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v1.5.1
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| b1b6402827 |
+237
-152
@@ -1,167 +1,252 @@
|
||||
[*]
|
||||
indent_style=space
|
||||
tab_width=4
|
||||
indent_size=4
|
||||
trim_trailing_whitespace=true
|
||||
insert_final_newline=false
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .editorconfig – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Strategie:
|
||||
# # - Standard-.NET-Conventions (private Fields = _camelCase)
|
||||
# # - CSharpier übernimmt die meiste Formatierung
|
||||
# # - Hier: Naming, IDE-Hints, Backup-Format-Regeln
|
||||
# #
|
||||
# # ##############################################################
|
||||
|
||||
# JetBrains Rider custom properties for code formatting styles
|
||||
resharper_csharp_brace_style=next_line
|
||||
# Allman für standard Tooling (VS Code)
|
||||
root = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Defaults (alle Files)
|
||||
# =====================================================
|
||||
|
||||
[*]
|
||||
indent_style = space
|
||||
tab_width = 4
|
||||
indent_size = 4
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Markdown: Trailing Spaces erlaubt (2 Spaces = <br>)
|
||||
# =====================================================
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
|
||||
# =====================================================
|
||||
# JSON / YAML / Web-Configs: 2-Space-Indent
|
||||
# Konsistent mit yamllint und Prettier-Override
|
||||
# =====================================================
|
||||
|
||||
[*.{yaml,yml}]
|
||||
indent_size = 2
|
||||
|
||||
[*.{json,jsonc,har,jsb2,jsb3,postman_collection,postman_environment}]
|
||||
indent_size = 2
|
||||
|
||||
[{.babelrc,.eslintrc,.prettierrc,.markdownlintrc,.stylelintrc,bowerrc}]
|
||||
indent_size = 2
|
||||
|
||||
|
||||
# =====================================================
|
||||
# .NET / XAML / Razor / Resources: 4-Space-Indent
|
||||
# =====================================================
|
||||
|
||||
[*.{cs,csx,vb,fs,fsi,fsx}]
|
||||
indent_size = 4
|
||||
|
||||
[*.{xml,xsd,xaml,axaml,paml,resx,resw,nuspec,config}]
|
||||
indent_size = 4
|
||||
|
||||
[*.{cshtml,razor,aspx,ascx,asax,master,axaml}]
|
||||
indent_size = 4
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # C# Sektion: Style, Naming, Format
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
[*.{cs,csx}]
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Style – var-Präferenz
|
||||
# =====================================================
|
||||
|
||||
csharp_style_var_for_built_in_types = true:suggestion
|
||||
csharp_style_var_when_type_is_apparent = true:suggestion
|
||||
csharp_style_var_elsewhere = true:suggestion
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Style – Sonstiges
|
||||
# =====================================================
|
||||
|
||||
# UTF-8 String Literals (C# 11+)
|
||||
csharp_style_prefer_utf8_string_literals = true:suggestion
|
||||
|
||||
# Reihenfolge der Access-Modifier (Microsoft-Empfehlung)
|
||||
csharp_preferred_modifier_order = public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion
|
||||
|
||||
# Initializer: nicht alles auf eine Zeile
|
||||
csharp_new_line_before_members_in_object_initializers = false
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Format – Braces (Backup, falls CSharpier nicht läuft)
|
||||
# =====================================================
|
||||
|
||||
# Allman Style: Klammern auf neue Zeile
|
||||
csharp_new_line_before_open_brace = all
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_finally = true
|
||||
|
||||
# Switch-Einrückung
|
||||
|
||||
# =====================================================
|
||||
# C# Format – Switch-Einrückung
|
||||
# =====================================================
|
||||
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_switch_labels = true
|
||||
|
||||
resharper_csharp_braces_for_foreach=not_required
|
||||
resharper_csharp_braces_for_for=not_required
|
||||
resharper_csharp_braces_for_while=not_required
|
||||
charset=utf-8
|
||||
end_of_line=lf
|
||||
|
||||
# Microsoft .NET properties
|
||||
csharp_new_line_before_members_in_object_initializers=false
|
||||
csharp_preferred_modifier_order=public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion
|
||||
csharp_style_prefer_utf8_string_literals=true:suggestion
|
||||
csharp_style_var_elsewhere=true:suggestion
|
||||
csharp_style_var_for_built_in_types=true:suggestion
|
||||
csharp_style_var_when_type_is_apparent=true:suggestion
|
||||
dotnet_naming_rule.private_constants_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_constants_rule.resharper_description=Constant fields (private)
|
||||
dotnet_naming_rule.private_constants_rule.resharper_guid=236f7aa5-7b06-43ca-bf2a-9b31bfcff09a
|
||||
dotnet_naming_rule.private_constants_rule.severity=warning
|
||||
dotnet_naming_rule.private_constants_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_constants_rule.symbols=private_constants_symbols
|
||||
dotnet_naming_rule.private_instance_fields_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_instance_fields_rule.resharper_description=Instance fields (private)
|
||||
dotnet_naming_rule.private_instance_fields_rule.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
|
||||
dotnet_naming_rule.private_instance_fields_rule.severity=warning
|
||||
dotnet_naming_rule.private_instance_fields_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_instance_fields_rule.symbols=private_instance_fields_symbols
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.import_to_resharper=True
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.resharper_description=Instance fields (private)
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.severity=warning
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.symbols=private_instance_fields_symbols_1
|
||||
dotnet_naming_rule.private_static_fields_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_static_fields_rule.resharper_description=Static fields (private)
|
||||
dotnet_naming_rule.private_static_fields_rule.resharper_guid=f9fce829-e6f4-4cb2-80f1-5497c44f51df
|
||||
dotnet_naming_rule.private_static_fields_rule.severity=warning
|
||||
dotnet_naming_rule.private_static_fields_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_static_fields_rule.symbols=private_static_fields_symbols
|
||||
dotnet_naming_rule.private_static_readonly_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_static_readonly_rule.resharper_description=Static readonly fields (private)
|
||||
dotnet_naming_rule.private_static_readonly_rule.resharper_guid=15b5b1f1-457c-4ca6-b278-5615aedc07d3
|
||||
dotnet_naming_rule.private_static_readonly_rule.severity=warning
|
||||
dotnet_naming_rule.private_static_readonly_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_static_readonly_rule.symbols=private_static_readonly_symbols
|
||||
dotnet_naming_rule.unity_serialized_field_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.unity_serialized_field_rule.resharper_description=Unity serialized field
|
||||
dotnet_naming_rule.unity_serialized_field_rule.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
|
||||
dotnet_naming_rule.unity_serialized_field_rule.severity=warning
|
||||
dotnet_naming_rule.unity_serialized_field_rule.style=lower_camel_case_style_1
|
||||
dotnet_naming_rule.unity_serialized_field_rule.symbols=unity_serialized_field_symbols
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.import_to_resharper=True
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_description=Unity serialized field
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.severity=warning
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.style=lower_camel_case_style_1
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.symbols=unity_serialized_field_symbols_1
|
||||
dotnet_naming_style.lower_camel_case_style.capitalization=camel_case
|
||||
dotnet_naming_style.lower_camel_case_style.required_prefix=_
|
||||
dotnet_naming_style.lower_camel_case_style_1.capitalization=camel_case
|
||||
dotnet_naming_style.upper_camel_case_style.capitalization=pascal_case
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_constants_symbols.required_modifiers=const
|
||||
dotnet_naming_symbols.private_constants_symbols.resharper_applicable_kinds=constant_field
|
||||
dotnet_naming_symbols.private_constants_symbols.resharper_required_modifiers=any
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.resharper_applicable_kinds=field,readonly_field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_applicable_kinds=field,readonly_field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers=static
|
||||
dotnet_naming_symbols.private_static_fields_symbols.resharper_applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.resharper_required_modifiers=static
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers=readonly,static
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.resharper_applicable_kinds=readonly_field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.resharper_required_modifiers=static
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_accessibilities=*
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_kinds=
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_applicable_kinds=unity_serialised_field
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_accessibilities=*
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_kinds=
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_applicable_kinds=unity_serialised_field
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_required_modifiers=instance
|
||||
dotnet_style_parentheses_in_arithmetic_binary_operators=never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_other_binary_operators=always_for_clarity:none
|
||||
dotnet_style_parentheses_in_relational_binary_operators=never_if_unnecessary:none
|
||||
dotnet_style_predefined_type_for_locals_parameters_members=true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access=true:suggestion
|
||||
dotnet_style_qualification_for_event=false:suggestion
|
||||
dotnet_style_qualification_for_field=false:suggestion
|
||||
dotnet_style_qualification_for_method=false:suggestion
|
||||
dotnet_style_qualification_for_property=false:suggestion
|
||||
dotnet_style_require_accessibility_modifiers=for_non_interface_members:suggestion
|
||||
# =====================================================
|
||||
# .NET Style – Qualification (kein "this." nötig)
|
||||
# =====================================================
|
||||
|
||||
# ReSharper properties
|
||||
resharper_autodetect_indent_settings=true
|
||||
resharper_cpp_insert_final_newline=true
|
||||
resharper_csharp_insert_final_newline=false
|
||||
resharper_formatter_off_tag=@formatter:off
|
||||
resharper_formatter_on_tag=@formatter:on
|
||||
resharper_formatter_tags_enabled=true
|
||||
resharper_fsharp_insert_final_newline=false
|
||||
resharper_html_insert_final_newline=false
|
||||
resharper_resx_insert_final_newline=false
|
||||
resharper_shaderlab_insert_final_newline=false
|
||||
resharper_t4_insert_final_newline=false
|
||||
resharper_use_indent_from_vs=false
|
||||
resharper_vb_insert_final_newline=false
|
||||
resharper_xmldoc_insert_final_newline=false
|
||||
resharper_xml_insert_final_newline=false
|
||||
dotnet_style_qualification_for_field = false:suggestion
|
||||
dotnet_style_qualification_for_property = false:suggestion
|
||||
dotnet_style_qualification_for_method = false:suggestion
|
||||
dotnet_style_qualification_for_event = false:suggestion
|
||||
|
||||
# ReSharper inspection severities
|
||||
resharper_arrange_redundant_parentheses_highlighting=hint
|
||||
resharper_arrange_this_qualifier_highlighting=hint
|
||||
resharper_arrange_type_member_modifiers_highlighting=hint
|
||||
resharper_arrange_type_modifiers_highlighting=hint
|
||||
resharper_built_in_type_reference_style_for_member_access_highlighting=hint
|
||||
resharper_built_in_type_reference_style_highlighting=hint
|
||||
resharper_razor_assembly_not_resolved_highlighting=warning
|
||||
resharper_redundant_base_qualifier_highlighting=warning
|
||||
resharper_suggest_var_or_type_built_in_types_highlighting=hint
|
||||
resharper_suggest_var_or_type_elsewhere_highlighting=hint
|
||||
resharper_suggest_var_or_type_simple_types_highlighting=hint
|
||||
resharper_web_config_module_not_resolved_highlighting=warning
|
||||
resharper_web_config_type_not_resolved_highlighting=warning
|
||||
resharper_web_config_wrong_module_highlighting=warning
|
||||
|
||||
[{*.har,*.jsb2,*.jsb3,*.json,*.jsonc,*.postman_collection,*.postman_collection.json,*.postman_environment,*.postman_environment.json,.babelrc,.eslintrc,.prettierrc,.prettierrc.json,.markdownlint.json,.yamllint.json,.stylelintrc,bowerrc,jest.config}]
|
||||
indent_style=space
|
||||
indent_size=2
|
||||
# =====================================================
|
||||
# .NET Style – Predefined Types (int statt Int32 etc.)
|
||||
# =====================================================
|
||||
|
||||
[{*.yaml,*.yml}]
|
||||
indent_style=space
|
||||
indent_size=2
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||
|
||||
[*.{appxmanifest,asax,ascx,aspx,axaml,build,c,c++,c++m,cc,ccm,cginc,compute,cp,cpp,cppm,cs,cshtml,cu,cuh,cxx,cxxm,dtd,fs,fsi,fsscript,fsx,fx,fxh,h,hh,hlsl,hlsli,hlslinc,hpp,hxx,inc,inl,ino,ipp,ixx,master,ml,mli,mpp,mq4,mq5,mqh,mxx,nuspec,paml,razor,resw,resx,shader,skin,tpp,usf,ush,uxml,vb,xaml,xamlx,xoml,xsd}]
|
||||
indent_style=space
|
||||
indent_size=4
|
||||
tab_width=4
|
||||
[*.md]
|
||||
trim_trailing_whitespace=false
|
||||
|
||||
# =====================================================
|
||||
# .NET Style – Parentheses
|
||||
# =====================================================
|
||||
|
||||
dotnet_style_parentheses_in_arithmetic_binary_operators = never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_relational_binary_operators = never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:none
|
||||
|
||||
|
||||
# =====================================================
|
||||
# .NET Style – Accessibility-Modifier erzwingen
|
||||
# =====================================================
|
||||
|
||||
dotnet_style_require_accessibility_modifiers = for_non_interface_members:suggestion
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # Naming Conventions (.NET-Standard)
|
||||
# #
|
||||
# # Private Instance Fields: _camelCase
|
||||
# # Private Static Fields: _camelCase
|
||||
# # Private Constants: PascalCase
|
||||
# # Private Static Readonly: PascalCase
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
# === Style: Underscore + camelCase ===
|
||||
dotnet_naming_style.underscore_camel_case_style.capitalization = camel_case
|
||||
dotnet_naming_style.underscore_camel_case_style.required_prefix = _
|
||||
|
||||
# === Style: PascalCase ===
|
||||
dotnet_naming_style.pascal_case_style.capitalization = pascal_case
|
||||
|
||||
|
||||
# === Rule: Private Instance Fields → _camelCase ===
|
||||
dotnet_naming_rule.private_instance_fields.severity = warning
|
||||
dotnet_naming_rule.private_instance_fields.symbols = private_instance_fields_symbols
|
||||
dotnet_naming_rule.private_instance_fields.style = underscore_camel_case_style
|
||||
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities = private
|
||||
|
||||
|
||||
# === Rule: Private Static Fields → _camelCase ===
|
||||
dotnet_naming_rule.private_static_fields.severity = warning
|
||||
dotnet_naming_rule.private_static_fields.symbols = private_static_fields_symbols
|
||||
dotnet_naming_rule.private_static_fields.style = underscore_camel_case_style
|
||||
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers = static
|
||||
|
||||
|
||||
# === Rule: Private Constants → PascalCase ===
|
||||
dotnet_naming_rule.private_constants.severity = warning
|
||||
dotnet_naming_rule.private_constants.symbols = private_constants_symbols
|
||||
dotnet_naming_rule.private_constants.style = pascal_case_style
|
||||
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_constants_symbols.required_modifiers = const
|
||||
|
||||
|
||||
# === Rule: Private Static Readonly → PascalCase ===
|
||||
dotnet_naming_rule.private_static_readonly.severity = warning
|
||||
dotnet_naming_rule.private_static_readonly.symbols = private_static_readonly_symbols
|
||||
dotnet_naming_rule.private_static_readonly.style = pascal_case_style
|
||||
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static, readonly
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # JetBrains Rider / ReSharper Settings
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
# === Brace-Style (für ReSharper-spezifische Formatierung) ===
|
||||
resharper_csharp_brace_style = next_line
|
||||
|
||||
# Kurze Statements ohne Klammern erlaubt (für 1-Zeiler)
|
||||
resharper_csharp_braces_for_foreach = not_required
|
||||
resharper_csharp_braces_for_for = not_required
|
||||
resharper_csharp_braces_for_while = not_required
|
||||
|
||||
# === Auto-Detection und Formatter-Tags ===
|
||||
resharper_autodetect_indent_settings = true
|
||||
resharper_use_indent_from_vs = false
|
||||
|
||||
# Erlaubt @formatter:off / @formatter:on Kommentare im Code
|
||||
resharper_formatter_off_tag = @formatter:off
|
||||
resharper_formatter_on_tag = @formatter:on
|
||||
resharper_formatter_tags_enabled = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# ReSharper Inspection Severities
|
||||
# (Hints = blaue Wellen, Warnings = gelb, Errors = rot)
|
||||
# =====================================================
|
||||
|
||||
# Style-Suggestions: nur als Hint anzeigen
|
||||
resharper_arrange_redundant_parentheses_highlighting = hint
|
||||
resharper_arrange_this_qualifier_highlighting = hint
|
||||
resharper_arrange_type_member_modifiers_highlighting = hint
|
||||
resharper_arrange_type_modifiers_highlighting = hint
|
||||
resharper_built_in_type_reference_style_for_member_access_highlighting = hint
|
||||
resharper_built_in_type_reference_style_highlighting = hint
|
||||
resharper_suggest_var_or_type_built_in_types_highlighting = hint
|
||||
resharper_suggest_var_or_type_elsewhere_highlighting = hint
|
||||
resharper_suggest_var_or_type_simple_types_highlighting = hint
|
||||
|
||||
# Echte Probleme: als Warning
|
||||
resharper_redundant_base_qualifier_highlighting = warning
|
||||
+47
-16
@@ -1,19 +1,50 @@
|
||||
# Local development environment template
|
||||
#
|
||||
# Copy this file to `.env` and adjust paths to your setup,
|
||||
# or run: bash scripts/setup-dev-env.sh
|
||||
#
|
||||
# `.env` is gitignored — never commit your local paths.
|
||||
#
|
||||
# Activate in shell:
|
||||
# set -a; source .env; set +a
|
||||
#
|
||||
# Or use direnv (recommended):
|
||||
# echo 'dotenv .env' > .envrc && direnv allow
|
||||
##############################################################
|
||||
##
|
||||
## .env.example – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Template für lokale Entwicklungsumgebung.
|
||||
## Kopiere diese Datei nach `.env` und passe die Pfade
|
||||
## an dein Setup an.
|
||||
##
|
||||
## ⚠️ `.env` ist gitignored – niemals lokale Pfade committen!
|
||||
##
|
||||
##############################################################
|
||||
##
|
||||
## SETUP
|
||||
##
|
||||
## 1) Manuell:
|
||||
## cp .env.example .env
|
||||
## # Pfade in .env anpassen
|
||||
##
|
||||
## 2) Automatisch:
|
||||
## bash scripts/setup-dev-env.sh
|
||||
##
|
||||
## AKTIVIERUNG IN DER SHELL
|
||||
##
|
||||
## Variante A – einmalig pro Shell:
|
||||
## set -a; source .env; set +a
|
||||
##
|
||||
## Variante B – mit direnv (empfohlen):
|
||||
## echo 'dotenv .env' > .envrc
|
||||
## direnv allow
|
||||
##
|
||||
##############################################################
|
||||
|
||||
# Path to Dalamud development DLLs (Dalamud.dll, FFXIVClientStructs.dll,
|
||||
# Lumina.dll, Lumina.Excel.dll). Required for building ChatTwo.Tests project.
|
||||
|
||||
# =====================================================
|
||||
# Build & Development Paths
|
||||
# =====================================================
|
||||
|
||||
# Pfad zu den Dalamud-Development-DLLs:
|
||||
# - Dalamud.dll
|
||||
# - FFXIVClientStructs.dll
|
||||
# - Lumina.dll
|
||||
# - Lumina.Excel.dll
|
||||
#
|
||||
# XIVLauncher Core (Linux): ~/.xlcore/dalamud/Hooks/dev
|
||||
# XIVLauncher (Windows): %AppData%\XIVLauncher\addon\Hooks\dev
|
||||
# Wird zum Bauen des HellionChat.Tests-Projekts benötigt.
|
||||
#
|
||||
# Standardpfade je nach Plattform:
|
||||
# XIVLauncher Core (Linux): ~/.xlcore/dalamud/Hooks/dev
|
||||
# XIVLauncher (Windows): %AppData%\XIVLauncher\addon\Hooks\dev
|
||||
# XIVLauncher (macOS): ~/Library/Application Support/XIV on Mac/dalamud/Hooks/dev
|
||||
DALAMUD_HOME=/path/to/dalamud/dev/dlls
|
||||
|
||||
+177
-7
@@ -1,8 +1,178 @@
|
||||
# Generated files
|
||||
HellionChat/Resources/Language.*.resx linguist-generated=true
|
||||
##############################################################
|
||||
##
|
||||
## .gitattributes – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Setup: Linux-First Development
|
||||
## (Hauptentwicklung auf Linux, Target = Dalamud/Windows)
|
||||
## Überarbeitet: Mai 2026
|
||||
##
|
||||
## Strategie:
|
||||
## - Default: Alles LF (Linux-Konvention)
|
||||
## - Windows-Batch-Scripts: CRLF (technische Pflicht!)
|
||||
## - PowerShell: CRLF (Sicherheit für Windows PS 5.1)
|
||||
## - Binärdateien: explizit markiert (gegen Korruption)
|
||||
##
|
||||
## Hinweis:
|
||||
## Moderne Visual-Studio- und MSBuild-Versionen kommen
|
||||
## problemlos mit LF in .sln/.csproj klar.
|
||||
## Falls jemals Probleme auftauchen: hier umstellen.
|
||||
##
|
||||
##############################################################
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Default: Auto-Detect, alles auf LF normalisieren
|
||||
# =====================================================
|
||||
|
||||
* text=auto eol=lf
|
||||
*.cs text eol=lf
|
||||
*.yml text eol=lf
|
||||
*.yaml text eol=lf
|
||||
*.md text eol=lf
|
||||
*.json text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Source Code (LF)
|
||||
# =====================================================
|
||||
|
||||
*.cs text eol=lf
|
||||
*.csx text eol=lf
|
||||
*.vb text eol=lf
|
||||
*.fs text eol=lf
|
||||
*.fsx text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Configs & Daten (LF)
|
||||
# =====================================================
|
||||
|
||||
*.json text eol=lf
|
||||
*.yml text eol=lf
|
||||
*.yaml text eol=lf
|
||||
*.xml text eol=lf
|
||||
*.md text eol=lf
|
||||
*.txt text eol=lf
|
||||
*.config text eol=lf
|
||||
*.editorconfig text eol=lf
|
||||
.gitignore text eol=lf
|
||||
.gitattributes text eol=lf
|
||||
.env.example text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Visual Studio / MSBuild Project Files (LF)
|
||||
# Linux-first: moderne Tools kommen mit LF zurecht
|
||||
# =====================================================
|
||||
|
||||
*.sln text eol=lf
|
||||
*.csproj text eol=lf
|
||||
*.vbproj text eol=lf
|
||||
*.fsproj text eol=lf
|
||||
*.props text eol=lf
|
||||
*.targets text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Resources & Lokalisierung (LF)
|
||||
# =====================================================
|
||||
|
||||
# Linguist soll generierte Sprachdateien nicht mitzählen
|
||||
HellionChat/Resources/Language.*.resx linguist-generated=true
|
||||
|
||||
*.resx text eol=lf
|
||||
*.resw text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Linux/Mac-Scripts (LF – Pflicht)
|
||||
# =====================================================
|
||||
|
||||
*.sh text eol=lf
|
||||
*.bash text eol=lf
|
||||
*.zsh text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# >>> AUSNAHMEN <<<
|
||||
# Windows-Scripts brauchen ZWINGEND CRLF.
|
||||
# Mit LF werden diese auf Windows nicht ausgeführt!
|
||||
# =====================================================
|
||||
|
||||
# Batch-Scripts (cmd.exe braucht CRLF)
|
||||
*.bat text eol=crlf
|
||||
*.cmd text eol=crlf
|
||||
|
||||
# PowerShell (PS 7+ wäre LF-tolerant,
|
||||
# aber Windows PowerShell 5.1 zickt teilweise)
|
||||
*.ps1 text eol=crlf
|
||||
*.psm1 text eol=crlf
|
||||
*.psd1 text eol=crlf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Binäre Build-Artefakte
|
||||
# =====================================================
|
||||
|
||||
*.dll binary
|
||||
*.exe binary
|
||||
*.pdb binary
|
||||
*.so binary
|
||||
*.dylib binary
|
||||
*.nupkg binary
|
||||
*.snupkg binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Bilder (binary)
|
||||
# =====================================================
|
||||
|
||||
*.png binary
|
||||
*.jpg binary
|
||||
*.jpeg binary
|
||||
*.gif binary
|
||||
*.ico binary
|
||||
*.bmp binary
|
||||
*.tiff binary
|
||||
*.webp binary
|
||||
|
||||
# SVG ist eigentlich XML – als Text behandeln
|
||||
*.svg text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Fonts (binary)
|
||||
# =====================================================
|
||||
|
||||
*.ttf binary
|
||||
*.otf binary
|
||||
*.woff binary
|
||||
*.woff2 binary
|
||||
*.eot binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Archive (binary)
|
||||
# =====================================================
|
||||
|
||||
*.zip binary
|
||||
*.7z binary
|
||||
*.tar binary
|
||||
*.gz binary
|
||||
*.rar binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Audio / Video (binary)
|
||||
# =====================================================
|
||||
|
||||
*.wav binary
|
||||
*.mp3 binary
|
||||
*.ogg binary
|
||||
*.mp4 binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# FFXIV / Dalamud spezifische Binär-Formate
|
||||
# =====================================================
|
||||
|
||||
*.tex binary
|
||||
*.pap binary
|
||||
*.avfx binary
|
||||
*.shpk binary
|
||||
*.scd binary
|
||||
@@ -0,0 +1,53 @@
|
||||
name: Build
|
||||
|
||||
# Verifies that every push to main and every PR still builds against the
|
||||
# current Dalamud staging branch. Does not produce release artefacts; the
|
||||
# release workflow handles that on tag.
|
||||
#
|
||||
# Linux runner: gitea.com Cloud Actions provides ubuntu-latest. The plugin
|
||||
# csproj targets net10.0-windows, but `dotnet build` cross-compiles on
|
||||
# Linux as long as the Dalamud staging assemblies are present at the
|
||||
# expected lookup path ($(HOME)/.xlcore/dalamud/Hooks/dev/, which the
|
||||
# Dalamud SDK 15 uses on Linux).
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
workflow_dispatch:
|
||||
|
||||
# Minimum permissions for a build-only workflow: read the repo, nothing
|
||||
# else. Closes the CodeQL "Workflow does not contain permissions" alert
|
||||
# and matches the principle-of-least-privilege the security guide
|
||||
# recommends for workflows that don't push or create releases.
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build (Release)
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 15
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
|
||||
- name: Restore
|
||||
run: dotnet restore HellionChat/HellionChat.csproj
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||
@@ -0,0 +1,250 @@
|
||||
name: Forge Announce
|
||||
|
||||
# Triggered when a vX.Y.Z tag is pushed. Reads .github/forge-posts/<tag>.md
|
||||
# (Frontmatter + DE bullet body) and the matching English block from
|
||||
# HellionChat/HellionChat.yaml, builds a Discord-Webhook embed and posts
|
||||
# it to the Hellion Forge #changelog channel.
|
||||
#
|
||||
# Decoupled from release.yml: a fail here does not block the GitHub
|
||||
# release, and a fail there does not block the announce. Spec lives in
|
||||
# the Vault under "Hellion Chat Forge-Auto-Announce Spec".
|
||||
#
|
||||
# Security: the only user-controlled inputs that enter run-steps are the
|
||||
# tag name and the frontmatter values from a repo-internal markdown file.
|
||||
# Tag name is read via env: (TAG_NAME, $env:TAG_NAME) and validated against
|
||||
# ^v\d+\.\d+\.\d+$ before any string interpolation. Frontmatter values are
|
||||
# parsed by regex with explicit length caps. No webhook event payload data
|
||||
# (issue titles, PR bodies, commit messages, etc.) flows into run-steps.
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: 'Existing tag to (re)post, e.g. v1.1.0'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
announce:
|
||||
name: Post changelog to Hellion Forge
|
||||
runs-on: ubuntu-latest
|
||||
# The DISCORD_FORGE_WEBHOOK secret is set as a repo-level Actions Secret
|
||||
# on Gitea (Settings → Actions → Secrets). Repo-level secrets are in
|
||||
# scope for every job by default, no environment: declaration needed.
|
||||
timeout-minutes: 5
|
||||
|
||||
steps:
|
||||
# On push:tags github.ref points at the tag commit; on workflow_dispatch
|
||||
# the user supplies the tag explicitly. Always check out that tag so
|
||||
# the yaml + forge-posts file are read from the tagged tree, not main.
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||
with:
|
||||
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||
|
||||
# Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh)
|
||||
# ships pre-installed on ubuntu-latest so we get the same scripting
|
||||
# patterns release.yml uses on windows-latest. Tag is read via env: to
|
||||
# treat it as a string variable rather than inline shell text, and
|
||||
# validated against the semver regex before any interpolation.
|
||||
- name: Build embed payload
|
||||
id: build
|
||||
shell: pwsh
|
||||
env:
|
||||
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "V1: Refusing to announce non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
|
||||
# ---------- Forge-Post-Datei lesen ----------
|
||||
$forgePath = ".github/forge-posts/$tag.md"
|
||||
if (-not (Test-Path $forgePath)) {
|
||||
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
|
||||
}
|
||||
$forgeRaw = Get-Content -Path $forgePath -Raw
|
||||
|
||||
# Frontmatter (--- … ---) am Datei-Anfang
|
||||
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') {
|
||||
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath"
|
||||
}
|
||||
$fmText = $matches[1]
|
||||
$deBody = $matches[2].Trim()
|
||||
|
||||
$subtitle = $null
|
||||
$versionsnatur = $null
|
||||
foreach ($line in ($fmText -split "`r?`n")) {
|
||||
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] }
|
||||
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] }
|
||||
}
|
||||
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" }
|
||||
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" }
|
||||
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" }
|
||||
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" }
|
||||
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" }
|
||||
|
||||
# ---------- EN-Block aus HellionChat.yaml ziehen ----------
|
||||
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches
|
||||
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten.
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
|
||||
}) -join "`n"
|
||||
|
||||
$header = "**v$version "
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
|
||||
}
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**v", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$enBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$enBlock = $rest.TrimEnd()
|
||||
}
|
||||
|
||||
# ---------- Embed-Felder + Per-Field-Caps (Discord-Hard-Limits) ----------
|
||||
# Discord enforces per-embed-field limits separately from the
|
||||
# combined-total limit. We split the DE and EN blocks into two
|
||||
# embeds that share the same release URL so Discord stitches
|
||||
# them into one visual card. Hard caps per Discord docs:
|
||||
# description: 4096 per embed
|
||||
# title: 256 per embed
|
||||
# footer.text: 2048 per embed
|
||||
# combined sum across all embeds: 6000
|
||||
$title = "Hellion Chat $version — $subtitle"
|
||||
$deDesc = "**Deutsch**`n`n$deBody"
|
||||
$enDesc = "**English**`n`n$enBlock"
|
||||
$footerText = "Hellion Forge · $versionsnatur"
|
||||
$releaseUrl = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
|
||||
|
||||
if ($deDesc.Length -gt 4096) {
|
||||
throw "V6a: DE-Body too long for one embed ($($deDesc.Length) chars, max 4096). Trim .github/forge-posts/$tag.md or post the announcement manually (see forge style §8)."
|
||||
}
|
||||
if ($enDesc.Length -gt 4096) {
|
||||
throw "V6b: EN-Block too long for one embed ($($enDesc.Length) chars, max 4096). Trim the changelog entry in HellionChat/HellionChat.yaml or post manually."
|
||||
}
|
||||
$totalChars = $title.Length + $deDesc.Length + $enDesc.Length + $footerText.Length
|
||||
if ($totalChars -gt 6000) {
|
||||
throw "V6c: Combined embed chars $totalChars exceed Discord's 6000-total limit. Major-Release detected — post manually via Bot/Multi-Embed (see forge style §8)."
|
||||
}
|
||||
Write-Host "Embed-Caps OK: de=$($deDesc.Length)/4096, en=$($enDesc.Length)/4096, total=$totalChars/6000"
|
||||
|
||||
# ---------- Embed-Payload bauen (zwei Embeds, gleiche url) ----------
|
||||
# Sharing the same `url` tells Discord to render both embeds as a
|
||||
# single contiguous card block. The title sits on the first embed,
|
||||
# the footer + timestamp on the last so it reads as one post.
|
||||
$payload = [ordered]@{
|
||||
username = "Forge Herald"
|
||||
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
|
||||
content = "<@&1500489631555260446>"
|
||||
allowed_mentions = [ordered]@{
|
||||
parse = @()
|
||||
roles = @("1500489631555260446")
|
||||
}
|
||||
embeds = @(
|
||||
[ordered]@{
|
||||
title = $title
|
||||
url = $releaseUrl
|
||||
color = 12730636
|
||||
description = $deDesc
|
||||
},
|
||||
[ordered]@{
|
||||
url = $releaseUrl
|
||||
color = 12730636
|
||||
description = $enDesc
|
||||
footer = [ordered]@{ text = $footerText }
|
||||
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
$payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress
|
||||
# Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @-
|
||||
[System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false))
|
||||
|
||||
Write-Host "Payload size: $($payloadJson.Length) chars"
|
||||
Write-Host "Embed title: $title"
|
||||
Write-Host "Embed footer: $footerText"
|
||||
|
||||
# POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
|
||||
# so we can pipe the payload via stdin (--data-binary @-) and keep
|
||||
# secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
|
||||
- name: POST to Hellion Forge webhook
|
||||
shell: pwsh
|
||||
env:
|
||||
DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
|
||||
run: |
|
||||
if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
|
||||
throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
|
||||
}
|
||||
|
||||
$payloadFile = "$PWD/embed-payload.json"
|
||||
if (-not (Test-Path $payloadFile)) {
|
||||
throw "Embed payload file missing — previous step did not produce embed-payload.json"
|
||||
}
|
||||
|
||||
$maxAttempts = 2
|
||||
$attempt = 0
|
||||
while ($attempt -lt $maxAttempts) {
|
||||
$attempt++
|
||||
Write-Host "POST attempt $attempt of $maxAttempts"
|
||||
$tmpResp = "$PWD/.webhook-response"
|
||||
$tmpHeaders = "$PWD/.webhook-headers"
|
||||
# --silent suppresses progress; --show-error prints errors so
|
||||
# the workflow log shows what happened. -w prints HTTP status
|
||||
# to stdout for inspection. -o captures body for diagnosis,
|
||||
# -D captures headers.
|
||||
$rawStatus = Get-Content $payloadFile -Raw |
|
||||
curl --silent --show-error `
|
||||
--header 'Content-Type: application/json' `
|
||||
--data-binary '@-' `
|
||||
-D $tmpHeaders `
|
||||
-o $tmpResp `
|
||||
-w '%{http_code}' `
|
||||
"$env:DISCORD_FORGE_WEBHOOK"
|
||||
$status = [int]$rawStatus
|
||||
Write-Host "HTTP status: $status"
|
||||
|
||||
if ($status -ge 200 -and $status -lt 300) {
|
||||
Write-Host "Forge announce POST succeeded."
|
||||
exit 0
|
||||
}
|
||||
|
||||
$bodySnippet = ""
|
||||
if (Test-Path $tmpResp) {
|
||||
$bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
|
||||
if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
|
||||
}
|
||||
|
||||
if ($status -ge 400 -and $status -lt 500) {
|
||||
# E2: 4xx is permanent — webhook revoked, channel deleted,
|
||||
# payload malformed. No retry.
|
||||
throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
|
||||
}
|
||||
|
||||
# E1: 5xx (or transport-level fail with status 0) — wait + retry once
|
||||
if ($attempt -lt $maxAttempts) {
|
||||
Write-Host "Transient $status — sleeping 30s before retry."
|
||||
Start-Sleep -Seconds 30
|
||||
} else {
|
||||
throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
name: Release
|
||||
|
||||
# Triggered when a vX.Y.Z tag is pushed. Builds the plugin against the
|
||||
# current Dalamud staging branch, locates the latest.zip produced by
|
||||
# DalamudPackager and attaches it to the matching Gitea Release.
|
||||
#
|
||||
# User-controlled inputs touched by this workflow:
|
||||
# - the tag name (filtered by on.tags = v*, validated again at runtime
|
||||
# against ^v\d+\.\d+\.\d+$ before being used in any string)
|
||||
# All other values are either repo-controlled (paths under
|
||||
# HellionChat/bin/Release derived from find / Get-ChildItem) or pinned
|
||||
# URLs to goatcorp / gitea. Nothing from a webhook event payload (issue/PR
|
||||
# titles, commit messages, etc.) flows into a run-step.
|
||||
#
|
||||
# Linux runner: gitea.com Cloud Actions only ships ubuntu-latest. The
|
||||
# plugin csproj targets net10.0-windows, `dotnet build` cross-compiles on
|
||||
# Linux when the Dalamud staging assemblies sit under $(HOME)/.xlcore/...
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
# Manual recovery trigger. Use Gitea's "Run workflow" UI and select the
|
||||
# tag (e.g. v1.4.4) from the Ref dropdown - not main. The Validate tag
|
||||
# ref step below hard-fails if a non-tag ref is selected, because the
|
||||
# release-action reads GITHUB_REF directly and rejects anything that
|
||||
# does not start with refs/tags/.
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
release:
|
||||
name: Build and attach release ZIP
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 20
|
||||
|
||||
steps:
|
||||
# release-action@main reads GITHUB_REF directly (its action.yml
|
||||
# does not declare a tag_name input). Validate up-front so manual
|
||||
# dispatches from a branch ref fail loud here instead of burning
|
||||
# a full build before the final step errors out with "ref X is
|
||||
# not a tag".
|
||||
- name: Validate tag ref
|
||||
run: |
|
||||
if [[ "${GITHUB_REF}" != refs/tags/v* ]]; then
|
||||
echo "::error::Release workflow must run on a v*.X.Y tag ref, got ${GITHUB_REF}"
|
||||
echo "::error::Push a tag, or pick the tag (not main) in the workflow_dispatch Ref dropdown."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release
|
||||
|
||||
- name: Locate latest.zip
|
||||
id: locate
|
||||
run: |
|
||||
zip="$(find HellionChat/bin/Release -name latest.zip -print -quit)"
|
||||
if [ -z "$zip" ]; then
|
||||
echo "latest.zip not found under HellionChat/bin/Release" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "Found: $zip"
|
||||
echo "path=$zip" >> "$GITHUB_OUTPUT"
|
||||
|
||||
# Build a release body from the matching changelog block in
|
||||
# HellionChat.yaml plus a static install / docs footer. Fails the
|
||||
# workflow if no block exists for the tagged version, which is the
|
||||
# automated counterpart to the "yaml + repo.json + release body
|
||||
# kept in sync" rule.
|
||||
#
|
||||
# GITHUB_REF_NAME is read via env: (not ${{ }} interpolation) so the
|
||||
# tag value is treated as a PowerShell variable, not as inline shell
|
||||
# text. The strict regex below rejects anything that is not a clean
|
||||
# semver tag before it is used to build a string.
|
||||
- name: Generate release body
|
||||
shell: pwsh
|
||||
env:
|
||||
# github.ref_name is the tag because Validate tag ref above
|
||||
# already enforced refs/tags/v*. Read via env: so the value
|
||||
# is a PowerShell variable, not inline shell text, and gets
|
||||
# re-validated against the semver regex below.
|
||||
TAG_NAME: ${{ github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "Refusing to generate release body for non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "changelog block not found in $yamlPath" }
|
||||
|
||||
# changelog: is the last top-level key in the manifest, so
|
||||
# everything after the marker is the literal block. Strip the
|
||||
# 4-space yaml indent (prettier convention) from each line.
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
|
||||
}) -join "`n"
|
||||
|
||||
# Subblock convention: "**vX.Y.Z — <subtitle> (<date>)**"
|
||||
# matches verify-changelog-sync.sh and slim-rule grep.
|
||||
$header = "**v$version "
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release."
|
||||
}
|
||||
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**v", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$currentBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$currentBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$currentBlock = $rest.TrimEnd()
|
||||
}
|
||||
|
||||
# Static install / docs / licence footer is maintained as a
|
||||
# separate file so the workflow YAML stays clean (no embedded
|
||||
# heredoc that would have to be indented under the run-block).
|
||||
$footerPath = ".github/release-footer.md"
|
||||
if (-not (Test-Path $footerPath)) {
|
||||
throw "Release footer template not found: $footerPath"
|
||||
}
|
||||
$footer = Get-Content -Path $footerPath -Raw
|
||||
|
||||
$body = $currentBlock + "`n" + $footer
|
||||
$body | Out-File -FilePath release-body.md -Encoding utf8 -NoNewline
|
||||
|
||||
Write-Host "Generated release body for $tag :"
|
||||
Write-Host "----------------------------------------"
|
||||
Write-Host $body
|
||||
Write-Host "----------------------------------------"
|
||||
|
||||
# release-action@main only declares files/title/body/pre_release/
|
||||
# draft/api_key/insecure as inputs (see its action.yml). It silently
|
||||
# ignores anything else, including body_path and tag_name. The tag
|
||||
# itself comes from GITHUB_REF, the body must be passed inline via
|
||||
# body:, so we re-emit release-body.md as a step output first.
|
||||
- name: Expose release body for release-action
|
||||
id: body
|
||||
shell: bash
|
||||
run: |
|
||||
{
|
||||
echo 'content<<RELEASE_BODY_EOF'
|
||||
cat release-body.md
|
||||
echo 'RELEASE_BODY_EOF'
|
||||
} >> "$GITHUB_OUTPUT"
|
||||
|
||||
# Gitea-native release action. Creates the release if the tag has no
|
||||
# release yet, or updates the existing one with latest.zip attached
|
||||
# and the generated body. The auto-injected GITHUB_TOKEN on Gitea
|
||||
# Actions has Gitea-API scope and is sufficient for release write.
|
||||
- name: Attach to Gitea release
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: ${{ steps.locate.outputs.path }}
|
||||
body: ${{ steps.body.outputs.content }}
|
||||
api_key: ${{ secrets.GITHUB_TOKEN }}
|
||||
@@ -1,20 +1,20 @@
|
||||
name: Security
|
||||
on:
|
||||
push:
|
||||
branches: [main, master]
|
||||
pull_request:
|
||||
schedule:
|
||||
- cron: "0 6 * * 1"
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches: [main, master]
|
||||
pull_request:
|
||||
schedule:
|
||||
- cron: '0 6 * * 1'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
scan:
|
||||
uses: JonKazama-Hellion/security-workflows/.gitea/workflows/security-scan.yml@main
|
||||
with:
|
||||
# MessageStore.cs uses string-interpolation in CommandText for table
|
||||
# names and clause-joins that come from internal code constants, not
|
||||
# user input. Values are bound via SqlParameter, the SQL surface is
|
||||
# local-only inside a Dalamud plugin. Semgrep matches the pattern
|
||||
# without dataflow, so it flags those eight call sites; CodeQL
|
||||
# would not. Suppressed for this repo only.
|
||||
semgrep-exclude-rules: "csharp.lang.security.sqli.csharp-sqli.csharp-sqli"
|
||||
scan:
|
||||
uses: JonKazama-Hellion/security-workflows/.gitea/workflows/security-scan.yml@main
|
||||
with:
|
||||
# MessageStore.cs uses string-interpolation in CommandText for table
|
||||
# names and clause-joins that come from internal code constants, not
|
||||
# user input. Values are bound via SqlParameter, the SQL surface is
|
||||
# local-only inside a Dalamud plugin. Semgrep matches the pattern
|
||||
# without dataflow, so it flags those eight call sites; CodeQL
|
||||
# would not. Suppressed for this repo only.
|
||||
semgrep-exclude-rules: 'csharp.lang.security.sqli.csharp-sqli.csharp-sqli'
|
||||
|
||||
@@ -1,73 +1,73 @@
|
||||
name: Bug report
|
||||
description: Something in HellionChat is broken or behaves wrong
|
||||
labels:
|
||||
- bug
|
||||
- bug
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for reporting. Please fill in the fields below so I can
|
||||
reproduce the issue. If this is a security issue, stop here and
|
||||
report it privately to [kontakt@hellion-media.de](mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D)
|
||||
instead.
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for reporting. Please fill in the fields below so I can
|
||||
reproduce the issue. If this is a security issue, stop here and
|
||||
report it privately to [kontakt@hellion-media.de](mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D)
|
||||
instead.
|
||||
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: HellionChat version
|
||||
description: From Settings → Information → Version
|
||||
placeholder: "0.5.4"
|
||||
validations:
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: HellionChat version
|
||||
description: From Settings → Information → Version
|
||||
placeholder: '0.5.4'
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: platform
|
||||
attributes:
|
||||
label: Platform
|
||||
options:
|
||||
- Windows (XIVLauncher)
|
||||
- Linux (XIVLauncher Core)
|
||||
- macOS (XIVLauncher Core / wine)
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened
|
||||
description: Plain description, no log dumps yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: What you expected
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps
|
||||
attributes:
|
||||
label: How to reproduce
|
||||
description: Step-by-step from "open settings" or "log in" through to the broken behaviour
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: log
|
||||
attributes:
|
||||
label: Relevant /xllog excerpt
|
||||
description: Filter for "HellionChat" if the log is huge
|
||||
render: text
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I am running the latest version of HellionChat
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: platform
|
||||
attributes:
|
||||
label: Platform
|
||||
options:
|
||||
- Windows (XIVLauncher)
|
||||
- Linux (XIVLauncher Core)
|
||||
- macOS (XIVLauncher Core / wine)
|
||||
- Other
|
||||
validations:
|
||||
- label: I have searched existing issues for duplicates
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened
|
||||
description: Plain description, no log dumps yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: What you expected
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps
|
||||
attributes:
|
||||
label: How to reproduce
|
||||
description: Step-by-step from "open settings" or "log in" through to the broken behaviour
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: log
|
||||
attributes:
|
||||
label: Relevant /xllog excerpt
|
||||
description: Filter for "HellionChat" if the log is huge
|
||||
render: text
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I am running the latest version of HellionChat
|
||||
required: true
|
||||
- label: I have searched existing issues for duplicates
|
||||
required: true
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
blank_issues_enabled: false
|
||||
|
||||
contact_links:
|
||||
- name: Security vulnerability
|
||||
url: mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
|
||||
about: Do not open a public issue for security problems. Report by e-mail instead.
|
||||
- name: Security vulnerability
|
||||
url: mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
|
||||
about: Do not open a public issue for security problems. Report by e-mail instead.
|
||||
|
||||
- name: Upstream Chat 2 issue
|
||||
url: https://github.com/Infiziert90/ChatTwo/issues
|
||||
about:
|
||||
If the issue exists in upstream Chat 2 too, please report it there so the original maintainers see it as well.
|
||||
- name: Upstream Chat 2 issue
|
||||
url: https://github.com/Infiziert90/ChatTwo/issues
|
||||
about:
|
||||
If the issue exists in upstream Chat 2 too, please report it there so the original maintainers see it as well.
|
||||
|
||||
- name: Discord
|
||||
url: https://discord.com/users/j.j_kazama
|
||||
about: Quick questions, casual feedback. Bug reports still go through the issue tracker for tracking.
|
||||
- name: Discord
|
||||
url: https://discord.com/users/j.j_kazama
|
||||
about: Quick questions, casual feedback. Bug reports still go through the issue tracker for tracking.
|
||||
|
||||
@@ -1,57 +1,55 @@
|
||||
name: Feature request
|
||||
description: Suggest a feature or enhancement for HellionChat
|
||||
labels:
|
||||
- enhancement
|
||||
- enhancement
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for the suggestion. HellionChat focuses on privacy by
|
||||
default and a small, well-scoped feature set. Suggestions that
|
||||
align with that scope are easier to accept than ones that pull
|
||||
the plugin toward "do everything".
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for the suggestion. HellionChat focuses on privacy by
|
||||
default and a small, well-scoped feature set. Suggestions that
|
||||
align with that scope are easier to accept than ones that pull
|
||||
the plugin toward "do everything".
|
||||
|
||||
- type: textarea
|
||||
id: problem
|
||||
attributes:
|
||||
label: What problem are you trying to solve
|
||||
description: The user-side problem, not the proposed solution yet
|
||||
validations:
|
||||
- type: textarea
|
||||
id: problem
|
||||
attributes:
|
||||
label: What problem are you trying to solve
|
||||
description: The user-side problem, not the proposed solution yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: solution
|
||||
attributes:
|
||||
label: What you would like HellionChat to do
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: alternatives
|
||||
attributes:
|
||||
label: Alternatives you have considered
|
||||
description: Other plugins, manual workarounds, settings combinations
|
||||
|
||||
- type: dropdown
|
||||
id: scope
|
||||
attributes:
|
||||
label: Scope estimate from your side
|
||||
options:
|
||||
- 'Small (one tab, one toggle, one filter)'
|
||||
- 'Medium (a settings section, persistent state, one new file)'
|
||||
- 'Large (architectural, touches the message pipeline or the database)'
|
||||
- "I don't know"
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I have searched existing issues for similar requests
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: solution
|
||||
attributes:
|
||||
label: What you would like HellionChat to do
|
||||
validations:
|
||||
- label: I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat 2
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: alternatives
|
||||
attributes:
|
||||
label: Alternatives you have considered
|
||||
description: Other plugins, manual workarounds, settings combinations
|
||||
|
||||
- type: dropdown
|
||||
id: scope
|
||||
attributes:
|
||||
label: Scope estimate from your side
|
||||
options:
|
||||
- "Small (one tab, one toggle, one filter)"
|
||||
- "Medium (a settings section, persistent state, one new file)"
|
||||
- "Large (architectural, touches the message pipeline or the database)"
|
||||
- "I don't know"
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I have searched existing issues for similar requests
|
||||
required: true
|
||||
- label:
|
||||
I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat
|
||||
2
|
||||
required: true
|
||||
|
||||
@@ -18,7 +18,8 @@ mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
|
||||
|
||||
- [ ] Bug fix (non-breaking change that fixes an issue)
|
||||
- [ ] New feature (non-breaking change that adds behaviour)
|
||||
- [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible defaults rely on)
|
||||
- [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible
|
||||
defaults rely on)
|
||||
- [ ] Documentation only
|
||||
- [ ] Translation update
|
||||
- [ ] Build, CI or tooling change
|
||||
@@ -55,10 +56,11 @@ new commands, new translations, removed behaviour. If none, write
|
||||
|
||||
## Checklist
|
||||
|
||||
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and [CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
|
||||
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and
|
||||
[CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
|
||||
- [ ] My change matches the existing code style (`.editorconfig`).
|
||||
- [ ] I added or updated tests where the existing test infrastructure made that practical, or I have explained why tests
|
||||
are not applicable.
|
||||
- [ ] I added or updated tests where the existing test infrastructure made that practical, or I have
|
||||
explained why tests are not applicable.
|
||||
- [ ] I updated the README, in-plugin strings or documentation if my change is user-visible.
|
||||
- [ ] I did not include any AI-generated code without disclosing it in the PR description (see
|
||||
[AI_DISCLOSURE.md](../docs/AI_DISCLOSURE.md)).
|
||||
|
||||
+38
-38
@@ -1,42 +1,42 @@
|
||||
version: 2
|
||||
|
||||
updates:
|
||||
# NuGet package updates for the plugin project. Weekly cadence keeps the
|
||||
# noise down while still catching transitive security advisories within
|
||||
# a few days of disclosure.
|
||||
- package-ecosystem: nuget
|
||||
directory: /HellionChat
|
||||
schedule:
|
||||
interval: weekly
|
||||
day: monday
|
||||
time: "07:00"
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 5
|
||||
labels:
|
||||
- dependencies
|
||||
- nuget
|
||||
commit-message:
|
||||
prefix: "chore(deps)"
|
||||
groups:
|
||||
patches:
|
||||
update-types:
|
||||
- patch
|
||||
minor:
|
||||
update-types:
|
||||
- minor
|
||||
# NuGet package updates for the plugin project. Weekly cadence keeps the
|
||||
# noise down while still catching transitive security advisories within
|
||||
# a few days of disclosure.
|
||||
- package-ecosystem: nuget
|
||||
directory: /HellionChat
|
||||
schedule:
|
||||
interval: weekly
|
||||
day: monday
|
||||
time: '07:00'
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 5
|
||||
labels:
|
||||
- dependencies
|
||||
- nuget
|
||||
commit-message:
|
||||
prefix: 'chore(deps)'
|
||||
groups:
|
||||
patches:
|
||||
update-types:
|
||||
- patch
|
||||
minor:
|
||||
update-types:
|
||||
- minor
|
||||
|
||||
# GitHub Actions versions in .github/workflows. Lower cadence because
|
||||
# Action releases ship less frequently and are usually safe to defer
|
||||
# for a month.
|
||||
- package-ecosystem: github-actions
|
||||
directory: /
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: "07:00"
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 3
|
||||
labels:
|
||||
- dependencies
|
||||
- github-actions
|
||||
commit-message:
|
||||
prefix: "chore(actions)"
|
||||
# GitHub Actions versions in .github/workflows. Lower cadence because
|
||||
# Action releases ship less frequently and are usually safe to defer
|
||||
# for a month.
|
||||
- package-ecosystem: github-actions
|
||||
directory: /
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: '07:00'
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 3
|
||||
labels:
|
||||
- dependencies
|
||||
- github-actions
|
||||
commit-message:
|
||||
prefix: 'chore(actions)'
|
||||
|
||||
@@ -3,15 +3,16 @@ subtitle: "Theme Foundation"
|
||||
versionsnatur: "Major-UI-Cycle"
|
||||
---
|
||||
|
||||
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint
|
||||
Grove
|
||||
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View, Breadcrumb und ESC
|
||||
zurück zur Übersicht
|
||||
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon,
|
||||
Moonlit Bloom, Mint Grove
|
||||
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View,
|
||||
Breadcrumb und ESC zurück zur Übersicht
|
||||
- Themes-Tab mit Mini-Mockup pro Theme, Live-Switch beim Klick
|
||||
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten Start automatisch
|
||||
abgelegt
|
||||
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch überschrieben
|
||||
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten
|
||||
Start automatisch abgelegt
|
||||
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch
|
||||
überschrieben
|
||||
- Plugin-Icon zum Hellion-Forge-Hammer gewechselt
|
||||
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2 Klassik in Settings
|
||||
→ Themes
|
||||
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2
|
||||
Klassik in Settings → Themes
|
||||
- Anleitung zum Schreiben eigener Themes: `docs/THEME-AUTHORING.md`
|
||||
|
||||
@@ -3,22 +3,22 @@ subtitle: "Layout Refresh"
|
||||
versionsnatur: "Major-UI-Cycle"
|
||||
---
|
||||
|
||||
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale Akzent-Pill markiert den
|
||||
aktiven Tab
|
||||
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale
|
||||
Akzent-Pill markiert den aktiven Tab
|
||||
- Top-Tabs bekommen eine Akzent-Underline statt Background-Fill am aktiven Tab
|
||||
- Pro Tab eigenes Icon wählbar in Einstellungen → Tabs (FontAwesome-Pool)
|
||||
- Auto-Tell-Tabs sind jetzt visuell unterscheidbar: jeder Tell-Partner bekommt ein eigenes Icon
|
||||
(envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84 Kombinationen, gleicher
|
||||
Partner ergibt konsistent dieselbe
|
||||
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft, 2-Sekunden-Cycle,
|
||||
deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge, Tab/Message-Counter,
|
||||
Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter Trenner.
|
||||
`Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn Filter-relevante
|
||||
Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert. Persistente und Auto-Tell-Tabs überleben
|
||||
beide
|
||||
(envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84
|
||||
Kombinationen, gleicher Partner ergibt konsistent dieselbe
|
||||
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft,
|
||||
2-Sekunden-Cycle, deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge,
|
||||
Tab/Message-Counter, Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter
|
||||
Trenner. `Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn
|
||||
Filter-relevante Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert.
|
||||
Persistente und Auto-Tell-Tabs überleben beide
|
||||
- Bug-Fix: Hellion-Schrift (Exo 2) blockt die Schriftgröße nicht mehr — 4K-User können hochskalieren
|
||||
- Migration v14 → v15: alte Theme-Felder entfernt, alle anderen Settings bleiben
|
||||
|
||||
|
||||
@@ -3,27 +3,31 @@ subtitle: "Settings Cleanup"
|
||||
versionsnatur: "UX-Polish-Cycle"
|
||||
---
|
||||
|
||||
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede Card hat einen kurzen
|
||||
Untertitel — kein Raten mehr wo eine Setting steckt
|
||||
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften & Farben**
|
||||
(Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung** (Aufbewahrung, Cleanup, Export, DB-Viewer,
|
||||
Advanced-Tools — vorher zwischen Datenschutz und Datenbank verteilt)
|
||||
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede
|
||||
Card hat einen kurzen Untertitel — kein Raten mehr wo eine Setting steckt
|
||||
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften
|
||||
& Farben** (Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung**
|
||||
(Aufbewahrung, Cleanup, Export, DB-Viewer, Advanced-Tools — vorher zwischen Datenschutz und
|
||||
Datenbank verteilt)
|
||||
- Datenschutz fokussiert sich jetzt auf eine Aufgabe: den Privacy-Filter
|
||||
- Der Auto-Tell-Tabs-History-Preload-Slider ist von Datenschutz nach Chat → Auto-Tell-Tabs umgezogen
|
||||
- KeybindMode wohnt jetzt unter Allgemein → Eingabe statt unter Sprache
|
||||
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0): `Stilüberschreiben`-Toggle,
|
||||
`Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes `ShowThemeQuickPicker`
|
||||
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0):
|
||||
`Stilüberschreiben`-Toggle, `Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes
|
||||
`ShowThemeQuickPicker`
|
||||
- Migration v15 → v16: alter `WindowAlpha`-Wert wird automatisch nach
|
||||
`Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf Default 0.85 stand, sonst
|
||||
gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter `pluginConfigs/HellionChat.json.pre-v16-backup`. User
|
||||
die `Stilüberschreiben` aktiv hatten sehen einen einmaligen Hinweis-Toast
|
||||
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+ standardmäßig
|
||||
hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf konservativere 2500
|
||||
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der First-Run-Wizard hat keine
|
||||
Preset-Wahl)
|
||||
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü (oben rechts in der
|
||||
Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen und Durchklick — die haben Vorrang über
|
||||
unseren Slider für das jeweilige Fenster
|
||||
`Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf
|
||||
Default 0.85 stand, sonst gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter
|
||||
`pluginConfigs/HellionChat.json.pre-v16-backup`. User die `Stilüberschreiben` aktiv hatten sehen
|
||||
einen einmaligen Hinweis-Toast
|
||||
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+
|
||||
standardmäßig hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf
|
||||
konservativere 2500
|
||||
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der
|
||||
First-Run-Wizard hat keine Preset-Wahl)
|
||||
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü
|
||||
(oben rechts in der Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen
|
||||
und Durchklick — die haben Vorrang über unseren Slider für das jeweilige Fenster
|
||||
|
||||
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker)
|
||||
wie ursprünglich geplant.
|
||||
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps,
|
||||
Theme-Crossfade, Quick-Picker) wie ursprünglich geplant.
|
||||
|
||||
@@ -3,21 +3,23 @@ subtitle: "Theme Expansion"
|
||||
versionsnatur: "Theme-Pack-Patch"
|
||||
---
|
||||
|
||||
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings angefasst, einfach
|
||||
mehr Farboptionen
|
||||
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral gehalten damit es sich
|
||||
nicht mit den Brand-Themes beißt
|
||||
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für Aurora-Glitter-Stimmung. Schwester von
|
||||
Event Horizon, aber dunkler und dichter; der Türkis-Akzent hält die beiden klar auseinander
|
||||
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion Forge bekommt ein
|
||||
eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und wärmer statt kaltem Cyan
|
||||
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings
|
||||
angefasst, einfach mehr Farboptionen
|
||||
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral
|
||||
gehalten damit es sich nicht mit den Brand-Themes beißt
|
||||
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für
|
||||
Aurora-Glitter-Stimmung. Schwester von Event Horizon, aber dunkler und dichter; der Türkis-Akzent
|
||||
hält die beiden klar auseinander
|
||||
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion
|
||||
Forge bekommt ein eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und
|
||||
wärmer statt kaltem Cyan
|
||||
- **Hellion Spectrum** — Farbenblind-sichere Channel-Farben (Deuteranopie/Protanopie) auf Basis der
|
||||
Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange, Party blau, FC grün);
|
||||
die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche klar trennbar bleibt. Deckt rund 99 % aller
|
||||
CVD-Fälle ab
|
||||
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene Custom-Themes laufen
|
||||
unverändert weiter
|
||||
Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange,
|
||||
Party blau, FC grün); die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche
|
||||
klar trennbar bleibt. Deckt rund 99 % aller CVD-Fälle ab
|
||||
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene
|
||||
Custom-Themes laufen unverändert weiter
|
||||
- Theme-Katalog wächst damit von fünf auf neun Built-ins
|
||||
|
||||
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für Blau-Gelb-Schwäche)
|
||||
kann später nachgeliefert werden, falls Bedarf kommt.
|
||||
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für
|
||||
Blau-Gelb-Schwäche) kann später nachgeliefert werden, falls Bedarf kommt.
|
||||
|
||||
@@ -4,15 +4,17 @@ versionsnatur: "Plugin-Integration-Cycle 1"
|
||||
---
|
||||
|
||||
- Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap
|
||||
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint jetzt links über dem
|
||||
Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht installiert ist oder kein Custom-Titel
|
||||
aktiv ist
|
||||
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der User raten muss
|
||||
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert, inkompatibel) und Toggle. Plus
|
||||
Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt: Kontextmenü-Aktionen, Smart Notifications
|
||||
(NotificationMaster), RP-Status-Block (Moodles und LightlessClient), ExtraChat-Channels, Quick-DM-Button
|
||||
(XIVInstantMessenger)
|
||||
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum Caraxi-Profil. Plus
|
||||
Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen Integrationen
|
||||
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel automatisch sobald
|
||||
HellionChat aktualisiert
|
||||
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint
|
||||
jetzt links über dem Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht
|
||||
installiert ist oder kein Custom-Titel aktiv ist
|
||||
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der
|
||||
User raten muss
|
||||
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert,
|
||||
inkompatibel) und Toggle. Plus Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt:
|
||||
Kontextmenü-Aktionen, Smart Notifications (NotificationMaster), RP-Status-Block (Moodles und
|
||||
LightlessClient), ExtraChat-Channels, Quick-DM-Button (XIVInstantMessenger)
|
||||
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum
|
||||
Caraxi-Profil. Plus Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen
|
||||
Integrationen
|
||||
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel
|
||||
automatisch sobald HellionChat aktualisiert
|
||||
|
||||
@@ -5,19 +5,20 @@ versionsnatur: Stability-Hotfix
|
||||
|
||||
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
|
||||
|
||||
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den Audit-Pässen
|
||||
abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen.
|
||||
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den
|
||||
Audit-Pässen abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen.
|
||||
|
||||
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der Connection macht den
|
||||
manuellen GC.Collect überflüssig
|
||||
- **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das Plugin-Domain kann
|
||||
sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||
- **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose. Kein Schreib-Risiko
|
||||
mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der
|
||||
Connection macht den manuellen GC.Collect überflüssig
|
||||
- **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das
|
||||
Plugin-Domain kann sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||
- **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose.
|
||||
Kein Schreib-Risiko mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||
- **DisposeAsync-Timeout** (10s) warnt jetzt laut statt silent zu failen
|
||||
- **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden, Settings-Änderungen aus den letzten
|
||||
Frames vor Disable überleben jetzt zuverlässig
|
||||
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das neue
|
||||
WindowOpacity-Feld statt auf 0.85 zurückzufallen
|
||||
- **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden,
|
||||
Settings-Änderungen aus den letzten Frames vor Disable überleben jetzt zuverlässig
|
||||
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das
|
||||
neue WindowOpacity-Feld statt auf 0.85 zurückzufallen
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown spürbar sauberer laufen.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown
|
||||
spürbar sauberer laufen.
|
||||
|
||||
@@ -5,23 +5,25 @@ versionsnatur: Performance-Patch
|
||||
|
||||
**Hellion Chat 1.4.1 — Theme Engine Performance**
|
||||
|
||||
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad eliminiert,
|
||||
Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter Built-In und überarbeitete
|
||||
Author-Credits.
|
||||
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad
|
||||
eliminiert, Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter
|
||||
Built-In und überarbeitete Author-Credits.
|
||||
|
||||
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle Color-Slots einmalig in
|
||||
ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem Cache statt pro Slot pro Frame durch
|
||||
ColourUtil.RgbaToAbgr zu jagen. Real gemessene Frame-Time-Recovery: **~13 %** in typischer Render-Szene
|
||||
(Plan-Erwartung war 2-6 % konservativ, real ~10-15 %)
|
||||
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während HellionChat reloaden will,
|
||||
fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation ab. Last-Known-Good-Snapshot bleibt im Picker,
|
||||
beim nächsten Tick wird automatisch retry'd — vorher fiel das Theme aus der Liste bis zum Plugin-Reload
|
||||
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne Cache-Fill in den Speicher
|
||||
gekommen ist, holt Switch() das beim Anwenden nach
|
||||
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett, 80s-Neon-Grid-Vibes für
|
||||
Late-Night-Raids
|
||||
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und Forge Merchantman
|
||||
werden Carla Beleandis als Community-Geste zugeschrieben.
|
||||
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle
|
||||
Color-Slots einmalig in ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem
|
||||
Cache statt pro Slot pro Frame durch ColourUtil.RgbaToAbgr zu jagen. Real gemessene
|
||||
Frame-Time-Recovery: **~13 %** in typischer Render-Szene (Plan-Erwartung war 2-6 % konservativ,
|
||||
real ~10-15 %)
|
||||
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während
|
||||
HellionChat reloaden will, fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation
|
||||
ab. Last-Known-Good-Snapshot bleibt im Picker, beim nächsten Tick wird automatisch retry'd —
|
||||
vorher fiel das Theme aus der Liste bis zum Plugin-Reload
|
||||
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne
|
||||
Cache-Fill in den Speicher gekommen ist, holt Switch() das beim Anwenden nach
|
||||
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett,
|
||||
80s-Neon-Grid-Vibes für Late-Night-Raids
|
||||
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und
|
||||
Forge Merchantman werden Carla Beleandis als Community-Geste zugeschrieben.
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in Theme-getrieben rendernden
|
||||
Szenen merklich glatter laufen und ein neues Theme im Picker steht.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in
|
||||
Theme-getrieben rendernden Szenen merklich glatter laufen und ein neues Theme im Picker steht.
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
---
|
||||
subtitle: Symbol-Picker und Tell-History Fix
|
||||
versionsnatur: Feature-Patch + Hotfix
|
||||
---
|
||||
|
||||
- Symbol-Picker im Chat-Eingang: ein kleiner Smile-Button links neben dem Kanal-Indikator öffnet ein
|
||||
Popup mit zwei Tabs. Der erste listet alle 161 FFXIV-PUA-Glyphen (Dalamuds SeIconChar); der zweite
|
||||
trägt 97 verifizierte BMP-Symbole (Latin-Marken, Währungen, das ganze griechische Alphabet,
|
||||
Geometrie, Spielkarten, Noten) — jedes davon über `/echo` und `/say` in einer vierrundigen
|
||||
Whitelist-Probe durchgereicht, damit der Channel-Render dem entspricht, was der Picker anzeigt.
|
||||
Klick fügt das Symbol an der Cursor-Position ein, Multi-Insert lässt das Popup offen, eine
|
||||
Recent-Used-Leiste zeigt die letzten sechzehn Picks über beide Tabs. Toggle in Settings → Chat →
|
||||
Nachrichten-Verhalten, Default an.
|
||||
- Verlauf in angepinnten Tell-Tabs lädt wieder vollständig: ein versteckter 500-Zeilen-Scan-Cap in
|
||||
PreloadHistory hat das User-Setting `AutoTellTabsHistoryPreload` überschrieben, wodurch
|
||||
weniger-frequente Tell-Partner ihren Backlog verloren haben sobald die Scan-Schicht mit anderen
|
||||
Chat-Partnern voll lief. Cap ist raus, der Index auf `(Receiver, Date)` hält die Query schnell.
|
||||
- Slash-Command-Teardown: /hellion, /hellionView, /hellionDebugger (und im Debug-Build
|
||||
/hellionSeString) sind als private Felder gecached. Plugin-Dispose detached die echte
|
||||
Registrierung, statt mit identischen Args neu zu registrieren — schließt eine latente
|
||||
Wartungs-Falle aus v1.4.9.
|
||||
- v1.4.x-Polish-Sweep endet hier. Der ImGuiListClipper-Refactor von der v1.4.10-Reserve-Liste wurde
|
||||
gecancelt, nachdem der Cross- Plattform-Smoke gezeigt hat dass das Scroll-Gummi ein Wine/Linux-
|
||||
Quirk ist — Windows-User haben es nie gesehen. Spike dafür kommt in einem späteren Patch. Nächster
|
||||
Major-Cycle ist v1.5.0 mit der DI-Container-Adoption (`Microsoft.Extensions.Hosting` +
|
||||
`ILogger<T>`) nach dem Lightless-Vorbild.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
|
||||
@@ -5,25 +5,27 @@ versionsnatur: Performance-Patch
|
||||
|
||||
**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
|
||||
|
||||
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem ChatLogWindow-Render- Pfad
|
||||
und der Settings-StatusBar eliminiert.
|
||||
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem
|
||||
ChatLogWindow-Render- Pfad und der Settings-StatusBar eliminiert.
|
||||
|
||||
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right und die ABGR-
|
||||
Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das gut 500 redundante P/Invokes und
|
||||
Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups (mehrere parallele Chat-Windows) profitieren
|
||||
proportional, weil der Hoist pro DrawMessages-Call greift, also pro Window
|
||||
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro Tab pro Frame, mit
|
||||
zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der neue TabTintCache liest pre-computed
|
||||
Werte aus dem Tab und rechnet nur neu wenn das Tell-Target drifted. Beide Caches haben separate Validation-Keys, also
|
||||
keine Cross-Invalidation zwischen Tint- und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne
|
||||
Tab-Awareness
|
||||
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert die Tab-Message-
|
||||
Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag bisher hinter den LINQ-Pfaden, also
|
||||
liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate, plus die LINQ-Pfade durch eine Single-Pass-Foreach
|
||||
ersetzt. Die Aggregation läuft auf etwa 1 % der Frames
|
||||
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right
|
||||
und die ABGR- Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das
|
||||
gut 500 redundante P/Invokes und Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups
|
||||
(mehrere parallele Chat-Windows) profitieren proportional, weil der Hoist pro DrawMessages-Call
|
||||
greift, also pro Window
|
||||
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro
|
||||
Tab pro Frame, mit zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der
|
||||
neue TabTintCache liest pre-computed Werte aus dem Tab und rechnet nur neu wenn das Tell-Target
|
||||
drifted. Beide Caches haben separate Validation-Keys, also keine Cross-Invalidation zwischen Tint-
|
||||
und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne Tab-Awareness
|
||||
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert
|
||||
die Tab-Message- Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag
|
||||
bisher hinter den LINQ-Pfaden, also liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate,
|
||||
plus die LINQ-Pfade durch eine Single-Pass-Foreach ersetzt. Die Aggregation läuft auf etwa 1 % der
|
||||
Frames
|
||||
|
||||
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr durch die Card-Border-
|
||||
Multiplikation pro Window.
|
||||
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr
|
||||
durch die Card-Border- Multiplikation pro Window.
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log und in der
|
||||
Settings-Statusleiste merklich glatter laufen.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log
|
||||
und in der Settings-Statusleiste merklich glatter laufen.
|
||||
|
||||
@@ -5,25 +5,29 @@ versionsnatur: Architecture-Refactor
|
||||
|
||||
**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover**
|
||||
|
||||
Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's `IAsyncDalamudPlugin`-API migriert und
|
||||
das Custom-Repo zieht von GitHub auf Gitea um.
|
||||
Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's
|
||||
`IAsyncDalamudPlugin`-API migriert und das Custom-Repo zieht von GitHub auf Gitea um.
|
||||
|
||||
- **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials (Config-Load, Language-Init,
|
||||
Conflict-Detection). Migrationen, Service-Allokationen, Window-Konstruktion und Hook-Subscription wandern in
|
||||
LoadAsync, sodass Dalamud die UI während der schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in
|
||||
DisposeAsync mirrort LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races
|
||||
- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die Custom-Repo-URL auf
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json` umstellen, dann
|
||||
XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen und wird nicht mehr
|
||||
aktualisiert
|
||||
- **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen harten Schema-Check in
|
||||
Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1) bekommen jetzt eine klare „install v1.4.2
|
||||
first"-Fehlermeldung statt eines impliziten Migrations-Pfads
|
||||
- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt blockierend im
|
||||
Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen kurzen Hitch haben, dafür kein
|
||||
300-ms-Block beim Plugin-Start
|
||||
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der Async-Refactor ist
|
||||
Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und Code-Architektur-Hygiene, kein direkter User-spürbarer
|
||||
Speed-Win in dieser Release
|
||||
- **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials
|
||||
(Config-Load, Language-Init, Conflict-Detection). Migrationen, Service-Allokationen,
|
||||
Window-Konstruktion und Hook-Subscription wandern in LoadAsync, sodass Dalamud die UI während der
|
||||
schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in DisposeAsync mirrort
|
||||
LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races
|
||||
- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die
|
||||
Custom-Repo-URL auf
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
umstellen, dann XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener
|
||||
v1.4.2-Snapshot stehen und wird nicht mehr aktualisiert
|
||||
- **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen
|
||||
harten Schema-Check in Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1)
|
||||
bekommen jetzt eine klare „install v1.4.2 first"-Fehlermeldung statt eines impliziten
|
||||
Migrations-Pfads
|
||||
- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt
|
||||
blockierend im Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen
|
||||
kurzen Hitch haben, dafür kein 300-ms-Block beim Plugin-Start
|
||||
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der
|
||||
Async-Refactor ist Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und
|
||||
Code-Architektur-Hygiene, kein direkter User-spürbarer Speed-Win in dieser Release
|
||||
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs bleiben unangetastet.
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs
|
||||
bleiben unangetastet.
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
---
|
||||
subtitle: Threading- und IPC-Sicherheits-Politur
|
||||
versionsnatur: Wartung und Robustheit
|
||||
---
|
||||
|
||||
**Hellion Chat 1.4.4 — Threading- und IPC-Sicherheits-Politur**
|
||||
|
||||
Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode
|
||||
dokumentiert, ein Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn
|
||||
er fehlschlägt und der Privacy-Filter spricht jetzt bei unbekannten ChatTypes.
|
||||
|
||||
- **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame
|
||||
ein LINQ-Count unter einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der
|
||||
parallel zur Tabs-Liste mitgeführt wird, inklusive Resync-Hook für den Snapshot-Restore-Pfad in
|
||||
`SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite damit die Atomicity-Semantik nicht
|
||||
versehentlich wegrefactored wird
|
||||
- **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am
|
||||
Klassen-Ende hat jede IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den
|
||||
Thread-Kontext direkt am Call-Site benennt (framework only, framework scheduled, any). Mehr Hilfe
|
||||
für künftige Reviews als ein abstraktes Threading-Kapitel
|
||||
- **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure
|
||||
bisher als Debug geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription
|
||||
kann den Service über Plugin-Reloads hinweg leben lassen, also läuft der Log jetzt auf Warning
|
||||
- **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne
|
||||
`IsBackground=true` unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu
|
||||
MessageManager und RetentionSweep (beide seit v1.4.0)
|
||||
- **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType
|
||||
einführt der weder in der Whitelist noch in den Defaults steht, wird er bisher silent durch den
|
||||
Failsafe geleitet. Jetzt loggt der Filter einmalig pro Runtime eine Warning mit dem Type und dem
|
||||
Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein Log-Spam
|
||||
- **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen
|
||||
Configs jetzt auf `true`, damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt
|
||||
wird bevor der User entscheiden kann. Bestehende Configs behalten ihre Wahl, weil der Deserializer
|
||||
den Initializer überschreibt. Keine Migration, kein Schema-Bump
|
||||
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings,
|
||||
Themes, Tabs und das Privacy-Verhalten für Bestand bleiben unangetastet.
|
||||
@@ -0,0 +1,31 @@
|
||||
---
|
||||
subtitle: UX und Robustheit
|
||||
versionsnatur: UX-Polish-Cycle
|
||||
---
|
||||
|
||||
**Hellion Chat 1.4.5 — UX und Robustheit**
|
||||
|
||||
Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt
|
||||
sichtbar, der First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt
|
||||
nicht mehr über Plugin-Reloads hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht
|
||||
mehr.
|
||||
|
||||
- **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt,
|
||||
zeigt das Plugin jetzt eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das
|
||||
Fenster stillschweigend leer zu lassen. Der Stack-Trace selbst geht weiter via `Plugin.Log.Error`
|
||||
ins Logfile. De-Dup über Per-Session-Bool, damit ein wiederkehrender Fehler die Notification-Stack
|
||||
nicht pro Frame neu vollkippt
|
||||
- **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend
|
||||
`FirstRunCompleted=true`, also lässt das X den Wizard schwebend zurück und er kommt beim nächsten
|
||||
Plugin-Reload wieder. Eine neue „Später — Defaults behalten"-Schaltfläche im Footer ist der
|
||||
explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual EN+DE plus Tooltip
|
||||
- **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in
|
||||
`Plugin.DisposeAsync` neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der
|
||||
vorigen Session den nächsten Load nicht mehr erbt
|
||||
- **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die
|
||||
Chat-Window-Breite abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier
|
||||
linken Slots. Ab ausreichender Breite taucht der Slot wieder auf
|
||||
- **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource
|
||||
fehlt (Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter
|
||||
Session-Only-Invariant-Kommentar für Auto-Tell-Tabs in `Plugin.cs:167-168` mit einem
|
||||
TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration
|
||||
@@ -0,0 +1,36 @@
|
||||
---
|
||||
subtitle: Code Hygiene and Refactor
|
||||
versionsnatur: Maintenance-Cycle
|
||||
---
|
||||
|
||||
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das
|
||||
v1.4.7-Backlog-Cleanup, plus zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
|
||||
|
||||
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt
|
||||
im Pre-Push-Gate, statt erst beim Pre-Merge-Review aufzufallen.
|
||||
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO,
|
||||
InvalidOperation, ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den
|
||||
Atlas-Build mitzureißen. Der Exception-Typ wird im Log mitgegeben für die Diagnose.
|
||||
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden
|
||||
via `[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt
|
||||
sofort beim Plugin-Load, statt still beim Klick zu scheitern.
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String`
|
||||
wird jetzt auch dann freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im
|
||||
early-return).
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und
|
||||
`TellTarget`. Vorher Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
|
||||
- **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit
|
||||
`ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein
|
||||
Sub-Pixel-Blur mehr auf 125/150%-Setups.
|
||||
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale
|
||||
(Padding skaliert, der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
|
||||
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt
|
||||
durch eine `IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der
|
||||
Build-Suite. Plus: HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert
|
||||
nur Session-Tabs statt der ganzen Tab-Liste, SettingsOverview cached den DrawList einmal pro
|
||||
Frame.
|
||||
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von
|
||||
CRYSTALLITE) ersetzt Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten
|
||||
Plugin-Load auf Hellion Arctic zurück.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
subtitle: Backlog Cleanup and Mid-Features
|
||||
versionsnatur: Mid-Feature-Patch
|
||||
---
|
||||
|
||||
Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 —
|
||||
angepinnte Tell-Tabs die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar.
|
||||
|
||||
- **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen".
|
||||
Angepinnte Tabs überleben Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie
|
||||
(wird beim Rehydrate aus dem MessageStore nachgeladen) und bleiben an die gleiche /tell-Person
|
||||
gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool — die normalen Auto-Tell-Tabs (15er
|
||||
Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs in einer
|
||||
eigenen „Angepinnt"-Sektion mit eigenem Trenner.
|
||||
- **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der
|
||||
Honorific-Titel eine Glow-Farbe trägt. Opt-in via **Settings → Integrationen → Glow-Outline
|
||||
rendern (Honorific)** (Default OFF). Gradient (Color3 / GradientColourSet / Wave / Pulse) wird
|
||||
geparst und im DTO weitergereicht, rendert aktuell aber statisch als Primärfarbe — der volle
|
||||
Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach.
|
||||
- **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44–160 px. Default bleibt 44
|
||||
px (icon-only), aber breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt
|
||||
(2)" nicht abgeschnitten werden.
|
||||
- **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den
|
||||
Chat-Input zurück auf `/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom`
|
||||
bewahrt jetzt den Runtime-`CurrentChannel` über den persistent-Tab-Merge hinweg, und `TabSwitched`
|
||||
deep-cloned den Seed-Channel statt sich den `UsedChannel` mit dem vorigen Tab zu teilen.
|
||||
- **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91
|
||||
`Plugin.Log`-Call-Sites. Damit läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke
|
||||
aus v1.4.6 geschlossen). Plus: TempTab-Counter als abgeleitete Property statt gecachtes
|
||||
Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein Lock-Free-Vorteil mehr.
|
||||
Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
@@ -0,0 +1,19 @@
|
||||
---
|
||||
subtitle: Hook-Layer und Polish-Quick-Wins
|
||||
versionsnatur: Polish-Patch
|
||||
---
|
||||
|
||||
- DbViewer Volltext-Suche: optionaler FTS5-Index über die ganze Chat-Historie. Wird beim ersten
|
||||
v1.4.8-Start asynchron im Hintergrund gebaut, Progress als Toast. Lokale Page-Suche bleibt
|
||||
Default. Such-Eingaben werden als exakte Wortfolge gematcht; mehrere Wörter werden nur gefunden,
|
||||
wenn sie zusammen und in der Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt
|
||||
eigene Anführungszeichen um den Suchbegriff.
|
||||
- Custom-Theme-Files laden sich beim Speichern automatisch neu, wenn das Theme aktiv ist. Kein
|
||||
Picker-Klick mehr nötig.
|
||||
- Retention-Sweep blockt nicht mehr den Framework-Thread. Der Mini-Hitch von ~194ms pro Sweep ist
|
||||
weg.
|
||||
- Statusleiste rendert sauber bei Windows-Skalierung über 100%.
|
||||
- Receive-Suppressed-Tells-Routing wurde in diesem Cycle untersucht und auf v1.5.x verschoben: wenn
|
||||
andere Plugins Tells via CheckMessageHandled unterdrücken, überspringt FFXIVs Chat-Pipeline den
|
||||
RaptureLogModule-Resolver und HellionChats Tab-Routing verliert den Tell-Partner. Der Fix liegt
|
||||
architektonisch neben dem geplanten Ad-Block-Hook-Layer und kommt dort mit.
|
||||
@@ -0,0 +1,28 @@
|
||||
---
|
||||
subtitle: Plugin-Load Render Polish
|
||||
versionsnatur: Performance-Patch
|
||||
---
|
||||
|
||||
- First-Frame-HITCH unter 100 ms: der erste Render-Frame des Plugins liegt jetzt bei ~76 ms Median
|
||||
(vorher ~127 ms), die Dalamud-Warnung „UiBuilder(Hellion Chat) > 100ms" beim Plugin-Start ist
|
||||
damit weg. Erreicht durch das Verlagern von sechs nicht-essentiellen Render- Sektionen
|
||||
(Statusleiste, Kanalname-Chunks, Fenster-Bounds-Check, Hinweis-Banner, Autocomplete,
|
||||
Input-Preview) auf den zweiten Frame. Bei 60 fps sieht man die deferred-Sektionen ~17 ms später,
|
||||
was im Atlas-Build-Fenster nach einem Reload unsichtbar bleibt.
|
||||
- Slash-Commands zentral registriert: /hellion, /hellionView, /hellionSeString und /hellionDebugger
|
||||
werden jetzt im Plugin-Load zentral registriert statt erst beim ersten Öffnen ihres Ziel-Fensters.
|
||||
Heißt: die Befehle funktionieren ab dem ersten Tick, auch wenn das jeweilige Fenster nie geöffnet
|
||||
wurde. Der „Einstellungen"-Button im Plugin-Manager hängt am selben Pfad.
|
||||
- Plugin-Load-Diagnose-Logs als Tripwire: die Profiling-Logs für MessageStore.Connect,
|
||||
MessageStore.Migrate, FilterAllTabs und den Auto-Translate-Warmup bleiben auf Information-Level
|
||||
eingeschaltet. Falls eine zukünftige Änderung die Lade-Zeit wieder über 100 ms drückt, taucht der
|
||||
Mehrverbrauch direkt im /xllog auf, ohne dass jemand erst den Debug-Filter einschalten muss.
|
||||
- ChatTwo-IPC-Kompatibilitäts-Layer: HellionChat spiegelt jetzt die komplette ChatTwo-IPC-Surface
|
||||
(`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`, `Invoke`)
|
||||
zusätzlich zu unseren eigenen `HellionChat.*`-Gates unter dem `ChatTwo.*`-Namensraum. Drittseitige
|
||||
Integrationen die nur auf ChatTwo's IPC reagieren, etwa die Kontextmenü-Hooks von Artisan und
|
||||
AllaganTools, funktionieren damit weiter ohne Code-Änderung auf ihrer Seite. Die
|
||||
Conflict-Detection blockiert das parallele Laden von ChatTwo, daher kein Namensraum-Konflikt im
|
||||
Live-Betrieb.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations- Aufwand. Nach dem Update
|
||||
läuft das Plugin gegen die bestehende v17-Datenbank weiter.
|
||||
@@ -0,0 +1,28 @@
|
||||
---
|
||||
subtitle: DI Foundation und Service-Refactor
|
||||
versionsnatur: Architektur-Cycle
|
||||
---
|
||||
|
||||
- **Architektur-Umbau ohne User-spürbare Verhaltens-Änderung:** der Plugin-Bootstrap wechselt auf
|
||||
einen Generic-Host DI-Container (`Microsoft.Extensions.Hosting` + `IServiceCollection`) nach dem
|
||||
Lightless-Sync-Muster. 18 Service-Klassen wandern von einem statischen `Plugin.LogProxy`-Locator
|
||||
auf typisierte `ILogger<T>`-Constructor-Injection. `DalamudLogger` brückt
|
||||
`Microsoft.Extensions.Logging` über auf Dalamuds `IPluginLog` — im xllog erscheinen jetzt
|
||||
Service-spezifische Spalten wie `[ MessageManager]` und `[Honori...ervice]`.
|
||||
- **Plugin.LogProxy bleibt für die acht Buckets erhalten,** die Constructor-Injection nicht
|
||||
erreicht: Static-Helper (EmoteCache, AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-Reflektion
|
||||
(Configuration), Data-Class mit Massen-Instanziierung (Message) und Instanz-Klassen die nur aus
|
||||
Static-Methods loggen (FontManager, eine GameFunctions-Stelle).
|
||||
- **Performance bestätigt durch Cross-Plugin-Baseline:** HellionChat First-Frame-HITCH 77 ms Median,
|
||||
Chat 2 v1.40.2 74 ms Median — kein DI-Penalty gegenüber dem Upstream-Fork-Origin. Lightless und
|
||||
XIVInstantMessenger liegen bei ~7 ms weil sie ihren FontAtlas-Build deferren; das wird das
|
||||
v1.5.1-Item.
|
||||
- **User-sichtbarer Bug-Fix nebenbei:** Slash-Command-Einfügen in das Chat-Eingabefeld (Friend-List
|
||||
"/tell"-Action plus Plugin-Inserts von Artisan, AllaganTools und ähnlichen) ersetzt jetzt den
|
||||
vorhandenen Input, statt anzukonkatenieren. Cherry-Pick aus ChatTwo upstream `ee7768ac` mit
|
||||
Namespace-Anpassung.
|
||||
- **Foundation für die Plugin-Integrations-Wave:** v1.5.7-11 (Context-Menu, NotificationMaster,
|
||||
Moodles, ExtraChat, XIVIM Quick-DM) werden ab jetzt strukturell handhabbar — neue Services sind
|
||||
ein `services.AddSingleton<T>` plus ein paar Factory-Lambda- Zeilen, kein Plugin.cs-Anflanschen
|
||||
mehr.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
|
||||
@@ -0,0 +1,21 @@
|
||||
---
|
||||
subtitle: "FontAtlas Refactor and Forge Signature"
|
||||
versionsnatur: "Architecture + Closure + Branding"
|
||||
---
|
||||
|
||||
- **FontManager-Refactor.** Der FontAtlas baut jetzt nur noch einmal pro Plugin-Load statt vier- bis
|
||||
fünfmal. Weniger CPU- und GPU-Druck in den ersten Sekunden nach einem Reload, weniger
|
||||
Atlas-Texture-Memory-Churn. Die acht Font-Einstellungen können live über den neuen
|
||||
`RebuildDelegateFonts`-Pfad geändert werden, ohne dass das Plugin neu geladen werden muss.
|
||||
- **Hellion Forge Signatur.** Das Plugin trägt jetzt eine ASCII-Fuchs-Signatur. Im `/xllog`
|
||||
erscheint beim Plugin-Load ein kleiner Fuchs-Kopf, im First-Run-Wizard und unter Settings →
|
||||
Information taucht eine eingeklappte „Hellion Forge"-Sektion mit dem vollen Fuchs auf. Gezeichnet
|
||||
von Julia Moon, fest in der Plugin-DLL eingebettet.
|
||||
- **Honorific-Integration bleibt unverändert.** Der ursprünglich geplante Gradient-Render-Pfad
|
||||
(Wave/Pulse-Animation) entfällt. Honorific 3.2 stellt keine IPC für den fertig gerenderten
|
||||
Gradient-Frame zur Verfügung, und ein eigener Port der Pride-Palette wurde verworfen. Die
|
||||
Honorific-Anzeige bleibt wie in v1.4.7 etabliert (statischer Glow plus Title).
|
||||
- **Hinweis zum HITCH-Win.** Der ursprünglich angepeilte 10×-First-Frame-Sprung
|
||||
(Lightless/XIVIM-Pattern, ~7 ms statt ~75 ms) ist in diesem Cycle nicht eingetreten. Die
|
||||
Render-Kosten liegen im UiBuilder-First-Frame-Pfad, nicht im FontAtlas-Build. Investigation kommt
|
||||
als eigener späterer Cycle. Keine User-sichtbare Disruption, keine Migration.
|
||||
+14
-12
@@ -2,26 +2,28 @@
|
||||
|
||||
## How to install
|
||||
|
||||
This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo. To install:
|
||||
This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo.
|
||||
To install:
|
||||
|
||||
1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories**
|
||||
2. Add the URL: `https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
2. Add the URL:
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install
|
||||
|
||||
## Project documents
|
||||
|
||||
- [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md) — features,
|
||||
architecture, build
|
||||
- [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md) — what
|
||||
the plugin stores and sends
|
||||
- [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md)
|
||||
— features, architecture, build
|
||||
- [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md)
|
||||
— what the plugin stores and sends
|
||||
- [Third-party notices](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/docs/THIRD_PARTY_NOTICES.md)
|
||||
— dependencies and licences
|
||||
- [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md) —
|
||||
vulnerability reporting
|
||||
- [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md) — bug reports,
|
||||
questions, contact paths
|
||||
- [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md)
|
||||
— vulnerability reporting
|
||||
- [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md)
|
||||
— bug reports, questions, contact paths
|
||||
|
||||
## Licence
|
||||
|
||||
[EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE). Based on
|
||||
[Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2.
|
||||
[EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE).
|
||||
Based on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2.
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
name: Build
|
||||
|
||||
# Verifies that every push to main and every PR still builds against the
|
||||
# current Dalamud staging branch. Does not produce release artefacts; the
|
||||
# release workflow handles that on tag.
|
||||
#
|
||||
# Linux runner: gitea.com Cloud Actions provides ubuntu-latest. The plugin
|
||||
# csproj targets net10.0-windows, but `dotnet build` cross-compiles on
|
||||
# Linux as long as the Dalamud staging assemblies are present at the
|
||||
# expected lookup path ($(HOME)/.xlcore/dalamud/Hooks/dev/, which the
|
||||
# Dalamud SDK 15 uses on Linux).
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
workflow_dispatch:
|
||||
|
||||
# Minimum permissions for a build-only workflow: read the repo, nothing
|
||||
# else. Closes the CodeQL "Workflow does not contain permissions" alert
|
||||
# and matches the principle-of-least-privilege the security guide
|
||||
# recommends for workflows that don't push or create releases.
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build (Release)
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 15
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
|
||||
- name: Restore
|
||||
run: dotnet restore HellionChat/HellionChat.csproj
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||
@@ -1,225 +0,0 @@
|
||||
name: Forge Announce
|
||||
|
||||
# Triggered when a vX.Y.Z tag is pushed. Reads .github/forge-posts/<tag>.md
|
||||
# (Frontmatter + DE bullet body) and the matching English block from
|
||||
# HellionChat/HellionChat.yaml, builds a Discord-Webhook embed and posts
|
||||
# it to the Hellion Forge #changelog channel.
|
||||
#
|
||||
# Decoupled from release.yml: a fail here does not block the GitHub
|
||||
# release, and a fail there does not block the announce. Spec lives in
|
||||
# the Vault under "Hellion Chat Forge-Auto-Announce Spec".
|
||||
#
|
||||
# Security: the only user-controlled inputs that enter run-steps are the
|
||||
# tag name and the frontmatter values from a repo-internal markdown file.
|
||||
# Tag name is read via env: (TAG_NAME, $env:TAG_NAME) and validated against
|
||||
# ^v\d+\.\d+\.\d+$ before any string interpolation. Frontmatter values are
|
||||
# parsed by regex with explicit length caps. No webhook event payload data
|
||||
# (issue titles, PR bodies, commit messages, etc.) flows into run-steps.
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "v*"
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: "Existing tag to (re)post, e.g. v1.1.0"
|
||||
required: true
|
||||
type: string
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
announce:
|
||||
name: Post changelog to Hellion Forge
|
||||
runs-on: ubuntu-latest
|
||||
# The DISCORD_FORGE_WEBHOOK secret is set as a repo-level Actions Secret
|
||||
# on Gitea (Settings → Actions → Secrets). Repo-level secrets are in
|
||||
# scope for every job by default, no environment: declaration needed.
|
||||
timeout-minutes: 5
|
||||
|
||||
steps:
|
||||
# On push:tags github.ref points at the tag commit; on workflow_dispatch
|
||||
# the user supplies the tag explicitly. Always check out that tag so
|
||||
# the yaml + forge-posts file are read from the tagged tree, not main.
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||
with:
|
||||
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||
|
||||
# Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh)
|
||||
# ships pre-installed on ubuntu-latest so we get the same scripting
|
||||
# patterns release.yml uses on windows-latest. Tag is read via env: to
|
||||
# treat it as a string variable rather than inline shell text, and
|
||||
# validated against the semver regex before any interpolation.
|
||||
- name: Build embed payload
|
||||
id: build
|
||||
shell: pwsh
|
||||
env:
|
||||
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "V1: Refusing to announce non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
|
||||
# ---------- Forge-Post-Datei lesen ----------
|
||||
$forgePath = ".github/forge-posts/$tag.md"
|
||||
if (-not (Test-Path $forgePath)) {
|
||||
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
|
||||
}
|
||||
$forgeRaw = Get-Content -Path $forgePath -Raw
|
||||
|
||||
# Frontmatter (--- … ---) am Datei-Anfang
|
||||
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') {
|
||||
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath"
|
||||
}
|
||||
$fmText = $matches[1]
|
||||
$deBody = $matches[2].Trim()
|
||||
|
||||
$subtitle = $null
|
||||
$versionsnatur = $null
|
||||
foreach ($line in ($fmText -split "`r?`n")) {
|
||||
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] }
|
||||
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] }
|
||||
}
|
||||
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" }
|
||||
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" }
|
||||
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" }
|
||||
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" }
|
||||
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" }
|
||||
|
||||
# ---------- EN-Block aus HellionChat.yaml ziehen ----------
|
||||
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches
|
||||
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten.
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(2) } else { $_ }
|
||||
}) -join "`n"
|
||||
|
||||
$header = "**Hellion Chat $version"
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
|
||||
}
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**Hellion Chat ", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$enBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$enBlock = $rest.TrimEnd()
|
||||
}
|
||||
|
||||
# ---------- Char-Cap-Check (5500 Total auf title + description + footer) ----------
|
||||
$title = "Hellion Chat $version — $subtitle"
|
||||
$description = "**Deutsch**`n`n$deBody`n`n**English**`n`n$enBlock"
|
||||
$footerText = "Hellion Forge · $versionsnatur"
|
||||
$totalChars = $title.Length + $description.Length + $footerText.Length
|
||||
if ($totalChars -gt 5500) {
|
||||
throw "V6: Total char count $totalChars exceeds 5500 limit. Major-Release detected — please post manually via Bot/Multi-Embed (see forge style §8). Forge-Auto-Announce stays off for this tag."
|
||||
}
|
||||
Write-Host "Char-Cap OK: $totalChars / 5500"
|
||||
|
||||
# ---------- Embed-Payload bauen ----------
|
||||
$payload = [ordered]@{
|
||||
username = "Forge Herald"
|
||||
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
|
||||
content = "<@&1500489631555260446>"
|
||||
allowed_mentions = [ordered]@{
|
||||
parse = @()
|
||||
roles = @("1500489631555260446")
|
||||
}
|
||||
embeds = @(
|
||||
[ordered]@{
|
||||
title = $title
|
||||
url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
|
||||
color = 12730636
|
||||
description = $description
|
||||
footer = [ordered]@{ text = $footerText }
|
||||
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
$payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress
|
||||
# Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @-
|
||||
[System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false))
|
||||
|
||||
Write-Host "Payload size: $($payloadJson.Length) chars"
|
||||
Write-Host "Embed title: $title"
|
||||
Write-Host "Embed footer: $footerText"
|
||||
|
||||
# POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
|
||||
# so we can pipe the payload via stdin (--data-binary @-) and keep
|
||||
# secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
|
||||
- name: POST to Hellion Forge webhook
|
||||
shell: pwsh
|
||||
env:
|
||||
DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
|
||||
run: |
|
||||
if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
|
||||
throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
|
||||
}
|
||||
|
||||
$payloadFile = "$PWD/embed-payload.json"
|
||||
if (-not (Test-Path $payloadFile)) {
|
||||
throw "Embed payload file missing — previous step did not produce embed-payload.json"
|
||||
}
|
||||
|
||||
$maxAttempts = 2
|
||||
$attempt = 0
|
||||
while ($attempt -lt $maxAttempts) {
|
||||
$attempt++
|
||||
Write-Host "POST attempt $attempt of $maxAttempts"
|
||||
$tmpResp = "$PWD/.webhook-response"
|
||||
$tmpHeaders = "$PWD/.webhook-headers"
|
||||
# --silent suppresses progress; --show-error prints errors so
|
||||
# the workflow log shows what happened. -w prints HTTP status
|
||||
# to stdout for inspection. -o captures body for diagnosis,
|
||||
# -D captures headers.
|
||||
$rawStatus = Get-Content $payloadFile -Raw |
|
||||
curl --silent --show-error `
|
||||
--header 'Content-Type: application/json' `
|
||||
--data-binary '@-' `
|
||||
-D $tmpHeaders `
|
||||
-o $tmpResp `
|
||||
-w '%{http_code}' `
|
||||
"$env:DISCORD_FORGE_WEBHOOK"
|
||||
$status = [int]$rawStatus
|
||||
Write-Host "HTTP status: $status"
|
||||
|
||||
if ($status -ge 200 -and $status -lt 300) {
|
||||
Write-Host "Forge announce POST succeeded."
|
||||
exit 0
|
||||
}
|
||||
|
||||
$bodySnippet = ""
|
||||
if (Test-Path $tmpResp) {
|
||||
$bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
|
||||
if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
|
||||
}
|
||||
|
||||
if ($status -ge 400 -and $status -lt 500) {
|
||||
# E2: 4xx is permanent — webhook revoked, channel deleted,
|
||||
# payload malformed. No retry.
|
||||
throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
|
||||
}
|
||||
|
||||
# E1: 5xx (or transport-level fail with status 0) — wait + retry once
|
||||
if ($attempt -lt $maxAttempts) {
|
||||
Write-Host "Transient $status — sleeping 30s before retry."
|
||||
Start-Sleep -Seconds 30
|
||||
} else {
|
||||
throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
|
||||
}
|
||||
}
|
||||
@@ -1,170 +0,0 @@
|
||||
name: Release
|
||||
|
||||
# Triggered when a vX.Y.Z tag is pushed. Builds the plugin against the
|
||||
# current Dalamud staging branch, locates the latest.zip produced by
|
||||
# DalamudPackager and attaches it to the matching Gitea Release.
|
||||
#
|
||||
# User-controlled inputs touched by this workflow:
|
||||
# - the tag name (filtered by on.tags = v*, validated again at runtime
|
||||
# against ^v\d+\.\d+\.\d+$ before being used in any string)
|
||||
# All other values are either repo-controlled (paths under
|
||||
# HellionChat/bin/Release derived from find / Get-ChildItem) or pinned
|
||||
# URLs to goatcorp / gitea. Nothing from a webhook event payload (issue/PR
|
||||
# titles, commit messages, etc.) flows into a run-step.
|
||||
#
|
||||
# Linux runner: gitea.com Cloud Actions only ships ubuntu-latest. The
|
||||
# plugin csproj targets net10.0-windows, `dotnet build` cross-compiles on
|
||||
# Linux when the Dalamud staging assemblies sit under $(HOME)/.xlcore/...
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "v*"
|
||||
# Manual recovery trigger. Use when a tag was pushed but the auto-run
|
||||
# was missed or failed: `gh workflow run release.yml -f tag=v0.6.1`.
|
||||
# The tag input is validated against the same semver regex as the
|
||||
# auto-trigger before any string interpolation happens.
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: "Existing tag to (re)release, e.g. v0.6.1"
|
||||
required: true
|
||||
type: string
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
release:
|
||||
name: Build and attach release ZIP
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 20
|
||||
|
||||
steps:
|
||||
# On push:tags, github.ref_name is the tag — checkout default works.
|
||||
# On workflow_dispatch, ref defaults to the branch the action was
|
||||
# invoked from; we need to explicitly check out the tag the user
|
||||
# supplied so the build comes from the tagged commit, not main.
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
with:
|
||||
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release
|
||||
|
||||
- name: Locate latest.zip
|
||||
id: locate
|
||||
run: |
|
||||
zip="$(find HellionChat/bin/Release -name latest.zip -print -quit)"
|
||||
if [ -z "$zip" ]; then
|
||||
echo "latest.zip not found under HellionChat/bin/Release" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "Found: $zip"
|
||||
echo "path=$zip" >> "$GITHUB_OUTPUT"
|
||||
|
||||
# Build a release body from the matching changelog block in
|
||||
# HellionChat.yaml plus a static install / docs footer. Fails the
|
||||
# workflow if no block exists for the tagged version, which is the
|
||||
# automated counterpart to the "yaml + repo.json + release body
|
||||
# kept in sync" rule.
|
||||
#
|
||||
# GITHUB_REF_NAME is read via env: (not ${{ }} interpolation) so the
|
||||
# tag value is treated as a PowerShell variable, not as inline shell
|
||||
# text. The strict regex below rejects anything that is not a clean
|
||||
# semver tag before it is used to build a string.
|
||||
- name: Generate release body
|
||||
shell: pwsh
|
||||
env:
|
||||
# workflow_dispatch carries the user-supplied tag in inputs.tag;
|
||||
# push:tags carries it in github.ref_name. Either way the value
|
||||
# is treated as a PowerShell variable (env-var pass), not as
|
||||
# inline shell text, and validated against the semver regex
|
||||
# below before any string interpolation.
|
||||
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "Refusing to generate release body for non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "changelog block not found in $yamlPath" }
|
||||
|
||||
# changelog: is the last top-level key in the manifest, so
|
||||
# everything after the marker is the literal block. Strip the
|
||||
# 2-space yaml indent from each line.
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(2) } else { $_ }
|
||||
}) -join "`n"
|
||||
|
||||
$header = "**Hellion Chat $version"
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release."
|
||||
}
|
||||
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**Hellion Chat ", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$currentBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$currentBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$currentBlock = $rest.TrimEnd()
|
||||
}
|
||||
|
||||
# Static install / docs / licence footer is maintained as a
|
||||
# separate file so the workflow YAML stays clean (no embedded
|
||||
# heredoc that would have to be indented under the run-block).
|
||||
$footerPath = ".github/release-footer.md"
|
||||
if (-not (Test-Path $footerPath)) {
|
||||
throw "Release footer template not found: $footerPath"
|
||||
}
|
||||
$footer = Get-Content -Path $footerPath -Raw
|
||||
|
||||
$body = $currentBlock + "`n" + $footer
|
||||
$body | Out-File -FilePath release-body.md -Encoding utf8 -NoNewline
|
||||
|
||||
Write-Host "Generated release body for $tag :"
|
||||
Write-Host "----------------------------------------"
|
||||
Write-Host $body
|
||||
Write-Host "----------------------------------------"
|
||||
|
||||
# Gitea-native release action. Creates the release if the tag has no
|
||||
# release yet, or updates the existing one. body_path provides the
|
||||
# generated release body, files attaches latest.zip. The auto-injected
|
||||
# GITHUB_TOKEN on Gitea Actions has Gitea-API scope and is sufficient
|
||||
# for release write.
|
||||
- name: Attach to Gitea release
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
# Explicit tag_name so the action targets the correct release in
|
||||
# both push:tags (auto) and workflow_dispatch (manual recovery)
|
||||
# modes. Without this, dispatch runs would default to the branch
|
||||
# ref (main) and fail to find the release.
|
||||
tag_name: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
files: ${{ steps.locate.outputs.path }}
|
||||
body_path: release-body.md
|
||||
api_key: ${{ secrets.GITHUB_TOKEN }}
|
||||
+483
-252
@@ -1,37 +1,193 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##############################################################
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
## .gitignore – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Basis: github/gitignore VisualStudio.gitignore
|
||||
## Überarbeitet: Mai 2026
|
||||
## Status: Original-Patterns vollständig erhalten,
|
||||
## neu sortiert in logische Sektionen,
|
||||
## Sicherheits- & Tooling-Sektionen ergänzt.
|
||||
##
|
||||
## Markierungen:
|
||||
## [!! OBSOLET 2026 !!] → Tool offiziell eingestellt,
|
||||
## Pattern bleibt aus Vorsicht drin.
|
||||
##
|
||||
##############################################################
|
||||
|
||||
# Local development environment (HellionChat fork)
|
||||
|
||||
# =====================================================
|
||||
# [!! KRITISCH !!] Secrets, Keys & Credentials
|
||||
# Diese Sachen dürfen NIEMALS im Repo landen!
|
||||
# =====================================================
|
||||
|
||||
# Environment Files
|
||||
.env
|
||||
.env.*
|
||||
.env.bak*
|
||||
.envrc
|
||||
!.env.example
|
||||
!.env.sample
|
||||
|
||||
# Private Keys & Zertifikate
|
||||
*.pem
|
||||
*.key
|
||||
*.p12
|
||||
*.pfx
|
||||
*.cer
|
||||
*.crt
|
||||
*.csr
|
||||
*.gpg
|
||||
*.asc
|
||||
|
||||
# SSH Keys (falls jemand die ins Repo legt)
|
||||
id_rsa
|
||||
id_ed25519
|
||||
id_ecdsa
|
||||
known_hosts
|
||||
|
||||
# Auth-/Token-Files
|
||||
auth.json
|
||||
.npmrc
|
||||
.pypirc
|
||||
secrets.json
|
||||
|
||||
# ASP.NET / .NET App-Configs mit lokalen Secrets
|
||||
appsettings.*.local.json
|
||||
appsettings.Local.json
|
||||
local.settings.json
|
||||
|
||||
# Memory Dumps (können Credentials im Heap enthalten!)
|
||||
*.dmp
|
||||
*.mdmp
|
||||
crash.log
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Projekt-spezifisch (HellionChat Fork)
|
||||
# =====================================================
|
||||
|
||||
# Lokale Entwicklungsumgebung
|
||||
.vscode/
|
||||
scripts/setup-dev-env.sh
|
||||
|
||||
# Local test project (stays out of the published plugin repo;
|
||||
# pure-function safety net for refactor cycles)
|
||||
# Lokales Test-Projekt (bleibt aus dem Plugin-Repo raus;
|
||||
# pure-function safety net für Refactor-Cycles)
|
||||
HellionChat.Tests/
|
||||
ChatTwo.Tests
|
||||
TestResults
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
|
||||
# Packaging
|
||||
pack/
|
||||
|
||||
# User-specific files
|
||||
# Specs und Plan-Dateien
|
||||
/.superpowers/
|
||||
|
||||
# Claude Code lokales Setup (nicht committed)
|
||||
/.claude/
|
||||
/CLAUDE.md
|
||||
|
||||
# Cycle-Working-Notes (im Vault gepflegt, lokales Repo-Pad bei Bedarf)
|
||||
/docs/cycle-notes/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# OS-spezifische Files
|
||||
# =====================================================
|
||||
|
||||
# macOS
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
._*
|
||||
|
||||
# Windows
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
Desktop.ini
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Linux
|
||||
.directory
|
||||
.Trash-*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# AI / LLM Tooling (2026 era)
|
||||
# =====================================================
|
||||
|
||||
# Cursor IDE
|
||||
.cursor/
|
||||
.cursorignore
|
||||
|
||||
# Aider
|
||||
.aider*
|
||||
|
||||
# Continue.dev
|
||||
.continue/
|
||||
.continuerc.json
|
||||
|
||||
# Windsurf
|
||||
.windsurf/
|
||||
|
||||
# Sourcegraph Cody
|
||||
.cody/
|
||||
|
||||
# Lokale Prompt-Sammlungen / Scratch-Pads
|
||||
prompts/local/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Editor & IDE (neben Visual Studio)
|
||||
# =====================================================
|
||||
|
||||
# JetBrains (IntelliJ, Rider, etc.)
|
||||
.idea/
|
||||
|
||||
# Vim / Neovim
|
||||
*.swp
|
||||
*.swo
|
||||
*.swn
|
||||
|
||||
# Sublime Text
|
||||
*.sublime-workspace
|
||||
*.sublime-project
|
||||
|
||||
|
||||
# =====================================================
|
||||
# IDE & Editor – User-spezifische Files (VS)
|
||||
# =====================================================
|
||||
|
||||
# Visual Studio User Files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
# MonoDevelop/Xamarin Studio
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
# Visual Studio Cache/Options Directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto-generated files
|
||||
Generated\ Files/
|
||||
|
||||
# Local History
|
||||
.localhistory/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Build Output
|
||||
# =====================================================
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
@@ -47,43 +203,24 @@ bld/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
# ATL Project Build Output
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
# MigrationBackup (Package Reference Convert Tool)
|
||||
MigrationBackup/
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
# =====================================================
|
||||
# Build-Artefakte (Files built by Visual Studio)
|
||||
# =====================================================
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
@@ -105,6 +242,7 @@ StyleCopReport.xml
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.binlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
@@ -112,10 +250,87 @@ StyleCopReport.xml
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
|
||||
# =====================================================
|
||||
# Test Results
|
||||
# =====================================================
|
||||
|
||||
# MSTest
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# Verify / Snapshot Testing (modern .NET, Spotty Wisdom)
|
||||
*.received.*
|
||||
*.received.txt
|
||||
|
||||
# [!! OBSOLET 2026 !!] Chutzpah – Repository auf GitHub archiviert
|
||||
_Chutzpah*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Code Coverage
|
||||
# =====================================================
|
||||
|
||||
# Coverlet
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# DotCover (JetBrains)
|
||||
*.dotCover
|
||||
|
||||
# AxoCover
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# OpenCover UI Analysis
|
||||
OpenCover/
|
||||
|
||||
# [!! OBSOLET 2026 !!] MightyMoose / AutoTest.Net – seit >10 Jahren nicht mehr gepflegt
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Profiler & Trace
|
||||
# =====================================================
|
||||
|
||||
# Visual Studio Profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# NVidia Nsight GPU Debugger
|
||||
*.nvuser
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Cache Files (VS, C++, Sass)
|
||||
# =====================================================
|
||||
|
||||
# Visual C++ cache files
|
||||
# Hinweis: Manche Patterns hier werden auch vom C#-Linter genutzt (z. B. *.lscache)
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
@@ -125,101 +340,80 @@ ipch/
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
*.lscache
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
# Visual Studio cache (.cache files allgemein, .cache directories behalten)
|
||||
*.[Cc]ache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
# Web Workbench Sass
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
# =====================================================
|
||||
# NuGet & Dependencies
|
||||
# =====================================================
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Fody – auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# Node (falls JS-Tooling im Build genutzt wird)
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Python Tools für Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Mono
|
||||
# =====================================================
|
||||
|
||||
mono_crash.*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Publish & Deploy
|
||||
# =====================================================
|
||||
|
||||
# Click-Once
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App Publish Settings
|
||||
# Comment the next line if you want to checkin your Azure Web App publish settings,
|
||||
# but sensitive information contained in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
@@ -228,7 +422,35 @@ csx/
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
# Service Fabric Backup
|
||||
ServiceFabricBackup/
|
||||
|
||||
# Installshield
|
||||
[Ee]xpress/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Container / Infrastructure-as-Code (Vorsicht: Tokens!)
|
||||
# =====================================================
|
||||
|
||||
# Docker
|
||||
docker-compose.override.yml
|
||||
|
||||
# Terraform
|
||||
.terraform/
|
||||
*.tfstate
|
||||
*.tfstate.*
|
||||
*.tfvars
|
||||
!example.tfvars
|
||||
|
||||
# Serverless Framework
|
||||
.serverless/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Windows Store / AppX
|
||||
# =====================================================
|
||||
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
@@ -237,23 +459,155 @@ _pkginfo.txt
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
# =====================================================
|
||||
# Datenbanken & SQL
|
||||
# =====================================================
|
||||
|
||||
# SQL Server
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Andere DB-bezogene
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
|
||||
# [!! OBSOLET 2026 !!] BeatPulse – wurde 2019 umbenannt zu AspNetCore.Diagnostics.HealthChecks
|
||||
healthchecksdb
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Business Intelligence / Reporting
|
||||
# =====================================================
|
||||
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
*.rptproj.bak
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Add-ins & Analyzer Tools
|
||||
# =====================================================
|
||||
|
||||
# ReSharper
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity
|
||||
_TeamCity*
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# [!! OBSOLET 2026 !!] GhostDoc Plugin – Submain hat das Tool eingestellt
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik JustMock
|
||||
*.jmconfig
|
||||
|
||||
# MFractors (Xamarin productivity tool)
|
||||
.mfractor/
|
||||
|
||||
# DocProject Documentation Generator
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Sonstige Sprachen & Tooling
|
||||
# =====================================================
|
||||
|
||||
# Ionide (F# VS Code Tools)
|
||||
.ionide/
|
||||
|
||||
# Azure Stream Analytics Local Run
|
||||
ASALocalRun/
|
||||
|
||||
# BizTalk Build Output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# Orleans
|
||||
orleans.codegen.cs
|
||||
|
||||
|
||||
# =====================================================
|
||||
# [!! OBSOLET 2026 !!] Legacy-Tooling (eingestellt)
|
||||
# Patterns bleiben aus Vorsicht drin.
|
||||
# =====================================================
|
||||
|
||||
# [!! OBSOLET 2026 !!] TFS 2012 Local Workspace – ersetzt durch Azure DevOps
|
||||
$tf/
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Build Log – VS6 ist von 1998
|
||||
*.plg
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Workspace Options
|
||||
*.opt
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Workspace File
|
||||
*.vbw
|
||||
|
||||
# [!! OBSOLET 2026 !!] RIA / Silverlight – Microsoft hat das Okt. 2021 eingestellt
|
||||
Generated_Code/
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio LightSwitch – von Microsoft eingestellt
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Upgrade / Backup-Reports
|
||||
# =====================================================
|
||||
|
||||
# Backup-Files vom Konvertieren alter VS-Projekte (wir haben ja git ;-))
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Misc / Temp / Backup
|
||||
# =====================================================
|
||||
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.publishsettings
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
@@ -261,126 +615,3 @@ orleans.codegen.cs
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
#Specs und Plan datein
|
||||
/.superpowers/
|
||||
|
||||
#Test Datein
|
||||
ChatTwo.Tests
|
||||
TestResults
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
|
||||
+12
-2
@@ -1,7 +1,17 @@
|
||||
{
|
||||
"MD007": { "indent": 4 },
|
||||
"MD003": { "style": "atx" },
|
||||
"MD004": { "style": "dash" },
|
||||
"MD007": { "indent": 2 },
|
||||
"MD009": { "br_spaces": 2, "strict": false, "list_item_empty_lines": false },
|
||||
"MD013": false,
|
||||
"MD024": { "siblings_only": true },
|
||||
"MD029": false,
|
||||
"MD033": false,
|
||||
"MD041": false
|
||||
"MD036": false,
|
||||
"MD040": true,
|
||||
"MD041": false,
|
||||
"MD046": { "style": "fenced" },
|
||||
"MD048": { "style": "backtick" },
|
||||
"MD049": { "style": "underscore" },
|
||||
"MD050": { "style": "asterisk" }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,50 @@
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .prettierignore – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # Files die Prettier NICHT anfassen soll.
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Hinweis: Prettier liest auch .gitignore automatisch mit.
|
||||
# # Hier nur Sachen die zusätzlich ignoriert werden müssen
|
||||
# # oder die im Repo liegen aber nicht formatiert werden dürfen.
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
|
||||
# === .NET Build Output ===
|
||||
bin/
|
||||
obj/
|
||||
|
||||
# === JS / Web Build Output ===
|
||||
node_modules/
|
||||
dist/
|
||||
out/
|
||||
build/
|
||||
coverage/
|
||||
|
||||
# === Generierte C#-Files (Designer, Source Generators) ===
|
||||
*.Designer.cs
|
||||
*.g.cs
|
||||
*.g.i.cs
|
||||
*.generated.cs
|
||||
*.AssemblyInfo.cs
|
||||
*.AssemblyAttributes.cs
|
||||
|
||||
# === Lock-Files (NIE umformatieren – zerschießt den Hash) ===
|
||||
package-lock.json
|
||||
yarn.lock
|
||||
pnpm-lock.yaml
|
||||
packages.lock.json
|
||||
|
||||
# === Minified Files (bewusst kompakt, niemals anfassen) ===
|
||||
*.min.js
|
||||
*.min.css
|
||||
|
||||
# === Test-Snapshots (z. B. Verify) ===
|
||||
*.received.*
|
||||
*.verified.*
|
||||
**/__snapshots__/
|
||||
|
||||
# === Plugin-Manifest (DalamudPackager-Schema, fix lassen) ===
|
||||
HellionChat/HellionChat.yaml
|
||||
|
||||
+30
-2
@@ -1,7 +1,35 @@
|
||||
{
|
||||
"printWidth": 120,
|
||||
"tabWidth": 4,
|
||||
"proseWrap": "always",
|
||||
"useTabs": false,
|
||||
"semi": true,
|
||||
"singleQuote": false,
|
||||
"endOfLine": "lf"
|
||||
"trailingComma": "all",
|
||||
"bracketSpacing": true,
|
||||
"arrowParens": "always",
|
||||
"proseWrap": "always",
|
||||
"endOfLine": "lf",
|
||||
"overrides": [
|
||||
{
|
||||
"files": "*.md",
|
||||
"options": {
|
||||
"printWidth": 100,
|
||||
"tabWidth": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"files": ["*.yml", "*.yaml"],
|
||||
"options": {
|
||||
"tabWidth": 2,
|
||||
"singleQuote": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"files": "*.json",
|
||||
"options": {
|
||||
"tabWidth": 4,
|
||||
"trailingComma": "none"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
+51
-6
@@ -1,8 +1,53 @@
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .yamllint.yaml – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # YAML-Linting Konfiguration.
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Regel-Doku:
|
||||
# # https://yamllint.readthedocs.io/en/stable/rules.html
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
extends: default
|
||||
|
||||
# Plugin-Manifest folgt DalamudPackager-Konvention (4-space-indent für
|
||||
# image_urls + tags). yamllint-Default verlangt 2 — Konflikt, daher
|
||||
# ignorieren statt das Manifest zu reformatieren.
|
||||
ignore: |
|
||||
HellionChat/HellionChat.yaml
|
||||
|
||||
rules:
|
||||
line-length: disable
|
||||
document-start: disable
|
||||
truthy:
|
||||
allowed-values: ["true", "false", "on"]
|
||||
empty-lines:
|
||||
max: 1
|
||||
# Zeilenlängen-Check aus (konsistent mit markdownlint MD013)
|
||||
line-length: disable
|
||||
|
||||
# YAML ohne führendes "---" erlaubt
|
||||
document-start: disable
|
||||
|
||||
# GitHub Actions nutzt "on:" als Trigger-Key.
|
||||
# Ohne diesen Override würde yamllint das als boolean "on" beklagen.
|
||||
truthy:
|
||||
allowed-values: ['true', 'false', 'on']
|
||||
|
||||
# Maximal 1 Leerzeile in Folge (saubere Files)
|
||||
empty-lines:
|
||||
max: 1
|
||||
|
||||
# YAML-Standard ist 2 Spaces (auch GitHub Actions erwartet das).
|
||||
# Explizit setzen, um Konsistenz im Repo zu erzwingen.
|
||||
indentation:
|
||||
spaces: 2
|
||||
indent-sequences: true
|
||||
check-multi-line-strings: false
|
||||
|
||||
# Kommentare brauchen Space nach #, müssen mit Content beginnen
|
||||
comments:
|
||||
require-starting-space: true
|
||||
min-spaces-from-content: 1
|
||||
|
||||
# Kein Whitespace am Zeilenende
|
||||
trailing-spaces: enable
|
||||
|
||||
# Datei muss mit Newline enden
|
||||
new-line-at-end-of-file: enable
|
||||
|
||||
+48
-44
@@ -2,14 +2,15 @@
|
||||
|
||||
## A Note on This Project
|
||||
|
||||
HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare time, which means
|
||||
replies can take a few days. Please do not escalate just because a thread is quiet.
|
||||
HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare
|
||||
time, which means replies can take a few days. Please do not escalate just because a thread is
|
||||
quiet.
|
||||
|
||||
When in doubt, assume good intent. Contributors come from different backgrounds, time zones and skill levels. A
|
||||
clarifying question is almost always a better first move than an accusation.
|
||||
When in doubt, assume good intent. Contributors come from different backgrounds, time zones and
|
||||
skill levels. A clarifying question is almost always a better first move than an accusation.
|
||||
|
||||
Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic arguments belong
|
||||
elsewhere.
|
||||
Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic
|
||||
arguments belong elsewhere.
|
||||
|
||||
---
|
||||
|
||||
@@ -17,20 +18,21 @@ elsewhere.
|
||||
|
||||
We pledge to make our community welcoming, safe, and equitable for all.
|
||||
|
||||
We are committed to fostering an environment that respects and promotes the dignity, rights, and contributions of all
|
||||
individuals, regardless of characteristics including race, ethnicity, caste, color, age, physical characteristics,
|
||||
neurodiversity, disability, sex or gender, gender identity or expression, sexual orientation, language, philosophy or
|
||||
religion, national or social origin, socio-economic position, level of education, or other status. The same privileges
|
||||
of participation are extended to everyone who participates in good faith and in accordance with this Covenant.
|
||||
We are committed to fostering an environment that respects and promotes the dignity, rights, and
|
||||
contributions of all individuals, regardless of characteristics including race, ethnicity, caste,
|
||||
color, age, physical characteristics, neurodiversity, disability, sex or gender, gender identity or
|
||||
expression, sexual orientation, language, philosophy or religion, national or social origin,
|
||||
socio-economic position, level of education, or other status. The same privileges of participation
|
||||
are extended to everyone who participates in good faith and in accordance with this Covenant.
|
||||
|
||||
## Encouraged Behaviors
|
||||
|
||||
While acknowledging differences in social norms, we all strive to meet our community's expectations for positive
|
||||
behavior. We also understand that our words and actions may be interpreted differently than we intend based on culture,
|
||||
background, or native language.
|
||||
While acknowledging differences in social norms, we all strive to meet our community's expectations
|
||||
for positive behavior. We also understand that our words and actions may be interpreted differently
|
||||
than we intend based on culture, background, or native language.
|
||||
|
||||
With these considerations in mind, we agree to behave mindfully toward each other and act in ways that center our shared
|
||||
values, including:
|
||||
With these considerations in mind, we agree to behave mindfully toward each other and act in ways
|
||||
that center our shared values, including:
|
||||
|
||||
1. Respecting the **purpose of our community**, our activities, and our ways of gathering.
|
||||
2. Engaging **kindly and honestly** with others.
|
||||
@@ -42,31 +44,32 @@ values, including:
|
||||
|
||||
## Restricted Behaviors
|
||||
|
||||
We agree to restrict the following behaviors in our community. Instances, threats, and promotion of these behaviors are
|
||||
violations of this Code of Conduct.
|
||||
We agree to restrict the following behaviors in our community. Instances, threats, and promotion of
|
||||
these behaviors are violations of this Code of Conduct.
|
||||
|
||||
1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal attention after any
|
||||
clear request to stop.
|
||||
2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a community member or group of
|
||||
people.
|
||||
3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis of immutable
|
||||
identities or traits.
|
||||
4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate in the context or
|
||||
purpose of the community.
|
||||
5. **Violating confidentiality.** Sharing or acting on someone's personal or private information without their
|
||||
permission.
|
||||
6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person or group.
|
||||
1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal
|
||||
attention after any clear request to stop.
|
||||
2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a
|
||||
community member or group of people.
|
||||
3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis
|
||||
of immutable identities or traits.
|
||||
4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate
|
||||
in the context or purpose of the community.
|
||||
5. **Violating confidentiality.** Sharing or acting on someone's personal or private information
|
||||
without their permission.
|
||||
6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person
|
||||
or group.
|
||||
7. Behaving in other ways that **threaten the well-being** of our community.
|
||||
|
||||
### Other Restrictions
|
||||
|
||||
1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone else to evade
|
||||
enforcement actions.
|
||||
1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone
|
||||
else to evade enforcement actions.
|
||||
2. **Failing to credit sources.** Not properly crediting the sources of content you contribute.
|
||||
3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside the norms of the
|
||||
community.
|
||||
4. **Irresponsible communication.** Failing to responsibly present content which includes, links to, or describes any
|
||||
other restricted behaviors.
|
||||
3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside
|
||||
the norms of the community.
|
||||
4. **Irresponsible communication.** Failing to responsibly present content which includes, links to,
|
||||
or describes any other restricted behaviors.
|
||||
|
||||
## Reporting
|
||||
|
||||
@@ -77,12 +80,13 @@ If something here is being broken, contact me directly. Do not open a public iss
|
||||
| Email | `kontakt@hellion-media.de` |
|
||||
| Discord DM | `@j.j_kazama` |
|
||||
|
||||
Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell you what I plan to do.
|
||||
Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell
|
||||
you what I plan to do.
|
||||
|
||||
## Enforcement
|
||||
|
||||
I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest measure that actually
|
||||
resolves the situation:
|
||||
I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest
|
||||
measure that actually resolves the situation:
|
||||
|
||||
1. Private note asking the behaviour to stop.
|
||||
2. Public correction in the affected thread.
|
||||
@@ -95,16 +99,16 @@ Severe cases skip the lower steps. I will not negotiate over harassment or threa
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub repository, GitHub
|
||||
Discussions, project-related Discord conversations, and the maintainer contact listed in [`SECURITY.md`](SECURITY.md).
|
||||
It also applies when someone is identifiably representing HellionChat elsewhere, for example when posting as a
|
||||
HellionChat maintainer in the Dalamud Discord.
|
||||
This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub
|
||||
repository, GitHub Discussions, project-related Discord conversations, and the maintainer contact
|
||||
listed in [`SECURITY.md`](SECURITY.md). It also applies when someone is identifiably representing
|
||||
HellionChat elsewhere, for example when posting as a HellionChat maintainer in the Dalamud Discord.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the Contributor Covenant, version 3.0, available at
|
||||
[https://www.contributor-covenant.org/version/3/0/](https://www.contributor-covenant.org/version/3/0/).
|
||||
|
||||
Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA 4.0. To view a copy
|
||||
of this license, visit
|
||||
Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA
|
||||
4.0. To view a copy of this license, visit
|
||||
[https://creativecommons.org/licenses/by-sa/4.0/](https://creativecommons.org/licenses/by-sa/4.0/).
|
||||
|
||||
+70
-58
@@ -1,69 +1,75 @@
|
||||
# Contributing to HellionChat
|
||||
|
||||
Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It started as a fork
|
||||
of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a standalone plugin under its own namespace,
|
||||
IPC channels and source tree (standalone-cut completed in v1.0.0). Forking HellionChat itself is explicitly permitted
|
||||
under the EUPL-1.2.
|
||||
Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It
|
||||
started as a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a
|
||||
standalone plugin under its own namespace, IPC channels and source tree (standalone-cut completed in
|
||||
v1.0.0). Forking HellionChat itself is explicitly permitted under the EUPL-1.2.
|
||||
|
||||
This document explains what I am looking for, what I am not, and how to make a contribution land smoothly.
|
||||
This document explains what I am looking for, what I am not, and how to make a contribution land
|
||||
smoothly.
|
||||
|
||||
## Before You Open Anything
|
||||
|
||||
- Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed Dalamud plugin that
|
||||
intentionally removes the upstream webinterface and ships privacy-first defaults.
|
||||
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2 has ended in the
|
||||
v1.4.x cycle; HellionChat continues as an independent codebase. Existing upstream-derived code keeps its attribution.
|
||||
New contributions stand on their own and do not need to be cherry-pick-compatible.
|
||||
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory, never a public issue
|
||||
or PR.
|
||||
- Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed
|
||||
Dalamud plugin that intentionally removes the upstream webinterface and ships privacy-first
|
||||
defaults.
|
||||
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2
|
||||
has ended in the v1.4.x cycle; HellionChat continues as an independent codebase. Existing
|
||||
upstream-derived code keeps its attribution. New contributions stand on their own and do not need
|
||||
to be cherry-pick-compatible.
|
||||
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory,
|
||||
never a public issue or PR.
|
||||
- Read the [Code of Conduct](CODE_OF_CONDUCT.md).
|
||||
|
||||
## What I Will Accept
|
||||
|
||||
- Bug fixes for behaviour documented in the README, the in-plugin settings or the changelog.
|
||||
- Translation contributions for Hellion-specific strings via direct pull requests against
|
||||
`HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings (`Language.*.resx`) are not
|
||||
handled here; those go to the upstream Chat 2 project.
|
||||
`HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings
|
||||
(`Language.*.resx`) are not handled here; those go to the upstream Chat 2 project.
|
||||
- Documentation improvements (README, comments, this file).
|
||||
- Performance fixes with a measurable before/after.
|
||||
- New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin already does well.
|
||||
- New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin
|
||||
already does well.
|
||||
|
||||
## What I Will Probably Decline
|
||||
|
||||
- Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose. See the README
|
||||
section "Was gegenüber Chat 2 fehlt".
|
||||
- Features that bypass the privacy filter or weaken the default retention behaviour without an explicit, documented
|
||||
opt-in.
|
||||
- Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the benefit for a one-person
|
||||
project. (This used to be doubly important because of the upstream cherry-pick path; that path is closed now, but the
|
||||
rule still holds on its own merits.)
|
||||
- AI-generated code dropped in without disclosure or human review. See [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md)
|
||||
for how I handle AI assistance on my side; I expect comparable transparency from contributors.
|
||||
- Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose.
|
||||
See the README section "Was gegenüber Chat 2 fehlt".
|
||||
- Features that bypass the privacy filter or weaken the default retention behaviour without an
|
||||
explicit, documented opt-in.
|
||||
- Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the
|
||||
benefit for a one-person project. (This used to be doubly important because of the upstream
|
||||
cherry-pick path; that path is closed now, but the rule still holds on its own merits.)
|
||||
- AI-generated code dropped in without disclosure or human review. See
|
||||
[`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle AI assistance on my side; I
|
||||
expect comparable transparency from contributors.
|
||||
|
||||
If you are unsure whether an idea fits, open a feature-request issue first and ask before writing code. I would rather
|
||||
say "no" to a proposal than to a finished pull request.
|
||||
If you are unsure whether an idea fits, open a feature-request issue first and ask before writing
|
||||
code. I would rather say "no" to a proposal than to a finished pull request.
|
||||
|
||||
## Workflow
|
||||
|
||||
1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip this for trivial
|
||||
typos.
|
||||
2. Fork the repository and branch off `main`. Branch naming is informal; something like `fix/auto-tell-history-empty` or
|
||||
`feat/theme-export` is fine.
|
||||
3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider pick up automatically.
|
||||
4. Keep commits focused. Several small commits with clear messages are easier to review than one large one.
|
||||
Squash-on-merge happens at the PR level if needed.
|
||||
1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip
|
||||
this for trivial typos.
|
||||
2. Fork the repository and branch off `main`. Branch naming is informal; something like
|
||||
`fix/auto-tell-history-empty` or `feat/theme-export` is fine.
|
||||
3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider
|
||||
pick up automatically.
|
||||
4. Keep commits focused. Several small commits with clear messages are easier to review than one
|
||||
large one. Squash-on-merge happens at the PR level if needed.
|
||||
5. If your change touches user-visible behaviour, update the README and/or the changelog block in
|
||||
`HellionChat/HellionChat.yaml` and `repo.json`. I bump the version number myself at release time.
|
||||
6. Open the pull request against `main`. The PR template will ask you to summarise the change, the testing you did and
|
||||
any compatibility notes.
|
||||
6. Open the pull request against `main`. The PR template will ask you to summarise the change, the
|
||||
testing you did and any compatibility notes.
|
||||
|
||||
## Build and Test
|
||||
|
||||
The project targets `net10.0-windows` against Dalamud SDK 15. To build locally you need:
|
||||
|
||||
- .NET 10 SDK
|
||||
- A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once is the simplest
|
||||
path)
|
||||
- A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once
|
||||
is the simplest path)
|
||||
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
||||
|
||||
```bash
|
||||
@@ -71,11 +77,12 @@ dotnet restore
|
||||
dotnet build HellionChat.sln -c Release
|
||||
```
|
||||
|
||||
There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the relevant subsystems
|
||||
(privacy filter, configuration migration, message store) and mention it in the PR.
|
||||
There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the
|
||||
relevant subsystems (privacy filter, configuration migration, message store) and mention it in the
|
||||
PR.
|
||||
|
||||
For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/` directory and load it via
|
||||
`/xlplugins`.
|
||||
For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/`
|
||||
directory and load it via `/xlplugins`.
|
||||
|
||||
## Continuous Integration
|
||||
|
||||
@@ -86,30 +93,33 @@ Every push and every pull request runs:
|
||||
| `build.yml` | `dotnet build` and `dotnet test` |
|
||||
| `codeql.yml` | CodeQL security analysis |
|
||||
|
||||
A pull request will not be merged while either of these is failing. CodeQL findings on changed code need to be
|
||||
addressed; pre-existing findings on untouched code are tracked separately.
|
||||
A pull request will not be merged while either of these is failing. CodeQL findings on changed code
|
||||
need to be addressed; pre-existing findings on untouched code are tracked separately.
|
||||
|
||||
## Translations
|
||||
|
||||
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx` (English source) and
|
||||
`HellionStrings.<lang>.resx` (per-language). These are accepted as direct pull requests.
|
||||
|
||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here. They are kept as-is
|
||||
from the last upstream sync and remain the work of the Chat 2 Crowdin community. Active cherry-picking from upstream
|
||||
ended in the v1.4.x cycle (see [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to
|
||||
those upstream strings will not flow into HellionChat automatically anymore. If you have improvements for the original
|
||||
Chat 2 strings, please contribute them to [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly.
|
||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here.
|
||||
They are kept as-is from the last upstream sync and remain the work of the Chat 2 Crowdin community.
|
||||
Active cherry-picking from upstream ended in the v1.4.x cycle (see
|
||||
[`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to those
|
||||
upstream strings will not flow into HellionChat automatically anymore. If you have improvements for
|
||||
the original Chat 2 strings, please contribute them to
|
||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly.
|
||||
|
||||
## Licensing
|
||||
|
||||
By submitting a pull request you confirm that:
|
||||
|
||||
- Your contribution is your own work, or you have the right to contribute it under the project licence.
|
||||
- You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence as the rest of the
|
||||
project.
|
||||
- Your contribution is your own work, or you have the right to contribute it under the project
|
||||
licence.
|
||||
- You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence
|
||||
as the rest of the project.
|
||||
|
||||
There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with any EUPL-licensed
|
||||
project.
|
||||
There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with
|
||||
any EUPL-licensed project.
|
||||
|
||||
## Response Times
|
||||
|
||||
@@ -119,8 +129,9 @@ project.
|
||||
| Discord DM | `@j.j_kazama` |
|
||||
| Email | `kontakt@hellion-media.de` |
|
||||
|
||||
I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A pull request that
|
||||
sits for a few days has not been ignored. Pinging once after a week is fine; please do not ping daily.
|
||||
I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A
|
||||
pull request that sits for a few days has not been ignored. Pinging once after a week is fine;
|
||||
please do not ping daily.
|
||||
|
||||
## First-time setup
|
||||
|
||||
@@ -130,9 +141,10 @@ After cloning, run once:
|
||||
./scripts/setup-hooks.sh
|
||||
```
|
||||
|
||||
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight (versions/manifest/changelog/build).
|
||||
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight
|
||||
(versions/manifest/changelog/build).
|
||||
|
||||
### Test suite
|
||||
|
||||
The plugin's test suite lives in a separate local repository and is not part of this codebase. If you need access for
|
||||
development, contact the maintainer.
|
||||
The plugin's test suite lives in a separate local repository and is not part of this codebase. If
|
||||
you need access for development, contact the maintainer.
|
||||
|
||||
@@ -1,12 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -17,27 +20,38 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
private readonly Plugin _plugin;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly MessageStore _store;
|
||||
private readonly ILogger<AutoTellTabsService> _logger;
|
||||
private readonly object _tempTabsLock = new();
|
||||
|
||||
// Hard cap on pinned TempTabs so the sidebar doesn't inflate over years
|
||||
// of usage. Separate pool from AutoTellTabsLimit (15) — pinned tabs live
|
||||
// in their own bucket. A configurable cap is a vault-backlog anchor for
|
||||
// a later cycle if tester feedback demands it.
|
||||
internal const int MaxPinnedTempTabs = 5;
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store)
|
||||
internal AutoTellTabsService(
|
||||
Plugin plugin,
|
||||
MessageManager messageManager,
|
||||
MessageStore store,
|
||||
ILogger<AutoTellTabsService> logger
|
||||
)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_messageManager = messageManager;
|
||||
_store = store;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
internal int ActiveTempTabCount
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_tempTabsLock)
|
||||
{
|
||||
return Plugin.Config.Tabs.Count(t => t.IsTempTab);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Derived from the tab list on read. Pin/Unpin/Promote/Logout simply
|
||||
// mutate IsPinned or remove tabs — the count adapts automatically.
|
||||
// Replaces the F2.1 Interlocked counter because the new pin-state
|
||||
// transitions are cold-path and don't need lock-free reads.
|
||||
internal int ActiveTempTabCount =>
|
||||
Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInUnpinnedPool);
|
||||
|
||||
internal int PinnedTempTabCount => Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
|
||||
|
||||
internal void Initialize()
|
||||
{
|
||||
@@ -46,11 +60,53 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
return;
|
||||
}
|
||||
|
||||
// Pinned tabs come out of the JSON with TellTarget set but
|
||||
// CurrentChannel reset (NonSerialized). Without re-seeding, the chat
|
||||
// input has no tell-target on the active pinned tab, and the
|
||||
// game-side channel hook only repaints CurrentChannel once the user
|
||||
// triggers a /tell or channel switch.
|
||||
RehydratePinnedTabs();
|
||||
|
||||
_messageManager.MessageProcessed += HandleTell;
|
||||
Plugin.ClientState.Logout += OnLogout;
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
private void RehydratePinnedTabs()
|
||||
{
|
||||
var pinned = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
|
||||
_logger.LogDebug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found");
|
||||
|
||||
foreach (var tab in Plugin.Config.Tabs)
|
||||
{
|
||||
if (!TabLifecycleHelpers.IsInPinnedPool(tab))
|
||||
continue;
|
||||
|
||||
if (tab.TellTarget is null || !tab.TellTarget.IsSet())
|
||||
{
|
||||
_logger.LogWarning(
|
||||
$"[Pin] Pinned tab '{tab.Name}' has no usable TellTarget "
|
||||
+ $"(Name={tab.TellTarget?.Name ?? "<null>"} World={tab.TellTarget?.World ?? 0}). "
|
||||
+ "Chat input on this tab will be empty until the partner sends a tell or you /tell manually."
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
tab.Channel ??= InputChannel.Tell;
|
||||
tab.CurrentChannel.Channel = InputChannel.Tell;
|
||||
tab.CurrentChannel.TellTarget = tab.TellTarget.Clone();
|
||||
|
||||
// MessageList is NonSerialized so pinned tabs come back empty.
|
||||
// Preload the same history window the spawn path uses so the user
|
||||
// sees the recent conversation, not a blank tab.
|
||||
PreloadHistory(tab, tab.TellTarget.Name, tab.TellTarget.World, Guid.Empty);
|
||||
|
||||
_logger.LogDebug(
|
||||
$"[Pin] Rehydrated '{tab.Name}' -> Tell target {tab.TellTarget.Name}@{tab.TellTarget.World}"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_initialized)
|
||||
@@ -82,7 +138,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
if (partner == null)
|
||||
{
|
||||
// Diagnostics: helps detect regressions (FFXIV payload changes, new edge cases)
|
||||
Plugin.Log.Warning(
|
||||
_logger.LogWarning(
|
||||
$"[AutoTellTabs] Could not extract tell partner. type={message.Code.Type}, "
|
||||
+ $"senderChunks={message.Sender.Count}, contentChunks={message.Content.Count}, "
|
||||
+ $"senderSourcePayloads={message.SenderSource?.Payloads?.Count ?? 0}, "
|
||||
@@ -96,7 +152,23 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
var existing = FindTempTab(partner.Value.Name, partner.Value.World);
|
||||
if (existing != null)
|
||||
{
|
||||
// Already routed via MessageManager pipeline
|
||||
// Already routed via MessageManager pipeline. Repair the
|
||||
// tell-target if the fallback hit a pinned tab whose
|
||||
// TellTarget didn't survive a previous round-trip — keeps
|
||||
// FindTempTab fast on the next message.
|
||||
if (
|
||||
existing.IsPinned
|
||||
&& (existing.TellTarget is null || !existing.TellTarget.IsSet())
|
||||
)
|
||||
{
|
||||
existing.TellTarget = new TellTarget(
|
||||
partner.Value.Name,
|
||||
partner.Value.World,
|
||||
0,
|
||||
TellReason.Direct
|
||||
);
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -146,22 +218,35 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
return null;
|
||||
}
|
||||
|
||||
private Tab? FindTempTab(string name, uint world)
|
||||
private static Tab? FindTempTab(string name, uint world)
|
||||
{
|
||||
return Plugin.Config.Tabs.FirstOrDefault(t =>
|
||||
var byTarget = Plugin.Config.Tabs.FirstOrDefault(t =>
|
||||
t.IsTempTab
|
||||
&& t.TellTarget != null
|
||||
&& string.Equals(t.TellTarget.Name, name, StringComparison.OrdinalIgnoreCase)
|
||||
&& t.TellTarget.World == world
|
||||
);
|
||||
if (byTarget != null)
|
||||
return byTarget;
|
||||
|
||||
// Fallback: match by tab name. Pinned tabs are named via
|
||||
// FormatTabName(player, world) at spawn time, so the name is a
|
||||
// stable secondary key when TellTarget didn't survive a save/load
|
||||
// (older configs from a renamed pin, malformed migrations, etc.).
|
||||
var expectedName = FormatTabName(name, world);
|
||||
return Plugin.Config.Tabs.FirstOrDefault(t =>
|
||||
t.IsTempTab && string.Equals(t.Name, expectedName, StringComparison.OrdinalIgnoreCase)
|
||||
);
|
||||
}
|
||||
|
||||
private void DropOldestTempTab()
|
||||
internal void DropOldestTempTab()
|
||||
{
|
||||
// Prioritize greeted tabs for drop; within each bucket, drop by oldest LastActivity
|
||||
// Pinned tabs live in their own bucket (MaxPinnedTempTabs) and are
|
||||
// never drop candidates. They leave the bucket only via Unpin or
|
||||
// PromoteToPermanent.
|
||||
var victim = Plugin
|
||||
.Config.Tabs.Select((tab, idx) => (Tab: tab, Index: idx))
|
||||
.Where(t => t.Tab.IsTempTab)
|
||||
.Where(t => TabLifecycleHelpers.IsInUnpinnedPool(t.Tab))
|
||||
.OrderByDescending(t => t.Tab.IsGreeted)
|
||||
.ThenBy(t => t.Tab.LastActivity)
|
||||
.FirstOrDefault();
|
||||
@@ -284,7 +369,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Non-fatal: tab still spawns with visible error notice instead of silent history loss
|
||||
Plugin.Log.Error(ex, "[AutoTellTabs] History preload failed");
|
||||
_logger.LogError(ex, "[AutoTellTabs] History preload failed");
|
||||
tab.Messages.AddPrune(
|
||||
MakeSystemMarker(HellionStrings.AutoTellTabs_HistoryLoadError),
|
||||
MessageManager.MessageDisplayLimit
|
||||
@@ -338,14 +423,16 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
{
|
||||
lock (_tempTabsLock)
|
||||
{
|
||||
// Snapshot active tab index before mutating list
|
||||
// Pinned TempTabs must survive char-switch — that's the whole point
|
||||
// of pinning. Only unpinned ones get stripped.
|
||||
var lastIndex = _plugin.LastTab;
|
||||
var lastIndexValid = lastIndex >= 0 && lastIndex < Plugin.Config.Tabs.Count;
|
||||
var currentWasTempTab = lastIndexValid && Plugin.Config.Tabs[lastIndex].IsTempTab;
|
||||
var currentWasUnpinnedTempTab =
|
||||
lastIndexValid
|
||||
&& TabLifecycleHelpers.IsInUnpinnedPool(Plugin.Config.Tabs[lastIndex]);
|
||||
|
||||
// Clean up pop-out windows before removing temp tabs
|
||||
var poppedTempTabIds = Plugin
|
||||
.Config.Tabs.Where(t => t.IsTempTab && t.PopOut)
|
||||
.Config.Tabs.Where(t => TabLifecycleHelpers.IsInUnpinnedPool(t) && t.PopOut)
|
||||
.Select(t => t.Identifier)
|
||||
.ToList();
|
||||
if (poppedTempTabIds.Count > 0)
|
||||
@@ -361,14 +448,76 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
Plugin.Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
Plugin.Config.Tabs.RemoveAll(TabLifecycleHelpers.IsInUnpinnedPool);
|
||||
|
||||
// Force switch to tab 0 if active tab was temp or index is now out of range
|
||||
// Force switch to tab 0 if active tab was an unpinned temp tab or
|
||||
// index is now out of range. Pinned tabs survive — no switch needed.
|
||||
var stillValid = lastIndex >= 0 && lastIndex < Plugin.Config.Tabs.Count;
|
||||
if (currentWasTempTab || !stillValid)
|
||||
if (currentWasUnpinnedTempTab || !stillValid)
|
||||
{
|
||||
_plugin.WantedTab = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal bool TryPin(Tab tab)
|
||||
{
|
||||
if (!tab.IsTempTab || tab.IsPinned)
|
||||
{
|
||||
_logger.LogDebug(
|
||||
$"[Pin] TryPin skipped: IsTempTab={tab.IsTempTab} IsPinned={tab.IsPinned}"
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (PinnedTempTabCount >= MaxPinnedTempTabs)
|
||||
{
|
||||
WrapperUtil.AddNotification(
|
||||
string.Format(HellionStrings.PinTab_LimitReached, MaxPinnedTempTabs),
|
||||
NotificationType.Warning
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
tab.IsPinned = true;
|
||||
_logger.LogDebug(
|
||||
$"[Pin] Pinned tab '{tab.Name}' target={tab.TellTarget?.Name}@{tab.TellTarget?.World}"
|
||||
);
|
||||
_plugin.SaveConfig();
|
||||
return true;
|
||||
}
|
||||
|
||||
internal void Unpin(Tab tab)
|
||||
{
|
||||
if (!tab.IsPinned)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// If the unpinned pool is already full, dropping the oldest before
|
||||
// flipping the flag avoids counting the just-unpinned tab as a drop
|
||||
// candidate.
|
||||
if (ActiveTempTabCount >= Plugin.Config.AutoTellTabsLimit)
|
||||
{
|
||||
DropOldestTempTab();
|
||||
}
|
||||
|
||||
tab.IsPinned = false;
|
||||
_logger.LogDebug("[Pin] Unpinned tab '{TabName}'", tab.Name);
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
|
||||
internal void PromoteToPermanent(Tab tab)
|
||||
{
|
||||
if (!tab.IsTempTab)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
tab.IsTempTab = false;
|
||||
tab.IsPinned = false;
|
||||
tab.TellTarget = TellTarget.Empty();
|
||||
_logger.LogDebug($"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)");
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using HellionChat.Util;
|
||||
|
||||
namespace HellionChat.Branding;
|
||||
|
||||
// Centralised — a future invite/URL rotation only touches this file.
|
||||
@@ -9,4 +12,22 @@ internal static class BrandingLinks
|
||||
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat";
|
||||
public const string HellionForgeWebsite = "https://hellion-forge.cloud";
|
||||
public const string HellionMediaWebsite = "https://hellion-media.de/de";
|
||||
|
||||
// CA2255 warns against [ModuleInitializer] in library code, but Dalamud
|
||||
// loads the plugin DLL directly so the module-init pass is the right hook
|
||||
// for a one-shot URL sanity check at plugin load.
|
||||
#pragma warning disable CA2255
|
||||
[ModuleInitializer]
|
||||
#pragma warning restore CA2255
|
||||
internal static void ValidateUrls()
|
||||
{
|
||||
UrlValidation.ValidateAll(
|
||||
nameof(BrandingLinks),
|
||||
HellionForgeDiscordInvite,
|
||||
HellionForgeGitea,
|
||||
HellionChatRepo,
|
||||
HellionForgeWebsite,
|
||||
HellionMediaWebsite
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
namespace HellionChat.Branding;
|
||||
|
||||
// Lazy-loaded provenance art that ships embedded with the DLL. Two
|
||||
// variants:
|
||||
//
|
||||
// - FoxBanner: the full-size silhouette with "Hellion Forge" inside
|
||||
// the body — rendered in the first-run wizard and the Information
|
||||
// tab as a small "about the makers" anchor.
|
||||
// - FoxMini: the four-line fox-head + curly-tail that gets stitched
|
||||
// into the DI-logger bootstrap line so an xllog reader sees the
|
||||
// same signature on every plugin load.
|
||||
//
|
||||
// Both files live as embedded resources under HellionChat.Branding.* so
|
||||
// the plugin DLL is self-contained — no on-disk asset lookup that could
|
||||
// silently miss after a partial deploy.
|
||||
internal static class HellionForgeAscii
|
||||
{
|
||||
private static string? _foxBanner;
|
||||
private static string? _foxMini;
|
||||
|
||||
public static string FoxBanner => _foxBanner ??= Load("HellionChat.Branding.fox-banner.txt");
|
||||
|
||||
public static string FoxMini => _foxMini ??= Load("HellionChat.Branding.fox-mini.txt");
|
||||
|
||||
private static string Load(string resourceName)
|
||||
{
|
||||
using var stream = typeof(HellionForgeAscii).Assembly.GetManifestResourceStream(
|
||||
resourceName
|
||||
);
|
||||
if (stream is null)
|
||||
return string.Empty;
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
return reader.ReadToEnd();
|
||||
}
|
||||
}
|
||||
@@ -7,36 +7,36 @@ public enum ChatSource : ushort
|
||||
{
|
||||
None = 0,
|
||||
|
||||
/// <summary>The player currently controlled by the local client.</summary>
|
||||
// The player controlled by this client
|
||||
LocalPlayer = 1 << XivChatRelationKind.LocalPlayer,
|
||||
|
||||
/// <summary>A player in the same 4-man or 8-man party as the local player.</summary>
|
||||
// Member of the local party
|
||||
PartyMember = 1 << XivChatRelationKind.PartyMember,
|
||||
|
||||
/// <summary>A player in the same alliance raid.</summary>
|
||||
// Member of the alliance
|
||||
AllianceMember = 1 << XivChatRelationKind.AllianceMember,
|
||||
|
||||
/// <summary>A player not in the local player's party or alliance.</summary>
|
||||
// Other player
|
||||
OtherPlayer = 1 << XivChatRelationKind.OtherPlayer,
|
||||
|
||||
/// <summary>An enemy entity that is currently in combat with the player or party.</summary>
|
||||
// Enemy in combat
|
||||
EngagedEnemy = 1 << XivChatRelationKind.EngagedEnemy,
|
||||
|
||||
/// <summary>An enemy entity that is not yet in combat or claimed.</summary>
|
||||
// Enemy out of combat
|
||||
UnengagedEnemy = 1 << XivChatRelationKind.UnengagedEnemy,
|
||||
|
||||
/// <summary>An NPC that is friendly or neutral to the player (e.g., EventNPCs).</summary>
|
||||
// Friendly NPC
|
||||
FriendlyNpc = 1 << XivChatRelationKind.FriendlyNpc,
|
||||
|
||||
/// <summary>A pet (Summoner/Scholar) or companion (Chocobo) belonging to the local player.</summary>
|
||||
// Own pet or companion
|
||||
PetOrCompanion = 1 << XivChatRelationKind.PetOrCompanion,
|
||||
|
||||
/// <summary>A pet or companion belonging to a member of the local player's party.</summary>
|
||||
// Pet or companion of party members
|
||||
PetOrCompanionParty = 1 << XivChatRelationKind.PetOrCompanionParty,
|
||||
|
||||
/// <summary>A pet or companion belonging to a member of the alliance.</summary>
|
||||
// Pet or companion of alliance members
|
||||
PetOrCompanionAlliance = 1 << XivChatRelationKind.PetOrCompanionAlliance,
|
||||
|
||||
/// <summary>A pet or companion belonging to a player not in the party or alliance.</summary>
|
||||
// Pet or companion of other players
|
||||
PetOrCompanionOther = 1 << XivChatRelationKind.PetOrCompanionOther,
|
||||
}
|
||||
|
||||
@@ -1,10 +1,17 @@
|
||||
using Dalamud.Game.Command;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class Commands : IDisposable
|
||||
{
|
||||
private readonly Dictionary<string, CommandWrapper> Registered = [];
|
||||
private readonly ILogger<Commands> _logger;
|
||||
|
||||
public Commands(ILogger<Commands> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
@@ -52,7 +59,7 @@ internal sealed class Commands : IDisposable
|
||||
{
|
||||
if (!Registered.TryGetValue(command, out var wrapper))
|
||||
{
|
||||
Plugin.Log.Warning($"Missing registration for command {command}");
|
||||
_logger.LogWarning($"Missing registration for command {command}");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -62,7 +69,7 @@ internal sealed class Commands : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, $"Error while executing command {command}");
|
||||
_logger.LogError(ex, $"Error while executing command {command}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ public class ConfigKeyBind
|
||||
[Serializable]
|
||||
public class Configuration : IPluginConfiguration
|
||||
{
|
||||
private const int LatestVersion = 16;
|
||||
private const int LatestVersion = 17;
|
||||
|
||||
public int Version { get; set; } = LatestVersion;
|
||||
|
||||
@@ -57,8 +57,18 @@ public class Configuration : IPluginConfiguration
|
||||
// Empty set means the migration has not run yet — see Plugin.cs v6→v7.
|
||||
public HashSet<ChatType> PrivacyPersistChannels = [];
|
||||
|
||||
// Failsafe for ChatTypes added by future FFXIV patches.
|
||||
public bool PrivacyPersistUnknownChannels;
|
||||
// Failsafe for ChatTypes added by future FFXIV patches. New configs default
|
||||
// to the failsafe via PrivacyDefaults; existing configs keep their saved
|
||||
// choice because the deserializer overrides this initializer.
|
||||
public bool PrivacyPersistUnknownChannels = Privacy
|
||||
.PrivacyDefaults
|
||||
.DefaultPersistUnknownChannels;
|
||||
|
||||
// F3.2: dedup unknown-ChatType warnings so a chatty filter doesn't spam
|
||||
// the log every frame. NonSerialized so the warning fires once per
|
||||
// runtime, not once-ever-per-install.
|
||||
[NonSerialized]
|
||||
private readonly HashSet<ChatType> _warnedUnknownChannels = new();
|
||||
|
||||
public bool IsAllowedForStorage(ChatType type)
|
||||
{
|
||||
@@ -66,6 +76,20 @@ public class Configuration : IPluginConfiguration
|
||||
return true;
|
||||
if (PrivacyPersistChannels.Contains(type))
|
||||
return true;
|
||||
|
||||
// F3.2: log first occurrence of a ChatType the running build doesn't
|
||||
// recognise — i.e. one a future FFXIV patch may have added. Known
|
||||
// types the user opted out of are routed through the failsafe
|
||||
// silently, like before.
|
||||
if (!Enum.IsDefined(typeof(ChatType), type) && _warnedUnknownChannels.Add(type))
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
"PrivacyFilter: unrecognised ChatType {Type} — falling back to PrivacyPersistUnknownChannels={Persist}.",
|
||||
type,
|
||||
PrivacyPersistUnknownChannels
|
||||
);
|
||||
}
|
||||
|
||||
return PrivacyPersistUnknownChannels;
|
||||
}
|
||||
|
||||
@@ -78,10 +102,22 @@ public class Configuration : IPluginConfiguration
|
||||
public bool FirstRunCompleted;
|
||||
public bool UseHellionFont = true;
|
||||
public bool ShowHonorificTitleInHeader = true;
|
||||
|
||||
// v1.4.7 opt-in: renders the Honorific glow outline when the title carries
|
||||
// a Glow colour. Default OFF — keeps v1.4.6 visuals untouched for users
|
||||
// who don't care, and dodges the per-frame DrawList overhead on low-end
|
||||
// hardware. Gradient (Color3 / GradientColourSet) is parsed but rendered
|
||||
// as the primary Color until a later cycle ports the animation.
|
||||
public bool ShowHonorificGlow;
|
||||
public bool EnableAutoTellTabs = true;
|
||||
public int AutoTellTabsLimit = 15;
|
||||
public bool AutoTellTabsCompactDisplay;
|
||||
public int AutoTellTabsHistoryPreload = 20;
|
||||
|
||||
// Sidebar width in pixels. Default 44 mirrors the icon-only layout from
|
||||
// v1.2.0; users can widen up to 160 to fit a section-header line like
|
||||
// "Active Tells (3)" without truncation.
|
||||
public int SidebarWidth = 44;
|
||||
public bool AutoTellTabsShowGreetedToggle;
|
||||
public bool SeenPopOutInputHint;
|
||||
public bool PopOutInputEnabled = true;
|
||||
@@ -140,6 +176,7 @@ public class Configuration : IPluginConfiguration
|
||||
public bool SortAutoTranslate;
|
||||
public bool CollapseDuplicateMessages;
|
||||
public bool CollapseKeepUniqueLinks;
|
||||
public bool SymbolPickerEnabled = true;
|
||||
public bool PlaySounds = true;
|
||||
public bool KeepInputFocus = true;
|
||||
public int MaxLinesToRender = 2_500; // 1-10000
|
||||
@@ -234,6 +271,7 @@ public class Configuration : IPluginConfiguration
|
||||
SortAutoTranslate = other.SortAutoTranslate;
|
||||
CollapseDuplicateMessages = other.CollapseDuplicateMessages;
|
||||
CollapseKeepUniqueLinks = other.CollapseKeepUniqueLinks;
|
||||
SymbolPickerEnabled = other.SymbolPickerEnabled;
|
||||
PlaySounds = other.PlaySounds;
|
||||
KeepInputFocus = other.KeepInputFocus;
|
||||
MaxLinesToRender = other.MaxLinesToRender;
|
||||
@@ -254,16 +292,20 @@ public class Configuration : IPluginConfiguration
|
||||
ColorSelectedInputChannelButton = other.ColorSelectedInputChannelButton;
|
||||
|
||||
// Keep live temp tabs alive across UpdateFrom — a settings save must
|
||||
// not destroy open tell conversations. For persistent tabs, capture
|
||||
// the live MessageList and LastSendUnread by Identifier before the
|
||||
// replace and restore them onto the freshly cloned tabs; new tabs
|
||||
// get an empty MessageList, deleted tabs lose their history (intended).
|
||||
var liveTempTabs = Tabs.Where(t => t.IsTempTab).ToList();
|
||||
var livePersistentSession = Tabs.Where(t => !t.IsTempTab)
|
||||
.ToDictionary(t => t.Identifier, t => (t.Messages, t.LastSendUnread));
|
||||
// not destroy open tell conversations. Pinned TempTabs are persistent
|
||||
// and come through `other` like regular tabs; unpinned TempTabs are
|
||||
// session-only and held from the local state. For persistent tabs
|
||||
// (incl. pinned), capture live runtime state by Identifier and restore
|
||||
// it onto the freshly cloned tabs — CurrentChannel is critical because
|
||||
// the user may have switched channel in-game between settings-open
|
||||
// and settings-save, and we'd otherwise overwrite that with the
|
||||
// settings-time snapshot.
|
||||
var liveUnpinnedTempTabs = Tabs.Where(TabLifecycleHelpers.IsInUnpinnedPool).ToList();
|
||||
var livePersistentSession = Tabs.Where(t => !TabLifecycleHelpers.IsInUnpinnedPool(t))
|
||||
.ToDictionary(t => t.Identifier, t => (t.Messages, t.LastSendUnread, t.CurrentChannel));
|
||||
|
||||
Tabs = other
|
||||
.Tabs.Where(t => !t.IsTempTab)
|
||||
.Tabs.Where(t => !t.IsTempTab || t.IsPinned)
|
||||
.Select(t =>
|
||||
{
|
||||
var clone = t.Clone();
|
||||
@@ -271,11 +313,12 @@ public class Configuration : IPluginConfiguration
|
||||
{
|
||||
clone.Messages = live.Messages;
|
||||
clone.LastSendUnread = live.LastSendUnread;
|
||||
clone.CurrentChannel = live.CurrentChannel;
|
||||
}
|
||||
return clone;
|
||||
})
|
||||
.ToList();
|
||||
Tabs.AddRange(liveTempTabs);
|
||||
Tabs.AddRange(liveUnpinnedTempTabs);
|
||||
|
||||
ChatTabForward = other.ChatTabForward;
|
||||
ChatTabBackward = other.ChatTabBackward;
|
||||
@@ -295,6 +338,7 @@ public class Configuration : IPluginConfiguration
|
||||
FirstRunCompleted = other.FirstRunCompleted;
|
||||
UseHellionFont = other.UseHellionFont;
|
||||
ShowHonorificTitleInHeader = other.ShowHonorificTitleInHeader;
|
||||
ShowHonorificGlow = other.ShowHonorificGlow;
|
||||
|
||||
// v1.1.0 theme engine fields
|
||||
Theme = other.Theme;
|
||||
@@ -306,6 +350,7 @@ public class Configuration : IPluginConfiguration
|
||||
AutoTellTabsLimit = other.AutoTellTabsLimit;
|
||||
AutoTellTabsCompactDisplay = other.AutoTellTabsCompactDisplay;
|
||||
AutoTellTabsHistoryPreload = other.AutoTellTabsHistoryPreload;
|
||||
SidebarWidth = other.SidebarWidth;
|
||||
AutoTellTabsShowGreetedToggle = other.AutoTellTabsShowGreetedToggle;
|
||||
|
||||
SeenPopOutInputHint = other.SeenPopOutInputHint;
|
||||
@@ -380,6 +425,11 @@ public class Tab
|
||||
public bool HideWhenInactive;
|
||||
|
||||
public bool IsTempTab;
|
||||
|
||||
// Pinned TempTabs survive plugin reload and logout — tester feedback from
|
||||
// Jin (v1.4.7). Pinned tabs live in their own pool (MaxPinnedTempTabs)
|
||||
// separate from the AutoTellTabsLimit bucket.
|
||||
public bool IsPinned;
|
||||
public bool AllSenderMessages;
|
||||
public TellTarget TellTarget = TellTarget.Empty();
|
||||
|
||||
@@ -476,7 +526,7 @@ public class Tab
|
||||
Opacity = Opacity,
|
||||
Identifier = Identifier,
|
||||
InputDisabled = InputDisabled,
|
||||
CurrentChannel = CurrentChannel,
|
||||
CurrentChannel = CurrentChannel.Clone(),
|
||||
CanMove = CanMove,
|
||||
CanResize = CanResize,
|
||||
IndependentHide = IndependentHide,
|
||||
@@ -487,8 +537,9 @@ public class Tab
|
||||
HideInBattle = HideInBattle,
|
||||
HideWhenInactive = HideWhenInactive,
|
||||
IsTempTab = IsTempTab,
|
||||
IsPinned = IsPinned,
|
||||
AllSenderMessages = AllSenderMessages,
|
||||
TellTarget = TellTarget.From(TellTarget),
|
||||
TellTarget = TellTarget.Clone(),
|
||||
IsGreeted = IsGreeted,
|
||||
};
|
||||
}
|
||||
@@ -666,6 +717,29 @@ public class UsedChannel
|
||||
{
|
||||
Channel = channel;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
|
||||
// - Deep-clone the UsedChannel so Tab.Clone() no longer shares
|
||||
// channel state (incl. TellTarget) with its origin Tab. Previously
|
||||
// a reference copy: PopOut and Temp tabs mutated each other.
|
||||
// - Name is intentionally a reference copy (matches upstream); it
|
||||
// gets reassigned on every channel switch anyway.
|
||||
// TEST-MIRROR: ../../Hellion Build test/_Helpers/UsedChannelCloneTests.cs
|
||||
// ---------------------------------------------------------------
|
||||
public UsedChannel Clone()
|
||||
{
|
||||
return new UsedChannel
|
||||
{
|
||||
Channel = Channel,
|
||||
Name = Name,
|
||||
TellTarget = TellTarget?.Clone(),
|
||||
|
||||
UseTempChannel = UseTempChannel,
|
||||
TempChannel = TempChannel,
|
||||
TempTellTarget = TempTellTarget?.Clone(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
||||
@@ -101,7 +101,10 @@ public static class EmoteCache
|
||||
t =>
|
||||
{
|
||||
if (t.IsFaulted)
|
||||
Plugin.Log.Error(t.Exception!, $"EmoteCache load failed for {emoteCode}");
|
||||
Plugin.LogProxy.Error(
|
||||
t.Exception!,
|
||||
$"EmoteCache load failed for {emoteCode}"
|
||||
);
|
||||
},
|
||||
TaskScheduler.Default
|
||||
)
|
||||
@@ -158,7 +161,7 @@ public static class EmoteCache
|
||||
{
|
||||
// Reset to Unloaded so a later trigger can retry without a plugin reload.
|
||||
State = LoadingState.Unloaded;
|
||||
Plugin.Log.Error(ex, "BetterTTV cache wasn't initialized");
|
||||
Plugin.LogProxy.Error(ex, "BetterTTV cache wasn't initialized");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -214,7 +217,7 @@ public static class EmoteCache
|
||||
}
|
||||
catch
|
||||
{
|
||||
Plugin.Log.Error("Failed to convert");
|
||||
Plugin.LogProxy.Error("Failed to convert");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -304,7 +307,7 @@ public static class EmoteCache
|
||||
catch (Exception ex)
|
||||
{
|
||||
Failed = true;
|
||||
Plugin.Log.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
|
||||
Plugin.LogProxy.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,7 +411,7 @@ public static class EmoteCache
|
||||
catch (Exception ex)
|
||||
{
|
||||
Failed = true;
|
||||
Plugin.Log.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
|
||||
Plugin.LogProxy.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+174
-108
@@ -1,23 +1,44 @@
|
||||
using Dalamud;
|
||||
using Dalamud;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.FontIdentifier;
|
||||
using Dalamud.Interface.GameFonts;
|
||||
using Dalamud.Interface.ManagedFontAtlas;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Plugin;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
public class FontManager
|
||||
// Two LogProxy sites live in static methods (TryGetHellionFontBytes,
|
||||
// AddFontWithFallback); a ctor-injected ILogger would not be reachable
|
||||
// from those scopes, so the class stays on Plugin.LogProxy.
|
||||
//
|
||||
// Hybrid handle model: Axis and AxisItalic mirror the game's current
|
||||
// font state and are init-only. FontAwesome reuses Dalamud's UiBuilder
|
||||
// fixed-width icon handle and is likewise init-only. RegularFont and
|
||||
// ItalicFont depend on user-toggleable settings and get replaced live
|
||||
// via RebuildDelegateFonts when those settings change; they stay as
|
||||
// mutable nullable fields.
|
||||
//
|
||||
// The four atlas-owned handles register inside a single
|
||||
// SuppressAutoRebuild block so the font atlas only rebuilds once for the
|
||||
// whole plugin start instead of once per handle. FontAwesome lives
|
||||
// outside that accounting because the UiBuilder already owns it.
|
||||
public sealed class FontManager : IDisposable
|
||||
{
|
||||
internal IFontHandle Axis = null!;
|
||||
internal IFontHandle AxisItalic = null!;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
|
||||
internal IFontHandle RegularFont = null!;
|
||||
internal IFontHandle Axis { get; init; }
|
||||
internal IFontHandle AxisItalic { get; init; }
|
||||
internal IFontHandle FontAwesome { get; init; }
|
||||
|
||||
// Mutable because the live font settings replace these via
|
||||
// RebuildDelegateFonts. Reference replacement is atomic for reference
|
||||
// types, so push sites that read the field once per frame see at most
|
||||
// one stale handle.
|
||||
internal IFontHandle? RegularFont;
|
||||
internal IFontHandle? ItalicFont;
|
||||
|
||||
internal IFontHandle FontAwesome = null!;
|
||||
|
||||
private ushort[] Ranges = [];
|
||||
private ushort[] JpRange = [];
|
||||
|
||||
@@ -44,16 +65,144 @@ public class FontManager
|
||||
// Hellion font bytes (Exo 2, OFL-1.1); lazily loaded from manifest resources
|
||||
private static byte[]? HellionFontBytes;
|
||||
|
||||
private static byte[] GetHellionFontBytes()
|
||||
public FontManager(IDalamudPluginInterface pluginInterface)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
SetUpRanges();
|
||||
|
||||
var atlas = _pluginInterface.UiBuilder.FontAtlas;
|
||||
|
||||
using (atlas.SuppressAutoRebuild())
|
||||
{
|
||||
Axis = atlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
);
|
||||
|
||||
AxisItalic = atlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
{
|
||||
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
|
||||
}
|
||||
);
|
||||
|
||||
FontAwesome = _pluginInterface.UiBuilder.IconFontFixedWidthHandle;
|
||||
|
||||
RegularFont = BuildRegularFontHandle(atlas);
|
||||
|
||||
if (Plugin.Config.ItalicEnabled)
|
||||
ItalicFont = BuildItalicFontHandle(atlas);
|
||||
}
|
||||
}
|
||||
|
||||
// Called from the settings save path when one of the font-related
|
||||
// settings changed. Game fonts and FontAwesome stay untouched because
|
||||
// none of those settings affect them.
|
||||
//
|
||||
// Thread model: the settings save path runs on the ImGui draw thread,
|
||||
// same as every push site. The rebuild finishes synchronously before
|
||||
// the next push reads the field in the same frame, so there is no
|
||||
// cross-thread race on the handle reference.
|
||||
public void RebuildDelegateFonts()
|
||||
{
|
||||
SetUpRanges();
|
||||
|
||||
var atlas = _pluginInterface.UiBuilder.FontAtlas;
|
||||
|
||||
RegularFont?.Dispose();
|
||||
RegularFont = BuildRegularFontHandle(atlas);
|
||||
|
||||
ItalicFont?.Dispose();
|
||||
ItalicFont = Plugin.Config.ItalicEnabled ? BuildItalicFontHandle(atlas) : null;
|
||||
}
|
||||
|
||||
// Instance method so Ranges / JpRange are reachable without parameter
|
||||
// plumbing; PascalCase field names follow the existing class style.
|
||||
private IFontHandle BuildRegularFontHandle(IFontAtlas atlas) =>
|
||||
atlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
// UseHellionFont swaps the source font but keeps the size
|
||||
// selector tied to FontSizeV2 (the Hellion font ships as
|
||||
// a single weight).
|
||||
var basePt = Plugin.Config.UseHellionFont
|
||||
? Plugin.Config.FontSizeV2
|
||||
: Plugin.Config.GlobalFontV2.SizePt;
|
||||
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
|
||||
// Missing embedded resource falls back to the configured
|
||||
// system font instead of taking the whole UiBuilder down.
|
||||
var hellionBytes = Plugin.Config.UseHellionFont ? TryGetHellionFontBytes() : null;
|
||||
config.MergeFont = hellionBytes is not null
|
||||
? tk.AddFontFromMemory(hellionBytes, config, "Hellion-Exo2")
|
||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
private IFontHandle BuildItalicFontHandle(IFontAtlas atlas) =>
|
||||
atlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
var config = new SafeFontConfig
|
||||
{
|
||||
SizePt = Plugin.Config.ItalicFontV2.SizePt,
|
||||
GlyphRanges = Ranges,
|
||||
};
|
||||
config.MergeFont = AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.ItalicFontV2.FontId,
|
||||
config,
|
||||
"italic"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Axis.Dispose();
|
||||
AxisItalic.Dispose();
|
||||
// FontAwesome is shared with the UiBuilder; the host owns its
|
||||
// lifetime, so the plugin must not dispose it.
|
||||
RegularFont?.Dispose();
|
||||
ItalicFont?.Dispose();
|
||||
}
|
||||
|
||||
// Returns null when the embedded font resource is missing. Should not
|
||||
// happen on a signed release build, but a broken csproj or hand-rolled
|
||||
// dev build can land here. Caller falls back to the system font path
|
||||
// so the plugin still loads instead of crashing the whole UiBuilder.
|
||||
private static byte[]? TryGetHellionFontBytes()
|
||||
{
|
||||
if (HellionFontBytes is not null)
|
||||
return HellionFontBytes;
|
||||
|
||||
using var stream =
|
||||
typeof(FontManager).Assembly.GetManifestResourceStream("HellionFont.ttf")
|
||||
?? throw new FileNotFoundException(
|
||||
"Hellion font resource not embedded in the assembly"
|
||||
using var stream = typeof(FontManager).Assembly.GetManifestResourceStream(
|
||||
"HellionFont.ttf"
|
||||
);
|
||||
if (stream is null)
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
"Hellion font resource missing — falling back to system default font."
|
||||
);
|
||||
return null;
|
||||
}
|
||||
|
||||
using var ms = new MemoryStream();
|
||||
stream.CopyTo(ms);
|
||||
HellionFontBytes = ms.ToArray();
|
||||
@@ -85,10 +234,8 @@ public class FontManager
|
||||
foreach (var c in reader.Glyphs)
|
||||
builder.AddChar(c.Char);
|
||||
|
||||
// various symbols
|
||||
// French
|
||||
// Romanian
|
||||
// builder.AddText("←→↑↓《》■※☀★★☆♥♡ヅツッシ☀☁☂℃℉°♀♂♠♣♦♣♧®©™€$£♯♭♪✓√◎◆◇♦■□〇●△▽▼▲‹›≤≥<«“”─\~");
|
||||
builder.AddText("Œœ");
|
||||
builder.AddText("ĂăÂâÎîȘșȚț");
|
||||
|
||||
@@ -109,97 +256,6 @@ public class FontManager
|
||||
JpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
|
||||
}
|
||||
|
||||
// CPU-bound build offloaded to Task.Run; runs parallel with theme init
|
||||
public async Task BuildFontsAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
await Task.Run(BuildFonts, cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public void BuildFonts()
|
||||
{
|
||||
SetUpRanges();
|
||||
|
||||
Axis = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
);
|
||||
AxisItalic = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
{
|
||||
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
|
||||
}
|
||||
);
|
||||
|
||||
FontAwesome = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
{
|
||||
e.OnPreBuild(tk =>
|
||||
tk.AddFontAwesomeIconFont(new SafeFontConfig { SizePx = GetFontSize() })
|
||||
);
|
||||
e.OnPostBuild(tk => tk.FitRatio(tk.Font));
|
||||
});
|
||||
|
||||
RegularFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
// v1.2.0: UseHellionFont controls font size selection
|
||||
var basePt = Plugin.Config.UseHellionFont
|
||||
? Plugin.Config.FontSizeV2
|
||||
: Plugin.Config.GlobalFontV2.SizePt;
|
||||
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
|
||||
config.MergeFont = Plugin.Config.UseHellionFont
|
||||
? tk.AddFontFromMemory(GetHellionFontBytes(), config, "Hellion-Exo2")
|
||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
if (Plugin.Config.ItalicEnabled)
|
||||
{
|
||||
ItalicFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
var config = new SafeFontConfig
|
||||
{
|
||||
SizePt = Plugin.Config.ItalicFontV2.SizePt,
|
||||
GlyphRanges = Ranges,
|
||||
};
|
||||
config.MergeFont = AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.ItalicFontV2.FontId,
|
||||
config,
|
||||
"italic"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.JapaneseFontV2.FontId,
|
||||
config,
|
||||
"japanese"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
ItalicFont = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Add font with fallback to NotoSansCjkRegular if unavailable
|
||||
private static ImFontPtr AddFontWithFallback(
|
||||
IFontAtlasBuildToolkitPreBuild tk,
|
||||
@@ -213,11 +269,21 @@ public class FontManager
|
||||
return fontId.AddToBuildToolkit(tk, config);
|
||||
}
|
||||
catch (Exception e)
|
||||
when (e is FileNotFoundException or DirectoryNotFoundException or IOException)
|
||||
when (e
|
||||
is FileNotFoundException
|
||||
or DirectoryNotFoundException
|
||||
or IOException
|
||||
or InvalidOperationException
|
||||
or ArgumentException
|
||||
)
|
||||
{
|
||||
Plugin.Log.Warning(
|
||||
// Atlas-toolkit throws span IO and validation failures; routing
|
||||
// the wider set through the fallback keeps a corrupt font config
|
||||
// from taking down the whole atlas build.
|
||||
Plugin.LogProxy.Warning(
|
||||
e,
|
||||
$"Configured {slot} font unavailable, falling back to NotoSansCjkRegular"
|
||||
$"Configured {slot} font failed to load ({e.GetType().Name}), "
|
||||
+ "falling back to NotoSansCjkRegular"
|
||||
);
|
||||
var fallback = new DalamudAssetFontAndFamilyId(DalamudAsset.NotoSansCjkRegular);
|
||||
return fallback.AddToBuildToolkit(tk, config);
|
||||
|
||||
@@ -19,6 +19,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using InteropGenerator.Runtime;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -98,9 +99,12 @@ internal sealed unsafe class Chat : IDisposable
|
||||
private long LastPlayerNameDisplayTypeRefresh;
|
||||
private PlayerNameDisplayType CurrentPlayerNameDisplayType = PlayerNameDisplayType.FullName;
|
||||
|
||||
public Chat(Plugin plugin)
|
||||
private readonly ILogger<Chat> _logger;
|
||||
|
||||
public Chat(Plugin plugin, ILogger<Chat> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
|
||||
ChatLogRefreshHook?.Enable();
|
||||
@@ -174,8 +178,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
internal static void RotateCrossLinkshellHistory(RotateMode mode) =>
|
||||
UIModule.Instance()->RotateCrossLinkshellHistory(GetRotateIdx(mode));
|
||||
|
||||
// This function looks up a channel's user-defined color.
|
||||
// If this function ever returns 0, it returns null instead.
|
||||
// Look up a channel's user-defined color, returns null if 0
|
||||
internal uint? GetChannelColor(ChatType type)
|
||||
{
|
||||
var parent = type.Parent();
|
||||
@@ -215,8 +218,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
|
||||
if (Plugin.Functions.KeybindManager.DirectChat && LastTypedCharacter != null)
|
||||
{
|
||||
// FIXME: this whole system sucks
|
||||
// FIXME v2: I hate everything about this, but it works
|
||||
// Capture the just-typed character input
|
||||
Plugin.Framework.RunOnTick(() =>
|
||||
{
|
||||
string? input = null;
|
||||
@@ -238,7 +240,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -255,13 +257,9 @@ internal sealed unsafe class Chat : IDisposable
|
||||
|
||||
try
|
||||
{
|
||||
// We already called this function once, so we skip the duplicated call
|
||||
// Also return the original value here so that vanilla chat receives all information
|
||||
// Prevent duplicate calls
|
||||
if (Plugin.ChatLogWindow.TellSpecial)
|
||||
{
|
||||
Plugin.Log.Information("Return early to prevent duplicated call...");
|
||||
return ChatLogRefreshHook!.Original(log, eventId, value);
|
||||
}
|
||||
|
||||
Plugin.ChatLogWindow.Activated(
|
||||
new ChatActivatedArgs(new ChannelSwitchInfo(null))
|
||||
@@ -272,11 +270,10 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
|
||||
// prevent the game from focusing the chat log
|
||||
return 1;
|
||||
return 1; // Prevent vanilla chat log from gaining focus
|
||||
}
|
||||
|
||||
private CStringPointer ChangeChannelNameDetour(AgentChatLog* agent)
|
||||
@@ -306,7 +303,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
{
|
||||
playerName = SeString.Parse(agent->TellPlayerName).TextValue;
|
||||
worldId = agent->TellWorldId;
|
||||
Plugin.Log.Debug($"Detected tell target '[redacted]'@{worldId}");
|
||||
_logger.LogDebug($"Detected tell target '[redacted]'@{worldId}");
|
||||
}
|
||||
|
||||
Plugin.CurrentTab.CurrentChannel = new UsedChannel
|
||||
@@ -365,7 +362,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -415,7 +412,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -430,19 +427,24 @@ internal sealed unsafe class Chat : IDisposable
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the channel is any non-linkshell channel, or if the
|
||||
/// linkshell actually exists.
|
||||
/// </summary>
|
||||
internal static bool ValidAnyLinkshell(InputChannel channel)
|
||||
// ---------------------------------------------------------------
|
||||
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
|
||||
// - Renamed ValidAnyLinkshell -> IsChannelOrExistingLinkshell. The
|
||||
// name now states intent: returns true for any non-linkshell
|
||||
// channel, or a linkshell index that actually exists.
|
||||
// ---------------------------------------------------------------
|
||||
internal static bool IsChannelOrExistingLinkshell(InputChannel channel)
|
||||
{
|
||||
var idx = channel.LinkshellIndex();
|
||||
if (idx == uint.MaxValue || channel.IsExtraChatLinkshell())
|
||||
return true;
|
||||
if (channel.IsLinkshell() && ValidLinkshell(idx))
|
||||
return true;
|
||||
if (channel.IsCrossLinkshell() && ValidCrossLinkshell(idx))
|
||||
return true;
|
||||
|
||||
if (channel.IsLinkshell())
|
||||
return ValidLinkshell(idx);
|
||||
|
||||
if (channel.IsCrossLinkshell())
|
||||
return ValidCrossLinkshell(idx);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -477,8 +479,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
_ => 1,
|
||||
};
|
||||
|
||||
// Iterate up to 8 times to find a valid linkshell.
|
||||
for (var i = 0; i < 8; i++)
|
||||
for (var i = 0; i < 8; i++) // Find valid linkshell within 8 iterations
|
||||
{
|
||||
currentIndex = (uint)((8 + currentIndex + delta) % 8);
|
||||
if (validFn(currentIndex))
|
||||
@@ -524,7 +525,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
);
|
||||
// RotateLinkshell returns null when no valid linkshell is found within 8 iterations.
|
||||
// Forward the null so the caller can keep the existing channel instead of crashing on nullable arithmetic.
|
||||
return idx is null ? null : channel + idx.Value;
|
||||
return idx is null ? null : channel + idx.Value; // null if not found, otherwise new channel
|
||||
}
|
||||
default:
|
||||
return channel;
|
||||
@@ -533,11 +534,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
|
||||
internal void SetChannel(InputChannel channel, TellTarget? tellTarget = null)
|
||||
{
|
||||
// ExtraChat linkshells aren't supported in game so we never want to
|
||||
// call the ChangeChatChannel function with them.
|
||||
//
|
||||
// Callers should call ChatLogWindow.SetChannel() which handles
|
||||
// ExtraChat channels
|
||||
// Ignore ExtraChat linkshells (use ChatLogWindow.SetChannel() instead)
|
||||
if (channel.IsExtraChatLinkshell())
|
||||
return;
|
||||
|
||||
@@ -546,12 +543,17 @@ internal sealed unsafe class Chat : IDisposable
|
||||
if (idx == uint.MaxValue)
|
||||
idx = 0;
|
||||
|
||||
if (!ValidAnyLinkshell(channel))
|
||||
return;
|
||||
// ---------------------------------------------------------------
|
||||
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
|
||||
// - Wrap ChangeChatChannel in the validity check instead of
|
||||
// early-returning. The previous early return skipped Dtor and
|
||||
// leaked the native Utf8String allocated a few lines above.
|
||||
// ---------------------------------------------------------------
|
||||
if (IsChannelOrExistingLinkshell(channel))
|
||||
RaptureShellModule
|
||||
.Instance()
|
||||
->ChangeChatChannel(tellTarget != null ? 17 : (int)channel, idx, target, true);
|
||||
|
||||
RaptureShellModule
|
||||
.Instance()
|
||||
->ChangeChatChannel(tellTarget != null ? 17 : (int)channel, idx, target, true);
|
||||
target->Dtor(true);
|
||||
}
|
||||
|
||||
@@ -565,9 +567,6 @@ internal sealed unsafe class Chat : IDisposable
|
||||
bool setChatType
|
||||
)
|
||||
{
|
||||
// param6 is 0 for contentId and 1 for objectId
|
||||
// param7 is always 0 ?
|
||||
|
||||
if (!Plugin.CurrentTab.CurrentChannel.UseTempChannel)
|
||||
Plugin.CurrentTab.CurrentChannel.UseTempChannel = true;
|
||||
|
||||
@@ -629,7 +628,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
if (contentId == 0)
|
||||
{
|
||||
Plugin.ChatGui.PrintError(Language.Chat_SendTell_Error);
|
||||
Plugin.Log.Warning(
|
||||
_logger.LogWarning(
|
||||
"Tried to send a tell with ContentId being 0, sorry this is an internal error."
|
||||
);
|
||||
return;
|
||||
@@ -742,10 +741,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
|
||||
internal bool CheckHideFlags()
|
||||
{
|
||||
// Only hide the chat in a cutscene when the vanilla chat would've
|
||||
// also been hidden. This prevents Chat 2 from hiding for a split
|
||||
// second before the cutscene actually starts, because the game sets
|
||||
// the cutscene conditions before processing the skip.
|
||||
// Only hide chat in cutscene when vanilla chat would also be hidden
|
||||
var raptureAtkUnitManager = RaptureAtkUnitManager.Instance();
|
||||
return raptureAtkUnitManager == null
|
||||
|| raptureAtkUnitManager->UiFlags.HasFlag(UiFlags.Chat);
|
||||
|
||||
@@ -14,6 +14,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Info;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -37,14 +38,20 @@ internal unsafe class GameFunctions : IDisposable
|
||||
#endregion
|
||||
|
||||
private Plugin Plugin { get; }
|
||||
private readonly ILogger<GameFunctions> _logger;
|
||||
internal KeybindManager KeybindManager { get; }
|
||||
internal Chat Chat { get; }
|
||||
|
||||
internal GameFunctions(Plugin plugin)
|
||||
internal GameFunctions(
|
||||
Plugin plugin,
|
||||
ILogger<GameFunctions> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
Plugin = plugin;
|
||||
KeybindManager = new KeybindManager(plugin);
|
||||
Chat = new Chat(Plugin);
|
||||
_logger = logger;
|
||||
KeybindManager = new KeybindManager(plugin, loggerFactory.CreateLogger<KeybindManager>());
|
||||
Chat = new Chat(Plugin, loggerFactory.CreateLogger<Chat>());
|
||||
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
ResolveTextCommandPlaceholderHook?.Enable();
|
||||
@@ -215,7 +222,8 @@ internal unsafe class GameFunctions : IDisposable
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.Log.Warning(e, "Unable to open adventurer plate");
|
||||
// Static method, no instance _logger reachable here.
|
||||
Plugin.LogProxy.Warning(e, "Unable to open adventurer plate");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -255,7 +263,7 @@ internal unsafe class GameFunctions : IDisposable
|
||||
var byteCount = System.Text.Encoding.UTF8.GetByteCount(ReplacementName);
|
||||
if (byteCount >= PlaceholderBufferSize)
|
||||
{
|
||||
Plugin.Log.Warning(
|
||||
_logger.LogWarning(
|
||||
$"Replacement name too long for placeholder buffer ({byteCount} bytes >= {PlaceholderBufferSize}); falling back to original."
|
||||
);
|
||||
ReplacementName = null;
|
||||
|
||||
@@ -8,6 +8,7 @@ using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ModifierFlag = HellionChat.GameFunctions.Types.ModifierFlag;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -306,9 +307,12 @@ internal unsafe class KeybindManager : IDisposable
|
||||
// VirtualKey.OEM_CLEAR,
|
||||
};
|
||||
|
||||
internal KeybindManager(Plugin plugin)
|
||||
private readonly ILogger<KeybindManager> _logger;
|
||||
|
||||
internal KeybindManager(Plugin plugin, ILogger<KeybindManager> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
|
||||
// Handle keybinds from the game on every tick.
|
||||
@@ -507,7 +511,7 @@ internal unsafe class KeybindManager : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -40,5 +40,11 @@ public class TellTarget
|
||||
|
||||
public static TellTarget Empty() => new(string.Empty, 0, 0, TellReason.Direct);
|
||||
|
||||
public static TellTarget From(TellTarget t) => new(t.Name, t.World, t.ContentId, t.Reason);
|
||||
// ---------------------------------------------------------------
|
||||
// Cherry-picked from ChatTwo upstream f35b7d3 (Infiziert90, 2026-05-12)
|
||||
// - Replaced static From(t) with an instance-style Clone() so call
|
||||
// sites read like a copy operation, not a factory.
|
||||
// TEST-MIRROR: ../../../Hellion Build test/_Helpers/TellTargetCloneTests.cs
|
||||
// ---------------------------------------------------------------
|
||||
public TellTarget Clone() => new(Name, World, ContentId, Reason);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Project Sdk="Dalamud.NET.Sdk/15.0.0">
|
||||
<PropertyGroup>
|
||||
<!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
|
||||
<Version>1.4.3</Version>
|
||||
<Version>1.5.1</Version>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<!-- Use lock file to pin exact versions -->
|
||||
@@ -15,6 +15,14 @@
|
||||
<!-- Closed ranges prevent surprise major bumps during lock file regeneration -->
|
||||
<PackageReference Include="MessagePack" Version="[3.1.4, 4.0.0)" />
|
||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
|
||||
<!-- v1.5.0 DI-container foundation; matches Lightless pin (Hosting 10.0.7) -->
|
||||
<PackageReference
|
||||
Include="Microsoft.Extensions.DependencyInjection"
|
||||
Version="[10.0.7, 11.0.0)"
|
||||
/>
|
||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="[10.0.7, 11.0.0)" />
|
||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="[10.0.7, 11.0.0)" />
|
||||
<PackageReference Include="Microsoft.Extensions.Options" Version="[10.0.7, 11.0.0)" />
|
||||
<!-- SQLitePCLRaw override for CVE-2025-6965, CVE-2025-7709 (SQLite >= 3.50.3) -->
|
||||
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
|
||||
<PackageReference Include="morelinq" Version="4.4.0" />
|
||||
@@ -50,14 +58,21 @@
|
||||
<EmbeddedResource Include="Resources\HellionFont-OFL.txt">
|
||||
<LogicalName>HellionFont-OFL.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Branding\fox-banner.txt">
|
||||
<LogicalName>HellionChat.Branding.fox-banner.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Branding\fox-mini.txt">
|
||||
<LogicalName>HellionChat.Branding.fox-mini.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Themes\Builtin\example-theme.json">
|
||||
<LogicalName>HellionChat.Themes.Builtin.example-theme.json</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Plugin icon: copy images/* to output for Dalamud discovery -->
|
||||
<!-- Plugin icon: copy images/* to output for Dalamud discovery. ASCII
|
||||
study folder is source-only material, no need to ship it. -->
|
||||
<ItemGroup>
|
||||
<None Include="images\**">
|
||||
<None Include="images\**" Exclude="images\ascii\**">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
+170
-16
@@ -35,29 +35,183 @@ tags:
|
||||
- Replacement
|
||||
- Privacy
|
||||
changelog: |-
|
||||
**v1.4.3 — Faster plugin load + new repo (2026-05-08)**
|
||||
**v1.5.1 — FontAtlas Refactor and Hellion Forge Signature (2026-05-17)**
|
||||
|
||||
Heavy startup work (migrations, hooks, windows) now runs async so
|
||||
Dalamud's UI stays responsive during load. Load time is comparable
|
||||
to v1.4.2 — this is the foundation for v1.4.4 optimisations.
|
||||
Hybrid FontManager refactor plus an embedded provenance mark.
|
||||
|
||||
- Two-phase async load via IAsyncDalamudPlugin
|
||||
- Schema-gate replaces the v9→v16 migration chain; old configs
|
||||
require a v1.4.2 install first
|
||||
- AutoTranslate cache loads on first use instead of every startup
|
||||
- Custom font (Hellion-Exo2) appears with a brief pop after load
|
||||
- Repo moved to gitea.hellion-forge.cloud — update your custom-repo URL
|
||||
What changes under the hood:
|
||||
|
||||
- FontManager handle creation moves into the ctor inside a single
|
||||
atlas.SuppressAutoRebuild() block. The font atlas now builds once
|
||||
per plugin load instead of four to five times — less CPU and GPU
|
||||
pressure in the first seconds after a reload, less atlas texture
|
||||
memory churn.
|
||||
- Hybrid property model: Axis, AxisItalic and FontAwesome become
|
||||
init-only handles. RegularFont and ItalicFont stay mutable because
|
||||
the eight font settings still need to replace them at runtime —
|
||||
that path is funnelled through RebuildDelegateFonts() now and
|
||||
runs without a plugin reload.
|
||||
- FontAwesome reuses Dalamud's UiBuilder.IconFontFixedWidthHandle
|
||||
instead of building its own atlas slot. One delegate-build step
|
||||
less in the ctor.
|
||||
- BuildFontsAsync and BuildFonts are removed; the live mutation
|
||||
path is RebuildDelegateFonts() now.
|
||||
- Two FontManager self-test steps registered with /xlperf: ctor
|
||||
smoke (every handle non-null after Phase-1 resolve, no atlas
|
||||
load-exception) and push smoke (Push() returns without throwing).
|
||||
|
||||
Honorific full-gradient port (originally the v1.5.1 main item) was
|
||||
dropped: Honorific 3.2 exposes no IPC for the rendered gradient
|
||||
frame, and an in-plugin port of the colour palette was declined.
|
||||
The integration stays at the v1.4.7 glow-only shape.
|
||||
|
||||
User-visible:
|
||||
|
||||
- Hellion Forge signature: a small fox-head ASCII silhouette is
|
||||
emitted to /xllog on every plugin load, and a full fox banner
|
||||
with "Hellion Forge" set inside the body is available as a
|
||||
folded TreeNode in the First-Run Wizard and Settings ->
|
||||
Information tab. Drawn by Julia Moon, embedded in the plugin DLL.
|
||||
- No settings changes, no migration. v17 stays.
|
||||
|
||||
Note on performance: the cross-plugin baseline target from v1.5.0
|
||||
(matching Lightless and XIVInstantMessenger at ~7 ms HITCH) did
|
||||
not land this cycle. HITCH stays around 80 ms because the cost is
|
||||
in the UiBuilder first-frame render path, not in the atlas build
|
||||
(which this cycle did reduce from 4-5 builds per load to 1). A
|
||||
first-frame render investigation is reserved for a later cycle.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.2 — Smoother frames in the chat log**
|
||||
**v1.5.0 — DI Foundation and Service Refactor (2026-05-17)**
|
||||
|
||||
Per-frame allocations in the chat-log render path eliminated.
|
||||
2–5% frame-time recovery in typical scenes, more on pop-out-heavy setups.
|
||||
Major architecture cycle. The plugin bootstrap moves to a
|
||||
generic-host DI container (Microsoft.Extensions.Hosting +
|
||||
IServiceCollection) modelled on Lightless Sync. Service logging
|
||||
moves from a static Plugin.LogProxy locator to typed
|
||||
Microsoft.Extensions.Logging.ILogger<T> via constructor injection,
|
||||
bridged over Dalamud's IPluginLog by a custom DalamudLogger trio.
|
||||
|
||||
- Card-mode: theme/border invariants hoisted out of the per-message loop
|
||||
- Auto-tell tab tint and icon cached per tab
|
||||
- Status bar aggregation runs on ~1% of frames instead of every frame
|
||||
What changes under the hood:
|
||||
|
||||
- 18 instance-class services migrate to ILogger<T> via constructor
|
||||
injection across four slices: data layer (MessageStore,
|
||||
MessageManager, AutoTellTabsService), IPC and integrations
|
||||
(HonorificService, IpcManager, TypingIpc, ExtraChat, the three
|
||||
GameFunctions classes), UI window layer (ChatLogWindow,
|
||||
DbViewer, Popout, three settings tabs), and root (Commands,
|
||||
ThemeRegistry, PayloadHandler).
|
||||
- Plugin.LogProxy stays in place for the eight buckets ctor
|
||||
injection cannot reach: static helpers (EmoteCache,
|
||||
AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-reflected
|
||||
types (Configuration), the Message data class, and instance
|
||||
classes that only log from static methods (FontManager, one
|
||||
GameFunctions site).
|
||||
- Plugin.cs finishes at 1012 lines — virtually identical to the
|
||||
pre-cycle 1013. The new Phase-1 host build and Plugin.X bridge
|
||||
wiring trade out exactly the service and window allocations
|
||||
that previously lived in LoadAsync.
|
||||
- Cross-plugin baseline confirms no performance penalty against
|
||||
Chat 2: HellionChat first-frame HITCH 77 ms median, Chat 2
|
||||
74 ms median. Lightless and XIVInstantMessenger sit around
|
||||
7 ms by deferring their font-atlas build past Finished
|
||||
loading — that pattern is the v1.5.1 follow-up.
|
||||
|
||||
User-visible:
|
||||
|
||||
- Slash-command insert fix: pasting a slash command into the
|
||||
chat input (Friend List "/tell" action, plugin-driven inserts
|
||||
from Artisan, AllaganTools etc.) now replaces the existing
|
||||
input instead of concatenating. Cherry-picked from ChatTwo
|
||||
upstream ee7768ac with namespace adaptation.
|
||||
|
||||
Migration v17 stays (no schema bump).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.10 — Symbol-Picker and Tell-History Fix (2026-05-16)**
|
||||
|
||||
Eleventh and final sub-patch of the v1.4.x polish-sweep series.
|
||||
Symbol picker for the chat input, a tell-history reload fix for
|
||||
users with many active partners, and a closing cleanup sweep
|
||||
before v1.5.0 picks up the DI-container adoption.
|
||||
|
||||
- Symbol picker: a small smile-icon button left of the channel
|
||||
indicator opens a popup with two tabs. The first lists all 161
|
||||
FFXIV PUA glyphs (Dalamud's SeIconChar enum); the second
|
||||
carries 97 server-verified BMP symbols (latin marks, currency,
|
||||
the full Greek alphabet, geometric shapes, suits, notes) —
|
||||
every one of them round-tripped through /echo and /say in a
|
||||
four-round probe so the in-channel render matches what the
|
||||
picker shows. Click drops the glyph at the caret, multi-insert
|
||||
keeps the popup open, and a recent-used strip floats the last
|
||||
sixteen picks across both tabs. Toggle in Settings → Chat →
|
||||
Message behaviour, default on.
|
||||
- Pinned auto-tell tabs reload their full history again: a
|
||||
hidden 500-row scan cap in PreloadHistory used to override the
|
||||
user-configurable AutoTellTabsHistoryPreload setting, so
|
||||
less-frequent pinned partners (rare /tell sessions in an
|
||||
otherwise busy week) lost their backlog. The cap is removed;
|
||||
the (Receiver, Date) index keeps SQL fast, the client-side
|
||||
loop still respects your setting as the upper bound.
|
||||
- Slash-command teardown: /hellion, /hellionView,
|
||||
/hellionDebugger (and #if DEBUG /hellionSeString) wrappers are
|
||||
now cached as private fields. Plugin teardown detaches the
|
||||
live registration instead of re-Register'ing with identical
|
||||
args — closes a latent maintenance hazard from v1.4.9.
|
||||
- v1.4.x polish-sweep wraps up here. The ImGuiListClipper render
|
||||
refactor that was on the v1.4.10 reserve list got dropped
|
||||
after cross-platform smoke showed the scroll rubber-band is a
|
||||
Wine / Linux render-pipeline quirk, not universal — Windows
|
||||
users never saw it. It will get its own platform-targeted
|
||||
spike in a later patch. Next major cycle is v1.5.0 with the
|
||||
DI-container adoption (Microsoft.Extensions.Hosting +
|
||||
ILogger<T>) modelled on Lightless.
|
||||
- Migration v17 stays (no schema bump).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.9 — Plugin-Load Render Polish (2026-05-15)**
|
||||
|
||||
Tenth sub-patch of the v1.4.x polish-sweep series. First-frame
|
||||
render cost drops from ~127 ms median to ~76 ms median,
|
||||
comfortably under Dalamud's 100 ms HITCH warning threshold.
|
||||
|
||||
- First-frame defer: six non-essential rendering sections inside
|
||||
ChatLogWindow skip their first Draw and run one frame later
|
||||
(bottom status bar, channel-name SeString chunks, window bounds
|
||||
check, v0.6.1 hint banner, autocomplete, input-preview
|
||||
calculation). User-visible delay is ~17 ms at 60 fps, hidden
|
||||
inside the post-reload font-atlas build window.
|
||||
- Slash-command centralisation: /hellion, /hellionView,
|
||||
/hellionSeString and /hellionDebugger are registered in
|
||||
LoadAsync instead of inside the corresponding window
|
||||
constructors. The plugin-manager Open and configuration buttons
|
||||
hang on the same path.
|
||||
- Plugin-load profiling logs stay on at Information level
|
||||
(MessageStore connect/migrate, FilterAllTabs, auto-translate
|
||||
warmup) as a regression tripwire — a future load past 100 ms
|
||||
will show up in /xllog without a Debug filter.
|
||||
- ChatTwo IPC compatibility layer: HellionChat now mirrors
|
||||
ChatTwo's full IPC surface (GetChatInputState,
|
||||
ChatInputStateChanged, Register, Unregister, Available,
|
||||
Invoke) under the ChatTwo.* namespace in addition to our
|
||||
existing HellionChat.* provider gates. Third-party
|
||||
integrations that historically only subscribe to ChatTwo's
|
||||
IPC — for example Artisan's and AllaganTools' context-menu
|
||||
hooks — keep working without requiring a code change on their
|
||||
side. Conflict detection prevents ChatTwo from loading in
|
||||
parallel with HellionChat, so there is no slot-collision risk
|
||||
at runtime.
|
||||
- Migration v17 stays (no schema bump).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
using Dalamud.Plugin;
|
||||
using HellionChat.Ipc;
|
||||
using HellionChat.Themes;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat.Infrastructure.Hosting;
|
||||
|
||||
// Adapter shells around IHostedService so the host triggers each service's
|
||||
// existing init method without touching the service class itself. Empty
|
||||
// adapters still earn their place: registering them forces an eager resolve
|
||||
// at Build, which runs the service ctor (IPC subscribe etc.) right then
|
||||
// instead of lazily on first GetRequiredService.
|
||||
|
||||
internal sealed class ThemeRegistryInitHostedService(ThemeRegistry registry) : IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
// Materialise the lazy AllCustom enumerable so the slug lookup hits a
|
||||
// warm cache; otherwise the first Switch falls through to the built-in
|
||||
// default when Config.Theme points at a custom slug.
|
||||
foreach (var _ in registry.AllCustom()) { }
|
||||
registry.Switch(Plugin.Config.Theme);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
// IPC subscribers do their wiring in the ctor, so StartAsync stays empty —
|
||||
// the registration alone forces an eager resolve which runs that wiring.
|
||||
|
||||
internal sealed class IpcManagerInitHostedService(IpcManager ipc) : IHostedService
|
||||
{
|
||||
private readonly IpcManager _ipc = ipc;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class TypingIpcInitHostedService(TypingIpc typingIpc) : IHostedService
|
||||
{
|
||||
private readonly TypingIpc _typingIpc = typingIpc;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class ExtraChatInitHostedService(ExtraChat extraChat) : IHostedService
|
||||
{
|
||||
private readonly ExtraChat _extraChat = extraChat;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class MessageManagerInitHostedService(
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
MessageManager manager
|
||||
) : IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
// FilterAllTabsAsync rebuilds the per-tab view from the message store;
|
||||
// on Boot, tabs come up empty and the first chat events fill them, so
|
||||
// we skip the rebuild to avoid a pointless full-history scan.
|
||||
if (pluginInterface.Reason is not PluginLoadReason.Boot)
|
||||
manager.FilterAllTabsAsync();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class AutoTellTabsServiceInitHostedService(AutoTellTabsService service)
|
||||
: IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
service.Initialize();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
using System.Text;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
internal sealed class DalamudLogger : ILogger
|
||||
{
|
||||
private readonly string _name;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public DalamudLogger(string name, IPluginLog pluginLog)
|
||||
{
|
||||
_name = name;
|
||||
_pluginLog = pluginLog;
|
||||
}
|
||||
|
||||
IDisposable? ILogger.BeginScope<TState>(TState state) => default!;
|
||||
|
||||
// Filtering happens in Dalamud's /xllog. Letting every level through keeps
|
||||
// the HellionChat side stateless; if we ever want a per-plugin floor we add
|
||||
// a Config.LogLevel and tighten this method.
|
||||
public bool IsEnabled(LogLevel logLevel) => true;
|
||||
|
||||
public void Log<TState>(
|
||||
LogLevel logLevel,
|
||||
EventId eventId,
|
||||
TState state,
|
||||
Exception? exception,
|
||||
Func<TState, Exception?, string> formatter
|
||||
)
|
||||
{
|
||||
if (!IsEnabled(logLevel))
|
||||
return;
|
||||
|
||||
// U+200B between the bracket and the level is a quiet provenance
|
||||
// marker; byte-distinguishable from any 1:1 port of this format.
|
||||
if ((int)logLevel <= (int)LogLevel.Information)
|
||||
{
|
||||
_pluginLog.Information($"[{_name}]{{{(int)logLevel}}} {state}");
|
||||
return;
|
||||
}
|
||||
|
||||
var sb = new StringBuilder();
|
||||
sb.Append($"[{_name}]{{{(int)logLevel}}} {state} {exception?.Message}");
|
||||
if (!string.IsNullOrWhiteSpace(exception?.StackTrace))
|
||||
sb.AppendLine(exception.StackTrace);
|
||||
|
||||
var inner = exception?.InnerException;
|
||||
while (inner != null)
|
||||
{
|
||||
sb.AppendLine($"InnerException {inner}: {inner.Message}");
|
||||
sb.AppendLine(inner.StackTrace);
|
||||
inner = inner.InnerException;
|
||||
}
|
||||
|
||||
if (logLevel == LogLevel.Warning)
|
||||
_pluginLog.Warning(sb.ToString());
|
||||
else if (logLevel == LogLevel.Error)
|
||||
_pluginLog.Error(sb.ToString());
|
||||
else
|
||||
_pluginLog.Fatal(sb.ToString());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Reflection;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using Dalamud.Plugin.Services;
|
||||
using HellionChat.Branding;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
[ProviderAlias("Dalamud")]
|
||||
public sealed class DalamudLoggingProvider : ILoggerProvider
|
||||
{
|
||||
// Hellion Forge Bronze (#C2410C). Mixed into the bootstrap fingerprint.
|
||||
private const string HellionMarker = "HellionForgeBronzeC2410C";
|
||||
|
||||
private readonly ConcurrentDictionary<string, DalamudLogger> _loggers = new(
|
||||
StringComparer.OrdinalIgnoreCase
|
||||
);
|
||||
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public DalamudLoggingProvider(IPluginLog pluginLog)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
EmitBootstrapBanner();
|
||||
}
|
||||
|
||||
// One-shot per plugin load. Intentionally visible in xllog so uncredited
|
||||
// ports of the DalamudLogger trio keep announcing their origin — the
|
||||
// mini fox silhouette goes first, then the textual provenance line.
|
||||
private void EmitBootstrapBanner()
|
||||
{
|
||||
var version =
|
||||
typeof(DalamudLoggingProvider).Assembly.GetName().Version?.ToString() ?? "0.0.0";
|
||||
var fingerprint = ComputeFingerprint(version);
|
||||
|
||||
foreach (var line in HellionForgeAscii.FoxMini.Split('\n'))
|
||||
{
|
||||
var trimmed = line.TrimEnd('\r');
|
||||
if (trimmed.Length > 0)
|
||||
_pluginLog.Information(trimmed);
|
||||
}
|
||||
|
||||
_pluginLog.Information("by Julia Moon - Hellion Forge");
|
||||
_pluginLog.Information(
|
||||
$"HellionChat DI-Logger bootstrap v{version} fingerprint={fingerprint}"
|
||||
);
|
||||
}
|
||||
|
||||
private static string ComputeFingerprint(string version)
|
||||
{
|
||||
var seed = Encoding.UTF8.GetBytes($"{HellionMarker}-{version}");
|
||||
var hash = SHA256.HashData(seed);
|
||||
var sb = new StringBuilder(8);
|
||||
for (var i = 0; i < 4; i++)
|
||||
sb.Append(hash[i].ToString("x2"));
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public ILogger CreateLogger(string categoryName)
|
||||
{
|
||||
// Category-name normalisation mirrors Lightless: take the leaf type
|
||||
// name, then either ellipsis-trim long ones or left-pad short ones to
|
||||
// 15 chars so the xllog column stays aligned across services.
|
||||
var catName = categoryName.Split(".", StringSplitOptions.RemoveEmptyEntries).Last();
|
||||
if (catName.Length > 15)
|
||||
catName = string.Concat(
|
||||
catName.AsSpan(0, 6),
|
||||
"...",
|
||||
catName.AsSpan(catName.Length - 6, 6)
|
||||
);
|
||||
else
|
||||
catName = catName.PadLeft(15);
|
||||
|
||||
return _loggers.GetOrAdd(catName, name => new DalamudLogger(name, _pluginLog));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_loggers.Clear();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.DependencyInjection.Extensions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
public static class DalamudLoggingProviderExtensions
|
||||
{
|
||||
public static ILoggingBuilder AddDalamudLogging(
|
||||
this ILoggingBuilder builder,
|
||||
IPluginLog pluginLog
|
||||
)
|
||||
{
|
||||
builder.ClearProviders();
|
||||
builder.Services.TryAddEnumerable(
|
||||
ServiceDescriptor.Singleton<ILoggerProvider, DalamudLoggingProvider>(
|
||||
_ => new DalamudLoggingProvider(pluginLog)
|
||||
)
|
||||
);
|
||||
return builder;
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ namespace HellionChat;
|
||||
|
||||
// Shared input history for all ChatInputBars (main and pop-out windows).
|
||||
// Push deduplicates: existing entries are moved to the end when re-added.
|
||||
// TEST-MIRROR: ../../Hellion Build test/Util/InputHistoryServiceTests.cs
|
||||
public static class InputHistoryService
|
||||
{
|
||||
private const int MaxSize = 30;
|
||||
@@ -41,4 +42,12 @@ public static class InputHistoryService
|
||||
return null;
|
||||
return _entries[cursor];
|
||||
}
|
||||
|
||||
// Plugin reload doesn't reset static state automatically. Plugin.DisposeAsync
|
||||
// calls this so the next load starts with an empty history instead of
|
||||
// inheriting the previous session's entries.
|
||||
public static void Reset()
|
||||
{
|
||||
_entries.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace HellionChat.Integrations;
|
||||
@@ -23,22 +24,23 @@ internal sealed class HonorificService : IDisposable
|
||||
private readonly ICallGateSubscriber<object> _ready;
|
||||
private readonly ICallGateSubscriber<object> _disposing;
|
||||
|
||||
private readonly IPluginLog _log;
|
||||
private readonly ILogger<HonorificService> _logger;
|
||||
private readonly IFramework _framework;
|
||||
private bool _versionWarningLogged;
|
||||
|
||||
// Thread: framework only — IPC delivery + ImGui render both run there.
|
||||
public HonorificTitleData? CurrentTitle { get; private set; }
|
||||
public bool IsAvailable { get; private set; }
|
||||
public (uint Major, uint Minor)? DetectedApiVersion { get; private set; }
|
||||
|
||||
public HonorificService(
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
IPluginLog log,
|
||||
ILogger<HonorificService> logger,
|
||||
IFramework framework
|
||||
)
|
||||
{
|
||||
_framework = framework;
|
||||
_log = log;
|
||||
_logger = logger;
|
||||
|
||||
// Gate objects are cached per-name by Dalamud and safe to register
|
||||
// before Honorific loads — they just won't fire until it does.
|
||||
@@ -71,6 +73,7 @@ internal sealed class HonorificService : IDisposable
|
||||
TryUnsubscribe(() => _disposing.Unsubscribe(OnDisposing));
|
||||
}
|
||||
|
||||
// Thread: framework (scheduled from ctor and OnReady).
|
||||
private void TryInitialPull()
|
||||
{
|
||||
try
|
||||
@@ -82,7 +85,7 @@ internal sealed class HonorificService : IDisposable
|
||||
{
|
||||
if (!_versionWarningLogged)
|
||||
{
|
||||
_log.Warning(
|
||||
_logger.LogWarning(
|
||||
"Honorific API version mismatch — expected major 3, "
|
||||
+ "found {Major}.{Minor}. Disabling Honorific integration.",
|
||||
version.Item1,
|
||||
@@ -102,12 +105,13 @@ internal sealed class HonorificService : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Honorific not installed or not yet initialised — Ready will retry.
|
||||
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||
_logger.LogDebug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||
IsAvailable = false;
|
||||
CurrentTitle = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Thread: framework (Dalamud IPC delivery contract).
|
||||
private void OnTitleChanged(string json)
|
||||
{
|
||||
// Skip updates on version mismatch; subscription stays live for reload.
|
||||
@@ -116,12 +120,13 @@ internal sealed class HonorificService : IDisposable
|
||||
CurrentTitle = ParseTitleJson(json);
|
||||
}
|
||||
|
||||
// Thread: any (Honorific dispatches NotifyReady from its own thread).
|
||||
private void OnReady()
|
||||
{
|
||||
// Schedule on framework thread — NotifyReady can dispatch from any thread.
|
||||
_framework.RunOnFrameworkThread(TryInitialPull);
|
||||
}
|
||||
|
||||
// Thread: framework (IPC delivery contract); idempotent — Disposing fires once.
|
||||
private void OnDisposing()
|
||||
{
|
||||
// Honorific unloading — clear cached state so the header hides next frame.
|
||||
@@ -133,6 +138,8 @@ internal sealed class HonorificService : IDisposable
|
||||
DetectedApiVersion = null;
|
||||
}
|
||||
|
||||
// Thread: framework (called from Dispose, which runs on the framework
|
||||
// cleanup block in Plugin.DisposeAsync).
|
||||
private void TryUnsubscribe(Action unsubscribe)
|
||||
{
|
||||
try
|
||||
@@ -141,20 +148,15 @@ internal sealed class HonorificService : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.Debug(ex, "Honorific unsubscribe failed (likely already gone).");
|
||||
// Warning not Debug — a silent unsubscribe failure leaks a live
|
||||
// subscription across plugin reloads.
|
||||
_logger.LogWarning(
|
||||
ex,
|
||||
"Honorific unsubscribe failed (likely API break or gate already gone)."
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Threading: IPC events and ImGui both run on the framework thread, so
|
||||
// OnTitleChanged and the render path never race — no volatile/Interlocked
|
||||
// needed as long as Dalamud's framework-thread delivery contract holds.
|
||||
//
|
||||
// Constructor and OnReady are exceptions: they run outside that contract
|
||||
// (plugin-loader thread and Honorific's NotifyReady respectively), so both
|
||||
// use RunOnFrameworkThread to safely reach ObjectTable.LocalPlayer.
|
||||
|
||||
// --- Pure-logic helpers; tested via HellionChat.Tests/Integrations. ---
|
||||
|
||||
internal static HonorificTitleData? ParseTitleJson(string json)
|
||||
{
|
||||
if (string.IsNullOrEmpty(json))
|
||||
|
||||
@@ -4,10 +4,19 @@ namespace HellionChat.Integrations;
|
||||
|
||||
// Local DTO mirroring Honorific's TitleData — no hard reference to Honorific.dll
|
||||
// so HellionChat loads cleanly when Honorific is absent.
|
||||
// Glow/gradient fields omitted; Cycle 1 renders primary Color only.
|
||||
//
|
||||
// Only Glow is rendered. Color3, GradientColourSet and GradientAnimationStyle
|
||||
// are parsed but unused — the animated gradient lives entirely inside Honorific
|
||||
// and is not exposed over IPC, so reproducing it here would mean shipping our
|
||||
// own copy of Honorific's colour palette. The fields stay in the DTO so the
|
||||
// JSON roundtrip remains lossless.
|
||||
internal sealed record HonorificTitleData(
|
||||
string? Title,
|
||||
bool IsPrefix,
|
||||
bool IsOriginal,
|
||||
Vector3? Color
|
||||
Vector3? Color,
|
||||
Vector3? Glow,
|
||||
Vector3? Color3,
|
||||
int? GradientColourSet,
|
||||
string? GradientAnimationStyle
|
||||
);
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using HellionChat.Util;
|
||||
|
||||
namespace HellionChat.Integrations;
|
||||
|
||||
// Third-party plugin URLs — separate from BrandingLinks (Hellion-owned URLs).
|
||||
@@ -5,4 +8,13 @@ internal static class IntegrationLinks
|
||||
{
|
||||
public const string HonorificRepo = "https://github.com/Caraxi/Honorific";
|
||||
public const string HonorificAuthor = "https://github.com/Caraxi";
|
||||
|
||||
// See BrandingLinks.ValidateUrls for the CA2255 rationale.
|
||||
#pragma warning disable CA2255
|
||||
[ModuleInitializer]
|
||||
#pragma warning restore CA2255
|
||||
internal static void ValidateUrls()
|
||||
{
|
||||
UrlValidation.ValidateAll(nameof(IntegrationLinks), HonorificRepo, HonorificAuthor);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
public sealed class ExtraChat : IDisposable
|
||||
{
|
||||
private readonly ILogger<ExtraChat> _logger;
|
||||
|
||||
#pragma warning disable CS0649 // Assigned through IPC
|
||||
[Serializable]
|
||||
private struct OverrideInfo
|
||||
@@ -36,8 +39,9 @@ public sealed class ExtraChat : IDisposable
|
||||
private volatile Dictionary<Guid, string> ChannelNamesInternal = new();
|
||||
internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal;
|
||||
|
||||
internal ExtraChat()
|
||||
internal ExtraChat(ILogger<ExtraChat> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
OverrideChannelGate = Plugin.Interface.GetIpcSubscriber<OverrideInfo, object>(
|
||||
"ExtraChat.OverrideChannelColour"
|
||||
);
|
||||
@@ -62,7 +66,7 @@ public sealed class ExtraChat : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// ExtraChat is optional; IPC failure is normal when the plugin isn't loaded.
|
||||
Plugin.Log.Verbose(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
|
||||
_logger.LogTrace(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using HellionChat.Code;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
@@ -19,12 +20,26 @@ internal sealed class TypingIpc : IDisposable
|
||||
private ICallGateProvider<ChatInputState> StateQueryGate { get; }
|
||||
private ICallGateProvider<ChatInputState, object?> StateChangedGate { get; }
|
||||
|
||||
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Some third-party plugins
|
||||
// have a no-fork policy and subscribe only to ChatTwo.*-prefixed IPC
|
||||
// gates. HellionChat replaces ChatTwo (conflict detection prevents
|
||||
// parallel loading), so mirroring the ChatTwo provider slots lets those
|
||||
// plugins keep working without code changes on their side. The tuple
|
||||
// shape is textually identical to ChatTwo's IPC surface (same member
|
||||
// order, same underlying types — ChatType is `ushort` in both repos)
|
||||
// so Dalamud's IPC marshalling matches across plugin boundaries.
|
||||
private ICallGateProvider<ChatInputState> ChatTwoStateQueryGate { get; }
|
||||
private ICallGateProvider<ChatInputState, object?> ChatTwoStateChangedGate { get; }
|
||||
|
||||
private ChatInputState LastState;
|
||||
private bool HasState;
|
||||
|
||||
internal TypingIpc(Plugin plugin)
|
||||
private readonly ILogger<TypingIpc> _logger;
|
||||
|
||||
internal TypingIpc(Plugin plugin, ILogger<TypingIpc> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
|
||||
StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
|
||||
"HellionChat.GetChatInputState"
|
||||
@@ -33,7 +48,16 @@ internal sealed class TypingIpc : IDisposable
|
||||
"HellionChat.ChatInputStateChanged"
|
||||
);
|
||||
|
||||
// v1.4.9 R4: ChatTwo-prefixed compatibility slots (see class-level comment).
|
||||
ChatTwoStateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
|
||||
"ChatTwo.GetChatInputState"
|
||||
);
|
||||
ChatTwoStateChangedGate = Plugin.Interface.GetIpcProvider<ChatInputState, object?>(
|
||||
"ChatTwo.ChatInputStateChanged"
|
||||
);
|
||||
|
||||
StateQueryGate.RegisterFunc(GetState);
|
||||
ChatTwoStateQueryGate.RegisterFunc(GetState);
|
||||
}
|
||||
|
||||
private ChatInputState BuildState()
|
||||
@@ -67,10 +91,13 @@ internal sealed class TypingIpc : IDisposable
|
||||
HasState = true;
|
||||
LastState = state;
|
||||
StateChangedGate.SendMessage(state);
|
||||
// v1.4.9 R4: mirror on ChatTwo-prefixed slot for no-fork-policy plugins.
|
||||
ChatTwoStateChangedGate.SendMessage(state);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StateQueryGate.UnregisterFunc();
|
||||
ChatTwoStateQueryGate.UnregisterFunc();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class IpcManager : IDisposable
|
||||
{
|
||||
private readonly ILogger<IpcManager> _logger;
|
||||
|
||||
private ICallGateProvider<string> RegisterGate { get; }
|
||||
private ICallGateProvider<string, object?> UnregisterGate { get; }
|
||||
private ICallGateProvider<object?> AvailableGate { get; }
|
||||
@@ -19,10 +22,31 @@ internal sealed class IpcManager : IDisposable
|
||||
object?
|
||||
> InvokeGate { get; }
|
||||
|
||||
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Third-party plugins with
|
||||
// a no-fork policy (e.g. Artisan, AllaganTools) only subscribe to the
|
||||
// ChatTwo.*-prefixed context-menu integration gates. Mirroring all four
|
||||
// provider slots under the ChatTwo namespace lets those plugins keep
|
||||
// working without code changes on their side. Conflict detection
|
||||
// prevents ChatTwo and HellionChat from loading in parallel, so no slot
|
||||
// collision risk.
|
||||
private ICallGateProvider<string> ChatTwoRegisterGate { get; }
|
||||
private ICallGateProvider<string, object?> ChatTwoUnregisterGate { get; }
|
||||
private ICallGateProvider<object?> ChatTwoAvailableGate { get; }
|
||||
private ICallGateProvider<
|
||||
string,
|
||||
PlayerPayload?,
|
||||
ulong,
|
||||
Payload?,
|
||||
SeString?,
|
||||
SeString?,
|
||||
object?
|
||||
> ChatTwoInvokeGate { get; }
|
||||
|
||||
internal List<string> Registered { get; } = [];
|
||||
|
||||
public IpcManager()
|
||||
public IpcManager(ILogger<IpcManager> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
RegisterGate = Plugin.Interface.GetIpcProvider<string>("HellionChat.Register");
|
||||
RegisterGate.RegisterFunc(Register);
|
||||
|
||||
@@ -41,7 +65,32 @@ internal sealed class IpcManager : IDisposable
|
||||
object?
|
||||
>("HellionChat.Invoke");
|
||||
|
||||
// v1.4.9 R4: ChatTwo-prefixed mirrors of the four context-menu slots
|
||||
// above. Share the same Register/Unregister backing methods so a
|
||||
// plugin that subscribes via either namespace lands in the same
|
||||
// Registered list. SendMessage on Invoke fans out to both gates.
|
||||
ChatTwoRegisterGate = Plugin.Interface.GetIpcProvider<string>("ChatTwo.Register");
|
||||
ChatTwoRegisterGate.RegisterFunc(Register);
|
||||
|
||||
ChatTwoAvailableGate = Plugin.Interface.GetIpcProvider<object?>("ChatTwo.Available");
|
||||
|
||||
ChatTwoUnregisterGate = Plugin.Interface.GetIpcProvider<string, object?>(
|
||||
"ChatTwo.Unregister"
|
||||
);
|
||||
ChatTwoUnregisterGate.RegisterAction(Unregister);
|
||||
|
||||
ChatTwoInvokeGate = Plugin.Interface.GetIpcProvider<
|
||||
string,
|
||||
PlayerPayload?,
|
||||
ulong,
|
||||
Payload?,
|
||||
SeString?,
|
||||
SeString?,
|
||||
object?
|
||||
>("ChatTwo.Invoke");
|
||||
|
||||
AvailableGate.SendMessage();
|
||||
ChatTwoAvailableGate.SendMessage();
|
||||
}
|
||||
|
||||
internal void Invoke(
|
||||
@@ -54,6 +103,8 @@ internal sealed class IpcManager : IDisposable
|
||||
)
|
||||
{
|
||||
InvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
|
||||
// v1.4.9 R4: fan out the same event to plugins listening on ChatTwo.Invoke.
|
||||
ChatTwoInvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
|
||||
}
|
||||
|
||||
private string Register()
|
||||
@@ -72,6 +123,8 @@ internal sealed class IpcManager : IDisposable
|
||||
{
|
||||
UnregisterGate.UnregisterAction();
|
||||
RegisterGate.UnregisterFunc();
|
||||
ChatTwoUnregisterGate.UnregisterAction();
|
||||
ChatTwoRegisterGate.UnregisterFunc();
|
||||
Registered.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -153,8 +153,8 @@ public partial class Message
|
||||
}
|
||||
catch (ArgumentException ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Failed to parse extra chat channel GUID");
|
||||
Plugin.Log.Error($"Byte Array: ${string.Join(", ", data[4..^1])}");
|
||||
Plugin.LogProxy.Error(ex, "Failed to parse extra chat channel GUID");
|
||||
Plugin.LogProxy.Error($"Byte Array: ${string.Join(", ", data[4..^1])}");
|
||||
return Guid.Empty;
|
||||
}
|
||||
}
|
||||
@@ -251,7 +251,7 @@ public partial class Message
|
||||
AddChunkWithMessage(
|
||||
text.NewWithStyle(chunk.Source, chunk.Link, token.Value)
|
||||
);
|
||||
Plugin.Log.Debug(
|
||||
Plugin.LogProxy.Debug(
|
||||
$"Invalid URL accepted by Regex but failed URI parsing: '{token.Value}'"
|
||||
);
|
||||
}
|
||||
@@ -416,7 +416,7 @@ public partial class Message
|
||||
catch (Exception)
|
||||
{
|
||||
AddChunkWithMessage(text.NewWithStyle(chunk.Source, chunk.Link, split));
|
||||
Plugin.Log.Debug($"Failed to parse the text param: '{split}'");
|
||||
Plugin.LogProxy.Debug($"Failed to parse the text param: '{split}'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ using HellionChat.Util;
|
||||
using Lumina.Text.Expressions;
|
||||
using Lumina.Text.Payloads;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -22,6 +23,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
internal const int MessageDisplayLimit = 10_000;
|
||||
|
||||
private Plugin Plugin { get; }
|
||||
private readonly ILogger<MessageManager> _logger;
|
||||
internal MessageStore Store { get; }
|
||||
|
||||
private Dictionary<ChatType, NameFormatting> Formats { get; } = [];
|
||||
@@ -48,11 +50,21 @@ internal class MessageManager : IAsyncDisposable
|
||||
// AutoTellTabsService to spawn or refresh temp tabs without coupling.
|
||||
public event Action<Message>? MessageProcessed;
|
||||
|
||||
internal unsafe MessageManager(Plugin plugin)
|
||||
internal unsafe MessageManager(
|
||||
Plugin plugin,
|
||||
ILogger<MessageManager> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
|
||||
Store = new MessageStore(DatabasePath());
|
||||
Store = new MessageStore(
|
||||
DatabasePath(),
|
||||
Plugin.PlatformUtil,
|
||||
loggerFactory.CreateLogger<MessageStore>(),
|
||||
loggerFactory
|
||||
);
|
||||
|
||||
PendingMessageThread = new Thread(() =>
|
||||
ProcessPendingMessages(PendingThreadCancellationToken.Token)
|
||||
@@ -91,7 +103,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
await Task.Delay(100);
|
||||
|
||||
if (PendingMessageThread.IsAlive)
|
||||
Plugin.Log.Warning(
|
||||
_logger.LogWarning(
|
||||
"PendingMessageThread did not observe cancellation within 10s. "
|
||||
+ "Worker remains on background thread; next plugin reload releases it."
|
||||
);
|
||||
@@ -137,7 +149,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error processing pending message");
|
||||
_logger.LogError(ex, "Error processing pending message");
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -182,10 +194,12 @@ internal class MessageManager : IAsyncDisposable
|
||||
|
||||
// Mark failed messages as deleted to prevent retry attempts
|
||||
var failedIds = messages.FailedMessageIds();
|
||||
Plugin.Log.Info($"Marking {failedIds.Count} messages as deleted due to parse failures");
|
||||
_logger.LogInformation(
|
||||
$"Marking {failedIds.Count} messages as deleted due to parse failures"
|
||||
);
|
||||
foreach (var msgId in messages.FailedMessageIds())
|
||||
{
|
||||
Plugin.Log.Debug($"Marking message '{msgId}' as deleted due to parse failure");
|
||||
_logger.LogDebug($"Marking message '{msgId}' as deleted due to parse failure");
|
||||
Store.DeleteMessage(msgId);
|
||||
}
|
||||
}
|
||||
@@ -201,10 +215,13 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error in FilterAllTabs");
|
||||
_logger.LogError(ex, "Error in FilterAllTabs");
|
||||
}
|
||||
|
||||
Plugin.Log.Debug($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
|
||||
// v1.4.9 R3 profiling: Information so the xllog tail surfaces this
|
||||
// without a Debug filter. Belt-and-suspenders for future plugin-load
|
||||
// regressions; remains in place after Sub-Task 3.4 Befund.
|
||||
_logger.LogInformation($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -259,7 +276,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error in ContentIdResolver");
|
||||
_logger.LogError(ex, "Error in ContentIdResolver");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+680
-254
File diff suppressed because it is too large
Load Diff
@@ -20,6 +20,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Action = System.Action;
|
||||
using ChatTwoPartyFinderPayload = HellionChat.Util.PartyFinderPayload;
|
||||
using DalamudPartyFinderPayload = Dalamud.Game.Text.SeStringHandling.Payloads.PartyFinderPayload;
|
||||
@@ -40,9 +41,12 @@ public sealed class PayloadHandler
|
||||
|
||||
private const uint PopupSfx = 1;
|
||||
|
||||
internal PayloadHandler(ChatLogWindow logWindow)
|
||||
private readonly ILogger<PayloadHandler> _logger;
|
||||
|
||||
internal PayloadHandler(ChatLogWindow logWindow, ILogger<PayloadHandler> logger)
|
||||
{
|
||||
LogWindow = logWindow;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
internal void Draw()
|
||||
@@ -131,7 +135,7 @@ public sealed class PayloadHandler
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error executing integration");
|
||||
_logger.LogError(ex, "Error executing integration");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -535,7 +539,7 @@ public sealed class PayloadHandler
|
||||
)
|
||||
)
|
||||
{
|
||||
Plugin.Log.Warning("Could not find DalamudLinkHandlers");
|
||||
_logger.LogWarning("Could not find DalamudLinkHandlers");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -546,7 +550,7 @@ public sealed class PayloadHandler
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error executing DalamudLinkPayload handler");
|
||||
_logger.LogError(ex, "Error executing DalamudLinkPayload handler");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+408
-107
@@ -14,6 +14,9 @@ using HellionChat.Ipc;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -113,11 +116,46 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
internal Ui.StatusBar StatusBar { get; private set; } = null!;
|
||||
internal Integrations.HonorificService HonorificService { get; private set; } = null!;
|
||||
|
||||
// Platform indirection over Dalamud.Utility.Util. Wired in Phase-1 ctor so
|
||||
// any service allocated in LoadAsync can read Plugin.PlatformUtil.
|
||||
internal static IPlatformUtil PlatformUtil { get; private set; } = null!;
|
||||
|
||||
// Log indirection over Dalamud's IPluginLog. Same rationale as PlatformUtil:
|
||||
// call-sites read through LogProxy so MessageStore can be tested in
|
||||
// isolation. Wired immediately after Dalamud injects Log.
|
||||
internal static IPluginLogProxy LogProxy { get; private set; } = null!;
|
||||
|
||||
// Nullable so DisposeAsync stays safe if Host-build throws before the
|
||||
// fields get assigned — Dalamud fires DisposeAsync regardless.
|
||||
private readonly IHost? _host;
|
||||
private readonly PluginLifecycle? _lifecycle;
|
||||
|
||||
// Wrapper cached so TearDown can detach the live instance instead of
|
||||
// re-registering with identical args (v1.4.9 ISSUE-1 cleanup).
|
||||
private CommandWrapper? _hellionSettingsCmd;
|
||||
private CommandWrapper? _hellionViewCmd;
|
||||
private CommandWrapper? _hellionDebuggerCmd;
|
||||
#if DEBUG
|
||||
private CommandWrapper? _hellionSeStringCmd;
|
||||
#endif
|
||||
|
||||
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
|
||||
private int _disposeStarted;
|
||||
|
||||
// Set in the first DisposeAsync statement so async callbacks scheduled
|
||||
// via Framework.RunOnTick (v1.4.8 B3 retention sweep) can early-bail
|
||||
// before they touch state that has already been torn down. Volatile
|
||||
// because the tick reads it from a different thread than the writer.
|
||||
private volatile bool _isDisposing;
|
||||
|
||||
internal int DeferredSaveFrames = -1;
|
||||
|
||||
// Cancels the v1.4.8 FTS5 bulk-insert worker on plugin teardown. The
|
||||
// worker runs off the framework thread on its own SqliteConnection, so a
|
||||
// Dispose mid-rebuild must signal cancellation before MessageManager
|
||||
// tears down (the worker logs "rebuild failed" via Log on error paths).
|
||||
private CancellationTokenSource? _ftsRebuildCts;
|
||||
|
||||
// Serialises retention sweeps so a manual trigger and the 24h auto-sweep
|
||||
// can't run in parallel. Volatile because the ImGui thread reads it outside
|
||||
// the lock to gate the manual button.
|
||||
@@ -154,23 +192,99 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
||||
|
||||
// Schema gate: v1.4.3 requires config v16. Users on older schemas
|
||||
// must install v1.4.2 first to run the migration chain.
|
||||
// PlatformUtil and LogProxy are filled from the DI container in
|
||||
// Phase-1 below (`_host.Services.GetRequiredService<IPlatformUtil>()`
|
||||
// and the LogProxy equivalent). Phase-0 helpers that run before that
|
||||
// point (MigrateFromChatTwoLayout, LanguageChanged, ImGuiUtil.Initialize)
|
||||
// do not touch either static, so the brief null-window is safe.
|
||||
|
||||
// Schema gate: v1.4.x requires config v16+. Users on older schemas
|
||||
// must install v1.4.2 first to run the migration chain. v17 adds
|
||||
// Tab.IsPinned (additive, no data migration needed) so v16 configs
|
||||
// load cleanly and get their Version stamp bumped after the gate.
|
||||
if (Config.Version < 16)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"HellionChat v1.4.3 requires config schema v16, got v{Config.Version}. "
|
||||
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.3."
|
||||
$"HellionChat v1.4.10 requires config schema v16, got v{Config.Version}. "
|
||||
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.10."
|
||||
);
|
||||
}
|
||||
Config.Version = 17;
|
||||
|
||||
// Drop session-only Auto-Tell-Tabs that a previous crash may have persisted.
|
||||
Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
// Unpinned TempTabs are session-only and dropped on every load. Pinned
|
||||
// TempTabs survive reload — Jin's tester feedback (v1.4.7).
|
||||
Config.Tabs.RemoveAll(TabLifecycleHelpers.ShouldStripOnLoad);
|
||||
|
||||
LanguageChanged(Interface.UiLanguage);
|
||||
ImGuiUtil.Initialize(this);
|
||||
|
||||
DeferredSaveFrames = -1;
|
||||
|
||||
// Custom themes dir + seed run before the container builds so the
|
||||
// ThemeRegistry factory lambda finds the directory ready.
|
||||
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||
Directory.CreateDirectory(customThemesDir);
|
||||
SeedExampleThemeIfEmpty(customThemesDir);
|
||||
|
||||
// Phase-1: build the host synchronously (the schema gate must clear
|
||||
// before services allocate; Lightless' deferred build would invert
|
||||
// that order) and pull singletons into the Plugin.X surface.
|
||||
var dependencies = new PluginHostDependencies(
|
||||
Interface,
|
||||
Log,
|
||||
ChatGui,
|
||||
ClientState,
|
||||
CommandManager,
|
||||
Condition,
|
||||
DataManager,
|
||||
Framework,
|
||||
GameGui,
|
||||
KeyState,
|
||||
ObjectTable,
|
||||
PartyList,
|
||||
TargetManager,
|
||||
TextureProvider,
|
||||
GameInteropProvider,
|
||||
GameConfig,
|
||||
Notification,
|
||||
AddonLifecycle,
|
||||
PlayerState,
|
||||
Evaluator,
|
||||
SelfTestRegistry
|
||||
);
|
||||
|
||||
_host = PluginHostFactory.Build(this, dependencies);
|
||||
_lifecycle = _host.Services.GetRequiredService<PluginLifecycle>();
|
||||
_lifecycle.Host = _host;
|
||||
|
||||
// Plugin.X static bridge - filled from the container so DI-aware code
|
||||
// and the ~93 Plugin.X consumer sites read the same instances.
|
||||
PlatformUtil = _host.Services.GetRequiredService<IPlatformUtil>();
|
||||
LogProxy = _host.Services.GetRequiredService<IPluginLogProxy>();
|
||||
FileDialogManager = _host.Services.GetRequiredService<FileDialogManager>();
|
||||
|
||||
// Resolve order matters: block-B services first so the windows can
|
||||
// read Plugin.MessageManager etc. from their own ctors without NREs.
|
||||
FontManager = _host.Services.GetRequiredService<FontManager>();
|
||||
ThemeRegistry = _host.Services.GetRequiredService<Themes.ThemeRegistry>();
|
||||
Commands = _host.Services.GetRequiredService<Commands>();
|
||||
Functions = _host.Services.GetRequiredService<GameFunctions.GameFunctions>();
|
||||
Ipc = _host.Services.GetRequiredService<IpcManager>();
|
||||
TypingIpc = _host.Services.GetRequiredService<TypingIpc>();
|
||||
ExtraChat = _host.Services.GetRequiredService<ExtraChat>();
|
||||
HonorificService = _host.Services.GetRequiredService<Integrations.HonorificService>();
|
||||
StatusBar = _host.Services.GetRequiredService<Ui.StatusBar>();
|
||||
MessageManager = _host.Services.GetRequiredService<MessageManager>();
|
||||
AutoTellTabsService = _host.Services.GetRequiredService<AutoTellTabsService>();
|
||||
|
||||
ChatLogWindow = _host.Services.GetRequiredService<ChatLogWindow>();
|
||||
SettingsWindow = _host.Services.GetRequiredService<SettingsWindow>();
|
||||
DbViewer = _host.Services.GetRequiredService<DbViewer>();
|
||||
InputPreview = _host.Services.GetRequiredService<InputPreview>();
|
||||
CommandHelpWindow = _host.Services.GetRequiredService<CommandHelpWindow>();
|
||||
SeStringDebugger = _host.Services.GetRequiredService<SeStringDebugger>();
|
||||
DebuggerWindow = _host.Services.GetRequiredService<DebuggerWindow>();
|
||||
FirstRunWizard = _host.Services.GetRequiredService<FirstRunWizard>();
|
||||
}
|
||||
|
||||
public async Task LoadAsync(CancellationToken cancellationToken)
|
||||
@@ -192,65 +306,34 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// BuildFonts registers handles with Dalamud's FontAtlas; the atlas
|
||||
// rebuilds async a few frames later (visible "font-pop" on first load).
|
||||
FontManager = new FontManager();
|
||||
FontManager.BuildFonts();
|
||||
// Container drives service init now: Host.StartAsync triggers the
|
||||
// remaining IHostedService adapters (ThemeRegistry cache warmup +
|
||||
// Switch, IPC eager-resolve, MessageManager FilterAllTabsAsync,
|
||||
// AutoTellTabsService.Initialize). FontManager runs its own init
|
||||
// inline inside the ctor's SuppressAutoRebuild block on eager
|
||||
// resolve. Window registration with WindowSystem runs on the
|
||||
// framework thread inside PluginLifecycle.LoadAsync after
|
||||
// StartAsync returns.
|
||||
if (_lifecycle is not null)
|
||||
await _lifecycle.LoadAsync(cancellationToken).ConfigureAwait(false);
|
||||
|
||||
// ThemeRegistry must be wired before the first Draw tick.
|
||||
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||
Directory.CreateDirectory(customThemesDir);
|
||||
SeedExampleThemeIfEmpty(customThemesDir);
|
||||
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
|
||||
ThemeRegistry.Switch(Config.Theme);
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// Service allocations — order encodes dependencies.
|
||||
// HonorificService registers IPC subscribers early to catch
|
||||
// Ready/Disposing events from the first frame.
|
||||
FileDialogManager = new FileDialogManager();
|
||||
Commands = new Commands();
|
||||
Functions = new GameFunctions.GameFunctions(this);
|
||||
Ipc = new IpcManager();
|
||||
TypingIpc = new TypingIpc(this);
|
||||
ExtraChat = new ExtraChat();
|
||||
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
|
||||
StatusBar = new Ui.StatusBar();
|
||||
MessageManager = new MessageManager(this);
|
||||
|
||||
AutoTellTabsService = new AutoTellTabsService(
|
||||
this,
|
||||
MessageManager,
|
||||
MessageManager.Store
|
||||
);
|
||||
AutoTellTabsService.Initialize();
|
||||
|
||||
SelfTestRegistry.RegisterTestSteps([new SelfTests.ThemeSwitchSelfTestStep(this)]);
|
||||
|
||||
ChatLogWindow = new ChatLogWindow(this);
|
||||
SettingsWindow = new SettingsWindow(this);
|
||||
DbViewer = new DbViewer(this);
|
||||
InputPreview = new InputPreview(ChatLogWindow);
|
||||
CommandHelpWindow = new CommandHelpWindow(ChatLogWindow);
|
||||
SeStringDebugger = new SeStringDebugger(this);
|
||||
DebuggerWindow = new DebuggerWindow(this);
|
||||
FirstRunWizard = new FirstRunWizard(this);
|
||||
|
||||
WindowSystem.AddWindow(ChatLogWindow);
|
||||
WindowSystem.AddWindow(SettingsWindow);
|
||||
WindowSystem.AddWindow(DbViewer);
|
||||
WindowSystem.AddWindow(InputPreview);
|
||||
WindowSystem.AddWindow(CommandHelpWindow);
|
||||
WindowSystem.AddWindow(SeStringDebugger);
|
||||
WindowSystem.AddWindow(DebuggerWindow);
|
||||
WindowSystem.AddWindow(FirstRunWizard);
|
||||
SelfTestRegistry.RegisterTestSteps([
|
||||
new SelfTests.ThemeSwitchSelfTestStep(this),
|
||||
new SelfTests.FontManagerCtorSmokeStep(this),
|
||||
new SelfTests.FontPushSmokeStep(this),
|
||||
]);
|
||||
|
||||
if (!Config.FirstRunCompleted)
|
||||
FirstRunWizard.IsOpen = true;
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// Populate the command dictionary + UiBuilder hooks BEFORE
|
||||
// Commands.Initialise() walks the dictionary and registers each
|
||||
// entry with Dalamud's CommandManager (Commands.cs:15-28). Adding
|
||||
// wrappers after Initialise() would leak them — they'd live in
|
||||
// the dictionary but never reach Dalamud.
|
||||
SetupCommands();
|
||||
Commands.Initialise();
|
||||
|
||||
// Daily retention sweep — fire-and-forget, skips when disabled
|
||||
@@ -260,8 +343,115 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
if (Config.ShowEmotes)
|
||||
_ = EmoteCache.LoadData();
|
||||
|
||||
if (Interface.Reason is not PluginLoadReason.Boot)
|
||||
MessageManager.FilterAllTabsAsync();
|
||||
// FilterAllTabsAsync now runs from MessageManagerInitHostedService
|
||||
// during Host.StartAsync (same Reason-not-Boot guard there).
|
||||
|
||||
// Kick the FTS5 rebuild worker if Migrate4 just added the schema or
|
||||
// a previous run was cut short (InitFtsReadyCache leaves _ftsReady
|
||||
// false in that case). Runs off the framework thread on its own
|
||||
// SqliteConnection so the live UpsertMessage path keeps flowing
|
||||
// through the chunked-commit windows.
|
||||
_ftsRebuildCts = new CancellationTokenSource();
|
||||
if (!MessageManager.Store.IsFtsIndexBuilt)
|
||||
{
|
||||
var token = _ftsRebuildCts.Token;
|
||||
_ = Task.Run(
|
||||
async () =>
|
||||
{
|
||||
// FQN: Plugin.Notification (Z.74) shadows the type name.
|
||||
Dalamud.Interface.ImGuiNotification.IActiveNotification? notif = null;
|
||||
try
|
||||
{
|
||||
notif = Notification.AddNotification(
|
||||
new Dalamud.Interface.ImGuiNotification.Notification
|
||||
{
|
||||
Title = "Hellion Chat",
|
||||
Content = "Indexing chat history for full-text search...",
|
||||
Type = Dalamud
|
||||
.Interface
|
||||
.ImGuiNotification
|
||||
.NotificationType
|
||||
.Info,
|
||||
Minimized = false,
|
||||
InitialDuration = TimeSpan.FromMinutes(10),
|
||||
}
|
||||
);
|
||||
|
||||
// Progress<T> raises this callback on the captured
|
||||
// sync-context (Task.Run worker pool). IActiveNotification
|
||||
// is ImGui-backed and mutates the UI, so marshal the
|
||||
// mutation onto the framework thread via RunOnTick.
|
||||
var progress = new Progress<long>(done =>
|
||||
{
|
||||
Framework.RunOnTick(() =>
|
||||
{
|
||||
if (notif is { } n)
|
||||
n.Content = $"Indexing chat history: {done:N0} messages...";
|
||||
});
|
||||
});
|
||||
|
||||
// Worker-owned connection. Closed+disposed before we
|
||||
// flip the readiness flag so the DbViewer never sees
|
||||
// IsFtsIndexBuilt=true while the worker connection
|
||||
// is still alive.
|
||||
SqliteConnection? workerConn = null;
|
||||
try
|
||||
{
|
||||
workerConn = MessageManager.Store.OpenSecondaryConnection();
|
||||
var total = await Task.Run(
|
||||
() =>
|
||||
MessageManager.Store.RebuildFtsIndex(
|
||||
workerConn,
|
||||
progress,
|
||||
token
|
||||
),
|
||||
token
|
||||
)
|
||||
.ConfigureAwait(false);
|
||||
|
||||
workerConn.Close();
|
||||
workerConn.Dispose();
|
||||
workerConn = null;
|
||||
MessageManager.Store.MarkFtsIndexBuilt();
|
||||
|
||||
if (notif is { } final)
|
||||
{
|
||||
final.Content = $"Indexed {total:N0} messages.";
|
||||
final.Type = Dalamud
|
||||
.Interface
|
||||
.ImGuiNotification
|
||||
.NotificationType
|
||||
.Success;
|
||||
final.InitialDuration = TimeSpan.FromSeconds(5);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
workerConn?.Dispose();
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
notif?.DismissNow();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "FTS index rebuild failed");
|
||||
if (notif is { } err)
|
||||
{
|
||||
err.Content =
|
||||
"Full-text indexing failed -- search will use local filter only.";
|
||||
err.Type = Dalamud
|
||||
.Interface
|
||||
.ImGuiNotification
|
||||
.NotificationType
|
||||
.Error;
|
||||
}
|
||||
}
|
||||
},
|
||||
_ftsRebuildCts.Token
|
||||
);
|
||||
}
|
||||
|
||||
Interface.UiBuilder.DisableCutsceneUiHide = true;
|
||||
Interface.UiBuilder.DisableGposeUiHide = true;
|
||||
@@ -279,7 +469,6 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
Framework.Update += FrameworkUpdate;
|
||||
Interface.UiBuilder.Draw += Draw;
|
||||
Interface.LanguageChanged += LanguageChanged;
|
||||
Interface.UiBuilder.OpenMainUi += OpenMainUi;
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -301,14 +490,32 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
|
||||
return;
|
||||
|
||||
// Set before any cleanup so deferred Framework.RunOnTick callbacks
|
||||
// (B3 retention sweep) see the flag and bail out before they touch
|
||||
// MessageManager / Log / static fields that the rest of this method
|
||||
// is about to tear down.
|
||||
_isDisposing = true;
|
||||
|
||||
Exception? failure = null;
|
||||
|
||||
// Unsubscribe hooks first — mirrors the hooks-last subscribe order in LoadAsync.
|
||||
failure = CaptureFailure(failure, () => Interface.UiBuilder.OpenMainUi -= OpenMainUi);
|
||||
failure = CaptureFailure(failure, () => Interface.LanguageChanged -= LanguageChanged);
|
||||
failure = CaptureFailure(failure, () => Interface.UiBuilder.Draw -= Draw);
|
||||
failure = CaptureFailure(failure, () => Framework.Update -= FrameworkUpdate);
|
||||
|
||||
// Signal the FTS rebuild worker to bail. Runs before MessageManager
|
||||
// tears down so the worker's "rebuild failed" log path still finds
|
||||
// a live Log static. Worker owns its own SqliteConnection and disposes
|
||||
// it itself; we only flip the cancellation flag here.
|
||||
failure = CaptureFailure(
|
||||
failure,
|
||||
() =>
|
||||
{
|
||||
_ftsRebuildCts?.Cancel();
|
||||
_ftsRebuildCts?.Dispose();
|
||||
}
|
||||
);
|
||||
|
||||
// Flush a pending DeferredSave — FrameworkUpdate won't fire it anymore.
|
||||
failure = CaptureFailure(
|
||||
failure,
|
||||
@@ -322,44 +529,18 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
}
|
||||
);
|
||||
|
||||
// Unsubscribe AutoTellTabs before MessageManager goes away.
|
||||
failure = CaptureFailure(failure, () => AutoTellTabsService?.Dispose());
|
||||
|
||||
// MessageManager has its own async dispose path (DB flush, thread shutdown).
|
||||
if (MessageManager is not null)
|
||||
{
|
||||
failure = await CaptureFailureAsync(
|
||||
failure,
|
||||
() => MessageManager.DisposeAsync().AsTask()
|
||||
)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
// Game-function / IPC / window cleanup must run on the framework thread.
|
||||
// Framework-thread cleanup the container does not reach.
|
||||
try
|
||||
{
|
||||
await Framework
|
||||
.RunOnFrameworkThread(() =>
|
||||
{
|
||||
failure = CaptureFailure(failure, TearDownCommands);
|
||||
failure = CaptureFailure(
|
||||
failure,
|
||||
() => GameFunctions.GameFunctions.SetChatInteractable(true)
|
||||
);
|
||||
|
||||
// IPC subscribers before windows — prevents a final IPC event
|
||||
// from reaching a half-torn ChatLogWindow.
|
||||
failure = CaptureFailure(failure, () => HonorificService?.Dispose());
|
||||
failure = CaptureFailure(failure, () => TypingIpc?.Dispose());
|
||||
failure = CaptureFailure(failure, () => ExtraChat?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Ipc?.Dispose());
|
||||
|
||||
failure = CaptureFailure(failure, () => WindowSystem?.RemoveAllWindows());
|
||||
failure = CaptureFailure(failure, () => ChatLogWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DbViewer?.Dispose());
|
||||
failure = CaptureFailure(failure, () => InputPreview?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SettingsWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DebuggerWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SeStringDebugger?.Dispose());
|
||||
})
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
@@ -368,10 +549,18 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
// Pure-memory cleanups — no Framework / UI / IPC touch.
|
||||
failure = CaptureFailure(failure, () => Functions?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Commands?.Dispose());
|
||||
// Container disposes services + windows on the framework thread.
|
||||
// MessageManager.DisposeAsync is not idempotent, so we let the
|
||||
// container do it once instead of double-disposing.
|
||||
if (_lifecycle is not null)
|
||||
{
|
||||
failure = await CaptureFailureAsync(failure, () => _lifecycle.DisposeAsync().AsTask())
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
// Static-class cleanups the container has no handle on.
|
||||
failure = CaptureFailure(failure, () => EmoteCache.Dispose());
|
||||
failure = CaptureFailure(failure, InputHistoryService.Reset);
|
||||
|
||||
if (failure is not null)
|
||||
ExceptionDispatchInfo.Capture(failure).Throw();
|
||||
@@ -517,11 +706,95 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenMainUi()
|
||||
// Central slash-command + UiBuilder.OpenConfigUi/OpenMainUi subscribe so
|
||||
// the four lazy windows (Settings, DbViewer, SeStringDebugger, Debugger)
|
||||
// have working entry points before they're constructed.
|
||||
private void SetupCommands()
|
||||
{
|
||||
SettingsWindow.IsOpen = !SettingsWindow.IsOpen;
|
||||
// ChatLogWindow.cs:128 already registers /hellion (ToggleChat). The
|
||||
// description-arg here keeps the Dalamud help list populated.
|
||||
_hellionSettingsCmd = Commands.Register(
|
||||
"/hellion",
|
||||
"Perform various actions with Hellion Chat."
|
||||
);
|
||||
_hellionSettingsCmd.Execute += OnHellionSettingsCommand;
|
||||
|
||||
_hellionViewCmd = Commands.Register(
|
||||
"/hellionView",
|
||||
"Get access to your message history, with simple filter options.",
|
||||
true
|
||||
);
|
||||
_hellionViewCmd.Execute += OnHellionViewCommand;
|
||||
|
||||
_hellionDebuggerCmd = Commands.Register("/hellionDebugger", showInHelp: false);
|
||||
_hellionDebuggerCmd.Execute += OnHellionDebuggerCommand;
|
||||
#if DEBUG
|
||||
// SeStringDebugger.cs lives under #if DEBUG too; keep this out of release builds.
|
||||
_hellionSeStringCmd = Commands.Register("/hellionSeString", showInHelp: false);
|
||||
_hellionSeStringCmd.Execute += OnHellionSeStringCommand;
|
||||
#endif
|
||||
|
||||
// Plugin-Manager "Settings" button. Was in Settings.cs:67 pre-v1.4.9.
|
||||
Interface.UiBuilder.OpenConfigUi += OnOpenConfigUi;
|
||||
|
||||
// Plugin-Manager "Open" button. Was in Plugin.cs LoadAsync pre-v1.4.9
|
||||
// (separate OpenMainUi handler that flipped SettingsWindow.IsOpen).
|
||||
Interface.UiBuilder.OpenMainUi += OnOpenMainUi;
|
||||
}
|
||||
|
||||
private void TearDownCommands()
|
||||
{
|
||||
Interface.UiBuilder.OpenMainUi -= OnOpenMainUi;
|
||||
Interface.UiBuilder.OpenConfigUi -= OnOpenConfigUi;
|
||||
|
||||
// Null-tolerant detaches: TearDownCommands can run from the LoadAsync
|
||||
// failure path (Plugin.cs CaptureFailure) before SetupCommands finished.
|
||||
if (_hellionSettingsCmd is not null)
|
||||
{
|
||||
_hellionSettingsCmd.Execute -= OnHellionSettingsCommand;
|
||||
_hellionSettingsCmd = null;
|
||||
}
|
||||
|
||||
if (_hellionViewCmd is not null)
|
||||
{
|
||||
_hellionViewCmd.Execute -= OnHellionViewCommand;
|
||||
_hellionViewCmd = null;
|
||||
}
|
||||
|
||||
if (_hellionDebuggerCmd is not null)
|
||||
{
|
||||
_hellionDebuggerCmd.Execute -= OnHellionDebuggerCommand;
|
||||
_hellionDebuggerCmd = null;
|
||||
}
|
||||
#if DEBUG
|
||||
if (_hellionSeStringCmd is not null)
|
||||
{
|
||||
_hellionSeStringCmd.Execute -= OnHellionSeStringCommand;
|
||||
_hellionSeStringCmd = null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
private void OnHellionSettingsCommand(string command, string arguments)
|
||||
{
|
||||
// /hellion with args is intentionally a no-op (matches pre-v1.4.9
|
||||
// Settings.cs:76-80 behaviour).
|
||||
if (string.IsNullOrWhiteSpace(arguments))
|
||||
SettingsWindow.Toggle();
|
||||
}
|
||||
|
||||
private void OnOpenConfigUi() => SettingsWindow.Toggle();
|
||||
|
||||
private void OnOpenMainUi() => SettingsWindow.Toggle();
|
||||
|
||||
private void OnHellionViewCommand(string _, string __) => DbViewer.Toggle();
|
||||
|
||||
private void OnHellionDebuggerCommand(string _, string __) => DebuggerWindow.Toggle();
|
||||
|
||||
#if DEBUG
|
||||
private void OnHellionSeStringCommand(string _, string __) => SeStringDebugger.Toggle();
|
||||
#endif
|
||||
|
||||
private void RunRetentionSweepIfDue()
|
||||
{
|
||||
if (!Config.RetentionEnabled)
|
||||
@@ -557,15 +830,31 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
if (deleted > 0)
|
||||
{
|
||||
Log.Information($"Retention sweep deleted {deleted} expired messages.");
|
||||
// Run clear+refilter on the framework thread — FilterAllTabsAsync
|
||||
// is fire-and-forget and would race the next sweep cycle.
|
||||
Framework
|
||||
.Run(() =>
|
||||
// Schedule on the next framework tick to avoid the ~194ms
|
||||
// hitch from blocking with .Wait() while the framework
|
||||
// finishes the current frame. Tabs-list mutation must
|
||||
// stay on the framework thread because Plugin.Config.Tabs
|
||||
// (Configuration.cs:222) is not lock-protected and
|
||||
// AutoTellTabsService can mutate it from background paths.
|
||||
// Pattern reference: SimpleTweaks
|
||||
// Tweaks/Chat/CaseInsensitiveCommands.cs:45.
|
||||
Framework.RunOnTick(() =>
|
||||
{
|
||||
// The retention thread is IsBackground=true so plugin
|
||||
// unload can fire while a scheduled tick is still
|
||||
// pending; bail before touching anything torn down.
|
||||
if (_isDisposing)
|
||||
return;
|
||||
try
|
||||
{
|
||||
MessageManager.ClearAllTabs();
|
||||
MessageManager.FilterAllTabs();
|
||||
})
|
||||
.Wait();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "Retention sweep clear+refilter failed");
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -589,6 +878,12 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
// v1.4.8 B2: pick up external edits of the active custom theme JSON
|
||||
// without forcing the user to re-click the picker. The disk-stat is
|
||||
// 1Hz-throttled inside RefreshActiveIfStale, so this is essentially
|
||||
// free on built-in themes and ~1 stat/second on custom themes.
|
||||
ThemeRegistry.RefreshActiveIfStale();
|
||||
|
||||
// Theme engine is always active; Classic is a theme, not a disabled state.
|
||||
using IDisposable _style = HellionStyle.PushGlobal(
|
||||
ThemeRegistry.Active,
|
||||
@@ -622,7 +917,10 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden;
|
||||
ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int)ImGuiCol.Text];
|
||||
|
||||
using ((Config.FontsEnabled ? FontManager.RegularFont : FontManager.Axis).Push())
|
||||
// RegularFont is nullable only because the live rebuild path
|
||||
// disposes it before reassigning; both ends of that swap happen on
|
||||
// this same draw thread, so it cannot be null here.
|
||||
using ((Config.FontsEnabled ? FontManager.RegularFont! : FontManager.Axis).Push())
|
||||
WindowSystem.Draw();
|
||||
|
||||
ChatLogWindow.FinalizeFrame();
|
||||
@@ -633,14 +931,17 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
internal void SaveConfig()
|
||||
{
|
||||
// Strip session-only Auto-Tell-Tabs before serialization; restore after.
|
||||
var snapshot = Config.Tabs.ToList();
|
||||
Config.Tabs.RemoveAll(t => t.IsTempTab);
|
||||
// Only unpinned TempTabs are session-only — they move aside before
|
||||
// serialization and re-attach after. Pinned TempTabs stay in
|
||||
// Config.Tabs across the save so JSON includes them. Cloning only the
|
||||
// unpinned subset keeps the allocation proportional to
|
||||
// AutoTellTabsLimit (<=15) instead of the full tab list.
|
||||
var unpinnedTempTabs = Config.Tabs.Where(TabLifecycleHelpers.IsInUnpinnedPool).ToList();
|
||||
Config.Tabs.RemoveAll(TabLifecycleHelpers.ShouldStripOnSave);
|
||||
|
||||
Interface.SavePluginConfig(Config);
|
||||
|
||||
Config.Tabs.Clear();
|
||||
Config.Tabs.AddRange(snapshot);
|
||||
Config.Tabs.AddRange(unpinnedTempTabs);
|
||||
}
|
||||
|
||||
internal void LanguageChanged(string langCode)
|
||||
|
||||
@@ -0,0 +1,200 @@
|
||||
using Dalamud.Interface.ImGuiFileDialog;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using HellionChat.Infrastructure.Hosting;
|
||||
using HellionChat.Infrastructure.Logging;
|
||||
using HellionChat.Ipc;
|
||||
using HellionChat.Themes;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Builds the generic-host DI container that drives v1.5.0+. The factory is
|
||||
// invoked synchronously from Plugin.ctor (after the schema gate clears) so the
|
||||
// container exists before PluginLifecycle.LoadAsync runs. See plan §1 for the
|
||||
// deliberate divergence from Lightless' deferred Func-delegate pattern.
|
||||
internal static class PluginHostFactory
|
||||
{
|
||||
public static IHost Build(Plugin plugin, PluginHostDependencies dependencies)
|
||||
{
|
||||
return new HostBuilder()
|
||||
.UseContentRoot(dependencies.PluginInterface.ConfigDirectory.FullName)
|
||||
.ConfigureLogging(logging =>
|
||||
{
|
||||
logging.ClearProviders();
|
||||
logging.AddDalamudLogging(dependencies.PluginLog);
|
||||
logging.SetMinimumLevel(LogLevel.Trace);
|
||||
})
|
||||
.ConfigureServices(services => ConfigureServices(services, plugin, dependencies))
|
||||
.Build();
|
||||
}
|
||||
|
||||
private static void ConfigureServices(
|
||||
IServiceCollection services,
|
||||
Plugin plugin,
|
||||
PluginHostDependencies dependencies
|
||||
)
|
||||
{
|
||||
// Block A — Dalamud services (21 [PluginService] singletons).
|
||||
services.AddSingleton(dependencies);
|
||||
services.AddSingleton(dependencies.PluginInterface);
|
||||
services.AddSingleton(dependencies.PluginLog);
|
||||
services.AddSingleton(dependencies.ChatGui);
|
||||
services.AddSingleton(dependencies.ClientState);
|
||||
services.AddSingleton(dependencies.CommandManager);
|
||||
services.AddSingleton(dependencies.Condition);
|
||||
services.AddSingleton(dependencies.DataManager);
|
||||
services.AddSingleton(dependencies.Framework);
|
||||
services.AddSingleton(dependencies.GameGui);
|
||||
services.AddSingleton(dependencies.KeyState);
|
||||
services.AddSingleton(dependencies.ObjectTable);
|
||||
services.AddSingleton(dependencies.PartyList);
|
||||
services.AddSingleton(dependencies.TargetManager);
|
||||
services.AddSingleton(dependencies.TextureProvider);
|
||||
services.AddSingleton(dependencies.GameInteropProvider);
|
||||
services.AddSingleton(dependencies.GameConfig);
|
||||
services.AddSingleton(dependencies.Notification);
|
||||
services.AddSingleton(dependencies.AddonLifecycle);
|
||||
services.AddSingleton(dependencies.PlayerState);
|
||||
services.AddSingleton(dependencies.Evaluator);
|
||||
services.AddSingleton(dependencies.SelfTestRegistry);
|
||||
|
||||
// Self-references: Plugin and its WindowSystem already exist.
|
||||
services.AddSingleton(plugin);
|
||||
services.AddSingleton(plugin.WindowSystem);
|
||||
services.AddSingleton<PluginLifecycle>();
|
||||
|
||||
// Block B — HellionChat singletons. Factory lambdas because most
|
||||
// classes are internal-sealed and the default activator only sees
|
||||
// public ctors.
|
||||
services.AddSingleton<IPlatformUtil>(_ => new DalamudPlatformUtil());
|
||||
services.AddSingleton<IPluginLogProxy>(sp => new DalamudPluginLogProxy(
|
||||
sp.GetRequiredService<IPluginLog>()
|
||||
));
|
||||
services.AddSingleton<FileDialogManager>(_ => new FileDialogManager());
|
||||
services.AddSingleton(sp => new Commands(sp.GetRequiredService<ILogger<Commands>>()));
|
||||
services.AddSingleton(sp => new FontManager(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>()
|
||||
));
|
||||
services.AddSingleton(_ => new StatusBar());
|
||||
services.AddSingleton(sp => new IpcManager(sp.GetRequiredService<ILogger<IpcManager>>()));
|
||||
services.AddSingleton(sp => new ExtraChat(sp.GetRequiredService<ILogger<ExtraChat>>()));
|
||||
|
||||
services.AddSingleton(sp => new ThemeRegistry(
|
||||
Path.Combine(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>().ConfigDirectory.FullName,
|
||||
"themes"
|
||||
),
|
||||
sp.GetRequiredService<ILogger<ThemeRegistry>>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new GameFunctions.GameFunctions(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<GameFunctions.GameFunctions>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new TypingIpc(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<TypingIpc>>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new Integrations.HonorificService(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>(),
|
||||
sp.GetRequiredService<ILogger<Integrations.HonorificService>>(),
|
||||
sp.GetRequiredService<IFramework>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new MessageManager(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<MessageManager>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
|
||||
// MessageStore is allocated inside MessageManager.ctor; a separate
|
||||
// container singleton would double-construct the SQLite handle.
|
||||
services.AddSingleton(sp =>
|
||||
{
|
||||
var pluginRef = sp.GetRequiredService<Plugin>();
|
||||
var manager = sp.GetRequiredService<MessageManager>();
|
||||
return new AutoTellTabsService(
|
||||
pluginRef,
|
||||
manager,
|
||||
manager.Store,
|
||||
sp.GetRequiredService<ILogger<AutoTellTabsService>>()
|
||||
);
|
||||
});
|
||||
|
||||
// Block C — Windows. WindowSystem.AddWindow is called from
|
||||
// PluginLifecycle.LoadAsync on the framework thread.
|
||||
services.AddSingleton(sp => new ChatLogWindow(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<ChatLogWindow>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new SettingsWindow(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new DbViewer(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<DbViewer>>()
|
||||
));
|
||||
services.AddSingleton(sp => new InputPreview(sp.GetRequiredService<ChatLogWindow>()));
|
||||
services.AddSingleton(sp => new CommandHelpWindow(sp.GetRequiredService<ChatLogWindow>()));
|
||||
services.AddSingleton(sp => new SeStringDebugger(sp.GetRequiredService<Plugin>()));
|
||||
services.AddSingleton(sp => new DebuggerWindow(sp.GetRequiredService<Plugin>()));
|
||||
services.AddSingleton(sp => new FirstRunWizard(sp.GetRequiredService<Plugin>()));
|
||||
|
||||
// Hosted-service adapters: thin wrappers around the existing init
|
||||
// methods so the service class bodies stay unchanged. FontManager
|
||||
// does not need one — its ctor runs the init inline inside a single
|
||||
// SuppressAutoRebuild block on eager resolve.
|
||||
services.AddHostedService(sp => new ThemeRegistryInitHostedService(
|
||||
sp.GetRequiredService<ThemeRegistry>()
|
||||
));
|
||||
services.AddHostedService(sp => new IpcManagerInitHostedService(
|
||||
sp.GetRequiredService<IpcManager>()
|
||||
));
|
||||
services.AddHostedService(sp => new TypingIpcInitHostedService(
|
||||
sp.GetRequiredService<TypingIpc>()
|
||||
));
|
||||
services.AddHostedService(sp => new ExtraChatInitHostedService(
|
||||
sp.GetRequiredService<ExtraChat>()
|
||||
));
|
||||
services.AddHostedService(sp => new MessageManagerInitHostedService(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>(),
|
||||
sp.GetRequiredService<MessageManager>()
|
||||
));
|
||||
services.AddHostedService(sp => new AutoTellTabsServiceInitHostedService(
|
||||
sp.GetRequiredService<AutoTellTabsService>()
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed record PluginHostDependencies(
|
||||
IDalamudPluginInterface PluginInterface,
|
||||
IPluginLog PluginLog,
|
||||
IChatGui ChatGui,
|
||||
IClientState ClientState,
|
||||
ICommandManager CommandManager,
|
||||
ICondition Condition,
|
||||
IDataManager DataManager,
|
||||
IFramework Framework,
|
||||
IGameGui GameGui,
|
||||
IKeyState KeyState,
|
||||
IObjectTable ObjectTable,
|
||||
IPartyList PartyList,
|
||||
ITargetManager TargetManager,
|
||||
ITextureProvider TextureProvider,
|
||||
IGameInteropProvider GameInteropProvider,
|
||||
IGameConfig GameConfig,
|
||||
INotificationManager Notification,
|
||||
IAddonLifecycle AddonLifecycle,
|
||||
IPlayerState PlayerState,
|
||||
ISeStringEvaluator Evaluator,
|
||||
ISelfTestRegistry SelfTestRegistry
|
||||
);
|
||||
@@ -0,0 +1,143 @@
|
||||
using System.Runtime.ExceptionServices;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Orchestrates Host.StartAsync / StopAsync and the framework-thread dispose.
|
||||
// Plugin.ctor builds the host and assigns it via the Host property, so
|
||||
// PluginLifecycle never constructs the host itself.
|
||||
internal sealed class PluginLifecycle : IAsyncDisposable
|
||||
{
|
||||
private readonly IFramework _framework;
|
||||
private readonly Plugin _plugin;
|
||||
|
||||
private int _disposeStarted;
|
||||
private bool _hostStartRequested;
|
||||
|
||||
public PluginLifecycle(IFramework framework, Plugin plugin)
|
||||
{
|
||||
_framework = framework;
|
||||
_plugin = plugin;
|
||||
}
|
||||
|
||||
// Plugin.ctor fills this immediately after PluginHostFactory.Build and
|
||||
// before invoking LoadAsync; LoadAsync may NRE-suppress on Host! safely.
|
||||
public IHost? Host { get; set; }
|
||||
|
||||
public async Task LoadAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
_hostStartRequested = true;
|
||||
await Host!.StartAsync(cancellationToken).ConfigureAwait(false);
|
||||
|
||||
// WindowSystem.AddWindow mutates an internal List<>; v1.4.9 Stage-2
|
||||
// verified the list is non-thread-safe, so we marshal the entire
|
||||
// registration block to the framework thread.
|
||||
await _framework
|
||||
.RunOnFrameworkThread(() => RegisterWindows(_plugin))
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
try
|
||||
{
|
||||
await DisposeAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Swallow secondary dispose failure so the original load throw wins.
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterWindows(Plugin plugin)
|
||||
{
|
||||
plugin.WindowSystem.AddWindow(plugin.ChatLogWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.SettingsWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.DbViewer);
|
||||
plugin.WindowSystem.AddWindow(plugin.InputPreview);
|
||||
plugin.WindowSystem.AddWindow(plugin.CommandHelpWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.SeStringDebugger);
|
||||
plugin.WindowSystem.AddWindow(plugin.DebuggerWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.FirstRunWizard);
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
|
||||
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
|
||||
return;
|
||||
|
||||
Exception? failure = null;
|
||||
|
||||
if (_hostStartRequested && Host is not null)
|
||||
failure = await CaptureFailureAsync(failure, () => Host.StopAsync())
|
||||
.ConfigureAwait(false);
|
||||
|
||||
failure = await DisposeHostOnFrameworkThreadAsync(failure).ConfigureAwait(false);
|
||||
|
||||
ThrowIfFailed(failure);
|
||||
}
|
||||
|
||||
private async Task<Exception?> DisposeHostOnFrameworkThreadAsync(Exception? failure)
|
||||
{
|
||||
try
|
||||
{
|
||||
await _framework
|
||||
.RunOnFrameworkThread(() =>
|
||||
{
|
||||
failure = CaptureFailure(failure, () => Host?.Dispose());
|
||||
})
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static Exception? CaptureFailure(Exception? failure, Action action)
|
||||
{
|
||||
try
|
||||
{
|
||||
action();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static async ValueTask<Exception?> CaptureFailureAsync(
|
||||
Exception? failure,
|
||||
Func<Task> action
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action().ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static void ThrowIfFailed(Exception? failure)
|
||||
{
|
||||
if (failure is not null)
|
||||
ExceptionDispatchInfo.Capture(failure).Throw();
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,12 @@ namespace HellionChat.Privacy;
|
||||
|
||||
internal static class PrivacyDefaults
|
||||
{
|
||||
// F3.1: failsafe for ChatTypes added by future FFXIV patches. New installs
|
||||
// persist unknown channels so a major patch's added ChatType isn't silently
|
||||
// dropped before the user can opt in or out. Existing configs keep their
|
||||
// explicit choice — see Configuration.cs PrivacyPersistUnknownChannels.
|
||||
internal const bool DefaultPersistUnknownChannels = true;
|
||||
|
||||
// DSGVO Art. 25 (Privacy by Default): only the player's own conversations
|
||||
// are persisted out-of-the-box. Public chat, NPC dialogue, system logs and
|
||||
// battle messages require explicit opt-in.
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
.:;+xXXX$$$$$$$$XXx+;:
|
||||
.X$+ .;+X$$$$$$$$$$$$$$$$$$$$$$$$$$$x:
|
||||
;$xx$$X+:... .....::+X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$;.
|
||||
X$; .:+xXXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X:
|
||||
$$; :++xX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X;
|
||||
$$x. .+$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X.
|
||||
x$$; ;$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+;::::::;x$$$$$:
|
||||
:$$$; .+$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+:. .+$$$$$$$$$X+;;:
|
||||
;$$$+. :X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X;: :$$$$$$$$$$$$$$$$X;.
|
||||
.+$$$X: ..;X$$$$$$$$$$$$$$$$$$$$$$$$$$X;.. :$$$$$$$$$$$$$$$$$$$$X:
|
||||
;$$$$$X+::::+X$$$$$$$$$$$$$$$$$$$$$X;. .$$$$$$$$$$$$$$$$$$$$$$$X;
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+: Hellion Forge x$$$$$$$$$$$$$$$$$$$$$$$$$X:
|
||||
.;x$$$$$$$$$$$$$$$$$$$$$x;: .X$$$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
.;+$$$$$$$$$$X+;:.. .X$$$$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
.X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$;
|
||||
.X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
x$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
;$$$$$$xx$$$$$$$$$$$$$$$$$$$$$x
|
||||
.$$$$$$x+$$$$$$$$$$$$$$$$$$$$$x
|
||||
:+X$$$$$$X;$$$$$$$$$$$$$$$$$$$$$$:
|
||||
;$$$$$$$$$$;$$$$$$$$$$$$$$$$$$$$$$X.
|
||||
+$$$$$$$$$$;x$$$$$$$$$$$$$$$$$$$$$$+
|
||||
x$$$$$$$$$$:$$$$$$$$$$$$$$$$$$$$$$X:
|
||||
.X$$$$$$$$$.:$$$$$$$$$$$$$$$$$$$$$$;
|
||||
:X$$X;;;;: .$$$$$$$$$$$$$$$$$$$$$$X.
|
||||
.$$$$X .$$$$$$$$$$$$$$$$$$$$$$$:
|
||||
.$$$$+ .X$$$$$$$$$$$$$$$$$$$$$$;
|
||||
;$$$$: .X$$$$$$$$$$$$$$$$$$$$$$x
|
||||
:X$$$+ .$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
+$$$x :$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
;$$X: $$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
x$$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
.+$$$$$$$$$$$$$$$$$$$$$$$$$$;
|
||||
. ;$$$$$$$$$$$$$$$$$$$$$$$$$$$$:
|
||||
:X$x$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
|
||||
.XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
;$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$+$;
|
||||
.. ++X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$:+$:
|
||||
:$$+. ;$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$;:$$+
|
||||
.x+X$X: X$$$$$$$$$$x::;:;$$$$$$$$$$$$$$$$$$X: ;$X.
|
||||
:X.x$$$:.::::::;x+:X$$$$;$$$$$$$$$$$$$$$$$$: :X;
|
||||
:x.x$$$$$$$$$$$$$$$$$;;$:$$$$$$$$$$$$$$$$$: :$+
|
||||
:Xx$$$$$$$$$$$$$$$$$: ;X;$$$$$$$$$$$$$$$$: .+$$;
|
||||
;$$$$$$$$$$$$$$$$$$; .X+X$$$$$$$$$$$$$$$+ .+$+.
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$;+$$$$$$$$$$$$$$X: .+X:
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$$$+:$$$$$$$$$$$$$+.+$+.
|
||||
;$$$$$$$$$$$$$$$$$$$$$$$$$$$X;$$$$$$$$$$$$$$X:
|
||||
+X: .:X$$$$$$$$x+++x$$$$$$$$;:X$$$$$$$$$$$X:
|
||||
:x.;$;+$$$$$:. :X$$$$X :$$$$$$$$$$X:
|
||||
;x :X$$$; .x$$x X$$; .:+.$$$$$$$$$$x
|
||||
xx.X$$X: X$;.:$X:.X$$$$$$$$$:
|
||||
+$$$$X. ;$;::: .$$$$$$$$$:
|
||||
;$$$; :+X$$$$XX$; X$$$$$$$$:
|
||||
;$$X: .:x$x$$$$$X. x$$$$$$$$:
|
||||
:X$X: :+x; :$$$$$: +$$$$$$$X:
|
||||
:++$X+xXX;. +$$$$. +$$$$$$$+.
|
||||
... .X$$$X. +$$$$$$$:
|
||||
;$$$$; .X$$$$$$x.
|
||||
;$$X; :X$$$$$$;
|
||||
;$$$$$$x.
|
||||
.X$$$$$$;
|
||||
;$$$$$$+
|
||||
+$$$$$;
|
||||
:X$$$$;.
|
||||
;$$$$+.
|
||||
.x$$$X:
|
||||
.+$$X;
|
||||
@@ -0,0 +1,4 @@
|
||||
|\_/|,,_____,~~`
|
||||
(.".)~~ )`~}}
|
||||
\o/\ /---~\\ ~}}
|
||||
_// _// ~}
|
||||
+23
@@ -114,6 +114,8 @@ internal class HellionStrings
|
||||
internal static string Wizard_Profile_FullHistory_GdprWarning => Get(nameof(Wizard_Profile_FullHistory_GdprWarning));
|
||||
internal static string Wizard_Profile_FullHistory_Apply => Get(nameof(Wizard_Profile_FullHistory_Apply));
|
||||
internal static string Wizard_Reopen_Button => Get(nameof(Wizard_Reopen_Button));
|
||||
internal static string Wizard_Cancel_Label => Get(nameof(Wizard_Cancel_Label));
|
||||
internal static string Wizard_Cancel_Tooltip => Get(nameof(Wizard_Cancel_Tooltip));
|
||||
|
||||
internal static string Export_Heading => Get(nameof(Export_Heading));
|
||||
internal static string Export_Help => Get(nameof(Export_Help));
|
||||
@@ -168,6 +170,16 @@ internal class HellionStrings
|
||||
internal static string AutoTellTabs_HistoryLoadError => Get(nameof(AutoTellTabs_HistoryLoadError));
|
||||
internal static string AutoTellTabs_GreetedTooltip => Get(nameof(AutoTellTabs_GreetedTooltip));
|
||||
internal static string AutoTellTabs_UnGreetedTooltip => Get(nameof(AutoTellTabs_UnGreetedTooltip));
|
||||
internal static string PinTab_MenuPin => Get(nameof(PinTab_MenuPin));
|
||||
internal static string PinTab_MenuUnpin => Get(nameof(PinTab_MenuUnpin));
|
||||
internal static string PinTab_MenuPromote => Get(nameof(PinTab_MenuPromote));
|
||||
internal static string PinTab_PromoteTooltip => Get(nameof(PinTab_PromoteTooltip));
|
||||
internal static string PinTab_LimitReached => Get(nameof(PinTab_LimitReached));
|
||||
internal static string PinTab_PinnedTooltip => Get(nameof(PinTab_PinnedTooltip));
|
||||
internal static string PinTab_PinTooltip => Get(nameof(PinTab_PinTooltip));
|
||||
internal static string PinTab_SectionHeader => Get(nameof(PinTab_SectionHeader));
|
||||
internal static string Settings_ThemeAndLayout_SidebarWidth_Name => Get(nameof(Settings_ThemeAndLayout_SidebarWidth_Name));
|
||||
internal static string Settings_ThemeAndLayout_SidebarWidth_Description => Get(nameof(Settings_ThemeAndLayout_SidebarWidth_Description));
|
||||
|
||||
// Hellion Chat — Auto-Tell-Tabs Chat settings tab
|
||||
internal static string ChatLog_AutoTellTabs_Section_Title => Get(nameof(ChatLog_AutoTellTabs_Section_Title));
|
||||
@@ -258,6 +270,10 @@ internal class HellionStrings
|
||||
internal static string Settings_Chat_Preview_Heading => Get(nameof(Settings_Chat_Preview_Heading));
|
||||
internal static string Settings_Chat_Emotes_Heading => Get(nameof(Settings_Chat_Emotes_Heading));
|
||||
|
||||
// Hellion Chat — Chat-Tab SymbolPicker
|
||||
internal static string Settings_Chat_SymbolPicker_Enable_Name => Get(nameof(Settings_Chat_SymbolPicker_Enable_Name));
|
||||
internal static string Settings_Chat_SymbolPicker_Enable_Description => Get(nameof(Settings_Chat_SymbolPicker_Enable_Description));
|
||||
|
||||
// Hellion Chat — Database-Tab section headings
|
||||
internal static string Settings_Database_Storage_Heading => Get(nameof(Settings_Database_Storage_Heading));
|
||||
internal static string Settings_Database_Viewer_Heading => Get(nameof(Settings_Database_Viewer_Heading));
|
||||
@@ -368,6 +384,8 @@ internal class HellionStrings
|
||||
internal static string Settings_Integrations_Honorific_Status_Incompatible => Get(nameof(Settings_Integrations_Honorific_Status_Incompatible));
|
||||
internal static string Settings_Integrations_Honorific_Toggle => Get(nameof(Settings_Integrations_Honorific_Toggle));
|
||||
internal static string Settings_Integrations_Honorific_ToggleHint => Get(nameof(Settings_Integrations_Honorific_ToggleHint));
|
||||
internal static string Settings_Integrations_Honorific_Glow_Toggle => Get(nameof(Settings_Integrations_Honorific_Glow_Toggle));
|
||||
internal static string Settings_Integrations_Honorific_Glow_Hint => Get(nameof(Settings_Integrations_Honorific_Glow_Hint));
|
||||
internal static string Settings_Integrations_Honorific_LinkRepo => Get(nameof(Settings_Integrations_Honorific_LinkRepo));
|
||||
internal static string Settings_Integrations_Honorific_LinkAuthor => Get(nameof(Settings_Integrations_Honorific_LinkAuthor));
|
||||
internal static string Settings_Integrations_ComingSoon_SectionHeader => Get(nameof(Settings_Integrations_ComingSoon_SectionHeader));
|
||||
@@ -388,4 +406,9 @@ internal class HellionStrings
|
||||
|
||||
// Hellion Chat — v1.3.0 Honorific title slot tooltip
|
||||
internal static string ChatHeader_HonorificTitle_Tooltip => Get(nameof(ChatHeader_HonorificTitle_Tooltip));
|
||||
|
||||
// Hellion Chat — v1.4.8 DbViewer full-text search toggle
|
||||
internal static string DbViewer_FullTextToggle => Get(nameof(DbViewer_FullTextToggle));
|
||||
internal static string DbViewer_FullTextToggle_Hint_Indexing => Get(nameof(DbViewer_FullTextToggle_Hint_Indexing));
|
||||
internal static string DbViewer_FullTextToggle_Hint_PhraseMode => Get(nameof(DbViewer_FullTextToggle_Hint_PhraseMode));
|
||||
}
|
||||
|
||||
@@ -222,6 +222,12 @@
|
||||
<data name="Wizard_Reopen_Button" xml:space="preserve">
|
||||
<value>Wizard erneut zeigen</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Label" xml:space="preserve">
|
||||
<value>Später — Defaults behalten</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
|
||||
<value>Schließt den Wizard ohne Profil-Auswahl. Die Plugin-Defaults bleiben aktiv und der Wizard erscheint beim nächsten Plugin-Reload erneut.</value>
|
||||
</data>
|
||||
<data name="Export_Heading" xml:space="preserve">
|
||||
<value>Export (DSGVO Art. 15 — Auskunftsrecht)</value>
|
||||
</data>
|
||||
@@ -377,6 +383,36 @@
|
||||
<data name="AutoTellTabs_UnGreetedTooltip" xml:space="preserve">
|
||||
<value>Als begrüßt markieren.</value>
|
||||
</data>
|
||||
<data name="PinTab_MenuPin" xml:space="preserve">
|
||||
<value>Tab anpinnen</value>
|
||||
</data>
|
||||
<data name="PinTab_MenuUnpin" xml:space="preserve">
|
||||
<value>Tab lösen</value>
|
||||
</data>
|
||||
<data name="PinTab_MenuPromote" xml:space="preserve">
|
||||
<value>In Standard-Tab umwandeln</value>
|
||||
</data>
|
||||
<data name="PinTab_PromoteTooltip" xml:space="preserve">
|
||||
<value>Wandelt den TempTell in einen regulären Tab um. Die Tell-Bindung an die Person geht verloren, der Tab fängt dann Nachrichten anhand der Channel-Filter ein. Für „Tab überlebt Relog" stattdessen „Tab anpinnen" wählen.</value>
|
||||
</data>
|
||||
<data name="PinTab_LimitReached" xml:space="preserve">
|
||||
<value>Maximal {0} angepinnte Tell-Tabs erreicht. Erst einen lösen oder dauerhaft behalten.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinnedTooltip" xml:space="preserve">
|
||||
<value>Angepinnt — überlebt Relog.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinTooltip" xml:space="preserve">
|
||||
<value>Angepinnte Tabs überleben Relog und behalten die Bindung an die Tell-Person.</value>
|
||||
</data>
|
||||
<data name="PinTab_SectionHeader" xml:space="preserve">
|
||||
<value>Angepinnt</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_SidebarWidth_Name" xml:space="preserve">
|
||||
<value>Sidebar-Breite</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_SidebarWidth_Description" xml:space="preserve">
|
||||
<value>Breite der Tab-Sidebar in Pixeln. Default (44 px) ist Icon-only; breiter machen damit Sektion-Header wie „Aktive Tells (3)" nicht abgeschnitten werden.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Chat-Einstellungstab) -->
|
||||
<data name="ChatLog_AutoTellTabs_Section_Title" xml:space="preserve">
|
||||
@@ -392,7 +428,7 @@
|
||||
<value>Maximale Anzahl der Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Limit_Description" xml:space="preserve">
|
||||
<value>Beim Erreichen werden begrüßte Tabs mit der ältesten Aktivität zuerst geschlossen. Änderungen greifen beim nächsten /tell.</value>
|
||||
<value>Beim Erreichen werden begrüßte Tabs mit der ältesten Aktivität zuerst geschlossen. Änderungen greifen beim nächsten /tell. Diese Grenze gilt nur für den automatisch verwalteten Pool. Angepinnte Tell-Tabs (Rechtsklick → Tab anpinnen) leben in einem separaten Pool von bis zu 5 Tabs und überleben Relog.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Compact_Name" xml:space="preserve">
|
||||
<value>Kompakte Anzeige</value>
|
||||
@@ -520,6 +556,14 @@
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Chat-Tab SymbolPicker -->
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
|
||||
<value>Symbol-Picker-Button neben dem Chat-Eingang anzeigen</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
|
||||
<value>Fügt einen kleinen Button links neben dem Kanal-Indikator ein. Klick öffnet ein Popup mit FFXIV-Glyphen und einer kuratierten Symbol-Liste. Ausschalten für eine schlankere Eingabezeile.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Database-Tabs -->
|
||||
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
|
||||
<value>Speicherung</value>
|
||||
@@ -639,7 +683,7 @@
|
||||
<value>Allgemein</value>
|
||||
</data>
|
||||
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
||||
<value>Plugin-globale Einstellungen — Sprache, Eingabe, Audio, Performance.</value>
|
||||
<value>Sprache, Eingabe, Audio und Performance.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
||||
<value>Erscheinungsbild</value>
|
||||
@@ -657,25 +701,25 @@
|
||||
<value>Fenster</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
||||
<value>Verhalten des Fensters — wann es da ist, ob es bewegt werden kann.</value>
|
||||
<value>Wann das Fenster sichtbar ist und ob es sich bewegen lässt.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
||||
<value>Chat</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
||||
<value>Wie Nachrichten angezeigt werden — Tells, Vorschau, Verhalten, Emotes.</value>
|
||||
<value>Tells, Vorschau, Nachrichten-Verhalten und Emotes.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
||||
<value>Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||
<value>Tab-Verwaltung — eigene Chat-Tabs anlegen und konfigurieren.</value>
|
||||
<value>Eigene Chat-Tabs anlegen und konfigurieren.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||
<value>Datenschutz</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||
<value>Was darf gespeichert werden — Privacy-Filter pro Channel.</value>
|
||||
<value>Privacy-Filter pro Channel und was gespeichert werden darf.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||
<value>Datenbank</value>
|
||||
@@ -687,7 +731,7 @@
|
||||
<value>Information</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||
<value>Über das Plugin — Version, Mission, Lizenz, Changelog.</value>
|
||||
<value>Version, Mission, Lizenz und Changelog.</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||
<value>Themes</value>
|
||||
@@ -732,25 +776,25 @@
|
||||
<value>Theme & Layout</value>
|
||||
</data>
|
||||
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||
<value>Wie das Fenster aussieht — Theme, Rahmen, Zeitstempel-Style.</value>
|
||||
<value>Theme, Fenster-Rahmen und Zeitstempel-Style.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||
<value>Schriften & Farben</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||
<value>Lesbarkeit — Schriftart, Schriftgröße, Chat-Farben pro Channel.</value>
|
||||
<value>Schriftart, Schriftgröße und Chat-Farben pro Channel.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||
<value>Daten-Verwaltung</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||
<value>Was passiert mit gespeicherten Daten — Aufbewahrung, Aufräumen, Export, DB-Stats.</value>
|
||||
<value>Aufbewahrung, Aufräumen, Export und Datenbank-Statistiken.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||
<value>Integrationen</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Auto-detected, mit Vorschau auf kommende Integrationen.</value>
|
||||
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Kommende Integrationen in der Vorschau.</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
@@ -821,6 +865,12 @@
|
||||
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
|
||||
<value>Zeigt deinen Custom-Titel aus Honorific im Header über dem Chat-Log an, in der von dir gewählten Farbe.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_Glow_Toggle" xml:space="preserve">
|
||||
<value>Glow-Outline rendern (Honorific)</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_Glow_Hint" xml:space="preserve">
|
||||
<value>Kann die Framerate auf schwacher Hardware drücken. Rendert die Glow-Outline für Honorific-Titel, die sie nutzen. Gradient-Animation wird noch nicht unterstützt und wird stattdessen als Primärfarbe gezeichnet.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
|
||||
<value>Honorific auf GitHub</value>
|
||||
</data>
|
||||
@@ -875,4 +925,13 @@
|
||||
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
|
||||
<value>Custom-Titel von Honorific</value>
|
||||
</data>
|
||||
<data name="DbViewer_FullTextToggle" xml:space="preserve">
|
||||
<value>Volltext-Suche</value>
|
||||
</data>
|
||||
<data name="DbViewer_FullTextToggle_Hint_Indexing" xml:space="preserve">
|
||||
<value>Der Volltext-Index wird noch gebaut. Die lokale Suche bleibt verfügbar.</value>
|
||||
</data>
|
||||
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
|
||||
<value>Sucht nach der exakten Wortfolge. Mehrere Wörter werden nur gefunden, wenn sie zusammen und in dieser Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt eigene Anführungszeichen um den Suchbegriff.</value>
|
||||
</data>
|
||||
</root>
|
||||
|
||||
@@ -19,28 +19,28 @@
|
||||
<value>Enable privacy filter</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_Description" xml:space="preserve">
|
||||
<value>When enabled, only messages from whitelisted channels are persisted to the database. Disabling restores the original behavior (everything except battle messages is stored).</value>
|
||||
<value>When enabled, only messages from allowed channels are written to the database. When disabled, the default behaviour applies — everything except battle logs is stored.</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_StorageOnly_Help" xml:space="preserve">
|
||||
<value>The filter only controls what is written to the local database. The chat log itself keeps showing every message live, disallowed channels just stop being saved. Use the channel hide options in your in-game chat tabs if you want to remove channels from the visible chat.</value>
|
||||
<value>The filter only controls what is written to the local database. The chat log still shows every message live; excluded channels are simply no longer stored. If you also want to remove channels from the visible display, use the normal chat-tab filters in the game.</value>
|
||||
</data>
|
||||
<data name="Privacy_Filter_Tree_Heading" xml:space="preserve">
|
||||
<value>Privacy filter and whitelist</value>
|
||||
</data>
|
||||
<data name="Privacy_Whitelist_Help" xml:space="preserve">
|
||||
<value>Pick which channels are stored in the local database. Privacy-First default: only your own conversations. Use the buttons below to apply a preset.</value>
|
||||
<value>Choose which channels are saved to the local database. Default follows data minimisation: only your own conversations. Use the buttons below to apply a preset.</value>
|
||||
</data>
|
||||
<data name="Privacy_Preset_PrivacyFirst" xml:space="preserve">
|
||||
<value>Privacy-First (recommended)</value>
|
||||
<value>Data minimisation (recommended)</value>
|
||||
</data>
|
||||
<data name="Privacy_Preset_ClearAll" xml:space="preserve">
|
||||
<value>Clear all</value>
|
||||
<value>Deselect all</value>
|
||||
</data>
|
||||
<data name="Privacy_Preset_SelectAll" xml:space="preserve">
|
||||
<value>Select all</value>
|
||||
</data>
|
||||
<data name="Privacy_Group_DirectMessages" xml:space="preserve">
|
||||
<value>Direct Messages</value>
|
||||
<value>Direct messages</value>
|
||||
</data>
|
||||
<data name="Privacy_Group_PartyAlliance" xml:space="preserve">
|
||||
<value>Party & Alliance</value>
|
||||
@@ -55,52 +55,52 @@
|
||||
<value>Cross-World Linkshells</value>
|
||||
</data>
|
||||
<data name="Privacy_Group_ExtraChat" xml:space="preserve">
|
||||
<value>ExtraChat (Encrypted)</value>
|
||||
<value>ExtraChat (encrypted)</value>
|
||||
</data>
|
||||
<data name="Privacy_Group_PublicChat" xml:space="preserve">
|
||||
<value>Public Chat (third-party data)</value>
|
||||
<value>Public chat (third-party data)</value>
|
||||
</data>
|
||||
<data name="Privacy_Group_SystemLogs" xml:space="preserve">
|
||||
<value>System & Game Logs</value>
|
||||
<value>System & game logs</value>
|
||||
</data>
|
||||
<data name="Privacy_PersistUnknown_Name" xml:space="preserve">
|
||||
<value>Persist unknown channel types</value>
|
||||
<value>Save unknown channel types</value>
|
||||
</data>
|
||||
<data name="Privacy_PersistUnknown_Description" xml:space="preserve">
|
||||
<value>Failsafe for ChatTypes added by future FFXIV patches that this plugin does not yet know about. Default OFF (Privacy-First). Turn ON if you want a complete log including future channels.</value>
|
||||
<value>Safety net for ChatTypes added by future FFXIV patches that the plugin does not yet know about. Default is OFF (data minimisation). Enable if you want future channels to be fully logged as well.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Heading" xml:space="preserve">
|
||||
<value>Apply filter to existing database</value>
|
||||
</data>
|
||||
<data name="Cleanup_Help_Intro" xml:space="preserve">
|
||||
<value>The privacy filter only applies to new messages. Use the cleanup below to retroactively remove already-stored messages that don't match your saved whitelist.</value>
|
||||
<value>The privacy filter only affects new messages. The cleanup below lets you retroactively remove already-stored messages that do not match your saved whitelist.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Help_SavedNote" xml:space="preserve">
|
||||
<value>Cleanup uses your SAVED whitelist (Plugin.Config), not unsaved edits above. Click Save first if you want to apply your current edits.</value>
|
||||
<value>Cleanup uses your SAVED whitelist (Plugin.Config), not unsaved changes above. Click Save first if you want your current changes to be applied.</value>
|
||||
</data>
|
||||
<data name="Retention_Help_SavedNote" xml:space="preserve">
|
||||
<value>The manual sweep uses your SAVED retention policy, not the slider values above. Click Save first if you want the run to apply your current edits.</value>
|
||||
<value>The manual run uses your SAVED retention policy, not the slider values above. Click Save first if you want the run to apply your current changes.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Preview_Stale" xml:space="preserve">
|
||||
<value>Preview is out of date — your whitelist has changed since the last refresh. Click Refresh to recalculate.</value>
|
||||
<value>Preview is stale — your whitelist has changed since the last refresh. Click Refresh to recalculate.</value>
|
||||
</data>
|
||||
<data name="Cleanup_RefreshPreview" xml:space="preserve">
|
||||
<value>Refresh preview</value>
|
||||
</data>
|
||||
<data name="Cleanup_NoPreview" xml:space="preserve">
|
||||
<value>No preview yet. Click Refresh to compute the impact.</value>
|
||||
<value>No preview yet. Click Refresh to calculate the impact.</value>
|
||||
</data>
|
||||
<data name="Cleanup_TotalStored" xml:space="preserve">
|
||||
<value>Total stored messages: {0:N0}</value>
|
||||
</data>
|
||||
<data name="Cleanup_WillKeep" xml:space="preserve">
|
||||
<value>Will keep: {0:N0}</value>
|
||||
<value>Keep: {0:N0}</value>
|
||||
</data>
|
||||
<data name="Cleanup_WillDelete" xml:space="preserve">
|
||||
<value>Will delete: {0:N0}</value>
|
||||
<value>Delete: {0:N0}</value>
|
||||
</data>
|
||||
<data name="Cleanup_Breakdown" xml:space="preserve">
|
||||
<value>Per-channel breakdown</value>
|
||||
<value>Breakdown by channel</value>
|
||||
</data>
|
||||
<data name="Cleanup_Marker_Keep" xml:space="preserve">
|
||||
<value>[KEEP] </value>
|
||||
@@ -112,46 +112,46 @@
|
||||
<value>Apply current filter to database</value>
|
||||
</data>
|
||||
<data name="Cleanup_Apply_Tooltip" xml:space="preserve">
|
||||
<value>Ctrl+Shift: Hard-deletes {0:N0} messages, then runs VACUUM. Cannot be undone.</value>
|
||||
<value>Ctrl+Shift: Permanently deletes {0:N0} messages and runs VACUUM afterwards. Cannot be undone.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Running" xml:space="preserve">
|
||||
<value>Cleanup running in background…</value>
|
||||
<value>Cleanup running in the background…</value>
|
||||
</data>
|
||||
<data name="Cleanup_PreviewError" xml:space="preserve">
|
||||
<value>Failed to compute cleanup preview, see /xllog</value>
|
||||
<value>Preview could not be calculated, see /xllog</value>
|
||||
</data>
|
||||
<data name="Cleanup_Success" xml:space="preserve">
|
||||
<value>Privacy cleanup complete: {0:N0} messages removed.</value>
|
||||
<value>Cleanup complete, {0:N0} messages removed.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Error" xml:space="preserve">
|
||||
<value>Privacy cleanup failed, see /xllog</value>
|
||||
<value>Cleanup failed, see /xllog</value>
|
||||
</data>
|
||||
<data name="Retention_Heading" xml:space="preserve">
|
||||
<value>Message retention</value>
|
||||
</data>
|
||||
<data name="Retention_Enabled_Name" xml:space="preserve">
|
||||
<value>Auto-delete messages after a per-channel retention window</value>
|
||||
<value>Automatically delete messages past their channel retention window</value>
|
||||
</data>
|
||||
<data name="Retention_Enabled_Description" xml:space="preserve">
|
||||
<value>When enabled, messages older than the configured window are deleted on every plugin start (at most once per 24 hours). Off by default. The plugin never deletes history without your explicit consent.</value>
|
||||
<value>When enabled, messages older than the configured window are deleted on each plugin start (at most once every 24 hours). Default is OFF — the plugin never deletes anything without your explicit consent.</value>
|
||||
</data>
|
||||
<data name="Retention_Default_Label" xml:space="preserve">
|
||||
<value>Default retention (days, 0 = never)</value>
|
||||
</data>
|
||||
<data name="Retention_Default_Help" xml:space="preserve">
|
||||
<value>Applies to channels without an explicit override below.</value>
|
||||
<value>Applies to channels that have no individual override below.</value>
|
||||
</data>
|
||||
<data name="Retention_Reset_Spec" xml:space="preserve">
|
||||
<value>Reset overrides to spec defaults</value>
|
||||
</data>
|
||||
<data name="Retention_Clear_Overrides" xml:space="preserve">
|
||||
<value>Clear all overrides</value>
|
||||
<value>Remove all overrides</value>
|
||||
</data>
|
||||
<data name="Retention_Tree_Heading" xml:space="preserve">
|
||||
<value>Per-channel retention overrides</value>
|
||||
<value>Retention per channel</value>
|
||||
</data>
|
||||
<data name="Retention_Tag_Override" xml:space="preserve">
|
||||
<value>[override]</value>
|
||||
<value>[custom]</value>
|
||||
</data>
|
||||
<data name="Retention_Tag_Spec" xml:space="preserve">
|
||||
<value>[spec]</value>
|
||||
@@ -163,13 +163,13 @@
|
||||
<value>reset</value>
|
||||
</data>
|
||||
<data name="Retention_Apply_Label" xml:space="preserve">
|
||||
<value>Apply retention policy now</value>
|
||||
<value>Apply retention now</value>
|
||||
</data>
|
||||
<data name="Retention_Apply_Tooltip" xml:space="preserve">
|
||||
<value>Ctrl+Shift: runs the retention sweep immediately using the SAVED policy. Save your changes first.</value>
|
||||
<value>Ctrl+Shift: Runs the retention cleanup immediately using the SAVED policy. Save your changes first.</value>
|
||||
</data>
|
||||
<data name="Retention_Running" xml:space="preserve">
|
||||
<value>Retention sweep running in background…</value>
|
||||
<value>Retention cleanup running in the background…</value>
|
||||
</data>
|
||||
<data name="Retention_LastRun_Never" xml:space="preserve">
|
||||
<value>Last run: never</value>
|
||||
@@ -178,67 +178,73 @@
|
||||
<value>Last run: {0:yyyy-MM-dd HH:mm}</value>
|
||||
</data>
|
||||
<data name="Retention_Success" xml:space="preserve">
|
||||
<value>Retention sweep complete: {0:N0} messages removed.</value>
|
||||
<value>Retention cleanup complete, {0:N0} messages removed.</value>
|
||||
</data>
|
||||
<data name="Retention_Error" xml:space="preserve">
|
||||
<value>Retention sweep failed, see /xllog</value>
|
||||
<value>Retention cleanup failed, see /xllog</value>
|
||||
</data>
|
||||
<data name="Wizard_Title" xml:space="preserve">
|
||||
<value>Hellion Chat — Welcome</value>
|
||||
</data>
|
||||
<data name="Wizard_Intro" xml:space="preserve">
|
||||
<value>Pick a starting profile. You can change anything later under Settings → Privacy.</value>
|
||||
<value>Choose a starting profile. You can adjust everything later under Settings → Privacy.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_PrivacyFirst_Heading" xml:space="preserve">
|
||||
<value>Privacy-First (recommended)</value>
|
||||
<value>Data minimisation (recommended)</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_PrivacyFirst_Description" xml:space="preserve">
|
||||
<value>Only your own conversations are stored: Tells, Party, FC, Linkshells, Cross-World Linkshells, Alliance and ExtraChat. Public chat, NPC dialogue and system spam are dropped at the storage layer. Retention follows the spec defaults (Tells 365 days, own-conversation channels 90 days).</value>
|
||||
<value>Only your own conversations are stored: tells, party, FC, linkshells, cross-world linkshells, alliance, and ExtraChat. Public chat, NPC dialogues, and system spam are discarded at the storage level. Retention follows spec defaults (tells 365 days, own conversation channels 90 days).</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_PrivacyFirst_Apply" xml:space="preserve">
|
||||
<value>Use Privacy-First</value>
|
||||
<value>Apply data minimisation</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Casual_Heading" xml:space="preserve">
|
||||
<value>Casual</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Casual_Description" xml:space="preserve">
|
||||
<value>Privacy-First plus a 24-hour window for public chat (Say, Shout, Yell, both emote types, Novice Network). For RP players who want to look up the last scene without keeping public chat forever.</value>
|
||||
<value>Data minimisation plus a 24-hour window for public chat (say, shout, yell, both emote types, novice network). For RP players who want to re-read the last scene without keeping public chat forever.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Casual_Apply" xml:space="preserve">
|
||||
<value>Use Casual</value>
|
||||
<value>Apply casual</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_Heading" xml:space="preserve">
|
||||
<value>Full History</value>
|
||||
<value>Full history</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_Description" xml:space="preserve">
|
||||
<value>Disables the privacy filter entirely. Stores everything except battle logs (the original full-history behavior). Retention is OFF, history grows forever.</value>
|
||||
<value>Disables the privacy filter entirely. Stores everything except battle logs (the original full-history behaviour). Retention is OFF, so the history grows indefinitely.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_GdprWarning" xml:space="preserve">
|
||||
<value>GDPR notice: storing third-party messages (Say/Shout/Yell of strangers, NPC dialogue with player names, etc.) for an unlimited time may exceed the personal/household exemption (Art. 2(2)(c)). Use this profile only if you have a clear reason to keep the full archive.</value>
|
||||
<value>GDPR notice: Storing third-party messages (say/shout/yell from other players, NPC dialogues with player names, etc.) indefinitely may exceed the exemption for purely personal or household activities (Art. 2(2)(c)). Only use this profile if you have a clear reason to keep the full archive.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_FullHistory_Apply" xml:space="preserve">
|
||||
<value>Use Full History</value>
|
||||
<value>Apply full history</value>
|
||||
</data>
|
||||
<data name="Wizard_Reopen_Button" xml:space="preserve">
|
||||
<value>Show wizard again</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Label" xml:space="preserve">
|
||||
<value>Later — keep defaults</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
|
||||
<value>Close the wizard without selecting a profile. The plugin defaults stay active and the wizard returns on next plugin load.</value>
|
||||
</data>
|
||||
<data name="Export_Heading" xml:space="preserve">
|
||||
<value>Export (GDPR Art. 15 — right of access)</value>
|
||||
<value>Export (GDPR Art. 15 — Right of access)</value>
|
||||
</data>
|
||||
<data name="Export_Help" xml:space="preserve">
|
||||
<value>Export stored messages to Markdown, JSON or CSV. Use this to fulfil a request for access from someone whose messages you have, or to take your own history with you.</value>
|
||||
<value>Export stored messages as Markdown, JSON, or CSV. This lets you fulfil an access request from a person whose messages you have stored, or take your own history with you.</value>
|
||||
</data>
|
||||
<data name="Export_Range_Label" xml:space="preserve">
|
||||
<value>Last X days (0 = all time)</value>
|
||||
<value>Last X days (0 = no time limit)</value>
|
||||
</data>
|
||||
<data name="Export_Sender_Label" xml:space="preserve">
|
||||
<value>Sender contains (optional, case-insensitive)</value>
|
||||
</data>
|
||||
<data name="Export_Channels_Heading" xml:space="preserve">
|
||||
<value>Limit to channels</value>
|
||||
<value>Restrict to channels</value>
|
||||
</data>
|
||||
<data name="Export_Channels_AllOff" xml:space="preserve">
|
||||
<value>(none selected = all stored channels)</value>
|
||||
<value>(nothing selected = all stored channels)</value>
|
||||
</data>
|
||||
<data name="Export_Format_Label" xml:space="preserve">
|
||||
<value>Format</value>
|
||||
@@ -259,41 +265,41 @@
|
||||
<value>Save export</value>
|
||||
</data>
|
||||
<data name="Export_Running" xml:space="preserve">
|
||||
<value>Export running in background…</value>
|
||||
<value>Export running in the background…</value>
|
||||
</data>
|
||||
<data name="Export_Success" xml:space="preserve">
|
||||
<value>Export complete: {0:N0} messages written to {1}</value>
|
||||
<value>Export complete, {0:N0} messages written to {1}</value>
|
||||
</data>
|
||||
<data name="Export_Empty" xml:space="preserve">
|
||||
<value>Export complete: no messages matched the filter.</value>
|
||||
<value>Export complete, no message matched the filter.</value>
|
||||
</data>
|
||||
<data name="Export_Error" xml:space="preserve">
|
||||
<value>Export failed, see /xllog</value>
|
||||
</data>
|
||||
<data name="Theme_Enabled_Name" xml:space="preserve">
|
||||
<value>Use the Hellion theme across all plugin windows</value>
|
||||
<value>Use Hellion theme for all plugin windows</value>
|
||||
</data>
|
||||
<data name="Theme_Enabled_Description" xml:space="preserve">
|
||||
<value>Hellion Online Media palette of Arctic Cyan plus Ember Orange, applied across the chat log, settings, viewers and the wizard. Disable to fall back to the default Dalamud look.</value>
|
||||
<value>Hellion Online Media palette of Arctic Cyan and Ember Orange, applied to the chat window, settings, viewer, and wizard. Disable to use the default Dalamud appearance.</value>
|
||||
</data>
|
||||
<data name="Theme_WindowOpacity_Label" xml:space="preserve">
|
||||
<value>Window opacity</value>
|
||||
</data>
|
||||
<data name="Theme_WindowOpacity_Help" xml:space="preserve">
|
||||
<value>How opaque the plugin panes are. Lower values let the game shine through; form fields and dialogs stay opaque on top so they remain readable.</value>
|
||||
<value>How opaque the plugin windows are. Lower values let the game show through; form fields and dialogs stay fully opaque and readable on top.</value>
|
||||
</data>
|
||||
<data name="Theme_UseHellionFont_Name" xml:space="preserve">
|
||||
<value>Use the bundled Hellion font (Exo 2)</value>
|
||||
<value>Use bundled Hellion font (Exo 2)</value>
|
||||
</data>
|
||||
<data name="Theme_UseHellionFont_Description" xml:space="preserve">
|
||||
<value>Renders chat and UI in Exo 2 (SIL Open Font License 1.1) which ships with the plugin. Disable to fall back to whatever font you picked under Settings → Fonts.</value>
|
||||
<value>Renders chat and UI in Exo 2 (SIL Open Font License 1.1), which ships with the plugin. Disable to fall back to the font selected under Settings → Font.</value>
|
||||
</data>
|
||||
|
||||
<data name="About_Maintainer_Heading" xml:space="preserve">
|
||||
<value>Maintainer</value>
|
||||
</data>
|
||||
<data name="About_Maintainer_Body" xml:space="preserve">
|
||||
<value>I maintain Hellion Chat through Hellion Online Media. The website has the contact details for licensing, legal or business questions.</value>
|
||||
<value>I maintain Hellion Chat through Hellion Online Media. Contact details for licensing, legal, or business inquiries are on the website.</value>
|
||||
</data>
|
||||
<data name="About_Maintainer_Website_Label" xml:space="preserve">
|
||||
<value>Website:</value>
|
||||
@@ -303,142 +309,172 @@
|
||||
<value>Why this fork exists</value>
|
||||
</data>
|
||||
<data name="About_Mission_P1" xml:space="preserve">
|
||||
<value>Hellion Chat is not trying to replace Chat 2. Chat 2 ships a complete chat experience with full history available for filtering, search and replay. That default is the right one for most users. This fork takes a different stance: a smaller default footprint, with extra knobs for users who want to keep less third-party chat on disk.</value>
|
||||
<value>Hellion Chat is not meant to replace Chat 2. Chat 2 delivers a complete chat experience with a full history available for filtering, searching, and replay. That default is the right choice for most users. This fork takes a different approach: a smaller default footprint, with additional controls for users who prefer to keep less of other people's chat on disk.</value>
|
||||
</data>
|
||||
<data name="About_Mission_P2" xml:space="preserve">
|
||||
<value>The reason I wanted that narrower default was personal. After two years on Chat 2 my database had grown past two million messages, most of them /say, /shout and /yell from strangers in Limsa. That data is exactly what makes Chat 2's full-history view powerful and most users are happy to keep it. For my own taste I wanted a smaller default. So I built this fork.</value>
|
||||
<value>The desire for this narrower default was personal. After two years with Chat 2, my database had grown to over two million messages, the majority of them /say, /shout, and /yell from strangers in Limsa. That data is exactly what makes Chat 2's full history useful, and most users are happy to keep it. My own preference was for a smaller default. So I built this fork.</value>
|
||||
</data>
|
||||
<data name="About_Mission_P3" xml:space="preserve">
|
||||
<value>I am not chasing a big audience and the fork is not in competition with Chat 2. The code is open under the same EUPL-1.2 licence as the upstream plugin. Infi, Anna or anyone else are welcome to read it, borrow ideas, ask questions, or ignore the project. All three are fine by me.</value>
|
||||
<value>I am not targeting a large audience, and the fork is not in competition with Chat 2. The code is open under the same EUPL-1.2 licence as the original. Infi, Anna, or anyone else is welcome to look around, borrow ideas, ask questions, or simply ignore the project. All three are fine by me.</value>
|
||||
</data>
|
||||
|
||||
<data name="About_BuiltOn_Heading" xml:space="preserve">
|
||||
<value>Built on Chat 2</value>
|
||||
</data>
|
||||
<data name="About_BuiltOn_P1" xml:space="preserve">
|
||||
<value>Hellion Chat is a fork of Chat 2 by Infi and Anna (ascclemens). The chat replacement window, the IPC integration, the rendering engine and the entire storage core come from upstream Chat 2.</value>
|
||||
<value>Hellion Chat is a fork of Chat 2 by Infi and Anna (ascclemens). The chat-replacement window, IPC integration, render engine, and the entire storage core all come from the original.</value>
|
||||
</data>
|
||||
<data name="About_BuiltOn_P2" xml:space="preserve">
|
||||
<value>The webinterface is the only major piece I removed. It is built for remote access to chat from a second device, which is a different focus than the smaller default footprint this fork is built around. Aligning it with these defaults would have meant a substantial rebuild, so removing it was the cleaner path for this particular fork.</value>
|
||||
<value>The web interface is the only major piece I removed. It is built for remote access to the chat from a second device — a different focus from the smaller default footprint this fork pursues. Adapting it to these defaults would have required significant rework, so removing it was the clean path for this particular fork.</value>
|
||||
</data>
|
||||
<data name="About_BuiltOn_Upstream_Label" xml:space="preserve">
|
||||
<value>Upstream repository:</value>
|
||||
</data>
|
||||
|
||||
<data name="About_License_Heading" xml:space="preserve">
|
||||
<value>License</value>
|
||||
<value>Licence</value>
|
||||
</data>
|
||||
<data name="About_License_P1" xml:space="preserve">
|
||||
<value>Hellion Chat and Chat 2 both ship under the European Union Public Licence v1.2 (EUPL-1.2).</value>
|
||||
<value>Hellion Chat and Chat 2 are both released under the European Union Public Licence v1.2 (EUPL-1.2).</value>
|
||||
</data>
|
||||
<data name="About_License_P2" xml:space="preserve">
|
||||
<value>© 2023 to 2026, the Chat 2 authors (Infi, Anna and the upstream contributors).</value>
|
||||
<value>© 2023 to 2026, the Chat 2 authors (Infi, Anna, and upstream contributors).</value>
|
||||
</data>
|
||||
<data name="About_License_P3" xml:space="preserve">
|
||||
<value>© 2026 Hellion Online Media for the additions made in this fork.</value>
|
||||
<value>© 2026 Hellion Online Media for the extensions in this fork.</value>
|
||||
</data>
|
||||
|
||||
<data name="About_SE_Heading" xml:space="preserve">
|
||||
<value>FINAL FANTASY XIV disclaimer</value>
|
||||
<value>FINAL FANTASY XIV notice</value>
|
||||
</data>
|
||||
<data name="About_SE_P1" xml:space="preserve">
|
||||
<value>FINAL FANTASY XIV © SQUARE ENIX CO., LTD. All rights reserved.</value>
|
||||
</data>
|
||||
<data name="About_SE_P2" xml:space="preserve">
|
||||
<value>Hellion Chat is an unofficial, fan-made plugin. It has no affiliation with Square Enix and is not endorsed, sponsored or approved by them.</value>
|
||||
<value>Hellion Chat is an unofficial fan plugin. It is not affiliated with Square Enix and is neither endorsed, sponsored, nor approved by them.</value>
|
||||
</data>
|
||||
|
||||
<data name="About_Localization_Heading" xml:space="preserve">
|
||||
<value>Localization</value>
|
||||
<value>Localisation</value>
|
||||
</data>
|
||||
<data name="About_Localization_P1" xml:space="preserve">
|
||||
<value>The German translations of the Hellion-specific strings come from me. Other languages are not provided yet.</value>
|
||||
<value>The translations of the Hellion-specific strings were done by me. No additional languages are currently available.</value>
|
||||
</data>
|
||||
<data name="About_Localization_P2" xml:space="preserve">
|
||||
<value>The translator list below covers the upstream Chat 2 strings on Crowdin. Those volunteers translated Chat 2, not the Hellion additions.</value>
|
||||
<value>The translator list below belongs to the Chat 2 strings on Crowdin. These volunteers translated Chat 2, not the Hellion extensions.</value>
|
||||
</data>
|
||||
<data name="About_Translators_TreeNode" xml:space="preserve">
|
||||
<value>Chat 2 community translators (upstream)</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (runtime strings) -->
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Runtime strings) -->
|
||||
<data name="AutoTellTabs_SectionHeader" xml:space="preserve">
|
||||
<value>Active Tells</value>
|
||||
<value>Active tells</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_HistorySeparator" xml:space="preserve">
|
||||
<value>— Earlier conversations —</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_HistoryLoadError" xml:space="preserve">
|
||||
<value>History could not be loaded.</value>
|
||||
<value>Could not load history.</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_GreetedTooltip" xml:space="preserve">
|
||||
<value>Marked as greeted. Click to remove the marker.</value>
|
||||
<value>Marked as greeted. Click to remove the mark.</value>
|
||||
</data>
|
||||
<data name="AutoTellTabs_UnGreetedTooltip" xml:space="preserve">
|
||||
<value>Mark as greeted.</value>
|
||||
</data>
|
||||
<data name="PinTab_MenuPin" xml:space="preserve">
|
||||
<value>Pin Tab</value>
|
||||
</data>
|
||||
<data name="PinTab_MenuUnpin" xml:space="preserve">
|
||||
<value>Unpin Tab</value>
|
||||
</data>
|
||||
<data name="PinTab_MenuPromote" xml:space="preserve">
|
||||
<value>Promote to permanent</value>
|
||||
</data>
|
||||
<data name="PinTab_PromoteTooltip" xml:space="preserve">
|
||||
<value>Turns this TempTell into a regular tab. The tell binding to the partner is dropped — the tab will catch messages by its channel filters from now on. For "tab survives relog while staying bound to this partner", use Pin Tab instead.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinTooltip" xml:space="preserve">
|
||||
<value>Pinned tabs survive relog and stay bound to this conversation partner.</value>
|
||||
</data>
|
||||
<data name="PinTab_SectionHeader" xml:space="preserve">
|
||||
<value>Pinned</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_SidebarWidth_Name" xml:space="preserve">
|
||||
<value>Sidebar width</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_SidebarWidth_Description" xml:space="preserve">
|
||||
<value>Width of the tab sidebar in pixels. The default (44 px) is icon-only; widen it to fit the section headers like "Active Tells (3)" without truncation.</value>
|
||||
</data>
|
||||
<data name="PinTab_LimitReached" xml:space="preserve">
|
||||
<value>Maximum of {0} pinned tell tabs reached. Unpin one first, or use Promote to permanent.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinnedTooltip" xml:space="preserve">
|
||||
<value>Pinned — survives relog.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Chat settings tab) -->
|
||||
<data name="ChatLog_AutoTellTabs_Section_Title" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Enable_Name" xml:space="preserve">
|
||||
<value>Open a tab automatically for each tell partner</value>
|
||||
<value>Automatically open a tab per conversation partner for every /tell</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Enable_Description" xml:space="preserve">
|
||||
<value>When you receive or send a /tell, a temporary tab dedicated to that player is opened automatically. Tabs vanish on logout.</value>
|
||||
<value>As soon as you receive or send a /tell, a temporary tab is automatically opened for that player. Tabs are removed on logout.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Limit_Name" xml:space="preserve">
|
||||
<value>Maximum number of auto tell tabs</value>
|
||||
<value>Maximum number of auto-tell tabs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Limit_Description" xml:space="preserve">
|
||||
<value>When the limit is reached, greeted tabs with the oldest activity are dropped first. The change applies on the next /tell.</value>
|
||||
<value>When the limit is reached, greeted tabs with the oldest activity are closed first. Changes take effect on the next /tell. This limit applies to the auto-managed pool. Pinned tell tabs (right-click → Pin Tab) live in a separate pool of up to 5 and survive relog.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Compact_Name" xml:space="preserve">
|
||||
<value>Compact display</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_Compact_Description" xml:space="preserve">
|
||||
<value>Show only a thin separator between persistent tabs and auto tell tabs, without the section header.</value>
|
||||
<value>Shows only a thin separator between regular tabs and auto-tell tabs, without a section header.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Name" xml:space="preserve">
|
||||
<value>Show "mark as greeted" button</value>
|
||||
<value>Show "Mark as greeted" button</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Description" xml:space="preserve">
|
||||
<value>Adds a click-to-toggle button next to each auto tell tab to mark a partner as already greeted, dimming the tab name when set. Useful for club greeters tracking many parallel conversations; off by default.</value>
|
||||
<value>Adds a click button next to each auto-tell tab to mark a conversation partner as already greeted — the tab name is then dimmed. Useful for club greeters managing many conversations in parallel. Off by default.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Name" xml:space="preserve">
|
||||
<value>Open new /tell tabs directly as pop-out</value>
|
||||
<value>Open new /tell tabs directly as pop-outs</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Description" xml:space="preserve">
|
||||
<value>When enabled, each newly created /tell tab opens directly as its own window. Closing the window returns the tab to the sidebar.</value>
|
||||
<value>When active, each newly created /tell tab is immediately opened as its own window. Closing the window returns the tab to the sidebar.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_PreloadHint" xml:space="preserve">
|
||||
<value>The number of preloaded tells is configured in the Privacy tab.</value>
|
||||
<value>The number of preloaded tells can be configured in the Privacy tab.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_ConflictHint" xml:space="preserve">
|
||||
<value>Heads-up: if XIV Messanger or a similar plugin is suppressing direct messages, turn its "Suppress DMs" option off so Hellion Chat can receive tells and open the auto tabs.</value>
|
||||
<value>Note: If XIV Messenger or a similar plugin suppresses tells, disable the "Suppress DMs" option there so that Hellion Chat can receive tells and open the auto-tabs.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Privacy settings tab) -->
|
||||
<data name="Privacy_AutoTellTabs_Section_Title" xml:space="preserve">
|
||||
<value>Tell history in auto tabs</value>
|
||||
<value>Tell history in auto-tabs</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Name" xml:space="preserve">
|
||||
<value>Number of preloaded tells</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Description" xml:space="preserve">
|
||||
<value>How many earlier tell messages are loaded from the database when an auto tell tab is opened. 0 disables the preload.</value>
|
||||
<value>How many previous tell messages are loaded from the database when an auto-tell tab is opened. 0 disables preloading.</value>
|
||||
</data>
|
||||
<data name="Privacy_AutoTellTabs_Preload_Hint" xml:space="preserve">
|
||||
<value>Only takes effect when auto tell tabs are enabled in the Chat tab.</value>
|
||||
<value>Only takes effect when auto-tell tabs are enabled in the Chat tab.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Settings UX Polish v10 wipe migration -->
|
||||
<!-- Hellion Chat — Settings UX Polish v10 Wipe migration -->
|
||||
<data name="SettingsRefactor_Migration_Title" xml:space="preserve">
|
||||
<value>Settings reorganised</value>
|
||||
<value>Settings restructured</value>
|
||||
</data>
|
||||
<data name="SettingsRefactor_Migration_Content" xml:space="preserve">
|
||||
<value>Hellion Chat 0.5.0 reorganised the settings into themed tabs. Your chat database and your message history stay untouched. Settings have been reset to defaults; if you want to pick a privacy profile again, the reopen button is in the Privacy tab. A backup of your previous config is at HellionChat.json.pre-v10-backup next to the live config file.</value>
|
||||
<value>Hellion Chat 0.5.0 has restructured the settings into thematic tabs. Your chat database and message history remain unchanged. Settings have been reset to defaults. If you want to re-select your privacy profile, the Reopen button is in the Privacy tab. A backup of the previous config is located at HellionChat.json.pre-v10-backup next to the active config file.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Settings UX Polish 8-tab structure -->
|
||||
@@ -455,30 +491,30 @@
|
||||
<value>Chat</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Tabs" xml:space="preserve">
|
||||
<value>Tabs</value>
|
||||
<value>Channels</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Database" xml:space="preserve">
|
||||
<value>Database</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Information" xml:space="preserve">
|
||||
<value>Information</value>
|
||||
<value>About</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — General-Tab section headings -->
|
||||
<!-- Hellion Chat — General tab section headings -->
|
||||
<data name="Settings_General_Input_Heading" xml:space="preserve">
|
||||
<value>Input</value>
|
||||
</data>
|
||||
<data name="Settings_General_Audio_Heading" xml:space="preserve">
|
||||
<value>Audio & Notifications</value>
|
||||
<value>Audio & notifications</value>
|
||||
</data>
|
||||
<data name="Settings_General_Performance_Heading" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="Settings_General_Language_Heading" xml:space="preserve">
|
||||
<value>Language & Input Helpers</value>
|
||||
<value>Language & input aids</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Appearance-Tab section headings -->
|
||||
<!-- Hellion Chat — Appearance tab section headings -->
|
||||
<data name="Settings_Appearance_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
@@ -486,32 +522,32 @@
|
||||
<value>Fonts</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Colours_Heading" xml:space="preserve">
|
||||
<value>Chat Colours</value>
|
||||
<value>Chat colours</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Timestamps_Heading" xml:space="preserve">
|
||||
<value>Timestamps</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Window-Tab section headings -->
|
||||
<!-- Hellion Chat — Window tab section headings -->
|
||||
<data name="Settings_Window_Hide_Heading" xml:space="preserve">
|
||||
<value>Hide</value>
|
||||
<value>Hiding</value>
|
||||
</data>
|
||||
<data name="Settings_Window_InactivityHide_Heading" xml:space="preserve">
|
||||
<value>Inactivity Hide</value>
|
||||
<value>Inactivity hiding</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Frame_Heading" xml:space="preserve">
|
||||
<value>Window Frame</value>
|
||||
<value>Window frame</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Tooltips_Heading" xml:space="preserve">
|
||||
<value>Tooltips</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Chat-Tab section headings -->
|
||||
<!-- Hellion Chat — Chat tab section headings -->
|
||||
<data name="Settings_Chat_AutoTellTabs_Heading" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Message Behaviour</value>
|
||||
<value>Message behaviour</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Preview_Heading" xml:space="preserve">
|
||||
<value>Preview</value>
|
||||
@@ -520,7 +556,15 @@
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Database-Tab section headings -->
|
||||
<!-- Hellion Chat — Chat tab SymbolPicker -->
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
|
||||
<value>Show symbol-picker button next to chat input</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
|
||||
<value>Adds a small button left of the channel indicator that opens a popup with FFXIV icons and a curated symbol list. Disable if you prefer a leaner input bar.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Database tab section headings -->
|
||||
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
|
||||
<value>Storage</value>
|
||||
</data>
|
||||
@@ -531,9 +575,9 @@
|
||||
<value>Maintenance</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Information-Tab section headings -->
|
||||
<!-- Hellion Chat — Information tab section headings -->
|
||||
<data name="Settings_Information_VersionInfo_Heading" xml:space="preserve">
|
||||
<value>Version Info</value>
|
||||
<value>Version info</value>
|
||||
</data>
|
||||
<data name="Settings_Information_About_Heading" xml:space="preserve">
|
||||
<value>About HellionChat</value>
|
||||
@@ -542,7 +586,7 @@
|
||||
<value>Changelog</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Default tab presets (channel-themed) -->
|
||||
<!-- Hellion Chat — Default tab presets (channel-specific) -->
|
||||
<data name="Tabs_Presets_System" xml:space="preserve">
|
||||
<value>System</value>
|
||||
</data>
|
||||
@@ -553,36 +597,36 @@
|
||||
<value>Party</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Beginner" xml:space="preserve">
|
||||
<value>Beginner</value>
|
||||
<value>Novice</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Linkshell" xml:space="preserve">
|
||||
<value>Linkshell</value>
|
||||
</data>
|
||||
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
||||
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for cleaner readability. Duplicate this tab and narrow the channel selection per copy.</value>
|
||||
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for a cleaner overview. Duplicate the tab and restrict the channel selection in each copy.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — v1.2.0 per-tab icon override -->
|
||||
<data name="Tabs_Icon_Label" xml:space="preserve">
|
||||
<value>Tab-Icon</value>
|
||||
<value>Tab icon</value>
|
||||
</data>
|
||||
<data name="Tabs_Icon_HelpMarker" xml:space="preserve">
|
||||
<value>FontAwesome-Glyph für die Sidebar. Default greift auf Tab-Name oder Channel-Typ.</value>
|
||||
<value>FontAwesome glyph for the sidebar. Default falls back to the tab name or channel type.</value>
|
||||
</data>
|
||||
<data name="Tabs_Icon_DefaultOption" xml:space="preserve">
|
||||
<value>(Default-Mapping)</value>
|
||||
<value>(Default mapping)</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Default" xml:space="preserve">
|
||||
<value>Klassik (Chat 2 Default)</value>
|
||||
<value>Classic (Chat 2 default)</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_HighContrast" xml:space="preserve">
|
||||
<value>High-Contrast</value>
|
||||
<value>High contrast</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Pastell" xml:space="preserve">
|
||||
<value>Pastell</value>
|
||||
<value>Pastel</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_DarkModeTuned" xml:space="preserve">
|
||||
<value>Dark-Mode-Tuned</value>
|
||||
<value>Dark mode tuned</value>
|
||||
</data>
|
||||
<data name="ChatColourPresets_Hellion" xml:space="preserve">
|
||||
<value>Hellion</value>
|
||||
@@ -594,22 +638,22 @@
|
||||
<value>Indigo Violet</value>
|
||||
</data>
|
||||
<data name="Settings_Appearance_Colours_PresetsHint" xml:space="preserve">
|
||||
<value>Tip: presets overwrite your current channel colours immediately.</value>
|
||||
<value>Tip: Presets overwrite your current channel colours immediately.</value>
|
||||
</data>
|
||||
<data name="Settings_Window_PopOutInputEnabled_Name" xml:space="preserve">
|
||||
<value>Enable input in pop-outs</value>
|
||||
</data>
|
||||
<data name="Settings_Window_PopOutInputEnabled_Description" xml:space="preserve">
|
||||
<value>Master switch: lets you type and send messages directly inside every pop-out window (including auto-tell tabs). Channel changes inside a pop-out apply globally just like in the main window; the text buffer and history cursor stay independent per pop-out.</value>
|
||||
<value>Master switch: allows typing and sending directly in any pop-out window (including auto-tell tabs). Channel switching in a pop-out acts globally like in the main window; the text buffer and history cursor are independent per pop-out.</value>
|
||||
</data>
|
||||
<data name="Settings_Window_ResetPosition_Name" xml:space="preserve">
|
||||
<value>Reset Window Position</value>
|
||||
<value>Reset window position</value>
|
||||
</data>
|
||||
<data name="Settings_Window_ResetPosition_Description" xml:space="preserve">
|
||||
<value>Snaps the chat window and every active pop-out back to the primary monitor's top-left corner. Useful when a window has drifted off-screen after a display layout change (monitor disconnected, resolution changed). The plugin also runs an automatic bounds check once per session — this button is the manual backup if anything still ends up unreachable.</value>
|
||||
<value>Moves the chat window and all active pop-outs back to the top-left corner of the primary monitor. Useful when a window has ended up outside the visible area after a display layout change (monitor disconnected, resolution changed). The plugin also performs an automatic bounds check once per session; this button is the manual escape hatch if something still ends up unreachable.</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintText" xml:space="preserve">
|
||||
<value>New in v0.6.0: you can type directly inside pop-out windows. Toggle the master switch in the window settings to enable it.</value>
|
||||
<value>New in v0.6.0: You can now type directly in pop-outs. Enable the master switch in the Window settings.</value>
|
||||
</data>
|
||||
<data name="Popout_v060_HintAck" xml:space="preserve">
|
||||
<value>Got it</value>
|
||||
@@ -618,19 +662,19 @@
|
||||
<value>Open window settings</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_Body" xml:space="preserve">
|
||||
<value>You can open any chat tab as its own window. Click the window icon in the top right or right-click the tab. New in v0.6.1: pop-out input is enabled by default (can be turned off under Settings → Window).</value>
|
||||
<value>You can open any chat tab as its own window. Click the window icon in the top right or right-click the tab. New in v0.6.1: pop-out input is active by default (can be disabled under Settings → Window).</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_Ack" xml:space="preserve">
|
||||
<value>Got it</value>
|
||||
</data>
|
||||
<data name="Hint_v061_PopOutHeader_OpenSettings" xml:space="preserve">
|
||||
<value>Open Settings</value>
|
||||
<value>Open settings</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictTitle" xml:space="preserve">
|
||||
<value>Hellion Chat cannot start while Chat 2 is loaded.</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictBody" xml:space="preserve">
|
||||
<value>Hellion Chat is a standalone fork of Chat 2. Both plugins replace the same in-game chat window and would conflict at runtime if loaded together.</value>
|
||||
<value>Hellion Chat is a standalone fork of Chat 2. Both plugins replace the same chat window in the game and would conflict at runtime.</value>
|
||||
</data>
|
||||
<data name="ChatTwoConflictAction" xml:space="preserve">
|
||||
<value>Disable Chat 2 in /xlplugins, then re-enable Hellion Chat.</value>
|
||||
@@ -639,7 +683,7 @@
|
||||
<value>General</value>
|
||||
</data>
|
||||
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
||||
<value>Plugin-wide settings — language, input, audio, performance.</value>
|
||||
<value>Language, input, audio, and performance.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
||||
<value>Appearance</value>
|
||||
@@ -657,25 +701,25 @@
|
||||
<value>Window</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
||||
<value>Window behaviour — when it shows, whether it can move.</value>
|
||||
<value>When the window is visible and whether it can be moved.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
||||
<value>Chat</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
||||
<value>How messages are displayed — tells, preview, behaviour, emotes.</value>
|
||||
<value>Tells, preview, message behaviour, and emotes.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
||||
<value>Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||
<value>Tab management — create and configure your own chat tabs.</value>
|
||||
<value>Create and configure custom chat tabs.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||
<value>Privacy</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||
<value>What's allowed to be stored — privacy filter per channel.</value>
|
||||
<value>Privacy filter per channel and what may be stored.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||
<value>Database</value>
|
||||
@@ -687,7 +731,7 @@
|
||||
<value>Information</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||
<value>About the plugin — version, mission, license, changelog.</value>
|
||||
<value>Version, mission, licence, and changelog.</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||
<value>Themes</value>
|
||||
@@ -705,16 +749,16 @@
|
||||
<value>Open themes folder</value>
|
||||
</data>
|
||||
<data name="Settings_Themes_ExportActive" xml:space="preserve">
|
||||
<value>Export active...</value>
|
||||
<value>Export active…</value>
|
||||
</data>
|
||||
<data name="Settings_Themes_ApplyChatColors_Hint" xml:space="preserve">
|
||||
<value>This theme suggests its own chat channel colours.</value>
|
||||
<value>This theme suggests its own channel colours.</value>
|
||||
</data>
|
||||
<data name="Settings_Themes_ApplyChatColors_Apply" xml:space="preserve">
|
||||
<value>Apply</value>
|
||||
</data>
|
||||
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
|
||||
<value>Keep current</value>
|
||||
<value>Keep</value>
|
||||
</data>
|
||||
<data name="StatusBar_Privacy_Enabled" xml:space="preserve">
|
||||
<value>Privacy-First</value>
|
||||
@@ -723,55 +767,55 @@
|
||||
<value>Open</value>
|
||||
</data>
|
||||
<data name="Appearance_UseCompactDensity_Name" xml:space="preserve">
|
||||
<value>Compact Density</value>
|
||||
<value>Compact density</value>
|
||||
</data>
|
||||
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
|
||||
<value>Schaltet das Message-Layout vom Card-Row-Default zurück auf einzeilige `[HH:mm] Sender: Text` Zeilen.</value>
|
||||
<value>Switches the message layout from the card-row default back to single-line `[HH:mm] Sender: Text` rows.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
|
||||
<value>Theme & Layout</value>
|
||||
</data>
|
||||
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||
<value>How the window looks — theme, frame, timestamp style.</value>
|
||||
<value>Theme, window frame, and timestamp style.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||
<value>Fonts & Colours</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||
<value>Readability — font, font size, per-channel chat colours.</value>
|
||||
<value>Font, font size, and chat colours per channel.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||
<value>Data Management</value>
|
||||
<value>Data management</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||
<value>What happens to stored data — retention, cleanup, export, DB stats.</value>
|
||||
<value>Retention, cleanup, export, and database statistics.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||
<value>Integrations</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||
<value>Other Dalamud plugins HellionChat reacts to. Auto-detected, with a "coming soon" preview of upcoming integrations.</value>
|
||||
<value>Other Dalamud plugins that HellionChat works with. Upcoming integrations in preview.</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowStyle_Heading" xml:space="preserve">
|
||||
<value>Window Style</value>
|
||||
<value>Window style</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_TimestampStyle_Heading" xml:space="preserve">
|
||||
<value>Timestamp Style</value>
|
||||
<value>Timestamp style</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacity_Name" xml:space="preserve">
|
||||
<value>Window Transparency</value>
|
||||
<value>Window transparency</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
|
||||
<value>How transparent the window background is. Lower values let the game show through more. Tip: Dalamud's per-window menu (Hamburger in the title bar) gives you per-window overrides for opacity, background blur, click-through and pinning — those override this slider for that window.</value>
|
||||
<value>How transparent the window background is. Lower values let more of the game show through. Tip: Dalamud's per-window menu (hamburger in the title bar) offers per-window overrides for opacity, background blur, click-through, and pinning — those take precedence over this slider for the respective window.</value>
|
||||
</data>
|
||||
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
|
||||
<value>Fonts</value>
|
||||
</data>
|
||||
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
|
||||
<value>Chat Colours</value>
|
||||
<value>Chat colours</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
|
||||
<value>Storage</value>
|
||||
@@ -786,22 +830,22 @@
|
||||
<value>Export</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
|
||||
<value>Database Viewer</value>
|
||||
<value>Database viewer</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
|
||||
<value>Advanced (Shift+Click to open)</value>
|
||||
<value>Advanced (Shift+click to open)</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Behaviour</value>
|
||||
</data>
|
||||
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
|
||||
<value>Hellion Chat 1.2.1 reorganised the Settings menu and removed the legacy "Style override" option (made obsolete by the Themes system in 1.1.0). Your other settings are unchanged. Window opacity was migrated to Theme & Layout. A backup of your previous config is at pluginConfigs/HellionChat.json.pre-v16-backup next to the live HellionChat.json.</value>
|
||||
<value>Hellion Chat 1.2.1 has reorganised the settings menu and removed the old "Override style" option (superseded by the theme system from 1.1.0). Your remaining settings are unchanged. Window transparency has been migrated to "Theme & Layout". A backup of the previous config is located at pluginConfigs/HellionChat.json.pre-v16-backup next to the active HellionChat.json.</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Integrations" xml:space="preserve">
|
||||
<value>Integrations</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Intro" xml:space="preserve">
|
||||
<value>Plugin integrations let HellionChat react to other installed Dalamud plugins. Each integration auto-detects its target and silently disables itself when the target plugin is not present.</value>
|
||||
<value>Plugin integrations let HellionChat work together with other installed Dalamud plugins. Each integration automatically detects its target and silently disables itself when the target plugin is missing.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
|
||||
<value>Honorific</value>
|
||||
@@ -813,13 +857,19 @@
|
||||
<value>Not installed</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
|
||||
<value>Incompatible API version ({0} expected, {1}.{2} detected)</value>
|
||||
<value>Incompatible API version ({0} expected, {1}.{2} found)</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
|
||||
<value>Show Honorific title in chat header</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
|
||||
<value>Displays your custom title from Honorific in the header above the chat log, in your chosen colour.</value>
|
||||
<value>Shows your custom title from Honorific in the header above the chat log, in the colour you have chosen.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_Glow_Toggle" xml:space="preserve">
|
||||
<value>Render glow outlines (Honorific)</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_Glow_Hint" xml:space="preserve">
|
||||
<value>May reduce frame rate on low-end hardware. Renders glow outlines for Honorific titles that use them. Gradient animation is not yet supported and will render as the primary colour.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
|
||||
<value>Honorific on GitHub</value>
|
||||
@@ -831,48 +881,57 @@
|
||||
<value>Coming soon</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
|
||||
<value>These integrations are on the roadmap. The settings for each appear automatically once the underlying plugin is wired up.</value>
|
||||
<value>These integrations are on the roadmap. The settings will appear automatically once the respective plugin is connected.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
|
||||
<value>Context menu actions</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
|
||||
<value>Right-click a name in chat to jump to PlayerTrack, open the Lodestone profile, or compose a DM in one click.</value>
|
||||
<value>Right-click a name in chat: jump to PlayerTrack, open the Lodestone profile, or compose a DM with one click.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
|
||||
<value>Smart notifications (NotificationMaster)</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
|
||||
<value>Route mentions and DMs through NotificationMaster for system toasts, taskbar flash, and per-channel sounds.</value>
|
||||
<value>Mentions and DMs via NotificationMaster: system toasts, taskbar flash, and per-channel sounds.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
|
||||
<value>RP status block (Moodles · LightlessClient)</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
|
||||
<value>Show Moodles status icons and pair-badges inline next to chat names for richer roleplay context.</value>
|
||||
<value>Show Moodles status icons and pair badges directly next to chat names for more roleplay context.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
|
||||
<value>ExtraChat channels</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
|
||||
<value>Host end-to-end-encrypted cross-datacenter linkshells natively in HellionChat.</value>
|
||||
<value>Host end-to-end encrypted cross-datacenter linkshells natively in HellionChat.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
|
||||
<value>Quick DM button (XIVInstantMessenger)</value>
|
||||
<value>Quick-DM button (XIVInstantMessenger)</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
|
||||
<value>One-click DM compose without leaving the chat window.</value>
|
||||
<value>Quick DM access directly from the chat window, one click.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
|
||||
<value>Got an idea?</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
|
||||
<value>Got an idea for a plugin integration that's not on this list? Hop on the Hellion Forge Discord and tell me. Community input drives the roadmap.</value>
|
||||
<value>Got an idea for a plugin integration that is not on the list? Come to the Hellion Forge Discord and write to me. Community input shapes the roadmap.</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
|
||||
<value>Open Hellion Forge</value>
|
||||
</data>
|
||||
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
|
||||
<value>Honorific custom title</value>
|
||||
<value>Custom title from Honorific</value>
|
||||
</data>
|
||||
<data name="DbViewer_FullTextToggle" xml:space="preserve">
|
||||
<value>Full-text search</value>
|
||||
</data>
|
||||
<data name="DbViewer_FullTextToggle_Hint_Indexing" xml:space="preserve">
|
||||
<value>The full-text index is still being built. The local filter remains available.</value>
|
||||
</data>
|
||||
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
|
||||
<value>Searches for the exact phrase. Multi-word queries match only when the words appear together in order. To use raw FTS5 MATCH syntax, wrap your term in double quotes yourself.</value>
|
||||
</data>
|
||||
</root>
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Plugin.SelfTest;
|
||||
|
||||
namespace HellionChat.SelfTests;
|
||||
|
||||
// Verifies the FontManager came out of the DI container with every
|
||||
// handle attached and no atlas-load failure on any of them. ItalicFont
|
||||
// is allowed to be null when ItalicEnabled is off.
|
||||
internal sealed class FontManagerCtorSmokeStep : ISelfTestStep
|
||||
{
|
||||
private readonly Plugin plugin;
|
||||
|
||||
public FontManagerCtorSmokeStep(Plugin plugin)
|
||||
{
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string Name => "Hellion Chat - FontManager ctor smoke";
|
||||
|
||||
public SelfTestStepResult RunStep()
|
||||
{
|
||||
var fm = this.plugin.FontManager;
|
||||
if (fm is null)
|
||||
{
|
||||
ImGui.Text("Plugin.FontManager is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.Axis is null)
|
||||
{
|
||||
ImGui.Text("Axis handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.AxisItalic is null)
|
||||
{
|
||||
ImGui.Text("AxisItalic handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.FontAwesome is null)
|
||||
{
|
||||
ImGui.Text("FontAwesome handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.RegularFont is null)
|
||||
{
|
||||
ImGui.Text("RegularFont handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (Plugin.Config.ItalicEnabled && fm.ItalicFont is null)
|
||||
{
|
||||
ImGui.Text("ItalicEnabled is on but ItalicFont handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.Axis.LoadException is { } e1)
|
||||
{
|
||||
ImGui.Text($"Axis load exception: {e1.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.AxisItalic.LoadException is { } e2)
|
||||
{
|
||||
ImGui.Text($"AxisItalic load exception: {e2.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.FontAwesome.LoadException is { } e3)
|
||||
{
|
||||
ImGui.Text($"FontAwesome load exception: {e3.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.RegularFont.LoadException is { } e4)
|
||||
{
|
||||
ImGui.Text($"RegularFont load exception: {e4.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.ItalicFont?.LoadException is { } e5)
|
||||
{
|
||||
ImGui.Text($"ItalicFont load exception: {e5.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
return SelfTestStepResult.Pass;
|
||||
}
|
||||
|
||||
public void CleanUp() { }
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Plugin.SelfTest;
|
||||
|
||||
namespace HellionChat.SelfTests;
|
||||
|
||||
// Push-safety smoke: IFontHandle.Push() is contracted safe regardless
|
||||
// of the Available state, so this step proves the ctor-built handles
|
||||
// can be pushed even right after plugin load. Self-test steps run on
|
||||
// the framework thread via the xlperf path, so the push call itself
|
||||
// stays main-thread-safe.
|
||||
internal sealed class FontPushSmokeStep : ISelfTestStep
|
||||
{
|
||||
private readonly Plugin plugin;
|
||||
|
||||
public FontPushSmokeStep(Plugin plugin)
|
||||
{
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string Name => "Hellion Chat - FontManager push smoke";
|
||||
|
||||
public SelfTestStepResult RunStep()
|
||||
{
|
||||
var fm = this.plugin.FontManager;
|
||||
if (fm?.RegularFont is null || fm.FontAwesome is null)
|
||||
{
|
||||
ImGui.Text("RegularFont or FontAwesome missing - see FontManager ctor smoke");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (fm.RegularFont.Push()) { }
|
||||
using (fm.FontAwesome.Push()) { }
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ImGui.Text($"Push threw: {e.GetType().Name}: {e.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
return SelfTestStepResult.Pass;
|
||||
}
|
||||
|
||||
public void CleanUp() { }
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
using HellionChat.Util;
|
||||
|
||||
namespace HellionChat.Themes.Builtin;
|
||||
|
||||
internal static class CrystalNocturne
|
||||
{
|
||||
public const string Slug = "crystal-nocturne";
|
||||
|
||||
public static Theme Build() =>
|
||||
new(
|
||||
Slug: Slug,
|
||||
Name: "Crystal Nocturne",
|
||||
Author: "CRYSTALLITE",
|
||||
Description: "Royal sapphire and electric magenta over obsidian — a nocturne for the crystal-lit dance floor.",
|
||||
Colors: new ThemeColors(
|
||||
PrimaryDark: ColourUtil.HexToRgba("#1D4ED8"),
|
||||
Primary: ColourUtil.HexToRgba("#3B82F6"),
|
||||
PrimaryLight: ColourUtil.HexToRgba("#93C5FD"),
|
||||
PrimaryGlow: ColourUtil.HexToRgba("#3B82F699"),
|
||||
AccentDark: ColourUtil.HexToRgba("#A21CAF"),
|
||||
Accent: ColourUtil.HexToRgba("#D946EF"),
|
||||
AccentLight: ColourUtil.HexToRgba("#F0ABFC"),
|
||||
Identity: ColourUtil.HexToRgba("#3B82F6"),
|
||||
WindowBg: ColourUtil.HexToRgba("#08070F"),
|
||||
ChildBg: ColourUtil.HexToRgba("#11101F"),
|
||||
FrameBg: ColourUtil.HexToRgba("#1C1A33"),
|
||||
Surface: ColourUtil.HexToRgba("#262340"),
|
||||
SurfaceHover: ColourUtil.HexToRgba("#332D55"),
|
||||
Border: ColourUtil.HexToRgba("#D946EF55"),
|
||||
TextPrimary: ColourUtil.HexToRgba("#F5F3FF"),
|
||||
TextMuted: ColourUtil.HexToRgba("#A5A0C0"),
|
||||
TextDim: ColourUtil.HexToRgba("#4B4763"),
|
||||
StatusSuccess: ColourUtil.HexToRgba("#10B981"),
|
||||
StatusDanger: ColourUtil.HexToRgba("#F43F5E"),
|
||||
StatusWarning: ColourUtil.HexToRgba("#FACC15"),
|
||||
StatusInfo: ColourUtil.HexToRgba("#3B82F6")
|
||||
),
|
||||
Layout: new ThemeLayout(
|
||||
WindowRounding: 2f,
|
||||
ChildRounding: 1f,
|
||||
PopupRounding: 2f,
|
||||
FrameRounding: 1f,
|
||||
GrabRounding: 1f,
|
||||
TabRounding: 1f,
|
||||
ScrollbarRounding: 2f,
|
||||
WindowBorderSize: 1f,
|
||||
FrameBorderSize: 1f
|
||||
),
|
||||
Typography: new ThemeTypography(),
|
||||
IsBuiltIn: true,
|
||||
ChatColors: new ThemeChatColors(
|
||||
new Dictionary<HellionChat.Code.ChatType, uint>
|
||||
{
|
||||
// Crystal Nocturne — sapphire-blue identity for party/team channels,
|
||||
// accent-magenta for tells, with mint/peach accents on linkshells
|
||||
// so the eight LS slots stay individually distinguishable on the
|
||||
// dark obsidian background.
|
||||
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#F5F3FF"),
|
||||
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#FACC15"),
|
||||
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F0B090"),
|
||||
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#F0ABFC"),
|
||||
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#F0ABFC"),
|
||||
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#93C5FD"),
|
||||
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0B090"),
|
||||
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#A8C8E8"),
|
||||
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#10B981"),
|
||||
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#93C5FD"),
|
||||
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#10B981"),
|
||||
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#FACC15"),
|
||||
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0ABFC"),
|
||||
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#93C5FD"),
|
||||
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#F0B090"),
|
||||
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A5A0C0"),
|
||||
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#D946EF"),
|
||||
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#3B82F6"),
|
||||
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#F0B090"),
|
||||
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#F0B090"),
|
||||
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#A5A0C0"),
|
||||
}
|
||||
)
|
||||
);
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
using HellionChat.Util;
|
||||
|
||||
namespace HellionChat.Themes.Builtin;
|
||||
|
||||
internal static class MoonlitBloom
|
||||
{
|
||||
public const string Slug = "moonlit-bloom";
|
||||
|
||||
public static Theme Build() =>
|
||||
new(
|
||||
Slug: Slug,
|
||||
Name: "Moonlit Bloom",
|
||||
Author: "Hellion Forge",
|
||||
Description: "Bloom Magenta + Soft Sage auf Deep Violet Night.",
|
||||
Colors: new ThemeColors(
|
||||
PrimaryDark: ColourUtil.HexToRgba("#C957D0"),
|
||||
Primary: ColourUtil.HexToRgba("#E374E8"),
|
||||
PrimaryLight: ColourUtil.HexToRgba("#EF8AF4"),
|
||||
PrimaryGlow: ColourUtil.HexToRgba("#E374E899"),
|
||||
AccentDark: ColourUtil.HexToRgba("#7AAC5C"),
|
||||
Accent: ColourUtil.HexToRgba("#9CCB7C"),
|
||||
AccentLight: ColourUtil.HexToRgba("#B6E297"),
|
||||
Identity: ColourUtil.HexToRgba("#E374E8"),
|
||||
WindowBg: ColourUtil.HexToRgba("#0E0C1F"),
|
||||
ChildBg: ColourUtil.HexToRgba("#15122B"),
|
||||
FrameBg: ColourUtil.HexToRgba("#1F1A38"),
|
||||
Surface: ColourUtil.HexToRgba("#28224A"),
|
||||
SurfaceHover: ColourUtil.HexToRgba("#332B5B"),
|
||||
Border: ColourUtil.HexToRgba("#E374E844"),
|
||||
TextPrimary: ColourUtil.HexToRgba("#ECE6F5"),
|
||||
TextMuted: ColourUtil.HexToRgba("#9A8BB0"),
|
||||
TextDim: ColourUtil.HexToRgba("#554B6E"),
|
||||
StatusSuccess: ColourUtil.HexToRgba("#7AAC5C"),
|
||||
StatusDanger: ColourUtil.HexToRgba("#E85C6A"),
|
||||
StatusWarning: ColourUtil.HexToRgba("#E8B590"),
|
||||
StatusInfo: ColourUtil.HexToRgba("#6278FF")
|
||||
),
|
||||
Layout: new ThemeLayout(
|
||||
WindowRounding: 6f,
|
||||
ChildRounding: 5f,
|
||||
PopupRounding: 5f,
|
||||
FrameRounding: 4f,
|
||||
GrabRounding: 4f,
|
||||
TabRounding: 4f,
|
||||
ScrollbarRounding: 4f,
|
||||
WindowBorderSize: 1f,
|
||||
FrameBorderSize: 1f
|
||||
),
|
||||
Typography: new ThemeTypography(),
|
||||
IsBuiltIn: true,
|
||||
ChatColors: new ThemeChatColors(
|
||||
new Dictionary<HellionChat.Code.ChatType, uint>
|
||||
{
|
||||
// Moonlit Bloom — Bloom-Magenta-Tönung. Sage-Drift in NoviceNetwork
|
||||
// und Linkshell4. Tell-Pink-Identität bleibt sichtbar.
|
||||
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#ECE6F5"),
|
||||
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0D080"),
|
||||
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F09A60"),
|
||||
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#EF8AF4"),
|
||||
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#EF8AF4"),
|
||||
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#A0B0F0"),
|
||||
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0B090"),
|
||||
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#A8C8E8"),
|
||||
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#9CCB7C"),
|
||||
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#A0B0F0"),
|
||||
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#9CCB7C"),
|
||||
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#F0BC92"),
|
||||
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0D080"),
|
||||
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#B6E297"),
|
||||
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#A0B0F0"),
|
||||
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#C098D8"),
|
||||
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#EF8AF4"),
|
||||
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0E8"),
|
||||
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#9A8BB0"),
|
||||
}
|
||||
)
|
||||
);
|
||||
}
|
||||
@@ -1,11 +1,21 @@
|
||||
using HellionChat.Themes.Builtin;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Themes;
|
||||
|
||||
public sealed class ThemeRegistry
|
||||
{
|
||||
private readonly ILogger<ThemeRegistry>? _logger;
|
||||
|
||||
public const string DefaultSlug = HellionArctic.Slug;
|
||||
|
||||
// 1Hz throttle for the v1.4.8 B2 auto-refresh-on-active path. The
|
||||
// Plugin.Draw hook calls RefreshActiveIfStale every frame, but the
|
||||
// actual File.GetLastWriteTimeUtc disk-stat only runs once per second
|
||||
// -- 60fps would otherwise mean 3600 stats/min on the same path (more
|
||||
// on Wine). Same idiom as the StatusBar 1Hz cache.
|
||||
private const long ActiveStampPollIntervalMs = 1000;
|
||||
|
||||
private readonly Dictionary<string, Theme> _builtIns;
|
||||
private readonly Dictionary<string, (Theme Theme, DateTime Stamp)> _customCache = new(
|
||||
StringComparer.OrdinalIgnoreCase
|
||||
@@ -13,19 +23,33 @@ public sealed class ThemeRegistry
|
||||
private readonly string? _customThemesDir;
|
||||
private Theme _active;
|
||||
|
||||
public ThemeRegistry(string? customThemesDir = null)
|
||||
// v1.4.8 B2: source path of the currently active custom theme. Captured
|
||||
// at Switch() time so RefreshActiveIfStale does not have to reconstruct
|
||||
// a filename from the slug -- custom theme filenames are not required
|
||||
// to match the slug they declare in the JSON body. Null when the active
|
||||
// theme is built-in or no custom-themes directory is configured.
|
||||
private string? _activeCustomPath;
|
||||
private long _lastActiveStampCheckMs = -ActiveStampPollIntervalMs;
|
||||
private DateTime _lastActiveStamp = DateTime.MinValue;
|
||||
|
||||
public ThemeRegistry(string? customThemesDir = null, ILogger<ThemeRegistry>? logger = null)
|
||||
{
|
||||
_logger = logger;
|
||||
// Insertion order drives the Theme-Picker grid layout (3 columns).
|
||||
// Row 1: blue family. Row 2: purple to magenta family.
|
||||
// Row 3: green / warm / classic. Row 4: Synthwave Sunset as a
|
||||
// retro bonus on its own line.
|
||||
_builtIns = new Dictionary<string, Theme>(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
{ HellionArctic.Slug, HellionArctic.Build() },
|
||||
{ HellionSpectrum.Slug, HellionSpectrum.Build() },
|
||||
{ Chat2Classic.Slug, Chat2Classic.Build() },
|
||||
{ EventHorizon.Slug, EventHorizon.Build() },
|
||||
{ MoonlitBloom.Slug, MoonlitBloom.Build() },
|
||||
{ NightBlue.Slug, NightBlue.Build() },
|
||||
{ EventHorizon.Slug, EventHorizon.Build() },
|
||||
{ IndigoViolet.Slug, IndigoViolet.Build() },
|
||||
{ ForgeMerchantman.Slug, ForgeMerchantman.Build() },
|
||||
{ CrystalNocturne.Slug, CrystalNocturne.Build() },
|
||||
{ MintGrove.Slug, MintGrove.Build() },
|
||||
{ ForgeMerchantman.Slug, ForgeMerchantman.Build() },
|
||||
{ Chat2Classic.Slug, Chat2Classic.Build() },
|
||||
{ SynthwaveSunset.Slug, SynthwaveSunset.Build() },
|
||||
};
|
||||
|
||||
@@ -44,7 +68,9 @@ public sealed class ThemeRegistry
|
||||
if (_builtIns.TryGetValue(slug, out var b))
|
||||
return b;
|
||||
|
||||
var custom = LoadCustomBySlug(slug);
|
||||
// Discard the source path here; Switch is the only call-site that
|
||||
// needs to remember it for the auto-refresh hook.
|
||||
var custom = LoadCustomBySlug(slug, out _);
|
||||
if (custom != null)
|
||||
return custom;
|
||||
|
||||
@@ -55,12 +81,70 @@ public sealed class ThemeRegistry
|
||||
|
||||
public IEnumerable<Theme> AllCustom() => RefreshCustomCache();
|
||||
|
||||
// Built-in-first to match Get(slug)'s lookup order. A user theme JSON
|
||||
// that declares the same slug as a built-in is ignored deliberately --
|
||||
// having Switch prefer custom and Get prefer built-in would produce
|
||||
// a state where _active and Get(_active.Slug) disagree.
|
||||
public void Switch(string slug)
|
||||
{
|
||||
var theme = Get(slug);
|
||||
// Defensive — ensures any future theme source always gets a populated cache.
|
||||
theme.RecomputeAbgrCache();
|
||||
_active = theme;
|
||||
if (_builtIns.TryGetValue(slug, out var builtin))
|
||||
{
|
||||
_active = builtin;
|
||||
_active.RecomputeAbgrCache();
|
||||
_activeCustomPath = null;
|
||||
return;
|
||||
}
|
||||
|
||||
var customTheme = LoadCustomBySlug(slug, out var customPath);
|
||||
if (customTheme is not null)
|
||||
{
|
||||
_active = customTheme;
|
||||
// Defensive — ensures any future theme source always gets a populated cache.
|
||||
_active.RecomputeAbgrCache();
|
||||
_activeCustomPath = customPath;
|
||||
// Force a first-tick reload-check after the switch so the stamp
|
||||
// baseline is established on the next RefreshActiveIfStale call.
|
||||
_lastActiveStamp = DateTime.MinValue;
|
||||
return;
|
||||
}
|
||||
|
||||
// Fallback: neither built-in nor custom matched. Drop to default
|
||||
// and clear the active custom path so RefreshActiveIfStale stays idle.
|
||||
_active = _builtIns[DefaultSlug];
|
||||
_active.RecomputeAbgrCache();
|
||||
_activeCustomPath = null;
|
||||
}
|
||||
|
||||
// 1Hz-throttled disk-stat on the currently active custom theme file.
|
||||
// When the file's LastWriteTime moves forward (editor save), reload the
|
||||
// theme via Get() so the user sees the edit immediately without
|
||||
// re-selecting in the picker. Built-in themes short-circuit; custom
|
||||
// themes without an _activeCustomPath (e.g. Switch fell to default)
|
||||
// short-circuit too.
|
||||
public void RefreshActiveIfStale()
|
||||
{
|
||||
var now = Environment.TickCount64;
|
||||
if (now - _lastActiveStampCheckMs < ActiveStampPollIntervalMs)
|
||||
return;
|
||||
_lastActiveStampCheckMs = now;
|
||||
|
||||
if (_active.IsBuiltIn)
|
||||
return;
|
||||
|
||||
var path = _activeCustomPath;
|
||||
if (path is null || !File.Exists(path))
|
||||
return;
|
||||
|
||||
var stamp = File.GetLastWriteTimeUtc(path);
|
||||
if (!ThemeStampDiff.IsStale(_lastActiveStamp, stamp))
|
||||
return;
|
||||
_lastActiveStamp = stamp;
|
||||
|
||||
// Get() re-runs RefreshCustomCache which picks up the new content
|
||||
// (the cache keys by path + LastWriteTime, so a mtime bump invalidates).
|
||||
// RecomputeAbgrCache happens inside RefreshCustomCache on cache miss.
|
||||
var reloaded = Get(_active.Slug);
|
||||
_active = reloaded;
|
||||
}
|
||||
|
||||
// 0x80070020 = SHARING_VIOLATION, 0x80070021 = LOCK_VIOLATION.
|
||||
@@ -73,18 +157,30 @@ public sealed class ThemeRegistry
|
||||
return code == 0x80070020u || code == 0x80070021u;
|
||||
}
|
||||
|
||||
// Custom themes are loaded lazily, cached by LastWriteTime.
|
||||
// A changed JSON is reloaded on the next lookup.
|
||||
private Theme? LoadCustomBySlug(string slug)
|
||||
// Slug -> Theme lookup with the source path as an out-param so the
|
||||
// Switch path can remember which file backs the active custom theme.
|
||||
// Pure reverse-lookup over the existing _customCache: that cache is
|
||||
// already Path -> (Theme, Stamp), so iterating it costs nothing,
|
||||
// avoids a re-parse of every JSON, and keeps the parse logic (and
|
||||
// the recoverable-file-lock recovery) confined to RefreshCustomCache.
|
||||
// The cache must be warm before this runs; Plugin.LoadAsync triggers
|
||||
// a one-time warm-up via AllCustom() before the first Switch call.
|
||||
private Theme? LoadCustomBySlug(string slug, out string? sourcePath)
|
||||
{
|
||||
sourcePath = null;
|
||||
if (_customThemesDir is null)
|
||||
return null;
|
||||
if (!Directory.Exists(_customThemesDir))
|
||||
return null;
|
||||
|
||||
foreach (var theme in RefreshCustomCache())
|
||||
if (string.Equals(theme.Slug, slug, StringComparison.OrdinalIgnoreCase))
|
||||
return theme;
|
||||
foreach (var kvp in _customCache)
|
||||
{
|
||||
if (string.Equals(kvp.Value.Theme.Slug, slug, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
sourcePath = kvp.Key;
|
||||
return kvp.Value.Theme;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -114,7 +210,7 @@ public sealed class ThemeRegistry
|
||||
catch (Exception ex) when (IsRecoverableFileLock(ex))
|
||||
{
|
||||
// Editor mid-save: keep last known good, retry on next refresh.
|
||||
Plugin.Log.Debug(
|
||||
_logger?.LogDebug(
|
||||
$"Custom theme {Path.GetFileName(path)} is locked, keeping last known good"
|
||||
);
|
||||
if (cached.Theme is not null)
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
namespace HellionChat.Themes;
|
||||
|
||||
// Pure stale-check for the v1.4.8 B2 theme-auto-refresh-on-active path.
|
||||
// Lives in a free helper class so the Build-Suite can exercise the diff
|
||||
// rules without instantiating ThemeRegistry (which touches the Dalamud
|
||||
// log proxy and the filesystem). The rules:
|
||||
// - DateTime.MinValue on the current stat means we could not read the
|
||||
// file -- hold the last known good (return false).
|
||||
// - Equal stamps mean no change since we last saw it.
|
||||
// - Any other difference, including the first observation where lastSeen
|
||||
// is MinValue, counts as stale and triggers a reload.
|
||||
internal static class ThemeStampDiff
|
||||
{
|
||||
public static bool IsStale(System.DateTime lastSeen, System.DateTime current)
|
||||
{
|
||||
if (current == System.DateTime.MinValue)
|
||||
return false;
|
||||
return current != lastSeen;
|
||||
}
|
||||
}
|
||||
+344
-55
@@ -22,6 +22,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Extensions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
@@ -40,6 +41,7 @@ public sealed class ChatLogWindow : Window
|
||||
|
||||
private readonly CommandWrapper _clearHellionCommand;
|
||||
private readonly CommandWrapper _hellionCommand;
|
||||
private readonly SymbolPicker _symbolPicker;
|
||||
|
||||
internal bool ScreenshotMode;
|
||||
private string Salt { get; }
|
||||
@@ -90,13 +92,26 @@ public sealed class ChatLogWindow : Window
|
||||
private bool PlayedClosingSound = true;
|
||||
private bool DrewThisFrame;
|
||||
|
||||
// One-shot guard so a recurring draw failure doesn't spam the
|
||||
// notification stack frame-by-frame. Resets only on next plugin reload.
|
||||
private bool NotifiedDrawFailure;
|
||||
|
||||
private long FrameTime; // set every frame
|
||||
internal long LastActivityTime = Environment.TickCount64;
|
||||
|
||||
internal ChatLogWindow(Plugin plugin)
|
||||
private readonly ILogger<ChatLogWindow> _logger;
|
||||
private readonly ILoggerFactory _loggerFactory;
|
||||
|
||||
internal ChatLogWindow(
|
||||
Plugin plugin,
|
||||
ILogger<ChatLogWindow> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
: base($"{Plugin.PluginName}###chat2")
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
_loggerFactory = loggerFactory;
|
||||
Salt = new Random().Next().ToString();
|
||||
|
||||
Size = new Vector2(500, 250);
|
||||
@@ -109,8 +124,10 @@ public sealed class ChatLogWindow : Window
|
||||
DisableWindowSounds = true;
|
||||
// AllowBackgroundBlur is set centrally in Plugin.Setup after AddWindow.
|
||||
|
||||
PayloadHandler = new PayloadHandler(this);
|
||||
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this));
|
||||
PayloadHandler = new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>());
|
||||
HandlerLender = new Lender<PayloadHandler>(() =>
|
||||
new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>())
|
||||
);
|
||||
|
||||
SetUpTextCommandChannels();
|
||||
SetUpAllCommands();
|
||||
@@ -125,6 +142,8 @@ public sealed class ChatLogWindow : Window
|
||||
_clearHellionCommand.Execute += ClearLog;
|
||||
_hellionCommand.Execute += ToggleChat;
|
||||
|
||||
_symbolPicker = new SymbolPicker();
|
||||
|
||||
Plugin.ClientState.Login += Login;
|
||||
Plugin.ClientState.Logout += Logout;
|
||||
|
||||
@@ -185,11 +204,28 @@ public sealed class ChatLogWindow : Window
|
||||
return;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// Cherry-picked from ChatTwo upstream ee7768ac (Infiziert90, 2026-05-16)
|
||||
// - Replace the chat input when args.AddIfNotPresent / args.Input starts
|
||||
// with a slash. Vanilla actions like the Friend List "/tell" entry and
|
||||
// other plugins push slash commands through these args; appending them
|
||||
// to existing text would produce inputs like "test/tell user@world".
|
||||
// ---------------------------------------------------------------
|
||||
if (args.AddIfNotPresent != null && !Chat.Contains(args.AddIfNotPresent))
|
||||
Chat += args.AddIfNotPresent;
|
||||
{
|
||||
if (args.AddIfNotPresent.StartsWith('/'))
|
||||
Chat = args.AddIfNotPresent;
|
||||
else
|
||||
Chat += args.AddIfNotPresent;
|
||||
}
|
||||
|
||||
if (args.Input != null)
|
||||
Chat += args.Input;
|
||||
{
|
||||
if (args.Input.StartsWith('/'))
|
||||
Chat = args.Input;
|
||||
else
|
||||
Chat += args.Input;
|
||||
}
|
||||
|
||||
var (info, reason, target) = (args.ChannelSwitchInfo, args.TellReason, args.TellTarget);
|
||||
|
||||
@@ -268,9 +304,12 @@ public sealed class ChatLogWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
if (targetChannel == null || !GameFunctions.Chat.ValidAnyLinkshell(targetChannel.Value))
|
||||
if (
|
||||
targetChannel == null
|
||||
|| !GameFunctions.Chat.IsChannelOrExistingLinkshell(targetChannel.Value)
|
||||
)
|
||||
{
|
||||
Plugin.Log.Warning(
|
||||
_logger.LogWarning(
|
||||
$"Channel was set to an invalid value '{targetChannel}', ignoring"
|
||||
);
|
||||
return;
|
||||
@@ -324,11 +363,11 @@ public sealed class ChatLogWindow : Window
|
||||
{
|
||||
case "hide":
|
||||
CurrentHideState = HideState.User;
|
||||
Plugin.Log.Verbose("HideState: → User (chat hide command)");
|
||||
_logger.LogTrace("HideState: → User (chat hide command)");
|
||||
break;
|
||||
case "show":
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.Log.Verbose("HideState: → None (chat show command)");
|
||||
_logger.LogTrace("HideState: → None (chat show command)");
|
||||
break;
|
||||
case "toggle":
|
||||
CurrentHideState = CurrentHideState switch
|
||||
@@ -338,7 +377,7 @@ public sealed class ChatLogWindow : Window
|
||||
HideState.None => HideState.User,
|
||||
_ => CurrentHideState,
|
||||
};
|
||||
Plugin.Log.Verbose($"HideState: → {CurrentHideState} (chat toggle command)");
|
||||
_logger.LogTrace($"HideState: → {CurrentHideState} (chat toggle command)");
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -412,8 +451,9 @@ public sealed class ChatLogWindow : Window
|
||||
// The hint banner renders before this block so ImGui already accounts for it.
|
||||
height -= ImGui.GetFrameHeightWithSpacing();
|
||||
|
||||
// Status bar at the window bottom reserves 22px + 2px spacing.
|
||||
height -= StatusBar.Height + 2;
|
||||
// StatusBar.Height now bakes in its own DPI-aware 2px spacer, so the
|
||||
// window reservation is just Height -- no extra +2 (v1.4.8 B1).
|
||||
height -= StatusBar.Height;
|
||||
|
||||
return height;
|
||||
}
|
||||
@@ -434,11 +474,24 @@ public sealed class ChatLogWindow : Window
|
||||
|
||||
private void TabSwitched(Tab newTab, Tab previousTab)
|
||||
{
|
||||
// Use the fixed channel if set by the user, or set it to the current tabs channel if this tab wasn't accessed before
|
||||
// Use the fixed channel if set by the user. Otherwise, if the new tab
|
||||
// has no channel state yet (fresh from JSON, never selected this
|
||||
// session), seed from the previous tab — but deep-clone so we don't
|
||||
// share TellTarget with the previous tab. Without the clone, a later
|
||||
// /tell on the new tab would mutate the pinned tab's TellTarget and
|
||||
// the Party/Linkshell channel would pop back to the pinned tell-mark.
|
||||
if (newTab.Channel is not null)
|
||||
{
|
||||
newTab.CurrentChannel.Channel = newTab.Channel.Value;
|
||||
}
|
||||
else if (newTab.CurrentChannel.Channel is InputChannel.Invalid)
|
||||
newTab.CurrentChannel = previousTab.CurrentChannel;
|
||||
{
|
||||
newTab.CurrentChannel = previousTab.CurrentChannel.Clone();
|
||||
_logger.LogDebug(
|
||||
$"[Tab] '{newTab.Name}' seeded channel from '{previousTab.Name}' "
|
||||
+ $"(Channel={newTab.CurrentChannel.Channel}, TellTarget={newTab.CurrentChannel.TellTarget?.ToTargetString() ?? "null"})"
|
||||
);
|
||||
}
|
||||
|
||||
SetChannel(newTab.CurrentChannel.Channel);
|
||||
}
|
||||
@@ -462,14 +515,14 @@ public sealed class ChatLogWindow : Window
|
||||
if (Plugin.Config.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.Battle;
|
||||
Plugin.Log.Verbose("HideState: None → Battle");
|
||||
_logger.LogTrace("HideState: None → Battle");
|
||||
}
|
||||
|
||||
// If the chat is hidden because of battle, we reset it here
|
||||
if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.Log.Verbose("HideState: Battle → None");
|
||||
_logger.LogTrace("HideState: Battle → None");
|
||||
}
|
||||
|
||||
// if the chat has no hide state and in a cutscene, set the hide state to cutscene
|
||||
@@ -482,7 +535,7 @@ public sealed class ChatLogWindow : Window
|
||||
if (Plugin.Functions.Chat.CheckHideFlags())
|
||||
{
|
||||
CurrentHideState = HideState.Cutscene;
|
||||
Plugin.Log.Verbose("HideState: None → Cutscene");
|
||||
_logger.LogTrace("HideState: None → Cutscene");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -493,7 +546,7 @@ public sealed class ChatLogWindow : Window
|
||||
&& !Plugin.GposeActive
|
||||
)
|
||||
{
|
||||
Plugin.Log.Verbose($"HideState: {CurrentHideState} → None (cutscene/gpose ended)");
|
||||
_logger.LogTrace($"HideState: {CurrentHideState} → None (cutscene/gpose ended)");
|
||||
CurrentHideState = HideState.None;
|
||||
}
|
||||
|
||||
@@ -501,14 +554,14 @@ public sealed class ChatLogWindow : Window
|
||||
if (CurrentHideState == HideState.Cutscene && Activate)
|
||||
{
|
||||
CurrentHideState = HideState.CutsceneOverride;
|
||||
Plugin.Log.Verbose("HideState: Cutscene → CutsceneOverride (user activate)");
|
||||
_logger.LogTrace("HideState: Cutscene → CutsceneOverride (user activate)");
|
||||
}
|
||||
|
||||
// if the user hid the chat and is now activating chat, reset the hide state
|
||||
if (CurrentHideState == HideState.User && Activate)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.Log.Verbose("HideState: User → None (activate)");
|
||||
_logger.LogTrace("HideState: User → None (activate)");
|
||||
}
|
||||
|
||||
if (
|
||||
@@ -615,6 +668,15 @@ public sealed class ChatLogWindow : Window
|
||||
IsOpen = true;
|
||||
}
|
||||
|
||||
// v1.4.9 R2: defer non-essential rendering on the first Draw call so the
|
||||
// plugin-load stays under Dalamud's 100ms HITCH warning threshold. First-
|
||||
// frame ImGui layout cost on a populated ChatLog ~127ms — deferring six
|
||||
// non-essential sections (StatusBar, ChannelName chunks, PositionReset/
|
||||
// BoundsCheck, HintBanner, AutoComplete, InputPreview.CalculatePreview)
|
||||
// shaves ~33ms down to ~94ms. User sees the deferred sections one frame
|
||||
// (~17ms at 60fps) late, invisible inside the post-reload Atlas-Build.
|
||||
private bool _firstFrameDone;
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
DrewThisFrame = true;
|
||||
@@ -622,15 +684,39 @@ public sealed class ChatLogWindow : Window
|
||||
{
|
||||
DrawChatLog();
|
||||
AddPopOutsToDraw();
|
||||
DrawAutoComplete();
|
||||
|
||||
// v1.4.9 R2: AutoComplete renders nothing until the user starts
|
||||
// typing a command — safe to skip on the first frame. ~6ms.
|
||||
if (_firstFrameDone)
|
||||
DrawAutoComplete();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Error drawing Chat Log window");
|
||||
_logger.LogError(ex, "Error drawing Chat Log window");
|
||||
if (!NotifiedDrawFailure)
|
||||
{
|
||||
Plugin.Notification.AddNotification(
|
||||
new Dalamud.Interface.ImGuiNotification.Notification
|
||||
{
|
||||
Title = "Hellion Chat",
|
||||
Content = "A drawing error occurred. Check /xllog for details.",
|
||||
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Warning,
|
||||
InitialDuration = TimeSpan.FromSeconds(20),
|
||||
}
|
||||
);
|
||||
NotifiedDrawFailure = true;
|
||||
}
|
||||
// Prevent recurring draw failures from constantly trying to grab
|
||||
// input focus, which breaks every other ImGui window.
|
||||
Activate = false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Flag flips after the first Draw completes (success or caught
|
||||
// exception). Sub-methods read it to decide whether to render
|
||||
// non-essential UI sections.
|
||||
_firstFrameDone = true;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsChatMode =>
|
||||
@@ -646,18 +732,25 @@ public sealed class ChatLogWindow : Window
|
||||
LastWindowSize = currentSize;
|
||||
LastWindowPos = ImGui.GetWindowPos();
|
||||
|
||||
// Manual reset snaps unconditionally; on-load check only fires when the
|
||||
// stored position has no overlap with any visible viewport.
|
||||
if (RequestPositionReset)
|
||||
// v1.4.9 R2: skip the bounds-check chain on the first frame. The
|
||||
// EnsureWindowOnScreen viewport iteration is ~10ms first-frame and
|
||||
// not user-visible — frame 1 catches the same check before the
|
||||
// user notices a mispositioned window.
|
||||
if (_firstFrameDone)
|
||||
{
|
||||
RequestPositionReset = false;
|
||||
DidOnLoadBoundsCheck = true;
|
||||
ApplySafeDefaultPosition("manual-reset");
|
||||
}
|
||||
else if (!DidOnLoadBoundsCheck)
|
||||
{
|
||||
DidOnLoadBoundsCheck = true;
|
||||
EnsureWindowOnScreen("on-load");
|
||||
// Manual reset snaps unconditionally; on-load check only fires when the
|
||||
// stored position has no overlap with any visible viewport.
|
||||
if (RequestPositionReset)
|
||||
{
|
||||
RequestPositionReset = false;
|
||||
DidOnLoadBoundsCheck = true;
|
||||
ApplySafeDefaultPosition("manual-reset");
|
||||
}
|
||||
else if (!DidOnLoadBoundsCheck)
|
||||
{
|
||||
DidOnLoadBoundsCheck = true;
|
||||
EnsureWindowOnScreen("on-load");
|
||||
}
|
||||
}
|
||||
|
||||
if (resized)
|
||||
@@ -666,12 +759,17 @@ public sealed class ChatLogWindow : Window
|
||||
LastViewport = ImGui.GetWindowViewport().Handle;
|
||||
WasDocked = ImGui.IsWindowDocked();
|
||||
|
||||
if (IsChatMode && Plugin.InputPreview.IsDrawable)
|
||||
// v1.4.9 R2: CalculatePreview triggers InputPreview's first-frame
|
||||
// lazy init (~3-5ms). User-typing-driven, safe to defer one frame.
|
||||
if (_firstFrameDone && IsChatMode && Plugin.InputPreview.IsDrawable)
|
||||
Plugin.InputPreview.CalculatePreview();
|
||||
|
||||
// Render the hint banner first so it sits above the tab area at full
|
||||
// window width. ImGui accounts for its height automatically.
|
||||
DrawV061HintBannerIfNeeded();
|
||||
// v1.4.9 R2: skip on first frame (~3-5ms layout cost). The banner
|
||||
// is a v0.6.1 migration notice that returns the same result frame 1.
|
||||
if (_firstFrameDone)
|
||||
DrawV061HintBannerIfNeeded();
|
||||
|
||||
if (Plugin.Config.SidebarTabView)
|
||||
DrawTabSidebar();
|
||||
@@ -726,6 +824,40 @@ public sealed class ChatLogWindow : Window
|
||||
)
|
||||
inputColour = ecColour;
|
||||
|
||||
// Symbol-picker trigger sits left of the channel indicator. ImRaii.Popup
|
||||
// inside DrawAndConsume pins to the last rendered item, so the call MUST
|
||||
// run immediately after this IconButton — placing it after the channel
|
||||
// picker below would pin the popup under the wrong widget.
|
||||
if (Plugin.Config.SymbolPickerEnabled)
|
||||
{
|
||||
if (
|
||||
ImGuiUtil.IconButton(
|
||||
FontAwesomeIcon.Smile,
|
||||
"symbol-picker-trigger",
|
||||
"Insert symbol or FFXIV icon"
|
||||
)
|
||||
)
|
||||
{
|
||||
_symbolPicker.OpenPopup();
|
||||
}
|
||||
}
|
||||
// DrawAndConsume runs unconditionally; with the button hidden the popup
|
||||
// can't open, so the call is a no-op. Splice path stays outside the
|
||||
// guard for the same reason.
|
||||
var insertedSymbol = _symbolPicker.DrawAndConsume();
|
||||
if (insertedSymbol is not null)
|
||||
{
|
||||
// Same cursor-aware splice idiom as the AutoComplete commit path at
|
||||
// ChatLogWindow.cs:2487-2493. Clamp because CursorPos can drift if
|
||||
// the user mutates Chat while the popup is open.
|
||||
var pos = Math.Clamp(CursorPos, 0, Chat.Length);
|
||||
Chat = Chat[..pos] + insertedSymbol + Chat[pos..];
|
||||
Activate = true;
|
||||
ActivatePos = pos + insertedSymbol.Length;
|
||||
}
|
||||
if (Plugin.Config.SymbolPickerEnabled)
|
||||
ImGui.SameLine();
|
||||
|
||||
var beforeIcon = ImGui.GetCursorPos();
|
||||
|
||||
var tintSelector = Plugin.Config.ColorSelectedInputChannelButton && inputColour.HasValue;
|
||||
@@ -904,7 +1036,11 @@ public sealed class ChatLogWindow : Window
|
||||
|
||||
// v1.2.0 — Bottom-Status-Bar. Letzter Render-Step in DrawChatLog,
|
||||
// damit alle Zeilen-Operationen davor keine Layout-Sprünge auslösen.
|
||||
Plugin.StatusBar.Draw(Plugin);
|
||||
// v1.4.9 R2: skip on the first frame; ~12ms of first-frame layout
|
||||
// cost. User sees the StatusBar 1 frame (~17ms at 60fps) later
|
||||
// which is hidden inside the post-reload Atlas-Build window.
|
||||
if (_firstFrameDone)
|
||||
Plugin.StatusBar.Draw(Plugin);
|
||||
}
|
||||
|
||||
internal Dictionary<string, InputChannel> GetValidChannels()
|
||||
@@ -955,6 +1091,16 @@ public sealed class ChatLogWindow : Window
|
||||
|
||||
private void DrawChannelName(Tab activeTab)
|
||||
{
|
||||
// v1.4.9 R2: plain-text fallback on the first frame. ReadChannelName
|
||||
// builds SeString chunks and DrawChunks runs SeString-Renderer layout
|
||||
// — together ~18ms first-frame. Frame 1 renders the real chunks; the
|
||||
// user sees the tab name for ~17ms during the post-reload window.
|
||||
if (!_firstFrameDone)
|
||||
{
|
||||
ImGui.TextUnformatted(activeTab.Name);
|
||||
return;
|
||||
}
|
||||
|
||||
var currentChannel = ReadChannelName(activeTab);
|
||||
if (!currentChannel.SequenceEqual(PreviousChannel))
|
||||
PreviousChannel = currentChannel;
|
||||
@@ -1588,7 +1734,7 @@ public sealed class ChatLogWindow : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Warning(ex, "Error drawing chat log");
|
||||
_logger.LogWarning(ex, "Error drawing chat log");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1620,17 +1766,21 @@ public sealed class ChatLogWindow : Window
|
||||
continue;
|
||||
|
||||
// Active-tab underline pill (2px accent). No native ImGui underline API,
|
||||
// so we use a direct DrawList pass.
|
||||
// so we use a direct DrawList pass. Pill height scales with GlobalScale
|
||||
// and all coordinates round to physical pixels so the line stays crisp
|
||||
// on 125/150% DPI setups instead of bleeding into a sub-pixel blur.
|
||||
{
|
||||
var theme = Plugin.ThemeRegistry.Active;
|
||||
var min = ImGui.GetItemRectMin();
|
||||
var max = ImGui.GetItemRectMax();
|
||||
const float pillHeight = 2f;
|
||||
var pillHeight = MathF.Max(1f, MathF.Round(2f * ImGuiHelpers.GlobalScale));
|
||||
var yBottom = MathF.Round(max.Y);
|
||||
var yTop = yBottom - pillHeight;
|
||||
ImGui
|
||||
.GetWindowDrawList()
|
||||
.AddRectFilled(
|
||||
new Vector2(min.X, max.Y - pillHeight),
|
||||
new Vector2(max.X, max.Y),
|
||||
new Vector2(MathF.Round(min.X), yTop),
|
||||
new Vector2(MathF.Round(max.X), yBottom),
|
||||
ColourUtil.RgbaToAbgr(theme.Colors.Accent)
|
||||
);
|
||||
}
|
||||
@@ -1649,6 +1799,30 @@ public sealed class ChatLogWindow : Window
|
||||
Plugin.WantedTab = null;
|
||||
}
|
||||
|
||||
// Sidebar render order: persistent tabs in their original Plugin.Config.Tabs
|
||||
// position, then pinned TempTabs, then unpinned TempTabs. Returns indices
|
||||
// into Plugin.Config.Tabs so tabI in the loop body still mirrors the real
|
||||
// list position (LastTab / WantedTab stay consistent).
|
||||
private static List<int> BuildSidebarRenderOrder()
|
||||
{
|
||||
var tabs = Plugin.Config.Tabs;
|
||||
var persistent = new List<int>(tabs.Count);
|
||||
var pinned = new List<int>();
|
||||
var unpinned = new List<int>();
|
||||
for (var i = 0; i < tabs.Count; i++)
|
||||
{
|
||||
if (TabLifecycleHelpers.IsInPinnedPool(tabs[i]))
|
||||
pinned.Add(i);
|
||||
else if (TabLifecycleHelpers.IsInUnpinnedPool(tabs[i]))
|
||||
unpinned.Add(i);
|
||||
else
|
||||
persistent.Add(i);
|
||||
}
|
||||
persistent.AddRange(pinned);
|
||||
persistent.AddRange(unpinned);
|
||||
return persistent;
|
||||
}
|
||||
|
||||
private void DrawTabSidebar()
|
||||
{
|
||||
var currentTab = -1;
|
||||
@@ -1661,7 +1835,8 @@ public sealed class ChatLogWindow : Window
|
||||
if (!tabTable.Success)
|
||||
return;
|
||||
|
||||
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthFixed, 44f);
|
||||
var sidebarWidth = Math.Clamp(Plugin.Config.SidebarWidth, 44, 160);
|
||||
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthFixed, sidebarWidth);
|
||||
ImGui.TableSetupColumn("chat", ImGuiTableColumnFlags.WidthStretch, 1);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
@@ -1680,23 +1855,42 @@ public sealed class ChatLogWindow : Window
|
||||
ImGui.Dummy(new Vector2(0, ImGui.GetFrameHeightWithSpacing()));
|
||||
|
||||
var previousTab = Plugin.CurrentTab;
|
||||
// Divider rendered once before the first temp tab with a live unit counter.
|
||||
// Render order: persistent → pinned TempTabs → unpinned TempTabs.
|
||||
// Underlying Plugin.Config.Tabs order is untouched (tabI mirrors
|
||||
// the real list index), only the display sequence groups by
|
||||
// section so each section can carry its own divider header.
|
||||
var renderOrder = BuildSidebarRenderOrder();
|
||||
var pinnedHeaderRendered = false;
|
||||
var tempTabHeaderRendered = false;
|
||||
var tempTabCount = Plugin.Config.Tabs.Count(t => t.IsTempTab);
|
||||
var pinnedCount = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
|
||||
var unpinnedTempCount = Plugin.Config.Tabs.Count(
|
||||
TabLifecycleHelpers.IsInUnpinnedPool
|
||||
);
|
||||
|
||||
for (var tabI = 0; tabI < Plugin.Config.Tabs.Count; tabI++)
|
||||
foreach (var tabI in renderOrder)
|
||||
{
|
||||
var tab = Plugin.Config.Tabs[tabI];
|
||||
if (tab.PopOut)
|
||||
continue;
|
||||
|
||||
if (tab.IsTempTab && !tempTabHeaderRendered)
|
||||
if (TabLifecycleHelpers.IsInPinnedPool(tab) && !pinnedHeaderRendered)
|
||||
{
|
||||
ImGui.Separator();
|
||||
if (!Plugin.Config.AutoTellTabsCompactDisplay)
|
||||
{
|
||||
ImGui.TextDisabled(
|
||||
$"{HellionStrings.AutoTellTabs_SectionHeader} ({tempTabCount})"
|
||||
$"{HellionStrings.PinTab_SectionHeader} ({pinnedCount})"
|
||||
);
|
||||
}
|
||||
pinnedHeaderRendered = true;
|
||||
}
|
||||
else if (TabLifecycleHelpers.IsInUnpinnedPool(tab) && !tempTabHeaderRendered)
|
||||
{
|
||||
ImGui.Separator();
|
||||
if (!Plugin.Config.AutoTellTabsCompactDisplay)
|
||||
{
|
||||
ImGui.TextDisabled(
|
||||
$"{HellionStrings.AutoTellTabs_SectionHeader} ({unpinnedTempCount})"
|
||||
);
|
||||
}
|
||||
tempTabHeaderRendered = true;
|
||||
@@ -1785,9 +1979,12 @@ public sealed class ChatLogWindow : Window
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(iconColor)))
|
||||
using (Plugin.FontManager.FontAwesome.Push())
|
||||
{
|
||||
// Button stretches with the configured sidebar width so a
|
||||
// user-widened sidebar feels intentional, not a 36px icon
|
||||
// floating in empty space.
|
||||
clicked = ImGui.Button(
|
||||
$"{icon.ToIconString()}##sidebar-tab-{tabI}",
|
||||
new Vector2(36f, ImGui.GetFrameHeight())
|
||||
new Vector2(sidebarWidth - 8f, ImGui.GetFrameHeight())
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1847,11 +2044,35 @@ public sealed class ChatLogWindow : Window
|
||||
);
|
||||
}
|
||||
|
||||
// Pin indicator: subtle thumbtack glyph top-left of the icon.
|
||||
// Muted colour because the "Pinned" section header already
|
||||
// groups these tabs visually — this is just a per-tab
|
||||
// confirmation glyph, not the primary discoverability cue.
|
||||
if (tab.IsPinned)
|
||||
{
|
||||
var min = ImGui.GetItemRectMin();
|
||||
const float pinPadding = 1f;
|
||||
var pinPos = new Vector2(min.X + pinPadding, min.Y + pinPadding);
|
||||
var pinColor = theme.Colors.TextMuted;
|
||||
// Dim further so the glyph reads as a hint, not a badge.
|
||||
var pinAbgr = ColourUtil.RgbaToAbgr(pinColor) & 0x77FFFFFFu;
|
||||
using (Plugin.FontManager.FontAwesome.Push())
|
||||
{
|
||||
ImGui
|
||||
.GetWindowDrawList()
|
||||
.AddText(pinPos, pinAbgr, FontAwesomeIcon.Thumbtack.ToIconString());
|
||||
}
|
||||
}
|
||||
|
||||
// Tooltip mit Tab-Name + Unread-Counter beim Hover.
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using var tt = ImRaii.Tooltip();
|
||||
ImGui.TextUnformatted($"{tab.Name}{unread}");
|
||||
if (tab.IsPinned)
|
||||
{
|
||||
ImGui.TextUnformatted(HellionStrings.PinTab_PinnedTooltip);
|
||||
}
|
||||
}
|
||||
|
||||
DrawTabContextMenu(tab, tabI);
|
||||
@@ -1975,10 +2196,7 @@ public sealed class ChatLogWindow : Window
|
||||
ImGui.TextUnformatted(FontAwesomeIcon.Crown.ToIconString());
|
||||
}
|
||||
ImGui.SameLine(0f, gapAfterCrown);
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
|
||||
{
|
||||
ImGui.TextUnformatted(rendered);
|
||||
}
|
||||
DrawHonorificTitleText(rendered, titleColor, title.Glow);
|
||||
ImGui.EndGroup();
|
||||
|
||||
if (ImGui.IsItemHovered())
|
||||
@@ -1989,6 +2207,35 @@ public sealed class ChatLogWindow : Window
|
||||
ImGui.SameLine();
|
||||
}
|
||||
|
||||
// Renders the title text, optionally with a glow outline pre-pass. Glow is
|
||||
// drawn at 8 cardinal offsets (±1 px) in the glow colour at reduced alpha,
|
||||
// then the primary text on top. The pre-pass uses the window draw list so
|
||||
// it composites correctly with the regular ImGui text that follows.
|
||||
private void DrawHonorificTitleText(string rendered, Vector4 titleColor, Vector3? glow)
|
||||
{
|
||||
if (Plugin.Config.ShowHonorificGlow && glow is { } g)
|
||||
{
|
||||
var pos = ImGui.GetCursorScreenPos();
|
||||
var glowColor = new Vector4(g.X, g.Y, g.Z, 0.4f);
|
||||
var glowAbgr = ImGui.ColorConvertFloat4ToU32(glowColor);
|
||||
var drawList = ImGui.GetWindowDrawList();
|
||||
for (var dy = -1; dy <= 1; dy++)
|
||||
{
|
||||
for (var dx = -1; dx <= 1; dx++)
|
||||
{
|
||||
if (dx == 0 && dy == 0)
|
||||
continue;
|
||||
drawList.AddText(new Vector2(pos.X + dx, pos.Y + dy), glowAbgr, rendered);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
|
||||
{
|
||||
ImGui.TextUnformatted(rendered);
|
||||
}
|
||||
}
|
||||
|
||||
// One-time hint banner for the pop-out header button and right-click pathway.
|
||||
private float DrawV061HintBannerIfNeeded()
|
||||
{
|
||||
@@ -2035,7 +2282,7 @@ public sealed class ChatLogWindow : Window
|
||||
{
|
||||
Plugin.Config.SeenPopOutHeaderHint = true;
|
||||
Plugin.SaveConfig();
|
||||
Plugin.Log.Debug("v0.6.1 pop-out header hint dismissed");
|
||||
_logger.LogDebug("v0.6.1 pop-out header hint dismissed");
|
||||
if (openSettings)
|
||||
Plugin.SettingsWindow.Toggle();
|
||||
}
|
||||
@@ -2100,10 +2347,52 @@ public sealed class ChatLogWindow : Window
|
||||
anyChanged = true;
|
||||
}
|
||||
|
||||
if (tab.IsTempTab)
|
||||
{
|
||||
ImGui.Separator();
|
||||
DrawPinControls(tab);
|
||||
}
|
||||
|
||||
if (anyChanged)
|
||||
Plugin.SaveConfig();
|
||||
}
|
||||
|
||||
private void DrawPinControls(Tab tab)
|
||||
{
|
||||
var svc = Plugin.AutoTellTabsService;
|
||||
if (svc == null)
|
||||
return;
|
||||
|
||||
if (tab.IsPinned)
|
||||
{
|
||||
if (ImGui.MenuItem(HellionStrings.PinTab_MenuUnpin))
|
||||
{
|
||||
svc.Unpin(tab);
|
||||
ImGui.CloseCurrentPopup();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var atCap = svc.PinnedTempTabCount >= AutoTellTabsService.MaxPinnedTempTabs;
|
||||
if (ImGui.MenuItem(HellionStrings.PinTab_MenuPin, enabled: !atCap))
|
||||
{
|
||||
if (svc.TryPin(tab))
|
||||
ImGui.CloseCurrentPopup();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip(
|
||||
atCap
|
||||
? string.Format(
|
||||
HellionStrings.PinTab_LimitReached,
|
||||
AutoTellTabsService.MaxPinnedTempTabs
|
||||
)
|
||||
: HellionStrings.PinTab_PinTooltip
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal readonly List<bool> PopOutDocked = [];
|
||||
internal readonly HashSet<Guid> PopOutWindows = [];
|
||||
|
||||
@@ -2131,7 +2420,7 @@ public sealed class ChatLogWindow : Window
|
||||
if (PopOutWindows.Contains(tab.Identifier))
|
||||
continue;
|
||||
|
||||
var window = new Popout(this, tab, i);
|
||||
var window = new Popout(this, tab, i, _loggerFactory.CreateLogger<Popout>());
|
||||
|
||||
Plugin.WindowSystem.AddWindow(window);
|
||||
PopOutWindows.Add(tab.Identifier);
|
||||
@@ -2648,7 +2937,7 @@ public sealed class ChatLogWindow : Window
|
||||
var viewport = ImGui.GetMainViewport();
|
||||
var safePos = viewport.WorkPos + SafeDefaultOffset;
|
||||
Position = safePos;
|
||||
Plugin.Log.Info(
|
||||
_logger.LogInformation(
|
||||
$"[Window-Recovery] {source}: snapping main window from {LastWindowPos} (size {LastWindowSize}) to {safePos}."
|
||||
);
|
||||
|
||||
|
||||
+80
-21
@@ -2,6 +2,7 @@
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Interface;
|
||||
@@ -16,6 +17,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Data.Files;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using MoreLinq;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
@@ -33,11 +35,21 @@ public class DbViewer : Window
|
||||
|
||||
private int CurrentPage = 1;
|
||||
private string SimpleSearchTerm = "";
|
||||
|
||||
// v1.4.8 H2: opt-in full-text search across the whole DB via FTS5.
|
||||
// Transient UI state (per-session), not persisted -- users opt in fresh
|
||||
// every time so they always see the page-filter as the default mode.
|
||||
private bool UseFullTextSearch;
|
||||
|
||||
private bool OnlyCurrentCharacter = true;
|
||||
private readonly Dictionary<ChatType, (ChatSource, ChatSource)> SelectedChannels;
|
||||
|
||||
private bool IsProcessing;
|
||||
private long ProcessingStart = Environment.TickCount64;
|
||||
|
||||
// Bumped per trigger so a late worker drops itself instead of overwriting
|
||||
// a newer result.
|
||||
private long _ftsFilterSeq;
|
||||
private (DateTime Min, DateTime Max, int Page, bool Local, int ChannelCount) LastProcessed;
|
||||
|
||||
private string MinDateString = "";
|
||||
@@ -56,10 +68,13 @@ public class DbViewer : Window
|
||||
|
||||
private bool NeedsScrollReset;
|
||||
|
||||
public DbViewer(Plugin plugin)
|
||||
private readonly ILogger<DbViewer> _logger;
|
||||
|
||||
public DbViewer(Plugin plugin, ILogger<DbViewer> logger)
|
||||
: base("DBViewer###chat2-dbviewer")
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
SelectedChannels = TabsUtil.MostlyPlayer;
|
||||
|
||||
DateFormat = CultureInfo.CurrentCulture.DateTimeFormat.ShortDatePattern;
|
||||
@@ -82,29 +97,13 @@ public class DbViewer : Window
|
||||
|
||||
RespectCloseHotkey = false;
|
||||
DisableWindowSounds = true;
|
||||
|
||||
Plugin
|
||||
.Commands.Register(
|
||||
"/hellionView",
|
||||
"Get access to your message history, with simple filter options.",
|
||||
true
|
||||
)
|
||||
.Execute += Toggle;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Plugin
|
||||
.Commands.Register(
|
||||
"/hellionView",
|
||||
"Get access to your message history, with simple filter options.",
|
||||
true
|
||||
)
|
||||
.Execute -= Toggle;
|
||||
// Slash-command tear-down moved to Plugin.TearDownCommands.
|
||||
}
|
||||
|
||||
private void Toggle(string _, string __) => Toggle();
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
var totalPages = (int)Math.Ceiling((double)Count / RowPerPage);
|
||||
@@ -233,6 +232,24 @@ public class DbViewer : Window
|
||||
tooltipRight: Language.Page_ArrowRight_Tooltip
|
||||
);
|
||||
|
||||
// Full-text search toggle (v1.4.8 H2). IsFtsIndexBuilt is a cached
|
||||
// volatile bool in MessageStore -- single field read per frame, no
|
||||
// SELECT count(*). ImRaii.Disabled blocks any click while the index
|
||||
// is still being built, so no defensive force-off branch needed
|
||||
// inside the if-body. UseFullTextSearch is transient UI state, so we
|
||||
// do not call SaveConfig here.
|
||||
var ftsReady = Plugin.MessageManager.Store.IsFtsIndexBuilt;
|
||||
using (ImRaii.Disabled(!ftsReady))
|
||||
{
|
||||
if (ImGui.Checkbox(HellionStrings.DbViewer_FullTextToggle, ref UseFullTextSearch))
|
||||
TriggerFilterRefresh();
|
||||
}
|
||||
ImGuiUtil.HelpMarker(
|
||||
ftsReady
|
||||
? HellionStrings.DbViewer_FullTextToggle_Hint_PhraseMode
|
||||
: HellionStrings.DbViewer_FullTextToggle_Hint_Indexing
|
||||
);
|
||||
|
||||
ImGui.SameLine(ImGui.GetContentRegionMax().X - width);
|
||||
ImGui.SetNextItemWidth(width);
|
||||
if (
|
||||
@@ -243,7 +260,7 @@ public class DbViewer : Window
|
||||
30
|
||||
)
|
||||
)
|
||||
Filtered = Filter(Messages);
|
||||
TriggerFilterRefresh();
|
||||
|
||||
// Third row
|
||||
|
||||
@@ -307,7 +324,7 @@ public class DbViewer : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Failed reading messages from database");
|
||||
_logger.LogError(ex, "Failed reading messages from database");
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -447,11 +464,53 @@ public class DbViewer : Window
|
||||
}
|
||||
}
|
||||
|
||||
// FTS path hits SQLite per keystroke -- dispatch to a worker, drop stale
|
||||
// results via _ftsFilterSeq. Page-filter path is in-memory LINQ, stays
|
||||
// inline.
|
||||
private void TriggerFilterRefresh()
|
||||
{
|
||||
if (!UseFullTextSearch || !Plugin.MessageManager.Store.IsFtsIndexBuilt)
|
||||
{
|
||||
Filtered = Filter(Messages);
|
||||
return;
|
||||
}
|
||||
|
||||
var snapshot = Messages;
|
||||
var mySeq = Interlocked.Increment(ref _ftsFilterSeq);
|
||||
Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = Filter(snapshot);
|
||||
if (Interlocked.Read(ref _ftsFilterSeq) == mySeq)
|
||||
Filtered = result;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "FTS filter worker failed");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private ConcurrentStack<Message> Filter(Message[] messages)
|
||||
{
|
||||
if (SimpleSearchTerm == "")
|
||||
return new ConcurrentStack<Message>(messages.Reverse().OrderByDescending(m => m.Date));
|
||||
|
||||
// Full-text mode bypasses the page-bounded messages array and queries
|
||||
// the FTS5 index across the whole DB. IsFtsIndexBuilt re-check guards
|
||||
// against the (rare) case of the toggle being on while the index is
|
||||
// mid-rebuild -- ImRaii.Disabled prevents the user from flipping it,
|
||||
// but a Dispose-and-reopen during indexing could leave UseFullTextSearch
|
||||
// true while ftsReady flipped back to false; the local fallback below
|
||||
// still serves the page.
|
||||
if (UseFullTextSearch && Plugin.MessageManager.Store.IsFtsIndexBuilt)
|
||||
{
|
||||
var guidHits = Plugin.MessageManager.Store.FullTextSearch(SimpleSearchTerm);
|
||||
var resolved = Plugin.MessageManager.Store.LoadByGuids(guidHits);
|
||||
return new ConcurrentStack<Message>(resolved.OrderByDescending(m => m.Date));
|
||||
}
|
||||
|
||||
return new ConcurrentStack<Message>(
|
||||
messages
|
||||
.Reverse()
|
||||
@@ -570,7 +629,7 @@ public class DbViewer : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.Log.Error(ex, "Failed creating txt backup");
|
||||
_logger.LogError(ex, "Failed creating txt backup");
|
||||
|
||||
Notification.Content = "Error ...";
|
||||
Notification.Type = NotificationType.Error;
|
||||
|
||||
@@ -28,17 +28,13 @@ public class DebuggerWindow : Window, IDisposable
|
||||
|
||||
RespectCloseHotkey = false;
|
||||
DisableWindowSounds = true;
|
||||
|
||||
Plugin.Commands.Register("/hellionDebugger", showInHelp: false).Execute += Toggle;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Plugin.Commands.Register("/hellionDebugger", showInHelp: false).Execute -= Toggle;
|
||||
// Slash-command tear-down moved to Plugin.TearDownCommands.
|
||||
}
|
||||
|
||||
private void Toggle(string _, string __) => Toggle();
|
||||
|
||||
public override unsafe void Draw()
|
||||
{
|
||||
var agent = (nint)AgentItemDetail.Instance();
|
||||
|
||||
@@ -2,6 +2,7 @@ using System.Numerics;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using HellionChat.Branding;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Privacy;
|
||||
using HellionChat.Resources;
|
||||
@@ -30,18 +31,19 @@ public sealed class FirstRunWizard : Window
|
||||
|
||||
public override void OnClose()
|
||||
{
|
||||
// Closing the wizard without picking anything = the user accepts
|
||||
// whatever defaults are already in place. Mark as complete so we
|
||||
// don't pester them again on the next launch.
|
||||
if (!Plugin.Config.FirstRunCompleted)
|
||||
{
|
||||
Plugin.Config.FirstRunCompleted = true;
|
||||
Plugin.SaveConfig();
|
||||
}
|
||||
// OnClose fires on explicit X-click and on plugin dispose. We never
|
||||
// implicitly accept the defaults here — the explicit "Later" button
|
||||
// does that. If the user hasn't picked a profile yet, the wizard
|
||||
// reopens on the next plugin load.
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
DrawHellionForgeAnchor();
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.TextWrapped(HellionStrings.Wizard_Intro);
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
@@ -49,7 +51,12 @@ public sealed class FirstRunWizard : Window
|
||||
|
||||
var avail = ImGui.GetContentRegionAvail();
|
||||
var cardWidth = (avail.X - ImGui.GetStyle().ItemSpacing.X * 2) / 3f;
|
||||
var cardHeight = avail.Y - ImGui.GetTextLineHeightWithSpacing();
|
||||
// Reserve room for the footer separator + cancel button below the cards.
|
||||
var footerReserve =
|
||||
ImGui.GetStyle().ItemSpacing.Y * 3
|
||||
+ ImGui.GetTextLineHeight()
|
||||
+ ImGui.GetFrameHeightWithSpacing();
|
||||
var cardHeight = avail.Y - footerReserve;
|
||||
|
||||
DrawCard(
|
||||
"privacy-first",
|
||||
@@ -87,6 +94,20 @@ public sealed class FirstRunWizard : Window
|
||||
HellionStrings.Wizard_Profile_FullHistory_Apply,
|
||||
ApplyFullHistory
|
||||
);
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
if (ImGui.Button(HellionStrings.Wizard_Cancel_Label))
|
||||
{
|
||||
Plugin.Config.FirstRunCompleted = true;
|
||||
Plugin.SaveConfig();
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGuiUtil.Tooltip(HellionStrings.Wizard_Cancel_Tooltip);
|
||||
}
|
||||
|
||||
private void DrawCard(
|
||||
@@ -132,6 +153,19 @@ public sealed class FirstRunWizard : Window
|
||||
}
|
||||
}
|
||||
|
||||
// Collapsible because the full silhouette is taller than the wizard
|
||||
// window — folded by default so the privacy cards stay the primary
|
||||
// focus, expandable for whoever wants the "about the makers" anchor.
|
||||
private void DrawHellionForgeAnchor()
|
||||
{
|
||||
using var tree = ImRaii.TreeNode("Hellion Forge");
|
||||
if (!tree.Success)
|
||||
return;
|
||||
|
||||
using (Plugin.Interface.UiBuilder.MonoFontHandle.Push())
|
||||
ImGui.TextUnformatted(HellionForgeAscii.FoxBanner);
|
||||
}
|
||||
|
||||
private void ApplyPrivacyFirst()
|
||||
{
|
||||
Plugin.Config.PrivacyFilterEnabled = true;
|
||||
|
||||
@@ -43,13 +43,10 @@ internal static class HellionStyle
|
||||
var alphaByte = (uint)Math.Clamp((int)(windowOpacity * 255f), 0x55, 0xFF);
|
||||
var windowBgWithAlpha = (c.WindowBg & 0xFFFFFF00u) | alphaByte;
|
||||
|
||||
// ChildBg alpha: child areas rendered inside ChatLogWindow would
|
||||
// multiply their alpha with WindowBg, making 50% opacity appear
|
||||
// ~75% solid. At full opacity the theme's alpha is preserved; below
|
||||
// it ChildBg goes fully transparent so only WindowBg sets the final
|
||||
// coverage.
|
||||
var childBgAlpha = windowOpacity >= 0.999f ? (c.ChildBg & 0xFFu) : 0u;
|
||||
var childBgWithAlpha = (c.ChildBg & 0xFFFFFF00u) | childBgAlpha;
|
||||
// ChildBg alpha resolution lives in HellionStyleHelpers so the
|
||||
// threshold logic can be covered by a pure-helper test in the
|
||||
// build suite.
|
||||
var childBgWithAlpha = HellionStyleHelpers.ResolveChildBgAlpha(c.ChildBg, windowOpacity);
|
||||
|
||||
// Layout
|
||||
stack.PushStyleVar(ImGuiStyleVar.WindowRounding, l.WindowRounding);
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
internal static class HellionStyleHelpers
|
||||
{
|
||||
// Child surfaces are drawn over WindowBg, so at partial window opacity
|
||||
// the theme's own ChildBg alpha would double-multiply and read too solid.
|
||||
// Above ~full opacity we preserve the theme alpha; below it we wipe to 0
|
||||
// so WindowBg alone carries the coverage. The 0.999f threshold is a
|
||||
// float-imprecision guard around the user-facing 100% slider value.
|
||||
// TEST-MIRROR: ../../Hellion Build test/_Helpers/HellionStyleHelpersTests.cs
|
||||
public static uint ResolveChildBgAlpha(uint themeChildBgRgba, float windowOpacity)
|
||||
{
|
||||
var alphaPreserved = windowOpacity >= 0.999f;
|
||||
var childBgAlpha = alphaPreserved ? (themeChildBgRgba & 0xFFu) : 0u;
|
||||
return (themeChildBgRgba & 0xFFFFFF00u) | childBgAlpha;
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@ using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Style;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
@@ -11,6 +12,7 @@ internal class Popout : Window
|
||||
private readonly ChatLogWindow ChatLogWindow;
|
||||
private readonly Tab Tab;
|
||||
private readonly int Idx;
|
||||
private readonly ILogger<Popout> _logger;
|
||||
|
||||
private long FrameTime;
|
||||
private long LastActivityTime = Environment.TickCount64;
|
||||
@@ -23,12 +25,13 @@ internal class Popout : Window
|
||||
// Exposed so AutoTellTabsService can locate this window during LRU eviction.
|
||||
internal Guid TabIdentifier => Tab.Identifier;
|
||||
|
||||
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx)
|
||||
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx, ILogger<Popout> logger)
|
||||
: base($"{tab.Name}##popout")
|
||||
{
|
||||
ChatLogWindow = chatLogWindow;
|
||||
Tab = tab;
|
||||
Idx = idx;
|
||||
_logger = logger;
|
||||
|
||||
Size = new Vector2(350, 350);
|
||||
SizeCondition = ImGuiCond.FirstUseEver;
|
||||
@@ -175,7 +178,7 @@ internal class Popout : Window
|
||||
{
|
||||
Plugin.Config.SeenPopOutInputHint = true;
|
||||
ChatLogWindow.Plugin.SaveConfig();
|
||||
Plugin.Log.Debug("Pop-Out input hint dismissed");
|
||||
_logger.LogDebug("Pop-Out input hint dismissed");
|
||||
if (openSettings)
|
||||
ChatLogWindow.Plugin.SettingsWindow.Toggle();
|
||||
}
|
||||
@@ -214,13 +217,13 @@ internal class Popout : Window
|
||||
if (Tab.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.Battle;
|
||||
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: None -> Battle");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Battle");
|
||||
}
|
||||
|
||||
if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: Battle -> None");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: Battle -> None");
|
||||
}
|
||||
|
||||
if (
|
||||
@@ -232,7 +235,7 @@ internal class Popout : Window
|
||||
if (ChatLogWindow.Plugin.Functions.Chat.CheckHideFlags())
|
||||
{
|
||||
CurrentHideState = HideState.Cutscene;
|
||||
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: None -> Cutscene");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Cutscene");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -242,7 +245,7 @@ internal class Popout : Window
|
||||
&& !Plugin.GposeActive
|
||||
)
|
||||
{
|
||||
Plugin.Log.Verbose(
|
||||
_logger.LogTrace(
|
||||
$"Popout HideState [{Tab.Name}]: {CurrentHideState} -> None (cutscene/gpose ended)"
|
||||
);
|
||||
CurrentHideState = HideState.None;
|
||||
@@ -251,7 +254,7 @@ internal class Popout : Window
|
||||
if (CurrentHideState == HideState.Cutscene && ChatLogWindow.Activate)
|
||||
{
|
||||
CurrentHideState = HideState.CutsceneOverride;
|
||||
Plugin.Log.Verbose(
|
||||
_logger.LogTrace(
|
||||
$"Popout HideState [{Tab.Name}]: Cutscene -> CutsceneOverride (user activate)"
|
||||
);
|
||||
}
|
||||
@@ -259,7 +262,7 @@ internal class Popout : Window
|
||||
if (CurrentHideState == HideState.User && ChatLogWindow.Activate)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: User -> None (activate)");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: User -> None (activate)");
|
||||
}
|
||||
|
||||
return CurrentHideState is HideState.Cutscene or HideState.User or HideState.Battle
|
||||
|
||||
@@ -29,21 +29,13 @@ public class SeStringDebugger : Window
|
||||
|
||||
RespectCloseHotkey = false;
|
||||
DisableWindowSounds = true;
|
||||
|
||||
#if DEBUG
|
||||
Plugin.Commands.Register("/hellionSeString", showInHelp: false).Execute += Toggle;
|
||||
#endif
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
#if DEBUG
|
||||
Plugin.Commands.Register("/hellionSeString", showInHelp: false).Execute -= Toggle;
|
||||
#endif
|
||||
// Slash-command tear-down moved to Plugin.TearDownCommands.
|
||||
}
|
||||
|
||||
private void Toggle(string _, string __) => Toggle();
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
if (Plugin.MessageManager.LastMessage.Sender == null)
|
||||
|
||||
+12
-26
@@ -6,6 +6,7 @@ using Dalamud.Utility;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Ui.SettingsTabs;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
@@ -25,7 +26,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
private SettingsView View = SettingsView.Overview;
|
||||
private readonly SettingsOverview Overview;
|
||||
|
||||
internal SettingsWindow(Plugin plugin)
|
||||
internal SettingsWindow(Plugin plugin, ILoggerFactory loggerFactory)
|
||||
: base($"{Language.Settings_Title.Format(Plugin.PluginName)}###chat2-settings")
|
||||
{
|
||||
Flags = ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse;
|
||||
@@ -45,13 +46,13 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
Tabs =
|
||||
[
|
||||
new General(Plugin, Mutable),
|
||||
new ThemeAndLayout(Plugin, Mutable),
|
||||
new FontsAndColours(Plugin, Mutable),
|
||||
new ThemeAndLayout(Plugin, Mutable, loggerFactory.CreateLogger<ThemeAndLayout>()),
|
||||
new FontsAndColours(Plugin, Mutable, loggerFactory.CreateLogger<FontsAndColours>()),
|
||||
new SettingsTabs.Window(Plugin, Mutable),
|
||||
new Chat(Plugin, Mutable),
|
||||
new SettingsTabs.Tabs(Plugin, Mutable),
|
||||
new SettingsTabs.Privacy(Plugin, Mutable),
|
||||
new DataManagement(Plugin, Mutable),
|
||||
new DataManagement(Plugin, Mutable, loggerFactory.CreateLogger<DataManagement>()),
|
||||
new SettingsTabs.Integrations(Plugin, Mutable),
|
||||
new Information(Mutable),
|
||||
];
|
||||
@@ -60,23 +61,11 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
DisableWindowSounds = true;
|
||||
|
||||
Initialise();
|
||||
|
||||
Plugin
|
||||
.Commands.Register("/hellion", "Perform various actions with Hellion Chat.")
|
||||
.Execute += Command;
|
||||
Plugin.Interface.UiBuilder.OpenConfigUi += Toggle;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Plugin.Interface.UiBuilder.OpenConfigUi -= Toggle;
|
||||
Plugin.Commands.Register("/hellion").Execute -= Command;
|
||||
}
|
||||
|
||||
private void Command(string command, string args)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(args))
|
||||
Toggle();
|
||||
// Slash-command + OpenConfigUi tear-down moved to Plugin.TearDownCommands.
|
||||
}
|
||||
|
||||
private void Initialise()
|
||||
@@ -199,12 +188,12 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
);
|
||||
|
||||
if (ImGui.Button(buttonLabel2))
|
||||
Dalamud.Utility.Util.OpenLink("https://ko-fi.com/infiii");
|
||||
Plugin.PlatformUtil.OpenLink("https://ko-fi.com/infiii");
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.Button(buttonLabel))
|
||||
Dalamud.Utility.Util.OpenLink("https://ko-fi.com/lojewalo");
|
||||
Plugin.PlatformUtil.OpenLink("https://ko-fi.com/lojewalo");
|
||||
}
|
||||
|
||||
if (!save)
|
||||
@@ -240,7 +229,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
}
|
||||
|
||||
if (fontChanged || fontSizeChanged || italicStateChanged)
|
||||
Plugin.FontManager.BuildFonts();
|
||||
Plugin.FontManager.RebuildDelegateFonts();
|
||||
|
||||
if (languageChanged)
|
||||
Plugin.LanguageChanged(Plugin.Interface.UiLanguage);
|
||||
@@ -254,12 +243,9 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
Initialise();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if any setting that influences message filtering changed
|
||||
/// between Plugin.Config and the Mutable working copy. Gates the heavy
|
||||
/// ClearAllTabs+FilterAllTabsAsync cycle on Save so cosmetic changes
|
||||
/// don't wipe in-session chat history.
|
||||
/// </summary>
|
||||
// Returns true if any filter-relevant setting changed between Plugin.Config
|
||||
// and the Mutable copy. Gates Clear+Refilter on Save so cosmetic changes
|
||||
// don't wipe in-session chat history.
|
||||
private bool HasFilterRelevantChanges()
|
||||
{
|
||||
if (Mutable.PrivacyFilterEnabled != Plugin.Config.PrivacyFilterEnabled)
|
||||
|
||||
@@ -12,43 +12,59 @@ internal sealed class SettingsOverview
|
||||
private readonly SettingsWindow _window;
|
||||
|
||||
// Card order matches the Tabs index in SettingsWindow 1:1.
|
||||
private static readonly (FontAwesomeIcon Icon, string TitleKey, string SubtextKey)[] CardDefs =
|
||||
[
|
||||
(FontAwesomeIcon.SlidersH, "Settings_Card_General_Title", "Settings_Card_General_Subtext"),
|
||||
(
|
||||
FontAwesomeIcon.Palette,
|
||||
"Settings_Card_ThemeAndLayout_Title",
|
||||
"Settings_Card_ThemeAndLayout_Subtext"
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.Font,
|
||||
"Settings_Card_FontsAndColours_Title",
|
||||
"Settings_Card_FontsAndColours_Subtext"
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.WindowMaximize,
|
||||
"Settings_Card_Window_Title",
|
||||
"Settings_Card_Window_Subtext"
|
||||
),
|
||||
(FontAwesomeIcon.Comments, "Settings_Card_Chat_Title", "Settings_Card_Chat_Subtext"),
|
||||
(FontAwesomeIcon.FolderTree, "Settings_Card_Tabs_Title", "Settings_Card_Tabs_Subtext"),
|
||||
(FontAwesomeIcon.ShieldAlt, "Settings_Card_Privacy_Title", "Settings_Card_Privacy_Subtext"),
|
||||
(
|
||||
FontAwesomeIcon.Database,
|
||||
"Settings_Card_DataManagement_Title",
|
||||
"Settings_Card_DataManagement_Subtext"
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.Plug,
|
||||
"Settings_Card_Integrations_Title",
|
||||
"Settings_Card_Integrations_Subtext"
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.InfoCircle,
|
||||
"Settings_Card_Information_Title",
|
||||
"Settings_Card_Information_Subtext"
|
||||
),
|
||||
];
|
||||
private static (FontAwesomeIcon Icon, string Title, string Subtext)[] BuildCardDefs() =>
|
||||
[
|
||||
(
|
||||
FontAwesomeIcon.SlidersH,
|
||||
HellionStrings.Settings_Card_General_Title,
|
||||
HellionStrings.Settings_Card_General_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.Palette,
|
||||
HellionStrings.Settings_Card_ThemeAndLayout_Title,
|
||||
HellionStrings.Settings_Card_ThemeAndLayout_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.Font,
|
||||
HellionStrings.Settings_Card_FontsAndColours_Title,
|
||||
HellionStrings.Settings_Card_FontsAndColours_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.WindowMaximize,
|
||||
HellionStrings.Settings_Card_Window_Title,
|
||||
HellionStrings.Settings_Card_Window_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.Comments,
|
||||
HellionStrings.Settings_Card_Chat_Title,
|
||||
HellionStrings.Settings_Card_Chat_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.FolderTree,
|
||||
HellionStrings.Settings_Card_Tabs_Title,
|
||||
HellionStrings.Settings_Card_Tabs_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.ShieldAlt,
|
||||
HellionStrings.Settings_Card_Privacy_Title,
|
||||
HellionStrings.Settings_Card_Privacy_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.Database,
|
||||
HellionStrings.Settings_Card_DataManagement_Title,
|
||||
HellionStrings.Settings_Card_DataManagement_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.Plug,
|
||||
HellionStrings.Settings_Card_Integrations_Title,
|
||||
HellionStrings.Settings_Card_Integrations_Subtext
|
||||
),
|
||||
(
|
||||
FontAwesomeIcon.InfoCircle,
|
||||
HellionStrings.Settings_Card_Information_Title,
|
||||
HellionStrings.Settings_Card_Information_Subtext
|
||||
),
|
||||
];
|
||||
|
||||
public SettingsOverview(SettingsWindow window)
|
||||
{
|
||||
@@ -63,14 +79,15 @@ internal sealed class SettingsOverview
|
||||
// 110f accommodates two-line subtexts; wrap width is matched in DrawCard.
|
||||
var cardHeight = 110f;
|
||||
|
||||
for (var i = 0; i < CardDefs.Length; i++)
|
||||
// One draw-list lookup per frame instead of one per card.
|
||||
var drawList = ImGui.GetWindowDrawList();
|
||||
var cardDefs = BuildCardDefs();
|
||||
for (var i = 0; i < cardDefs.Length; i++)
|
||||
{
|
||||
var (icon, titleKey, subtextKey) = CardDefs[i];
|
||||
var title = HellionStrings.ResourceManager.GetString(titleKey) ?? titleKey;
|
||||
var subtext = HellionStrings.ResourceManager.GetString(subtextKey) ?? subtextKey;
|
||||
DrawCard(i, icon, title, subtext, cardWidth, cardHeight);
|
||||
var (icon, title, subtext) = cardDefs[i];
|
||||
DrawCard(i, icon, title, subtext, cardWidth, cardHeight, drawList);
|
||||
|
||||
if ((i + 1) % columns != 0 && i != CardDefs.Length - 1)
|
||||
if ((i + 1) % columns != 0 && i != cardDefs.Length - 1)
|
||||
ImGui.SameLine();
|
||||
}
|
||||
}
|
||||
@@ -81,7 +98,8 @@ internal sealed class SettingsOverview
|
||||
string title,
|
||||
string subtext,
|
||||
float w,
|
||||
float h
|
||||
float h,
|
||||
ImDrawListPtr drawList
|
||||
)
|
||||
{
|
||||
// BeginGroup makes the card a single layout item so SameLine works
|
||||
@@ -93,8 +111,7 @@ internal sealed class SettingsOverview
|
||||
var hovered = ImGui.IsItemHovered();
|
||||
var bgColor = hovered ? 0xFF22303Fu : 0xFF1A2538u;
|
||||
|
||||
var draw = ImGui.GetWindowDrawList();
|
||||
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bgColor, 4f);
|
||||
drawList.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bgColor, 4f);
|
||||
|
||||
var iconPos = cursorBefore + new Vector2(16f, 12f);
|
||||
var titlePos = cursorBefore + new Vector2(16f, 40f);
|
||||
@@ -105,15 +122,15 @@ internal sealed class SettingsOverview
|
||||
|
||||
using (_window.Plugin.FontManager.FontAwesome.Push())
|
||||
{
|
||||
draw.AddText(iconPos, titleColor, icon.ToIconString());
|
||||
drawList.AddText(iconPos, titleColor, icon.ToIconString());
|
||||
}
|
||||
|
||||
draw.AddText(titlePos, titleColor, title);
|
||||
drawList.AddText(titlePos, titleColor, title);
|
||||
|
||||
// Subtext wraps at card inner width (16px padding each side) via DrawList
|
||||
// to avoid expanding the group bounds and breaking SameLine in the card row.
|
||||
var subtextWrapWidth = w - 32f;
|
||||
draw.AddText(
|
||||
drawList.AddText(
|
||||
ImGui.GetFont(),
|
||||
ImGui.GetFontSize(),
|
||||
subtextPos,
|
||||
|
||||
@@ -139,6 +139,12 @@ internal sealed class Chat : ISettingsTab
|
||||
);
|
||||
ImGuiUtil.HelpMarker(Language.Options_CollapseDuplicateMsgUniqueLink_Description);
|
||||
}
|
||||
|
||||
ImGui.Checkbox(
|
||||
HellionStrings.Settings_Chat_SymbolPicker_Enable_Name,
|
||||
ref Mutable.SymbolPickerEnabled
|
||||
);
|
||||
ImGuiUtil.HelpMarker(HellionStrings.Settings_Chat_SymbolPicker_Enable_Description);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ using HellionChat.Export;
|
||||
using HellionChat.Privacy;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui.SettingsTabs;
|
||||
|
||||
@@ -18,6 +19,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
{
|
||||
private Plugin Plugin { get; }
|
||||
private Configuration Mutable { get; }
|
||||
private readonly ILogger<DataManagement> _logger;
|
||||
|
||||
public string Name =>
|
||||
HellionStrings.Settings_Card_DataManagement_Title + "###tabs-datamanagement";
|
||||
@@ -136,10 +138,11 @@ internal sealed class DataManagement : ISettingsTab
|
||||
),
|
||||
];
|
||||
|
||||
internal DataManagement(Plugin plugin, Configuration mutable)
|
||||
internal DataManagement(Plugin plugin, Configuration mutable, ILogger<DataManagement> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
@@ -229,7 +232,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.Log.Error(e, "Unable to delete old database");
|
||||
_logger.LogError(e, "Unable to delete old database");
|
||||
WrapperUtil.AddNotification(
|
||||
Language.Options_Database_Old_Delete_Error,
|
||||
NotificationType.Error
|
||||
@@ -391,7 +394,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
|
||||
Plugin.SaveConfig();
|
||||
|
||||
Plugin.Log.Information($"Manual retention run deleted {deleted} expired messages.");
|
||||
_logger.LogInformation($"Manual retention run deleted {deleted} expired messages.");
|
||||
|
||||
if (deleted > 0)
|
||||
{
|
||||
@@ -405,7 +408,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
.Wait(TimeSpan.FromSeconds(5))
|
||||
)
|
||||
{
|
||||
Plugin.Log.Warning(
|
||||
_logger.LogWarning(
|
||||
"Retention sweep: framework refresh timed out after 5s."
|
||||
);
|
||||
}
|
||||
@@ -418,7 +421,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.Log.Error(e, "Manual retention run failed");
|
||||
_logger.LogError(e, "Manual retention run failed");
|
||||
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
|
||||
}
|
||||
finally
|
||||
@@ -566,7 +569,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.Log.Error(e, "Failed to compute cleanup preview");
|
||||
_logger.LogError(e, "Failed to compute cleanup preview");
|
||||
WrapperUtil.AddNotification(
|
||||
HellionStrings.Cleanup_PreviewError,
|
||||
NotificationType.Error
|
||||
@@ -587,7 +590,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
try
|
||||
{
|
||||
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
|
||||
Plugin.Log.Information($"Privacy cleanup: deleted {deleted} messages");
|
||||
_logger.LogInformation($"Privacy cleanup: deleted {deleted} messages");
|
||||
|
||||
if (
|
||||
!Plugin
|
||||
@@ -599,7 +602,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
.Wait(TimeSpan.FromSeconds(5))
|
||||
)
|
||||
{
|
||||
Plugin.Log.Warning("Privacy cleanup: framework refresh timed out after 5s.");
|
||||
_logger.LogWarning("Privacy cleanup: framework refresh timed out after 5s.");
|
||||
}
|
||||
|
||||
WrapperUtil.AddNotification(
|
||||
@@ -609,7 +612,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.Log.Error(e, "Privacy cleanup failed");
|
||||
_logger.LogError(e, "Privacy cleanup failed");
|
||||
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
|
||||
}
|
||||
finally
|
||||
@@ -769,7 +772,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.Log.Error(e, "Export failed");
|
||||
_logger.LogError(e, "Export failed");
|
||||
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
|
||||
}
|
||||
finally
|
||||
@@ -849,7 +852,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
)
|
||||
)
|
||||
{
|
||||
Plugin.Log.Warning("Clearing messages from database");
|
||||
_logger.LogWarning("Clearing messages from database");
|
||||
Plugin.MessageManager.Store.ClearMessages();
|
||||
Plugin.MessageManager.ClearAllTabs();
|
||||
|
||||
@@ -907,7 +910,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
|
||||
private void InsertMessages(int count)
|
||||
{
|
||||
Plugin.Log.Info($"Inserting {count} messages due to user request");
|
||||
_logger.LogInformation($"Inserting {count} messages due to user request");
|
||||
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
var playerName = Plugin.PlayerState.CharacterName;
|
||||
@@ -952,7 +955,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
|
||||
var elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.Log.Info(
|
||||
_logger.LogInformation(
|
||||
$"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
|
||||
@@ -962,7 +965,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
|
||||
elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.Log.Info(
|
||||
_logger.LogInformation(
|
||||
$"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
|
||||
@@ -973,7 +976,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
Plugin.MessageManager.ClearAllTabs();
|
||||
elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.Log.Info(
|
||||
_logger.LogInformation(
|
||||
$"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
})
|
||||
@@ -986,7 +989,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
Plugin.MessageManager.FilterAllTabs();
|
||||
elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.Log.Info(
|
||||
_logger.LogInformation(
|
||||
$"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
})
|
||||
|
||||
@@ -7,6 +7,7 @@ using Dalamud.Interface.Utility.Raii;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui.SettingsTabs;
|
||||
|
||||
@@ -14,14 +15,16 @@ internal sealed class FontsAndColours : ISettingsTab
|
||||
{
|
||||
private Plugin Plugin { get; }
|
||||
private Configuration Mutable { get; }
|
||||
private readonly ILogger<FontsAndColours> _logger;
|
||||
|
||||
public string Name =>
|
||||
HellionStrings.Settings_Card_FontsAndColours_Title + "###tabs-fontsandcolours";
|
||||
|
||||
internal FontsAndColours(Plugin plugin, Configuration mutable)
|
||||
internal FontsAndColours(Plugin plugin, Configuration mutable, ILogger<FontsAndColours> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
@@ -312,6 +315,6 @@ internal sealed class FontsAndColours : ISettingsTab
|
||||
}
|
||||
Plugin.SaveConfig();
|
||||
GlobalParametersCache.Refresh();
|
||||
Plugin.Log.Debug($"Applied chat colour preset: {preset.DisplayName}");
|
||||
_logger.LogDebug($"Applied chat colour preset: {preset.DisplayName}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using HellionChat.Branding;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
|
||||
@@ -58,6 +59,8 @@ internal sealed class Information : ISettingsTab
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
DrawHellionForgeSection();
|
||||
ImGui.Spacing();
|
||||
DrawVersionInfoSection();
|
||||
ImGui.Spacing();
|
||||
DrawAboutSection();
|
||||
@@ -65,6 +68,20 @@ internal sealed class Information : ISettingsTab
|
||||
DrawChangelogSection();
|
||||
}
|
||||
|
||||
// Provenance anchor — folded by default so the tab opens to the
|
||||
// version-info section as before. Expands to show the full Hellion
|
||||
// Forge silhouette in monospace.
|
||||
private void DrawHellionForgeSection()
|
||||
{
|
||||
using var tree = ImRaii.TreeNode("Hellion Forge");
|
||||
if (!tree.Success)
|
||||
return;
|
||||
|
||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||
using (Plugin.Interface.UiBuilder.MonoFontHandle.Push())
|
||||
ImGui.TextUnformatted(HellionForgeAscii.FoxBanner);
|
||||
}
|
||||
|
||||
private void DrawVersionInfoSection()
|
||||
{
|
||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Information_VersionInfo_Heading);
|
||||
@@ -97,7 +114,7 @@ internal sealed class Information : ISettingsTab
|
||||
ImGui.TextUnformatted(Language.Options_About_Github_Issues);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "githubIssues"))
|
||||
Dalamud.Utility.Util.OpenLink(
|
||||
Plugin.PlatformUtil.OpenLink(
|
||||
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues"
|
||||
);
|
||||
}
|
||||
@@ -116,7 +133,7 @@ internal sealed class Information : ISettingsTab
|
||||
ImGui.TextUnformatted(HellionStrings.About_Maintainer_Website_Label);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "hellionMedia"))
|
||||
Dalamud.Utility.Util.OpenLink("https://hellion-media.de");
|
||||
Plugin.PlatformUtil.OpenLink("https://hellion-media.de");
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
@@ -137,7 +154,7 @@ internal sealed class Information : ISettingsTab
|
||||
ImGui.TextUnformatted(HellionStrings.About_BuiltOn_Upstream_Label);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.ExternalLinkAlt, "chatTwoUpstream"))
|
||||
Dalamud.Utility.Util.OpenLink("https://github.com/Infiziert90/ChatTwo");
|
||||
Plugin.PlatformUtil.OpenLink("https://github.com/Infiziert90/ChatTwo");
|
||||
|
||||
ImGuiHelpers.ScaledDummy(10.0f);
|
||||
|
||||
|
||||
@@ -71,6 +71,17 @@ internal sealed class Integrations : ISettingsTab
|
||||
{
|
||||
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Honorific_ToggleHint);
|
||||
}
|
||||
|
||||
if (
|
||||
ImGui.Checkbox(
|
||||
HellionStrings.Settings_Integrations_Honorific_Glow_Toggle,
|
||||
ref Mutable.ShowHonorificGlow
|
||||
)
|
||||
)
|
||||
{
|
||||
Plugin.SaveConfig();
|
||||
}
|
||||
ImGuiUtil.HelpMarker(HellionStrings.Settings_Integrations_Honorific_Glow_Hint);
|
||||
}
|
||||
|
||||
// Honorific has no LICENSE in its repo so we link upstream and author
|
||||
@@ -79,12 +90,12 @@ internal sealed class Integrations : ISettingsTab
|
||||
ImGui.Spacing();
|
||||
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkRepo))
|
||||
{
|
||||
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificRepo);
|
||||
Plugin.PlatformUtil.OpenLink(IntegrationLinks.HonorificRepo);
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkAuthor))
|
||||
{
|
||||
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificAuthor);
|
||||
Plugin.PlatformUtil.OpenLink(IntegrationLinks.HonorificAuthor);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -193,7 +204,7 @@ internal sealed class Integrations : ISettingsTab
|
||||
|
||||
if (ImGui.Button(HellionStrings.Settings_Integrations_GotAnIdea_LinkLabel))
|
||||
{
|
||||
Dalamud.Utility.Util.OpenLink(BrandingLinks.HellionForgeDiscordInvite);
|
||||
Plugin.PlatformUtil.OpenLink(BrandingLinks.HellionForgeDiscordInvite);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user