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v1.1.0
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@@ -0,0 +1,3 @@
|
|||||||
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#!/usr/bin/env bash
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||||||
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# .githooks/pre-push — invokes preflight.sh (A/B/C/D=build).
|
||||||
|
exec scripts/preflight.sh
|
||||||
@@ -23,7 +23,6 @@ https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new
|
|||||||
- [ ] Documentation only
|
- [ ] Documentation only
|
||||||
- [ ] Translation update
|
- [ ] Translation update
|
||||||
- [ ] Build, CI or tooling change
|
- [ ] Build, CI or tooling change
|
||||||
- [ ] Upstream cherry-pick from Chat 2
|
|
||||||
|
|
||||||
## Linked issue
|
## Linked issue
|
||||||
|
|
||||||
@@ -53,7 +52,6 @@ new commands, new translations, removed behaviour. If none, write
|
|||||||
bump and is it covered by the existing migration tests?
|
bump and is it covered by the existing migration tests?
|
||||||
- Does this change the schema in MessageStore?
|
- Does this change the schema in MessageStore?
|
||||||
- Does this change the repo.json or HellionChat.yaml manifest fields?
|
- Does this change the repo.json or HellionChat.yaml manifest fields?
|
||||||
- Does this affect the upstream cherry-pick path? See docs/UPSTREAM_SYNC.md.
|
|
||||||
-->
|
-->
|
||||||
|
|
||||||
## Checklist
|
## Checklist
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Layout Refresh"
|
||||||
|
versionsnatur: "Major-UI-Cycle"
|
||||||
|
---
|
||||||
|
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale Akzent-Pill markiert den aktiven Tab
|
||||||
|
- Top-Tabs bekommen eine Akzent-Underline statt Background-Fill am aktiven Tab
|
||||||
|
- Pro Tab eigenes Icon wählbar in Einstellungen → Tabs (FontAwesome-Pool)
|
||||||
|
- Auto-Tell-Tabs sind jetzt visuell unterscheidbar: jeder Tell-Partner bekommt ein eigenes Icon (envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84 Kombinationen, gleicher Partner ergibt konsistent dieselbe
|
||||||
|
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft, 2-Sekunden-Cycle, deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||||
|
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge, Tab/Message-Counter, Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||||
|
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter Trenner. `Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||||
|
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn Filter-relevante Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert. Persistente und Auto-Tell-Tabs überleben beide
|
||||||
|
- Bug-Fix: Hellion-Schrift (Exo 2) blockt die Schriftgröße nicht mehr — 4K-User können hochskalieren
|
||||||
|
- Migration v14 → v15: alte Theme-Felder entfernt, alle anderen Settings bleiben
|
||||||
|
|
||||||
|
Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker) folgt in v1.3.0.
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Settings Cleanup"
|
||||||
|
versionsnatur: "UX-Polish-Cycle"
|
||||||
|
---
|
||||||
|
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede Card hat einen kurzen Untertitel — kein Raten mehr wo eine Setting steckt
|
||||||
|
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften & Farben** (Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung** (Aufbewahrung, Cleanup, Export, DB-Viewer, Advanced-Tools — vorher zwischen Datenschutz und Datenbank verteilt)
|
||||||
|
- Datenschutz fokussiert sich jetzt auf eine Aufgabe: den Privacy-Filter
|
||||||
|
- Der Auto-Tell-Tabs-History-Preload-Slider ist von Datenschutz nach Chat → Auto-Tell-Tabs umgezogen
|
||||||
|
- KeybindMode wohnt jetzt unter Allgemein → Eingabe statt unter Sprache
|
||||||
|
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0): `Stilüberschreiben`-Toggle, `Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes `ShowThemeQuickPicker`
|
||||||
|
- Migration v15 → v16: alter `WindowAlpha`-Wert wird automatisch nach `Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf Default 0.85 stand, sonst gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter `pluginConfigs/HellionChat.json.pre-v16-backup`. User die `Stilüberschreiben` aktiv hatten sehen einen einmaligen Hinweis-Toast
|
||||||
|
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+ standardmäßig hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf konservativere 2500
|
||||||
|
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der First-Run-Wizard hat keine Preset-Wahl)
|
||||||
|
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü (oben rechts in der Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen und Durchklick — die haben Vorrang über unseren Slider für das jeweilige Fenster
|
||||||
|
|
||||||
|
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker) wie ursprünglich geplant.
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Theme Expansion"
|
||||||
|
versionsnatur: "Theme-Pack-Patch"
|
||||||
|
---
|
||||||
|
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings angefasst, einfach mehr Farboptionen
|
||||||
|
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral gehalten damit es sich nicht mit den Brand-Themes beißt
|
||||||
|
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für Aurora-Glitter-Stimmung. Schwester von Event Horizon, aber dunkler und dichter; der Türkis-Akzent hält die beiden klar auseinander
|
||||||
|
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion Forge bekommt ein eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und wärmer statt kaltem Cyan
|
||||||
|
- **Hellion Spectrum** — Farbenblind-sichere Channel-Farben (Deuteranopie/Protanopie) auf Basis der Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange, Party blau, FC grün); die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche klar trennbar bleibt. Deckt rund 99 % aller CVD-Fälle ab
|
||||||
|
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene Custom-Themes laufen unverändert weiter
|
||||||
|
- Theme-Katalog wächst damit von fünf auf neun Built-ins
|
||||||
|
|
||||||
|
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für Blau-Gelb-Schwäche) kann später nachgeliefert werden, falls Bedarf kommt.
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Plugin Integrations: Honorific"
|
||||||
|
versionsnatur: "Plugin-Integration-Cycle 1"
|
||||||
|
---
|
||||||
|
- Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap
|
||||||
|
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint jetzt links über dem Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht installiert ist oder kein Custom-Titel aktiv ist
|
||||||
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- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der User raten muss
|
||||||
|
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert, inkompatibel) und Toggle. Plus Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt: Kontextmenü-Aktionen, Smart Notifications (NotificationMaster), RP-Status-Block (Moodles und LightlessClient), ExtraChat-Channels, Quick-DM-Button (XIVInstantMessenger)
|
||||||
|
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum Caraxi-Profil. Plus Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen Integrationen
|
||||||
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- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel automatisch sobald HellionChat aktualisiert
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
---
|
||||||
|
subtitle: Critical Lifecycle Fixes
|
||||||
|
versionsnatur: Stability-Hotfix
|
||||||
|
---
|
||||||
|
|
||||||
|
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
|
||||||
|
|
||||||
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Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben
|
||||||
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bekannte Lifecycle- und Race-Bugs aus den Audit-Pässen
|
||||||
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abgearbeitet, bevor Performance- und Architektur-Refactors
|
||||||
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draufkommen.
|
||||||
|
|
||||||
|
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur
|
||||||
|
Datei-Freigabe an, Pooling=false auf der Connection macht
|
||||||
|
den manuellen GC.Collect überflüssig
|
||||||
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- **Worker-Threads** (PendingMessage, RetentionSweep) sind
|
||||||
|
jetzt explizit IsBackground=true, das Plugin-Domain kann
|
||||||
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sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||||
|
- **EmoteCache-Loader** von async-void auf async-Task mit
|
||||||
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shared Task-Tracker, drain-on-Dispose. Kein Schreib-Risiko
|
||||||
|
mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||||
|
- **DisposeAsync-Timeout** (10s) warnt jetzt laut statt silent
|
||||||
|
zu failen
|
||||||
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- **Plugin-Dispose** flushed pending DeferredSave bevor Services
|
||||||
|
abgebaut werden, Settings-Änderungen aus den letzten Frames
|
||||||
|
vor Disable überleben jetzt zuverlässig
|
||||||
|
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt
|
||||||
|
HellionThemeWindowOpacity in das neue WindowOpacity-Feld statt
|
||||||
|
auf 0.85 zurückzufallen
|
||||||
|
|
||||||
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Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen
|
||||||
|
außer dass Reload und Shutdown spürbar sauberer laufen.
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
---
|
||||||
|
subtitle: Theme Engine Performance
|
||||||
|
versionsnatur: Performance-Patch
|
||||||
|
---
|
||||||
|
|
||||||
|
**Hellion Chat 1.4.1 — Theme Engine Performance**
|
||||||
|
|
||||||
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Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure
|
||||||
|
aus dem Theme-Engine-Render-Pfad eliminiert, Custom-Theme-
|
||||||
|
Hot-Reload überlebt transiente File-Locks beim Editor-Save.
|
||||||
|
Plus zehnter Built-In und überarbeitete Author-Credits.
|
||||||
|
|
||||||
|
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register
|
||||||
|
(Built-In oder Custom) werden alle Color-Slots einmalig in
|
||||||
|
ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal
|
||||||
|
liest aus dem Cache statt pro Slot pro Frame durch
|
||||||
|
ColourUtil.RgbaToAbgr zu jagen. Real gemessene
|
||||||
|
Frame-Time-Recovery: **~13 %** in typischer Render-Szene
|
||||||
|
(Plan-Erwartung war 2-6 % konservativ, real ~10-15 %)
|
||||||
|
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein
|
||||||
|
Theme-JSON gerade speichert während HellionChat reloaden
|
||||||
|
will, fängt der Loader jetzt explizit Sharing-Violation
|
||||||
|
und Lock-Violation ab. Last-Known-Good-Snapshot bleibt im
|
||||||
|
Picker, beim nächsten Tick wird automatisch retry'd —
|
||||||
|
vorher fiel das Theme aus der Liste bis zum Plugin-Reload
|
||||||
|
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein
|
||||||
|
Theme auf einem alten Pfad ohne Cache-Fill in den Speicher
|
||||||
|
gekommen ist, holt Switch() das beim Anwenden nach
|
||||||
|
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta +
|
||||||
|
Cyan auf Mitternachts-Violett, 80s-Neon-Grid-Vibes für
|
||||||
|
Late-Night-Raids
|
||||||
|
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt
|
||||||
|
unter „Hellion Forge". Mint Grove und Forge Merchantman
|
||||||
|
werden Carla Beleandis als Community-Geste zugeschrieben.
|
||||||
|
|
||||||
|
Keine Schema-Bumps, keine User-sichtbaren Funktions-
|
||||||
|
Änderungen außer dass die Frames in Theme-getrieben
|
||||||
|
rendernden Szenen merklich glatter laufen und ein neues
|
||||||
|
Theme im Picker steht.
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
---
|
||||||
|
subtitle: ChatLog Frame-Hot-Path
|
||||||
|
versionsnatur: Performance-Patch
|
||||||
|
---
|
||||||
|
|
||||||
|
**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
|
||||||
|
|
||||||
|
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei
|
||||||
|
Per-Frame-Allokations-Quellen aus dem ChatLogWindow-Render-
|
||||||
|
Pfad und der Settings-StatusBar eliminiert.
|
||||||
|
|
||||||
|
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt
|
||||||
|
Theme, DrawList, Window-Left, Window-Right und die ABGR-
|
||||||
|
Border-Color einmalig vor den Per-Message-Loop. Bei 100
|
||||||
|
sichtbaren Messages sind das gut 500 redundante P/Invokes
|
||||||
|
und Property-Reads, die der Hoist eliminiert. Pop-Out-
|
||||||
|
Heavy-Setups (mehrere parallele Chat-Windows) profitieren
|
||||||
|
proportional, weil der Hoist pro DrawMessages-Call greift,
|
||||||
|
also pro Window
|
||||||
|
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color-
|
||||||
|
Berechnung für Auto-Tell-Tabs lief pro Tab pro Frame, mit
|
||||||
|
zwei String-Allokationen pro Tab (eine für Tint-Hash, eine
|
||||||
|
für Icon-Hash). Der neue TabTintCache liest pre-computed
|
||||||
|
Werte aus dem Tab und rechnet nur neu wenn das Tell-Target
|
||||||
|
drifted. Beide Caches haben separate Validation-Keys, also
|
||||||
|
keine Cross-Invalidation zwischen Tint- und Icon-Pfad.
|
||||||
|
AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin
|
||||||
|
ohne Tab-Awareness
|
||||||
|
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status-
|
||||||
|
Leiste am unteren Window-Rand summiert die Tab-Message-
|
||||||
|
Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache-
|
||||||
|
Gate (1 Sekunde) lag bisher hinter den LINQ-Pfaden, also
|
||||||
|
liefen Sum und Count trotzdem pro Frame. Jetzt vor dem
|
||||||
|
Gate, plus die LINQ-Pfade durch eine Single-Pass-Foreach
|
||||||
|
ersetzt. Die Aggregation läuft auf etwa 1 % der Frames
|
||||||
|
|
||||||
|
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen,
|
||||||
|
Pop-Out-Heavy-Setups potenziell mehr durch die Card-Border-
|
||||||
|
Multiplikation pro Window.
|
||||||
|
|
||||||
|
Keine Schema-Bumps, keine User-sichtbaren Funktions-
|
||||||
|
Änderungen außer dass die Frames im Chat-Log und in der
|
||||||
|
Settings-Statusleiste merklich glatter laufen.
|
||||||
@@ -8,19 +8,19 @@ Dalamud main plugin repo. To install:
|
|||||||
|
|
||||||
1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories**
|
1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories**
|
||||||
2. Add the URL:
|
2. Add the URL:
|
||||||
`https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json`
|
`https://gitea.com/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||||
3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install
|
3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install
|
||||||
|
|
||||||
## Project documents
|
## Project documents
|
||||||
|
|
||||||
- [README](https://github.com/JonKazama-Hellion/HellionChat/blob/main/README.md) — features, architecture, build
|
- [README](https://gitea.com/JonKazama-Hellion/HellionChat/src/branch/main/README.md) — features, architecture, build
|
||||||
- [Privacy notice](https://github.com/JonKazama-Hellion/HellionChat/blob/main/PRIVACY.md) — what the plugin stores and sends
|
- [Privacy notice](https://gitea.com/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md) — what the plugin stores and sends
|
||||||
- [Third-party notices](https://github.com/JonKazama-Hellion/HellionChat/blob/main/docs/THIRD_PARTY_NOTICES.md) — dependencies and licences
|
- [Third-party notices](https://gitea.com/JonKazama-Hellion/HellionChat/src/branch/main/docs/THIRD_PARTY_NOTICES.md) — dependencies and licences
|
||||||
- [Security policy](https://github.com/JonKazama-Hellion/HellionChat/blob/main/SECURITY.md) — vulnerability reporting
|
- [Security policy](https://gitea.com/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md) — vulnerability reporting
|
||||||
- [Support](https://github.com/JonKazama-Hellion/HellionChat/blob/main/SUPPORT.md) — bug reports, questions, contact paths
|
- [Support](https://gitea.com/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md) — bug reports, questions, contact paths
|
||||||
|
|
||||||
## Licence
|
## Licence
|
||||||
|
|
||||||
[EUPL-1.2](https://github.com/JonKazama-Hellion/HellionChat/blob/main/LICENSE).
|
[EUPL-1.2](https://gitea.com/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE).
|
||||||
Based on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna,
|
Based on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna,
|
||||||
also EUPL-1.2.
|
also EUPL-1.2.
|
||||||
|
|||||||
@@ -3,6 +3,12 @@ name: Build
|
|||||||
# Verifies that every push to main and every PR still builds against the
|
# Verifies that every push to main and every PR still builds against the
|
||||||
# current Dalamud staging branch. Does not produce release artefacts; the
|
# current Dalamud staging branch. Does not produce release artefacts; the
|
||||||
# release workflow handles that on tag.
|
# release workflow handles that on tag.
|
||||||
|
#
|
||||||
|
# Linux runner: gitea.com Cloud Actions provides ubuntu-latest. The plugin
|
||||||
|
# csproj targets net10.0-windows, but `dotnet build` cross-compiles on
|
||||||
|
# Linux as long as the Dalamud staging assemblies are present at the
|
||||||
|
# expected lookup path ($(HOME)/.xlcore/dalamud/Hooks/dev/, which the
|
||||||
|
# Dalamud SDK 15 uses on Linux).
|
||||||
|
|
||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
@@ -21,7 +27,7 @@ permissions:
|
|||||||
jobs:
|
jobs:
|
||||||
build:
|
build:
|
||||||
name: Build (Release)
|
name: Build (Release)
|
||||||
runs-on: windows-latest
|
runs-on: ubuntu-latest
|
||||||
timeout-minutes: 15
|
timeout-minutes: 15
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@@ -34,23 +40,14 @@ jobs:
|
|||||||
dotnet-version: 10.0.x
|
dotnet-version: 10.0.x
|
||||||
|
|
||||||
- name: Download Dalamud staging
|
- name: Download Dalamud staging
|
||||||
shell: pwsh
|
|
||||||
run: |
|
run: |
|
||||||
$hooks = Join-Path $env:APPDATA "XIVLauncher\addon\Hooks\dev"
|
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||||
New-Item -ItemType Directory -Force -Path $hooks | Out-Null
|
mkdir -p "$hooks"
|
||||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -OutFile dalamud.zip
|
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||||
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
unzip -oq dalamud.zip -d "$hooks"
|
||||||
|
|
||||||
- name: Restore
|
- name: Restore
|
||||||
run: dotnet restore HellionChat/HellionChat.csproj
|
run: dotnet restore HellionChat/HellionChat.csproj
|
||||||
|
|
||||||
- name: Build (Release)
|
- name: Build (Release)
|
||||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||||
|
|
||||||
- name: Upload build output
|
|
||||||
uses: actions/upload-artifact@v7
|
|
||||||
with:
|
|
||||||
name: HellionChat-build-${{ github.run_number }}
|
|
||||||
path: HellionChat/bin/Release/**/HellionChat/**
|
|
||||||
if-no-files-found: warn
|
|
||||||
retention-days: 14
|
|
||||||
|
|||||||
@@ -1,93 +0,0 @@
|
|||||||
name: CodeQL
|
|
||||||
|
|
||||||
# Replaces the GitHub default-setup CodeQL scan. The default setup runs
|
|
||||||
# without resolving the Dalamud assemblies (they live in a user-AppData
|
|
||||||
# path) and reports "Low C# analysis quality" because call-target
|
|
||||||
# resolution sits at ~64%. This workflow downloads the Dalamud staging
|
|
||||||
# distribution before the build, runs a manual dotnet build, and then
|
|
||||||
# lets CodeQL analyse the fully-resolved compilation. Quality climbs
|
|
||||||
# back above the 85% thresholds.
|
|
||||||
#
|
|
||||||
# This workflow only consumes trusted inputs: the tag/branch ref via
|
|
||||||
# the standard checkout action, and the Dalamud distribution URL which
|
|
||||||
# is pinned to a goatcorp-controlled GitHub Pages target. No user-
|
|
||||||
# controlled event payload (issue title, PR body, commit message) flows
|
|
||||||
# into a run-step.
|
|
||||||
#
|
|
||||||
# Disable the default setup in the repo before this workflow lands:
|
|
||||||
# Settings -> Code security -> Code scanning -> "CodeQL analysis" tile
|
|
||||||
# -> Switch to advanced.
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
branches: [main]
|
|
||||||
pull_request:
|
|
||||||
branches: [main]
|
|
||||||
schedule:
|
|
||||||
- cron: '17 6 * * 1'
|
|
||||||
|
|
||||||
permissions:
|
|
||||||
actions: read
|
|
||||||
contents: read
|
|
||||||
security-events: write
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
analyze-csharp:
|
|
||||||
name: Analyze (csharp)
|
|
||||||
runs-on: windows-latest
|
|
||||||
timeout-minutes: 30
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- name: Checkout
|
|
||||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
|
||||||
|
|
||||||
- name: Setup .NET 10
|
|
||||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5.2.0
|
|
||||||
with:
|
|
||||||
dotnet-version: 10.0.x
|
|
||||||
|
|
||||||
- name: Download Dalamud staging
|
|
||||||
shell: pwsh
|
|
||||||
run: |
|
|
||||||
$hooks = Join-Path $env:APPDATA "XIVLauncher\addon\Hooks\dev"
|
|
||||||
New-Item -ItemType Directory -Force -Path $hooks | Out-Null
|
|
||||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -OutFile dalamud.zip
|
|
||||||
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
|
||||||
|
|
||||||
- name: Initialize CodeQL
|
|
||||||
uses: github/codeql-action/init@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
|
||||||
with:
|
|
||||||
languages: csharp
|
|
||||||
build-mode: manual
|
|
||||||
queries: security-extended
|
|
||||||
|
|
||||||
- name: Restore
|
|
||||||
run: dotnet restore HellionChat/HellionChat.csproj
|
|
||||||
|
|
||||||
- name: Build (Release)
|
|
||||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
|
||||||
|
|
||||||
- name: Perform CodeQL analysis
|
|
||||||
uses: github/codeql-action/analyze@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
|
||||||
with:
|
|
||||||
category: /language:csharp
|
|
||||||
|
|
||||||
analyze-actions:
|
|
||||||
name: Analyze (actions)
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
timeout-minutes: 10
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- name: Checkout
|
|
||||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
|
||||||
|
|
||||||
- name: Initialize CodeQL
|
|
||||||
uses: github/codeql-action/init@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
|
||||||
with:
|
|
||||||
languages: actions
|
|
||||||
build-mode: none
|
|
||||||
|
|
||||||
- name: Perform CodeQL analysis
|
|
||||||
uses: github/codeql-action/analyze@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
|
||||||
with:
|
|
||||||
category: /language:actions
|
|
||||||
@@ -0,0 +1,225 @@
|
|||||||
|
name: Forge Announce
|
||||||
|
|
||||||
|
# Triggered when a vX.Y.Z tag is pushed. Reads .github/forge-posts/<tag>.md
|
||||||
|
# (Frontmatter + DE bullet body) and the matching English block from
|
||||||
|
# HellionChat/HellionChat.yaml, builds a Discord-Webhook embed and posts
|
||||||
|
# it to the Hellion Forge #changelog channel.
|
||||||
|
#
|
||||||
|
# Decoupled from release.yml: a fail here does not block the GitHub
|
||||||
|
# release, and a fail there does not block the announce. Spec lives in
|
||||||
|
# the Vault under "Hellion Chat Forge-Auto-Announce Spec".
|
||||||
|
#
|
||||||
|
# Security: the only user-controlled inputs that enter run-steps are the
|
||||||
|
# tag name and the frontmatter values from a repo-internal markdown file.
|
||||||
|
# Tag name is read via env: (TAG_NAME, $env:TAG_NAME) and validated against
|
||||||
|
# ^v\d+\.\d+\.\d+$ before any string interpolation. Frontmatter values are
|
||||||
|
# parsed by regex with explicit length caps. No webhook event payload data
|
||||||
|
# (issue titles, PR bodies, commit messages, etc.) flows into run-steps.
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
tags:
|
||||||
|
- 'v*'
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
tag:
|
||||||
|
description: 'Existing tag to (re)post, e.g. v1.1.0'
|
||||||
|
required: true
|
||||||
|
type: string
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
announce:
|
||||||
|
name: Post changelog to Hellion Forge
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
# The DISCORD_FORGE_WEBHOOK secret is set as a repo-level Actions Secret
|
||||||
|
# on Gitea (Settings → Actions → Secrets). Repo-level secrets are in
|
||||||
|
# scope for every job by default, no environment: declaration needed.
|
||||||
|
timeout-minutes: 5
|
||||||
|
|
||||||
|
steps:
|
||||||
|
# On push:tags github.ref points at the tag commit; on workflow_dispatch
|
||||||
|
# the user supplies the tag explicitly. Always check out that tag so
|
||||||
|
# the yaml + forge-posts file are read from the tagged tree, not main.
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||||
|
with:
|
||||||
|
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||||
|
|
||||||
|
# Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh)
|
||||||
|
# ships pre-installed on ubuntu-latest so we get the same scripting
|
||||||
|
# patterns release.yml uses on windows-latest. Tag is read via env: to
|
||||||
|
# treat it as a string variable rather than inline shell text, and
|
||||||
|
# validated against the semver regex before any interpolation.
|
||||||
|
- name: Build embed payload
|
||||||
|
id: build
|
||||||
|
shell: pwsh
|
||||||
|
env:
|
||||||
|
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||||
|
run: |
|
||||||
|
$tag = $env:TAG_NAME
|
||||||
|
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||||
|
throw "V1: Refusing to announce non-semver tag: $tag"
|
||||||
|
}
|
||||||
|
$version = $tag.Substring(1)
|
||||||
|
|
||||||
|
# ---------- Forge-Post-Datei lesen ----------
|
||||||
|
$forgePath = ".github/forge-posts/$tag.md"
|
||||||
|
if (-not (Test-Path $forgePath)) {
|
||||||
|
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
|
||||||
|
}
|
||||||
|
$forgeRaw = Get-Content -Path $forgePath -Raw
|
||||||
|
|
||||||
|
# Frontmatter (--- … ---) am Datei-Anfang
|
||||||
|
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') {
|
||||||
|
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath"
|
||||||
|
}
|
||||||
|
$fmText = $matches[1]
|
||||||
|
$deBody = $matches[2].Trim()
|
||||||
|
|
||||||
|
$subtitle = $null
|
||||||
|
$versionsnatur = $null
|
||||||
|
foreach ($line in ($fmText -split "`r?`n")) {
|
||||||
|
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] }
|
||||||
|
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] }
|
||||||
|
}
|
||||||
|
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" }
|
||||||
|
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" }
|
||||||
|
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" }
|
||||||
|
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" }
|
||||||
|
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" }
|
||||||
|
|
||||||
|
# ---------- EN-Block aus HellionChat.yaml ziehen ----------
|
||||||
|
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches
|
||||||
|
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten.
|
||||||
|
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||||
|
$raw = Get-Content -Path $yamlPath -Raw
|
||||||
|
$marker = "changelog: |-"
|
||||||
|
$idx = $raw.IndexOf($marker)
|
||||||
|
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
|
||||||
|
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||||
|
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||||
|
if ($_ -match '^ ') { $_.Substring(2) } else { $_ }
|
||||||
|
}) -join "`n"
|
||||||
|
|
||||||
|
$header = "**Hellion Chat $version"
|
||||||
|
$start = $changelogBody.IndexOf($header)
|
||||||
|
if ($start -lt 0) {
|
||||||
|
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
|
||||||
|
}
|
||||||
|
$rest = $changelogBody.Substring($start)
|
||||||
|
$nextHdr = $rest.IndexOf("`n`n**Hellion Chat ", 1)
|
||||||
|
$trailer = $rest.IndexOf("`n`n---")
|
||||||
|
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||||
|
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||||
|
} elseif ($trailer -ge 0) {
|
||||||
|
$enBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||||
|
} else {
|
||||||
|
$enBlock = $rest.TrimEnd()
|
||||||
|
}
|
||||||
|
|
||||||
|
# ---------- Char-Cap-Check (5500 Total auf title + description + footer) ----------
|
||||||
|
$title = "Hellion Chat $version — $subtitle"
|
||||||
|
$description = "**Deutsch**`n`n$deBody`n`n**English**`n`n$enBlock"
|
||||||
|
$footerText = "Hellion Forge · $versionsnatur"
|
||||||
|
$totalChars = $title.Length + $description.Length + $footerText.Length
|
||||||
|
if ($totalChars -gt 5500) {
|
||||||
|
throw "V6: Total char count $totalChars exceeds 5500 limit. Major-Release detected — please post manually via Bot/Multi-Embed (see forge style §8). Forge-Auto-Announce stays off for this tag."
|
||||||
|
}
|
||||||
|
Write-Host "Char-Cap OK: $totalChars / 5500"
|
||||||
|
|
||||||
|
# ---------- Embed-Payload bauen ----------
|
||||||
|
$payload = [ordered]@{
|
||||||
|
username = "Forge Herald"
|
||||||
|
avatar_url = "https://gitea.com/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
|
||||||
|
content = "<@&1500489631555260446>"
|
||||||
|
allowed_mentions = [ordered]@{
|
||||||
|
parse = @()
|
||||||
|
roles = @("1500489631555260446")
|
||||||
|
}
|
||||||
|
embeds = @(
|
||||||
|
[ordered]@{
|
||||||
|
title = $title
|
||||||
|
url = "https://gitea.com/JonKazama-Hellion/HellionChat/releases/tag/$tag"
|
||||||
|
color = 12730636
|
||||||
|
description = $description
|
||||||
|
footer = [ordered]@{ text = $footerText }
|
||||||
|
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
$payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress
|
||||||
|
# Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @-
|
||||||
|
[System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false))
|
||||||
|
|
||||||
|
Write-Host "Payload size: $($payloadJson.Length) chars"
|
||||||
|
Write-Host "Embed title: $title"
|
||||||
|
Write-Host "Embed footer: $footerText"
|
||||||
|
|
||||||
|
# POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
|
||||||
|
# so we can pipe the payload via stdin (--data-binary @-) and keep
|
||||||
|
# secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
|
||||||
|
- name: POST to Hellion Forge webhook
|
||||||
|
shell: pwsh
|
||||||
|
env:
|
||||||
|
DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
|
||||||
|
run: |
|
||||||
|
if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
|
||||||
|
throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
|
||||||
|
}
|
||||||
|
|
||||||
|
$payloadFile = "$PWD/embed-payload.json"
|
||||||
|
if (-not (Test-Path $payloadFile)) {
|
||||||
|
throw "Embed payload file missing — previous step did not produce embed-payload.json"
|
||||||
|
}
|
||||||
|
|
||||||
|
$maxAttempts = 2
|
||||||
|
$attempt = 0
|
||||||
|
while ($attempt -lt $maxAttempts) {
|
||||||
|
$attempt++
|
||||||
|
Write-Host "POST attempt $attempt of $maxAttempts"
|
||||||
|
$tmpResp = "$PWD/.webhook-response"
|
||||||
|
$tmpHeaders = "$PWD/.webhook-headers"
|
||||||
|
# --silent suppresses progress; --show-error prints errors so
|
||||||
|
# the workflow log shows what happened. -w prints HTTP status
|
||||||
|
# to stdout for inspection. -o captures body for diagnosis,
|
||||||
|
# -D captures headers.
|
||||||
|
$rawStatus = Get-Content $payloadFile -Raw |
|
||||||
|
curl --silent --show-error `
|
||||||
|
--header 'Content-Type: application/json' `
|
||||||
|
--data-binary '@-' `
|
||||||
|
-D $tmpHeaders `
|
||||||
|
-o $tmpResp `
|
||||||
|
-w '%{http_code}' `
|
||||||
|
"$env:DISCORD_FORGE_WEBHOOK"
|
||||||
|
$status = [int]$rawStatus
|
||||||
|
Write-Host "HTTP status: $status"
|
||||||
|
|
||||||
|
if ($status -ge 200 -and $status -lt 300) {
|
||||||
|
Write-Host "Forge announce POST succeeded."
|
||||||
|
exit 0
|
||||||
|
}
|
||||||
|
|
||||||
|
$bodySnippet = ""
|
||||||
|
if (Test-Path $tmpResp) {
|
||||||
|
$bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
|
||||||
|
if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
|
||||||
|
}
|
||||||
|
|
||||||
|
if ($status -ge 400 -and $status -lt 500) {
|
||||||
|
# E2: 4xx is permanent — webhook revoked, channel deleted,
|
||||||
|
# payload malformed. No retry.
|
||||||
|
throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
|
||||||
|
}
|
||||||
|
|
||||||
|
# E1: 5xx (or transport-level fail with status 0) — wait + retry once
|
||||||
|
if ($attempt -lt $maxAttempts) {
|
||||||
|
Write-Host "Transient $status — sleeping 30s before retry."
|
||||||
|
Start-Sleep -Seconds 30
|
||||||
|
} else {
|
||||||
|
throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,15 +2,19 @@ name: Release
|
|||||||
|
|
||||||
# Triggered when a vX.Y.Z tag is pushed. Builds the plugin against the
|
# Triggered when a vX.Y.Z tag is pushed. Builds the plugin against the
|
||||||
# current Dalamud staging branch, locates the latest.zip produced by
|
# current Dalamud staging branch, locates the latest.zip produced by
|
||||||
# DalamudPackager and attaches it to the matching GitHub Release.
|
# DalamudPackager and attaches it to the matching Gitea Release.
|
||||||
#
|
#
|
||||||
# User-controlled inputs touched by this workflow:
|
# User-controlled inputs touched by this workflow:
|
||||||
# - the tag name (filtered by on.tags = v*, validated again at runtime
|
# - the tag name (filtered by on.tags = v*, validated again at runtime
|
||||||
# against ^v\d+\.\d+\.\d+$ before being used in any string)
|
# against ^v\d+\.\d+\.\d+$ before being used in any string)
|
||||||
# All other values are either repo-controlled (paths under
|
# All other values are either repo-controlled (paths under
|
||||||
# HellionChat/bin/Release derived from Get-ChildItem) or pinned URLs to
|
# HellionChat/bin/Release derived from find / Get-ChildItem) or pinned
|
||||||
# goatcorp / GitHub. Nothing from a webhook event payload (issue/PR
|
# URLs to goatcorp / gitea. Nothing from a webhook event payload (issue/PR
|
||||||
# titles, commit messages, etc.) flows into a run-step.
|
# titles, commit messages, etc.) flows into a run-step.
|
||||||
|
#
|
||||||
|
# Linux runner: gitea.com Cloud Actions only ships ubuntu-latest. The
|
||||||
|
# plugin csproj targets net10.0-windows, `dotnet build` cross-compiles on
|
||||||
|
# Linux when the Dalamud staging assemblies sit under $(HOME)/.xlcore/...
|
||||||
|
|
||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
@@ -33,7 +37,7 @@ permissions:
|
|||||||
jobs:
|
jobs:
|
||||||
release:
|
release:
|
||||||
name: Build and attach release ZIP
|
name: Build and attach release ZIP
|
||||||
runs-on: windows-latest
|
runs-on: ubuntu-latest
|
||||||
timeout-minutes: 20
|
timeout-minutes: 20
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@@ -52,27 +56,25 @@ jobs:
|
|||||||
dotnet-version: 10.0.x
|
dotnet-version: 10.0.x
|
||||||
|
|
||||||
- name: Download Dalamud staging
|
- name: Download Dalamud staging
|
||||||
shell: pwsh
|
|
||||||
run: |
|
run: |
|
||||||
$hooks = Join-Path $env:APPDATA "XIVLauncher\addon\Hooks\dev"
|
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||||
New-Item -ItemType Directory -Force -Path $hooks | Out-Null
|
mkdir -p "$hooks"
|
||||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -OutFile dalamud.zip
|
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||||
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
unzip -oq dalamud.zip -d "$hooks"
|
||||||
|
|
||||||
- name: Build (Release)
|
- name: Build (Release)
|
||||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release
|
run: dotnet build HellionChat/HellionChat.csproj --configuration Release
|
||||||
|
|
||||||
- name: Locate latest.zip
|
- name: Locate latest.zip
|
||||||
id: locate
|
id: locate
|
||||||
shell: pwsh
|
|
||||||
run: |
|
run: |
|
||||||
$zip = Get-ChildItem -Path HellionChat\bin\Release -Recurse -Filter latest.zip | Select-Object -First 1
|
zip="$(find HellionChat/bin/Release -name latest.zip -print -quit)"
|
||||||
if (-not $zip)
|
if [ -z "$zip" ]; then
|
||||||
{
|
echo "latest.zip not found under HellionChat/bin/Release" >&2
|
||||||
throw "latest.zip not found under HellionChat\bin\Release"
|
exit 1
|
||||||
}
|
fi
|
||||||
Write-Host "Found: $($zip.FullName)"
|
echo "Found: $zip"
|
||||||
"path=$($zip.FullName)" | Out-File -FilePath $env:GITHUB_OUTPUT -Append
|
echo "path=$zip" >> "$GITHUB_OUTPUT"
|
||||||
|
|
||||||
# Build a release body from the matching changelog block in
|
# Build a release body from the matching changelog block in
|
||||||
# HellionChat.yaml plus a static install / docs footer. Fails the
|
# HellionChat.yaml plus a static install / docs footer. Fails the
|
||||||
@@ -150,8 +152,13 @@ jobs:
|
|||||||
Write-Host $body
|
Write-Host $body
|
||||||
Write-Host "----------------------------------------"
|
Write-Host "----------------------------------------"
|
||||||
|
|
||||||
- name: Attach to GitHub release
|
# Gitea-native release action. Creates the release if the tag has no
|
||||||
uses: softprops/action-gh-release@v3
|
# release yet, or updates the existing one. body_path provides the
|
||||||
|
# generated release body, files attaches latest.zip. The auto-injected
|
||||||
|
# GITHUB_TOKEN on Gitea Actions has Gitea-API scope and is sufficient
|
||||||
|
# for release write.
|
||||||
|
- name: Attach to Gitea release
|
||||||
|
uses: https://gitea.com/actions/release-action@main
|
||||||
with:
|
with:
|
||||||
# Explicit tag_name so the action targets the correct release in
|
# Explicit tag_name so the action targets the correct release in
|
||||||
# both push:tags (auto) and workflow_dispatch (manual recovery)
|
# both push:tags (auto) and workflow_dispatch (manual recovery)
|
||||||
@@ -160,5 +167,4 @@ jobs:
|
|||||||
tag_name: ${{ github.event.inputs.tag || github.ref_name }}
|
tag_name: ${{ github.event.inputs.tag || github.ref_name }}
|
||||||
files: ${{ steps.locate.outputs.path }}
|
files: ${{ steps.locate.outputs.path }}
|
||||||
body_path: release-body.md
|
body_path: release-body.md
|
||||||
fail_on_unmatched_files: true
|
api_key: ${{ secrets.GITHUB_TOKEN }}
|
||||||
generate_release_notes: false
|
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
.envrc
|
.envrc
|
||||||
!.env.example
|
!.env.example
|
||||||
.vscode/
|
.vscode/
|
||||||
scripts/
|
scripts/setup-dev-env.sh
|
||||||
|
|
||||||
# Local test project (stays out of the published plugin repo;
|
# Local test project (stays out of the published plugin repo;
|
||||||
# pure-function safety net for refactor cycles)
|
# pure-function safety net for refactor cycles)
|
||||||
|
|||||||
@@ -1,48 +1,98 @@
|
|||||||
# Code of conduct
|
# Code of Conduct
|
||||||
|
|
||||||
HellionChat is a small hobby project. The contributor base is tiny and
|
## A Note on This Project
|
||||||
the moderation overhead I can afford is equally small, so this document
|
|
||||||
is short and direct.
|
|
||||||
|
|
||||||
## What I expect from contributors
|
HellionChat is a one-person side project developed under Hellion Forge.
|
||||||
|
I maintain this in my spare time, which means replies can take a few
|
||||||
|
days. Please do not escalate just because a thread is quiet.
|
||||||
|
|
||||||
- Be respectful in issues, pull requests, discussions and any other
|
When in doubt, assume good intent. Contributors come from different
|
||||||
project space (Discord, email).
|
backgrounds, time zones and skill levels. A clarifying question is
|
||||||
- Keep feedback focused on the code, the design or the documentation.
|
almost always a better first move than an accusation.
|
||||||
Critique the work, not the person.
|
|
||||||
- Assume good intent. People come from different backgrounds, time
|
|
||||||
zones and skill levels. A clarifying question is almost always a
|
|
||||||
better first move than an accusation.
|
|
||||||
- Stay on topic. This project is about a Dalamud chat plugin. Off-topic
|
|
||||||
arguments belong elsewhere.
|
|
||||||
- Respect that I maintain this in my spare time. Replies can take a
|
|
||||||
few days. Please do not escalate just because a thread is quiet.
|
|
||||||
|
|
||||||
## What is not welcome
|
Please also keep discussions on topic. This project is about a Dalamud
|
||||||
|
chat plugin. Off-topic arguments belong elsewhere.
|
||||||
|
|
||||||
- Personal attacks, slurs, doxxing, sustained disruption of threads.
|
---
|
||||||
- Unsolicited private contact after I have asked someone to stop.
|
|
||||||
- Sharing of private conversations without consent.
|
|
||||||
- Any content that would put other contributors or end users at risk.
|
|
||||||
|
|
||||||
## Scope
|
## Our Pledge
|
||||||
|
|
||||||
This applies to every space the project owns or that I run on its
|
We pledge to make our community welcoming, safe, and equitable for all.
|
||||||
behalf: the GitHub repository, GitHub Discussions, project-related
|
|
||||||
Discord conversations and the maintainer email address listed in
|
|
||||||
`SECURITY.md`.
|
|
||||||
|
|
||||||
It also applies when someone is identifiably representing the project
|
We are committed to fostering an environment that respects and promotes
|
||||||
in another space, for example posting as a HellionChat maintainer in
|
the dignity, rights, and contributions of all individuals, regardless
|
||||||
the Dalamud Discord.
|
of characteristics including race, ethnicity, caste, color, age,
|
||||||
|
physical characteristics, neurodiversity, disability, sex or gender,
|
||||||
|
gender identity or expression, sexual orientation, language, philosophy
|
||||||
|
or religion, national or social origin, socio-economic position, level
|
||||||
|
of education, or other status. The same privileges of participation are
|
||||||
|
extended to everyone who participates in good faith and in accordance
|
||||||
|
with this Covenant.
|
||||||
|
|
||||||
|
## Encouraged Behaviors
|
||||||
|
|
||||||
|
While acknowledging differences in social norms, we all strive to meet
|
||||||
|
our community's expectations for positive behavior. We also understand
|
||||||
|
that our words and actions may be interpreted differently than we intend
|
||||||
|
based on culture, background, or native language.
|
||||||
|
|
||||||
|
With these considerations in mind, we agree to behave mindfully toward
|
||||||
|
each other and act in ways that center our shared values, including:
|
||||||
|
|
||||||
|
1. Respecting the **purpose of our community**, our activities, and our
|
||||||
|
ways of gathering.
|
||||||
|
2. Engaging **kindly and honestly** with others.
|
||||||
|
3. Respecting **different viewpoints** and experiences.
|
||||||
|
4. **Taking responsibility** for our actions and contributions.
|
||||||
|
5. Gracefully giving and accepting **constructive feedback**.
|
||||||
|
6. Committing to **repairing harm** when it occurs.
|
||||||
|
7. Behaving in other ways that promote and sustain the **well-being of
|
||||||
|
our community**.
|
||||||
|
|
||||||
|
## Restricted Behaviors
|
||||||
|
|
||||||
|
We agree to restrict the following behaviors in our community.
|
||||||
|
Instances, threats, and promotion of these behaviors are violations of
|
||||||
|
this Code of Conduct.
|
||||||
|
|
||||||
|
1. **Harassment.** Violating explicitly expressed boundaries or engaging
|
||||||
|
in unnecessary personal attention after any clear request to stop.
|
||||||
|
2. **Character attacks.** Making insulting, demeaning, or pejorative
|
||||||
|
comments directed at a community member or group of people.
|
||||||
|
3. **Stereotyping or discrimination.** Characterizing anyone's
|
||||||
|
personality or behavior on the basis of immutable identities or
|
||||||
|
traits.
|
||||||
|
4. **Sexualization.** Behaving in a way that would generally be
|
||||||
|
considered inappropriately intimate in the context or purpose of the
|
||||||
|
community.
|
||||||
|
5. **Violating confidentiality.** Sharing or acting on someone's
|
||||||
|
personal or private information without their permission.
|
||||||
|
6. **Endangerment.** Causing, encouraging, or threatening violence or
|
||||||
|
other harm toward any person or group.
|
||||||
|
7. Behaving in other ways that **threaten the well-being** of our
|
||||||
|
community.
|
||||||
|
|
||||||
|
### Other Restrictions
|
||||||
|
|
||||||
|
1. **Misleading identity.** Impersonating someone else for any reason,
|
||||||
|
or pretending to be someone else to evade enforcement actions.
|
||||||
|
2. **Failing to credit sources.** Not properly crediting the sources of
|
||||||
|
content you contribute.
|
||||||
|
3. **Promotional materials.** Sharing marketing or other commercial
|
||||||
|
content in a way that is outside the norms of the community.
|
||||||
|
4. **Irresponsible communication.** Failing to responsibly present
|
||||||
|
content which includes, links to, or describes any other restricted
|
||||||
|
behaviors.
|
||||||
|
|
||||||
## Reporting
|
## Reporting
|
||||||
|
|
||||||
If something here is being broken, contact me directly. Do not open a
|
If something here is being broken, contact me directly. Do not open a
|
||||||
public issue.
|
public issue.
|
||||||
|
|
||||||
- Email: `kontakt@hellion-media.de`
|
| Channel | Address |
|
||||||
- Discord DM: `@j.j_kazama`
|
| ---------- | ------------------------ |
|
||||||
|
| Email | `kontakt@hellion-media.de` |
|
||||||
|
| Discord DM | `@j.j_kazama` |
|
||||||
|
|
||||||
Reports stay private. I will acknowledge within a few weekdays
|
Reports stay private. I will acknowledge within a few weekdays
|
||||||
(European business hours) and tell you what I plan to do.
|
(European business hours) and tell you what I plan to do.
|
||||||
@@ -50,22 +100,34 @@ Reports stay private. I will acknowledge within a few weekdays
|
|||||||
## Enforcement
|
## Enforcement
|
||||||
|
|
||||||
I am the sole maintainer, so enforcement is a single-person process.
|
I am the sole maintainer, so enforcement is a single-person process.
|
||||||
Depending on what happened and how the person responds, I will pick
|
I will pick the lightest measure that actually resolves the situation:
|
||||||
the lightest measure that resolves the issue:
|
|
||||||
|
|
||||||
1. Private note asking the behaviour to stop.
|
1. Private note asking the behaviour to stop.
|
||||||
2. Public correction in the affected thread.
|
2. Public correction in the affected thread.
|
||||||
3. Edit or removal of the offending content.
|
3. Edit or removal of the offending content.
|
||||||
4. Temporary block from the repository or related spaces.
|
4. Private written warning with a cooldown period.
|
||||||
5. Permanent block.
|
5. Temporary block from the repository or related spaces.
|
||||||
|
6. Permanent block.
|
||||||
|
|
||||||
Severe cases skip the lower steps. I will not negotiate over
|
Severe cases skip the lower steps. I will not negotiate over harassment
|
||||||
harassment or threats.
|
or threats.
|
||||||
|
|
||||||
## Acknowledgement
|
## Scope
|
||||||
|
|
||||||
This document is intentionally short and project-specific rather than
|
This Code of Conduct applies to all spaces the project owns or that I
|
||||||
a copy of a longer template. If you need a more formal reference, the
|
run on its behalf: the GitHub repository, GitHub Discussions,
|
||||||
[Contributor Covenant](https://www.contributor-covenant.org/) is a
|
project-related Discord conversations, and the maintainer contact
|
||||||
widely adopted starting point and the spirit of this document is
|
listed in [`SECURITY.md`](SECURITY.md). It also applies when someone
|
||||||
compatible with it.
|
is identifiably representing HellionChat elsewhere, for example when
|
||||||
|
posting as a HellionChat maintainer in the Dalamud Discord.
|
||||||
|
|
||||||
|
## Attribution
|
||||||
|
|
||||||
|
This Code of Conduct is adapted from the Contributor Covenant, version
|
||||||
|
3.0, available at
|
||||||
|
[https://www.contributor-covenant.org/version/3/0/](https://www.contributor-covenant.org/version/3/0/).
|
||||||
|
|
||||||
|
Contributor Covenant is stewarded by the Organization for Ethical
|
||||||
|
Source and licensed under CC BY-SA 4.0. To view a copy of this
|
||||||
|
license, visit
|
||||||
|
[https://creativecommons.org/licenses/by-sa/4.0/](https://creativecommons.org/licenses/by-sa/4.0/).
|
||||||
|
|||||||
@@ -1,47 +1,59 @@
|
|||||||
# Contributing to HellionChat
|
# Contributing to HellionChat
|
||||||
|
|
||||||
Thanks for taking a look. HellionChat is a small, opinionated fork of
|
Thanks for taking a look. HellionChat is a one-person side project
|
||||||
[Chat 2](https://github.com/Infiziert90/ChatTwo) maintained by one
|
developed under Hellion Forge. It started as a fork of
|
||||||
person in spare time. This document explains what I am looking for,
|
[Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become
|
||||||
what I am not, and how to make a contribution land smoothly.
|
a standalone plugin under its own namespace, IPC channels and
|
||||||
|
source tree (standalone-cut completed in v1.0.0). Forking HellionChat
|
||||||
|
itself is explicitly permitted under the EUPL-1.2.
|
||||||
|
|
||||||
## Before you open anything
|
This document explains what I am looking for, what I am not, and how
|
||||||
|
to make a contribution land smoothly.
|
||||||
|
|
||||||
- Read the [README](README.md) so you understand the scope: this is a
|
## Before You Open Anything
|
||||||
|
|
||||||
|
- Read the [README](README.md) so you understand the scope: a
|
||||||
privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
|
privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
|
||||||
removes the upstream webinterface and ships smaller defaults.
|
removes the upstream webinterface and ships privacy-first defaults.
|
||||||
- Read [UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md). Cherry-picks from upstream
|
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active
|
||||||
Chat 2 are selective and conscious; not everything that lands there
|
cherry-picking from upstream Chat 2 has ended in the v1.4.x cycle;
|
||||||
belongs here.
|
HellionChat continues as an independent codebase. Existing
|
||||||
- Read [SECURITY.md](SECURITY.md). Anything security-sensitive goes
|
upstream-derived code keeps its attribution. New contributions
|
||||||
|
stand on their own and do not need to be cherry-pick-compatible.
|
||||||
|
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes
|
||||||
through a private advisory, never a public issue or PR.
|
through a private advisory, never a public issue or PR.
|
||||||
- Read the [code of conduct](CODE_OF_CONDUCT.md).
|
- Read the [Code of Conduct](CODE_OF_CONDUCT.md).
|
||||||
|
|
||||||
## What I will accept
|
## What I Will Accept
|
||||||
|
|
||||||
- Bug fixes for behaviour documented in the README, the in-plugin
|
- Bug fixes for behaviour documented in the README, the in-plugin
|
||||||
settings or the changelog.
|
settings or the changelog.
|
||||||
- Translation contributions for Hellion-specific strings via direct
|
- Translation contributions for Hellion-specific strings via direct
|
||||||
pull requests against `HellionChat/Resources/HellionStrings.*.resx`.
|
pull requests against
|
||||||
Translations for the upstream Chat 2 strings (`Language.*.resx`) are
|
`HellionChat/Resources/HellionStrings.*.resx`. Translations for
|
||||||
not handled here; they go through the upstream Chat 2 project.
|
upstream Chat 2 strings (`Language.*.resx`) are not handled here;
|
||||||
|
those go to the upstream Chat 2 project.
|
||||||
- Documentation improvements (README, comments, this file).
|
- Documentation improvements (README, comments, this file).
|
||||||
- Performance fixes with a measurable before/after.
|
- Performance fixes with a measurable before/after.
|
||||||
- New features that fit the privacy-first scope and do not duplicate
|
- New features that fit the privacy-first scope and do not duplicate
|
||||||
what an existing Dalamud plugin already does well.
|
what an existing Dalamud plugin already does well.
|
||||||
|
|
||||||
## What I will probably decline
|
## What I Will Probably Decline
|
||||||
|
|
||||||
- Re-introducing the webinterface or any remote-access feature. It was
|
- Re-introducing the webinterface or any remote-access feature. It was
|
||||||
removed in v0.2.0 on purpose. See README "Was gegenüber Chat 2 fehlt".
|
removed in v0.2.0 on purpose. See the README section
|
||||||
|
"Was gegenüber Chat 2 fehlt".
|
||||||
- Features that bypass the privacy filter or weaken the default
|
- Features that bypass the privacy filter or weaken the default
|
||||||
retention behaviour without an explicit, documented opt-in.
|
retention behaviour without an explicit, documented opt-in.
|
||||||
- Sweeping refactors that touch large parts of the upstream codebase.
|
- Sweeping refactors that touch large parts of the codebase. The
|
||||||
They make selective upstream cherry-picks much harder and the
|
|
||||||
maintenance cost outweighs the benefit for a one-person project.
|
maintenance cost outweighs the benefit for a one-person project.
|
||||||
|
(This used to be doubly important because of the upstream
|
||||||
|
cherry-pick path; that path is closed now, but the rule still
|
||||||
|
holds on its own merits.)
|
||||||
- AI-generated code dropped in without disclosure or human review. See
|
- AI-generated code dropped in without disclosure or human review. See
|
||||||
[AI_DISCLOSURE.md](docs/AI_DISCLOSURE.md) for how I handle AI assistance
|
[`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle
|
||||||
on my side; I expect comparable transparency from contributors.
|
AI assistance on my side; I expect comparable transparency from
|
||||||
|
contributors.
|
||||||
|
|
||||||
If you are unsure whether an idea fits, open a feature-request issue
|
If you are unsure whether an idea fits, open a feature-request issue
|
||||||
first and ask before writing code. I would rather say "no" to a
|
first and ask before writing code. I would rather say "no" to a
|
||||||
@@ -50,56 +62,75 @@ proposal than to a finished pull request.
|
|||||||
## Workflow
|
## Workflow
|
||||||
|
|
||||||
1. Open an issue (bug or feature request) using the templates under
|
1. Open an issue (bug or feature request) using the templates under
|
||||||
`.github/ISSUE_TEMPLATE/`. Skip this step only for trivial typos.
|
`.github/ISSUE_TEMPLATE/`. Skip this for trivial typos.
|
||||||
2. Fork the repository and branch off `main`. Branch naming is
|
2. Fork the repository and branch off `main`. Branch naming is
|
||||||
informal; something like `fix/auto-tell-history-empty` or
|
informal; something like `fix/auto-tell-history-empty` or
|
||||||
`feat/adblock-light-mode` is plenty.
|
`feat/theme-export` is fine.
|
||||||
3. Match the existing code style. The repository ships an
|
3. Match the existing code style. The repository ships an
|
||||||
`.editorconfig` that VS Code and Rider pick up automatically.
|
`.editorconfig` that VS Code and Rider pick up automatically.
|
||||||
4. Keep commits focused. Several small commits with clear messages are
|
4. Keep commits focused. Several small commits with clear messages are
|
||||||
easier to review than one big one. Squash-on-merge happens at the
|
easier to review than one large one. Squash-on-merge happens at
|
||||||
PR level if needed.
|
the PR level if needed.
|
||||||
5. If your change touches user-visible behaviour, update the README
|
5. If your change touches user-visible behaviour, update the README
|
||||||
and/or the changelog block in `HellionChat/HellionChat.yaml` and
|
and/or the changelog block in `HellionChat/HellionChat.yaml` and
|
||||||
`repo.json` for the next version. I bump the version number myself
|
`repo.json`. I bump the version number myself at release time.
|
||||||
at release time, so you do not need to.
|
|
||||||
6. Open the pull request against `main`. The PR template will ask
|
6. Open the pull request against `main`. The PR template will ask
|
||||||
you to summarise the change, the testing you did and any
|
you to summarise the change, the testing you did and any
|
||||||
compatibility notes.
|
compatibility notes.
|
||||||
|
|
||||||
## Build and test
|
## Build and Test
|
||||||
|
|
||||||
The project targets `net10.0-windows` against Dalamud SDK 15. To build
|
The project targets `net10.0-windows` against Dalamud SDK 15. To build
|
||||||
locally you need:
|
locally you need:
|
||||||
|
|
||||||
- .NET 10 SDK
|
- .NET 10 SDK
|
||||||
- A working Dalamud development environment with `DALAMUD_HOME` set
|
- A working Dalamud dev environment with `DALAMUD_HOME` set
|
||||||
(XIVLauncher installed and launched once is the simplest path)
|
(XIVLauncher installed and launched once is the simplest path)
|
||||||
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
||||||
|
|
||||||
```
|
```bash
|
||||||
dotnet restore
|
dotnet restore
|
||||||
dotnet build HellionChat.sln -c Release
|
dotnet build HellionChat.sln -c Release
|
||||||
```
|
```
|
||||||
|
|
||||||
Tests are not part of the current `HellionChat.sln`. If you add a test
|
There are currently no tests in `HellionChat.sln`. If you add a test
|
||||||
project, point it at the relevant subsystems (privacy filter,
|
project, point it at the relevant subsystems (privacy filter,
|
||||||
configuration migration, message store) and mention it in the PR.
|
configuration migration, message store) and mention it in the PR.
|
||||||
|
|
||||||
For a smoke test in-game: build, copy the output into your Dalamud
|
For a smoke test in-game: build, copy the output into your Dalamud
|
||||||
`devPlugins/HellionChat/` directory and load it through `/xlplugins`.
|
`devPlugins/HellionChat/` directory and load it via `/xlplugins`.
|
||||||
|
|
||||||
## Continuous integration
|
## Continuous Integration
|
||||||
|
|
||||||
Every push and every pull request runs:
|
Every push and every pull request runs:
|
||||||
|
|
||||||
- `build.yml` — `dotnet build` and `dotnet test`
|
| Workflow | What it checks |
|
||||||
- `codeql.yml` — CodeQL security analysis
|
| ------------- | ------------------------------------- |
|
||||||
|
| `build.yml` | `dotnet build` and `dotnet test` |
|
||||||
|
| `codeql.yml` | CodeQL security analysis |
|
||||||
|
|
||||||
A pull request will not be merged while either of these is failing.
|
A pull request will not be merged while either of these is failing.
|
||||||
CodeQL findings on changed code need to be addressed; pre-existing
|
CodeQL findings on changed code need to be addressed; pre-existing
|
||||||
findings on untouched code are tracked separately.
|
findings on untouched code are tracked separately.
|
||||||
|
|
||||||
|
## Translations
|
||||||
|
|
||||||
|
Hellion-specific strings live in
|
||||||
|
`HellionChat/Resources/HellionStrings.resx` (English source) and
|
||||||
|
`HellionStrings.<lang>.resx` (per-language). These are accepted as
|
||||||
|
direct pull requests.
|
||||||
|
|
||||||
|
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx`
|
||||||
|
are **not** translated here. They are kept as-is from the last
|
||||||
|
upstream sync and remain the work of the Chat 2 Crowdin community.
|
||||||
|
Active cherry-picking from upstream ended in the v1.4.x cycle (see
|
||||||
|
[`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future
|
||||||
|
translation improvements to those upstream strings will not flow
|
||||||
|
into HellionChat automatically anymore. If you have improvements
|
||||||
|
for the original Chat 2 strings, please contribute them to
|
||||||
|
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo)
|
||||||
|
directly.
|
||||||
|
|
||||||
## Licensing
|
## Licensing
|
||||||
|
|
||||||
By submitting a pull request you confirm that:
|
By submitting a pull request you confirm that:
|
||||||
@@ -109,23 +140,34 @@ By submitting a pull request you confirm that:
|
|||||||
- You agree that your contribution will be released under the
|
- You agree that your contribution will be released under the
|
||||||
[EUPL-1.2](LICENSE), the same licence as the rest of the project.
|
[EUPL-1.2](LICENSE), the same licence as the rest of the project.
|
||||||
|
|
||||||
There is no separate CLA.
|
There is no separate CLA. Forking HellionChat is explicitly permitted
|
||||||
|
under the EUPL-1.2, as with any EUPL-licensed project.
|
||||||
|
|
||||||
## Translations
|
## Response Times
|
||||||
|
|
||||||
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx`
|
| Channel | Address |
|
||||||
(English source) and `HellionStrings.<lang>.resx` (per-language).
|
| ------------- | -------------------------- |
|
||||||
Translations are accepted as direct pull requests against those files.
|
| GitHub Issues | Preferred for bugs and feature requests |
|
||||||
|
| Discord DM | `@j.j_kazama` |
|
||||||
|
| Email | `kontakt@hellion-media.de` |
|
||||||
|
|
||||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are
|
I respond on weekdays during European business hours and take weekends
|
||||||
**not** translated in this repository. They are owned by the upstream
|
and FFXIV patch days off. A pull request that sits for a few days has
|
||||||
Chat 2 project and synced in via cherry-pick. Please contribute
|
not been ignored. Pinging once after a week is fine; please do not
|
||||||
upstream-string translations to
|
ping daily.
|
||||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
|
|
||||||
|
|
||||||
## A note on response times
|
## First-time setup
|
||||||
|
|
||||||
I respond on weekdays during European business hours and I take
|
After cloning, run once:
|
||||||
weekends and FFXIV patch days off. A pull request that sits for a few
|
|
||||||
days has not been ignored; I just have not gotten to it yet. Pinging
|
```bash
|
||||||
once after a week is fine; please do not ping daily.
|
./scripts/setup-hooks.sh
|
||||||
|
```
|
||||||
|
|
||||||
|
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight
|
||||||
|
(versions/manifest/changelog/build).
|
||||||
|
|
||||||
|
### Test suite
|
||||||
|
|
||||||
|
The plugin's test suite lives in a separate local repository and is not part of
|
||||||
|
this codebase. If you need access for development, contact the maintainer.
|
||||||
|
|||||||
@@ -1,5 +1,9 @@
|
|||||||
HellionChat — a privacy-focused fork of ChatTwo for FINAL FANTASY XIV
|
HellionChat — a privacy-focused fork of ChatTwo for FINAL FANTASY XIV
|
||||||
|
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Source code
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
|
||||||
Copyright (c) 2022-2026 Infiziert90 (Infi) and Anna Clemens (ascclemens)
|
Copyright (c) 2022-2026 Infiziert90 (Infi) and Anna Clemens (ascclemens)
|
||||||
Original ChatTwo authors and copyright holders of the upstream
|
Original ChatTwo authors and copyright holders of the upstream
|
||||||
plugin this fork is built on. Their work covers the message store,
|
plugin this fork is built on. Their work covers the message store,
|
||||||
@@ -10,18 +14,38 @@ Copyright (c) 2022-2026 Infiziert90 (Infi) and Anna Clemens (ascclemens)
|
|||||||
Copyright (c) 2025-2026 Florian Wathling / Hellion Online Media
|
Copyright (c) 2025-2026 Florian Wathling / Hellion Online Media
|
||||||
HellionChat-specific modifications, including the privacy filter,
|
HellionChat-specific modifications, including the privacy filter,
|
||||||
per-channel retention sweep, export pipeline, Auto-Tell-Tabs,
|
per-channel retention sweep, export pipeline, Auto-Tell-Tabs,
|
||||||
Hellion theme and font integration, German localisation and the
|
German localisation and the EUPL-1.2 fork maintenance.
|
||||||
EUPL-1.2 fork maintenance.
|
|
||||||
|
|
||||||
Licensed under the European Union Public Licence (EUPL), Version 1.2
|
Source code is licensed under the European Union Public Licence
|
||||||
only. The full Licence text lives in the LICENSE file at the root of
|
(EUPL), Version 1.2 only. The full Licence text lives in the LICENSE
|
||||||
this repository. The official Licence website is at:
|
file at the root of this repository. The official Licence website is
|
||||||
|
at: https://eupl.eu/1.2/en/
|
||||||
https://eupl.eu/1.2/en/
|
|
||||||
|
|
||||||
This Work is provided "AS IS" without warranties of any kind. See
|
This Work is provided "AS IS" without warranties of any kind. See
|
||||||
Article 7 (Disclaimer of Warranty) and Article 8 (Disclaimer of
|
Article 7 (Disclaimer of Warranty) and Article 8 (Disclaimer of
|
||||||
Liability) of the Licence for the legally binding wording.
|
Liability) of the Licence for the legally binding wording.
|
||||||
|
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Visual assets
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Copyright (c) 2026 Florian Eck
|
||||||
|
|
||||||
|
Designer of the Hellion Forge logo and Hellion Online Media logo
|
||||||
|
(variants located in docs/images and HellionChat/images).
|
||||||
|
Exclusive usage and marketing rights licensed to Hellion Online
|
||||||
|
Media. These assets are NOT covered by the EUPL-1.2 source code
|
||||||
|
licence above and may not be reused, modified, or redistributed
|
||||||
|
without separate permission from the copyright holder.
|
||||||
|
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Bundled assets
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
|
||||||
|
Exo 2 font (HellionChat/Resources/HellionFont.ttf)
|
||||||
|
SIL Open Font License 1.1, full text in HellionFont-OFL.txt.
|
||||||
|
Bundled with permission per the OFL terms.
|
||||||
|
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
|
||||||
Acknowledgements directed at the upstream ChatTwo authors live in
|
Acknowledgements directed at the upstream ChatTwo authors live in
|
||||||
NOTICE.md. The manual upstream-sync workflow lives in UPSTREAM_SYNC.md.
|
NOTICE.md. The manual upstream-sync workflow lives in UPSTREAM_SYNC.md.
|
||||||
|
|||||||
@@ -0,0 +1,11 @@
|
|||||||
|
// HellionChat/Branding/BrandingLinks.cs
|
||||||
|
namespace HellionChat.Branding;
|
||||||
|
|
||||||
|
// Centralised so a future invite rotation only touches one file. The same
|
||||||
|
// link is currently hard-coded in repo.json, README.md, SUPPORT.md,
|
||||||
|
// CONTRIBUTORS.md and HellionChat.yaml — those will be migrated to consume
|
||||||
|
// this constant in a separate housekeeping sweep
|
||||||
|
internal static class BrandingLinks
|
||||||
|
{
|
||||||
|
public const string HellionForgeDiscordInvite = "https://discord.gg/X9V7Kcv5gR";
|
||||||
|
}
|
||||||
@@ -34,7 +34,7 @@ public class ConfigKeyBind
|
|||||||
[Serializable]
|
[Serializable]
|
||||||
public class Configuration : IPluginConfiguration
|
public class Configuration : IPluginConfiguration
|
||||||
{
|
{
|
||||||
private const int LatestVersion = 14;
|
private const int LatestVersion = 16;
|
||||||
|
|
||||||
public int Version { get; set; } = LatestVersion;
|
public int Version { get; set; } = LatestVersion;
|
||||||
|
|
||||||
@@ -45,11 +45,17 @@ public class Configuration : IPluginConfiguration
|
|||||||
// HellionThemeWindowOpacity beim Bump v13 → v14.
|
// HellionThemeWindowOpacity beim Bump v13 → v14.
|
||||||
public float WindowOpacity = 0.85f;
|
public float WindowOpacity = 0.85f;
|
||||||
|
|
||||||
|
|
||||||
// v1.1.0 — Felder für künftige UI-Toggles (v1.2.0 / v1.3.0). Werden
|
// v1.1.0 — Felder für künftige UI-Toggles (v1.2.0 / v1.3.0). Werden
|
||||||
// vorab angelegt, damit später keine Migration nötig ist.
|
// vorab angelegt, damit später keine Migration nötig ist.
|
||||||
public bool ReduceMotion;
|
public bool ReduceMotion;
|
||||||
public bool UseCompactDensity;
|
// v1.2.1 — Default geflippt von false → true. Card-Rows-Layout aus
|
||||||
public bool ShowThemeQuickPicker;
|
// v1.2.0 wurde als zu dicht empfunden; Single-Line `[HH:mm] Sender:
|
||||||
|
// Text` ist besser lesbar und platzsparender. Bestand-User mit aktiv
|
||||||
|
// false werden durch die v15→v16-Migration auf den neuen Default
|
||||||
|
// gehoben (Heuristik: wer in v1.2.0 false hatte, hatte den damals
|
||||||
|
// neu eingeführten Default — kaum jemand hat aktiv abgeschaltet).
|
||||||
|
public bool UseCompactDensity = true;
|
||||||
|
|
||||||
// Hellion Chat — Privacy filter (DSGVO Art. 25 Privacy by Default).
|
// Hellion Chat — Privacy filter (DSGVO Art. 25 Privacy by Default).
|
||||||
// Master-switch defaults to true; set false to restore upstream behavior.
|
// Master-switch defaults to true; set false to restore upstream behavior.
|
||||||
@@ -80,25 +86,19 @@ public class Configuration : IPluginConfiguration
|
|||||||
// ChatTwo users skip it because the v6→v7 migration sets the flag.
|
// ChatTwo users skip it because the v6→v7 migration sets the flag.
|
||||||
public bool FirstRunCompleted;
|
public bool FirstRunCompleted;
|
||||||
|
|
||||||
// Hellion Chat global ImGui theme — applied to every plugin window in
|
|
||||||
// Plugin.Draw. Default ON; users who prefer the upstream Dalamud look
|
|
||||||
// can flip this off in the Privacy tab.
|
|
||||||
[Obsolete("Replaced by Theme slug + WindowOpacity in v14")]
|
|
||||||
public bool HellionThemeEnabled = true;
|
|
||||||
|
|
||||||
// Window background opacity, 0.5–1.0. Lower values make the plugin
|
|
||||||
// panes more glass-like so the game shines through. Default 0.5
|
|
||||||
// matches the maintainer's daily-driver preference; users who want
|
|
||||||
// a less translucent look bump it up in Aussehen → Theme.
|
|
||||||
[Obsolete("Replaced by WindowOpacity in v14")]
|
|
||||||
public float HellionThemeWindowOpacity = 0.5f;
|
|
||||||
|
|
||||||
// Use the bundled Exo 2 font (OFL-1.1) for the regular plugin font
|
// Use the bundled Exo 2 font (OFL-1.1) for the regular plugin font
|
||||||
// instead of whatever GlobalFontV2.FontId points at. Default ON so a
|
// instead of whatever GlobalFontV2.FontId points at. Default ON so a
|
||||||
// fresh install gets the Hellion typography out-of-the-box; flip OFF
|
// fresh install gets the Hellion typography out-of-the-box; flip OFF
|
||||||
// to fall back to the user's chosen system or Dalamud font.
|
// to fall back to the user's chosen system or Dalamud font.
|
||||||
public bool UseHellionFont = true;
|
public bool UseHellionFont = true;
|
||||||
|
|
||||||
|
// Cycle 1 of the plugin-integration roadmap. When Honorific is installed
|
||||||
|
// and reports a custom title, render it in the chat header above the
|
||||||
|
// message log. Auto-hides regardless when Honorific is missing or the
|
||||||
|
// active title is original/empty, so leaving this on is safe even for
|
||||||
|
// users who don't run Honorific.
|
||||||
|
public bool ShowHonorificTitleInHeader = true;
|
||||||
|
|
||||||
// Hellion Chat — Auto-Tell-Tabs. When enabled, an incoming or outgoing
|
// Hellion Chat — Auto-Tell-Tabs. When enabled, an incoming or outgoing
|
||||||
// /tell spawns a session-only tab dedicated to that conversation
|
// /tell spawns a session-only tab dedicated to that conversation
|
||||||
// partner. See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian).
|
// partner. See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian).
|
||||||
@@ -160,7 +160,11 @@ public class Configuration : IPluginConfiguration
|
|||||||
public bool HideWhenUiHidden = true;
|
public bool HideWhenUiHidden = true;
|
||||||
public bool HideInLoadingScreens;
|
public bool HideInLoadingScreens;
|
||||||
public bool HideInBattle;
|
public bool HideInBattle;
|
||||||
public bool HideInNewGamePlusMenu;
|
// v1.2.1 — Default geflippt false → true. Hellion-UI im NG+-Menü
|
||||||
|
// versteckt zu halten ist konsistent mit den anderen Hide-Defaults
|
||||||
|
// (Cutscenes, Logged-out, UI-Hidden) — UI-out-of-the-way bei Story-
|
||||||
|
// Sequenzen.
|
||||||
|
public bool HideInNewGamePlusMenu = true;
|
||||||
public bool HideWhenInactive;
|
public bool HideWhenInactive;
|
||||||
public int InactivityHideTimeout = 10;
|
public int InactivityHideTimeout = 10;
|
||||||
public bool InactivityHideActiveDuringBattle = true;
|
public bool InactivityHideActiveDuringBattle = true;
|
||||||
@@ -175,7 +179,10 @@ public class Configuration : IPluginConfiguration
|
|||||||
public bool NativeItemTooltips = true;
|
public bool NativeItemTooltips = true;
|
||||||
public bool PrettierTimestamps = true;
|
public bool PrettierTimestamps = true;
|
||||||
public bool MoreCompactPretty;
|
public bool MoreCompactPretty;
|
||||||
public bool HideSameTimestamps;
|
// v1.2.1 — Default geflippt false → true. Wiederholte Zeitstempel
|
||||||
|
// innerhalb derselben Minute lesen sich als Rauschen; ein einziger
|
||||||
|
// Timestamp pro Minute reicht aus um die Konversation zu verorten.
|
||||||
|
public bool HideSameTimestamps = true;
|
||||||
public bool ShowNoviceNetwork;
|
public bool ShowNoviceNetwork;
|
||||||
// Hellion Chat — vertical sidebar tab layout reads better than the
|
// Hellion Chat — vertical sidebar tab layout reads better than the
|
||||||
// horizontal tab strip in the company of Auto-Tell-Tabs (a club
|
// horizontal tab strip in the company of Auto-Tell-Tabs (a club
|
||||||
@@ -202,7 +209,11 @@ public class Configuration : IPluginConfiguration
|
|||||||
public bool CollapseKeepUniqueLinks;
|
public bool CollapseKeepUniqueLinks;
|
||||||
public bool PlaySounds = true;
|
public bool PlaySounds = true;
|
||||||
public bool KeepInputFocus = true;
|
public bool KeepInputFocus = true;
|
||||||
public int MaxLinesToRender = 5_000; // 1-10000
|
// v1.2.1 — Default gesenkt 5000 → 2500. 5000 ist auf Mid-Range-
|
||||||
|
// Hardware bei langen Sessions spürbar langsamer (Card-Layout
|
||||||
|
// re-Layout pro Frame), 2500 deckt eine typische Stunde Chat ab
|
||||||
|
// und bleibt smooth. User die mehr brauchen können bis 10000 hoch.
|
||||||
|
public int MaxLinesToRender = 2_500; // 1-10000
|
||||||
// Default ON to match a German / European 24h locale. The
|
// Default ON to match a German / European 24h locale. The
|
||||||
// ChatLogWindow.cs format-flip in v0.5.1 honours this strictly via
|
// ChatLogWindow.cs format-flip in v0.5.1 honours this strictly via
|
||||||
// CultureInfo.InvariantCulture so the result is consistent across
|
// CultureInfo.InvariantCulture so the result is consistent across
|
||||||
@@ -235,14 +246,25 @@ public class Configuration : IPluginConfiguration
|
|||||||
};
|
};
|
||||||
|
|
||||||
public float TooltipOffset;
|
public float TooltipOffset;
|
||||||
public float WindowAlpha = 100f;
|
// v1.2.1 — Default-Chat-Farben sind das Hellion-Brand-Preset. Der
|
||||||
public Dictionary<ChatType, uint> ChatColours = new();
|
// First-Run-Wizard bietet keine Theme-/Preset-Wahl an, daher kriegen
|
||||||
|
// neue User die Hellion-Brand-Farben out-of-the-box (Cyan-Familie für
|
||||||
|
// Standard/Tell, Ember/Warning für laute Channels). Bestand-User mit
|
||||||
|
// leerem ChatColours-Dict werden durch die v15→v16-Migration auf das
|
||||||
|
// Preset gehoben; User die bereits Custom-Farben haben, bleiben.
|
||||||
|
public Dictionary<ChatType, uint> ChatColours = BuildDefaultChatColours();
|
||||||
|
|
||||||
|
private static Dictionary<ChatType, uint> BuildDefaultChatColours()
|
||||||
|
{
|
||||||
|
var defaults = new Dictionary<ChatType, uint>();
|
||||||
|
foreach (var (channel, colour) in HellionChat.Resources.ChatColourPresets.All["Hellion"].Colours)
|
||||||
|
defaults[channel] = colour;
|
||||||
|
return defaults;
|
||||||
|
}
|
||||||
|
|
||||||
public bool ColorSelectedInputChannelButton = true;
|
public bool ColorSelectedInputChannelButton = true;
|
||||||
public List<Tab> Tabs = [];
|
public List<Tab> Tabs = [];
|
||||||
|
|
||||||
public bool OverrideStyle;
|
|
||||||
public string? ChosenStyle;
|
|
||||||
|
|
||||||
public ConfigKeyBind? ChatTabForward;
|
public ConfigKeyBind? ChatTabForward;
|
||||||
public ConfigKeyBind? ChatTabBackward;
|
public ConfigKeyBind? ChatTabBackward;
|
||||||
|
|
||||||
@@ -307,7 +329,6 @@ public class Configuration : IPluginConfiguration
|
|||||||
ItalicFontV2 = other.ItalicFontV2;
|
ItalicFontV2 = other.ItalicFontV2;
|
||||||
SymbolsFontSizeV2 = other.SymbolsFontSizeV2;
|
SymbolsFontSizeV2 = other.SymbolsFontSizeV2;
|
||||||
TooltipOffset = other.TooltipOffset;
|
TooltipOffset = other.TooltipOffset;
|
||||||
WindowAlpha = other.WindowAlpha;
|
|
||||||
ChatColours = other.ChatColours.ToDictionary(entry => entry.Key, entry => entry.Value);
|
ChatColours = other.ChatColours.ToDictionary(entry => entry.Key, entry => entry.Value);
|
||||||
ColorSelectedInputChannelButton = other.ColorSelectedInputChannelButton;
|
ColorSelectedInputChannelButton = other.ColorSelectedInputChannelButton;
|
||||||
|
|
||||||
@@ -315,14 +336,35 @@ public class Configuration : IPluginConfiguration
|
|||||||
// never present in a disk-loaded copy. Keep the live temp tabs of
|
// never present in a disk-loaded copy. Keep the live temp tabs of
|
||||||
// *this* configuration alive across an UpdateFrom so a settings
|
// *this* configuration alive across an UpdateFrom so a settings
|
||||||
// save (or sidebar-mode toggle) does not silently destroy the
|
// save (or sidebar-mode toggle) does not silently destroy the
|
||||||
// user's open tell conversations. Persistent tabs from `other`
|
// user's open tell conversations.
|
||||||
// still get the regular clone-replace treatment.
|
//
|
||||||
|
// For persistent tabs we go through Tab.Clone() which intentionally
|
||||||
|
// does NOT copy the NonSerialized Messages list (avoids shared
|
||||||
|
// mutable state on disk-load). On a settings save that means the
|
||||||
|
// chat history for every persistent tab would be wiped — bug
|
||||||
|
// reported by Flo 2026-05-05. We work around it by capturing the
|
||||||
|
// live MessageList (and LastSendUnread counter) by Identifier
|
||||||
|
// before the replace, then restoring it onto the freshly cloned
|
||||||
|
// tabs whose Identifier survives Tab.Clone(). New tabs added in
|
||||||
|
// settings get a fresh empty MessageList; deleted tabs lose their
|
||||||
|
// history (intended).
|
||||||
var liveTempTabs = Tabs.Where(t => t.IsTempTab).ToList();
|
var liveTempTabs = Tabs.Where(t => t.IsTempTab).ToList();
|
||||||
Tabs = other.Tabs.Where(t => !t.IsTempTab).Select(t => t.Clone()).ToList();
|
var livePersistentSession = Tabs
|
||||||
|
.Where(t => !t.IsTempTab)
|
||||||
|
.ToDictionary(t => t.Identifier, t => (t.Messages, t.LastSendUnread));
|
||||||
|
|
||||||
|
Tabs = other.Tabs.Where(t => !t.IsTempTab).Select(t =>
|
||||||
|
{
|
||||||
|
var clone = t.Clone();
|
||||||
|
if (livePersistentSession.TryGetValue(clone.Identifier, out var live))
|
||||||
|
{
|
||||||
|
clone.Messages = live.Messages;
|
||||||
|
clone.LastSendUnread = live.LastSendUnread;
|
||||||
|
}
|
||||||
|
return clone;
|
||||||
|
}).ToList();
|
||||||
Tabs.AddRange(liveTempTabs);
|
Tabs.AddRange(liveTempTabs);
|
||||||
|
|
||||||
OverrideStyle = other.OverrideStyle;
|
|
||||||
ChosenStyle = other.ChosenStyle;
|
|
||||||
ChatTabForward = other.ChatTabForward;
|
ChatTabForward = other.ChatTabForward;
|
||||||
ChatTabBackward = other.ChatTabBackward;
|
ChatTabBackward = other.ChatTabBackward;
|
||||||
|
|
||||||
@@ -336,18 +378,14 @@ public class Configuration : IPluginConfiguration
|
|||||||
RetentionLastRunAt = other.RetentionLastRunAt;
|
RetentionLastRunAt = other.RetentionLastRunAt;
|
||||||
|
|
||||||
FirstRunCompleted = other.FirstRunCompleted;
|
FirstRunCompleted = other.FirstRunCompleted;
|
||||||
#pragma warning disable CS0612, CS0618 // Obsolete-Felder bleiben bis v1.2.0 als JSON-Safety-Net erhalten
|
|
||||||
HellionThemeEnabled = other.HellionThemeEnabled;
|
|
||||||
HellionThemeWindowOpacity = other.HellionThemeWindowOpacity;
|
|
||||||
#pragma warning restore CS0612, CS0618
|
|
||||||
UseHellionFont = other.UseHellionFont;
|
UseHellionFont = other.UseHellionFont;
|
||||||
|
ShowHonorificTitleInHeader = other.ShowHonorificTitleInHeader;
|
||||||
|
|
||||||
// v1.1.0 theme engine fields
|
// v1.1.0 theme engine fields
|
||||||
Theme = other.Theme;
|
Theme = other.Theme;
|
||||||
WindowOpacity = other.WindowOpacity;
|
WindowOpacity = other.WindowOpacity;
|
||||||
ReduceMotion = other.ReduceMotion;
|
ReduceMotion = other.ReduceMotion;
|
||||||
UseCompactDensity = other.UseCompactDensity;
|
UseCompactDensity = other.UseCompactDensity;
|
||||||
ShowThemeQuickPicker = other.ShowThemeQuickPicker;
|
|
||||||
|
|
||||||
EnableAutoTellTabs = other.EnableAutoTellTabs;
|
EnableAutoTellTabs = other.EnableAutoTellTabs;
|
||||||
AutoTellTabsLimit = other.AutoTellTabsLimit;
|
AutoTellTabsLimit = other.AutoTellTabsLimit;
|
||||||
@@ -394,6 +432,11 @@ public class Tab
|
|||||||
{
|
{
|
||||||
public string Name = Language.Tab_DefaultName;
|
public string Name = Language.Tab_DefaultName;
|
||||||
|
|
||||||
|
// v1.2.0 — optionaler FontAwesome-Glyph-Name. Null bedeutet:
|
||||||
|
// Default-Mapping aus TabIconMapping greift (basiert auf Tab-Name).
|
||||||
|
// User können hier per Settings → Tabs einen eigenen Glyph setzen.
|
||||||
|
public string? Icon = null;
|
||||||
|
|
||||||
[Obsolete("Removed in favor of SelectedChannels")]
|
[Obsolete("Removed in favor of SelectedChannels")]
|
||||||
public Dictionary<ChatType, ChatSource> ChatCodes = new();
|
public Dictionary<ChatType, ChatSource> ChatCodes = new();
|
||||||
|
|
||||||
@@ -439,6 +482,16 @@ public class Tab
|
|||||||
// session. NonSerialized because the temp tab itself is session-only.
|
// session. NonSerialized because the temp tab itself is session-only.
|
||||||
[NonSerialized] public bool IsGreeted;
|
[NonSerialized] public bool IsGreeted;
|
||||||
|
|
||||||
|
// v1.4.2 — TabTintCache uses separate validation keys per cache so a
|
||||||
|
// TellTarget change picked up by GetTint can't strand GetIcon (or vice
|
||||||
|
// versa) with a stale entry that looks fresh on the shared key.
|
||||||
|
[NonSerialized] internal string? _cachedTintTellName;
|
||||||
|
[NonSerialized] internal uint _cachedTintTellWorld;
|
||||||
|
[NonSerialized] internal uint _cachedTellTint;
|
||||||
|
[NonSerialized] internal string? _cachedIconTellName;
|
||||||
|
[NonSerialized] internal uint _cachedIconTellWorld;
|
||||||
|
[NonSerialized] internal string? _cachedTellIcon;
|
||||||
|
|
||||||
public bool Matches(Message message)
|
public bool Matches(Message message)
|
||||||
{
|
{
|
||||||
if (!message.Matches(SelectedChannels, ExtraChatAll, ExtraChatChannels))
|
if (!message.Matches(SelectedChannels, ExtraChatAll, ExtraChatChannels))
|
||||||
@@ -598,6 +651,20 @@ public class Tab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Aktuelle Anzahl der gespeicherten Messages. Lock-acquire pro Read
|
||||||
|
/// ist OK für 1×/sec Status-Bar-Polling (v1.2.0).
|
||||||
|
/// </summary>
|
||||||
|
public int Count
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
LockSlim.Wait(-1);
|
||||||
|
try { return Messages.Count; }
|
||||||
|
finally { LockSlim.Release(); }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns an array copy of the message list for usage outside of main thread
|
/// Returns an array copy of the message list for usage outside of main thread
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Numerics;
|
using System.Collections.Concurrent;
|
||||||
|
using System.Numerics;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
using Dalamud.Interface.Textures;
|
using Dalamud.Interface.Textures;
|
||||||
@@ -73,6 +74,19 @@ public static class EmoteCache
|
|||||||
private static CancellationTokenSource Cts = new();
|
private static CancellationTokenSource Cts = new();
|
||||||
internal static CancellationToken Token => Cts.Token;
|
internal static CancellationToken Token => Cts.Token;
|
||||||
|
|
||||||
|
// Drain target for in-flight loads on Dispose; without this an orphan
|
||||||
|
// continuation could still write to a torn-down Texture/Frames field.
|
||||||
|
private static readonly ConcurrentBag<Task> PendingLoads = new();
|
||||||
|
|
||||||
|
internal static void TrackLoad(Task loadTask, string emoteCode)
|
||||||
|
{
|
||||||
|
PendingLoads.Add(loadTask.ContinueWith(t =>
|
||||||
|
{
|
||||||
|
if (t.IsFaulted)
|
||||||
|
Plugin.Log.Error(t.Exception!, $"EmoteCache load failed for {emoteCode}");
|
||||||
|
}, TaskScheduler.Default));
|
||||||
|
}
|
||||||
|
|
||||||
public static async Task LoadData()
|
public static async Task LoadData()
|
||||||
{
|
{
|
||||||
if (State is not LoadingState.Unloaded)
|
if (State is not LoadingState.Unloaded)
|
||||||
@@ -135,10 +149,20 @@ public static class EmoteCache
|
|||||||
|
|
||||||
public static void Dispose()
|
public static void Dispose()
|
||||||
{
|
{
|
||||||
// Cancel in-flight downloads / texture creates so the async-void
|
|
||||||
// Load methods bail out before they touch a disposed TextureProvider.
|
|
||||||
Cts.Cancel();
|
Cts.Cancel();
|
||||||
|
|
||||||
|
// 5s upper bound; anything still running gets abandoned.
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Task.WaitAll(PendingLoads.ToArray(), TimeSpan.FromSeconds(5));
|
||||||
|
}
|
||||||
|
catch (AggregateException)
|
||||||
|
{
|
||||||
|
// Faults already logged in TrackLoad.
|
||||||
|
}
|
||||||
|
|
||||||
|
while (PendingLoads.TryTake(out _)) { }
|
||||||
|
|
||||||
foreach (var emote in EmoteImages.Values)
|
foreach (var emote in EmoteImages.Values)
|
||||||
emote.InnerDispose();
|
emote.InnerDispose();
|
||||||
}
|
}
|
||||||
@@ -233,11 +257,12 @@ public static class EmoteCache
|
|||||||
public ImGuiEmote Prepare(Emote emote)
|
public ImGuiEmote Prepare(Emote emote)
|
||||||
{
|
{
|
||||||
var ct = EmoteCache.Token;
|
var ct = EmoteCache.Token;
|
||||||
Task.Run(() => Load(emote, ct), ct);
|
// Task.Run keeps the sync prefix off the ImGui render thread.
|
||||||
|
EmoteCache.TrackLoad(Task.Run(() => LoadAsyncTracked(emote, ct), ct), emote.Code);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void Load(Emote emote, CancellationToken ct)
|
private async Task LoadAsyncTracked(Emote emote, CancellationToken ct)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@@ -251,8 +276,6 @@ public static class EmoteCache
|
|||||||
}
|
}
|
||||||
catch (OperationCanceledException)
|
catch (OperationCanceledException)
|
||||||
{
|
{
|
||||||
// Plugin disposed mid-load; the EmoteImages entry is also
|
|
||||||
// being torn down, no extra cleanup needed.
|
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
@@ -310,11 +333,11 @@ public static class EmoteCache
|
|||||||
public ImGuiGif Prepare(Emote emote)
|
public ImGuiGif Prepare(Emote emote)
|
||||||
{
|
{
|
||||||
var ct = EmoteCache.Token;
|
var ct = EmoteCache.Token;
|
||||||
Task.Run(() => Load(emote, ct), ct);
|
EmoteCache.TrackLoad(Task.Run(() => LoadAsyncTracked(emote, ct), ct), emote.Code);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void Load(Emote emote, CancellationToken ct)
|
private async Task LoadAsyncTracked(Emote emote, CancellationToken ct)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -120,7 +120,16 @@ public class FontManager
|
|||||||
e => e.OnPreBuild(
|
e => e.OnPreBuild(
|
||||||
tk =>
|
tk =>
|
||||||
{
|
{
|
||||||
var config = new SafeFontConfig {SizePt = Plugin.Config.GlobalFontV2.SizePt, GlyphRanges = Ranges};
|
// v1.2.0 — Bei aktiver Hellion-Schrift (Exo 2 ist Variable-Font)
|
||||||
|
// wird die User-Schriftgröße aus FontSizeV2 als SizePt angewendet.
|
||||||
|
// Der Bestand-Pfad nutzt weiter GlobalFontV2.SizePt aus dem
|
||||||
|
// Custom-Font-Stack. Ohne diese Verzweigung war FontSizeV2 bei
|
||||||
|
// UseHellionFont=true wirkungslos, was 4K-User mit größerer
|
||||||
|
// Skalierung blockierte (Settings → Erscheinungsbild → Schriftarten).
|
||||||
|
var basePt = Plugin.Config.UseHellionFont
|
||||||
|
? Plugin.Config.FontSizeV2
|
||||||
|
: Plugin.Config.GlobalFontV2.SizePt;
|
||||||
|
var config = new SafeFontConfig {SizePt = basePt, GlyphRanges = Ranges};
|
||||||
config.MergeFont = Plugin.Config.UseHellionFont
|
config.MergeFont = Plugin.Config.UseHellionFont
|
||||||
? tk.AddFontFromMemory(GetHellionFontBytes(), config, "Hellion-Exo2")
|
? tk.AddFontFromMemory(GetHellionFontBytes(), config, "Hellion-Exo2")
|
||||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||||
|
|||||||
@@ -16,6 +16,18 @@ public unsafe class ChatBox
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void SendMessage(string message)
|
public static void SendMessage(string message)
|
||||||
|
{
|
||||||
|
var bytes = ValidateMessage(message);
|
||||||
|
SendMessageUnsafe(bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Validation split out so the deterministic checks (UTF-8 length, sanitise
|
||||||
|
// round-trip) can run in xUnit without ClientStructs game memory. The
|
||||||
|
// sanitiser is injectable so tests can pin throw behaviour without invoking
|
||||||
|
// Utf8String->SanitizeString, which only resolves in-process. Returns the
|
||||||
|
// already-encoded bytes so SendMessage doesn't pay GetBytes twice.
|
||||||
|
// TEST-MIRROR: ../../../Hellion Build test/GameFunctions/ChatBoxTests.cs
|
||||||
|
internal static byte[] ValidateMessage(string message, Func<string, string>? sanitiserOverride = null)
|
||||||
{
|
{
|
||||||
var bytes = Encoding.UTF8.GetBytes(message);
|
var bytes = Encoding.UTF8.GetBytes(message);
|
||||||
if (bytes.Length == 0)
|
if (bytes.Length == 0)
|
||||||
@@ -24,10 +36,11 @@ public unsafe class ChatBox
|
|||||||
if (bytes.Length > 500)
|
if (bytes.Length > 500)
|
||||||
throw new ArgumentException(Language.ChatBox_Error_Too_Long, nameof(message));
|
throw new ArgumentException(Language.ChatBox_Error_Too_Long, nameof(message));
|
||||||
|
|
||||||
if (message.Length != SanitiseText(message).Length)
|
var sanitiser = sanitiserOverride ?? SanitiseText;
|
||||||
|
if (message.Length != sanitiser(message).Length)
|
||||||
throw new ArgumentException(Language.ChatBox_Error_Invalid, nameof(message));
|
throw new ArgumentException(Language.ChatBox_Error_Invalid, nameof(message));
|
||||||
|
|
||||||
SendMessageUnsafe(bytes);
|
return bytes;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static string SanitiseText(string text)
|
private static string SanitiseText(string text)
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
0.1.0 is our bootstrap release; the underlying Chat 2 base is
|
0.1.0 is our bootstrap release; the underlying Chat 2 base is
|
||||||
called out in the yaml changelog so users can see what it
|
called out in the yaml changelog so users can see what it
|
||||||
derives from. -->
|
derives from. -->
|
||||||
<Version>1.1.0</Version>
|
<Version>1.4.2</Version>
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<!-- Honor packages.lock.json on restore so floating version ranges
|
<!-- Honor packages.lock.json on restore so floating version ranges
|
||||||
|
|||||||
@@ -31,10 +31,32 @@ description: |-
|
|||||||
- Independent plugin state — own config file and database directory,
|
- Independent plugin state — own config file and database directory,
|
||||||
so Hellion Chat does not share state with upstream Chat 2
|
so Hellion Chat does not share state with upstream Chat 2
|
||||||
|
|
||||||
v1.1.0 — Theme engine with five built-in themes (Hellion Arctic,
|
v1.3.0 First plugin integration cycle. Honorific custom titles
|
||||||
Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove) plus
|
are shown in the chat header above the message log, with auto-detect
|
||||||
JSON-based custom-theme authoring. Settings rebuilt around a card
|
and silent fallback when Honorific is not installed.
|
||||||
grid with section detail views. See docs/THEME-AUTHORING.md.
|
|
||||||
|
v1.4.0 — Critical Lifecycle Fixes. Plugin reload and shutdown
|
||||||
|
are cleaner: SQLite no longer leans on GC pressure to release
|
||||||
|
its file, worker threads are explicitly background, deferred
|
||||||
|
config saves no longer get lost mid-disable, and pre-v13 config
|
||||||
|
backups carry the user's custom theme opacity into the v14 schema
|
||||||
|
instead of falling back to the default.
|
||||||
|
|
||||||
|
v1.4.1 — Theme Engine Performance plus a tenth built-in.
|
||||||
|
HellionStyle.PushGlobal reads pre-computed ABGR values from a
|
||||||
|
per-theme cache instead of converting RGBA per slot per frame
|
||||||
|
(~13 % render-time recovery in typical scenes). Custom-theme
|
||||||
|
hot-reload survives transient file locks (editor mid-save
|
||||||
|
keeps the last-known-good snapshot). Synthwave Sunset joins
|
||||||
|
as the tenth built-in theme — Hot Magenta + Cyan on midnight
|
||||||
|
violet, 80s neon-grid vibes.
|
||||||
|
|
||||||
|
v1.4.2 — ChatLog Frame-Hot-Path. Three per-frame allocation
|
||||||
|
patterns gone from the chat-log render path: card-mode borders
|
||||||
|
hoist invariants out of the per-message loop, auto-tell tab
|
||||||
|
tint and icon get a per-tab cache, and the status bar gates
|
||||||
|
its tab aggregation behind the same one-second cache it uses
|
||||||
|
for the format strings.
|
||||||
|
|
||||||
Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
|
Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
|
||||||
|
|
||||||
@@ -55,247 +77,120 @@ tags:
|
|||||||
- Replacement
|
- Replacement
|
||||||
- Privacy
|
- Privacy
|
||||||
changelog: |-
|
changelog: |-
|
||||||
**Hellion Chat 1.1.0 — Theme Foundation**
|
**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
|
||||||
|
|
||||||
First major UI cycle after the standalone v1.0.0 cut. Theme engine,
|
Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
|
||||||
five built-in themes, customisable JSON themes, modernised settings
|
allocations from the chat-log render path eliminated.
|
||||||
layout.
|
|
||||||
|
|
||||||
New themes (Settings → Themes):
|
- DrawMessages card-mode hoists theme/drawList/winLeft/winRight/
|
||||||
|
borderColorAbgr out of the per-message loop. About 500
|
||||||
|
redundant calls per frame at 100 visible messages, multiplied
|
||||||
|
by every pop-out window
|
||||||
|
- Auto-tell tab tint and icon use a per-tab cache. Hash
|
||||||
|
computation and string allocation only happen when the tell
|
||||||
|
target name or world drifts. AutoTellTabTint stays a pure
|
||||||
|
hash helper; cache lives in a thin TabTintCache wrapper
|
||||||
|
- Status bar gates its tab aggregation behind the same
|
||||||
|
one-second cache it already used for the format strings.
|
||||||
|
LINQ Sum and Count replaced with a single foreach pass
|
||||||
|
that runs on roughly 1% of frames
|
||||||
|
|
||||||
- **Hellion Arctic** — the brand default, Arctic Cyan + Ember Glow
|
Realistic frame-time recovery: 2-5% in typical scenes, more
|
||||||
on industrial slate.
|
on pop-out-heavy setups because the card-border hoist scales
|
||||||
- **Chat 2 Klassik** — Steel Blue on neutral grey, eckige Kanten.
|
per window.
|
||||||
The upstream Chat 2 look on the new engine.
|
|
||||||
- **Event Horizon** — Cosmic Purple on near-black. Deep-space mood.
|
|
||||||
- **Moonlit Bloom** — Bloom Magenta + Soft Sage on deep-violet
|
|
||||||
night.
|
|
||||||
- **Mint Grove** — Mint Green + Honey Amber on deep forest. First
|
|
||||||
member of the Grove family.
|
|
||||||
|
|
||||||
Theme engine highlights:
|
|
||||||
|
|
||||||
- Slug-based selection in Settings → Themes with mini-mockup
|
|
||||||
previews per theme.
|
|
||||||
- Click a theme card and the whole plugin (chat, settings,
|
|
||||||
pop-outs, viewer) repaints instantly.
|
|
||||||
- Custom themes via JSON in pluginConfigs/HellionChat/themes/.
|
|
||||||
Example template seeded on first launch.
|
|
||||||
- Optional per-theme chat-channel colours. When a theme proposes
|
|
||||||
its own chat colours and yours differ, a dezent banner offers
|
|
||||||
Apply / Keep — never auto-overwriting.
|
|
||||||
- Migration v13 → v14: existing users land on Hellion Arctic. Pick
|
|
||||||
Chat 2 Klassik to keep the upstream look.
|
|
||||||
|
|
||||||
Settings layout:
|
|
||||||
|
|
||||||
- New card-grid overview on Settings open. Click a card to drill
|
|
||||||
into the section.
|
|
||||||
- Breadcrumb back to overview, ESC also returns.
|
|
||||||
- Detail view drops the redundant tab list — section content uses
|
|
||||||
the full width.
|
|
||||||
|
|
||||||
Branding:
|
|
||||||
|
|
||||||
- Plugin icon swapped from the ChatTwo derivative to the Hellion
|
|
||||||
Forge hammer.
|
|
||||||
- New docs/THEME-AUTHORING.md walks you through writing your own
|
|
||||||
themes with the Forge logo on top.
|
|
||||||
|
|
||||||
Technical:
|
|
||||||
|
|
||||||
- HellionStyle.PushGlobal is now theme-driven. Configuration.
|
|
||||||
HellionThemeEnabled is deprecated and will be removed in v1.2.0.
|
|
||||||
- New ThemeRegistry singleton with LastWriteTime-cached custom-
|
|
||||||
theme loader.
|
|
||||||
- 51 local unit tests cover the data model, registry, JSON round-
|
|
||||||
trip and built-in sanity checks.
|
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
|
||||||
|
|
||||||
**Hellion Chat 1.0.3 — Polish patch**
|
|
||||||
|
|
||||||
- New: optionally hide chat (and every other plugin window) while the
|
|
||||||
New Game+ menu is open. Toggle in Settings → Window → Frame, default
|
|
||||||
off. Closing the menu restores all windows.
|
|
||||||
- New: optionally tint the channel selector button next to the input
|
|
||||||
field with the currently active channel's colour. Toggle in
|
|
||||||
Settings → Appearance → Colours, default on. Matches the existing
|
|
||||||
input-text tint and respects ExtraChat overrides.
|
|
||||||
- Fix: status, item and other inline hover icons keep their original
|
|
||||||
aspect ratio. Debuff icons with non-square dimensions are no longer
|
|
||||||
visually squished into a 32×32 box.
|
|
||||||
- Diagnostic: hide-state transitions (battle, cutscene, user-hide,
|
|
||||||
cutscene override) are now logged on Verbose level for easier bug
|
|
||||||
reports — off by default, enable with `/xllog set HellionChat verbose`.
|
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
|
||||||
|
|
||||||
**Hellion Chat 1.0.1 — Window Position Recovery**
|
|
||||||
|
|
||||||
- Automatic bounds check on the first draw after plugin load.
|
|
||||||
When the persisted window position has no overlap with the
|
|
||||||
primary viewport, the window snaps to a safe top-left default.
|
|
||||||
Helpful after a monitor disconnect, resolution change or
|
|
||||||
multi-monitor layout switch between sessions.
|
|
||||||
- New "Reset Window Position" button in Settings → Window → Frame
|
|
||||||
as a manual escape hatch for edge cases the automatic check
|
|
||||||
doesn't catch.
|
|
||||||
|
|
||||||
Tested on Linux/Wayland with a hard-cut three-monitor reduction;
|
|
||||||
window recovers cleanly without manual JSON editing.
|
|
||||||
|
|
||||||
Housekeeping carried over since v1.0.0:
|
|
||||||
|
|
||||||
- Documentation restructured into docs/ folder. New CHANGELOG,
|
|
||||||
CONTRIBUTORS, LEARNING-JOURNEY and ROADMAP added
|
|
||||||
- Stale ChatTwo/* paths in repo configs updated to HellionChat/*
|
|
||||||
- Pidgin parser library bumped from 3.3.0 to 3.5.1 (CIString
|
|
||||||
Unicode fix relevant for non-ASCII channel/tab names)
|
|
||||||
- GitHub Actions: actions/setup-dotnet bumped 4 → 5,
|
|
||||||
github/codeql-action bumped 3 → 4
|
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
|
||||||
|
|
||||||
**Hellion Chat 1.0.0 — Standalone Major Release**
|
|
||||||
|
|
||||||
First fully standalone release. Internal cleanup plus a sweep of
|
|
||||||
pre-existing correctness, security, threading and resource-leak
|
|
||||||
fixes carried over from the upstream codebase. No user action
|
|
||||||
required — auto-update applies cleanly, configuration and database
|
|
||||||
paths unchanged.
|
|
||||||
|
|
||||||
Standalone identity:
|
|
||||||
|
|
||||||
- Code namespace consolidated from ChatTwo.* to HellionChat.* across
|
|
||||||
all source files
|
|
||||||
- IPC channels migrated from ChatTwo.* to HellionChat.* (6 channels:
|
|
||||||
Register, Available, Unregister, Invoke, GetChatInputState,
|
|
||||||
ChatInputStateChanged) — third-party plugins that bound to the old
|
|
||||||
channels need to be updated; none known at release time
|
|
||||||
- ImGui popup ID renamed to hellionchat-context-popup
|
|
||||||
- Repository folder restructured (ChatTwo/ → HellionChat/), all CI
|
|
||||||
and build paths updated accordingly
|
|
||||||
- Public-facing descriptions reworded from upstream-fork framing to
|
|
||||||
standalone framing (Chat 2 attribution preserved per EUPL-1.2)
|
|
||||||
- Colour preset 'ChatTwo Default' is now 'Klassik (Chat 2 Default)'
|
|
||||||
|
|
||||||
Safety:
|
|
||||||
|
|
||||||
- Plugin now refuses to load when upstream Chat 2 is also active —
|
|
||||||
bilingual conflict message in EN/DE, throw before any subsystem
|
|
||||||
initialization, prevents the runtime crash that previously occurred
|
|
||||||
when both plugins replaced the same chat window in parallel
|
|
||||||
- SQLite native binary bumped to 3.50.3 (CVE-2025-6965 memory
|
|
||||||
corruption from aggregate-term overflow, CVE-2025-7709)
|
|
||||||
- NuGet restore now honors packages.lock.json so transitive
|
|
||||||
dependencies don't drift between machines or CI runs
|
|
||||||
|
|
||||||
Default tab layout sharpened (one-time tab reset on first start):
|
|
||||||
|
|
||||||
The first-run tab layout is reorganized into five thematic tabs
|
|
||||||
based on external tester feedback. General contains only Say,
|
|
||||||
Yell and Shout (immediate-surroundings public chat). System
|
|
||||||
absorbs the gameplay-event streams (NpcDialogue, Loot, Crafting,
|
|
||||||
Gathering, PF recruitment pings) and announcement noise
|
|
||||||
(BattleSystem, FreeCompanyAnnouncement, PvpTeamAnnouncement)
|
|
||||||
that previously lived in General. FreeCompany, Group and
|
|
||||||
Linkshell each own their channel set. The static Tell tab is
|
|
||||||
gone — Auto-Tell-Tabs spawns per-conversation tabs on demand.
|
|
||||||
The Beginner / Novice-Network preset is no longer added by
|
|
||||||
default but is still available via Settings, Tabs.
|
|
||||||
|
|
||||||
This is a one-time tab-layout reset for users on config version
|
|
||||||
12 or older. Privacy, Retention, Theme and every other setting
|
|
||||||
is preserved. Your previous tab configuration is written to
|
|
||||||
pluginConfigs/HellionChat.json.pre-v13-backup so you can restore
|
|
||||||
it manually if you prefer the old layout.
|
|
||||||
|
|
||||||
Crash-class fixes (formerly latent in upstream):
|
|
||||||
|
|
||||||
- MathUtil.HasOverlap now uses a correct AABB test; identical or
|
|
||||||
edge-touching rectangles are no longer reported as non-overlapping
|
|
||||||
- ChatCode.Equals compares fields directly instead of GetHashCode;
|
|
||||||
removes the hash-collision anti-pattern
|
|
||||||
- IpcManager.Dispose uses UnregisterAction to match the matching
|
|
||||||
RegisterAction call; previous mismatch leaked the action
|
|
||||||
subscription on every plugin reload
|
|
||||||
- ExtraChat.Dispose now unsubscribes all three IPC subscriptions
|
|
||||||
(was only the first); leaks closed
|
|
||||||
- TellTarget.FromTarget guards against a zero IPlayerCharacter.Address
|
|
||||||
before dereferencing the unsafe Character* cast
|
|
||||||
- GameFunctions ResolveTextCommandPlaceholderDetour null-checks the
|
|
||||||
Hook reference instead of using the null-forgiving operator
|
|
||||||
- Popout.cs and SettingsTabs/Tabs.cs bounds-check list indexing so
|
|
||||||
a tab drop or empty-worlds list no longer crashes the UI
|
|
||||||
- Debugger.cs now declares IDisposable so the existing Dispose runs
|
|
||||||
|
|
||||||
Correctness fixes:
|
|
||||||
|
|
||||||
- GlobalParametersCache.GetValue captures Cache into a local before
|
|
||||||
the bounds check, so a concurrent Refresh can't slip a different
|
|
||||||
array between check and read
|
|
||||||
- IconUtil binary search bounds initialized to entries.Length-1 and
|
|
||||||
reset on redirect-restart; entries.Length==0 short-circuits
|
|
||||||
- Sheets.WorldsOnDatacenter now compares DataCenter.RowId (was
|
|
||||||
Region.RowId) so it actually returns same-DC worlds
|
|
||||||
- Message.cs back-reference loop iterates the processed Sender/Content
|
|
||||||
properties so chunks added by CheckMessageContent get Message set
|
|
||||||
- Language.zh-Hans Webinterface_Start_Success corrected to
|
|
||||||
"网页界面已启动" (was "网页界面已停止")
|
|
||||||
|
|
||||||
Threading and async:
|
|
||||||
|
|
||||||
- AutoTranslate Entries/ValidEntries are now serialized behind a
|
|
||||||
single lock; the preload worker thread and main thread no longer
|
|
||||||
race on the underlying dictionary/hash set
|
|
||||||
- Privacy retention and cleanup workers bound their framework-refresh
|
|
||||||
waits to 5 seconds with a logged timeout; a hung framework tick can
|
|
||||||
no longer deadlock the background worker
|
|
||||||
|
|
||||||
Resource handling:
|
|
||||||
|
|
||||||
- EmoteCache reuses the static HttpClient instead of allocating a new
|
|
||||||
one per call (closed socket leak)
|
|
||||||
- FontManager wraps HttpClient/HttpResponseMessage in using-blocks
|
|
||||||
and adds EnsureSuccessStatusCode; failed downloads no longer
|
|
||||||
silently produce a zero-byte font file
|
|
||||||
- SearchSelector mixes the row index into the ImGui ID stack so
|
|
||||||
selectables don't collapse to a single ambiguous ID
|
|
||||||
- SettingsTabs/Chat blocked-emote add-button now opens its selector
|
|
||||||
popup on left-click
|
|
||||||
|
|
||||||
Performance:
|
|
||||||
|
|
||||||
- DbViewer text export caches filteredHistory.Count once instead of
|
|
||||||
re-enumerating the IEnumerable on every batch (O(N) instead of
|
|
||||||
O(N²) on large histories)
|
|
||||||
|
|
||||||
License attribution (NOTICE.md, COPYRIGHT, THIRD_PARTY_NOTICES.md
|
|
||||||
and the Credits section in README) is unchanged.
|
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
|
||||||
|
|
||||||
**Hellion Chat 0.6.1 — Pop-Out Discoverability & /tell Auto-Pop-Out**
|
|
||||||
|
|
||||||
- Pop-out button now visible in the chat header (no more hunting
|
|
||||||
through the right-click menu)
|
|
||||||
- One-time hint banner explains pop-out tabs and the right-click
|
|
||||||
shortcut
|
|
||||||
- New setting: open new /tell tabs directly as pop-out windows
|
|
||||||
(Settings → Chat → Auto-Tell-Tabs)
|
|
||||||
- Pop-out input is now enabled by default — closing a pop-out still
|
|
||||||
returns the tab to the sidebar
|
|
||||||
- Bugfix: dropping or logging out with an LRU/popped auto-tell tab
|
|
||||||
now also closes its pop-out window (no more ghost windows)
|
|
||||||
- Bugfix: dead zone below the chat input bar when the v0.6.0 pop-out
|
|
||||||
hint banner was visible (also fixed retroactively for the v0.6.0
|
|
||||||
banner inside pop-outs)
|
|
||||||
|
|
||||||
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
**Hellion Chat 1.4.1 — Theme Engine Performance**
|
||||||
|
|
||||||
|
Second sub-patch of the v1.4.x Polish Sweep series. Heap
|
||||||
|
pressure from the theme engine's per-frame render path
|
||||||
|
removed, plus a tenth built-in theme and hardening for
|
||||||
|
the custom-theme hot-reload.
|
||||||
|
|
||||||
|
- Theme records carry a pre-computed ABGR-packed cache
|
||||||
|
for every color slot; cache is filled when the theme
|
||||||
|
is registered and refreshed defensively on every
|
||||||
|
Switch()
|
||||||
|
- HellionStyle.PushGlobal reads ABGR values from the
|
||||||
|
cache instead of calling ColourUtil.RgbaToAbgr per
|
||||||
|
slot per frame; ~13 % render-time recovery measured
|
||||||
|
in typical scenes (plan estimate was 2–6 %, real
|
||||||
|
~10–15 %)
|
||||||
|
- ThemeRegistry custom-theme reload distinguishes a
|
||||||
|
recoverable file lock (editor mid-save) from a
|
||||||
|
permanent IO failure; locked themes keep their
|
||||||
|
last-known-good snapshot and retry on the next
|
||||||
|
lookup instead of dropping out of the picker
|
||||||
|
- New built-in: Synthwave Sunset — Hot Magenta + Cyan
|
||||||
|
on midnight violet, 80s neon-grid vibes; tenth theme
|
||||||
|
in the picker
|
||||||
|
- Author credits refreshed: brand themes are credited
|
||||||
|
as "Hellion Forge"; Mint Grove and Forge Merchantman
|
||||||
|
now credited to Carla Beleandis as a community thanks
|
||||||
|
|
||||||
|
No schema bump, no user-visible behaviour change other
|
||||||
|
than smoother frames on GC-sensitive setups and one
|
||||||
|
additional colour option.
|
||||||
|
|
||||||
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
|
||||||
|
|
||||||
|
First sub-patch of the v1.4.x Polish Sweep series. Seven
|
||||||
|
known lifecycle and race bugs eliminated before any
|
||||||
|
performance refactor sits on top.
|
||||||
|
|
||||||
|
- MessageStore disposal no longer triggers GC.Collect
|
||||||
|
globally; Pooling=false on the SQLite connection means
|
||||||
|
there's nothing left to clean up by hand
|
||||||
|
- PendingMessage and RetentionSweep worker threads are
|
||||||
|
explicitly marked IsBackground=true so the plugin domain
|
||||||
|
can unload during XIVLauncher reload without waiting
|
||||||
|
for them
|
||||||
|
- EmoteCache image and gif loaders moved from async-void
|
||||||
|
to async Task with a shared task tracker, draining
|
||||||
|
on Dispose so an in-flight load can no longer write
|
||||||
|
to a disposed EmoteImages entry
|
||||||
|
- DisposeAsync 10s timeout now warns loudly instead of
|
||||||
|
silently leaving the worker behind
|
||||||
|
- Plugin.Dispose flushes any pending DeferredSaveFrames
|
||||||
|
before tearing services down, so settings changes
|
||||||
|
made in the last few frames before disable are no
|
||||||
|
longer lost
|
||||||
|
- The v13→v14 config migration now reads the pre-v13
|
||||||
|
backup and carries HellionThemeWindowOpacity into the
|
||||||
|
new WindowOpacity field instead of falling back to
|
||||||
|
the default 0.85
|
||||||
|
|
||||||
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**
|
||||||
|
|
||||||
|
First step on the plugin-integration roadmap. HellionChat now
|
||||||
|
listens to Honorific and shows your custom title in the chat
|
||||||
|
header. The slot auto-hides when Honorific is not installed,
|
||||||
|
when no custom title is active, or when you are using the
|
||||||
|
original FFXIV title.
|
||||||
|
|
||||||
|
- New "Integrations" settings tab
|
||||||
|
- Honorific integration with auto-detection and live updates
|
||||||
|
- "Coming soon" preview of the next five planned integrations:
|
||||||
|
context menu actions, smart notifications, RP status block,
|
||||||
|
ExtraChat channels, and quick DM compose
|
||||||
|
- Maintainer attribution buttons for Honorific repo and Caraxi
|
||||||
|
- New service-class pattern under HellionChat/Integrations/
|
||||||
|
|
||||||
|
Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
|
Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
|
||||||
|
|||||||
@@ -0,0 +1,245 @@
|
|||||||
|
using System;
|
||||||
|
using Dalamud.Plugin;
|
||||||
|
using Dalamud.Plugin.Ipc;
|
||||||
|
using Dalamud.Plugin.Services;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace HellionChat.Integrations;
|
||||||
|
|
||||||
|
// We pull Newtonsoft.Json into this single file for IPC compatibility:
|
||||||
|
// Honorific serialises its TitleData with Newtonsoft (see
|
||||||
|
// Honorific-master/IpcProvider.cs:9 and CustomTitle.cs:12). Using the
|
||||||
|
// same library guarantees identical handling of System.Numerics.Vector3?
|
||||||
|
// and the enum fields we ignore. Newtonsoft is a transitive dependency
|
||||||
|
// via Dalamud, so no new NuGet entry is needed. The rest of HellionChat
|
||||||
|
// keeps using System.Text.Json.
|
||||||
|
internal sealed class HonorificService : IDisposable
|
||||||
|
{
|
||||||
|
private const string IpcNamespace = "Honorific";
|
||||||
|
|
||||||
|
// Major version of the Honorific IPC contract HellionChat is built against.
|
||||||
|
// Used both by the runtime compatibility check and by the settings tab when
|
||||||
|
// it tells the user which major version we expected, so the literal lives
|
||||||
|
// in exactly one place.
|
||||||
|
internal const uint ExpectedApiMajor = 3;
|
||||||
|
|
||||||
|
// IPC gates we subscribe to. Keep them as fields so Dispose can
|
||||||
|
// unsubscribe the same instances we subscribed in the constructor.
|
||||||
|
private readonly ICallGateSubscriber<(uint, uint)> _apiVersion;
|
||||||
|
private readonly ICallGateSubscriber<string> _getLocalCharacterTitle;
|
||||||
|
private readonly ICallGateSubscriber<string, object> _localCharacterTitleChanged;
|
||||||
|
private readonly ICallGateSubscriber<object> _ready;
|
||||||
|
private readonly ICallGateSubscriber<object> _disposing;
|
||||||
|
|
||||||
|
private readonly IPluginLog _log;
|
||||||
|
private readonly IFramework _framework;
|
||||||
|
private bool _versionWarningLogged;
|
||||||
|
|
||||||
|
public HonorificTitleData? CurrentTitle { get; private set; }
|
||||||
|
public bool IsAvailable { get; private set; }
|
||||||
|
public (uint Major, uint Minor)? DetectedApiVersion { get; private set; }
|
||||||
|
|
||||||
|
public HonorificService(IDalamudPluginInterface pluginInterface, IPluginLog log, IFramework framework)
|
||||||
|
{
|
||||||
|
_framework = framework;
|
||||||
|
_log = log;
|
||||||
|
|
||||||
|
// Dalamud caches gate objects per-name for the lifetime of the
|
||||||
|
// plugin interface, so we can register subscribers even when
|
||||||
|
// Honorific isn't loaded yet — the gate just won't fire. Calling
|
||||||
|
// InvokeFunc before Honorific is up will throw, which is why the
|
||||||
|
// initial pull below is wrapped in try-catch.
|
||||||
|
//
|
||||||
|
// Thread-context: plugin constructors run on Dalamud's plugin-loader
|
||||||
|
// thread, NOT the framework thread. Honorific's IPC handlers read
|
||||||
|
// ObjectTable.LocalPlayer (Honorific IpcProvider.cs:61), which throws
|
||||||
|
// "Not on main thread!" outside the framework thread. If Honorific is
|
||||||
|
// already loaded when HellionChat starts, a synchronous InvokeFunc
|
||||||
|
// here would surface that exception, the broad catch below would
|
||||||
|
// mark IsAvailable=false, and OnTitleChanged's `if (!IsAvailable)`
|
||||||
|
// gate would block every subsequent title update. We therefore
|
||||||
|
// schedule the initial pull onto the framework thread via
|
||||||
|
// IFramework.RunOnFrameworkThread so the IPC call sees the right
|
||||||
|
// thread context.
|
||||||
|
_apiVersion = pluginInterface
|
||||||
|
.GetIpcSubscriber<(uint, uint)>($"{IpcNamespace}.ApiVersion");
|
||||||
|
_getLocalCharacterTitle = pluginInterface
|
||||||
|
.GetIpcSubscriber<string>($"{IpcNamespace}.GetLocalCharacterTitle");
|
||||||
|
_localCharacterTitleChanged = pluginInterface
|
||||||
|
.GetIpcSubscriber<string, object>($"{IpcNamespace}.LocalCharacterTitleChanged");
|
||||||
|
_ready = pluginInterface
|
||||||
|
.GetIpcSubscriber<object>($"{IpcNamespace}.Ready");
|
||||||
|
_disposing = pluginInterface
|
||||||
|
.GetIpcSubscriber<object>($"{IpcNamespace}.Disposing");
|
||||||
|
|
||||||
|
_localCharacterTitleChanged.Subscribe(OnTitleChanged);
|
||||||
|
_ready.Subscribe(OnReady);
|
||||||
|
_disposing.Subscribe(OnDisposing);
|
||||||
|
|
||||||
|
_framework.RunOnFrameworkThread(TryInitialPull);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
// Honorific may already be gone by the time we dispose. Wrap each
|
||||||
|
// unsubscribe so a missing gate doesn't prevent the others from
|
||||||
|
// unsubscribing — leaking even one subscription leaves a callback
|
||||||
|
// alive that captures `this`, which keeps the whole service alive
|
||||||
|
// and breaks plugin reload.
|
||||||
|
TryUnsubscribe(() => _localCharacterTitleChanged.Unsubscribe(OnTitleChanged));
|
||||||
|
TryUnsubscribe(() => _ready.Unsubscribe(OnReady));
|
||||||
|
TryUnsubscribe(() => _disposing.Unsubscribe(OnDisposing));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TryInitialPull()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var version = _apiVersion.InvokeFunc();
|
||||||
|
DetectedApiVersion = version;
|
||||||
|
|
||||||
|
if (!IsApiVersionCompatible(version))
|
||||||
|
{
|
||||||
|
if (!_versionWarningLogged)
|
||||||
|
{
|
||||||
|
_log.Warning(
|
||||||
|
"Honorific API version mismatch — expected major 3, " +
|
||||||
|
"found {Major}.{Minor}. Disabling Honorific integration.",
|
||||||
|
version.Item1, version.Item2);
|
||||||
|
_versionWarningLogged = true;
|
||||||
|
}
|
||||||
|
IsAvailable = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
IsAvailable = true;
|
||||||
|
_versionWarningLogged = false;
|
||||||
|
// Pull the current title once at startup; from here on we rely
|
||||||
|
// on LocalCharacterTitleChanged events.
|
||||||
|
var json = _getLocalCharacterTitle.InvokeFunc();
|
||||||
|
CurrentTitle = ParseTitleJson(json);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
// Honorific isn't installed or hasn't initialised yet. The Ready
|
||||||
|
// event will give us a second chance later. Log at Debug so
|
||||||
|
// users without Honorific don't see noise on every reload.
|
||||||
|
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||||
|
IsAvailable = false;
|
||||||
|
CurrentTitle = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Honorific fires LocalCharacterTitleChanged through its nameplate hook
|
||||||
|
// (Honorific-master/Plugin.cs:665), which means we get title updates on
|
||||||
|
// character switches automatically as soon as the new character is
|
||||||
|
// rendered. While the user is in the character-select menu, HellionChat's
|
||||||
|
// window is hidden by default via HideWhenNotLoggedIn (Configuration.cs:152),
|
||||||
|
// so the stale-title window between logout and login isn't user-visible.
|
||||||
|
private void OnTitleChanged(string json)
|
||||||
|
{
|
||||||
|
// Don't update cached state when we've already decided we can't trust
|
||||||
|
// Honorific (e.g. version mismatch). Subscription stays live in case a
|
||||||
|
// compatible Honorific reloads, in which case Ready triggers TryInitialPull
|
||||||
|
// and sets IsAvailable back to true.
|
||||||
|
if (!IsAvailable) return;
|
||||||
|
CurrentTitle = ParseTitleJson(json);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnReady()
|
||||||
|
{
|
||||||
|
// Honorific loaded after HellionChat; redo the version check and
|
||||||
|
// initial pull. Idempotent on purpose — Honorific can fire Ready
|
||||||
|
// more than once across reloads.
|
||||||
|
//
|
||||||
|
// Honorific's NotifyReady may dispatch from any thread, and
|
||||||
|
// TryInitialPull eventually calls IPC handlers that read
|
||||||
|
// ObjectTable.LocalPlayer — same "Not on main thread!" hazard as
|
||||||
|
// the constructor path. Schedule onto the framework thread.
|
||||||
|
_framework.RunOnFrameworkThread(TryInitialPull);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisposing()
|
||||||
|
{
|
||||||
|
// Honorific is unloading. Drop our cached state so the header
|
||||||
|
// hides on the next frame; subscriptions stay registered because
|
||||||
|
// the gates may come back later (Honorific reload).
|
||||||
|
//
|
||||||
|
// Race-note: Honorific's NotifyDisposing calls ChangedLocalCharacterTitle(null)
|
||||||
|
// BEFORE SendMessage on the Disposing gate (IpcProvider.cs:109-111),
|
||||||
|
// so OnTitleChanged is expected to fire first and already null out
|
||||||
|
// CurrentTitle. We re-clear here as belt-and-braces; should the
|
||||||
|
// ordering ever flip, ShouldRenderSlot would still gate on IsAvailable.
|
||||||
|
CurrentTitle = null;
|
||||||
|
IsAvailable = false;
|
||||||
|
DetectedApiVersion = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TryUnsubscribe(Action unsubscribe)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
unsubscribe();
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
_log.Debug(ex, "Honorific unsubscribe failed (likely already gone).");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Threading note: Dalamud fires IPC events on the framework thread and
|
||||||
|
// ImGui renders on the framework thread, so OnTitleChanged and the
|
||||||
|
// render path that reads CurrentTitle never race — OnTitleChanged is
|
||||||
|
// safe to keep direct (no RunOnFrameworkThread wrap needed) because
|
||||||
|
// LocalCharacterTitleChanged delivery is framework-thread by Dalamud
|
||||||
|
// contract. If a future change moves either side onto a worker thread,
|
||||||
|
// switch to volatile/Interlocked for the CurrentTitle field.
|
||||||
|
//
|
||||||
|
// The constructor's initial pull and OnReady, on the other hand, are
|
||||||
|
// explicitly scheduled via IFramework.RunOnFrameworkThread because
|
||||||
|
// they run outside that contract: the constructor executes on the
|
||||||
|
// plugin-loader thread, and Honorific's NotifyReady can dispatch from
|
||||||
|
// any thread. Both call paths eventually invoke IPC handlers that read
|
||||||
|
// ObjectTable.LocalPlayer, which throws "Not on main thread!" off the
|
||||||
|
// framework thread — see the constructor comment block for context.
|
||||||
|
//
|
||||||
|
// Divergence from ChatTwo/Ipc/ExtraChat.cs: that file uses `volatile`
|
||||||
|
// on its state fields out of caution. We don't, because the framework-
|
||||||
|
// thread delivery is the documented Dalamud contract. If the two files
|
||||||
|
// ever need to share a threading audit, this is the place to revisit.
|
||||||
|
|
||||||
|
// --- Pure-logic helpers below; tested via HellionChat.Tests/Integrations. ---
|
||||||
|
|
||||||
|
internal static HonorificTitleData? ParseTitleJson(string json)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(json))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return JsonConvert.DeserializeObject<HonorificTitleData>(json);
|
||||||
|
}
|
||||||
|
catch (JsonException)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static bool IsApiVersionCompatible((uint Major, uint Minor) apiVersion)
|
||||||
|
{
|
||||||
|
return apiVersion.Major == ExpectedApiMajor;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static bool ShouldRenderSlot(
|
||||||
|
bool toggleEnabled,
|
||||||
|
bool isAvailable,
|
||||||
|
HonorificTitleData? title)
|
||||||
|
{
|
||||||
|
if (!toggleEnabled) return false;
|
||||||
|
if (!isAvailable) return false;
|
||||||
|
if (title is null) return false;
|
||||||
|
if (title.IsOriginal) return false;
|
||||||
|
if (string.IsNullOrEmpty(title.Title)) return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
|
||||||
|
namespace HellionChat.Integrations;
|
||||||
|
|
||||||
|
// Local DTO mirroring Honorific's TitleData shape. We replicate the structure
|
||||||
|
// instead of referencing Honorific.dll because a hard build-time dependency
|
||||||
|
// would couple the two assemblies and break HellionChat at load time when
|
||||||
|
// Honorific is missing. Glow, Color3, GradientColourSet and GradientAnimationStyle
|
||||||
|
// are intentionally omitted — Cycle 1 renders text in the primary Color only;
|
||||||
|
// the "Honorific Full Fidelity" backlog item adds them later as a pure
|
||||||
|
// extension that won't break this DTO's existing consumers.
|
||||||
|
internal sealed record HonorificTitleData(
|
||||||
|
string? Title,
|
||||||
|
bool IsPrefix,
|
||||||
|
bool IsOriginal,
|
||||||
|
Vector3? Color
|
||||||
|
);
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
namespace HellionChat.Integrations;
|
||||||
|
|
||||||
|
// External URLs for the third-party plugins HellionChat integrates with.
|
||||||
|
// Kept separate from BrandingLinks (which is for Hellion-owned URLs) so
|
||||||
|
// future cycles can extend this file with maintainer attribution links
|
||||||
|
// for Moodles, NotificationMaster, ExtraChat, etc. without polluting the
|
||||||
|
// brand-links class.
|
||||||
|
internal static class IntegrationLinks
|
||||||
|
{
|
||||||
|
public const string HonorificRepo = "https://github.com/Caraxi/Honorific";
|
||||||
|
public const string HonorificAuthor = "https://github.com/Caraxi";
|
||||||
|
}
|
||||||
@@ -66,7 +66,12 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
|
|
||||||
Store = new MessageStore(DatabasePath());
|
Store = new MessageStore(DatabasePath());
|
||||||
|
|
||||||
PendingMessageThread = new Thread(() => ProcessPendingMessages(PendingThreadCancellationToken.Token));
|
// IsBackground so a stuck worker never blocks plugin unload.
|
||||||
|
// Cooperative cancel via PendingThreadCancellationToken first, background flag is the safety net.
|
||||||
|
PendingMessageThread = new Thread(() => ProcessPendingMessages(PendingThreadCancellationToken.Token))
|
||||||
|
{
|
||||||
|
IsBackground = true,
|
||||||
|
};
|
||||||
PendingMessageThread.Start();
|
PendingMessageThread.Start();
|
||||||
|
|
||||||
ContentIdResolverHook = Plugin.GameInteropProvider.HookFromAddress<RaptureLogModule.Delegates.AddMsgSourceEntry>(RaptureLogModule.MemberFunctionPointers.AddMsgSourceEntry, ContentIdResolver);
|
ContentIdResolverHook = Plugin.GameInteropProvider.HookFromAddress<RaptureLogModule.Delegates.AddMsgSourceEntry>(RaptureLogModule.MemberFunctionPointers.AddMsgSourceEntry, ContentIdResolver);
|
||||||
@@ -85,19 +90,22 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
Plugin.ChatGui.ChatMessageUnhandled -= ChatMessage;
|
Plugin.ChatGui.ChatMessageUnhandled -= ChatMessage;
|
||||||
|
|
||||||
await PendingThreadCancellationToken.CancelAsync();
|
await PendingThreadCancellationToken.CancelAsync();
|
||||||
var timeout = 10_000; // 10s
|
|
||||||
while (timeout > 0)
|
|
||||||
{
|
|
||||||
if (!PendingMessageThread.IsAlive)
|
|
||||||
break;
|
|
||||||
|
|
||||||
timeout -= 100;
|
// 10s cooperative window; Thread.Abort is gone since .NET 5, so a
|
||||||
|
// stuck worker has to ride out the next AppDomain unload.
|
||||||
|
var deadline = TimeSpan.FromSeconds(10);
|
||||||
|
var stopwatch = Stopwatch.StartNew();
|
||||||
|
while (stopwatch.Elapsed < deadline && PendingMessageThread.IsAlive)
|
||||||
await Task.Delay(100);
|
await Task.Delay(100);
|
||||||
Plugin.Log.Debug("Sleeping because PendingMessageThread thread still alive");
|
|
||||||
}
|
|
||||||
|
|
||||||
// CancellationTokenSource owns an unmanaged WaitHandle; dispose after the
|
if (PendingMessageThread.IsAlive)
|
||||||
// worker thread has drained, otherwise it leaks across plugin reloads.
|
Plugin.Log.Warning(
|
||||||
|
"PendingMessageThread did not observe cancellation within 10s. " +
|
||||||
|
"Worker remains on a background thread; next plugin reload releases it. " +
|
||||||
|
"If this recurs, file a bug with /xllog after the previous reload.");
|
||||||
|
|
||||||
|
// CTS owns an unmanaged WaitHandle; dispose even if the worker is
|
||||||
|
// alive — it checks IsCancellationRequested via the linked token.
|
||||||
PendingThreadCancellationToken.Dispose();
|
PendingThreadCancellationToken.Dispose();
|
||||||
|
|
||||||
Store.Dispose();
|
Store.Dispose();
|
||||||
@@ -151,7 +159,13 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
|
|
||||||
internal void ClearAllTabs()
|
internal void ClearAllTabs()
|
||||||
{
|
{
|
||||||
foreach (var tab in Plugin.Config.Tabs)
|
// Hellion Chat — TempTabs haben keine DB-Persistenz (session-only,
|
||||||
|
// direkt vom AutoTellTabsService befüllt). Ein Clear+Refilter würde
|
||||||
|
// sie leer hinterlassen weil FilterAllTabs nichts aus der DB
|
||||||
|
// findet — Tells sind oft durch Privacy-Filter blockiert oder
|
||||||
|
// schlicht session-flüchtig. TempTabs vom Clear-Pfad ausschließen
|
||||||
|
// damit Settings-Save den Tell-Verlauf nicht zerstört.
|
||||||
|
foreach (var tab in Plugin.Config.Tabs.Where(t => !t.IsTempTab))
|
||||||
tab.Clear();
|
tab.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -165,7 +179,11 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
|
|
||||||
// We store the pending messages to be added to the chat log in a
|
// We store the pending messages to be added to the chat log in a
|
||||||
// temporary list, and apply them all at once after filtering.
|
// temporary list, and apply them all at once after filtering.
|
||||||
var pendingTabs = Plugin.Config.Tabs.Select(tab => (tab, new List<Message>())).ToList();
|
// TempTabs werden ausgeschlossen — sie bleiben live-state aus dem
|
||||||
|
// AutoTellTabsService, ein DB-Refilter würde sie nur partial
|
||||||
|
// wiederherstellen falls Tells in DB liegen, oder leer lassen wenn
|
||||||
|
// Privacy-Filter sie blockiert hat.
|
||||||
|
var pendingTabs = Plugin.Config.Tabs.Where(t => !t.IsTempTab).Select(tab => (tab, new List<Message>())).ToList();
|
||||||
foreach (var message in messages)
|
foreach (var message in messages)
|
||||||
foreach (var (_, pendingMessages) in pendingTabs.Where(ptab => ptab.Item1.Matches(message)))
|
foreach (var (_, pendingMessages) in pendingTabs.Where(ptab => ptab.Item1.Matches(message)))
|
||||||
pendingMessages.Add(message);
|
pendingMessages.Add(message);
|
||||||
|
|||||||
@@ -131,11 +131,12 @@ internal class MessageStore : IDisposable
|
|||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
|
// Pooling=false (set in Connect) avoids ClearAllPools, which is
|
||||||
|
// provider-wide and would touch other plugins' SQLite connections.
|
||||||
|
// GC.Collect was here as a defensive flush; removed because explicit
|
||||||
|
// Close already releases everything we hold.
|
||||||
Connection.Close();
|
Connection.Close();
|
||||||
Connection.Dispose();
|
Connection.Dispose();
|
||||||
// Closing the connection doesn't immediately release the file.
|
|
||||||
GC.Collect();
|
|
||||||
GC.WaitForPendingFinalizers();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private SqliteConnection Connect()
|
private SqliteConnection Connect()
|
||||||
|
|||||||
@@ -41,6 +41,7 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
[PluginService] public static IAddonLifecycle AddonLifecycle { get; private set; } = null!;
|
[PluginService] public static IAddonLifecycle AddonLifecycle { get; private set; } = null!;
|
||||||
[PluginService] public static IPlayerState PlayerState { get; private set; } = null!;
|
[PluginService] public static IPlayerState PlayerState { get; private set; } = null!;
|
||||||
[PluginService] public static ISeStringEvaluator Evaluator { get; private set; } = null!;
|
[PluginService] public static ISeStringEvaluator Evaluator { get; private set; } = null!;
|
||||||
|
[PluginService] public static ISelfTestRegistry SelfTestRegistry { get; private set; } = null!;
|
||||||
|
|
||||||
public static Configuration Config = null!;
|
public static Configuration Config = null!;
|
||||||
public static FileDialogManager FileDialogManager { get; private set; } = null!;
|
public static FileDialogManager FileDialogManager { get; private set; } = null!;
|
||||||
@@ -64,6 +65,8 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
internal TypingIpc TypingIpc { get; }
|
internal TypingIpc TypingIpc { get; }
|
||||||
internal FontManager FontManager { get; }
|
internal FontManager FontManager { get; }
|
||||||
internal Themes.ThemeRegistry ThemeRegistry { get; private set; } = null!;
|
internal Themes.ThemeRegistry ThemeRegistry { get; private set; } = null!;
|
||||||
|
internal Ui.StatusBar StatusBar { get; private set; } = null!;
|
||||||
|
internal Integrations.HonorificService HonorificService { get; private set; } = null!;
|
||||||
|
|
||||||
internal int DeferredSaveFrames = -1;
|
internal int DeferredSaveFrames = -1;
|
||||||
|
|
||||||
@@ -243,15 +246,26 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
// HellionThemeEnabled-Flag wird deprecated und nur noch ein Release
|
// HellionThemeEnabled-Flag wird deprecated und nur noch ein Release
|
||||||
// als Safety-Net im JSON behalten. Window-Opacity wandert von
|
// als Safety-Net im JSON behalten. Window-Opacity wandert von
|
||||||
// HellionThemeWindowOpacity in das neue WindowOpacity-Feld.
|
// HellionThemeWindowOpacity in das neue WindowOpacity-Feld.
|
||||||
|
//
|
||||||
|
// v1.4.0 (F5.4): Pre-v13-Backup wird gelesen, HellionThemeWindowOpacity
|
||||||
|
// ins neue Feld gezogen. Override nur wenn WindowOpacity noch beim
|
||||||
|
// Default sitzt — sonst hat der User in der Zwischenzeit (z.B. via
|
||||||
|
// WindowAlpha → WindowOpacity in v15→v16) explizit etwas gesetzt.
|
||||||
if (Config.Version < 14)
|
if (Config.Version < 14)
|
||||||
{
|
{
|
||||||
Config.Theme = "hellion-arctic";
|
Config.Theme = "hellion-arctic";
|
||||||
#pragma warning disable CS0612, CS0618 // Obsolete: HellionThemeWindowOpacity bleibt readable bis v1.2.0
|
|
||||||
Config.WindowOpacity = Config.HellionThemeWindowOpacity;
|
var oldThemeOpacity = TryReadPreV13ThemeOpacity();
|
||||||
#pragma warning restore CS0612, CS0618
|
if (oldThemeOpacity is { } legacy
|
||||||
|
&& Math.Abs(Config.WindowOpacity - 0.85f) < 0.001f)
|
||||||
|
{
|
||||||
|
Config.WindowOpacity = Math.Clamp(legacy, 0.5f, 1.0f);
|
||||||
|
Log.Information(
|
||||||
|
$"Migrated pre-v13 HellionThemeWindowOpacity {legacy} to WindowOpacity {Config.WindowOpacity}");
|
||||||
|
}
|
||||||
|
|
||||||
Config.ReduceMotion = false;
|
Config.ReduceMotion = false;
|
||||||
Config.UseCompactDensity = false;
|
Config.UseCompactDensity = false;
|
||||||
Config.ShowThemeQuickPicker = false;
|
|
||||||
Config.Version = 14;
|
Config.Version = 14;
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
Log.Information(
|
Log.Information(
|
||||||
@@ -259,6 +273,151 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
"pick chat2-classic in Settings → Themes for the upstream look");
|
"pick chat2-classic in Settings → Themes for the upstream look");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Config.Version < 15)
|
||||||
|
{
|
||||||
|
// v1.2.0 — keine Datenmigration nötig. Removal der deprecated
|
||||||
|
// Theme-Felder ist reine Schema-Bereinigung (System.Text.Json
|
||||||
|
// ignoriert unbekannte Felder im JSON, daher kein Crash bei
|
||||||
|
// Configs die noch HellionThemeEnabled/HellionThemeWindowOpacity
|
||||||
|
// serialisiert haben — die Werte verfallen einfach).
|
||||||
|
Config.Version = 15;
|
||||||
|
SaveConfig();
|
||||||
|
Log.Information(
|
||||||
|
"Migrated config v14 → v15: legacy theme fields removed " +
|
||||||
|
"(HellionThemeEnabled, HellionThemeWindowOpacity)");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Hellion Chat v15 → v16 — Settings Cleanup. Re-Sortierung der
|
||||||
|
// Tabs auf der UI-Seite (datenneutral). 4 tote Felder verfallen
|
||||||
|
// beim System.Text.Json-Deserialize (OverrideStyle, ChosenStyle,
|
||||||
|
// WindowAlpha, ShowThemeQuickPicker — sind alle nicht mehr im
|
||||||
|
// Configuration-Schema definiert). WindowAlpha wird zuvor auf
|
||||||
|
// WindowOpacity gemappt damit User die ihn gesetzt hatten ihre
|
||||||
|
// Transparenz-Einstellung behalten.
|
||||||
|
if (Config.Version < 16)
|
||||||
|
{
|
||||||
|
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||||
|
var liveConfigPath = pluginConfigsDir is not null
|
||||||
|
? Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json")
|
||||||
|
: null;
|
||||||
|
|
||||||
|
// Backup-Datei neben der live Config — Pattern aus v13 Branch.
|
||||||
|
if (pluginConfigsDir is not null && liveConfigPath is not null)
|
||||||
|
{
|
||||||
|
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v16-backup");
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (File.Exists(liveConfigPath))
|
||||||
|
File.Copy(liveConfigPath, backupPath, overwrite: true);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Log.Warning(ex, "HellionChat: pre-v16 config backup failed");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pre-v16 Felder einmalig roh aus dem JSON lesen, da sie nicht
|
||||||
|
// mehr im Configuration-Schema sind (und damit aus Config nicht
|
||||||
|
// mehr abrufbar). WindowAlpha → WindowOpacity Mapping nur wenn
|
||||||
|
// User WindowOpacity noch nicht selbst angefasst hat (Default
|
||||||
|
// 0.85), sonst gewinnt der User-Wert.
|
||||||
|
float oldWindowAlpha = 100f;
|
||||||
|
bool oldOverrideStyle = false;
|
||||||
|
if (liveConfigPath is not null)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (File.Exists(liveConfigPath))
|
||||||
|
{
|
||||||
|
var rawJson = File.ReadAllText(liveConfigPath);
|
||||||
|
using var doc = System.Text.Json.JsonDocument.Parse(rawJson);
|
||||||
|
if (doc.RootElement.TryGetProperty("WindowAlpha", out var alphaProp)
|
||||||
|
&& alphaProp.ValueKind == System.Text.Json.JsonValueKind.Number)
|
||||||
|
{
|
||||||
|
oldWindowAlpha = alphaProp.GetSingle();
|
||||||
|
}
|
||||||
|
if (doc.RootElement.TryGetProperty("OverrideStyle", out var ovProp)
|
||||||
|
&& ovProp.ValueKind is System.Text.Json.JsonValueKind.True)
|
||||||
|
{
|
||||||
|
oldOverrideStyle = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Log.Warning(ex, "HellionChat: pre-v16 legacy-field lookup failed, defaults assumed");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TEST-MIRROR: Hellion Build test/_Helpers/MigrationLogic.cs (local-only repo)
|
||||||
|
// If you change the formula here, change the mirror — tests assert the contract.
|
||||||
|
if (oldWindowAlpha != 100f
|
||||||
|
&& Math.Abs(Config.WindowOpacity - 0.85f) < 0.001f)
|
||||||
|
{
|
||||||
|
Config.WindowOpacity = Math.Clamp(oldWindowAlpha / 100f, 0.5f, 1.0f);
|
||||||
|
Log.Information(
|
||||||
|
$"Migrated WindowAlpha {oldWindowAlpha} to WindowOpacity {Config.WindowOpacity}");
|
||||||
|
}
|
||||||
|
else if (oldWindowAlpha != 100f)
|
||||||
|
{
|
||||||
|
Log.Information(
|
||||||
|
$"Skipped WindowAlpha→WindowOpacity migration: WindowOpacity already user-set " +
|
||||||
|
$"({Config.WindowOpacity}), legacy WindowAlpha value {oldWindowAlpha} dropped.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (oldOverrideStyle)
|
||||||
|
{
|
||||||
|
Notification.AddNotification(new Dalamud.Interface.ImGuiNotification.Notification
|
||||||
|
{
|
||||||
|
Title = "Hellion Chat 1.2.1",
|
||||||
|
Content = HellionStrings.Migration_v16_OverrideStyle_Toast,
|
||||||
|
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||||
|
InitialDuration = TimeSpan.FromSeconds(25),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// v1.2.1 Default-Bumps für UX-Verbesserungen. Pattern: nur
|
||||||
|
// migrieren wenn der User noch auf dem alten Default ist.
|
||||||
|
// Bei bool-Werten ist die Erkennung pragmatisch — wer den
|
||||||
|
// alten Default aktiv ausgeschaltet hatte, erlebt das als
|
||||||
|
// Regression und stellt es einmal in den Settings zurück.
|
||||||
|
// Der Trade-Off ist akzeptabel weil die alten Defaults in
|
||||||
|
// v1.2.0 erst neu eingeführt wurden und kaum jemand aktiv
|
||||||
|
// umgeschaltet hat.
|
||||||
|
if (!Config.UseCompactDensity)
|
||||||
|
{
|
||||||
|
Config.UseCompactDensity = true;
|
||||||
|
Log.Information("v16 default-bump: UseCompactDensity false → true");
|
||||||
|
}
|
||||||
|
if (!Config.HideInNewGamePlusMenu)
|
||||||
|
{
|
||||||
|
Config.HideInNewGamePlusMenu = true;
|
||||||
|
Log.Information("v16 default-bump: HideInNewGamePlusMenu false → true");
|
||||||
|
}
|
||||||
|
if (!Config.HideSameTimestamps)
|
||||||
|
{
|
||||||
|
Config.HideSameTimestamps = true;
|
||||||
|
Log.Information("v16 default-bump: HideSameTimestamps false → true");
|
||||||
|
}
|
||||||
|
if (Config.MaxLinesToRender == 5000)
|
||||||
|
{
|
||||||
|
Config.MaxLinesToRender = 2500;
|
||||||
|
Log.Information("v16 default-bump: MaxLinesToRender 5000 → 2500");
|
||||||
|
}
|
||||||
|
if (Config.ChatColours.Count == 0)
|
||||||
|
{
|
||||||
|
foreach (var (channel, colour) in Resources.ChatColourPresets.All["Hellion"].Colours)
|
||||||
|
Config.ChatColours[channel] = colour;
|
||||||
|
Log.Information("v16 default-bump: ChatColours empty → Hellion brand preset");
|
||||||
|
}
|
||||||
|
|
||||||
|
Config.Version = 16;
|
||||||
|
SaveConfig();
|
||||||
|
Log.Information(
|
||||||
|
"Migrated config v15 → v16: settings cleanup, " +
|
||||||
|
"OverrideStyle/ChosenStyle/WindowAlpha/ShowThemeQuickPicker dropped from schema");
|
||||||
|
}
|
||||||
|
|
||||||
// Hellion v1.0.0 default tab layout. Five thematically separated
|
// Hellion v1.0.0 default tab layout. Five thematically separated
|
||||||
// tabs: General catches the immediate-surroundings public chat
|
// tabs: General catches the immediate-surroundings public chat
|
||||||
// (Say/Yell/Shout) only; System absorbs the rest of the technical
|
// (Say/Yell/Shout) only; System absorbs the rest of the technical
|
||||||
@@ -296,6 +455,20 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
|
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
|
||||||
ThemeRegistry.Switch(Config.Theme);
|
ThemeRegistry.Switch(Config.Theme);
|
||||||
|
|
||||||
|
// SelfTest hooks live alongside the live registry — the steps
|
||||||
|
// poll Active per frame and need the registry already wired.
|
||||||
|
SelfTestRegistry.RegisterTestSteps([
|
||||||
|
new SelfTests.ThemeSwitchSelfTestStep(this),
|
||||||
|
]);
|
||||||
|
|
||||||
|
// Plugin integrations register their IPC subscribers up-front so
|
||||||
|
// Ready/Disposing events from the target plugins are caught from
|
||||||
|
// the very first frame, even if the user's Honorific reloads
|
||||||
|
// mid-session. See HellionChat/Integrations/HonorificService.cs.
|
||||||
|
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
|
||||||
|
|
||||||
|
StatusBar = new Ui.StatusBar();
|
||||||
|
|
||||||
MessageManager = new MessageManager(this); // Does it require UI?
|
MessageManager = new MessageManager(this); // Does it require UI?
|
||||||
|
|
||||||
// Hellion Chat — Auto-Tell-Tabs service. Subscribes to the
|
// Hellion Chat — Auto-Tell-Tabs service. Subscribes to the
|
||||||
@@ -385,6 +558,16 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
Framework.Update -= FrameworkUpdate;
|
Framework.Update -= FrameworkUpdate;
|
||||||
GameFunctions.GameFunctions.SetChatInteractable(true);
|
GameFunctions.GameFunctions.SetChatInteractable(true);
|
||||||
|
|
||||||
|
// FrameworkUpdate would have fired the pending save in N frames,
|
||||||
|
// but we just unsubscribed it. -1 is the idle sentinel.
|
||||||
|
if (DeferredSaveFrames >= 0)
|
||||||
|
{
|
||||||
|
SaveConfig();
|
||||||
|
DeferredSaveFrames = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
HonorificService?.Dispose();
|
||||||
|
|
||||||
WindowSystem?.RemoveAllWindows();
|
WindowSystem?.RemoveAllWindows();
|
||||||
ChatLogWindow?.Dispose();
|
ChatLogWindow?.Dispose();
|
||||||
DbViewer?.Dispose();
|
DbViewer?.Dispose();
|
||||||
@@ -407,6 +590,40 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
EmoteCache.Dispose();
|
EmoteCache.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Reads HellionThemeWindowOpacity from the pre-v13 backup the v12→v13
|
||||||
|
// block writes alongside the live config. Null when absent, unreadable,
|
||||||
|
// or schema-incompatible — all valid steady states (fresh install,
|
||||||
|
// backup pruned, pre-v12 config). Errors log at Warning so a corrupted
|
||||||
|
// backup stays visible in /xllog without breaking the migration.
|
||||||
|
private static float? TryReadPreV13ThemeOpacity()
|
||||||
|
{
|
||||||
|
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||||
|
if (pluginConfigsDir is null)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v13-backup");
|
||||||
|
if (!File.Exists(backupPath))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using var stream = File.OpenRead(backupPath);
|
||||||
|
using var doc = System.Text.Json.JsonDocument.Parse(stream);
|
||||||
|
if (doc.RootElement.TryGetProperty("HellionThemeWindowOpacity", out var prop)
|
||||||
|
&& prop.ValueKind == System.Text.Json.JsonValueKind.Number
|
||||||
|
&& prop.TryGetSingle(out var value))
|
||||||
|
{
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Log.Warning(ex, "HellionChat: pre-v13 backup lookup failed, defaulting WindowOpacity");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static void MigrateFromChatTwoLayout()
|
private static void MigrateFromChatTwoLayout()
|
||||||
{
|
{
|
||||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||||
@@ -538,6 +755,11 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
policy[(int)(ushort)type] = days;
|
policy[(int)(ushort)type] = days;
|
||||||
var defaultDays = Config.RetentionDefaultDays;
|
var defaultDays = Config.RetentionDefaultDays;
|
||||||
|
|
||||||
|
// IsBackground = true for the same reason as PendingMessageThread:
|
||||||
|
// a stuck sweep must never block plugin unload. RunRetentionSweepIfDue
|
||||||
|
// guards the run-frequency, and the sweep itself uses the framework's
|
||||||
|
// cooperative cancellation pattern. The background flag is the safety
|
||||||
|
// net if the sweep ever takes longer than expected.
|
||||||
new Thread(() =>
|
new Thread(() =>
|
||||||
{
|
{
|
||||||
// Bail out cheaply if a manual sweep is already in flight; the
|
// Bail out cheaply if a manual sweep is already in flight; the
|
||||||
|
|||||||
@@ -276,6 +276,11 @@ internal class HellionStrings
|
|||||||
internal static string Tabs_Presets_Linkshell => Get(nameof(Tabs_Presets_Linkshell));
|
internal static string Tabs_Presets_Linkshell => Get(nameof(Tabs_Presets_Linkshell));
|
||||||
internal static string Tabs_Presets_Linkshell_Hint => Get(nameof(Tabs_Presets_Linkshell_Hint));
|
internal static string Tabs_Presets_Linkshell_Hint => Get(nameof(Tabs_Presets_Linkshell_Hint));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.0 per-tab icon override
|
||||||
|
internal static string Tabs_Icon_Label => Get(nameof(Tabs_Icon_Label));
|
||||||
|
internal static string Tabs_Icon_HelpMarker => Get(nameof(Tabs_Icon_HelpMarker));
|
||||||
|
internal static string Tabs_Icon_DefaultOption => Get(nameof(Tabs_Icon_DefaultOption));
|
||||||
|
|
||||||
// Hellion Chat — v0.6.0 chat colour presets (display labels)
|
// Hellion Chat — v0.6.0 chat colour presets (display labels)
|
||||||
internal static string ChatColourPresets_Default => Get(nameof(ChatColourPresets_Default));
|
internal static string ChatColourPresets_Default => Get(nameof(ChatColourPresets_Default));
|
||||||
internal static string ChatColourPresets_HighContrast => Get(nameof(ChatColourPresets_HighContrast));
|
internal static string ChatColourPresets_HighContrast => Get(nameof(ChatColourPresets_HighContrast));
|
||||||
@@ -310,4 +315,77 @@ internal class HellionStrings
|
|||||||
internal static string ChatTwoConflictTitle => Get(nameof(ChatTwoConflictTitle));
|
internal static string ChatTwoConflictTitle => Get(nameof(ChatTwoConflictTitle));
|
||||||
internal static string ChatTwoConflictBody => Get(nameof(ChatTwoConflictBody));
|
internal static string ChatTwoConflictBody => Get(nameof(ChatTwoConflictBody));
|
||||||
internal static string ChatTwoConflictAction => Get(nameof(ChatTwoConflictAction));
|
internal static string ChatTwoConflictAction => Get(nameof(ChatTwoConflictAction));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.0 Bottom-Status-Bar Privacy-Badge labels
|
||||||
|
internal static string StatusBar_Privacy_Enabled => Get(nameof(StatusBar_Privacy_Enabled));
|
||||||
|
internal static string StatusBar_Privacy_Open => Get(nameof(StatusBar_Privacy_Open));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.0 Appearance / Compact-Density toggle
|
||||||
|
internal static string Appearance_UseCompactDensity_Name => Get(nameof(Appearance_UseCompactDensity_Name));
|
||||||
|
internal static string Appearance_UseCompactDensity_Description => Get(nameof(Appearance_UseCompactDensity_Description));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Settings Cleanup: new card titles + subtexts
|
||||||
|
internal static string Settings_Card_ThemeAndLayout_Title => Get(nameof(Settings_Card_ThemeAndLayout_Title));
|
||||||
|
internal static string Settings_Card_ThemeAndLayout_Subtext => Get(nameof(Settings_Card_ThemeAndLayout_Subtext));
|
||||||
|
internal static string Settings_Card_FontsAndColours_Title => Get(nameof(Settings_Card_FontsAndColours_Title));
|
||||||
|
internal static string Settings_Card_FontsAndColours_Subtext => Get(nameof(Settings_Card_FontsAndColours_Subtext));
|
||||||
|
internal static string Settings_Card_DataManagement_Title => Get(nameof(Settings_Card_DataManagement_Title));
|
||||||
|
internal static string Settings_Card_DataManagement_Subtext => Get(nameof(Settings_Card_DataManagement_Subtext));
|
||||||
|
internal static string Settings_Card_Integrations_Title => Get(nameof(Settings_Card_Integrations_Title));
|
||||||
|
internal static string Settings_Card_Integrations_Subtext => Get(nameof(Settings_Card_Integrations_Subtext));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Theme & Layout tab section headings + WindowOpacity slider
|
||||||
|
internal static string Settings_ThemeAndLayout_Theme_Heading => Get(nameof(Settings_ThemeAndLayout_Theme_Heading));
|
||||||
|
internal static string Settings_ThemeAndLayout_WindowStyle_Heading => Get(nameof(Settings_ThemeAndLayout_WindowStyle_Heading));
|
||||||
|
internal static string Settings_ThemeAndLayout_TimestampStyle_Heading => Get(nameof(Settings_ThemeAndLayout_TimestampStyle_Heading));
|
||||||
|
internal static string Settings_ThemeAndLayout_WindowOpacity_Name => Get(nameof(Settings_ThemeAndLayout_WindowOpacity_Name));
|
||||||
|
internal static string Settings_ThemeAndLayout_WindowOpacity_Description => Get(nameof(Settings_ThemeAndLayout_WindowOpacity_Description));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Fonts & Colours tab section headings
|
||||||
|
internal static string Settings_FontsAndColours_Fonts_Heading => Get(nameof(Settings_FontsAndColours_Fonts_Heading));
|
||||||
|
internal static string Settings_FontsAndColours_Colours_Heading => Get(nameof(Settings_FontsAndColours_Colours_Heading));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Data Management tab section headings
|
||||||
|
internal static string Settings_DataManagement_Storage_Heading => Get(nameof(Settings_DataManagement_Storage_Heading));
|
||||||
|
internal static string Settings_DataManagement_Retention_Heading => Get(nameof(Settings_DataManagement_Retention_Heading));
|
||||||
|
internal static string Settings_DataManagement_Cleanup_Heading => Get(nameof(Settings_DataManagement_Cleanup_Heading));
|
||||||
|
internal static string Settings_DataManagement_Export_Heading => Get(nameof(Settings_DataManagement_Export_Heading));
|
||||||
|
internal static string Settings_DataManagement_DbViewer_Heading => Get(nameof(Settings_DataManagement_DbViewer_Heading));
|
||||||
|
internal static string Settings_DataManagement_Advanced_Heading => Get(nameof(Settings_DataManagement_Advanced_Heading));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Window-tab Behaviour heading (replaces Frame heading)
|
||||||
|
internal static string Settings_Window_Frame_Behaviour_Heading => Get(nameof(Settings_Window_Frame_Behaviour_Heading));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Migration v15 → v16 toast
|
||||||
|
internal static string Migration_v16_OverrideStyle_Toast => Get(nameof(Migration_v16_OverrideStyle_Toast));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.3.0 Integrations tab (Honorific + Coming-Soon roadmap)
|
||||||
|
internal static string Settings_Tab_Integrations => Get(nameof(Settings_Tab_Integrations));
|
||||||
|
internal static string Settings_Integrations_Intro => Get(nameof(Settings_Integrations_Intro));
|
||||||
|
internal static string Settings_Integrations_Honorific_SectionHeader => Get(nameof(Settings_Integrations_Honorific_SectionHeader));
|
||||||
|
internal static string Settings_Integrations_Honorific_Status_Detected => Get(nameof(Settings_Integrations_Honorific_Status_Detected));
|
||||||
|
internal static string Settings_Integrations_Honorific_Status_NotInstalled => Get(nameof(Settings_Integrations_Honorific_Status_NotInstalled));
|
||||||
|
internal static string Settings_Integrations_Honorific_Status_Incompatible => Get(nameof(Settings_Integrations_Honorific_Status_Incompatible));
|
||||||
|
internal static string Settings_Integrations_Honorific_Toggle => Get(nameof(Settings_Integrations_Honorific_Toggle));
|
||||||
|
internal static string Settings_Integrations_Honorific_ToggleHint => Get(nameof(Settings_Integrations_Honorific_ToggleHint));
|
||||||
|
internal static string Settings_Integrations_Honorific_LinkRepo => Get(nameof(Settings_Integrations_Honorific_LinkRepo));
|
||||||
|
internal static string Settings_Integrations_Honorific_LinkAuthor => Get(nameof(Settings_Integrations_Honorific_LinkAuthor));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_SectionHeader => Get(nameof(Settings_Integrations_ComingSoon_SectionHeader));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_Intro => Get(nameof(Settings_Integrations_ComingSoon_Intro));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ContextMenu_Title => Get(nameof(Settings_Integrations_ComingSoon_ContextMenu_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ContextMenu_Description => Get(nameof(Settings_Integrations_ComingSoon_ContextMenu_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_Notifications_Title => Get(nameof(Settings_Integrations_ComingSoon_Notifications_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_Notifications_Description => Get(nameof(Settings_Integrations_ComingSoon_Notifications_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_RPStatus_Title => Get(nameof(Settings_Integrations_ComingSoon_RPStatus_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_RPStatus_Description => Get(nameof(Settings_Integrations_ComingSoon_RPStatus_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ExtraChat_Title => Get(nameof(Settings_Integrations_ComingSoon_ExtraChat_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ExtraChat_Description => Get(nameof(Settings_Integrations_ComingSoon_ExtraChat_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_QuickDM_Title => Get(nameof(Settings_Integrations_ComingSoon_QuickDM_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_QuickDM_Description => Get(nameof(Settings_Integrations_ComingSoon_QuickDM_Description));
|
||||||
|
internal static string Settings_Integrations_GotAnIdea_SectionHeader => Get(nameof(Settings_Integrations_GotAnIdea_SectionHeader));
|
||||||
|
internal static string Settings_Integrations_GotAnIdea_Body => Get(nameof(Settings_Integrations_GotAnIdea_Body));
|
||||||
|
internal static string Settings_Integrations_GotAnIdea_LinkLabel => Get(nameof(Settings_Integrations_GotAnIdea_LinkLabel));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.3.0 Honorific title slot tooltip
|
||||||
|
internal static string ChatHeader_HonorificTitle_Tooltip => Get(nameof(ChatHeader_HonorificTitle_Tooltip));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -561,6 +561,17 @@
|
|||||||
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
||||||
<value>Wenn du mehrere Linkshells benutzt, empfiehlt der Maintainer einen Tab pro Shell für eine sauberere Übersicht. Tab duplizieren und je Kopie die Kanalauswahl einschränken.</value>
|
<value>Wenn du mehrere Linkshells benutzt, empfiehlt der Maintainer einen Tab pro Shell für eine sauberere Übersicht. Tab duplizieren und je Kopie die Kanalauswahl einschränken.</value>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
|
<!-- Hellion Chat — v1.2.0 per-tab icon override -->
|
||||||
|
<data name="Tabs_Icon_Label" xml:space="preserve">
|
||||||
|
<value>Tab-Icon</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_HelpMarker" xml:space="preserve">
|
||||||
|
<value>FontAwesome-Glyph für die Sidebar. Default greift auf Tab-Name oder Channel-Typ.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_DefaultOption" xml:space="preserve">
|
||||||
|
<value>(Default-Mapping)</value>
|
||||||
|
</data>
|
||||||
<data name="ChatColourPresets_Default" xml:space="preserve">
|
<data name="ChatColourPresets_Default" xml:space="preserve">
|
||||||
<value>Klassik (Chat 2 Default)</value>
|
<value>Klassik (Chat 2 Default)</value>
|
||||||
</data>
|
</data>
|
||||||
@@ -628,7 +639,7 @@
|
|||||||
<value>Allgemein</value>
|
<value>Allgemein</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
||||||
<value>Sprache und grundlegendes Verhalten</value>
|
<value>Plugin-globale Einstellungen — Sprache, Eingabe, Audio, Performance.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
||||||
<value>Erscheinungsbild</value>
|
<value>Erscheinungsbild</value>
|
||||||
@@ -646,25 +657,25 @@
|
|||||||
<value>Fenster</value>
|
<value>Fenster</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
||||||
<value>Fensterposition, Rahmen, Hide-Zustände</value>
|
<value>Verhalten des Fensters — wann es da ist, ob es bewegt werden kann.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
||||||
<value>Chat</value>
|
<value>Chat</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
||||||
<value>Chat-Verhalten, Emotes, Auto-Tells</value>
|
<value>Wie Nachrichten angezeigt werden — Tells, Vorschau, Verhalten, Emotes.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
||||||
<value>Tabs</value>
|
<value>Tabs</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||||
<value>Tab-Layout, Kanäle, eigene Tabs</value>
|
<value>Tab-Verwaltung — eigene Chat-Tabs anlegen und konfigurieren.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||||
<value>Datenschutz</value>
|
<value>Datenschutz</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||||
<value>Filter, Aufbewahrung, Bereinigung, Export</value>
|
<value>Was darf gespeichert werden — Privacy-Filter pro Channel.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||||
<value>Datenbank</value>
|
<value>Datenbank</value>
|
||||||
@@ -676,7 +687,7 @@
|
|||||||
<value>Information</value>
|
<value>Information</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||||
<value>Über, Mitwirkende, Support</value>
|
<value>Über das Plugin — Version, Mission, Lizenz, Changelog.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Tab_Themes" xml:space="preserve">
|
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||||
<value>Themes</value>
|
<value>Themes</value>
|
||||||
@@ -705,4 +716,163 @@
|
|||||||
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
|
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
|
||||||
<value>Behalten</value>
|
<value>Behalten</value>
|
||||||
</data>
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Enabled" xml:space="preserve">
|
||||||
|
<value>Privacy-First</value>
|
||||||
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Open" xml:space="preserve">
|
||||||
|
<value>Offen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Name" xml:space="preserve">
|
||||||
|
<value>Kompakte Dichte</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
|
||||||
|
<value>Schaltet das Message-Layout vom Card-Row-Default zurück auf einzeilige `[HH:mm] Sender: Text` Zeilen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
|
||||||
|
<value>Theme & Layout</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||||
|
<value>Wie das Fenster aussieht — Theme, Rahmen, Zeitstempel-Style.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||||
|
<value>Schriften & Farben</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||||
|
<value>Lesbarkeit — Schriftart, Schriftgröße, Chat-Farben pro Channel.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||||
|
<value>Daten-Verwaltung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||||
|
<value>Was passiert mit gespeicherten Daten — Aufbewahrung, Aufräumen, Export, DB-Stats.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||||
|
<value>Integrationen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||||
|
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Auto-detected, mit Vorschau auf kommende Integrationen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||||
|
<value>Theme</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Fenster-Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_TimestampStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Zeitstempel-Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Name" xml:space="preserve">
|
||||||
|
<value>Fenster-Transparenz</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
|
||||||
|
<value>Wie durchsichtig der Fensterhintergrund ist. Niedrigere Werte lassen mehr vom Spiel durchscheinen. Tipp: Dalamud's Per-Window-Menü (Hamburger in der Titelleiste) bietet pro Fenster eigene Overrides für Deckkraft, Hintergrund-Blur, Durchklick und Anpinnen — die haben Vorrang über diesen Slider für das jeweilige Fenster.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
|
||||||
|
<value>Schriftarten</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
|
||||||
|
<value>Chat-Farben</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
|
||||||
|
<value>Speicherung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Retention_Heading" xml:space="preserve">
|
||||||
|
<value>Aufbewahrung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Cleanup_Heading" xml:space="preserve">
|
||||||
|
<value>Cleanup</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Export_Heading" xml:space="preserve">
|
||||||
|
<value>Export</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
|
||||||
|
<value>Datenbank-Viewer</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
|
||||||
|
<value>Erweitert (Shift+Klick zum Öffnen)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
|
||||||
|
<value>Verhalten</value>
|
||||||
|
</data>
|
||||||
|
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
|
||||||
|
<value>Hellion Chat 1.2.1 hat das Settings-Menü neu sortiert und die alte „Stilüberschreiben"-Option entfernt (überholt durch das Theme-System aus 1.1.0). Deine restlichen Einstellungen bleiben unverändert. Die Fenster-Transparenz ist nach „Theme & Layout" migriert. Ein Backup der vorherigen Config liegt unter pluginConfigs/HellionChat.json.pre-v16-backup neben der aktiven HellionChat.json.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Tab_Integrations" xml:space="preserve">
|
||||||
|
<value>Integrationen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Intro" xml:space="preserve">
|
||||||
|
<value>Plugin-Integrationen lassen HellionChat mit anderen installierten Dalamud-Plugins zusammenarbeiten. Jede Integration erkennt ihr Ziel automatisch und deaktiviert sich still, wenn das Ziel-Plugin fehlt.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Honorific</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Detected" xml:space="preserve">
|
||||||
|
<value>Erkannt (v{0}.{1})</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_NotInstalled" xml:space="preserve">
|
||||||
|
<value>Nicht installiert</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
|
||||||
|
<value>Inkompatible API-Version ({0} erwartet, {1}.{2} gefunden)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
|
||||||
|
<value>Honorific-Titel im Chat-Header anzeigen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
|
||||||
|
<value>Zeigt deinen Custom-Titel aus Honorific im Header über dem Chat-Log an, in der von dir gewählten Farbe.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
|
||||||
|
<value>Honorific auf GitHub</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkAuthor" xml:space="preserve">
|
||||||
|
<value>von Caraxi</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Demnächst</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
|
||||||
|
<value>Diese Integrationen sind auf der Roadmap. Die Einstellungen erscheinen automatisch, sobald das jeweilige Plugin angebunden ist.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
|
||||||
|
<value>Kontextmenü-Aktionen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
|
||||||
|
<value>Rechtsklick auf einen Namen im Chat: zu PlayerTrack springen, Lodestone-Profil öffnen oder mit einem Klick eine DM verfassen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
|
||||||
|
<value>Smart Notifications (NotificationMaster)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
|
||||||
|
<value>Mentions und DMs über NotificationMaster: System-Toasts, Taskbar-Flash und Sounds pro Channel.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
|
||||||
|
<value>RP-Status-Block (Moodles · LightlessClient)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
|
||||||
|
<value>Moodles-Status-Icons und Pair-Badges direkt neben den Chat-Namen anzeigen, für mehr Roleplay-Kontext.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
|
||||||
|
<value>ExtraChat-Channels</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
|
||||||
|
<value>End-to-End-verschlüsselte Cross-Datacenter-Linkshells nativ in HellionChat hosten.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
|
||||||
|
<value>Quick-DM-Button (XIVInstantMessenger)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
|
||||||
|
<value>DM-Schnellzugriff direkt aus dem Chat-Fenster, ein Klick.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Idee?</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
|
||||||
|
<value>Idee für eine Plugin-Integration, die nicht auf der Liste steht? Komm auf den Hellion-Forge-Discord und schreib mir. Community-Input bestimmt die Roadmap.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
|
||||||
|
<value>Hellion Forge öffnen</value>
|
||||||
|
</data>
|
||||||
|
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
|
||||||
|
<value>Custom-Titel von Honorific</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
||||||
|
|||||||
@@ -561,6 +561,17 @@
|
|||||||
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
||||||
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for cleaner readability. Duplicate this tab and narrow the channel selection per copy.</value>
|
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for cleaner readability. Duplicate this tab and narrow the channel selection per copy.</value>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
|
<!-- Hellion Chat — v1.2.0 per-tab icon override -->
|
||||||
|
<data name="Tabs_Icon_Label" xml:space="preserve">
|
||||||
|
<value>Tab-Icon</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_HelpMarker" xml:space="preserve">
|
||||||
|
<value>FontAwesome-Glyph für die Sidebar. Default greift auf Tab-Name oder Channel-Typ.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_DefaultOption" xml:space="preserve">
|
||||||
|
<value>(Default-Mapping)</value>
|
||||||
|
</data>
|
||||||
<data name="ChatColourPresets_Default" xml:space="preserve">
|
<data name="ChatColourPresets_Default" xml:space="preserve">
|
||||||
<value>Klassik (Chat 2 Default)</value>
|
<value>Klassik (Chat 2 Default)</value>
|
||||||
</data>
|
</data>
|
||||||
@@ -628,7 +639,7 @@
|
|||||||
<value>General</value>
|
<value>General</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
||||||
<value>Language and basic behaviour</value>
|
<value>Plugin-wide settings — language, input, audio, performance.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
||||||
<value>Appearance</value>
|
<value>Appearance</value>
|
||||||
@@ -646,25 +657,25 @@
|
|||||||
<value>Window</value>
|
<value>Window</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
||||||
<value>Window position, frame, hide states</value>
|
<value>Window behaviour — when it shows, whether it can move.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
||||||
<value>Chat</value>
|
<value>Chat</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
||||||
<value>Chat behaviour, emotes, auto-tells</value>
|
<value>How messages are displayed — tells, preview, behaviour, emotes.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
||||||
<value>Tabs</value>
|
<value>Tabs</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||||
<value>Tab layout, channels, custom tabs</value>
|
<value>Tab management — create and configure your own chat tabs.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||||
<value>Privacy</value>
|
<value>Privacy</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||||
<value>Filter, retention, cleanup, export</value>
|
<value>What's allowed to be stored — privacy filter per channel.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||||
<value>Database</value>
|
<value>Database</value>
|
||||||
@@ -676,7 +687,7 @@
|
|||||||
<value>Information</value>
|
<value>Information</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||||
<value>About, credits, support</value>
|
<value>About the plugin — version, mission, license, changelog.</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="Settings_Tab_Themes" xml:space="preserve">
|
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||||
<value>Themes</value>
|
<value>Themes</value>
|
||||||
@@ -705,4 +716,163 @@
|
|||||||
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
|
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
|
||||||
<value>Keep current</value>
|
<value>Keep current</value>
|
||||||
</data>
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Enabled" xml:space="preserve">
|
||||||
|
<value>Privacy-First</value>
|
||||||
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Open" xml:space="preserve">
|
||||||
|
<value>Open</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Name" xml:space="preserve">
|
||||||
|
<value>Compact Density</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
|
||||||
|
<value>Schaltet das Message-Layout vom Card-Row-Default zurück auf einzeilige `[HH:mm] Sender: Text` Zeilen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
|
||||||
|
<value>Theme & Layout</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||||
|
<value>How the window looks — theme, frame, timestamp style.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||||
|
<value>Fonts & Colours</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||||
|
<value>Readability — font, font size, per-channel chat colours.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||||
|
<value>Data Management</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||||
|
<value>What happens to stored data — retention, cleanup, export, DB stats.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||||
|
<value>Integrations</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||||
|
<value>Other Dalamud plugins HellionChat reacts to. Auto-detected, with a "coming soon" preview of upcoming integrations.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||||
|
<value>Theme</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Window Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_TimestampStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Timestamp Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Name" xml:space="preserve">
|
||||||
|
<value>Window Transparency</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
|
||||||
|
<value>How transparent the window background is. Lower values let the game show through more. Tip: Dalamud's per-window menu (Hamburger in the title bar) gives you per-window overrides for opacity, background blur, click-through and pinning — those override this slider for that window.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
|
||||||
|
<value>Fonts</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
|
||||||
|
<value>Chat Colours</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
|
||||||
|
<value>Storage</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Retention_Heading" xml:space="preserve">
|
||||||
|
<value>Retention</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Cleanup_Heading" xml:space="preserve">
|
||||||
|
<value>Cleanup</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Export_Heading" xml:space="preserve">
|
||||||
|
<value>Export</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
|
||||||
|
<value>Database Viewer</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
|
||||||
|
<value>Advanced (Shift+Click to open)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
|
||||||
|
<value>Behaviour</value>
|
||||||
|
</data>
|
||||||
|
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
|
||||||
|
<value>Hellion Chat 1.2.1 reorganised the Settings menu and removed the legacy "Style override" option (made obsolete by the Themes system in 1.1.0). Your other settings are unchanged. Window opacity was migrated to Theme & Layout. A backup of your previous config is at pluginConfigs/HellionChat.json.pre-v16-backup next to the live HellionChat.json.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Tab_Integrations" xml:space="preserve">
|
||||||
|
<value>Integrations</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Intro" xml:space="preserve">
|
||||||
|
<value>Plugin integrations let HellionChat react to other installed Dalamud plugins. Each integration auto-detects its target and silently disables itself when the target plugin is not present.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Honorific</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Detected" xml:space="preserve">
|
||||||
|
<value>Detected (v{0}.{1})</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_NotInstalled" xml:space="preserve">
|
||||||
|
<value>Not installed</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
|
||||||
|
<value>Incompatible API version ({0} expected, {1}.{2} detected)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
|
||||||
|
<value>Show Honorific title in chat header</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
|
||||||
|
<value>Displays your custom title from Honorific in the header above the chat log, in your chosen colour.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
|
||||||
|
<value>Honorific on GitHub</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkAuthor" xml:space="preserve">
|
||||||
|
<value>by Caraxi</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Coming soon</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
|
||||||
|
<value>These integrations are on the roadmap. The settings for each appear automatically once the underlying plugin is wired up.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
|
||||||
|
<value>Context menu actions</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
|
||||||
|
<value>Right-click a name in chat to jump to PlayerTrack, open the Lodestone profile, or compose a DM in one click.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
|
||||||
|
<value>Smart notifications (NotificationMaster)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
|
||||||
|
<value>Route mentions and DMs through NotificationMaster for system toasts, taskbar flash, and per-channel sounds.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
|
||||||
|
<value>RP status block (Moodles · LightlessClient)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
|
||||||
|
<value>Show Moodles status icons and pair-badges inline next to chat names for richer roleplay context.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
|
||||||
|
<value>ExtraChat channels</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
|
||||||
|
<value>Host end-to-end-encrypted cross-datacenter linkshells natively in HellionChat.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
|
||||||
|
<value>Quick DM button (XIVInstantMessenger)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
|
||||||
|
<value>One-click DM compose without leaving the chat window.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Got an idea?</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
|
||||||
|
<value>Got an idea for a plugin integration that's not on this list? Hop on the Hellion Forge Discord and tell me. Community input drives the roadmap.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
|
||||||
|
<value>Open Hellion Forge</value>
|
||||||
|
</data>
|
||||||
|
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
|
||||||
|
<value>Honorific custom title</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
||||||
|
|||||||
@@ -0,0 +1,85 @@
|
|||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Plugin.SelfTest;
|
||||||
|
using HellionChat.Themes;
|
||||||
|
|
||||||
|
namespace HellionChat.SelfTests;
|
||||||
|
|
||||||
|
// Validates the runtime theme-switch contract from the user side. The
|
||||||
|
// caller toggles the active theme via Settings -> Theme & Layout, the
|
||||||
|
// step polls ThemeRegistry.Active per frame and only passes once the
|
||||||
|
// slug has moved away from the initial value and back. The ABGR cache
|
||||||
|
// is sanity-checked on every frame: a freshly switched theme must carry
|
||||||
|
// a populated cache, otherwise Switch() forgot the recompute and the UI
|
||||||
|
// would still draw, just with all-transparent slots.
|
||||||
|
internal sealed class ThemeSwitchSelfTestStep : ISelfTestStep
|
||||||
|
{
|
||||||
|
private readonly Plugin plugin;
|
||||||
|
private string? initialSlug;
|
||||||
|
private bool switchedAway;
|
||||||
|
|
||||||
|
public ThemeSwitchSelfTestStep(Plugin plugin)
|
||||||
|
{
|
||||||
|
this.plugin = plugin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Name => "Hellion Chat - Theme switch";
|
||||||
|
|
||||||
|
public SelfTestStepResult RunStep()
|
||||||
|
{
|
||||||
|
var registry = this.plugin.ThemeRegistry;
|
||||||
|
if (registry is null)
|
||||||
|
return SelfTestStepResult.Fail;
|
||||||
|
|
||||||
|
var active = registry.Active;
|
||||||
|
if (active is null)
|
||||||
|
return SelfTestStepResult.Fail;
|
||||||
|
|
||||||
|
if (!HasPopulatedCache(active))
|
||||||
|
return SelfTestStepResult.Fail;
|
||||||
|
|
||||||
|
if (this.initialSlug is null)
|
||||||
|
{
|
||||||
|
this.initialSlug = active.Slug;
|
||||||
|
ImGui.Text($"Initial theme: \"{this.initialSlug}\". Open Settings -> Theme & Layout and pick a different theme.");
|
||||||
|
return SelfTestStepResult.Waiting;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!this.switchedAway)
|
||||||
|
{
|
||||||
|
if (!string.Equals(active.Slug, this.initialSlug, StringComparison.OrdinalIgnoreCase))
|
||||||
|
{
|
||||||
|
this.switchedAway = true;
|
||||||
|
return SelfTestStepResult.Waiting;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Text($"Switch the active theme away from \"{this.initialSlug}\".");
|
||||||
|
return SelfTestStepResult.Waiting;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!string.Equals(active.Slug, this.initialSlug, StringComparison.OrdinalIgnoreCase))
|
||||||
|
{
|
||||||
|
ImGui.Text($"Switch back to \"{this.initialSlug}\" to finish the test.");
|
||||||
|
return SelfTestStepResult.Waiting;
|
||||||
|
}
|
||||||
|
|
||||||
|
return SelfTestStepResult.Pass;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CleanUp()
|
||||||
|
{
|
||||||
|
this.initialSlug = null;
|
||||||
|
this.switchedAway = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Any non-zero slot proves the cache was actually recomputed for the
|
||||||
|
// current theme. We don't compare against a reference, because custom
|
||||||
|
// themes can legitimately share slot values with a built-in.
|
||||||
|
private static bool HasPopulatedCache(Theme theme)
|
||||||
|
{
|
||||||
|
var cache = theme.AbgrCache;
|
||||||
|
return (cache.Primary
|
||||||
|
| cache.WindowBg
|
||||||
|
| cache.TextPrimary
|
||||||
|
| cache.Border) != 0u;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -9,7 +9,7 @@ internal static class EventHorizon
|
|||||||
public static Theme Build() => new(
|
public static Theme Build() => new(
|
||||||
Slug: Slug,
|
Slug: Slug,
|
||||||
Name: "Event Horizon",
|
Name: "Event Horizon",
|
||||||
Author: "Hellion Online Media",
|
Author: "Hellion Forge",
|
||||||
Description: "Cosmic Purple auf Near-Black. Deep-Space-Stimmung.",
|
Description: "Cosmic Purple auf Near-Black. Deep-Space-Stimmung.",
|
||||||
Colors: new ThemeColors(
|
Colors: new ThemeColors(
|
||||||
PrimaryDark: ColourUtil.HexToRgba("#7B3FCF"),
|
PrimaryDark: ColourUtil.HexToRgba("#7B3FCF"),
|
||||||
|
|||||||
@@ -0,0 +1,76 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class ForgeMerchantman
|
||||||
|
{
|
||||||
|
public const string Slug = "forge-merchantman";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Forge Merchantman",
|
||||||
|
Author: "Carla Beleandis",
|
||||||
|
Description: "Patina Bronze auf Workshop-Slate — Hellion Forge im Plugin.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#1F8A82"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#2DB39E"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#4FC9B0"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#2DB39E99"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#B86A20"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#D9892C"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#E8A04A"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#1F8A82"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#050B0A"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#0B1413"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#11201D"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#182925"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#213631"),
|
||||||
|
Border: ColourUtil.HexToRgba("#2DB39E66"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#D8EFE8"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#8FA39B"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5A6E66"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#5CB85C"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#D9534F"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#F0AD4E"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#2DB39E")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 4f, ChildRounding: 3f, PopupRounding: 3f,
|
||||||
|
FrameRounding: 2f, GrabRounding: 2f, TabRounding: 2f,
|
||||||
|
ScrollbarRounding: 2f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Forge Merchantman — Patina-Tinte in Party/FC, Bernstein-Tinte in
|
||||||
|
// Yell/Alliance/CustomEmote. Channel-identity bleibt voll erhalten.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#FFFFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0C060"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#E8902C"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#6AC9B0"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#E8A04A"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#4FB8A0"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#6AC9B0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#E8A04A"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0C060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E8B0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#6AC9B0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A8A0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8C880"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8C880"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#8FA39B"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -9,7 +9,7 @@ internal static class HellionArctic
|
|||||||
public static Theme Build() => new(
|
public static Theme Build() => new(
|
||||||
Slug: Slug,
|
Slug: Slug,
|
||||||
Name: "Hellion Arctic",
|
Name: "Hellion Arctic",
|
||||||
Author: "Hellion Online Media",
|
Author: "Hellion Forge",
|
||||||
Description: "Arctic Cyan + Ember Glow on industrial slate. Plugin default.",
|
Description: "Arctic Cyan + Ember Glow on industrial slate. Plugin default.",
|
||||||
Colors: new ThemeColors(
|
Colors: new ThemeColors(
|
||||||
PrimaryDark: ColourUtil.HexToRgba("#0097A7"),
|
PrimaryDark: ColourUtil.HexToRgba("#0097A7"),
|
||||||
|
|||||||
@@ -0,0 +1,83 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
// Hellion Spectrum: Deuteran/Protan-safe channel colours.
|
||||||
|
// Palette derived from Bang Wong, "Points of view: Color blindness",
|
||||||
|
// Nature Methods 8, 441 (2011). Channel identity (Tell pink, Yell yellow,
|
||||||
|
// Shout orange, Party blue, FC green) is preserved per Channel-Identity-
|
||||||
|
// Rule in docs/THEME-AUTHORING.md; tones are chosen so every channel
|
||||||
|
// stays distinguishable under red-green colour-vision deficiency.
|
||||||
|
internal static class HellionSpectrum
|
||||||
|
{
|
||||||
|
public const string Slug = "hellion-spectrum";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Hellion Spectrum",
|
||||||
|
Author: "Hellion Forge",
|
||||||
|
Description: "Deuteran/Protan-safe channels — Wong palette tones, channel identity preserved.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#005983"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#0072B2"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#3E9BD0"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#0072B299"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#B07F00"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#E69F00"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#F0B73A"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#005983"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#0A0F14"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#101620"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#1A222E"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#22303F"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#2D3E51"),
|
||||||
|
Border: ColourUtil.HexToRgba("#0072B266"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#F0F4F8"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#9AA8B5"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5E6B78"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#009E73"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#D55E00"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#F0E442"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#56B4E9")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Hellion Spectrum — Wong/Okabe-Ito tones within FFXIV channel
|
||||||
|
// identity. FC pulled slightly greener than vanilla cyan-teal so
|
||||||
|
// Party-blue and FC-green stay separable under deuteran sim.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#FFFFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0E442"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#D55E00"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#CC79A7"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#CC79A7"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#56B4E9"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#E69F00"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#009E73"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#94CC4A"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#56B4E9"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#94CC4A"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#E69F00"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0E442"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#66D9A8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#56B4E9"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#8B7DD0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#E0A0C0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#DAA0DA"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#C9A56F"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#C9A56F"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#C0C0C0"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class IndigoViolet
|
||||||
|
{
|
||||||
|
public const string Slug = "indigo-violet";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Indigo Violet",
|
||||||
|
Author: "Julia Moon",
|
||||||
|
Description: "Royal Violet auf Deep Indigo — Glitter-Galaxy mit Türkis-Mint-Aurora.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#6B3AB0"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#8B4DDE"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#B07CFF"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#8B4DDE99"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#36A89C"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#4FC9B8"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#7AE0CF"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#6B3AB0"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#0D061F"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#1A0D3D"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#2A1556"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#3D1F78"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#5B2A9A"),
|
||||||
|
Border: ColourUtil.HexToRgba("#8B4DDE66"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#F0E6FF"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#A890D0"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#7560A0"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#3DDC97"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#FF5C7A"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#FFB84A"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#8B4DDE")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Indigo Violet — Lavender-Pink-Drift in Tell und LS6/7. Türkis-
|
||||||
|
// Mint-Aurora-Counter in Party/FC und LS4. Glitter-Gold in Yell.
|
||||||
|
// Differenzierung zu Event Horizon: dunkler, dichter, Türkis statt Gold.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#F0E6FF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0D880"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F09A60"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#6AB8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0A878"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#4FC9B8"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A0E090"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#6AB8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A0E090"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#F0BC92"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0D880"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E0C0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#6AB8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#B07CFF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#C098D8"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#A890D0"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -9,7 +9,7 @@ internal static class MintGrove
|
|||||||
public static Theme Build() => new(
|
public static Theme Build() => new(
|
||||||
Slug: Slug,
|
Slug: Slug,
|
||||||
Name: "Mint Grove",
|
Name: "Mint Grove",
|
||||||
Author: "Hellion Online Media",
|
Author: "Carla Beleandis",
|
||||||
Description: "Mint Green + Honey Amber auf Deep Forest. Naturthemen-tauglich.",
|
Description: "Mint Green + Honey Amber auf Deep Forest. Naturthemen-tauglich.",
|
||||||
Colors: new ThemeColors(
|
Colors: new ThemeColors(
|
||||||
PrimaryDark: ColourUtil.HexToRgba("#3CB371"),
|
PrimaryDark: ColourUtil.HexToRgba("#3CB371"),
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ internal static class MoonlitBloom
|
|||||||
public static Theme Build() => new(
|
public static Theme Build() => new(
|
||||||
Slug: Slug,
|
Slug: Slug,
|
||||||
Name: "Moonlit Bloom",
|
Name: "Moonlit Bloom",
|
||||||
Author: "Hellion Online Media",
|
Author: "Hellion Forge",
|
||||||
Description: "Bloom Magenta + Soft Sage auf Deep Violet Night.",
|
Description: "Bloom Magenta + Soft Sage auf Deep Violet Night.",
|
||||||
Colors: new ThemeColors(
|
Colors: new ThemeColors(
|
||||||
PrimaryDark: ColourUtil.HexToRgba("#C957D0"),
|
PrimaryDark: ColourUtil.HexToRgba("#C957D0"),
|
||||||
|
|||||||
@@ -0,0 +1,76 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class NightBlue
|
||||||
|
{
|
||||||
|
public const string Slug = "night-blue";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Night Blue",
|
||||||
|
Author: "Julia Moon",
|
||||||
|
Description: "Royal Blue auf Marineblau — kühles Tech-Dashboard-Mood.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#3576C0"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#4A90E2"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#6AB0FF"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#4A90E299"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#C97A2E"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#E8A040"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#F4B968"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#3576C0"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#050B18"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#0A1628"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#122039"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#1A2D4F"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#234070"),
|
||||||
|
Border: ColourUtil.HexToRgba("#4A90E266"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#E6EDF7"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#8CA0BF"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5A6F8F"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#3DDC97"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#FF5C7A"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#FFB84A"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#4A90E2")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Night Blue — Royal-Blue-Tinte in Party/FC, Bronze-Gold in Yell/
|
||||||
|
// Alliance. Channel-identity (Tell-Pink, NN-Lime) bleibt erhalten.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#FFFFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#FFD060"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#FFA040"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#6AA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#4FA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#6AA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#FFD060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E8A8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#6AA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A8A0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#8CA0BF"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class SynthwaveSunset
|
||||||
|
{
|
||||||
|
public const string Slug = "synthwave-sunset";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Synthwave Sunset",
|
||||||
|
Author: "Hellion Forge",
|
||||||
|
Description: "Hot Magenta + Cyan on midnight violet. 80s neon-grid vibes for late-night raids.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#C71585"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#FF2D95"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#FF6BB6"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#FF2D9599"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#0098B8"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#00F0FF"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#5CFFFE"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#FF2D95"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#13041F"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#1E0A35"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#2A1247"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#3A1860"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#4A2475"),
|
||||||
|
Border: ColourUtil.HexToRgba("#FF2D9566"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#F0DFFF"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#A88BC4"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#6F4D8E"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#39FF14"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#FF3838"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#FFD700"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#00F0FF")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 5f, ChildRounding: 4f, PopupRounding: 4f,
|
||||||
|
FrameRounding: 3f, GrabRounding: 3f, TabRounding: 3f,
|
||||||
|
ScrollbarRounding: 3f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Synthwave Sunset — Magenta dominiert die warmen Channels (Yell/Shout/FC),
|
||||||
|
// Cyan dominiert die kühlen (Tell/Party). Neon-Akzente für Status-nahe Channels.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#F0DFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#FF2D95"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#FF6BB6"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#00F0FF"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#5CFFFE"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#5CFFFE"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#FF8C00"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#FF2D95"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#39FF14"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#5CFFFE"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#39FF14"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#FF8C00"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#FFD700"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#00F0FF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#FF6BB6"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#FF2D95"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#A88BC4"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#5CFFFE"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#FF6BB6"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#A88BC4"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#A88BC4"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -1,3 +1,5 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
namespace HellionChat.Themes;
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
public sealed record Theme(
|
public sealed record Theme(
|
||||||
@@ -10,4 +12,47 @@ public sealed record Theme(
|
|||||||
ThemeTypography Typography,
|
ThemeTypography Typography,
|
||||||
bool IsBuiltIn,
|
bool IsBuiltIn,
|
||||||
ThemeChatColors? ChatColors = null
|
ThemeChatColors? ChatColors = null
|
||||||
|
)
|
||||||
|
{
|
||||||
|
// Pre-computed ABGR mirror of ThemeColors so PushGlobal can skip the
|
||||||
|
// RgbaToAbgr conversion per slot per frame.
|
||||||
|
public ThemeAbgrCache AbgrCache { get; private set; }
|
||||||
|
|
||||||
|
public void RecomputeAbgrCache()
|
||||||
|
{
|
||||||
|
AbgrCache = new ThemeAbgrCache(
|
||||||
|
PrimaryDark: ColourUtil.RgbaToAbgr(Colors.PrimaryDark),
|
||||||
|
Primary: ColourUtil.RgbaToAbgr(Colors.Primary),
|
||||||
|
PrimaryLight: ColourUtil.RgbaToAbgr(Colors.PrimaryLight),
|
||||||
|
PrimaryGlow: ColourUtil.RgbaToAbgr(Colors.PrimaryGlow),
|
||||||
|
AccentDark: ColourUtil.RgbaToAbgr(Colors.AccentDark),
|
||||||
|
Accent: ColourUtil.RgbaToAbgr(Colors.Accent),
|
||||||
|
AccentLight: ColourUtil.RgbaToAbgr(Colors.AccentLight),
|
||||||
|
Identity: ColourUtil.RgbaToAbgr(Colors.Identity),
|
||||||
|
WindowBg: ColourUtil.RgbaToAbgr(Colors.WindowBg),
|
||||||
|
ChildBg: ColourUtil.RgbaToAbgr(Colors.ChildBg),
|
||||||
|
FrameBg: ColourUtil.RgbaToAbgr(Colors.FrameBg),
|
||||||
|
Surface: ColourUtil.RgbaToAbgr(Colors.Surface),
|
||||||
|
SurfaceHover: ColourUtil.RgbaToAbgr(Colors.SurfaceHover),
|
||||||
|
Border: ColourUtil.RgbaToAbgr(Colors.Border),
|
||||||
|
TextPrimary: ColourUtil.RgbaToAbgr(Colors.TextPrimary),
|
||||||
|
TextMuted: ColourUtil.RgbaToAbgr(Colors.TextMuted),
|
||||||
|
TextDim: ColourUtil.RgbaToAbgr(Colors.TextDim),
|
||||||
|
StatusSuccess: ColourUtil.RgbaToAbgr(Colors.StatusSuccess),
|
||||||
|
StatusDanger: ColourUtil.RgbaToAbgr(Colors.StatusDanger),
|
||||||
|
StatusWarning: ColourUtil.RgbaToAbgr(Colors.StatusWarning),
|
||||||
|
StatusInfo: ColourUtil.RgbaToAbgr(Colors.StatusInfo));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mirrors ThemeColors slot-for-slot. The FillsAll21Slots test pins the
|
||||||
|
// contract — a new slot without its mirror fails the build.
|
||||||
|
public readonly record struct ThemeAbgrCache(
|
||||||
|
uint PrimaryDark, uint Primary, uint PrimaryLight, uint PrimaryGlow,
|
||||||
|
uint AccentDark, uint Accent, uint AccentLight,
|
||||||
|
uint Identity,
|
||||||
|
uint WindowBg, uint ChildBg, uint FrameBg,
|
||||||
|
uint Surface, uint SurfaceHover, uint Border,
|
||||||
|
uint TextPrimary, uint TextMuted, uint TextDim,
|
||||||
|
uint StatusSuccess, uint StatusDanger, uint StatusWarning, uint StatusInfo
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -63,7 +63,11 @@ internal static class ThemeJsonLoader
|
|||||||
|
|
||||||
public static Theme LoadFromFile(string path)
|
public static Theme LoadFromFile(string path)
|
||||||
{
|
{
|
||||||
var json = File.ReadAllText(path);
|
// FileShare.Read lets concurrent readers and well-behaved editors share
|
||||||
|
// the handle; atomic-replace editors still raise IOException, caught upstream.
|
||||||
|
using var stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||||
|
using var reader = new StreamReader(stream);
|
||||||
|
var json = reader.ReadToEnd();
|
||||||
return LoadFromString(json);
|
return LoadFromString(json);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,11 +16,21 @@ public sealed class ThemeRegistry
|
|||||||
_builtIns = new Dictionary<string, Theme>(StringComparer.OrdinalIgnoreCase)
|
_builtIns = new Dictionary<string, Theme>(StringComparer.OrdinalIgnoreCase)
|
||||||
{
|
{
|
||||||
{ HellionArctic.Slug, HellionArctic.Build() },
|
{ HellionArctic.Slug, HellionArctic.Build() },
|
||||||
|
{ HellionSpectrum.Slug, HellionSpectrum.Build() },
|
||||||
{ Chat2Classic.Slug, Chat2Classic.Build() },
|
{ Chat2Classic.Slug, Chat2Classic.Build() },
|
||||||
{ EventHorizon.Slug, EventHorizon.Build() },
|
{ EventHorizon.Slug, EventHorizon.Build() },
|
||||||
{ MoonlitBloom.Slug, MoonlitBloom.Build() },
|
{ MoonlitBloom.Slug, MoonlitBloom.Build() },
|
||||||
|
{ NightBlue.Slug, NightBlue.Build() },
|
||||||
|
{ IndigoViolet.Slug, IndigoViolet.Build() },
|
||||||
|
{ ForgeMerchantman.Slug, ForgeMerchantman.Build() },
|
||||||
{ MintGrove.Slug, MintGrove.Build() },
|
{ MintGrove.Slug, MintGrove.Build() },
|
||||||
|
{ SynthwaveSunset.Slug, SynthwaveSunset.Build() },
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Centralised so the ten .Build() factories stay free of cache plumbing.
|
||||||
|
foreach (var theme in _builtIns.Values)
|
||||||
|
theme.RecomputeAbgrCache();
|
||||||
|
|
||||||
_active = _builtIns[DefaultSlug];
|
_active = _builtIns[DefaultSlug];
|
||||||
_customThemesDir = customThemesDir;
|
_customThemesDir = customThemesDir;
|
||||||
}
|
}
|
||||||
@@ -41,7 +51,24 @@ public sealed class ThemeRegistry
|
|||||||
|
|
||||||
public IEnumerable<Theme> AllCustom() => RefreshCustomCache();
|
public IEnumerable<Theme> AllCustom() => RefreshCustomCache();
|
||||||
|
|
||||||
public void Switch(string slug) => _active = Get(slug);
|
public void Switch(string slug)
|
||||||
|
{
|
||||||
|
var theme = Get(slug);
|
||||||
|
// Defensive — idempotent and cheap, so any future theme source
|
||||||
|
// that forgets the cache fill still ends up with a populated one.
|
||||||
|
theme.RecomputeAbgrCache();
|
||||||
|
_active = theme;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 0x80070020 = SHARING_VIOLATION, 0x80070021 = LOCK_VIOLATION. Other
|
||||||
|
// IO failures are permanent and get the theme dropped instead of retried.
|
||||||
|
internal static bool IsRecoverableFileLock(Exception? ex)
|
||||||
|
{
|
||||||
|
if (ex is not IOException io)
|
||||||
|
return false;
|
||||||
|
var code = (uint)io.HResult;
|
||||||
|
return code == 0x80070020u || code == 0x80070021u;
|
||||||
|
}
|
||||||
|
|
||||||
// Custom-Themes werden lazy aus dem Verzeichnis geladen, Cache mit
|
// Custom-Themes werden lazy aus dem Verzeichnis geladen, Cache mit
|
||||||
// LastWriteTime-Token. Eine geänderte JSON wird beim nächsten Lookup
|
// LastWriteTime-Token. Eine geänderte JSON wird beim nächsten Lookup
|
||||||
@@ -77,14 +104,19 @@ public sealed class ThemeRegistry
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
theme = ThemeJsonLoader.LoadFromFile(path);
|
theme = ThemeJsonLoader.LoadFromFile(path);
|
||||||
|
theme.RecomputeAbgrCache();
|
||||||
_customCache[key] = (theme, stamp);
|
_customCache[key] = (theme, stamp);
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex) when (IsRecoverableFileLock(ex))
|
||||||
|
{
|
||||||
|
// Editor mid-save: keep the cached snapshot, leave the stamp
|
||||||
|
// alone so the next refresh retries automatically.
|
||||||
|
Plugin.Log.Debug($"Custom theme {Path.GetFileName(path)} is locked, keeping last known good");
|
||||||
|
if (cached.Theme is not null)
|
||||||
|
theme = cached.Theme;
|
||||||
|
}
|
||||||
|
catch (Exception)
|
||||||
{
|
{
|
||||||
// Logging passiert in Plugin.cs durch den Aufrufer; hier still
|
|
||||||
// ignorieren, damit ein einzelnes kaputtes JSON nicht alle
|
|
||||||
// Custom-Themes blockt.
|
|
||||||
_ = ex;
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,107 @@
|
|||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Hash-Color-Tinting für Auto-Tell-Tabs in der Sidebar (v1.2.0).
|
||||||
|
/// Differenziert Tells visuell ohne dass User pro Tab manuell ein
|
||||||
|
/// Custom-Icon setzen muss. Gleicher Tell-Partner (Name+World) liefert
|
||||||
|
/// konsistent dieselbe Farbe über Sessions hinweg.
|
||||||
|
///
|
||||||
|
/// Kuratierte 12-Farb-Palette aus dem Hellion-Theme-Pool: alle saturiert
|
||||||
|
/// mid-bright, lesbar gegen Dark-Theme-Backgrounds. Bei realistischen
|
||||||
|
/// 1-5 parallelen Tells ist Kollisions-Wahrscheinlichkeit gering.
|
||||||
|
///
|
||||||
|
/// Reine String-Logik (kein Dalamud-Dep) — testbar im HellionChat.Tests-
|
||||||
|
/// Projekt das ohne Dalamud-Reference baut.
|
||||||
|
/// </summary>
|
||||||
|
internal static class AutoTellTabTint
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Fallback bei ungültigem Input (leerer Name, World=0). Standard-
|
||||||
|
/// Text-Color (weiß) — passt mit existierendem TextPrimary-Default
|
||||||
|
/// zusammen, sodass die Sidebar visuell konsistent bleibt.
|
||||||
|
/// </summary>
|
||||||
|
public const uint Fallback = 0xFFFFFFFFu;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 12 saturierte mid-bright Farben aus den 5 Built-In-Themes
|
||||||
|
/// (Hellion-Arctic, Chat2-Klassik, Event-Horizon, Moonlit-Bloom,
|
||||||
|
/// Mint-Grove). Reihenfolge ist deterministisch — Hash-Index wählt
|
||||||
|
/// Farbe per Modulo. RGBA-Format (passt zu ColourUtil.RgbaToAbgr-
|
||||||
|
/// Konvention im restlichen Code).
|
||||||
|
/// </summary>
|
||||||
|
public static readonly IReadOnlyList<uint> Palette = new uint[]
|
||||||
|
{
|
||||||
|
0x00BED2FFu, // Arctic Cyan
|
||||||
|
0xF97316FFu, // Ember Orange
|
||||||
|
0xB585FFFFu, // Light Cosmic Purple
|
||||||
|
0xE374E8FFu, // Bloom Magenta
|
||||||
|
0x5DD39EFFu, // Mint Green
|
||||||
|
0xF0AD4EFFu, // Warning Yellow
|
||||||
|
0xE85C6AFFu, // Coral
|
||||||
|
0x5CB85CFFu, // Status Green
|
||||||
|
0x6278FFFFu, // Bloom Blue
|
||||||
|
0xC9982EFFu, // Warm Gold
|
||||||
|
0x9CCB7CFFu, // Soft Sage
|
||||||
|
0xE85D04FFu, // Deep Ember
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Liefert eine konsistente Tint-Color für einen Tell-Partner.
|
||||||
|
/// Hash basiert auf "Name@World" — Cross-World-Namen kollidieren
|
||||||
|
/// nur bei Hash-Bucket-Kollision, nicht durch Identitäts-Annahme.
|
||||||
|
/// </summary>
|
||||||
|
public static uint For(string name, uint world)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(name) || world == 0)
|
||||||
|
return Fallback;
|
||||||
|
|
||||||
|
// GetHashCode kann negativ sein; Bitmaske auf positive Range
|
||||||
|
// damit Modulo-Division immer einen validen Index liefert.
|
||||||
|
var key = $"{name}@{world}";
|
||||||
|
var hash = (uint)(key.GetHashCode() & 0x7FFFFFFF);
|
||||||
|
return Palette[(int)(hash % Palette.Count)];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tell-spezifischer Icon-Pool. 7 visuell distinkte FontAwesome-Glyphen
|
||||||
|
/// die im Tell-Kontext sinnvoll wirken (envelope = Tell-Default, star/
|
||||||
|
/// heart/bell = personalisiert, bookmark/flag/fire = markiert/wichtig).
|
||||||
|
/// Bewusst kein cog/comment/users — die wären für System-/Group-Tabs
|
||||||
|
/// reserviert und würden im Tell-Bereich verwirrend wirken.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly IReadOnlyList<string> IconPool = new[]
|
||||||
|
{
|
||||||
|
"envelope",
|
||||||
|
"star",
|
||||||
|
"heart",
|
||||||
|
"bell",
|
||||||
|
"bookmark",
|
||||||
|
"flag",
|
||||||
|
"fire",
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Fallback-Icon bei ungültigem Input. "envelope" passt semantisch zum
|
||||||
|
/// Tell-Kontext besser als das alte hardcoded "clock".
|
||||||
|
/// </summary>
|
||||||
|
public const string IconFallback = "envelope";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Liefert ein konsistentes Icon-Glyph für einen Tell-Partner.
|
||||||
|
/// Nutzt einen anderen Hash-Bias als For() (Color), damit Icon und
|
||||||
|
/// Color unabhängig variieren — gibt 7 × 12 = 84 distinct Combinations.
|
||||||
|
/// </summary>
|
||||||
|
public static string IconFor(string name, uint world)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(name) || world == 0)
|
||||||
|
return IconFallback;
|
||||||
|
|
||||||
|
// Anderer Hash-Bias als For() (verschiedene Modulo-Basis): wir
|
||||||
|
// nutzen "world@name" statt "name@world" damit Icon und Color
|
||||||
|
// nicht synchron variieren. Ohne Bias-Trennung würden alle Tells
|
||||||
|
// mit derselben Color auch dasselbe Icon haben.
|
||||||
|
var key = $"{world}@{name}";
|
||||||
|
var hash = (uint)(key.GetHashCode() & 0x7FFFFFFF);
|
||||||
|
return IconPool[(int)(hash % IconPool.Count)];
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
using HellionChat._Helpers;
|
||||||
using HellionChat.Code;
|
using HellionChat.Code;
|
||||||
using HellionChat.Util;
|
using HellionChat.Util;
|
||||||
using Dalamud.Bindings.ImGui;
|
using Dalamud.Bindings.ImGui;
|
||||||
@@ -89,60 +90,42 @@ public sealed class ChatInputBar
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SubmitCompact(Tab tab)
|
// TEST-MIRROR: ../_Helpers/CompactInputSubmitter.cs
|
||||||
{
|
private void SubmitCompact(Tab tab) =>
|
||||||
if (string.IsNullOrWhiteSpace(_state.Buffer))
|
CompactInputSubmitter.TrySubmit(_state, tab, _host.SendChatBoxFromExternal);
|
||||||
return;
|
|
||||||
|
|
||||||
var text = _state.Buffer;
|
// History-navigation callback for the compact input. Cursor math is
|
||||||
_state.Buffer = string.Empty;
|
// delegated to CompactInputHistoryNavigator; only the ImGui buffer
|
||||||
_state.HistoryCursor = -1;
|
// splice stays here because it needs the live callback data.
|
||||||
_host.SendChatBoxFromExternal(tab, text);
|
// TEST-MIRROR: ../_Helpers/CompactInputHistoryNavigator.cs
|
||||||
}
|
|
||||||
|
|
||||||
// History-navigation callback for the compact input. Mirrors the main
|
|
||||||
// window's logic but operates on _state.HistoryCursor and the shared
|
|
||||||
// InputHistoryService. Index semantics match v0.5.x InputBacklog:
|
|
||||||
// 0 = oldest, Count-1 = newest.
|
|
||||||
private int CompactCallback(scoped ref ImGuiInputTextCallbackData data)
|
private int CompactCallback(scoped ref ImGuiInputTextCallbackData data)
|
||||||
{
|
{
|
||||||
if (data.EventFlag != ImGuiInputTextFlags.CallbackHistory)
|
if (data.EventFlag != ImGuiInputTextFlags.CallbackHistory)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
var prev = _state.HistoryCursor;
|
var direction = data.EventKey switch
|
||||||
switch (data.EventKey)
|
|
||||||
{
|
{
|
||||||
case ImGuiKey.UpArrow:
|
ImGuiKey.UpArrow => CompactInputHistoryNavigator.Direction.Up,
|
||||||
switch (_state.HistoryCursor)
|
ImGuiKey.DownArrow => CompactInputHistoryNavigator.Direction.Down,
|
||||||
{
|
_ => (CompactInputHistoryNavigator.Direction?)null,
|
||||||
case -1:
|
};
|
||||||
var offset = 0;
|
if (direction is null)
|
||||||
if (!string.IsNullOrWhiteSpace(_state.Buffer))
|
|
||||||
{
|
|
||||||
InputHistoryService.Push(_state.Buffer);
|
|
||||||
offset = 1;
|
|
||||||
}
|
|
||||||
_state.HistoryCursor = InputHistoryService.Count - 1 - offset;
|
|
||||||
break;
|
|
||||||
case > 0:
|
|
||||||
_state.HistoryCursor--;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case ImGuiKey.DownArrow:
|
|
||||||
if (_state.HistoryCursor != -1)
|
|
||||||
if (++_state.HistoryCursor >= InputHistoryService.Count)
|
|
||||||
_state.HistoryCursor = -1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (prev == _state.HistoryCursor)
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
var historyStr = InputHistoryService.GetByCursor(_state.HistoryCursor) ?? string.Empty;
|
var (cursor, replacement) = CompactInputHistoryNavigator.Navigate(
|
||||||
data.DeleteChars(0, data.BufTextLen);
|
direction.Value,
|
||||||
data.InsertChars(0, historyStr);
|
_state.HistoryCursor,
|
||||||
|
_state.Buffer,
|
||||||
|
() => InputHistoryService.Count,
|
||||||
|
InputHistoryService.Push,
|
||||||
|
InputHistoryService.GetByCursor);
|
||||||
|
|
||||||
|
_state.HistoryCursor = cursor;
|
||||||
|
if (replacement is null)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
data.DeleteChars(0, data.BufTextLen);
|
||||||
|
data.InsertChars(0, replacement);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ using System.Text;
|
|||||||
using HellionChat.Code;
|
using HellionChat.Code;
|
||||||
using HellionChat.GameFunctions;
|
using HellionChat.GameFunctions;
|
||||||
using HellionChat.GameFunctions.Types;
|
using HellionChat.GameFunctions.Types;
|
||||||
|
using HellionChat.Integrations;
|
||||||
using HellionChat.Resources;
|
using HellionChat.Resources;
|
||||||
using HellionChat.Util;
|
using HellionChat.Util;
|
||||||
using Dalamud.Game.Addon.Lifecycle;
|
using Dalamud.Game.Addon.Lifecycle;
|
||||||
@@ -106,6 +107,9 @@ public sealed class ChatLogWindow : Window
|
|||||||
IsOpen = true;
|
IsOpen = true;
|
||||||
RespectCloseHotkey = false;
|
RespectCloseHotkey = false;
|
||||||
DisableWindowSounds = true;
|
DisableWindowSounds = true;
|
||||||
|
// AllowBackgroundBlur wird nach AddWindow zentral in Plugin.Setup
|
||||||
|
// für alle registrierten Windows gesetzt — keine Per-Window-Logik
|
||||||
|
// hier nötig.
|
||||||
|
|
||||||
PayloadHandler = new PayloadHandler(this);
|
PayloadHandler = new PayloadHandler(this);
|
||||||
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this));
|
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this));
|
||||||
@@ -375,6 +379,9 @@ public sealed class ChatLogWindow : Window
|
|||||||
// weil der Cursor schon weiter unten steht — kein eigener Abzug.
|
// weil der Cursor schon weiter unten steht — kein eigener Abzug.
|
||||||
height -= ImGui.GetFrameHeightWithSpacing();
|
height -= ImGui.GetFrameHeightWithSpacing();
|
||||||
|
|
||||||
|
// v1.2.0 — Status-Bar am Window-Boden reserviert 22 px + 2 px Spacing.
|
||||||
|
height -= StatusBar.Height + 2;
|
||||||
|
|
||||||
return height;
|
return height;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -493,6 +500,12 @@ public sealed class ChatLogWindow : Window
|
|||||||
if (!Plugin.Config.ShowTitleBar)
|
if (!Plugin.Config.ShowTitleBar)
|
||||||
Flags |= ImGuiWindowFlags.NoTitleBar;
|
Flags |= ImGuiWindowFlags.NoTitleBar;
|
||||||
|
|
||||||
|
// BgAlpha wird auf den Style-WindowBg-Alpha aus HellionStyle.PushGlobal
|
||||||
|
// multipliziert (HellionStyle pusht eine voll-deckende Theme-Color, der
|
||||||
|
// tatsächliche transparent-Effekt entsteht über BgAlpha). Wenn der User
|
||||||
|
// im Dalamud-Pinning-Menü (Hamburger oben rechts) eine eigene
|
||||||
|
// Window-Deckkraft eingestellt hat, hat dieses Per-Window-Override
|
||||||
|
// Vorrang über unseren Slider — wir dokumentieren das im HelpMarker.
|
||||||
if (LastViewport == ImGuiHelpers.MainViewport.Handle && !WasDocked)
|
if (LastViewport == ImGuiHelpers.MainViewport.Handle && !WasDocked)
|
||||||
BgAlpha = Plugin.Config.WindowOpacity;
|
BgAlpha = Plugin.Config.WindowOpacity;
|
||||||
|
|
||||||
@@ -790,15 +803,19 @@ public sealed class ChatLogWindow : Window
|
|||||||
if (ImGui.IsWindowHovered(ImGuiHoveredFlags.ChildWindows))
|
if (ImGui.IsWindowHovered(ImGuiHoveredFlags.ChildWindows))
|
||||||
LastActivityTime = FrameTime;
|
LastActivityTime = FrameTime;
|
||||||
|
|
||||||
if (!showNovice)
|
if (showNovice)
|
||||||
return;
|
{
|
||||||
|
|
||||||
ImGui.SameLine();
|
ImGui.SameLine();
|
||||||
|
|
||||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.Leaf))
|
if (ImGuiUtil.IconButton(FontAwesomeIcon.Leaf))
|
||||||
GameFunctions.GameFunctions.ClickNoviceNetworkButton();
|
GameFunctions.GameFunctions.ClickNoviceNetworkButton();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// v1.2.0 — Bottom-Status-Bar. Letzter Render-Step in DrawChatLog,
|
||||||
|
// damit alle Zeilen-Operationen davor keine Layout-Sprünge auslösen.
|
||||||
|
Plugin.StatusBar.Draw(Plugin);
|
||||||
|
}
|
||||||
|
|
||||||
internal Dictionary<string, InputChannel> GetValidChannels()
|
internal Dictionary<string, InputChannel> GetValidChannels()
|
||||||
{
|
{
|
||||||
var channels = new Dictionary<string, InputChannel>();
|
var channels = new Dictionary<string, InputChannel>();
|
||||||
@@ -1186,6 +1203,15 @@ public sealed class ChatLogWindow : Window
|
|||||||
|
|
||||||
var maxLines = Plugin.Config.MaxLinesToRender;
|
var maxLines = Plugin.Config.MaxLinesToRender;
|
||||||
var startLine = messages.Count > maxLines ? messages.Count - maxLines : 0;
|
var startLine = messages.Count > maxLines ? messages.Count - maxLines : 0;
|
||||||
|
|
||||||
|
// Card-mode pre-loop hoist: theme/drawList/winLeft/winRight/border
|
||||||
|
// are invariant per DrawMessages call; only cursorY moves per row.
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var drawList = ImGui.GetWindowDrawList();
|
||||||
|
var winLeft = ImGui.GetWindowPos().X;
|
||||||
|
var winRight = winLeft + ImGui.GetWindowSize().X;
|
||||||
|
var borderColorAbgr = ColourUtil.RgbaToAbgr((theme.Colors.Border & 0xFFFFFF00u) | 0x33u);
|
||||||
|
|
||||||
for (var i = startLine; i < messages.Count; i++)
|
for (var i = startLine; i < messages.Count; i++)
|
||||||
{
|
{
|
||||||
var message = messages[i];
|
var message = messages[i];
|
||||||
@@ -1316,6 +1342,46 @@ public sealed class ChatLogWindow : Window
|
|||||||
ImGui.TableNextColumn();
|
ImGui.TableNextColumn();
|
||||||
|
|
||||||
var lineWidth = ImGui.GetContentRegionAvail().X;
|
var lineWidth = ImGui.GetContentRegionAvail().X;
|
||||||
|
|
||||||
|
// v1.2.0 — Card-Rows als Default, Compact-Density als Opt-Out.
|
||||||
|
// Card-Mode: Sender-Header in Channel-Color auf eigener Zeile,
|
||||||
|
// dann Body, dann subtile Border-Bottom als Card-Trenner.
|
||||||
|
// Compact-Mode: bisheriges Verhalten — Sender + Space + Content
|
||||||
|
// auf einer Zeile via SameLine.
|
||||||
|
var useCard = !Plugin.Config.UseCompactDensity;
|
||||||
|
if (useCard)
|
||||||
|
{
|
||||||
|
if (message.Sender.Count > 0)
|
||||||
|
{
|
||||||
|
var senderColor = Plugin.Functions.Chat.GetChannelColor(message.Code.Type)
|
||||||
|
?? theme.Colors.TextPrimary;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(senderColor)))
|
||||||
|
{
|
||||||
|
DrawChunks(message.Sender, true, handler, lineWidth);
|
||||||
|
}
|
||||||
|
// KEIN SameLine — Body landet auf eigener Zeile.
|
||||||
|
}
|
||||||
|
|
||||||
|
// We need to draw something otherwise the item visibility check below won't work.
|
||||||
|
if (message.Content.Count == 0)
|
||||||
|
DrawChunks([new TextChunk(ChunkSource.Content, null, " ")], true, handler, lineWidth);
|
||||||
|
else
|
||||||
|
DrawChunks(message.Content, true, handler, lineWidth);
|
||||||
|
|
||||||
|
// Subtile Border-Bottom als Card-Trenner. Border-Farbe mit
|
||||||
|
// reduzierter Alpha (RGBA → 0x33) für dezente Trennung.
|
||||||
|
{
|
||||||
|
var rowEndY = ImGui.GetCursorScreenPos().Y;
|
||||||
|
drawList.AddLine(
|
||||||
|
new Vector2(winLeft + 4, rowEndY - 1),
|
||||||
|
new Vector2(winRight - 4, rowEndY - 1),
|
||||||
|
borderColorAbgr,
|
||||||
|
1f);
|
||||||
|
ImGui.Dummy(new Vector2(0, 2));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
if (message.Sender.Count > 0)
|
if (message.Sender.Count > 0)
|
||||||
{
|
{
|
||||||
DrawChunks(message.Sender, true, handler, lineWidth);
|
DrawChunks(message.Sender, true, handler, lineWidth);
|
||||||
@@ -1327,6 +1393,7 @@ public sealed class ChatLogWindow : Window
|
|||||||
DrawChunks([new TextChunk(ChunkSource.Content, null, " ")], true, handler, lineWidth);
|
DrawChunks([new TextChunk(ChunkSource.Content, null, " ")], true, handler, lineWidth);
|
||||||
else
|
else
|
||||||
DrawChunks(message.Content, true, handler, lineWidth);
|
DrawChunks(message.Content, true, handler, lineWidth);
|
||||||
|
}
|
||||||
|
|
||||||
message.IsVisible[tab.Identifier] = ImGui.IsItemVisible();
|
message.IsVisible[tab.Identifier] = ImGui.IsItemVisible();
|
||||||
}
|
}
|
||||||
@@ -1366,6 +1433,20 @@ public sealed class ChatLogWindow : Window
|
|||||||
if (!tabItem.Success)
|
if (!tabItem.Success)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
// v1.2.0 — Active-Tab-Underline-Pill (2 px Akzent statt Background-Fill).
|
||||||
|
// Bewusst direkt nach TabItem-Setup; GetItemRectMin/Max referenziert noch
|
||||||
|
// das Tab. ImGui hat keine native Underline-API, daher direkter DrawList-Pass.
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var min = ImGui.GetItemRectMin();
|
||||||
|
var max = ImGui.GetItemRectMax();
|
||||||
|
const float pillHeight = 2f;
|
||||||
|
ImGui.GetWindowDrawList().AddRectFilled(
|
||||||
|
new Vector2(min.X, max.Y - pillHeight),
|
||||||
|
new Vector2(max.X, max.Y),
|
||||||
|
ColourUtil.RgbaToAbgr(theme.Colors.Accent));
|
||||||
|
}
|
||||||
|
|
||||||
var hasTabSwitched = Plugin.LastTab != tabI;
|
var hasTabSwitched = Plugin.LastTab != tabI;
|
||||||
Plugin.LastTab = tabI;
|
Plugin.LastTab = tabI;
|
||||||
|
|
||||||
@@ -1383,21 +1464,36 @@ public sealed class ChatLogWindow : Window
|
|||||||
private void DrawTabSidebar()
|
private void DrawTabSidebar()
|
||||||
{
|
{
|
||||||
var currentTab = -1;
|
var currentTab = -1;
|
||||||
using var tabTable = ImRaii.Table("tabs-table", 2, ImGuiTableFlags.BordersInnerV | ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.Resizable);
|
// v1.2.0 — Sidebar fix 44 px, kein Resize. Mehr Platz fürs Chat-Log.
|
||||||
|
using var tabTable = ImRaii.Table("tabs-table", 2, ImGuiTableFlags.BordersInnerV | ImGuiTableFlags.SizingFixedFit);
|
||||||
if (!tabTable.Success)
|
if (!tabTable.Success)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthStretch, 1);
|
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthFixed, 44f);
|
||||||
ImGui.TableSetupColumn("chat", ImGuiTableColumnFlags.WidthStretch, 4);
|
ImGui.TableSetupColumn("chat", ImGuiTableColumnFlags.WidthStretch, 1);
|
||||||
|
|
||||||
ImGui.TableNextColumn();
|
ImGui.TableNextColumn();
|
||||||
|
|
||||||
var hasTabSwitched = false;
|
var hasTabSwitched = false;
|
||||||
var childHeight = GetRemainingHeightForMessageLog();
|
var childHeight = GetRemainingHeightForMessageLog();
|
||||||
|
// v1.2.0 — Sidebar-Child ohne Theme-ChildBg, sonst füllt das
|
||||||
|
// bläuliche Frame-Rect auch den oberen HeaderToolbar-Padding-Bereich
|
||||||
|
// aus (sieht aus wie ein angeschnittener Block oberhalb der Buttons).
|
||||||
|
// Vertikale Trennung zur Message-Spalte bleibt durch BordersInnerV
|
||||||
|
// der Tab-Table erhalten.
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ChildBg, 0u))
|
||||||
using (var child = ImRaii.Child("##chat2-tab-sidebar", new Vector2(-1, childHeight)))
|
using (var child = ImRaii.Child("##chat2-tab-sidebar", new Vector2(-1, childHeight)))
|
||||||
{
|
{
|
||||||
if (child)
|
if (child)
|
||||||
{
|
{
|
||||||
|
// v1.2.0 — Top-Padding spiegelt die HeaderToolbar-Höhe der
|
||||||
|
// rechten Spalte (DrawChatHeaderToolbar wird dort als erstes
|
||||||
|
// gerendert, eine Frame-Zeile + ItemSpacing). Ohne diesen
|
||||||
|
// Padding würden die Sidebar-Buttons oben am Window-Top
|
||||||
|
// kleben, während die Messages erst unter der Toolbar
|
||||||
|
// beginnen — vertikales Mismatch.
|
||||||
|
ImGui.Dummy(new Vector2(0, ImGui.GetFrameHeightWithSpacing()));
|
||||||
|
|
||||||
var previousTab = Plugin.CurrentTab;
|
var previousTab = Plugin.CurrentTab;
|
||||||
// Hellion Chat — auto-tell-tabs section divider rendered
|
// Hellion Chat — auto-tell-tabs section divider rendered
|
||||||
// exactly once before the first temp tab, with a live unit
|
// exactly once before the first temp tab, with a live unit
|
||||||
@@ -1422,7 +1518,6 @@ public sealed class ChatLogWindow : Window
|
|||||||
}
|
}
|
||||||
|
|
||||||
var unread = tabI == Plugin.LastTab || tab.UnreadMode == UnreadMode.None || tab.Unread == 0 ? "" : $" ({tab.Unread})";
|
var unread = tabI == Plugin.LastTab || tab.UnreadMode == UnreadMode.None || tab.Unread == 0 ? "" : $" ({tab.Unread})";
|
||||||
var selectableLabel = $"{tab.Name}{unread}###log-tab-{tabI}";
|
|
||||||
var isCurrentTab = Plugin.LastTab == tabI || Plugin.WantedTab == tabI;
|
var isCurrentTab = Plugin.LastTab == tabI || Plugin.WantedTab == tabI;
|
||||||
|
|
||||||
var showGreetedAffordance = tab.IsTempTab && Plugin.Config.AutoTellTabsShowGreetedToggle;
|
var showGreetedAffordance = tab.IsTempTab && Plugin.Config.AutoTellTabsShowGreetedToggle;
|
||||||
@@ -1457,34 +1552,107 @@ public sealed class ChatLogWindow : Window
|
|||||||
ImGui.SameLine();
|
ImGui.SameLine();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool clicked;
|
// v1.2.0 — Icon-only Sidebar mit Tooltip beim Hover.
|
||||||
if (showGreetedAffordance && tab.IsGreeted)
|
// Active-Tab kriegt Akzent-Color am Icon, Greeted-Tabs
|
||||||
|
// werden auf TextDim gedimmt (löst den alten Header-
|
||||||
|
// Dim-Trick ab, da wir keine Selectable mehr nutzen).
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var icon = TabIconMapping.Resolve(tab);
|
||||||
|
uint iconColor;
|
||||||
|
if (isCurrentTab)
|
||||||
{
|
{
|
||||||
// Dim the tab name once the user marked the partner
|
iconColor = theme.Colors.Accent;
|
||||||
// as greeted, so a glance at the sidebar tells them
|
|
||||||
// who still needs attention. Selectable has no idle
|
|
||||||
// background slot in ImGui, so the dim only applies
|
|
||||||
// to the selected and hovered states — the text dim
|
|
||||||
// alone signals greeted in the idle state.
|
|
||||||
var headerBase = ImGui.GetColorU32(ImGuiCol.Header);
|
|
||||||
var hoverBase = ImGui.GetColorU32(ImGuiCol.HeaderHovered);
|
|
||||||
var dimHeader = (headerBase & 0xFF000000u) | ((headerBase & 0x00FEFEFEu) >> 1);
|
|
||||||
var dimHover = (hoverBase & 0xFF000000u) | ((hoverBase & 0x00FEFEFEu) >> 1);
|
|
||||||
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGui.GetColorU32(ImGuiCol.TextDisabled)))
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.Header, dimHeader))
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.HeaderHovered, dimHover))
|
|
||||||
{
|
|
||||||
clicked = ImGui.Selectable(selectableLabel, isCurrentTab);
|
|
||||||
}
|
}
|
||||||
|
else if (showGreetedAffordance && tab.IsGreeted)
|
||||||
|
{
|
||||||
|
iconColor = theme.Colors.TextDim;
|
||||||
|
}
|
||||||
|
else if (tab.IsTempTab && tab.TellTarget != null && tab.TellTarget.IsSet())
|
||||||
|
{
|
||||||
|
// v1.2.0 — Hash-Color-Tint differenziert parallele Auto-Tell-Tabs
|
||||||
|
// visuell ohne dass User pro Tab manuell ein Custom-Icon setzen muss.
|
||||||
|
iconColor = TabTintCache.GetTint(tab);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
clicked = ImGui.Selectable(selectableLabel, isCurrentTab);
|
iconColor = theme.Colors.TextPrimary;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool clicked;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Button, 0u))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, ColourUtil.RgbaToAbgr(theme.Colors.SurfaceHover)))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonActive, ColourUtil.RgbaToAbgr(theme.Colors.Surface)))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(iconColor)))
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
clicked = ImGui.Button($"{icon.ToIconString()}##sidebar-tab-{tabI}", new Vector2(36f, ImGui.GetFrameHeight()));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (isCurrentTab)
|
||||||
|
{
|
||||||
|
// v1.2.0 — Vertikale Akzent-Pill an der linken Window-Kante.
|
||||||
|
// 3 px breit, halbe Tab-Höhe, vertikal zentriert. ImGui hat keine
|
||||||
|
// native Pill-API, daher direkter DrawList-Pass.
|
||||||
|
var min = ImGui.GetItemRectMin();
|
||||||
|
var max = ImGui.GetItemRectMax();
|
||||||
|
const float pillWidth = 3f;
|
||||||
|
var pillHeight = (max.Y - min.Y) * 0.5f;
|
||||||
|
var pillCenterY = (min.Y + max.Y) * 0.5f;
|
||||||
|
ImGui.GetWindowDrawList().AddRectFilled(
|
||||||
|
new Vector2(min.X, pillCenterY - pillHeight * 0.5f),
|
||||||
|
new Vector2(min.X + pillWidth, pillCenterY + pillHeight * 0.5f),
|
||||||
|
ColourUtil.RgbaToAbgr(theme.Colors.Accent),
|
||||||
|
1.5f); // leichter Rounding
|
||||||
|
}
|
||||||
|
|
||||||
|
// v1.2.0 — Unread-Dot oben rechts am Icon. Sichtbar ohne Hover, damit
|
||||||
|
// User Tabs mit ungelesenen Messages sofort erkennt. Aktive Tabs haben
|
||||||
|
// per Konvention Unread = 0 (LastTab-Branch in ChatLogWindow), daher
|
||||||
|
// kollidiert der Dot nicht mit der Active-Pill.
|
||||||
|
if (!isCurrentTab && tab.UnreadMode != UnreadMode.None && tab.Unread > 0)
|
||||||
|
{
|
||||||
|
var min = ImGui.GetItemRectMin();
|
||||||
|
var max = ImGui.GetItemRectMax();
|
||||||
|
const float dotRadius = 4f;
|
||||||
|
const float dotPadding = 3f;
|
||||||
|
var dotCenter = new Vector2(
|
||||||
|
max.X - dotRadius - dotPadding,
|
||||||
|
min.Y + dotRadius + dotPadding);
|
||||||
|
|
||||||
|
// v1.2.0 — Sanfter Pulse-Effekt: Alpha schwankt zwischen 60% und
|
||||||
|
// 100% mit ~2-Sekunden-Cycle (subtil, nicht hektisch).
|
||||||
|
// Plugin.Config.ReduceMotion (Field seit v1.1.0) skipt den Pulse
|
||||||
|
// und rendert statisch — Default ist Animation an.
|
||||||
|
var dotColor = theme.Colors.StatusDanger;
|
||||||
|
if (!Plugin.Config.ReduceMotion)
|
||||||
|
{
|
||||||
|
// Sin-basierter 2s-Cycle: -1..1 → 0..1 → 0.6..1.0 Alpha-Skala.
|
||||||
|
var phase = (float)((Math.Sin(Environment.TickCount64 / 1000.0 * Math.PI) + 1.0) * 0.5);
|
||||||
|
var alphaScale = 0.6f + 0.4f * phase;
|
||||||
|
var origAlpha = dotColor & 0xFFu;
|
||||||
|
var pulsedAlpha = (uint)(origAlpha * alphaScale);
|
||||||
|
dotColor = (dotColor & 0xFFFFFF00u) | pulsedAlpha;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.GetWindowDrawList().AddCircleFilled(
|
||||||
|
dotCenter,
|
||||||
|
dotRadius,
|
||||||
|
ColourUtil.RgbaToAbgr(dotColor),
|
||||||
|
12);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tooltip mit Tab-Name + Unread-Counter beim Hover.
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
using var tt = ImRaii.Tooltip();
|
||||||
|
ImGui.TextUnformatted($"{tab.Name}{unread}");
|
||||||
}
|
}
|
||||||
|
|
||||||
DrawTabContextMenu(tab, tabI);
|
DrawTabContextMenu(tab, tabI);
|
||||||
|
|
||||||
|
if (clicked)
|
||||||
|
Plugin.WantedTab = tabI;
|
||||||
|
|
||||||
if (!clicked && Plugin.WantedTab != tabI)
|
if (!clicked && Plugin.WantedTab != tabI)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
@@ -1518,7 +1686,17 @@ public sealed class ChatLogWindow : Window
|
|||||||
// log so users discover the feature without having to right-click the tab.
|
// log so users discover the feature without having to right-click the tab.
|
||||||
// Renders only for the active tab in the main ChatLogWindow; pop-out
|
// Renders only for the active tab in the main ChatLogWindow; pop-out
|
||||||
// windows have their own render path and skip this toolbar.
|
// windows have their own render path and skip this toolbar.
|
||||||
|
//
|
||||||
|
// Hellion Chat v1.3.0 also renders the optional Honorific title slot
|
||||||
|
// left of the pop-out button, when HonorificService reports an active
|
||||||
|
// custom title and the user has ShowHonorificTitleInHeader enabled.
|
||||||
private void DrawChatHeaderToolbar(Tab tab)
|
private void DrawChatHeaderToolbar(Tab tab)
|
||||||
|
{
|
||||||
|
DrawHonorificTitleSlot();
|
||||||
|
DrawPopOutButton(tab);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawPopOutButton(Tab tab)
|
||||||
{
|
{
|
||||||
var avail = ImGui.GetContentRegionAvail().X;
|
var avail = ImGui.GetContentRegionAvail().X;
|
||||||
var iconWidth = ImGui.GetFrameHeight();
|
var iconWidth = ImGui.GetFrameHeight();
|
||||||
@@ -1531,6 +1709,81 @@ public sealed class ChatLogWindow : Window
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Renders the Honorific custom title to the left of the pop-out button,
|
||||||
|
// wrapped in guillemets to match how the game itself displays titles.
|
||||||
|
// We lay out the title first, then DrawPopOutButton uses
|
||||||
|
// GetContentRegionAvail to anchor itself flush right, which is why the
|
||||||
|
// call order in DrawChatHeaderToolbar matters: title first, button second.
|
||||||
|
//
|
||||||
|
// The slot stays on the same line as the pop-out button so the chat
|
||||||
|
// log doesn't lose vertical space; we use ImGui.SameLine after our
|
||||||
|
// text so the cursor X is still on the toolbar row when the pop-out
|
||||||
|
// button takes over.
|
||||||
|
private void DrawHonorificTitleSlot()
|
||||||
|
{
|
||||||
|
var service = Plugin.HonorificService;
|
||||||
|
var title = service.CurrentTitle;
|
||||||
|
if (!HonorificService.ShouldRenderSlot(
|
||||||
|
Plugin.Config.ShowHonorificTitleInHeader,
|
||||||
|
service.IsAvailable,
|
||||||
|
title))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reserve space for the crown icon plus a small gap before the title,
|
||||||
|
// then the title itself, then the gap-to-pop-out-button. We measure the
|
||||||
|
// crown width inside the FontAwesome font push because FontAwesome
|
||||||
|
// glyphs render in a different font than the regular ImGui text.
|
||||||
|
const float gapAfterCrown = 4f;
|
||||||
|
const float gapBeforeButton = 8f;
|
||||||
|
var avail = ImGui.GetContentRegionAvail().X;
|
||||||
|
var iconWidth = ImGui.GetFrameHeight();
|
||||||
|
|
||||||
|
float crownWidth;
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
crownWidth = ImGui.CalcTextSize(FontAwesomeIcon.Crown.ToIconString()).X;
|
||||||
|
}
|
||||||
|
|
||||||
|
var maxTitleWidth = avail - iconWidth - gapBeforeButton - crownWidth - gapAfterCrown;
|
||||||
|
if (maxTitleWidth <= 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var rendered = "«" + title!.Title + "»";
|
||||||
|
rendered = StringUtil.TruncateToFitWidth(rendered, maxTitleWidth);
|
||||||
|
|
||||||
|
var titleColor = title.Color is { } c
|
||||||
|
? new Vector4(c.X, c.Y, c.Z, 1f)
|
||||||
|
: ImGui.GetStyle().Colors[(int)ImGuiCol.Text];
|
||||||
|
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
|
||||||
|
// Group so the tooltip's IsItemHovered check fires for hover anywhere
|
||||||
|
// on the crown-plus-title pair, not just one of the two.
|
||||||
|
ImGui.BeginGroup();
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(FontAwesomeIcon.Crown.ToIconString());
|
||||||
|
}
|
||||||
|
ImGui.SameLine(0f, gapAfterCrown);
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(rendered);
|
||||||
|
}
|
||||||
|
ImGui.EndGroup();
|
||||||
|
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui.SetTooltip(HellionStrings.ChatHeader_HonorificTitle_Tooltip);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SameLine();
|
||||||
|
}
|
||||||
|
|
||||||
// Hellion Chat v0.6.1 — One-Time-Hint-Banner introducing the chat header
|
// Hellion Chat v0.6.1 — One-Time-Hint-Banner introducing the chat header
|
||||||
// pop-out toolbar button and the right-click pathway. Reuses the visual
|
// pop-out toolbar button and the right-click pathway. Reuses the visual
|
||||||
// pattern from Popout.cs DrawHintBannerIfNeeded so users see a familiar
|
// pattern from Popout.cs DrawHintBannerIfNeeded so users see a familiar
|
||||||
|
|||||||
@@ -19,21 +19,21 @@ internal static class HellionStyle
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal static IDisposable Push(Theme theme)
|
internal static IDisposable Push(Theme theme)
|
||||||
{
|
{
|
||||||
var c = theme.Colors;
|
var a = theme.AbgrCache;
|
||||||
var stack = new StackHandle();
|
var stack = new StackHandle();
|
||||||
stack.PushColor(ImGuiCol.Button, c.Primary);
|
stack.PushColorAbgr(ImGuiCol.Button, a.Primary);
|
||||||
stack.PushColor(ImGuiCol.ButtonHovered, c.PrimaryLight);
|
stack.PushColorAbgr(ImGuiCol.ButtonHovered, a.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.ButtonActive, c.PrimaryDark);
|
stack.PushColorAbgr(ImGuiCol.ButtonActive, a.PrimaryDark);
|
||||||
stack.PushColor(ImGuiCol.FrameBg, c.FrameBg);
|
stack.PushColorAbgr(ImGuiCol.FrameBg, a.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.FrameBgHovered, c.SurfaceHover);
|
stack.PushColorAbgr(ImGuiCol.FrameBgHovered, a.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.FrameBgActive, c.Surface);
|
stack.PushColorAbgr(ImGuiCol.FrameBgActive, a.Surface);
|
||||||
stack.PushColor(ImGuiCol.Border, c.Border);
|
stack.PushColorAbgr(ImGuiCol.Border, a.Border);
|
||||||
stack.PushColor(ImGuiCol.Header, c.Surface);
|
stack.PushColorAbgr(ImGuiCol.Header, a.Surface);
|
||||||
stack.PushColor(ImGuiCol.HeaderHovered, c.SurfaceHover);
|
stack.PushColorAbgr(ImGuiCol.HeaderHovered, a.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.HeaderActive, c.Identity);
|
stack.PushColorAbgr(ImGuiCol.HeaderActive, a.Identity);
|
||||||
stack.PushColor(ImGuiCol.CheckMark, c.Primary);
|
stack.PushColorAbgr(ImGuiCol.CheckMark, a.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrab, c.Primary);
|
stack.PushColorAbgr(ImGuiCol.SliderGrab, a.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrabActive, c.PrimaryLight);
|
stack.PushColorAbgr(ImGuiCol.SliderGrabActive, a.PrimaryLight);
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -48,11 +48,23 @@ internal static class HellionStyle
|
|||||||
{
|
{
|
||||||
var c = theme.Colors;
|
var c = theme.Colors;
|
||||||
var l = theme.Layout;
|
var l = theme.Layout;
|
||||||
|
var a = theme.AbgrCache;
|
||||||
var stack = new StackHandle();
|
var stack = new StackHandle();
|
||||||
|
|
||||||
var alphaByte = (uint)Math.Clamp((int)(windowOpacity * 255f), 0x55, 0xFF);
|
var alphaByte = (uint)Math.Clamp((int)(windowOpacity * 255f), 0x55, 0xFF);
|
||||||
var windowBgWithAlpha = (c.WindowBg & 0xFFFFFF00u) | alphaByte;
|
var windowBgWithAlpha = (c.WindowBg & 0xFFFFFF00u) | alphaByte;
|
||||||
var childBgWithAlpha = (c.ChildBg & 0xFFFFFF00u) | alphaByte;
|
|
||||||
|
// ChildBg-Alpha: Sub-Bereiche (Tab-Sidebar, Message-Area, Input-Bar)
|
||||||
|
// werden im ChatLog-Window als BeginChild gezeichnet. Würde der ChildBg
|
||||||
|
// mit dem gleichen Alpha wie WindowBg gerendert, multiplizieren sich
|
||||||
|
// die Layer (1 - (1-α)² Deckung), und 50 % WindowOpacity kommt mit
|
||||||
|
// 75 % Deckung im Child-Bereich an — das Fenster wirkt solider als der
|
||||||
|
// Slider verspricht. Bei voller Opacity bleibt der Theme-Akzent
|
||||||
|
// erhalten (Theme-eigene Alpha-Komponente, i.d.R. FF); sobald der User
|
||||||
|
// Transparenz zieht, wird ChildBg vollständig durchsichtig damit nur
|
||||||
|
// der WindowBg-Layer die finale Deckung bestimmt.
|
||||||
|
var childBgAlpha = windowOpacity >= 0.999f ? (c.ChildBg & 0xFFu) : 0u;
|
||||||
|
var childBgWithAlpha = (c.ChildBg & 0xFFFFFF00u) | childBgAlpha;
|
||||||
|
|
||||||
// Layout
|
// Layout
|
||||||
stack.PushStyleVar(ImGuiStyleVar.WindowRounding, l.WindowRounding);
|
stack.PushStyleVar(ImGuiStyleVar.WindowRounding, l.WindowRounding);
|
||||||
@@ -65,60 +77,61 @@ internal static class HellionStyle
|
|||||||
stack.PushStyleVar(ImGuiStyleVar.WindowBorderSize, l.WindowBorderSize);
|
stack.PushStyleVar(ImGuiStyleVar.WindowBorderSize, l.WindowBorderSize);
|
||||||
stack.PushStyleVar(ImGuiStyleVar.FrameBorderSize, l.FrameBorderSize);
|
stack.PushStyleVar(ImGuiStyleVar.FrameBorderSize, l.FrameBorderSize);
|
||||||
|
|
||||||
// Surfaces
|
// Surfaces — WindowBg/ChildBg use the per-push opacity-modulated value,
|
||||||
|
// so they go through the RGBA path; everything else reads from cache.
|
||||||
stack.PushColor(ImGuiCol.WindowBg, windowBgWithAlpha);
|
stack.PushColor(ImGuiCol.WindowBg, windowBgWithAlpha);
|
||||||
stack.PushColor(ImGuiCol.ChildBg, childBgWithAlpha);
|
stack.PushColor(ImGuiCol.ChildBg, childBgWithAlpha);
|
||||||
stack.PushColor(ImGuiCol.PopupBg, c.ChildBg);
|
stack.PushColorAbgr(ImGuiCol.PopupBg, a.ChildBg);
|
||||||
stack.PushColor(ImGuiCol.Border, c.Border);
|
stack.PushColorAbgr(ImGuiCol.Border, a.Border);
|
||||||
stack.PushColor(ImGuiCol.BorderShadow, 0u);
|
stack.PushColorAbgr(ImGuiCol.BorderShadow, 0u);
|
||||||
|
|
||||||
// Frames
|
// Frames
|
||||||
stack.PushColor(ImGuiCol.FrameBg, c.FrameBg);
|
stack.PushColorAbgr(ImGuiCol.FrameBg, a.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.FrameBgHovered, c.SurfaceHover);
|
stack.PushColorAbgr(ImGuiCol.FrameBgHovered, a.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.FrameBgActive, c.Surface);
|
stack.PushColorAbgr(ImGuiCol.FrameBgActive, a.Surface);
|
||||||
|
|
||||||
// Title bars
|
// Title bars
|
||||||
stack.PushColor(ImGuiCol.TitleBg, c.WindowBg);
|
stack.PushColorAbgr(ImGuiCol.TitleBg, a.WindowBg);
|
||||||
stack.PushColor(ImGuiCol.TitleBgActive, c.Identity);
|
stack.PushColorAbgr(ImGuiCol.TitleBgActive, a.Identity);
|
||||||
stack.PushColor(ImGuiCol.TitleBgCollapsed, c.WindowBg);
|
stack.PushColorAbgr(ImGuiCol.TitleBgCollapsed, a.WindowBg);
|
||||||
|
|
||||||
// Buttons
|
// Buttons
|
||||||
stack.PushColor(ImGuiCol.Button, c.Primary);
|
stack.PushColorAbgr(ImGuiCol.Button, a.Primary);
|
||||||
stack.PushColor(ImGuiCol.ButtonHovered, c.PrimaryLight);
|
stack.PushColorAbgr(ImGuiCol.ButtonHovered, a.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.ButtonActive, c.PrimaryDark);
|
stack.PushColorAbgr(ImGuiCol.ButtonActive, a.PrimaryDark);
|
||||||
|
|
||||||
// Headers / selectables
|
// Headers / selectables
|
||||||
stack.PushColor(ImGuiCol.Header, c.Surface);
|
stack.PushColorAbgr(ImGuiCol.Header, a.Surface);
|
||||||
stack.PushColor(ImGuiCol.HeaderHovered, c.SurfaceHover);
|
stack.PushColorAbgr(ImGuiCol.HeaderHovered, a.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.HeaderActive, c.Identity);
|
stack.PushColorAbgr(ImGuiCol.HeaderActive, a.Identity);
|
||||||
|
|
||||||
// Tabs
|
// Tabs
|
||||||
stack.PushColor(ImGuiCol.Tab, c.FrameBg);
|
stack.PushColorAbgr(ImGuiCol.Tab, a.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.TabHovered, c.PrimaryLight);
|
stack.PushColorAbgr(ImGuiCol.TabHovered, a.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.TabActive, c.Identity);
|
stack.PushColorAbgr(ImGuiCol.TabActive, a.Identity);
|
||||||
stack.PushColor(ImGuiCol.TabUnfocused, c.ChildBg);
|
stack.PushColorAbgr(ImGuiCol.TabUnfocused, a.ChildBg);
|
||||||
stack.PushColor(ImGuiCol.TabUnfocusedActive, c.PrimaryDark);
|
stack.PushColorAbgr(ImGuiCol.TabUnfocusedActive, a.PrimaryDark);
|
||||||
|
|
||||||
// Scrollbar
|
// Scrollbar
|
||||||
stack.PushColor(ImGuiCol.ScrollbarBg, c.WindowBg);
|
stack.PushColorAbgr(ImGuiCol.ScrollbarBg, a.WindowBg);
|
||||||
stack.PushColor(ImGuiCol.ScrollbarGrab, c.Surface);
|
stack.PushColorAbgr(ImGuiCol.ScrollbarGrab, a.Surface);
|
||||||
stack.PushColor(ImGuiCol.ScrollbarGrabHovered, c.AccentLight);
|
stack.PushColorAbgr(ImGuiCol.ScrollbarGrabHovered, a.AccentLight);
|
||||||
stack.PushColor(ImGuiCol.ScrollbarGrabActive, c.Accent);
|
stack.PushColorAbgr(ImGuiCol.ScrollbarGrabActive, a.Accent);
|
||||||
|
|
||||||
// Resize grip
|
// Resize grip
|
||||||
stack.PushColor(ImGuiCol.ResizeGrip, c.FrameBg);
|
stack.PushColorAbgr(ImGuiCol.ResizeGrip, a.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.ResizeGripHovered, c.AccentLight);
|
stack.PushColorAbgr(ImGuiCol.ResizeGripHovered, a.AccentLight);
|
||||||
stack.PushColor(ImGuiCol.ResizeGripActive, c.Accent);
|
stack.PushColorAbgr(ImGuiCol.ResizeGripActive, a.Accent);
|
||||||
|
|
||||||
// Check mark + slider grab
|
// Check mark + slider grab
|
||||||
stack.PushColor(ImGuiCol.CheckMark, c.Primary);
|
stack.PushColorAbgr(ImGuiCol.CheckMark, a.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrab, c.Primary);
|
stack.PushColorAbgr(ImGuiCol.SliderGrab, a.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrabActive, c.PrimaryLight);
|
stack.PushColorAbgr(ImGuiCol.SliderGrabActive, a.PrimaryLight);
|
||||||
|
|
||||||
// Separator
|
// Separator
|
||||||
stack.PushColor(ImGuiCol.Separator, c.Border);
|
stack.PushColorAbgr(ImGuiCol.Separator, a.Border);
|
||||||
stack.PushColor(ImGuiCol.SeparatorHovered, c.PrimaryLight);
|
stack.PushColorAbgr(ImGuiCol.SeparatorHovered, a.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.SeparatorActive, c.Primary);
|
stack.PushColorAbgr(ImGuiCol.SeparatorActive, a.Primary);
|
||||||
|
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
@@ -130,6 +143,9 @@ internal static class HellionStyle
|
|||||||
internal void PushColor(ImGuiCol slot, uint rgba)
|
internal void PushColor(ImGuiCol slot, uint rgba)
|
||||||
=> _items.Add(ImRaii.PushColor(slot, ColourUtil.RgbaToAbgr(rgba)));
|
=> _items.Add(ImRaii.PushColor(slot, ColourUtil.RgbaToAbgr(rgba)));
|
||||||
|
|
||||||
|
internal void PushColorAbgr(ImGuiCol slot, uint abgr)
|
||||||
|
=> _items.Add(ImRaii.PushColor(slot, abgr));
|
||||||
|
|
||||||
internal void PushStyleVar(ImGuiStyleVar var, float value)
|
internal void PushStyleVar(ImGuiStyleVar var, float value)
|
||||||
=> _items.Add(ImRaii.PushStyle(var, value));
|
=> _items.Add(ImRaii.PushStyle(var, value));
|
||||||
|
|
||||||
|
|||||||
@@ -39,6 +39,12 @@ internal class Popout : Window
|
|||||||
IsOpen = true;
|
IsOpen = true;
|
||||||
RespectCloseHotkey = false;
|
RespectCloseHotkey = false;
|
||||||
DisableWindowSounds = true;
|
DisableWindowSounds = true;
|
||||||
|
// v1.2.1 — KEIN AllowBackgroundBlur. Pop-Outs werden vom User häufig
|
||||||
|
// im Dalamud-Tab-Container mit anderen Plugin-Windows kombiniert; in
|
||||||
|
// dem Render-Pfad blurt Dalamud den gesamten Container, nicht nur
|
||||||
|
// das Pop-Out — würde die Tab-Bar oben und benachbarte Plugins
|
||||||
|
// mitziehen. Wer Blur in Pop-Outs will, kann ihn via Dalamud-
|
||||||
|
// Hamburger-Menü pro Window selbst aktivieren.
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void PreOpenCheck()
|
public override void PreOpenCheck()
|
||||||
|
|||||||
@@ -44,13 +44,14 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
|||||||
Tabs =
|
Tabs =
|
||||||
[
|
[
|
||||||
new General(Plugin, Mutable),
|
new General(Plugin, Mutable),
|
||||||
new Appearance(Plugin, Mutable),
|
new ThemeAndLayout(Plugin, Mutable),
|
||||||
new SettingsTabs.Themes(Plugin, Mutable),
|
new FontsAndColours(Plugin, Mutable),
|
||||||
new SettingsTabs.Window(Plugin, Mutable),
|
new SettingsTabs.Window(Plugin, Mutable),
|
||||||
new Chat(Plugin, Mutable),
|
new Chat(Plugin, Mutable),
|
||||||
new SettingsTabs.Tabs(Plugin, Mutable),
|
new SettingsTabs.Tabs(Plugin, Mutable),
|
||||||
new SettingsTabs.Privacy(Plugin, Mutable),
|
new SettingsTabs.Privacy(Plugin, Mutable),
|
||||||
new Database(Plugin, Mutable),
|
new DataManagement(Plugin, Mutable),
|
||||||
|
new SettingsTabs.Integrations(Plugin, Mutable),
|
||||||
new Information(Mutable),
|
new Information(Mutable),
|
||||||
];
|
];
|
||||||
|
|
||||||
@@ -210,14 +211,24 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
|||||||
var fontSizeChanged = Math.Abs(Mutable.SymbolsFontSizeV2 - Plugin.Config.SymbolsFontSizeV2) > 0.001
|
var fontSizeChanged = Math.Abs(Mutable.SymbolsFontSizeV2 - Plugin.Config.SymbolsFontSizeV2) > 0.001
|
||||||
|| Math.Abs(Mutable.FontSizeV2 - Plugin.Config.FontSizeV2) > 0.001;
|
|| Math.Abs(Mutable.FontSizeV2 - Plugin.Config.FontSizeV2) > 0.001;
|
||||||
var italicStateChanged = Mutable.ItalicEnabled != Plugin.Config.ItalicEnabled;
|
var italicStateChanged = Mutable.ItalicEnabled != Plugin.Config.ItalicEnabled;
|
||||||
|
// v1.2.0 — Refilter only if a filter-relevant setting actually
|
||||||
|
// changed. The Clear+Refilter cycle reloads messages from the DB,
|
||||||
|
// which silently wipes any in-session message that wasn't
|
||||||
|
// persisted (Privacy-First config blocks most channels from DB).
|
||||||
|
// Cosmetic changes (theme, tab icons, layout flags) trigger no
|
||||||
|
// refilter — chat history stays intact.
|
||||||
|
var filtersChanged = HasFilterRelevantChanges();
|
||||||
|
|
||||||
Plugin.Config.UpdateFrom(Mutable, true);
|
Plugin.Config.UpdateFrom(Mutable, true);
|
||||||
|
|
||||||
// save after 60 frames have passed, which should hopefully not
|
// save after 60 frames have passed, which should hopefully not
|
||||||
// commit any changes that cause a crash
|
// commit any changes that cause a crash
|
||||||
Plugin.DeferredSaveFrames = 60;
|
Plugin.DeferredSaveFrames = 60;
|
||||||
|
if (filtersChanged)
|
||||||
|
{
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
Plugin.MessageManager.FilterAllTabsAsync();
|
Plugin.MessageManager.FilterAllTabsAsync();
|
||||||
|
}
|
||||||
|
|
||||||
if (fontChanged || fontSizeChanged || italicStateChanged)
|
if (fontChanged || fontSizeChanged || italicStateChanged)
|
||||||
Plugin.FontManager.BuildFonts();
|
Plugin.FontManager.BuildFonts();
|
||||||
@@ -233,4 +244,59 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
|||||||
|
|
||||||
Initialise();
|
Initialise();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// v1.2.0 — Detects whether any setting that influences message
|
||||||
|
/// filtering changed between Plugin.Config and the Mutable working
|
||||||
|
/// copy. Used to gate the heavy ClearAllTabs+FilterAllTabsAsync cycle
|
||||||
|
/// in Save: cosmetic changes (theme, tab icons, layout flags) do not
|
||||||
|
/// touch the chat log, only filter-relevant changes do. Without this
|
||||||
|
/// gate, every settings save wipes the chat history of any channel
|
||||||
|
/// the Privacy filter blocks from being persisted to the DB —
|
||||||
|
/// reported by Flo from in-game testing 2026-05-05/06.
|
||||||
|
/// </summary>
|
||||||
|
private bool HasFilterRelevantChanges()
|
||||||
|
{
|
||||||
|
// Top-level privacy controls.
|
||||||
|
if (Mutable.PrivacyFilterEnabled != Plugin.Config.PrivacyFilterEnabled) return true;
|
||||||
|
if (Mutable.PrivacyPersistUnknownChannels != Plugin.Config.PrivacyPersistUnknownChannels) return true;
|
||||||
|
if (!Mutable.PrivacyPersistChannels.SetEquals(Plugin.Config.PrivacyPersistChannels)) return true;
|
||||||
|
|
||||||
|
// FilterIncludePreviousSessions changes the GetMostRecentMessages
|
||||||
|
// window in MessageManager.FilterAllTabs and is therefore filter-
|
||||||
|
// relevant even though it lives outside the Privacy block.
|
||||||
|
if (Mutable.FilterIncludePreviousSessions != Plugin.Config.FilterIncludePreviousSessions) return true;
|
||||||
|
|
||||||
|
// Per-tab channel selection. Compare persistent tabs only —
|
||||||
|
// TempTabs are session-only and never refiltered anyway.
|
||||||
|
var origPersistent = Plugin.Config.Tabs.Where(t => !t.IsTempTab).ToList();
|
||||||
|
var newPersistent = Mutable.Tabs.Where(t => !t.IsTempTab).ToList();
|
||||||
|
|
||||||
|
if (origPersistent.Count != newPersistent.Count) return true; // add or delete
|
||||||
|
|
||||||
|
for (var i = 0; i < origPersistent.Count; i++)
|
||||||
|
{
|
||||||
|
var orig = origPersistent[i];
|
||||||
|
var neu = newPersistent[i];
|
||||||
|
|
||||||
|
// Identifier mismatch at the same index means reorder or
|
||||||
|
// a slot got swapped — treat as filter-relevant so the new
|
||||||
|
// channel-selection layout actually applies.
|
||||||
|
if (orig.Identifier != neu.Identifier) return true;
|
||||||
|
|
||||||
|
if (orig.ExtraChatAll != neu.ExtraChatAll) return true;
|
||||||
|
if (!orig.ExtraChatChannels.SetEquals(neu.ExtraChatChannels)) return true;
|
||||||
|
|
||||||
|
// SelectedChannels is a Dictionary<ChatType, (ChatSource, ChatSource)>
|
||||||
|
// — value-tuple equality already does the right thing per-pair.
|
||||||
|
if (orig.SelectedChannels.Count != neu.SelectedChannels.Count) return true;
|
||||||
|
foreach (var pair in orig.SelectedChannels)
|
||||||
|
{
|
||||||
|
if (!neu.SelectedChannels.TryGetValue(pair.Key, out var nv)) return true;
|
||||||
|
if (!pair.Value.Equals(nv)) return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,17 +12,21 @@ internal sealed class SettingsOverview
|
|||||||
private readonly SettingsWindow _window;
|
private readonly SettingsWindow _window;
|
||||||
|
|
||||||
// Card-Reihenfolge entspricht 1:1 dem Tabs-Index in SettingsWindow.
|
// Card-Reihenfolge entspricht 1:1 dem Tabs-Index in SettingsWindow.
|
||||||
// Themes ist Card-Index 2, eingeschoben zwischen Appearance und Window.
|
// v1.2.1: Cards thematisch re-sortiert. Theme & Layout vereint Theme-
|
||||||
|
// Picker + Frame-Style + Timestamps; Fonts & Colours vereint Schriften
|
||||||
|
// + Chat-Farben; Data Management vereint Storage + Retention + Cleanup
|
||||||
|
// + Export + DB-Viewer + Advanced.
|
||||||
private static readonly (FontAwesomeIcon Icon, string TitleKey, string SubtextKey)[] CardDefs =
|
private static readonly (FontAwesomeIcon Icon, string TitleKey, string SubtextKey)[] CardDefs =
|
||||||
[
|
[
|
||||||
(FontAwesomeIcon.SlidersH, "Settings_Card_General_Title", "Settings_Card_General_Subtext"),
|
(FontAwesomeIcon.SlidersH, "Settings_Card_General_Title", "Settings_Card_General_Subtext"),
|
||||||
(FontAwesomeIcon.Palette, "Settings_Card_Appearance_Title", "Settings_Card_Appearance_Subtext"),
|
(FontAwesomeIcon.Palette, "Settings_Card_ThemeAndLayout_Title", "Settings_Card_ThemeAndLayout_Subtext"),
|
||||||
(FontAwesomeIcon.Swatchbook, "Settings_Card_Themes_Title", "Settings_Card_Themes_Subtext"),
|
(FontAwesomeIcon.Font, "Settings_Card_FontsAndColours_Title", "Settings_Card_FontsAndColours_Subtext"),
|
||||||
(FontAwesomeIcon.WindowMaximize, "Settings_Card_Window_Title", "Settings_Card_Window_Subtext"),
|
(FontAwesomeIcon.WindowMaximize, "Settings_Card_Window_Title", "Settings_Card_Window_Subtext"),
|
||||||
(FontAwesomeIcon.Comments, "Settings_Card_Chat_Title", "Settings_Card_Chat_Subtext"),
|
(FontAwesomeIcon.Comments, "Settings_Card_Chat_Title", "Settings_Card_Chat_Subtext"),
|
||||||
(FontAwesomeIcon.FolderTree, "Settings_Card_Tabs_Title", "Settings_Card_Tabs_Subtext"),
|
(FontAwesomeIcon.FolderTree, "Settings_Card_Tabs_Title", "Settings_Card_Tabs_Subtext"),
|
||||||
(FontAwesomeIcon.ShieldAlt, "Settings_Card_Privacy_Title", "Settings_Card_Privacy_Subtext"),
|
(FontAwesomeIcon.ShieldAlt, "Settings_Card_Privacy_Title", "Settings_Card_Privacy_Subtext"),
|
||||||
(FontAwesomeIcon.Database, "Settings_Card_Database_Title", "Settings_Card_Database_Subtext"),
|
(FontAwesomeIcon.Database, "Settings_Card_DataManagement_Title", "Settings_Card_DataManagement_Subtext"),
|
||||||
|
(FontAwesomeIcon.Plug, "Settings_Card_Integrations_Title", "Settings_Card_Integrations_Subtext"),
|
||||||
(FontAwesomeIcon.InfoCircle, "Settings_Card_Information_Title", "Settings_Card_Information_Subtext"),
|
(FontAwesomeIcon.InfoCircle, "Settings_Card_Information_Title", "Settings_Card_Information_Subtext"),
|
||||||
];
|
];
|
||||||
|
|
||||||
@@ -36,7 +40,10 @@ internal sealed class SettingsOverview
|
|||||||
var avail = ImGui.GetContentRegionAvail();
|
var avail = ImGui.GetContentRegionAvail();
|
||||||
var columns = avail.X >= 700f ? 3 : 2;
|
var columns = avail.X >= 700f ? 3 : 2;
|
||||||
var cardWidth = (avail.X - (columns - 1) * 8f) / columns;
|
var cardWidth = (avail.X - (columns - 1) * 8f) / columns;
|
||||||
var cardHeight = 96f;
|
// v1.2.1 — Subtexte wrappen jetzt auf zwei Zeilen, daher 110f statt der
|
||||||
|
// v1.1.0-Höhe 96f. Wrap-Breite + Y-Position der Subtext-Zeile sind in
|
||||||
|
// DrawCard auf den Card-Innenrand abgestimmt.
|
||||||
|
var cardHeight = 110f;
|
||||||
|
|
||||||
for (var i = 0; i < CardDefs.Length; i++)
|
for (var i = 0; i < CardDefs.Length; i++)
|
||||||
{
|
{
|
||||||
@@ -65,10 +72,9 @@ internal sealed class SettingsOverview
|
|||||||
var draw = ImGui.GetWindowDrawList();
|
var draw = ImGui.GetWindowDrawList();
|
||||||
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bgColor, 4f);
|
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bgColor, 4f);
|
||||||
|
|
||||||
// Inhalts-Overlay: Icon + Title + Subtext direkt mit DrawList in den
|
// Inhalts-Overlay: Icon + Title via DrawList (kein Wrap nötig). Subtext
|
||||||
// Card-Bereich zeichnen, statt Cursor-Hopping mit SetCursorScreenPos.
|
// läuft über ImGui-Cursor + PushTextWrapPos damit der Text bei
|
||||||
// DrawList-Overlays ändern den Cursor nicht, BeginGroup/EndGroup
|
// Card-Innenbreite umbricht statt rechts geclippt zu werden.
|
||||||
// hält den Layout-Anker stabil für SameLine.
|
|
||||||
var iconPos = cursorBefore + new Vector2(16f, 12f);
|
var iconPos = cursorBefore + new Vector2(16f, 12f);
|
||||||
var titlePos = cursorBefore + new Vector2(16f, 40f);
|
var titlePos = cursorBefore + new Vector2(16f, 40f);
|
||||||
var subtextPos = cursorBefore + new Vector2(16f, 62f);
|
var subtextPos = cursorBefore + new Vector2(16f, 62f);
|
||||||
@@ -76,14 +82,19 @@ internal sealed class SettingsOverview
|
|||||||
var titleColor = ColourUtil.RgbaToAbgr(0xE6F4F1FFu);
|
var titleColor = ColourUtil.RgbaToAbgr(0xE6F4F1FFu);
|
||||||
var subtextColor = ColourUtil.RgbaToAbgr(0x8FA3B5FFu);
|
var subtextColor = ColourUtil.RgbaToAbgr(0x8FA3B5FFu);
|
||||||
|
|
||||||
// Icon via FontAwesome — temporär den Font pushen, mit DrawList zeichnen
|
|
||||||
using (_window.Plugin.FontManager.FontAwesome.Push())
|
using (_window.Plugin.FontManager.FontAwesome.Push())
|
||||||
{
|
{
|
||||||
draw.AddText(iconPos, titleColor, icon.ToIconString());
|
draw.AddText(iconPos, titleColor, icon.ToIconString());
|
||||||
}
|
}
|
||||||
|
|
||||||
draw.AddText(titlePos, titleColor, title);
|
draw.AddText(titlePos, titleColor, title);
|
||||||
draw.AddText(subtextPos, subtextColor, subtext);
|
|
||||||
|
// Subtext mit Wrap auf Card-Innenbreite (16 px Padding links + rechts).
|
||||||
|
// Cursor-basiertes TextUnformatted würde die ImGui-Group-Bounds
|
||||||
|
// erweitern und das SameLine-Wrapping in der Card-Reihe brechen, daher
|
||||||
|
// bleibt der Subtext bewusst beim DrawList-Overlay-Pattern.
|
||||||
|
var subtextWrapWidth = w - 32f;
|
||||||
|
draw.AddText(ImGui.GetFont(), ImGui.GetFontSize(), subtextPos, subtextColor, subtext, subtextWrapWidth);
|
||||||
|
|
||||||
ImGui.EndGroup();
|
ImGui.EndGroup();
|
||||||
|
|
||||||
|
|||||||
@@ -89,6 +89,21 @@ internal sealed class Chat : ISettingsTab
|
|||||||
|
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
ImGuiUtil.WarningText(HellionStrings.ChatLog_AutoTellTabs_ConflictHint);
|
ImGuiUtil.WarningText(HellionStrings.ChatLog_AutoTellTabs_ConflictHint);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var preload = Mutable.AutoTellTabsHistoryPreload;
|
||||||
|
ImGui.SetNextItemWidth(200f * ImGuiHelpers.GlobalScale);
|
||||||
|
if (ImGui.SliderInt(HellionStrings.Privacy_AutoTellTabs_Preload_Name, ref preload, 0, 100))
|
||||||
|
{
|
||||||
|
Mutable.AutoTellTabsHistoryPreload = preload;
|
||||||
|
}
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Privacy_AutoTellTabs_Preload_Description);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Privacy_AutoTellTabs_Preload_Hint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,741 @@
|
|||||||
|
using System.Diagnostics;
|
||||||
|
using HellionChat.Code;
|
||||||
|
using HellionChat.Export;
|
||||||
|
using HellionChat.Privacy;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Util;
|
||||||
|
using Dalamud.Game.Text;
|
||||||
|
using Dalamud.Game.Text.SeStringHandling;
|
||||||
|
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||||
|
using Dalamud.Interface.Colors;
|
||||||
|
using Dalamud.Interface.ImGuiNotification;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
|
internal sealed class DataManagement : ISettingsTab
|
||||||
|
{
|
||||||
|
private Plugin Plugin { get; }
|
||||||
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
|
public string Name => HellionStrings.Settings_Card_DataManagement_Title + "###tabs-datamanagement";
|
||||||
|
|
||||||
|
// Cleanup state (was in Privacy.cs)
|
||||||
|
private Dictionary<int, long>? CleanupCounts;
|
||||||
|
private long CleanupKeepCount;
|
||||||
|
private long CleanupDeleteCount;
|
||||||
|
private bool CleanupRunning;
|
||||||
|
private bool CleanupPreviewStale;
|
||||||
|
private HashSet<ChatType>? CleanupPreviewSnapshot;
|
||||||
|
private bool RetentionRunning => Plugin.RetentionSweepRunning;
|
||||||
|
|
||||||
|
// Export form state (was in Privacy.cs)
|
||||||
|
private int ExportRangeDays = 30;
|
||||||
|
private string ExportSenderSubstring = string.Empty;
|
||||||
|
private readonly HashSet<ChatType> ExportSelectedChannels = [];
|
||||||
|
private ExportFormat ExportFormat = ExportFormat.Markdown;
|
||||||
|
private bool ExportRunning;
|
||||||
|
|
||||||
|
// DB-Viewer + Advanced state (was in Database.cs)
|
||||||
|
private bool ShowAdvanced;
|
||||||
|
private long DatabaseLastRefreshTicks;
|
||||||
|
private long DatabaseSize;
|
||||||
|
private long DatabaseLogSize;
|
||||||
|
private int DatabaseMessageCount;
|
||||||
|
|
||||||
|
// Channel groupings shared by Cleanup-Breakdown, Retention and Export
|
||||||
|
// sections. Heading is resolved per-frame so a runtime LanguageChanged
|
||||||
|
// call updates the labels immediately. 1:1 from Privacy.cs Groups.
|
||||||
|
private static readonly (Func<string> Heading, ChatType[] Types)[] Groups =
|
||||||
|
[
|
||||||
|
(() => HellionStrings.Privacy_Group_DirectMessages, [ChatType.TellIncoming, ChatType.TellOutgoing]),
|
||||||
|
(() => HellionStrings.Privacy_Group_PartyAlliance, [ChatType.Party, ChatType.CrossParty, ChatType.Alliance, ChatType.PvpTeam]),
|
||||||
|
(() => HellionStrings.Privacy_Group_FreeCompany, [ChatType.FreeCompany, ChatType.FreeCompanyAnnouncement, ChatType.FreeCompanyLoginLogout]),
|
||||||
|
(() => HellionStrings.Privacy_Group_Linkshells, [
|
||||||
|
ChatType.Linkshell1, ChatType.Linkshell2, ChatType.Linkshell3, ChatType.Linkshell4,
|
||||||
|
ChatType.Linkshell5, ChatType.Linkshell6, ChatType.Linkshell7, ChatType.Linkshell8,
|
||||||
|
]),
|
||||||
|
(() => HellionStrings.Privacy_Group_CrossLinkshells, [
|
||||||
|
ChatType.CrossLinkshell1, ChatType.CrossLinkshell2, ChatType.CrossLinkshell3, ChatType.CrossLinkshell4,
|
||||||
|
ChatType.CrossLinkshell5, ChatType.CrossLinkshell6, ChatType.CrossLinkshell7, ChatType.CrossLinkshell8,
|
||||||
|
]),
|
||||||
|
(() => HellionStrings.Privacy_Group_ExtraChat, [
|
||||||
|
ChatType.ExtraChatLinkshell1, ChatType.ExtraChatLinkshell2, ChatType.ExtraChatLinkshell3, ChatType.ExtraChatLinkshell4,
|
||||||
|
ChatType.ExtraChatLinkshell5, ChatType.ExtraChatLinkshell6, ChatType.ExtraChatLinkshell7, ChatType.ExtraChatLinkshell8,
|
||||||
|
]),
|
||||||
|
(() => HellionStrings.Privacy_Group_PublicChat, [ChatType.Say, ChatType.Shout, ChatType.Yell, ChatType.NoviceNetwork, ChatType.CustomEmote, ChatType.StandardEmote]),
|
||||||
|
(() => HellionStrings.Privacy_Group_SystemLogs, [
|
||||||
|
ChatType.System, ChatType.Notice, ChatType.Urgent, ChatType.Echo,
|
||||||
|
ChatType.NpcDialogue, ChatType.NpcAnnouncement,
|
||||||
|
ChatType.LootNotice, ChatType.LootRoll, ChatType.RetainerSale,
|
||||||
|
ChatType.Crafting, ChatType.Gathering, ChatType.Sign, ChatType.RandomNumber,
|
||||||
|
]),
|
||||||
|
];
|
||||||
|
|
||||||
|
internal DataManagement(Plugin plugin, Configuration mutable)
|
||||||
|
{
|
||||||
|
Plugin = plugin;
|
||||||
|
Mutable = mutable;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw(bool changed)
|
||||||
|
{
|
||||||
|
// Shift-on-open keeps the Advanced tools available without a permanent
|
||||||
|
// toggle in the UI, mirroring upstream Chat 2 behaviour.
|
||||||
|
if (changed)
|
||||||
|
ShowAdvanced = ImGui.GetIO().KeyShift;
|
||||||
|
|
||||||
|
DrawStorageSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawRetentionSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawCleanupSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawExportSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawDatabaseViewerSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawAdvancedSection();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawStorageSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Storage_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_DatabaseBattleMessages_Name, ref Mutable.DatabaseBattleMessages);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_DatabaseBattleMessages_Description);
|
||||||
|
|
||||||
|
if (ImGui.Checkbox(Language.Options_LoadPreviousSession_Name, ref Mutable.LoadPreviousSession))
|
||||||
|
if (Mutable.LoadPreviousSession)
|
||||||
|
Mutable.FilterIncludePreviousSessions = true;
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_LoadPreviousSession_Description);
|
||||||
|
|
||||||
|
if (ImGui.Checkbox(Language.Options_FilterIncludePreviousSessions_Name, ref Mutable.FilterIncludePreviousSessions))
|
||||||
|
if (!Mutable.FilterIncludePreviousSessions)
|
||||||
|
Mutable.LoadPreviousSession = false;
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_FilterIncludePreviousSessions_Description);
|
||||||
|
|
||||||
|
var old = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat.db"));
|
||||||
|
var migratedOld = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat-litedb.db"));
|
||||||
|
if (old.Exists || migratedOld.Exists)
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
ImGui.TextUnformatted(Language.Options_Database_Old_Heading);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(Language.Options_Database_Old_Delete, Language.Options_Database_Old_Delete_Tooltip))
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (old.Exists)
|
||||||
|
old.Delete();
|
||||||
|
if (migratedOld.Exists)
|
||||||
|
migratedOld.Delete();
|
||||||
|
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Success, NotificationType.Success);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Unable to delete old database");
|
||||||
|
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawRetentionSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Retention_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.OptionCheckbox(
|
||||||
|
ref Mutable.RetentionEnabled,
|
||||||
|
HellionStrings.Retention_Enabled_Name,
|
||||||
|
HellionStrings.Retention_Enabled_Description);
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(!Mutable.RetentionEnabled))
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var defaultDays = Mutable.RetentionDefaultDays;
|
||||||
|
if (ImGui.InputInt(HellionStrings.Retention_Default_Label, ref defaultDays))
|
||||||
|
Mutable.RetentionDefaultDays = Math.Max(0, defaultDays);
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Retention_Default_Help);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGui.Button(HellionStrings.Retention_Reset_Spec))
|
||||||
|
{
|
||||||
|
Mutable.RetentionPerChannelDays =
|
||||||
|
PrivacyDefaults.DefaultRetentionDays.ToDictionary(p => p.Key, p => p.Value);
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button(HellionStrings.Retention_Clear_Overrides))
|
||||||
|
Mutable.RetentionPerChannelDays.Clear();
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (var perChannelTree = ImRaii.TreeNode(HellionStrings.Retention_Tree_Heading))
|
||||||
|
{
|
||||||
|
if (perChannelTree.Success)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var (heading, types) in Groups)
|
||||||
|
{
|
||||||
|
using var subTree = ImRaii.TreeNode(heading());
|
||||||
|
if (!subTree.Success)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var type in types)
|
||||||
|
{
|
||||||
|
var hasOverride = Mutable.RetentionPerChannelDays.TryGetValue(type, out var days);
|
||||||
|
var hasSpecDefault = PrivacyDefaults.DefaultRetentionDays.TryGetValue(type, out var specDays);
|
||||||
|
if (!hasOverride)
|
||||||
|
days = hasSpecDefault ? specDays : Mutable.RetentionDefaultDays;
|
||||||
|
|
||||||
|
var tag = hasOverride
|
||||||
|
? HellionStrings.Retention_Tag_Override
|
||||||
|
: hasSpecDefault
|
||||||
|
? HellionStrings.Retention_Tag_Spec
|
||||||
|
: HellionStrings.Retention_Tag_Global;
|
||||||
|
if (ImGui.InputInt($"{type} {tag}##retention-{(int)type}", ref days))
|
||||||
|
{
|
||||||
|
days = Math.Max(0, days);
|
||||||
|
Mutable.RetentionPerChannelDays[type] = days;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hasOverride)
|
||||||
|
{
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button($"{HellionStrings.Retention_Reset_Button}##retention-reset-{(int)type}"))
|
||||||
|
Mutable.RetentionPerChannelDays.Remove(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Retention_Help_SavedNote);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(RetentionRunning))
|
||||||
|
{
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Retention_Apply_Label, HellionStrings.Retention_Apply_Tooltip))
|
||||||
|
StartRetentionRun();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (RetentionRunning)
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Retention_Running);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
var lastRun = Plugin.Config.RetentionLastRunAt;
|
||||||
|
ImGuiUtil.HelpText(lastRun == DateTimeOffset.MinValue
|
||||||
|
? HellionStrings.Retention_LastRun_Never
|
||||||
|
: string.Format(HellionStrings.Retention_LastRun_At, lastRun.ToLocalTime()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartRetentionRun()
|
||||||
|
{
|
||||||
|
lock (Plugin.RetentionSweepLock)
|
||||||
|
{
|
||||||
|
if (Plugin.RetentionSweepRunning)
|
||||||
|
return;
|
||||||
|
Plugin.RetentionSweepRunning = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
var policy = Plugin.Config.RetentionPerChannelDays.ToDictionary(p => (int)(ushort)p.Key, p => p.Value);
|
||||||
|
var defaultDays = Plugin.Config.RetentionDefaultDays;
|
||||||
|
|
||||||
|
new Thread(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var deleted = Plugin.MessageManager.Store.DeleteByRetentionPolicy(policy, defaultDays);
|
||||||
|
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
|
||||||
|
Plugin.SaveConfig();
|
||||||
|
|
||||||
|
Plugin.Log.Information($"Manual retention run deleted {deleted} expired messages.");
|
||||||
|
|
||||||
|
if (deleted > 0)
|
||||||
|
{
|
||||||
|
if (!Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
Plugin.MessageManager.FilterAllTabsAsync();
|
||||||
|
}).Wait(TimeSpan.FromSeconds(5)))
|
||||||
|
{
|
||||||
|
Plugin.Log.Warning("Retention sweep: framework refresh timed out after 5s.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
WrapperUtil.AddNotification(string.Format(HellionStrings.Retention_Success, deleted), NotificationType.Success);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Manual retention run failed");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
lock (Plugin.RetentionSweepLock)
|
||||||
|
Plugin.RetentionSweepRunning = false;
|
||||||
|
}
|
||||||
|
}) { IsBackground = true }.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawCleanupSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Cleanup_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_Intro);
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_SavedNote);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (CleanupPreviewSnapshot is not null
|
||||||
|
&& !CleanupPreviewSnapshot.SetEquals(Mutable.PrivacyPersistChannels))
|
||||||
|
{
|
||||||
|
CleanupPreviewStale = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
using (var emphasis = CleanupPreviewStale
|
||||||
|
? ImRaii.PushColor(ImGuiCol.Button, ImGuiColors.HealerGreen with { W = 0.6f })
|
||||||
|
: null)
|
||||||
|
using (ImRaii.Disabled(CleanupRunning))
|
||||||
|
{
|
||||||
|
if (ImGui.Button(HellionStrings.Cleanup_RefreshPreview))
|
||||||
|
RefreshCleanupPreview();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CleanupCounts is null)
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_NoPreview);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CleanupPreviewStale)
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Preview_Stale);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (var staleColor = CleanupPreviewStale
|
||||||
|
? ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey)
|
||||||
|
: null)
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_TotalStored, CleanupKeepCount + CleanupDeleteCount));
|
||||||
|
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillKeep, CleanupKeepCount));
|
||||||
|
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillDelete, CleanupDeleteCount));
|
||||||
|
}
|
||||||
|
|
||||||
|
using (var breakdownTree = ImRaii.TreeNode(HellionStrings.Cleanup_Breakdown))
|
||||||
|
{
|
||||||
|
if (breakdownTree.Success)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var (chatType, count) in CleanupCounts.OrderByDescending(p => p.Value))
|
||||||
|
{
|
||||||
|
var name = Enum.IsDefined(typeof(ChatType), (ushort)chatType)
|
||||||
|
? ((ChatType)(ushort)chatType).ToString()
|
||||||
|
: $"Unknown({chatType})";
|
||||||
|
var keeps = WouldBeKept(chatType);
|
||||||
|
var marker = keeps ? HellionStrings.Cleanup_Marker_Keep : HellionStrings.Cleanup_Marker_Delete;
|
||||||
|
ImGuiUtil.HelpText($"{marker} {name} — {count:N0}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(CleanupRunning || CleanupDeleteCount == 0))
|
||||||
|
{
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Cleanup_Apply_Label,
|
||||||
|
string.Format(HellionStrings.Cleanup_Apply_Tooltip, CleanupDeleteCount)))
|
||||||
|
StartCleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CleanupRunning)
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Running);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool WouldBeKept(int chatType)
|
||||||
|
{
|
||||||
|
if (!Plugin.Config.PrivacyFilterEnabled)
|
||||||
|
return true;
|
||||||
|
if (Plugin.Config.PrivacyPersistChannels.Contains((ChatType)(ushort)chatType))
|
||||||
|
return true;
|
||||||
|
return Plugin.Config.PrivacyPersistUnknownChannels;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void RefreshCleanupPreview()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CleanupCounts = Plugin.MessageManager.Store.GetMessageCountsByChatType();
|
||||||
|
CleanupKeepCount = 0;
|
||||||
|
CleanupDeleteCount = 0;
|
||||||
|
foreach (var (chatType, count) in CleanupCounts)
|
||||||
|
{
|
||||||
|
if (WouldBeKept(chatType))
|
||||||
|
CleanupKeepCount += count;
|
||||||
|
else
|
||||||
|
CleanupDeleteCount += count;
|
||||||
|
}
|
||||||
|
|
||||||
|
CleanupPreviewSnapshot = new HashSet<ChatType>(Mutable.PrivacyPersistChannels);
|
||||||
|
CleanupPreviewStale = false;
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Failed to compute cleanup preview");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Cleanup_PreviewError, NotificationType.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartCleanup()
|
||||||
|
{
|
||||||
|
if (CleanupRunning)
|
||||||
|
return;
|
||||||
|
|
||||||
|
CleanupRunning = true;
|
||||||
|
var allowed = Plugin.Config.PrivacyPersistChannels.Select(t => (int)(ushort)t).ToList();
|
||||||
|
|
||||||
|
var thread = new Thread(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
|
||||||
|
Plugin.Log.Information($"Privacy cleanup: deleted {deleted} messages");
|
||||||
|
|
||||||
|
if (!Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
Plugin.MessageManager.FilterAllTabs();
|
||||||
|
}).Wait(TimeSpan.FromSeconds(5)))
|
||||||
|
{
|
||||||
|
Plugin.Log.Warning("Privacy cleanup: framework refresh timed out after 5s.");
|
||||||
|
}
|
||||||
|
|
||||||
|
WrapperUtil.AddNotification(string.Format(HellionStrings.Cleanup_Success, deleted), NotificationType.Success);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Privacy cleanup failed");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
CleanupRunning = false;
|
||||||
|
CleanupCounts = null;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
thread.IsBackground = true;
|
||||||
|
thread.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawExportSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Export_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Export_Help);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGui.InputInt(HellionStrings.Export_Range_Label, ref ExportRangeDays))
|
||||||
|
ExportRangeDays = Math.Max(0, ExportRangeDays);
|
||||||
|
|
||||||
|
ImGui.InputText(HellionStrings.Export_Sender_Label, ref ExportSenderSubstring, 256);
|
||||||
|
|
||||||
|
using (var channelsTree = ImRaii.TreeNode(HellionStrings.Export_Channels_Heading))
|
||||||
|
{
|
||||||
|
if (channelsTree.Success)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Export_Channels_AllOff);
|
||||||
|
foreach (var (heading, types) in Groups)
|
||||||
|
{
|
||||||
|
using var subTree = ImRaii.TreeNode($"{heading()}##export-group-{heading()}");
|
||||||
|
if (!subTree.Success)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var type in types)
|
||||||
|
{
|
||||||
|
var enabled = ExportSelectedChannels.Contains(type);
|
||||||
|
if (ImGui.Checkbox($"{type}##export-{(int)type}", ref enabled))
|
||||||
|
{
|
||||||
|
if (enabled)
|
||||||
|
ExportSelectedChannels.Add(type);
|
||||||
|
else
|
||||||
|
ExportSelectedChannels.Remove(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.TextUnformatted(HellionStrings.Export_Format_Label);
|
||||||
|
ImGui.SameLine();
|
||||||
|
var fmt = (int)ExportFormat;
|
||||||
|
if (ImGui.RadioButton(HellionStrings.Export_Format_Markdown, ref fmt, (int)ExportFormat.Markdown))
|
||||||
|
ExportFormat = ExportFormat.Markdown;
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.RadioButton(HellionStrings.Export_Format_Json, ref fmt, (int)ExportFormat.Json))
|
||||||
|
ExportFormat = ExportFormat.Json;
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.RadioButton(HellionStrings.Export_Format_Csv, ref fmt, (int)ExportFormat.Csv))
|
||||||
|
ExportFormat = ExportFormat.Csv;
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(ExportRunning))
|
||||||
|
{
|
||||||
|
if (ImGui.Button(HellionStrings.Export_Button))
|
||||||
|
PromptExport();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ExportRunning)
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Export_Running);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PromptExport()
|
||||||
|
{
|
||||||
|
var defaultName = $"hellion-chat-export-{DateTimeOffset.Now:yyyyMMdd-HHmm}";
|
||||||
|
var ext = ExportFormat.Extension();
|
||||||
|
|
||||||
|
Plugin.FileDialogManager.SaveFileDialog(
|
||||||
|
HellionStrings.Export_Dialog_Title,
|
||||||
|
ExportFormat.Filter(),
|
||||||
|
defaultName,
|
||||||
|
ext,
|
||||||
|
(success, path) =>
|
||||||
|
{
|
||||||
|
if (!success || string.IsNullOrWhiteSpace(path))
|
||||||
|
return;
|
||||||
|
StartExport(path);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartExport(string path)
|
||||||
|
{
|
||||||
|
if (ExportRunning)
|
||||||
|
return;
|
||||||
|
ExportRunning = true;
|
||||||
|
|
||||||
|
var types = ExportSelectedChannels.Count > 0
|
||||||
|
? ExportSelectedChannels.Select(t => (int)(ushort)t).ToList()
|
||||||
|
: null;
|
||||||
|
|
||||||
|
DateTimeOffset? from = ExportRangeDays > 0
|
||||||
|
? DateTimeOffset.UtcNow.AddDays(-ExportRangeDays)
|
||||||
|
: null;
|
||||||
|
|
||||||
|
var senderSubstring = string.IsNullOrWhiteSpace(ExportSenderSubstring) ? null : ExportSenderSubstring.Trim();
|
||||||
|
var format = ExportFormat;
|
||||||
|
var filterDesc = new MessageExporter.FilterDescription(types, from, null, senderSubstring);
|
||||||
|
|
||||||
|
new Thread(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using var enumerator = Plugin.MessageManager.Store.StreamForExport(types, from, null);
|
||||||
|
var written = MessageExporter.ExportToFile(path, format, enumerator, filterDesc);
|
||||||
|
|
||||||
|
if (written > 0)
|
||||||
|
WrapperUtil.AddNotification(string.Format(HellionStrings.Export_Success, written, path), NotificationType.Success);
|
||||||
|
else
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Export_Empty, NotificationType.Info);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Export failed");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
ExportRunning = false;
|
||||||
|
}
|
||||||
|
}) { IsBackground = true }.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawDatabaseViewerSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_DbViewer_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
if (DatabaseLastRefreshTicks + 5 * 1000 < Environment.TickCount64)
|
||||||
|
{
|
||||||
|
DatabaseSize = Plugin.MessageManager.Store.DatabaseSize();
|
||||||
|
DatabaseLogSize = Plugin.MessageManager.Store.DatabaseLogSize();
|
||||||
|
DatabaseMessageCount = Plugin.MessageManager.Store.MessageCount();
|
||||||
|
DatabaseLastRefreshTicks = Environment.TickCount64;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Path, MessageManager.DatabasePath()));
|
||||||
|
if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
|
||||||
|
{
|
||||||
|
var path = Path.GetDirectoryName(MessageManager.DatabasePath());
|
||||||
|
ImGui.SetClipboardText(path);
|
||||||
|
WrapperUtil.AddNotification(Language.Options_Database_Metadata_CopyConfigPathNotification, NotificationType.Info);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
|
||||||
|
ImGuiUtil.Tooltip(Language.Options_Database_Metadata_CopyConfigPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Size, StringUtil.BytesToString(DatabaseSize)));
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseSize));
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_LogSize, StringUtil.BytesToString(DatabaseLogSize)));
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseLogSize));
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_MessageCount, DatabaseMessageCount));
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(Language.Options_ClearDatabase_Button, Language.Options_ClearDatabase_Tooltip))
|
||||||
|
{
|
||||||
|
Plugin.Log.Warning("Clearing messages from database");
|
||||||
|
Plugin.MessageManager.Store.ClearMessages();
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
|
||||||
|
DatabaseLastRefreshTicks = 0;
|
||||||
|
WrapperUtil.AddNotification(Language.Options_ClearDatabase_Success, NotificationType.Info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawAdvancedSection()
|
||||||
|
{
|
||||||
|
if (!ShowAdvanced)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Advanced_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||||
|
|
||||||
|
ImGuiUtil.WarningText(Language.Options_Database_Advanced_Warning);
|
||||||
|
if (ImGuiUtil.CtrlShiftButton("Perform maintenance", "Ctrl+Shift: MessageManager.Store.PerformMaintenance()"))
|
||||||
|
Plugin.MessageManager.Store.PerformMaintenance();
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton("Reload messages from database", "Ctrl+Shift: MessageManager.FilterAllTabs()"))
|
||||||
|
{
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
Plugin.MessageManager.FilterAllTabsAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton("Inject 10,000 messages", "Ctrl+Shift: creates 10,000 unique messages (async)"))
|
||||||
|
new Thread(() => InsertMessages(10_000)).Start();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InsertMessages(int count)
|
||||||
|
{
|
||||||
|
Plugin.Log.Info($"Inserting {count} messages due to user request");
|
||||||
|
|
||||||
|
var stopwatch = Stopwatch.StartNew();
|
||||||
|
var playerName = Plugin.PlayerState.CharacterName;
|
||||||
|
var worldId = Plugin.PlayerState.HomeWorld.ValueNullable?.RowId ?? 0;
|
||||||
|
var senderSource = new SeStringBuilder()
|
||||||
|
.AddText("<")
|
||||||
|
.Add(new PlayerPayload(playerName, worldId))
|
||||||
|
.AddText("Random Message")
|
||||||
|
.Add(RawPayload.LinkTerminator)
|
||||||
|
.AddText(">: ")
|
||||||
|
.Build();
|
||||||
|
var senderChunks = ChunkUtil.ToChunks(senderSource, ChunkSource.Sender, ChatType.Debug).ToList();
|
||||||
|
var messages = new List<Message>(count);
|
||||||
|
for (var i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
var contentSource = new SeStringBuilder()
|
||||||
|
.AddText("Random message payload - ")
|
||||||
|
.AddItalics(Guid.NewGuid().ToString())
|
||||||
|
.Build();
|
||||||
|
var contentChunks = ChunkUtil.ToChunks(contentSource, ChunkSource.Content, ChatType.Debug).ToList();
|
||||||
|
|
||||||
|
var chatCode = new ChatCode(XivChatType.Say, 0, 0);
|
||||||
|
messages.Add(new Message(
|
||||||
|
Guid.NewGuid(),
|
||||||
|
Plugin.MessageManager.CurrentContentId,
|
||||||
|
Plugin.MessageManager.CurrentContentId,
|
||||||
|
DateTimeOffset.UtcNow,
|
||||||
|
chatCode,
|
||||||
|
senderChunks,
|
||||||
|
contentChunks,
|
||||||
|
senderSource,
|
||||||
|
contentSource,
|
||||||
|
Guid.Empty
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
var elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
|
||||||
|
stopwatch = Stopwatch.StartNew();
|
||||||
|
foreach (var message in messages)
|
||||||
|
Plugin.MessageManager.Store.UpsertMessage(message);
|
||||||
|
|
||||||
|
elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
|
||||||
|
Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
stopwatch = Stopwatch.StartNew();
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
}).Wait();
|
||||||
|
|
||||||
|
Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
stopwatch = Stopwatch.StartNew();
|
||||||
|
Plugin.MessageManager.FilterAllTabs();
|
||||||
|
elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
}).Wait();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,261 +0,0 @@
|
|||||||
using System.Diagnostics;
|
|
||||||
using HellionChat.Code;
|
|
||||||
using HellionChat.Resources;
|
|
||||||
using HellionChat.Util;
|
|
||||||
using Dalamud.Game.Text.SeStringHandling;
|
|
||||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
|
||||||
using Dalamud.Interface.ImGuiNotification;
|
|
||||||
using Dalamud.Interface.Utility.Raii;
|
|
||||||
using Dalamud.Bindings.ImGui;
|
|
||||||
using Dalamud.Game.Text;
|
|
||||||
|
|
||||||
namespace HellionChat.Ui.SettingsTabs;
|
|
||||||
|
|
||||||
internal sealed class Database : ISettingsTab
|
|
||||||
{
|
|
||||||
private Plugin Plugin { get; }
|
|
||||||
private Configuration Mutable { get; }
|
|
||||||
|
|
||||||
public string Name => HellionStrings.Settings_Tab_Database + "###tabs-database";
|
|
||||||
|
|
||||||
internal Database(Plugin plugin, Configuration mutable)
|
|
||||||
{
|
|
||||||
Plugin = plugin;
|
|
||||||
Mutable = mutable;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool ShowAdvanced;
|
|
||||||
|
|
||||||
private long DatabaseLastRefreshTicks;
|
|
||||||
private long DatabaseSize;
|
|
||||||
private long DatabaseLogSize;
|
|
||||||
private int DatabaseMessageCount;
|
|
||||||
|
|
||||||
public void Draw(bool changed)
|
|
||||||
{
|
|
||||||
// Shift-on-open keeps the Advanced tools available without a permanent
|
|
||||||
// toggle in the UI, mirroring upstream Chat 2 behaviour.
|
|
||||||
if (changed)
|
|
||||||
ShowAdvanced = ImGui.GetIO().KeyShift;
|
|
||||||
|
|
||||||
DrawStorageSection();
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawViewerSection();
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawStatsSection();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawStorageSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Database_Storage_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGui.Checkbox(Language.Options_DatabaseBattleMessages_Name, ref Mutable.DatabaseBattleMessages);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_DatabaseBattleMessages_Description);
|
|
||||||
|
|
||||||
if (ImGui.Checkbox(Language.Options_LoadPreviousSession_Name, ref Mutable.LoadPreviousSession))
|
|
||||||
if (Mutable.LoadPreviousSession)
|
|
||||||
Mutable.FilterIncludePreviousSessions = true;
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_LoadPreviousSession_Description);
|
|
||||||
|
|
||||||
if (ImGui.Checkbox(Language.Options_FilterIncludePreviousSessions_Name, ref Mutable.FilterIncludePreviousSessions))
|
|
||||||
if (!Mutable.FilterIncludePreviousSessions)
|
|
||||||
Mutable.LoadPreviousSession = false;
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_FilterIncludePreviousSessions_Description);
|
|
||||||
|
|
||||||
var old = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat.db"));
|
|
||||||
var migratedOld = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat-litedb.db"));
|
|
||||||
if (old.Exists || migratedOld.Exists)
|
|
||||||
{
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGui.TextUnformatted(Language.Options_Database_Old_Heading);
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(Language.Options_Database_Old_Delete, Language.Options_Database_Old_Delete_Tooltip))
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// Delete both legacy files in one click — the previous if/else
|
|
||||||
// left the second file behind when both happened to exist.
|
|
||||||
if (old.Exists)
|
|
||||||
old.Delete();
|
|
||||||
if (migratedOld.Exists)
|
|
||||||
migratedOld.Delete();
|
|
||||||
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Success, NotificationType.Success);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Unable to delete old database");
|
|
||||||
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawViewerSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Database_Viewer_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
// Refresh the database size and message count every 5 seconds to avoid
|
|
||||||
// constant stat calls and spamming the database.
|
|
||||||
if (DatabaseLastRefreshTicks + 5 * 1000 < Environment.TickCount64)
|
|
||||||
{
|
|
||||||
DatabaseSize = Plugin.MessageManager.Store.DatabaseSize();
|
|
||||||
DatabaseLogSize = Plugin.MessageManager.Store.DatabaseLogSize();
|
|
||||||
DatabaseMessageCount = Plugin.MessageManager.Store.MessageCount();
|
|
||||||
DatabaseLastRefreshTicks = Environment.TickCount64;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copy the directory path instead of the file path so people can
|
|
||||||
// paste it into their file explorer.
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Path, MessageManager.DatabasePath()));
|
|
||||||
if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
|
|
||||||
{
|
|
||||||
var path = Path.GetDirectoryName(MessageManager.DatabasePath());
|
|
||||||
ImGui.SetClipboardText(path);
|
|
||||||
WrapperUtil.AddNotification(Language.Options_Database_Metadata_CopyConfigPathNotification, NotificationType.Info);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
{
|
|
||||||
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
|
|
||||||
ImGuiUtil.Tooltip(Language.Options_Database_Metadata_CopyConfigPath);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Size, StringUtil.BytesToString(DatabaseSize)));
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseSize));
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_LogSize, StringUtil.BytesToString(DatabaseLogSize)));
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseLogSize));
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_MessageCount, DatabaseMessageCount));
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(Language.Options_ClearDatabase_Button, Language.Options_ClearDatabase_Tooltip))
|
|
||||||
{
|
|
||||||
Plugin.Log.Warning("Clearing messages from database");
|
|
||||||
Plugin.MessageManager.Store.ClearMessages();
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
|
|
||||||
// Refresh on next draw
|
|
||||||
DatabaseLastRefreshTicks = 0;
|
|
||||||
WrapperUtil.AddNotification(Language.Options_ClearDatabase_Success, NotificationType.Info);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawStatsSection()
|
|
||||||
{
|
|
||||||
if (!ShowAdvanced)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Database_Stats_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
|
||||||
|
|
||||||
ImGuiUtil.WarningText(Language.Options_Database_Advanced_Warning);
|
|
||||||
if (ImGuiUtil.CtrlShiftButton("Perform maintenance", "Ctrl+Shift: MessageManager.Store.PerformMaintenance()"))
|
|
||||||
Plugin.MessageManager.Store.PerformMaintenance();
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton("Reload messages from database", "Ctrl+Shift: MessageManager.FilterAllTabs()"))
|
|
||||||
{
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
Plugin.MessageManager.FilterAllTabsAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton("Inject 10,000 messages", "Ctrl+Shift: creates 10,000 unique messages (async)"))
|
|
||||||
new Thread(() => InsertMessages(10_000)).Start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void InsertMessages(int count)
|
|
||||||
{
|
|
||||||
Plugin.Log.Info($"Inserting {count} messages due to user request");
|
|
||||||
|
|
||||||
// Generate
|
|
||||||
var stopwatch = Stopwatch.StartNew();
|
|
||||||
var playerName = Plugin.PlayerState.CharacterName;
|
|
||||||
var worldId = Plugin.PlayerState.HomeWorld.ValueNullable?.RowId ?? 0;
|
|
||||||
var senderSource = new SeStringBuilder()
|
|
||||||
.AddText("<")
|
|
||||||
.Add(new PlayerPayload(playerName, worldId))
|
|
||||||
.AddText("Random Message")
|
|
||||||
.Add(RawPayload.LinkTerminator)
|
|
||||||
.AddText(">: ")
|
|
||||||
.Build();
|
|
||||||
var senderChunks = ChunkUtil.ToChunks(senderSource, ChunkSource.Sender, ChatType.Debug).ToList();
|
|
||||||
var messages = new List<Message>(count);
|
|
||||||
for (var i = 0; i < count; i++)
|
|
||||||
{
|
|
||||||
var contentSource = new SeStringBuilder()
|
|
||||||
.AddText("Random message payload - ")
|
|
||||||
.AddItalics(Guid.NewGuid().ToString())
|
|
||||||
.Build();
|
|
||||||
var contentChunks = ChunkUtil.ToChunks(contentSource, ChunkSource.Content, ChatType.Debug).ToList();
|
|
||||||
|
|
||||||
var chatCode = new ChatCode(XivChatType.Say, 0, 0);
|
|
||||||
messages.Add(new Message(
|
|
||||||
Guid.NewGuid(),
|
|
||||||
Plugin.MessageManager.CurrentContentId,
|
|
||||||
Plugin.MessageManager.CurrentContentId,
|
|
||||||
DateTimeOffset.UtcNow,
|
|
||||||
chatCode,
|
|
||||||
senderChunks,
|
|
||||||
contentChunks,
|
|
||||||
senderSource,
|
|
||||||
contentSource,
|
|
||||||
Guid.Empty
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
var elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
|
|
||||||
// Insert
|
|
||||||
stopwatch = Stopwatch.StartNew();
|
|
||||||
foreach (var message in messages)
|
|
||||||
Plugin.MessageManager.Store.UpsertMessage(message);
|
|
||||||
|
|
||||||
elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
|
|
||||||
// Clear tabs during framework frame
|
|
||||||
Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
stopwatch = Stopwatch.StartNew();
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
}).Wait();
|
|
||||||
|
|
||||||
// Fetch and filter during framework frame
|
|
||||||
Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
stopwatch = Stopwatch.StartNew();
|
|
||||||
// Intentionally synchronous
|
|
||||||
Plugin.MessageManager.FilterAllTabs();
|
|
||||||
elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
}).Wait();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -4,21 +4,20 @@ using HellionChat.Util;
|
|||||||
using Dalamud;
|
using Dalamud;
|
||||||
using Dalamud.Interface;
|
using Dalamud.Interface;
|
||||||
using Dalamud.Interface.FontIdentifier;
|
using Dalamud.Interface.FontIdentifier;
|
||||||
using Dalamud.Interface.Style;
|
|
||||||
using Dalamud.Interface.Utility;
|
using Dalamud.Interface.Utility;
|
||||||
using Dalamud.Interface.Utility.Raii;
|
using Dalamud.Interface.Utility.Raii;
|
||||||
using Dalamud.Bindings.ImGui;
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
namespace HellionChat.Ui.SettingsTabs;
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
internal sealed class Appearance : ISettingsTab
|
internal sealed class FontsAndColours : ISettingsTab
|
||||||
{
|
{
|
||||||
private Plugin Plugin { get; }
|
private Plugin Plugin { get; }
|
||||||
private Configuration Mutable { get; }
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
public string Name => HellionStrings.Settings_Tab_Appearance + "###tabs-appearance";
|
public string Name => HellionStrings.Settings_Card_FontsAndColours_Title + "###tabs-fontsandcolours";
|
||||||
|
|
||||||
internal Appearance(Plugin plugin, Configuration mutable)
|
internal FontsAndColours(Plugin plugin, Configuration mutable)
|
||||||
{
|
{
|
||||||
Plugin = plugin;
|
Plugin = plugin;
|
||||||
Mutable = mutable;
|
Mutable = mutable;
|
||||||
@@ -26,120 +25,38 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
|
|
||||||
public void Draw(bool changed)
|
public void Draw(bool changed)
|
||||||
{
|
{
|
||||||
DrawThemeSection();
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawFontsSection();
|
DrawFontsSection();
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
DrawColoursSection();
|
DrawColoursSection();
|
||||||
ImGui.Spacing();
|
|
||||||
DrawTimestampsSection();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawThemeSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Theme_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
// v1.1.0 — Diese Settings-UI wird in Phase J durch den dedizierten
|
|
||||||
// Themes-Tab ersetzt. Bis dahin bleiben die alten Toggles erhalten,
|
|
||||||
// damit die Settings-Seite kompiliert; sie schreiben in die mit
|
|
||||||
// [Obsolete] markierten Felder, die bis v1.2.0 als JSON-Safety-Net
|
|
||||||
// bestehen bleiben. Das pragma unterdrückt die CS0612-Warnungen
|
|
||||||
// gezielt für diesen Übergangs-Block.
|
|
||||||
#pragma warning disable CS0612, CS0618
|
|
||||||
ImGui.Checkbox(HellionStrings.Theme_Enabled_Name, ref Mutable.HellionThemeEnabled);
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Theme_Enabled_Description);
|
|
||||||
|
|
||||||
// Clamp 0.5–1.0 stays consistent with Privacy.cs which already
|
|
||||||
// shipped this slider; lower values would let chat windows
|
|
||||||
// disappear behind game UI.
|
|
||||||
using (ImRaii.Disabled(!Mutable.HellionThemeEnabled))
|
|
||||||
{
|
|
||||||
ImGui.SetNextItemWidth(200f * ImGuiHelpers.GlobalScale);
|
|
||||||
var opacity = Mutable.HellionThemeWindowOpacity;
|
|
||||||
if (ImGui.SliderFloat($"{HellionStrings.Theme_WindowOpacity_Label}##theme-opacity", ref opacity, 0.5f, 1.0f, "%.2f"))
|
|
||||||
{
|
|
||||||
Mutable.HellionThemeWindowOpacity = Math.Clamp(opacity, 0.5f, 1.0f);
|
|
||||||
}
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Theme_WindowOpacity_Help);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_OverrideStyle_Name, ref Mutable.OverrideStyle);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_OverrideStyle_Name_Desc);
|
|
||||||
|
|
||||||
if (Mutable.OverrideStyle)
|
|
||||||
{
|
|
||||||
DrawStyleCombo();
|
|
||||||
}
|
|
||||||
|
|
||||||
// The Bestand-Slider WindowAlpha targets the chat log window's
|
|
||||||
// background only. The Hellion theme opacity above already covers
|
|
||||||
// every plugin window globally, so the two sliders fight each
|
|
||||||
// other when the theme is active. Disable the legacy slider in
|
|
||||||
// that case to make Hellion theme the single source of truth.
|
|
||||||
using (ImRaii.Disabled(Mutable.HellionThemeEnabled))
|
|
||||||
{
|
|
||||||
ImGuiUtil.DragFloatVertical(Language.Options_WindowOpacity_Name, ref Mutable.WindowAlpha, .25f, 0f, 100f, $"{Mutable.WindowAlpha:N2}%%", ImGuiSliderFlags.AlwaysClamp);
|
|
||||||
}
|
|
||||||
#pragma warning restore CS0612, CS0618
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawStyleCombo()
|
|
||||||
{
|
|
||||||
var styles = StyleModel.GetConfiguredStyles();
|
|
||||||
if (styles == null)
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(Language.Options_OverrideStyle_NotAvailable);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var currentStyle = Mutable.ChosenStyle ?? Language.Options_OverrideStyle_NotSelected;
|
|
||||||
using var combo = ImRaii.Combo(Language.Options_OverrideStyleDropdown_Name, currentStyle);
|
|
||||||
if (!combo)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var style in styles)
|
|
||||||
{
|
|
||||||
if (ImGui.Selectable(style.Name, Mutable.ChosenStyle == style.Name))
|
|
||||||
{
|
|
||||||
Mutable.ChosenStyle = style.Name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawFontsSection()
|
private void DrawFontsSection()
|
||||||
{
|
{
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Fonts_Heading);
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_FontsAndColours_Fonts_Heading);
|
||||||
if (!tree.Success)
|
if (!tree.Success)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
{
|
{
|
||||||
if (ImGui.Checkbox(HellionStrings.Theme_UseHellionFont_Name, ref Mutable.UseHellionFont))
|
if (ImGui.Checkbox(HellionStrings.Theme_UseHellionFont_Name, ref Mutable.UseHellionFont))
|
||||||
{
|
{
|
||||||
// Mutex with the Bestand custom-font stack. Leaving FontsEnabled
|
|
||||||
// checked alongside UseHellionFont made both checkboxes look
|
|
||||||
// active even though the lower stack was greyed out, which
|
|
||||||
// confused the user during the v0.5.0 walkthrough.
|
|
||||||
if (Mutable.UseHellionFont)
|
if (Mutable.UseHellionFont)
|
||||||
Mutable.FontsEnabled = false;
|
Mutable.FontsEnabled = false;
|
||||||
}
|
}
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Theme_UseHellionFont_Description);
|
ImGuiUtil.HelpMarker(HellionStrings.Theme_UseHellionFont_Description);
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
using var fontDisabled = ImRaii.Disabled(Mutable.UseHellionFont);
|
if (Mutable.UseHellionFont)
|
||||||
|
{
|
||||||
|
ImGuiUtil.FontSizeCombo(Language.Options_FontSize_Name, ref Mutable.FontSizeV2);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
ImGuiUtil.FontSizeCombo(Language.Options_SymbolsFontSize_Name, ref Mutable.SymbolsFontSizeV2);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_SymbolsFontSize_Description);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_FontsEnabled, ref Mutable.FontsEnabled);
|
ImGui.Checkbox(Language.Options_FontsEnabled, ref Mutable.FontsEnabled);
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
@@ -169,7 +86,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
ImGuiUtil.WarningText(Language.Options_Font_Warning);
|
ImGuiUtil.WarningText(Language.Options_Font_Warning);
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
// LocaleNames being null means it is likely a game font which all support JP symbols.
|
|
||||||
var japaneseChooser = ImGuiUtil.FontChooser(Language.Options_JapaneseFont_Name, Mutable.JapaneseFontV2, false, ref unused, id => !id.LocaleNames?.ContainsKey("ja-jp") ?? false, "いろはにほへと ちりぬるを");
|
var japaneseChooser = ImGuiUtil.FontChooser(Language.Options_JapaneseFont_Name, Mutable.JapaneseFontV2, false, ref unused, id => !id.LocaleNames?.ContainsKey("ja-jp") ?? false, "いろはにほへと ちりぬるを");
|
||||||
japaneseChooser?.ResultTask.ContinueWith(r =>
|
japaneseChooser?.ResultTask.ContinueWith(r =>
|
||||||
{
|
{
|
||||||
@@ -230,11 +146,9 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
|
|
||||||
private void DrawColoursSection()
|
private void DrawColoursSection()
|
||||||
{
|
{
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Colours_Heading);
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_FontsAndColours_Colours_Heading);
|
||||||
if (!tree.Success)
|
if (!tree.Success)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
{
|
{
|
||||||
@@ -281,9 +195,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Hellion Chat — v0.6.0 preset-buttons row above the per-channel colour
|
|
||||||
// editors. Apply is immediate and overwrites every channel covered by
|
|
||||||
// the preset; channels not in the preset keep their current colour.
|
|
||||||
private void DrawColourPresetButtons()
|
private void DrawColourPresetButtons()
|
||||||
{
|
{
|
||||||
var first = true;
|
var first = true;
|
||||||
@@ -297,7 +208,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
|
|
||||||
if (preset.IsBrandPreset)
|
if (preset.IsBrandPreset)
|
||||||
{
|
{
|
||||||
// Hellion-Brand visuell hervorheben — blau-violetter Frame-Akzent
|
|
||||||
var border = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(255, 128, 200));
|
var border = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(255, 128, 200));
|
||||||
var btn = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(74, 42, 106));
|
var btn = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(74, 42, 106));
|
||||||
ImGui.PushStyleColor(ImGuiCol.Border, new System.Numerics.Vector4(border.X, border.Y, border.Z, 1f));
|
ImGui.PushStyleColor(ImGuiCol.Border, new System.Numerics.Vector4(border.X, border.Y, border.Z, 1f));
|
||||||
@@ -318,9 +228,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Localized label for a preset; falls back to DisplayName if the i18n
|
|
||||||
// key is missing (defensive — the resource manager returns the key
|
|
||||||
// string itself when a lookup fails).
|
|
||||||
private static string GetPresetLabel(ChatColourPreset preset)
|
private static string GetPresetLabel(ChatColourPreset preset)
|
||||||
{
|
{
|
||||||
var localized = HellionStrings.ResourceManager.GetString(preset.LocalizationKey, HellionStrings.Culture);
|
var localized = HellionStrings.ResourceManager.GetString(preset.LocalizationKey, HellionStrings.Culture);
|
||||||
@@ -337,31 +244,4 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
GlobalParametersCache.Refresh();
|
GlobalParametersCache.Refresh();
|
||||||
Plugin.Log.Debug($"Applied chat colour preset: {preset.DisplayName}");
|
Plugin.Log.Debug($"Applied chat colour preset: {preset.DisplayName}");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawTimestampsSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Timestamps_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGui.Checkbox(Language.Options_PrettierTimestamps_Name, ref Mutable.PrettierTimestamps);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_PrettierTimestamps_Description);
|
|
||||||
|
|
||||||
if (Mutable.PrettierTimestamps)
|
|
||||||
{
|
|
||||||
ImGui.Checkbox(Language.Options_MoreCompactPretty_Name, ref Mutable.MoreCompactPretty);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_MoreCompactPretty_Description);
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_HideSameTimestamps_Name, ref Mutable.HideSameTimestamps);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_HideSameTimestamps_Description);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_Use24HourClock_Name, ref Mutable.Use24HourClock);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_Use24HourClock_Description);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -51,6 +51,28 @@ internal sealed class General : ISettingsTab
|
|||||||
ImGui.TextUnformatted(Language.Options_ChatTabBackwardKeybind_Name);
|
ImGui.TextUnformatted(Language.Options_ChatTabBackwardKeybind_Name);
|
||||||
ImGui.SetNextItemWidth(-1);
|
ImGui.SetNextItemWidth(-1);
|
||||||
ImGuiUtil.KeybindInput("ChatTabBackwardKeybind", ref Mutable.ChatTabBackward);
|
ImGuiUtil.KeybindInput("ChatTabBackwardKeybind", ref Mutable.ChatTabBackward);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_KeybindMode_Name, Mutable.KeybindMode.Name()))
|
||||||
|
{
|
||||||
|
if (combo.Success)
|
||||||
|
{
|
||||||
|
foreach (var mode in Enum.GetValues<KeybindMode>())
|
||||||
|
{
|
||||||
|
if (ImGui.Selectable(mode.Name(), Mutable.KeybindMode == mode))
|
||||||
|
{
|
||||||
|
Mutable.KeybindMode = mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGuiUtil.Tooltip(mode.Tooltip() ?? "");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGuiUtil.HelpMarker(string.Format(Language.Options_KeybindMode_Description, Plugin.PluginName));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -133,27 +155,6 @@ internal sealed class General : ISettingsTab
|
|||||||
ImGuiUtil.HelpMarker(string.Format(Language.Options_CommandHelpSide_Description, Plugin.PluginName));
|
ImGuiUtil.HelpMarker(string.Format(Language.Options_CommandHelpSide_Description, Plugin.PluginName));
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_KeybindMode_Name, Mutable.KeybindMode.Name()))
|
|
||||||
{
|
|
||||||
if (combo.Success)
|
|
||||||
{
|
|
||||||
foreach (var mode in Enum.GetValues<KeybindMode>())
|
|
||||||
{
|
|
||||||
if (ImGui.Selectable(mode.Name(), Mutable.KeybindMode == mode))
|
|
||||||
{
|
|
||||||
Mutable.KeybindMode = mode;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
{
|
|
||||||
ImGuiUtil.Tooltip(mode.Tooltip() ?? "");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ImGuiUtil.HelpMarker(string.Format(Language.Options_KeybindMode_Description, Plugin.PluginName));
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_SortAutoTranslate_Name, ref Mutable.SortAutoTranslate);
|
ImGui.Checkbox(Language.Options_SortAutoTranslate_Name, ref Mutable.SortAutoTranslate);
|
||||||
ImGuiUtil.HelpMarker(Language.Options_SortAutoTranslate_Description);
|
ImGuiUtil.HelpMarker(Language.Options_SortAutoTranslate_Description);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,191 @@
|
|||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Interface;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using HellionChat.Branding;
|
||||||
|
using HellionChat.Integrations;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
|
// First settings tab introduced in v1.3.0 (Plugin Integrations Cycle 1).
|
||||||
|
// Designed to grow organically: each future cycle adds a new section above
|
||||||
|
// the "Coming soon" block and removes the corresponding stub item.
|
||||||
|
internal sealed class Integrations : ISettingsTab
|
||||||
|
{
|
||||||
|
private Plugin Plugin { get; }
|
||||||
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
|
public string Name => HellionStrings.Settings_Tab_Integrations + "###tabs-integrations";
|
||||||
|
|
||||||
|
internal Integrations(Plugin plugin, Configuration mutable)
|
||||||
|
{
|
||||||
|
Plugin = plugin;
|
||||||
|
Mutable = mutable;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw(bool changed)
|
||||||
|
{
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Intro);
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
DrawHonorificSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
DrawComingSoonSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
DrawGotAnIdeaSection();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawHonorificSection()
|
||||||
|
{
|
||||||
|
DrawSectionHeader(HellionStrings.Settings_Integrations_Honorific_SectionHeader);
|
||||||
|
|
||||||
|
DrawHonorificStatus();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
// The toggle is enabled regardless of detection state — leaving it
|
||||||
|
// on means "render when available, hide otherwise". Disabling the
|
||||||
|
// toggle when Honorific is missing would force the user to retoggle
|
||||||
|
// it every time Honorific is reloaded, which is worse UX than the
|
||||||
|
// silent auto-hide.
|
||||||
|
if (ImGui.Checkbox(
|
||||||
|
HellionStrings.Settings_Integrations_Honorific_Toggle,
|
||||||
|
ref Mutable.ShowHonorificTitleInHeader))
|
||||||
|
{
|
||||||
|
Plugin.SaveConfig();
|
||||||
|
}
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent())
|
||||||
|
{
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(Plugin.ThemeRegistry.Active.Colors.TextMuted)))
|
||||||
|
{
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Honorific_ToggleHint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Maintainer attribution. Honorific has no LICENSE in its repo so we
|
||||||
|
// can't bundle its assets, but linking to the upstream and the
|
||||||
|
// author's profile is the polite minimum. Plain ImGui buttons keep
|
||||||
|
// the visual weight modest, the FontAwesome Brands subset is not
|
||||||
|
// guaranteed in Dalamud's font set so we use text labels.
|
||||||
|
ImGui.Spacing();
|
||||||
|
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkRepo))
|
||||||
|
{
|
||||||
|
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificRepo);
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkAuthor))
|
||||||
|
{
|
||||||
|
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificAuthor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawHonorificStatus()
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var service = Plugin.HonorificService;
|
||||||
|
|
||||||
|
if (service.IsAvailable && service.DetectedApiVersion is { } version)
|
||||||
|
{
|
||||||
|
DrawStatusGlyph('●', theme.Colors.StatusSuccess);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(string.Format(
|
||||||
|
HellionStrings.Settings_Integrations_Honorific_Status_Detected,
|
||||||
|
version.Major, version.Minor));
|
||||||
|
}
|
||||||
|
else if (service.DetectedApiVersion is { } incompatibleVersion)
|
||||||
|
{
|
||||||
|
DrawStatusGlyph('⚠', theme.Colors.StatusWarning);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(string.Format(
|
||||||
|
HellionStrings.Settings_Integrations_Honorific_Status_Incompatible,
|
||||||
|
HonorificService.ExpectedApiMajor, incompatibleVersion.Major, incompatibleVersion.Minor));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
DrawStatusGlyph('○', theme.Colors.TextMuted);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(HellionStrings.Settings_Integrations_Honorific_Status_NotInstalled);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void DrawStatusGlyph(char glyph, uint rgba)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(rgba)))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(glyph.ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawComingSoonSection()
|
||||||
|
{
|
||||||
|
DrawSectionHeader(HellionStrings.Settings_Integrations_ComingSoon_SectionHeader);
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_ComingSoon_Intro);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
// Static list maintained in code (not Configuration). Each cycle
|
||||||
|
// that lands a real integration removes its stub here and adds a
|
||||||
|
// full section above the Coming Soon block.
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ContextMenu_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ContextMenu_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_Notifications_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_Notifications_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_RPStatus_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_RPStatus_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ExtraChat_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ExtraChat_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_QuickDM_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_QuickDM_Description);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawComingSoonItem(string title, string description)
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(FontAwesomeIcon.Hourglass.ToIconString());
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(title);
|
||||||
|
using (ImRaii.PushIndent())
|
||||||
|
{
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
{
|
||||||
|
ImGui.TextWrapped(description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGui.Spacing();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawGotAnIdeaSection()
|
||||||
|
{
|
||||||
|
DrawSectionHeader(HellionStrings.Settings_Integrations_GotAnIdea_SectionHeader);
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_GotAnIdea_Body);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGui.Button(HellionStrings.Settings_Integrations_GotAnIdea_LinkLabel))
|
||||||
|
{
|
||||||
|
Dalamud.Utility.Util.OpenLink(BrandingLinks.HellionForgeDiscordInvite);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawSectionHeader(string label)
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.Primary)))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted("── " + label + " ──");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,11 +1,7 @@
|
|||||||
using HellionChat.Code;
|
using HellionChat.Code;
|
||||||
using HellionChat.Export;
|
|
||||||
using HellionChat.Privacy;
|
using HellionChat.Privacy;
|
||||||
using HellionChat.Resources;
|
using HellionChat.Resources;
|
||||||
using HellionChat.Util;
|
using HellionChat.Util;
|
||||||
using Dalamud.Interface.Colors;
|
|
||||||
using Dalamud.Interface.ImGuiNotification;
|
|
||||||
using Dalamud.Interface.Utility;
|
|
||||||
using Dalamud.Interface.Utility.Raii;
|
using Dalamud.Interface.Utility.Raii;
|
||||||
using Dalamud.Bindings.ImGui;
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
@@ -52,25 +48,6 @@ internal sealed class Privacy : ISettingsTab
|
|||||||
]),
|
]),
|
||||||
];
|
];
|
||||||
|
|
||||||
private Dictionary<int, long>? CleanupCounts;
|
|
||||||
private long CleanupKeepCount;
|
|
||||||
private long CleanupDeleteCount;
|
|
||||||
private bool CleanupRunning;
|
|
||||||
private bool CleanupPreviewStale;
|
|
||||||
private HashSet<ChatType>? CleanupPreviewSnapshot;
|
|
||||||
|
|
||||||
// The retention-running state lives on Plugin so the auto-sweep and
|
|
||||||
// this manual button see the same flag. UI reads stay lock-free
|
|
||||||
// because ImGui is single-threaded and bool reads are atomic in .NET.
|
|
||||||
private bool RetentionRunning => Plugin.RetentionSweepRunning;
|
|
||||||
|
|
||||||
// Export form state
|
|
||||||
private int ExportRangeDays = 30;
|
|
||||||
private string ExportSenderSubstring = string.Empty;
|
|
||||||
private readonly HashSet<ChatType> ExportSelectedChannels = [];
|
|
||||||
private ExportFormat ExportFormat = ExportFormat.Markdown;
|
|
||||||
private bool ExportRunning;
|
|
||||||
|
|
||||||
public void Draw(bool changed)
|
public void Draw(bool changed)
|
||||||
{
|
{
|
||||||
if (ImGui.Button(HellionStrings.Wizard_Reopen_Button))
|
if (ImGui.Button(HellionStrings.Wizard_Reopen_Button))
|
||||||
@@ -78,51 +55,6 @@ internal sealed class Privacy : ISettingsTab
|
|||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
DrawPrivacyFilterSection();
|
DrawPrivacyFilterSection();
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawRetentionSection();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawCleanupSection();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawExportSection();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawAutoTellTabsPreloadSection();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawAutoTellTabsPreloadSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Privacy_AutoTellTabs_Section_Title);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
var preload = Mutable.AutoTellTabsHistoryPreload;
|
|
||||||
ImGui.SetNextItemWidth(200f * ImGuiHelpers.GlobalScale);
|
|
||||||
if (ImGui.SliderInt(HellionStrings.Privacy_AutoTellTabs_Preload_Name, ref preload, 0, 100))
|
|
||||||
{
|
|
||||||
Mutable.AutoTellTabsHistoryPreload = preload;
|
|
||||||
}
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Privacy_AutoTellTabs_Preload_Description);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Privacy_AutoTellTabs_Preload_Hint);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawPrivacyFilterSection()
|
private void DrawPrivacyFilterSection()
|
||||||
@@ -200,459 +132,4 @@ internal sealed class Privacy : ISettingsTab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawExportSection()
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Export_Heading);
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Export_Help);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
if (ImGui.InputInt(HellionStrings.Export_Range_Label, ref ExportRangeDays))
|
|
||||||
ExportRangeDays = Math.Max(0, ExportRangeDays);
|
|
||||||
|
|
||||||
ImGui.InputText(HellionStrings.Export_Sender_Label, ref ExportSenderSubstring, 256);
|
|
||||||
|
|
||||||
using (var tree = ImRaii.TreeNode(HellionStrings.Export_Channels_Heading))
|
|
||||||
{
|
|
||||||
if (tree.Success)
|
|
||||||
{
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Export_Channels_AllOff);
|
|
||||||
foreach (var (heading, types) in Groups)
|
|
||||||
{
|
|
||||||
using var subTree = ImRaii.TreeNode($"{heading()}##export-group-{heading()}");
|
|
||||||
if (!subTree.Success)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var type in types)
|
|
||||||
{
|
|
||||||
var enabled = ExportSelectedChannels.Contains(type);
|
|
||||||
if (ImGui.Checkbox($"{type}##export-{(int)type}", ref enabled))
|
|
||||||
{
|
|
||||||
if (enabled)
|
|
||||||
ExportSelectedChannels.Add(type);
|
|
||||||
else
|
|
||||||
ExportSelectedChannels.Remove(type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Export_Format_Label);
|
|
||||||
ImGui.SameLine();
|
|
||||||
var fmt = (int)ExportFormat;
|
|
||||||
if (ImGui.RadioButton(HellionStrings.Export_Format_Markdown, ref fmt, (int)ExportFormat.Markdown))
|
|
||||||
ExportFormat = ExportFormat.Markdown;
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.RadioButton(HellionStrings.Export_Format_Json, ref fmt, (int)ExportFormat.Json))
|
|
||||||
ExportFormat = ExportFormat.Json;
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.RadioButton(HellionStrings.Export_Format_Csv, ref fmt, (int)ExportFormat.Csv))
|
|
||||||
ExportFormat = ExportFormat.Csv;
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(ExportRunning))
|
|
||||||
{
|
|
||||||
if (ImGui.Button(HellionStrings.Export_Button))
|
|
||||||
PromptExport();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ExportRunning)
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Export_Running);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void PromptExport()
|
|
||||||
{
|
|
||||||
var defaultName = $"hellion-chat-export-{DateTimeOffset.Now:yyyyMMdd-HHmm}";
|
|
||||||
var ext = ExportFormat.Extension();
|
|
||||||
|
|
||||||
Plugin.FileDialogManager.SaveFileDialog(
|
|
||||||
HellionStrings.Export_Dialog_Title,
|
|
||||||
ExportFormat.Filter(),
|
|
||||||
defaultName,
|
|
||||||
ext,
|
|
||||||
(success, path) =>
|
|
||||||
{
|
|
||||||
if (!success || string.IsNullOrWhiteSpace(path))
|
|
||||||
return;
|
|
||||||
StartExport(path);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartExport(string path)
|
|
||||||
{
|
|
||||||
if (ExportRunning)
|
|
||||||
return;
|
|
||||||
ExportRunning = true;
|
|
||||||
|
|
||||||
var types = ExportSelectedChannels.Count > 0
|
|
||||||
? ExportSelectedChannels.Select(t => (int)(ushort)t).ToList()
|
|
||||||
: null;
|
|
||||||
|
|
||||||
DateTimeOffset? from = ExportRangeDays > 0
|
|
||||||
? DateTimeOffset.UtcNow.AddDays(-ExportRangeDays)
|
|
||||||
: null;
|
|
||||||
|
|
||||||
var senderSubstring = string.IsNullOrWhiteSpace(ExportSenderSubstring) ? null : ExportSenderSubstring.Trim();
|
|
||||||
var format = ExportFormat;
|
|
||||||
var filterDesc = new MessageExporter.FilterDescription(types, from, null, senderSubstring);
|
|
||||||
|
|
||||||
new Thread(() =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
using var enumerator = Plugin.MessageManager.Store.StreamForExport(types, from, null);
|
|
||||||
var written = MessageExporter.ExportToFile(path, format, enumerator, filterDesc);
|
|
||||||
|
|
||||||
if (written > 0)
|
|
||||||
WrapperUtil.AddNotification(string.Format(HellionStrings.Export_Success, written, path), NotificationType.Success);
|
|
||||||
else
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Export_Empty, NotificationType.Info);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Export failed");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
ExportRunning = false;
|
|
||||||
}
|
|
||||||
}) { IsBackground = true }.Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawRetentionSection()
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Retention_Heading);
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.OptionCheckbox(
|
|
||||||
ref Mutable.RetentionEnabled,
|
|
||||||
HellionStrings.Retention_Enabled_Name,
|
|
||||||
HellionStrings.Retention_Enabled_Description);
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(!Mutable.RetentionEnabled))
|
|
||||||
{
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
var defaultDays = Mutable.RetentionDefaultDays;
|
|
||||||
if (ImGui.InputInt(HellionStrings.Retention_Default_Label, ref defaultDays))
|
|
||||||
Mutable.RetentionDefaultDays = Math.Max(0, defaultDays);
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Retention_Default_Help);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
if (ImGui.Button(HellionStrings.Retention_Reset_Spec))
|
|
||||||
{
|
|
||||||
Mutable.RetentionPerChannelDays =
|
|
||||||
PrivacyDefaults.DefaultRetentionDays.ToDictionary(p => p.Key, p => p.Value);
|
|
||||||
}
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.Button(HellionStrings.Retention_Clear_Overrides))
|
|
||||||
Mutable.RetentionPerChannelDays.Clear();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (var tree = ImRaii.TreeNode(HellionStrings.Retention_Tree_Heading))
|
|
||||||
{
|
|
||||||
if (tree.Success)
|
|
||||||
{
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var (heading, types) in Groups)
|
|
||||||
{
|
|
||||||
using var subTree = ImRaii.TreeNode(heading());
|
|
||||||
if (!subTree.Success)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var type in types)
|
|
||||||
{
|
|
||||||
var hasOverride = Mutable.RetentionPerChannelDays.TryGetValue(type, out var days);
|
|
||||||
var hasSpecDefault = PrivacyDefaults.DefaultRetentionDays.TryGetValue(type, out var specDays);
|
|
||||||
if (!hasOverride)
|
|
||||||
days = hasSpecDefault ? specDays : Mutable.RetentionDefaultDays;
|
|
||||||
|
|
||||||
var tag = hasOverride
|
|
||||||
? HellionStrings.Retention_Tag_Override
|
|
||||||
: hasSpecDefault
|
|
||||||
? HellionStrings.Retention_Tag_Spec
|
|
||||||
: HellionStrings.Retention_Tag_Global;
|
|
||||||
if (ImGui.InputInt($"{type} {tag}##retention-{(int)type}", ref days))
|
|
||||||
{
|
|
||||||
days = Math.Max(0, days);
|
|
||||||
Mutable.RetentionPerChannelDays[type] = days;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hasOverride)
|
|
||||||
{
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.Button($"{HellionStrings.Retention_Reset_Button}##retention-reset-{(int)type}"))
|
|
||||||
Mutable.RetentionPerChannelDays.Remove(type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Retention_Help_SavedNote);
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(RetentionRunning))
|
|
||||||
{
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Retention_Apply_Label, HellionStrings.Retention_Apply_Tooltip))
|
|
||||||
StartRetentionRun();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (RetentionRunning)
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Retention_Running);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
var lastRun = Plugin.Config.RetentionLastRunAt;
|
|
||||||
ImGuiUtil.HelpText(lastRun == DateTimeOffset.MinValue
|
|
||||||
? HellionStrings.Retention_LastRun_Never
|
|
||||||
: string.Format(HellionStrings.Retention_LastRun_At, lastRun.ToLocalTime()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartRetentionRun()
|
|
||||||
{
|
|
||||||
// Take the shared retention lock so we cannot fight the auto-sweep
|
|
||||||
// for the database connection. If the auto-sweep is already in
|
|
||||||
// flight we just bail — the user can press the button again once
|
|
||||||
// it finishes.
|
|
||||||
lock (Plugin.RetentionSweepLock)
|
|
||||||
{
|
|
||||||
if (Plugin.RetentionSweepRunning)
|
|
||||||
return;
|
|
||||||
Plugin.RetentionSweepRunning = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
var policy = Plugin.Config.RetentionPerChannelDays.ToDictionary(p => (int)(ushort)p.Key, p => p.Value);
|
|
||||||
var defaultDays = Plugin.Config.RetentionDefaultDays;
|
|
||||||
|
|
||||||
new Thread(() =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var deleted = Plugin.MessageManager.Store.DeleteByRetentionPolicy(policy, defaultDays);
|
|
||||||
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
|
|
||||||
Plugin.SaveConfig();
|
|
||||||
|
|
||||||
Plugin.Log.Information($"Manual retention run deleted {deleted} expired messages.");
|
|
||||||
|
|
||||||
if (deleted > 0)
|
|
||||||
{
|
|
||||||
// Bound the wait so a hung framework tick can't deadlock
|
|
||||||
// the background retention worker. Five seconds is well
|
|
||||||
// beyond a normal frame; if we time out we log and let
|
|
||||||
// the next FilterAllTabsAsync call recover the state.
|
|
||||||
if (!Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
Plugin.MessageManager.FilterAllTabsAsync();
|
|
||||||
}).Wait(TimeSpan.FromSeconds(5)))
|
|
||||||
{
|
|
||||||
Plugin.Log.Warning("Retention sweep: framework refresh timed out after 5s.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
WrapperUtil.AddNotification(string.Format(HellionStrings.Retention_Success, deleted), NotificationType.Success);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Manual retention run failed");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
lock (Plugin.RetentionSweepLock)
|
|
||||||
Plugin.RetentionSweepRunning = false;
|
|
||||||
}
|
|
||||||
}) { IsBackground = true }.Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawCleanupSection()
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Cleanup_Heading);
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_Intro);
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_SavedNote);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
// Drift-detection between the snapshot taken at last refresh
|
|
||||||
// and the current Mutable whitelist. Cleanup itself runs on
|
|
||||||
// the SAVED policy (Cleanup_Help_SavedNote covers that), but
|
|
||||||
// the user usually expects "the preview reflects what I just
|
|
||||||
// ticked" — so we surface the divergence instead of silently
|
|
||||||
// showing stale numbers.
|
|
||||||
if (CleanupPreviewSnapshot is not null
|
|
||||||
&& !CleanupPreviewSnapshot.SetEquals(Mutable.PrivacyPersistChannels))
|
|
||||||
{
|
|
||||||
CleanupPreviewStale = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
using (var emphasis = CleanupPreviewStale
|
|
||||||
? ImRaii.PushColor(ImGuiCol.Button, ImGuiColors.HealerGreen with { W = 0.6f })
|
|
||||||
: null)
|
|
||||||
using (ImRaii.Disabled(CleanupRunning))
|
|
||||||
{
|
|
||||||
if (ImGui.Button(HellionStrings.Cleanup_RefreshPreview))
|
|
||||||
RefreshCleanupPreview();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CleanupCounts is null)
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_NoPreview);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CleanupPreviewStale)
|
|
||||||
{
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Preview_Stale);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (var staleColor = CleanupPreviewStale
|
|
||||||
? ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey)
|
|
||||||
: null)
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_TotalStored, CleanupKeepCount + CleanupDeleteCount));
|
|
||||||
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillKeep, CleanupKeepCount));
|
|
||||||
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillDelete, CleanupDeleteCount));
|
|
||||||
}
|
|
||||||
|
|
||||||
using (var tree = ImRaii.TreeNode(HellionStrings.Cleanup_Breakdown))
|
|
||||||
{
|
|
||||||
if (tree.Success)
|
|
||||||
{
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var (chatType, count) in CleanupCounts.OrderByDescending(p => p.Value))
|
|
||||||
{
|
|
||||||
var name = Enum.IsDefined(typeof(ChatType), (ushort)chatType)
|
|
||||||
? ((ChatType)(ushort)chatType).ToString()
|
|
||||||
: $"Unknown({chatType})";
|
|
||||||
var keeps = WouldBeKept(chatType);
|
|
||||||
var marker = keeps ? HellionStrings.Cleanup_Marker_Keep : HellionStrings.Cleanup_Marker_Delete;
|
|
||||||
ImGuiUtil.HelpText($"{marker} {name} — {count:N0}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(CleanupRunning || CleanupDeleteCount == 0))
|
|
||||||
{
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Cleanup_Apply_Label,
|
|
||||||
string.Format(HellionStrings.Cleanup_Apply_Tooltip, CleanupDeleteCount)))
|
|
||||||
StartCleanup();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CleanupRunning)
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Running);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool WouldBeKept(int chatType)
|
|
||||||
{
|
|
||||||
if (!Plugin.Config.PrivacyFilterEnabled)
|
|
||||||
return true;
|
|
||||||
if (Plugin.Config.PrivacyPersistChannels.Contains((ChatType)(ushort)chatType))
|
|
||||||
return true;
|
|
||||||
return Plugin.Config.PrivacyPersistUnknownChannels;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RefreshCleanupPreview()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
CleanupCounts = Plugin.MessageManager.Store.GetMessageCountsByChatType();
|
|
||||||
CleanupKeepCount = 0;
|
|
||||||
CleanupDeleteCount = 0;
|
|
||||||
foreach (var (chatType, count) in CleanupCounts)
|
|
||||||
{
|
|
||||||
if (WouldBeKept(chatType))
|
|
||||||
CleanupKeepCount += count;
|
|
||||||
else
|
|
||||||
CleanupDeleteCount += count;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Snapshot the whitelist as it stood at preview-time so the
|
|
||||||
// render pass can flag the user about subsequent edits. Only
|
|
||||||
// updated on success — if the preview throws, the previous
|
|
||||||
// snapshot stays in place so stale-detection keeps working.
|
|
||||||
CleanupPreviewSnapshot = new HashSet<ChatType>(Mutable.PrivacyPersistChannels);
|
|
||||||
CleanupPreviewStale = false;
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Failed to compute cleanup preview");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Cleanup_PreviewError, NotificationType.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartCleanup()
|
|
||||||
{
|
|
||||||
if (CleanupRunning)
|
|
||||||
return;
|
|
||||||
|
|
||||||
CleanupRunning = true;
|
|
||||||
var allowed = Plugin.Config.PrivacyPersistChannels.Select(t => (int)(ushort)t).ToList();
|
|
||||||
|
|
||||||
var thread = new Thread(() =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
|
|
||||||
Plugin.Log.Information($"Privacy cleanup: deleted {deleted} messages");
|
|
||||||
|
|
||||||
// Bound the wait so a hung framework tick can't deadlock
|
|
||||||
// the background cleanup worker. See the matching comment in
|
|
||||||
// the retention path above for rationale.
|
|
||||||
// Note: FilterAllTabs() is called synchronously instead of
|
|
||||||
// FilterAllTabsAsync() — the async variant fires-and-forgets
|
|
||||||
// a Task.Run, so the .Wait() would return before the filter
|
|
||||||
// pass actually finishes. See AUDIT-2026-05-05 [QUAL-02].
|
|
||||||
if (!Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
Plugin.MessageManager.FilterAllTabs();
|
|
||||||
}).Wait(TimeSpan.FromSeconds(5)))
|
|
||||||
{
|
|
||||||
Plugin.Log.Warning("Privacy cleanup: framework refresh timed out after 5s.");
|
|
||||||
}
|
|
||||||
|
|
||||||
WrapperUtil.AddNotification(string.Format(HellionStrings.Cleanup_Success, deleted), NotificationType.Success);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Privacy cleanup failed");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
CleanupRunning = false;
|
|
||||||
CleanupCounts = null;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
// Background thread so a still-running cleanup doesn't hold up FFXIV exit.
|
|
||||||
thread.IsBackground = true;
|
|
||||||
thread.Start();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -91,6 +91,40 @@ internal sealed class Tabs : ISettingsTab
|
|||||||
}
|
}
|
||||||
|
|
||||||
ImGui.InputText(Language.Options_Tabs_Name, ref tab.Name, 512, ImGuiInputTextFlags.EnterReturnsTrue);
|
ImGui.InputText(Language.Options_Tabs_Name, ref tab.Name, 512, ImGuiInputTextFlags.EnterReturnsTrue);
|
||||||
|
|
||||||
|
// v1.2.0 — Per-Tab Icon-Override. Default-Mapping greift falls nichts gesetzt.
|
||||||
|
ImGui.TextUnformatted(HellionStrings.Tabs_Icon_Label);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Tabs_Icon_HelpMarker);
|
||||||
|
|
||||||
|
var iconCurrent = string.IsNullOrEmpty(tab.Icon) ? "" : tab.Icon;
|
||||||
|
var iconPreview = iconCurrent.Length == 0
|
||||||
|
? HellionStrings.Tabs_Icon_DefaultOption
|
||||||
|
: iconCurrent;
|
||||||
|
using (var combo = ImRaii.Combo($"##icon-{i}", iconPreview))
|
||||||
|
{
|
||||||
|
if (combo.Success)
|
||||||
|
{
|
||||||
|
// Erste Option: Default (löscht Icon, lässt Mapping greifen).
|
||||||
|
if (ImGui.Selectable(HellionStrings.Tabs_Icon_DefaultOption, iconCurrent.Length == 0))
|
||||||
|
{
|
||||||
|
tab.Icon = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Separator();
|
||||||
|
|
||||||
|
// Pool-Optionen aus TabIconGlyphResolver.PickerOptions (Single-Source-of-Truth).
|
||||||
|
foreach (var option in TabIconGlyphResolver.PickerOptions)
|
||||||
|
{
|
||||||
|
var isSelected = string.Equals(iconCurrent, option, StringComparison.OrdinalIgnoreCase);
|
||||||
|
if (ImGui.Selectable(option, isSelected))
|
||||||
|
{
|
||||||
|
tab.Icon = option;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_Tabs_ShowTimestamps, ref tab.DisplayTimestamp);
|
ImGui.Checkbox(Language.Options_Tabs_ShowTimestamps, ref tab.DisplayTimestamp);
|
||||||
ImGui.Checkbox(Language.Options_Tabs_PopOut, ref tab.PopOut);
|
ImGui.Checkbox(Language.Options_Tabs_PopOut, ref tab.PopOut);
|
||||||
if (tab.PopOut)
|
if (tab.PopOut)
|
||||||
|
|||||||
@@ -0,0 +1,286 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Themes;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
|
internal sealed class ThemeAndLayout : ISettingsTab
|
||||||
|
{
|
||||||
|
private Plugin Plugin { get; }
|
||||||
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
|
private string? _applyDismissedFor;
|
||||||
|
|
||||||
|
public string Name => HellionStrings.Settings_Card_ThemeAndLayout_Title + "###tabs-themeandlayout";
|
||||||
|
|
||||||
|
internal ThemeAndLayout(Plugin plugin, Configuration mutable)
|
||||||
|
{
|
||||||
|
Plugin = plugin;
|
||||||
|
Mutable = mutable;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw(bool changed)
|
||||||
|
{
|
||||||
|
DrawThemeSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawWindowStyleSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawTimestampStyleSection();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawThemeSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_ThemeAndLayout_Theme_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
var registry = Plugin.ThemeRegistry;
|
||||||
|
var active = registry.Get(Mutable.Theme);
|
||||||
|
|
||||||
|
var activeLabelTemplate = HellionStrings.ResourceManager.GetString("Settings_Themes_Active") ?? "Active: {0}";
|
||||||
|
ImGui.TextUnformatted(string.Format(activeLabelTemplate, active.Name));
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, 0xFF8FA3B5u))
|
||||||
|
ImGui.TextUnformatted(active.Author);
|
||||||
|
|
||||||
|
DrawChatColorsApplyBanner(active);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var builtInsLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_BuiltIns") ?? "Built-in themes";
|
||||||
|
ImGui.TextUnformatted(builtInsLabel);
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawThemeGrid(registry.AllBuiltIns(), active.Slug);
|
||||||
|
|
||||||
|
var customs = registry.AllCustom().ToList();
|
||||||
|
if (customs.Count > 0)
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
var customLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_Custom") ?? "Custom themes";
|
||||||
|
ImGui.TextUnformatted(customLabel);
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawThemeGrid(customs, active.Slug);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var openFolderLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_OpenFolder") ?? "Open themes folder";
|
||||||
|
if (ImGui.Button(openFolderLabel))
|
||||||
|
{
|
||||||
|
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
|
||||||
|
Directory.CreateDirectory(dir);
|
||||||
|
Dalamud.Utility.Util.OpenLink(dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SameLine();
|
||||||
|
var exportLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ExportActive") ?? "Export active...";
|
||||||
|
if (ImGui.Button(exportLabel))
|
||||||
|
{
|
||||||
|
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
|
||||||
|
Directory.CreateDirectory(dir);
|
||||||
|
var fileName = $"{active.Slug}.export.json";
|
||||||
|
var path = Path.Combine(dir, fileName);
|
||||||
|
var json = ThemeJsonWriter.Serialize(active);
|
||||||
|
File.WriteAllText(path, json);
|
||||||
|
Plugin.Log.Information($"Exported active theme '{active.Slug}' to {path}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawThemeGrid(IEnumerable<Theme> themes, string activeSlug)
|
||||||
|
{
|
||||||
|
var avail = ImGui.GetContentRegionAvail();
|
||||||
|
var columns = avail.X >= 700f ? 3 : 2;
|
||||||
|
var cardWidth = (avail.X - (columns - 1) * 8f) / columns;
|
||||||
|
var cardHeight = 140f;
|
||||||
|
|
||||||
|
var list = themes.ToList();
|
||||||
|
for (var i = 0; i < list.Count; i++)
|
||||||
|
{
|
||||||
|
DrawThemeCard(list[i], activeSlug, cardWidth, cardHeight);
|
||||||
|
|
||||||
|
if ((i + 1) % columns != 0 && i != list.Count - 1)
|
||||||
|
ImGui.SameLine();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawThemeCard(Theme theme, string activeSlug, float w, float h)
|
||||||
|
{
|
||||||
|
ImGui.BeginGroup();
|
||||||
|
|
||||||
|
var isActive = string.Equals(theme.Slug, activeSlug, StringComparison.OrdinalIgnoreCase);
|
||||||
|
var cursorBefore = ImGui.GetCursorScreenPos();
|
||||||
|
var clicked = ImGui.InvisibleButton($"##theme-card-{theme.Slug}", new Vector2(w, h));
|
||||||
|
var hovered = ImGui.IsItemHovered();
|
||||||
|
|
||||||
|
var draw = ImGui.GetWindowDrawList();
|
||||||
|
var bg = ColourUtil.RgbaToAbgr(theme.Colors.WindowBg | 0xFFu);
|
||||||
|
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bg, 4f);
|
||||||
|
|
||||||
|
if (isActive)
|
||||||
|
{
|
||||||
|
var border = ColourUtil.RgbaToAbgr(theme.Colors.Primary);
|
||||||
|
draw.AddRect(cursorBefore, cursorBefore + new Vector2(w, h), border, 4f, ImDrawFlags.None, 2f);
|
||||||
|
}
|
||||||
|
else if (hovered)
|
||||||
|
{
|
||||||
|
var border = ColourUtil.RgbaToAbgr(theme.Colors.PrimaryLight & 0xFFFFFF99u);
|
||||||
|
draw.AddRect(cursorBefore, cursorBefore + new Vector2(w, h), border, 4f, ImDrawFlags.None, 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
var mockupOrigin = cursorBefore + new Vector2(12f, 12f);
|
||||||
|
var mockupSize = new Vector2(w - 24f, 60f);
|
||||||
|
ThemeMockup.Draw(mockupOrigin, mockupSize, theme);
|
||||||
|
|
||||||
|
var textColor = ColourUtil.RgbaToAbgr(theme.Colors.TextPrimary);
|
||||||
|
var mutedColor = ColourUtil.RgbaToAbgr(theme.Colors.TextMuted);
|
||||||
|
draw.AddText(cursorBefore + new Vector2(12f, 80f), textColor, theme.Name);
|
||||||
|
draw.AddText(cursorBefore + new Vector2(12f, 100f), mutedColor, theme.Author);
|
||||||
|
|
||||||
|
ImGui.EndGroup();
|
||||||
|
|
||||||
|
if (clicked)
|
||||||
|
{
|
||||||
|
Mutable.Theme = theme.Slug;
|
||||||
|
Plugin.ThemeRegistry.Switch(theme.Slug);
|
||||||
|
_applyDismissedFor = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawChatColorsApplyBanner(Theme active)
|
||||||
|
{
|
||||||
|
if (active.ChatColors is not { Channels.Count: > 0 } themeChatColors)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_applyDismissedFor == active.Slug)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var alreadyMatching = themeChatColors.Channels.All(kvp =>
|
||||||
|
Mutable.ChatColours.TryGetValue(kvp.Key, out var current) && current == kvp.Value);
|
||||||
|
if (alreadyMatching)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var border = ColourUtil.RgbaToAbgr(active.Colors.Primary);
|
||||||
|
var bgFill = ColourUtil.RgbaToAbgr((active.Colors.Surface & 0xFFFFFF00u) | 0xCCu);
|
||||||
|
var origin = ImGui.GetCursorScreenPos();
|
||||||
|
var width = ImGui.GetContentRegionAvail().X;
|
||||||
|
var height = 64f;
|
||||||
|
var draw = ImGui.GetWindowDrawList();
|
||||||
|
draw.AddRectFilled(origin, origin + new Vector2(width, height), bgFill, 4f);
|
||||||
|
draw.AddRect(origin, origin + new Vector2(width, height), border, 4f, ImDrawFlags.None, 1f);
|
||||||
|
|
||||||
|
var hint = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Hint")
|
||||||
|
?? "This theme suggests its own chat channel colours.";
|
||||||
|
var applyLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Apply")
|
||||||
|
?? "Apply";
|
||||||
|
var keepLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Keep")
|
||||||
|
?? "Keep current";
|
||||||
|
|
||||||
|
var textColor = ColourUtil.RgbaToAbgr(active.Colors.TextPrimary);
|
||||||
|
draw.AddText(origin + new Vector2(12f, 10f), textColor, hint);
|
||||||
|
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Button, active.Colors.Primary))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, active.Colors.PrimaryLight))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonActive, active.Colors.PrimaryDark))
|
||||||
|
{
|
||||||
|
ImGui.SetCursorScreenPos(origin + new Vector2(12f, 32f));
|
||||||
|
if (ImGui.Button(applyLabel))
|
||||||
|
{
|
||||||
|
foreach (var kvp in themeChatColors.Channels)
|
||||||
|
Mutable.ChatColours[kvp.Key] = kvp.Value;
|
||||||
|
_applyDismissedFor = active.Slug;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button(keepLabel))
|
||||||
|
{
|
||||||
|
_applyDismissedFor = active.Slug;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SetCursorScreenPos(origin + new Vector2(0f, height + 8f));
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawWindowStyleSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_ThemeAndLayout_WindowStyle_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_ShowTitleBar_Name, ref Mutable.ShowTitleBar);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_ShowPopOutTitleBar_Name, ref Mutable.ShowPopOutTitleBar);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_ShowHideButton_Name, ref Mutable.ShowHideButton);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_ShowHideButton_Description);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_SidebarTabView_Name, ref Mutable.SidebarTabView);
|
||||||
|
ImGuiUtil.HelpMarker(string.Format(Language.Options_SidebarTabView_Description, Plugin.PluginName));
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
// Slider 50–100 % UX-Range; intern 0.5–1.0 als WindowOpacity-Float.
|
||||||
|
// Untere Schwelle 50 % verhindert versehentliches Komplett-Wegblenden
|
||||||
|
// des Chat-Hintergrunds (war v1.2.0 Bug bei WindowAlpha=0).
|
||||||
|
var opacityPercent = Mutable.WindowOpacity * 100f;
|
||||||
|
if (ImGuiUtil.DragFloatVertical(
|
||||||
|
HellionStrings.Settings_ThemeAndLayout_WindowOpacity_Name,
|
||||||
|
ref opacityPercent,
|
||||||
|
.25f,
|
||||||
|
50f,
|
||||||
|
100f,
|
||||||
|
$"{opacityPercent:N0}%%",
|
||||||
|
ImGuiSliderFlags.AlwaysClamp))
|
||||||
|
{
|
||||||
|
Mutable.WindowOpacity = opacityPercent / 100f;
|
||||||
|
}
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Settings_ThemeAndLayout_WindowOpacity_Description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawTimestampStyleSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_ThemeAndLayout_TimestampStyle_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_PrettierTimestamps_Name, ref Mutable.PrettierTimestamps);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_PrettierTimestamps_Description);
|
||||||
|
|
||||||
|
if (Mutable.PrettierTimestamps)
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_MoreCompactPretty_Name, ref Mutable.MoreCompactPretty);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_MoreCompactPretty_Description);
|
||||||
|
|
||||||
|
ImGui.Checkbox(HellionStrings.Appearance_UseCompactDensity_Name, ref Mutable.UseCompactDensity);
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Appearance_UseCompactDensity_Description);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_HideSameTimestamps_Name, ref Mutable.HideSameTimestamps);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_HideSameTimestamps_Description);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_Use24HourClock_Name, ref Mutable.Use24HourClock);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_Use24HourClock_Description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,223 +0,0 @@
|
|||||||
using System.Numerics;
|
|
||||||
using Dalamud.Bindings.ImGui;
|
|
||||||
using Dalamud.Interface.Utility.Raii;
|
|
||||||
using HellionChat.Resources;
|
|
||||||
using HellionChat.Themes;
|
|
||||||
using HellionChat.Util;
|
|
||||||
|
|
||||||
namespace HellionChat.Ui.SettingsTabs;
|
|
||||||
|
|
||||||
internal sealed class Themes : ISettingsTab
|
|
||||||
{
|
|
||||||
private readonly Plugin Plugin;
|
|
||||||
private readonly Configuration Mutable;
|
|
||||||
|
|
||||||
// Tracks ob der User die Apply-Frage für das aktive Theme bereits
|
|
||||||
// beantwortet hat. Banner wird nur angezeigt wenn das Theme ein
|
|
||||||
// ChatColors-Set hat UND noch keine Antwort vorliegt UND die aktuellen
|
|
||||||
// Mutable.ChatColours davon abweichen.
|
|
||||||
private string? _applyDismissedFor;
|
|
||||||
|
|
||||||
public string Name => HellionStrings.ResourceManager.GetString("Settings_Tab_Themes") ?? "Themes" + "###tabs-themes";
|
|
||||||
|
|
||||||
internal Themes(Plugin plugin, Configuration mutable)
|
|
||||||
{
|
|
||||||
Plugin = plugin;
|
|
||||||
Mutable = mutable;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Draw(bool changed)
|
|
||||||
{
|
|
||||||
var registry = Plugin.ThemeRegistry;
|
|
||||||
var active = registry.Get(Mutable.Theme);
|
|
||||||
|
|
||||||
var activeLabelTemplate = HellionStrings.ResourceManager.GetString("Settings_Themes_Active") ?? "Active: {0}";
|
|
||||||
ImGui.TextUnformatted(string.Format(activeLabelTemplate, active.Name));
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.Text, 0xFF8FA3B5u))
|
|
||||||
ImGui.TextUnformatted(active.Author);
|
|
||||||
|
|
||||||
DrawChatColorsApplyBanner(active);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
var builtInsLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_BuiltIns") ?? "Built-in themes";
|
|
||||||
ImGui.TextUnformatted(builtInsLabel);
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawThemeGrid(registry.AllBuiltIns(), active.Slug);
|
|
||||||
|
|
||||||
var customs = registry.AllCustom().ToList();
|
|
||||||
if (customs.Count > 0)
|
|
||||||
{
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
var customLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_Custom") ?? "Custom themes";
|
|
||||||
ImGui.TextUnformatted(customLabel);
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawThemeGrid(customs, active.Slug);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
var openFolderLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_OpenFolder") ?? "Open themes folder";
|
|
||||||
if (ImGui.Button(openFolderLabel))
|
|
||||||
{
|
|
||||||
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
|
|
||||||
Directory.CreateDirectory(dir);
|
|
||||||
Dalamud.Utility.Util.OpenLink(dir);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.SameLine();
|
|
||||||
var exportLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ExportActive") ?? "Export active...";
|
|
||||||
if (ImGui.Button(exportLabel))
|
|
||||||
{
|
|
||||||
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
|
|
||||||
Directory.CreateDirectory(dir);
|
|
||||||
var fileName = $"{active.Slug}.export.json";
|
|
||||||
var path = Path.Combine(dir, fileName);
|
|
||||||
var json = ThemeJsonWriter.Serialize(active);
|
|
||||||
File.WriteAllText(path, json);
|
|
||||||
Plugin.Log.Information($"Exported active theme '{active.Slug}' to {path}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawThemeGrid(IEnumerable<Theme> themes, string activeSlug)
|
|
||||||
{
|
|
||||||
var avail = ImGui.GetContentRegionAvail();
|
|
||||||
var columns = avail.X >= 700f ? 3 : 2;
|
|
||||||
var cardWidth = (avail.X - (columns - 1) * 8f) / columns;
|
|
||||||
var cardHeight = 140f; // Mockup + Name + Author brauchen den Platz
|
|
||||||
|
|
||||||
var list = themes.ToList();
|
|
||||||
for (var i = 0; i < list.Count; i++)
|
|
||||||
{
|
|
||||||
DrawThemeCard(list[i], activeSlug, cardWidth, cardHeight);
|
|
||||||
|
|
||||||
// SameLine zwischen den Cards einer Reihe; am Spalten-Ende kein
|
|
||||||
// SameLine, dann beginnt automatisch eine neue Zeile.
|
|
||||||
if ((i + 1) % columns != 0 && i != list.Count - 1)
|
|
||||||
ImGui.SameLine();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawThemeCard(Theme theme, string activeSlug, float w, float h)
|
|
||||||
{
|
|
||||||
// BeginGroup macht den Card-Bereich zu einem einzelnen ImGui-Layout-Item.
|
|
||||||
// Damit funktioniert SameLine() im Caller-Loop — sonst tracked ImGui die
|
|
||||||
// einzelnen InvisibleButton-Items separat und das Wrapping bricht.
|
|
||||||
ImGui.BeginGroup();
|
|
||||||
|
|
||||||
var isActive = string.Equals(theme.Slug, activeSlug, StringComparison.OrdinalIgnoreCase);
|
|
||||||
var cursorBefore = ImGui.GetCursorScreenPos();
|
|
||||||
var clicked = ImGui.InvisibleButton($"##theme-card-{theme.Slug}", new Vector2(w, h));
|
|
||||||
var hovered = ImGui.IsItemHovered();
|
|
||||||
|
|
||||||
var draw = ImGui.GetWindowDrawList();
|
|
||||||
var bg = ColourUtil.RgbaToAbgr(theme.Colors.WindowBg | 0xFFu);
|
|
||||||
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bg, 4f);
|
|
||||||
|
|
||||||
if (isActive)
|
|
||||||
{
|
|
||||||
var border = ColourUtil.RgbaToAbgr(theme.Colors.Primary);
|
|
||||||
draw.AddRect(cursorBefore, cursorBefore + new Vector2(w, h), border, 4f, ImDrawFlags.None, 2f);
|
|
||||||
}
|
|
||||||
else if (hovered)
|
|
||||||
{
|
|
||||||
var border = ColourUtil.RgbaToAbgr(theme.Colors.PrimaryLight & 0xFFFFFF99u);
|
|
||||||
draw.AddRect(cursorBefore, cursorBefore + new Vector2(w, h), border, 4f, ImDrawFlags.None, 1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mini-Mockup oben — DrawList-Operation, kein Cursor-Hopping
|
|
||||||
var mockupOrigin = cursorBefore + new Vector2(12f, 12f);
|
|
||||||
var mockupSize = new Vector2(w - 24f, 60f);
|
|
||||||
ThemeMockup.Draw(mockupOrigin, mockupSize, theme);
|
|
||||||
|
|
||||||
// Name + Author direkt via DrawList (statt SetCursorScreenPos +
|
|
||||||
// TextUnformatted), damit der ImGui-Layout-Cursor stabil bleibt
|
|
||||||
// und die BeginGroup/EndGroup-Klammer den Card-Bereich als ein
|
|
||||||
// Layout-Item führt.
|
|
||||||
var textColor = ColourUtil.RgbaToAbgr(theme.Colors.TextPrimary);
|
|
||||||
var mutedColor = ColourUtil.RgbaToAbgr(theme.Colors.TextMuted);
|
|
||||||
draw.AddText(cursorBefore + new Vector2(12f, 80f), textColor, theme.Name);
|
|
||||||
draw.AddText(cursorBefore + new Vector2(12f, 100f), mutedColor, theme.Author);
|
|
||||||
|
|
||||||
ImGui.EndGroup();
|
|
||||||
|
|
||||||
if (clicked)
|
|
||||||
{
|
|
||||||
Mutable.Theme = theme.Slug;
|
|
||||||
Plugin.ThemeRegistry.Switch(theme.Slug);
|
|
||||||
_applyDismissedFor = null; // Banner für neues Theme wieder zeigen
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawChatColorsApplyBanner(Theme active)
|
|
||||||
{
|
|
||||||
// Klassik hat per Design keine ChatColors — kein Banner.
|
|
||||||
if (active.ChatColors is not { Channels.Count: > 0 } themeChatColors)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// User hat die Frage bereits für genau dieses Theme beantwortet.
|
|
||||||
if (_applyDismissedFor == active.Slug)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Wenn die aktuellen Channel-Colors bereits exakt mit dem Theme-Vorschlag
|
|
||||||
// übereinstimmen, gibt's nichts zu tun.
|
|
||||||
var alreadyMatching = themeChatColors.Channels.All(kvp =>
|
|
||||||
Mutable.ChatColours.TryGetValue(kvp.Key, out var current) && current == kvp.Value);
|
|
||||||
if (alreadyMatching)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
// Dezent-Akzent-Banner mit Border in Theme-Primary
|
|
||||||
var border = ColourUtil.RgbaToAbgr(active.Colors.Primary);
|
|
||||||
var bgFill = ColourUtil.RgbaToAbgr((active.Colors.Surface & 0xFFFFFF00u) | 0xCCu);
|
|
||||||
var origin = ImGui.GetCursorScreenPos();
|
|
||||||
var width = ImGui.GetContentRegionAvail().X;
|
|
||||||
var height = 64f;
|
|
||||||
var draw = ImGui.GetWindowDrawList();
|
|
||||||
draw.AddRectFilled(origin, origin + new Vector2(width, height), bgFill, 4f);
|
|
||||||
draw.AddRect(origin, origin + new Vector2(width, height), border, 4f, ImDrawFlags.None, 1f);
|
|
||||||
|
|
||||||
var hint = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Hint")
|
|
||||||
?? "This theme suggests its own chat channel colours.";
|
|
||||||
var applyLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Apply")
|
|
||||||
?? "Apply";
|
|
||||||
var keepLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Keep")
|
|
||||||
?? "Keep current";
|
|
||||||
|
|
||||||
var textColor = ColourUtil.RgbaToAbgr(active.Colors.TextPrimary);
|
|
||||||
draw.AddText(origin + new Vector2(12f, 10f), textColor, hint);
|
|
||||||
|
|
||||||
// Buttons als InvisibleButton + DrawList-Overlay, damit sie konsistent
|
|
||||||
// zum Banner-Look bleiben.
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.Button, active.Colors.Primary))
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, active.Colors.PrimaryLight))
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, active.Colors.PrimaryDark))
|
|
||||||
{
|
|
||||||
ImGui.SetCursorScreenPos(origin + new Vector2(12f, 32f));
|
|
||||||
if (ImGui.Button(applyLabel))
|
|
||||||
{
|
|
||||||
foreach (var kvp in themeChatColors.Channels)
|
|
||||||
Mutable.ChatColours[kvp.Key] = kvp.Value;
|
|
||||||
_applyDismissedFor = active.Slug;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.Button(keepLabel))
|
|
||||||
{
|
|
||||||
_applyDismissedFor = active.Slug;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Cursor unter den Banner setzen
|
|
||||||
ImGui.SetCursorScreenPos(origin + new Vector2(0f, height + 8f));
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -120,7 +120,7 @@ internal sealed class Window : ISettingsTab
|
|||||||
|
|
||||||
private void DrawFrameSection()
|
private void DrawFrameSection()
|
||||||
{
|
{
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Frame_Heading);
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Frame_Behaviour_Heading);
|
||||||
if (!tree.Success)
|
if (!tree.Success)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
@@ -129,23 +129,12 @@ internal sealed class Window : ISettingsTab
|
|||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
{
|
{
|
||||||
ImGui.Checkbox(Language.Options_CanMove_Name, ref Mutable.CanMove);
|
ImGui.Checkbox(Language.Options_CanMove_Name, ref Mutable.CanMove);
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_CanResize_Name, ref Mutable.CanResize);
|
ImGui.Checkbox(Language.Options_CanResize_Name, ref Mutable.CanResize);
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_ShowTitleBar_Name, ref Mutable.ShowTitleBar);
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_ShowPopOutTitleBar_Name, ref Mutable.ShowPopOutTitleBar);
|
|
||||||
|
|
||||||
// v0.6.0 — global master switch for the pop-out input bar.
|
// v0.6.0 — global master switch for the pop-out input bar.
|
||||||
ImGui.Checkbox(HellionStrings.Settings_Window_PopOutInputEnabled_Name, ref Mutable.PopOutInputEnabled);
|
ImGui.Checkbox(HellionStrings.Settings_Window_PopOutInputEnabled_Name, ref Mutable.PopOutInputEnabled);
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_PopOutInputEnabled_Description);
|
ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_PopOutInputEnabled_Description);
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_ShowHideButton_Name, ref Mutable.ShowHideButton);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_ShowHideButton_Description);
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_SidebarTabView_Name, ref Mutable.SidebarTabView);
|
|
||||||
ImGuiUtil.HelpMarker(string.Format(Language.Options_SidebarTabView_Description, Plugin.PluginName));
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
// Manual escape hatch for off-screen windows. The plugin already
|
// Manual escape hatch for off-screen windows. The plugin already
|
||||||
|
|||||||
@@ -0,0 +1,183 @@
|
|||||||
|
using System.Globalization;
|
||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Interface;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using HellionChat.Code;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Bottom-Status-Bar (v1.2.0). Fix 22 px hoch, BorderTop als Trenner.
|
||||||
|
/// Slots links → rechts: Channel-Indicator (Color-Dot + Channel-Name),
|
||||||
|
/// Privacy-Badge (Lock-Icon + Privacy-Label), Counts (Tabs + Msgs),
|
||||||
|
/// Tells (Auto-Tell-Counter, hidden bei 0), Version (rechtsbündig, muted).
|
||||||
|
///
|
||||||
|
/// Update-Frequenz: 1×/Sekunde. Format-Strings werden zwischen Updates
|
||||||
|
/// gecached, damit kein Per-Frame-Format-Allocation entsteht.
|
||||||
|
/// </summary>
|
||||||
|
internal sealed class StatusBar
|
||||||
|
{
|
||||||
|
public const float Height = 22f;
|
||||||
|
private const long UpdateIntervalMs = 1000;
|
||||||
|
|
||||||
|
// Cache-State — initial outdated, damit der erste Frame frisch berechnet.
|
||||||
|
private long _lastUpdateMs = -UpdateIntervalMs;
|
||||||
|
private string _cachedCountsText = string.Empty;
|
||||||
|
private string _cachedTellsText = string.Empty;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reine String-Logik — testbar ohne ImGui-Init.
|
||||||
|
/// </summary>
|
||||||
|
public static string FormatCounts(int tabs, int messages)
|
||||||
|
{
|
||||||
|
// InvariantCulture: User-System-Locale darf das Format nicht
|
||||||
|
// verändern (de_DE würde sonst "1,2k" statt "1.2k" liefern).
|
||||||
|
var msgPart = messages >= 1000
|
||||||
|
? string.Format(CultureInfo.InvariantCulture, "{0:0.0}k msg", messages / 1000.0)
|
||||||
|
: $"{messages} msg";
|
||||||
|
var tabsPart = $"{tabs} {(tabs == 1 ? "tab" : "tabs")}";
|
||||||
|
return $"{tabsPart} · {msgPart}";
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reine String-Logik — testbar ohne ImGui-Init.
|
||||||
|
/// 0 Tells → Leerstring (Slot wird ausgeblendet).
|
||||||
|
/// </summary>
|
||||||
|
public static string FormatTells(int count)
|
||||||
|
{
|
||||||
|
if (count <= 0) return string.Empty;
|
||||||
|
return $"{count} {(count == 1 ? "tell" : "tells")}";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Single-pass replacement for the LINQ Sum+Count pair in Draw. Pure
|
||||||
|
// helper so a future LINQ regression gets pinned by xUnit.
|
||||||
|
internal static (int messages, int tells) AggregateForStatusBar(IList<Tab> tabs)
|
||||||
|
{
|
||||||
|
int messages = 0, tells = 0;
|
||||||
|
foreach (var t in tabs)
|
||||||
|
{
|
||||||
|
messages += t.Messages.Count;
|
||||||
|
if (t.IsTempTab) tells++;
|
||||||
|
}
|
||||||
|
return (messages, tells);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test-Hook: Cache-Logic ohne reale Time-Source verifizieren.
|
||||||
|
/// Nicht für Production-Render.
|
||||||
|
/// </summary>
|
||||||
|
internal (string counts, string tells) SnapshotForTest(long now, int tabs, int messages, int tells)
|
||||||
|
{
|
||||||
|
UpdateCacheIfDue(now, tabs, messages, tells);
|
||||||
|
return (_cachedCountsText, _cachedTellsText);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateCacheIfDue(long now, int tabs, int messages, int tells)
|
||||||
|
{
|
||||||
|
if (now - _lastUpdateMs < UpdateIntervalMs)
|
||||||
|
return;
|
||||||
|
_cachedCountsText = FormatCounts(tabs, messages);
|
||||||
|
_cachedTellsText = FormatTells(tells);
|
||||||
|
_lastUpdateMs = now;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Render-Pfad. Aufrufer pusht bereits den HellionStyle/Theme;
|
||||||
|
/// wir lesen nur die aktiven Theme-Farben und zeichnen.
|
||||||
|
/// </summary>
|
||||||
|
public void Draw(Plugin plugin)
|
||||||
|
{
|
||||||
|
var theme = plugin.ThemeRegistry.Active;
|
||||||
|
var now = Environment.TickCount64;
|
||||||
|
|
||||||
|
// Outer gate keeps the foreach out of the hot path 99% of frames.
|
||||||
|
// UpdateCacheIfDue runs the same check internally — idempotent.
|
||||||
|
if (now - _lastUpdateMs >= UpdateIntervalMs)
|
||||||
|
{
|
||||||
|
var (messages, tells) = AggregateForStatusBar(Plugin.Config.Tabs);
|
||||||
|
UpdateCacheIfDue(now, Plugin.Config.Tabs.Count, messages, tells);
|
||||||
|
}
|
||||||
|
|
||||||
|
// BorderTop als Trenner — DrawList-Line, ImGui-Separator hat zu viel Padding.
|
||||||
|
var cursorY = ImGui.GetCursorScreenPos().Y;
|
||||||
|
var winLeft = ImGui.GetWindowPos().X;
|
||||||
|
var winRight = winLeft + ImGui.GetWindowSize().X;
|
||||||
|
ImGui.GetWindowDrawList().AddLine(
|
||||||
|
new Vector2(winLeft, cursorY),
|
||||||
|
new Vector2(winRight, cursorY),
|
||||||
|
ColourUtil.RgbaToAbgr(theme.Colors.Border),
|
||||||
|
1f);
|
||||||
|
|
||||||
|
ImGui.Dummy(new Vector2(0, 2)); // BorderTop-Spacing
|
||||||
|
|
||||||
|
// Slot 1: Active-Channel-Indicator
|
||||||
|
var inputCh = plugin.CurrentTab?.CurrentChannel?.Channel ?? InputChannel.Invalid;
|
||||||
|
var hasChannel = inputCh != InputChannel.Invalid;
|
||||||
|
var chatType = inputCh.ToChatType();
|
||||||
|
var channelName = hasChannel ? chatType.Name() : "—";
|
||||||
|
var channelColor = hasChannel
|
||||||
|
? (plugin.Functions.Chat.GetChannelColor(chatType) ?? theme.Colors.TextMuted)
|
||||||
|
: theme.Colors.TextMuted;
|
||||||
|
DrawDot(channelColor);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(channelName);
|
||||||
|
|
||||||
|
// Slot 2: Privacy-Badge — abgeleitet aus PrivacyFilterEnabled.
|
||||||
|
ImGui.SameLine();
|
||||||
|
DrawSeparator();
|
||||||
|
ImGui.SameLine();
|
||||||
|
using (plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(FontAwesomeIcon.Lock.ToIconString());
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
var privacyLabel = Plugin.Config.PrivacyFilterEnabled
|
||||||
|
? HellionStrings.StatusBar_Privacy_Enabled
|
||||||
|
: HellionStrings.StatusBar_Privacy_Open;
|
||||||
|
ImGui.TextUnformatted(privacyLabel);
|
||||||
|
|
||||||
|
// Slot 3: Counts
|
||||||
|
ImGui.SameLine();
|
||||||
|
DrawSeparator();
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(_cachedCountsText);
|
||||||
|
|
||||||
|
// Slot 4: Tells (nur wenn > 0)
|
||||||
|
if (!string.IsNullOrEmpty(_cachedTellsText))
|
||||||
|
{
|
||||||
|
ImGui.SameLine();
|
||||||
|
DrawSeparator();
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(_cachedTellsText);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Slot 5: Version (rechtsbündig, muted)
|
||||||
|
var versionText = $"v{Plugin.Interface.Manifest.AssemblyVersion} · Hellion";
|
||||||
|
var versionWidth = ImGui.CalcTextSize(versionText).X;
|
||||||
|
var contentRegionMax = ImGui.GetContentRegionMax().X;
|
||||||
|
ImGui.SameLine(contentRegionMax - versionWidth);
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(versionText);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void DrawDot(uint rgba)
|
||||||
|
{
|
||||||
|
var pos = ImGui.GetCursorScreenPos();
|
||||||
|
const float radius = 4f;
|
||||||
|
ImGui.GetWindowDrawList().AddCircleFilled(
|
||||||
|
new Vector2(pos.X + radius, pos.Y + ImGui.GetTextLineHeight() / 2f),
|
||||||
|
radius,
|
||||||
|
ColourUtil.RgbaToAbgr(rgba));
|
||||||
|
ImGui.Dummy(new Vector2(radius * 2 + 4, ImGui.GetTextLineHeight()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void DrawSeparator()
|
||||||
|
{
|
||||||
|
ImGui.TextDisabled("·");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reine String-Resolver-Logik ohne Dalamud-Dependency. Bewusst in
|
||||||
|
/// eigener Datei (Dependency-Boundary auf File-Level sichtbar), damit
|
||||||
|
/// Tests (HellionChat.Tests, Microsoft.NET.Sdk ohne Dalamud-Reference)
|
||||||
|
/// sie aufrufen können, ohne dass die JIT beim Methodenaufruf die
|
||||||
|
/// Dalamud-Assembly laden muss.
|
||||||
|
///
|
||||||
|
/// Wird im Settings-UI (T7) für die Glyph-Picker-Combobox und im
|
||||||
|
/// Render-Code indirekt über <see cref="TabIconMapping.Resolve(Tab)"/>
|
||||||
|
/// verwendet.
|
||||||
|
/// </summary>
|
||||||
|
internal static class TabIconGlyphResolver
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Picker-Options-Pool — Single Source of Truth für das Glyph-Set.
|
||||||
|
/// Reihenfolge ist die UI-Reihenfolge im Settings-Tab Icon-Combobox.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly IReadOnlyList<string> PickerOptions =
|
||||||
|
["comment", "comments", "cog", "users", "user-friends", "link",
|
||||||
|
"envelope", "clock", "hashtag", "star", "heart", "bell",
|
||||||
|
"bookmark", "flag", "fire"];
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Glyph-Set, das überhaupt als Override akzeptiert wird. Aus
|
||||||
|
/// <see cref="PickerOptions"/> abgeleitet — KnownGlyphs nie
|
||||||
|
/// manuell pflegen.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly HashSet<string> KnownGlyphs =
|
||||||
|
new(PickerOptions, StringComparer.OrdinalIgnoreCase);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tab-Name → Default-Glyph-Name. Tab.Name wird per Lokalisierung
|
||||||
|
/// gesetzt; wir matchen daher gegen einen Pool aus DE/EN-Synonymen.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly Dictionary<string, string> NameDefaults = new(StringComparer.OrdinalIgnoreCase)
|
||||||
|
{
|
||||||
|
["allgemein"] = "comment",
|
||||||
|
["general"] = "comment",
|
||||||
|
["system"] = "cog",
|
||||||
|
["free company"] = "users",
|
||||||
|
["fc"] = "users",
|
||||||
|
["gruppe"] = "user-friends",
|
||||||
|
["group"] = "user-friends",
|
||||||
|
["party"] = "user-friends",
|
||||||
|
["linkshell"] = "link",
|
||||||
|
["ls"] = "link",
|
||||||
|
["cwls"] = "link",
|
||||||
|
["tells"] = "envelope",
|
||||||
|
["tell"] = "envelope",
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test-Surface: Glyph-Name-Resolver ohne Dalamud-Dependency.
|
||||||
|
/// Reihenfolge:
|
||||||
|
/// 1. Tab.Icon-Override (falls gesetzt und nicht nur Whitespace):
|
||||||
|
/// a) bekannter Glyph → diesen Glyph
|
||||||
|
/// b) unbekannter Glyph → harter Fallback "hashtag" (User hat
|
||||||
|
/// bewusst etwas gesetzt, also überstimmt das die Defaults)
|
||||||
|
/// 2. Auto-Tell-Tab → <paramref name="autoTellGlyph"/> falls
|
||||||
|
/// übergeben, sonst "clock".
|
||||||
|
/// 3. Tab-Name-Default (<see cref="NameDefaults"/>-Lookup)
|
||||||
|
/// 4. Fallback "hashtag"
|
||||||
|
/// </summary>
|
||||||
|
public static string ResolveGlyphName(Tab tab, string? autoTellGlyph = null)
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrWhiteSpace(tab.Icon))
|
||||||
|
return KnownGlyphs.Contains(tab.Icon) ? tab.Icon : "hashtag";
|
||||||
|
|
||||||
|
if (tab.IsTempTab)
|
||||||
|
return autoTellGlyph ?? "clock";
|
||||||
|
|
||||||
|
if (tab.Name is { } name && NameDefaults.TryGetValue(name, out var byName))
|
||||||
|
return byName;
|
||||||
|
|
||||||
|
return "hashtag";
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,72 @@
|
|||||||
|
using Dalamud.Interface;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Default-Icon-Mapping für Tabs. v1.2.0 Layout-Refresh nutzt das
|
||||||
|
/// in Top-Tabs (Icon-Prefix) und Sidebar (Icon-only mit Tooltip).
|
||||||
|
/// User können in Settings → Tabs per Tab.Icon-Override eigene
|
||||||
|
/// FontAwesome-Glyphen setzen.
|
||||||
|
///
|
||||||
|
/// Diese Klasse ist Dalamud-abhängig (FontAwesomeIcon-Enum). Die
|
||||||
|
/// reine String-Resolver-Logik liegt bewusst in
|
||||||
|
/// <see cref="TabIconGlyphResolver"/> (eigene Datei, ohne
|
||||||
|
/// Dalamud-Imports), damit Tests sie ohne Dalamud-Reference aufrufen
|
||||||
|
/// können.
|
||||||
|
/// </summary>
|
||||||
|
internal static class TabIconMapping
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// FontAwesome-Glyph-Name → Icon-Enum-Lookup. Wird für die
|
||||||
|
/// Production-Resolve-API benötigt.
|
||||||
|
///
|
||||||
|
/// INVARIANTE: Jeder Key in <see cref="GlyphLookup"/> muss auch in
|
||||||
|
/// <see cref="TabIconGlyphResolver.PickerOptions"/> stehen. Wird
|
||||||
|
/// ein Glyph zu PickerOptions hinzugefügt, aber nicht hier, fällt
|
||||||
|
/// die Override-Auflösung still auf <see cref="FontAwesomeIcon.Hashtag"/>
|
||||||
|
/// zurück (degraded, kein Crash). Build-Time-Enforcement ist nicht
|
||||||
|
/// möglich, weil PickerOptions ohne Dalamud-Reference auskommt.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly Dictionary<string, FontAwesomeIcon> GlyphLookup = new(StringComparer.OrdinalIgnoreCase)
|
||||||
|
{
|
||||||
|
["comment"] = FontAwesomeIcon.Comment,
|
||||||
|
["comments"] = FontAwesomeIcon.Comments,
|
||||||
|
["cog"] = FontAwesomeIcon.Cog,
|
||||||
|
["users"] = FontAwesomeIcon.Users,
|
||||||
|
["user-friends"] = FontAwesomeIcon.UserFriends,
|
||||||
|
["link"] = FontAwesomeIcon.Link,
|
||||||
|
["envelope"] = FontAwesomeIcon.Envelope,
|
||||||
|
["clock"] = FontAwesomeIcon.Clock,
|
||||||
|
["hashtag"] = FontAwesomeIcon.Hashtag,
|
||||||
|
["star"] = FontAwesomeIcon.Star,
|
||||||
|
["heart"] = FontAwesomeIcon.Heart,
|
||||||
|
["bell"] = FontAwesomeIcon.Bell,
|
||||||
|
["bookmark"] = FontAwesomeIcon.Bookmark,
|
||||||
|
["flag"] = FontAwesomeIcon.Flag,
|
||||||
|
["fire"] = FontAwesomeIcon.Fire,
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Production-Surface: liefert das Icon für einen Tab. Wrapper um
|
||||||
|
/// <see cref="TabIconGlyphResolver.ResolveGlyphName(Tab)"/> plus
|
||||||
|
/// Enum-Lookup. Wird von Render-Code (T3, T5) verwendet.
|
||||||
|
/// </summary>
|
||||||
|
public static FontAwesomeIcon Resolve(Tab tab)
|
||||||
|
{
|
||||||
|
// v1.2.0 — Auto-Tell-Tabs bekommen ein per-Partner gehashtes
|
||||||
|
// Icon aus dem Tell-Pool. Damit unterscheiden sich parallele
|
||||||
|
// Tells nicht nur über die Color (For), sondern auch über die
|
||||||
|
// Glyph-Form. Berechnung bleibt hier (Dalamud-bound), weil
|
||||||
|
// TellTarget Dalamud-Imports hat.
|
||||||
|
string? autoTellGlyph = null;
|
||||||
|
if (tab.IsTempTab && tab.TellTarget != null && tab.TellTarget.IsSet())
|
||||||
|
{
|
||||||
|
autoTellGlyph = TabTintCache.GetIcon(tab);
|
||||||
|
}
|
||||||
|
|
||||||
|
var glyph = TabIconGlyphResolver.ResolveGlyphName(tab, autoTellGlyph);
|
||||||
|
return GlyphLookup.TryGetValue(glyph, out var icon)
|
||||||
|
? icon
|
||||||
|
: FontAwesomeIcon.Hashtag;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
// Per-Tab cache wrapper around the pure AutoTellTabTint hash helpers.
|
||||||
|
// Each cache (tint, icon) carries its own name+world validation key so
|
||||||
|
// neither read path mutates the other's state — refilling one never
|
||||||
|
// invalidates the other. No string allocation in the steady-state lookup.
|
||||||
|
internal static class TabTintCache
|
||||||
|
{
|
||||||
|
public static uint GetTint(Tab tab)
|
||||||
|
{
|
||||||
|
var name = tab.TellTarget.Name;
|
||||||
|
var world = tab.TellTarget.World;
|
||||||
|
if (tab._cachedTintTellName != name || tab._cachedTintTellWorld != world)
|
||||||
|
{
|
||||||
|
tab._cachedTintTellName = name;
|
||||||
|
tab._cachedTintTellWorld = world;
|
||||||
|
tab._cachedTellTint = AutoTellTabTint.For(name, world);
|
||||||
|
}
|
||||||
|
return tab._cachedTellTint;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string GetIcon(Tab tab)
|
||||||
|
{
|
||||||
|
var name = tab.TellTarget.Name;
|
||||||
|
var world = tab.TellTarget.World;
|
||||||
|
if (tab._cachedTellIcon is null
|
||||||
|
|| tab._cachedIconTellName != name
|
||||||
|
|| tab._cachedIconTellWorld != world)
|
||||||
|
{
|
||||||
|
tab._cachedIconTellName = name;
|
||||||
|
tab._cachedIconTellWorld = world;
|
||||||
|
tab._cachedTellIcon = AutoTellTabTint.IconFor(name, world);
|
||||||
|
}
|
||||||
|
return tab._cachedTellIcon;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
namespace HellionChat.Util;
|
namespace HellionChat.Util;
|
||||||
|
|
||||||
@@ -29,4 +30,36 @@ internal static class StringUtil
|
|||||||
// separator to '.' so a German locale doesn't render "1,5GB".
|
// separator to '.' so a German locale doesn't render "1,5GB".
|
||||||
return (Math.Sign(byteCount) * num).ToString("0.#", CultureInfo.InvariantCulture) + suf[place];
|
return (Math.Sign(byteCount) * num).ToString("0.#", CultureInfo.InvariantCulture) + suf[place];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Returns the text unchanged when it already fits the width budget,
|
||||||
|
// otherwise the longest prefix plus a horizontal-ellipsis character that
|
||||||
|
// still fits. Used by the chat header Honorific title slot and reused by
|
||||||
|
// the chat-line truncation path in later cycles.
|
||||||
|
public static string TruncateToFitWidth(string text, float maxWidth)
|
||||||
|
{
|
||||||
|
if (ImGui.CalcTextSize(text).X <= maxWidth)
|
||||||
|
{
|
||||||
|
return text;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Binary-search the longest prefix that fits with an ellipsis.
|
||||||
|
const string ellipsis = "…";
|
||||||
|
var lo = 0;
|
||||||
|
var hi = text.Length;
|
||||||
|
while (lo < hi)
|
||||||
|
{
|
||||||
|
var mid = (lo + hi + 1) / 2;
|
||||||
|
var candidate = text[..mid] + ellipsis;
|
||||||
|
if (ImGui.CalcTextSize(candidate).X <= maxWidth)
|
||||||
|
{
|
||||||
|
lo = mid;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
hi = mid - 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return lo == 0 ? ellipsis : text[..lo] + ellipsis;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,75 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace HellionChat._Helpers;
|
||||||
|
|
||||||
|
// Pure-helper mirror of the compact pop-out history-navigation cursor
|
||||||
|
// math. The original CompactCallback was tangled with ImGuiInputTextCallbackData
|
||||||
|
// (DeleteChars/InsertChars), which can't be exercised in xUnit. The
|
||||||
|
// ImGui buffer mutation stays at the call site; only the deterministic
|
||||||
|
// cursor-and-replacement decision lives here.
|
||||||
|
//
|
||||||
|
// Index semantics match InputHistoryService:
|
||||||
|
// index 0 = oldest entry
|
||||||
|
// index Count - 1 = newest entry
|
||||||
|
// cursor == -1 = "not browsing history"
|
||||||
|
//
|
||||||
|
// TEST-MIRROR: ../../../Hellion Build test/Ui/CompactInputHistoryNavigatorTests.cs
|
||||||
|
public static class CompactInputHistoryNavigator
|
||||||
|
{
|
||||||
|
public enum Direction { Up, Down }
|
||||||
|
|
||||||
|
// replacement == null means: caller must NOT touch the buffer. This
|
||||||
|
// distinguishes "cursor unchanged, leave the user's typing alone"
|
||||||
|
// from "cursor moved to an empty slot, clear the buffer".
|
||||||
|
public static (int cursor, string? replacement) Navigate(
|
||||||
|
Direction direction,
|
||||||
|
int currentCursor,
|
||||||
|
string currentBuffer,
|
||||||
|
Func<int> getCount,
|
||||||
|
Action<string> push,
|
||||||
|
Func<int, string?> getByCursor)
|
||||||
|
{
|
||||||
|
ArgumentNullException.ThrowIfNull(getCount);
|
||||||
|
ArgumentNullException.ThrowIfNull(push);
|
||||||
|
ArgumentNullException.ThrowIfNull(getByCursor);
|
||||||
|
|
||||||
|
var prev = currentCursor;
|
||||||
|
var next = currentCursor;
|
||||||
|
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
case Direction.Up:
|
||||||
|
if (currentCursor == -1)
|
||||||
|
{
|
||||||
|
// First Up press from a fresh buffer: stash whatever
|
||||||
|
// the user typed so they can recover it after browsing.
|
||||||
|
var offset = 0;
|
||||||
|
if (!string.IsNullOrWhiteSpace(currentBuffer))
|
||||||
|
{
|
||||||
|
push(currentBuffer);
|
||||||
|
offset = 1;
|
||||||
|
}
|
||||||
|
next = getCount() - 1 - offset;
|
||||||
|
}
|
||||||
|
else if (currentCursor > 0)
|
||||||
|
{
|
||||||
|
next--;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case Direction.Down:
|
||||||
|
if (currentCursor != -1)
|
||||||
|
{
|
||||||
|
next++;
|
||||||
|
if (next >= getCount())
|
||||||
|
next = -1;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (prev == next)
|
||||||
|
return (next, null);
|
||||||
|
|
||||||
|
var replacement = getByCursor(next) ?? string.Empty;
|
||||||
|
return (next, replacement);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
using System;
|
||||||
|
using HellionChat.Ui;
|
||||||
|
|
||||||
|
namespace HellionChat._Helpers;
|
||||||
|
|
||||||
|
// Pure-helper mirror of the compact pop-out submit flow. ChatInputBar's
|
||||||
|
// SubmitCompact used to inline this against a sealed ChatLogWindow, which
|
||||||
|
// blocks Moq-based isolation. Lifting the deterministic part into a POCO
|
||||||
|
// keeps the production call site a one-liner while letting xUnit assert
|
||||||
|
// the buffer/cursor reset and the sender contract directly.
|
||||||
|
// TEST-MIRROR: ../../../Hellion Build test/Ui/CompactInputSubmitterTests.cs
|
||||||
|
public static class CompactInputSubmitter
|
||||||
|
{
|
||||||
|
public static bool TrySubmit(InputState state, Tab tab, Action<Tab, string> sender)
|
||||||
|
{
|
||||||
|
ArgumentNullException.ThrowIfNull(state);
|
||||||
|
ArgumentNullException.ThrowIfNull(tab);
|
||||||
|
ArgumentNullException.ThrowIfNull(sender);
|
||||||
|
|
||||||
|
if (string.IsNullOrWhiteSpace(state.Buffer))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var text = state.Buffer;
|
||||||
|
state.Buffer = string.Empty;
|
||||||
|
state.HistoryCursor = -1;
|
||||||
|
sender(tab, text);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Before Width: | Height: | Size: 166 KiB After Width: | Height: | Size: 68 KiB |
|
Before Width: | Height: | Size: 105 KiB After Width: | Height: | Size: 42 KiB |
|
Before Width: | Height: | Size: 360 KiB After Width: | Height: | Size: 45 KiB |
@@ -35,9 +35,19 @@ edits minimal, isolated to clearly-marked Hellion files, and reversible.
|
|||||||
|
|
||||||
Concrete example: when API 15 hit, I cherry-picked your fix for the
|
Concrete example: when API 15 hit, I cherry-picked your fix for the
|
||||||
BetterTTV emote regression with `git cherry-pick -x` so authorship and
|
BetterTTV emote regression with `git cherry-pick -x` so authorship and
|
||||||
co-author trail stay intact. That is the standard I want to keep using as
|
co-author trail stay intact. That was the standard I held to as long
|
||||||
long as both projects are alive. You should never have to look at this
|
as cherry-picking was viable, and you should never have to look at
|
||||||
fork and wonder if I quietly ate your work.
|
this fork and wonder if I quietly ate your work.
|
||||||
|
|
||||||
|
With ChatTwo entering its rework cycle, the active cherry-pick
|
||||||
|
pipeline is closed since v1.4.x — see [docs/UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md)
|
||||||
|
for the full reasoning. The attribution standard stays exactly the
|
||||||
|
same: every existing `(cherry picked from commit ...)` line remains
|
||||||
|
in the git history, the EUPL-1.2 anchor lines in source files are
|
||||||
|
untouched, and this NOTICE.md remains canonical. If anything from
|
||||||
|
this point forward originates from Chat 2 it will be a hand-port at
|
||||||
|
most, called out as such in the commit message and source comments,
|
||||||
|
not a `git cherry-pick`.
|
||||||
|
|
||||||
If anything in this fork ever steps on something you would not be okay
|
If anything in this fork ever steps on something you would not be okay
|
||||||
with, please reach out and I will fix it. Genuinely. The list of contacts
|
with, please reach out and I will fix it. Genuinely. The list of contacts
|
||||||
@@ -62,8 +72,10 @@ full-history-by-default position fits a much larger one, including the
|
|||||||
roleplaying community where chat archive is part of the play experience.
|
roleplaying community where chat archive is part of the play experience.
|
||||||
Trying to upstream HellionChat's defaults would have meant arguing that
|
Trying to upstream HellionChat's defaults would have meant arguing that
|
||||||
Chat 2's defaults are wrong, and they are not. They are right for the
|
Chat 2's defaults are wrong, and they are not. They are right for the
|
||||||
user base ChatTwo serves. So I keep the fork separate, attribute clearly,
|
user base ChatTwo serves. So I keep the fork separate and attribute
|
||||||
and pull selected upstream patches when they apply.
|
clearly. Active cherry-picking from upstream stopped in the v1.4.x
|
||||||
|
cycle once Chat 2's rework made selective patches no longer portable;
|
||||||
|
the existing cherry-pick trail stays in the git history.
|
||||||
|
|
||||||
## Why HellionChat left the GitHub fork network
|
## Why HellionChat left the GitHub fork network
|
||||||
|
|
||||||
@@ -72,8 +84,9 @@ that a fork is either a development branch or a dead mirror. HellionChat
|
|||||||
is neither. It is an independently-maintained EUPL-1.2 fork with its own
|
is neither. It is an independently-maintained EUPL-1.2 fork with its own
|
||||||
release cadence, its own custom repo, its own user base. Detaching the
|
release cadence, its own custom repo, its own user base. Detaching the
|
||||||
fork-network relation just makes the situation honest. The git history,
|
fork-network relation just makes the situation honest. The git history,
|
||||||
the cherry-pick trail, and the attribution stay exactly the same. The
|
the existing cherry-pick trail, and the attribution stay exactly the
|
||||||
only thing that changes is the GitHub UI no longer says "forked from".
|
same. The only thing that changes is the GitHub UI no longer says
|
||||||
|
"forked from".
|
||||||
|
|
||||||
## Trademarks and naming
|
## Trademarks and naming
|
||||||
|
|
||||||
@@ -87,3 +100,7 @@ this file, the README). The Hellion brand is mine.
|
|||||||
This file is the canonical place for "is this attribution correct, is the
|
This file is the canonical place for "is this attribution correct, is the
|
||||||
maintainer reachable, is the relationship to Chat 2 documented". If
|
maintainer reachable, is the relationship to Chat 2 documented". If
|
||||||
anything in here is wrong, please open an issue or contact me directly.
|
anything in here is wrong, please open an issue or contact me directly.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -1,16 +1,8 @@
|
|||||||
# Privacy notice
|
# Privacy notice
|
||||||
|
|
||||||
HellionChat is a Dalamud plugin for FINAL FANTASY XIV that focuses on
|
HellionChat is a Dalamud plugin for FINAL FANTASY XIV, focused on giving the user explicit control over what their chat client stores locally. This document describes what the plugin does with your data, what it does not do, and how you exercise the rights the GDPR gives you over data you generate yourself.
|
||||||
giving the user explicit control over what their chat client stores
|
|
||||||
locally. This document describes what the plugin does with your data,
|
|
||||||
what it does not do, and how you exercise the rights the GDPR gives
|
|
||||||
you over data you generate yourself.
|
|
||||||
|
|
||||||
This document is informational. The maintainer of HellionChat is
|
This document is informational. The maintainer of HellionChat is **not** a controller or processor of your data in the GDPR sense, because no data ever leaves your machine on the maintainer's infrastructure. Independently of that, the plugin is built so that you can act on your own data the way the GDPR expects.
|
||||||
**not** a controller or processor of your data in the GDPR sense,
|
|
||||||
because no data ever leaves your machine on the maintainer's
|
|
||||||
infrastructure. Independently of that, the plugin is built so that
|
|
||||||
you can act on your own data the way the GDPR expects.
|
|
||||||
|
|
||||||
Last reviewed: 2026-05-05 (HellionChat v1.1.0).
|
Last reviewed: 2026-05-05 (HellionChat v1.1.0).
|
||||||
|
|
||||||
@@ -18,195 +10,109 @@ Last reviewed: 2026-05-05 (HellionChat v1.1.0).
|
|||||||
|
|
||||||
## TL;DR
|
## TL;DR
|
||||||
|
|
||||||
- All chat data the plugin stores stays on your machine, in your
|
- All chat data the plugin stores stays on your machine, in your Dalamud `pluginConfigs/HellionChat/` directory.
|
||||||
Dalamud `pluginConfigs/HellionChat/` directory.
|
- The plugin does not phone home. No telemetry, no analytics, no crash reporter, no usage counter, no remote update check beyond what Dalamud itself does.
|
||||||
- The plugin does not phone home. There is no telemetry, no analytics,
|
- One outbound network call exists by design: the BetterTTV emote service (for chat emotes). It is documented in detail below and can be reasoned about per request.
|
||||||
no crash reporter, no usage counter, no remote update check beyond
|
- You can export every message the plugin has stored, in Markdown, JSON or CSV, and you can wipe stored history per channel, per date range, or globally.
|
||||||
what Dalamud itself does.
|
|
||||||
- One outbound network call exists by design: the BetterTTV emote
|
|
||||||
service (for chat emotes). It is documented in detail below and
|
|
||||||
can be reasoned about per request.
|
|
||||||
- You can export every message the plugin has stored, in Markdown,
|
|
||||||
JSON or CSV, and you can wipe stored history per channel, per date
|
|
||||||
range, or globally.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## What the plugin stores locally
|
## What the plugin stores locally
|
||||||
|
|
||||||
HellionChat keeps three kinds of state on your machine, all under
|
HellionChat keeps three kinds of state on your machine, all under `%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on Windows (`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher Core):
|
||||||
`%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on Windows
|
|
||||||
(`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher
|
|
||||||
Core):
|
|
||||||
|
|
||||||
1. **Configuration** (`HellionChat.json`)
|
1. **Configuration** (`HellionChat.json`).
|
||||||
Plugin settings, channel whitelist, retention values, layout state,
|
Plugin settings, channel whitelist, retention values, layout state, theme colours. Contains no chat content.
|
||||||
theme colours. Contains no chat content.
|
|
||||||
|
|
||||||
2. **Message database** (SQLite file in the same directory)
|
2. **Message database** (SQLite file in the same directory).
|
||||||
Chat messages from the channels on your whitelist, stored as
|
Chat messages from the channels on your whitelist, stored as MessagePack-encoded blobs. The default whitelist out of the box covers only your own conversations: tells, party, free company, linkshells, cross-world linkshells, alliance, ExtraChat. Public chat, NPC dialogue, system messages and battle logs are dropped on the storage layer and never written to disk.
|
||||||
MessagePack-encoded blobs. Default whitelist out of the box covers
|
|
||||||
only your own conversations: tells, party, free company, linkshells,
|
|
||||||
cross-world linkshells, alliance, ExtraChat. Public chat, NPC
|
|
||||||
dialogue, system messages and battle logs are dropped on the
|
|
||||||
storage layer and never written to disk.
|
|
||||||
|
|
||||||
3. **Cached emote images** (`EmoteCacheV1/` directory)
|
3. **Cached emote images** (`EmoteCacheV1/` directory).
|
||||||
Image files downloaded from BetterTTV when an emote appears in a
|
Image files downloaded from BetterTTV when an emote appears in a message you receive. See "Outbound network calls" below.
|
||||||
message you receive. See "Outbound network calls" below.
|
|
||||||
|
|
||||||
There is no shared state with the upstream Chat 2 plugin.
|
There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/HellionChat/` is independent from `pluginConfigs/ChatTwo/`.
|
||||||
`pluginConfigs/HellionChat/` is independent from `pluginConfigs/ChatTwo/`.
|
|
||||||
|
|
||||||
### Retention defaults
|
### Retention defaults
|
||||||
|
|
||||||
- Tells: 365 days
|
- Tells: 365 days
|
||||||
- Your-conversation channels (party, FC, linkshells, cross-world LS,
|
- Your-conversation channels (party, FC, linkshells, cross-world LS, alliance, ExtraChat): 90 days
|
||||||
alliance, ExtraChat): 90 days
|
|
||||||
- Global default for anything else: 30 days
|
- Global default for anything else: 30 days
|
||||||
|
|
||||||
**Retention is off by default.** The plugin does not delete anything
|
**Retention is off by default.** The plugin does not delete anything on its own until you explicitly turn the retention sweep on in the settings. Until then, stored messages stay until you clear them.
|
||||||
on its own until you explicitly turn the retention sweep on in the
|
|
||||||
settings. Until then, stored messages stay until you clear them.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## What the plugin does not store
|
## What the plugin does not store
|
||||||
|
|
||||||
- Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system
|
- Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system messages and battle logs. These are filtered before they reach the storage layer.
|
||||||
messages and battle logs. These are filtered before they reach the
|
- Anything from channels you remove from the whitelist. The privacy filter runs on the way in, not on the way out.
|
||||||
storage layer.
|
- Login credentials, character IDs, account IDs. The plugin uses whatever Dalamud already exposes about the local character to attribute messages. Nothing of that is sent anywhere or persisted beyond the message itself.
|
||||||
- Anything from channels you remove from the whitelist. The privacy
|
|
||||||
filter runs on the way in, not on the way out.
|
|
||||||
- Login credentials, character IDs, account IDs. The plugin uses
|
|
||||||
whatever Dalamud already exposes about the local character to
|
|
||||||
attribute messages; nothing of that is sent anywhere or persisted
|
|
||||||
beyond the message itself.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Outbound network calls
|
## Outbound network calls
|
||||||
|
|
||||||
HellionChat makes two kinds of automatic outbound network requests.
|
HellionChat makes two kinds of automatic outbound network requests. Both are inherited from upstream Chat 2 and both are documented here because "GDPR-by-design" means you should know what your client does on your behalf.
|
||||||
Both are inherited from upstream Chat 2 and both are documented here
|
|
||||||
because "DSGVO-by-design" means you should know what your client does
|
|
||||||
on your behalf.
|
|
||||||
|
|
||||||
### 1. BetterTTV emote service (`api.betterttv.net`, `cdn.betterttv.net`)
|
### 1. BetterTTV emote service (`api.betterttv.net`, `cdn.betterttv.net`)
|
||||||
|
|
||||||
- **What it does:** When a chat message arrives that references a
|
- **What it does:** When a chat message arrives that references a BetterTTV emote, the plugin asks the BetterTTV API for the emote metadata and downloads the image from the BetterTTV CDN to display it inline.
|
||||||
BetterTTV emote, the plugin asks the BetterTTV API for the emote
|
- **What is sent:** A standard HTTPS GET request. Your IP address reaches BetterTTV (unavoidable for any HTTPS request); the request itself contains no identifying user data, no character name, no message text. Only the emote ID being looked up is in the URL path.
|
||||||
metadata and downloads the image from the BetterTTV CDN to display
|
|
||||||
it inline.
|
|
||||||
- **What is sent:** A standard HTTPS GET request. Your IP address
|
|
||||||
reaches BetterTTV (unavoidable for any HTTPS request); the request
|
|
||||||
itself contains no identifying user data, no character name, no
|
|
||||||
message text. Only the emote ID being looked up is in the URL path.
|
|
||||||
- **When it triggers:**
|
- **When it triggers:**
|
||||||
- The emote *list* (global emotes plus the top-1500 community emotes
|
- The emote *list* (global emotes plus the top-1500 community emotes over fifteen API pages) is fetched from `api.betterttv.net` once per session at plugin startup, provided the **Show emotes** option is on. This first list-fetch happens before any chat message has arrived. BetterTTV's edge therefore sees your IP as soon as the plugin loads, not only after an emote is mentioned.
|
||||||
over fifteen API pages) is fetched from `api.betterttv.net` once
|
- The individual emote *images* on `cdn.betterttv.net` are fetched on demand, only when an incoming chat message contains a token matching one of the cached IDs. These are cached locally (`emoteCache/`) and reused across sessions.
|
||||||
per session at plugin startup, provided the **Show emotes** option
|
- **Cached:** Yes, in `emoteCache/`. A given emote is downloaded once per machine and reused.
|
||||||
is on. This first list-fetch happens before any chat message has
|
- **How to opt out:** Turn off the **Show emotes** option in Settings → Chat. With it disabled, the emote cache does not load and no requests to BetterTTV are made for the rest of the session.
|
||||||
arrived; BetterTTV's edge therefore sees your IP as soon as the
|
|
||||||
plugin loads, not only after an emote is mentioned.
|
|
||||||
- The individual emote *images* on `cdn.betterttv.net` are fetched
|
|
||||||
on demand, only when an incoming chat message contains a token
|
|
||||||
matching one of the cached IDs. These are cached locally
|
|
||||||
(`emoteCache/`) and reused across sessions.
|
|
||||||
- **Cached:** Yes, in `emoteCache/`. A given emote is downloaded once
|
|
||||||
per machine and reused.
|
|
||||||
- **How to opt out:** Turn off the **Show emotes** option in
|
|
||||||
Settings → Chat. With it disabled, the emote cache does not load
|
|
||||||
and no requests to BetterTTV are made for the rest of the session.
|
|
||||||
- **BetterTTV's privacy policy:** <https://betterttv.com/privacy>
|
- **BetterTTV's privacy policy:** <https://betterttv.com/privacy>
|
||||||
|
|
||||||
Source: `HellionChat/EmoteCache.cs`.
|
Source: `HellionChat/EmoteCache.cs`.
|
||||||
|
|
||||||
### 2. Square Enix Lodestone font — removed in v1.0.4
|
### 2. Square Enix Lodestone font (removed in v1.0.4)
|
||||||
|
|
||||||
Earlier versions of HellionChat (and upstream Chat 2) downloaded
|
Earlier versions of HellionChat (and upstream Chat 2) downloaded `FFXIV_Lodestone_SSF.ttf` from `img.finalfantasyxiv.com` once during font setup. That code path was a leftover from upstream's removed webinterface feature and was no longer consumed anywhere. The in-game symbol glyphs (job icons, item glyphs, status effects) come from Dalamud's bundled symbol-font helper, not from the downloaded TTF.
|
||||||
`FFXIV_Lodestone_SSF.ttf` from `img.finalfantasyxiv.com` once during
|
|
||||||
font setup. That code path was a leftover from upstream's removed
|
|
||||||
webinterface feature and was no longer consumed anywhere — the in-game
|
|
||||||
symbol glyphs (job icons, item glyphs, status effects) come from
|
|
||||||
Dalamud's bundled symbol-font helper, not from the downloaded TTF.
|
|
||||||
|
|
||||||
The download was removed in v1.0.4. As of that version HellionChat
|
The download was removed in v1.0.4. As of that version HellionChat makes no automatic network call to Square Enix or to any `finalfantasyxiv.com` host.
|
||||||
makes no automatic network call to Square Enix or to any
|
|
||||||
`finalfantasyxiv.com` host.
|
|
||||||
|
|
||||||
Cached `FFXIV_Lodestone_SSF.ttf` files left over from earlier versions
|
Cached `FFXIV_Lodestone_SSF.ttf` files left over from earlier versions remain in `pluginConfigs/HellionChat/` until manually deleted. They are no longer read.
|
||||||
remain in `pluginConfigs/HellionChat/` until manually deleted; they
|
|
||||||
are no longer read.
|
|
||||||
|
|
||||||
### Links you click yourself (no automatic traffic)
|
### Links you click yourself (no automatic traffic)
|
||||||
|
|
||||||
The settings panel contains a few buttons that open external pages in
|
The settings panel contains a few buttons that open external pages in your browser when you click them: the upstream Chat 2 GitHub repo, the upstream maintainers' Ko-fi pages, the HellionChat issue tracker and `hellion-media.de`. Nothing happens until you click. They are documented here for completeness, not because they generate background traffic.
|
||||||
your browser when you click them: the upstream Chat 2 GitHub repo,
|
|
||||||
the upstream maintainers' Ko-fi pages, the HellionChat issue tracker
|
|
||||||
and `hellion-media.de`. Nothing happens until you click. They are
|
|
||||||
documented here for completeness, not because they generate background
|
|
||||||
traffic.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## What the plugin does not do
|
## What the plugin does not do
|
||||||
|
|
||||||
- **No telemetry.** Source verified: no calls to AppInsights, Sentry,
|
- **No telemetry.** Source verified: no calls to AppInsights, Sentry, PostHog, Plausible, Google Analytics, Microsoft Clarity or any comparable service exist in the codebase, nor in the direct dependencies the plugin pulls in. See `docs/THIRD_PARTY_NOTICES.md`.
|
||||||
PostHog, Plausible, Google Analytics, Microsoft Clarity or any
|
- **No crash reporting.** Crashes go to Dalamud's local `xllog`, not to a remote endpoint controlled by HellionChat.
|
||||||
comparable service exist in the codebase, nor in the direct
|
- **No usage counters.** The plugin does not count installs, sessions, feature usage, channel activity or anything else for the maintainer.
|
||||||
dependencies the plugin pulls in. See `docs/THIRD_PARTY_NOTICES.md`.
|
- **No phone-home update check.** Updates are delivered through Dalamud's plugin installer, which polls the custom-repo `repo.json` on GitHub. That is GitHub's traffic and falls under GitHub's privacy policy. The plugin code does no separate update check.
|
||||||
- **No crash reporting.** Crashes go to Dalamud's local `xllog`,
|
- **No background sync.** Messages stay on your machine. No cloud backup, no sharing feature, no remote viewer.
|
||||||
not to a remote endpoint controlled by HellionChat.
|
|
||||||
- **No usage counters.** The plugin does not count installs, sessions,
|
|
||||||
feature usage, channel activity or anything else for the maintainer.
|
|
||||||
- **No phone-home update check.** Updates are delivered through
|
|
||||||
Dalamud's plugin installer, which polls the custom-repo
|
|
||||||
`repo.json` on GitHub. That is GitHub's traffic and falls under
|
|
||||||
GitHub's privacy policy; the plugin code does no separate update
|
|
||||||
check.
|
|
||||||
- **No background sync.** Messages stay on your machine. There is no
|
|
||||||
cloud backup, no sharing feature, no remote viewer.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Your data, your rights
|
## Your data, your rights
|
||||||
|
|
||||||
The GDPR gives you specific rights over data about you. Because
|
The GDPR gives you specific rights over data about you. Because HellionChat stores everything locally, those rights translate directly into plugin features:
|
||||||
HellionChat stores everything locally, those rights translate
|
|
||||||
directly into plugin features:
|
|
||||||
|
|
||||||
### Right to access (Art. 15)
|
### Right to access (Art. 15)
|
||||||
|
|
||||||
Use the export feature in the plugin settings. You can export to
|
Use the export feature in the plugin settings. You can export to **Markdown**, **JSON** or **CSV**, filtered by channel, date range or sender substring. The export goes through a Dalamud file dialog and writes wherever you point it, on your machine.
|
||||||
**Markdown**, **JSON** or **CSV**, filtered by channel, date range
|
|
||||||
or sender substring. The export goes through a Dalamud file dialog
|
|
||||||
and writes wherever you point it, on your machine.
|
|
||||||
|
|
||||||
### Right to erasure (Art. 17)
|
### Right to erasure (Art. 17)
|
||||||
|
|
||||||
Two options:
|
Two options:
|
||||||
|
|
||||||
1. **Targeted deletion** — the "retroactive cleanup" feature lets you
|
1. **Targeted deletion.** The "retroactive cleanup" feature lets you apply your current whitelist to the existing database. It shows a preview of what will be removed before you confirm with Ctrl+Shift, runs in the background, and calls `VACUUM` afterwards to actually shrink the file.
|
||||||
apply your current whitelist to the existing database. It shows a
|
2. **Full deletion.** Close the game and delete the `pluginConfigs/HellionChat/` directory. The next plugin start will produce a fresh, empty configuration.
|
||||||
preview of what will be removed before you confirm with
|
|
||||||
Ctrl+Shift, runs in the background, and calls `VACUUM` afterwards
|
|
||||||
to actually shrink the file.
|
|
||||||
2. **Full deletion** — close the game and delete the
|
|
||||||
`pluginConfigs/HellionChat/` directory. Next plugin start will
|
|
||||||
produce a fresh, empty configuration.
|
|
||||||
|
|
||||||
### Right to portability (Art. 20)
|
### Right to portability (Art. 20)
|
||||||
|
|
||||||
The JSON and CSV exports are open formats. The Markdown export is
|
The JSON and CSV exports are open formats. The Markdown export is human-readable and machine-parseable. Nothing is locked into a proprietary container.
|
||||||
human-readable and machine-parseable. Nothing is locked into a
|
|
||||||
proprietary container.
|
|
||||||
|
|
||||||
### Right to object / restrict processing (Art. 21, 18)
|
### Right to object / restrict processing (Art. 21, 18)
|
||||||
|
|
||||||
Adjust the channel whitelist or set retention to a low value. Both
|
Adjust the channel whitelist or set retention to a low value. Both take effect immediately on new messages. Existing data needs the retroactive cleanup to apply retroactively, by design.
|
||||||
take effect immediately on new messages; existing data needs the
|
|
||||||
retroactive cleanup to apply retroactively, by design.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -218,37 +124,27 @@ retroactive cleanup to apply retroactively, by design.
|
|||||||
| GitHub (Microsoft) | Plugin distribution via custom repo, issue tracker | Whatever GitHub sees from any HTTPS request to a public repo | <https://docs.github.com/site-policy/privacy-policies/github-general-privacy-statement> |
|
| GitHub (Microsoft) | Plugin distribution via custom repo, issue tracker | Whatever GitHub sees from any HTTPS request to a public repo | <https://docs.github.com/site-policy/privacy-policies/github-general-privacy-statement> |
|
||||||
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> |
|
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> |
|
||||||
|
|
||||||
GitHub and the Dalamud/XIVLauncher loader are unavoidable for anyone
|
GitHub and the Dalamud/XIVLauncher loader are unavoidable for anyone playing FFXIV through Dalamud at all. BetterTTV is the only third party HellionChat introduces on top of that baseline, and it is opt-out via settings.
|
||||||
playing FFXIV through Dalamud at all. BetterTTV is the only third
|
|
||||||
party HellionChat introduces on top of that baseline, and it is
|
|
||||||
opt-out via settings.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Dependencies that touch the network
|
## Dependencies that touch the network
|
||||||
|
|
||||||
For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the
|
For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the direct dependencies the plugin pulls in:
|
||||||
direct dependencies the plugin pulls in:
|
|
||||||
|
|
||||||
- `MessagePack` — local serialisation, no network.
|
- `MessagePack`: local serialisation, no network.
|
||||||
- `Microsoft.Data.Sqlite` — local SQLite access, no network.
|
- `Microsoft.Data.Sqlite`: local SQLite access, no network.
|
||||||
- `morelinq` — LINQ helpers, no network.
|
- `morelinq`: LINQ helpers, no network.
|
||||||
- `Pidgin` — parser combinators, no network.
|
- `Pidgin`: parser combinators, no network.
|
||||||
- `SixLabors.ImageSharp` — image decoding (used for the BetterTTV
|
- `SixLabors.ImageSharp`: image decoding (used for the BetterTTV emote pipeline), no network on its own.
|
||||||
emote pipeline), no network on its own.
|
|
||||||
|
|
||||||
The single network call listed under "Outbound network calls" is
|
The single network call listed under "Outbound network calls" is written directly in HellionChat's own source, not delegated to a dependency.
|
||||||
written directly in HellionChat's own source, not delegated to a
|
|
||||||
dependency.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Changes to this notice
|
## Changes to this notice
|
||||||
|
|
||||||
If a future release changes what HellionChat stores, sends or caches,
|
If a future release changes what HellionChat stores, sends or caches, this document will be updated and the change called out in the changelog block of that release. The "Last reviewed" date at the top tracks the version this document is accurate for.
|
||||||
this document will be updated and the change called out in the
|
|
||||||
changelog block of that release. The "Last reviewed" date at the top
|
|
||||||
tracks the version this document is accurate for.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -259,6 +155,8 @@ For privacy-related questions specific to HellionChat:
|
|||||||
- Email: `kontakt@hellion-media.de`
|
- Email: `kontakt@hellion-media.de`
|
||||||
- Discord DM: `@j.j_kazama`
|
- Discord DM: `@j.j_kazama`
|
||||||
|
|
||||||
Security-relevant findings (e.g. the plugin storing or sending
|
Security-relevant findings (for example, the plugin storing or sending something this document says it does not) go through the private advisory in `SECURITY.md`, not a public issue.
|
||||||
something this document says it does not) go through the private
|
|
||||||
advisory in `SECURITY.md`, not a public issue.
|
---
|
||||||
|
|
||||||
|
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -8,15 +8,23 @@
|
|||||||
[](https://dotnet.microsoft.com/)
|
[](https://dotnet.microsoft.com/)
|
||||||
[](https://www.finalfantasyxiv.com/)
|
[](https://www.finalfantasyxiv.com/)
|
||||||
|
|
||||||
**Version 1.0.3** — DSGVO-bewusster Chat-Ersatz für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
|
<p align="center">
|
||||||
|
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
|
||||||
|
</p>
|
||||||
|
|
||||||
Hellion Chat ergänzt das ursprüngliche Chat-2-Fundament um Datenschutz- und Daten-Handling-Kontrollen, die mit den Datenschutz-Regeln in der EU, den USA und Japan im Einklang sind. Alle aus Chat 2 übernommenen Funktionen, Befehle und Tastenkürzel funktionieren unverändert. Eigenständiger Plugin-Slot, eigene Konfiguration, eigene Datenbank.
|
**Version 1.4.2** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
|
||||||
|
|
||||||
Eigenständiges Repository, EUPL-1.2-lizenziert. Mit v1.0.0 ist der Standalone-Cut abgeschlossen: eigener Namespace `HellionChat.*`, eigene IPC-Kanäle, eigene Source-Tree-Struktur. Distribution über Custom-Repo. Selektive Cherry-Picks von Upstream-Chat-2 nach Bedarf, dokumentiert in [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md).
|
Hellion Chat ist ein Privacy-First-Plugin auf dem Chat-2-Fundament. Der größte Teil der Engine kommt aus Chat 2 (Message-Store, Channel-Logik, Hook-System), die meisten Tastenkürzel funktionieren weiterhin wie gewohnt. Was sich ändert: schärfere Privacy-Defaults von Haus aus, eigene Slash-Commands unter `/hellionchat`, kein Webinterface mehr, und mit v1.1.0 eine Theme-Engine als Schritt in Richtung eigenes UI-Look-and-Feel.
|
||||||
|
|
||||||
|
Der Daten-Handling-Fokus liegt auf den DSGVO/EU-, US- und JP-Regelungen, soweit für ein Chat-Plugin praktisch umsetzbar: Speicherzeit pro Kanal, granulare Filter, Selbstauskunft per Export. Eine ausführliche Auflistung steht in [`PRIVACY.md`](PRIVACY.md).
|
||||||
|
|
||||||
|
Eigenständiges Repository, EUPL-1.2-lizenziert. Mit v1.0.0 ist der Standalone-Cut abgeschlossen: eigener Namespace `HellionChat.*`, eigene IPC-Kanäle, eigene Source-Tree-Struktur. Distribution über Custom-Repo. Aktiver Upstream-Sync ist mit dem v1.4.x-Cycle beendet: Chat 2 befindet sich in einem grundlegenden Rework und Cherry-Picks sind nicht mehr portierbar. Hellion Chat geht ab da als unabhängige Codebase weiter, Hintergrund und Attribution in [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md).
|
||||||
|
|
||||||
## Acknowledgements
|
## Acknowledgements
|
||||||
|
|
||||||
Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Infiziert90 (Infi)** und **Anna Clemens** auf, die das Plugin über Jahre gepflegt haben bevor ich den Source-Code überhaupt gesehen habe. Die ganze Kern-Architektur, der Message-Store, die Channel-Logik, das Hook-System und vieles mehr stammt von ihnen. Wenn dir Hellion Chat hilft, dann läuft die Anerkennung dafür zu großen Teilen an Infi und Anna. Eine ausführliche Danksagung liegt in [NOTICE.md](NOTICE.md).
|
Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Infiziert90 (Infi)** und **Anna Clemens** auf, die das Plugin über Jahre gepflegt haben bevor ich den Source-Code überhaupt gesehen habe. Die ganze Kern-Architektur, der Message-Store, die Channel-Logik, das Hook-System und vieles mehr stammt von ihnen. Wenn dir Hellion Chat hilft, läuft die Anerkennung dafür zu großen Teilen an Infi und Anna. Eine ausführliche Danksagung liegt in [NOTICE.md](NOTICE.md).
|
||||||
|
|
||||||
|
Hellion Chat wird unter **Hellion Forge** entwickelt, der spezialisierten Modding- und Plugin-Linie von [Hellion Online Media](https://hellion-media.de).
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -32,7 +40,7 @@ Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Inf
|
|||||||
| Lokalisierung | ResX (HellionStrings.resx, .de.resx; PR-basiert) |
|
| Lokalisierung | ResX (HellionStrings.resx, .de.resx; PR-basiert) |
|
||||||
| Schriftart | Exo 2 (SIL Open Font License 1.1, gebündelt) |
|
| Schriftart | Exo 2 (SIL Open Font License 1.1, gebündelt) |
|
||||||
| Toolchain | dotnet 10 SDK, VS Code mit C# Dev Kit |
|
| Toolchain | dotnet 10 SDK, VS Code mit C# Dev Kit |
|
||||||
| Deployment | GitHub Releases + Custom-Repo (`repo.json`) |
|
| Deployment | GitHub Releases plus Custom-Repo (`repo.json`) |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -55,7 +63,7 @@ Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Inf
|
|||||||
|
|
||||||
### Look & Feel
|
### Look & Feel
|
||||||
|
|
||||||
- **Bilinguale UI** (Englisch + Deutsch) mit Live-Sprachwechsel. Hellion-spezifische Strings in `HellionStrings.<lang>.resx`.
|
- **Bilinguale UI** (Englisch und Deutsch) mit Live-Sprachwechsel. Hellion-spezifische Strings in `HellionStrings.<lang>.resx`.
|
||||||
- **Hellion-HUD-Theme** mit Cyan-Teal-Akzenten, Slate-Violet-Tabs, Bernstein-Highlights für aktive Zustände.
|
- **Hellion-HUD-Theme** mit Cyan-Teal-Akzenten, Slate-Violet-Tabs, Bernstein-Highlights für aktive Zustände.
|
||||||
- **Chat-Farben-Presets** (v0.6.0) mit sieben Built-in-Bundles in Settings → Aussehen → Chat-Farben: Klassik (Chat 2 Default), High-Contrast, Pastell, Dark-Mode-Tuned, Hellion (Brand), plus Bonus-Stimmungen Night Blue und Indigo Violet. One-Click-Apply, Battle-Channels bleiben unangetastet.
|
- **Chat-Farben-Presets** (v0.6.0) mit sieben Built-in-Bundles in Settings → Aussehen → Chat-Farben: Klassik (Chat 2 Default), High-Contrast, Pastell, Dark-Mode-Tuned, Hellion (Brand), plus Bonus-Stimmungen Night Blue und Indigo Violet. One-Click-Apply, Battle-Channels bleiben unangetastet.
|
||||||
- **Fenster-Deckkraft-Slider** für Kampf-freundliche Transparenz.
|
- **Fenster-Deckkraft-Slider** für Kampf-freundliche Transparenz.
|
||||||
@@ -64,16 +72,17 @@ Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Inf
|
|||||||
|
|
||||||
#### Custom Themes (v1.1.0)
|
#### Custom Themes (v1.1.0)
|
||||||
|
|
||||||
HellionChat 1.1.0 bringt eine Theme-Engine mit fünf eingebauten Themes
|
HellionChat bringt eine Theme-Engine mit derzeit zehn eingebauten Themes (Hellion Arctic, Hellion Spectrum, Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman, Synthwave Sunset) und ein JSON-basiertes Authoring-Format für eigene Themes. Schema und Schritt-für-Schritt-Anleitung in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum ist Deuteran/Protan-safe (rot-grün-Farbenblindheit) auf Basis der Wong/Okabe-Ito-Palette.
|
||||||
(Hellion Arctic, Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove)
|
|
||||||
und ein JSON-basiertes Authoring-Format für eigene Themes. Schema und
|
#### Plugin-Integrationen (v1.3.0)
|
||||||
Schritt-für-Schritt-Anleitung in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md).
|
|
||||||
|
- **Honorific Custom-Titles im Chat-Header.** Wenn das Honorific-Plugin aktiv ist und ein Custom-Title gesetzt ist, wird er im Chat-Header über dem Message-Log angezeigt. Auto-Detect mit silent Fallback: ohne Honorific ist der Slot unsichtbar. Toggle in Settings, Integrationen, Honorific. Erste Cycle einer mehrstufigen Plugin-Integrations-Roadmap (Context-Menu, NotificationMaster, RP-Status, ExtraChat und XIVIM folgen).
|
||||||
|
|
||||||
### Pop-Out Convenience (v0.6.0)
|
### Pop-Out Convenience (v0.6.0)
|
||||||
|
|
||||||
- **Eingabe-Bar in Pop-Out-Fenstern** als globaler Opt-In in Settings → Fenster → Fenster-Rahmen. Wenn aktiv hat jedes Pop-Out-Window unten einen kompakten Input mit kanal-farbigem Icon-Button und Text-Eingabe — kein Wechsel mehr ins Hauptfenster für eine schnelle Antwort.
|
- **Eingabe-Bar in Pop-Out-Fenstern** als globaler Opt-In in Settings → Fenster → Fenster-Rahmen. Wenn aktiv, hat jedes Pop-Out-Window unten einen kompakten Input mit kanal-farbigem Icon-Button und Text-Eingabe. Kein Wechsel mehr ins Hauptfenster für eine schnelle Antwort.
|
||||||
- **Pro-Pop-Out unabhängiger Text-Buffer und History-Cursor.** Channel-Wechsel im Pop-Out wirkt global wie im Hauptfenster (FFXIV-Channel-API), aber halb-getippte Eingaben kollidieren nicht zwischen Hauptfenster und Pop-Outs.
|
- **Pro-Pop-Out unabhängiger Text-Buffer und History-Cursor.** Channel-Wechsel im Pop-Out wirkt global wie im Hauptfenster (FFXIV-Channel-API), aber halb-getippte Eingaben kollidieren nicht zwischen Hauptfenster und Pop-Outs.
|
||||||
- **Geteilte Eingabe-Historie** zwischen allen Fenstern via Singleton-Service — Up/Down-Pfeile navigieren überall durch dieselbe Liste der letzten 30 Eingaben.
|
- **Geteilte Eingabe-Historie** zwischen allen Fenstern via Singleton-Service. Up/Down-Pfeile navigieren überall durch dieselbe Liste der letzten 30 Eingaben.
|
||||||
|
|
||||||
### Stability
|
### Stability
|
||||||
|
|
||||||
@@ -83,7 +92,9 @@ Schritt-für-Schritt-Anleitung in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORI
|
|||||||
|
|
||||||
### Was gegenüber Chat 2 fehlt
|
### Was gegenüber Chat 2 fehlt
|
||||||
|
|
||||||
- **Webinterface** wurde in Hellion Chat 0.2.0 entfernt. Es bedient einen anderen Anwendungsfall als der Fokus dieses Forks, nämlich Remote-Zugriff auf den Chat von einem zweiten Gerät. An die kleineren Defaults dieses Forks anzupassen hätte einen erheblichen Umbau bedeutet, also ist es ersatzlos entfernt worden. Wer den vollen Funktionsumfang von Chat 2 möchte, ist mit dem Upstream-Plugin besser bedient. Hellion Chat fokussiert sich auf einen schmaleren Datenbestand und verzichtet bewusst auf Remote-Zugriffs-Features.
|
Das Webinterface wurde in Hellion Chat 0.2.0 entfernt. Es bedient einen anderen Anwendungsfall als der Fokus dieses Forks, nämlich Remote-Zugriff auf den Chat von einem zweiten Gerät. Genau das kollidiert mit der Privacy-First-These dieses Forks: Ein Chat-Plugin, das einen lokalen HTTP-Server startet, ist für mein Threat-Model eine zu große Angriffsfläche. Also raus damit.
|
||||||
|
|
||||||
|
Wer den vollen Funktionsumfang von Chat 2 möchte, ist mit dem Upstream-Plugin besser bedient. Hellion Chat ist bewusst der schmalere Fork.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -105,7 +116,7 @@ HellionChat/
|
|||||||
│ └── Language*.resx # Upstream-Lokalisierung (Crowdin)
|
│ └── Language*.resx # Upstream-Lokalisierung (Crowdin)
|
||||||
├── Ui/
|
├── Ui/
|
||||||
│ ├── FirstRunWizard.cs # Drei-Profile-Onboarding
|
│ ├── FirstRunWizard.cs # Drei-Profile-Onboarding
|
||||||
│ ├── HellionStyle.cs # ImGui-Theme-Push (lokal + global)
|
│ ├── HellionStyle.cs # ImGui-Theme-Push (lokal und global)
|
||||||
│ └── SettingsTabs/
|
│ └── SettingsTabs/
|
||||||
│ └── Privacy.cs # Datenschutz-Tab (Filter, Retention, Cleanup, Export)
|
│ └── Privacy.cs # Datenschutz-Tab (Filter, Retention, Cleanup, Export)
|
||||||
├── Ipc/ # IPC-Kanäle, in v1.0.0 auf HellionChat.* migriert
|
├── Ipc/ # IPC-Kanäle, in v1.0.0 auf HellionChat.* migriert
|
||||||
@@ -118,11 +129,11 @@ HellionChat/
|
|||||||
|
|
||||||
### Regeln
|
### Regeln
|
||||||
|
|
||||||
- **Code-Namespace ist `HellionChat.*`** — seit v1.0.0 vollständig konsolidiert auf den Plugin-Namen, kein verbleibender `ChatTwo.*`-Bestand im Source-Tree.
|
- **Code-Namespace ist `HellionChat.*`.** Seit v1.0.0 vollständig konsolidiert auf den Plugin-Namen, kein verbleibender `ChatTwo.*`-Bestand im Source-Tree.
|
||||||
- **AssemblyName ist `HellionChat`** — eigener Slot in `pluginConfigs/`, eigenes Datei-Manifest, kein Shared State mit Chat 2. Parallel-Load mit Upstream Chat 2 wird beim Start aktiv geblockt (bilinguale Konflikt-Meldung).
|
- **AssemblyName ist `HellionChat`.** Eigener Slot in `pluginConfigs/`, eigenes Datei-Manifest, kein Shared State mit Chat 2. Parallel-Load mit Upstream Chat 2 wird beim Start aktiv geblockt (bilinguale Konflikt-Meldung).
|
||||||
- **IPC-Kanäle sind `HellionChat.*`** — sechs Kanäle für Drittplugin-Anbindung (`Register`, `Available`, `Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in [`docs/IPC.md`](docs/IPC.md).
|
- **IPC-Kanäle sind `HellionChat.*`.** Sechs Kanäle für Drittplugin-Anbindung (`Register`, `Available`, `Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in [`docs/IPC.md`](docs/IPC.md).
|
||||||
- **Hellion-eigene Strings in `HellionStrings.*.resx`**, übernommene Strings aus dem Chat-2-Bestand in `Language.*.resx` — die Original-`Language.*.resx` bleibt strukturell erhalten, weil die existierenden Übersetzungen aus dem Crowdin-Bestand der Upstream-Community weiter wertvoll sind.
|
- **Hellion-eigene Strings in `HellionStrings.*.resx`,** übernommene Strings aus dem Chat-2-Bestand in `Language.*.resx`. Die Original-`Language.*.resx` bleibt strukturell erhalten, weil die existierenden Übersetzungen aus dem Crowdin-Bestand der Upstream-Community weiter wertvoll sind.
|
||||||
- **Kein Direkt-Eingriff in `Plugin.Interface.UiBuilder.FontAtlas`** außerhalb von `FontManager` — Font-Fallback und Hellion-Font laufen zentral.
|
- **Kein Direkt-Eingriff in `Plugin.Interface.UiBuilder.FontAtlas`** außerhalb von `FontManager`. Font-Fallback und Hellion-Font laufen zentral.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -150,9 +161,9 @@ Pfad: `pluginConfigs/HellionChat/chat-sqlite.db`. WAL-Modus, Synchronous=NORMAL.
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Installation (Tester)
|
## Installation
|
||||||
|
|
||||||
Hellion Chat wird während der Bootstrap-Phase über ein Dalamud-**Custom-Repository** verteilt.
|
Hellion Chat wird über ein Dalamud-**Custom-Repository** verteilt.
|
||||||
|
|
||||||
### Frische Installation (kein Chat 2 vorher)
|
### Frische Installation (kein Chat 2 vorher)
|
||||||
|
|
||||||
@@ -162,14 +173,14 @@ Hellion Chat wird während der Bootstrap-Phase über ein Dalamud-**Custom-Reposi
|
|||||||
https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json
|
https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json
|
||||||
```
|
```
|
||||||
3. **Save**, dann in `/xlplugins` → **All Plugins** → Refresh.
|
3. **Save**, dann in `/xlplugins` → **All Plugins** → Refresh.
|
||||||
4. **Hellion Chat** taucht in der Liste auf — installieren.
|
4. Hellion Chat taucht in der Liste auf, dann installieren wie jedes andere Plugin.
|
||||||
|
|
||||||
### Migration aus Chat 2 (mit bestehendem Verlauf)
|
### Migration aus Chat 2 (mit bestehendem Verlauf)
|
||||||
|
|
||||||
Chat 2 und Hellion Chat teilen sich die Datenbank-Datei, bis Hellion Chat sie beim ersten Start in den eigenen Pfad verschiebt. Die Reihenfolge ist wichtig:
|
Chat 2 und Hellion Chat teilen sich die Datenbank-Datei, bis Hellion Chat sie beim ersten Start in den eigenen Pfad verschiebt. Die Reihenfolge ist wichtig:
|
||||||
|
|
||||||
1. **Chat 2 deaktivieren** in `/xlplugins` (nicht deinstallieren, nur deaktivieren).
|
1. **Chat 2 deaktivieren** in `/xlplugins` (nicht deinstallieren, nur deaktivieren).
|
||||||
2. **FFXIV komplett schließen**, damit SQLite die Datei-Sperre freigibt. Plugin-Reload allein reicht nicht.
|
2. **FFXIV komplett schließen,** damit SQLite die Datei-Sperre freigibt. Plugin-Reload allein reicht nicht.
|
||||||
3. Spiel neu starten.
|
3. Spiel neu starten.
|
||||||
4. Custom-Repo wie oben hinzufügen.
|
4. Custom-Repo wie oben hinzufügen.
|
||||||
5. Hellion Chat installieren. Beim ersten Start wandert die Konfigurations-Datei und das gesamte Datenbank-Verzeichnis in das HellionChat-Layout.
|
5. Hellion Chat installieren. Beim ersten Start wandert die Konfigurations-Datei und das gesamte Datenbank-Verzeichnis in das HellionChat-Layout.
|
||||||
@@ -200,61 +211,52 @@ Spiel starten, Hellion Chat aktivieren, Verlauf ist zurück.
|
|||||||
|
|
||||||
### Updates
|
### Updates
|
||||||
|
|
||||||
Updates erscheinen automatisch in der Plugin-Liste, sobald ein neuer `v0.X.Y`-Tag mit GitHub-Release publiziert ist. Keine Neu-Installation nötig.
|
Updates erscheinen automatisch in der Plugin-Liste, sobald ein neuer `vX.Y.Z`-Tag mit GitHub-Release publiziert ist. Keine Neu-Installation nötig.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Distribution
|
## Distribution
|
||||||
|
|
||||||
Hellion Chat wird über ein eigenes Dalamud-Custom-Repository verteilt
|
Hellion Chat wird über ein eigenes Dalamud-Custom-Repository verteilt (`repo.json` im Repo-Root). Tag-Pushes auf `vX.Y.Z` lösen den [`release.yml`](.github/workflows/release.yml)-Workflow aus, der den Build-Output (`HellionChat/bin/Release/HellionChat/latest.zip`) plus den passenden Changelog-Block aus `HellionChat.yaml` an das GitHub-Release hängt. Manueller Recovery-Pfad bei verpasstem Auto-Trigger: `gh workflow run release.yml -f tag=vX.Y.Z`.
|
||||||
(`repo.json` im Repo-Root). Tag-Pushes auf `vX.Y.Z` lösen den
|
|
||||||
[`release.yml`](.github/workflows/release.yml)-Workflow aus, der den
|
|
||||||
Build-Output (`HellionChat/bin/Release/HellionChat/latest.zip`) plus den
|
|
||||||
passenden Changelog-Block aus `HellionChat.yaml` an das GitHub-Release
|
|
||||||
hängt. Manueller Recovery-Pfad bei verpasstem Auto-Trigger:
|
|
||||||
`gh workflow run release.yml -f tag=vX.Y.Z`.
|
|
||||||
|
|
||||||
Eine optionale Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum
|
Eine optionale Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum eigenen Custom-Repo) steht in der [Roadmap](docs/ROADMAP.md).
|
||||||
eigenen Custom-Repo) steht in der [Roadmap](docs/ROADMAP.md).
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Projektstatus
|
## Projektstatus
|
||||||
|
|
||||||
**Version 1.0.0** — Standalone-Cut live (Stand: 2026-05-04).
|
**Version 1.4.2** — ChatLog Frame-Hot-Path: Per-Frame-Allokationen aus dem ChatLogWindow-Render-Pfad und der Settings-StatusBar eliminiert. Card-Mode-Border-Loop in DrawMessages hebt fünf Invarianten in einen Pre-Loop-Hoist innerhalb des BeginChild-Scopes, AutoTellTabTint bekommt einen Per-Tab-Cache via TabTintCache (separate Validation-Keys pro Cache, kein Cross-Invalidation), StatusBar zieht den Cache-Gate-Check vor die LINQ-Pfade und ersetzt Sum+Count durch eine Single-Pass-Foreach. Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, mehr bei Pop-Out-Heavy-Setups. Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie (Stand: 2026-05-07).
|
||||||
|
|
||||||
Mit v1.0.0 ist Hellion Chat ein eigenständiges Plugin, kein Fork mehr im
|
Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne. Vollständig abgeschlossen:
|
||||||
Repository-Sinne. Vollständig abgeschlossen:
|
|
||||||
|
|
||||||
- Privacy-Filter (Whitelist, Retention, retroaktive Cleanup, Export)
|
- Privacy-Filter (Whitelist, Retention, retroaktive Cleanup, Export)
|
||||||
- First-Run-Wizard mit drei Profilen
|
- First-Run-Wizard mit drei Profilen
|
||||||
- Plugin-Identity: eigener `HellionChat`-Slot, Layout-Migration aus Chat 2, Migrate3-Recovery
|
- Plugin-Identity: eigener `HellionChat`-Slot, Layout-Migration aus Chat 2, Migrate3-Recovery
|
||||||
- Bilinguale UI (EN + DE) mit Live-Sprachwechsel
|
- Bilinguale UI (EN und DE) mit Live-Sprachwechsel
|
||||||
- Hellion-Theme, Hellion-Logo, gebündelter Exo-2-Font
|
- Hellion-Theme, Hellion-Logo, gebündelter Exo-2-Font
|
||||||
- Custom-Repo-Pipeline mit automatisierter GitHub-Release-Distribution
|
- Custom-Repo-Pipeline mit automatisierter GitHub-Release-Distribution
|
||||||
- Slash-Commands auf die `/hellion`-Familie konsolidiert
|
- Slash-Commands auf die `/hellionchat`-Familie konsolidiert
|
||||||
- Webinterface entfernt (v0.2.0)
|
- Webinterface entfernt (v0.2.0)
|
||||||
- Audit-Hardening (Path-Traversal, Retention-Race, DbViewer-Konsistenz)
|
- Audit-Hardening (Path-Traversal, Retention-Race, DbViewer-Konsistenz)
|
||||||
- About-Tab im Hellion-Branding, EN + DE lokalisiert, mit License und Disclaimer
|
- About-Tab im Hellion-Branding, EN und DE lokalisiert, mit License und Disclaimer
|
||||||
- AI-Disclosure dokumentiert (siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md))
|
- AI-Disclosure dokumentiert (siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md))
|
||||||
- Standalone-Cut: Namespace `HellionChat.*`, IPC-Kanäle `HellionChat.*`, Source-Tree-Restructure, Conflict-Detection gegen Upstream Chat 2, SQLite-CVE-Härtung (3.50.3)
|
- Standalone-Cut: Namespace `HellionChat.*`, IPC-Kanäle `HellionChat.*`, Source-Tree-Restructure, Conflict-Detection gegen Upstream Chat 2, SQLite-CVE-Härtung (3.50.3)
|
||||||
|
- Theme-Engine mit zehn eingebauten Themes plus JSON-Authoring-Format (Engine v1.1.0, Katalog erweitert in v1.2.3, inkl. CVD-safe Hellion Spectrum; Synthwave Sunset in v1.4.1)
|
||||||
|
- ABGR-Cache auf den Theme-Records: HellionStyle.PushGlobal liest pre-computed ABGR statt RGBA→ABGR pro Slot pro Frame (v1.4.1, ~13 % Render-Time-Recovery)
|
||||||
|
|
||||||
Was als Nächstes geplant ist und welche Themen langfristig auf der Liste
|
In Arbeit: schrittweise Modernisierung des UI-Look-and-Feel über die Theme-Engine hinaus. Was als Nächstes geplant ist und welche Themen langfristig auf der Liste stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete eingeplante Items werden zusätzlich im [GitHub-Issue-Tracker](https://github.com/JonKazama-Hellion/HellionChat/issues) mit dem `roadmap`-Label geführt.
|
||||||
stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete
|
|
||||||
eingeplante Items werden zusätzlich im
|
|
||||||
[GitHub-Issue-Tracker](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
|
||||||
mit dem `roadmap`-Label geführt.
|
|
||||||
|
|
||||||
### Zur Release-Kadenz
|
### Zur Release-Kadenz
|
||||||
|
|
||||||
Wer den Repo zum ersten Mal sieht, bemerkt schnell viele Releases und sehr viele Commits in kurzer Zeit. Beides ist eine bewusste Entscheidung, keine KI-Slop-Symptomatik: Vorarbeit vor dem Fork (Issues und Commits gelesen, Chat 2 ingame genutzt), eine sauber strukturierte Upstream-Codebase als Fundament, atomare Commits im Stil des Upstream und AI-gestütztes Review-Sparring, das ich nicht blind übernehme. Die volle Begründung steht in [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md), Sektion "Wie ich so schnell release".
|
Wer den Repo zum ersten Mal sieht, bemerkt schnell viele Releases und sehr viele Commits in kurzer Zeit. Beides ist eine bewusste Entscheidung. Die volle Begründung mit den vier Faktoren dahinter steht in [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md), Sektion "Wie ich so schnell release".
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Community & Support
|
## Community und Support
|
||||||
|
|
||||||
- **Hellion Forge Discord** (Modding- und Plugin-Community von Hellion Online Media): https://discord.gg/X9V7Kcv5gR
|
- **Hellion Forge Discord** (Modding- und Plugin-Community von Hellion Online Media): https://discord.gg/X9V7Kcv5gR
|
||||||
- Bug-Reports und Feature-Requests: [GitHub Issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
- Bug-Reports und Feature-Requests: [GitHub Issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
||||||
|
- Discord DM: `@j.j_kazama`
|
||||||
- Weitere Kontaktwege (Security, Privacy, Quick-Questions): siehe [SUPPORT.md](SUPPORT.md)
|
- Weitere Kontaktwege (Security, Privacy, Quick-Questions): siehe [SUPPORT.md](SUPPORT.md)
|
||||||
|
|
||||||
---
|
---
|
||||||
@@ -268,9 +270,9 @@ EUPL-1.2 (gleiche Lizenz wie Upstream Chat 2). Volltext in [LICENSE](LICENSE), C
|
|||||||
|
|
||||||
### Acknowledgments
|
### Acknowledgments
|
||||||
|
|
||||||
- **Infi & Anna (ascclemens)** — die Chat-2-Engine, ohne die dieser Fork nicht existieren würde.
|
- **Infi und Anna (ascclemens)** für die Chat-2-Engine, ohne die dieser Fork nicht existieren würde.
|
||||||
- **Dalamud-Team** — das Plugin-Framework.
|
- **Dalamud-Team** für das Plugin-Framework.
|
||||||
- **Chat-2-Crowdin-Community** — Übersetzungen der Upstream-Strings (siehe Settings → Info → "Chat 2 community translators").
|
- **Chat-2-Crowdin-Community** für die Übersetzungen der Upstream-Strings (siehe Settings → Info → "Chat 2 community translators").
|
||||||
|
|
||||||
### FFXIV-Disclaimer
|
### FFXIV-Disclaimer
|
||||||
|
|
||||||
@@ -284,8 +286,7 @@ Siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) für die Pair-Level-Discl
|
|||||||
|
|
||||||
## Projekt-Dokumente
|
## Projekt-Dokumente
|
||||||
|
|
||||||
Im Repo-Root liegen die Standard-Repository-Dokumente, vertiefende
|
Im Repo-Root liegen die Standard-Repository-Dokumente, vertiefende Dokumentation lebt unter [`docs/`](docs/).
|
||||||
Dokumentation lebt unter [`docs/`](docs/).
|
|
||||||
|
|
||||||
### Repo-Root
|
### Repo-Root
|
||||||
|
|
||||||
@@ -309,11 +310,11 @@ Dokumentation lebt unter [`docs/`](docs/).
|
|||||||
| [`docs/CONTRIBUTORS.md`](docs/CONTRIBUTORS.md) | Tester, Übersetzer und Code-Beiträger der Hellion-Seite. |
|
| [`docs/CONTRIBUTORS.md`](docs/CONTRIBUTORS.md) | Tester, Übersetzer und Code-Beiträger der Hellion-Seite. |
|
||||||
| [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md) | Entwicklungsgeschichte, vom Web-Stack zu C# / Dalamud, was ich aus dem Fork gelernt habe. |
|
| [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md) | Entwicklungsgeschichte, vom Web-Stack zu C# / Dalamud, was ich aus dem Fork gelernt habe. |
|
||||||
| [`docs/IPC.md`](docs/IPC.md) | IPC-Kanal-Reference, Tuple-Payload-Felder, Migrations-Diff für Drittplugins. |
|
| [`docs/IPC.md`](docs/IPC.md) | IPC-Kanal-Reference, Tuple-Payload-Felder, Migrations-Diff für Drittplugins. |
|
||||||
| [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md) | Theme-Engine-Authoring-Guide (EN): JSON-Schema, Color-/Layout-Slots, Channel-Identity-Regeln, Validierung. |
|
| [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md) | Theme-Engine-Authoring-Guide (EN): JSON-Schema, Color- und Layout-Slots, Channel-Identity-Regeln, Validierung. |
|
||||||
| [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md) | Cherry-Pick-Policy gegenüber Chat 2. |
|
| [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md) | Upstream-Sync-Stand: Cherry-Pick-Pipeline seit v1.4.x geschlossen, Attribution intakt. |
|
||||||
| [`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md) | NuGet-Dependencies mit Lizenzen, Bundled Assets, Network-Status pro Komponente. |
|
| [`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md) | NuGet-Dependencies mit Lizenzen, Bundled Assets, Network-Status pro Komponente. |
|
||||||
| [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) | Offenlegung der KI-Unterstützung im Entwicklungsprozess. |
|
| [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) | Offenlegung der KI-Unterstützung im Entwicklungsprozess. |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
**Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
Entwickelt unter **Hellion Forge**, der Modding- und Plugin-Linie von **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -1,49 +1,55 @@
|
|||||||
# Security policy
|
# Security Policy
|
||||||
|
|
||||||
## Reporting a vulnerability
|
## Reporting a Vulnerability
|
||||||
|
|
||||||
If you find a security issue in HellionChat, please do not open a public
|
If you find a security issue in HellionChat, please do not open a
|
||||||
GitHub issue. Use one of the private channels below instead so we can
|
public GitHub issue. Use one of the private channels below so I can
|
||||||
investigate and ship a fix before the details go out.
|
investigate and ship a fix before the details go public.
|
||||||
|
|
||||||
**Preferred:**
|
**Preferred:**
|
||||||
[Privately report a vulnerability](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
[Privately report a vulnerability](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
||||||
through GitHub's Security Advisories. This routes the report directly to
|
via GitHub Security Advisories. This routes the report directly to me
|
||||||
me and keeps the conversation off the public timeline.
|
and keeps the conversation off the public timeline.
|
||||||
|
|
||||||
**Alternative:**
|
**Alternative:**
|
||||||
- Email: `kontakt@hellion-media.de`
|
|
||||||
- Discord: `@j.j_kazama`
|
| Channel | Address |
|
||||||
|
| ---------- | -------------------------- |
|
||||||
|
| Email | `kontakt@hellion-media.de` |
|
||||||
|
| Discord DM | `@j.j_kazama` |
|
||||||
|
|
||||||
I respond on weekdays during European business hours. For urgent
|
I respond on weekdays during European business hours. For urgent
|
||||||
disclosures (active exploitation, user-data exposure) email is the
|
disclosures (active exploitation, user-data exposure) email is the
|
||||||
fastest path.
|
fastest path.
|
||||||
|
|
||||||
## What I treat as in scope
|
## Scope
|
||||||
|
|
||||||
- Code paths in HellionChat that touch user-controlled input (chat
|
### In scope
|
||||||
messages, plugin config, file paths the user can influence)
|
|
||||||
- The privacy filter in MessageStore.cs and the export pipeline
|
- Code paths that touch user-controlled input (chat messages, plugin
|
||||||
- The Configuration migration logic
|
config, file paths the user can influence)
|
||||||
- The EmoteCache HTTP client and path handling
|
- The privacy filter in `MessageStore.cs` and the export pipeline
|
||||||
|
- The configuration migration logic
|
||||||
|
- The `EmoteCache` HTTP client and path handling
|
||||||
- The Auto-Tell-Tabs spawn logic and history preload
|
- The Auto-Tell-Tabs spawn logic and history preload
|
||||||
|
|
||||||
## What is not in scope
|
### Out of scope
|
||||||
|
|
||||||
- Issues in upstream Chat 2 that we have not modified — please report
|
- Issues in upstream Chat 2 that HellionChat has not modified — report
|
||||||
those at <https://github.com/Infiziert90/ChatTwo/issues>
|
those at <https://github.com/Infiziert90/ChatTwo/issues>
|
||||||
- Issues in Dalamud itself — those go to <https://github.com/goatcorp/Dalamud>
|
- Issues in Dalamud itself — those go to
|
||||||
|
<https://github.com/goatcorp/Dalamud>
|
||||||
- Issues in the FFXIV game client
|
- Issues in the FFXIV game client
|
||||||
- Anything that needs the user to install a malicious plugin first
|
- Anything that requires the user to install a malicious plugin first
|
||||||
|
|
||||||
## Acknowledgement
|
## Disclosure Window
|
||||||
|
|
||||||
I list everyone who reports a real issue in the changelog of the release
|
|
||||||
that fixes it, unless they prefer to stay anonymous. No bug bounty,
|
|
||||||
nothing financial; this is a hobby plugin.
|
|
||||||
|
|
||||||
## Disclosure window
|
|
||||||
|
|
||||||
I aim to ship a fix within 14 days for high-severity issues and within
|
I aim to ship a fix within 14 days for high-severity issues and within
|
||||||
30 days for everything else. If a fix needs more time I will say so in
|
30 days for everything else. If a fix needs more time I will say so in
|
||||||
the private thread.
|
the private thread.
|
||||||
|
|
||||||
|
## Credits
|
||||||
|
|
||||||
|
Everyone who reports a real issue gets listed in the changelog of the
|
||||||
|
release that fixes it, unless they prefer to stay anonymous. No bug
|
||||||
|
bounty, nothing financial — this is a hobby plugin.
|
||||||
|
|||||||
@@ -1,8 +1,6 @@
|
|||||||
# Support
|
# Support
|
||||||
|
|
||||||
HellionChat is a small hobby project maintained by one person. There
|
HellionChat is a small hobby project maintained by one person. There are a few different paths depending on what you need. Pick the one that matches.
|
||||||
are a few different paths depending on what you need; please pick the
|
|
||||||
one that matches.
|
|
||||||
|
|
||||||
## Bugs and feature requests
|
## Bugs and feature requests
|
||||||
|
|
||||||
@@ -11,43 +9,36 @@ GitHub issues, using the templates:
|
|||||||
- [Bug report](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
|
- [Bug report](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
|
||||||
- [Feature request](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
|
- [Feature request](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
|
||||||
|
|
||||||
Please search [existing issues](https://github.com/JonKazama-Hellion/HellionChat/issues?q=is%3Aissue)
|
Please search [existing issues](https://github.com/JonKazama-Hellion/HellionChat/issues?q=is%3Aissue) first. Duplicates get closed and pointed at the original.
|
||||||
first. Duplicates get closed and pointed at the original.
|
|
||||||
|
|
||||||
## Security
|
## Security
|
||||||
|
|
||||||
Do **not** open a public issue for security-relevant findings. Use
|
Do **not** open a public issue for security-relevant findings. Use the private advisory route described in [SECURITY.md](SECURITY.md):
|
||||||
the private advisory route described in [SECURITY.md](SECURITY.md):
|
|
||||||
|
|
||||||
- [Private vulnerability advisory](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
- [Private vulnerability advisory](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
||||||
- Email `kontakt@hellion-media.de`
|
- Email `kontakt@hellion-media.de`
|
||||||
|
|
||||||
## Privacy questions
|
## Privacy questions
|
||||||
|
|
||||||
Specific questions about what HellionChat does or does not store and
|
Specific questions about what HellionChat does or does not store and send are covered in [PRIVACY.md](PRIVACY.md). For follow-ups beyond that document:
|
||||||
send are covered in [PRIVACY.md](PRIVACY.md). For follow-ups beyond
|
|
||||||
that document:
|
|
||||||
|
|
||||||
- Email `kontakt@hellion-media.de`
|
- Email `kontakt@hellion-media.de`
|
||||||
|
|
||||||
## Quick questions and casual feedback
|
## Quick questions and casual feedback
|
||||||
|
|
||||||
- **Hellion Forge Discord** — community for HellionChat and other
|
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and tools): https://discord.gg/X9V7Kcv5gR
|
||||||
Hellion Online Media plugins/tools: https://discord.gg/X9V7Kcv5gR
|
- Discord DM: `@j.j_kazama`
|
||||||
- Discord DM `@j.j_kazama`
|
|
||||||
|
|
||||||
Bug reports still go through the issue tracker so they can be tracked,
|
Bug reports still go through the issue tracker so they can be tracked, but a quick "is this a bug or am I holding it wrong" message is fine.
|
||||||
but a quick "is this a bug or am I holding it wrong" message is fine.
|
|
||||||
|
|
||||||
## Upstream Chat 2 issues
|
## Upstream Chat 2 issues
|
||||||
|
|
||||||
If the issue exists in upstream Chat 2 too, please report it at
|
If the issue exists in upstream Chat 2 too, please report it at [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues). That keeps the original maintainers in the loop and helps everyone who uses Chat 2 directly.
|
||||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues).
|
|
||||||
That keeps the original maintainers in the loop and helps everyone
|
|
||||||
who uses Chat 2 directly.
|
|
||||||
|
|
||||||
## Response times
|
## Response times
|
||||||
|
|
||||||
Weekdays during European business hours. Weekends and FFXIV patch
|
Weekdays during European business hours. On weekends and FFXIV patch days, replies will be slower. A few days of silence on a non-urgent issue is normal. Pinging once after a week is fine.
|
||||||
days, replies will be slower. A few days of silence on a non-urgent
|
|
||||||
issue is normal; pinging once after a week is fine.
|
---
|
||||||
|
|
||||||
|
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -1,19 +1,18 @@
|
|||||||
# AI assistance disclosure
|
# AI Assistance Disclosure
|
||||||
|
|
||||||
This fork uses AI assistance per the [Dalamud Plugin AI Usage Policy](https://github.com/goatcorp/DalamudPluginsD17/)
|
HellionChat uses AI assistance per the
|
||||||
|
[Dalamud Plugin AI Usage Policy](https://github.com/goatcorp/DalamudPluginsD17/)
|
||||||
at the **Pair** level.
|
at the **Pair** level.
|
||||||
|
|
||||||
A note up front: Hellion Chat is currently in a rebuild and adjustment
|
A note up front: HellionChat is currently not submitted to the official
|
||||||
phase, and there are no plans to submit it to the Dalamud team for review
|
Dalamud plugin repository and technically has no obligation to disclose
|
||||||
while it stays standalone. If the plugin stays out of the official repo I
|
this. I would rather be upfront about how it is built.
|
||||||
technically wouldn't need to disclose any of this, but I'd rather be
|
|
||||||
upfront about how it's built.
|
|
||||||
|
|
||||||
Hellion Chat is my entry point into game modding and plugin development. I
|
HellionChat is my entry point into game modding and plugin development.
|
||||||
have never written a plugin for a game before. I work alone, so I get help
|
I have never written a plugin for a game before. I work alone, so I get
|
||||||
where I need it. That's not something I want to hide.
|
help where I need it. That is not something I want to hide.
|
||||||
|
|
||||||
## How I actually work
|
## How I Actually Work
|
||||||
|
|
||||||
I plan the architecture, decide what gets built, and own every design
|
I plan the architecture, decide what gets built, and own every design
|
||||||
decision. For each change I:
|
decision. For each change I:
|
||||||
@@ -23,55 +22,64 @@ decision. For each change I:
|
|||||||
- Read the Dalamud log output to verify behaviour
|
- Read the Dalamud log output to verify behaviour
|
||||||
- Run security and privacy audits on anything that touches user data
|
- Run security and privacy audits on anything that touches user data
|
||||||
|
|
||||||
One of the main reasons I use AI is consistency. I want the Hellion code to
|
One of the main reasons I use AI is consistency. I want the HellionChat
|
||||||
match the style of the upstream Chat 2 codebase and stay readable for
|
code to match the style of the upstream Chat 2 codebase and stay
|
||||||
anyone who opens the repo, not just for me. Claude helps me catch when I'm
|
readable for anyone who opens the repo, not just for me. Claude helps
|
||||||
drifting from upstream conventions or writing something that only makes
|
me catch when I am drifting from upstream conventions or writing
|
||||||
sense in my own head.
|
something that only makes sense in my own head.
|
||||||
|
|
||||||
The balance is shifting toward more hand-written work as I get more
|
The balance is shifting toward more hand-written work as I get more
|
||||||
comfortable with Dalamud and plugin development in general.
|
comfortable with Dalamud and plugin development in general.
|
||||||
|
|
||||||
## What AI is used for
|
## What AI Is Used For
|
||||||
|
|
||||||
- API explanations (Dalamud, ImGui, .NET specifics I haven't worked with before)
|
- API explanations (Dalamud, ImGui, .NET specifics I have not worked
|
||||||
|
with before)
|
||||||
- Code drafts that I read, edit, and integrate
|
- Code drafts that I read, edit, and integrate
|
||||||
- Pattern suggestions and code review
|
- Pattern suggestions and code review
|
||||||
- Keeping the style aligned with the upstream Chat 2 codebase
|
- Keeping style aligned with the upstream Chat 2 codebase
|
||||||
|
|
||||||
## What AI isn't used for
|
## What AI Is Not Used For
|
||||||
|
|
||||||
- **Visual assets.** Logos, icons, banners, and screenshots are human-drawn
|
- **Visual assets.** Logos, icons, banners, and screenshots are
|
||||||
or taken from the running game.
|
human-drawn or taken from the running game.
|
||||||
- **German translations.** Written by me as a native speaker.
|
- **German translations.** Written by me as a native speaker.
|
||||||
|
|
||||||
## What's where
|
## What Is Where
|
||||||
|
|
||||||
Upstream Chat 2 (by Infi & Anna, EUPL-1.2) is the foundation and was not
|
Upstream Chat 2 (by Infi & Anna, EUPL-1.2) is the foundation and was
|
||||||
produced with AI assistance. Hellion-specific code lives in
|
not produced with AI assistance. HellionChat-specific code lives in
|
||||||
`HellionChat/Privacy/`, `HellionChat/Export/`, `HellionChat/Resources/HellionStrings*`,
|
`HellionChat/Privacy/`, `HellionChat/Export/`,
|
||||||
`Ui/SettingsTabs/Privacy.cs`, `Ui/FirstRunWizard.cs`, `Ui/HellionStyle.cs`,
|
`HellionChat/Resources/HellionStrings*`, `Ui/SettingsTabs/Privacy.cs`,
|
||||||
plus the Migrate3 recovery and plugin layout migration in `MessageStore.cs`
|
`Ui/FirstRunWizard.cs`, `Ui/HellionStyle.cs`, plus the Migrate3
|
||||||
and `Plugin.cs`. These were developed with Pair-level assistance as
|
recovery and plugin layout migration in `MessageStore.cs` and
|
||||||
|
`Plugin.cs`. These were developed with Pair-level assistance as
|
||||||
described above.
|
described above.
|
||||||
|
|
||||||
## If AI-assisted development is a dealbreaker for you
|
## If AI-Assisted Development Is a Dealbreaker for You
|
||||||
|
|
||||||
Fair enough. There are solid alternatives that don't rely on AI in their
|
Fair enough. There are solid alternatives:
|
||||||
development:
|
|
||||||
|
|
||||||
- [Chat 2](https://github.com/Infiziert90/ChatTwo), the original upstream
|
- [Chat 2](https://github.com/Infiziert90/ChatTwo), the upstream
|
||||||
this fork is based on
|
project HellionChat is built on
|
||||||
- [XIV Instant Messenger](https://github.com/NightmareXIV/XIVInstantMessenger),
|
- [XIV Instant Messenger](https://github.com/NightmareXIV/XIVInstantMessenger),
|
||||||
a different approach to chat in FFXIV
|
a different approach to FFXIV chat
|
||||||
|
|
||||||
Both are good projects. Use what fits you best.
|
Both are good projects. Use what fits you best.
|
||||||
|
|
||||||
## Tooling
|
## Tooling
|
||||||
|
|
||||||
- Claude (Anthropic) via Claude Code CLI
|
| Tool | Purpose |
|
||||||
- Context7 / Microsoft Learn for current Dalamud and .NET documentation
|
| ---- | ------- |
|
||||||
|
| [Claude](https://claude.ai) (Anthropic) | Pair-level AI assistance via Claude Code CLI |
|
||||||
|
| [VS Code](https://code.visualstudio.com) + C# Dev Kit | Primary IDE |
|
||||||
|
| Dedicated Windows 11 VM | Build and in-game test environment (Dalamud requires Windows) |
|
||||||
|
| [dalamud.dev](https://dalamud.dev) | Dalamud API reference |
|
||||||
|
| [Microsoft Learn](https://learn.microsoft.com) | .NET and C# documentation |
|
||||||
|
| [Context7](https://context7.com) | Up-to-date library docs for Claude context |
|
||||||
|
| [Stack Overflow](https://stackoverflow.com) | General C# and .NET problem-solving |
|
||||||
|
|
||||||
## Contact
|
## Contact
|
||||||
|
|
||||||
Questions about this disclosure: <https://github.com/JonKazama-Hellion/HellionChat/issues>.
|
Questions about this disclosure:
|
||||||
|
<https://github.com/JonKazama-Hellion/HellionChat/issues>
|
||||||
|
|||||||
@@ -12,6 +12,196 @@ und verlinkt für Details auf die Release-Pages.
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
## Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path
|
||||||
|
|
||||||
|
Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
|
||||||
|
allocations from the chat-log render path eliminated.
|
||||||
|
|
||||||
|
- `DrawMessages` card-mode hoists `theme`/`drawList`/`winLeft`/
|
||||||
|
`winRight`/`borderColorAbgr` out of the per-message loop. About
|
||||||
|
500 redundant calls per frame at 100 visible messages, multiplied
|
||||||
|
by every pop-out window
|
||||||
|
- Auto-tell tab tint and icon use a per-tab cache. Hash
|
||||||
|
computation and string allocation only happen when the tell
|
||||||
|
target name or world drifts. `AutoTellTabTint` stays a pure
|
||||||
|
hash helper; cache lives in a thin `TabTintCache` wrapper
|
||||||
|
- Status bar gates its tab aggregation behind the same
|
||||||
|
one-second cache it already used for the format strings.
|
||||||
|
LINQ `Sum` and `Count` replaced with a single `foreach` pass
|
||||||
|
that runs on roughly 1 % of frames
|
||||||
|
|
||||||
|
Realistic frame-time recovery: 2-5 % in typical scenes, more
|
||||||
|
on pop-out-heavy setups because the card-border hoist scales
|
||||||
|
per window.
|
||||||
|
|
||||||
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Hellion Chat 1.4.1 — Theme Engine Performance
|
||||||
|
|
||||||
|
Second sub-patch of the v1.4.x Polish Sweep series. Heap
|
||||||
|
pressure from the theme engine's per-frame render path
|
||||||
|
removed, plus a tenth built-in theme and hardening for
|
||||||
|
the custom-theme hot-reload.
|
||||||
|
|
||||||
|
- Theme records carry a pre-computed ABGR-packed cache
|
||||||
|
for every color slot; cache is filled when the theme
|
||||||
|
is registered and refreshed defensively on every
|
||||||
|
`Switch()`
|
||||||
|
- `HellionStyle.PushGlobal` reads ABGR values from the
|
||||||
|
cache instead of calling `ColourUtil.RgbaToAbgr` per
|
||||||
|
slot per frame; ~13 % render-time recovery measured
|
||||||
|
in typical scenes (plan estimate was 2–6 %, real
|
||||||
|
~10–15 %)
|
||||||
|
- `ThemeRegistry` custom-theme reload distinguishes a
|
||||||
|
recoverable file lock (editor mid-save) from a
|
||||||
|
permanent IO failure; locked themes keep their
|
||||||
|
last-known-good snapshot and retry on the next
|
||||||
|
lookup instead of dropping out of the picker
|
||||||
|
- New built-in: **Synthwave Sunset** — Hot Magenta + Cyan
|
||||||
|
on midnight violet, 80s neon-grid vibes; tenth theme
|
||||||
|
in the picker
|
||||||
|
- Author credits refreshed: brand themes are credited
|
||||||
|
as "Hellion Forge"; **Mint Grove** and **Forge
|
||||||
|
Merchantman** now credited to **Carla Beleandis** as
|
||||||
|
a community thanks
|
||||||
|
|
||||||
|
No schema bump, no user-visible behaviour change other
|
||||||
|
than smoother frames on GC-sensitive setups and one
|
||||||
|
additional colour option.
|
||||||
|
|
||||||
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Hellion Chat 1.4.0 — Critical Lifecycle Fixes
|
||||||
|
|
||||||
|
First sub-patch of the v1.4.x Polish Sweep series. Seven
|
||||||
|
known lifecycle and race bugs eliminated before any
|
||||||
|
performance refactor sits on top.
|
||||||
|
|
||||||
|
- MessageStore disposal no longer triggers GC.Collect
|
||||||
|
globally; Pooling=false on the SQLite connection means
|
||||||
|
there's nothing left to clean up by hand
|
||||||
|
- PendingMessage and RetentionSweep worker threads are
|
||||||
|
explicitly marked IsBackground=true so the plugin domain
|
||||||
|
can unload during XIVLauncher reload without waiting
|
||||||
|
for them
|
||||||
|
- EmoteCache image and gif loaders moved from async-void
|
||||||
|
to async Task with a shared task tracker, draining
|
||||||
|
on Dispose so an in-flight load can no longer write
|
||||||
|
to a disposed EmoteImages entry
|
||||||
|
- DisposeAsync 10s timeout now warns loudly instead of
|
||||||
|
silently leaving the worker behind
|
||||||
|
- Plugin.Dispose flushes any pending DeferredSaveFrames
|
||||||
|
before tearing services down, so settings changes
|
||||||
|
made in the last few frames before disable are no
|
||||||
|
longer lost
|
||||||
|
- The v13→v14 config migration now reads the pre-v13
|
||||||
|
backup and carries HellionThemeWindowOpacity into the
|
||||||
|
new WindowOpacity field instead of falling back to
|
||||||
|
the default 0.85
|
||||||
|
|
||||||
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Hellion Chat 1.3.0 - Plugin Integrations: Honorific
|
||||||
|
|
||||||
|
First step on the plugin-integration roadmap. HellionChat now
|
||||||
|
listens to Honorific and shows your custom title in the chat
|
||||||
|
header. The slot auto-hides when Honorific is not installed,
|
||||||
|
when no custom title is active, or when you are using the
|
||||||
|
original FFXIV title.
|
||||||
|
|
||||||
|
- New "Integrations" settings tab
|
||||||
|
- Honorific integration with auto-detection and live updates
|
||||||
|
- "Coming soon" preview of the next five planned integrations:
|
||||||
|
context menu actions, smart notifications, RP status block,
|
||||||
|
ExtraChat channels, and quick DM compose
|
||||||
|
- Maintainer attribution buttons for Honorific repo and Caraxi
|
||||||
|
- New service-class pattern under HellionChat/Integrations/
|
||||||
|
|
||||||
|
Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## v1.2.3 — Theme Expansion (2026-05-06)
|
||||||
|
|
||||||
|
### Added
|
||||||
|
- Four new built-in themes:
|
||||||
|
- **Night Blue** — Royal Blue on deep marine, cool tech-dashboard mood
|
||||||
|
- **Indigo Violet** — Royal Violet on deep indigo with a turquoise-mint counter (aurora glitter feel)
|
||||||
|
- **Forge Merchantman** — Patina bronze on workshop slate with warm amber counter (Hellion Forge identity)
|
||||||
|
- **Hellion Spectrum** — Deuteran/Protan-safe channel colours using Wong/Okabe-Ito palette tones; channel identity (Tell pink, Yell yellow, Shout orange, Party blue, FC green) preserved while keeping every channel separable under red-green colour vision deficiency
|
||||||
|
- Built-in theme catalogue grown from five to nine
|
||||||
|
|
||||||
|
### Notes
|
||||||
|
- No engine changes, no settings touched, no migration
|
||||||
|
- Default theme unchanged (Hellion Arctic). Existing custom themes keep working.
|
||||||
|
- Hellion Spectrum covers the ~99 % of CVD cases that are red-green; a Tritan-safe variant could follow in a later cycle if there is demand.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## v1.2.1 — Settings Cleanup (2026-05-06)
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
- Settings cards re-sorted thematically: 9 cards remain, each card has one clear job and a one-line subtitle.
|
||||||
|
- **Theme & Layout** (new) collects the theme picker, window frame style (title bar, sidebar, hide button, pop-out title bar) and the timestamp style options.
|
||||||
|
- **Fonts & Colours** (new) houses font choice, font size and per-channel chat colours.
|
||||||
|
- **Data Management** (new) collects retention windows, cleanup, export, the database viewer and the shift-click advanced tools.
|
||||||
|
- **Privacy** is now focused on the privacy filter alone.
|
||||||
|
- **Chat** absorbs the Auto-Tell-Tabs history-preload slider that used to live under Privacy.
|
||||||
|
- **General** groups the keybind mode under Input.
|
||||||
|
|
||||||
|
### Removed
|
||||||
|
- Legacy "Style override" option and the unused style-name field — both obsolete since the v1.1.0 themes engine.
|
||||||
|
- Legacy `WindowAlpha` slider — if you had it set, the value is auto-migrated to Theme & Layout → Window Style → Window Transparency.
|
||||||
|
- Unused `ShowThemeQuickPicker` schema field.
|
||||||
|
|
||||||
|
### Migration
|
||||||
|
- v15 → v16 with backup at `pluginConfigs/HellionChat.json.pre-v16-backup`.
|
||||||
|
- All other settings preserved unchanged.
|
||||||
|
- One-time toast on first start if Style override was previously active.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## v1.2.0 — Layout Refresh (2026-05-05)
|
||||||
|
|
||||||
|
### Added
|
||||||
|
- Sidebar tab modernization: icon-only at fixed 44 px, tooltip on hover, vertical accent pill for active tab
|
||||||
|
- Top tabs: accent underline pill replaces background fill on active tab
|
||||||
|
- Per-tab custom icons in Settings → Tabs (15-glyph FontAwesome picker)
|
||||||
|
- Bottom status bar (22 px): channel indicator, privacy badge, counters, tells, version — updates 1×/sec
|
||||||
|
- Card rows as default message render: sender header in channel color, subtle border between cards
|
||||||
|
- Compact-Density toggle in Appearance: switches back to single-line `[HH:mm] Sender: Text` layout
|
||||||
|
- Auto-Tell tabs: per-partner hashed icon (7-glyph pool: envelope/star/heart/bell/bookmark/flag/fire) plus hashed color (12-color palette) — 84 distinct icon+color combinations
|
||||||
|
- Unread indicator: pulsing red dot in the top-right corner of any sidebar tab icon with unread messages, 2-second sine-wave pulse, respects `Configuration.ReduceMotion`
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
- Migration v14 → v15: deprecated Configuration fields `HellionThemeEnabled` and `HellionThemeWindowOpacity` removed
|
||||||
|
- Appearance settings cleaned: legacy theme-engine bindings replaced by Themes tab (introduced in v1.1.0)
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
- Settings save no longer wipes chat history by default — the heavy `ClearAllTabs + FilterAllTabsAsync` cycle now only runs when a filter-relevant setting actually changed (Privacy filter, persisted channels, per-tab channel selection). Cosmetic changes keep the in-session chat intact
|
||||||
|
- Identifier-based `MessageList` restore in `Configuration.UpdateFrom` plus TempTab skip in `ClearAllTabs`/`FilterAllTabs` ensure persistent tabs and Auto-Tell tabs both survive the save
|
||||||
|
- Sidebar buttons now align vertically with the first message row (top padding mirrors the chat header toolbar height)
|
||||||
|
- Sidebar child window no longer paints the top padding area with its frame background
|
||||||
|
- Status bar version slot (`vX.Y.Z · Hellion`) no longer clips its rightmost character
|
||||||
|
|
||||||
|
### Notes
|
||||||
|
- Polish phase (animations, theme crossfade, header quick-picker) follows in v1.3.0
|
||||||
|
- Top-Tab icon prefixes were considered but dropped: Dalamud's default font atlas does not include FontAwesome codepoints, so mixed-font in a single TabItem label renders as tofu. Underline pill alone is the v1.2.0 visual treatment for top tabs. Resolution would require Font-Atlas merge at FontManager level — out of scope.
|
||||||
|
|
||||||
## [1.1.0] — 2026-05-05 — Theme Foundation
|
## [1.1.0] — 2026-05-05 — Theme Foundation
|
||||||
|
|
||||||
Erster großer UI-Cycle nach v1.0.0. Theme-Engine, fünf Built-In-Themes,
|
Erster großer UI-Cycle nach v1.0.0. Theme-Engine, fünf Built-In-Themes,
|
||||||
|
|||||||
@@ -12,20 +12,75 @@ Privacy-First-Schnittmenge des Plugins erweisen.
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Nächster Cycle (v1.2.0)
|
## Nächster Cycle (v1.4.3)
|
||||||
|
|
||||||
**Layout Refresh** — sichtbare Modernisierung des Chat-Windows selbst.
|
**Plugin-Load Async-Init** — IAsyncDalamudPlugin-Migration
|
||||||
|
und FontManager-async, Plugin-Konstruktor von 3.16 Sek auf
|
||||||
|
unter 500 ms perceived load time. Größter und riskantester
|
||||||
|
Patch der Serie, kommt nach drei stabilen Vorläufer-Patches.
|
||||||
|
|
||||||
- Top-Tabs-Refresh mit Akzent-Pill-Underline statt Background-Fill
|
## v1.4.2 — ChatLog Frame-Hot-Path (released <Datum>)
|
||||||
- Sidebar-Tabs (existing) bekommen Icons + vertikale Pill am Window-Rand
|
|
||||||
- Bottom-Status-Bar (Channel-Indikator, Privacy-Badge, Tab-Count,
|
|
||||||
Tells, Version)
|
|
||||||
- Card-Rows als Default-Message-Rendering, mit Compact-Density-Toggle
|
|
||||||
- Per-Tab Custom-Icons im Tabs-Settings-Dialog
|
|
||||||
- Removal des deprecated `HellionThemeEnabled`/`HellionThemeWindowOpacity`
|
|
||||||
Configuration-Felder
|
|
||||||
|
|
||||||
Spec liegt in [[Hellion Chat UI Modernisierung Spec]] (Vault).
|
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Per-Frame-
|
||||||
|
Allokationen aus dem ChatLogWindow-Render-Pfad und der
|
||||||
|
Settings-StatusBar eliminiert. Card-Mode-Border-Loop in
|
||||||
|
DrawMessages hebt fünf Invarianten in einen Pre-Loop-Hoist,
|
||||||
|
AutoTellTabTint bekommt einen Per-Tab-Cache via TabTintCache
|
||||||
|
(separate Validation-Keys pro Cache, kein Cross-Invalidation),
|
||||||
|
StatusBar zieht den Cache-Gate-Check vor die Aggregations
|
||||||
|
und ersetzt LINQ Sum+Count durch eine Single-Pass-Foreach.
|
||||||
|
|
||||||
|
## v1.4.1 — Theme Engine Performance (released <Datum>)
|
||||||
|
|
||||||
|
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. ABGR-Cache
|
||||||
|
auf den Theme-Records pre-computed, HellionStyle.PushGlobal
|
||||||
|
liest aus dem Cache statt pro Slot pro Frame zu konvertieren.
|
||||||
|
**~13 % Render-Time-Recovery** im Smoke-Test (Plan-Erwartung
|
||||||
|
2-6 % war konservativ, real ~10-15 %). Custom-Theme-Hot-Reload
|
||||||
|
überlebt transient File-Locks via Last-Known-Good-Snapshot.
|
||||||
|
Plus: Synthwave Sunset als zehnter Built-In, Author-Credits
|
||||||
|
auf Hellion Forge konsolidiert, Mint Grove + Forge Merchantman
|
||||||
|
auf Carla Beleandis als Community-Thanks.
|
||||||
|
|
||||||
|
## v1.4.0 — Critical Lifecycle Fixes (released 2026-05-07)
|
||||||
|
|
||||||
|
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben P0-
|
||||||
|
Findings aus Audit-Pass-3 und Pass-4 abgearbeitet:
|
||||||
|
async-void-Loads, fehlende IsBackground-Flags, GC.Collect
|
||||||
|
in Dispose, DeferredSave-Race und Pre-v13-Backup-Lookup für
|
||||||
|
WindowOpacity. Keine Schema-Bumps, keine Funktions-
|
||||||
|
Änderungen für den User außer dass Reload und Shutdown
|
||||||
|
spürbar sauberer laufen.
|
||||||
|
|
||||||
|
## v1.3.0 - Plugin Integrations: Honorific (released 2026-05-07)
|
||||||
|
|
||||||
|
Erster Cycle der Plugin-Integrations-Roadmap. Honorific-Custom-
|
||||||
|
Titles werden im Chat-Header angezeigt, mit Auto-Detect und
|
||||||
|
silent Fallback. Neuer Integrations-Settings-Tab. Pattern-
|
||||||
|
Etablierer für die fünf folgenden Cycles (Context-Menu,
|
||||||
|
NotificationMaster, RP-Status-Block, ExtraChat, XIVIM).
|
||||||
|
|
||||||
|
Spec: [Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md)
|
||||||
|
|
||||||
|
## v1.2.3 — Theme Expansion (released 2026-05-06)
|
||||||
|
|
||||||
|
Vier neue Built-In-Themes: Night Blue, Indigo Violet, Forge
|
||||||
|
Merchantman, Hellion Spectrum (Deuteran/Protan-safe).
|
||||||
|
Keine Engine-Änderungen. Siehe `docs/CHANGELOG.md`.
|
||||||
|
|
||||||
|
(v1.2.2 wurde verbrannt weil das `repo.json`-Manifest beim
|
||||||
|
ersten Push nicht synchron mitgebumpt wurde — Re-Release als
|
||||||
|
v1.2.3 mit kompletter Manifest-Synchronisation.)
|
||||||
|
|
||||||
|
## v1.2.1 — Settings Cleanup (released 2026-05-06)
|
||||||
|
|
||||||
|
Re-sortierte Settings (9 Cards thematisch), 4 tote Settings entfernt,
|
||||||
|
Auto-Migration v15 → v16 ohne Daten-Verlust.
|
||||||
|
|
||||||
|
## v1.2.0 — Layout Refresh (released 2026-05-05)
|
||||||
|
|
||||||
|
Top-Tabs-Refresh, Sidebar-Tab-Icons, Bottom-Status-Bar, Card-Rows als
|
||||||
|
Default-Message-Render, Auto-Tell-Tab-Hashing.
|
||||||
|
|
||||||
## v1.1.0 — Theme Foundation (released 2026-05-05)
|
## v1.1.0 — Theme Foundation (released 2026-05-05)
|
||||||
|
|
||||||
@@ -37,8 +92,13 @@ Aus dem ursprünglichen v1.1.0-Plan (Ad-Block / Spam-Filter, Receive-
|
|||||||
Suppressed-Tells-Toggle) wurden zugunsten der Theme-Engine zurück
|
Suppressed-Tells-Toggle) wurden zugunsten der Theme-Engine zurück
|
||||||
gestellt — beide Items leben weiter im Mittelfrist-Block.
|
gestellt — beide Items leben weiter im Mittelfrist-Block.
|
||||||
|
|
||||||
## Mittelfristig (v1.2.x – v1.3.0)
|
## Mittelfristig (v1.4.x+)
|
||||||
|
|
||||||
|
- **Plugin-Integrations-Roadmap (Cycles 2-6)** - sechs Plugin-
|
||||||
|
Integrationen geplant, Honorific (Cycle 1) ist live, danach folgen
|
||||||
|
Context-Menu, NotificationMaster, RP-Status-Block, ExtraChat und
|
||||||
|
XIVIM in eigenen Cycles. Spec und Cycle-Reihenfolge in
|
||||||
|
[Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md).
|
||||||
- **Ad-Block / Spam-Filter** — Hybrid-Konzept aus eigenem Light-Filter und
|
- **Ad-Block / Spam-Filter** — Hybrid-Konzept aus eigenem Light-Filter und
|
||||||
optionaler `NoSoliciting`-IPC-Integration. Adressiert Werbe-Spam in
|
optionaler `NoSoliciting`-IPC-Integration. Adressiert Werbe-Spam in
|
||||||
öffentlichen Channels und Tells. Aus dem v1.1.0-Plan zurückgestellt.
|
öffentlichen Channels und Tells. Aus dem v1.1.0-Plan zurückgestellt.
|
||||||
@@ -143,6 +203,7 @@ aktuellen Stand getestet.
|
|||||||
|
|
||||||
Hellion Chat ist EUPL-1.2-lizenziert. Konzept-Imports aus AGPL-3.0-Plugins
|
Hellion Chat ist EUPL-1.2-lizenziert. Konzept-Imports aus AGPL-3.0-Plugins
|
||||||
(z.B. XIV Instant Messenger) sind ausschließlich architektonische
|
(z.B. XIV Instant Messenger) sind ausschließlich architektonische
|
||||||
Inspiration, kein Code-Port. Imports aus dem GPL-3.0-kompatiblen
|
Inspiration, kein Code-Port. Code-Imports aus dem Upstream-Bestand
|
||||||
Upstream-Bestand laufen weiter über
|
sind seit v1.4.x abgeschlossen, weil Chat 2 in einem grundlegenden
|
||||||
[`UPSTREAM_SYNC.md`](UPSTREAM_SYNC.md).
|
Rework ist und selektive Patches nicht mehr sauber portierbar sind.
|
||||||
|
Stand und Begründung in [`UPSTREAM_SYNC.md`](UPSTREAM_SYNC.md).
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
# Theme Authoring Guide
|
# Theme Authoring Guide
|
||||||
|
|
||||||
> Built by **Hellion Forge** — the plugin workshop arm of [Hellion Online Media](https://hellion-media.de). HellionChat ships with five built-in themes; this guide walks you through writing your own.
|
> Built by **Hellion Forge** — the plugin workshop arm of [Hellion Online Media](https://hellion-media.de). HellionChat ships with nine built-in themes; this guide walks you through writing your own.
|
||||||
|
|
||||||
## TL;DR
|
## TL;DR
|
||||||
|
|
||||||
@@ -135,7 +135,7 @@ The user is asked **once per theme switch** whether to apply these colors — ne
|
|||||||
|
|
||||||
A theme can tint these toward its brand family (e.g., a purple theme can shift Tell from `#FF99CC` to `#E090FF`), but **don't** flip them (Tell suddenly green, Yell suddenly cyan). RP groups and combat-spec setups depend on the visual hierarchy.
|
A theme can tint these toward its brand family (e.g., a purple theme can shift Tell from `#FF99CC` to `#E090FF`), but **don't** flip them (Tell suddenly green, Yell suddenly cyan). RP groups and combat-spec setups depend on the visual hierarchy.
|
||||||
|
|
||||||
The four colored built-in themes (Hellion Arctic, Event Horizon, Moonlit Bloom, Mint Grove) all follow this rule — read their JSON for reference. Chat 2 Klassik intentionally ships without `chatChannels` so the user keeps their existing picks.
|
The eight colored built-in themes (Hellion Arctic, Hellion Spectrum, Event Horizon, Moonlit Bloom, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman) all follow this rule — read their source for reference. Chat 2 Klassik intentionally ships without `chatChannels` so the user keeps their existing picks.
|
||||||
|
|
||||||
## Theme families
|
## Theme families
|
||||||
|
|
||||||
|
|||||||
@@ -51,8 +51,9 @@ HellionChat is a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo)
|
|||||||
by Infiziert90 (Infi) and Anna Clemens, also licensed under EUPL-1.2.
|
by Infiziert90 (Infi) and Anna Clemens, also licensed under EUPL-1.2.
|
||||||
The bulk of the code, including the message store architecture, the
|
The bulk of the code, including the message store architecture, the
|
||||||
channel logic, the hook system and the ImGui chat window, originates
|
channel logic, the hook system and the ImGui chat window, originates
|
||||||
from upstream. See `../NOTICE.md` and `UPSTREAM_SYNC.md` for the
|
from upstream. See `../NOTICE.md` for the attribution; `UPSTREAM_SYNC.md`
|
||||||
attribution and the cherry-pick policy.
|
documents the upstream-sync history, including the close of active
|
||||||
|
cherry-picking in the v1.4.x cycle.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
|||||||
@@ -1,110 +1,127 @@
|
|||||||
# Upstream sync workflow
|
# Upstream Sync
|
||||||
|
|
||||||
HellionChat is a standalone EUPL-1.2 fork of [Chat 2](https://github.com/Infiziert90/ChatTwo).
|
HellionChat is a standalone EUPL-1.2 plugin that originated from
|
||||||
We pull selected patches from upstream manually instead of running an
|
[Chat 2](https://github.com/Infiziert90/ChatTwo). Since v1.0.0 it
|
||||||
automated mirror. This file documents how that works so anyone (including
|
lives under its own namespace, IPC channels and source tree. The
|
||||||
future-me) can do it cleanly.
|
active cherry-pick pipeline from upstream Chat 2 is closed since
|
||||||
|
the v1.4.x cycle.
|
||||||
|
|
||||||
## One-time setup
|
This document covers what that means, why I closed it, and what
|
||||||
|
stays in place.
|
||||||
|
|
||||||
Add the upstream repo as a remote on a fresh clone:
|
## A Word on Intent
|
||||||
|
|
||||||
```bash
|
HellionChat is not trying to replace Chat 2. I build it for myself,
|
||||||
git remote add upstream https://github.com/Infiziert90/ChatTwo.git
|
and maybe for people who want the same things I do: a privacy-first
|
||||||
git fetch upstream
|
chat plugin with tighter defaults and no remote-access surface. If
|
||||||
```
|
that is not you, Chat 2 is the better choice and a well-maintained
|
||||||
|
project.
|
||||||
|
|
||||||
Verify both remotes are wired up:
|
I am available to Infi if he ever has questions about HellionChat or
|
||||||
|
how I have diverged from the upstream code. What I will not do is
|
||||||
|
interfere with Chat 2's direction or push unsolicited opinions into
|
||||||
|
his project.
|
||||||
|
|
||||||
```bash
|
Long-term compatibility between Chat 2 and HellionChat is not
|
||||||
git remote -v
|
guaranteed and, frankly, not technically possible. I am building a
|
||||||
# origin https://github.com/JonKazama-Hellion/HellionChat.git (fetch)
|
new UI from scratch and making deliberate architectural decisions that
|
||||||
# origin https://github.com/JonKazama-Hellion/HellionChat.git (push)
|
pull in a different direction. Some upstream patches will simply stop
|
||||||
# upstream https://github.com/Infiziert90/ChatTwo.git (fetch)
|
applying cleanly and that is expected.
|
||||||
# upstream https://github.com/Infiziert90/ChatTwo.git (push)
|
|
||||||
```
|
|
||||||
|
|
||||||
You never push to `upstream`. It is read-only for us.
|
## Why Cherry-Picking Stopped in v1.4.x
|
||||||
|
|
||||||
## Reviewing what is new upstream
|
Two things converged:
|
||||||
|
|
||||||
Before any feature cycle starts I run a quick check:
|
1. **Chat 2 is in a rework cycle.** Infi mentioned directly that
|
||||||
|
parts of ChatTwo are being reworked and "stuff may not be able to
|
||||||
|
be cherry picked anymore." Once the upstream code paths I would
|
||||||
|
pull from no longer exist in the same shape, `git cherry-pick`
|
||||||
|
stops being a meaningful tool — what would land would not be the
|
||||||
|
change Infi wrote, it would be a hand-port of his concept.
|
||||||
|
2. **HellionChat has drifted enough that selective patches require
|
||||||
|
adaptation anyway.** The UI is being rebuilt, the theme engine
|
||||||
|
sits on top of HellionStyle which has no upstream equivalent, the
|
||||||
|
privacy filter changes how messages flow through MessageManager.
|
||||||
|
Even before the rework was announced, more and more upstream
|
||||||
|
patches needed adaptation rather than a clean apply.
|
||||||
|
|
||||||
```bash
|
Together those two points mean continuing to call this an "active
|
||||||
git fetch upstream
|
cherry-pick pipeline" was no longer honest. So I closed it.
|
||||||
git log --oneline main..upstream/main | head -30
|
|
||||||
```
|
|
||||||
|
|
||||||
That shows every commit Infi or contributors landed since the last sync.
|
## What Closing the Pipeline Means in Practice
|
||||||
Read the messages, decide which ones apply.
|
|
||||||
|
|
||||||
## What we cherry-pick
|
- The `upstream` git remote was removed locally on 2026-05-08.
|
||||||
|
Anyone setting up a fresh clone does **not** add it back.
|
||||||
|
- New commits will not carry `(cherry picked from commit ...)`
|
||||||
|
trailers. Anything that originates from Chat 2 from this point
|
||||||
|
forward will be a hand-port at most, and it gets called out as
|
||||||
|
such in its own commit message and in the relevant source comments.
|
||||||
|
- The existing cherry-pick trail stays in the git history exactly as
|
||||||
|
it is. Every `(cherry picked from commit ...)` line that was added
|
||||||
|
with `-x` in earlier releases remains intact; that is the
|
||||||
|
attribution paper trail and removing it would be wrong.
|
||||||
|
|
||||||
**Always:** security fixes, API-version compatibility patches (Dalamud
|
## What Does Not Change
|
||||||
API 15 → 16 → ...), BetterTTV / emote-cache fixes, regression fixes for
|
|
||||||
the upstream behaviour we still rely on.
|
|
||||||
|
|
||||||
**Sometimes:** small bug fixes in `MessageManager.cs`, `MessageStore.cs`,
|
- **EUPL-1.2 anchor lines in source files.** Files that originated
|
||||||
`ChatLogWindow.cs`, the Tabs system. Pull them when they touch code we
|
from Chat 2 keep their licence headers and any "based on
|
||||||
have not heavily modified.
|
Infiziert90/ChatTwo" notice exactly as they are. The licence
|
||||||
|
obligations under EUPL-1.2 do not lapse because cherry-picking
|
||||||
|
stopped.
|
||||||
|
- **NOTICE.md** stays canonical. Attribution to Infi and Anna for the
|
||||||
|
message store, channel logic, hook system, ImGui chat window and
|
||||||
|
the localisation infrastructure remains the foundation statement of
|
||||||
|
this fork.
|
||||||
|
- **README acknowledgements.** The Acknowledgements section in
|
||||||
|
`README.md`, the maintainer thanks in the About tab, and the
|
||||||
|
`Language.*.resx` Crowdin translator credit list all stay as they
|
||||||
|
are.
|
||||||
|
- **The original `Language.*.resx` files** remain in the source tree
|
||||||
|
in their last upstream-sync state. They are the work of the Chat 2
|
||||||
|
Crowdin community and the existing translations stay valuable. They
|
||||||
|
will not receive automatic upstream updates anymore — see
|
||||||
|
CONTRIBUTING.md for what that means for translators.
|
||||||
|
|
||||||
**Never:** webinterface changes (the entire webinterface tree is gone in
|
## What Could Re-Open Later
|
||||||
HellionChat), changes that conflict with the privacy filter, changes that
|
|
||||||
re-add upstream defaults we deliberately reversed (full-history logging,
|
|
||||||
Tell Exclusive defaults, etc.).
|
|
||||||
|
|
||||||
## How we cherry-pick
|
If Chat 2's rework lands and stabilises, and there is a piece of
|
||||||
|
upstream code that I genuinely want in HellionChat, the path forward
|
||||||
|
is **study and re-implement**, not cherry-pick. That means:
|
||||||
|
|
||||||
Always with `-x` so authorship and the original commit hash stay
|
- Read the upstream change, understand the design, port the concept
|
||||||
visible:
|
to HellionChat's actual code paths.
|
||||||
|
- Credit the upstream author in the commit message and, if the
|
||||||
|
ported code is non-trivial, in a source-file comment.
|
||||||
|
- Pre-clear with Infi if the port is large enough to warrant a
|
||||||
|
conversation.
|
||||||
|
|
||||||
```bash
|
This is heavier than `git cherry-pick -x` and that is the point.
|
||||||
git checkout -b sync/upstream-<topic> main
|
Cherry-picking was light because both codebases shared structure;
|
||||||
git cherry-pick -x <upstream-commit-sha>
|
once they do not, the proper attribution costs a real conversation
|
||||||
```
|
rather than a flag on a git command.
|
||||||
|
|
||||||
`-x` adds a `(cherry picked from commit <sha>)` line to the commit
|
## Contributing Back
|
||||||
message. That preserves the upstream-author credit and lets anyone
|
|
||||||
reading `git log` trace the change back to ChatTwo. Co-Author trail
|
|
||||||
intact, no AI lines, no "Hellion" prefix on commits that were not
|
|
||||||
authored by us.
|
|
||||||
|
|
||||||
## Conflict handling
|
HellionChat benefits from Chat 2's work, so I try to give something
|
||||||
|
back where I can. If I fix a bug or improve something that would be
|
||||||
|
useful to Chat 2 and is not HellionChat-specific, I submit a
|
||||||
|
good-will PR to [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo).
|
||||||
|
|
||||||
When a cherry-pick conflicts:
|
A few things to note about that process:
|
||||||
|
|
||||||
1. Resolve the conflict by hand. Do not "fix" upstream code to match
|
- Good-will PRs are validated in a separate fork first to make sure
|
||||||
Hellion conventions; that is what the merge marker showed us.
|
the fix stands on its own without HellionChat context.
|
||||||
2. If the conflict is fundamental (touches code that no longer exists
|
- They are written by hand. No AI-generated code goes to Infi's
|
||||||
in our fork), abort the cherry-pick and document why in
|
project. He did not ask for Pair-level AI involvement and I will
|
||||||
`Hellion Chat Backlog.md` instead. Some upstream patches are not
|
not push that decision onto his codebase.
|
||||||
portable; that is fine.
|
- This is not guaranteed for every change, only where it makes sense
|
||||||
3. After a successful resolve, the commit message stays identical to
|
and where I am confident the fix is clean and self-contained.
|
||||||
the upstream message, with the `-x` cherry-pick footer Git appends
|
- Whether it gets accepted is Infi's call, and a "no" is fine.
|
||||||
automatically. Do not rewrite the message to match our format.
|
|
||||||
|
|
||||||
## Pushing the sync
|
## When Upstream Takes a Direction I Cannot Follow
|
||||||
|
|
||||||
Cherry-picked commits go through the same review as our own work: the
|
If a future Chat 2 release breaks compatibility with the HellionChat
|
||||||
sync branch lands in `main` via a no-fast-forward merge, then a release
|
privacy philosophy in a way that cannot be resolved (mandatory cloud
|
||||||
tag if the user-visible behaviour changes (otherwise just merged).
|
sync, removal of the local message store, an incompatible licence
|
||||||
|
change), HellionChat continues from where it is. The inherited
|
||||||
```bash
|
history stays under EUPL-1.2 and stays attributed.
|
||||||
git checkout main
|
|
||||||
git merge --no-ff sync/upstream-<topic> -m "merge: upstream sync — <topic>"
|
|
||||||
```
|
|
||||||
|
|
||||||
## When upstream goes silent
|
|
||||||
|
|
||||||
If Chat 2 stops receiving updates entirely we keep this workflow alive
|
|
||||||
anyway. The remote stays configured, the documentation stays here. The
|
|
||||||
moment maintenance picks back up we are ready to pull again.
|
|
||||||
|
|
||||||
## When upstream takes a direction we cannot follow
|
|
||||||
|
|
||||||
If a future ChatTwo release breaks compatibility with our privacy
|
|
||||||
philosophy in a way we cannot resolve (e.g. mandatory cloud sync,
|
|
||||||
removal of the local message store, a license change that makes EUPL
|
|
||||||
incompatible), HellionChat continues on its own from the last
|
|
||||||
compatible cherry-pick. The history we already inherited stays under
|
|
||||||
EUPL-1.2 and stays attributed.
|
|
||||||
|
|||||||
|
After Width: | Height: | Size: 87 KiB |
|
After Width: | Height: | Size: 160 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 9.4 KiB |
|
After Width: | Height: | Size: 40 KiB |
|
After Width: | Height: | Size: 7.6 KiB |
@@ -0,0 +1,22 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
# preflight.sh — pre-push gate. Blocks A/B/C verify config drift; Block D is a
|
||||||
|
# headless `dotnet build` to catch compile-time API drift. Test execution lives
|
||||||
|
# in the local Build-Suite repo and is NOT part of this preflight.
|
||||||
|
|
||||||
|
set -euo pipefail
|
||||||
|
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
|
||||||
|
cd "$ROOT"
|
||||||
|
|
||||||
|
echo "==> preflight: Block A — version consistency"
|
||||||
|
./scripts/verify-version-consistency.sh
|
||||||
|
|
||||||
|
echo "==> preflight: Block B — manifest shape"
|
||||||
|
./scripts/verify-manifest-shape.sh
|
||||||
|
|
||||||
|
echo "==> preflight: Block C — changelog sync"
|
||||||
|
./scripts/verify-changelog-sync.sh
|
||||||
|
|
||||||
|
echo "==> preflight: Block D — plugin compile health"
|
||||||
|
dotnet build HellionChat/HellionChat.csproj --configuration Release --nologo --verbosity quiet
|
||||||
|
|
||||||
|
echo "==> preflight: ALL GREEN"
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
# setup-hooks.sh — installs pre-push hook via core.hooksPath. Idempotent.
|
||||||
|
# Note: NO pre-commit hook — test execution is local-only in the Build-Suite repo,
|
||||||
|
# so the plugin repo's pre-commit cannot run tests. Versions/manifest/changelog
|
||||||
|
# checks happen on pre-push only.
|
||||||
|
|
||||||
|
set -euo pipefail
|
||||||
|
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
|
||||||
|
cd "$ROOT"
|
||||||
|
|
||||||
|
git config core.hooksPath .githooks
|
||||||
|
chmod +x .githooks/pre-push
|
||||||
|
echo "setup-hooks: core.hooksPath set to .githooks. pre-push live."
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
# verify-changelog-sync.sh — Block C.
|
||||||
|
# Strips .0 suffix from repo.json AssemblyVersion to derive the 3-digit tag/version.
|
||||||
|
# yaml.changelog is a single multi-line block with **Hellion Chat X.Y.Z** subblocks.
|
||||||
|
|
||||||
|
set -euo pipefail
|
||||||
|
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
|
||||||
|
|
||||||
|
YAML="$ROOT/HellionChat/HellionChat.yaml"
|
||||||
|
REPO_JSON="$ROOT/repo.json"
|
||||||
|
FORGE_DIR="$ROOT/.github/forge-posts"
|
||||||
|
|
||||||
|
fail() { echo "verify-changelog-sync: FAIL — $1" >&2; exit 1; }
|
||||||
|
ok() { echo "verify-changelog-sync: OK — $1"; }
|
||||||
|
|
||||||
|
VER="$(jq -r '.[0].AssemblyVersion' "$REPO_JSON" | sed -E 's/\.0$//')"
|
||||||
|
TAG="v$VER"
|
||||||
|
|
||||||
|
grep -qE "^[[:space:]]*\*\*Hellion Chat ${VER}" "$YAML" \
|
||||||
|
|| fail "$YAML changelog missing **Hellion Chat ${VER}** subblock. Fix: add the v${VER} block at the top of the changelog field."
|
||||||
|
|
||||||
|
jq -r '.[0].Changelog' "$REPO_JSON" | grep -qE "^[[:space:]]*\*\*Hellion Chat ${VER}" \
|
||||||
|
|| fail "$REPO_JSON Changelog missing **Hellion Chat ${VER}** subblock. Fix: copy the yaml changelog over."
|
||||||
|
|
||||||
|
FORGE_FILE="$FORGE_DIR/${TAG}.md"
|
||||||
|
[ -f "$FORGE_FILE" ] || fail "$FORGE_FILE missing. Fix: create from previous tag's file as template."
|
||||||
|
|
||||||
|
SUBTITLE="$(awk '/^---$/{f=!f; next} f && /^subtitle:/' "$FORGE_FILE" | sed -E 's/^subtitle:[[:space:]]*//' | tr -d '\"')"
|
||||||
|
[ -n "$SUBTITLE" ] || fail "$FORGE_FILE frontmatter missing 'subtitle'."
|
||||||
|
[ "${#SUBTITLE}" -le 60 ] || fail "$FORGE_FILE subtitle is ${#SUBTITLE} chars (max 60)."
|
||||||
|
|
||||||
|
NATUR="$(awk '/^---$/{f=!f; next} f && /^versionsnatur:/' "$FORGE_FILE" | sed -E 's/^versionsnatur:[[:space:]]*//' | tr -d '\"')"
|
||||||
|
[ -n "$NATUR" ] || fail "$FORGE_FILE frontmatter missing 'versionsnatur'."
|
||||||
|
[ "${#NATUR}" -le 40 ] || fail "$FORGE_FILE versionsnatur is ${#NATUR} chars (max 40)."
|
||||||
|
|
||||||
|
BODY="$(awk '/^---$/{f++; next} f==2' "$FORGE_FILE")"
|
||||||
|
TITLE_LEN=$((${#VER} + 16 + ${#SUBTITLE}))
|
||||||
|
FOOTER_LEN=80
|
||||||
|
TOTAL=$((TITLE_LEN + ${#BODY} + FOOTER_LEN))
|
||||||
|
[ "$TOTAL" -le 5500 ] || fail "Forge embed total ~${TOTAL} chars > 5500 cap."
|
||||||
|
|
||||||
|
YAML_VERSIONS="$(grep -cE '^[[:space:]]*\*\*Hellion Chat' "$YAML" || true)"
|
||||||
|
[ "$YAML_VERSIONS" -le 4 ] || fail "$YAML changelog has $YAML_VERSIONS version subblocks (max 4). Fix: move oldest to docs/CHANGELOG.md."
|
||||||
|
|
||||||
|
ok "yaml/repo.json/forge-post in sync for $TAG, embed-total ~${TOTAL}/5500, $YAML_VERSIONS/4 subblocks"
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
# verify-manifest-shape.sh — Block B. Required fields in lowercase yaml,
|
||||||
|
# DalamudApiLevel sanity in repo.json, no own DalamudPackager.targets,
|
||||||
|
# Icon AND every ImageUrl reachable.
|
||||||
|
|
||||||
|
set -euo pipefail
|
||||||
|
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
|
||||||
|
|
||||||
|
YAML="$ROOT/HellionChat/HellionChat.yaml"
|
||||||
|
REPO_JSON="$ROOT/repo.json"
|
||||||
|
TARGETS_OWN="$ROOT/HellionChat/DalamudPackager.targets"
|
||||||
|
|
||||||
|
fail() { echo "verify-manifest-shape: FAIL — $1" >&2; exit 1; }
|
||||||
|
ok() { echo "verify-manifest-shape: OK — $1"; }
|
||||||
|
|
||||||
|
for FIELD in name author punchline description repo_url icon_url image_urls tags changelog; do
|
||||||
|
grep -qE "^${FIELD}:" "$YAML" || fail "$YAML missing required field: $FIELD"
|
||||||
|
done
|
||||||
|
|
||||||
|
[ -f "$TARGETS_OWN" ] && fail "Own DalamudPackager.targets at $TARGETS_OWN strips Icon/ImageUrls. DELETE it; SDK default works."
|
||||||
|
|
||||||
|
API_LEVEL="$(jq -r '.[0].DalamudApiLevel' "$REPO_JSON")"
|
||||||
|
case "$API_LEVEL" in
|
||||||
|
''|null) fail "$REPO_JSON missing DalamudApiLevel" ;;
|
||||||
|
esac
|
||||||
|
[[ "$API_LEVEL" =~ ^[0-9]+$ ]] || fail "$REPO_JSON DalamudApiLevel must be integer, got: $API_LEVEL"
|
||||||
|
[ "$API_LEVEL" -ge 12 ] || fail "$REPO_JSON DalamudApiLevel=$API_LEVEL is below SDK 15 floor (12)."
|
||||||
|
|
||||||
|
if [ "${HOOKS_OFFLINE:-0}" != "1" ]; then
|
||||||
|
ICON_URL="$(jq -r '.[0].IconUrl' "$REPO_JSON")"
|
||||||
|
curl -fsI "$ICON_URL" > /dev/null || fail "IconUrl unreachable: $ICON_URL"
|
||||||
|
ok "IconUrl reachable: $ICON_URL"
|
||||||
|
|
||||||
|
COUNT="$(jq -r '.[0].ImageUrls | length' "$REPO_JSON")"
|
||||||
|
[ "$COUNT" -ge 1 ] || fail "repo.json ImageUrls is empty"
|
||||||
|
for i in $(seq 0 $((COUNT - 1))); do
|
||||||
|
URL="$(jq -r ".[0].ImageUrls[$i]" "$REPO_JSON")"
|
||||||
|
curl -fsI "$URL" > /dev/null || fail "ImageUrls[$i] unreachable: $URL"
|
||||||
|
done
|
||||||
|
ok "$COUNT ImageUrl(s) reachable, DalamudApiLevel=$API_LEVEL"
|
||||||
|
else
|
||||||
|
ok "skipped URL reachability (HOOKS_OFFLINE=1), DalamudApiLevel=$API_LEVEL"
|
||||||
|
fi
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
# verify-version-consistency.sh — Block A of preflight.
|
||||||
|
# csproj <Version> is 3-digit SemVer; repo.json AssemblyVersion is 4-digit (.0 suffix).
|
||||||
|
|
||||||
|
set -euo pipefail
|
||||||
|
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
|
||||||
|
|
||||||
|
CSPROJ="$ROOT/HellionChat/HellionChat.csproj"
|
||||||
|
REPO_JSON="$ROOT/repo.json"
|
||||||
|
|
||||||
|
fail() { echo "verify-version-consistency: FAIL — $1" >&2; exit 1; }
|
||||||
|
ok() { echo "verify-version-consistency: OK — $1"; }
|
||||||
|
|
||||||
|
CSPROJ_VER="$(grep -oE '<Version>[^<]+</Version>' "$CSPROJ" | head -1 | sed -E 's/<[^>]+>//g')"
|
||||||
|
[ -n "$CSPROJ_VER" ] || fail "$CSPROJ has no <Version> element"
|
||||||
|
|
||||||
|
EXPECTED_4DIGIT="${CSPROJ_VER}.0"
|
||||||
|
|
||||||
|
REPO_VER="$(jq -r '.[0].AssemblyVersion' "$REPO_JSON")"
|
||||||
|
[ "$REPO_VER" = "$EXPECTED_4DIGIT" ] \
|
||||||
|
|| fail "csproj=$CSPROJ_VER expects repo.json AssemblyVersion=$EXPECTED_4DIGIT but got $REPO_VER. Fix: align in $REPO_JSON."
|
||||||
|
|
||||||
|
TEST_VER="$(jq -r '.[0].TestingAssemblyVersion' "$REPO_JSON")"
|
||||||
|
[ "$TEST_VER" = "$EXPECTED_4DIGIT" ] \
|
||||||
|
|| fail "TestingAssemblyVersion=$TEST_VER must match $EXPECTED_4DIGIT. Fix: align in $REPO_JSON."
|
||||||
|
|
||||||
|
TAG="v$CSPROJ_VER"
|
||||||
|
for KEY in DownloadLinkInstall DownloadLinkUpdate DownloadLinkTesting; do
|
||||||
|
URL="$(jq -r ".[0].$KEY" "$REPO_JSON")"
|
||||||
|
case "$URL" in
|
||||||
|
*"/$TAG/"*) ;;
|
||||||
|
*) fail "$KEY=$URL does not contain tag $TAG. Fix: update $REPO_JSON $KEY to releases/download/$TAG/latest.zip." ;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
|
||||||
|
ok "csproj=$CSPROJ_VER, repo.json=$EXPECTED_4DIGIT, tag $TAG present in DownloadLinks"
|
||||||