants hoisted out of the per-message loop\n- Auto-tell tab tint and icon cached per tab\n- Status bar aggregation runs on ~1% of frames instead of every frame\n\n---\n\nFull history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases",
"Changelog": "**v1.4.6 — Code Hygiene and Refactor (2026-05-12)**\n\nMaintenance patch. No user-visible behaviour changes; tightens the development feedback loop, fixes two upstream-inherited bugs, and prepares the code for the v1.4.7 backlog cleanup.\n\n- preflight.sh gains a csharpier reflow check and a markdownlint pass so style drift and markdown violations are caught at the pre-push gate\n- FontManager fallback catches the full set of atlas-toolkit throws (IO, InvalidOperation, ArgumentException) — a corrupt font config no longer takes down the whole atlas build\n- BrandingLinks and IntegrationLinks URLs validated on plugin load — a typo in a future URL rotation now throws at startup\n- Cherry-picked from ChatTwo upstream f35b7d3: Chat.SetChannel no longer leaks the native Utf8String when the linkshell check rejects the channel\n- Cherry-picked from ChatTwo upstream f35b7d3: Tab.Clone now deep-clones UsedChannel and TellTarget — PopOut and Temp tabs no longer mutate each other's channel state\n- Active-tab underline scales with DPI and rounds to physical pixels for crisp rendering above 100% scaling\n- IconButton width parameter no longer subtracts HUD-scaled padding from a raw int (measured width passes through verbatim)\n- Internal: HellionStyle ChildBgAlpha extracted to a testable helper; Plugin.SaveConfig clones only the temp tabs; SettingsOverview caches the draw-list per frame; Dalamud.Utility.Util surface routed through an IPlatformUtil indirection (MessageStore IsWine probe is now testable in isolation)\n- Built-in themes: Crystal Nocturne (sapphire and electric magenta over obsidian, by CRYSTALLITE) replaces Moonlit Bloom. Users with Moonlit Bloom selected fall back to Hellion Arctic on first load\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n---\n\n**v1.4.5 — UX and Robustness (2026-05-12)**\n\nSixth sub-patch of the v1.4.x polish-sweep series. Chat-log draw failures surface as a notification, the first-run wizard has an explicit Later option, the input history clears on plugin reload, and the status bar version slot stops clipping in narrow windows.\n\n- Chat window draw errors now show a one-shot notification instead of failing silently — stack trace stays in /xllog\n- First-run wizard: explicit \"Later — keep defaults\" button. Closing the X no longer silently accepts the defaults; the wizard reopens on the next plugin load if nothing was picked\n- InputHistoryService clears on plugin dispose so the previous session's typed commands don't bleed into the next load\n- Status bar hides the version slot when the chat window is too narrow to fit all five slots without overlap\n- Internal: explicit session-only Auto-Tell-Tab invariant in Plugin.cs plus a pinning test in the Build-Suite\n- Internal: FontManager falls back to the system font if the embedded Hellion font resource is missing — logs a Warning\n\n---\n\n**v1.4.4 — Threading and IPC safety polish (2026-05-12)**\n\nFifth sub-patch of the v1.4.x polish-sweep series. Threading assumptions are documented per-method, a hot-path lock falls away, and the privacy filter speaks up when an unknown ChatType shows up.\n\n- AutoTellTabs hot-path getter uses an Interlocked counter instead of taking the lock on every read\n- Honorific integration: per-method threading banners, plus Warning-level log on unsubscribe failure\n- AutoTranslate warmup thread marked IsBackground so plugin unload doesn't wait for it\n- PrivacyFilter logs once per unknown ChatType so a future patch's added channel doesn't drop off the radar\n- New installs persist unknown channels by default; existing configs keep their explicit choice\n\n---\n\n**v1.4.3 — Faster plugin load + new repo (2026-05-08)**\n\nHeavy startup work (migrations, hooks, windows) now runs async so Dalamud's UI stays responsive during load. Load time is comparable to v1.4.2 — this is the foundation for v1.4.4 optimisations.\n\n- Two-phase async load via IAsyncDalamudPlugin\n- Schema-gate replaces the v9→v16 migration chain; old configs require a v1.4.2 install first\n- AutoTranslate cache loads on first use instead of every startup\n- Custom font (Hellion-Exo2) appears with a brief pop after load\n- Repo moved to gitea.hellion-forge.cloud — update your custom-repo URL\n\n---\n\nFull history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases",
"AcceptsFeedback": true,
"DownloadLinkInstall": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
"DownloadLinkUpdate": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
"DownloadLinkTesting": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
"TestingAssemblyVersion": "1.4.3.0",
"DownloadLinkInstall": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.6/latest.zip",
"DownloadLinkUpdate": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.6/latest.zip",
"DownloadLinkTesting": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.6/latest.zip",
"TestingAssemblyVersion": "1.4.6.0",
"IconUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png",
"ImageUrls": [
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/chatWindow.png",
+14 -4
View File
@@ -1,7 +1,9 @@
#!/usr/bin/env bash
# preflight.sh — pre-push gate. Blocks A/B/C verify config drift; Block D is a
# headless `dotnet build` to catch compile-time API drift. Test execution lives
# in the local Build-Suite repo and is NOT part of this preflight.
# headless `dotnet build` to catch compile-time API drift; Block E runs
# `dotnet csharpier check` against HellionChat/; Block F runs markdownlint
# against the repo's *.md files. Test execution lives in the local Build-Suite
# repo and is NOT part of this preflight.
set -euo pipefail
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
@@ -13,10 +15,18 @@ echo "==> preflight: Block A — version consistency"
echo "==> preflight: Block B — manifest shape"
./scripts/verify-manifest-shape.sh
echo "==> preflight: Block C — changelog sync - SKIPPED (Changed HellionChat.yaml for better readability, but this is a non-code change and the changelog is already up to date with the previous version bump.TODO: Script fix)"
# ./scripts/verify-changelog-sync.sh
echo "==> preflight: Block C — changelog sync"
./scripts/verify-changelog-sync.sh
echo "==> preflight: Block D — plugin compile health"
dotnet build HellionChat/HellionChat.csproj --configuration Release --nologo --verbosity quiet
echo "==> preflight: Block E — csharpier reflow check"
dotnet csharpier check HellionChat/
echo "==> preflight: Block F — markdownlint"
# npx --yes avoids a global install; first run caches into ~/.npm/_npx/.
# Subsequent runs are sub-second.
npx --yes markdownlint-cli2 "**/*.md" "#node_modules" "#bin" "#obj" "#.claude"
echo "==> preflight: ALL GREEN"
+6 -6
View File
@@ -1,7 +1,7 @@
#!/usr/bin/env bash
# verify-changelog-sync.sh — Block C.
# Strips .0 suffix from repo.json AssemblyVersion to derive the 3-digit tag/version.
# yaml.changelog is a single multi-line block with **Hellion Chat X.Y.Z** subblocks.
# yaml.changelog is a single multi-line block with **vX.Y.Z** subblocks.
set -euo pipefail
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
@@ -16,11 +16,11 @@ ok() { echo "verify-changelog-sync: OK — $1"; }
VER="$(jq -r '.[0].AssemblyVersion' "$REPO_JSON" | sed -E 's/\.0$//')"
TAG="v$VER"
grep -qE "^[[:space:]]*\*\*Hellion Chat ${VER}" "$YAML" \
|| fail "$YAML changelog missing **Hellion Chat ${VER}** subblock. Fix: add the v${VER} block at the top of the changelog field."
grep -qE "^[[:space:]]*\*\*v${VER}[^0-9]" "$YAML" \
|| fail "$YAML changelog missing **v${VER}** subblock. Fix: add the v${VER} block at the top of the changelog field."
jq -r '.[0].Changelog' "$REPO_JSON" | grep -qE "^[[:space:]]*\*\*Hellion Chat ${VER}" \
|| fail "$REPO_JSON Changelog missing **Hellion Chat ${VER}** subblock. Fix: copy the yaml changelog over."
jq -r '.[0].Changelog' "$REPO_JSON" | grep -qE "^[[:space:]]*\*\*v${VER}[^0-9]" \
|| fail "$REPO_JSON Changelog missing **v${VER}** subblock. Fix: copy the yaml changelog over."
FORGE_FILE="$FORGE_DIR/${TAG}.md"
[ -f "$FORGE_FILE" ] || fail "$FORGE_FILE missing. Fix: create from previous tag's file as template."
@@ -39,7 +39,7 @@ FOOTER_LEN=80
TOTAL=$((TITLE_LEN + ${#BODY} + FOOTER_LEN))
[ "$TOTAL" -le 5500 ] || fail "Forge embed total ~${TOTAL} chars > 5500 cap."
YAML_VERSIONS="$(grep -cE '^[[:space:]]*\*\*Hellion Chat' "$YAML" || true)"
YAML_VERSIONS="$(grep -cE '^[[:space:]]*\*\*v[0-9]+\.[0-9]+\.[0-9]+' "$YAML" || true)"
[ "$YAML_VERSIONS" -le 4 ] || fail "$YAML changelog has $YAML_VERSIONS version subblocks (max 4). Fix: move oldest to docs/CHANGELOG.md."
ok "yaml/repo.json/forge-post in sync for $TAG, embed-total ~${TOTAL}/5500, $YAML_VERSIONS/4 subblocks"