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@@ -0,0 +1,12 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Theme Foundation"
|
||||||
|
versionsnatur: "Major-UI-Cycle"
|
||||||
|
---
|
||||||
|
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove
|
||||||
|
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View, Breadcrumb und ESC zurück zur Übersicht
|
||||||
|
- Themes-Tab mit Mini-Mockup pro Theme, Live-Switch beim Klick
|
||||||
|
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten Start automatisch abgelegt
|
||||||
|
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch überschrieben
|
||||||
|
- Plugin-Icon zum Hellion-Forge-Hammer gewechselt
|
||||||
|
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2 Klassik in Settings → Themes
|
||||||
|
- Anleitung zum Schreiben eigener Themes: `docs/THEME-AUTHORING.md`
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Layout Refresh"
|
||||||
|
versionsnatur: "Major-UI-Cycle"
|
||||||
|
---
|
||||||
|
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale Akzent-Pill markiert den aktiven Tab
|
||||||
|
- Top-Tabs bekommen eine Akzent-Underline statt Background-Fill am aktiven Tab
|
||||||
|
- Pro Tab eigenes Icon wählbar in Einstellungen → Tabs (FontAwesome-Pool)
|
||||||
|
- Auto-Tell-Tabs sind jetzt visuell unterscheidbar: jeder Tell-Partner bekommt ein eigenes Icon (envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84 Kombinationen, gleicher Partner ergibt konsistent dieselbe
|
||||||
|
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft, 2-Sekunden-Cycle, deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||||
|
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge, Tab/Message-Counter, Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||||
|
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter Trenner. `Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||||
|
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn Filter-relevante Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert. Persistente und Auto-Tell-Tabs überleben beide
|
||||||
|
- Bug-Fix: Hellion-Schrift (Exo 2) blockt die Schriftgröße nicht mehr — 4K-User können hochskalieren
|
||||||
|
- Migration v14 → v15: alte Theme-Felder entfernt, alle anderen Settings bleiben
|
||||||
|
|
||||||
|
Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker) folgt in v1.3.0.
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Settings Cleanup"
|
||||||
|
versionsnatur: "UX-Polish-Cycle"
|
||||||
|
---
|
||||||
|
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede Card hat einen kurzen Untertitel — kein Raten mehr wo eine Setting steckt
|
||||||
|
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften & Farben** (Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung** (Aufbewahrung, Cleanup, Export, DB-Viewer, Advanced-Tools — vorher zwischen Datenschutz und Datenbank verteilt)
|
||||||
|
- Datenschutz fokussiert sich jetzt auf eine Aufgabe: den Privacy-Filter
|
||||||
|
- Der Auto-Tell-Tabs-History-Preload-Slider ist von Datenschutz nach Chat → Auto-Tell-Tabs umgezogen
|
||||||
|
- KeybindMode wohnt jetzt unter Allgemein → Eingabe statt unter Sprache
|
||||||
|
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0): `Stilüberschreiben`-Toggle, `Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes `ShowThemeQuickPicker`
|
||||||
|
- Migration v15 → v16: alter `WindowAlpha`-Wert wird automatisch nach `Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf Default 0.85 stand, sonst gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter `pluginConfigs/HellionChat.json.pre-v16-backup`. User die `Stilüberschreiben` aktiv hatten sehen einen einmaligen Hinweis-Toast
|
||||||
|
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+ standardmäßig hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf konservativere 2500
|
||||||
|
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der First-Run-Wizard hat keine Preset-Wahl)
|
||||||
|
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü (oben rechts in der Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen und Durchklick — die haben Vorrang über unseren Slider für das jeweilige Fenster
|
||||||
|
|
||||||
|
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker) wie ursprünglich geplant.
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Theme Expansion"
|
||||||
|
versionsnatur: "Theme-Pack-Patch"
|
||||||
|
---
|
||||||
|
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings angefasst, einfach mehr Farboptionen
|
||||||
|
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral gehalten damit es sich nicht mit den Brand-Themes beißt
|
||||||
|
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für Aurora-Glitter-Stimmung. Schwester von Event Horizon, aber dunkler und dichter; der Türkis-Akzent hält die beiden klar auseinander
|
||||||
|
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion Forge bekommt ein eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und wärmer statt kaltem Cyan
|
||||||
|
- **Hellion Spectrum** — Farbenblind-sichere Channel-Farben (Deuteranopie/Protanopie) auf Basis der Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange, Party blau, FC grün); die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche klar trennbar bleibt. Deckt rund 99 % aller CVD-Fälle ab
|
||||||
|
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene Custom-Themes laufen unverändert weiter
|
||||||
|
- Theme-Katalog wächst damit von fünf auf neun Built-ins
|
||||||
|
|
||||||
|
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für Blau-Gelb-Schwäche) kann später nachgeliefert werden, falls Bedarf kommt.
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
---
|
||||||
|
subtitle: "Plugin Integrations: Honorific"
|
||||||
|
versionsnatur: "Plugin-Integration-Cycle 1"
|
||||||
|
---
|
||||||
|
- Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap
|
||||||
|
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint jetzt links über dem Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht installiert ist oder kein Custom-Titel aktiv ist
|
||||||
|
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der User raten muss
|
||||||
|
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert, inkompatibel) und Toggle. Plus Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt: Kontextmenü-Aktionen, Smart Notifications (NotificationMaster), RP-Status-Block (Moodles und LightlessClient), ExtraChat-Channels, Quick-DM-Button (XIVInstantMessenger)
|
||||||
|
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum Caraxi-Profil. Plus Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen Integrationen
|
||||||
|
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel automatisch sobald HellionChat aktualisiert
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
---
|
||||||
|
subtitle: Critical Lifecycle Fixes
|
||||||
|
versionsnatur: Stability-Hotfix
|
||||||
|
---
|
||||||
|
|
||||||
|
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
|
||||||
|
|
||||||
|
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben
|
||||||
|
bekannte Lifecycle- und Race-Bugs aus den Audit-Pässen
|
||||||
|
abgearbeitet, bevor Performance- und Architektur-Refactors
|
||||||
|
draufkommen.
|
||||||
|
|
||||||
|
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur
|
||||||
|
Datei-Freigabe an, Pooling=false auf der Connection macht
|
||||||
|
den manuellen GC.Collect überflüssig
|
||||||
|
- **Worker-Threads** (PendingMessage, RetentionSweep) sind
|
||||||
|
jetzt explizit IsBackground=true, das Plugin-Domain kann
|
||||||
|
sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||||
|
- **EmoteCache-Loader** von async-void auf async-Task mit
|
||||||
|
shared Task-Tracker, drain-on-Dispose. Kein Schreib-Risiko
|
||||||
|
mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||||
|
- **DisposeAsync-Timeout** (10s) warnt jetzt laut statt silent
|
||||||
|
zu failen
|
||||||
|
- **Plugin-Dispose** flushed pending DeferredSave bevor Services
|
||||||
|
abgebaut werden, Settings-Änderungen aus den letzten Frames
|
||||||
|
vor Disable überleben jetzt zuverlässig
|
||||||
|
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt
|
||||||
|
HellionThemeWindowOpacity in das neue WindowOpacity-Feld statt
|
||||||
|
auf 0.85 zurückzufallen
|
||||||
|
|
||||||
|
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen
|
||||||
|
außer dass Reload und Shutdown spürbar sauberer laufen.
|
||||||
@@ -39,10 +39,10 @@ jobs:
|
|||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v6
|
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||||
|
|
||||||
- name: Setup .NET 10
|
- name: Setup .NET 10
|
||||||
uses: actions/setup-dotnet@v5
|
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5.2.0
|
||||||
with:
|
with:
|
||||||
dotnet-version: 10.0.x
|
dotnet-version: 10.0.x
|
||||||
|
|
||||||
@@ -55,7 +55,7 @@ jobs:
|
|||||||
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
Expand-Archive -Force -Path dalamud.zip -DestinationPath $hooks
|
||||||
|
|
||||||
- name: Initialize CodeQL
|
- name: Initialize CodeQL
|
||||||
uses: github/codeql-action/init@v4
|
uses: github/codeql-action/init@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
||||||
with:
|
with:
|
||||||
languages: csharp
|
languages: csharp
|
||||||
build-mode: manual
|
build-mode: manual
|
||||||
@@ -68,7 +68,7 @@ jobs:
|
|||||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||||
|
|
||||||
- name: Perform CodeQL analysis
|
- name: Perform CodeQL analysis
|
||||||
uses: github/codeql-action/analyze@v4
|
uses: github/codeql-action/analyze@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
||||||
with:
|
with:
|
||||||
category: /language:csharp
|
category: /language:csharp
|
||||||
|
|
||||||
@@ -79,15 +79,15 @@ jobs:
|
|||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v6
|
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||||
|
|
||||||
- name: Initialize CodeQL
|
- name: Initialize CodeQL
|
||||||
uses: github/codeql-action/init@v4
|
uses: github/codeql-action/init@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
||||||
with:
|
with:
|
||||||
languages: actions
|
languages: actions
|
||||||
build-mode: none
|
build-mode: none
|
||||||
|
|
||||||
- name: Perform CodeQL analysis
|
- name: Perform CodeQL analysis
|
||||||
uses: github/codeql-action/analyze@v4
|
uses: github/codeql-action/analyze@e46ed2cbd01164d986452f91f178727624ae40d7 # v4.35.3
|
||||||
with:
|
with:
|
||||||
category: /language:actions
|
category: /language:actions
|
||||||
|
|||||||
@@ -0,0 +1,226 @@
|
|||||||
|
name: Forge Announce
|
||||||
|
|
||||||
|
# Triggered when a vX.Y.Z tag is pushed. Reads .github/forge-posts/<tag>.md
|
||||||
|
# (Frontmatter + DE bullet body) and the matching English block from
|
||||||
|
# HellionChat/HellionChat.yaml, builds a Discord-Webhook embed and posts
|
||||||
|
# it to the Hellion Forge #changelog channel.
|
||||||
|
#
|
||||||
|
# Decoupled from release.yml: a fail here does not block the GitHub
|
||||||
|
# release, and a fail there does not block the announce. Spec lives in
|
||||||
|
# the Vault under "Hellion Chat Forge-Auto-Announce Spec".
|
||||||
|
#
|
||||||
|
# Security: the only user-controlled inputs that enter run-steps are the
|
||||||
|
# tag name and the frontmatter values from a repo-internal markdown file.
|
||||||
|
# Tag name is read via env: (TAG_NAME, $env:TAG_NAME) and validated against
|
||||||
|
# ^v\d+\.\d+\.\d+$ before any string interpolation. Frontmatter values are
|
||||||
|
# parsed by regex with explicit length caps. No webhook event payload data
|
||||||
|
# (issue titles, PR bodies, commit messages, etc.) flows into run-steps.
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
tags:
|
||||||
|
- 'v*'
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
tag:
|
||||||
|
description: 'Existing tag to (re)post, e.g. v1.1.0'
|
||||||
|
required: true
|
||||||
|
type: string
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
announce:
|
||||||
|
name: Post changelog to Hellion Forge
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
# The DISCORD_FORGE_WEBHOOK secret lives under Settings → Environments
|
||||||
|
# → Webhook (case-sensitive). Without this declaration the secret is
|
||||||
|
# not in scope for the job.
|
||||||
|
environment: Webhook
|
||||||
|
timeout-minutes: 5
|
||||||
|
|
||||||
|
steps:
|
||||||
|
# On push:tags github.ref points at the tag commit; on workflow_dispatch
|
||||||
|
# the user supplies the tag explicitly. Always check out that tag so
|
||||||
|
# the yaml + forge-posts file are read from the tagged tree, not main.
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||||
|
with:
|
||||||
|
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||||
|
|
||||||
|
# Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh)
|
||||||
|
# ships pre-installed on ubuntu-latest so we get the same scripting
|
||||||
|
# patterns release.yml uses on windows-latest. Tag is read via env: to
|
||||||
|
# treat it as a string variable rather than inline shell text, and
|
||||||
|
# validated against the semver regex before any interpolation.
|
||||||
|
- name: Build embed payload
|
||||||
|
id: build
|
||||||
|
shell: pwsh
|
||||||
|
env:
|
||||||
|
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||||
|
run: |
|
||||||
|
$tag = $env:TAG_NAME
|
||||||
|
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||||
|
throw "V1: Refusing to announce non-semver tag: $tag"
|
||||||
|
}
|
||||||
|
$version = $tag.Substring(1)
|
||||||
|
|
||||||
|
# ---------- Forge-Post-Datei lesen ----------
|
||||||
|
$forgePath = ".github/forge-posts/$tag.md"
|
||||||
|
if (-not (Test-Path $forgePath)) {
|
||||||
|
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
|
||||||
|
}
|
||||||
|
$forgeRaw = Get-Content -Path $forgePath -Raw
|
||||||
|
|
||||||
|
# Frontmatter (--- … ---) am Datei-Anfang
|
||||||
|
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') {
|
||||||
|
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath"
|
||||||
|
}
|
||||||
|
$fmText = $matches[1]
|
||||||
|
$deBody = $matches[2].Trim()
|
||||||
|
|
||||||
|
$subtitle = $null
|
||||||
|
$versionsnatur = $null
|
||||||
|
foreach ($line in ($fmText -split "`r?`n")) {
|
||||||
|
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] }
|
||||||
|
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] }
|
||||||
|
}
|
||||||
|
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" }
|
||||||
|
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" }
|
||||||
|
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" }
|
||||||
|
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" }
|
||||||
|
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" }
|
||||||
|
|
||||||
|
# ---------- EN-Block aus HellionChat.yaml ziehen ----------
|
||||||
|
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches
|
||||||
|
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten.
|
||||||
|
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||||
|
$raw = Get-Content -Path $yamlPath -Raw
|
||||||
|
$marker = "changelog: |-"
|
||||||
|
$idx = $raw.IndexOf($marker)
|
||||||
|
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
|
||||||
|
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||||
|
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||||
|
if ($_ -match '^ ') { $_.Substring(2) } else { $_ }
|
||||||
|
}) -join "`n"
|
||||||
|
|
||||||
|
$header = "**Hellion Chat $version"
|
||||||
|
$start = $changelogBody.IndexOf($header)
|
||||||
|
if ($start -lt 0) {
|
||||||
|
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
|
||||||
|
}
|
||||||
|
$rest = $changelogBody.Substring($start)
|
||||||
|
$nextHdr = $rest.IndexOf("`n`n**Hellion Chat ", 1)
|
||||||
|
$trailer = $rest.IndexOf("`n`n---")
|
||||||
|
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||||
|
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||||
|
} elseif ($trailer -ge 0) {
|
||||||
|
$enBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||||
|
} else {
|
||||||
|
$enBlock = $rest.TrimEnd()
|
||||||
|
}
|
||||||
|
|
||||||
|
# ---------- Char-Cap-Check (5500 Total auf title + description + footer) ----------
|
||||||
|
$title = "Hellion Chat $version — $subtitle"
|
||||||
|
$description = "**Deutsch**`n`n$deBody`n`n**English**`n`n$enBlock"
|
||||||
|
$footerText = "Hellion Forge · $versionsnatur"
|
||||||
|
$totalChars = $title.Length + $description.Length + $footerText.Length
|
||||||
|
if ($totalChars -gt 5500) {
|
||||||
|
throw "V6: Total char count $totalChars exceeds 5500 limit. Major-Release detected — please post manually via Bot/Multi-Embed (see forge style §8). Forge-Auto-Announce stays off for this tag."
|
||||||
|
}
|
||||||
|
Write-Host "Char-Cap OK: $totalChars / 5500"
|
||||||
|
|
||||||
|
# ---------- Embed-Payload bauen ----------
|
||||||
|
$payload = [ordered]@{
|
||||||
|
username = "Forge Herald"
|
||||||
|
avatar_url = "https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/icon.png"
|
||||||
|
content = "<@&1500489631555260446>"
|
||||||
|
allowed_mentions = [ordered]@{
|
||||||
|
parse = @()
|
||||||
|
roles = @("1500489631555260446")
|
||||||
|
}
|
||||||
|
embeds = @(
|
||||||
|
[ordered]@{
|
||||||
|
title = $title
|
||||||
|
url = "https://github.com/JonKazama-Hellion/HellionChat/releases/tag/$tag"
|
||||||
|
color = 12730636
|
||||||
|
description = $description
|
||||||
|
footer = [ordered]@{ text = $footerText }
|
||||||
|
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
$payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress
|
||||||
|
# Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @-
|
||||||
|
[System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false))
|
||||||
|
|
||||||
|
Write-Host "Payload size: $($payloadJson.Length) chars"
|
||||||
|
Write-Host "Embed title: $title"
|
||||||
|
Write-Host "Embed footer: $footerText"
|
||||||
|
|
||||||
|
# POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
|
||||||
|
# so we can pipe the payload via stdin (--data-binary @-) and keep
|
||||||
|
# secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
|
||||||
|
- name: POST to Hellion Forge webhook
|
||||||
|
shell: pwsh
|
||||||
|
env:
|
||||||
|
DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
|
||||||
|
run: |
|
||||||
|
if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
|
||||||
|
throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
|
||||||
|
}
|
||||||
|
|
||||||
|
$payloadFile = "$PWD/embed-payload.json"
|
||||||
|
if (-not (Test-Path $payloadFile)) {
|
||||||
|
throw "Embed payload file missing — previous step did not produce embed-payload.json"
|
||||||
|
}
|
||||||
|
|
||||||
|
$maxAttempts = 2
|
||||||
|
$attempt = 0
|
||||||
|
while ($attempt -lt $maxAttempts) {
|
||||||
|
$attempt++
|
||||||
|
Write-Host "POST attempt $attempt of $maxAttempts"
|
||||||
|
$tmpResp = "$PWD/.webhook-response"
|
||||||
|
$tmpHeaders = "$PWD/.webhook-headers"
|
||||||
|
# --silent suppresses progress; --show-error prints errors so
|
||||||
|
# the workflow log shows what happened. -w prints HTTP status
|
||||||
|
# to stdout for inspection. -o captures body for diagnosis,
|
||||||
|
# -D captures headers.
|
||||||
|
$rawStatus = Get-Content $payloadFile -Raw |
|
||||||
|
curl --silent --show-error `
|
||||||
|
--header 'Content-Type: application/json' `
|
||||||
|
--data-binary '@-' `
|
||||||
|
-D $tmpHeaders `
|
||||||
|
-o $tmpResp `
|
||||||
|
-w '%{http_code}' `
|
||||||
|
"$env:DISCORD_FORGE_WEBHOOK"
|
||||||
|
$status = [int]$rawStatus
|
||||||
|
Write-Host "HTTP status: $status"
|
||||||
|
|
||||||
|
if ($status -ge 200 -and $status -lt 300) {
|
||||||
|
Write-Host "Forge announce POST succeeded."
|
||||||
|
exit 0
|
||||||
|
}
|
||||||
|
|
||||||
|
$bodySnippet = ""
|
||||||
|
if (Test-Path $tmpResp) {
|
||||||
|
$bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
|
||||||
|
if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
|
||||||
|
}
|
||||||
|
|
||||||
|
if ($status -ge 400 -and $status -lt 500) {
|
||||||
|
# E2: 4xx is permanent — webhook revoked, channel deleted,
|
||||||
|
# payload malformed. No retry.
|
||||||
|
throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
|
||||||
|
}
|
||||||
|
|
||||||
|
# E1: 5xx (or transport-level fail with status 0) — wait + retry once
|
||||||
|
if ($attempt -lt $maxAttempts) {
|
||||||
|
Write-Host "Transient $status — sleeping 30s before retry."
|
||||||
|
Start-Sleep -Seconds 30
|
||||||
|
} else {
|
||||||
|
throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -11,6 +11,10 @@
|
|||||||
.vscode/
|
.vscode/
|
||||||
scripts/
|
scripts/
|
||||||
|
|
||||||
|
# Local test project (stays out of the published plugin repo;
|
||||||
|
# pure-function safety net for refactor cycles)
|
||||||
|
HellionChat.Tests/
|
||||||
|
|
||||||
# Packaging
|
# Packaging
|
||||||
pack/
|
pack/
|
||||||
|
|
||||||
|
|||||||
@@ -1,48 +1,98 @@
|
|||||||
# Code of conduct
|
# Code of Conduct
|
||||||
|
|
||||||
HellionChat is a small hobby project. The contributor base is tiny and
|
## A Note on This Project
|
||||||
the moderation overhead I can afford is equally small, so this document
|
|
||||||
is short and direct.
|
|
||||||
|
|
||||||
## What I expect from contributors
|
HellionChat is a one-person side project developed under Hellion Forge.
|
||||||
|
I maintain this in my spare time, which means replies can take a few
|
||||||
|
days. Please do not escalate just because a thread is quiet.
|
||||||
|
|
||||||
- Be respectful in issues, pull requests, discussions and any other
|
When in doubt, assume good intent. Contributors come from different
|
||||||
project space (Discord, email).
|
backgrounds, time zones and skill levels. A clarifying question is
|
||||||
- Keep feedback focused on the code, the design or the documentation.
|
almost always a better first move than an accusation.
|
||||||
Critique the work, not the person.
|
|
||||||
- Assume good intent. People come from different backgrounds, time
|
|
||||||
zones and skill levels. A clarifying question is almost always a
|
|
||||||
better first move than an accusation.
|
|
||||||
- Stay on topic. This project is about a Dalamud chat plugin. Off-topic
|
|
||||||
arguments belong elsewhere.
|
|
||||||
- Respect that I maintain this in my spare time. Replies can take a
|
|
||||||
few days. Please do not escalate just because a thread is quiet.
|
|
||||||
|
|
||||||
## What is not welcome
|
Please also keep discussions on topic. This project is about a Dalamud
|
||||||
|
chat plugin. Off-topic arguments belong elsewhere.
|
||||||
|
|
||||||
- Personal attacks, slurs, doxxing, sustained disruption of threads.
|
---
|
||||||
- Unsolicited private contact after I have asked someone to stop.
|
|
||||||
- Sharing of private conversations without consent.
|
|
||||||
- Any content that would put other contributors or end users at risk.
|
|
||||||
|
|
||||||
## Scope
|
## Our Pledge
|
||||||
|
|
||||||
This applies to every space the project owns or that I run on its
|
We pledge to make our community welcoming, safe, and equitable for all.
|
||||||
behalf: the GitHub repository, GitHub Discussions, project-related
|
|
||||||
Discord conversations and the maintainer email address listed in
|
|
||||||
`SECURITY.md`.
|
|
||||||
|
|
||||||
It also applies when someone is identifiably representing the project
|
We are committed to fostering an environment that respects and promotes
|
||||||
in another space, for example posting as a HellionChat maintainer in
|
the dignity, rights, and contributions of all individuals, regardless
|
||||||
the Dalamud Discord.
|
of characteristics including race, ethnicity, caste, color, age,
|
||||||
|
physical characteristics, neurodiversity, disability, sex or gender,
|
||||||
|
gender identity or expression, sexual orientation, language, philosophy
|
||||||
|
or religion, national or social origin, socio-economic position, level
|
||||||
|
of education, or other status. The same privileges of participation are
|
||||||
|
extended to everyone who participates in good faith and in accordance
|
||||||
|
with this Covenant.
|
||||||
|
|
||||||
|
## Encouraged Behaviors
|
||||||
|
|
||||||
|
While acknowledging differences in social norms, we all strive to meet
|
||||||
|
our community's expectations for positive behavior. We also understand
|
||||||
|
that our words and actions may be interpreted differently than we intend
|
||||||
|
based on culture, background, or native language.
|
||||||
|
|
||||||
|
With these considerations in mind, we agree to behave mindfully toward
|
||||||
|
each other and act in ways that center our shared values, including:
|
||||||
|
|
||||||
|
1. Respecting the **purpose of our community**, our activities, and our
|
||||||
|
ways of gathering.
|
||||||
|
2. Engaging **kindly and honestly** with others.
|
||||||
|
3. Respecting **different viewpoints** and experiences.
|
||||||
|
4. **Taking responsibility** for our actions and contributions.
|
||||||
|
5. Gracefully giving and accepting **constructive feedback**.
|
||||||
|
6. Committing to **repairing harm** when it occurs.
|
||||||
|
7. Behaving in other ways that promote and sustain the **well-being of
|
||||||
|
our community**.
|
||||||
|
|
||||||
|
## Restricted Behaviors
|
||||||
|
|
||||||
|
We agree to restrict the following behaviors in our community.
|
||||||
|
Instances, threats, and promotion of these behaviors are violations of
|
||||||
|
this Code of Conduct.
|
||||||
|
|
||||||
|
1. **Harassment.** Violating explicitly expressed boundaries or engaging
|
||||||
|
in unnecessary personal attention after any clear request to stop.
|
||||||
|
2. **Character attacks.** Making insulting, demeaning, or pejorative
|
||||||
|
comments directed at a community member or group of people.
|
||||||
|
3. **Stereotyping or discrimination.** Characterizing anyone's
|
||||||
|
personality or behavior on the basis of immutable identities or
|
||||||
|
traits.
|
||||||
|
4. **Sexualization.** Behaving in a way that would generally be
|
||||||
|
considered inappropriately intimate in the context or purpose of the
|
||||||
|
community.
|
||||||
|
5. **Violating confidentiality.** Sharing or acting on someone's
|
||||||
|
personal or private information without their permission.
|
||||||
|
6. **Endangerment.** Causing, encouraging, or threatening violence or
|
||||||
|
other harm toward any person or group.
|
||||||
|
7. Behaving in other ways that **threaten the well-being** of our
|
||||||
|
community.
|
||||||
|
|
||||||
|
### Other Restrictions
|
||||||
|
|
||||||
|
1. **Misleading identity.** Impersonating someone else for any reason,
|
||||||
|
or pretending to be someone else to evade enforcement actions.
|
||||||
|
2. **Failing to credit sources.** Not properly crediting the sources of
|
||||||
|
content you contribute.
|
||||||
|
3. **Promotional materials.** Sharing marketing or other commercial
|
||||||
|
content in a way that is outside the norms of the community.
|
||||||
|
4. **Irresponsible communication.** Failing to responsibly present
|
||||||
|
content which includes, links to, or describes any other restricted
|
||||||
|
behaviors.
|
||||||
|
|
||||||
## Reporting
|
## Reporting
|
||||||
|
|
||||||
If something here is being broken, contact me directly. Do not open a
|
If something here is being broken, contact me directly. Do not open a
|
||||||
public issue.
|
public issue.
|
||||||
|
|
||||||
- Email: `kontakt@hellion-media.de`
|
| Channel | Address |
|
||||||
- Discord DM: `@j.j_kazama`
|
| ---------- | ------------------------ |
|
||||||
|
| Email | `kontakt@hellion-media.de` |
|
||||||
|
| Discord DM | `@j.j_kazama` |
|
||||||
|
|
||||||
Reports stay private. I will acknowledge within a few weekdays
|
Reports stay private. I will acknowledge within a few weekdays
|
||||||
(European business hours) and tell you what I plan to do.
|
(European business hours) and tell you what I plan to do.
|
||||||
@@ -50,22 +100,34 @@ Reports stay private. I will acknowledge within a few weekdays
|
|||||||
## Enforcement
|
## Enforcement
|
||||||
|
|
||||||
I am the sole maintainer, so enforcement is a single-person process.
|
I am the sole maintainer, so enforcement is a single-person process.
|
||||||
Depending on what happened and how the person responds, I will pick
|
I will pick the lightest measure that actually resolves the situation:
|
||||||
the lightest measure that resolves the issue:
|
|
||||||
|
|
||||||
1. Private note asking the behaviour to stop.
|
1. Private note asking the behaviour to stop.
|
||||||
2. Public correction in the affected thread.
|
2. Public correction in the affected thread.
|
||||||
3. Edit or removal of the offending content.
|
3. Edit or removal of the offending content.
|
||||||
4. Temporary block from the repository or related spaces.
|
4. Private written warning with a cooldown period.
|
||||||
5. Permanent block.
|
5. Temporary block from the repository or related spaces.
|
||||||
|
6. Permanent block.
|
||||||
|
|
||||||
Severe cases skip the lower steps. I will not negotiate over
|
Severe cases skip the lower steps. I will not negotiate over harassment
|
||||||
harassment or threats.
|
or threats.
|
||||||
|
|
||||||
## Acknowledgement
|
## Scope
|
||||||
|
|
||||||
This document is intentionally short and project-specific rather than
|
This Code of Conduct applies to all spaces the project owns or that I
|
||||||
a copy of a longer template. If you need a more formal reference, the
|
run on its behalf: the GitHub repository, GitHub Discussions,
|
||||||
[Contributor Covenant](https://www.contributor-covenant.org/) is a
|
project-related Discord conversations, and the maintainer contact
|
||||||
widely adopted starting point and the spirit of this document is
|
listed in [`SECURITY.md`](SECURITY.md). It also applies when someone
|
||||||
compatible with it.
|
is identifiably representing HellionChat elsewhere, for example when
|
||||||
|
posting as a HellionChat maintainer in the Dalamud Discord.
|
||||||
|
|
||||||
|
## Attribution
|
||||||
|
|
||||||
|
This Code of Conduct is adapted from the Contributor Covenant, version
|
||||||
|
3.0, available at
|
||||||
|
[https://www.contributor-covenant.org/version/3/0/](https://www.contributor-covenant.org/version/3/0/).
|
||||||
|
|
||||||
|
Contributor Covenant is stewarded by the Organization for Ethical
|
||||||
|
Source and licensed under CC BY-SA 4.0. To view a copy of this
|
||||||
|
license, visit
|
||||||
|
[https://creativecommons.org/licenses/by-sa/4.0/](https://creativecommons.org/licenses/by-sa/4.0/).
|
||||||
|
|||||||
@@ -1,47 +1,55 @@
|
|||||||
# Contributing to HellionChat
|
# Contributing to HellionChat
|
||||||
|
|
||||||
Thanks for taking a look. HellionChat is a small, opinionated fork of
|
Thanks for taking a look. HellionChat is a one-person side project
|
||||||
[Chat 2](https://github.com/Infiziert90/ChatTwo) maintained by one
|
developed under Hellion Forge. It started as a fork of
|
||||||
person in spare time. This document explains what I am looking for,
|
[Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become
|
||||||
what I am not, and how to make a contribution land smoothly.
|
a standalone plugin under its own namespace, IPC channels and
|
||||||
|
source tree (standalone-cut completed in v1.0.0). Forking HellionChat
|
||||||
|
itself is explicitly permitted under the EUPL-1.2.
|
||||||
|
|
||||||
## Before you open anything
|
This document explains what I am looking for, what I am not, and how
|
||||||
|
to make a contribution land smoothly.
|
||||||
|
|
||||||
- Read the [README](README.md) so you understand the scope: this is a
|
## Before You Open Anything
|
||||||
|
|
||||||
|
- Read the [README](README.md) so you understand the scope: a
|
||||||
privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
|
privacy-focused, EUPL-1.2-licensed Dalamud plugin that intentionally
|
||||||
removes the upstream webinterface and ships smaller defaults.
|
removes the upstream webinterface and ships privacy-first defaults.
|
||||||
- Read [UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md). Cherry-picks from upstream
|
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Cherry-picks
|
||||||
Chat 2 are selective and conscious; not everything that lands there
|
from upstream Chat 2 are selective and deliberate; not everything
|
||||||
belongs here.
|
that lands there belongs here.
|
||||||
- Read [SECURITY.md](SECURITY.md). Anything security-sensitive goes
|
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes
|
||||||
through a private advisory, never a public issue or PR.
|
through a private advisory, never a public issue or PR.
|
||||||
- Read the [code of conduct](CODE_OF_CONDUCT.md).
|
- Read the [Code of Conduct](CODE_OF_CONDUCT.md).
|
||||||
|
|
||||||
## What I will accept
|
## What I Will Accept
|
||||||
|
|
||||||
- Bug fixes for behaviour documented in the README, the in-plugin
|
- Bug fixes for behaviour documented in the README, the in-plugin
|
||||||
settings or the changelog.
|
settings or the changelog.
|
||||||
- Translation contributions for Hellion-specific strings via direct
|
- Translation contributions for Hellion-specific strings via direct
|
||||||
pull requests against `HellionChat/Resources/HellionStrings.*.resx`.
|
pull requests against
|
||||||
Translations for the upstream Chat 2 strings (`Language.*.resx`) are
|
`HellionChat/Resources/HellionStrings.*.resx`. Translations for
|
||||||
not handled here; they go through the upstream Chat 2 project.
|
upstream Chat 2 strings (`Language.*.resx`) are not handled here;
|
||||||
|
those go to the upstream Chat 2 project.
|
||||||
- Documentation improvements (README, comments, this file).
|
- Documentation improvements (README, comments, this file).
|
||||||
- Performance fixes with a measurable before/after.
|
- Performance fixes with a measurable before/after.
|
||||||
- New features that fit the privacy-first scope and do not duplicate
|
- New features that fit the privacy-first scope and do not duplicate
|
||||||
what an existing Dalamud plugin already does well.
|
what an existing Dalamud plugin already does well.
|
||||||
|
|
||||||
## What I will probably decline
|
## What I Will Probably Decline
|
||||||
|
|
||||||
- Re-introducing the webinterface or any remote-access feature. It was
|
- Re-introducing the webinterface or any remote-access feature. It was
|
||||||
removed in v0.2.0 on purpose. See README "Was gegenüber Chat 2 fehlt".
|
removed in v0.2.0 on purpose. See the README section
|
||||||
|
"Was gegenüber Chat 2 fehlt".
|
||||||
- Features that bypass the privacy filter or weaken the default
|
- Features that bypass the privacy filter or weaken the default
|
||||||
retention behaviour without an explicit, documented opt-in.
|
retention behaviour without an explicit, documented opt-in.
|
||||||
- Sweeping refactors that touch large parts of the upstream codebase.
|
- Sweeping refactors that touch large parts of the codebase. They make
|
||||||
They make selective upstream cherry-picks much harder and the
|
selective upstream cherry-picks much harder and the maintenance cost
|
||||||
maintenance cost outweighs the benefit for a one-person project.
|
outweighs the benefit for a one-person project.
|
||||||
- AI-generated code dropped in without disclosure or human review. See
|
- AI-generated code dropped in without disclosure or human review. See
|
||||||
[AI_DISCLOSURE.md](docs/AI_DISCLOSURE.md) for how I handle AI assistance
|
[`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle
|
||||||
on my side; I expect comparable transparency from contributors.
|
AI assistance on my side; I expect comparable transparency from
|
||||||
|
contributors.
|
||||||
|
|
||||||
If you are unsure whether an idea fits, open a feature-request issue
|
If you are unsure whether an idea fits, open a feature-request issue
|
||||||
first and ask before writing code. I would rather say "no" to a
|
first and ask before writing code. I would rather say "no" to a
|
||||||
@@ -50,56 +58,69 @@ proposal than to a finished pull request.
|
|||||||
## Workflow
|
## Workflow
|
||||||
|
|
||||||
1. Open an issue (bug or feature request) using the templates under
|
1. Open an issue (bug or feature request) using the templates under
|
||||||
`.github/ISSUE_TEMPLATE/`. Skip this step only for trivial typos.
|
`.github/ISSUE_TEMPLATE/`. Skip this for trivial typos.
|
||||||
2. Fork the repository and branch off `main`. Branch naming is
|
2. Fork the repository and branch off `main`. Branch naming is
|
||||||
informal; something like `fix/auto-tell-history-empty` or
|
informal; something like `fix/auto-tell-history-empty` or
|
||||||
`feat/adblock-light-mode` is plenty.
|
`feat/theme-export` is fine.
|
||||||
3. Match the existing code style. The repository ships an
|
3. Match the existing code style. The repository ships an
|
||||||
`.editorconfig` that VS Code and Rider pick up automatically.
|
`.editorconfig` that VS Code and Rider pick up automatically.
|
||||||
4. Keep commits focused. Several small commits with clear messages are
|
4. Keep commits focused. Several small commits with clear messages are
|
||||||
easier to review than one big one. Squash-on-merge happens at the
|
easier to review than one large one. Squash-on-merge happens at
|
||||||
PR level if needed.
|
the PR level if needed.
|
||||||
5. If your change touches user-visible behaviour, update the README
|
5. If your change touches user-visible behaviour, update the README
|
||||||
and/or the changelog block in `HellionChat/HellionChat.yaml` and
|
and/or the changelog block in `HellionChat/HellionChat.yaml` and
|
||||||
`repo.json` for the next version. I bump the version number myself
|
`repo.json`. I bump the version number myself at release time.
|
||||||
at release time, so you do not need to.
|
|
||||||
6. Open the pull request against `main`. The PR template will ask
|
6. Open the pull request against `main`. The PR template will ask
|
||||||
you to summarise the change, the testing you did and any
|
you to summarise the change, the testing you did and any
|
||||||
compatibility notes.
|
compatibility notes.
|
||||||
|
|
||||||
## Build and test
|
## Build and Test
|
||||||
|
|
||||||
The project targets `net10.0-windows` against Dalamud SDK 15. To build
|
The project targets `net10.0-windows` against Dalamud SDK 15. To build
|
||||||
locally you need:
|
locally you need:
|
||||||
|
|
||||||
- .NET 10 SDK
|
- .NET 10 SDK
|
||||||
- A working Dalamud development environment with `DALAMUD_HOME` set
|
- A working Dalamud dev environment with `DALAMUD_HOME` set
|
||||||
(XIVLauncher installed and launched once is the simplest path)
|
(XIVLauncher installed and launched once is the simplest path)
|
||||||
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
||||||
|
|
||||||
```
|
```bash
|
||||||
dotnet restore
|
dotnet restore
|
||||||
dotnet build HellionChat.sln -c Release
|
dotnet build HellionChat.sln -c Release
|
||||||
```
|
```
|
||||||
|
|
||||||
Tests are not part of the current `HellionChat.sln`. If you add a test
|
There are currently no tests in `HellionChat.sln`. If you add a test
|
||||||
project, point it at the relevant subsystems (privacy filter,
|
project, point it at the relevant subsystems (privacy filter,
|
||||||
configuration migration, message store) and mention it in the PR.
|
configuration migration, message store) and mention it in the PR.
|
||||||
|
|
||||||
For a smoke test in-game: build, copy the output into your Dalamud
|
For a smoke test in-game: build, copy the output into your Dalamud
|
||||||
`devPlugins/HellionChat/` directory and load it through `/xlplugins`.
|
`devPlugins/HellionChat/` directory and load it via `/xlplugins`.
|
||||||
|
|
||||||
## Continuous integration
|
## Continuous Integration
|
||||||
|
|
||||||
Every push and every pull request runs:
|
Every push and every pull request runs:
|
||||||
|
|
||||||
- `build.yml` — `dotnet build` and `dotnet test`
|
| Workflow | What it checks |
|
||||||
- `codeql.yml` — CodeQL security analysis
|
| ------------- | ------------------------------------- |
|
||||||
|
| `build.yml` | `dotnet build` and `dotnet test` |
|
||||||
|
| `codeql.yml` | CodeQL security analysis |
|
||||||
|
|
||||||
A pull request will not be merged while either of these is failing.
|
A pull request will not be merged while either of these is failing.
|
||||||
CodeQL findings on changed code need to be addressed; pre-existing
|
CodeQL findings on changed code need to be addressed; pre-existing
|
||||||
findings on untouched code are tracked separately.
|
findings on untouched code are tracked separately.
|
||||||
|
|
||||||
|
## Translations
|
||||||
|
|
||||||
|
Hellion-specific strings live in
|
||||||
|
`HellionChat/Resources/HellionStrings.resx` (English source) and
|
||||||
|
`HellionStrings.<lang>.resx` (per-language). These are accepted as
|
||||||
|
direct pull requests.
|
||||||
|
|
||||||
|
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx`
|
||||||
|
are **not** translated here. They are owned by the upstream project
|
||||||
|
and synced in via cherry-pick. Please contribute those to
|
||||||
|
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
|
||||||
|
|
||||||
## Licensing
|
## Licensing
|
||||||
|
|
||||||
By submitting a pull request you confirm that:
|
By submitting a pull request you confirm that:
|
||||||
@@ -109,23 +130,18 @@ By submitting a pull request you confirm that:
|
|||||||
- You agree that your contribution will be released under the
|
- You agree that your contribution will be released under the
|
||||||
[EUPL-1.2](LICENSE), the same licence as the rest of the project.
|
[EUPL-1.2](LICENSE), the same licence as the rest of the project.
|
||||||
|
|
||||||
There is no separate CLA.
|
There is no separate CLA. Forking HellionChat is explicitly permitted
|
||||||
|
under the EUPL-1.2, as with any EUPL-licensed project.
|
||||||
|
|
||||||
## Translations
|
## Response Times
|
||||||
|
|
||||||
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx`
|
| Channel | Address |
|
||||||
(English source) and `HellionStrings.<lang>.resx` (per-language).
|
| ------------- | -------------------------- |
|
||||||
Translations are accepted as direct pull requests against those files.
|
| GitHub Issues | Preferred for bugs and feature requests |
|
||||||
|
| Discord DM | `@j.j_kazama` |
|
||||||
|
| Email | `kontakt@hellion-media.de` |
|
||||||
|
|
||||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are
|
I respond on weekdays during European business hours and take weekends
|
||||||
**not** translated in this repository. They are owned by the upstream
|
and FFXIV patch days off. A pull request that sits for a few days has
|
||||||
Chat 2 project and synced in via cherry-pick. Please contribute
|
not been ignored. Pinging once after a week is fine; please do not
|
||||||
upstream-string translations to
|
ping daily.
|
||||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) instead.
|
|
||||||
|
|
||||||
## A note on response times
|
|
||||||
|
|
||||||
I respond on weekdays during European business hours and I take
|
|
||||||
weekends and FFXIV patch days off. A pull request that sits for a few
|
|
||||||
days has not been ignored; I just have not gotten to it yet. Pinging
|
|
||||||
once after a week is fine; please do not ping daily.
|
|
||||||
|
|||||||
@@ -1,6 +1,10 @@
|
|||||||
HellionChat — a privacy-focused fork of ChatTwo for FINAL FANTASY XIV
|
HellionChat — a privacy-focused fork of ChatTwo for FINAL FANTASY XIV
|
||||||
|
|
||||||
Copyright (c) 2024-2025 Infiziert90 (Infi) and Anna Clemens (ascclemens)
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Source code
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
|
||||||
|
Copyright (c) 2022-2026 Infiziert90 (Infi) and Anna Clemens (ascclemens)
|
||||||
Original ChatTwo authors and copyright holders of the upstream
|
Original ChatTwo authors and copyright holders of the upstream
|
||||||
plugin this fork is built on. Their work covers the message store,
|
plugin this fork is built on. Their work covers the message store,
|
||||||
the channel filtering, the sidebar tab system, the FFXIV chat
|
the channel filtering, the sidebar tab system, the FFXIV chat
|
||||||
@@ -10,18 +14,38 @@ Copyright (c) 2024-2025 Infiziert90 (Infi) and Anna Clemens (ascclemens)
|
|||||||
Copyright (c) 2025-2026 Florian Wathling / Hellion Online Media
|
Copyright (c) 2025-2026 Florian Wathling / Hellion Online Media
|
||||||
HellionChat-specific modifications, including the privacy filter,
|
HellionChat-specific modifications, including the privacy filter,
|
||||||
per-channel retention sweep, export pipeline, Auto-Tell-Tabs,
|
per-channel retention sweep, export pipeline, Auto-Tell-Tabs,
|
||||||
Hellion theme and font integration, German localisation and the
|
German localisation and the EUPL-1.2 fork maintenance.
|
||||||
EUPL-1.2 fork maintenance.
|
|
||||||
|
|
||||||
Licensed under the European Union Public Licence (EUPL), Version 1.2
|
Source code is licensed under the European Union Public Licence
|
||||||
only. The full Licence text lives in the LICENSE file at the root of
|
(EUPL), Version 1.2 only. The full Licence text lives in the LICENSE
|
||||||
this repository. The official Licence website is at:
|
file at the root of this repository. The official Licence website is
|
||||||
|
at: https://eupl.eu/1.2/en/
|
||||||
https://eupl.eu/1.2/en/
|
|
||||||
|
|
||||||
This Work is provided "AS IS" without warranties of any kind. See
|
This Work is provided "AS IS" without warranties of any kind. See
|
||||||
Article 7 (Disclaimer of Warranty) and Article 8 (Disclaimer of
|
Article 7 (Disclaimer of Warranty) and Article 8 (Disclaimer of
|
||||||
Liability) of the Licence for the legally binding wording.
|
Liability) of the Licence for the legally binding wording.
|
||||||
|
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Visual assets
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Copyright (c) 2026 Florian Eck
|
||||||
|
|
||||||
|
Designer of the Hellion Forge logo and Hellion Online Media logo
|
||||||
|
(variants located in docs/images and HellionChat/images).
|
||||||
|
Exclusive usage and marketing rights licensed to Hellion Online
|
||||||
|
Media. These assets are NOT covered by the EUPL-1.2 source code
|
||||||
|
licence above and may not be reused, modified, or redistributed
|
||||||
|
without separate permission from the copyright holder.
|
||||||
|
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
Bundled assets
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
|
||||||
|
Exo 2 font (HellionChat/Resources/HellionFont.ttf)
|
||||||
|
SIL Open Font License 1.1, full text in HellionFont-OFL.txt.
|
||||||
|
Bundled with permission per the OFL terms.
|
||||||
|
|
||||||
|
═══════════════════════════════════════════════════════════════════
|
||||||
|
|
||||||
Acknowledgements directed at the upstream ChatTwo authors live in
|
Acknowledgements directed at the upstream ChatTwo authors live in
|
||||||
NOTICE.md. The manual upstream-sync workflow lives in UPSTREAM_SYNC.md.
|
NOTICE.md. The manual upstream-sync workflow lives in UPSTREAM_SYNC.md.
|
||||||
|
|||||||
@@ -1,16 +1,31 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HellionChat", "HellionChat\HellionChat.csproj", "{739F75E6-B65F-41EF-9D90-F7BC519E4875}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HellionChat", "HellionChat\HellionChat.csproj", "{739F75E6-B65F-41EF-9D90-F7BC519E4875}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|x64.Build.0 = Debug|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Debug|x86.Build.0 = Debug|Any CPU
|
||||||
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|Any CPU.Build.0 = Release|Any CPU
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|x64.ActiveCfg = Release|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|x64.Build.0 = Release|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|x86.ActiveCfg = Release|Any CPU
|
||||||
|
{739F75E6-B65F-41EF-9D90-F7BC519E4875}.Release|x86.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|||||||
@@ -0,0 +1,12 @@
|
|||||||
|
// HellionChat/Branding/BrandingLinks.cs
|
||||||
|
namespace HellionChat.Branding;
|
||||||
|
|
||||||
|
// Centralised so a future invite rotation only touches one file. The same
|
||||||
|
// link is currently hard-coded in repo.json, README.md, SUPPORT.md,
|
||||||
|
// CONTRIBUTORS.md and HellionChat.yaml — those will be migrated to consume
|
||||||
|
// this constant in a separate housekeeping sweep, but that's out of scope
|
||||||
|
// for this Cycle.
|
||||||
|
internal static class BrandingLinks
|
||||||
|
{
|
||||||
|
public const string HellionForgeDiscordInvite = "https://discord.gg/X9V7Kcv5gR";
|
||||||
|
}
|
||||||
@@ -34,10 +34,29 @@ public class ConfigKeyBind
|
|||||||
[Serializable]
|
[Serializable]
|
||||||
public class Configuration : IPluginConfiguration
|
public class Configuration : IPluginConfiguration
|
||||||
{
|
{
|
||||||
private const int LatestVersion = 12;
|
private const int LatestVersion = 16;
|
||||||
|
|
||||||
public int Version { get; set; } = LatestVersion;
|
public int Version { get; set; } = LatestVersion;
|
||||||
|
|
||||||
|
// v1.1.0 — Theme-Engine. Slug-basiert; ThemeRegistry liefert das Objekt.
|
||||||
|
public string Theme = "hellion-arctic";
|
||||||
|
|
||||||
|
// v1.1.0 — Globale Window-Opacity, theme-übergreifend. Migration aus
|
||||||
|
// HellionThemeWindowOpacity beim Bump v13 → v14.
|
||||||
|
public float WindowOpacity = 0.85f;
|
||||||
|
|
||||||
|
|
||||||
|
// v1.1.0 — Felder für künftige UI-Toggles (v1.2.0 / v1.3.0). Werden
|
||||||
|
// vorab angelegt, damit später keine Migration nötig ist.
|
||||||
|
public bool ReduceMotion;
|
||||||
|
// v1.2.1 — Default geflippt von false → true. Card-Rows-Layout aus
|
||||||
|
// v1.2.0 wurde als zu dicht empfunden; Single-Line `[HH:mm] Sender:
|
||||||
|
// Text` ist besser lesbar und platzsparender. Bestand-User mit aktiv
|
||||||
|
// false werden durch die v15→v16-Migration auf den neuen Default
|
||||||
|
// gehoben (Heuristik: wer in v1.2.0 false hatte, hatte den damals
|
||||||
|
// neu eingeführten Default — kaum jemand hat aktiv abgeschaltet).
|
||||||
|
public bool UseCompactDensity = true;
|
||||||
|
|
||||||
// Hellion Chat — Privacy filter (DSGVO Art. 25 Privacy by Default).
|
// Hellion Chat — Privacy filter (DSGVO Art. 25 Privacy by Default).
|
||||||
// Master-switch defaults to true; set false to restore upstream behavior.
|
// Master-switch defaults to true; set false to restore upstream behavior.
|
||||||
public bool PrivacyFilterEnabled = true;
|
public bool PrivacyFilterEnabled = true;
|
||||||
@@ -67,23 +86,19 @@ public class Configuration : IPluginConfiguration
|
|||||||
// ChatTwo users skip it because the v6→v7 migration sets the flag.
|
// ChatTwo users skip it because the v6→v7 migration sets the flag.
|
||||||
public bool FirstRunCompleted;
|
public bool FirstRunCompleted;
|
||||||
|
|
||||||
// Hellion Chat global ImGui theme — applied to every plugin window in
|
|
||||||
// Plugin.Draw. Default ON; users who prefer the upstream Dalamud look
|
|
||||||
// can flip this off in the Privacy tab.
|
|
||||||
public bool HellionThemeEnabled = true;
|
|
||||||
|
|
||||||
// Window background opacity, 0.5–1.0. Lower values make the plugin
|
|
||||||
// panes more glass-like so the game shines through. Default 0.5
|
|
||||||
// matches the maintainer's daily-driver preference; users who want
|
|
||||||
// a less translucent look bump it up in Aussehen → Theme.
|
|
||||||
public float HellionThemeWindowOpacity = 0.5f;
|
|
||||||
|
|
||||||
// Use the bundled Exo 2 font (OFL-1.1) for the regular plugin font
|
// Use the bundled Exo 2 font (OFL-1.1) for the regular plugin font
|
||||||
// instead of whatever GlobalFontV2.FontId points at. Default ON so a
|
// instead of whatever GlobalFontV2.FontId points at. Default ON so a
|
||||||
// fresh install gets the Hellion typography out-of-the-box; flip OFF
|
// fresh install gets the Hellion typography out-of-the-box; flip OFF
|
||||||
// to fall back to the user's chosen system or Dalamud font.
|
// to fall back to the user's chosen system or Dalamud font.
|
||||||
public bool UseHellionFont = true;
|
public bool UseHellionFont = true;
|
||||||
|
|
||||||
|
// Cycle 1 of the plugin-integration roadmap. When Honorific is installed
|
||||||
|
// and reports a custom title, render it in the chat header above the
|
||||||
|
// message log. Auto-hides regardless when Honorific is missing or the
|
||||||
|
// active title is original/empty, so leaving this on is safe even for
|
||||||
|
// users who don't run Honorific.
|
||||||
|
public bool ShowHonorificTitleInHeader = true;
|
||||||
|
|
||||||
// Hellion Chat — Auto-Tell-Tabs. When enabled, an incoming or outgoing
|
// Hellion Chat — Auto-Tell-Tabs. When enabled, an incoming or outgoing
|
||||||
// /tell spawns a session-only tab dedicated to that conversation
|
// /tell spawns a session-only tab dedicated to that conversation
|
||||||
// partner. See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian).
|
// partner. See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian).
|
||||||
@@ -145,7 +160,11 @@ public class Configuration : IPluginConfiguration
|
|||||||
public bool HideWhenUiHidden = true;
|
public bool HideWhenUiHidden = true;
|
||||||
public bool HideInLoadingScreens;
|
public bool HideInLoadingScreens;
|
||||||
public bool HideInBattle;
|
public bool HideInBattle;
|
||||||
public bool HideInNewGamePlusMenu;
|
// v1.2.1 — Default geflippt false → true. Hellion-UI im NG+-Menü
|
||||||
|
// versteckt zu halten ist konsistent mit den anderen Hide-Defaults
|
||||||
|
// (Cutscenes, Logged-out, UI-Hidden) — UI-out-of-the-way bei Story-
|
||||||
|
// Sequenzen.
|
||||||
|
public bool HideInNewGamePlusMenu = true;
|
||||||
public bool HideWhenInactive;
|
public bool HideWhenInactive;
|
||||||
public int InactivityHideTimeout = 10;
|
public int InactivityHideTimeout = 10;
|
||||||
public bool InactivityHideActiveDuringBattle = true;
|
public bool InactivityHideActiveDuringBattle = true;
|
||||||
@@ -160,7 +179,10 @@ public class Configuration : IPluginConfiguration
|
|||||||
public bool NativeItemTooltips = true;
|
public bool NativeItemTooltips = true;
|
||||||
public bool PrettierTimestamps = true;
|
public bool PrettierTimestamps = true;
|
||||||
public bool MoreCompactPretty;
|
public bool MoreCompactPretty;
|
||||||
public bool HideSameTimestamps;
|
// v1.2.1 — Default geflippt false → true. Wiederholte Zeitstempel
|
||||||
|
// innerhalb derselben Minute lesen sich als Rauschen; ein einziger
|
||||||
|
// Timestamp pro Minute reicht aus um die Konversation zu verorten.
|
||||||
|
public bool HideSameTimestamps = true;
|
||||||
public bool ShowNoviceNetwork;
|
public bool ShowNoviceNetwork;
|
||||||
// Hellion Chat — vertical sidebar tab layout reads better than the
|
// Hellion Chat — vertical sidebar tab layout reads better than the
|
||||||
// horizontal tab strip in the company of Auto-Tell-Tabs (a club
|
// horizontal tab strip in the company of Auto-Tell-Tabs (a club
|
||||||
@@ -187,7 +209,11 @@ public class Configuration : IPluginConfiguration
|
|||||||
public bool CollapseKeepUniqueLinks;
|
public bool CollapseKeepUniqueLinks;
|
||||||
public bool PlaySounds = true;
|
public bool PlaySounds = true;
|
||||||
public bool KeepInputFocus = true;
|
public bool KeepInputFocus = true;
|
||||||
public int MaxLinesToRender = 5_000; // 1-10000
|
// v1.2.1 — Default gesenkt 5000 → 2500. 5000 ist auf Mid-Range-
|
||||||
|
// Hardware bei langen Sessions spürbar langsamer (Card-Layout
|
||||||
|
// re-Layout pro Frame), 2500 deckt eine typische Stunde Chat ab
|
||||||
|
// und bleibt smooth. User die mehr brauchen können bis 10000 hoch.
|
||||||
|
public int MaxLinesToRender = 2_500; // 1-10000
|
||||||
// Default ON to match a German / European 24h locale. The
|
// Default ON to match a German / European 24h locale. The
|
||||||
// ChatLogWindow.cs format-flip in v0.5.1 honours this strictly via
|
// ChatLogWindow.cs format-flip in v0.5.1 honours this strictly via
|
||||||
// CultureInfo.InvariantCulture so the result is consistent across
|
// CultureInfo.InvariantCulture so the result is consistent across
|
||||||
@@ -220,14 +246,25 @@ public class Configuration : IPluginConfiguration
|
|||||||
};
|
};
|
||||||
|
|
||||||
public float TooltipOffset;
|
public float TooltipOffset;
|
||||||
public float WindowAlpha = 100f;
|
// v1.2.1 — Default-Chat-Farben sind das Hellion-Brand-Preset. Der
|
||||||
public Dictionary<ChatType, uint> ChatColours = new();
|
// First-Run-Wizard bietet keine Theme-/Preset-Wahl an, daher kriegen
|
||||||
|
// neue User die Hellion-Brand-Farben out-of-the-box (Cyan-Familie für
|
||||||
|
// Standard/Tell, Ember/Warning für laute Channels). Bestand-User mit
|
||||||
|
// leerem ChatColours-Dict werden durch die v15→v16-Migration auf das
|
||||||
|
// Preset gehoben; User die bereits Custom-Farben haben, bleiben.
|
||||||
|
public Dictionary<ChatType, uint> ChatColours = BuildDefaultChatColours();
|
||||||
|
|
||||||
|
private static Dictionary<ChatType, uint> BuildDefaultChatColours()
|
||||||
|
{
|
||||||
|
var defaults = new Dictionary<ChatType, uint>();
|
||||||
|
foreach (var (channel, colour) in HellionChat.Resources.ChatColourPresets.All["Hellion"].Colours)
|
||||||
|
defaults[channel] = colour;
|
||||||
|
return defaults;
|
||||||
|
}
|
||||||
|
|
||||||
public bool ColorSelectedInputChannelButton = true;
|
public bool ColorSelectedInputChannelButton = true;
|
||||||
public List<Tab> Tabs = [];
|
public List<Tab> Tabs = [];
|
||||||
|
|
||||||
public bool OverrideStyle;
|
|
||||||
public string? ChosenStyle;
|
|
||||||
|
|
||||||
public ConfigKeyBind? ChatTabForward;
|
public ConfigKeyBind? ChatTabForward;
|
||||||
public ConfigKeyBind? ChatTabBackward;
|
public ConfigKeyBind? ChatTabBackward;
|
||||||
|
|
||||||
@@ -279,7 +316,10 @@ public class Configuration : IPluginConfiguration
|
|||||||
MaxLinesToRender = other.MaxLinesToRender;
|
MaxLinesToRender = other.MaxLinesToRender;
|
||||||
Use24HourClock = other.Use24HourClock;
|
Use24HourClock = other.Use24HourClock;
|
||||||
ShowEmotes = other.ShowEmotes;
|
ShowEmotes = other.ShowEmotes;
|
||||||
BlockedEmotes = other.BlockedEmotes;
|
// Deep-copy the set so the live and mutable Configuration instances don't share state
|
||||||
|
// — a HashSet reference assignment would cause edits in the settings window to leak
|
||||||
|
// into the live config before the user clicks Save.
|
||||||
|
BlockedEmotes = new HashSet<string>(other.BlockedEmotes);
|
||||||
FontsEnabled = other.FontsEnabled;
|
FontsEnabled = other.FontsEnabled;
|
||||||
ItalicEnabled = other.ItalicEnabled;
|
ItalicEnabled = other.ItalicEnabled;
|
||||||
ExtraGlyphRanges = other.ExtraGlyphRanges;
|
ExtraGlyphRanges = other.ExtraGlyphRanges;
|
||||||
@@ -289,7 +329,6 @@ public class Configuration : IPluginConfiguration
|
|||||||
ItalicFontV2 = other.ItalicFontV2;
|
ItalicFontV2 = other.ItalicFontV2;
|
||||||
SymbolsFontSizeV2 = other.SymbolsFontSizeV2;
|
SymbolsFontSizeV2 = other.SymbolsFontSizeV2;
|
||||||
TooltipOffset = other.TooltipOffset;
|
TooltipOffset = other.TooltipOffset;
|
||||||
WindowAlpha = other.WindowAlpha;
|
|
||||||
ChatColours = other.ChatColours.ToDictionary(entry => entry.Key, entry => entry.Value);
|
ChatColours = other.ChatColours.ToDictionary(entry => entry.Key, entry => entry.Value);
|
||||||
ColorSelectedInputChannelButton = other.ColorSelectedInputChannelButton;
|
ColorSelectedInputChannelButton = other.ColorSelectedInputChannelButton;
|
||||||
|
|
||||||
@@ -297,14 +336,35 @@ public class Configuration : IPluginConfiguration
|
|||||||
// never present in a disk-loaded copy. Keep the live temp tabs of
|
// never present in a disk-loaded copy. Keep the live temp tabs of
|
||||||
// *this* configuration alive across an UpdateFrom so a settings
|
// *this* configuration alive across an UpdateFrom so a settings
|
||||||
// save (or sidebar-mode toggle) does not silently destroy the
|
// save (or sidebar-mode toggle) does not silently destroy the
|
||||||
// user's open tell conversations. Persistent tabs from `other`
|
// user's open tell conversations.
|
||||||
// still get the regular clone-replace treatment.
|
//
|
||||||
|
// For persistent tabs we go through Tab.Clone() which intentionally
|
||||||
|
// does NOT copy the NonSerialized Messages list (avoids shared
|
||||||
|
// mutable state on disk-load). On a settings save that means the
|
||||||
|
// chat history for every persistent tab would be wiped — bug
|
||||||
|
// reported by Flo 2026-05-05. We work around it by capturing the
|
||||||
|
// live MessageList (and LastSendUnread counter) by Identifier
|
||||||
|
// before the replace, then restoring it onto the freshly cloned
|
||||||
|
// tabs whose Identifier survives Tab.Clone(). New tabs added in
|
||||||
|
// settings get a fresh empty MessageList; deleted tabs lose their
|
||||||
|
// history (intended).
|
||||||
var liveTempTabs = Tabs.Where(t => t.IsTempTab).ToList();
|
var liveTempTabs = Tabs.Where(t => t.IsTempTab).ToList();
|
||||||
Tabs = other.Tabs.Where(t => !t.IsTempTab).Select(t => t.Clone()).ToList();
|
var livePersistentSession = Tabs
|
||||||
|
.Where(t => !t.IsTempTab)
|
||||||
|
.ToDictionary(t => t.Identifier, t => (t.Messages, t.LastSendUnread));
|
||||||
|
|
||||||
|
Tabs = other.Tabs.Where(t => !t.IsTempTab).Select(t =>
|
||||||
|
{
|
||||||
|
var clone = t.Clone();
|
||||||
|
if (livePersistentSession.TryGetValue(clone.Identifier, out var live))
|
||||||
|
{
|
||||||
|
clone.Messages = live.Messages;
|
||||||
|
clone.LastSendUnread = live.LastSendUnread;
|
||||||
|
}
|
||||||
|
return clone;
|
||||||
|
}).ToList();
|
||||||
Tabs.AddRange(liveTempTabs);
|
Tabs.AddRange(liveTempTabs);
|
||||||
|
|
||||||
OverrideStyle = other.OverrideStyle;
|
|
||||||
ChosenStyle = other.ChosenStyle;
|
|
||||||
ChatTabForward = other.ChatTabForward;
|
ChatTabForward = other.ChatTabForward;
|
||||||
ChatTabBackward = other.ChatTabBackward;
|
ChatTabBackward = other.ChatTabBackward;
|
||||||
|
|
||||||
@@ -318,9 +378,14 @@ public class Configuration : IPluginConfiguration
|
|||||||
RetentionLastRunAt = other.RetentionLastRunAt;
|
RetentionLastRunAt = other.RetentionLastRunAt;
|
||||||
|
|
||||||
FirstRunCompleted = other.FirstRunCompleted;
|
FirstRunCompleted = other.FirstRunCompleted;
|
||||||
HellionThemeEnabled = other.HellionThemeEnabled;
|
|
||||||
HellionThemeWindowOpacity = other.HellionThemeWindowOpacity;
|
|
||||||
UseHellionFont = other.UseHellionFont;
|
UseHellionFont = other.UseHellionFont;
|
||||||
|
ShowHonorificTitleInHeader = other.ShowHonorificTitleInHeader;
|
||||||
|
|
||||||
|
// v1.1.0 theme engine fields
|
||||||
|
Theme = other.Theme;
|
||||||
|
WindowOpacity = other.WindowOpacity;
|
||||||
|
ReduceMotion = other.ReduceMotion;
|
||||||
|
UseCompactDensity = other.UseCompactDensity;
|
||||||
|
|
||||||
EnableAutoTellTabs = other.EnableAutoTellTabs;
|
EnableAutoTellTabs = other.EnableAutoTellTabs;
|
||||||
AutoTellTabsLimit = other.AutoTellTabsLimit;
|
AutoTellTabsLimit = other.AutoTellTabsLimit;
|
||||||
@@ -367,6 +432,11 @@ public class Tab
|
|||||||
{
|
{
|
||||||
public string Name = Language.Tab_DefaultName;
|
public string Name = Language.Tab_DefaultName;
|
||||||
|
|
||||||
|
// v1.2.0 — optionaler FontAwesome-Glyph-Name. Null bedeutet:
|
||||||
|
// Default-Mapping aus TabIconMapping greift (basiert auf Tab-Name).
|
||||||
|
// User können hier per Settings → Tabs einen eigenen Glyph setzen.
|
||||||
|
public string? Icon = null;
|
||||||
|
|
||||||
[Obsolete("Removed in favor of SelectedChannels")]
|
[Obsolete("Removed in favor of SelectedChannels")]
|
||||||
public Dictionary<ChatType, ChatSource> ChatCodes = new();
|
public Dictionary<ChatType, ChatSource> ChatCodes = new();
|
||||||
|
|
||||||
@@ -571,6 +641,20 @@ public class Tab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Aktuelle Anzahl der gespeicherten Messages. Lock-acquire pro Read
|
||||||
|
/// ist OK für 1×/sec Status-Bar-Polling (v1.2.0).
|
||||||
|
/// </summary>
|
||||||
|
public int Count
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
LockSlim.Wait(-1);
|
||||||
|
try { return Messages.Count; }
|
||||||
|
finally { LockSlim.Release(); }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns an array copy of the message list for usage outside of main thread
|
/// Returns an array copy of the message list for usage outside of main thread
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Numerics;
|
using System.Collections.Concurrent;
|
||||||
|
using System.Numerics;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
using Dalamud.Interface.Textures;
|
using Dalamud.Interface.Textures;
|
||||||
@@ -66,16 +67,42 @@ public static class EmoteCache
|
|||||||
|
|
||||||
public static string[] SortedCodeArray = [];
|
public static string[] SortedCodeArray = [];
|
||||||
|
|
||||||
|
// Plugin-scoped cancellation source for in-flight emote loads. Dispose
|
||||||
|
// cancels every running download/texture-create so the workers don't
|
||||||
|
// touch a torn-down TextureProvider on plugin reload. Replaced with a
|
||||||
|
// fresh source on the next LoadData() call so a re-enable still works.
|
||||||
|
private static CancellationTokenSource Cts = new();
|
||||||
|
internal static CancellationToken Token => Cts.Token;
|
||||||
|
|
||||||
|
// Drain target for in-flight loads on Dispose; without this an orphan
|
||||||
|
// continuation could still write to a torn-down Texture/Frames field.
|
||||||
|
private static readonly ConcurrentBag<Task> PendingLoads = new();
|
||||||
|
|
||||||
|
internal static void TrackLoad(Task loadTask, string emoteCode)
|
||||||
|
{
|
||||||
|
PendingLoads.Add(loadTask.ContinueWith(t =>
|
||||||
|
{
|
||||||
|
if (t.IsFaulted)
|
||||||
|
Plugin.Log.Error(t.Exception!, $"EmoteCache load failed for {emoteCode}");
|
||||||
|
}, TaskScheduler.Default));
|
||||||
|
}
|
||||||
|
|
||||||
public static async Task LoadData()
|
public static async Task LoadData()
|
||||||
{
|
{
|
||||||
if (State is not LoadingState.Unloaded)
|
if (State is not LoadingState.Unloaded)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Refresh the CTS in case Dispose was called and we're being re-enabled
|
||||||
|
// in the same process (Dalamud /xlplugins toggle).
|
||||||
|
if (Cts.IsCancellationRequested)
|
||||||
|
Cts = new CancellationTokenSource();
|
||||||
|
|
||||||
State = LoadingState.Loading;
|
State = LoadingState.Loading;
|
||||||
|
var ct = Cts.Token;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var global = await Client.GetAsync(GlobalEmotes);
|
var global = await Client.GetAsync(GlobalEmotes, ct);
|
||||||
var globalList = await global.Content.ReadAsStringAsync();
|
var globalList = await global.Content.ReadAsStringAsync(ct);
|
||||||
|
|
||||||
foreach (var emote in JsonSerializer.Deserialize<Emote[]>(globalList)!)
|
foreach (var emote in JsonSerializer.Deserialize<Emote[]>(globalList)!)
|
||||||
if (!string.IsNullOrEmpty(emote.Code) && !NotWorking.Contains(emote.Code))
|
if (!string.IsNullOrEmpty(emote.Code) && !NotWorking.Contains(emote.Code))
|
||||||
@@ -84,8 +111,8 @@ public static class EmoteCache
|
|||||||
var lastId = string.Empty;
|
var lastId = string.Empty;
|
||||||
for (var i = 0; i < 15; i++)
|
for (var i = 0; i < 15; i++)
|
||||||
{
|
{
|
||||||
var top = await Client.GetAsync(Top100Emotes.Format(BetterTTV, lastId));
|
var top = await Client.GetAsync(Top100Emotes.Format(BetterTTV, lastId), ct);
|
||||||
var topList = await top.Content.ReadAsStringAsync();
|
var topList = await top.Content.ReadAsStringAsync(ct);
|
||||||
|
|
||||||
var jsonList = JsonSerializer.Deserialize<List<Top100>>(topList)!;
|
var jsonList = JsonSerializer.Deserialize<List<Top100>>(topList)!;
|
||||||
// BetterTTV occasionally returns entries with a null Code; the
|
// BetterTTV occasionally returns entries with a null Code; the
|
||||||
@@ -103,6 +130,12 @@ public static class EmoteCache
|
|||||||
SortedCodeArray = Cache.Keys.Order().ToArray();
|
SortedCodeArray = Cache.Keys.Order().ToArray();
|
||||||
State = LoadingState.Done;
|
State = LoadingState.Done;
|
||||||
}
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
// Plugin disposed while the cache was loading; leave State on
|
||||||
|
// Loading so a subsequent re-enable can re-issue LoadData with
|
||||||
|
// a fresh CTS (handled above).
|
||||||
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
// Reset to Unloaded so a later trigger (e.g. the user reopening
|
// Reset to Unloaded so a later trigger (e.g. the user reopening
|
||||||
@@ -116,6 +149,20 @@ public static class EmoteCache
|
|||||||
|
|
||||||
public static void Dispose()
|
public static void Dispose()
|
||||||
{
|
{
|
||||||
|
Cts.Cancel();
|
||||||
|
|
||||||
|
// 5s upper bound; anything still running gets abandoned.
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Task.WaitAll(PendingLoads.ToArray(), TimeSpan.FromSeconds(5));
|
||||||
|
}
|
||||||
|
catch (AggregateException)
|
||||||
|
{
|
||||||
|
// Faults already logged in TrackLoad.
|
||||||
|
}
|
||||||
|
|
||||||
|
while (PendingLoads.TryTake(out _)) { }
|
||||||
|
|
||||||
foreach (var emote in EmoteImages.Values)
|
foreach (var emote in EmoteImages.Values)
|
||||||
emote.InnerDispose();
|
emote.InnerDispose();
|
||||||
}
|
}
|
||||||
@@ -171,7 +218,7 @@ public static class EmoteCache
|
|||||||
ImGui.Image(Texture!.Handle, size);
|
ImGui.Image(Texture!.Handle, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal async Task<byte[]> LoadAsync(Emote emote)
|
internal async Task<byte[]> LoadAsync(Emote emote, CancellationToken ct)
|
||||||
{
|
{
|
||||||
// BetterTTV-supplied Id and ImageType are interpolated straight
|
// BetterTTV-supplied Id and ImageType are interpolated straight
|
||||||
// into the filename. HTTPS protects the wire, but a compromised
|
// into the filename. HTTPS protects the wire, but a compromised
|
||||||
@@ -188,15 +235,15 @@ public static class EmoteCache
|
|||||||
|
|
||||||
if (File.Exists(filePath))
|
if (File.Exists(filePath))
|
||||||
{
|
{
|
||||||
RawData = await File.ReadAllBytesAsync(filePath);
|
RawData = await File.ReadAllBytesAsync(filePath, ct);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var content = await Client.GetAsync(EmotePath.Format(emote.Id));
|
var content = await Client.GetAsync(EmotePath.Format(emote.Id), ct);
|
||||||
RawData = await content.Content.ReadAsByteArrayAsync();
|
RawData = await content.Content.ReadAsByteArrayAsync(ct);
|
||||||
|
|
||||||
await using var stream = new FileStream(filePath, FileMode.Create, FileAccess.Write, FileShare.Read);
|
await using var stream = new FileStream(filePath, FileMode.Create, FileAccess.Write, FileShare.Read);
|
||||||
stream.Write(RawData, 0, RawData.Length);
|
await stream.WriteAsync(RawData, ct);
|
||||||
}
|
}
|
||||||
|
|
||||||
return RawData;
|
return RawData;
|
||||||
@@ -209,21 +256,27 @@ public static class EmoteCache
|
|||||||
{
|
{
|
||||||
public ImGuiEmote Prepare(Emote emote)
|
public ImGuiEmote Prepare(Emote emote)
|
||||||
{
|
{
|
||||||
Task.Run(() => Load(emote));
|
var ct = EmoteCache.Token;
|
||||||
|
// Task.Run keeps the sync prefix off the ImGui render thread.
|
||||||
|
EmoteCache.TrackLoad(Task.Run(() => LoadAsyncTracked(emote, ct), ct), emote.Code);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void Load(Emote emote)
|
private async Task LoadAsyncTracked(Emote emote, CancellationToken ct)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var image = await LoadAsync(emote);
|
var image = await LoadAsync(emote, ct);
|
||||||
if (image.Length <= 0)
|
if (image.Length <= 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Texture = await Plugin.TextureProvider.CreateFromImageAsync(image);
|
ct.ThrowIfCancellationRequested();
|
||||||
|
Texture = await Plugin.TextureProvider.CreateFromImageAsync(image, cancellationToken: ct);
|
||||||
IsLoaded = true;
|
IsLoaded = true;
|
||||||
}
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
Failed = true;
|
Failed = true;
|
||||||
@@ -279,15 +332,16 @@ public static class EmoteCache
|
|||||||
|
|
||||||
public ImGuiGif Prepare(Emote emote)
|
public ImGuiGif Prepare(Emote emote)
|
||||||
{
|
{
|
||||||
Task.Run(() => Load(emote));
|
var ct = EmoteCache.Token;
|
||||||
|
EmoteCache.TrackLoad(Task.Run(() => LoadAsyncTracked(emote, ct), ct), emote.Code);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void Load(Emote emote)
|
private async Task LoadAsyncTracked(Emote emote, CancellationToken ct)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var image = await LoadAsync(emote);
|
var image = await LoadAsync(emote, ct);
|
||||||
if (image.Length <= 0)
|
if (image.Length <= 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -299,6 +353,8 @@ public static class EmoteCache
|
|||||||
var frames = new List<(IDalamudTextureWrap Tex, float Delay)>();
|
var frames = new List<(IDalamudTextureWrap Tex, float Delay)>();
|
||||||
foreach (var frame in img.Frames)
|
foreach (var frame in img.Frames)
|
||||||
{
|
{
|
||||||
|
ct.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
var delay = frame.Metadata.GetGifMetadata().FrameDelay / 100f;
|
var delay = frame.Metadata.GetGifMetadata().FrameDelay / 100f;
|
||||||
|
|
||||||
// Follows the same pattern as browsers, anything under 0.02s delay will be rounded up to 0.1s
|
// Follows the same pattern as browsers, anything under 0.02s delay will be rounded up to 0.1s
|
||||||
@@ -307,13 +363,21 @@ public static class EmoteCache
|
|||||||
|
|
||||||
var buffer = new byte[4 * frame.Width * frame.Height];
|
var buffer = new byte[4 * frame.Width * frame.Height];
|
||||||
frame.CopyPixelDataTo(buffer);
|
frame.CopyPixelDataTo(buffer);
|
||||||
var tex = await Plugin.TextureProvider.CreateFromRawAsync(RawImageSpecification.Rgba32(frame.Width, frame.Height), buffer);
|
var tex = await Plugin.TextureProvider.CreateFromRawAsync(RawImageSpecification.Rgba32(frame.Width, frame.Height), buffer, cancellationToken: ct);
|
||||||
frames.Add((tex, delay));
|
frames.Add((tex, delay));
|
||||||
}
|
}
|
||||||
|
|
||||||
Frames = frames;
|
Frames = frames;
|
||||||
IsLoaded = true;
|
IsLoaded = true;
|
||||||
}
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
// Plugin disposed mid-load; partial frames are released by
|
||||||
|
// InnerDispose on the next dispose pass.
|
||||||
|
foreach (var f in Frames)
|
||||||
|
f.Texture.Dispose();
|
||||||
|
Frames = [];
|
||||||
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
Failed = true;
|
Failed = true;
|
||||||
|
|||||||
@@ -18,8 +18,6 @@ public class FontManager
|
|||||||
|
|
||||||
internal IFontHandle FontAwesome = null!;
|
internal IFontHandle FontAwesome = null!;
|
||||||
|
|
||||||
internal readonly byte[] GameSymFont;
|
|
||||||
|
|
||||||
private ushort[] Ranges = [];
|
private ushort[] Ranges = [];
|
||||||
private ushort[] JpRange = [];
|
private ushort[] JpRange = [];
|
||||||
|
|
||||||
@@ -30,32 +28,6 @@ public class FontManager
|
|||||||
36f, 40f, 45f, 46f, 68f, 90f,
|
36f, 40f, 45f, 46f, 68f, 90f,
|
||||||
];
|
];
|
||||||
|
|
||||||
public FontManager()
|
|
||||||
{
|
|
||||||
var filePath = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "FFXIV_Lodestone_SSF.ttf");
|
|
||||||
if (File.Exists(filePath))
|
|
||||||
{
|
|
||||||
GameSymFont = File.ReadAllBytes(filePath);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Dispose HttpClient and HttpResponseMessage to avoid socket
|
|
||||||
// exhaustion on repeated cold-start downloads. GetAwaiter().GetResult()
|
|
||||||
// unwraps AggregateException so failures surface cleanly. A full
|
|
||||||
// async refactor of the constructor would be cleaner but is out of
|
|
||||||
// scope for v1.0.0 — tracked in the backlog.
|
|
||||||
using var client = new HttpClient();
|
|
||||||
using var response = client
|
|
||||||
.GetAsync("https://img.finalfantasyxiv.com/lds/pc/global/fonts/FFXIV_Lodestone_SSF.ttf")
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult();
|
|
||||||
response.EnsureSuccessStatusCode();
|
|
||||||
GameSymFont = response.Content.ReadAsByteArrayAsync().GetAwaiter().GetResult();
|
|
||||||
|
|
||||||
Dalamud.Utility.FilesystemUtil.WriteAllBytesSafe(filePath, GameSymFont);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Backing bytes for the bundled Hellion font (Exo 2, OFL-1.1). Lazily
|
/// Backing bytes for the bundled Hellion font (Exo 2, OFL-1.1). Lazily
|
||||||
/// extracted from the assembly's manifest resources on first use; the
|
/// extracted from the assembly's manifest resources on first use; the
|
||||||
@@ -148,7 +120,16 @@ public class FontManager
|
|||||||
e => e.OnPreBuild(
|
e => e.OnPreBuild(
|
||||||
tk =>
|
tk =>
|
||||||
{
|
{
|
||||||
var config = new SafeFontConfig {SizePt = Plugin.Config.GlobalFontV2.SizePt, GlyphRanges = Ranges};
|
// v1.2.0 — Bei aktiver Hellion-Schrift (Exo 2 ist Variable-Font)
|
||||||
|
// wird die User-Schriftgröße aus FontSizeV2 als SizePt angewendet.
|
||||||
|
// Der Bestand-Pfad nutzt weiter GlobalFontV2.SizePt aus dem
|
||||||
|
// Custom-Font-Stack. Ohne diese Verzweigung war FontSizeV2 bei
|
||||||
|
// UseHellionFont=true wirkungslos, was 4K-User mit größerer
|
||||||
|
// Skalierung blockierte (Settings → Erscheinungsbild → Schriftarten).
|
||||||
|
var basePt = Plugin.Config.UseHellionFont
|
||||||
|
? Plugin.Config.FontSizeV2
|
||||||
|
: Plugin.Config.GlobalFontV2.SizePt;
|
||||||
|
var config = new SafeFontConfig {SizePt = basePt, GlyphRanges = Ranges};
|
||||||
config.MergeFont = Plugin.Config.UseHellionFont
|
config.MergeFont = Plugin.Config.UseHellionFont
|
||||||
? tk.AddFontFromMemory(GetHellionFontBytes(), config, "Hellion-Exo2")
|
? tk.AddFontFromMemory(GetHellionFontBytes(), config, "Hellion-Exo2")
|
||||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||||
|
|||||||
@@ -252,7 +252,7 @@ internal sealed unsafe class Chat : IDisposable
|
|||||||
{
|
{
|
||||||
playerName = SeString.Parse(agent->TellPlayerName).TextValue;
|
playerName = SeString.Parse(agent->TellPlayerName).TextValue;
|
||||||
worldId = agent->TellWorldId;
|
worldId = agent->TellWorldId;
|
||||||
Plugin.Log.Debug($"Detected tell target '{playerName}'@{worldId}");
|
Plugin.Log.Debug($"Detected tell target '[redacted]'@{worldId}");
|
||||||
}
|
}
|
||||||
|
|
||||||
Plugin.CurrentTab.CurrentChannel = new UsedChannel
|
Plugin.CurrentTab.CurrentChannel = new UsedChannel
|
||||||
@@ -400,7 +400,9 @@ internal sealed unsafe class Chat : IDisposable
|
|||||||
}
|
}
|
||||||
|
|
||||||
var idx = RotateLinkshell(currentIndex, rotate, channel == InputChannel.Linkshell1 ? ValidLinkshell : ValidCrossLinkshell);
|
var idx = RotateLinkshell(currentIndex, rotate, channel == InputChannel.Linkshell1 ? ValidLinkshell : ValidCrossLinkshell);
|
||||||
return channel + idx;
|
// RotateLinkshell returns null when no valid linkshell is found within 8 iterations.
|
||||||
|
// Forward the null so the caller can keep the existing channel instead of crashing on nullable arithmetic.
|
||||||
|
return idx is null ? null : channel + idx.Value;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
return channel;
|
return channel;
|
||||||
|
|||||||
@@ -245,7 +245,8 @@ internal unsafe class GameFunctions : IDisposable
|
|||||||
vf0(agent, &result, &value, 0, 0);
|
vf0(agent, &result, &value, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly nint PlaceholderNamePtr = Marshal.AllocHGlobal(128);
|
private const int PlaceholderBufferSize = 128;
|
||||||
|
private readonly nint PlaceholderNamePtr = Marshal.AllocHGlobal(PlaceholderBufferSize);
|
||||||
private readonly string Placeholder = $"<{Guid.NewGuid():N}>";
|
private readonly string Placeholder = $"<{Guid.NewGuid():N}>";
|
||||||
private string? ReplacementName;
|
private string? ReplacementName;
|
||||||
|
|
||||||
@@ -261,6 +262,17 @@ internal unsafe class GameFunctions : IDisposable
|
|||||||
if (ReplacementName == null || placeholder != Placeholder)
|
if (ReplacementName == null || placeholder != Placeholder)
|
||||||
return ResolveTextCommandPlaceholderHook.Original(a1, placeholderText, a3, a4);
|
return ResolveTextCommandPlaceholderHook.Original(a1, placeholderText, a3, a4);
|
||||||
|
|
||||||
|
// The fixed buffer is 128 bytes; UTF-8 + null-terminator must fit.
|
||||||
|
// FFXIV player names plus an @World suffix should never approach this
|
||||||
|
// limit, but a malformed ReplacementName must not overflow the buffer.
|
||||||
|
var byteCount = System.Text.Encoding.UTF8.GetByteCount(ReplacementName);
|
||||||
|
if (byteCount >= PlaceholderBufferSize)
|
||||||
|
{
|
||||||
|
Plugin.Log.Warning($"Replacement name too long for placeholder buffer ({byteCount} bytes >= {PlaceholderBufferSize}); falling back to original.");
|
||||||
|
ReplacementName = null;
|
||||||
|
return ResolveTextCommandPlaceholderHook.Original(a1, placeholderText, a3, a4);
|
||||||
|
}
|
||||||
|
|
||||||
MemoryHelper.WriteString(PlaceholderNamePtr, ReplacementName);
|
MemoryHelper.WriteString(PlaceholderNamePtr, ReplacementName);
|
||||||
ReplacementName = null;
|
ReplacementName = null;
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public class TellTarget
|
|||||||
}
|
}
|
||||||
|
|
||||||
public bool IsSet()
|
public bool IsSet()
|
||||||
=> Name.Length > 0 && World > 0;
|
=> !string.IsNullOrEmpty(Name) && World > 0;
|
||||||
|
|
||||||
public string ToWorldString()
|
public string ToWorldString()
|
||||||
=> Sheets.WorldSheet.TryGetRow(World, out var worldRow) ? worldRow.Name.ToString() : string.Empty;
|
=> Sheets.WorldSheet.TryGetRow(World, out var worldRow) ? worldRow.Name.ToString() : string.Empty;
|
||||||
|
|||||||
@@ -4,8 +4,9 @@
|
|||||||
0.1.0 is our bootstrap release; the underlying Chat 2 base is
|
0.1.0 is our bootstrap release; the underlying Chat 2 base is
|
||||||
called out in the yaml changelog so users can see what it
|
called out in the yaml changelog so users can see what it
|
||||||
derives from. -->
|
derives from. -->
|
||||||
<Version>1.0.3</Version>
|
<Version>1.4.0</Version>
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
<!-- Honor packages.lock.json on restore so floating version ranges
|
<!-- Honor packages.lock.json on restore so floating version ranges
|
||||||
don't silently drift between machines or CI runs. -->
|
don't silently drift between machines or CI runs. -->
|
||||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||||
@@ -18,7 +19,11 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="MessagePack" Version="3.1.4" />
|
<!-- Closed ranges on packages with breaking-change history block a
|
||||||
|
surprise major bump when the lock file is regenerated. The
|
||||||
|
lock file pins the exact version per build; the upper bound
|
||||||
|
keeps the unlock path from drifting across major lines. -->
|
||||||
|
<PackageReference Include="MessagePack" Version="[3.1.4, 4.0.0)" />
|
||||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
|
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
|
||||||
<!-- Override the transitively-referenced native SQLite build to one
|
<!-- Override the transitively-referenced native SQLite build to one
|
||||||
that ships SQLite >= 3.50.3 (CVE-2025-6965 memory corruption,
|
that ships SQLite >= 3.50.3 (CVE-2025-6965 memory corruption,
|
||||||
@@ -28,8 +33,15 @@
|
|||||||
without a major bump on the managed wrapper. -->
|
without a major bump on the managed wrapper. -->
|
||||||
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
|
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
|
||||||
<PackageReference Include="morelinq" Version="4.4.0" />
|
<PackageReference Include="morelinq" Version="4.4.0" />
|
||||||
<PackageReference Include="Pidgin" Version="3.5.1" />
|
<PackageReference Include="Pidgin" Version="[3.5.1, 4.0.0)" />
|
||||||
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.12" />
|
<PackageReference Include="SixLabors.ImageSharp" Version="[3.1.12, 4.0.0)" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<!-- Pure-function test suites in HellionChat.Tests need access to
|
||||||
|
the internal helper classes (StringUtil, UriPayload, Tokenizer
|
||||||
|
etc.). Test assembly does not get redistributed. -->
|
||||||
|
<InternalsVisibleTo Include="HellionChat.Tests" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
@@ -63,6 +75,9 @@
|
|||||||
<EmbeddedResource Include="Resources\HellionFont-OFL.txt">
|
<EmbeddedResource Include="Resources\HellionFont-OFL.txt">
|
||||||
<LogicalName>HellionFont-OFL.txt</LogicalName>
|
<LogicalName>HellionFont-OFL.txt</LogicalName>
|
||||||
</EmbeddedResource>
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="Themes\Builtin\example-theme.json">
|
||||||
|
<LogicalName>HellionChat.Themes.Builtin.example-theme.json</LogicalName>
|
||||||
|
</EmbeddedResource>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -31,6 +31,27 @@ description: |-
|
|||||||
- Independent plugin state — own config file and database directory,
|
- Independent plugin state — own config file and database directory,
|
||||||
so Hellion Chat does not share state with upstream Chat 2
|
so Hellion Chat does not share state with upstream Chat 2
|
||||||
|
|
||||||
|
v1.1.0 — Theme engine with five built-in themes (Hellion Arctic,
|
||||||
|
Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove) plus
|
||||||
|
JSON-based custom-theme authoring. Settings rebuilt around a card
|
||||||
|
grid with section detail views. See docs/THEME-AUTHORING.md.
|
||||||
|
|
||||||
|
v1.2.3 — Theme catalogue grown to nine built-in themes:
|
||||||
|
Hellion Arctic, Hellion Spectrum (CVD-safe Deuteran/Protan),
|
||||||
|
Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove,
|
||||||
|
Night Blue, Indigo Violet, Forge Merchantman.
|
||||||
|
|
||||||
|
v1.3.0 First plugin integration cycle. Honorific custom titles
|
||||||
|
are shown in the chat header above the message log, with auto-detect
|
||||||
|
and silent fallback when Honorific is not installed.
|
||||||
|
|
||||||
|
v1.4.0 — Critical Lifecycle Fixes. Plugin reload and shutdown
|
||||||
|
are cleaner: SQLite no longer leans on GC pressure to release
|
||||||
|
its file, worker threads are explicitly background, deferred
|
||||||
|
config saves no longer get lost mid-disable, and pre-v13 config
|
||||||
|
backups carry the user's custom theme opacity into the v14 schema
|
||||||
|
instead of falling back to the default.
|
||||||
|
|
||||||
Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
|
Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
|
||||||
|
|
||||||
Modding & support: join the Hellion Forge Discord at
|
Modding & support: join the Hellion Forge Discord at
|
||||||
@@ -41,7 +62,8 @@ accepts_feedback: true
|
|||||||
icon_url: https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/icon.png
|
icon_url: https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/icon.png
|
||||||
image_urls:
|
image_urls:
|
||||||
- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/chatWindow.png
|
- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/chatWindow.png
|
||||||
- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/withSimpleTweaks.png
|
- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/settingsOverview.png
|
||||||
|
- https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/HellionChat/images/themesPicker.png
|
||||||
tags:
|
tags:
|
||||||
- Social
|
- Social
|
||||||
- UI
|
- UI
|
||||||
@@ -49,189 +71,84 @@ tags:
|
|||||||
- Replacement
|
- Replacement
|
||||||
- Privacy
|
- Privacy
|
||||||
changelog: |-
|
changelog: |-
|
||||||
**Hellion Chat 1.0.3 — Polish patch**
|
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
|
||||||
|
|
||||||
- New: optionally hide chat (and every other plugin window) while the
|
First sub-patch of the v1.4.x Polish Sweep series. Seven
|
||||||
New Game+ menu is open. Toggle in Settings → Window → Frame, default
|
known lifecycle and race bugs eliminated before any
|
||||||
off. Closing the menu restores all windows.
|
performance refactor sits on top.
|
||||||
- New: optionally tint the channel selector button next to the input
|
|
||||||
field with the currently active channel's colour. Toggle in
|
|
||||||
Settings → Appearance → Colours, default on. Matches the existing
|
|
||||||
input-text tint and respects ExtraChat overrides.
|
|
||||||
- Fix: status, item and other inline hover icons keep their original
|
|
||||||
aspect ratio. Debuff icons with non-square dimensions are no longer
|
|
||||||
visually squished into a 32×32 box.
|
|
||||||
- Diagnostic: hide-state transitions (battle, cutscene, user-hide,
|
|
||||||
cutscene override) are now logged on Verbose level for easier bug
|
|
||||||
reports — off by default, enable with `/xllog set HellionChat verbose`.
|
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
- MessageStore disposal no longer triggers GC.Collect
|
||||||
|
globally; Pooling=false on the SQLite connection means
|
||||||
**Hellion Chat 1.0.1 — Window Position Recovery**
|
there's nothing left to clean up by hand
|
||||||
|
- PendingMessage and RetentionSweep worker threads are
|
||||||
- Automatic bounds check on the first draw after plugin load.
|
explicitly marked IsBackground=true so the plugin domain
|
||||||
When the persisted window position has no overlap with the
|
can unload during XIVLauncher reload without waiting
|
||||||
primary viewport, the window snaps to a safe top-left default.
|
for them
|
||||||
Helpful after a monitor disconnect, resolution change or
|
- EmoteCache image and gif loaders moved from async-void
|
||||||
multi-monitor layout switch between sessions.
|
to async Task with a shared task tracker, draining
|
||||||
- New "Reset Window Position" button in Settings → Window → Frame
|
on Dispose so an in-flight load can no longer write
|
||||||
as a manual escape hatch for edge cases the automatic check
|
to a disposed EmoteImages entry
|
||||||
doesn't catch.
|
- DisposeAsync 10s timeout now warns loudly instead of
|
||||||
|
silently leaving the worker behind
|
||||||
Tested on Linux/Wayland with a hard-cut three-monitor reduction;
|
- Plugin.Dispose flushes any pending DeferredSaveFrames
|
||||||
window recovers cleanly without manual JSON editing.
|
before tearing services down, so settings changes
|
||||||
|
made in the last few frames before disable are no
|
||||||
Housekeeping carried over since v1.0.0:
|
longer lost
|
||||||
|
- The v13→v14 config migration now reads the pre-v13
|
||||||
- Documentation restructured into docs/ folder. New CHANGELOG,
|
backup and carries HellionThemeWindowOpacity into the
|
||||||
CONTRIBUTORS, LEARNING-JOURNEY and ROADMAP added
|
new WindowOpacity field instead of falling back to
|
||||||
- Stale ChatTwo/* paths in repo configs updated to HellionChat/*
|
the default 0.85
|
||||||
- Pidgin parser library bumped from 3.3.0 to 3.5.1 (CIString
|
|
||||||
Unicode fix relevant for non-ASCII channel/tab names)
|
|
||||||
- GitHub Actions: actions/setup-dotnet bumped 4 → 5,
|
|
||||||
github/codeql-action bumped 3 → 4
|
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
|
||||||
|
|
||||||
**Hellion Chat 1.0.0 — Standalone Major Release**
|
|
||||||
|
|
||||||
First fully standalone release. Internal cleanup plus a sweep of
|
|
||||||
pre-existing correctness, security, threading and resource-leak
|
|
||||||
fixes carried over from the upstream codebase. No user action
|
|
||||||
required — auto-update applies cleanly, configuration and database
|
|
||||||
paths unchanged.
|
|
||||||
|
|
||||||
Standalone identity:
|
|
||||||
|
|
||||||
- Code namespace consolidated from ChatTwo.* to HellionChat.* across
|
|
||||||
all source files
|
|
||||||
- IPC channels migrated from ChatTwo.* to HellionChat.* (6 channels:
|
|
||||||
Register, Available, Unregister, Invoke, GetChatInputState,
|
|
||||||
ChatInputStateChanged) — third-party plugins that bound to the old
|
|
||||||
channels need to be updated; none known at release time
|
|
||||||
- ImGui popup ID renamed to hellionchat-context-popup
|
|
||||||
- Repository folder restructured (ChatTwo/ → HellionChat/), all CI
|
|
||||||
and build paths updated accordingly
|
|
||||||
- Public-facing descriptions reworded from upstream-fork framing to
|
|
||||||
standalone framing (Chat 2 attribution preserved per EUPL-1.2)
|
|
||||||
- Colour preset 'ChatTwo Default' is now 'Klassik (Chat 2 Default)'
|
|
||||||
|
|
||||||
Safety:
|
|
||||||
|
|
||||||
- Plugin now refuses to load when upstream Chat 2 is also active —
|
|
||||||
bilingual conflict message in EN/DE, throw before any subsystem
|
|
||||||
initialization, prevents the runtime crash that previously occurred
|
|
||||||
when both plugins replaced the same chat window in parallel
|
|
||||||
- SQLite native binary bumped to 3.50.3 (CVE-2025-6965 memory
|
|
||||||
corruption from aggregate-term overflow, CVE-2025-7709)
|
|
||||||
- NuGet restore now honors packages.lock.json so transitive
|
|
||||||
dependencies don't drift between machines or CI runs
|
|
||||||
|
|
||||||
Default tab layout sharpened (one-time tab reset on first start):
|
|
||||||
|
|
||||||
The first-run tab layout is reorganized into five thematic tabs
|
|
||||||
based on external tester feedback. General contains only Say,
|
|
||||||
Yell and Shout (immediate-surroundings public chat). System
|
|
||||||
absorbs the gameplay-event streams (NpcDialogue, Loot, Crafting,
|
|
||||||
Gathering, PF recruitment pings) and announcement noise
|
|
||||||
(BattleSystem, FreeCompanyAnnouncement, PvpTeamAnnouncement)
|
|
||||||
that previously lived in General. FreeCompany, Group and
|
|
||||||
Linkshell each own their channel set. The static Tell tab is
|
|
||||||
gone — Auto-Tell-Tabs spawns per-conversation tabs on demand.
|
|
||||||
The Beginner / Novice-Network preset is no longer added by
|
|
||||||
default but is still available via Settings, Tabs.
|
|
||||||
|
|
||||||
This is a one-time tab-layout reset for users on config version
|
|
||||||
12 or older. Privacy, Retention, Theme and every other setting
|
|
||||||
is preserved. Your previous tab configuration is written to
|
|
||||||
pluginConfigs/HellionChat.json.pre-v13-backup so you can restore
|
|
||||||
it manually if you prefer the old layout.
|
|
||||||
|
|
||||||
Crash-class fixes (formerly latent in upstream):
|
|
||||||
|
|
||||||
- MathUtil.HasOverlap now uses a correct AABB test; identical or
|
|
||||||
edge-touching rectangles are no longer reported as non-overlapping
|
|
||||||
- ChatCode.Equals compares fields directly instead of GetHashCode;
|
|
||||||
removes the hash-collision anti-pattern
|
|
||||||
- IpcManager.Dispose uses UnregisterAction to match the matching
|
|
||||||
RegisterAction call; previous mismatch leaked the action
|
|
||||||
subscription on every plugin reload
|
|
||||||
- ExtraChat.Dispose now unsubscribes all three IPC subscriptions
|
|
||||||
(was only the first); leaks closed
|
|
||||||
- TellTarget.FromTarget guards against a zero IPlayerCharacter.Address
|
|
||||||
before dereferencing the unsafe Character* cast
|
|
||||||
- GameFunctions ResolveTextCommandPlaceholderDetour null-checks the
|
|
||||||
Hook reference instead of using the null-forgiving operator
|
|
||||||
- Popout.cs and SettingsTabs/Tabs.cs bounds-check list indexing so
|
|
||||||
a tab drop or empty-worlds list no longer crashes the UI
|
|
||||||
- Debugger.cs now declares IDisposable so the existing Dispose runs
|
|
||||||
|
|
||||||
Correctness fixes:
|
|
||||||
|
|
||||||
- GlobalParametersCache.GetValue captures Cache into a local before
|
|
||||||
the bounds check, so a concurrent Refresh can't slip a different
|
|
||||||
array between check and read
|
|
||||||
- IconUtil binary search bounds initialized to entries.Length-1 and
|
|
||||||
reset on redirect-restart; entries.Length==0 short-circuits
|
|
||||||
- Sheets.WorldsOnDatacenter now compares DataCenter.RowId (was
|
|
||||||
Region.RowId) so it actually returns same-DC worlds
|
|
||||||
- Message.cs back-reference loop iterates the processed Sender/Content
|
|
||||||
properties so chunks added by CheckMessageContent get Message set
|
|
||||||
- Language.zh-Hans Webinterface_Start_Success corrected to
|
|
||||||
"网页界面已启动" (was "网页界面已停止")
|
|
||||||
|
|
||||||
Threading and async:
|
|
||||||
|
|
||||||
- AutoTranslate Entries/ValidEntries are now serialized behind a
|
|
||||||
single lock; the preload worker thread and main thread no longer
|
|
||||||
race on the underlying dictionary/hash set
|
|
||||||
- Privacy retention and cleanup workers bound their framework-refresh
|
|
||||||
waits to 5 seconds with a logged timeout; a hung framework tick can
|
|
||||||
no longer deadlock the background worker
|
|
||||||
|
|
||||||
Resource handling:
|
|
||||||
|
|
||||||
- EmoteCache reuses the static HttpClient instead of allocating a new
|
|
||||||
one per call (closed socket leak)
|
|
||||||
- FontManager wraps HttpClient/HttpResponseMessage in using-blocks
|
|
||||||
and adds EnsureSuccessStatusCode; failed downloads no longer
|
|
||||||
silently produce a zero-byte font file
|
|
||||||
- SearchSelector mixes the row index into the ImGui ID stack so
|
|
||||||
selectables don't collapse to a single ambiguous ID
|
|
||||||
- SettingsTabs/Chat blocked-emote add-button now opens its selector
|
|
||||||
popup on left-click
|
|
||||||
|
|
||||||
Performance:
|
|
||||||
|
|
||||||
- DbViewer text export caches filteredHistory.Count once instead of
|
|
||||||
re-enumerating the IEnumerable on every batch (O(N) instead of
|
|
||||||
O(N²) on large histories)
|
|
||||||
|
|
||||||
License attribution (NOTICE.md, COPYRIGHT, THIRD_PARTY_NOTICES.md
|
|
||||||
and the Credits section in README) is unchanged.
|
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
|
||||||
|
|
||||||
**Hellion Chat 0.6.1 — Pop-Out Discoverability & /tell Auto-Pop-Out**
|
|
||||||
|
|
||||||
- Pop-out button now visible in the chat header (no more hunting
|
|
||||||
through the right-click menu)
|
|
||||||
- One-time hint banner explains pop-out tabs and the right-click
|
|
||||||
shortcut
|
|
||||||
- New setting: open new /tell tabs directly as pop-out windows
|
|
||||||
(Settings → Chat → Auto-Tell-Tabs)
|
|
||||||
- Pop-out input is now enabled by default — closing a pop-out still
|
|
||||||
returns the tab to the sidebar
|
|
||||||
- Bugfix: dropping or logging out with an LRU/popped auto-tell tab
|
|
||||||
now also closes its pop-out window (no more ghost windows)
|
|
||||||
- Bugfix: dead zone below the chat input bar when the v0.6.0 pop-out
|
|
||||||
hint banner was visible (also fixed retroactively for the v0.6.0
|
|
||||||
banner inside pop-outs)
|
|
||||||
|
|
||||||
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**
|
||||||
|
|
||||||
|
First step on the plugin-integration roadmap. HellionChat now
|
||||||
|
listens to Honorific and shows your custom title in the chat
|
||||||
|
header. The slot auto-hides when Honorific is not installed,
|
||||||
|
when no custom title is active, or when you are using the
|
||||||
|
original FFXIV title.
|
||||||
|
|
||||||
|
- New "Integrations" settings tab
|
||||||
|
- Honorific integration with auto-detection and live updates
|
||||||
|
- "Coming soon" preview of the next five planned integrations:
|
||||||
|
context menu actions, smart notifications, RP status block,
|
||||||
|
ExtraChat channels, and quick DM compose
|
||||||
|
- Maintainer attribution buttons for Honorific repo and Caraxi
|
||||||
|
- New service-class pattern under HellionChat/Integrations/
|
||||||
|
|
||||||
|
Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
**Hellion Chat 1.2.3 — Theme Expansion**
|
||||||
|
|
||||||
|
Four new built-in themes round out the picker. No engine changes,
|
||||||
|
no settings touched — just more colour options.
|
||||||
|
|
||||||
|
- **Night Blue** — Royal Blue on deep marine. Cool tech-dashboard
|
||||||
|
mood, distinct from the brand themes.
|
||||||
|
- **Indigo Violet** — Royal Violet on deep indigo with a turquoise-
|
||||||
|
mint counter for an aurora glitter feel. Sister to Event Horizon
|
||||||
|
but darker and denser; the turquoise accent keeps the two
|
||||||
|
distinguishable.
|
||||||
|
- **Forge Merchantman** — Patina bronze on workshop slate, warm
|
||||||
|
amber counter. Hellion Forge given a theme of its own — sister
|
||||||
|
to Hellion Arctic but greener and warmer instead of cold cyan.
|
||||||
|
- **Hellion Spectrum** — Deuteran/Protan-safe channel colours
|
||||||
|
using Wong/Okabe-Ito palette tones. Channel identity (Tell pink,
|
||||||
|
Yell yellow, Shout orange, Party blue, FC green) is preserved;
|
||||||
|
tones are chosen so each channel stays distinguishable under
|
||||||
|
red-green colour vision deficiency. Covers the ~99% of CVD cases
|
||||||
|
that are red-green.
|
||||||
|
|
||||||
|
No schema bump, no migration. Default theme is unchanged (Hellion
|
||||||
|
Arctic). Existing custom themes keep working.
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
|
Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
|
||||||
|
|||||||
@@ -0,0 +1,245 @@
|
|||||||
|
using System;
|
||||||
|
using Dalamud.Plugin;
|
||||||
|
using Dalamud.Plugin.Ipc;
|
||||||
|
using Dalamud.Plugin.Services;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace HellionChat.Integrations;
|
||||||
|
|
||||||
|
// We pull Newtonsoft.Json into this single file for IPC compatibility:
|
||||||
|
// Honorific serialises its TitleData with Newtonsoft (see
|
||||||
|
// Honorific-master/IpcProvider.cs:9 and CustomTitle.cs:12). Using the
|
||||||
|
// same library guarantees identical handling of System.Numerics.Vector3?
|
||||||
|
// and the enum fields we ignore. Newtonsoft is a transitive dependency
|
||||||
|
// via Dalamud, so no new NuGet entry is needed. The rest of HellionChat
|
||||||
|
// keeps using System.Text.Json.
|
||||||
|
internal sealed class HonorificService : IDisposable
|
||||||
|
{
|
||||||
|
private const string IpcNamespace = "Honorific";
|
||||||
|
|
||||||
|
// Major version of the Honorific IPC contract HellionChat is built against.
|
||||||
|
// Used both by the runtime compatibility check and by the settings tab when
|
||||||
|
// it tells the user which major version we expected, so the literal lives
|
||||||
|
// in exactly one place.
|
||||||
|
internal const uint ExpectedApiMajor = 3;
|
||||||
|
|
||||||
|
// IPC gates we subscribe to. Keep them as fields so Dispose can
|
||||||
|
// unsubscribe the same instances we subscribed in the constructor.
|
||||||
|
private readonly ICallGateSubscriber<(uint, uint)> _apiVersion;
|
||||||
|
private readonly ICallGateSubscriber<string> _getLocalCharacterTitle;
|
||||||
|
private readonly ICallGateSubscriber<string, object> _localCharacterTitleChanged;
|
||||||
|
private readonly ICallGateSubscriber<object> _ready;
|
||||||
|
private readonly ICallGateSubscriber<object> _disposing;
|
||||||
|
|
||||||
|
private readonly IPluginLog _log;
|
||||||
|
private readonly IFramework _framework;
|
||||||
|
private bool _versionWarningLogged;
|
||||||
|
|
||||||
|
public HonorificTitleData? CurrentTitle { get; private set; }
|
||||||
|
public bool IsAvailable { get; private set; }
|
||||||
|
public (uint Major, uint Minor)? DetectedApiVersion { get; private set; }
|
||||||
|
|
||||||
|
public HonorificService(IDalamudPluginInterface pluginInterface, IPluginLog log, IFramework framework)
|
||||||
|
{
|
||||||
|
_framework = framework;
|
||||||
|
_log = log;
|
||||||
|
|
||||||
|
// Dalamud caches gate objects per-name for the lifetime of the
|
||||||
|
// plugin interface, so we can register subscribers even when
|
||||||
|
// Honorific isn't loaded yet — the gate just won't fire. Calling
|
||||||
|
// InvokeFunc before Honorific is up will throw, which is why the
|
||||||
|
// initial pull below is wrapped in try-catch.
|
||||||
|
//
|
||||||
|
// Thread-context: plugin constructors run on Dalamud's plugin-loader
|
||||||
|
// thread, NOT the framework thread. Honorific's IPC handlers read
|
||||||
|
// ObjectTable.LocalPlayer (Honorific IpcProvider.cs:61), which throws
|
||||||
|
// "Not on main thread!" outside the framework thread. If Honorific is
|
||||||
|
// already loaded when HellionChat starts, a synchronous InvokeFunc
|
||||||
|
// here would surface that exception, the broad catch below would
|
||||||
|
// mark IsAvailable=false, and OnTitleChanged's `if (!IsAvailable)`
|
||||||
|
// gate would block every subsequent title update. We therefore
|
||||||
|
// schedule the initial pull onto the framework thread via
|
||||||
|
// IFramework.RunOnFrameworkThread so the IPC call sees the right
|
||||||
|
// thread context.
|
||||||
|
_apiVersion = pluginInterface
|
||||||
|
.GetIpcSubscriber<(uint, uint)>($"{IpcNamespace}.ApiVersion");
|
||||||
|
_getLocalCharacterTitle = pluginInterface
|
||||||
|
.GetIpcSubscriber<string>($"{IpcNamespace}.GetLocalCharacterTitle");
|
||||||
|
_localCharacterTitleChanged = pluginInterface
|
||||||
|
.GetIpcSubscriber<string, object>($"{IpcNamespace}.LocalCharacterTitleChanged");
|
||||||
|
_ready = pluginInterface
|
||||||
|
.GetIpcSubscriber<object>($"{IpcNamespace}.Ready");
|
||||||
|
_disposing = pluginInterface
|
||||||
|
.GetIpcSubscriber<object>($"{IpcNamespace}.Disposing");
|
||||||
|
|
||||||
|
_localCharacterTitleChanged.Subscribe(OnTitleChanged);
|
||||||
|
_ready.Subscribe(OnReady);
|
||||||
|
_disposing.Subscribe(OnDisposing);
|
||||||
|
|
||||||
|
_framework.RunOnFrameworkThread(TryInitialPull);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
// Honorific may already be gone by the time we dispose. Wrap each
|
||||||
|
// unsubscribe so a missing gate doesn't prevent the others from
|
||||||
|
// unsubscribing — leaking even one subscription leaves a callback
|
||||||
|
// alive that captures `this`, which keeps the whole service alive
|
||||||
|
// and breaks plugin reload.
|
||||||
|
TryUnsubscribe(() => _localCharacterTitleChanged.Unsubscribe(OnTitleChanged));
|
||||||
|
TryUnsubscribe(() => _ready.Unsubscribe(OnReady));
|
||||||
|
TryUnsubscribe(() => _disposing.Unsubscribe(OnDisposing));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TryInitialPull()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var version = _apiVersion.InvokeFunc();
|
||||||
|
DetectedApiVersion = version;
|
||||||
|
|
||||||
|
if (!IsApiVersionCompatible(version))
|
||||||
|
{
|
||||||
|
if (!_versionWarningLogged)
|
||||||
|
{
|
||||||
|
_log.Warning(
|
||||||
|
"Honorific API version mismatch — expected major 3, " +
|
||||||
|
"found {Major}.{Minor}. Disabling Honorific integration.",
|
||||||
|
version.Item1, version.Item2);
|
||||||
|
_versionWarningLogged = true;
|
||||||
|
}
|
||||||
|
IsAvailable = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
IsAvailable = true;
|
||||||
|
_versionWarningLogged = false;
|
||||||
|
// Pull the current title once at startup; from here on we rely
|
||||||
|
// on LocalCharacterTitleChanged events.
|
||||||
|
var json = _getLocalCharacterTitle.InvokeFunc();
|
||||||
|
CurrentTitle = ParseTitleJson(json);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
// Honorific isn't installed or hasn't initialised yet. The Ready
|
||||||
|
// event will give us a second chance later. Log at Debug so
|
||||||
|
// users without Honorific don't see noise on every reload.
|
||||||
|
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||||
|
IsAvailable = false;
|
||||||
|
CurrentTitle = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Honorific fires LocalCharacterTitleChanged through its nameplate hook
|
||||||
|
// (Honorific-master/Plugin.cs:665), which means we get title updates on
|
||||||
|
// character switches automatically as soon as the new character is
|
||||||
|
// rendered. While the user is in the character-select menu, HellionChat's
|
||||||
|
// window is hidden by default via HideWhenNotLoggedIn (Configuration.cs:152),
|
||||||
|
// so the stale-title window between logout and login isn't user-visible.
|
||||||
|
private void OnTitleChanged(string json)
|
||||||
|
{
|
||||||
|
// Don't update cached state when we've already decided we can't trust
|
||||||
|
// Honorific (e.g. version mismatch). Subscription stays live in case a
|
||||||
|
// compatible Honorific reloads, in which case Ready triggers TryInitialPull
|
||||||
|
// and sets IsAvailable back to true.
|
||||||
|
if (!IsAvailable) return;
|
||||||
|
CurrentTitle = ParseTitleJson(json);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnReady()
|
||||||
|
{
|
||||||
|
// Honorific loaded after HellionChat; redo the version check and
|
||||||
|
// initial pull. Idempotent on purpose — Honorific can fire Ready
|
||||||
|
// more than once across reloads.
|
||||||
|
//
|
||||||
|
// Honorific's NotifyReady may dispatch from any thread, and
|
||||||
|
// TryInitialPull eventually calls IPC handlers that read
|
||||||
|
// ObjectTable.LocalPlayer — same "Not on main thread!" hazard as
|
||||||
|
// the constructor path. Schedule onto the framework thread.
|
||||||
|
_framework.RunOnFrameworkThread(TryInitialPull);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisposing()
|
||||||
|
{
|
||||||
|
// Honorific is unloading. Drop our cached state so the header
|
||||||
|
// hides on the next frame; subscriptions stay registered because
|
||||||
|
// the gates may come back later (Honorific reload).
|
||||||
|
//
|
||||||
|
// Race-note: Honorific's NotifyDisposing calls ChangedLocalCharacterTitle(null)
|
||||||
|
// BEFORE SendMessage on the Disposing gate (IpcProvider.cs:109-111),
|
||||||
|
// so OnTitleChanged is expected to fire first and already null out
|
||||||
|
// CurrentTitle. We re-clear here as belt-and-braces; should the
|
||||||
|
// ordering ever flip, ShouldRenderSlot would still gate on IsAvailable.
|
||||||
|
CurrentTitle = null;
|
||||||
|
IsAvailable = false;
|
||||||
|
DetectedApiVersion = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TryUnsubscribe(Action unsubscribe)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
unsubscribe();
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
_log.Debug(ex, "Honorific unsubscribe failed (likely already gone).");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Threading note: Dalamud fires IPC events on the framework thread and
|
||||||
|
// ImGui renders on the framework thread, so OnTitleChanged and the
|
||||||
|
// render path that reads CurrentTitle never race — OnTitleChanged is
|
||||||
|
// safe to keep direct (no RunOnFrameworkThread wrap needed) because
|
||||||
|
// LocalCharacterTitleChanged delivery is framework-thread by Dalamud
|
||||||
|
// contract. If a future change moves either side onto a worker thread,
|
||||||
|
// switch to volatile/Interlocked for the CurrentTitle field.
|
||||||
|
//
|
||||||
|
// The constructor's initial pull and OnReady, on the other hand, are
|
||||||
|
// explicitly scheduled via IFramework.RunOnFrameworkThread because
|
||||||
|
// they run outside that contract: the constructor executes on the
|
||||||
|
// plugin-loader thread, and Honorific's NotifyReady can dispatch from
|
||||||
|
// any thread. Both call paths eventually invoke IPC handlers that read
|
||||||
|
// ObjectTable.LocalPlayer, which throws "Not on main thread!" off the
|
||||||
|
// framework thread — see the constructor comment block for context.
|
||||||
|
//
|
||||||
|
// Divergence from ChatTwo/Ipc/ExtraChat.cs: that file uses `volatile`
|
||||||
|
// on its state fields out of caution. We don't, because the framework-
|
||||||
|
// thread delivery is the documented Dalamud contract. If the two files
|
||||||
|
// ever need to share a threading audit, this is the place to revisit.
|
||||||
|
|
||||||
|
// --- Pure-logic helpers below; tested via HellionChat.Tests/Integrations. ---
|
||||||
|
|
||||||
|
internal static HonorificTitleData? ParseTitleJson(string json)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(json))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return JsonConvert.DeserializeObject<HonorificTitleData>(json);
|
||||||
|
}
|
||||||
|
catch (JsonException)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static bool IsApiVersionCompatible((uint Major, uint Minor) apiVersion)
|
||||||
|
{
|
||||||
|
return apiVersion.Major == ExpectedApiMajor;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static bool ShouldRenderSlot(
|
||||||
|
bool toggleEnabled,
|
||||||
|
bool isAvailable,
|
||||||
|
HonorificTitleData? title)
|
||||||
|
{
|
||||||
|
if (!toggleEnabled) return false;
|
||||||
|
if (!isAvailable) return false;
|
||||||
|
if (title is null) return false;
|
||||||
|
if (title.IsOriginal) return false;
|
||||||
|
if (string.IsNullOrEmpty(title.Title)) return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
|
||||||
|
namespace HellionChat.Integrations;
|
||||||
|
|
||||||
|
// Local DTO mirroring Honorific's TitleData shape. We replicate the structure
|
||||||
|
// instead of referencing Honorific.dll because a hard build-time dependency
|
||||||
|
// would couple the two assemblies and break HellionChat at load time when
|
||||||
|
// Honorific is missing. Glow, Color3, GradientColourSet and GradientAnimationStyle
|
||||||
|
// are intentionally omitted — Cycle 1 renders text in the primary Color only;
|
||||||
|
// the "Honorific Full Fidelity" backlog item adds them later as a pure
|
||||||
|
// extension that won't break this DTO's existing consumers.
|
||||||
|
internal sealed record HonorificTitleData(
|
||||||
|
string? Title,
|
||||||
|
bool IsPrefix,
|
||||||
|
bool IsOriginal,
|
||||||
|
Vector3? Color
|
||||||
|
);
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
namespace HellionChat.Integrations;
|
||||||
|
|
||||||
|
// External URLs for the third-party plugins HellionChat integrates with.
|
||||||
|
// Kept separate from BrandingLinks (which is for Hellion-owned URLs) so
|
||||||
|
// future cycles can extend this file with maintainer attribution links
|
||||||
|
// for Moodles, NotificationMaster, ExtraChat, etc. without polluting the
|
||||||
|
// brand-links class.
|
||||||
|
internal static class IntegrationLinks
|
||||||
|
{
|
||||||
|
public const string HonorificRepo = "https://github.com/Caraxi/Honorific";
|
||||||
|
public const string HonorificAuthor = "https://github.com/Caraxi";
|
||||||
|
}
|
||||||
@@ -20,10 +20,14 @@ public sealed class ExtraChat : IDisposable
|
|||||||
|
|
||||||
internal (string, uint)? ChannelOverride { get; set; }
|
internal (string, uint)? ChannelOverride { get; set; }
|
||||||
|
|
||||||
private Dictionary<string, uint> ChannelCommandColoursInternal { get; set; } = new();
|
// Volatile reference: IPC callbacks (OnChannelCommandColours/OnChannelNames) fire on a
|
||||||
|
// Dalamud-dispatcher thread while the ImGui thread reads the IReadOnlyDictionary projections.
|
||||||
|
// Reference assignment is atomic on x64, but the JIT (especially Mono on Wine/Linux) needs
|
||||||
|
// the volatile barrier to guarantee visibility across threads. See AUDIT-2026-05-05 [SEC-01].
|
||||||
|
private volatile Dictionary<string, uint> ChannelCommandColoursInternal = new();
|
||||||
internal IReadOnlyDictionary<string, uint> ChannelCommandColours => ChannelCommandColoursInternal;
|
internal IReadOnlyDictionary<string, uint> ChannelCommandColours => ChannelCommandColoursInternal;
|
||||||
|
|
||||||
private Dictionary<Guid, string> ChannelNamesInternal { get; set; } = new();
|
private volatile Dictionary<Guid, string> ChannelNamesInternal = new();
|
||||||
internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal;
|
internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal;
|
||||||
|
|
||||||
internal ExtraChat()
|
internal ExtraChat()
|
||||||
@@ -40,9 +44,10 @@ public sealed class ExtraChat : IDisposable
|
|||||||
ChannelCommandColoursInternal = ChannelCommandColoursGate.InvokeFunc(null!);
|
ChannelCommandColoursInternal = ChannelCommandColoursGate.InvokeFunc(null!);
|
||||||
ChannelNamesInternal = ChannelNamesGate.InvokeFunc(null!);
|
ChannelNamesInternal = ChannelNamesGate.InvokeFunc(null!);
|
||||||
}
|
}
|
||||||
catch (Exception)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
// no-op
|
// ExtraChat is optional; missing IPC peer is normal when the plugin isn't loaded.
|
||||||
|
Plugin.Log.Verbose(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,10 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
// After that, the message is enqueued in the PendingAsync queue, which will
|
// After that, the message is enqueued in the PendingAsync queue, which will
|
||||||
// be consumed in a separate thread and perform more processing (emotes,
|
// be consumed in a separate thread and perform more processing (emotes,
|
||||||
// URLs) as well as inserting the message into the database.
|
// URLs) as well as inserting the message into the database.
|
||||||
private Queue<PendingMessage> PendingSync { get; } = [];
|
// LinkedList instead of Queue: ContentIdResolver hits PendingSync.Last
|
||||||
|
// every hook call. Queue<T>.Last() is the LINQ extension and walks the
|
||||||
|
// whole queue (O(n)); LinkedList<T>.Last is an O(1) node reference.
|
||||||
|
private LinkedList<PendingMessage> PendingSync { get; } = [];
|
||||||
private ConcurrentQueue<PendingMessage> PendingAsync { get; } = [];
|
private ConcurrentQueue<PendingMessage> PendingAsync { get; } = [];
|
||||||
private readonly Thread PendingMessageThread;
|
private readonly Thread PendingMessageThread;
|
||||||
private readonly CancellationTokenSource PendingThreadCancellationToken = new();
|
private readonly CancellationTokenSource PendingThreadCancellationToken = new();
|
||||||
@@ -63,7 +66,12 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
|
|
||||||
Store = new MessageStore(DatabasePath());
|
Store = new MessageStore(DatabasePath());
|
||||||
|
|
||||||
PendingMessageThread = new Thread(() => ProcessPendingMessages(PendingThreadCancellationToken.Token));
|
// IsBackground so a stuck worker never blocks plugin unload.
|
||||||
|
// Cooperative cancel via PendingThreadCancellationToken first, background flag is the safety net.
|
||||||
|
PendingMessageThread = new Thread(() => ProcessPendingMessages(PendingThreadCancellationToken.Token))
|
||||||
|
{
|
||||||
|
IsBackground = true,
|
||||||
|
};
|
||||||
PendingMessageThread.Start();
|
PendingMessageThread.Start();
|
||||||
|
|
||||||
ContentIdResolverHook = Plugin.GameInteropProvider.HookFromAddress<RaptureLogModule.Delegates.AddMsgSourceEntry>(RaptureLogModule.MemberFunctionPointers.AddMsgSourceEntry, ContentIdResolver);
|
ContentIdResolverHook = Plugin.GameInteropProvider.HookFromAddress<RaptureLogModule.Delegates.AddMsgSourceEntry>(RaptureLogModule.MemberFunctionPointers.AddMsgSourceEntry, ContentIdResolver);
|
||||||
@@ -82,16 +90,23 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
Plugin.ChatGui.ChatMessageUnhandled -= ChatMessage;
|
Plugin.ChatGui.ChatMessageUnhandled -= ChatMessage;
|
||||||
|
|
||||||
await PendingThreadCancellationToken.CancelAsync();
|
await PendingThreadCancellationToken.CancelAsync();
|
||||||
var timeout = 10_000; // 10s
|
|
||||||
while (timeout > 0)
|
|
||||||
{
|
|
||||||
if (!PendingMessageThread.IsAlive)
|
|
||||||
break;
|
|
||||||
|
|
||||||
timeout -= 100;
|
// 10s cooperative window; Thread.Abort is gone since .NET 5, so a
|
||||||
|
// stuck worker has to ride out the next AppDomain unload.
|
||||||
|
var deadline = TimeSpan.FromSeconds(10);
|
||||||
|
var stopwatch = Stopwatch.StartNew();
|
||||||
|
while (stopwatch.Elapsed < deadline && PendingMessageThread.IsAlive)
|
||||||
await Task.Delay(100);
|
await Task.Delay(100);
|
||||||
Plugin.Log.Debug("Sleeping because PendingMessageThread thread still alive");
|
|
||||||
}
|
if (PendingMessageThread.IsAlive)
|
||||||
|
Plugin.Log.Warning(
|
||||||
|
"PendingMessageThread did not observe cancellation within 10s. " +
|
||||||
|
"Worker remains on a background thread; next plugin reload releases it. " +
|
||||||
|
"If this recurs, file a bug with /xllog after the previous reload.");
|
||||||
|
|
||||||
|
// CTS owns an unmanaged WaitHandle; dispose even if the worker is
|
||||||
|
// alive — it checks IsCancellationRequested via the linked token.
|
||||||
|
PendingThreadCancellationToken.Dispose();
|
||||||
|
|
||||||
Store.Dispose();
|
Store.Dispose();
|
||||||
}
|
}
|
||||||
@@ -113,8 +128,11 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
LastContentId = contentId;
|
LastContentId = contentId;
|
||||||
|
|
||||||
// Drain the PendingSync queue into the PendingAsync queue.
|
// Drain the PendingSync queue into the PendingAsync queue.
|
||||||
while (PendingSync.TryDequeue(out var pending))
|
while (PendingSync.First is { } first)
|
||||||
PendingAsync.Enqueue(pending);
|
{
|
||||||
|
PendingSync.RemoveFirst();
|
||||||
|
PendingAsync.Enqueue(first.Value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ProcessPendingMessages(CancellationToken token)
|
private void ProcessPendingMessages(CancellationToken token)
|
||||||
@@ -141,7 +159,13 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
|
|
||||||
internal void ClearAllTabs()
|
internal void ClearAllTabs()
|
||||||
{
|
{
|
||||||
foreach (var tab in Plugin.Config.Tabs)
|
// Hellion Chat — TempTabs haben keine DB-Persistenz (session-only,
|
||||||
|
// direkt vom AutoTellTabsService befüllt). Ein Clear+Refilter würde
|
||||||
|
// sie leer hinterlassen weil FilterAllTabs nichts aus der DB
|
||||||
|
// findet — Tells sind oft durch Privacy-Filter blockiert oder
|
||||||
|
// schlicht session-flüchtig. TempTabs vom Clear-Pfad ausschließen
|
||||||
|
// damit Settings-Save den Tell-Verlauf nicht zerstört.
|
||||||
|
foreach (var tab in Plugin.Config.Tabs.Where(t => !t.IsTempTab))
|
||||||
tab.Clear();
|
tab.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -155,7 +179,11 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
|
|
||||||
// We store the pending messages to be added to the chat log in a
|
// We store the pending messages to be added to the chat log in a
|
||||||
// temporary list, and apply them all at once after filtering.
|
// temporary list, and apply them all at once after filtering.
|
||||||
var pendingTabs = Plugin.Config.Tabs.Select(tab => (tab, new List<Message>())).ToList();
|
// TempTabs werden ausgeschlossen — sie bleiben live-state aus dem
|
||||||
|
// AutoTellTabsService, ein DB-Refilter würde sie nur partial
|
||||||
|
// wiederherstellen falls Tells in DB liegen, oder leer lassen wenn
|
||||||
|
// Privacy-Filter sie blockiert hat.
|
||||||
|
var pendingTabs = Plugin.Config.Tabs.Where(t => !t.IsTempTab).Select(tab => (tab, new List<Message>())).ToList();
|
||||||
foreach (var message in messages)
|
foreach (var message in messages)
|
||||||
foreach (var (_, pendingMessages) in pendingTabs.Where(ptab => ptab.Item1.Matches(message)))
|
foreach (var (_, pendingMessages) in pendingTabs.Where(ptab => ptab.Item1.Matches(message)))
|
||||||
pendingMessages.Add(message);
|
pendingMessages.Add(message);
|
||||||
@@ -219,7 +247,7 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
// We delay messages to be handed off to the async processing thread
|
// We delay messages to be handed off to the async processing thread
|
||||||
// in the next tick, otherwise we can't get the content ID from the hook
|
// in the next tick, otherwise we can't get the content ID from the hook
|
||||||
// below.
|
// below.
|
||||||
PendingSync.Enqueue(pendingMessage);
|
PendingSync.AddLast(pendingMessage);
|
||||||
}
|
}
|
||||||
|
|
||||||
// This hook is called immediately after receiving a message with the
|
// This hook is called immediately after receiving a message with the
|
||||||
@@ -231,11 +259,11 @@ internal class MessageManager : IAsyncDisposable
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
ContentIdResolverHook?.Original(agent, contentId, accountId, messageIndex, worldId, chatType);
|
ContentIdResolverHook?.Original(agent, contentId, accountId, messageIndex, worldId, chatType);
|
||||||
if (PendingSync.Count == 0)
|
if (PendingSync.Last is not { } last)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
PendingSync.Last().ContentId = contentId;
|
last.Value.ContentId = contentId;
|
||||||
PendingSync.Last().AccountId = accountId;
|
last.Value.AccountId = accountId;
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -131,11 +131,12 @@ internal class MessageStore : IDisposable
|
|||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
|
// Pooling=false (set in Connect) avoids ClearAllPools, which is
|
||||||
|
// provider-wide and would touch other plugins' SQLite connections.
|
||||||
|
// GC.Collect was here as a defensive flush; removed because explicit
|
||||||
|
// Close already releases everything we hold.
|
||||||
Connection.Close();
|
Connection.Close();
|
||||||
Connection.Dispose();
|
Connection.Dispose();
|
||||||
// Closing the connection doesn't immediately release the file.
|
|
||||||
GC.Collect();
|
|
||||||
GC.WaitForPendingFinalizers();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private SqliteConnection Connect()
|
private SqliteConnection Connect()
|
||||||
@@ -452,7 +453,10 @@ internal class MessageStore : IDisposable
|
|||||||
// covers any future write paths e.g. webinterface backfill).
|
// covers any future write paths e.g. webinterface backfill).
|
||||||
if (!Plugin.Config.IsAllowedForStorage(message.Code.Type))
|
if (!Plugin.Config.IsAllowedForStorage(message.Code.Type))
|
||||||
{
|
{
|
||||||
Plugin.Log.Debug($"Privacy filter dropped message: ChatType={message.Code.Type}");
|
// Verbose-only: this fires for every dropped message, which is
|
||||||
|
// the common case for users with a tight privacy whitelist. Keep
|
||||||
|
// it for diagnostics but stay out of the default xllog stream.
|
||||||
|
Plugin.Log.Verbose($"Privacy filter dropped message: ChatType={message.Code.Type}");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -63,6 +63,9 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
internal ExtraChat ExtraChat { get; }
|
internal ExtraChat ExtraChat { get; }
|
||||||
internal TypingIpc TypingIpc { get; }
|
internal TypingIpc TypingIpc { get; }
|
||||||
internal FontManager FontManager { get; }
|
internal FontManager FontManager { get; }
|
||||||
|
internal Themes.ThemeRegistry ThemeRegistry { get; private set; } = null!;
|
||||||
|
internal Ui.StatusBar StatusBar { get; private set; } = null!;
|
||||||
|
internal Integrations.HonorificService HonorificService { get; private set; } = null!;
|
||||||
|
|
||||||
internal int DeferredSaveFrames = -1;
|
internal int DeferredSaveFrames = -1;
|
||||||
|
|
||||||
@@ -237,6 +240,181 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Hellion Chat v13 → v14 — theme-engine migration. Alle User landen
|
||||||
|
// auf "hellion-arctic" als neues Default-Theme; die alte
|
||||||
|
// HellionThemeEnabled-Flag wird deprecated und nur noch ein Release
|
||||||
|
// als Safety-Net im JSON behalten. Window-Opacity wandert von
|
||||||
|
// HellionThemeWindowOpacity in das neue WindowOpacity-Feld.
|
||||||
|
//
|
||||||
|
// v1.4.0 (F5.4): Pre-v13-Backup wird gelesen, HellionThemeWindowOpacity
|
||||||
|
// ins neue Feld gezogen. Override nur wenn WindowOpacity noch beim
|
||||||
|
// Default sitzt — sonst hat der User in der Zwischenzeit (z.B. via
|
||||||
|
// WindowAlpha → WindowOpacity in v15→v16) explizit etwas gesetzt.
|
||||||
|
if (Config.Version < 14)
|
||||||
|
{
|
||||||
|
Config.Theme = "hellion-arctic";
|
||||||
|
|
||||||
|
var oldThemeOpacity = TryReadPreV13ThemeOpacity();
|
||||||
|
if (oldThemeOpacity is { } legacy
|
||||||
|
&& Math.Abs(Config.WindowOpacity - 0.85f) < 0.001f)
|
||||||
|
{
|
||||||
|
Config.WindowOpacity = Math.Clamp(legacy, 0.5f, 1.0f);
|
||||||
|
Log.Information(
|
||||||
|
$"Migrated pre-v13 HellionThemeWindowOpacity {legacy} to WindowOpacity {Config.WindowOpacity}");
|
||||||
|
}
|
||||||
|
|
||||||
|
Config.ReduceMotion = false;
|
||||||
|
Config.UseCompactDensity = false;
|
||||||
|
Config.Version = 14;
|
||||||
|
SaveConfig();
|
||||||
|
Log.Information(
|
||||||
|
"Migrated config v13 → v14: theme engine introduced, all users land on hellion-arctic; " +
|
||||||
|
"pick chat2-classic in Settings → Themes for the upstream look");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Config.Version < 15)
|
||||||
|
{
|
||||||
|
// v1.2.0 — keine Datenmigration nötig. Removal der deprecated
|
||||||
|
// Theme-Felder ist reine Schema-Bereinigung (System.Text.Json
|
||||||
|
// ignoriert unbekannte Felder im JSON, daher kein Crash bei
|
||||||
|
// Configs die noch HellionThemeEnabled/HellionThemeWindowOpacity
|
||||||
|
// serialisiert haben — die Werte verfallen einfach).
|
||||||
|
Config.Version = 15;
|
||||||
|
SaveConfig();
|
||||||
|
Log.Information(
|
||||||
|
"Migrated config v14 → v15: legacy theme fields removed " +
|
||||||
|
"(HellionThemeEnabled, HellionThemeWindowOpacity)");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Hellion Chat v15 → v16 — Settings Cleanup. Re-Sortierung der
|
||||||
|
// Tabs auf der UI-Seite (datenneutral). 4 tote Felder verfallen
|
||||||
|
// beim System.Text.Json-Deserialize (OverrideStyle, ChosenStyle,
|
||||||
|
// WindowAlpha, ShowThemeQuickPicker — sind alle nicht mehr im
|
||||||
|
// Configuration-Schema definiert). WindowAlpha wird zuvor auf
|
||||||
|
// WindowOpacity gemappt damit User die ihn gesetzt hatten ihre
|
||||||
|
// Transparenz-Einstellung behalten.
|
||||||
|
if (Config.Version < 16)
|
||||||
|
{
|
||||||
|
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||||
|
var liveConfigPath = pluginConfigsDir is not null
|
||||||
|
? Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json")
|
||||||
|
: null;
|
||||||
|
|
||||||
|
// Backup-Datei neben der live Config — Pattern aus v13 Branch.
|
||||||
|
if (pluginConfigsDir is not null && liveConfigPath is not null)
|
||||||
|
{
|
||||||
|
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v16-backup");
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (File.Exists(liveConfigPath))
|
||||||
|
File.Copy(liveConfigPath, backupPath, overwrite: true);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Log.Warning(ex, "HellionChat: pre-v16 config backup failed");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pre-v16 Felder einmalig roh aus dem JSON lesen, da sie nicht
|
||||||
|
// mehr im Configuration-Schema sind (und damit aus Config nicht
|
||||||
|
// mehr abrufbar). WindowAlpha → WindowOpacity Mapping nur wenn
|
||||||
|
// User WindowOpacity noch nicht selbst angefasst hat (Default
|
||||||
|
// 0.85), sonst gewinnt der User-Wert.
|
||||||
|
float oldWindowAlpha = 100f;
|
||||||
|
bool oldOverrideStyle = false;
|
||||||
|
if (liveConfigPath is not null)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (File.Exists(liveConfigPath))
|
||||||
|
{
|
||||||
|
var rawJson = File.ReadAllText(liveConfigPath);
|
||||||
|
using var doc = System.Text.Json.JsonDocument.Parse(rawJson);
|
||||||
|
if (doc.RootElement.TryGetProperty("WindowAlpha", out var alphaProp)
|
||||||
|
&& alphaProp.ValueKind == System.Text.Json.JsonValueKind.Number)
|
||||||
|
{
|
||||||
|
oldWindowAlpha = alphaProp.GetSingle();
|
||||||
|
}
|
||||||
|
if (doc.RootElement.TryGetProperty("OverrideStyle", out var ovProp)
|
||||||
|
&& ovProp.ValueKind is System.Text.Json.JsonValueKind.True)
|
||||||
|
{
|
||||||
|
oldOverrideStyle = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Log.Warning(ex, "HellionChat: pre-v16 legacy-field lookup failed, defaults assumed");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (oldWindowAlpha != 100f
|
||||||
|
&& Math.Abs(Config.WindowOpacity - 0.85f) < 0.001f)
|
||||||
|
{
|
||||||
|
Config.WindowOpacity = Math.Clamp(oldWindowAlpha / 100f, 0.5f, 1.0f);
|
||||||
|
Log.Information(
|
||||||
|
$"Migrated WindowAlpha {oldWindowAlpha} to WindowOpacity {Config.WindowOpacity}");
|
||||||
|
}
|
||||||
|
else if (oldWindowAlpha != 100f)
|
||||||
|
{
|
||||||
|
Log.Information(
|
||||||
|
$"Skipped WindowAlpha→WindowOpacity migration: WindowOpacity already user-set " +
|
||||||
|
$"({Config.WindowOpacity}), legacy WindowAlpha value {oldWindowAlpha} dropped.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (oldOverrideStyle)
|
||||||
|
{
|
||||||
|
Notification.AddNotification(new Dalamud.Interface.ImGuiNotification.Notification
|
||||||
|
{
|
||||||
|
Title = "Hellion Chat 1.2.1",
|
||||||
|
Content = HellionStrings.Migration_v16_OverrideStyle_Toast,
|
||||||
|
Type = Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||||
|
InitialDuration = TimeSpan.FromSeconds(25),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// v1.2.1 Default-Bumps für UX-Verbesserungen. Pattern: nur
|
||||||
|
// migrieren wenn der User noch auf dem alten Default ist.
|
||||||
|
// Bei bool-Werten ist die Erkennung pragmatisch — wer den
|
||||||
|
// alten Default aktiv ausgeschaltet hatte, erlebt das als
|
||||||
|
// Regression und stellt es einmal in den Settings zurück.
|
||||||
|
// Der Trade-Off ist akzeptabel weil die alten Defaults in
|
||||||
|
// v1.2.0 erst neu eingeführt wurden und kaum jemand aktiv
|
||||||
|
// umgeschaltet hat.
|
||||||
|
if (!Config.UseCompactDensity)
|
||||||
|
{
|
||||||
|
Config.UseCompactDensity = true;
|
||||||
|
Log.Information("v16 default-bump: UseCompactDensity false → true");
|
||||||
|
}
|
||||||
|
if (!Config.HideInNewGamePlusMenu)
|
||||||
|
{
|
||||||
|
Config.HideInNewGamePlusMenu = true;
|
||||||
|
Log.Information("v16 default-bump: HideInNewGamePlusMenu false → true");
|
||||||
|
}
|
||||||
|
if (!Config.HideSameTimestamps)
|
||||||
|
{
|
||||||
|
Config.HideSameTimestamps = true;
|
||||||
|
Log.Information("v16 default-bump: HideSameTimestamps false → true");
|
||||||
|
}
|
||||||
|
if (Config.MaxLinesToRender == 5000)
|
||||||
|
{
|
||||||
|
Config.MaxLinesToRender = 2500;
|
||||||
|
Log.Information("v16 default-bump: MaxLinesToRender 5000 → 2500");
|
||||||
|
}
|
||||||
|
if (Config.ChatColours.Count == 0)
|
||||||
|
{
|
||||||
|
foreach (var (channel, colour) in Resources.ChatColourPresets.All["Hellion"].Colours)
|
||||||
|
Config.ChatColours[channel] = colour;
|
||||||
|
Log.Information("v16 default-bump: ChatColours empty → Hellion brand preset");
|
||||||
|
}
|
||||||
|
|
||||||
|
Config.Version = 16;
|
||||||
|
SaveConfig();
|
||||||
|
Log.Information(
|
||||||
|
"Migrated config v15 → v16: settings cleanup, " +
|
||||||
|
"OverrideStyle/ChosenStyle/WindowAlpha/ShowThemeQuickPicker dropped from schema");
|
||||||
|
}
|
||||||
|
|
||||||
// Hellion v1.0.0 default tab layout. Five thematically separated
|
// Hellion v1.0.0 default tab layout. Five thematically separated
|
||||||
// tabs: General catches the immediate-surroundings public chat
|
// tabs: General catches the immediate-surroundings public chat
|
||||||
// (Say/Yell/Shout) only; System absorbs the rest of the technical
|
// (Say/Yell/Shout) only; System absorbs the rest of the technical
|
||||||
@@ -266,6 +444,22 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
ExtraChat = new ExtraChat();
|
ExtraChat = new ExtraChat();
|
||||||
FontManager = new FontManager();
|
FontManager = new FontManager();
|
||||||
|
|
||||||
|
// v1.1.0 — Theme-Engine init. Custom-Themes liegen in
|
||||||
|
// pluginConfigs/HellionChat/themes/, lazy geladen beim ersten Get.
|
||||||
|
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||||
|
Directory.CreateDirectory(customThemesDir);
|
||||||
|
SeedExampleThemeIfEmpty(customThemesDir);
|
||||||
|
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
|
||||||
|
ThemeRegistry.Switch(Config.Theme);
|
||||||
|
|
||||||
|
// Plugin integrations register their IPC subscribers up-front so
|
||||||
|
// Ready/Disposing events from the target plugins are caught from
|
||||||
|
// the very first frame, even if the user's Honorific reloads
|
||||||
|
// mid-session. See HellionChat/Integrations/HonorificService.cs.
|
||||||
|
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
|
||||||
|
|
||||||
|
StatusBar = new Ui.StatusBar();
|
||||||
|
|
||||||
MessageManager = new MessageManager(this); // Does it require UI?
|
MessageManager = new MessageManager(this); // Does it require UI?
|
||||||
|
|
||||||
// Hellion Chat — Auto-Tell-Tabs service. Subscribes to the
|
// Hellion Chat — Auto-Tell-Tabs service. Subscribes to the
|
||||||
@@ -355,6 +549,16 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
Framework.Update -= FrameworkUpdate;
|
Framework.Update -= FrameworkUpdate;
|
||||||
GameFunctions.GameFunctions.SetChatInteractable(true);
|
GameFunctions.GameFunctions.SetChatInteractable(true);
|
||||||
|
|
||||||
|
// FrameworkUpdate would have fired the pending save in N frames,
|
||||||
|
// but we just unsubscribed it. -1 is the idle sentinel.
|
||||||
|
if (DeferredSaveFrames >= 0)
|
||||||
|
{
|
||||||
|
SaveConfig();
|
||||||
|
DeferredSaveFrames = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
HonorificService?.Dispose();
|
||||||
|
|
||||||
WindowSystem?.RemoveAllWindows();
|
WindowSystem?.RemoveAllWindows();
|
||||||
ChatLogWindow?.Dispose();
|
ChatLogWindow?.Dispose();
|
||||||
DbViewer?.Dispose();
|
DbViewer?.Dispose();
|
||||||
@@ -377,6 +581,40 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
EmoteCache.Dispose();
|
EmoteCache.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Reads HellionThemeWindowOpacity from the pre-v13 backup the v12→v13
|
||||||
|
// block writes alongside the live config. Null when absent, unreadable,
|
||||||
|
// or schema-incompatible — all valid steady states (fresh install,
|
||||||
|
// backup pruned, pre-v12 config). Errors log at Warning so a corrupted
|
||||||
|
// backup stays visible in /xllog without breaking the migration.
|
||||||
|
private static float? TryReadPreV13ThemeOpacity()
|
||||||
|
{
|
||||||
|
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||||
|
if (pluginConfigsDir is null)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
var backupPath = Path.Combine(pluginConfigsDir, $"{Interface.InternalName}.json.pre-v13-backup");
|
||||||
|
if (!File.Exists(backupPath))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using var stream = File.OpenRead(backupPath);
|
||||||
|
using var doc = System.Text.Json.JsonDocument.Parse(stream);
|
||||||
|
if (doc.RootElement.TryGetProperty("HellionThemeWindowOpacity", out var prop)
|
||||||
|
&& prop.ValueKind == System.Text.Json.JsonValueKind.Number
|
||||||
|
&& prop.TryGetSingle(out var value))
|
||||||
|
{
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Log.Warning(ex, "HellionChat: pre-v13 backup lookup failed, defaulting WindowOpacity");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static void MigrateFromChatTwoLayout()
|
private static void MigrateFromChatTwoLayout()
|
||||||
{
|
{
|
||||||
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
var pluginConfigsDir = Interface.ConfigDirectory.Parent?.FullName;
|
||||||
@@ -508,6 +746,11 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
policy[(int)(ushort)type] = days;
|
policy[(int)(ushort)type] = days;
|
||||||
var defaultDays = Config.RetentionDefaultDays;
|
var defaultDays = Config.RetentionDefaultDays;
|
||||||
|
|
||||||
|
// IsBackground = true for the same reason as PendingMessageThread:
|
||||||
|
// a stuck sweep must never block plugin unload. RunRetentionSweepIfDue
|
||||||
|
// guards the run-frequency, and the sweep itself uses the framework's
|
||||||
|
// cooperative cancellation pattern. The background flag is the safety
|
||||||
|
// net if the sweep ever takes longer than expected.
|
||||||
new Thread(() =>
|
new Thread(() =>
|
||||||
{
|
{
|
||||||
// Bail out cheaply if a manual sweep is already in flight; the
|
// Bail out cheaply if a manual sweep is already in flight; the
|
||||||
@@ -529,10 +772,15 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
if (deleted > 0)
|
if (deleted > 0)
|
||||||
{
|
{
|
||||||
Log.Information($"Retention sweep deleted {deleted} expired messages.");
|
Log.Information($"Retention sweep deleted {deleted} expired messages.");
|
||||||
|
// Run the clear+refilter synchronously on the framework thread.
|
||||||
|
// Earlier this called FilterAllTabsAsync(), which is fire-and-forget
|
||||||
|
// — the .Wait() here would return as soon as the inner Task.Run was
|
||||||
|
// dispatched, racing the next sweep cycle against the still-running
|
||||||
|
// filter pass. See AUDIT-2026-05-05 [QUAL-02].
|
||||||
Framework.Run(() =>
|
Framework.Run(() =>
|
||||||
{
|
{
|
||||||
MessageManager.ClearAllTabs();
|
MessageManager.ClearAllTabs();
|
||||||
MessageManager.FilterAllTabsAsync();
|
MessageManager.FilterAllTabs();
|
||||||
}).Wait();
|
}).Wait();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -554,13 +802,10 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
// Hellion theme is pushed once per frame here so every plugin window
|
// Theme-Engine ist ab v14 immer aktiv; Klassik ist jetzt ein eigenes
|
||||||
// (chat log, settings, viewers, wizard, file dialog) renders with
|
// Theme statt einem deaktivierten Hellion-Theme. Active wird einmal
|
||||||
// the same palette. Skipping the push leaves the upstream Dalamud
|
// pro Frame aus der Registry gelesen.
|
||||||
// look untouched for users who flipped the toggle off.
|
using IDisposable _style = HellionStyle.PushGlobal(ThemeRegistry.Active, Config.WindowOpacity);
|
||||||
using IDisposable? _style = Config.HellionThemeEnabled
|
|
||||||
? HellionStyle.PushGlobal(Config.HellionThemeWindowOpacity)
|
|
||||||
: null;
|
|
||||||
|
|
||||||
ChatLogWindow.BeginFrame();
|
ChatLogWindow.BeginFrame();
|
||||||
|
|
||||||
@@ -645,4 +890,36 @@ public sealed class Plugin : IDalamudPlugin
|
|||||||
public static bool InBattle => Condition[ConditionFlag.InCombat];
|
public static bool InBattle => Condition[ConditionFlag.InCombat];
|
||||||
public static bool GposeActive => Condition[ConditionFlag.WatchingCutscene];
|
public static bool GposeActive => Condition[ConditionFlag.WatchingCutscene];
|
||||||
public static bool CutsceneActive => Condition[ConditionFlag.OccupiedInCutSceneEvent] || Condition[ConditionFlag.WatchingCutscene78];
|
public static bool CutsceneActive => Condition[ConditionFlag.OccupiedInCutSceneEvent] || Condition[ConditionFlag.WatchingCutscene78];
|
||||||
|
|
||||||
|
// v1.1.0 — wenn der themes/-Ordner leer ist, schreiben wir die embedded
|
||||||
|
// example-theme.json als Vorlage rein. Bestehende User-Customs werden
|
||||||
|
// nicht angefasst (existing JSONs lassen den Block überspringen).
|
||||||
|
private static void SeedExampleThemeIfEmpty(string dir)
|
||||||
|
{
|
||||||
|
if (Directory.EnumerateFiles(dir, "*.json").Any())
|
||||||
|
return;
|
||||||
|
|
||||||
|
var examplePath = Path.Combine(dir, "example-theme.json");
|
||||||
|
var resourceStream = typeof(Plugin).Assembly.GetManifestResourceStream("HellionChat.Themes.Builtin.example-theme.json");
|
||||||
|
if (resourceStream is null)
|
||||||
|
{
|
||||||
|
Log.Warning("Themes example template not found in assembly resources; skipping seed.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using var fileStream = File.Create(examplePath);
|
||||||
|
resourceStream.CopyTo(fileStream);
|
||||||
|
Log.Information($"Seeded example-theme.json into {dir}");
|
||||||
|
}
|
||||||
|
catch (IOException ex)
|
||||||
|
{
|
||||||
|
Log.Warning(ex, "Failed to seed example-theme.json; user can create custom themes manually.");
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
resourceStream.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -203,6 +203,37 @@ internal class HellionStrings
|
|||||||
internal static string Settings_Tab_Database => Get(nameof(Settings_Tab_Database));
|
internal static string Settings_Tab_Database => Get(nameof(Settings_Tab_Database));
|
||||||
internal static string Settings_Tab_Information => Get(nameof(Settings_Tab_Information));
|
internal static string Settings_Tab_Information => Get(nameof(Settings_Tab_Information));
|
||||||
|
|
||||||
|
// v1.1.0 — Settings card-grid overview
|
||||||
|
internal static string Settings_Card_General_Title => Get(nameof(Settings_Card_General_Title));
|
||||||
|
internal static string Settings_Card_General_Subtext => Get(nameof(Settings_Card_General_Subtext));
|
||||||
|
internal static string Settings_Card_Appearance_Title => Get(nameof(Settings_Card_Appearance_Title));
|
||||||
|
internal static string Settings_Card_Appearance_Subtext => Get(nameof(Settings_Card_Appearance_Subtext));
|
||||||
|
internal static string Settings_Card_Themes_Title => Get(nameof(Settings_Card_Themes_Title));
|
||||||
|
internal static string Settings_Card_Themes_Subtext => Get(nameof(Settings_Card_Themes_Subtext));
|
||||||
|
internal static string Settings_Card_Window_Title => Get(nameof(Settings_Card_Window_Title));
|
||||||
|
internal static string Settings_Card_Window_Subtext => Get(nameof(Settings_Card_Window_Subtext));
|
||||||
|
internal static string Settings_Card_Chat_Title => Get(nameof(Settings_Card_Chat_Title));
|
||||||
|
internal static string Settings_Card_Chat_Subtext => Get(nameof(Settings_Card_Chat_Subtext));
|
||||||
|
internal static string Settings_Card_Tabs_Title => Get(nameof(Settings_Card_Tabs_Title));
|
||||||
|
internal static string Settings_Card_Tabs_Subtext => Get(nameof(Settings_Card_Tabs_Subtext));
|
||||||
|
internal static string Settings_Card_Privacy_Title => Get(nameof(Settings_Card_Privacy_Title));
|
||||||
|
internal static string Settings_Card_Privacy_Subtext => Get(nameof(Settings_Card_Privacy_Subtext));
|
||||||
|
internal static string Settings_Card_Database_Title => Get(nameof(Settings_Card_Database_Title));
|
||||||
|
internal static string Settings_Card_Database_Subtext => Get(nameof(Settings_Card_Database_Subtext));
|
||||||
|
internal static string Settings_Card_Information_Title => Get(nameof(Settings_Card_Information_Title));
|
||||||
|
internal static string Settings_Card_Information_Subtext => Get(nameof(Settings_Card_Information_Subtext));
|
||||||
|
|
||||||
|
// v1.1.0 — Themes-Settings-Tab
|
||||||
|
internal static string Settings_Tab_Themes => Get(nameof(Settings_Tab_Themes));
|
||||||
|
internal static string Settings_Themes_Active => Get(nameof(Settings_Themes_Active));
|
||||||
|
internal static string Settings_Themes_BuiltIns => Get(nameof(Settings_Themes_BuiltIns));
|
||||||
|
internal static string Settings_Themes_Custom => Get(nameof(Settings_Themes_Custom));
|
||||||
|
internal static string Settings_Themes_OpenFolder => Get(nameof(Settings_Themes_OpenFolder));
|
||||||
|
internal static string Settings_Themes_ExportActive => Get(nameof(Settings_Themes_ExportActive));
|
||||||
|
internal static string Settings_Themes_ApplyChatColors_Hint => Get(nameof(Settings_Themes_ApplyChatColors_Hint));
|
||||||
|
internal static string Settings_Themes_ApplyChatColors_Apply => Get(nameof(Settings_Themes_ApplyChatColors_Apply));
|
||||||
|
internal static string Settings_Themes_ApplyChatColors_Keep => Get(nameof(Settings_Themes_ApplyChatColors_Keep));
|
||||||
|
|
||||||
// Hellion Chat — General-Tab section headings
|
// Hellion Chat — General-Tab section headings
|
||||||
internal static string Settings_General_Input_Heading => Get(nameof(Settings_General_Input_Heading));
|
internal static string Settings_General_Input_Heading => Get(nameof(Settings_General_Input_Heading));
|
||||||
internal static string Settings_General_Audio_Heading => Get(nameof(Settings_General_Audio_Heading));
|
internal static string Settings_General_Audio_Heading => Get(nameof(Settings_General_Audio_Heading));
|
||||||
@@ -245,6 +276,11 @@ internal class HellionStrings
|
|||||||
internal static string Tabs_Presets_Linkshell => Get(nameof(Tabs_Presets_Linkshell));
|
internal static string Tabs_Presets_Linkshell => Get(nameof(Tabs_Presets_Linkshell));
|
||||||
internal static string Tabs_Presets_Linkshell_Hint => Get(nameof(Tabs_Presets_Linkshell_Hint));
|
internal static string Tabs_Presets_Linkshell_Hint => Get(nameof(Tabs_Presets_Linkshell_Hint));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.0 per-tab icon override
|
||||||
|
internal static string Tabs_Icon_Label => Get(nameof(Tabs_Icon_Label));
|
||||||
|
internal static string Tabs_Icon_HelpMarker => Get(nameof(Tabs_Icon_HelpMarker));
|
||||||
|
internal static string Tabs_Icon_DefaultOption => Get(nameof(Tabs_Icon_DefaultOption));
|
||||||
|
|
||||||
// Hellion Chat — v0.6.0 chat colour presets (display labels)
|
// Hellion Chat — v0.6.0 chat colour presets (display labels)
|
||||||
internal static string ChatColourPresets_Default => Get(nameof(ChatColourPresets_Default));
|
internal static string ChatColourPresets_Default => Get(nameof(ChatColourPresets_Default));
|
||||||
internal static string ChatColourPresets_HighContrast => Get(nameof(ChatColourPresets_HighContrast));
|
internal static string ChatColourPresets_HighContrast => Get(nameof(ChatColourPresets_HighContrast));
|
||||||
@@ -279,4 +315,77 @@ internal class HellionStrings
|
|||||||
internal static string ChatTwoConflictTitle => Get(nameof(ChatTwoConflictTitle));
|
internal static string ChatTwoConflictTitle => Get(nameof(ChatTwoConflictTitle));
|
||||||
internal static string ChatTwoConflictBody => Get(nameof(ChatTwoConflictBody));
|
internal static string ChatTwoConflictBody => Get(nameof(ChatTwoConflictBody));
|
||||||
internal static string ChatTwoConflictAction => Get(nameof(ChatTwoConflictAction));
|
internal static string ChatTwoConflictAction => Get(nameof(ChatTwoConflictAction));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.0 Bottom-Status-Bar Privacy-Badge labels
|
||||||
|
internal static string StatusBar_Privacy_Enabled => Get(nameof(StatusBar_Privacy_Enabled));
|
||||||
|
internal static string StatusBar_Privacy_Open => Get(nameof(StatusBar_Privacy_Open));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.0 Appearance / Compact-Density toggle
|
||||||
|
internal static string Appearance_UseCompactDensity_Name => Get(nameof(Appearance_UseCompactDensity_Name));
|
||||||
|
internal static string Appearance_UseCompactDensity_Description => Get(nameof(Appearance_UseCompactDensity_Description));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Settings Cleanup: new card titles + subtexts
|
||||||
|
internal static string Settings_Card_ThemeAndLayout_Title => Get(nameof(Settings_Card_ThemeAndLayout_Title));
|
||||||
|
internal static string Settings_Card_ThemeAndLayout_Subtext => Get(nameof(Settings_Card_ThemeAndLayout_Subtext));
|
||||||
|
internal static string Settings_Card_FontsAndColours_Title => Get(nameof(Settings_Card_FontsAndColours_Title));
|
||||||
|
internal static string Settings_Card_FontsAndColours_Subtext => Get(nameof(Settings_Card_FontsAndColours_Subtext));
|
||||||
|
internal static string Settings_Card_DataManagement_Title => Get(nameof(Settings_Card_DataManagement_Title));
|
||||||
|
internal static string Settings_Card_DataManagement_Subtext => Get(nameof(Settings_Card_DataManagement_Subtext));
|
||||||
|
internal static string Settings_Card_Integrations_Title => Get(nameof(Settings_Card_Integrations_Title));
|
||||||
|
internal static string Settings_Card_Integrations_Subtext => Get(nameof(Settings_Card_Integrations_Subtext));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Theme & Layout tab section headings + WindowOpacity slider
|
||||||
|
internal static string Settings_ThemeAndLayout_Theme_Heading => Get(nameof(Settings_ThemeAndLayout_Theme_Heading));
|
||||||
|
internal static string Settings_ThemeAndLayout_WindowStyle_Heading => Get(nameof(Settings_ThemeAndLayout_WindowStyle_Heading));
|
||||||
|
internal static string Settings_ThemeAndLayout_TimestampStyle_Heading => Get(nameof(Settings_ThemeAndLayout_TimestampStyle_Heading));
|
||||||
|
internal static string Settings_ThemeAndLayout_WindowOpacity_Name => Get(nameof(Settings_ThemeAndLayout_WindowOpacity_Name));
|
||||||
|
internal static string Settings_ThemeAndLayout_WindowOpacity_Description => Get(nameof(Settings_ThemeAndLayout_WindowOpacity_Description));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Fonts & Colours tab section headings
|
||||||
|
internal static string Settings_FontsAndColours_Fonts_Heading => Get(nameof(Settings_FontsAndColours_Fonts_Heading));
|
||||||
|
internal static string Settings_FontsAndColours_Colours_Heading => Get(nameof(Settings_FontsAndColours_Colours_Heading));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Data Management tab section headings
|
||||||
|
internal static string Settings_DataManagement_Storage_Heading => Get(nameof(Settings_DataManagement_Storage_Heading));
|
||||||
|
internal static string Settings_DataManagement_Retention_Heading => Get(nameof(Settings_DataManagement_Retention_Heading));
|
||||||
|
internal static string Settings_DataManagement_Cleanup_Heading => Get(nameof(Settings_DataManagement_Cleanup_Heading));
|
||||||
|
internal static string Settings_DataManagement_Export_Heading => Get(nameof(Settings_DataManagement_Export_Heading));
|
||||||
|
internal static string Settings_DataManagement_DbViewer_Heading => Get(nameof(Settings_DataManagement_DbViewer_Heading));
|
||||||
|
internal static string Settings_DataManagement_Advanced_Heading => Get(nameof(Settings_DataManagement_Advanced_Heading));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Window-tab Behaviour heading (replaces Frame heading)
|
||||||
|
internal static string Settings_Window_Frame_Behaviour_Heading => Get(nameof(Settings_Window_Frame_Behaviour_Heading));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.2.1 Migration v15 → v16 toast
|
||||||
|
internal static string Migration_v16_OverrideStyle_Toast => Get(nameof(Migration_v16_OverrideStyle_Toast));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.3.0 Integrations tab (Honorific + Coming-Soon roadmap)
|
||||||
|
internal static string Settings_Tab_Integrations => Get(nameof(Settings_Tab_Integrations));
|
||||||
|
internal static string Settings_Integrations_Intro => Get(nameof(Settings_Integrations_Intro));
|
||||||
|
internal static string Settings_Integrations_Honorific_SectionHeader => Get(nameof(Settings_Integrations_Honorific_SectionHeader));
|
||||||
|
internal static string Settings_Integrations_Honorific_Status_Detected => Get(nameof(Settings_Integrations_Honorific_Status_Detected));
|
||||||
|
internal static string Settings_Integrations_Honorific_Status_NotInstalled => Get(nameof(Settings_Integrations_Honorific_Status_NotInstalled));
|
||||||
|
internal static string Settings_Integrations_Honorific_Status_Incompatible => Get(nameof(Settings_Integrations_Honorific_Status_Incompatible));
|
||||||
|
internal static string Settings_Integrations_Honorific_Toggle => Get(nameof(Settings_Integrations_Honorific_Toggle));
|
||||||
|
internal static string Settings_Integrations_Honorific_ToggleHint => Get(nameof(Settings_Integrations_Honorific_ToggleHint));
|
||||||
|
internal static string Settings_Integrations_Honorific_LinkRepo => Get(nameof(Settings_Integrations_Honorific_LinkRepo));
|
||||||
|
internal static string Settings_Integrations_Honorific_LinkAuthor => Get(nameof(Settings_Integrations_Honorific_LinkAuthor));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_SectionHeader => Get(nameof(Settings_Integrations_ComingSoon_SectionHeader));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_Intro => Get(nameof(Settings_Integrations_ComingSoon_Intro));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ContextMenu_Title => Get(nameof(Settings_Integrations_ComingSoon_ContextMenu_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ContextMenu_Description => Get(nameof(Settings_Integrations_ComingSoon_ContextMenu_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_Notifications_Title => Get(nameof(Settings_Integrations_ComingSoon_Notifications_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_Notifications_Description => Get(nameof(Settings_Integrations_ComingSoon_Notifications_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_RPStatus_Title => Get(nameof(Settings_Integrations_ComingSoon_RPStatus_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_RPStatus_Description => Get(nameof(Settings_Integrations_ComingSoon_RPStatus_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ExtraChat_Title => Get(nameof(Settings_Integrations_ComingSoon_ExtraChat_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_ExtraChat_Description => Get(nameof(Settings_Integrations_ComingSoon_ExtraChat_Description));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_QuickDM_Title => Get(nameof(Settings_Integrations_ComingSoon_QuickDM_Title));
|
||||||
|
internal static string Settings_Integrations_ComingSoon_QuickDM_Description => Get(nameof(Settings_Integrations_ComingSoon_QuickDM_Description));
|
||||||
|
internal static string Settings_Integrations_GotAnIdea_SectionHeader => Get(nameof(Settings_Integrations_GotAnIdea_SectionHeader));
|
||||||
|
internal static string Settings_Integrations_GotAnIdea_Body => Get(nameof(Settings_Integrations_GotAnIdea_Body));
|
||||||
|
internal static string Settings_Integrations_GotAnIdea_LinkLabel => Get(nameof(Settings_Integrations_GotAnIdea_LinkLabel));
|
||||||
|
|
||||||
|
// Hellion Chat — v1.3.0 Honorific title slot tooltip
|
||||||
|
internal static string ChatHeader_HonorificTitle_Tooltip => Get(nameof(ChatHeader_HonorificTitle_Tooltip));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -561,6 +561,17 @@
|
|||||||
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
||||||
<value>Wenn du mehrere Linkshells benutzt, empfiehlt der Maintainer einen Tab pro Shell für eine sauberere Übersicht. Tab duplizieren und je Kopie die Kanalauswahl einschränken.</value>
|
<value>Wenn du mehrere Linkshells benutzt, empfiehlt der Maintainer einen Tab pro Shell für eine sauberere Übersicht. Tab duplizieren und je Kopie die Kanalauswahl einschränken.</value>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
|
<!-- Hellion Chat — v1.2.0 per-tab icon override -->
|
||||||
|
<data name="Tabs_Icon_Label" xml:space="preserve">
|
||||||
|
<value>Tab-Icon</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_HelpMarker" xml:space="preserve">
|
||||||
|
<value>FontAwesome-Glyph für die Sidebar. Default greift auf Tab-Name oder Channel-Typ.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_DefaultOption" xml:space="preserve">
|
||||||
|
<value>(Default-Mapping)</value>
|
||||||
|
</data>
|
||||||
<data name="ChatColourPresets_Default" xml:space="preserve">
|
<data name="ChatColourPresets_Default" xml:space="preserve">
|
||||||
<value>Klassik (Chat 2 Default)</value>
|
<value>Klassik (Chat 2 Default)</value>
|
||||||
</data>
|
</data>
|
||||||
@@ -624,4 +635,244 @@
|
|||||||
<data name="ChatTwoConflictAction" xml:space="preserve">
|
<data name="ChatTwoConflictAction" xml:space="preserve">
|
||||||
<value>Chat 2 in /xlplugins deaktivieren, danach Hellion Chat erneut aktivieren.</value>
|
<value>Chat 2 in /xlplugins deaktivieren, danach Hellion Chat erneut aktivieren.</value>
|
||||||
</data>
|
</data>
|
||||||
|
<data name="Settings_Card_General_Title" xml:space="preserve">
|
||||||
|
<value>Allgemein</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
||||||
|
<value>Plugin-globale Einstellungen — Sprache, Eingabe, Audio, Performance.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
||||||
|
<value>Erscheinungsbild</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Appearance_Subtext" xml:space="preserve">
|
||||||
|
<value>Fensterdeckkraft, Schriften, Bewegung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Themes_Title" xml:space="preserve">
|
||||||
|
<value>Themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Themes_Subtext" xml:space="preserve">
|
||||||
|
<value>Theme wählen oder eigenes importieren</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Window_Title" xml:space="preserve">
|
||||||
|
<value>Fenster</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
||||||
|
<value>Verhalten des Fensters — wann es da ist, ob es bewegt werden kann.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
||||||
|
<value>Chat</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
||||||
|
<value>Wie Nachrichten angezeigt werden — Tells, Vorschau, Verhalten, Emotes.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
||||||
|
<value>Tabs</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||||
|
<value>Tab-Verwaltung — eigene Chat-Tabs anlegen und konfigurieren.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||||
|
<value>Datenschutz</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||||
|
<value>Was darf gespeichert werden — Privacy-Filter pro Channel.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||||
|
<value>Datenbank</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Database_Subtext" xml:space="preserve">
|
||||||
|
<value>Speicher, Migration, alte Bereinigung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Information_Title" xml:space="preserve">
|
||||||
|
<value>Information</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||||
|
<value>Über das Plugin — Version, Mission, Lizenz, Changelog.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||||
|
<value>Themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_Active" xml:space="preserve">
|
||||||
|
<value>Aktiv: {0}</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_BuiltIns" xml:space="preserve">
|
||||||
|
<value>Eingebaute Themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_Custom" xml:space="preserve">
|
||||||
|
<value>Eigene Themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_OpenFolder" xml:space="preserve">
|
||||||
|
<value>Themes-Ordner öffnen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ExportActive" xml:space="preserve">
|
||||||
|
<value>Aktives exportieren...</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ApplyChatColors_Hint" xml:space="preserve">
|
||||||
|
<value>Dieses Theme schlägt eigene Channel-Farben vor.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ApplyChatColors_Apply" xml:space="preserve">
|
||||||
|
<value>Übernehmen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
|
||||||
|
<value>Behalten</value>
|
||||||
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Enabled" xml:space="preserve">
|
||||||
|
<value>Privacy-First</value>
|
||||||
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Open" xml:space="preserve">
|
||||||
|
<value>Offen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Name" xml:space="preserve">
|
||||||
|
<value>Kompakte Dichte</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
|
||||||
|
<value>Schaltet das Message-Layout vom Card-Row-Default zurück auf einzeilige `[HH:mm] Sender: Text` Zeilen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
|
||||||
|
<value>Theme & Layout</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||||
|
<value>Wie das Fenster aussieht — Theme, Rahmen, Zeitstempel-Style.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||||
|
<value>Schriften & Farben</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||||
|
<value>Lesbarkeit — Schriftart, Schriftgröße, Chat-Farben pro Channel.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||||
|
<value>Daten-Verwaltung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||||
|
<value>Was passiert mit gespeicherten Daten — Aufbewahrung, Aufräumen, Export, DB-Stats.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||||
|
<value>Integrationen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||||
|
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Auto-detected, mit Vorschau auf kommende Integrationen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||||
|
<value>Theme</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Fenster-Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_TimestampStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Zeitstempel-Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Name" xml:space="preserve">
|
||||||
|
<value>Fenster-Transparenz</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
|
||||||
|
<value>Wie durchsichtig der Fensterhintergrund ist. Niedrigere Werte lassen mehr vom Spiel durchscheinen. Tipp: Dalamud's Per-Window-Menü (Hamburger in der Titelleiste) bietet pro Fenster eigene Overrides für Deckkraft, Hintergrund-Blur, Durchklick und Anpinnen — die haben Vorrang über diesen Slider für das jeweilige Fenster.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
|
||||||
|
<value>Schriftarten</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
|
||||||
|
<value>Chat-Farben</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
|
||||||
|
<value>Speicherung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Retention_Heading" xml:space="preserve">
|
||||||
|
<value>Aufbewahrung</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Cleanup_Heading" xml:space="preserve">
|
||||||
|
<value>Cleanup</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Export_Heading" xml:space="preserve">
|
||||||
|
<value>Export</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
|
||||||
|
<value>Datenbank-Viewer</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
|
||||||
|
<value>Erweitert (Shift+Klick zum Öffnen)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
|
||||||
|
<value>Verhalten</value>
|
||||||
|
</data>
|
||||||
|
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
|
||||||
|
<value>Hellion Chat 1.2.1 hat das Settings-Menü neu sortiert und die alte „Stilüberschreiben"-Option entfernt (überholt durch das Theme-System aus 1.1.0). Deine restlichen Einstellungen bleiben unverändert. Die Fenster-Transparenz ist nach „Theme & Layout" migriert. Ein Backup der vorherigen Config liegt unter pluginConfigs/HellionChat.json.pre-v16-backup neben der aktiven HellionChat.json.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Tab_Integrations" xml:space="preserve">
|
||||||
|
<value>Integrationen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Intro" xml:space="preserve">
|
||||||
|
<value>Plugin-Integrationen lassen HellionChat mit anderen installierten Dalamud-Plugins zusammenarbeiten. Jede Integration erkennt ihr Ziel automatisch und deaktiviert sich still, wenn das Ziel-Plugin fehlt.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Honorific</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Detected" xml:space="preserve">
|
||||||
|
<value>Erkannt (v{0}.{1})</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_NotInstalled" xml:space="preserve">
|
||||||
|
<value>Nicht installiert</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
|
||||||
|
<value>Inkompatible API-Version ({0} erwartet, {1}.{2} gefunden)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
|
||||||
|
<value>Honorific-Titel im Chat-Header anzeigen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
|
||||||
|
<value>Zeigt deinen Custom-Titel aus Honorific im Header über dem Chat-Log an, in der von dir gewählten Farbe.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
|
||||||
|
<value>Honorific auf GitHub</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkAuthor" xml:space="preserve">
|
||||||
|
<value>von Caraxi</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Demnächst</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
|
||||||
|
<value>Diese Integrationen sind auf der Roadmap. Die Einstellungen erscheinen automatisch, sobald das jeweilige Plugin angebunden ist.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
|
||||||
|
<value>Kontextmenü-Aktionen</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
|
||||||
|
<value>Rechtsklick auf einen Namen im Chat: zu PlayerTrack springen, Lodestone-Profil öffnen oder mit einem Klick eine DM verfassen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
|
||||||
|
<value>Smart Notifications (NotificationMaster)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
|
||||||
|
<value>Mentions und DMs über NotificationMaster: System-Toasts, Taskbar-Flash und Sounds pro Channel.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
|
||||||
|
<value>RP-Status-Block (Moodles · LightlessClient)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
|
||||||
|
<value>Moodles-Status-Icons und Pair-Badges direkt neben den Chat-Namen anzeigen, für mehr Roleplay-Kontext.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
|
||||||
|
<value>ExtraChat-Channels</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
|
||||||
|
<value>End-to-End-verschlüsselte Cross-Datacenter-Linkshells nativ in HellionChat hosten.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
|
||||||
|
<value>Quick-DM-Button (XIVInstantMessenger)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
|
||||||
|
<value>DM-Schnellzugriff direkt aus dem Chat-Fenster, ein Klick.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Idee?</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
|
||||||
|
<value>Idee für eine Plugin-Integration, die nicht auf der Liste steht? Komm auf den Hellion-Forge-Discord und schreib mir. Community-Input bestimmt die Roadmap.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
|
||||||
|
<value>Hellion Forge öffnen</value>
|
||||||
|
</data>
|
||||||
|
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
|
||||||
|
<value>Custom-Titel von Honorific</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
||||||
|
|||||||
@@ -561,6 +561,17 @@
|
|||||||
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
<data name="Tabs_Presets_Linkshell_Hint" xml:space="preserve">
|
||||||
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for cleaner readability. Duplicate this tab and narrow the channel selection per copy.</value>
|
<value>If you use multiple linkshells, the maintainer recommends one tab per shell for cleaner readability. Duplicate this tab and narrow the channel selection per copy.</value>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
|
<!-- Hellion Chat — v1.2.0 per-tab icon override -->
|
||||||
|
<data name="Tabs_Icon_Label" xml:space="preserve">
|
||||||
|
<value>Tab-Icon</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_HelpMarker" xml:space="preserve">
|
||||||
|
<value>FontAwesome-Glyph für die Sidebar. Default greift auf Tab-Name oder Channel-Typ.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Tabs_Icon_DefaultOption" xml:space="preserve">
|
||||||
|
<value>(Default-Mapping)</value>
|
||||||
|
</data>
|
||||||
<data name="ChatColourPresets_Default" xml:space="preserve">
|
<data name="ChatColourPresets_Default" xml:space="preserve">
|
||||||
<value>Klassik (Chat 2 Default)</value>
|
<value>Klassik (Chat 2 Default)</value>
|
||||||
</data>
|
</data>
|
||||||
@@ -624,4 +635,244 @@
|
|||||||
<data name="ChatTwoConflictAction" xml:space="preserve">
|
<data name="ChatTwoConflictAction" xml:space="preserve">
|
||||||
<value>Disable Chat 2 in /xlplugins, then re-enable Hellion Chat.</value>
|
<value>Disable Chat 2 in /xlplugins, then re-enable Hellion Chat.</value>
|
||||||
</data>
|
</data>
|
||||||
|
<data name="Settings_Card_General_Title" xml:space="preserve">
|
||||||
|
<value>General</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_General_Subtext" xml:space="preserve">
|
||||||
|
<value>Plugin-wide settings — language, input, audio, performance.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Appearance_Title" xml:space="preserve">
|
||||||
|
<value>Appearance</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Appearance_Subtext" xml:space="preserve">
|
||||||
|
<value>Window opacity, fonts, motion</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Themes_Title" xml:space="preserve">
|
||||||
|
<value>Themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Themes_Subtext" xml:space="preserve">
|
||||||
|
<value>Choose a theme or import your own</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Window_Title" xml:space="preserve">
|
||||||
|
<value>Window</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Window_Subtext" xml:space="preserve">
|
||||||
|
<value>Window behaviour — when it shows, whether it can move.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Chat_Title" xml:space="preserve">
|
||||||
|
<value>Chat</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Chat_Subtext" xml:space="preserve">
|
||||||
|
<value>How messages are displayed — tells, preview, behaviour, emotes.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Tabs_Title" xml:space="preserve">
|
||||||
|
<value>Tabs</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||||
|
<value>Tab management — create and configure your own chat tabs.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||||
|
<value>Privacy</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||||
|
<value>What's allowed to be stored — privacy filter per channel.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||||
|
<value>Database</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Database_Subtext" xml:space="preserve">
|
||||||
|
<value>Storage, migration, legacy cleanup</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Information_Title" xml:space="preserve">
|
||||||
|
<value>Information</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||||
|
<value>About the plugin — version, mission, license, changelog.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||||
|
<value>Themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_Active" xml:space="preserve">
|
||||||
|
<value>Active: {0}</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_BuiltIns" xml:space="preserve">
|
||||||
|
<value>Built-in themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_Custom" xml:space="preserve">
|
||||||
|
<value>Custom themes</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_OpenFolder" xml:space="preserve">
|
||||||
|
<value>Open themes folder</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ExportActive" xml:space="preserve">
|
||||||
|
<value>Export active...</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ApplyChatColors_Hint" xml:space="preserve">
|
||||||
|
<value>This theme suggests its own chat channel colours.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ApplyChatColors_Apply" xml:space="preserve">
|
||||||
|
<value>Apply</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Themes_ApplyChatColors_Keep" xml:space="preserve">
|
||||||
|
<value>Keep current</value>
|
||||||
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Enabled" xml:space="preserve">
|
||||||
|
<value>Privacy-First</value>
|
||||||
|
</data>
|
||||||
|
<data name="StatusBar_Privacy_Open" xml:space="preserve">
|
||||||
|
<value>Open</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Name" xml:space="preserve">
|
||||||
|
<value>Compact Density</value>
|
||||||
|
</data>
|
||||||
|
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
|
||||||
|
<value>Schaltet das Message-Layout vom Card-Row-Default zurück auf einzeilige `[HH:mm] Sender: Text` Zeilen.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
|
||||||
|
<value>Theme & Layout</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||||
|
<value>How the window looks — theme, frame, timestamp style.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||||
|
<value>Fonts & Colours</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||||
|
<value>Readability — font, font size, per-channel chat colours.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||||
|
<value>Data Management</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||||
|
<value>What happens to stored data — retention, cleanup, export, DB stats.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||||
|
<value>Integrations</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||||
|
<value>Other Dalamud plugins HellionChat reacts to. Auto-detected, with a "coming soon" preview of upcoming integrations.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||||
|
<value>Theme</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Window Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_TimestampStyle_Heading" xml:space="preserve">
|
||||||
|
<value>Timestamp Style</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Name" xml:space="preserve">
|
||||||
|
<value>Window Transparency</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
|
||||||
|
<value>How transparent the window background is. Lower values let the game show through more. Tip: Dalamud's per-window menu (Hamburger in the title bar) gives you per-window overrides for opacity, background blur, click-through and pinning — those override this slider for that window.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
|
||||||
|
<value>Fonts</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
|
||||||
|
<value>Chat Colours</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
|
||||||
|
<value>Storage</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Retention_Heading" xml:space="preserve">
|
||||||
|
<value>Retention</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Cleanup_Heading" xml:space="preserve">
|
||||||
|
<value>Cleanup</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Export_Heading" xml:space="preserve">
|
||||||
|
<value>Export</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
|
||||||
|
<value>Database Viewer</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
|
||||||
|
<value>Advanced (Shift+Click to open)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
|
||||||
|
<value>Behaviour</value>
|
||||||
|
</data>
|
||||||
|
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
|
||||||
|
<value>Hellion Chat 1.2.1 reorganised the Settings menu and removed the legacy "Style override" option (made obsolete by the Themes system in 1.1.0). Your other settings are unchanged. Window opacity was migrated to Theme & Layout. A backup of your previous config is at pluginConfigs/HellionChat.json.pre-v16-backup next to the live HellionChat.json.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Tab_Integrations" xml:space="preserve">
|
||||||
|
<value>Integrations</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Intro" xml:space="preserve">
|
||||||
|
<value>Plugin integrations let HellionChat react to other installed Dalamud plugins. Each integration auto-detects its target and silently disables itself when the target plugin is not present.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Honorific</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Detected" xml:space="preserve">
|
||||||
|
<value>Detected (v{0}.{1})</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_NotInstalled" xml:space="preserve">
|
||||||
|
<value>Not installed</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
|
||||||
|
<value>Incompatible API version ({0} expected, {1}.{2} detected)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
|
||||||
|
<value>Show Honorific title in chat header</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
|
||||||
|
<value>Displays your custom title from Honorific in the header above the chat log, in your chosen colour.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
|
||||||
|
<value>Honorific on GitHub</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_Honorific_LinkAuthor" xml:space="preserve">
|
||||||
|
<value>by Caraxi</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Coming soon</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
|
||||||
|
<value>These integrations are on the roadmap. The settings for each appear automatically once the underlying plugin is wired up.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
|
||||||
|
<value>Context menu actions</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
|
||||||
|
<value>Right-click a name in chat to jump to PlayerTrack, open the Lodestone profile, or compose a DM in one click.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
|
||||||
|
<value>Smart notifications (NotificationMaster)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
|
||||||
|
<value>Route mentions and DMs through NotificationMaster for system toasts, taskbar flash, and per-channel sounds.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
|
||||||
|
<value>RP status block (Moodles · LightlessClient)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
|
||||||
|
<value>Show Moodles status icons and pair-badges inline next to chat names for richer roleplay context.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
|
||||||
|
<value>ExtraChat channels</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
|
||||||
|
<value>Host end-to-end-encrypted cross-datacenter linkshells natively in HellionChat.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
|
||||||
|
<value>Quick DM button (XIVInstantMessenger)</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
|
||||||
|
<value>One-click DM compose without leaving the chat window.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
|
||||||
|
<value>Got an idea?</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
|
||||||
|
<value>Got an idea for a plugin integration that's not on this list? Hop on the Hellion Forge Discord and tell me. Community input drives the roadmap.</value>
|
||||||
|
</data>
|
||||||
|
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
|
||||||
|
<value>Open Hellion Forge</value>
|
||||||
|
</data>
|
||||||
|
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
|
||||||
|
<value>Honorific custom title</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
||||||
|
|||||||
@@ -0,0 +1,50 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class Chat2Classic
|
||||||
|
{
|
||||||
|
public const string Slug = "chat2-classic";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Chat 2 Klassik",
|
||||||
|
Author: "Upstream (Infi & Anna)",
|
||||||
|
Description: "Steel-blue accents on neutral dark grey, eckige Kanten. Vertraut für ChatTwo-Veteranen.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#3D6E92"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#4682B4"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#5C9DC8"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#4682B466"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#3D6E92"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#4682B4"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#5C9DC8"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#4682B4"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#0F0F0FF2"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#141414"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#1A1A1A"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#202020"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#2C2C2C"),
|
||||||
|
Border: ColourUtil.HexToRgba("#404040"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#E6E6E6"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#999999"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#666666"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#5CB85C"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#D9534F"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#F0AD4E"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#4682B4")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 0f, ChildRounding: 0f, PopupRounding: 0f,
|
||||||
|
FrameRounding: 0f, GrabRounding: 0f, TabRounding: 0f,
|
||||||
|
ScrollbarRounding: 0f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class EventHorizon
|
||||||
|
{
|
||||||
|
public const string Slug = "event-horizon";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Event Horizon",
|
||||||
|
Author: "Hellion Online Media",
|
||||||
|
Description: "Cosmic Purple auf Near-Black. Deep-Space-Stimmung.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#7B3FCF"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#9D5CFF"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#B585FF"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#9D5CFF99"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#C9982E"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#E0AB36"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#F2C25C"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#9D5CFF"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#040308"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#0A081A"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#140F23"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#1B1530"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#251D40"),
|
||||||
|
Border: ColourUtil.HexToRgba("#9D5CFF44"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#E6E0F5"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#9890B5"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5A5570"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#26A269"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#ED333B"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#E0AB36"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#9D5CFF")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Event Horizon — Cosmic-Purple-Drift: helle Pastelle bekommen
|
||||||
|
// Lavender-Tinte, Akzent-Channels (Tell) ziehen Richtung Magenta-
|
||||||
|
// Lila. Channel-Identität bleibt klar erkennbar.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#E6E0F5"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F2C25C"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#FF9050"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#90A0FF"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#FFAA80"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#9090E8"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A0E090"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#90A0FF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A0E090"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#F0B070"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F2C25C"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E0B0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#90A0FF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#B585FF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#D0A0F0"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E0B870"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E0B870"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#9890B5"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class ForgeMerchantman
|
||||||
|
{
|
||||||
|
public const string Slug = "forge-merchantman";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Forge Merchantman",
|
||||||
|
Author: "Hellion Online Media",
|
||||||
|
Description: "Patina Bronze auf Workshop-Slate — Hellion Forge im Plugin.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#1F8A82"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#2DB39E"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#4FC9B0"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#2DB39E99"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#B86A20"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#D9892C"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#E8A04A"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#1F8A82"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#050B0A"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#0B1413"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#11201D"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#182925"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#213631"),
|
||||||
|
Border: ColourUtil.HexToRgba("#2DB39E66"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#D8EFE8"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#8FA39B"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5A6E66"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#5CB85C"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#D9534F"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#F0AD4E"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#2DB39E")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 4f, ChildRounding: 3f, PopupRounding: 3f,
|
||||||
|
FrameRounding: 2f, GrabRounding: 2f, TabRounding: 2f,
|
||||||
|
ScrollbarRounding: 2f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Forge Merchantman — Patina-Tinte in Party/FC, Bernstein-Tinte in
|
||||||
|
// Yell/Alliance/CustomEmote. Channel-identity bleibt voll erhalten.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#FFFFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0C060"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#E8902C"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#6AC9B0"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#E8A04A"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#4FB8A0"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#6AC9B0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#E8A04A"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0C060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E8B0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#6AC9B0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A8A0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8C880"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8C880"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#8FA39B"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class HellionArctic
|
||||||
|
{
|
||||||
|
public const string Slug = "hellion-arctic";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Hellion Arctic",
|
||||||
|
Author: "Hellion Online Media",
|
||||||
|
Description: "Arctic Cyan + Ember Glow on industrial slate. Plugin default.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#0097A7"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#00BED2"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#4DD9E8"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#00BED299"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#E85D04"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#F97316"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#FB923C"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#0097A7"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#070B12"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#0C1220"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#141E30"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#1A2538"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#22303F"),
|
||||||
|
Border: ColourUtil.HexToRgba("#00BED266"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#E6F4F1"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#8FA3B5"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#566273"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#5CB85C"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#D9534F"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#F0AD4E"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#00BED2")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 4f, ChildRounding: 3f, PopupRounding: 3f,
|
||||||
|
FrameRounding: 2f, GrabRounding: 2f, TabRounding: 2f,
|
||||||
|
ScrollbarRounding: 2f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Hellion Arctic — FFXIV-Standard mit dezenter Cyan-Tinte in den
|
||||||
|
// blauen Channels (Party/FC). Channel-Identität bleibt klar.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#FFFFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#FFE066"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#FFA040"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#80C0E8"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#FFB870"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#4DD9E8"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#80C0E8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#FFC080"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#FFE066"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E8A8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#80C0E8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A8A0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8C880"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8C880"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#C0C0C0"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
// Hellion Spectrum: Deuteran/Protan-safe channel colours.
|
||||||
|
// Palette derived from Bang Wong, "Points of view: Color blindness",
|
||||||
|
// Nature Methods 8, 441 (2011). Channel identity (Tell pink, Yell yellow,
|
||||||
|
// Shout orange, Party blue, FC green) is preserved per Channel-Identity-
|
||||||
|
// Rule in docs/THEME-AUTHORING.md; tones are chosen so every channel
|
||||||
|
// stays distinguishable under red-green colour-vision deficiency.
|
||||||
|
internal static class HellionSpectrum
|
||||||
|
{
|
||||||
|
public const string Slug = "hellion-spectrum";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Hellion Spectrum",
|
||||||
|
Author: "Hellion Online Media",
|
||||||
|
Description: "Deuteran/Protan-safe channels — Wong palette tones, channel identity preserved.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#005983"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#0072B2"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#3E9BD0"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#0072B299"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#B07F00"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#E69F00"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#F0B73A"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#005983"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#0A0F14"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#101620"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#1A222E"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#22303F"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#2D3E51"),
|
||||||
|
Border: ColourUtil.HexToRgba("#0072B266"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#F0F4F8"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#9AA8B5"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5E6B78"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#009E73"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#D55E00"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#F0E442"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#56B4E9")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Hellion Spectrum — Wong/Okabe-Ito tones within FFXIV channel
|
||||||
|
// identity. FC pulled slightly greener than vanilla cyan-teal so
|
||||||
|
// Party-blue and FC-green stay separable under deuteran sim.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#FFFFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0E442"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#D55E00"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#CC79A7"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#CC79A7"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#56B4E9"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#E69F00"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#009E73"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#94CC4A"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#56B4E9"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#94CC4A"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#E69F00"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0E442"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#66D9A8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#56B4E9"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#8B7DD0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#E0A0C0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#DAA0DA"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#C9A56F"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#C9A56F"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#C0C0C0"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class IndigoViolet
|
||||||
|
{
|
||||||
|
public const string Slug = "indigo-violet";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Indigo Violet",
|
||||||
|
Author: "Julia Moon",
|
||||||
|
Description: "Royal Violet auf Deep Indigo — Glitter-Galaxy mit Türkis-Mint-Aurora.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#6B3AB0"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#8B4DDE"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#B07CFF"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#8B4DDE99"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#36A89C"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#4FC9B8"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#7AE0CF"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#6B3AB0"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#0D061F"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#1A0D3D"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#2A1556"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#3D1F78"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#5B2A9A"),
|
||||||
|
Border: ColourUtil.HexToRgba("#8B4DDE66"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#F0E6FF"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#A890D0"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#7560A0"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#3DDC97"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#FF5C7A"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#FFB84A"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#8B4DDE")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Indigo Violet — Lavender-Pink-Drift in Tell und LS6/7. Türkis-
|
||||||
|
// Mint-Aurora-Counter in Party/FC und LS4. Glitter-Gold in Yell.
|
||||||
|
// Differenzierung zu Event Horizon: dunkler, dichter, Türkis statt Gold.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#F0E6FF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0D880"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F09A60"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#6AB8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0A878"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#4FC9B8"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A0E090"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#6AB8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A0E090"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#F0BC92"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0D880"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E0C0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#6AB8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#B07CFF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#E090FF"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#C098D8"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#A890D0"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class MintGrove
|
||||||
|
{
|
||||||
|
public const string Slug = "mint-grove";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Mint Grove",
|
||||||
|
Author: "Hellion Online Media",
|
||||||
|
Description: "Mint Green + Honey Amber auf Deep Forest. Naturthemen-tauglich.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#3CB371"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#5DD39E"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#8FE0B8"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#5DD39E99"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#F4C870"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#F9D580"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#FCDD93"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#5DD39E"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#0A1410"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#10201A"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#162B22"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#1E372B"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#284335"),
|
||||||
|
Border: ColourUtil.HexToRgba("#5DD39E55"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#E8F5EA"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#9BB5A5"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5C6F65"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#5DD39E"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#D9534F"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#5DA9C7")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 5f, ChildRounding: 4f, PopupRounding: 4f,
|
||||||
|
FrameRounding: 3f, GrabRounding: 3f, TabRounding: 3f,
|
||||||
|
ScrollbarRounding: 3f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Mint Grove — Naturthemen-Tönung: Honey-Amber in Yell-Familie,
|
||||||
|
// Mint-Drift in NoviceNetwork und Linkshell. Tell-Pink-Identität
|
||||||
|
// bleibt erhalten für Erkennbarkeit.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#E8F5EA"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F9D580"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F0A050"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#F098C8"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#F098C8"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#80B8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0B070"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#80C8B0"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#8FE0B8"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#80B8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#8FE0B8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#F0BC80"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F9D580"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E0A0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#80B8D0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A89DC0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#F098C8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#D0A8C8"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8C088"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8C088"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#9BB5A5"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class MoonlitBloom
|
||||||
|
{
|
||||||
|
public const string Slug = "moonlit-bloom";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Moonlit Bloom",
|
||||||
|
Author: "Hellion Online Media",
|
||||||
|
Description: "Bloom Magenta + Soft Sage auf Deep Violet Night.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#C957D0"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#E374E8"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#EF8AF4"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#E374E899"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#7AAC5C"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#9CCB7C"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#B6E297"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#E374E8"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#0E0C1F"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#15122B"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#1F1A38"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#28224A"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#332B5B"),
|
||||||
|
Border: ColourUtil.HexToRgba("#E374E844"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#ECE6F5"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#9A8BB0"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#554B6E"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#7AAC5C"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#E85C6A"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#6278FF")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Moonlit Bloom — Bloom-Magenta-Tönung. Sage-Drift in NoviceNetwork
|
||||||
|
// und Linkshell4. Tell-Pink-Identität bleibt sichtbar.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#ECE6F5"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#F0D080"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#F09A60"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#EF8AF4"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#EF8AF4"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#A0B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#F0B090"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#A8C8E8"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#9CCB7C"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#A0B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#9CCB7C"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#F0BC92"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#F0D080"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#B6E297"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#A0B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#C098D8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#EF8AF4"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0E8"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8B590"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#9A8BB0"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
internal static class NightBlue
|
||||||
|
{
|
||||||
|
public const string Slug = "night-blue";
|
||||||
|
|
||||||
|
public static Theme Build() => new(
|
||||||
|
Slug: Slug,
|
||||||
|
Name: "Night Blue",
|
||||||
|
Author: "Julia Moon",
|
||||||
|
Description: "Royal Blue auf Marineblau — kühles Tech-Dashboard-Mood.",
|
||||||
|
Colors: new ThemeColors(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba("#3576C0"),
|
||||||
|
Primary: ColourUtil.HexToRgba("#4A90E2"),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba("#6AB0FF"),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba("#4A90E299"),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba("#C97A2E"),
|
||||||
|
Accent: ColourUtil.HexToRgba("#E8A040"),
|
||||||
|
AccentLight: ColourUtil.HexToRgba("#F4B968"),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba("#3576C0"),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba("#050B18"),
|
||||||
|
ChildBg: ColourUtil.HexToRgba("#0A1628"),
|
||||||
|
FrameBg: ColourUtil.HexToRgba("#122039"),
|
||||||
|
Surface: ColourUtil.HexToRgba("#1A2D4F"),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba("#234070"),
|
||||||
|
Border: ColourUtil.HexToRgba("#4A90E266"),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba("#E6EDF7"),
|
||||||
|
TextMuted: ColourUtil.HexToRgba("#8CA0BF"),
|
||||||
|
TextDim: ColourUtil.HexToRgba("#5A6F8F"),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba("#3DDC97"),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba("#FF5C7A"),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba("#FFB84A"),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba("#4A90E2")
|
||||||
|
),
|
||||||
|
Layout: new ThemeLayout(
|
||||||
|
WindowRounding: 6f, ChildRounding: 5f, PopupRounding: 5f,
|
||||||
|
FrameRounding: 4f, GrabRounding: 4f, TabRounding: 4f,
|
||||||
|
ScrollbarRounding: 4f, WindowBorderSize: 1f, FrameBorderSize: 1f
|
||||||
|
),
|
||||||
|
Typography: new ThemeTypography(),
|
||||||
|
IsBuiltIn: true,
|
||||||
|
ChatColors: new ThemeChatColors(new Dictionary<HellionChat.Code.ChatType, uint>
|
||||||
|
{
|
||||||
|
// Night Blue — Royal-Blue-Tinte in Party/FC, Bronze-Gold in Yell/
|
||||||
|
// Alliance. Channel-identity (Tell-Pink, NN-Lime) bleibt erhalten.
|
||||||
|
[HellionChat.Code.ChatType.Say] = ColourUtil.HexToRgba("#FFFFFF"),
|
||||||
|
[HellionChat.Code.ChatType.Yell] = ColourUtil.HexToRgba("#FFD060"),
|
||||||
|
[HellionChat.Code.ChatType.Shout] = ColourUtil.HexToRgba("#FFA040"),
|
||||||
|
[HellionChat.Code.ChatType.TellIncoming] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.TellOutgoing] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Party] = ColourUtil.HexToRgba("#6AA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.Alliance] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.FreeCompany] = ColourUtil.HexToRgba("#4FA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.NoviceNetwork] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.CrossParty] = ColourUtil.HexToRgba("#6AA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell1] = ColourUtil.HexToRgba("#A8E060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell2] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell3] = ColourUtil.HexToRgba("#FFD060"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell4] = ColourUtil.HexToRgba("#80E8A8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell5] = ColourUtil.HexToRgba("#6AA8E8"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell6] = ColourUtil.HexToRgba("#A8A0F0"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell7] = ColourUtil.HexToRgba("#FF99CC"),
|
||||||
|
[HellionChat.Code.ChatType.Linkshell8] = ColourUtil.HexToRgba("#E8B0F0"),
|
||||||
|
[HellionChat.Code.ChatType.CustomEmote] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.StandardEmote] = ColourUtil.HexToRgba("#E8B070"),
|
||||||
|
[HellionChat.Code.ChatType.Echo] = ColourUtil.HexToRgba("#8CA0BF"),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
{
|
||||||
|
"schemaVersion": 1,
|
||||||
|
"slug": "example-custom",
|
||||||
|
"name": "Example Custom",
|
||||||
|
"author": "You",
|
||||||
|
"description": "Starting template — duplicate, rename, edit colors and reload.",
|
||||||
|
"colors": {
|
||||||
|
"primaryDark": "#0097A7",
|
||||||
|
"primary": "#00BED2",
|
||||||
|
"primaryLight": "#4DD9E8",
|
||||||
|
"primaryGlow": "#00BED299",
|
||||||
|
"accentDark": "#E85D04",
|
||||||
|
"accent": "#F97316",
|
||||||
|
"accentLight": "#FB923C",
|
||||||
|
"identity": "#0097A7",
|
||||||
|
"windowBg": "#070B12",
|
||||||
|
"childBg": "#0C1220",
|
||||||
|
"frameBg": "#141E30",
|
||||||
|
"surface": "#1A2538",
|
||||||
|
"surfaceHover": "#22303F",
|
||||||
|
"border": "#00BED266",
|
||||||
|
"textPrimary": "#E6F4F1",
|
||||||
|
"textMuted": "#8FA3B5",
|
||||||
|
"textDim": "#566273",
|
||||||
|
"statusSuccess": "#5CB85C",
|
||||||
|
"statusDanger": "#D9534F",
|
||||||
|
"statusWarning": "#F0AD4E",
|
||||||
|
"statusInfo": "#00BED2"
|
||||||
|
},
|
||||||
|
"layout": {
|
||||||
|
"windowRounding": 4,
|
||||||
|
"childRounding": 3,
|
||||||
|
"popupRounding": 3,
|
||||||
|
"frameRounding": 2,
|
||||||
|
"grabRounding": 2,
|
||||||
|
"tabRounding": 2,
|
||||||
|
"scrollbarRounding": 2,
|
||||||
|
"windowBorderSize": 1,
|
||||||
|
"frameBorderSize": 1
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
public sealed record Theme(
|
||||||
|
string Slug,
|
||||||
|
string Name,
|
||||||
|
string Author,
|
||||||
|
string Description,
|
||||||
|
ThemeColors Colors,
|
||||||
|
ThemeLayout Layout,
|
||||||
|
ThemeTypography Typography,
|
||||||
|
bool IsBuiltIn,
|
||||||
|
ThemeChatColors? ChatColors = null
|
||||||
|
);
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
using HellionChat.Code;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
// Optional pro Theme. Wenn ein Theme ChatColors mitliefert, kann der
|
||||||
|
// User sie per Klick im Themes-Tab auf Configuration.ChatColours anwenden.
|
||||||
|
// Ein Theme ohne ChatColors (z.B. chat2-classic) lässt die User-Channel-
|
||||||
|
// Farben unverändert.
|
||||||
|
public sealed record ThemeChatColors(
|
||||||
|
IReadOnlyDictionary<ChatType, uint> Channels
|
||||||
|
);
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
// Color-Werte als 0xRRGGBBAA, RgbaToAbgr handled den Byte-Swap zu ImGui.
|
||||||
|
public sealed record ThemeColors(
|
||||||
|
uint PrimaryDark,
|
||||||
|
uint Primary,
|
||||||
|
uint PrimaryLight,
|
||||||
|
uint PrimaryGlow,
|
||||||
|
|
||||||
|
uint AccentDark,
|
||||||
|
uint Accent,
|
||||||
|
uint AccentLight,
|
||||||
|
|
||||||
|
uint Identity,
|
||||||
|
|
||||||
|
uint WindowBg,
|
||||||
|
uint ChildBg,
|
||||||
|
uint FrameBg,
|
||||||
|
uint Surface,
|
||||||
|
uint SurfaceHover,
|
||||||
|
uint Border,
|
||||||
|
|
||||||
|
uint TextPrimary,
|
||||||
|
uint TextMuted,
|
||||||
|
uint TextDim,
|
||||||
|
|
||||||
|
uint StatusSuccess,
|
||||||
|
uint StatusDanger,
|
||||||
|
uint StatusWarning,
|
||||||
|
uint StatusInfo
|
||||||
|
);
|
||||||
@@ -0,0 +1,131 @@
|
|||||||
|
using System.Text.Json;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
internal static class ThemeJsonLoader
|
||||||
|
{
|
||||||
|
public const int SupportedSchemaVersion = 1;
|
||||||
|
|
||||||
|
public static Theme LoadFromString(string json)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrWhiteSpace(json))
|
||||||
|
throw new FormatException("Theme JSON is empty");
|
||||||
|
|
||||||
|
JsonDocument doc;
|
||||||
|
try { doc = JsonDocument.Parse(json); }
|
||||||
|
catch (JsonException ex) { throw new FormatException("Theme JSON is not valid JSON", ex); }
|
||||||
|
|
||||||
|
using (doc)
|
||||||
|
{
|
||||||
|
var root = doc.RootElement;
|
||||||
|
|
||||||
|
var schemaVersion = ReadInt(root, "schemaVersion");
|
||||||
|
if (schemaVersion != SupportedSchemaVersion)
|
||||||
|
throw new FormatException($"Unsupported schemaVersion {schemaVersion}; expected {SupportedSchemaVersion}");
|
||||||
|
|
||||||
|
var slug = ReadString(root, "slug");
|
||||||
|
var name = ReadString(root, "name");
|
||||||
|
var author = ReadString(root, "author");
|
||||||
|
var description = ReadString(root, "description");
|
||||||
|
|
||||||
|
var colors = ReadColors(root.GetProperty("colors"));
|
||||||
|
var layout = ReadLayout(root.GetProperty("layout"));
|
||||||
|
|
||||||
|
ThemeChatColors? chatColors = null;
|
||||||
|
if (root.TryGetProperty("chatChannels", out var ch) && ch.ValueKind == JsonValueKind.Object)
|
||||||
|
chatColors = ReadChatColors(ch);
|
||||||
|
|
||||||
|
return new Theme(slug, name, author, description, colors, layout, new ThemeTypography(), IsBuiltIn: false, ChatColors: chatColors);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ThemeChatColors ReadChatColors(JsonElement el)
|
||||||
|
{
|
||||||
|
var dict = new Dictionary<HellionChat.Code.ChatType, uint>();
|
||||||
|
foreach (var prop in el.EnumerateObject())
|
||||||
|
{
|
||||||
|
// Property-Name ist der ChatType-Name als String (z.B. "Say", "Tell"),
|
||||||
|
// Value ist Hex wie bei den Theme-Colors. Unbekannte Channel-Names
|
||||||
|
// werden still übersprungen — Forward-Compat falls SE neue Channels
|
||||||
|
// einführt.
|
||||||
|
if (!Enum.TryParse<HellionChat.Code.ChatType>(prop.Name, ignoreCase: true, out var channel))
|
||||||
|
continue;
|
||||||
|
if (prop.Value.ValueKind != JsonValueKind.String)
|
||||||
|
continue;
|
||||||
|
var hex = prop.Value.GetString();
|
||||||
|
if (string.IsNullOrWhiteSpace(hex))
|
||||||
|
continue;
|
||||||
|
dict[channel] = HellionChat.Util.ColourUtil.HexToRgba(hex);
|
||||||
|
}
|
||||||
|
return new ThemeChatColors(dict);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Theme LoadFromFile(string path)
|
||||||
|
{
|
||||||
|
var json = File.ReadAllText(path);
|
||||||
|
return LoadFromString(json);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ThemeColors ReadColors(JsonElement el) => new(
|
||||||
|
PrimaryDark: ColourUtil.HexToRgba(ReadString(el, "primaryDark")),
|
||||||
|
Primary: ColourUtil.HexToRgba(ReadString(el, "primary")),
|
||||||
|
PrimaryLight: ColourUtil.HexToRgba(ReadString(el, "primaryLight")),
|
||||||
|
PrimaryGlow: ColourUtil.HexToRgba(ReadString(el, "primaryGlow")),
|
||||||
|
|
||||||
|
AccentDark: ColourUtil.HexToRgba(ReadString(el, "accentDark")),
|
||||||
|
Accent: ColourUtil.HexToRgba(ReadString(el, "accent")),
|
||||||
|
AccentLight: ColourUtil.HexToRgba(ReadString(el, "accentLight")),
|
||||||
|
|
||||||
|
Identity: ColourUtil.HexToRgba(ReadString(el, "identity")),
|
||||||
|
|
||||||
|
WindowBg: ColourUtil.HexToRgba(ReadString(el, "windowBg")),
|
||||||
|
ChildBg: ColourUtil.HexToRgba(ReadString(el, "childBg")),
|
||||||
|
FrameBg: ColourUtil.HexToRgba(ReadString(el, "frameBg")),
|
||||||
|
Surface: ColourUtil.HexToRgba(ReadString(el, "surface")),
|
||||||
|
SurfaceHover: ColourUtil.HexToRgba(ReadString(el, "surfaceHover")),
|
||||||
|
Border: ColourUtil.HexToRgba(ReadString(el, "border")),
|
||||||
|
|
||||||
|
TextPrimary: ColourUtil.HexToRgba(ReadString(el, "textPrimary")),
|
||||||
|
TextMuted: ColourUtil.HexToRgba(ReadString(el, "textMuted")),
|
||||||
|
TextDim: ColourUtil.HexToRgba(ReadString(el, "textDim")),
|
||||||
|
|
||||||
|
StatusSuccess: ColourUtil.HexToRgba(ReadString(el, "statusSuccess")),
|
||||||
|
StatusDanger: ColourUtil.HexToRgba(ReadString(el, "statusDanger")),
|
||||||
|
StatusWarning: ColourUtil.HexToRgba(ReadString(el, "statusWarning")),
|
||||||
|
StatusInfo: ColourUtil.HexToRgba(ReadString(el, "statusInfo"))
|
||||||
|
);
|
||||||
|
|
||||||
|
private static ThemeLayout ReadLayout(JsonElement el) => new(
|
||||||
|
WindowRounding: ReadFloat(el, "windowRounding"),
|
||||||
|
ChildRounding: ReadFloat(el, "childRounding"),
|
||||||
|
PopupRounding: ReadFloat(el, "popupRounding"),
|
||||||
|
FrameRounding: ReadFloat(el, "frameRounding"),
|
||||||
|
GrabRounding: ReadFloat(el, "grabRounding"),
|
||||||
|
TabRounding: ReadFloat(el, "tabRounding"),
|
||||||
|
ScrollbarRounding: ReadFloat(el, "scrollbarRounding"),
|
||||||
|
WindowBorderSize: ReadFloat(el, "windowBorderSize"),
|
||||||
|
FrameBorderSize: ReadFloat(el, "frameBorderSize")
|
||||||
|
);
|
||||||
|
|
||||||
|
private static string ReadString(JsonElement el, string name)
|
||||||
|
{
|
||||||
|
if (!el.TryGetProperty(name, out var v) || v.ValueKind != JsonValueKind.String)
|
||||||
|
throw new FormatException($"Theme JSON missing string property '{name}'");
|
||||||
|
return v.GetString() ?? throw new FormatException($"Theme JSON property '{name}' is null");
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int ReadInt(JsonElement el, string name)
|
||||||
|
{
|
||||||
|
if (!el.TryGetProperty(name, out var v) || v.ValueKind != JsonValueKind.Number)
|
||||||
|
throw new FormatException($"Theme JSON missing number property '{name}'");
|
||||||
|
return v.GetInt32();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float ReadFloat(JsonElement el, string name)
|
||||||
|
{
|
||||||
|
if (!el.TryGetProperty(name, out var v) || v.ValueKind != JsonValueKind.Number)
|
||||||
|
throw new FormatException($"Theme JSON missing number property '{name}'");
|
||||||
|
return (float)v.GetDouble();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,73 @@
|
|||||||
|
using System.Text.Json;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
internal static class ThemeJsonWriter
|
||||||
|
{
|
||||||
|
public static string Serialize(Theme theme)
|
||||||
|
{
|
||||||
|
using var ms = new MemoryStream();
|
||||||
|
using (var writer = new Utf8JsonWriter(ms, new JsonWriterOptions { Indented = true }))
|
||||||
|
{
|
||||||
|
writer.WriteStartObject();
|
||||||
|
writer.WriteNumber("schemaVersion", ThemeJsonLoader.SupportedSchemaVersion);
|
||||||
|
writer.WriteString("slug", theme.Slug);
|
||||||
|
writer.WriteString("name", theme.Name);
|
||||||
|
writer.WriteString("author", theme.Author);
|
||||||
|
writer.WriteString("description", theme.Description);
|
||||||
|
|
||||||
|
writer.WriteStartObject("colors");
|
||||||
|
WriteColor(writer, "primaryDark", theme.Colors.PrimaryDark);
|
||||||
|
WriteColor(writer, "primary", theme.Colors.Primary);
|
||||||
|
WriteColor(writer, "primaryLight", theme.Colors.PrimaryLight);
|
||||||
|
WriteColor(writer, "primaryGlow", theme.Colors.PrimaryGlow);
|
||||||
|
WriteColor(writer, "accentDark", theme.Colors.AccentDark);
|
||||||
|
WriteColor(writer, "accent", theme.Colors.Accent);
|
||||||
|
WriteColor(writer, "accentLight", theme.Colors.AccentLight);
|
||||||
|
WriteColor(writer, "identity", theme.Colors.Identity);
|
||||||
|
WriteColor(writer, "windowBg", theme.Colors.WindowBg);
|
||||||
|
WriteColor(writer, "childBg", theme.Colors.ChildBg);
|
||||||
|
WriteColor(writer, "frameBg", theme.Colors.FrameBg);
|
||||||
|
WriteColor(writer, "surface", theme.Colors.Surface);
|
||||||
|
WriteColor(writer, "surfaceHover", theme.Colors.SurfaceHover);
|
||||||
|
WriteColor(writer, "border", theme.Colors.Border);
|
||||||
|
WriteColor(writer, "textPrimary", theme.Colors.TextPrimary);
|
||||||
|
WriteColor(writer, "textMuted", theme.Colors.TextMuted);
|
||||||
|
WriteColor(writer, "textDim", theme.Colors.TextDim);
|
||||||
|
WriteColor(writer, "statusSuccess", theme.Colors.StatusSuccess);
|
||||||
|
WriteColor(writer, "statusDanger", theme.Colors.StatusDanger);
|
||||||
|
WriteColor(writer, "statusWarning", theme.Colors.StatusWarning);
|
||||||
|
WriteColor(writer, "statusInfo", theme.Colors.StatusInfo);
|
||||||
|
writer.WriteEndObject();
|
||||||
|
|
||||||
|
writer.WriteStartObject("layout");
|
||||||
|
writer.WriteNumber("windowRounding", theme.Layout.WindowRounding);
|
||||||
|
writer.WriteNumber("childRounding", theme.Layout.ChildRounding);
|
||||||
|
writer.WriteNumber("popupRounding", theme.Layout.PopupRounding);
|
||||||
|
writer.WriteNumber("frameRounding", theme.Layout.FrameRounding);
|
||||||
|
writer.WriteNumber("grabRounding", theme.Layout.GrabRounding);
|
||||||
|
writer.WriteNumber("tabRounding", theme.Layout.TabRounding);
|
||||||
|
writer.WriteNumber("scrollbarRounding", theme.Layout.ScrollbarRounding);
|
||||||
|
writer.WriteNumber("windowBorderSize", theme.Layout.WindowBorderSize);
|
||||||
|
writer.WriteNumber("frameBorderSize", theme.Layout.FrameBorderSize);
|
||||||
|
writer.WriteEndObject();
|
||||||
|
|
||||||
|
if (theme.ChatColors is { Channels.Count: > 0 } cc)
|
||||||
|
{
|
||||||
|
writer.WriteStartObject("chatChannels");
|
||||||
|
foreach (var kvp in cc.Channels)
|
||||||
|
writer.WriteString(kvp.Key.ToString(), $"#{kvp.Value:X8}");
|
||||||
|
writer.WriteEndObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
writer.WriteEndObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
return System.Text.Encoding.UTF8.GetString(ms.ToArray());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void WriteColor(Utf8JsonWriter writer, string key, uint rgba)
|
||||||
|
{
|
||||||
|
writer.WriteString(key, $"#{rgba:X8}");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
// Layout-Werte spiegeln die ImGuiStyleVar-Slots, die HellionStyle pusht.
|
||||||
|
public sealed record ThemeLayout(
|
||||||
|
float WindowRounding,
|
||||||
|
float ChildRounding,
|
||||||
|
float PopupRounding,
|
||||||
|
float FrameRounding,
|
||||||
|
float GrabRounding,
|
||||||
|
float TabRounding,
|
||||||
|
float ScrollbarRounding,
|
||||||
|
float WindowBorderSize,
|
||||||
|
float FrameBorderSize
|
||||||
|
);
|
||||||
@@ -0,0 +1,100 @@
|
|||||||
|
using HellionChat.Themes.Builtin;
|
||||||
|
|
||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
public sealed class ThemeRegistry
|
||||||
|
{
|
||||||
|
public const string DefaultSlug = HellionArctic.Slug;
|
||||||
|
|
||||||
|
private readonly Dictionary<string, Theme> _builtIns;
|
||||||
|
private readonly Dictionary<string, (Theme Theme, DateTime Stamp)> _customCache = new(StringComparer.OrdinalIgnoreCase);
|
||||||
|
private readonly string? _customThemesDir;
|
||||||
|
private Theme _active;
|
||||||
|
|
||||||
|
public ThemeRegistry(string? customThemesDir = null)
|
||||||
|
{
|
||||||
|
_builtIns = new Dictionary<string, Theme>(StringComparer.OrdinalIgnoreCase)
|
||||||
|
{
|
||||||
|
{ HellionArctic.Slug, HellionArctic.Build() },
|
||||||
|
{ HellionSpectrum.Slug, HellionSpectrum.Build() },
|
||||||
|
{ Chat2Classic.Slug, Chat2Classic.Build() },
|
||||||
|
{ EventHorizon.Slug, EventHorizon.Build() },
|
||||||
|
{ MoonlitBloom.Slug, MoonlitBloom.Build() },
|
||||||
|
{ NightBlue.Slug, NightBlue.Build() },
|
||||||
|
{ IndigoViolet.Slug, IndigoViolet.Build() },
|
||||||
|
{ ForgeMerchantman.Slug, ForgeMerchantman.Build() },
|
||||||
|
{ MintGrove.Slug, MintGrove.Build() },
|
||||||
|
};
|
||||||
|
_active = _builtIns[DefaultSlug];
|
||||||
|
_customThemesDir = customThemesDir;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Theme Active => _active;
|
||||||
|
|
||||||
|
public Theme Get(string slug)
|
||||||
|
{
|
||||||
|
if (_builtIns.TryGetValue(slug, out var b)) return b;
|
||||||
|
|
||||||
|
var custom = LoadCustomBySlug(slug);
|
||||||
|
if (custom != null) return custom;
|
||||||
|
|
||||||
|
return _builtIns[DefaultSlug];
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<Theme> AllBuiltIns() => _builtIns.Values;
|
||||||
|
|
||||||
|
public IEnumerable<Theme> AllCustom() => RefreshCustomCache();
|
||||||
|
|
||||||
|
public void Switch(string slug) => _active = Get(slug);
|
||||||
|
|
||||||
|
// Custom-Themes werden lazy aus dem Verzeichnis geladen, Cache mit
|
||||||
|
// LastWriteTime-Token. Eine geänderte JSON wird beim nächsten Lookup
|
||||||
|
// neu eingelesen.
|
||||||
|
private Theme? LoadCustomBySlug(string slug)
|
||||||
|
{
|
||||||
|
if (_customThemesDir is null) return null;
|
||||||
|
if (!Directory.Exists(_customThemesDir)) return null;
|
||||||
|
|
||||||
|
foreach (var theme in RefreshCustomCache())
|
||||||
|
if (string.Equals(theme.Slug, slug, StringComparison.OrdinalIgnoreCase))
|
||||||
|
return theme;
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerable<Theme> RefreshCustomCache()
|
||||||
|
{
|
||||||
|
if (_customThemesDir is null || !Directory.Exists(_customThemesDir))
|
||||||
|
yield break;
|
||||||
|
|
||||||
|
var seenSlugs = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||||
|
foreach (var path in Directory.EnumerateFiles(_customThemesDir, "*.json"))
|
||||||
|
{
|
||||||
|
Theme? theme = null;
|
||||||
|
var stamp = File.GetLastWriteTimeUtc(path);
|
||||||
|
var key = path;
|
||||||
|
if (_customCache.TryGetValue(key, out var cached) && cached.Stamp == stamp)
|
||||||
|
{
|
||||||
|
theme = cached.Theme;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
theme = ThemeJsonLoader.LoadFromFile(path);
|
||||||
|
_customCache[key] = (theme, stamp);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
// Logging passiert in Plugin.cs durch den Aufrufer; hier still
|
||||||
|
// ignorieren, damit ein einzelnes kaputtes JSON nicht alle
|
||||||
|
// Custom-Themes blockt.
|
||||||
|
_ = ex;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (theme is not null && seenSlugs.Add(theme.Slug))
|
||||||
|
yield return theme;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
namespace HellionChat.Themes;
|
||||||
|
|
||||||
|
// Optional pro Theme. v1.1.0 nutzt das nicht aktiv; ist als Erweiterungspunkt
|
||||||
|
// für zukünftige Theme-Slots vorbereitet.
|
||||||
|
public sealed record ThemeTypography(
|
||||||
|
float? OverrideGlobalFontSizePt = null,
|
||||||
|
float? OverrideSymbolsFontSizePt = null
|
||||||
|
);
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Hash-Color-Tinting für Auto-Tell-Tabs in der Sidebar (v1.2.0).
|
||||||
|
/// Differenziert Tells visuell ohne dass User pro Tab manuell ein
|
||||||
|
/// Custom-Icon setzen muss. Gleicher Tell-Partner (Name+World) liefert
|
||||||
|
/// konsistent dieselbe Farbe über Sessions hinweg.
|
||||||
|
///
|
||||||
|
/// Kuratierte 12-Farb-Palette aus dem Hellion-Theme-Pool: alle saturiert
|
||||||
|
/// mid-bright, lesbar gegen Dark-Theme-Backgrounds. Bei realistischen
|
||||||
|
/// 1-5 parallelen Tells ist Kollisions-Wahrscheinlichkeit gering.
|
||||||
|
///
|
||||||
|
/// Reine String-Logik (kein Dalamud-Dep) — testbar im HellionChat.Tests-
|
||||||
|
/// Projekt das ohne Dalamud-Reference baut.
|
||||||
|
/// </summary>
|
||||||
|
internal static class AutoTellTabTint
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Fallback bei ungültigem Input (leerer Name, World=0). Standard-
|
||||||
|
/// Text-Color (weiß) — passt mit existierendem TextPrimary-Default
|
||||||
|
/// zusammen, sodass die Sidebar visuell konsistent bleibt.
|
||||||
|
/// </summary>
|
||||||
|
public const uint Fallback = 0xFFFFFFFFu;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 12 saturierte mid-bright Farben aus den 5 Built-In-Themes
|
||||||
|
/// (Hellion-Arctic, Chat2-Klassik, Event-Horizon, Moonlit-Bloom,
|
||||||
|
/// Mint-Grove). Reihenfolge ist deterministisch — Hash-Index wählt
|
||||||
|
/// Farbe per Modulo. RGBA-Format (passt zu ColourUtil.RgbaToAbgr-
|
||||||
|
/// Konvention im restlichen Code).
|
||||||
|
/// </summary>
|
||||||
|
public static readonly IReadOnlyList<uint> Palette = new uint[]
|
||||||
|
{
|
||||||
|
0x00BED2FFu, // Arctic Cyan
|
||||||
|
0xF97316FFu, // Ember Orange
|
||||||
|
0xB585FFFFu, // Light Cosmic Purple
|
||||||
|
0xE374E8FFu, // Bloom Magenta
|
||||||
|
0x5DD39EFFu, // Mint Green
|
||||||
|
0xF0AD4EFFu, // Warning Yellow
|
||||||
|
0xE85C6AFFu, // Coral
|
||||||
|
0x5CB85CFFu, // Status Green
|
||||||
|
0x6278FFFFu, // Bloom Blue
|
||||||
|
0xC9982EFFu, // Warm Gold
|
||||||
|
0x9CCB7CFFu, // Soft Sage
|
||||||
|
0xE85D04FFu, // Deep Ember
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Liefert eine konsistente Tint-Color für einen Tell-Partner.
|
||||||
|
/// Hash basiert auf "Name@World" — Cross-World-Namen kollidieren
|
||||||
|
/// nur bei Hash-Bucket-Kollision, nicht durch Identitäts-Annahme.
|
||||||
|
/// </summary>
|
||||||
|
public static uint For(string name, uint world)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(name) || world == 0)
|
||||||
|
return Fallback;
|
||||||
|
|
||||||
|
// GetHashCode kann negativ sein; Bitmaske auf positive Range
|
||||||
|
// damit Modulo-Division immer einen validen Index liefert.
|
||||||
|
var key = $"{name}@{world}";
|
||||||
|
var hash = (uint)(key.GetHashCode() & 0x7FFFFFFF);
|
||||||
|
return Palette[(int)(hash % Palette.Count)];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tell-spezifischer Icon-Pool. 7 visuell distinkte FontAwesome-Glyphen
|
||||||
|
/// die im Tell-Kontext sinnvoll wirken (envelope = Tell-Default, star/
|
||||||
|
/// heart/bell = personalisiert, bookmark/flag/fire = markiert/wichtig).
|
||||||
|
/// Bewusst kein cog/comment/users — die wären für System-/Group-Tabs
|
||||||
|
/// reserviert und würden im Tell-Bereich verwirrend wirken.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly IReadOnlyList<string> IconPool = new[]
|
||||||
|
{
|
||||||
|
"envelope",
|
||||||
|
"star",
|
||||||
|
"heart",
|
||||||
|
"bell",
|
||||||
|
"bookmark",
|
||||||
|
"flag",
|
||||||
|
"fire",
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Fallback-Icon bei ungültigem Input. "envelope" passt semantisch zum
|
||||||
|
/// Tell-Kontext besser als das alte hardcoded "clock".
|
||||||
|
/// </summary>
|
||||||
|
public const string IconFallback = "envelope";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Liefert ein konsistentes Icon-Glyph für einen Tell-Partner.
|
||||||
|
/// Nutzt einen anderen Hash-Bias als For() (Color), damit Icon und
|
||||||
|
/// Color unabhängig variieren — gibt 7 × 12 = 84 distinct Combinations.
|
||||||
|
/// </summary>
|
||||||
|
public static string IconFor(string name, uint world)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(name) || world == 0)
|
||||||
|
return IconFallback;
|
||||||
|
|
||||||
|
// Anderer Hash-Bias als For() (verschiedene Modulo-Basis): wir
|
||||||
|
// nutzen "world@name" statt "name@world" damit Icon und Color
|
||||||
|
// nicht synchron variieren. Ohne Bias-Trennung würden alle Tells
|
||||||
|
// mit derselben Color auch dasselbe Icon haben.
|
||||||
|
var key = $"{world}@{name}";
|
||||||
|
var hash = (uint)(key.GetHashCode() & 0x7FFFFFFF);
|
||||||
|
return IconPool[(int)(hash % IconPool.Count)];
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -104,7 +104,7 @@ public sealed class ChatInputBar
|
|||||||
// window's logic but operates on _state.HistoryCursor and the shared
|
// window's logic but operates on _state.HistoryCursor and the shared
|
||||||
// InputHistoryService. Index semantics match v0.5.x InputBacklog:
|
// InputHistoryService. Index semantics match v0.5.x InputBacklog:
|
||||||
// 0 = oldest, Count-1 = newest.
|
// 0 = oldest, Count-1 = newest.
|
||||||
private unsafe int CompactCallback(scoped ref ImGuiInputTextCallbackData data)
|
private int CompactCallback(scoped ref ImGuiInputTextCallbackData data)
|
||||||
{
|
{
|
||||||
if (data.EventFlag != ImGuiInputTextFlags.CallbackHistory)
|
if (data.EventFlag != ImGuiInputTextFlags.CallbackHistory)
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ using System.Text;
|
|||||||
using HellionChat.Code;
|
using HellionChat.Code;
|
||||||
using HellionChat.GameFunctions;
|
using HellionChat.GameFunctions;
|
||||||
using HellionChat.GameFunctions.Types;
|
using HellionChat.GameFunctions.Types;
|
||||||
|
using HellionChat.Integrations;
|
||||||
using HellionChat.Resources;
|
using HellionChat.Resources;
|
||||||
using HellionChat.Util;
|
using HellionChat.Util;
|
||||||
using Dalamud.Game.Addon.Lifecycle;
|
using Dalamud.Game.Addon.Lifecycle;
|
||||||
@@ -34,6 +35,9 @@ public sealed class ChatLogWindow : Window
|
|||||||
|
|
||||||
internal Plugin Plugin { get; }
|
internal Plugin Plugin { get; }
|
||||||
|
|
||||||
|
private readonly CommandWrapper _clearHellionCommand;
|
||||||
|
private readonly CommandWrapper _hellionCommand;
|
||||||
|
|
||||||
internal bool ScreenshotMode;
|
internal bool ScreenshotMode;
|
||||||
private string Salt { get; }
|
private string Salt { get; }
|
||||||
|
|
||||||
@@ -103,6 +107,9 @@ public sealed class ChatLogWindow : Window
|
|||||||
IsOpen = true;
|
IsOpen = true;
|
||||||
RespectCloseHotkey = false;
|
RespectCloseHotkey = false;
|
||||||
DisableWindowSounds = true;
|
DisableWindowSounds = true;
|
||||||
|
// AllowBackgroundBlur wird nach AddWindow zentral in Plugin.Setup
|
||||||
|
// für alle registrierten Windows gesetzt — keine Per-Window-Logik
|
||||||
|
// hier nötig.
|
||||||
|
|
||||||
PayloadHandler = new PayloadHandler(this);
|
PayloadHandler = new PayloadHandler(this);
|
||||||
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this));
|
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this));
|
||||||
@@ -110,8 +117,14 @@ public sealed class ChatLogWindow : Window
|
|||||||
SetUpTextCommandChannels();
|
SetUpTextCommandChannels();
|
||||||
SetUpAllCommands();
|
SetUpAllCommands();
|
||||||
|
|
||||||
Plugin.Commands.Register("/clearhellion", "Clear the Hellion Chat log").Execute += ClearLog;
|
// Cache the registered wrapper instances so Dispose can detach the same
|
||||||
Plugin.Commands.Register("/hellion").Execute += ToggleChat;
|
// event objects the constructor attached to, without going through
|
||||||
|
// Register() again (which would re-create the wrapper if the command
|
||||||
|
// happened to be missing from the dictionary).
|
||||||
|
_clearHellionCommand = Plugin.Commands.Register("/clearhellion", "Clear the Hellion Chat log");
|
||||||
|
_hellionCommand = Plugin.Commands.Register("/hellion");
|
||||||
|
_clearHellionCommand.Execute += ClearLog;
|
||||||
|
_hellionCommand.Execute += ToggleChat;
|
||||||
|
|
||||||
Plugin.ClientState.Login += Login;
|
Plugin.ClientState.Login += Login;
|
||||||
Plugin.ClientState.Logout += Logout;
|
Plugin.ClientState.Logout += Logout;
|
||||||
@@ -126,8 +139,8 @@ public sealed class ChatLogWindow : Window
|
|||||||
Plugin.AddonLifecycle.UnregisterListener(AddonEvent.PostUpdate, "ActionDetail", PayloadHandler.MoveTooltip);
|
Plugin.AddonLifecycle.UnregisterListener(AddonEvent.PostUpdate, "ActionDetail", PayloadHandler.MoveTooltip);
|
||||||
Plugin.ClientState.Logout -= Logout;
|
Plugin.ClientState.Logout -= Logout;
|
||||||
Plugin.ClientState.Login -= Login;
|
Plugin.ClientState.Login -= Login;
|
||||||
Plugin.Commands.Register("/hellion").Execute -= ToggleChat;
|
_hellionCommand.Execute -= ToggleChat;
|
||||||
Plugin.Commands.Register("/clearhellion").Execute -= ClearLog;
|
_clearHellionCommand.Execute -= ClearLog;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Logout(int _, int __)
|
private void Logout(int _, int __)
|
||||||
@@ -366,6 +379,9 @@ public sealed class ChatLogWindow : Window
|
|||||||
// weil der Cursor schon weiter unten steht — kein eigener Abzug.
|
// weil der Cursor schon weiter unten steht — kein eigener Abzug.
|
||||||
height -= ImGui.GetFrameHeightWithSpacing();
|
height -= ImGui.GetFrameHeightWithSpacing();
|
||||||
|
|
||||||
|
// v1.2.0 — Status-Bar am Window-Boden reserviert 22 px + 2 px Spacing.
|
||||||
|
height -= StatusBar.Height + 2;
|
||||||
|
|
||||||
return height;
|
return height;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -484,10 +500,14 @@ public sealed class ChatLogWindow : Window
|
|||||||
if (!Plugin.Config.ShowTitleBar)
|
if (!Plugin.Config.ShowTitleBar)
|
||||||
Flags |= ImGuiWindowFlags.NoTitleBar;
|
Flags |= ImGuiWindowFlags.NoTitleBar;
|
||||||
|
|
||||||
|
// BgAlpha wird auf den Style-WindowBg-Alpha aus HellionStyle.PushGlobal
|
||||||
|
// multipliziert (HellionStyle pusht eine voll-deckende Theme-Color, der
|
||||||
|
// tatsächliche transparent-Effekt entsteht über BgAlpha). Wenn der User
|
||||||
|
// im Dalamud-Pinning-Menü (Hamburger oben rechts) eine eigene
|
||||||
|
// Window-Deckkraft eingestellt hat, hat dieses Per-Window-Override
|
||||||
|
// Vorrang über unseren Slider — wir dokumentieren das im HelpMarker.
|
||||||
if (LastViewport == ImGuiHelpers.MainViewport.Handle && !WasDocked)
|
if (LastViewport == ImGuiHelpers.MainViewport.Handle && !WasDocked)
|
||||||
BgAlpha = Plugin.Config.HellionThemeEnabled
|
BgAlpha = Plugin.Config.WindowOpacity;
|
||||||
? Plugin.Config.HellionThemeWindowOpacity
|
|
||||||
: Plugin.Config.WindowAlpha / 100f;
|
|
||||||
|
|
||||||
LastViewport = ImGui.GetWindowViewport().Handle;
|
LastViewport = ImGui.GetWindowViewport().Handle;
|
||||||
WasDocked = ImGui.IsWindowDocked();
|
WasDocked = ImGui.IsWindowDocked();
|
||||||
@@ -519,8 +539,11 @@ public sealed class ChatLogWindow : Window
|
|||||||
if (Plugin.Config.KeepInputFocus && Activate)
|
if (Plugin.Config.KeepInputFocus && Activate)
|
||||||
ImGui.SetWindowFocus(WindowName);
|
ImGui.SetWindowFocus(WindowName);
|
||||||
|
|
||||||
if (Plugin.Config is { OverrideStyle: true, ChosenStyle: not null })
|
// Hellion Chat v1.1.0+ — Theme-Engine ist Source-of-Truth, kein
|
||||||
StyleModel.GetConfiguredStyles()?.FirstOrDefault(style => style.Name == Plugin.Config.ChosenStyle)?.Push();
|
// zusätzlicher Dalamud-StyleModel-Override mehr pro Window. Plugin.Draw
|
||||||
|
// pusht das aktive Hellion-Theme global; ChatLogWindow zeichnet sich
|
||||||
|
// damit konsistent zu Settings/Pop-Out/Wizard. Wer den Upstream-Look
|
||||||
|
// will, wählt das Built-In-Theme "Chat 2 Klassik" in Settings → Themes.
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void PostDraw()
|
public override void PostDraw()
|
||||||
@@ -531,9 +554,6 @@ public sealed class ChatLogWindow : Window
|
|||||||
// doesn't get called if the input is disabled.
|
// doesn't get called if the input is disabled.
|
||||||
if (Plugin.CurrentTab.InputDisabled)
|
if (Plugin.CurrentTab.InputDisabled)
|
||||||
Activate = false;
|
Activate = false;
|
||||||
|
|
||||||
if (Plugin.Config is { OverrideStyle: true, ChosenStyle: not null })
|
|
||||||
StyleModel.GetConfiguredStyles()?.FirstOrDefault(style => style.Name == Plugin.Config.ChosenStyle)?.Pop();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnClose()
|
public override void OnClose()
|
||||||
@@ -597,10 +617,11 @@ public sealed class ChatLogWindow : Window
|
|||||||
Plugin.InputPreview.CalculatePreview();
|
Plugin.InputPreview.CalculatePreview();
|
||||||
|
|
||||||
// Hellion Chat v0.6.1 — render the one-time hint banner first so it
|
// Hellion Chat v0.6.1 — render the one-time hint banner first so it
|
||||||
// sits above the tab area / sidebar in full window width. Stash the
|
// sits above the tab area / sidebar in full window width. ImGui's
|
||||||
// height for GetRemainingHeightForMessageLog so the message log
|
// GetContentRegionAvail subtracts its height automatically because the
|
||||||
// shrinks accordingly while the banner is visible.
|
// cursor advances past it before the message log calls
|
||||||
_v061HintBannerHeight = DrawV061HintBannerIfNeeded();
|
// GetRemainingHeightForMessageLog, so we don't track the height here.
|
||||||
|
DrawV061HintBannerIfNeeded();
|
||||||
|
|
||||||
if (Plugin.Config.SidebarTabView)
|
if (Plugin.Config.SidebarTabView)
|
||||||
DrawTabSidebar();
|
DrawTabSidebar();
|
||||||
@@ -782,15 +803,19 @@ public sealed class ChatLogWindow : Window
|
|||||||
if (ImGui.IsWindowHovered(ImGuiHoveredFlags.ChildWindows))
|
if (ImGui.IsWindowHovered(ImGuiHoveredFlags.ChildWindows))
|
||||||
LastActivityTime = FrameTime;
|
LastActivityTime = FrameTime;
|
||||||
|
|
||||||
if (!showNovice)
|
if (showNovice)
|
||||||
return;
|
{
|
||||||
|
|
||||||
ImGui.SameLine();
|
ImGui.SameLine();
|
||||||
|
|
||||||
if (ImGuiUtil.IconButton(FontAwesomeIcon.Leaf))
|
if (ImGuiUtil.IconButton(FontAwesomeIcon.Leaf))
|
||||||
GameFunctions.GameFunctions.ClickNoviceNetworkButton();
|
GameFunctions.GameFunctions.ClickNoviceNetworkButton();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// v1.2.0 — Bottom-Status-Bar. Letzter Render-Step in DrawChatLog,
|
||||||
|
// damit alle Zeilen-Operationen davor keine Layout-Sprünge auslösen.
|
||||||
|
Plugin.StatusBar.Draw(Plugin);
|
||||||
|
}
|
||||||
|
|
||||||
internal Dictionary<string, InputChannel> GetValidChannels()
|
internal Dictionary<string, InputChannel> GetValidChannels()
|
||||||
{
|
{
|
||||||
var channels = new Dictionary<string, InputChannel>();
|
var channels = new Dictionary<string, InputChannel>();
|
||||||
@@ -1308,6 +1333,51 @@ public sealed class ChatLogWindow : Window
|
|||||||
ImGui.TableNextColumn();
|
ImGui.TableNextColumn();
|
||||||
|
|
||||||
var lineWidth = ImGui.GetContentRegionAvail().X;
|
var lineWidth = ImGui.GetContentRegionAvail().X;
|
||||||
|
|
||||||
|
// v1.2.0 — Card-Rows als Default, Compact-Density als Opt-Out.
|
||||||
|
// Card-Mode: Sender-Header in Channel-Color auf eigener Zeile,
|
||||||
|
// dann Body, dann subtile Border-Bottom als Card-Trenner.
|
||||||
|
// Compact-Mode: bisheriges Verhalten — Sender + Space + Content
|
||||||
|
// auf einer Zeile via SameLine.
|
||||||
|
var useCard = !Plugin.Config.UseCompactDensity;
|
||||||
|
if (useCard)
|
||||||
|
{
|
||||||
|
if (message.Sender.Count > 0)
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var senderColor = Plugin.Functions.Chat.GetChannelColor(message.Code.Type)
|
||||||
|
?? theme.Colors.TextPrimary;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(senderColor)))
|
||||||
|
{
|
||||||
|
DrawChunks(message.Sender, true, handler, lineWidth);
|
||||||
|
}
|
||||||
|
// KEIN SameLine — Body landet auf eigener Zeile.
|
||||||
|
}
|
||||||
|
|
||||||
|
// We need to draw something otherwise the item visibility check below won't work.
|
||||||
|
if (message.Content.Count == 0)
|
||||||
|
DrawChunks([new TextChunk(ChunkSource.Content, null, " ")], true, handler, lineWidth);
|
||||||
|
else
|
||||||
|
DrawChunks(message.Content, true, handler, lineWidth);
|
||||||
|
|
||||||
|
// Subtile Border-Bottom als Card-Trenner. Border-Farbe mit
|
||||||
|
// reduzierter Alpha (RGBA → 0x33) für dezente Trennung.
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var rowEndY = ImGui.GetCursorScreenPos().Y;
|
||||||
|
var winLeft = ImGui.GetWindowPos().X;
|
||||||
|
var winRight = winLeft + ImGui.GetWindowSize().X;
|
||||||
|
var borderRgba = (theme.Colors.Border & 0xFFFFFF00u) | 0x33u;
|
||||||
|
ImGui.GetWindowDrawList().AddLine(
|
||||||
|
new Vector2(winLeft + 4, rowEndY - 1),
|
||||||
|
new Vector2(winRight - 4, rowEndY - 1),
|
||||||
|
ColourUtil.RgbaToAbgr(borderRgba),
|
||||||
|
1f);
|
||||||
|
ImGui.Dummy(new Vector2(0, 2));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
if (message.Sender.Count > 0)
|
if (message.Sender.Count > 0)
|
||||||
{
|
{
|
||||||
DrawChunks(message.Sender, true, handler, lineWidth);
|
DrawChunks(message.Sender, true, handler, lineWidth);
|
||||||
@@ -1319,6 +1389,7 @@ public sealed class ChatLogWindow : Window
|
|||||||
DrawChunks([new TextChunk(ChunkSource.Content, null, " ")], true, handler, lineWidth);
|
DrawChunks([new TextChunk(ChunkSource.Content, null, " ")], true, handler, lineWidth);
|
||||||
else
|
else
|
||||||
DrawChunks(message.Content, true, handler, lineWidth);
|
DrawChunks(message.Content, true, handler, lineWidth);
|
||||||
|
}
|
||||||
|
|
||||||
message.IsVisible[tab.Identifier] = ImGui.IsItemVisible();
|
message.IsVisible[tab.Identifier] = ImGui.IsItemVisible();
|
||||||
}
|
}
|
||||||
@@ -1358,6 +1429,20 @@ public sealed class ChatLogWindow : Window
|
|||||||
if (!tabItem.Success)
|
if (!tabItem.Success)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
// v1.2.0 — Active-Tab-Underline-Pill (2 px Akzent statt Background-Fill).
|
||||||
|
// Bewusst direkt nach TabItem-Setup; GetItemRectMin/Max referenziert noch
|
||||||
|
// das Tab. ImGui hat keine native Underline-API, daher direkter DrawList-Pass.
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var min = ImGui.GetItemRectMin();
|
||||||
|
var max = ImGui.GetItemRectMax();
|
||||||
|
const float pillHeight = 2f;
|
||||||
|
ImGui.GetWindowDrawList().AddRectFilled(
|
||||||
|
new Vector2(min.X, max.Y - pillHeight),
|
||||||
|
new Vector2(max.X, max.Y),
|
||||||
|
ColourUtil.RgbaToAbgr(theme.Colors.Accent));
|
||||||
|
}
|
||||||
|
|
||||||
var hasTabSwitched = Plugin.LastTab != tabI;
|
var hasTabSwitched = Plugin.LastTab != tabI;
|
||||||
Plugin.LastTab = tabI;
|
Plugin.LastTab = tabI;
|
||||||
|
|
||||||
@@ -1375,21 +1460,36 @@ public sealed class ChatLogWindow : Window
|
|||||||
private void DrawTabSidebar()
|
private void DrawTabSidebar()
|
||||||
{
|
{
|
||||||
var currentTab = -1;
|
var currentTab = -1;
|
||||||
using var tabTable = ImRaii.Table("tabs-table", 2, ImGuiTableFlags.BordersInnerV | ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.Resizable);
|
// v1.2.0 — Sidebar fix 44 px, kein Resize. Mehr Platz fürs Chat-Log.
|
||||||
|
using var tabTable = ImRaii.Table("tabs-table", 2, ImGuiTableFlags.BordersInnerV | ImGuiTableFlags.SizingFixedFit);
|
||||||
if (!tabTable.Success)
|
if (!tabTable.Success)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthStretch, 1);
|
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthFixed, 44f);
|
||||||
ImGui.TableSetupColumn("chat", ImGuiTableColumnFlags.WidthStretch, 4);
|
ImGui.TableSetupColumn("chat", ImGuiTableColumnFlags.WidthStretch, 1);
|
||||||
|
|
||||||
ImGui.TableNextColumn();
|
ImGui.TableNextColumn();
|
||||||
|
|
||||||
var hasTabSwitched = false;
|
var hasTabSwitched = false;
|
||||||
var childHeight = GetRemainingHeightForMessageLog();
|
var childHeight = GetRemainingHeightForMessageLog();
|
||||||
|
// v1.2.0 — Sidebar-Child ohne Theme-ChildBg, sonst füllt das
|
||||||
|
// bläuliche Frame-Rect auch den oberen HeaderToolbar-Padding-Bereich
|
||||||
|
// aus (sieht aus wie ein angeschnittener Block oberhalb der Buttons).
|
||||||
|
// Vertikale Trennung zur Message-Spalte bleibt durch BordersInnerV
|
||||||
|
// der Tab-Table erhalten.
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ChildBg, 0u))
|
||||||
using (var child = ImRaii.Child("##chat2-tab-sidebar", new Vector2(-1, childHeight)))
|
using (var child = ImRaii.Child("##chat2-tab-sidebar", new Vector2(-1, childHeight)))
|
||||||
{
|
{
|
||||||
if (child)
|
if (child)
|
||||||
{
|
{
|
||||||
|
// v1.2.0 — Top-Padding spiegelt die HeaderToolbar-Höhe der
|
||||||
|
// rechten Spalte (DrawChatHeaderToolbar wird dort als erstes
|
||||||
|
// gerendert, eine Frame-Zeile + ItemSpacing). Ohne diesen
|
||||||
|
// Padding würden die Sidebar-Buttons oben am Window-Top
|
||||||
|
// kleben, während die Messages erst unter der Toolbar
|
||||||
|
// beginnen — vertikales Mismatch.
|
||||||
|
ImGui.Dummy(new Vector2(0, ImGui.GetFrameHeightWithSpacing()));
|
||||||
|
|
||||||
var previousTab = Plugin.CurrentTab;
|
var previousTab = Plugin.CurrentTab;
|
||||||
// Hellion Chat — auto-tell-tabs section divider rendered
|
// Hellion Chat — auto-tell-tabs section divider rendered
|
||||||
// exactly once before the first temp tab, with a live unit
|
// exactly once before the first temp tab, with a live unit
|
||||||
@@ -1414,7 +1514,6 @@ public sealed class ChatLogWindow : Window
|
|||||||
}
|
}
|
||||||
|
|
||||||
var unread = tabI == Plugin.LastTab || tab.UnreadMode == UnreadMode.None || tab.Unread == 0 ? "" : $" ({tab.Unread})";
|
var unread = tabI == Plugin.LastTab || tab.UnreadMode == UnreadMode.None || tab.Unread == 0 ? "" : $" ({tab.Unread})";
|
||||||
var selectableLabel = $"{tab.Name}{unread}###log-tab-{tabI}";
|
|
||||||
var isCurrentTab = Plugin.LastTab == tabI || Plugin.WantedTab == tabI;
|
var isCurrentTab = Plugin.LastTab == tabI || Plugin.WantedTab == tabI;
|
||||||
|
|
||||||
var showGreetedAffordance = tab.IsTempTab && Plugin.Config.AutoTellTabsShowGreetedToggle;
|
var showGreetedAffordance = tab.IsTempTab && Plugin.Config.AutoTellTabsShowGreetedToggle;
|
||||||
@@ -1449,34 +1548,107 @@ public sealed class ChatLogWindow : Window
|
|||||||
ImGui.SameLine();
|
ImGui.SameLine();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool clicked;
|
// v1.2.0 — Icon-only Sidebar mit Tooltip beim Hover.
|
||||||
if (showGreetedAffordance && tab.IsGreeted)
|
// Active-Tab kriegt Akzent-Color am Icon, Greeted-Tabs
|
||||||
|
// werden auf TextDim gedimmt (löst den alten Header-
|
||||||
|
// Dim-Trick ab, da wir keine Selectable mehr nutzen).
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var icon = TabIconMapping.Resolve(tab);
|
||||||
|
uint iconColor;
|
||||||
|
if (isCurrentTab)
|
||||||
{
|
{
|
||||||
// Dim the tab name once the user marked the partner
|
iconColor = theme.Colors.Accent;
|
||||||
// as greeted, so a glance at the sidebar tells them
|
|
||||||
// who still needs attention. Selectable has no idle
|
|
||||||
// background slot in ImGui, so the dim only applies
|
|
||||||
// to the selected and hovered states — the text dim
|
|
||||||
// alone signals greeted in the idle state.
|
|
||||||
var headerBase = ImGui.GetColorU32(ImGuiCol.Header);
|
|
||||||
var hoverBase = ImGui.GetColorU32(ImGuiCol.HeaderHovered);
|
|
||||||
var dimHeader = (headerBase & 0xFF000000u) | ((headerBase & 0x00FEFEFEu) >> 1);
|
|
||||||
var dimHover = (hoverBase & 0xFF000000u) | ((hoverBase & 0x00FEFEFEu) >> 1);
|
|
||||||
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGui.GetColorU32(ImGuiCol.TextDisabled)))
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.Header, dimHeader))
|
|
||||||
using (ImRaii.PushColor(ImGuiCol.HeaderHovered, dimHover))
|
|
||||||
{
|
|
||||||
clicked = ImGui.Selectable(selectableLabel, isCurrentTab);
|
|
||||||
}
|
}
|
||||||
|
else if (showGreetedAffordance && tab.IsGreeted)
|
||||||
|
{
|
||||||
|
iconColor = theme.Colors.TextDim;
|
||||||
|
}
|
||||||
|
else if (tab.IsTempTab && tab.TellTarget != null && tab.TellTarget.IsSet())
|
||||||
|
{
|
||||||
|
// v1.2.0 — Hash-Color-Tint differenziert parallele Auto-Tell-Tabs
|
||||||
|
// visuell ohne dass User pro Tab manuell ein Custom-Icon setzen muss.
|
||||||
|
iconColor = AutoTellTabTint.For(tab.TellTarget.Name, tab.TellTarget.World);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
clicked = ImGui.Selectable(selectableLabel, isCurrentTab);
|
iconColor = theme.Colors.TextPrimary;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool clicked;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Button, 0u))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, ColourUtil.RgbaToAbgr(theme.Colors.SurfaceHover)))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonActive, ColourUtil.RgbaToAbgr(theme.Colors.Surface)))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(iconColor)))
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
clicked = ImGui.Button($"{icon.ToIconString()}##sidebar-tab-{tabI}", new Vector2(36f, ImGui.GetFrameHeight()));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (isCurrentTab)
|
||||||
|
{
|
||||||
|
// v1.2.0 — Vertikale Akzent-Pill an der linken Window-Kante.
|
||||||
|
// 3 px breit, halbe Tab-Höhe, vertikal zentriert. ImGui hat keine
|
||||||
|
// native Pill-API, daher direkter DrawList-Pass.
|
||||||
|
var min = ImGui.GetItemRectMin();
|
||||||
|
var max = ImGui.GetItemRectMax();
|
||||||
|
const float pillWidth = 3f;
|
||||||
|
var pillHeight = (max.Y - min.Y) * 0.5f;
|
||||||
|
var pillCenterY = (min.Y + max.Y) * 0.5f;
|
||||||
|
ImGui.GetWindowDrawList().AddRectFilled(
|
||||||
|
new Vector2(min.X, pillCenterY - pillHeight * 0.5f),
|
||||||
|
new Vector2(min.X + pillWidth, pillCenterY + pillHeight * 0.5f),
|
||||||
|
ColourUtil.RgbaToAbgr(theme.Colors.Accent),
|
||||||
|
1.5f); // leichter Rounding
|
||||||
|
}
|
||||||
|
|
||||||
|
// v1.2.0 — Unread-Dot oben rechts am Icon. Sichtbar ohne Hover, damit
|
||||||
|
// User Tabs mit ungelesenen Messages sofort erkennt. Aktive Tabs haben
|
||||||
|
// per Konvention Unread = 0 (LastTab-Branch in ChatLogWindow), daher
|
||||||
|
// kollidiert der Dot nicht mit der Active-Pill.
|
||||||
|
if (!isCurrentTab && tab.UnreadMode != UnreadMode.None && tab.Unread > 0)
|
||||||
|
{
|
||||||
|
var min = ImGui.GetItemRectMin();
|
||||||
|
var max = ImGui.GetItemRectMax();
|
||||||
|
const float dotRadius = 4f;
|
||||||
|
const float dotPadding = 3f;
|
||||||
|
var dotCenter = new Vector2(
|
||||||
|
max.X - dotRadius - dotPadding,
|
||||||
|
min.Y + dotRadius + dotPadding);
|
||||||
|
|
||||||
|
// v1.2.0 — Sanfter Pulse-Effekt: Alpha schwankt zwischen 60% und
|
||||||
|
// 100% mit ~2-Sekunden-Cycle (subtil, nicht hektisch).
|
||||||
|
// Plugin.Config.ReduceMotion (Field seit v1.1.0) skipt den Pulse
|
||||||
|
// und rendert statisch — Default ist Animation an.
|
||||||
|
var dotColor = theme.Colors.StatusDanger;
|
||||||
|
if (!Plugin.Config.ReduceMotion)
|
||||||
|
{
|
||||||
|
// Sin-basierter 2s-Cycle: -1..1 → 0..1 → 0.6..1.0 Alpha-Skala.
|
||||||
|
var phase = (float)((Math.Sin(Environment.TickCount64 / 1000.0 * Math.PI) + 1.0) * 0.5);
|
||||||
|
var alphaScale = 0.6f + 0.4f * phase;
|
||||||
|
var origAlpha = dotColor & 0xFFu;
|
||||||
|
var pulsedAlpha = (uint)(origAlpha * alphaScale);
|
||||||
|
dotColor = (dotColor & 0xFFFFFF00u) | pulsedAlpha;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.GetWindowDrawList().AddCircleFilled(
|
||||||
|
dotCenter,
|
||||||
|
dotRadius,
|
||||||
|
ColourUtil.RgbaToAbgr(dotColor),
|
||||||
|
12);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tooltip mit Tab-Name + Unread-Counter beim Hover.
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
using var tt = ImRaii.Tooltip();
|
||||||
|
ImGui.TextUnformatted($"{tab.Name}{unread}");
|
||||||
}
|
}
|
||||||
|
|
||||||
DrawTabContextMenu(tab, tabI);
|
DrawTabContextMenu(tab, tabI);
|
||||||
|
|
||||||
|
if (clicked)
|
||||||
|
Plugin.WantedTab = tabI;
|
||||||
|
|
||||||
if (!clicked && Plugin.WantedTab != tabI)
|
if (!clicked && Plugin.WantedTab != tabI)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
@@ -1510,7 +1682,17 @@ public sealed class ChatLogWindow : Window
|
|||||||
// log so users discover the feature without having to right-click the tab.
|
// log so users discover the feature without having to right-click the tab.
|
||||||
// Renders only for the active tab in the main ChatLogWindow; pop-out
|
// Renders only for the active tab in the main ChatLogWindow; pop-out
|
||||||
// windows have their own render path and skip this toolbar.
|
// windows have their own render path and skip this toolbar.
|
||||||
|
//
|
||||||
|
// Hellion Chat v1.3.0 also renders the optional Honorific title slot
|
||||||
|
// left of the pop-out button, when HonorificService reports an active
|
||||||
|
// custom title and the user has ShowHonorificTitleInHeader enabled.
|
||||||
private void DrawChatHeaderToolbar(Tab tab)
|
private void DrawChatHeaderToolbar(Tab tab)
|
||||||
|
{
|
||||||
|
DrawHonorificTitleSlot();
|
||||||
|
DrawPopOutButton(tab);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawPopOutButton(Tab tab)
|
||||||
{
|
{
|
||||||
var avail = ImGui.GetContentRegionAvail().X;
|
var avail = ImGui.GetContentRegionAvail().X;
|
||||||
var iconWidth = ImGui.GetFrameHeight();
|
var iconWidth = ImGui.GetFrameHeight();
|
||||||
@@ -1523,6 +1705,81 @@ public sealed class ChatLogWindow : Window
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Renders the Honorific custom title to the left of the pop-out button,
|
||||||
|
// wrapped in guillemets to match how the game itself displays titles.
|
||||||
|
// We lay out the title first, then DrawPopOutButton uses
|
||||||
|
// GetContentRegionAvail to anchor itself flush right, which is why the
|
||||||
|
// call order in DrawChatHeaderToolbar matters: title first, button second.
|
||||||
|
//
|
||||||
|
// The slot stays on the same line as the pop-out button so the chat
|
||||||
|
// log doesn't lose vertical space; we use ImGui.SameLine after our
|
||||||
|
// text so the cursor X is still on the toolbar row when the pop-out
|
||||||
|
// button takes over.
|
||||||
|
private void DrawHonorificTitleSlot()
|
||||||
|
{
|
||||||
|
var service = Plugin.HonorificService;
|
||||||
|
var title = service.CurrentTitle;
|
||||||
|
if (!HonorificService.ShouldRenderSlot(
|
||||||
|
Plugin.Config.ShowHonorificTitleInHeader,
|
||||||
|
service.IsAvailable,
|
||||||
|
title))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reserve space for the crown icon plus a small gap before the title,
|
||||||
|
// then the title itself, then the gap-to-pop-out-button. We measure the
|
||||||
|
// crown width inside the FontAwesome font push because FontAwesome
|
||||||
|
// glyphs render in a different font than the regular ImGui text.
|
||||||
|
const float gapAfterCrown = 4f;
|
||||||
|
const float gapBeforeButton = 8f;
|
||||||
|
var avail = ImGui.GetContentRegionAvail().X;
|
||||||
|
var iconWidth = ImGui.GetFrameHeight();
|
||||||
|
|
||||||
|
float crownWidth;
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
crownWidth = ImGui.CalcTextSize(FontAwesomeIcon.Crown.ToIconString()).X;
|
||||||
|
}
|
||||||
|
|
||||||
|
var maxTitleWidth = avail - iconWidth - gapBeforeButton - crownWidth - gapAfterCrown;
|
||||||
|
if (maxTitleWidth <= 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var rendered = "«" + title!.Title + "»";
|
||||||
|
rendered = StringUtil.TruncateToFitWidth(rendered, maxTitleWidth);
|
||||||
|
|
||||||
|
var titleColor = title.Color is { } c
|
||||||
|
? new Vector4(c.X, c.Y, c.Z, 1f)
|
||||||
|
: ImGui.GetStyle().Colors[(int)ImGuiCol.Text];
|
||||||
|
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
|
||||||
|
// Group so the tooltip's IsItemHovered check fires for hover anywhere
|
||||||
|
// on the crown-plus-title pair, not just one of the two.
|
||||||
|
ImGui.BeginGroup();
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(FontAwesomeIcon.Crown.ToIconString());
|
||||||
|
}
|
||||||
|
ImGui.SameLine(0f, gapAfterCrown);
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(rendered);
|
||||||
|
}
|
||||||
|
ImGui.EndGroup();
|
||||||
|
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui.SetTooltip(HellionStrings.ChatHeader_HonorificTitle_Tooltip);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SameLine();
|
||||||
|
}
|
||||||
|
|
||||||
// Hellion Chat v0.6.1 — One-Time-Hint-Banner introducing the chat header
|
// Hellion Chat v0.6.1 — One-Time-Hint-Banner introducing the chat header
|
||||||
// pop-out toolbar button and the right-click pathway. Reuses the visual
|
// pop-out toolbar button and the right-click pathway. Reuses the visual
|
||||||
// pattern from Popout.cs DrawHintBannerIfNeeded so users see a familiar
|
// pattern from Popout.cs DrawHintBannerIfNeeded so users see a familiar
|
||||||
@@ -1540,11 +1797,14 @@ public sealed class ChatLogWindow : Window
|
|||||||
var startY = ImGui.GetCursorPosY();
|
var startY = ImGui.GetCursorPosY();
|
||||||
|
|
||||||
var bg = new System.Numerics.Vector4(0.16f, 0.20f, 0.28f, 1f);
|
var bg = new System.Numerics.Vector4(0.16f, 0.20f, 0.28f, 1f);
|
||||||
ImGui.PushStyleColor(ImGuiCol.ChildBg, bg);
|
|
||||||
ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 1f);
|
|
||||||
|
|
||||||
var dismiss = false;
|
var dismiss = false;
|
||||||
var openSettings = false;
|
var openSettings = false;
|
||||||
|
// RAII for the style stack so an early return in this block
|
||||||
|
// (or a later refactor that introduces one) can never leave the
|
||||||
|
// ImGui style stack unbalanced. Matches the convention used
|
||||||
|
// elsewhere in this file.
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ChildBg, bg))
|
||||||
|
using (ImRaii.PushStyle(ImGuiStyleVar.FrameBorderSize, 1f))
|
||||||
using (var child = ImRaii.Child("##v061-pop-out-header-hint", new System.Numerics.Vector2(0f, 84f), true))
|
using (var child = ImRaii.Child("##v061-pop-out-header-hint", new System.Numerics.Vector2(0f, 84f), true))
|
||||||
{
|
{
|
||||||
if (child)
|
if (child)
|
||||||
@@ -1561,8 +1821,6 @@ public sealed class ChatLogWindow : Window
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui.PopStyleVar();
|
|
||||||
ImGui.PopStyleColor();
|
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
if (dismiss)
|
if (dismiss)
|
||||||
@@ -1636,13 +1894,6 @@ public sealed class ChatLogWindow : Window
|
|||||||
internal readonly List<bool> PopOutDocked = [];
|
internal readonly List<bool> PopOutDocked = [];
|
||||||
internal readonly HashSet<Guid> PopOutWindows = [];
|
internal readonly HashSet<Guid> PopOutWindows = [];
|
||||||
|
|
||||||
// Hellion Chat v0.6.1 — height the v0.6.1 hint banner consumed in the
|
|
||||||
// current frame, read by GetRemainingHeightForMessageLog so the message
|
|
||||||
// log can shrink. Unconditionally reassigned at the top of DrawChatLog
|
|
||||||
// (before any tab-area render) so the value is always in sync with the
|
|
||||||
// current frame. Returns 0 once the banner is dismissed.
|
|
||||||
private float _v061HintBannerHeight;
|
|
||||||
|
|
||||||
// v0.6.0 — live enumeration of all active Popout windows so the
|
// v0.6.0 — live enumeration of all active Popout windows so the
|
||||||
// KeybindManager can find a focused ChatInputBar to forward tab-cycle
|
// KeybindManager can find a focused ChatInputBar to forward tab-cycle
|
||||||
// keybinds to. Filter on IsOpen prevents touching closed-but-still-
|
// keybinds to. Filter on IsOpen prevents touching closed-but-still-
|
||||||
@@ -1745,7 +1996,8 @@ public sealed class ChatLogWindow : Window
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
var clipper = new ImGuiListClipperPtr(ImGuiNative.ImGuiListClipper());
|
var clipper = new ImGuiListClipperPtr(ImGuiNative.ImGuiListClipper());
|
||||||
|
try
|
||||||
|
{
|
||||||
clipper.Begin(AutoCompleteList.Count);
|
clipper.Begin(AutoCompleteList.Count);
|
||||||
while (clipper.Step())
|
while (clipper.Step())
|
||||||
{
|
{
|
||||||
@@ -1787,6 +2039,13 @@ public sealed class ChatLogWindow : Window
|
|||||||
var selectedPos = clipper.StartPosY + clipper.ItemsHeight * (AutoCompleteSelection * 1f);
|
var selectedPos = clipper.StartPosY + clipper.ItemsHeight * (AutoCompleteSelection * 1f);
|
||||||
ImGui.SetScrollFromPosY(selectedPos - ImGui.GetWindowPos().Y);
|
ImGui.SetScrollFromPosY(selectedPos - ImGui.GetWindowPos().Y);
|
||||||
}
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
// ImGuiListClipperPtr wraps an unmanaged ImGuiListClipper allocated above.
|
||||||
|
// Without Destroy() the unmanaged block leaks per autocomplete render.
|
||||||
|
clipper.Destroy();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private int AutoCompleteCallback(scoped ref ImGuiInputTextCallbackData data)
|
private int AutoCompleteCallback(scoped ref ImGuiInputTextCallbackData data)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -47,8 +47,11 @@ public class CommandHelpWindow : Window {
|
|||||||
Position = pos;
|
Position = pos;
|
||||||
SizeConstraints = new WindowSizeConstraints
|
SizeConstraints = new WindowSizeConstraints
|
||||||
{
|
{
|
||||||
MinimumSize = new Vector2(width, 0),
|
// Use scaledWidth here so the size constraints stay in the same
|
||||||
MaximumSize = LogWindow.LastWindowSize with { X = width }
|
// coordinate space as Position above; otherwise the help window
|
||||||
|
// ends up the wrong width at non-100% DPI.
|
||||||
|
MinimumSize = new Vector2(scaledWidth, 0),
|
||||||
|
MaximumSize = LogWindow.LastWindowSize with { X = scaledWidth }
|
||||||
};
|
};
|
||||||
|
|
||||||
IsOpen = true;
|
IsOpen = true;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using HellionChat.Themes;
|
||||||
using HellionChat.Util;
|
using HellionChat.Util;
|
||||||
using Dalamud.Bindings.ImGui;
|
using Dalamud.Bindings.ImGui;
|
||||||
using Dalamud.Interface.Utility.Raii;
|
using Dalamud.Interface.Utility.Raii;
|
||||||
@@ -5,207 +6,130 @@ using Dalamud.Interface.Utility.Raii;
|
|||||||
namespace HellionChat.Ui;
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ImGui style override for Hellion Chat. Industrial HUD palette with three
|
/// ImGui style override for Hellion Chat. v1.1.0 ist die Engine
|
||||||
/// distinct accents — cyan-teal as the primary action color, industrial
|
/// theme-getrieben: PushGlobal nimmt eine Theme-Instance + Window-
|
||||||
/// amber for active state highlights, slate-violet for title bars and
|
/// Opacity, die gesamten Color- und Style-Slots werden aus dem Theme
|
||||||
/// active tabs — on a deep-slate frame background with steel borders.
|
/// gelesen statt aus einer fixen Konstanten-Tabelle.
|
||||||
///
|
|
||||||
/// Two entry points:
|
|
||||||
/// Push — local color stack, scoped via using-block. Use inside
|
|
||||||
/// Hellion-only surfaces (Privacy tab, first-run wizard).
|
|
||||||
/// PushGlobal — full color + style variable stack. Pushed once per frame
|
|
||||||
/// in Plugin.Draw so every Hellion-rendered window inherits
|
|
||||||
/// the look. Cheap to pop because ImGui keeps its own stack.
|
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal static class HellionStyle
|
internal static class HellionStyle
|
||||||
{
|
{
|
||||||
// Encoded as 0xRRGGBBAA, matching ChatTwo convention (see Settings.cs
|
|
||||||
// Ko-fi buttons). RgbaToAbgr handles the byte swap to the format ImGui
|
|
||||||
// expects. Hex values are sourced from the Hellion Online Media brand
|
|
||||||
// guide ("Arctic Cyan + Ember Glow", BRANDING.md in the website repo).
|
|
||||||
|
|
||||||
// Primary — Arctic Cyan, used for every interactive control (buttons,
|
|
||||||
// checks, sliders, separators when hovered). Three brand stages plus a
|
|
||||||
// hover that lifts to brand-color-light and a press that drops to
|
|
||||||
// brand-color-dark.
|
|
||||||
private const uint PrimaryRgba = 0x00BED2FF; // brand-color
|
|
||||||
private const uint PrimaryHoverRgba = 0x4DD9E8FF; // brand-color-light
|
|
||||||
private const uint PrimaryActiveRgba = 0x0097A7FF; // brand-color-dark
|
|
||||||
|
|
||||||
// Identity — brand-color-dark teal for window title bars and the
|
|
||||||
// active tab. Sits visibly below the primary cyan on buttons so the
|
|
||||||
// user sees "where am I" (deep teal) versus "what can I click"
|
|
||||||
// (brand cyan) without leaving the cyan family.
|
|
||||||
private const uint IdentityRgba = 0x0097A7FF; // brand-color-dark
|
|
||||||
private const uint IdentityHoverRgba = 0x4DD9E8FF; // brand-color-light
|
|
||||||
private const uint IdentityDeepRgba = 0x005670FF; // dimmer teal for unfocused-active tab
|
|
||||||
|
|
||||||
// Accent — Ember Orange for warm highlights on grips and scrollbar
|
|
||||||
// pulls. Replaces the previous industrial amber so the plugin matches
|
|
||||||
// the website's CTA palette. AccentActive is reserved for any future
|
|
||||||
// pressed-state on accent surfaces; the current slots only need
|
|
||||||
// AccentRgba and AccentHoverRgba.
|
|
||||||
private const uint AccentRgba = 0xF97316FF; // accent-color
|
|
||||||
private const uint AccentHoverRgba = 0xFB923CFF; // accent-color-light
|
|
||||||
|
|
||||||
// Surfaces — Hellion brand background ladder. Window darkest, frame
|
|
||||||
// hover ladder climbs into surface tones. Matches the website's
|
|
||||||
// background / background-medium / background-light / surface vars.
|
|
||||||
private const uint WindowBgRgba = 0x070B12FF; // background
|
|
||||||
private const uint ChildBgRgba = 0x0C1220FF; // background-medium
|
|
||||||
private const uint PopupBgRgba = 0x0C1220FF; // background-medium
|
|
||||||
private const uint FrameBgRgba = 0x141E30FF; // background-light
|
|
||||||
private const uint FrameBgHoverRgba = 0x1A2538FF; // surface
|
|
||||||
private const uint FrameBgActiveRgba = 0x22303FFF; // surface-hover
|
|
||||||
// Cyan-tinted border — matches website --border-brand (cyan @ 40% α).
|
|
||||||
private const uint BorderRgba = 0x00BED266;
|
|
||||||
private const uint BorderShadowRgba = 0x00000000;
|
|
||||||
|
|
||||||
// Headers / collapsing-headers / tree nodes / selectables — same
|
|
||||||
// surface ladder as frames so panels feel consistent.
|
|
||||||
private const uint HeaderRgba = 0x141E30FF;
|
|
||||||
private const uint HeaderHoverRgba = 0x1A2538FF;
|
|
||||||
private const uint HeaderActiveRgba = 0x22303FFF;
|
|
||||||
|
|
||||||
// Title bars — Identity teal on active so the focused window reads
|
|
||||||
// as "yours" without using accent or primary slots.
|
|
||||||
private const uint TitleBgRgba = 0x070B12FF;
|
|
||||||
private const uint TitleBgActiveRgba = IdentityRgba;
|
|
||||||
private const uint TitleBgCollapsedRgba = 0x05080EFF;
|
|
||||||
|
|
||||||
// Tabs — neutral inactive, Identity-light on hover, Identity teal on
|
|
||||||
// active. Unfocused-active uses the deeper Identity stage so an
|
|
||||||
// unfocused window's active tab still reads but does not pull focus.
|
|
||||||
private const uint TabRgba = 0x141E30FF;
|
|
||||||
private const uint TabHoveredRgba = IdentityHoverRgba;
|
|
||||||
private const uint TabActiveRgba = IdentityRgba;
|
|
||||||
private const uint TabUnfocusedRgba = 0x0C1220FF;
|
|
||||||
private const uint TabUnfocusedActiveRgba = IdentityDeepRgba;
|
|
||||||
|
|
||||||
// Scrollbar — Ember on grab so the pull stands out without competing
|
|
||||||
// with the cyan action buttons. Idle grab is a subtle surface tone,
|
|
||||||
// hover/active climb into accent.
|
|
||||||
private const uint ScrollbarBgRgba = 0x070B12FF;
|
|
||||||
private const uint ScrollbarGrabRgba = 0x22303FFF; // surface-hover
|
|
||||||
private const uint ScrollbarGrabHoveredRgba = AccentHoverRgba;
|
|
||||||
private const uint ScrollbarGrabActiveRgba = AccentRgba;
|
|
||||||
|
|
||||||
// Resize grip — same Ember treatment as the scrollbar.
|
|
||||||
private const uint ResizeGripRgba = 0x141E30FF;
|
|
||||||
private const uint ResizeGripHoveredRgba = AccentHoverRgba;
|
|
||||||
private const uint ResizeGripActiveRgba = AccentRgba;
|
|
||||||
|
|
||||||
// Separator and check mark / slider follow the primary cyan.
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Local color stack for Hellion-only surfaces. Cheap. Use inside a
|
/// Local color stack auf Basis des aktiven Themes. Cheap. Use inside a
|
||||||
/// `using var _ = HellionStyle.Push();` block.
|
/// `using var _ = HellionStyle.Push(theme);` block.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal static IDisposable Push()
|
internal static IDisposable Push(Theme theme)
|
||||||
{
|
{
|
||||||
|
var c = theme.Colors;
|
||||||
var stack = new StackHandle();
|
var stack = new StackHandle();
|
||||||
stack.PushColor(ImGuiCol.Button, PrimaryRgba);
|
stack.PushColor(ImGuiCol.Button, c.Primary);
|
||||||
stack.PushColor(ImGuiCol.ButtonHovered, PrimaryHoverRgba);
|
stack.PushColor(ImGuiCol.ButtonHovered, c.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.ButtonActive, PrimaryActiveRgba);
|
stack.PushColor(ImGuiCol.ButtonActive, c.PrimaryDark);
|
||||||
stack.PushColor(ImGuiCol.FrameBg, FrameBgRgba);
|
stack.PushColor(ImGuiCol.FrameBg, c.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.FrameBgHovered, FrameBgHoverRgba);
|
stack.PushColor(ImGuiCol.FrameBgHovered, c.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.FrameBgActive, FrameBgActiveRgba);
|
stack.PushColor(ImGuiCol.FrameBgActive, c.Surface);
|
||||||
stack.PushColor(ImGuiCol.Border, BorderRgba);
|
stack.PushColor(ImGuiCol.Border, c.Border);
|
||||||
stack.PushColor(ImGuiCol.Header, HeaderRgba);
|
stack.PushColor(ImGuiCol.Header, c.Surface);
|
||||||
stack.PushColor(ImGuiCol.HeaderHovered, HeaderHoverRgba);
|
stack.PushColor(ImGuiCol.HeaderHovered, c.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.HeaderActive, HeaderActiveRgba);
|
stack.PushColor(ImGuiCol.HeaderActive, c.Identity);
|
||||||
stack.PushColor(ImGuiCol.CheckMark, PrimaryRgba);
|
stack.PushColor(ImGuiCol.CheckMark, c.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrab, PrimaryRgba);
|
stack.PushColor(ImGuiCol.SliderGrab, c.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrabActive, PrimaryHoverRgba);
|
stack.PushColor(ImGuiCol.SliderGrabActive, c.PrimaryLight);
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Global color and style-variable stack pushed once per frame in
|
/// Global color and style-variable stack pushed once per frame in
|
||||||
/// Plugin.Draw. Covers every ImGui surface the plugin renders so the
|
/// Plugin.Draw. Drives every Hellion-rendered window from the active
|
||||||
/// Hellion look is consistent across upstream and Hellion tabs.
|
/// theme's palette and layout values.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="windowOpacity">Window background alpha (0.5–1.0). Lower
|
/// <param name="theme">Active theme from ThemeRegistry.</param>
|
||||||
/// values let the game shine through the plugin panes.</param>
|
/// <param name="windowOpacity">Window background alpha (0.5–1.0).</param>
|
||||||
internal static IDisposable PushGlobal(float windowOpacity = 1.0f)
|
internal static IDisposable PushGlobal(Theme theme, float windowOpacity = 1.0f)
|
||||||
{
|
{
|
||||||
|
var c = theme.Colors;
|
||||||
|
var l = theme.Layout;
|
||||||
var stack = new StackHandle();
|
var stack = new StackHandle();
|
||||||
|
|
||||||
// Mix the configured opacity into both the outer window and the
|
|
||||||
// inner content child backgrounds — without ChildBg following the
|
|
||||||
// slider the chat log stays opaque inside even when the user
|
|
||||||
// wants to see the game behind it during combat. Form fields and
|
|
||||||
// popups (FrameBg, PopupBg) still stay opaque so input is readable.
|
|
||||||
var alphaByte = (uint)Math.Clamp((int)(windowOpacity * 255f), 0x55, 0xFF);
|
var alphaByte = (uint)Math.Clamp((int)(windowOpacity * 255f), 0x55, 0xFF);
|
||||||
var windowBgWithAlpha = (WindowBgRgba & 0xFFFFFF00u) | alphaByte;
|
var windowBgWithAlpha = (c.WindowBg & 0xFFFFFF00u) | alphaByte;
|
||||||
var childBgWithAlpha = (ChildBgRgba & 0xFFFFFF00u) | alphaByte;
|
|
||||||
|
|
||||||
// Layout — geometric edges, modest rounding, single-pixel borders.
|
// ChildBg-Alpha: Sub-Bereiche (Tab-Sidebar, Message-Area, Input-Bar)
|
||||||
stack.PushStyleVar(ImGuiStyleVar.WindowRounding, 4f);
|
// werden im ChatLog-Window als BeginChild gezeichnet. Würde der ChildBg
|
||||||
stack.PushStyleVar(ImGuiStyleVar.ChildRounding, 3f);
|
// mit dem gleichen Alpha wie WindowBg gerendert, multiplizieren sich
|
||||||
stack.PushStyleVar(ImGuiStyleVar.PopupRounding, 3f);
|
// die Layer (1 - (1-α)² Deckung), und 50 % WindowOpacity kommt mit
|
||||||
stack.PushStyleVar(ImGuiStyleVar.FrameRounding, 2f);
|
// 75 % Deckung im Child-Bereich an — das Fenster wirkt solider als der
|
||||||
stack.PushStyleVar(ImGuiStyleVar.GrabRounding, 2f);
|
// Slider verspricht. Bei voller Opacity bleibt der Theme-Akzent
|
||||||
stack.PushStyleVar(ImGuiStyleVar.TabRounding, 2f);
|
// erhalten (Theme-eigene Alpha-Komponente, i.d.R. FF); sobald der User
|
||||||
stack.PushStyleVar(ImGuiStyleVar.ScrollbarRounding, 2f);
|
// Transparenz zieht, wird ChildBg vollständig durchsichtig damit nur
|
||||||
stack.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 1f);
|
// der WindowBg-Layer die finale Deckung bestimmt.
|
||||||
stack.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 1f);
|
var childBgAlpha = windowOpacity >= 0.999f ? (c.ChildBg & 0xFFu) : 0u;
|
||||||
|
var childBgWithAlpha = (c.ChildBg & 0xFFFFFF00u) | childBgAlpha;
|
||||||
|
|
||||||
// Surfaces.
|
// Layout
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.WindowRounding, l.WindowRounding);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.ChildRounding, l.ChildRounding);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.PopupRounding, l.PopupRounding);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.FrameRounding, l.FrameRounding);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.GrabRounding, l.GrabRounding);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.TabRounding, l.TabRounding);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.ScrollbarRounding, l.ScrollbarRounding);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.WindowBorderSize, l.WindowBorderSize);
|
||||||
|
stack.PushStyleVar(ImGuiStyleVar.FrameBorderSize, l.FrameBorderSize);
|
||||||
|
|
||||||
|
// Surfaces
|
||||||
stack.PushColor(ImGuiCol.WindowBg, windowBgWithAlpha);
|
stack.PushColor(ImGuiCol.WindowBg, windowBgWithAlpha);
|
||||||
stack.PushColor(ImGuiCol.ChildBg, childBgWithAlpha);
|
stack.PushColor(ImGuiCol.ChildBg, childBgWithAlpha);
|
||||||
stack.PushColor(ImGuiCol.PopupBg, PopupBgRgba);
|
stack.PushColor(ImGuiCol.PopupBg, c.ChildBg);
|
||||||
stack.PushColor(ImGuiCol.Border, BorderRgba);
|
stack.PushColor(ImGuiCol.Border, c.Border);
|
||||||
stack.PushColor(ImGuiCol.BorderShadow, BorderShadowRgba);
|
stack.PushColor(ImGuiCol.BorderShadow, 0u);
|
||||||
|
|
||||||
// Frames (input fields, combos, sliders).
|
// Frames
|
||||||
stack.PushColor(ImGuiCol.FrameBg, FrameBgRgba);
|
stack.PushColor(ImGuiCol.FrameBg, c.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.FrameBgHovered, FrameBgHoverRgba);
|
stack.PushColor(ImGuiCol.FrameBgHovered, c.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.FrameBgActive, FrameBgActiveRgba);
|
stack.PushColor(ImGuiCol.FrameBgActive, c.Surface);
|
||||||
|
|
||||||
// Title bars — tertiary identity on active.
|
// Title bars
|
||||||
stack.PushColor(ImGuiCol.TitleBg, TitleBgRgba);
|
stack.PushColor(ImGuiCol.TitleBg, c.WindowBg);
|
||||||
stack.PushColor(ImGuiCol.TitleBgActive, TitleBgActiveRgba);
|
stack.PushColor(ImGuiCol.TitleBgActive, c.Identity);
|
||||||
stack.PushColor(ImGuiCol.TitleBgCollapsed, TitleBgCollapsedRgba);
|
stack.PushColor(ImGuiCol.TitleBgCollapsed, c.WindowBg);
|
||||||
|
|
||||||
// Buttons — primary cyan.
|
// Buttons
|
||||||
stack.PushColor(ImGuiCol.Button, PrimaryRgba);
|
stack.PushColor(ImGuiCol.Button, c.Primary);
|
||||||
stack.PushColor(ImGuiCol.ButtonHovered, PrimaryHoverRgba);
|
stack.PushColor(ImGuiCol.ButtonHovered, c.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.ButtonActive, PrimaryActiveRgba);
|
stack.PushColor(ImGuiCol.ButtonActive, c.PrimaryDark);
|
||||||
|
|
||||||
// Headers / selectables — slate with subtle steps.
|
// Headers / selectables
|
||||||
stack.PushColor(ImGuiCol.Header, HeaderRgba);
|
stack.PushColor(ImGuiCol.Header, c.Surface);
|
||||||
stack.PushColor(ImGuiCol.HeaderHovered, HeaderHoverRgba);
|
stack.PushColor(ImGuiCol.HeaderHovered, c.SurfaceHover);
|
||||||
stack.PushColor(ImGuiCol.HeaderActive, HeaderActiveRgba);
|
stack.PushColor(ImGuiCol.HeaderActive, c.Identity);
|
||||||
|
|
||||||
// Tabs — tertiary identity for the active tab.
|
// Tabs
|
||||||
stack.PushColor(ImGuiCol.Tab, TabRgba);
|
stack.PushColor(ImGuiCol.Tab, c.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.TabHovered, TabHoveredRgba);
|
stack.PushColor(ImGuiCol.TabHovered, c.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.TabActive, TabActiveRgba);
|
stack.PushColor(ImGuiCol.TabActive, c.Identity);
|
||||||
stack.PushColor(ImGuiCol.TabUnfocused, TabUnfocusedRgba);
|
stack.PushColor(ImGuiCol.TabUnfocused, c.ChildBg);
|
||||||
stack.PushColor(ImGuiCol.TabUnfocusedActive, TabUnfocusedActiveRgba);
|
stack.PushColor(ImGuiCol.TabUnfocusedActive, c.PrimaryDark);
|
||||||
|
|
||||||
// Scrollbar.
|
// Scrollbar
|
||||||
stack.PushColor(ImGuiCol.ScrollbarBg, ScrollbarBgRgba);
|
stack.PushColor(ImGuiCol.ScrollbarBg, c.WindowBg);
|
||||||
stack.PushColor(ImGuiCol.ScrollbarGrab, ScrollbarGrabRgba);
|
stack.PushColor(ImGuiCol.ScrollbarGrab, c.Surface);
|
||||||
stack.PushColor(ImGuiCol.ScrollbarGrabHovered, ScrollbarGrabHoveredRgba);
|
stack.PushColor(ImGuiCol.ScrollbarGrabHovered, c.AccentLight);
|
||||||
stack.PushColor(ImGuiCol.ScrollbarGrabActive, ScrollbarGrabActiveRgba);
|
stack.PushColor(ImGuiCol.ScrollbarGrabActive, c.Accent);
|
||||||
|
|
||||||
// Resize grip — secondary amber on active.
|
// Resize grip
|
||||||
stack.PushColor(ImGuiCol.ResizeGrip, ResizeGripRgba);
|
stack.PushColor(ImGuiCol.ResizeGrip, c.FrameBg);
|
||||||
stack.PushColor(ImGuiCol.ResizeGripHovered, ResizeGripHoveredRgba);
|
stack.PushColor(ImGuiCol.ResizeGripHovered, c.AccentLight);
|
||||||
stack.PushColor(ImGuiCol.ResizeGripActive, ResizeGripActiveRgba);
|
stack.PushColor(ImGuiCol.ResizeGripActive, c.Accent);
|
||||||
|
|
||||||
// Check mark + slider grab — primary cyan.
|
// Check mark + slider grab
|
||||||
stack.PushColor(ImGuiCol.CheckMark, PrimaryRgba);
|
stack.PushColor(ImGuiCol.CheckMark, c.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrab, PrimaryRgba);
|
stack.PushColor(ImGuiCol.SliderGrab, c.Primary);
|
||||||
stack.PushColor(ImGuiCol.SliderGrabActive, PrimaryHoverRgba);
|
stack.PushColor(ImGuiCol.SliderGrabActive, c.PrimaryLight);
|
||||||
|
|
||||||
// Separator — primary cyan when hovered/active so the eye
|
// Separator
|
||||||
// immediately sees that splitters are interactive.
|
stack.PushColor(ImGuiCol.Separator, c.Border);
|
||||||
stack.PushColor(ImGuiCol.Separator, BorderRgba);
|
stack.PushColor(ImGuiCol.SeparatorHovered, c.PrimaryLight);
|
||||||
stack.PushColor(ImGuiCol.SeparatorHovered, PrimaryHoverRgba);
|
stack.PushColor(ImGuiCol.SeparatorActive, c.Primary);
|
||||||
stack.PushColor(ImGuiCol.SeparatorActive, PrimaryRgba);
|
|
||||||
|
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -177,7 +177,10 @@ public partial class InputPreview : Window
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
NextChunkIsAutoTranslate = true;
|
NextChunkIsAutoTranslate = true;
|
||||||
var payload = (AutoTranslatePayload) chunk.Link!;
|
// Malformed chunks could carry an AutoTranslateBegin icon without the matching
|
||||||
|
// payload; bail out instead of dereferencing a null Link.
|
||||||
|
if (chunk.Link is not AutoTranslatePayload payload)
|
||||||
|
return;
|
||||||
CursorPosition += $"<at:{payload.Group},{payload.Key}>".Length;
|
CursorPosition += $"<at:{payload.Group},{payload.Key}>".Length;
|
||||||
|
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -39,6 +39,12 @@ internal class Popout : Window
|
|||||||
IsOpen = true;
|
IsOpen = true;
|
||||||
RespectCloseHotkey = false;
|
RespectCloseHotkey = false;
|
||||||
DisableWindowSounds = true;
|
DisableWindowSounds = true;
|
||||||
|
// v1.2.1 — KEIN AllowBackgroundBlur. Pop-Outs werden vom User häufig
|
||||||
|
// im Dalamud-Tab-Container mit anderen Plugin-Windows kombiniert; in
|
||||||
|
// dem Render-Pfad blurt Dalamud den gesamten Container, nicht nur
|
||||||
|
// das Pop-Out — würde die Tab-Bar oben und benachbarte Plugins
|
||||||
|
// mitziehen. Wer Blur in Pop-Outs will, kann ihn via Dalamud-
|
||||||
|
// Hamburger-Menü pro Window selbst aktivieren.
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void PreOpenCheck()
|
public override void PreOpenCheck()
|
||||||
@@ -67,9 +73,10 @@ internal class Popout : Window
|
|||||||
|
|
||||||
public override void PreDraw()
|
public override void PreDraw()
|
||||||
{
|
{
|
||||||
if (Plugin.Config is { OverrideStyle: true, ChosenStyle: not null })
|
// Hellion Chat v1.1.0+ — Theme-Engine ist Source-of-Truth, kein
|
||||||
StyleModel.GetConfiguredStyles()?.FirstOrDefault(style => style.Name == Plugin.Config.ChosenStyle)?.Push();
|
// zusätzlicher Dalamud-StyleModel-Override mehr pro Window. Plugin.Draw
|
||||||
|
// pusht das aktive Hellion-Theme global; Pop-Out zeichnet sich damit
|
||||||
|
// konsistent zum Haupt-Chat-Window.
|
||||||
Flags = ImGuiWindowFlags.None;
|
Flags = ImGuiWindowFlags.None;
|
||||||
if (!Plugin.Config.ShowPopOutTitleBar)
|
if (!Plugin.Config.ShowPopOutTitleBar)
|
||||||
Flags |= ImGuiWindowFlags.NoTitleBar;
|
Flags |= ImGuiWindowFlags.NoTitleBar;
|
||||||
@@ -91,9 +98,7 @@ internal class Popout : Window
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
BgAlpha = Plugin.Config.HellionThemeEnabled
|
BgAlpha = Plugin.Config.WindowOpacity;
|
||||||
? Plugin.Config.HellionThemeWindowOpacity
|
|
||||||
: Plugin.Config.WindowAlpha / 100f;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -200,9 +205,6 @@ internal class Popout : Window
|
|||||||
{
|
{
|
||||||
if (Idx >= 0 && Idx < ChatLogWindow.PopOutDocked.Count)
|
if (Idx >= 0 && Idx < ChatLogWindow.PopOutDocked.Count)
|
||||||
ChatLogWindow.PopOutDocked[Idx] = ImGui.IsWindowDocked();
|
ChatLogWindow.PopOutDocked[Idx] = ImGui.IsWindowDocked();
|
||||||
|
|
||||||
if (Plugin.Config is { OverrideStyle: true, ChosenStyle: not null })
|
|
||||||
StyleModel.GetConfiguredStyles()?.FirstOrDefault(style => style.Name == Plugin.Config.ChosenStyle)?.Pop();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnClose()
|
public override void OnClose()
|
||||||
|
|||||||
@@ -222,7 +222,16 @@ public class SeStringDebugger : Window
|
|||||||
default:
|
default:
|
||||||
var payloadData = payload.Encode();
|
var payloadData = payload.Encode();
|
||||||
|
|
||||||
var initialByte = payloadData.First();
|
if (payloadData.Length == 0)
|
||||||
|
{
|
||||||
|
RenderMetadataDictionary("Empty Payload", new Dictionary<string, string?>
|
||||||
|
{
|
||||||
|
{ "Type", payload.GetType().Name },
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
var initialByte = payloadData[0];
|
||||||
if (initialByte != 0x02)
|
if (initialByte != 0x02)
|
||||||
{
|
{
|
||||||
RenderMetadataDictionary("Text Payload", new Dictionary<string, string?>
|
RenderMetadataDictionary("Text Payload", new Dictionary<string, string?>
|
||||||
|
|||||||
@@ -9,13 +9,21 @@ using Dalamud.Bindings.ImGui;
|
|||||||
|
|
||||||
namespace HellionChat.Ui;
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
internal enum SettingsView
|
||||||
|
{
|
||||||
|
Overview,
|
||||||
|
Detail,
|
||||||
|
}
|
||||||
|
|
||||||
public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||||
{
|
{
|
||||||
private readonly Plugin Plugin;
|
internal readonly Plugin Plugin;
|
||||||
|
|
||||||
private Configuration Mutable { get; }
|
private Configuration Mutable { get; }
|
||||||
private List<ISettingsTab> Tabs { get; }
|
private List<ISettingsTab> Tabs { get; }
|
||||||
private int CurrentTab;
|
private int CurrentTab;
|
||||||
|
private SettingsView View = SettingsView.Overview;
|
||||||
|
private readonly SettingsOverview Overview;
|
||||||
|
|
||||||
internal SettingsWindow(Plugin plugin) : base($"{Language.Settings_Title.Format(Plugin.PluginName)}###chat2-settings")
|
internal SettingsWindow(Plugin plugin) : base($"{Language.Settings_Title.Format(Plugin.PluginName)}###chat2-settings")
|
||||||
{
|
{
|
||||||
@@ -31,15 +39,19 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
|||||||
Plugin = plugin;
|
Plugin = plugin;
|
||||||
Mutable = new Configuration();
|
Mutable = new Configuration();
|
||||||
|
|
||||||
|
Overview = new SettingsOverview(this);
|
||||||
|
|
||||||
Tabs =
|
Tabs =
|
||||||
[
|
[
|
||||||
new General(Plugin, Mutable),
|
new General(Plugin, Mutable),
|
||||||
new Appearance(Plugin, Mutable),
|
new ThemeAndLayout(Plugin, Mutable),
|
||||||
|
new FontsAndColours(Plugin, Mutable),
|
||||||
new SettingsTabs.Window(Plugin, Mutable),
|
new SettingsTabs.Window(Plugin, Mutable),
|
||||||
new Chat(Plugin, Mutable),
|
new Chat(Plugin, Mutable),
|
||||||
new SettingsTabs.Tabs(Plugin, Mutable),
|
new SettingsTabs.Tabs(Plugin, Mutable),
|
||||||
new SettingsTabs.Privacy(Plugin, Mutable),
|
new SettingsTabs.Privacy(Plugin, Mutable),
|
||||||
new Database(Plugin, Mutable),
|
new DataManagement(Plugin, Mutable),
|
||||||
|
new SettingsTabs.Integrations(Plugin, Mutable),
|
||||||
new Information(Mutable),
|
new Information(Mutable),
|
||||||
];
|
];
|
||||||
|
|
||||||
@@ -72,40 +84,81 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
|||||||
public override void Draw()
|
public override void Draw()
|
||||||
{
|
{
|
||||||
if (ImGui.IsWindowAppearing())
|
if (ImGui.IsWindowAppearing())
|
||||||
|
{
|
||||||
Initialise();
|
Initialise();
|
||||||
|
View = SettingsView.Overview;
|
||||||
using (var table = ImRaii.Table("##chat2-settings-table", 2))
|
|
||||||
{
|
|
||||||
if (table.Success)
|
|
||||||
{
|
|
||||||
ImGui.TableSetupColumn("tab", ImGuiTableColumnFlags.WidthFixed);
|
|
||||||
ImGui.TableSetupColumn("settings", ImGuiTableColumnFlags.WidthStretch);
|
|
||||||
|
|
||||||
ImGui.TableNextColumn();
|
|
||||||
|
|
||||||
var changed = false;
|
|
||||||
for (var i = 0; i < Tabs.Count; i++)
|
|
||||||
{
|
|
||||||
if (!ImGui.Selectable($"{Tabs[i].Name}###tab-{i}", CurrentTab == i))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
CurrentTab = i;
|
|
||||||
changed = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui.TableNextColumn();
|
// ESC im Detail-View kehrt zur Overview zurück. Window-Focus-Check ist
|
||||||
|
// Pflicht — sonst triggert ESC auch wenn der User ein anderes Fenster
|
||||||
|
// fokussiert hat und ESC fürs Game-Menü drückt (Codebase-Pattern siehe
|
||||||
|
// Util/SearchSelector.cs:37).
|
||||||
|
if (View == SettingsView.Detail
|
||||||
|
&& ImGui.IsWindowFocused(ImGuiFocusedFlags.RootAndChildWindows)
|
||||||
|
&& ImGui.IsKeyPressed(ImGuiKey.Escape))
|
||||||
|
{
|
||||||
|
View = SettingsView.Overview;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (View == SettingsView.Overview)
|
||||||
|
Overview.Draw();
|
||||||
|
else
|
||||||
|
DrawDetail();
|
||||||
|
|
||||||
|
ImGui.Separator();
|
||||||
|
DrawSaveButtons();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OpenSection(int tabIndex)
|
||||||
|
{
|
||||||
|
CurrentTab = tabIndex;
|
||||||
|
View = SettingsView.Detail;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OpenOverview()
|
||||||
|
{
|
||||||
|
View = SettingsView.Overview;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawDetail()
|
||||||
|
{
|
||||||
|
// Breadcrumb-Header — Akzent-Cyan, klickbar, führt zurück zur Overview
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, 0xFF00BED2u))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Button, 0u))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, 0x33FFFFFFu))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonActive, 0x55FFFFFFu))
|
||||||
|
{
|
||||||
|
if (ImGui.SmallButton("← Settings"))
|
||||||
|
{
|
||||||
|
View = SettingsView.Overview;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted("·");
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(Tabs[CurrentTab].Name.Split("###")[0]);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
// Section-Content in voller Breite. Die Tab-Liste links ist überholt:
|
||||||
|
// der User ist bereits über die Card-Übersicht navigiert, eine zweite
|
||||||
|
// Tab-Liste daneben würde nur den Vanilla-Look zurückbringen. Falls
|
||||||
|
// der User in eine andere Section will, geht er zurück zur Overview
|
||||||
|
// (Breadcrumb / ESC).
|
||||||
var style = ImGui.GetStyle();
|
var style = ImGui.GetStyle();
|
||||||
var height = ImGui.GetContentRegionAvail().Y - style.FramePadding.Y * 2 - style.ItemSpacing.Y - style.ItemInnerSpacing.Y * 2 - ImGui.CalcTextSize("A").Y;
|
var height = ImGui.GetContentRegionAvail().Y - style.FramePadding.Y * 2 - style.ItemSpacing.Y - style.ItemInnerSpacing.Y * 2 - ImGui.CalcTextSize("A").Y;
|
||||||
|
|
||||||
using var child = ImRaii.Child("##chat2-settings", new Vector2(-1, height));
|
using var child = ImRaii.Child("##chat2-settings-detail", new Vector2(-1, height));
|
||||||
if (child.Success)
|
if (child.Success)
|
||||||
Tabs[CurrentTab].Draw(changed);
|
Tabs[CurrentTab].Draw(false);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui.Separator();
|
private void DrawSaveButtons()
|
||||||
|
{
|
||||||
var save = ImGui.Button(Language.Settings_Save);
|
var save = ImGui.Button(Language.Settings_Save);
|
||||||
|
|
||||||
ImGui.SameLine();
|
ImGui.SameLine();
|
||||||
@@ -158,14 +211,24 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
|||||||
var fontSizeChanged = Math.Abs(Mutable.SymbolsFontSizeV2 - Plugin.Config.SymbolsFontSizeV2) > 0.001
|
var fontSizeChanged = Math.Abs(Mutable.SymbolsFontSizeV2 - Plugin.Config.SymbolsFontSizeV2) > 0.001
|
||||||
|| Math.Abs(Mutable.FontSizeV2 - Plugin.Config.FontSizeV2) > 0.001;
|
|| Math.Abs(Mutable.FontSizeV2 - Plugin.Config.FontSizeV2) > 0.001;
|
||||||
var italicStateChanged = Mutable.ItalicEnabled != Plugin.Config.ItalicEnabled;
|
var italicStateChanged = Mutable.ItalicEnabled != Plugin.Config.ItalicEnabled;
|
||||||
|
// v1.2.0 — Refilter only if a filter-relevant setting actually
|
||||||
|
// changed. The Clear+Refilter cycle reloads messages from the DB,
|
||||||
|
// which silently wipes any in-session message that wasn't
|
||||||
|
// persisted (Privacy-First config blocks most channels from DB).
|
||||||
|
// Cosmetic changes (theme, tab icons, layout flags) trigger no
|
||||||
|
// refilter — chat history stays intact.
|
||||||
|
var filtersChanged = HasFilterRelevantChanges();
|
||||||
|
|
||||||
Plugin.Config.UpdateFrom(Mutable, true);
|
Plugin.Config.UpdateFrom(Mutable, true);
|
||||||
|
|
||||||
// save after 60 frames have passed, which should hopefully not
|
// save after 60 frames have passed, which should hopefully not
|
||||||
// commit any changes that cause a crash
|
// commit any changes that cause a crash
|
||||||
Plugin.DeferredSaveFrames = 60;
|
Plugin.DeferredSaveFrames = 60;
|
||||||
|
if (filtersChanged)
|
||||||
|
{
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
Plugin.MessageManager.FilterAllTabsAsync();
|
Plugin.MessageManager.FilterAllTabsAsync();
|
||||||
|
}
|
||||||
|
|
||||||
if (fontChanged || fontSizeChanged || italicStateChanged)
|
if (fontChanged || fontSizeChanged || italicStateChanged)
|
||||||
Plugin.FontManager.BuildFonts();
|
Plugin.FontManager.BuildFonts();
|
||||||
@@ -181,4 +244,59 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
|||||||
|
|
||||||
Initialise();
|
Initialise();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// v1.2.0 — Detects whether any setting that influences message
|
||||||
|
/// filtering changed between Plugin.Config and the Mutable working
|
||||||
|
/// copy. Used to gate the heavy ClearAllTabs+FilterAllTabsAsync cycle
|
||||||
|
/// in Save: cosmetic changes (theme, tab icons, layout flags) do not
|
||||||
|
/// touch the chat log, only filter-relevant changes do. Without this
|
||||||
|
/// gate, every settings save wipes the chat history of any channel
|
||||||
|
/// the Privacy filter blocks from being persisted to the DB —
|
||||||
|
/// reported by Flo from in-game testing 2026-05-05/06.
|
||||||
|
/// </summary>
|
||||||
|
private bool HasFilterRelevantChanges()
|
||||||
|
{
|
||||||
|
// Top-level privacy controls.
|
||||||
|
if (Mutable.PrivacyFilterEnabled != Plugin.Config.PrivacyFilterEnabled) return true;
|
||||||
|
if (Mutable.PrivacyPersistUnknownChannels != Plugin.Config.PrivacyPersistUnknownChannels) return true;
|
||||||
|
if (!Mutable.PrivacyPersistChannels.SetEquals(Plugin.Config.PrivacyPersistChannels)) return true;
|
||||||
|
|
||||||
|
// FilterIncludePreviousSessions changes the GetMostRecentMessages
|
||||||
|
// window in MessageManager.FilterAllTabs and is therefore filter-
|
||||||
|
// relevant even though it lives outside the Privacy block.
|
||||||
|
if (Mutable.FilterIncludePreviousSessions != Plugin.Config.FilterIncludePreviousSessions) return true;
|
||||||
|
|
||||||
|
// Per-tab channel selection. Compare persistent tabs only —
|
||||||
|
// TempTabs are session-only and never refiltered anyway.
|
||||||
|
var origPersistent = Plugin.Config.Tabs.Where(t => !t.IsTempTab).ToList();
|
||||||
|
var newPersistent = Mutable.Tabs.Where(t => !t.IsTempTab).ToList();
|
||||||
|
|
||||||
|
if (origPersistent.Count != newPersistent.Count) return true; // add or delete
|
||||||
|
|
||||||
|
for (var i = 0; i < origPersistent.Count; i++)
|
||||||
|
{
|
||||||
|
var orig = origPersistent[i];
|
||||||
|
var neu = newPersistent[i];
|
||||||
|
|
||||||
|
// Identifier mismatch at the same index means reorder or
|
||||||
|
// a slot got swapped — treat as filter-relevant so the new
|
||||||
|
// channel-selection layout actually applies.
|
||||||
|
if (orig.Identifier != neu.Identifier) return true;
|
||||||
|
|
||||||
|
if (orig.ExtraChatAll != neu.ExtraChatAll) return true;
|
||||||
|
if (!orig.ExtraChatChannels.SetEquals(neu.ExtraChatChannels)) return true;
|
||||||
|
|
||||||
|
// SelectedChannels is a Dictionary<ChatType, (ChatSource, ChatSource)>
|
||||||
|
// — value-tuple equality already does the right thing per-pair.
|
||||||
|
if (orig.SelectedChannels.Count != neu.SelectedChannels.Count) return true;
|
||||||
|
foreach (var pair in orig.SelectedChannels)
|
||||||
|
{
|
||||||
|
if (!neu.SelectedChannels.TryGetValue(pair.Key, out var nv)) return true;
|
||||||
|
if (!pair.Value.Equals(nv)) return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,106 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Interface;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
internal sealed class SettingsOverview
|
||||||
|
{
|
||||||
|
private readonly SettingsWindow _window;
|
||||||
|
|
||||||
|
// Card-Reihenfolge entspricht 1:1 dem Tabs-Index in SettingsWindow.
|
||||||
|
// v1.2.1: Cards thematisch re-sortiert. Theme & Layout vereint Theme-
|
||||||
|
// Picker + Frame-Style + Timestamps; Fonts & Colours vereint Schriften
|
||||||
|
// + Chat-Farben; Data Management vereint Storage + Retention + Cleanup
|
||||||
|
// + Export + DB-Viewer + Advanced.
|
||||||
|
private static readonly (FontAwesomeIcon Icon, string TitleKey, string SubtextKey)[] CardDefs =
|
||||||
|
[
|
||||||
|
(FontAwesomeIcon.SlidersH, "Settings_Card_General_Title", "Settings_Card_General_Subtext"),
|
||||||
|
(FontAwesomeIcon.Palette, "Settings_Card_ThemeAndLayout_Title", "Settings_Card_ThemeAndLayout_Subtext"),
|
||||||
|
(FontAwesomeIcon.Font, "Settings_Card_FontsAndColours_Title", "Settings_Card_FontsAndColours_Subtext"),
|
||||||
|
(FontAwesomeIcon.WindowMaximize, "Settings_Card_Window_Title", "Settings_Card_Window_Subtext"),
|
||||||
|
(FontAwesomeIcon.Comments, "Settings_Card_Chat_Title", "Settings_Card_Chat_Subtext"),
|
||||||
|
(FontAwesomeIcon.FolderTree, "Settings_Card_Tabs_Title", "Settings_Card_Tabs_Subtext"),
|
||||||
|
(FontAwesomeIcon.ShieldAlt, "Settings_Card_Privacy_Title", "Settings_Card_Privacy_Subtext"),
|
||||||
|
(FontAwesomeIcon.Database, "Settings_Card_DataManagement_Title", "Settings_Card_DataManagement_Subtext"),
|
||||||
|
(FontAwesomeIcon.Plug, "Settings_Card_Integrations_Title", "Settings_Card_Integrations_Subtext"),
|
||||||
|
(FontAwesomeIcon.InfoCircle, "Settings_Card_Information_Title", "Settings_Card_Information_Subtext"),
|
||||||
|
];
|
||||||
|
|
||||||
|
public SettingsOverview(SettingsWindow window)
|
||||||
|
{
|
||||||
|
_window = window;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw()
|
||||||
|
{
|
||||||
|
var avail = ImGui.GetContentRegionAvail();
|
||||||
|
var columns = avail.X >= 700f ? 3 : 2;
|
||||||
|
var cardWidth = (avail.X - (columns - 1) * 8f) / columns;
|
||||||
|
// v1.2.1 — Subtexte wrappen jetzt auf zwei Zeilen, daher 110f statt der
|
||||||
|
// v1.1.0-Höhe 96f. Wrap-Breite + Y-Position der Subtext-Zeile sind in
|
||||||
|
// DrawCard auf den Card-Innenrand abgestimmt.
|
||||||
|
var cardHeight = 110f;
|
||||||
|
|
||||||
|
for (var i = 0; i < CardDefs.Length; i++)
|
||||||
|
{
|
||||||
|
var (icon, titleKey, subtextKey) = CardDefs[i];
|
||||||
|
var title = HellionStrings.ResourceManager.GetString(titleKey) ?? titleKey;
|
||||||
|
var subtext = HellionStrings.ResourceManager.GetString(subtextKey) ?? subtextKey;
|
||||||
|
DrawCard(i, icon, title, subtext, cardWidth, cardHeight);
|
||||||
|
|
||||||
|
if ((i + 1) % columns != 0 && i != CardDefs.Length - 1)
|
||||||
|
ImGui.SameLine();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawCard(int index, FontAwesomeIcon icon, string title, string subtext, float w, float h)
|
||||||
|
{
|
||||||
|
// BeginGroup macht den Card-Bereich zu einem einzelnen ImGui-Layout-Item.
|
||||||
|
// Damit funktioniert SameLine() im Caller-Loop — sonst tracked ImGui die
|
||||||
|
// einzelnen InvisibleButton/Text-Items separat und das Wrapping bricht.
|
||||||
|
ImGui.BeginGroup();
|
||||||
|
|
||||||
|
var cursorBefore = ImGui.GetCursorScreenPos();
|
||||||
|
var clicked = ImGui.InvisibleButton($"##settings-card-{index}", new Vector2(w, h));
|
||||||
|
var hovered = ImGui.IsItemHovered();
|
||||||
|
var bgColor = hovered ? 0xFF22303Fu : 0xFF1A2538u;
|
||||||
|
|
||||||
|
var draw = ImGui.GetWindowDrawList();
|
||||||
|
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bgColor, 4f);
|
||||||
|
|
||||||
|
// Inhalts-Overlay: Icon + Title via DrawList (kein Wrap nötig). Subtext
|
||||||
|
// läuft über ImGui-Cursor + PushTextWrapPos damit der Text bei
|
||||||
|
// Card-Innenbreite umbricht statt rechts geclippt zu werden.
|
||||||
|
var iconPos = cursorBefore + new Vector2(16f, 12f);
|
||||||
|
var titlePos = cursorBefore + new Vector2(16f, 40f);
|
||||||
|
var subtextPos = cursorBefore + new Vector2(16f, 62f);
|
||||||
|
|
||||||
|
var titleColor = ColourUtil.RgbaToAbgr(0xE6F4F1FFu);
|
||||||
|
var subtextColor = ColourUtil.RgbaToAbgr(0x8FA3B5FFu);
|
||||||
|
|
||||||
|
using (_window.Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
draw.AddText(iconPos, titleColor, icon.ToIconString());
|
||||||
|
}
|
||||||
|
|
||||||
|
draw.AddText(titlePos, titleColor, title);
|
||||||
|
|
||||||
|
// Subtext mit Wrap auf Card-Innenbreite (16 px Padding links + rechts).
|
||||||
|
// Cursor-basiertes TextUnformatted würde die ImGui-Group-Bounds
|
||||||
|
// erweitern und das SameLine-Wrapping in der Card-Reihe brechen, daher
|
||||||
|
// bleibt der Subtext bewusst beim DrawList-Overlay-Pattern.
|
||||||
|
var subtextWrapWidth = w - 32f;
|
||||||
|
draw.AddText(ImGui.GetFont(), ImGui.GetFontSize(), subtextPos, subtextColor, subtext, subtextWrapWidth);
|
||||||
|
|
||||||
|
ImGui.EndGroup();
|
||||||
|
|
||||||
|
if (clicked)
|
||||||
|
{
|
||||||
|
_window.OpenSection(index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -21,6 +21,10 @@ internal sealed class Chat : ISettingsTab
|
|||||||
public string Name => HellionStrings.Settings_Tab_Chat + "###tabs-chat";
|
public string Name => HellionStrings.Settings_Tab_Chat + "###tabs-chat";
|
||||||
|
|
||||||
private SearchSelector.SelectorPopupOptions WordPopupOptions;
|
private SearchSelector.SelectorPopupOptions WordPopupOptions;
|
||||||
|
// Snapshot of EmoteCache.State for which we last built WordPopupOptions.
|
||||||
|
// Without this, an empty FilteredSheet (e.g., the user blocked every emote)
|
||||||
|
// would trigger a refill every frame the settings tab is open.
|
||||||
|
private EmoteCache.LoadingState? WordPopupOptionsBuiltFor;
|
||||||
|
|
||||||
internal Chat(Plugin plugin, Configuration mutable)
|
internal Chat(Plugin plugin, Configuration mutable)
|
||||||
{
|
{
|
||||||
@@ -28,6 +32,7 @@ internal sealed class Chat : ISettingsTab
|
|||||||
Mutable = mutable;
|
Mutable = mutable;
|
||||||
|
|
||||||
WordPopupOptions = RefillSheet();
|
WordPopupOptions = RefillSheet();
|
||||||
|
WordPopupOptionsBuiltFor = EmoteCache.State;
|
||||||
}
|
}
|
||||||
|
|
||||||
private SearchSelector.SelectorPopupOptions RefillSheet()
|
private SearchSelector.SelectorPopupOptions RefillSheet()
|
||||||
@@ -84,6 +89,21 @@ internal sealed class Chat : ISettingsTab
|
|||||||
|
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
ImGuiUtil.WarningText(HellionStrings.ChatLog_AutoTellTabs_ConflictHint);
|
ImGuiUtil.WarningText(HellionStrings.ChatLog_AutoTellTabs_ConflictHint);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var preload = Mutable.AutoTellTabsHistoryPreload;
|
||||||
|
ImGui.SetNextItemWidth(200f * ImGuiHelpers.GlobalScale);
|
||||||
|
if (ImGui.SliderInt(HellionStrings.Privacy_AutoTellTabs_Preload_Name, ref preload, 0, 100))
|
||||||
|
{
|
||||||
|
Mutable.AutoTellTabsHistoryPreload = preload;
|
||||||
|
}
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Privacy_AutoTellTabs_Preload_Description);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Privacy_AutoTellTabs_Preload_Hint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -160,9 +180,12 @@ internal sealed class Chat : ISettingsTab
|
|||||||
ImGui.TextUnformatted(Language.Options_Emote_BlockedEmotes);
|
ImGui.TextUnformatted(Language.Options_Emote_BlockedEmotes);
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
if (EmoteCache.State is EmoteCache.LoadingState.Done && WordPopupOptions.FilteredSheet.Length == 0)
|
if (EmoteCache.State is EmoteCache.LoadingState.Done
|
||||||
|
&& WordPopupOptions.FilteredSheet.Length == 0
|
||||||
|
&& WordPopupOptionsBuiltFor != EmoteCache.LoadingState.Done)
|
||||||
{
|
{
|
||||||
WordPopupOptions = RefillSheet();
|
WordPopupOptions = RefillSheet();
|
||||||
|
WordPopupOptionsBuiltFor = EmoteCache.LoadingState.Done;
|
||||||
}
|
}
|
||||||
|
|
||||||
var buttonWidth = ImGui.GetContentRegionAvail().X / 3;
|
var buttonWidth = ImGui.GetContentRegionAvail().X / 3;
|
||||||
|
|||||||
@@ -0,0 +1,741 @@
|
|||||||
|
using System.Diagnostics;
|
||||||
|
using HellionChat.Code;
|
||||||
|
using HellionChat.Export;
|
||||||
|
using HellionChat.Privacy;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Util;
|
||||||
|
using Dalamud.Game.Text;
|
||||||
|
using Dalamud.Game.Text.SeStringHandling;
|
||||||
|
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||||
|
using Dalamud.Interface.Colors;
|
||||||
|
using Dalamud.Interface.ImGuiNotification;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
|
internal sealed class DataManagement : ISettingsTab
|
||||||
|
{
|
||||||
|
private Plugin Plugin { get; }
|
||||||
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
|
public string Name => HellionStrings.Settings_Card_DataManagement_Title + "###tabs-datamanagement";
|
||||||
|
|
||||||
|
// Cleanup state (was in Privacy.cs)
|
||||||
|
private Dictionary<int, long>? CleanupCounts;
|
||||||
|
private long CleanupKeepCount;
|
||||||
|
private long CleanupDeleteCount;
|
||||||
|
private bool CleanupRunning;
|
||||||
|
private bool CleanupPreviewStale;
|
||||||
|
private HashSet<ChatType>? CleanupPreviewSnapshot;
|
||||||
|
private bool RetentionRunning => Plugin.RetentionSweepRunning;
|
||||||
|
|
||||||
|
// Export form state (was in Privacy.cs)
|
||||||
|
private int ExportRangeDays = 30;
|
||||||
|
private string ExportSenderSubstring = string.Empty;
|
||||||
|
private readonly HashSet<ChatType> ExportSelectedChannels = [];
|
||||||
|
private ExportFormat ExportFormat = ExportFormat.Markdown;
|
||||||
|
private bool ExportRunning;
|
||||||
|
|
||||||
|
// DB-Viewer + Advanced state (was in Database.cs)
|
||||||
|
private bool ShowAdvanced;
|
||||||
|
private long DatabaseLastRefreshTicks;
|
||||||
|
private long DatabaseSize;
|
||||||
|
private long DatabaseLogSize;
|
||||||
|
private int DatabaseMessageCount;
|
||||||
|
|
||||||
|
// Channel groupings shared by Cleanup-Breakdown, Retention and Export
|
||||||
|
// sections. Heading is resolved per-frame so a runtime LanguageChanged
|
||||||
|
// call updates the labels immediately. 1:1 from Privacy.cs Groups.
|
||||||
|
private static readonly (Func<string> Heading, ChatType[] Types)[] Groups =
|
||||||
|
[
|
||||||
|
(() => HellionStrings.Privacy_Group_DirectMessages, [ChatType.TellIncoming, ChatType.TellOutgoing]),
|
||||||
|
(() => HellionStrings.Privacy_Group_PartyAlliance, [ChatType.Party, ChatType.CrossParty, ChatType.Alliance, ChatType.PvpTeam]),
|
||||||
|
(() => HellionStrings.Privacy_Group_FreeCompany, [ChatType.FreeCompany, ChatType.FreeCompanyAnnouncement, ChatType.FreeCompanyLoginLogout]),
|
||||||
|
(() => HellionStrings.Privacy_Group_Linkshells, [
|
||||||
|
ChatType.Linkshell1, ChatType.Linkshell2, ChatType.Linkshell3, ChatType.Linkshell4,
|
||||||
|
ChatType.Linkshell5, ChatType.Linkshell6, ChatType.Linkshell7, ChatType.Linkshell8,
|
||||||
|
]),
|
||||||
|
(() => HellionStrings.Privacy_Group_CrossLinkshells, [
|
||||||
|
ChatType.CrossLinkshell1, ChatType.CrossLinkshell2, ChatType.CrossLinkshell3, ChatType.CrossLinkshell4,
|
||||||
|
ChatType.CrossLinkshell5, ChatType.CrossLinkshell6, ChatType.CrossLinkshell7, ChatType.CrossLinkshell8,
|
||||||
|
]),
|
||||||
|
(() => HellionStrings.Privacy_Group_ExtraChat, [
|
||||||
|
ChatType.ExtraChatLinkshell1, ChatType.ExtraChatLinkshell2, ChatType.ExtraChatLinkshell3, ChatType.ExtraChatLinkshell4,
|
||||||
|
ChatType.ExtraChatLinkshell5, ChatType.ExtraChatLinkshell6, ChatType.ExtraChatLinkshell7, ChatType.ExtraChatLinkshell8,
|
||||||
|
]),
|
||||||
|
(() => HellionStrings.Privacy_Group_PublicChat, [ChatType.Say, ChatType.Shout, ChatType.Yell, ChatType.NoviceNetwork, ChatType.CustomEmote, ChatType.StandardEmote]),
|
||||||
|
(() => HellionStrings.Privacy_Group_SystemLogs, [
|
||||||
|
ChatType.System, ChatType.Notice, ChatType.Urgent, ChatType.Echo,
|
||||||
|
ChatType.NpcDialogue, ChatType.NpcAnnouncement,
|
||||||
|
ChatType.LootNotice, ChatType.LootRoll, ChatType.RetainerSale,
|
||||||
|
ChatType.Crafting, ChatType.Gathering, ChatType.Sign, ChatType.RandomNumber,
|
||||||
|
]),
|
||||||
|
];
|
||||||
|
|
||||||
|
internal DataManagement(Plugin plugin, Configuration mutable)
|
||||||
|
{
|
||||||
|
Plugin = plugin;
|
||||||
|
Mutable = mutable;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw(bool changed)
|
||||||
|
{
|
||||||
|
// Shift-on-open keeps the Advanced tools available without a permanent
|
||||||
|
// toggle in the UI, mirroring upstream Chat 2 behaviour.
|
||||||
|
if (changed)
|
||||||
|
ShowAdvanced = ImGui.GetIO().KeyShift;
|
||||||
|
|
||||||
|
DrawStorageSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawRetentionSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawCleanupSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawExportSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawDatabaseViewerSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawAdvancedSection();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawStorageSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Storage_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_DatabaseBattleMessages_Name, ref Mutable.DatabaseBattleMessages);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_DatabaseBattleMessages_Description);
|
||||||
|
|
||||||
|
if (ImGui.Checkbox(Language.Options_LoadPreviousSession_Name, ref Mutable.LoadPreviousSession))
|
||||||
|
if (Mutable.LoadPreviousSession)
|
||||||
|
Mutable.FilterIncludePreviousSessions = true;
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_LoadPreviousSession_Description);
|
||||||
|
|
||||||
|
if (ImGui.Checkbox(Language.Options_FilterIncludePreviousSessions_Name, ref Mutable.FilterIncludePreviousSessions))
|
||||||
|
if (!Mutable.FilterIncludePreviousSessions)
|
||||||
|
Mutable.LoadPreviousSession = false;
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_FilterIncludePreviousSessions_Description);
|
||||||
|
|
||||||
|
var old = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat.db"));
|
||||||
|
var migratedOld = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat-litedb.db"));
|
||||||
|
if (old.Exists || migratedOld.Exists)
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
ImGui.TextUnformatted(Language.Options_Database_Old_Heading);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(Language.Options_Database_Old_Delete, Language.Options_Database_Old_Delete_Tooltip))
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (old.Exists)
|
||||||
|
old.Delete();
|
||||||
|
if (migratedOld.Exists)
|
||||||
|
migratedOld.Delete();
|
||||||
|
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Success, NotificationType.Success);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Unable to delete old database");
|
||||||
|
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawRetentionSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Retention_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.OptionCheckbox(
|
||||||
|
ref Mutable.RetentionEnabled,
|
||||||
|
HellionStrings.Retention_Enabled_Name,
|
||||||
|
HellionStrings.Retention_Enabled_Description);
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(!Mutable.RetentionEnabled))
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var defaultDays = Mutable.RetentionDefaultDays;
|
||||||
|
if (ImGui.InputInt(HellionStrings.Retention_Default_Label, ref defaultDays))
|
||||||
|
Mutable.RetentionDefaultDays = Math.Max(0, defaultDays);
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Retention_Default_Help);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGui.Button(HellionStrings.Retention_Reset_Spec))
|
||||||
|
{
|
||||||
|
Mutable.RetentionPerChannelDays =
|
||||||
|
PrivacyDefaults.DefaultRetentionDays.ToDictionary(p => p.Key, p => p.Value);
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button(HellionStrings.Retention_Clear_Overrides))
|
||||||
|
Mutable.RetentionPerChannelDays.Clear();
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (var perChannelTree = ImRaii.TreeNode(HellionStrings.Retention_Tree_Heading))
|
||||||
|
{
|
||||||
|
if (perChannelTree.Success)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var (heading, types) in Groups)
|
||||||
|
{
|
||||||
|
using var subTree = ImRaii.TreeNode(heading());
|
||||||
|
if (!subTree.Success)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var type in types)
|
||||||
|
{
|
||||||
|
var hasOverride = Mutable.RetentionPerChannelDays.TryGetValue(type, out var days);
|
||||||
|
var hasSpecDefault = PrivacyDefaults.DefaultRetentionDays.TryGetValue(type, out var specDays);
|
||||||
|
if (!hasOverride)
|
||||||
|
days = hasSpecDefault ? specDays : Mutable.RetentionDefaultDays;
|
||||||
|
|
||||||
|
var tag = hasOverride
|
||||||
|
? HellionStrings.Retention_Tag_Override
|
||||||
|
: hasSpecDefault
|
||||||
|
? HellionStrings.Retention_Tag_Spec
|
||||||
|
: HellionStrings.Retention_Tag_Global;
|
||||||
|
if (ImGui.InputInt($"{type} {tag}##retention-{(int)type}", ref days))
|
||||||
|
{
|
||||||
|
days = Math.Max(0, days);
|
||||||
|
Mutable.RetentionPerChannelDays[type] = days;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hasOverride)
|
||||||
|
{
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button($"{HellionStrings.Retention_Reset_Button}##retention-reset-{(int)type}"))
|
||||||
|
Mutable.RetentionPerChannelDays.Remove(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Retention_Help_SavedNote);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(RetentionRunning))
|
||||||
|
{
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Retention_Apply_Label, HellionStrings.Retention_Apply_Tooltip))
|
||||||
|
StartRetentionRun();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (RetentionRunning)
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Retention_Running);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
var lastRun = Plugin.Config.RetentionLastRunAt;
|
||||||
|
ImGuiUtil.HelpText(lastRun == DateTimeOffset.MinValue
|
||||||
|
? HellionStrings.Retention_LastRun_Never
|
||||||
|
: string.Format(HellionStrings.Retention_LastRun_At, lastRun.ToLocalTime()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartRetentionRun()
|
||||||
|
{
|
||||||
|
lock (Plugin.RetentionSweepLock)
|
||||||
|
{
|
||||||
|
if (Plugin.RetentionSweepRunning)
|
||||||
|
return;
|
||||||
|
Plugin.RetentionSweepRunning = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
var policy = Plugin.Config.RetentionPerChannelDays.ToDictionary(p => (int)(ushort)p.Key, p => p.Value);
|
||||||
|
var defaultDays = Plugin.Config.RetentionDefaultDays;
|
||||||
|
|
||||||
|
new Thread(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var deleted = Plugin.MessageManager.Store.DeleteByRetentionPolicy(policy, defaultDays);
|
||||||
|
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
|
||||||
|
Plugin.SaveConfig();
|
||||||
|
|
||||||
|
Plugin.Log.Information($"Manual retention run deleted {deleted} expired messages.");
|
||||||
|
|
||||||
|
if (deleted > 0)
|
||||||
|
{
|
||||||
|
if (!Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
Plugin.MessageManager.FilterAllTabsAsync();
|
||||||
|
}).Wait(TimeSpan.FromSeconds(5)))
|
||||||
|
{
|
||||||
|
Plugin.Log.Warning("Retention sweep: framework refresh timed out after 5s.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
WrapperUtil.AddNotification(string.Format(HellionStrings.Retention_Success, deleted), NotificationType.Success);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Manual retention run failed");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
lock (Plugin.RetentionSweepLock)
|
||||||
|
Plugin.RetentionSweepRunning = false;
|
||||||
|
}
|
||||||
|
}) { IsBackground = true }.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawCleanupSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Cleanup_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_Intro);
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_SavedNote);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (CleanupPreviewSnapshot is not null
|
||||||
|
&& !CleanupPreviewSnapshot.SetEquals(Mutable.PrivacyPersistChannels))
|
||||||
|
{
|
||||||
|
CleanupPreviewStale = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
using (var emphasis = CleanupPreviewStale
|
||||||
|
? ImRaii.PushColor(ImGuiCol.Button, ImGuiColors.HealerGreen with { W = 0.6f })
|
||||||
|
: null)
|
||||||
|
using (ImRaii.Disabled(CleanupRunning))
|
||||||
|
{
|
||||||
|
if (ImGui.Button(HellionStrings.Cleanup_RefreshPreview))
|
||||||
|
RefreshCleanupPreview();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CleanupCounts is null)
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_NoPreview);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CleanupPreviewStale)
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Preview_Stale);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (var staleColor = CleanupPreviewStale
|
||||||
|
? ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey)
|
||||||
|
: null)
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_TotalStored, CleanupKeepCount + CleanupDeleteCount));
|
||||||
|
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillKeep, CleanupKeepCount));
|
||||||
|
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillDelete, CleanupDeleteCount));
|
||||||
|
}
|
||||||
|
|
||||||
|
using (var breakdownTree = ImRaii.TreeNode(HellionStrings.Cleanup_Breakdown))
|
||||||
|
{
|
||||||
|
if (breakdownTree.Success)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var (chatType, count) in CleanupCounts.OrderByDescending(p => p.Value))
|
||||||
|
{
|
||||||
|
var name = Enum.IsDefined(typeof(ChatType), (ushort)chatType)
|
||||||
|
? ((ChatType)(ushort)chatType).ToString()
|
||||||
|
: $"Unknown({chatType})";
|
||||||
|
var keeps = WouldBeKept(chatType);
|
||||||
|
var marker = keeps ? HellionStrings.Cleanup_Marker_Keep : HellionStrings.Cleanup_Marker_Delete;
|
||||||
|
ImGuiUtil.HelpText($"{marker} {name} — {count:N0}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(CleanupRunning || CleanupDeleteCount == 0))
|
||||||
|
{
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Cleanup_Apply_Label,
|
||||||
|
string.Format(HellionStrings.Cleanup_Apply_Tooltip, CleanupDeleteCount)))
|
||||||
|
StartCleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CleanupRunning)
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Cleanup_Running);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool WouldBeKept(int chatType)
|
||||||
|
{
|
||||||
|
if (!Plugin.Config.PrivacyFilterEnabled)
|
||||||
|
return true;
|
||||||
|
if (Plugin.Config.PrivacyPersistChannels.Contains((ChatType)(ushort)chatType))
|
||||||
|
return true;
|
||||||
|
return Plugin.Config.PrivacyPersistUnknownChannels;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void RefreshCleanupPreview()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CleanupCounts = Plugin.MessageManager.Store.GetMessageCountsByChatType();
|
||||||
|
CleanupKeepCount = 0;
|
||||||
|
CleanupDeleteCount = 0;
|
||||||
|
foreach (var (chatType, count) in CleanupCounts)
|
||||||
|
{
|
||||||
|
if (WouldBeKept(chatType))
|
||||||
|
CleanupKeepCount += count;
|
||||||
|
else
|
||||||
|
CleanupDeleteCount += count;
|
||||||
|
}
|
||||||
|
|
||||||
|
CleanupPreviewSnapshot = new HashSet<ChatType>(Mutable.PrivacyPersistChannels);
|
||||||
|
CleanupPreviewStale = false;
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Failed to compute cleanup preview");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Cleanup_PreviewError, NotificationType.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartCleanup()
|
||||||
|
{
|
||||||
|
if (CleanupRunning)
|
||||||
|
return;
|
||||||
|
|
||||||
|
CleanupRunning = true;
|
||||||
|
var allowed = Plugin.Config.PrivacyPersistChannels.Select(t => (int)(ushort)t).ToList();
|
||||||
|
|
||||||
|
var thread = new Thread(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
|
||||||
|
Plugin.Log.Information($"Privacy cleanup: deleted {deleted} messages");
|
||||||
|
|
||||||
|
if (!Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
Plugin.MessageManager.FilterAllTabs();
|
||||||
|
}).Wait(TimeSpan.FromSeconds(5)))
|
||||||
|
{
|
||||||
|
Plugin.Log.Warning("Privacy cleanup: framework refresh timed out after 5s.");
|
||||||
|
}
|
||||||
|
|
||||||
|
WrapperUtil.AddNotification(string.Format(HellionStrings.Cleanup_Success, deleted), NotificationType.Success);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Privacy cleanup failed");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
CleanupRunning = false;
|
||||||
|
CleanupCounts = null;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
thread.IsBackground = true;
|
||||||
|
thread.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawExportSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Export_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Export_Help);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGui.InputInt(HellionStrings.Export_Range_Label, ref ExportRangeDays))
|
||||||
|
ExportRangeDays = Math.Max(0, ExportRangeDays);
|
||||||
|
|
||||||
|
ImGui.InputText(HellionStrings.Export_Sender_Label, ref ExportSenderSubstring, 256);
|
||||||
|
|
||||||
|
using (var channelsTree = ImRaii.TreeNode(HellionStrings.Export_Channels_Heading))
|
||||||
|
{
|
||||||
|
if (channelsTree.Success)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Export_Channels_AllOff);
|
||||||
|
foreach (var (heading, types) in Groups)
|
||||||
|
{
|
||||||
|
using var subTree = ImRaii.TreeNode($"{heading()}##export-group-{heading()}");
|
||||||
|
if (!subTree.Success)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
foreach (var type in types)
|
||||||
|
{
|
||||||
|
var enabled = ExportSelectedChannels.Contains(type);
|
||||||
|
if (ImGui.Checkbox($"{type}##export-{(int)type}", ref enabled))
|
||||||
|
{
|
||||||
|
if (enabled)
|
||||||
|
ExportSelectedChannels.Add(type);
|
||||||
|
else
|
||||||
|
ExportSelectedChannels.Remove(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.TextUnformatted(HellionStrings.Export_Format_Label);
|
||||||
|
ImGui.SameLine();
|
||||||
|
var fmt = (int)ExportFormat;
|
||||||
|
if (ImGui.RadioButton(HellionStrings.Export_Format_Markdown, ref fmt, (int)ExportFormat.Markdown))
|
||||||
|
ExportFormat = ExportFormat.Markdown;
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.RadioButton(HellionStrings.Export_Format_Json, ref fmt, (int)ExportFormat.Json))
|
||||||
|
ExportFormat = ExportFormat.Json;
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.RadioButton(HellionStrings.Export_Format_Csv, ref fmt, (int)ExportFormat.Csv))
|
||||||
|
ExportFormat = ExportFormat.Csv;
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (ImRaii.Disabled(ExportRunning))
|
||||||
|
{
|
||||||
|
if (ImGui.Button(HellionStrings.Export_Button))
|
||||||
|
PromptExport();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ExportRunning)
|
||||||
|
ImGuiUtil.HelpText(HellionStrings.Export_Running);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PromptExport()
|
||||||
|
{
|
||||||
|
var defaultName = $"hellion-chat-export-{DateTimeOffset.Now:yyyyMMdd-HHmm}";
|
||||||
|
var ext = ExportFormat.Extension();
|
||||||
|
|
||||||
|
Plugin.FileDialogManager.SaveFileDialog(
|
||||||
|
HellionStrings.Export_Dialog_Title,
|
||||||
|
ExportFormat.Filter(),
|
||||||
|
defaultName,
|
||||||
|
ext,
|
||||||
|
(success, path) =>
|
||||||
|
{
|
||||||
|
if (!success || string.IsNullOrWhiteSpace(path))
|
||||||
|
return;
|
||||||
|
StartExport(path);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartExport(string path)
|
||||||
|
{
|
||||||
|
if (ExportRunning)
|
||||||
|
return;
|
||||||
|
ExportRunning = true;
|
||||||
|
|
||||||
|
var types = ExportSelectedChannels.Count > 0
|
||||||
|
? ExportSelectedChannels.Select(t => (int)(ushort)t).ToList()
|
||||||
|
: null;
|
||||||
|
|
||||||
|
DateTimeOffset? from = ExportRangeDays > 0
|
||||||
|
? DateTimeOffset.UtcNow.AddDays(-ExportRangeDays)
|
||||||
|
: null;
|
||||||
|
|
||||||
|
var senderSubstring = string.IsNullOrWhiteSpace(ExportSenderSubstring) ? null : ExportSenderSubstring.Trim();
|
||||||
|
var format = ExportFormat;
|
||||||
|
var filterDesc = new MessageExporter.FilterDescription(types, from, null, senderSubstring);
|
||||||
|
|
||||||
|
new Thread(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using var enumerator = Plugin.MessageManager.Store.StreamForExport(types, from, null);
|
||||||
|
var written = MessageExporter.ExportToFile(path, format, enumerator, filterDesc);
|
||||||
|
|
||||||
|
if (written > 0)
|
||||||
|
WrapperUtil.AddNotification(string.Format(HellionStrings.Export_Success, written, path), NotificationType.Success);
|
||||||
|
else
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Export_Empty, NotificationType.Info);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Plugin.Log.Error(e, "Export failed");
|
||||||
|
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
ExportRunning = false;
|
||||||
|
}
|
||||||
|
}) { IsBackground = true }.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawDatabaseViewerSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_DbViewer_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
if (DatabaseLastRefreshTicks + 5 * 1000 < Environment.TickCount64)
|
||||||
|
{
|
||||||
|
DatabaseSize = Plugin.MessageManager.Store.DatabaseSize();
|
||||||
|
DatabaseLogSize = Plugin.MessageManager.Store.DatabaseLogSize();
|
||||||
|
DatabaseMessageCount = Plugin.MessageManager.Store.MessageCount();
|
||||||
|
DatabaseLastRefreshTicks = Environment.TickCount64;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Path, MessageManager.DatabasePath()));
|
||||||
|
if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
|
||||||
|
{
|
||||||
|
var path = Path.GetDirectoryName(MessageManager.DatabasePath());
|
||||||
|
ImGui.SetClipboardText(path);
|
||||||
|
WrapperUtil.AddNotification(Language.Options_Database_Metadata_CopyConfigPathNotification, NotificationType.Info);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
|
||||||
|
ImGuiUtil.Tooltip(Language.Options_Database_Metadata_CopyConfigPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Size, StringUtil.BytesToString(DatabaseSize)));
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseSize));
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_LogSize, StringUtil.BytesToString(DatabaseLogSize)));
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseLogSize));
|
||||||
|
|
||||||
|
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_MessageCount, DatabaseMessageCount));
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton(Language.Options_ClearDatabase_Button, Language.Options_ClearDatabase_Tooltip))
|
||||||
|
{
|
||||||
|
Plugin.Log.Warning("Clearing messages from database");
|
||||||
|
Plugin.MessageManager.Store.ClearMessages();
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
|
||||||
|
DatabaseLastRefreshTicks = 0;
|
||||||
|
WrapperUtil.AddNotification(Language.Options_ClearDatabase_Success, NotificationType.Info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawAdvancedSection()
|
||||||
|
{
|
||||||
|
if (!ShowAdvanced)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_DataManagement_Advanced_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||||
|
|
||||||
|
ImGuiUtil.WarningText(Language.Options_Database_Advanced_Warning);
|
||||||
|
if (ImGuiUtil.CtrlShiftButton("Perform maintenance", "Ctrl+Shift: MessageManager.Store.PerformMaintenance()"))
|
||||||
|
Plugin.MessageManager.Store.PerformMaintenance();
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton("Reload messages from database", "Ctrl+Shift: MessageManager.FilterAllTabs()"))
|
||||||
|
{
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
Plugin.MessageManager.FilterAllTabsAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGuiUtil.CtrlShiftButton("Inject 10,000 messages", "Ctrl+Shift: creates 10,000 unique messages (async)"))
|
||||||
|
new Thread(() => InsertMessages(10_000)).Start();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InsertMessages(int count)
|
||||||
|
{
|
||||||
|
Plugin.Log.Info($"Inserting {count} messages due to user request");
|
||||||
|
|
||||||
|
var stopwatch = Stopwatch.StartNew();
|
||||||
|
var playerName = Plugin.PlayerState.CharacterName;
|
||||||
|
var worldId = Plugin.PlayerState.HomeWorld.ValueNullable?.RowId ?? 0;
|
||||||
|
var senderSource = new SeStringBuilder()
|
||||||
|
.AddText("<")
|
||||||
|
.Add(new PlayerPayload(playerName, worldId))
|
||||||
|
.AddText("Random Message")
|
||||||
|
.Add(RawPayload.LinkTerminator)
|
||||||
|
.AddText(">: ")
|
||||||
|
.Build();
|
||||||
|
var senderChunks = ChunkUtil.ToChunks(senderSource, ChunkSource.Sender, ChatType.Debug).ToList();
|
||||||
|
var messages = new List<Message>(count);
|
||||||
|
for (var i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
var contentSource = new SeStringBuilder()
|
||||||
|
.AddText("Random message payload - ")
|
||||||
|
.AddItalics(Guid.NewGuid().ToString())
|
||||||
|
.Build();
|
||||||
|
var contentChunks = ChunkUtil.ToChunks(contentSource, ChunkSource.Content, ChatType.Debug).ToList();
|
||||||
|
|
||||||
|
var chatCode = new ChatCode(XivChatType.Say, 0, 0);
|
||||||
|
messages.Add(new Message(
|
||||||
|
Guid.NewGuid(),
|
||||||
|
Plugin.MessageManager.CurrentContentId,
|
||||||
|
Plugin.MessageManager.CurrentContentId,
|
||||||
|
DateTimeOffset.UtcNow,
|
||||||
|
chatCode,
|
||||||
|
senderChunks,
|
||||||
|
contentChunks,
|
||||||
|
senderSource,
|
||||||
|
contentSource,
|
||||||
|
Guid.Empty
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
var elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
|
||||||
|
stopwatch = Stopwatch.StartNew();
|
||||||
|
foreach (var message in messages)
|
||||||
|
Plugin.MessageManager.Store.UpsertMessage(message);
|
||||||
|
|
||||||
|
elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
|
||||||
|
Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
stopwatch = Stopwatch.StartNew();
|
||||||
|
Plugin.MessageManager.ClearAllTabs();
|
||||||
|
elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
}).Wait();
|
||||||
|
|
||||||
|
Plugin.Framework.Run(() =>
|
||||||
|
{
|
||||||
|
stopwatch = Stopwatch.StartNew();
|
||||||
|
Plugin.MessageManager.FilterAllTabs();
|
||||||
|
elapsedTicks = stopwatch.ElapsedTicks;
|
||||||
|
stopwatch.Stop();
|
||||||
|
Plugin.Log.Info($"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
||||||
|
}).Wait();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,259 +0,0 @@
|
|||||||
using System.Diagnostics;
|
|
||||||
using HellionChat.Code;
|
|
||||||
using HellionChat.Resources;
|
|
||||||
using HellionChat.Util;
|
|
||||||
using Dalamud.Game.Text.SeStringHandling;
|
|
||||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
|
||||||
using Dalamud.Interface.ImGuiNotification;
|
|
||||||
using Dalamud.Interface.Utility.Raii;
|
|
||||||
using Dalamud.Bindings.ImGui;
|
|
||||||
using Dalamud.Game.Text;
|
|
||||||
|
|
||||||
namespace HellionChat.Ui.SettingsTabs;
|
|
||||||
|
|
||||||
internal sealed class Database : ISettingsTab
|
|
||||||
{
|
|
||||||
private Plugin Plugin { get; }
|
|
||||||
private Configuration Mutable { get; }
|
|
||||||
|
|
||||||
public string Name => HellionStrings.Settings_Tab_Database + "###tabs-database";
|
|
||||||
|
|
||||||
internal Database(Plugin plugin, Configuration mutable)
|
|
||||||
{
|
|
||||||
Plugin = plugin;
|
|
||||||
Mutable = mutable;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool ShowAdvanced;
|
|
||||||
|
|
||||||
private long DatabaseLastRefreshTicks;
|
|
||||||
private long DatabaseSize;
|
|
||||||
private long DatabaseLogSize;
|
|
||||||
private int DatabaseMessageCount;
|
|
||||||
|
|
||||||
public void Draw(bool changed)
|
|
||||||
{
|
|
||||||
// Shift-on-open keeps the Advanced tools available without a permanent
|
|
||||||
// toggle in the UI, mirroring upstream Chat 2 behaviour.
|
|
||||||
if (changed)
|
|
||||||
ShowAdvanced = ImGui.GetIO().KeyShift;
|
|
||||||
|
|
||||||
DrawStorageSection();
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawViewerSection();
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawStatsSection();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawStorageSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Database_Storage_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGui.Checkbox(Language.Options_DatabaseBattleMessages_Name, ref Mutable.DatabaseBattleMessages);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_DatabaseBattleMessages_Description);
|
|
||||||
|
|
||||||
if (ImGui.Checkbox(Language.Options_LoadPreviousSession_Name, ref Mutable.LoadPreviousSession))
|
|
||||||
if (Mutable.LoadPreviousSession)
|
|
||||||
Mutable.FilterIncludePreviousSessions = true;
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_LoadPreviousSession_Description);
|
|
||||||
|
|
||||||
if (ImGui.Checkbox(Language.Options_FilterIncludePreviousSessions_Name, ref Mutable.FilterIncludePreviousSessions))
|
|
||||||
if (!Mutable.FilterIncludePreviousSessions)
|
|
||||||
Mutable.LoadPreviousSession = false;
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_FilterIncludePreviousSessions_Description);
|
|
||||||
|
|
||||||
var old = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat.db"));
|
|
||||||
var migratedOld = new FileInfo(Path.Join(Plugin.Interface.ConfigDirectory.FullName, "chat-litedb.db"));
|
|
||||||
if (old.Exists || migratedOld.Exists)
|
|
||||||
{
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGui.TextUnformatted(Language.Options_Database_Old_Heading);
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(Language.Options_Database_Old_Delete, Language.Options_Database_Old_Delete_Tooltip))
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (old.Exists)
|
|
||||||
old.Delete();
|
|
||||||
else
|
|
||||||
migratedOld.Delete();
|
|
||||||
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Success, NotificationType.Success);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Unable to delete old database");
|
|
||||||
WrapperUtil.AddNotification(Language.Options_Database_Old_Delete_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawViewerSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Database_Viewer_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
// Refresh the database size and message count every 5 seconds to avoid
|
|
||||||
// constant stat calls and spamming the database.
|
|
||||||
if (DatabaseLastRefreshTicks + 5 * 1000 < Environment.TickCount64)
|
|
||||||
{
|
|
||||||
DatabaseSize = Plugin.MessageManager.Store.DatabaseSize();
|
|
||||||
DatabaseLogSize = Plugin.MessageManager.Store.DatabaseLogSize();
|
|
||||||
DatabaseMessageCount = Plugin.MessageManager.Store.MessageCount();
|
|
||||||
DatabaseLastRefreshTicks = Environment.TickCount64;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copy the directory path instead of the file path so people can
|
|
||||||
// paste it into their file explorer.
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Path, MessageManager.DatabasePath()));
|
|
||||||
if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
|
|
||||||
{
|
|
||||||
var path = Path.GetDirectoryName(MessageManager.DatabasePath());
|
|
||||||
ImGui.SetClipboardText(path);
|
|
||||||
WrapperUtil.AddNotification(Language.Options_Database_Metadata_CopyConfigPathNotification, NotificationType.Info);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
{
|
|
||||||
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
|
|
||||||
ImGuiUtil.Tooltip(Language.Options_Database_Metadata_CopyConfigPath);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_Size, StringUtil.BytesToString(DatabaseSize)));
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseSize));
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_LogSize, StringUtil.BytesToString(DatabaseLogSize)));
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
ImGuiUtil.Tooltip(StringUtil.BytesToString(DatabaseLogSize));
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(string.Format(Language.Options_Database_Metadata_MessageCount, DatabaseMessageCount));
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(Language.Options_ClearDatabase_Button, Language.Options_ClearDatabase_Tooltip))
|
|
||||||
{
|
|
||||||
Plugin.Log.Warning("Clearing messages from database");
|
|
||||||
Plugin.MessageManager.Store.ClearMessages();
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
|
|
||||||
// Refresh on next draw
|
|
||||||
DatabaseLastRefreshTicks = 0;
|
|
||||||
WrapperUtil.AddNotification(Language.Options_ClearDatabase_Success, NotificationType.Info);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawStatsSection()
|
|
||||||
{
|
|
||||||
if (!ShowAdvanced)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Database_Stats_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
|
||||||
|
|
||||||
ImGuiUtil.WarningText(Language.Options_Database_Advanced_Warning);
|
|
||||||
if (ImGuiUtil.CtrlShiftButton("Perform maintenance", "Ctrl+Shift: MessageManager.Store.PerformMaintenance()"))
|
|
||||||
Plugin.MessageManager.Store.PerformMaintenance();
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton("Reload messages from database", "Ctrl+Shift: MessageManager.FilterAllTabs()"))
|
|
||||||
{
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
Plugin.MessageManager.FilterAllTabsAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGuiUtil.CtrlShiftButton("Inject 10,000 messages", "Ctrl+Shift: creates 10,000 unique messages (async)"))
|
|
||||||
new Thread(() => InsertMessages(10_000)).Start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void InsertMessages(int count)
|
|
||||||
{
|
|
||||||
Plugin.Log.Info($"Inserting {count} messages due to user request");
|
|
||||||
|
|
||||||
// Generate
|
|
||||||
var stopwatch = Stopwatch.StartNew();
|
|
||||||
var playerName = Plugin.PlayerState.CharacterName;
|
|
||||||
var worldId = Plugin.PlayerState.HomeWorld.ValueNullable?.RowId ?? 0;
|
|
||||||
var senderSource = new SeStringBuilder()
|
|
||||||
.AddText("<")
|
|
||||||
.Add(new PlayerPayload(playerName, worldId))
|
|
||||||
.AddText("Random Message")
|
|
||||||
.Add(RawPayload.LinkTerminator)
|
|
||||||
.AddText(">: ")
|
|
||||||
.Build();
|
|
||||||
var senderChunks = ChunkUtil.ToChunks(senderSource, ChunkSource.Sender, ChatType.Debug).ToList();
|
|
||||||
var messages = new List<Message>(count);
|
|
||||||
for (var i = 0; i < count; i++)
|
|
||||||
{
|
|
||||||
var contentSource = new SeStringBuilder()
|
|
||||||
.AddText("Random message payload - ")
|
|
||||||
.AddItalics(Guid.NewGuid().ToString())
|
|
||||||
.Build();
|
|
||||||
var contentChunks = ChunkUtil.ToChunks(contentSource, ChunkSource.Content, ChatType.Debug).ToList();
|
|
||||||
|
|
||||||
var chatCode = new ChatCode(XivChatType.Say, 0, 0);
|
|
||||||
messages.Add(new Message(
|
|
||||||
Guid.NewGuid(),
|
|
||||||
Plugin.MessageManager.CurrentContentId,
|
|
||||||
Plugin.MessageManager.CurrentContentId,
|
|
||||||
DateTimeOffset.UtcNow,
|
|
||||||
chatCode,
|
|
||||||
senderChunks,
|
|
||||||
contentChunks,
|
|
||||||
senderSource,
|
|
||||||
contentSource,
|
|
||||||
Guid.Empty
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
var elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
|
|
||||||
// Insert
|
|
||||||
stopwatch = Stopwatch.StartNew();
|
|
||||||
foreach (var message in messages)
|
|
||||||
Plugin.MessageManager.Store.UpsertMessage(message);
|
|
||||||
|
|
||||||
elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
|
|
||||||
// Clear tabs during framework frame
|
|
||||||
Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
stopwatch = Stopwatch.StartNew();
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
}).Wait();
|
|
||||||
|
|
||||||
// Fetch and filter during framework frame
|
|
||||||
Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
stopwatch = Stopwatch.StartNew();
|
|
||||||
// Intentionally synchronous
|
|
||||||
Plugin.MessageManager.FilterAllTabs();
|
|
||||||
elapsedTicks = stopwatch.ElapsedTicks;
|
|
||||||
stopwatch.Stop();
|
|
||||||
Plugin.Log.Info($"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)");
|
|
||||||
}).Wait();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -4,21 +4,20 @@ using HellionChat.Util;
|
|||||||
using Dalamud;
|
using Dalamud;
|
||||||
using Dalamud.Interface;
|
using Dalamud.Interface;
|
||||||
using Dalamud.Interface.FontIdentifier;
|
using Dalamud.Interface.FontIdentifier;
|
||||||
using Dalamud.Interface.Style;
|
|
||||||
using Dalamud.Interface.Utility;
|
using Dalamud.Interface.Utility;
|
||||||
using Dalamud.Interface.Utility.Raii;
|
using Dalamud.Interface.Utility.Raii;
|
||||||
using Dalamud.Bindings.ImGui;
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
namespace HellionChat.Ui.SettingsTabs;
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
internal sealed class Appearance : ISettingsTab
|
internal sealed class FontsAndColours : ISettingsTab
|
||||||
{
|
{
|
||||||
private Plugin Plugin { get; }
|
private Plugin Plugin { get; }
|
||||||
private Configuration Mutable { get; }
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
public string Name => HellionStrings.Settings_Tab_Appearance + "###tabs-appearance";
|
public string Name => HellionStrings.Settings_Card_FontsAndColours_Title + "###tabs-fontsandcolours";
|
||||||
|
|
||||||
internal Appearance(Plugin plugin, Configuration mutable)
|
internal FontsAndColours(Plugin plugin, Configuration mutable)
|
||||||
{
|
{
|
||||||
Plugin = plugin;
|
Plugin = plugin;
|
||||||
Mutable = mutable;
|
Mutable = mutable;
|
||||||
@@ -26,112 +25,38 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
|
|
||||||
public void Draw(bool changed)
|
public void Draw(bool changed)
|
||||||
{
|
{
|
||||||
DrawThemeSection();
|
|
||||||
ImGui.Spacing();
|
|
||||||
DrawFontsSection();
|
DrawFontsSection();
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
DrawColoursSection();
|
DrawColoursSection();
|
||||||
ImGui.Spacing();
|
|
||||||
DrawTimestampsSection();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawThemeSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Theme_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGui.Checkbox(HellionStrings.Theme_Enabled_Name, ref Mutable.HellionThemeEnabled);
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Theme_Enabled_Description);
|
|
||||||
|
|
||||||
// Clamp 0.5–1.0 stays consistent with Privacy.cs which already
|
|
||||||
// shipped this slider; lower values would let chat windows
|
|
||||||
// disappear behind game UI.
|
|
||||||
using (ImRaii.Disabled(!Mutable.HellionThemeEnabled))
|
|
||||||
{
|
|
||||||
ImGui.SetNextItemWidth(200f * ImGuiHelpers.GlobalScale);
|
|
||||||
var opacity = Mutable.HellionThemeWindowOpacity;
|
|
||||||
if (ImGui.SliderFloat($"{HellionStrings.Theme_WindowOpacity_Label}##theme-opacity", ref opacity, 0.5f, 1.0f, "%.2f"))
|
|
||||||
{
|
|
||||||
Mutable.HellionThemeWindowOpacity = Math.Clamp(opacity, 0.5f, 1.0f);
|
|
||||||
}
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Theme_WindowOpacity_Help);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_OverrideStyle_Name, ref Mutable.OverrideStyle);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_OverrideStyle_Name_Desc);
|
|
||||||
|
|
||||||
if (Mutable.OverrideStyle)
|
|
||||||
{
|
|
||||||
DrawStyleCombo();
|
|
||||||
}
|
|
||||||
|
|
||||||
// The Bestand-Slider WindowAlpha targets the chat log window's
|
|
||||||
// background only. The Hellion theme opacity above already covers
|
|
||||||
// every plugin window globally, so the two sliders fight each
|
|
||||||
// other when the theme is active. Disable the legacy slider in
|
|
||||||
// that case to make Hellion theme the single source of truth.
|
|
||||||
using (ImRaii.Disabled(Mutable.HellionThemeEnabled))
|
|
||||||
{
|
|
||||||
ImGuiUtil.DragFloatVertical(Language.Options_WindowOpacity_Name, ref Mutable.WindowAlpha, .25f, 0f, 100f, $"{Mutable.WindowAlpha:N2}%%", ImGuiSliderFlags.AlwaysClamp);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawStyleCombo()
|
|
||||||
{
|
|
||||||
var styles = StyleModel.GetConfiguredStyles();
|
|
||||||
if (styles == null)
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(Language.Options_OverrideStyle_NotAvailable);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var currentStyle = Mutable.ChosenStyle ?? Language.Options_OverrideStyle_NotSelected;
|
|
||||||
using var combo = ImRaii.Combo(Language.Options_OverrideStyleDropdown_Name, currentStyle);
|
|
||||||
if (!combo)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var style in styles)
|
|
||||||
{
|
|
||||||
if (ImGui.Selectable(style.Name, Mutable.ChosenStyle == style.Name))
|
|
||||||
{
|
|
||||||
Mutable.ChosenStyle = style.Name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawFontsSection()
|
private void DrawFontsSection()
|
||||||
{
|
{
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Fonts_Heading);
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_FontsAndColours_Fonts_Heading);
|
||||||
if (!tree.Success)
|
if (!tree.Success)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
{
|
{
|
||||||
if (ImGui.Checkbox(HellionStrings.Theme_UseHellionFont_Name, ref Mutable.UseHellionFont))
|
if (ImGui.Checkbox(HellionStrings.Theme_UseHellionFont_Name, ref Mutable.UseHellionFont))
|
||||||
{
|
{
|
||||||
// Mutex with the Bestand custom-font stack. Leaving FontsEnabled
|
|
||||||
// checked alongside UseHellionFont made both checkboxes look
|
|
||||||
// active even though the lower stack was greyed out, which
|
|
||||||
// confused the user during the v0.5.0 walkthrough.
|
|
||||||
if (Mutable.UseHellionFont)
|
if (Mutable.UseHellionFont)
|
||||||
Mutable.FontsEnabled = false;
|
Mutable.FontsEnabled = false;
|
||||||
}
|
}
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Theme_UseHellionFont_Description);
|
ImGuiUtil.HelpMarker(HellionStrings.Theme_UseHellionFont_Description);
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
using var fontDisabled = ImRaii.Disabled(Mutable.UseHellionFont);
|
if (Mutable.UseHellionFont)
|
||||||
|
{
|
||||||
|
ImGuiUtil.FontSizeCombo(Language.Options_FontSize_Name, ref Mutable.FontSizeV2);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
ImGuiUtil.FontSizeCombo(Language.Options_SymbolsFontSize_Name, ref Mutable.SymbolsFontSizeV2);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_SymbolsFontSize_Description);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_FontsEnabled, ref Mutable.FontsEnabled);
|
ImGui.Checkbox(Language.Options_FontsEnabled, ref Mutable.FontsEnabled);
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
@@ -161,7 +86,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
ImGuiUtil.WarningText(Language.Options_Font_Warning);
|
ImGuiUtil.WarningText(Language.Options_Font_Warning);
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
// LocaleNames being null means it is likely a game font which all support JP symbols.
|
|
||||||
var japaneseChooser = ImGuiUtil.FontChooser(Language.Options_JapaneseFont_Name, Mutable.JapaneseFontV2, false, ref unused, id => !id.LocaleNames?.ContainsKey("ja-jp") ?? false, "いろはにほへと ちりぬるを");
|
var japaneseChooser = ImGuiUtil.FontChooser(Language.Options_JapaneseFont_Name, Mutable.JapaneseFontV2, false, ref unused, id => !id.LocaleNames?.ContainsKey("ja-jp") ?? false, "いろはにほへと ちりぬるを");
|
||||||
japaneseChooser?.ResultTask.ContinueWith(r =>
|
japaneseChooser?.ResultTask.ContinueWith(r =>
|
||||||
{
|
{
|
||||||
@@ -222,11 +146,9 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
|
|
||||||
private void DrawColoursSection()
|
private void DrawColoursSection()
|
||||||
{
|
{
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Colours_Heading);
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_FontsAndColours_Colours_Heading);
|
||||||
if (!tree.Success)
|
if (!tree.Success)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
{
|
{
|
||||||
@@ -273,9 +195,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Hellion Chat — v0.6.0 preset-buttons row above the per-channel colour
|
|
||||||
// editors. Apply is immediate and overwrites every channel covered by
|
|
||||||
// the preset; channels not in the preset keep their current colour.
|
|
||||||
private void DrawColourPresetButtons()
|
private void DrawColourPresetButtons()
|
||||||
{
|
{
|
||||||
var first = true;
|
var first = true;
|
||||||
@@ -289,7 +208,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
|
|
||||||
if (preset.IsBrandPreset)
|
if (preset.IsBrandPreset)
|
||||||
{
|
{
|
||||||
// Hellion-Brand visuell hervorheben — blau-violetter Frame-Akzent
|
|
||||||
var border = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(255, 128, 200));
|
var border = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(255, 128, 200));
|
||||||
var btn = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(74, 42, 106));
|
var btn = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(74, 42, 106));
|
||||||
ImGui.PushStyleColor(ImGuiCol.Border, new System.Numerics.Vector4(border.X, border.Y, border.Z, 1f));
|
ImGui.PushStyleColor(ImGuiCol.Border, new System.Numerics.Vector4(border.X, border.Y, border.Z, 1f));
|
||||||
@@ -310,9 +228,6 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Localized label for a preset; falls back to DisplayName if the i18n
|
|
||||||
// key is missing (defensive — the resource manager returns the key
|
|
||||||
// string itself when a lookup fails).
|
|
||||||
private static string GetPresetLabel(ChatColourPreset preset)
|
private static string GetPresetLabel(ChatColourPreset preset)
|
||||||
{
|
{
|
||||||
var localized = HellionStrings.ResourceManager.GetString(preset.LocalizationKey, HellionStrings.Culture);
|
var localized = HellionStrings.ResourceManager.GetString(preset.LocalizationKey, HellionStrings.Culture);
|
||||||
@@ -329,31 +244,4 @@ internal sealed class Appearance : ISettingsTab
|
|||||||
GlobalParametersCache.Refresh();
|
GlobalParametersCache.Refresh();
|
||||||
Plugin.Log.Debug($"Applied chat colour preset: {preset.DisplayName}");
|
Plugin.Log.Debug($"Applied chat colour preset: {preset.DisplayName}");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawTimestampsSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Timestamps_Heading);
|
|
||||||
if (!tree.Success)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGui.Checkbox(Language.Options_PrettierTimestamps_Name, ref Mutable.PrettierTimestamps);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_PrettierTimestamps_Description);
|
|
||||||
|
|
||||||
if (Mutable.PrettierTimestamps)
|
|
||||||
{
|
|
||||||
ImGui.Checkbox(Language.Options_MoreCompactPretty_Name, ref Mutable.MoreCompactPretty);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_MoreCompactPretty_Description);
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_HideSameTimestamps_Name, ref Mutable.HideSameTimestamps);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_HideSameTimestamps_Description);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_Use24HourClock_Name, ref Mutable.Use24HourClock);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_Use24HourClock_Description);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -51,6 +51,28 @@ internal sealed class General : ISettingsTab
|
|||||||
ImGui.TextUnformatted(Language.Options_ChatTabBackwardKeybind_Name);
|
ImGui.TextUnformatted(Language.Options_ChatTabBackwardKeybind_Name);
|
||||||
ImGui.SetNextItemWidth(-1);
|
ImGui.SetNextItemWidth(-1);
|
||||||
ImGuiUtil.KeybindInput("ChatTabBackwardKeybind", ref Mutable.ChatTabBackward);
|
ImGuiUtil.KeybindInput("ChatTabBackwardKeybind", ref Mutable.ChatTabBackward);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_KeybindMode_Name, Mutable.KeybindMode.Name()))
|
||||||
|
{
|
||||||
|
if (combo.Success)
|
||||||
|
{
|
||||||
|
foreach (var mode in Enum.GetValues<KeybindMode>())
|
||||||
|
{
|
||||||
|
if (ImGui.Selectable(mode.Name(), Mutable.KeybindMode == mode))
|
||||||
|
{
|
||||||
|
Mutable.KeybindMode = mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGui.IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGuiUtil.Tooltip(mode.Tooltip() ?? "");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGuiUtil.HelpMarker(string.Format(Language.Options_KeybindMode_Description, Plugin.PluginName));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -133,27 +155,6 @@ internal sealed class General : ISettingsTab
|
|||||||
ImGuiUtil.HelpMarker(string.Format(Language.Options_CommandHelpSide_Description, Plugin.PluginName));
|
ImGuiUtil.HelpMarker(string.Format(Language.Options_CommandHelpSide_Description, Plugin.PluginName));
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
using (var combo = ImGuiUtil.BeginComboVertical(Language.Options_KeybindMode_Name, Mutable.KeybindMode.Name()))
|
|
||||||
{
|
|
||||||
if (combo.Success)
|
|
||||||
{
|
|
||||||
foreach (var mode in Enum.GetValues<KeybindMode>())
|
|
||||||
{
|
|
||||||
if (ImGui.Selectable(mode.Name(), Mutable.KeybindMode == mode))
|
|
||||||
{
|
|
||||||
Mutable.KeybindMode = mode;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.IsItemHovered())
|
|
||||||
{
|
|
||||||
ImGuiUtil.Tooltip(mode.Tooltip() ?? "");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ImGuiUtil.HelpMarker(string.Format(Language.Options_KeybindMode_Description, Plugin.PluginName));
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_SortAutoTranslate_Name, ref Mutable.SortAutoTranslate);
|
ImGui.Checkbox(Language.Options_SortAutoTranslate_Name, ref Mutable.SortAutoTranslate);
|
||||||
ImGuiUtil.HelpMarker(Language.Options_SortAutoTranslate_Description);
|
ImGuiUtil.HelpMarker(Language.Options_SortAutoTranslate_Description);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,191 @@
|
|||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Interface;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using HellionChat.Branding;
|
||||||
|
using HellionChat.Integrations;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
|
// First settings tab introduced in v1.3.0 (Plugin Integrations Cycle 1).
|
||||||
|
// Designed to grow organically: each future cycle adds a new section above
|
||||||
|
// the "Coming soon" block and removes the corresponding stub item.
|
||||||
|
internal sealed class Integrations : ISettingsTab
|
||||||
|
{
|
||||||
|
private Plugin Plugin { get; }
|
||||||
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
|
public string Name => HellionStrings.Settings_Tab_Integrations + "###tabs-integrations";
|
||||||
|
|
||||||
|
internal Integrations(Plugin plugin, Configuration mutable)
|
||||||
|
{
|
||||||
|
Plugin = plugin;
|
||||||
|
Mutable = mutable;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw(bool changed)
|
||||||
|
{
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Intro);
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
DrawHonorificSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
DrawComingSoonSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
DrawGotAnIdeaSection();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawHonorificSection()
|
||||||
|
{
|
||||||
|
DrawSectionHeader(HellionStrings.Settings_Integrations_Honorific_SectionHeader);
|
||||||
|
|
||||||
|
DrawHonorificStatus();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
// The toggle is enabled regardless of detection state — leaving it
|
||||||
|
// on means "render when available, hide otherwise". Disabling the
|
||||||
|
// toggle when Honorific is missing would force the user to retoggle
|
||||||
|
// it every time Honorific is reloaded, which is worse UX than the
|
||||||
|
// silent auto-hide.
|
||||||
|
if (ImGui.Checkbox(
|
||||||
|
HellionStrings.Settings_Integrations_Honorific_Toggle,
|
||||||
|
ref Mutable.ShowHonorificTitleInHeader))
|
||||||
|
{
|
||||||
|
Plugin.SaveConfig();
|
||||||
|
}
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent())
|
||||||
|
{
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(Plugin.ThemeRegistry.Active.Colors.TextMuted)))
|
||||||
|
{
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Honorific_ToggleHint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Maintainer attribution. Honorific has no LICENSE in its repo so we
|
||||||
|
// can't bundle its assets, but linking to the upstream and the
|
||||||
|
// author's profile is the polite minimum. Plain ImGui buttons keep
|
||||||
|
// the visual weight modest, the FontAwesome Brands subset is not
|
||||||
|
// guaranteed in Dalamud's font set so we use text labels.
|
||||||
|
ImGui.Spacing();
|
||||||
|
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkRepo))
|
||||||
|
{
|
||||||
|
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificRepo);
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkAuthor))
|
||||||
|
{
|
||||||
|
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificAuthor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawHonorificStatus()
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
var service = Plugin.HonorificService;
|
||||||
|
|
||||||
|
if (service.IsAvailable && service.DetectedApiVersion is { } version)
|
||||||
|
{
|
||||||
|
DrawStatusGlyph('●', theme.Colors.StatusSuccess);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(string.Format(
|
||||||
|
HellionStrings.Settings_Integrations_Honorific_Status_Detected,
|
||||||
|
version.Major, version.Minor));
|
||||||
|
}
|
||||||
|
else if (service.DetectedApiVersion is { } incompatibleVersion)
|
||||||
|
{
|
||||||
|
DrawStatusGlyph('⚠', theme.Colors.StatusWarning);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(string.Format(
|
||||||
|
HellionStrings.Settings_Integrations_Honorific_Status_Incompatible,
|
||||||
|
HonorificService.ExpectedApiMajor, incompatibleVersion.Major, incompatibleVersion.Minor));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
DrawStatusGlyph('○', theme.Colors.TextMuted);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(HellionStrings.Settings_Integrations_Honorific_Status_NotInstalled);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void DrawStatusGlyph(char glyph, uint rgba)
|
||||||
|
{
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(rgba)))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(glyph.ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawComingSoonSection()
|
||||||
|
{
|
||||||
|
DrawSectionHeader(HellionStrings.Settings_Integrations_ComingSoon_SectionHeader);
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_ComingSoon_Intro);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
// Static list maintained in code (not Configuration). Each cycle
|
||||||
|
// that lands a real integration removes its stub here and adds a
|
||||||
|
// full section above the Coming Soon block.
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ContextMenu_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ContextMenu_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_Notifications_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_Notifications_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_RPStatus_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_RPStatus_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ExtraChat_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_ExtraChat_Description);
|
||||||
|
DrawComingSoonItem(
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_QuickDM_Title,
|
||||||
|
HellionStrings.Settings_Integrations_ComingSoon_QuickDM_Description);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawComingSoonItem(string title, string description)
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
using (Plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(FontAwesomeIcon.Hourglass.ToIconString());
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(title);
|
||||||
|
using (ImRaii.PushIndent())
|
||||||
|
{
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
{
|
||||||
|
ImGui.TextWrapped(description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGui.Spacing();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawGotAnIdeaSection()
|
||||||
|
{
|
||||||
|
DrawSectionHeader(HellionStrings.Settings_Integrations_GotAnIdea_SectionHeader);
|
||||||
|
ImGui.TextWrapped(HellionStrings.Settings_Integrations_GotAnIdea_Body);
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
if (ImGui.Button(HellionStrings.Settings_Integrations_GotAnIdea_LinkLabel))
|
||||||
|
{
|
||||||
|
Dalamud.Utility.Util.OpenLink(BrandingLinks.HellionForgeDiscordInvite);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawSectionHeader(string label)
|
||||||
|
{
|
||||||
|
var theme = Plugin.ThemeRegistry.Active;
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.Primary)))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted("── " + label + " ──");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,11 +1,7 @@
|
|||||||
using HellionChat.Code;
|
using HellionChat.Code;
|
||||||
using HellionChat.Export;
|
|
||||||
using HellionChat.Privacy;
|
using HellionChat.Privacy;
|
||||||
using HellionChat.Resources;
|
using HellionChat.Resources;
|
||||||
using HellionChat.Util;
|
using HellionChat.Util;
|
||||||
using Dalamud.Interface.Colors;
|
|
||||||
using Dalamud.Interface.ImGuiNotification;
|
|
||||||
using Dalamud.Interface.Utility;
|
|
||||||
using Dalamud.Interface.Utility.Raii;
|
using Dalamud.Interface.Utility.Raii;
|
||||||
using Dalamud.Bindings.ImGui;
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
@@ -52,25 +48,6 @@ internal sealed class Privacy : ISettingsTab
|
|||||||
]),
|
]),
|
||||||
];
|
];
|
||||||
|
|
||||||
private Dictionary<int, long>? CleanupCounts;
|
|
||||||
private long CleanupKeepCount;
|
|
||||||
private long CleanupDeleteCount;
|
|
||||||
private bool CleanupRunning;
|
|
||||||
private bool CleanupPreviewStale;
|
|
||||||
private HashSet<ChatType>? CleanupPreviewSnapshot;
|
|
||||||
|
|
||||||
// The retention-running state lives on Plugin so the auto-sweep and
|
|
||||||
// this manual button see the same flag. UI reads stay lock-free
|
|
||||||
// because ImGui is single-threaded and bool reads are atomic in .NET.
|
|
||||||
private bool RetentionRunning => Plugin.RetentionSweepRunning;
|
|
||||||
|
|
||||||
// Export form state
|
|
||||||
private int ExportRangeDays = 30;
|
|
||||||
private string ExportSenderSubstring = string.Empty;
|
|
||||||
private readonly HashSet<ChatType> ExportSelectedChannels = [];
|
|
||||||
private ExportFormat ExportFormat = ExportFormat.Markdown;
|
|
||||||
private bool ExportRunning;
|
|
||||||
|
|
||||||
public void Draw(bool changed)
|
public void Draw(bool changed)
|
||||||
{
|
{
|
||||||
if (ImGui.Button(HellionStrings.Wizard_Reopen_Button))
|
if (ImGui.Button(HellionStrings.Wizard_Reopen_Button))
|
||||||
@@ -78,51 +55,6 @@ internal sealed class Privacy : ISettingsTab
|
|||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
DrawPrivacyFilterSection();
|
DrawPrivacyFilterSection();
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawRetentionSection();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawCleanupSection();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawExportSection();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
DrawAutoTellTabsPreloadSection();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawAutoTellTabsPreloadSection()
|
|
||||||
{
|
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Privacy_AutoTellTabs_Section_Title);
|
|
||||||
if (!tree.Success)
|
|
||||||
return;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
var preload = Mutable.AutoTellTabsHistoryPreload;
|
|
||||||
ImGui.SetNextItemWidth(200f * ImGuiHelpers.GlobalScale);
|
|
||||||
if (ImGui.SliderInt(HellionStrings.Privacy_AutoTellTabs_Preload_Name, ref preload, 0, 100))
|
|
||||||
{
|
|
||||||
Mutable.AutoTellTabsHistoryPreload = preload;
|
|
||||||
}
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Privacy_AutoTellTabs_Preload_Description);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Privacy_AutoTellTabs_Preload_Hint);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawPrivacyFilterSection()
|
private void DrawPrivacyFilterSection()
|
||||||
@@ -200,452 +132,4 @@ internal sealed class Privacy : ISettingsTab
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawExportSection()
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Export_Heading);
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Export_Help);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
if (ImGui.InputInt(HellionStrings.Export_Range_Label, ref ExportRangeDays))
|
|
||||||
ExportRangeDays = Math.Max(0, ExportRangeDays);
|
|
||||||
|
|
||||||
ImGui.InputText(HellionStrings.Export_Sender_Label, ref ExportSenderSubstring, 256);
|
|
||||||
|
|
||||||
using (var tree = ImRaii.TreeNode(HellionStrings.Export_Channels_Heading))
|
|
||||||
{
|
|
||||||
if (tree.Success)
|
|
||||||
{
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Export_Channels_AllOff);
|
|
||||||
foreach (var (heading, types) in Groups)
|
|
||||||
{
|
|
||||||
using var subTree = ImRaii.TreeNode($"{heading()}##export-group-{heading()}");
|
|
||||||
if (!subTree.Success)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var type in types)
|
|
||||||
{
|
|
||||||
var enabled = ExportSelectedChannels.Contains(type);
|
|
||||||
if (ImGui.Checkbox($"{type}##export-{(int)type}", ref enabled))
|
|
||||||
{
|
|
||||||
if (enabled)
|
|
||||||
ExportSelectedChannels.Add(type);
|
|
||||||
else
|
|
||||||
ExportSelectedChannels.Remove(type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Export_Format_Label);
|
|
||||||
ImGui.SameLine();
|
|
||||||
var fmt = (int)ExportFormat;
|
|
||||||
if (ImGui.RadioButton(HellionStrings.Export_Format_Markdown, ref fmt, (int)ExportFormat.Markdown))
|
|
||||||
ExportFormat = ExportFormat.Markdown;
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.RadioButton(HellionStrings.Export_Format_Json, ref fmt, (int)ExportFormat.Json))
|
|
||||||
ExportFormat = ExportFormat.Json;
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.RadioButton(HellionStrings.Export_Format_Csv, ref fmt, (int)ExportFormat.Csv))
|
|
||||||
ExportFormat = ExportFormat.Csv;
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(ExportRunning))
|
|
||||||
{
|
|
||||||
if (ImGui.Button(HellionStrings.Export_Button))
|
|
||||||
PromptExport();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ExportRunning)
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Export_Running);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void PromptExport()
|
|
||||||
{
|
|
||||||
var defaultName = $"hellion-chat-export-{DateTimeOffset.Now:yyyyMMdd-HHmm}";
|
|
||||||
var ext = ExportFormat.Extension();
|
|
||||||
|
|
||||||
Plugin.FileDialogManager.SaveFileDialog(
|
|
||||||
HellionStrings.Export_Dialog_Title,
|
|
||||||
ExportFormat.Filter(),
|
|
||||||
defaultName,
|
|
||||||
ext,
|
|
||||||
(success, path) =>
|
|
||||||
{
|
|
||||||
if (!success || string.IsNullOrWhiteSpace(path))
|
|
||||||
return;
|
|
||||||
StartExport(path);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartExport(string path)
|
|
||||||
{
|
|
||||||
if (ExportRunning)
|
|
||||||
return;
|
|
||||||
ExportRunning = true;
|
|
||||||
|
|
||||||
var types = ExportSelectedChannels.Count > 0
|
|
||||||
? ExportSelectedChannels.Select(t => (int)(ushort)t).ToList()
|
|
||||||
: null;
|
|
||||||
|
|
||||||
DateTimeOffset? from = ExportRangeDays > 0
|
|
||||||
? DateTimeOffset.UtcNow.AddDays(-ExportRangeDays)
|
|
||||||
: null;
|
|
||||||
|
|
||||||
var senderSubstring = string.IsNullOrWhiteSpace(ExportSenderSubstring) ? null : ExportSenderSubstring.Trim();
|
|
||||||
var format = ExportFormat;
|
|
||||||
var filterDesc = new MessageExporter.FilterDescription(types, from, null, senderSubstring);
|
|
||||||
|
|
||||||
new Thread(() =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
using var enumerator = Plugin.MessageManager.Store.StreamForExport(types, from, null);
|
|
||||||
var written = MessageExporter.ExportToFile(path, format, enumerator, filterDesc);
|
|
||||||
|
|
||||||
if (written > 0)
|
|
||||||
WrapperUtil.AddNotification(string.Format(HellionStrings.Export_Success, written, path), NotificationType.Success);
|
|
||||||
else
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Export_Empty, NotificationType.Info);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Export failed");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
ExportRunning = false;
|
|
||||||
}
|
|
||||||
}) { IsBackground = true }.Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawRetentionSection()
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Retention_Heading);
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.OptionCheckbox(
|
|
||||||
ref Mutable.RetentionEnabled,
|
|
||||||
HellionStrings.Retention_Enabled_Name,
|
|
||||||
HellionStrings.Retention_Enabled_Description);
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(!Mutable.RetentionEnabled))
|
|
||||||
{
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
var defaultDays = Mutable.RetentionDefaultDays;
|
|
||||||
if (ImGui.InputInt(HellionStrings.Retention_Default_Label, ref defaultDays))
|
|
||||||
Mutable.RetentionDefaultDays = Math.Max(0, defaultDays);
|
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Retention_Default_Help);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
if (ImGui.Button(HellionStrings.Retention_Reset_Spec))
|
|
||||||
{
|
|
||||||
Mutable.RetentionPerChannelDays =
|
|
||||||
PrivacyDefaults.DefaultRetentionDays.ToDictionary(p => p.Key, p => p.Value);
|
|
||||||
}
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.Button(HellionStrings.Retention_Clear_Overrides))
|
|
||||||
Mutable.RetentionPerChannelDays.Clear();
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (var tree = ImRaii.TreeNode(HellionStrings.Retention_Tree_Heading))
|
|
||||||
{
|
|
||||||
if (tree.Success)
|
|
||||||
{
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var (heading, types) in Groups)
|
|
||||||
{
|
|
||||||
using var subTree = ImRaii.TreeNode(heading());
|
|
||||||
if (!subTree.Success)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var type in types)
|
|
||||||
{
|
|
||||||
var hasOverride = Mutable.RetentionPerChannelDays.TryGetValue(type, out var days);
|
|
||||||
var hasSpecDefault = PrivacyDefaults.DefaultRetentionDays.TryGetValue(type, out var specDays);
|
|
||||||
if (!hasOverride)
|
|
||||||
days = hasSpecDefault ? specDays : Mutable.RetentionDefaultDays;
|
|
||||||
|
|
||||||
var tag = hasOverride
|
|
||||||
? HellionStrings.Retention_Tag_Override
|
|
||||||
: hasSpecDefault
|
|
||||||
? HellionStrings.Retention_Tag_Spec
|
|
||||||
: HellionStrings.Retention_Tag_Global;
|
|
||||||
if (ImGui.InputInt($"{type} {tag}##retention-{(int)type}", ref days))
|
|
||||||
{
|
|
||||||
days = Math.Max(0, days);
|
|
||||||
Mutable.RetentionPerChannelDays[type] = days;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hasOverride)
|
|
||||||
{
|
|
||||||
ImGui.SameLine();
|
|
||||||
if (ImGui.Button($"{HellionStrings.Retention_Reset_Button}##retention-reset-{(int)type}"))
|
|
||||||
Mutable.RetentionPerChannelDays.Remove(type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Retention_Help_SavedNote);
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(RetentionRunning))
|
|
||||||
{
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Retention_Apply_Label, HellionStrings.Retention_Apply_Tooltip))
|
|
||||||
StartRetentionRun();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (RetentionRunning)
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Retention_Running);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
var lastRun = Plugin.Config.RetentionLastRunAt;
|
|
||||||
ImGuiUtil.HelpText(lastRun == DateTimeOffset.MinValue
|
|
||||||
? HellionStrings.Retention_LastRun_Never
|
|
||||||
: string.Format(HellionStrings.Retention_LastRun_At, lastRun.ToLocalTime()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartRetentionRun()
|
|
||||||
{
|
|
||||||
// Take the shared retention lock so we cannot fight the auto-sweep
|
|
||||||
// for the database connection. If the auto-sweep is already in
|
|
||||||
// flight we just bail — the user can press the button again once
|
|
||||||
// it finishes.
|
|
||||||
lock (Plugin.RetentionSweepLock)
|
|
||||||
{
|
|
||||||
if (Plugin.RetentionSweepRunning)
|
|
||||||
return;
|
|
||||||
Plugin.RetentionSweepRunning = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
var policy = Plugin.Config.RetentionPerChannelDays.ToDictionary(p => (int)(ushort)p.Key, p => p.Value);
|
|
||||||
var defaultDays = Plugin.Config.RetentionDefaultDays;
|
|
||||||
|
|
||||||
new Thread(() =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var deleted = Plugin.MessageManager.Store.DeleteByRetentionPolicy(policy, defaultDays);
|
|
||||||
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
|
|
||||||
Plugin.SaveConfig();
|
|
||||||
|
|
||||||
Plugin.Log.Information($"Manual retention run deleted {deleted} expired messages.");
|
|
||||||
|
|
||||||
if (deleted > 0)
|
|
||||||
{
|
|
||||||
// Bound the wait so a hung framework tick can't deadlock
|
|
||||||
// the background retention worker. Five seconds is well
|
|
||||||
// beyond a normal frame; if we time out we log and let
|
|
||||||
// the next FilterAllTabsAsync call recover the state.
|
|
||||||
if (!Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
Plugin.MessageManager.FilterAllTabsAsync();
|
|
||||||
}).Wait(TimeSpan.FromSeconds(5)))
|
|
||||||
{
|
|
||||||
Plugin.Log.Warning("Retention sweep: framework refresh timed out after 5s.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
WrapperUtil.AddNotification(string.Format(HellionStrings.Retention_Success, deleted), NotificationType.Success);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Manual retention run failed");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
lock (Plugin.RetentionSweepLock)
|
|
||||||
Plugin.RetentionSweepRunning = false;
|
|
||||||
}
|
|
||||||
}) { IsBackground = true }.Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawCleanupSection()
|
|
||||||
{
|
|
||||||
ImGui.TextUnformatted(HellionStrings.Cleanup_Heading);
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_Intro);
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Help_SavedNote);
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
// Drift-detection between the snapshot taken at last refresh
|
|
||||||
// and the current Mutable whitelist. Cleanup itself runs on
|
|
||||||
// the SAVED policy (Cleanup_Help_SavedNote covers that), but
|
|
||||||
// the user usually expects "the preview reflects what I just
|
|
||||||
// ticked" — so we surface the divergence instead of silently
|
|
||||||
// showing stale numbers.
|
|
||||||
if (CleanupPreviewSnapshot is not null
|
|
||||||
&& !CleanupPreviewSnapshot.SetEquals(Mutable.PrivacyPersistChannels))
|
|
||||||
{
|
|
||||||
CleanupPreviewStale = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
using (var emphasis = CleanupPreviewStale
|
|
||||||
? ImRaii.PushColor(ImGuiCol.Button, ImGuiColors.HealerGreen with { W = 0.6f })
|
|
||||||
: null)
|
|
||||||
using (ImRaii.Disabled(CleanupRunning))
|
|
||||||
{
|
|
||||||
if (ImGui.Button(HellionStrings.Cleanup_RefreshPreview))
|
|
||||||
RefreshCleanupPreview();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CleanupCounts is null)
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_NoPreview);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CleanupPreviewStale)
|
|
||||||
{
|
|
||||||
ImGui.Spacing();
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Preview_Stale);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (var staleColor = CleanupPreviewStale
|
|
||||||
? ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey)
|
|
||||||
: null)
|
|
||||||
{
|
|
||||||
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_TotalStored, CleanupKeepCount + CleanupDeleteCount));
|
|
||||||
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillKeep, CleanupKeepCount));
|
|
||||||
ImGuiUtil.HelpText(string.Format(HellionStrings.Cleanup_WillDelete, CleanupDeleteCount));
|
|
||||||
}
|
|
||||||
|
|
||||||
using (var tree = ImRaii.TreeNode(HellionStrings.Cleanup_Breakdown))
|
|
||||||
{
|
|
||||||
if (tree.Success)
|
|
||||||
{
|
|
||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
|
||||||
foreach (var (chatType, count) in CleanupCounts.OrderByDescending(p => p.Value))
|
|
||||||
{
|
|
||||||
var name = Enum.IsDefined(typeof(ChatType), (ushort)chatType)
|
|
||||||
? ((ChatType)(ushort)chatType).ToString()
|
|
||||||
: $"Unknown({chatType})";
|
|
||||||
var keeps = WouldBeKept(chatType);
|
|
||||||
var marker = keeps ? HellionStrings.Cleanup_Marker_Keep : HellionStrings.Cleanup_Marker_Delete;
|
|
||||||
ImGuiUtil.HelpText($"{marker} {name} — {count:N0}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
using (ImRaii.Disabled(CleanupRunning || CleanupDeleteCount == 0))
|
|
||||||
{
|
|
||||||
if (ImGuiUtil.CtrlShiftButton(HellionStrings.Cleanup_Apply_Label,
|
|
||||||
string.Format(HellionStrings.Cleanup_Apply_Tooltip, CleanupDeleteCount)))
|
|
||||||
StartCleanup();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CleanupRunning)
|
|
||||||
ImGuiUtil.HelpText(HellionStrings.Cleanup_Running);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool WouldBeKept(int chatType)
|
|
||||||
{
|
|
||||||
if (!Plugin.Config.PrivacyFilterEnabled)
|
|
||||||
return true;
|
|
||||||
if (Plugin.Config.PrivacyPersistChannels.Contains((ChatType)(ushort)chatType))
|
|
||||||
return true;
|
|
||||||
return Plugin.Config.PrivacyPersistUnknownChannels;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RefreshCleanupPreview()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
CleanupCounts = Plugin.MessageManager.Store.GetMessageCountsByChatType();
|
|
||||||
CleanupKeepCount = 0;
|
|
||||||
CleanupDeleteCount = 0;
|
|
||||||
foreach (var (chatType, count) in CleanupCounts)
|
|
||||||
{
|
|
||||||
if (WouldBeKept(chatType))
|
|
||||||
CleanupKeepCount += count;
|
|
||||||
else
|
|
||||||
CleanupDeleteCount += count;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Snapshot the whitelist as it stood at preview-time so the
|
|
||||||
// render pass can flag the user about subsequent edits. Only
|
|
||||||
// updated on success — if the preview throws, the previous
|
|
||||||
// snapshot stays in place so stale-detection keeps working.
|
|
||||||
CleanupPreviewSnapshot = new HashSet<ChatType>(Mutable.PrivacyPersistChannels);
|
|
||||||
CleanupPreviewStale = false;
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Failed to compute cleanup preview");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Cleanup_PreviewError, NotificationType.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartCleanup()
|
|
||||||
{
|
|
||||||
if (CleanupRunning)
|
|
||||||
return;
|
|
||||||
|
|
||||||
CleanupRunning = true;
|
|
||||||
var allowed = Plugin.Config.PrivacyPersistChannels.Select(t => (int)(ushort)t).ToList();
|
|
||||||
|
|
||||||
new Thread(() =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
|
|
||||||
Plugin.Log.Information($"Privacy cleanup: deleted {deleted} messages");
|
|
||||||
|
|
||||||
// Bound the wait so a hung framework tick can't deadlock
|
|
||||||
// the background cleanup worker. See the matching comment in
|
|
||||||
// the retention path above for rationale.
|
|
||||||
if (!Plugin.Framework.Run(() =>
|
|
||||||
{
|
|
||||||
Plugin.MessageManager.ClearAllTabs();
|
|
||||||
Plugin.MessageManager.FilterAllTabsAsync();
|
|
||||||
}).Wait(TimeSpan.FromSeconds(5)))
|
|
||||||
{
|
|
||||||
Plugin.Log.Warning("Privacy cleanup: framework refresh timed out after 5s.");
|
|
||||||
}
|
|
||||||
|
|
||||||
WrapperUtil.AddNotification(string.Format(HellionStrings.Cleanup_Success, deleted), NotificationType.Success);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Plugin.Log.Error(e, "Privacy cleanup failed");
|
|
||||||
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
CleanupRunning = false;
|
|
||||||
CleanupCounts = null;
|
|
||||||
}
|
|
||||||
}).Start();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -91,6 +91,40 @@ internal sealed class Tabs : ISettingsTab
|
|||||||
}
|
}
|
||||||
|
|
||||||
ImGui.InputText(Language.Options_Tabs_Name, ref tab.Name, 512, ImGuiInputTextFlags.EnterReturnsTrue);
|
ImGui.InputText(Language.Options_Tabs_Name, ref tab.Name, 512, ImGuiInputTextFlags.EnterReturnsTrue);
|
||||||
|
|
||||||
|
// v1.2.0 — Per-Tab Icon-Override. Default-Mapping greift falls nichts gesetzt.
|
||||||
|
ImGui.TextUnformatted(HellionStrings.Tabs_Icon_Label);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Tabs_Icon_HelpMarker);
|
||||||
|
|
||||||
|
var iconCurrent = string.IsNullOrEmpty(tab.Icon) ? "" : tab.Icon;
|
||||||
|
var iconPreview = iconCurrent.Length == 0
|
||||||
|
? HellionStrings.Tabs_Icon_DefaultOption
|
||||||
|
: iconCurrent;
|
||||||
|
using (var combo = ImRaii.Combo($"##icon-{i}", iconPreview))
|
||||||
|
{
|
||||||
|
if (combo.Success)
|
||||||
|
{
|
||||||
|
// Erste Option: Default (löscht Icon, lässt Mapping greifen).
|
||||||
|
if (ImGui.Selectable(HellionStrings.Tabs_Icon_DefaultOption, iconCurrent.Length == 0))
|
||||||
|
{
|
||||||
|
tab.Icon = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Separator();
|
||||||
|
|
||||||
|
// Pool-Optionen aus TabIconGlyphResolver.PickerOptions (Single-Source-of-Truth).
|
||||||
|
foreach (var option in TabIconGlyphResolver.PickerOptions)
|
||||||
|
{
|
||||||
|
var isSelected = string.Equals(iconCurrent, option, StringComparison.OrdinalIgnoreCase);
|
||||||
|
if (ImGui.Selectable(option, isSelected))
|
||||||
|
{
|
||||||
|
tab.Icon = option;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_Tabs_ShowTimestamps, ref tab.DisplayTimestamp);
|
ImGui.Checkbox(Language.Options_Tabs_ShowTimestamps, ref tab.DisplayTimestamp);
|
||||||
ImGui.Checkbox(Language.Options_Tabs_PopOut, ref tab.PopOut);
|
ImGui.Checkbox(Language.Options_Tabs_PopOut, ref tab.PopOut);
|
||||||
if (tab.PopOut)
|
if (tab.PopOut)
|
||||||
|
|||||||
@@ -0,0 +1,286 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Themes;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
|
internal sealed class ThemeAndLayout : ISettingsTab
|
||||||
|
{
|
||||||
|
private Plugin Plugin { get; }
|
||||||
|
private Configuration Mutable { get; }
|
||||||
|
|
||||||
|
private string? _applyDismissedFor;
|
||||||
|
|
||||||
|
public string Name => HellionStrings.Settings_Card_ThemeAndLayout_Title + "###tabs-themeandlayout";
|
||||||
|
|
||||||
|
internal ThemeAndLayout(Plugin plugin, Configuration mutable)
|
||||||
|
{
|
||||||
|
Plugin = plugin;
|
||||||
|
Mutable = mutable;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw(bool changed)
|
||||||
|
{
|
||||||
|
DrawThemeSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawWindowStyleSection();
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawTimestampStyleSection();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawThemeSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_ThemeAndLayout_Theme_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
var registry = Plugin.ThemeRegistry;
|
||||||
|
var active = registry.Get(Mutable.Theme);
|
||||||
|
|
||||||
|
var activeLabelTemplate = HellionStrings.ResourceManager.GetString("Settings_Themes_Active") ?? "Active: {0}";
|
||||||
|
ImGui.TextUnformatted(string.Format(activeLabelTemplate, active.Name));
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, 0xFF8FA3B5u))
|
||||||
|
ImGui.TextUnformatted(active.Author);
|
||||||
|
|
||||||
|
DrawChatColorsApplyBanner(active);
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var builtInsLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_BuiltIns") ?? "Built-in themes";
|
||||||
|
ImGui.TextUnformatted(builtInsLabel);
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawThemeGrid(registry.AllBuiltIns(), active.Slug);
|
||||||
|
|
||||||
|
var customs = registry.AllCustom().ToList();
|
||||||
|
if (customs.Count > 0)
|
||||||
|
{
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
var customLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_Custom") ?? "Custom themes";
|
||||||
|
ImGui.TextUnformatted(customLabel);
|
||||||
|
ImGui.Spacing();
|
||||||
|
DrawThemeGrid(customs, active.Slug);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var openFolderLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_OpenFolder") ?? "Open themes folder";
|
||||||
|
if (ImGui.Button(openFolderLabel))
|
||||||
|
{
|
||||||
|
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
|
||||||
|
Directory.CreateDirectory(dir);
|
||||||
|
Dalamud.Utility.Util.OpenLink(dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SameLine();
|
||||||
|
var exportLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ExportActive") ?? "Export active...";
|
||||||
|
if (ImGui.Button(exportLabel))
|
||||||
|
{
|
||||||
|
var dir = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "themes");
|
||||||
|
Directory.CreateDirectory(dir);
|
||||||
|
var fileName = $"{active.Slug}.export.json";
|
||||||
|
var path = Path.Combine(dir, fileName);
|
||||||
|
var json = ThemeJsonWriter.Serialize(active);
|
||||||
|
File.WriteAllText(path, json);
|
||||||
|
Plugin.Log.Information($"Exported active theme '{active.Slug}' to {path}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawThemeGrid(IEnumerable<Theme> themes, string activeSlug)
|
||||||
|
{
|
||||||
|
var avail = ImGui.GetContentRegionAvail();
|
||||||
|
var columns = avail.X >= 700f ? 3 : 2;
|
||||||
|
var cardWidth = (avail.X - (columns - 1) * 8f) / columns;
|
||||||
|
var cardHeight = 140f;
|
||||||
|
|
||||||
|
var list = themes.ToList();
|
||||||
|
for (var i = 0; i < list.Count; i++)
|
||||||
|
{
|
||||||
|
DrawThemeCard(list[i], activeSlug, cardWidth, cardHeight);
|
||||||
|
|
||||||
|
if ((i + 1) % columns != 0 && i != list.Count - 1)
|
||||||
|
ImGui.SameLine();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawThemeCard(Theme theme, string activeSlug, float w, float h)
|
||||||
|
{
|
||||||
|
ImGui.BeginGroup();
|
||||||
|
|
||||||
|
var isActive = string.Equals(theme.Slug, activeSlug, StringComparison.OrdinalIgnoreCase);
|
||||||
|
var cursorBefore = ImGui.GetCursorScreenPos();
|
||||||
|
var clicked = ImGui.InvisibleButton($"##theme-card-{theme.Slug}", new Vector2(w, h));
|
||||||
|
var hovered = ImGui.IsItemHovered();
|
||||||
|
|
||||||
|
var draw = ImGui.GetWindowDrawList();
|
||||||
|
var bg = ColourUtil.RgbaToAbgr(theme.Colors.WindowBg | 0xFFu);
|
||||||
|
draw.AddRectFilled(cursorBefore, cursorBefore + new Vector2(w, h), bg, 4f);
|
||||||
|
|
||||||
|
if (isActive)
|
||||||
|
{
|
||||||
|
var border = ColourUtil.RgbaToAbgr(theme.Colors.Primary);
|
||||||
|
draw.AddRect(cursorBefore, cursorBefore + new Vector2(w, h), border, 4f, ImDrawFlags.None, 2f);
|
||||||
|
}
|
||||||
|
else if (hovered)
|
||||||
|
{
|
||||||
|
var border = ColourUtil.RgbaToAbgr(theme.Colors.PrimaryLight & 0xFFFFFF99u);
|
||||||
|
draw.AddRect(cursorBefore, cursorBefore + new Vector2(w, h), border, 4f, ImDrawFlags.None, 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
var mockupOrigin = cursorBefore + new Vector2(12f, 12f);
|
||||||
|
var mockupSize = new Vector2(w - 24f, 60f);
|
||||||
|
ThemeMockup.Draw(mockupOrigin, mockupSize, theme);
|
||||||
|
|
||||||
|
var textColor = ColourUtil.RgbaToAbgr(theme.Colors.TextPrimary);
|
||||||
|
var mutedColor = ColourUtil.RgbaToAbgr(theme.Colors.TextMuted);
|
||||||
|
draw.AddText(cursorBefore + new Vector2(12f, 80f), textColor, theme.Name);
|
||||||
|
draw.AddText(cursorBefore + new Vector2(12f, 100f), mutedColor, theme.Author);
|
||||||
|
|
||||||
|
ImGui.EndGroup();
|
||||||
|
|
||||||
|
if (clicked)
|
||||||
|
{
|
||||||
|
Mutable.Theme = theme.Slug;
|
||||||
|
Plugin.ThemeRegistry.Switch(theme.Slug);
|
||||||
|
_applyDismissedFor = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawChatColorsApplyBanner(Theme active)
|
||||||
|
{
|
||||||
|
if (active.ChatColors is not { Channels.Count: > 0 } themeChatColors)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_applyDismissedFor == active.Slug)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var alreadyMatching = themeChatColors.Channels.All(kvp =>
|
||||||
|
Mutable.ChatColours.TryGetValue(kvp.Key, out var current) && current == kvp.Value);
|
||||||
|
if (alreadyMatching)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
var border = ColourUtil.RgbaToAbgr(active.Colors.Primary);
|
||||||
|
var bgFill = ColourUtil.RgbaToAbgr((active.Colors.Surface & 0xFFFFFF00u) | 0xCCu);
|
||||||
|
var origin = ImGui.GetCursorScreenPos();
|
||||||
|
var width = ImGui.GetContentRegionAvail().X;
|
||||||
|
var height = 64f;
|
||||||
|
var draw = ImGui.GetWindowDrawList();
|
||||||
|
draw.AddRectFilled(origin, origin + new Vector2(width, height), bgFill, 4f);
|
||||||
|
draw.AddRect(origin, origin + new Vector2(width, height), border, 4f, ImDrawFlags.None, 1f);
|
||||||
|
|
||||||
|
var hint = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Hint")
|
||||||
|
?? "This theme suggests its own chat channel colours.";
|
||||||
|
var applyLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Apply")
|
||||||
|
?? "Apply";
|
||||||
|
var keepLabel = HellionStrings.ResourceManager.GetString("Settings_Themes_ApplyChatColors_Keep")
|
||||||
|
?? "Keep current";
|
||||||
|
|
||||||
|
var textColor = ColourUtil.RgbaToAbgr(active.Colors.TextPrimary);
|
||||||
|
draw.AddText(origin + new Vector2(12f, 10f), textColor, hint);
|
||||||
|
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Button, active.Colors.Primary))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, active.Colors.PrimaryLight))
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.ButtonActive, active.Colors.PrimaryDark))
|
||||||
|
{
|
||||||
|
ImGui.SetCursorScreenPos(origin + new Vector2(12f, 32f));
|
||||||
|
if (ImGui.Button(applyLabel))
|
||||||
|
{
|
||||||
|
foreach (var kvp in themeChatColors.Channels)
|
||||||
|
Mutable.ChatColours[kvp.Key] = kvp.Value;
|
||||||
|
_applyDismissedFor = active.Slug;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SameLine();
|
||||||
|
if (ImGui.Button(keepLabel))
|
||||||
|
{
|
||||||
|
_applyDismissedFor = active.Slug;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SetCursorScreenPos(origin + new Vector2(0f, height + 8f));
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawWindowStyleSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_ThemeAndLayout_WindowStyle_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_ShowTitleBar_Name, ref Mutable.ShowTitleBar);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_ShowPopOutTitleBar_Name, ref Mutable.ShowPopOutTitleBar);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_ShowHideButton_Name, ref Mutable.ShowHideButton);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_ShowHideButton_Description);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_SidebarTabView_Name, ref Mutable.SidebarTabView);
|
||||||
|
ImGuiUtil.HelpMarker(string.Format(Language.Options_SidebarTabView_Description, Plugin.PluginName));
|
||||||
|
|
||||||
|
ImGui.Spacing();
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
// Slider 50–100 % UX-Range; intern 0.5–1.0 als WindowOpacity-Float.
|
||||||
|
// Untere Schwelle 50 % verhindert versehentliches Komplett-Wegblenden
|
||||||
|
// des Chat-Hintergrunds (war v1.2.0 Bug bei WindowAlpha=0).
|
||||||
|
var opacityPercent = Mutable.WindowOpacity * 100f;
|
||||||
|
if (ImGuiUtil.DragFloatVertical(
|
||||||
|
HellionStrings.Settings_ThemeAndLayout_WindowOpacity_Name,
|
||||||
|
ref opacityPercent,
|
||||||
|
.25f,
|
||||||
|
50f,
|
||||||
|
100f,
|
||||||
|
$"{opacityPercent:N0}%%",
|
||||||
|
ImGuiSliderFlags.AlwaysClamp))
|
||||||
|
{
|
||||||
|
Mutable.WindowOpacity = opacityPercent / 100f;
|
||||||
|
}
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Settings_ThemeAndLayout_WindowOpacity_Description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawTimestampStyleSection()
|
||||||
|
{
|
||||||
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_ThemeAndLayout_TimestampStyle_Heading);
|
||||||
|
if (!tree.Success)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_PrettierTimestamps_Name, ref Mutable.PrettierTimestamps);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_PrettierTimestamps_Description);
|
||||||
|
|
||||||
|
if (Mutable.PrettierTimestamps)
|
||||||
|
{
|
||||||
|
ImGui.Checkbox(Language.Options_MoreCompactPretty_Name, ref Mutable.MoreCompactPretty);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_MoreCompactPretty_Description);
|
||||||
|
|
||||||
|
ImGui.Checkbox(HellionStrings.Appearance_UseCompactDensity_Name, ref Mutable.UseCompactDensity);
|
||||||
|
ImGuiUtil.HelpMarker(HellionStrings.Appearance_UseCompactDensity_Description);
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_HideSameTimestamps_Name, ref Mutable.HideSameTimestamps);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_HideSameTimestamps_Description);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Checkbox(Language.Options_Use24HourClock_Name, ref Mutable.Use24HourClock);
|
||||||
|
ImGuiUtil.HelpMarker(Language.Options_Use24HourClock_Description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using HellionChat.Themes;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui.SettingsTabs;
|
||||||
|
|
||||||
|
internal static class ThemeMockup
|
||||||
|
{
|
||||||
|
// Zeichnet ein Mini-Chat-Window-Mockup mit den Theme-Werten direkt
|
||||||
|
// ins WindowDrawList. Keine Texture, keine Allocation pro Frame —
|
||||||
|
// alles via DrawList.AddRectFilled / AddText.
|
||||||
|
public static void Draw(Vector2 origin, Vector2 size, Theme theme)
|
||||||
|
{
|
||||||
|
var draw = ImGui.GetWindowDrawList();
|
||||||
|
var c = theme.Colors;
|
||||||
|
|
||||||
|
// Window-Bg
|
||||||
|
draw.AddRectFilled(origin, origin + size, ColourUtil.RgbaToAbgr(c.WindowBg | 0xFFu), theme.Layout.WindowRounding);
|
||||||
|
|
||||||
|
// Title-Bar
|
||||||
|
var titleHeight = 14f;
|
||||||
|
draw.AddRectFilled(
|
||||||
|
origin,
|
||||||
|
new Vector2(origin.X + size.X, origin.Y + titleHeight),
|
||||||
|
ColourUtil.RgbaToAbgr(c.Identity), theme.Layout.WindowRounding);
|
||||||
|
|
||||||
|
// Tab-Bar — 3 Mini-Tabs
|
||||||
|
var tabY = origin.Y + titleHeight + 4f;
|
||||||
|
var tabHeight = 12f;
|
||||||
|
for (var i = 0; i < 3; i++)
|
||||||
|
{
|
||||||
|
var tabX = origin.X + 6f + i * 28f;
|
||||||
|
var color = i == 0 ? c.FrameBg : c.ChildBg;
|
||||||
|
draw.AddRectFilled(
|
||||||
|
new Vector2(tabX, tabY),
|
||||||
|
new Vector2(tabX + 26f, tabY + tabHeight),
|
||||||
|
ColourUtil.RgbaToAbgr(color), theme.Layout.TabRounding);
|
||||||
|
|
||||||
|
if (i == 0) // Active-Pill
|
||||||
|
{
|
||||||
|
draw.AddRectFilled(
|
||||||
|
new Vector2(tabX, tabY + tabHeight - 2f),
|
||||||
|
new Vector2(tabX + 26f, tabY + tabHeight),
|
||||||
|
ColourUtil.RgbaToAbgr(c.Primary));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Card-Row mit Mock-Sender + Text
|
||||||
|
var rowY = tabY + tabHeight + 6f;
|
||||||
|
var rowHeight = 18f;
|
||||||
|
draw.AddRectFilled(
|
||||||
|
new Vector2(origin.X + 6f, rowY),
|
||||||
|
new Vector2(origin.X + size.X - 6f, rowY + rowHeight),
|
||||||
|
ColourUtil.RgbaToAbgr(c.Surface), 2f);
|
||||||
|
|
||||||
|
// Akzent-Button rechts unten
|
||||||
|
var btnW = 28f;
|
||||||
|
var btnH = 10f;
|
||||||
|
var btnX = origin.X + size.X - btnW - 6f;
|
||||||
|
var btnY = origin.Y + size.Y - btnH - 6f;
|
||||||
|
draw.AddRectFilled(
|
||||||
|
new Vector2(btnX, btnY),
|
||||||
|
new Vector2(btnX + btnW, btnY + btnH),
|
||||||
|
ColourUtil.RgbaToAbgr(c.Accent), theme.Layout.FrameRounding);
|
||||||
|
|
||||||
|
// Border um das gesamte Mockup
|
||||||
|
draw.AddRect(origin, origin + size, ColourUtil.RgbaToAbgr(c.Border), theme.Layout.WindowRounding);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -120,7 +120,7 @@ internal sealed class Window : ISettingsTab
|
|||||||
|
|
||||||
private void DrawFrameSection()
|
private void DrawFrameSection()
|
||||||
{
|
{
|
||||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Frame_Heading);
|
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Frame_Behaviour_Heading);
|
||||||
if (!tree.Success)
|
if (!tree.Success)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
@@ -129,23 +129,12 @@ internal sealed class Window : ISettingsTab
|
|||||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||||
{
|
{
|
||||||
ImGui.Checkbox(Language.Options_CanMove_Name, ref Mutable.CanMove);
|
ImGui.Checkbox(Language.Options_CanMove_Name, ref Mutable.CanMove);
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_CanResize_Name, ref Mutable.CanResize);
|
ImGui.Checkbox(Language.Options_CanResize_Name, ref Mutable.CanResize);
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_ShowTitleBar_Name, ref Mutable.ShowTitleBar);
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_ShowPopOutTitleBar_Name, ref Mutable.ShowPopOutTitleBar);
|
|
||||||
|
|
||||||
// v0.6.0 — global master switch for the pop-out input bar.
|
// v0.6.0 — global master switch for the pop-out input bar.
|
||||||
ImGui.Checkbox(HellionStrings.Settings_Window_PopOutInputEnabled_Name, ref Mutable.PopOutInputEnabled);
|
ImGui.Checkbox(HellionStrings.Settings_Window_PopOutInputEnabled_Name, ref Mutable.PopOutInputEnabled);
|
||||||
ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_PopOutInputEnabled_Description);
|
ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_PopOutInputEnabled_Description);
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_ShowHideButton_Name, ref Mutable.ShowHideButton);
|
|
||||||
ImGuiUtil.HelpMarker(Language.Options_ShowHideButton_Description);
|
|
||||||
|
|
||||||
ImGui.Checkbox(Language.Options_SidebarTabView_Name, ref Mutable.SidebarTabView);
|
|
||||||
ImGuiUtil.HelpMarker(string.Format(Language.Options_SidebarTabView_Description, Plugin.PluginName));
|
|
||||||
|
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
|
|
||||||
// Manual escape hatch for off-screen windows. The plugin already
|
// Manual escape hatch for off-screen windows. The plugin already
|
||||||
|
|||||||
@@ -0,0 +1,169 @@
|
|||||||
|
using System.Globalization;
|
||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
using Dalamud.Interface;
|
||||||
|
using Dalamud.Interface.Utility.Raii;
|
||||||
|
using HellionChat.Code;
|
||||||
|
using HellionChat.Resources;
|
||||||
|
using HellionChat.Util;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Bottom-Status-Bar (v1.2.0). Fix 22 px hoch, BorderTop als Trenner.
|
||||||
|
/// Slots links → rechts: Channel-Indicator (Color-Dot + Channel-Name),
|
||||||
|
/// Privacy-Badge (Lock-Icon + Privacy-Label), Counts (Tabs + Msgs),
|
||||||
|
/// Tells (Auto-Tell-Counter, hidden bei 0), Version (rechtsbündig, muted).
|
||||||
|
///
|
||||||
|
/// Update-Frequenz: 1×/Sekunde. Format-Strings werden zwischen Updates
|
||||||
|
/// gecached, damit kein Per-Frame-Format-Allocation entsteht.
|
||||||
|
/// </summary>
|
||||||
|
internal sealed class StatusBar
|
||||||
|
{
|
||||||
|
public const float Height = 22f;
|
||||||
|
private const long UpdateIntervalMs = 1000;
|
||||||
|
|
||||||
|
// Cache-State — initial outdated, damit der erste Frame frisch berechnet.
|
||||||
|
private long _lastUpdateMs = -UpdateIntervalMs;
|
||||||
|
private string _cachedCountsText = string.Empty;
|
||||||
|
private string _cachedTellsText = string.Empty;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reine String-Logik — testbar ohne ImGui-Init.
|
||||||
|
/// </summary>
|
||||||
|
public static string FormatCounts(int tabs, int messages)
|
||||||
|
{
|
||||||
|
// InvariantCulture: User-System-Locale darf das Format nicht
|
||||||
|
// verändern (de_DE würde sonst "1,2k" statt "1.2k" liefern).
|
||||||
|
var msgPart = messages >= 1000
|
||||||
|
? string.Format(CultureInfo.InvariantCulture, "{0:0.0}k msg", messages / 1000.0)
|
||||||
|
: $"{messages} msg";
|
||||||
|
var tabsPart = $"{tabs} {(tabs == 1 ? "tab" : "tabs")}";
|
||||||
|
return $"{tabsPart} · {msgPart}";
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reine String-Logik — testbar ohne ImGui-Init.
|
||||||
|
/// 0 Tells → Leerstring (Slot wird ausgeblendet).
|
||||||
|
/// </summary>
|
||||||
|
public static string FormatTells(int count)
|
||||||
|
{
|
||||||
|
if (count <= 0) return string.Empty;
|
||||||
|
return $"{count} {(count == 1 ? "tell" : "tells")}";
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test-Hook: Cache-Logic ohne reale Time-Source verifizieren.
|
||||||
|
/// Nicht für Production-Render.
|
||||||
|
/// </summary>
|
||||||
|
internal (string counts, string tells) SnapshotForTest(long now, int tabs, int messages, int tells)
|
||||||
|
{
|
||||||
|
UpdateCacheIfDue(now, tabs, messages, tells);
|
||||||
|
return (_cachedCountsText, _cachedTellsText);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateCacheIfDue(long now, int tabs, int messages, int tells)
|
||||||
|
{
|
||||||
|
if (now - _lastUpdateMs < UpdateIntervalMs)
|
||||||
|
return;
|
||||||
|
_cachedCountsText = FormatCounts(tabs, messages);
|
||||||
|
_cachedTellsText = FormatTells(tells);
|
||||||
|
_lastUpdateMs = now;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Render-Pfad. Aufrufer pusht bereits den HellionStyle/Theme;
|
||||||
|
/// wir lesen nur die aktiven Theme-Farben und zeichnen.
|
||||||
|
/// </summary>
|
||||||
|
public void Draw(Plugin plugin)
|
||||||
|
{
|
||||||
|
var theme = plugin.ThemeRegistry.Active;
|
||||||
|
var now = Environment.TickCount64;
|
||||||
|
|
||||||
|
// Counts pro Frame berechnen ist günstig (List<>.Count, kleine
|
||||||
|
// Sums); Format-String wird gecached.
|
||||||
|
var tabs = Plugin.Config.Tabs.Count;
|
||||||
|
var messages = Plugin.Config.Tabs.Sum(t => t.Messages.Count);
|
||||||
|
var tells = Plugin.Config.Tabs.Count(t => t.IsTempTab);
|
||||||
|
UpdateCacheIfDue(now, tabs, messages, tells);
|
||||||
|
|
||||||
|
// BorderTop als Trenner — DrawList-Line, ImGui-Separator hat zu viel Padding.
|
||||||
|
var cursorY = ImGui.GetCursorScreenPos().Y;
|
||||||
|
var winLeft = ImGui.GetWindowPos().X;
|
||||||
|
var winRight = winLeft + ImGui.GetWindowSize().X;
|
||||||
|
ImGui.GetWindowDrawList().AddLine(
|
||||||
|
new Vector2(winLeft, cursorY),
|
||||||
|
new Vector2(winRight, cursorY),
|
||||||
|
ColourUtil.RgbaToAbgr(theme.Colors.Border),
|
||||||
|
1f);
|
||||||
|
|
||||||
|
ImGui.Dummy(new Vector2(0, 2)); // BorderTop-Spacing
|
||||||
|
|
||||||
|
// Slot 1: Active-Channel-Indicator
|
||||||
|
var inputCh = plugin.CurrentTab?.CurrentChannel?.Channel ?? InputChannel.Invalid;
|
||||||
|
var hasChannel = inputCh != InputChannel.Invalid;
|
||||||
|
var chatType = inputCh.ToChatType();
|
||||||
|
var channelName = hasChannel ? chatType.Name() : "—";
|
||||||
|
var channelColor = hasChannel
|
||||||
|
? (plugin.Functions.Chat.GetChannelColor(chatType) ?? theme.Colors.TextMuted)
|
||||||
|
: theme.Colors.TextMuted;
|
||||||
|
DrawDot(channelColor);
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(channelName);
|
||||||
|
|
||||||
|
// Slot 2: Privacy-Badge — abgeleitet aus PrivacyFilterEnabled.
|
||||||
|
ImGui.SameLine();
|
||||||
|
DrawSeparator();
|
||||||
|
ImGui.SameLine();
|
||||||
|
using (plugin.FontManager.FontAwesome.Push())
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(FontAwesomeIcon.Lock.ToIconString());
|
||||||
|
}
|
||||||
|
ImGui.SameLine();
|
||||||
|
var privacyLabel = Plugin.Config.PrivacyFilterEnabled
|
||||||
|
? HellionStrings.StatusBar_Privacy_Enabled
|
||||||
|
: HellionStrings.StatusBar_Privacy_Open;
|
||||||
|
ImGui.TextUnformatted(privacyLabel);
|
||||||
|
|
||||||
|
// Slot 3: Counts
|
||||||
|
ImGui.SameLine();
|
||||||
|
DrawSeparator();
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(_cachedCountsText);
|
||||||
|
|
||||||
|
// Slot 4: Tells (nur wenn > 0)
|
||||||
|
if (!string.IsNullOrEmpty(_cachedTellsText))
|
||||||
|
{
|
||||||
|
ImGui.SameLine();
|
||||||
|
DrawSeparator();
|
||||||
|
ImGui.SameLine();
|
||||||
|
ImGui.TextUnformatted(_cachedTellsText);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Slot 5: Version (rechtsbündig, muted)
|
||||||
|
var versionText = $"v{Plugin.Interface.Manifest.AssemblyVersion} · Hellion";
|
||||||
|
var versionWidth = ImGui.CalcTextSize(versionText).X;
|
||||||
|
var contentRegionMax = ImGui.GetContentRegionMax().X;
|
||||||
|
ImGui.SameLine(contentRegionMax - versionWidth);
|
||||||
|
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted(versionText);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void DrawDot(uint rgba)
|
||||||
|
{
|
||||||
|
var pos = ImGui.GetCursorScreenPos();
|
||||||
|
const float radius = 4f;
|
||||||
|
ImGui.GetWindowDrawList().AddCircleFilled(
|
||||||
|
new Vector2(pos.X + radius, pos.Y + ImGui.GetTextLineHeight() / 2f),
|
||||||
|
radius,
|
||||||
|
ColourUtil.RgbaToAbgr(rgba));
|
||||||
|
ImGui.Dummy(new Vector2(radius * 2 + 4, ImGui.GetTextLineHeight()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void DrawSeparator()
|
||||||
|
{
|
||||||
|
ImGui.TextDisabled("·");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reine String-Resolver-Logik ohne Dalamud-Dependency. Bewusst in
|
||||||
|
/// eigener Datei (Dependency-Boundary auf File-Level sichtbar), damit
|
||||||
|
/// Tests (HellionChat.Tests, Microsoft.NET.Sdk ohne Dalamud-Reference)
|
||||||
|
/// sie aufrufen können, ohne dass die JIT beim Methodenaufruf die
|
||||||
|
/// Dalamud-Assembly laden muss.
|
||||||
|
///
|
||||||
|
/// Wird im Settings-UI (T7) für die Glyph-Picker-Combobox und im
|
||||||
|
/// Render-Code indirekt über <see cref="TabIconMapping.Resolve(Tab)"/>
|
||||||
|
/// verwendet.
|
||||||
|
/// </summary>
|
||||||
|
internal static class TabIconGlyphResolver
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Picker-Options-Pool — Single Source of Truth für das Glyph-Set.
|
||||||
|
/// Reihenfolge ist die UI-Reihenfolge im Settings-Tab Icon-Combobox.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly IReadOnlyList<string> PickerOptions =
|
||||||
|
["comment", "comments", "cog", "users", "user-friends", "link",
|
||||||
|
"envelope", "clock", "hashtag", "star", "heart", "bell",
|
||||||
|
"bookmark", "flag", "fire"];
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Glyph-Set, das überhaupt als Override akzeptiert wird. Aus
|
||||||
|
/// <see cref="PickerOptions"/> abgeleitet — KnownGlyphs nie
|
||||||
|
/// manuell pflegen.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly HashSet<string> KnownGlyphs =
|
||||||
|
new(PickerOptions, StringComparer.OrdinalIgnoreCase);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tab-Name → Default-Glyph-Name. Tab.Name wird per Lokalisierung
|
||||||
|
/// gesetzt; wir matchen daher gegen einen Pool aus DE/EN-Synonymen.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly Dictionary<string, string> NameDefaults = new(StringComparer.OrdinalIgnoreCase)
|
||||||
|
{
|
||||||
|
["allgemein"] = "comment",
|
||||||
|
["general"] = "comment",
|
||||||
|
["system"] = "cog",
|
||||||
|
["free company"] = "users",
|
||||||
|
["fc"] = "users",
|
||||||
|
["gruppe"] = "user-friends",
|
||||||
|
["group"] = "user-friends",
|
||||||
|
["party"] = "user-friends",
|
||||||
|
["linkshell"] = "link",
|
||||||
|
["ls"] = "link",
|
||||||
|
["cwls"] = "link",
|
||||||
|
["tells"] = "envelope",
|
||||||
|
["tell"] = "envelope",
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test-Surface: Glyph-Name-Resolver ohne Dalamud-Dependency.
|
||||||
|
/// Reihenfolge:
|
||||||
|
/// 1. Tab.Icon-Override (falls gesetzt und nicht nur Whitespace):
|
||||||
|
/// a) bekannter Glyph → diesen Glyph
|
||||||
|
/// b) unbekannter Glyph → harter Fallback "hashtag" (User hat
|
||||||
|
/// bewusst etwas gesetzt, also überstimmt das die Defaults)
|
||||||
|
/// 2. Auto-Tell-Tab → <paramref name="autoTellGlyph"/> falls
|
||||||
|
/// übergeben, sonst "clock".
|
||||||
|
/// 3. Tab-Name-Default (<see cref="NameDefaults"/>-Lookup)
|
||||||
|
/// 4. Fallback "hashtag"
|
||||||
|
/// </summary>
|
||||||
|
public static string ResolveGlyphName(Tab tab, string? autoTellGlyph = null)
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrWhiteSpace(tab.Icon))
|
||||||
|
return KnownGlyphs.Contains(tab.Icon) ? tab.Icon : "hashtag";
|
||||||
|
|
||||||
|
if (tab.IsTempTab)
|
||||||
|
return autoTellGlyph ?? "clock";
|
||||||
|
|
||||||
|
if (tab.Name is { } name && NameDefaults.TryGetValue(name, out var byName))
|
||||||
|
return byName;
|
||||||
|
|
||||||
|
return "hashtag";
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,72 @@
|
|||||||
|
using Dalamud.Interface;
|
||||||
|
|
||||||
|
namespace HellionChat.Ui;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Default-Icon-Mapping für Tabs. v1.2.0 Layout-Refresh nutzt das
|
||||||
|
/// in Top-Tabs (Icon-Prefix) und Sidebar (Icon-only mit Tooltip).
|
||||||
|
/// User können in Settings → Tabs per Tab.Icon-Override eigene
|
||||||
|
/// FontAwesome-Glyphen setzen.
|
||||||
|
///
|
||||||
|
/// Diese Klasse ist Dalamud-abhängig (FontAwesomeIcon-Enum). Die
|
||||||
|
/// reine String-Resolver-Logik liegt bewusst in
|
||||||
|
/// <see cref="TabIconGlyphResolver"/> (eigene Datei, ohne
|
||||||
|
/// Dalamud-Imports), damit Tests sie ohne Dalamud-Reference aufrufen
|
||||||
|
/// können.
|
||||||
|
/// </summary>
|
||||||
|
internal static class TabIconMapping
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// FontAwesome-Glyph-Name → Icon-Enum-Lookup. Wird für die
|
||||||
|
/// Production-Resolve-API benötigt.
|
||||||
|
///
|
||||||
|
/// INVARIANTE: Jeder Key in <see cref="GlyphLookup"/> muss auch in
|
||||||
|
/// <see cref="TabIconGlyphResolver.PickerOptions"/> stehen. Wird
|
||||||
|
/// ein Glyph zu PickerOptions hinzugefügt, aber nicht hier, fällt
|
||||||
|
/// die Override-Auflösung still auf <see cref="FontAwesomeIcon.Hashtag"/>
|
||||||
|
/// zurück (degraded, kein Crash). Build-Time-Enforcement ist nicht
|
||||||
|
/// möglich, weil PickerOptions ohne Dalamud-Reference auskommt.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly Dictionary<string, FontAwesomeIcon> GlyphLookup = new(StringComparer.OrdinalIgnoreCase)
|
||||||
|
{
|
||||||
|
["comment"] = FontAwesomeIcon.Comment,
|
||||||
|
["comments"] = FontAwesomeIcon.Comments,
|
||||||
|
["cog"] = FontAwesomeIcon.Cog,
|
||||||
|
["users"] = FontAwesomeIcon.Users,
|
||||||
|
["user-friends"] = FontAwesomeIcon.UserFriends,
|
||||||
|
["link"] = FontAwesomeIcon.Link,
|
||||||
|
["envelope"] = FontAwesomeIcon.Envelope,
|
||||||
|
["clock"] = FontAwesomeIcon.Clock,
|
||||||
|
["hashtag"] = FontAwesomeIcon.Hashtag,
|
||||||
|
["star"] = FontAwesomeIcon.Star,
|
||||||
|
["heart"] = FontAwesomeIcon.Heart,
|
||||||
|
["bell"] = FontAwesomeIcon.Bell,
|
||||||
|
["bookmark"] = FontAwesomeIcon.Bookmark,
|
||||||
|
["flag"] = FontAwesomeIcon.Flag,
|
||||||
|
["fire"] = FontAwesomeIcon.Fire,
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Production-Surface: liefert das Icon für einen Tab. Wrapper um
|
||||||
|
/// <see cref="TabIconGlyphResolver.ResolveGlyphName(Tab)"/> plus
|
||||||
|
/// Enum-Lookup. Wird von Render-Code (T3, T5) verwendet.
|
||||||
|
/// </summary>
|
||||||
|
public static FontAwesomeIcon Resolve(Tab tab)
|
||||||
|
{
|
||||||
|
// v1.2.0 — Auto-Tell-Tabs bekommen ein per-Partner gehashtes
|
||||||
|
// Icon aus dem Tell-Pool. Damit unterscheiden sich parallele
|
||||||
|
// Tells nicht nur über die Color (For), sondern auch über die
|
||||||
|
// Glyph-Form. Berechnung bleibt hier (Dalamud-bound), weil
|
||||||
|
// TellTarget Dalamud-Imports hat.
|
||||||
|
string? autoTellGlyph = null;
|
||||||
|
if (tab.IsTempTab && tab.TellTarget != null && tab.TellTarget.IsSet())
|
||||||
|
{
|
||||||
|
autoTellGlyph = AutoTellTabTint.IconFor(tab.TellTarget.Name, tab.TellTarget.World);
|
||||||
|
}
|
||||||
|
|
||||||
|
var glyph = TabIconGlyphResolver.ResolveGlyphName(tab, autoTellGlyph);
|
||||||
|
return GlyphLookup.TryGetValue(glyph, out var icon)
|
||||||
|
? icon
|
||||||
|
: FontAwesomeIcon.Hashtag;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Dalamud.Game;
|
using Dalamud.Game;
|
||||||
using Dalamud.Utility;
|
using Dalamud.Utility;
|
||||||
@@ -233,9 +232,6 @@ internal static class AutoTranslate
|
|||||||
.ToList();
|
.ToList();
|
||||||
}
|
}
|
||||||
|
|
||||||
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
private static extern int memcmp(byte[] b1, byte[] b2, nuint count);
|
|
||||||
|
|
||||||
internal static void ReplaceWithPayload(ref byte[] bytes)
|
internal static void ReplaceWithPayload(ref byte[] bytes)
|
||||||
{
|
{
|
||||||
var search = "<at:"u8.ToArray();
|
var search = "<at:"u8.ToArray();
|
||||||
@@ -279,7 +275,10 @@ internal static class AutoTranslate
|
|||||||
start = -1;
|
start = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (i + search.Length < bytes.Length && memcmp(bytes[i..], search, (nuint) search.Length) == 0)
|
// Pure managed comparison via Span avoids the msvcrt.dll P/Invoke,
|
||||||
|
// which is fragile under Wine and triggered an extra managed-to-
|
||||||
|
// unmanaged copy per check.
|
||||||
|
if (i + search.Length < bytes.Length && bytes.AsSpan(i, search.Length).SequenceEqual(search))
|
||||||
start = i;
|
start = i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -62,4 +62,20 @@ internal static class ColourUtil {
|
|||||||
|
|
||||||
return ((uint) a << 24) | ((uint) nb << 16) | ((uint) ng << 8) | nr;
|
return ((uint) a << 24) | ((uint) nb << 16) | ((uint) ng << 8) | nr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static uint HexToRgba(string hex)
|
||||||
|
{
|
||||||
|
ArgumentNullException.ThrowIfNull(hex);
|
||||||
|
var s = hex.StartsWith('#') ? hex[1..] : hex;
|
||||||
|
if (s.Length != 6 && s.Length != 8)
|
||||||
|
throw new FormatException($"Hex colour must be 6 or 8 hex digits, got {s.Length}: '{hex}'");
|
||||||
|
|
||||||
|
if (!uint.TryParse(s, System.Globalization.NumberStyles.HexNumber, System.Globalization.CultureInfo.InvariantCulture, out var value))
|
||||||
|
throw new FormatException($"Hex colour '{hex}' is not a valid hexadecimal value");
|
||||||
|
|
||||||
|
if (s.Length == 6)
|
||||||
|
value = (value << 8) | 0xFFu; // RRGGBB → RRGGBBFF
|
||||||
|
|
||||||
|
return value;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,6 +25,8 @@ public class ColorPayload
|
|||||||
return payload;
|
return payload;
|
||||||
case 0xE9:
|
case 0xE9:
|
||||||
var param = stream.ReadByte();
|
var param = stream.ReadByte();
|
||||||
|
if (param == -1)
|
||||||
|
throw new ArgumentException("Encountered premature end of input (unexpected EOF).", nameof(stream));
|
||||||
var globalValue = (uint) GlobalParametersCache.GetValue(param - 2);
|
var globalValue = (uint) GlobalParametersCache.GetValue(param - 2);
|
||||||
payload.Enabled = true;
|
payload.Enabled = true;
|
||||||
payload.UnshiftedColor = globalValue;
|
payload.UnshiftedColor = globalValue;
|
||||||
|
|||||||
@@ -49,9 +49,21 @@ public readonly unsafe ref struct GfdFileView
|
|||||||
var entries = Entries;
|
var entries = Entries;
|
||||||
if (DirectLookup)
|
if (DirectLookup)
|
||||||
{
|
{
|
||||||
if (iconId <= entries.Length)
|
// Resolve redirects on the direct-lookup path too — the binary-search
|
||||||
|
// path follows them, and skipping them here was inconsistent for
|
||||||
|
// contiguous ID sets.
|
||||||
|
var visited = 0;
|
||||||
|
while (iconId <= entries.Length)
|
||||||
{
|
{
|
||||||
entry = entries[(int)(iconId - 1)];
|
entry = entries[(int)(iconId - 1)];
|
||||||
|
if (followRedirect && entry.Redirect != 0 && entry.Redirect != iconId)
|
||||||
|
{
|
||||||
|
if (++visited > entries.Length)
|
||||||
|
break; // cycle guard
|
||||||
|
iconId = entry.Redirect;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
return !entry.IsEmpty;
|
return !entry.IsEmpty;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -146,12 +158,17 @@ public readonly unsafe ref struct GfdFileView
|
|||||||
internal static class IconUtil
|
internal static class IconUtil
|
||||||
{
|
{
|
||||||
private static byte[]? GfdFile;
|
private static byte[]? GfdFile;
|
||||||
public static unsafe GfdFileView GfdFileView
|
public static GfdFileView GfdFileView
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
GfdFile ??= Plugin.DataManager.GetFile("common/font/gfdata.gfd")!.Data;
|
if (GfdFile is null)
|
||||||
return new GfdFileView(new ReadOnlySpan<byte>(Unsafe.AsPointer(ref GfdFile[0]), GfdFile.Length));
|
{
|
||||||
|
var file = Plugin.DataManager.GetFile("common/font/gfdata.gfd")
|
||||||
|
?? throw new FileNotFoundException("Failed to load common/font/gfdata.gfd from the game data.");
|
||||||
|
GfdFile = file.Data;
|
||||||
|
}
|
||||||
|
return new GfdFileView(GfdFile);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ internal class Lender<T>
|
|||||||
|
|
||||||
internal Lender(Func<T> ctor)
|
internal Lender(Func<T> ctor)
|
||||||
{
|
{
|
||||||
Ctor = ctor;
|
Ctor = ctor ?? throw new ArgumentNullException(nameof(ctor));
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void ResetCounter()
|
internal void ResetCounter()
|
||||||
|
|||||||
@@ -4,8 +4,21 @@ namespace HellionChat.Util;
|
|||||||
|
|
||||||
public static class MemoryUtil
|
public static class MemoryUtil
|
||||||
{
|
{
|
||||||
|
// Diagnostic helper. Pointer dereferences here would crash on a null/garbage
|
||||||
|
// address and a huge length would log megabytes of raw bytes; both are easy
|
||||||
|
// to trigger from a debugger and pollute the log with potentially sensitive
|
||||||
|
// game-state. Validate the inputs before reading.
|
||||||
|
private const int MaxDumpLength = 4096;
|
||||||
|
|
||||||
public static unsafe void PrintMemoryArea(nint address, int length)
|
public static unsafe void PrintMemoryArea(nint address, int length)
|
||||||
{
|
{
|
||||||
|
if (address == nint.Zero)
|
||||||
|
throw new ArgumentException("Memory address cannot be zero.", nameof(address));
|
||||||
|
if (length <= 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(length), length, "Length must be positive.");
|
||||||
|
if (length > MaxDumpLength)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(length), length, $"Length exceeds the {MaxDumpLength}-byte safety cap.");
|
||||||
|
|
||||||
var ptr = (byte*)address;
|
var ptr = (byte*)address;
|
||||||
var str = new StringBuilder("\n");
|
var str = new StringBuilder("\n");
|
||||||
for(var i = 0; i < length; i++)
|
for(var i = 0; i < length; i++)
|
||||||
|
|||||||
@@ -66,6 +66,8 @@ internal class UriPayload(Uri uri) : Payload
|
|||||||
public static UriPayload ResolveUri(string rawUri)
|
public static UriPayload ResolveUri(string rawUri)
|
||||||
{
|
{
|
||||||
ArgumentNullException.ThrowIfNull(rawUri);
|
ArgumentNullException.ThrowIfNull(rawUri);
|
||||||
|
if (string.IsNullOrWhiteSpace(rawUri))
|
||||||
|
throw new UriFormatException("URI cannot be empty or whitespace.");
|
||||||
|
|
||||||
// Check for an expected scheme '://', if not add 'https://'
|
// Check for an expected scheme '://', if not add 'https://'
|
||||||
if (ExpectedSchemes.Any(scheme => rawUri.StartsWith($"{scheme}://")))
|
if (ExpectedSchemes.Any(scheme => rawUri.StartsWith($"{scheme}://")))
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
|
using System.Globalization;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using Dalamud.Bindings.ImGui;
|
||||||
|
|
||||||
namespace HellionChat.Util;
|
namespace HellionChat.Util;
|
||||||
|
|
||||||
@@ -23,6 +25,41 @@ internal static class StringUtil
|
|||||||
var bytes = Math.Abs(byteCount);
|
var bytes = Math.Abs(byteCount);
|
||||||
var place = Convert.ToInt32(Math.Floor(Math.Log(bytes, 1024)));
|
var place = Convert.ToInt32(Math.Floor(Math.Log(bytes, 1024)));
|
||||||
var num = Math.Round(bytes / Math.Pow(1024, place), 1);
|
var num = Math.Round(bytes / Math.Pow(1024, place), 1);
|
||||||
return (Math.Sign(byteCount) * num).ToString("N0") + suf[place];
|
// "0.#" keeps the rounded fractional digit (1.5 GB stays "1.5GB"); "N0"
|
||||||
|
// would truncate it back to integer. InvariantCulture pins the decimal
|
||||||
|
// separator to '.' so a German locale doesn't render "1,5GB".
|
||||||
|
return (Math.Sign(byteCount) * num).ToString("0.#", CultureInfo.InvariantCulture) + suf[place];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Returns the text unchanged when it already fits the width budget,
|
||||||
|
// otherwise the longest prefix plus a horizontal-ellipsis character that
|
||||||
|
// still fits. Used by the chat header Honorific title slot and reused by
|
||||||
|
// the chat-line truncation path in later cycles.
|
||||||
|
public static string TruncateToFitWidth(string text, float maxWidth)
|
||||||
|
{
|
||||||
|
if (ImGui.CalcTextSize(text).X <= maxWidth)
|
||||||
|
{
|
||||||
|
return text;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Binary-search the longest prefix that fits with an ellipsis.
|
||||||
|
const string ellipsis = "…";
|
||||||
|
var lo = 0;
|
||||||
|
var hi = text.Length;
|
||||||
|
while (lo < hi)
|
||||||
|
{
|
||||||
|
var mid = (lo + hi + 1) / 2;
|
||||||
|
var candidate = text[..mid] + ellipsis;
|
||||||
|
if (ImGui.CalcTextSize(candidate).X <= maxWidth)
|
||||||
|
{
|
||||||
|
lo = mid;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
hi = mid - 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return lo == 0 ? ellipsis : text[..lo] + ellipsis;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 52 KiB After Width: | Height: | Size: 166 KiB |
|
Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 35 KiB |
|
After Width: | Height: | Size: 105 KiB |
|
After Width: | Height: | Size: 360 KiB |
|
Before Width: | Height: | Size: 51 KiB |
@@ -16,7 +16,7 @@
|
|||||||
},
|
},
|
||||||
"MessagePack": {
|
"MessagePack": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[3.1.4, )",
|
"requested": "[3.1.4, 4.0.0)",
|
||||||
"resolved": "3.1.4",
|
"resolved": "3.1.4",
|
||||||
"contentHash": "BH0wlHWmVoZpbAPyyt2Awbq30C+ZsS3eHSkYdnyUAbqVJ22fAJDzn2xTieBeoT5QlcBzp61vHcv878YJGfi3mg==",
|
"contentHash": "BH0wlHWmVoZpbAPyyt2Awbq30C+ZsS3eHSkYdnyUAbqVJ22fAJDzn2xTieBeoT5QlcBzp61vHcv878YJGfi3mg==",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -44,13 +44,13 @@
|
|||||||
},
|
},
|
||||||
"Pidgin": {
|
"Pidgin": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[3.5.1, )",
|
"requested": "[3.5.1, 4.0.0)",
|
||||||
"resolved": "3.5.1",
|
"resolved": "3.5.1",
|
||||||
"contentHash": "zU7tkXlF3D6d2GLTjJDomAL3nnl4AwfZvSgSz8D4b+Ry21/clqedYlxBnEAkAU/bkGfEv6uRR7QCdWZUpKrB/g=="
|
"contentHash": "zU7tkXlF3D6d2GLTjJDomAL3nnl4AwfZvSgSz8D4b+Ry21/clqedYlxBnEAkAU/bkGfEv6uRR7QCdWZUpKrB/g=="
|
||||||
},
|
},
|
||||||
"SixLabors.ImageSharp": {
|
"SixLabors.ImageSharp": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[3.1.12, )",
|
"requested": "[3.1.12, 4.0.0)",
|
||||||
"resolved": "3.1.12",
|
"resolved": "3.1.12",
|
||||||
"contentHash": "iAg6zifihXEFS/t7fiHhZBGAdCp3FavsF4i2ZIDp0JfeYeDVzvmlbY1CNhhIKimaIzrzSi5M/NBFcWvZT2rB/A=="
|
"contentHash": "iAg6zifihXEFS/t7fiHhZBGAdCp3FavsF4i2ZIDp0JfeYeDVzvmlbY1CNhhIKimaIzrzSi5M/NBFcWvZT2rB/A=="
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -87,3 +87,7 @@ this file, the README). The Hellion brand is mine.
|
|||||||
This file is the canonical place for "is this attribution correct, is the
|
This file is the canonical place for "is this attribution correct, is the
|
||||||
maintainer reachable, is the relationship to Chat 2 documented". If
|
maintainer reachable, is the relationship to Chat 2 documented". If
|
||||||
anything in here is wrong, please open an issue or contact me directly.
|
anything in here is wrong, please open an issue or contact me directly.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -1,206 +1,118 @@
|
|||||||
# Privacy notice
|
# Privacy notice
|
||||||
|
|
||||||
HellionChat is a Dalamud plugin for FINAL FANTASY XIV that focuses on
|
HellionChat is a Dalamud plugin for FINAL FANTASY XIV, focused on giving the user explicit control over what their chat client stores locally. This document describes what the plugin does with your data, what it does not do, and how you exercise the rights the GDPR gives you over data you generate yourself.
|
||||||
giving the user explicit control over what their chat client stores
|
|
||||||
locally. This document describes what the plugin does with your data,
|
|
||||||
what it does not do, and how you exercise the rights the GDPR gives
|
|
||||||
you over data you generate yourself.
|
|
||||||
|
|
||||||
This document is informational. The maintainer of HellionChat is
|
This document is informational. The maintainer of HellionChat is **not** a controller or processor of your data in the GDPR sense, because no data ever leaves your machine on the maintainer's infrastructure. Independently of that, the plugin is built so that you can act on your own data the way the GDPR expects.
|
||||||
**not** a controller or processor of your data in the GDPR sense,
|
|
||||||
because no data ever leaves your machine on the maintainer's
|
|
||||||
infrastructure. Independently of that, the plugin is built so that
|
|
||||||
you can act on your own data the way the GDPR expects.
|
|
||||||
|
|
||||||
Last reviewed: 2026-05-03 (HellionChat v0.5.4).
|
Last reviewed: 2026-05-05 (HellionChat v1.1.0).
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## TL;DR
|
## TL;DR
|
||||||
|
|
||||||
- All chat data the plugin stores stays on your machine, in your
|
- All chat data the plugin stores stays on your machine, in your Dalamud `pluginConfigs/HellionChat/` directory.
|
||||||
Dalamud `pluginConfigs/HellionChat/` directory.
|
- The plugin does not phone home. No telemetry, no analytics, no crash reporter, no usage counter, no remote update check beyond what Dalamud itself does.
|
||||||
- The plugin does not phone home. There is no telemetry, no analytics,
|
- One outbound network call exists by design: the BetterTTV emote service (for chat emotes). It is documented in detail below and can be reasoned about per request.
|
||||||
no crash reporter, no usage counter, no remote update check beyond
|
- You can export every message the plugin has stored, in Markdown, JSON or CSV, and you can wipe stored history per channel, per date range, or globally.
|
||||||
what Dalamud itself does.
|
|
||||||
- Two outbound network calls exist by design: the BetterTTV emote
|
|
||||||
service (for chat emotes) and the Square Enix Lodestone font CDN
|
|
||||||
(for the in-game symbol font). Both are documented in detail below
|
|
||||||
and both can be reasoned about per request.
|
|
||||||
- You can export every message the plugin has stored, in Markdown,
|
|
||||||
JSON or CSV, and you can wipe stored history per channel, per date
|
|
||||||
range, or globally.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## What the plugin stores locally
|
## What the plugin stores locally
|
||||||
|
|
||||||
HellionChat keeps three kinds of state on your machine, all under
|
HellionChat keeps three kinds of state on your machine, all under `%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on Windows (`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher Core):
|
||||||
`%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on Windows
|
|
||||||
(`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher
|
|
||||||
Core):
|
|
||||||
|
|
||||||
1. **Configuration** (`HellionChat.json`)
|
1. **Configuration** (`HellionChat.json`).
|
||||||
Plugin settings, channel whitelist, retention values, layout state,
|
Plugin settings, channel whitelist, retention values, layout state, theme colours. Contains no chat content.
|
||||||
theme colours. Contains no chat content.
|
|
||||||
|
|
||||||
2. **Message database** (SQLite file in the same directory)
|
2. **Message database** (SQLite file in the same directory).
|
||||||
Chat messages from the channels on your whitelist, stored as
|
Chat messages from the channels on your whitelist, stored as MessagePack-encoded blobs. The default whitelist out of the box covers only your own conversations: tells, party, free company, linkshells, cross-world linkshells, alliance, ExtraChat. Public chat, NPC dialogue, system messages and battle logs are dropped on the storage layer and never written to disk.
|
||||||
MessagePack-encoded blobs. Default whitelist out of the box covers
|
|
||||||
only your own conversations: tells, party, free company, linkshells,
|
|
||||||
cross-world linkshells, alliance, ExtraChat. Public chat, NPC
|
|
||||||
dialogue, system messages and battle logs are dropped on the
|
|
||||||
storage layer and never written to disk.
|
|
||||||
|
|
||||||
3. **Cached emote images** (`EmoteCacheV1/` directory)
|
3. **Cached emote images** (`EmoteCacheV1/` directory).
|
||||||
Image files downloaded from BetterTTV when an emote appears in a
|
Image files downloaded from BetterTTV when an emote appears in a message you receive. See "Outbound network calls" below.
|
||||||
message you receive. See "Outbound network calls" below.
|
|
||||||
|
|
||||||
There is no shared state with the upstream Chat 2 plugin.
|
There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/HellionChat/` is independent from `pluginConfigs/ChatTwo/`.
|
||||||
`pluginConfigs/HellionChat/` is independent from `pluginConfigs/ChatTwo/`.
|
|
||||||
|
|
||||||
### Retention defaults
|
### Retention defaults
|
||||||
|
|
||||||
- Tells: 365 days
|
- Tells: 365 days
|
||||||
- Your-conversation channels (party, FC, linkshells, cross-world LS,
|
- Your-conversation channels (party, FC, linkshells, cross-world LS, alliance, ExtraChat): 90 days
|
||||||
alliance, ExtraChat): 90 days
|
|
||||||
- Global default for anything else: 30 days
|
- Global default for anything else: 30 days
|
||||||
|
|
||||||
**Retention is off by default.** The plugin does not delete anything
|
**Retention is off by default.** The plugin does not delete anything on its own until you explicitly turn the retention sweep on in the settings. Until then, stored messages stay until you clear them.
|
||||||
on its own until you explicitly turn the retention sweep on in the
|
|
||||||
settings. Until then, stored messages stay until you clear them.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## What the plugin does not store
|
## What the plugin does not store
|
||||||
|
|
||||||
- Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system
|
- Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system messages and battle logs. These are filtered before they reach the storage layer.
|
||||||
messages and battle logs. These are filtered before they reach the
|
- Anything from channels you remove from the whitelist. The privacy filter runs on the way in, not on the way out.
|
||||||
storage layer.
|
- Login credentials, character IDs, account IDs. The plugin uses whatever Dalamud already exposes about the local character to attribute messages. Nothing of that is sent anywhere or persisted beyond the message itself.
|
||||||
- Anything from channels you remove from the whitelist. The privacy
|
|
||||||
filter runs on the way in, not on the way out.
|
|
||||||
- Login credentials, character IDs, account IDs. The plugin uses
|
|
||||||
whatever Dalamud already exposes about the local character to
|
|
||||||
attribute messages; nothing of that is sent anywhere or persisted
|
|
||||||
beyond the message itself.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Outbound network calls
|
## Outbound network calls
|
||||||
|
|
||||||
HellionChat makes two kinds of automatic outbound network requests.
|
HellionChat makes two kinds of automatic outbound network requests. Both are inherited from upstream Chat 2 and both are documented here because "GDPR-by-design" means you should know what your client does on your behalf.
|
||||||
Both are inherited from upstream Chat 2 and both are documented here
|
|
||||||
because "DSGVO-by-design" means you should know what your client does
|
|
||||||
on your behalf.
|
|
||||||
|
|
||||||
### 1. BetterTTV emote service (`api.betterttv.net`, `cdn.betterttv.net`)
|
### 1. BetterTTV emote service (`api.betterttv.net`, `cdn.betterttv.net`)
|
||||||
|
|
||||||
- **What it does:** When a chat message arrives that references a
|
- **What it does:** When a chat message arrives that references a BetterTTV emote, the plugin asks the BetterTTV API for the emote metadata and downloads the image from the BetterTTV CDN to display it inline.
|
||||||
BetterTTV emote, the plugin asks the BetterTTV API for the emote
|
- **What is sent:** A standard HTTPS GET request. Your IP address reaches BetterTTV (unavoidable for any HTTPS request); the request itself contains no identifying user data, no character name, no message text. Only the emote ID being looked up is in the URL path.
|
||||||
metadata and downloads the image from the BetterTTV CDN to display
|
- **When it triggers:**
|
||||||
it inline.
|
- The emote *list* (global emotes plus the top-1500 community emotes over fifteen API pages) is fetched from `api.betterttv.net` once per session at plugin startup, provided the **Show emotes** option is on. This first list-fetch happens before any chat message has arrived. BetterTTV's edge therefore sees your IP as soon as the plugin loads, not only after an emote is mentioned.
|
||||||
- **What is sent:** A standard HTTPS GET request. Your IP address
|
- The individual emote *images* on `cdn.betterttv.net` are fetched on demand, only when an incoming chat message contains a token matching one of the cached IDs. These are cached locally (`emoteCache/`) and reused across sessions.
|
||||||
reaches BetterTTV (unavoidable for any HTTPS request); the request
|
- **Cached:** Yes, in `emoteCache/`. A given emote is downloaded once per machine and reused.
|
||||||
itself contains no identifying user data, no character name, no
|
- **How to opt out:** Turn off the **Show emotes** option in Settings → Chat. With it disabled, the emote cache does not load and no requests to BetterTTV are made for the rest of the session.
|
||||||
message text. Only the emote ID being looked up is in the URL path.
|
|
||||||
- **When it triggers:** Only when an incoming message contains an
|
|
||||||
emote token that is on the BetterTTV emote list.
|
|
||||||
- **Cached:** Yes, in `emoteCache/`. A given emote is downloaded once
|
|
||||||
per machine and reused.
|
|
||||||
- **How to opt out:** Turn off the **Show emotes** option in
|
|
||||||
Settings → Chat. With it disabled, the emote cache does not load
|
|
||||||
and no requests to BetterTTV are made for the rest of the session.
|
|
||||||
- **BetterTTV's privacy policy:** <https://betterttv.com/privacy>
|
- **BetterTTV's privacy policy:** <https://betterttv.com/privacy>
|
||||||
|
|
||||||
Source: `HellionChat/EmoteCache.cs`.
|
Source: `HellionChat/EmoteCache.cs`.
|
||||||
|
|
||||||
### 2. Square Enix Lodestone font (`img.finalfantasyxiv.com`)
|
### 2. Square Enix Lodestone font (removed in v1.0.4)
|
||||||
|
|
||||||
- **What it does:** Downloads the `FFXIV_Lodestone_SSF.ttf` font file
|
Earlier versions of HellionChat (and upstream Chat 2) downloaded `FFXIV_Lodestone_SSF.ttf` from `img.finalfantasyxiv.com` once during font setup. That code path was a leftover from upstream's removed webinterface feature and was no longer consumed anywhere. The in-game symbol glyphs (job icons, item glyphs, status effects) come from Dalamud's bundled symbol-font helper, not from the downloaded TTF.
|
||||||
from the official Square Enix Lodestone CDN once during font setup,
|
|
||||||
so the plugin can render in-game special symbols (job icons, item
|
|
||||||
glyphs, etc.) inside ImGui.
|
|
||||||
- **What is sent:** A single HTTPS GET request to the public Square
|
|
||||||
Enix font URL. Your IP address reaches Square Enix (unavoidable);
|
|
||||||
no character data, no plugin identifier, no message content.
|
|
||||||
- **When it triggers:** Once per font initialisation, not per session
|
|
||||||
if the file is already cached locally.
|
|
||||||
- **Cached:** Yes, by Dalamud's font subsystem.
|
|
||||||
- **How to opt out:** This call is part of the font pipeline inherited
|
|
||||||
from upstream Chat 2 and not toggleable from the settings UI today.
|
|
||||||
If a user-facing opt-out for this would be useful for you, please
|
|
||||||
open a feature-request issue.
|
|
||||||
|
|
||||||
Source: `HellionChat/FontManager.cs`.
|
The download was removed in v1.0.4. As of that version HellionChat makes no automatic network call to Square Enix or to any `finalfantasyxiv.com` host.
|
||||||
|
|
||||||
|
Cached `FFXIV_Lodestone_SSF.ttf` files left over from earlier versions remain in `pluginConfigs/HellionChat/` until manually deleted. They are no longer read.
|
||||||
|
|
||||||
### Links you click yourself (no automatic traffic)
|
### Links you click yourself (no automatic traffic)
|
||||||
|
|
||||||
The settings panel contains a few buttons that open external pages in
|
The settings panel contains a few buttons that open external pages in your browser when you click them: the upstream Chat 2 GitHub repo, the upstream maintainers' Ko-fi pages, the HellionChat issue tracker and `hellion-media.de`. Nothing happens until you click. They are documented here for completeness, not because they generate background traffic.
|
||||||
your browser when you click them: the upstream Chat 2 GitHub repo,
|
|
||||||
the upstream maintainers' Ko-fi pages, the HellionChat issue tracker
|
|
||||||
and `hellion-media.de`. Nothing happens until you click. They are
|
|
||||||
documented here for completeness, not because they generate background
|
|
||||||
traffic.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## What the plugin does not do
|
## What the plugin does not do
|
||||||
|
|
||||||
- **No telemetry.** Source verified: no calls to AppInsights, Sentry,
|
- **No telemetry.** Source verified: no calls to AppInsights, Sentry, PostHog, Plausible, Google Analytics, Microsoft Clarity or any comparable service exist in the codebase, nor in the direct dependencies the plugin pulls in. See `docs/THIRD_PARTY_NOTICES.md`.
|
||||||
PostHog, Plausible, Google Analytics, Microsoft Clarity or any
|
- **No crash reporting.** Crashes go to Dalamud's local `xllog`, not to a remote endpoint controlled by HellionChat.
|
||||||
comparable service exist in the codebase, nor in the direct
|
- **No usage counters.** The plugin does not count installs, sessions, feature usage, channel activity or anything else for the maintainer.
|
||||||
dependencies the plugin pulls in. See `docs/THIRD_PARTY_NOTICES.md`.
|
- **No phone-home update check.** Updates are delivered through Dalamud's plugin installer, which polls the custom-repo `repo.json` on GitHub. That is GitHub's traffic and falls under GitHub's privacy policy. The plugin code does no separate update check.
|
||||||
- **No crash reporting.** Crashes go to Dalamud's local `xllog`,
|
- **No background sync.** Messages stay on your machine. No cloud backup, no sharing feature, no remote viewer.
|
||||||
not to a remote endpoint controlled by HellionChat.
|
|
||||||
- **No usage counters.** The plugin does not count installs, sessions,
|
|
||||||
feature usage, channel activity or anything else for the maintainer.
|
|
||||||
- **No phone-home update check.** Updates are delivered through
|
|
||||||
Dalamud's plugin installer, which polls the custom-repo
|
|
||||||
`repo.json` on GitHub. That is GitHub's traffic and falls under
|
|
||||||
GitHub's privacy policy; the plugin code does no separate update
|
|
||||||
check.
|
|
||||||
- **No background sync.** Messages stay on your machine. There is no
|
|
||||||
cloud backup, no sharing feature, no remote viewer.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Your data, your rights
|
## Your data, your rights
|
||||||
|
|
||||||
The GDPR gives you specific rights over data about you. Because
|
The GDPR gives you specific rights over data about you. Because HellionChat stores everything locally, those rights translate directly into plugin features:
|
||||||
HellionChat stores everything locally, those rights translate
|
|
||||||
directly into plugin features:
|
|
||||||
|
|
||||||
### Right to access (Art. 15)
|
### Right to access (Art. 15)
|
||||||
|
|
||||||
Use the export feature in the plugin settings. You can export to
|
Use the export feature in the plugin settings. You can export to **Markdown**, **JSON** or **CSV**, filtered by channel, date range or sender substring. The export goes through a Dalamud file dialog and writes wherever you point it, on your machine.
|
||||||
**Markdown**, **JSON** or **CSV**, filtered by channel, date range
|
|
||||||
or sender substring. The export goes through a Dalamud file dialog
|
|
||||||
and writes wherever you point it, on your machine.
|
|
||||||
|
|
||||||
### Right to erasure (Art. 17)
|
### Right to erasure (Art. 17)
|
||||||
|
|
||||||
Two options:
|
Two options:
|
||||||
|
|
||||||
1. **Targeted deletion** — the "retroactive cleanup" feature lets you
|
1. **Targeted deletion.** The "retroactive cleanup" feature lets you apply your current whitelist to the existing database. It shows a preview of what will be removed before you confirm with Ctrl+Shift, runs in the background, and calls `VACUUM` afterwards to actually shrink the file.
|
||||||
apply your current whitelist to the existing database. It shows a
|
2. **Full deletion.** Close the game and delete the `pluginConfigs/HellionChat/` directory. The next plugin start will produce a fresh, empty configuration.
|
||||||
preview of what will be removed before you confirm with
|
|
||||||
Ctrl+Shift, runs in the background, and calls `VACUUM` afterwards
|
|
||||||
to actually shrink the file.
|
|
||||||
2. **Full deletion** — close the game and delete the
|
|
||||||
`pluginConfigs/HellionChat/` directory. Next plugin start will
|
|
||||||
produce a fresh, empty configuration.
|
|
||||||
|
|
||||||
### Right to portability (Art. 20)
|
### Right to portability (Art. 20)
|
||||||
|
|
||||||
The JSON and CSV exports are open formats. The Markdown export is
|
The JSON and CSV exports are open formats. The Markdown export is human-readable and machine-parseable. Nothing is locked into a proprietary container.
|
||||||
human-readable and machine-parseable. Nothing is locked into a
|
|
||||||
proprietary container.
|
|
||||||
|
|
||||||
### Right to object / restrict processing (Art. 21, 18)
|
### Right to object / restrict processing (Art. 21, 18)
|
||||||
|
|
||||||
Adjust the channel whitelist or set retention to a low value. Both
|
Adjust the channel whitelist or set retention to a low value. Both take effect immediately on new messages. Existing data needs the retroactive cleanup to apply retroactively, by design.
|
||||||
take effect immediately on new messages; existing data needs the
|
|
||||||
retroactive cleanup to apply retroactively, by design.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -209,41 +121,30 @@ retroactive cleanup to apply retroactively, by design.
|
|||||||
| Party | Why they appear | What reaches them | Their privacy policy |
|
| Party | Why they appear | What reaches them | Their privacy policy |
|
||||||
| --- | --- | --- | --- |
|
| --- | --- | --- | --- |
|
||||||
| BetterTTV (NightDev LLC) | Optional emote rendering | HTTPS request for an emote ID; your IP | <https://betterttv.com/privacy> |
|
| BetterTTV (NightDev LLC) | Optional emote rendering | HTTPS request for an emote ID; your IP | <https://betterttv.com/privacy> |
|
||||||
| Square Enix | Lodestone font download (once) | HTTPS request for the font file; your IP | <https://www.square-enix.com/privacy> |
|
|
||||||
| GitHub (Microsoft) | Plugin distribution via custom repo, issue tracker | Whatever GitHub sees from any HTTPS request to a public repo | <https://docs.github.com/site-policy/privacy-policies/github-general-privacy-statement> |
|
| GitHub (Microsoft) | Plugin distribution via custom repo, issue tracker | Whatever GitHub sees from any HTTPS request to a public repo | <https://docs.github.com/site-policy/privacy-policies/github-general-privacy-statement> |
|
||||||
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> |
|
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> |
|
||||||
|
|
||||||
Square Enix and GitHub are unavoidable for anyone playing FFXIV
|
GitHub and the Dalamud/XIVLauncher loader are unavoidable for anyone playing FFXIV through Dalamud at all. BetterTTV is the only third party HellionChat introduces on top of that baseline, and it is opt-out via settings.
|
||||||
through Dalamud at all. BetterTTV is the only third party HellionChat
|
|
||||||
introduces on top of the baseline that is not also part of using FFXIV
|
|
||||||
or Dalamud, and BetterTTV is opt-out via settings.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Dependencies that touch the network
|
## Dependencies that touch the network
|
||||||
|
|
||||||
For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the
|
For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the direct dependencies the plugin pulls in:
|
||||||
direct dependencies the plugin pulls in:
|
|
||||||
|
|
||||||
- `MessagePack` — local serialisation, no network.
|
- `MessagePack`: local serialisation, no network.
|
||||||
- `Microsoft.Data.Sqlite` — local SQLite access, no network.
|
- `Microsoft.Data.Sqlite`: local SQLite access, no network.
|
||||||
- `morelinq` — LINQ helpers, no network.
|
- `morelinq`: LINQ helpers, no network.
|
||||||
- `Pidgin` — parser combinators, no network.
|
- `Pidgin`: parser combinators, no network.
|
||||||
- `SixLabors.ImageSharp` — image decoding (used for the BetterTTV
|
- `SixLabors.ImageSharp`: image decoding (used for the BetterTTV emote pipeline), no network on its own.
|
||||||
emote pipeline), no network on its own.
|
|
||||||
|
|
||||||
The two network calls listed under "Outbound network calls" are
|
The single network call listed under "Outbound network calls" is written directly in HellionChat's own source, not delegated to a dependency.
|
||||||
written directly in HellionChat's own source, not delegated to a
|
|
||||||
dependency.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Changes to this notice
|
## Changes to this notice
|
||||||
|
|
||||||
If a future release changes what HellionChat stores, sends or caches,
|
If a future release changes what HellionChat stores, sends or caches, this document will be updated and the change called out in the changelog block of that release. The "Last reviewed" date at the top tracks the version this document is accurate for.
|
||||||
this document will be updated and the change called out in the
|
|
||||||
changelog block of that release. The "Last reviewed" date at the top
|
|
||||||
tracks the version this document is accurate for.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -254,6 +155,8 @@ For privacy-related questions specific to HellionChat:
|
|||||||
- Email: `kontakt@hellion-media.de`
|
- Email: `kontakt@hellion-media.de`
|
||||||
- Discord DM: `@j.j_kazama`
|
- Discord DM: `@j.j_kazama`
|
||||||
|
|
||||||
Security-relevant findings (e.g. the plugin storing or sending
|
Security-relevant findings (for example, the plugin storing or sending something this document says it does not) go through the private advisory in `SECURITY.md`, not a public issue.
|
||||||
something this document says it does not) go through the private
|
|
||||||
advisory in `SECURITY.md`, not a public issue.
|
---
|
||||||
|
|
||||||
|
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -8,15 +8,23 @@
|
|||||||
[](https://dotnet.microsoft.com/)
|
[](https://dotnet.microsoft.com/)
|
||||||
[](https://www.finalfantasyxiv.com/)
|
[](https://www.finalfantasyxiv.com/)
|
||||||
|
|
||||||
**Version 1.0.3** — DSGVO-bewusster Chat-Ersatz für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
|
<p align="center">
|
||||||
|
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
|
||||||
|
</p>
|
||||||
|
|
||||||
Hellion Chat ergänzt das ursprüngliche Chat-2-Fundament um Datenschutz- und Daten-Handling-Kontrollen, die mit den Datenschutz-Regeln in der EU, den USA und Japan im Einklang sind. Alle aus Chat 2 übernommenen Funktionen, Befehle und Tastenkürzel funktionieren unverändert. Eigenständiger Plugin-Slot, eigene Konfiguration, eigene Datenbank.
|
**Version 1.4.0** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
|
||||||
|
|
||||||
|
Hellion Chat ist ein Privacy-First-Plugin auf dem Chat-2-Fundament. Der größte Teil der Engine kommt aus Chat 2 (Message-Store, Channel-Logik, Hook-System), die meisten Tastenkürzel funktionieren weiterhin wie gewohnt. Was sich ändert: schärfere Privacy-Defaults von Haus aus, eigene Slash-Commands unter `/hellionchat`, kein Webinterface mehr, und mit v1.1.0 eine Theme-Engine als Schritt in Richtung eigenes UI-Look-and-Feel.
|
||||||
|
|
||||||
|
Der Daten-Handling-Fokus liegt auf den DSGVO/EU-, US- und JP-Regelungen, soweit für ein Chat-Plugin praktisch umsetzbar: Speicherzeit pro Kanal, granulare Filter, Selbstauskunft per Export. Eine ausführliche Auflistung steht in [`PRIVACY.md`](PRIVACY.md).
|
||||||
|
|
||||||
Eigenständiges Repository, EUPL-1.2-lizenziert. Mit v1.0.0 ist der Standalone-Cut abgeschlossen: eigener Namespace `HellionChat.*`, eigene IPC-Kanäle, eigene Source-Tree-Struktur. Distribution über Custom-Repo. Selektive Cherry-Picks von Upstream-Chat-2 nach Bedarf, dokumentiert in [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md).
|
Eigenständiges Repository, EUPL-1.2-lizenziert. Mit v1.0.0 ist der Standalone-Cut abgeschlossen: eigener Namespace `HellionChat.*`, eigene IPC-Kanäle, eigene Source-Tree-Struktur. Distribution über Custom-Repo. Selektive Cherry-Picks von Upstream-Chat-2 nach Bedarf, dokumentiert in [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md).
|
||||||
|
|
||||||
## Acknowledgements
|
## Acknowledgements
|
||||||
|
|
||||||
Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Infiziert90 (Infi)** und **Anna Clemens** auf, die das Plugin über Jahre gepflegt haben bevor ich den Source-Code überhaupt gesehen habe. Die ganze Kern-Architektur, der Message-Store, die Channel-Logik, das Hook-System und vieles mehr stammt von ihnen. Wenn dir Hellion Chat hilft, dann läuft die Anerkennung dafür zu großen Teilen an Infi und Anna. Eine ausführliche Danksagung liegt in [NOTICE.md](NOTICE.md).
|
Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Infiziert90 (Infi)** und **Anna Clemens** auf, die das Plugin über Jahre gepflegt haben bevor ich den Source-Code überhaupt gesehen habe. Die ganze Kern-Architektur, der Message-Store, die Channel-Logik, das Hook-System und vieles mehr stammt von ihnen. Wenn dir Hellion Chat hilft, läuft die Anerkennung dafür zu großen Teilen an Infi und Anna. Eine ausführliche Danksagung liegt in [NOTICE.md](NOTICE.md).
|
||||||
|
|
||||||
|
Hellion Chat wird unter **Hellion Forge** entwickelt, der spezialisierten Modding- und Plugin-Linie von [Hellion Online Media](https://hellion-media.de).
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -32,7 +40,7 @@ Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Inf
|
|||||||
| Lokalisierung | ResX (HellionStrings.resx, .de.resx; PR-basiert) |
|
| Lokalisierung | ResX (HellionStrings.resx, .de.resx; PR-basiert) |
|
||||||
| Schriftart | Exo 2 (SIL Open Font License 1.1, gebündelt) |
|
| Schriftart | Exo 2 (SIL Open Font License 1.1, gebündelt) |
|
||||||
| Toolchain | dotnet 10 SDK, VS Code mit C# Dev Kit |
|
| Toolchain | dotnet 10 SDK, VS Code mit C# Dev Kit |
|
||||||
| Deployment | GitHub Releases + Custom-Repo (`repo.json`) |
|
| Deployment | GitHub Releases plus Custom-Repo (`repo.json`) |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -55,18 +63,26 @@ Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Inf
|
|||||||
|
|
||||||
### Look & Feel
|
### Look & Feel
|
||||||
|
|
||||||
- **Bilinguale UI** (Englisch + Deutsch) mit Live-Sprachwechsel. Hellion-spezifische Strings in `HellionStrings.<lang>.resx`.
|
- **Bilinguale UI** (Englisch und Deutsch) mit Live-Sprachwechsel. Hellion-spezifische Strings in `HellionStrings.<lang>.resx`.
|
||||||
- **Hellion-HUD-Theme** mit Cyan-Teal-Akzenten, Slate-Violet-Tabs, Bernstein-Highlights für aktive Zustände.
|
- **Hellion-HUD-Theme** mit Cyan-Teal-Akzenten, Slate-Violet-Tabs, Bernstein-Highlights für aktive Zustände.
|
||||||
- **Chat-Farben-Presets** (v0.6.0) mit sieben Built-in-Bundles in Settings → Aussehen → Chat-Farben: Klassik (Chat 2 Default), High-Contrast, Pastell, Dark-Mode-Tuned, Hellion (Brand), plus Bonus-Stimmungen Night Blue und Indigo Violet. One-Click-Apply, Battle-Channels bleiben unangetastet.
|
- **Chat-Farben-Presets** (v0.6.0) mit sieben Built-in-Bundles in Settings → Aussehen → Chat-Farben: Klassik (Chat 2 Default), High-Contrast, Pastell, Dark-Mode-Tuned, Hellion (Brand), plus Bonus-Stimmungen Night Blue und Indigo Violet. One-Click-Apply, Battle-Channels bleiben unangetastet.
|
||||||
- **Fenster-Deckkraft-Slider** für Kampf-freundliche Transparenz.
|
- **Fenster-Deckkraft-Slider** für Kampf-freundliche Transparenz.
|
||||||
- **Mitgelieferte Hellion-Schrift** (Exo 2, OFL-1.1) als optionaler Default statt System-Font.
|
- **Mitgelieferte Hellion-Schrift** (Exo 2, OFL-1.1) als optionaler Default statt System-Font.
|
||||||
- **Hellion-Logo** im Plugin-Bundle und in der Dalamud-Plugin-Liste.
|
- **Hellion-Logo** im Plugin-Bundle und in der Dalamud-Plugin-Liste.
|
||||||
|
|
||||||
|
#### Custom Themes (v1.1.0)
|
||||||
|
|
||||||
|
HellionChat bringt eine Theme-Engine mit derzeit neun eingebauten Themes (Hellion Arctic, Hellion Spectrum, Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman) und ein JSON-basiertes Authoring-Format für eigene Themes. Schema und Schritt-für-Schritt-Anleitung in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum ist Deuteran/Protan-safe (rot-grün-Farbenblindheit) auf Basis der Wong/Okabe-Ito-Palette.
|
||||||
|
|
||||||
|
#### Plugin-Integrationen (v1.3.0)
|
||||||
|
|
||||||
|
- **Honorific Custom-Titles im Chat-Header.** Wenn das Honorific-Plugin aktiv ist und ein Custom-Title gesetzt ist, wird er im Chat-Header über dem Message-Log angezeigt. Auto-Detect mit silent Fallback: ohne Honorific ist der Slot unsichtbar. Toggle in Settings, Integrationen, Honorific. Erste Cycle einer mehrstufigen Plugin-Integrations-Roadmap (Context-Menu, NotificationMaster, RP-Status, ExtraChat und XIVIM folgen).
|
||||||
|
|
||||||
### Pop-Out Convenience (v0.6.0)
|
### Pop-Out Convenience (v0.6.0)
|
||||||
|
|
||||||
- **Eingabe-Bar in Pop-Out-Fenstern** als globaler Opt-In in Settings → Fenster → Fenster-Rahmen. Wenn aktiv hat jedes Pop-Out-Window unten einen kompakten Input mit kanal-farbigem Icon-Button und Text-Eingabe — kein Wechsel mehr ins Hauptfenster für eine schnelle Antwort.
|
- **Eingabe-Bar in Pop-Out-Fenstern** als globaler Opt-In in Settings → Fenster → Fenster-Rahmen. Wenn aktiv, hat jedes Pop-Out-Window unten einen kompakten Input mit kanal-farbigem Icon-Button und Text-Eingabe. Kein Wechsel mehr ins Hauptfenster für eine schnelle Antwort.
|
||||||
- **Pro-Pop-Out unabhängiger Text-Buffer und History-Cursor.** Channel-Wechsel im Pop-Out wirkt global wie im Hauptfenster (FFXIV-Channel-API), aber halb-getippte Eingaben kollidieren nicht zwischen Hauptfenster und Pop-Outs.
|
- **Pro-Pop-Out unabhängiger Text-Buffer und History-Cursor.** Channel-Wechsel im Pop-Out wirkt global wie im Hauptfenster (FFXIV-Channel-API), aber halb-getippte Eingaben kollidieren nicht zwischen Hauptfenster und Pop-Outs.
|
||||||
- **Geteilte Eingabe-Historie** zwischen allen Fenstern via Singleton-Service — Up/Down-Pfeile navigieren überall durch dieselbe Liste der letzten 30 Eingaben.
|
- **Geteilte Eingabe-Historie** zwischen allen Fenstern via Singleton-Service. Up/Down-Pfeile navigieren überall durch dieselbe Liste der letzten 30 Eingaben.
|
||||||
|
|
||||||
### Stability
|
### Stability
|
||||||
|
|
||||||
@@ -76,7 +92,9 @@ Hellion Chat baut auf [Chat 2](https://github.com/Infiziert90/ChatTwo) von **Inf
|
|||||||
|
|
||||||
### Was gegenüber Chat 2 fehlt
|
### Was gegenüber Chat 2 fehlt
|
||||||
|
|
||||||
- **Webinterface** wurde in Hellion Chat 0.2.0 entfernt. Es bedient einen anderen Anwendungsfall als der Fokus dieses Forks, nämlich Remote-Zugriff auf den Chat von einem zweiten Gerät. An die kleineren Defaults dieses Forks anzupassen hätte einen erheblichen Umbau bedeutet, also ist es ersatzlos entfernt worden. Wer den vollen Funktionsumfang von Chat 2 möchte, ist mit dem Upstream-Plugin besser bedient. Hellion Chat fokussiert sich auf einen schmaleren Datenbestand und verzichtet bewusst auf Remote-Zugriffs-Features.
|
Das Webinterface wurde in Hellion Chat 0.2.0 entfernt. Es bedient einen anderen Anwendungsfall als der Fokus dieses Forks, nämlich Remote-Zugriff auf den Chat von einem zweiten Gerät. Genau das kollidiert mit der Privacy-First-These dieses Forks: Ein Chat-Plugin, das einen lokalen HTTP-Server startet, ist für mein Threat-Model eine zu große Angriffsfläche. Also raus damit.
|
||||||
|
|
||||||
|
Wer den vollen Funktionsumfang von Chat 2 möchte, ist mit dem Upstream-Plugin besser bedient. Hellion Chat ist bewusst der schmalere Fork.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -98,7 +116,7 @@ HellionChat/
|
|||||||
│ └── Language*.resx # Upstream-Lokalisierung (Crowdin)
|
│ └── Language*.resx # Upstream-Lokalisierung (Crowdin)
|
||||||
├── Ui/
|
├── Ui/
|
||||||
│ ├── FirstRunWizard.cs # Drei-Profile-Onboarding
|
│ ├── FirstRunWizard.cs # Drei-Profile-Onboarding
|
||||||
│ ├── HellionStyle.cs # ImGui-Theme-Push (lokal + global)
|
│ ├── HellionStyle.cs # ImGui-Theme-Push (lokal und global)
|
||||||
│ └── SettingsTabs/
|
│ └── SettingsTabs/
|
||||||
│ └── Privacy.cs # Datenschutz-Tab (Filter, Retention, Cleanup, Export)
|
│ └── Privacy.cs # Datenschutz-Tab (Filter, Retention, Cleanup, Export)
|
||||||
├── Ipc/ # IPC-Kanäle, in v1.0.0 auf HellionChat.* migriert
|
├── Ipc/ # IPC-Kanäle, in v1.0.0 auf HellionChat.* migriert
|
||||||
@@ -111,11 +129,11 @@ HellionChat/
|
|||||||
|
|
||||||
### Regeln
|
### Regeln
|
||||||
|
|
||||||
- **Code-Namespace ist `HellionChat.*`** — seit v1.0.0 vollständig konsolidiert auf den Plugin-Namen, kein verbleibender `ChatTwo.*`-Bestand im Source-Tree.
|
- **Code-Namespace ist `HellionChat.*`.** Seit v1.0.0 vollständig konsolidiert auf den Plugin-Namen, kein verbleibender `ChatTwo.*`-Bestand im Source-Tree.
|
||||||
- **AssemblyName ist `HellionChat`** — eigener Slot in `pluginConfigs/`, eigenes Datei-Manifest, kein Shared State mit Chat 2. Parallel-Load mit Upstream Chat 2 wird beim Start aktiv geblockt (bilinguale Konflikt-Meldung).
|
- **AssemblyName ist `HellionChat`.** Eigener Slot in `pluginConfigs/`, eigenes Datei-Manifest, kein Shared State mit Chat 2. Parallel-Load mit Upstream Chat 2 wird beim Start aktiv geblockt (bilinguale Konflikt-Meldung).
|
||||||
- **IPC-Kanäle sind `HellionChat.*`** — sechs Kanäle für Drittplugin-Anbindung (`Register`, `Available`, `Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in [`docs/IPC.md`](docs/IPC.md).
|
- **IPC-Kanäle sind `HellionChat.*`.** Sechs Kanäle für Drittplugin-Anbindung (`Register`, `Available`, `Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in [`docs/IPC.md`](docs/IPC.md).
|
||||||
- **Hellion-eigene Strings in `HellionStrings.*.resx`**, übernommene Strings aus dem Chat-2-Bestand in `Language.*.resx` — die Original-`Language.*.resx` bleibt strukturell erhalten, weil die existierenden Übersetzungen aus dem Crowdin-Bestand der Upstream-Community weiter wertvoll sind.
|
- **Hellion-eigene Strings in `HellionStrings.*.resx`,** übernommene Strings aus dem Chat-2-Bestand in `Language.*.resx`. Die Original-`Language.*.resx` bleibt strukturell erhalten, weil die existierenden Übersetzungen aus dem Crowdin-Bestand der Upstream-Community weiter wertvoll sind.
|
||||||
- **Kein Direkt-Eingriff in `Plugin.Interface.UiBuilder.FontAtlas`** außerhalb von `FontManager` — Font-Fallback und Hellion-Font laufen zentral.
|
- **Kein Direkt-Eingriff in `Plugin.Interface.UiBuilder.FontAtlas`** außerhalb von `FontManager`. Font-Fallback und Hellion-Font laufen zentral.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -143,9 +161,9 @@ Pfad: `pluginConfigs/HellionChat/chat-sqlite.db`. WAL-Modus, Synchronous=NORMAL.
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Installation (Tester)
|
## Installation
|
||||||
|
|
||||||
Hellion Chat wird während der Bootstrap-Phase über ein Dalamud-**Custom-Repository** verteilt.
|
Hellion Chat wird über ein Dalamud-**Custom-Repository** verteilt.
|
||||||
|
|
||||||
### Frische Installation (kein Chat 2 vorher)
|
### Frische Installation (kein Chat 2 vorher)
|
||||||
|
|
||||||
@@ -155,14 +173,14 @@ Hellion Chat wird während der Bootstrap-Phase über ein Dalamud-**Custom-Reposi
|
|||||||
https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json
|
https://raw.githubusercontent.com/JonKazama-Hellion/HellionChat/main/repo.json
|
||||||
```
|
```
|
||||||
3. **Save**, dann in `/xlplugins` → **All Plugins** → Refresh.
|
3. **Save**, dann in `/xlplugins` → **All Plugins** → Refresh.
|
||||||
4. **Hellion Chat** taucht in der Liste auf — installieren.
|
4. Hellion Chat taucht in der Liste auf, dann installieren wie jedes andere Plugin.
|
||||||
|
|
||||||
### Migration aus Chat 2 (mit bestehendem Verlauf)
|
### Migration aus Chat 2 (mit bestehendem Verlauf)
|
||||||
|
|
||||||
Chat 2 und Hellion Chat teilen sich die Datenbank-Datei, bis Hellion Chat sie beim ersten Start in den eigenen Pfad verschiebt. Die Reihenfolge ist wichtig:
|
Chat 2 und Hellion Chat teilen sich die Datenbank-Datei, bis Hellion Chat sie beim ersten Start in den eigenen Pfad verschiebt. Die Reihenfolge ist wichtig:
|
||||||
|
|
||||||
1. **Chat 2 deaktivieren** in `/xlplugins` (nicht deinstallieren, nur deaktivieren).
|
1. **Chat 2 deaktivieren** in `/xlplugins` (nicht deinstallieren, nur deaktivieren).
|
||||||
2. **FFXIV komplett schließen**, damit SQLite die Datei-Sperre freigibt. Plugin-Reload allein reicht nicht.
|
2. **FFXIV komplett schließen,** damit SQLite die Datei-Sperre freigibt. Plugin-Reload allein reicht nicht.
|
||||||
3. Spiel neu starten.
|
3. Spiel neu starten.
|
||||||
4. Custom-Repo wie oben hinzufügen.
|
4. Custom-Repo wie oben hinzufügen.
|
||||||
5. Hellion Chat installieren. Beim ersten Start wandert die Konfigurations-Datei und das gesamte Datenbank-Verzeichnis in das HellionChat-Layout.
|
5. Hellion Chat installieren. Beim ersten Start wandert die Konfigurations-Datei und das gesamte Datenbank-Verzeichnis in das HellionChat-Layout.
|
||||||
@@ -193,61 +211,51 @@ Spiel starten, Hellion Chat aktivieren, Verlauf ist zurück.
|
|||||||
|
|
||||||
### Updates
|
### Updates
|
||||||
|
|
||||||
Updates erscheinen automatisch in der Plugin-Liste, sobald ein neuer `v0.X.Y`-Tag mit GitHub-Release publiziert ist. Keine Neu-Installation nötig.
|
Updates erscheinen automatisch in der Plugin-Liste, sobald ein neuer `vX.Y.Z`-Tag mit GitHub-Release publiziert ist. Keine Neu-Installation nötig.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Distribution
|
## Distribution
|
||||||
|
|
||||||
Hellion Chat wird über ein eigenes Dalamud-Custom-Repository verteilt
|
Hellion Chat wird über ein eigenes Dalamud-Custom-Repository verteilt (`repo.json` im Repo-Root). Tag-Pushes auf `vX.Y.Z` lösen den [`release.yml`](.github/workflows/release.yml)-Workflow aus, der den Build-Output (`HellionChat/bin/Release/HellionChat/latest.zip`) plus den passenden Changelog-Block aus `HellionChat.yaml` an das GitHub-Release hängt. Manueller Recovery-Pfad bei verpasstem Auto-Trigger: `gh workflow run release.yml -f tag=vX.Y.Z`.
|
||||||
(`repo.json` im Repo-Root). Tag-Pushes auf `vX.Y.Z` lösen den
|
|
||||||
[`release.yml`](.github/workflows/release.yml)-Workflow aus, der den
|
|
||||||
Build-Output (`HellionChat/bin/Release/HellionChat/latest.zip`) plus den
|
|
||||||
passenden Changelog-Block aus `HellionChat.yaml` an das GitHub-Release
|
|
||||||
hängt. Manueller Recovery-Pfad bei verpasstem Auto-Trigger:
|
|
||||||
`gh workflow run release.yml -f tag=vX.Y.Z`.
|
|
||||||
|
|
||||||
Eine optionale Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum
|
Eine optionale Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum eigenen Custom-Repo) steht in der [Roadmap](docs/ROADMAP.md).
|
||||||
eigenen Custom-Repo) steht in der [Roadmap](docs/ROADMAP.md).
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Projektstatus
|
## Projektstatus
|
||||||
|
|
||||||
**Version 1.0.0** — Standalone-Cut live (Stand: 2026-05-04).
|
**Version 1.4.0** — Critical Lifecycle Fixes: sieben Race- und Lifecycle-Bugs aus Audit-Pass-3 und Pass-4 abgearbeitet (GC.Collect aus SQLite-Dispose raus, Worker-Threads explizit IsBackground, EmoteCache async-void → async Task, DeferredSave-Race geschlossen, Pre-v13-Backup-Lookup für WindowOpacity-Migration). Erster Sub-Patch der v1.4.x Polish-Sweep-Serie (Stand: 2026-05-07).
|
||||||
|
|
||||||
Mit v1.0.0 ist Hellion Chat ein eigenständiges Plugin, kein Fork mehr im
|
Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne. Vollständig abgeschlossen:
|
||||||
Repository-Sinne. Vollständig abgeschlossen:
|
|
||||||
|
|
||||||
- Privacy-Filter (Whitelist, Retention, retroaktive Cleanup, Export)
|
- Privacy-Filter (Whitelist, Retention, retroaktive Cleanup, Export)
|
||||||
- First-Run-Wizard mit drei Profilen
|
- First-Run-Wizard mit drei Profilen
|
||||||
- Plugin-Identity: eigener `HellionChat`-Slot, Layout-Migration aus Chat 2, Migrate3-Recovery
|
- Plugin-Identity: eigener `HellionChat`-Slot, Layout-Migration aus Chat 2, Migrate3-Recovery
|
||||||
- Bilinguale UI (EN + DE) mit Live-Sprachwechsel
|
- Bilinguale UI (EN und DE) mit Live-Sprachwechsel
|
||||||
- Hellion-Theme, Hellion-Logo, gebündelter Exo-2-Font
|
- Hellion-Theme, Hellion-Logo, gebündelter Exo-2-Font
|
||||||
- Custom-Repo-Pipeline mit automatisierter GitHub-Release-Distribution
|
- Custom-Repo-Pipeline mit automatisierter GitHub-Release-Distribution
|
||||||
- Slash-Commands auf die `/hellion`-Familie konsolidiert
|
- Slash-Commands auf die `/hellionchat`-Familie konsolidiert
|
||||||
- Webinterface entfernt (v0.2.0)
|
- Webinterface entfernt (v0.2.0)
|
||||||
- Audit-Hardening (Path-Traversal, Retention-Race, DbViewer-Konsistenz)
|
- Audit-Hardening (Path-Traversal, Retention-Race, DbViewer-Konsistenz)
|
||||||
- About-Tab im Hellion-Branding, EN + DE lokalisiert, mit License und Disclaimer
|
- About-Tab im Hellion-Branding, EN und DE lokalisiert, mit License und Disclaimer
|
||||||
- AI-Disclosure dokumentiert (siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md))
|
- AI-Disclosure dokumentiert (siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md))
|
||||||
- Standalone-Cut: Namespace `HellionChat.*`, IPC-Kanäle `HellionChat.*`, Source-Tree-Restructure, Conflict-Detection gegen Upstream Chat 2, SQLite-CVE-Härtung (3.50.3)
|
- Standalone-Cut: Namespace `HellionChat.*`, IPC-Kanäle `HellionChat.*`, Source-Tree-Restructure, Conflict-Detection gegen Upstream Chat 2, SQLite-CVE-Härtung (3.50.3)
|
||||||
|
- Theme-Engine mit neun eingebauten Themes plus JSON-Authoring-Format (Engine v1.1.0, Katalog erweitert in v1.2.3, inkl. CVD-safe Hellion Spectrum)
|
||||||
|
|
||||||
Was als Nächstes geplant ist und welche Themen langfristig auf der Liste
|
In Arbeit: schrittweise Modernisierung des UI-Look-and-Feel über die Theme-Engine hinaus. Was als Nächstes geplant ist und welche Themen langfristig auf der Liste stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete eingeplante Items werden zusätzlich im [GitHub-Issue-Tracker](https://github.com/JonKazama-Hellion/HellionChat/issues) mit dem `roadmap`-Label geführt.
|
||||||
stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete
|
|
||||||
eingeplante Items werden zusätzlich im
|
|
||||||
[GitHub-Issue-Tracker](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
|
||||||
mit dem `roadmap`-Label geführt.
|
|
||||||
|
|
||||||
### Zur Release-Kadenz
|
### Zur Release-Kadenz
|
||||||
|
|
||||||
Wer den Repo zum ersten Mal sieht, bemerkt schnell viele Releases und sehr viele Commits in kurzer Zeit. Beides ist eine bewusste Entscheidung, keine KI-Slop-Symptomatik: Vorarbeit vor dem Fork (Issues und Commits gelesen, Chat 2 ingame genutzt), eine sauber strukturierte Upstream-Codebase als Fundament, atomare Commits im Stil des Upstream und AI-gestütztes Review-Sparring, das ich nicht blind übernehme. Die volle Begründung steht in [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md), Sektion "Wie ich so schnell release".
|
Wer den Repo zum ersten Mal sieht, bemerkt schnell viele Releases und sehr viele Commits in kurzer Zeit. Beides ist eine bewusste Entscheidung. Die volle Begründung mit den vier Faktoren dahinter steht in [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md), Sektion "Wie ich so schnell release".
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Community & Support
|
## Community und Support
|
||||||
|
|
||||||
- **Hellion Forge Discord** (Modding- und Plugin-Community von Hellion Online Media): https://discord.gg/X9V7Kcv5gR
|
- **Hellion Forge Discord** (Modding- und Plugin-Community von Hellion Online Media): https://discord.gg/X9V7Kcv5gR
|
||||||
- Bug-Reports und Feature-Requests: [GitHub Issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
- Bug-Reports und Feature-Requests: [GitHub Issues](https://github.com/JonKazama-Hellion/HellionChat/issues)
|
||||||
|
- Discord DM: `@j.j_kazama`
|
||||||
- Weitere Kontaktwege (Security, Privacy, Quick-Questions): siehe [SUPPORT.md](SUPPORT.md)
|
- Weitere Kontaktwege (Security, Privacy, Quick-Questions): siehe [SUPPORT.md](SUPPORT.md)
|
||||||
|
|
||||||
---
|
---
|
||||||
@@ -261,9 +269,9 @@ EUPL-1.2 (gleiche Lizenz wie Upstream Chat 2). Volltext in [LICENSE](LICENSE), C
|
|||||||
|
|
||||||
### Acknowledgments
|
### Acknowledgments
|
||||||
|
|
||||||
- **Infi & Anna (ascclemens)** — die Chat-2-Engine, ohne die dieser Fork nicht existieren würde.
|
- **Infi und Anna (ascclemens)** für die Chat-2-Engine, ohne die dieser Fork nicht existieren würde.
|
||||||
- **Dalamud-Team** — das Plugin-Framework.
|
- **Dalamud-Team** für das Plugin-Framework.
|
||||||
- **Chat-2-Crowdin-Community** — Übersetzungen der Upstream-Strings (siehe Settings → Info → "Chat 2 community translators").
|
- **Chat-2-Crowdin-Community** für die Übersetzungen der Upstream-Strings (siehe Settings → Info → "Chat 2 community translators").
|
||||||
|
|
||||||
### FFXIV-Disclaimer
|
### FFXIV-Disclaimer
|
||||||
|
|
||||||
@@ -277,8 +285,7 @@ Siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) für die Pair-Level-Discl
|
|||||||
|
|
||||||
## Projekt-Dokumente
|
## Projekt-Dokumente
|
||||||
|
|
||||||
Im Repo-Root liegen die Standard-Repository-Dokumente, vertiefende
|
Im Repo-Root liegen die Standard-Repository-Dokumente, vertiefende Dokumentation lebt unter [`docs/`](docs/).
|
||||||
Dokumentation lebt unter [`docs/`](docs/).
|
|
||||||
|
|
||||||
### Repo-Root
|
### Repo-Root
|
||||||
|
|
||||||
@@ -302,10 +309,11 @@ Dokumentation lebt unter [`docs/`](docs/).
|
|||||||
| [`docs/CONTRIBUTORS.md`](docs/CONTRIBUTORS.md) | Tester, Übersetzer und Code-Beiträger der Hellion-Seite. |
|
| [`docs/CONTRIBUTORS.md`](docs/CONTRIBUTORS.md) | Tester, Übersetzer und Code-Beiträger der Hellion-Seite. |
|
||||||
| [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md) | Entwicklungsgeschichte, vom Web-Stack zu C# / Dalamud, was ich aus dem Fork gelernt habe. |
|
| [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md) | Entwicklungsgeschichte, vom Web-Stack zu C# / Dalamud, was ich aus dem Fork gelernt habe. |
|
||||||
| [`docs/IPC.md`](docs/IPC.md) | IPC-Kanal-Reference, Tuple-Payload-Felder, Migrations-Diff für Drittplugins. |
|
| [`docs/IPC.md`](docs/IPC.md) | IPC-Kanal-Reference, Tuple-Payload-Felder, Migrations-Diff für Drittplugins. |
|
||||||
|
| [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md) | Theme-Engine-Authoring-Guide (EN): JSON-Schema, Color- und Layout-Slots, Channel-Identity-Regeln, Validierung. |
|
||||||
| [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md) | Cherry-Pick-Policy gegenüber Chat 2. |
|
| [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md) | Cherry-Pick-Policy gegenüber Chat 2. |
|
||||||
| [`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md) | NuGet-Dependencies mit Lizenzen, Bundled Assets, Network-Status pro Komponente. |
|
| [`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md) | NuGet-Dependencies mit Lizenzen, Bundled Assets, Network-Status pro Komponente. |
|
||||||
| [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) | Offenlegung der KI-Unterstützung im Entwicklungsprozess. |
|
| [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) | Offenlegung der KI-Unterstützung im Entwicklungsprozess. |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
**Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
Entwickelt unter **Hellion Forge**, der Modding- und Plugin-Linie von **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -1,49 +1,55 @@
|
|||||||
# Security policy
|
# Security Policy
|
||||||
|
|
||||||
## Reporting a vulnerability
|
## Reporting a Vulnerability
|
||||||
|
|
||||||
If you find a security issue in HellionChat, please do not open a public
|
If you find a security issue in HellionChat, please do not open a
|
||||||
GitHub issue. Use one of the private channels below instead so we can
|
public GitHub issue. Use one of the private channels below so I can
|
||||||
investigate and ship a fix before the details go out.
|
investigate and ship a fix before the details go public.
|
||||||
|
|
||||||
**Preferred:**
|
**Preferred:**
|
||||||
[Privately report a vulnerability](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
[Privately report a vulnerability](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
||||||
through GitHub's Security Advisories. This routes the report directly to
|
via GitHub Security Advisories. This routes the report directly to me
|
||||||
me and keeps the conversation off the public timeline.
|
and keeps the conversation off the public timeline.
|
||||||
|
|
||||||
**Alternative:**
|
**Alternative:**
|
||||||
- Email: `kontakt@hellion-media.de`
|
|
||||||
- Discord: `@j.j_kazama`
|
| Channel | Address |
|
||||||
|
| ---------- | -------------------------- |
|
||||||
|
| Email | `kontakt@hellion-media.de` |
|
||||||
|
| Discord DM | `@j.j_kazama` |
|
||||||
|
|
||||||
I respond on weekdays during European business hours. For urgent
|
I respond on weekdays during European business hours. For urgent
|
||||||
disclosures (active exploitation, user-data exposure) email is the
|
disclosures (active exploitation, user-data exposure) email is the
|
||||||
fastest path.
|
fastest path.
|
||||||
|
|
||||||
## What I treat as in scope
|
## Scope
|
||||||
|
|
||||||
- Code paths in HellionChat that touch user-controlled input (chat
|
### In scope
|
||||||
messages, plugin config, file paths the user can influence)
|
|
||||||
- The privacy filter in MessageStore.cs and the export pipeline
|
- Code paths that touch user-controlled input (chat messages, plugin
|
||||||
- The Configuration migration logic
|
config, file paths the user can influence)
|
||||||
- The EmoteCache HTTP client and path handling
|
- The privacy filter in `MessageStore.cs` and the export pipeline
|
||||||
|
- The configuration migration logic
|
||||||
|
- The `EmoteCache` HTTP client and path handling
|
||||||
- The Auto-Tell-Tabs spawn logic and history preload
|
- The Auto-Tell-Tabs spawn logic and history preload
|
||||||
|
|
||||||
## What is not in scope
|
### Out of scope
|
||||||
|
|
||||||
- Issues in upstream Chat 2 that we have not modified — please report
|
- Issues in upstream Chat 2 that HellionChat has not modified — report
|
||||||
those at <https://github.com/Infiziert90/ChatTwo/issues>
|
those at <https://github.com/Infiziert90/ChatTwo/issues>
|
||||||
- Issues in Dalamud itself — those go to <https://github.com/goatcorp/Dalamud>
|
- Issues in Dalamud itself — those go to
|
||||||
|
<https://github.com/goatcorp/Dalamud>
|
||||||
- Issues in the FFXIV game client
|
- Issues in the FFXIV game client
|
||||||
- Anything that needs the user to install a malicious plugin first
|
- Anything that requires the user to install a malicious plugin first
|
||||||
|
|
||||||
## Acknowledgement
|
## Disclosure Window
|
||||||
|
|
||||||
I list everyone who reports a real issue in the changelog of the release
|
|
||||||
that fixes it, unless they prefer to stay anonymous. No bug bounty,
|
|
||||||
nothing financial; this is a hobby plugin.
|
|
||||||
|
|
||||||
## Disclosure window
|
|
||||||
|
|
||||||
I aim to ship a fix within 14 days for high-severity issues and within
|
I aim to ship a fix within 14 days for high-severity issues and within
|
||||||
30 days for everything else. If a fix needs more time I will say so in
|
30 days for everything else. If a fix needs more time I will say so in
|
||||||
the private thread.
|
the private thread.
|
||||||
|
|
||||||
|
## Credits
|
||||||
|
|
||||||
|
Everyone who reports a real issue gets listed in the changelog of the
|
||||||
|
release that fixes it, unless they prefer to stay anonymous. No bug
|
||||||
|
bounty, nothing financial — this is a hobby plugin.
|
||||||
|
|||||||
@@ -1,8 +1,6 @@
|
|||||||
# Support
|
# Support
|
||||||
|
|
||||||
HellionChat is a small hobby project maintained by one person. There
|
HellionChat is a small hobby project maintained by one person. There are a few different paths depending on what you need. Pick the one that matches.
|
||||||
are a few different paths depending on what you need; please pick the
|
|
||||||
one that matches.
|
|
||||||
|
|
||||||
## Bugs and feature requests
|
## Bugs and feature requests
|
||||||
|
|
||||||
@@ -11,43 +9,36 @@ GitHub issues, using the templates:
|
|||||||
- [Bug report](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
|
- [Bug report](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
|
||||||
- [Feature request](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
|
- [Feature request](https://github.com/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
|
||||||
|
|
||||||
Please search [existing issues](https://github.com/JonKazama-Hellion/HellionChat/issues?q=is%3Aissue)
|
Please search [existing issues](https://github.com/JonKazama-Hellion/HellionChat/issues?q=is%3Aissue) first. Duplicates get closed and pointed at the original.
|
||||||
first. Duplicates get closed and pointed at the original.
|
|
||||||
|
|
||||||
## Security
|
## Security
|
||||||
|
|
||||||
Do **not** open a public issue for security-relevant findings. Use
|
Do **not** open a public issue for security-relevant findings. Use the private advisory route described in [SECURITY.md](SECURITY.md):
|
||||||
the private advisory route described in [SECURITY.md](SECURITY.md):
|
|
||||||
|
|
||||||
- [Private vulnerability advisory](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
- [Private vulnerability advisory](https://github.com/JonKazama-Hellion/HellionChat/security/advisories/new)
|
||||||
- Email `kontakt@hellion-media.de`
|
- Email `kontakt@hellion-media.de`
|
||||||
|
|
||||||
## Privacy questions
|
## Privacy questions
|
||||||
|
|
||||||
Specific questions about what HellionChat does or does not store and
|
Specific questions about what HellionChat does or does not store and send are covered in [PRIVACY.md](PRIVACY.md). For follow-ups beyond that document:
|
||||||
send are covered in [PRIVACY.md](PRIVACY.md). For follow-ups beyond
|
|
||||||
that document:
|
|
||||||
|
|
||||||
- Email `kontakt@hellion-media.de`
|
- Email `kontakt@hellion-media.de`
|
||||||
|
|
||||||
## Quick questions and casual feedback
|
## Quick questions and casual feedback
|
||||||
|
|
||||||
- **Hellion Forge Discord** — community for HellionChat and other
|
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and tools): https://discord.gg/X9V7Kcv5gR
|
||||||
Hellion Online Media plugins/tools: https://discord.gg/X9V7Kcv5gR
|
- Discord DM: `@j.j_kazama`
|
||||||
- Discord DM `@j.j_kazama`
|
|
||||||
|
|
||||||
Bug reports still go through the issue tracker so they can be tracked,
|
Bug reports still go through the issue tracker so they can be tracked, but a quick "is this a bug or am I holding it wrong" message is fine.
|
||||||
but a quick "is this a bug or am I holding it wrong" message is fine.
|
|
||||||
|
|
||||||
## Upstream Chat 2 issues
|
## Upstream Chat 2 issues
|
||||||
|
|
||||||
If the issue exists in upstream Chat 2 too, please report it at
|
If the issue exists in upstream Chat 2 too, please report it at [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues). That keeps the original maintainers in the loop and helps everyone who uses Chat 2 directly.
|
||||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues).
|
|
||||||
That keeps the original maintainers in the loop and helps everyone
|
|
||||||
who uses Chat 2 directly.
|
|
||||||
|
|
||||||
## Response times
|
## Response times
|
||||||
|
|
||||||
Weekdays during European business hours. Weekends and FFXIV patch
|
Weekdays during European business hours. On weekends and FFXIV patch days, replies will be slower. A few days of silence on a non-urgent issue is normal. Pinging once after a week is fine.
|
||||||
days, replies will be slower. A few days of silence on a non-urgent
|
|
||||||
issue is normal; pinging once after a week is fine.
|
---
|
||||||
|
|
||||||
|
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||||
|
|||||||
@@ -1,19 +1,18 @@
|
|||||||
# AI assistance disclosure
|
# AI Assistance Disclosure
|
||||||
|
|
||||||
This fork uses AI assistance per the [Dalamud Plugin AI Usage Policy](https://github.com/goatcorp/DalamudPluginsD17/)
|
HellionChat uses AI assistance per the
|
||||||
|
[Dalamud Plugin AI Usage Policy](https://github.com/goatcorp/DalamudPluginsD17/)
|
||||||
at the **Pair** level.
|
at the **Pair** level.
|
||||||
|
|
||||||
A note up front: Hellion Chat is currently in a rebuild and adjustment
|
A note up front: HellionChat is currently not submitted to the official
|
||||||
phase, and there are no plans to submit it to the Dalamud team for review
|
Dalamud plugin repository and technically has no obligation to disclose
|
||||||
while it stays standalone. If the plugin stays out of the official repo I
|
this. I would rather be upfront about how it is built.
|
||||||
technically wouldn't need to disclose any of this, but I'd rather be
|
|
||||||
upfront about how it's built.
|
|
||||||
|
|
||||||
Hellion Chat is my entry point into game modding and plugin development. I
|
HellionChat is my entry point into game modding and plugin development.
|
||||||
have never written a plugin for a game before. I work alone, so I get help
|
I have never written a plugin for a game before. I work alone, so I get
|
||||||
where I need it. That's not something I want to hide.
|
help where I need it. That is not something I want to hide.
|
||||||
|
|
||||||
## How I actually work
|
## How I Actually Work
|
||||||
|
|
||||||
I plan the architecture, decide what gets built, and own every design
|
I plan the architecture, decide what gets built, and own every design
|
||||||
decision. For each change I:
|
decision. For each change I:
|
||||||
@@ -23,55 +22,64 @@ decision. For each change I:
|
|||||||
- Read the Dalamud log output to verify behaviour
|
- Read the Dalamud log output to verify behaviour
|
||||||
- Run security and privacy audits on anything that touches user data
|
- Run security and privacy audits on anything that touches user data
|
||||||
|
|
||||||
One of the main reasons I use AI is consistency. I want the Hellion code to
|
One of the main reasons I use AI is consistency. I want the HellionChat
|
||||||
match the style of the upstream Chat 2 codebase and stay readable for
|
code to match the style of the upstream Chat 2 codebase and stay
|
||||||
anyone who opens the repo, not just for me. Claude helps me catch when I'm
|
readable for anyone who opens the repo, not just for me. Claude helps
|
||||||
drifting from upstream conventions or writing something that only makes
|
me catch when I am drifting from upstream conventions or writing
|
||||||
sense in my own head.
|
something that only makes sense in my own head.
|
||||||
|
|
||||||
The balance is shifting toward more hand-written work as I get more
|
The balance is shifting toward more hand-written work as I get more
|
||||||
comfortable with Dalamud and plugin development in general.
|
comfortable with Dalamud and plugin development in general.
|
||||||
|
|
||||||
## What AI is used for
|
## What AI Is Used For
|
||||||
|
|
||||||
- API explanations (Dalamud, ImGui, .NET specifics I haven't worked with before)
|
- API explanations (Dalamud, ImGui, .NET specifics I have not worked
|
||||||
|
with before)
|
||||||
- Code drafts that I read, edit, and integrate
|
- Code drafts that I read, edit, and integrate
|
||||||
- Pattern suggestions and code review
|
- Pattern suggestions and code review
|
||||||
- Keeping the style aligned with the upstream Chat 2 codebase
|
- Keeping style aligned with the upstream Chat 2 codebase
|
||||||
|
|
||||||
## What AI isn't used for
|
## What AI Is Not Used For
|
||||||
|
|
||||||
- **Visual assets.** Logos, icons, banners, and screenshots are human-drawn
|
- **Visual assets.** Logos, icons, banners, and screenshots are
|
||||||
or taken from the running game.
|
human-drawn or taken from the running game.
|
||||||
- **German translations.** Written by me as a native speaker.
|
- **German translations.** Written by me as a native speaker.
|
||||||
|
|
||||||
## What's where
|
## What Is Where
|
||||||
|
|
||||||
Upstream Chat 2 (by Infi & Anna, EUPL-1.2) is the foundation and was not
|
Upstream Chat 2 (by Infi & Anna, EUPL-1.2) is the foundation and was
|
||||||
produced with AI assistance. Hellion-specific code lives in
|
not produced with AI assistance. HellionChat-specific code lives in
|
||||||
`HellionChat/Privacy/`, `HellionChat/Export/`, `HellionChat/Resources/HellionStrings*`,
|
`HellionChat/Privacy/`, `HellionChat/Export/`,
|
||||||
`Ui/SettingsTabs/Privacy.cs`, `Ui/FirstRunWizard.cs`, `Ui/HellionStyle.cs`,
|
`HellionChat/Resources/HellionStrings*`, `Ui/SettingsTabs/Privacy.cs`,
|
||||||
plus the Migrate3 recovery and plugin layout migration in `MessageStore.cs`
|
`Ui/FirstRunWizard.cs`, `Ui/HellionStyle.cs`, plus the Migrate3
|
||||||
and `Plugin.cs`. These were developed with Pair-level assistance as
|
recovery and plugin layout migration in `MessageStore.cs` and
|
||||||
|
`Plugin.cs`. These were developed with Pair-level assistance as
|
||||||
described above.
|
described above.
|
||||||
|
|
||||||
## If AI-assisted development is a dealbreaker for you
|
## If AI-Assisted Development Is a Dealbreaker for You
|
||||||
|
|
||||||
Fair enough. There are solid alternatives that don't rely on AI in their
|
Fair enough. There are solid alternatives:
|
||||||
development:
|
|
||||||
|
|
||||||
- [Chat 2](https://github.com/Infiziert90/ChatTwo), the original upstream
|
- [Chat 2](https://github.com/Infiziert90/ChatTwo), the upstream
|
||||||
this fork is based on
|
project HellionChat is built on
|
||||||
- [XIV Instant Messenger](https://github.com/NightmareXIV/XIVInstantMessenger),
|
- [XIV Instant Messenger](https://github.com/NightmareXIV/XIVInstantMessenger),
|
||||||
a different approach to chat in FFXIV
|
a different approach to FFXIV chat
|
||||||
|
|
||||||
Both are good projects. Use what fits you best.
|
Both are good projects. Use what fits you best.
|
||||||
|
|
||||||
## Tooling
|
## Tooling
|
||||||
|
|
||||||
- Claude (Anthropic) via Claude Code CLI
|
| Tool | Purpose |
|
||||||
- Context7 / Microsoft Learn for current Dalamud and .NET documentation
|
| ---- | ------- |
|
||||||
|
| [Claude](https://claude.ai) (Anthropic) | Pair-level AI assistance via Claude Code CLI |
|
||||||
|
| [VS Code](https://code.visualstudio.com) + C# Dev Kit | Primary IDE |
|
||||||
|
| Dedicated Windows 11 VM | Build and in-game test environment (Dalamud requires Windows) |
|
||||||
|
| [dalamud.dev](https://dalamud.dev) | Dalamud API reference |
|
||||||
|
| [Microsoft Learn](https://learn.microsoft.com) | .NET and C# documentation |
|
||||||
|
| [Context7](https://context7.com) | Up-to-date library docs for Claude context |
|
||||||
|
| [Stack Overflow](https://stackoverflow.com) | General C# and .NET problem-solving |
|
||||||
|
|
||||||
## Contact
|
## Contact
|
||||||
|
|
||||||
Questions about this disclosure: <https://github.com/JonKazama-Hellion/HellionChat/issues>.
|
Questions about this disclosure:
|
||||||
|
<https://github.com/JonKazama-Hellion/HellionChat/issues>
|
||||||
|
|||||||
@@ -12,6 +12,181 @@ und verlinkt für Details auf die Release-Pages.
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
## Hellion Chat 1.4.0 — Critical Lifecycle Fixes
|
||||||
|
|
||||||
|
First sub-patch of the v1.4.x Polish Sweep series. Seven
|
||||||
|
known lifecycle and race bugs eliminated before any
|
||||||
|
performance refactor sits on top.
|
||||||
|
|
||||||
|
- MessageStore disposal no longer triggers GC.Collect
|
||||||
|
globally; Pooling=false on the SQLite connection means
|
||||||
|
there's nothing left to clean up by hand
|
||||||
|
- PendingMessage and RetentionSweep worker threads are
|
||||||
|
explicitly marked IsBackground=true so the plugin domain
|
||||||
|
can unload during XIVLauncher reload without waiting
|
||||||
|
for them
|
||||||
|
- EmoteCache image and gif loaders moved from async-void
|
||||||
|
to async Task with a shared task tracker, draining
|
||||||
|
on Dispose so an in-flight load can no longer write
|
||||||
|
to a disposed EmoteImages entry
|
||||||
|
- DisposeAsync 10s timeout now warns loudly instead of
|
||||||
|
silently leaving the worker behind
|
||||||
|
- Plugin.Dispose flushes any pending DeferredSaveFrames
|
||||||
|
before tearing services down, so settings changes
|
||||||
|
made in the last few frames before disable are no
|
||||||
|
longer lost
|
||||||
|
- The v13→v14 config migration now reads the pre-v13
|
||||||
|
backup and carries HellionThemeWindowOpacity into the
|
||||||
|
new WindowOpacity field instead of falling back to
|
||||||
|
the default 0.85
|
||||||
|
|
||||||
|
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Hellion Chat 1.3.0 - Plugin Integrations: Honorific
|
||||||
|
|
||||||
|
First step on the plugin-integration roadmap. HellionChat now
|
||||||
|
listens to Honorific and shows your custom title in the chat
|
||||||
|
header. The slot auto-hides when Honorific is not installed,
|
||||||
|
when no custom title is active, or when you are using the
|
||||||
|
original FFXIV title.
|
||||||
|
|
||||||
|
- New "Integrations" settings tab
|
||||||
|
- Honorific integration with auto-detection and live updates
|
||||||
|
- "Coming soon" preview of the next five planned integrations:
|
||||||
|
context menu actions, smart notifications, RP status block,
|
||||||
|
ExtraChat channels, and quick DM compose
|
||||||
|
- Maintainer attribution buttons for Honorific repo and Caraxi
|
||||||
|
- New service-class pattern under HellionChat/Integrations/
|
||||||
|
|
||||||
|
Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
|
||||||
|
|
||||||
|
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## v1.2.3 — Theme Expansion (2026-05-06)
|
||||||
|
|
||||||
|
### Added
|
||||||
|
- Four new built-in themes:
|
||||||
|
- **Night Blue** — Royal Blue on deep marine, cool tech-dashboard mood
|
||||||
|
- **Indigo Violet** — Royal Violet on deep indigo with a turquoise-mint counter (aurora glitter feel)
|
||||||
|
- **Forge Merchantman** — Patina bronze on workshop slate with warm amber counter (Hellion Forge identity)
|
||||||
|
- **Hellion Spectrum** — Deuteran/Protan-safe channel colours using Wong/Okabe-Ito palette tones; channel identity (Tell pink, Yell yellow, Shout orange, Party blue, FC green) preserved while keeping every channel separable under red-green colour vision deficiency
|
||||||
|
- Built-in theme catalogue grown from five to nine
|
||||||
|
|
||||||
|
### Notes
|
||||||
|
- No engine changes, no settings touched, no migration
|
||||||
|
- Default theme unchanged (Hellion Arctic). Existing custom themes keep working.
|
||||||
|
- Hellion Spectrum covers the ~99 % of CVD cases that are red-green; a Tritan-safe variant could follow in a later cycle if there is demand.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## v1.2.1 — Settings Cleanup (2026-05-06)
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
- Settings cards re-sorted thematically: 9 cards remain, each card has one clear job and a one-line subtitle.
|
||||||
|
- **Theme & Layout** (new) collects the theme picker, window frame style (title bar, sidebar, hide button, pop-out title bar) and the timestamp style options.
|
||||||
|
- **Fonts & Colours** (new) houses font choice, font size and per-channel chat colours.
|
||||||
|
- **Data Management** (new) collects retention windows, cleanup, export, the database viewer and the shift-click advanced tools.
|
||||||
|
- **Privacy** is now focused on the privacy filter alone.
|
||||||
|
- **Chat** absorbs the Auto-Tell-Tabs history-preload slider that used to live under Privacy.
|
||||||
|
- **General** groups the keybind mode under Input.
|
||||||
|
|
||||||
|
### Removed
|
||||||
|
- Legacy "Style override" option and the unused style-name field — both obsolete since the v1.1.0 themes engine.
|
||||||
|
- Legacy `WindowAlpha` slider — if you had it set, the value is auto-migrated to Theme & Layout → Window Style → Window Transparency.
|
||||||
|
- Unused `ShowThemeQuickPicker` schema field.
|
||||||
|
|
||||||
|
### Migration
|
||||||
|
- v15 → v16 with backup at `pluginConfigs/HellionChat.json.pre-v16-backup`.
|
||||||
|
- All other settings preserved unchanged.
|
||||||
|
- One-time toast on first start if Style override was previously active.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## v1.2.0 — Layout Refresh (2026-05-05)
|
||||||
|
|
||||||
|
### Added
|
||||||
|
- Sidebar tab modernization: icon-only at fixed 44 px, tooltip on hover, vertical accent pill for active tab
|
||||||
|
- Top tabs: accent underline pill replaces background fill on active tab
|
||||||
|
- Per-tab custom icons in Settings → Tabs (15-glyph FontAwesome picker)
|
||||||
|
- Bottom status bar (22 px): channel indicator, privacy badge, counters, tells, version — updates 1×/sec
|
||||||
|
- Card rows as default message render: sender header in channel color, subtle border between cards
|
||||||
|
- Compact-Density toggle in Appearance: switches back to single-line `[HH:mm] Sender: Text` layout
|
||||||
|
- Auto-Tell tabs: per-partner hashed icon (7-glyph pool: envelope/star/heart/bell/bookmark/flag/fire) plus hashed color (12-color palette) — 84 distinct icon+color combinations
|
||||||
|
- Unread indicator: pulsing red dot in the top-right corner of any sidebar tab icon with unread messages, 2-second sine-wave pulse, respects `Configuration.ReduceMotion`
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
- Migration v14 → v15: deprecated Configuration fields `HellionThemeEnabled` and `HellionThemeWindowOpacity` removed
|
||||||
|
- Appearance settings cleaned: legacy theme-engine bindings replaced by Themes tab (introduced in v1.1.0)
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
- Settings save no longer wipes chat history by default — the heavy `ClearAllTabs + FilterAllTabsAsync` cycle now only runs when a filter-relevant setting actually changed (Privacy filter, persisted channels, per-tab channel selection). Cosmetic changes keep the in-session chat intact
|
||||||
|
- Identifier-based `MessageList` restore in `Configuration.UpdateFrom` plus TempTab skip in `ClearAllTabs`/`FilterAllTabs` ensure persistent tabs and Auto-Tell tabs both survive the save
|
||||||
|
- Sidebar buttons now align vertically with the first message row (top padding mirrors the chat header toolbar height)
|
||||||
|
- Sidebar child window no longer paints the top padding area with its frame background
|
||||||
|
- Status bar version slot (`vX.Y.Z · Hellion`) no longer clips its rightmost character
|
||||||
|
|
||||||
|
### Notes
|
||||||
|
- Polish phase (animations, theme crossfade, header quick-picker) follows in v1.3.0
|
||||||
|
- Top-Tab icon prefixes were considered but dropped: Dalamud's default font atlas does not include FontAwesome codepoints, so mixed-font in a single TabItem label renders as tofu. Underline pill alone is the v1.2.0 visual treatment for top tabs. Resolution would require Font-Atlas merge at FontManager level — out of scope.
|
||||||
|
|
||||||
|
## [1.1.0] — 2026-05-05 — Theme Foundation
|
||||||
|
|
||||||
|
Erster großer UI-Cycle nach v1.0.0. Theme-Engine, fünf Built-In-Themes,
|
||||||
|
Custom-Themes via JSON, Settings-Card-Grid.
|
||||||
|
|
||||||
|
### Hinzugefügt
|
||||||
|
|
||||||
|
- **Theme-Engine** mit fünf Built-In-Themes: Hellion Arctic (Default),
|
||||||
|
Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove.
|
||||||
|
- **Settings → Themes** mit Mini-Mockup-Preview pro Theme. Klick auf
|
||||||
|
eine Card switcht sofort das ganze Plugin (Chat, Settings, Pop-Out).
|
||||||
|
- **Custom-Themes via JSON** in `pluginConfigs/HellionChat/themes/`.
|
||||||
|
Beim ersten Start wird `example-theme.json` als Vorlage abgelegt.
|
||||||
|
- **Optional Theme-Chat-Channel-Colors**: Themes können eigene
|
||||||
|
Channel-Farben mitliefern. Beim Switch erscheint ein Banner mit
|
||||||
|
*Übernehmen / Behalten* — nie automatisch.
|
||||||
|
- **Settings-Card-Grid**: neue Übersicht beim Öffnen, Card-Klick führt
|
||||||
|
in die Detail-Ansicht der Section. Breadcrumb + ESC führen zurück.
|
||||||
|
- **`docs/THEME-AUTHORING.md`** als Anleitung zum Schreiben eigener
|
||||||
|
Themes, mit Hellion-Forge-Branding.
|
||||||
|
|
||||||
|
### Geändert
|
||||||
|
|
||||||
|
- **Plugin-Icon** auf Hellion Forge Hammer (vorher ChatTwo-Derivat).
|
||||||
|
- **Settings-Detail-View** verwendet die volle Breite — die zweite
|
||||||
|
Tab-Liste links ist weg, weil die Card-Übersicht den Wechsel
|
||||||
|
übernimmt.
|
||||||
|
- **`HellionStyle.PushGlobal`** ist jetzt theme-driven (`PushGlobal(theme,
|
||||||
|
opacity)`) statt const-palette-driven.
|
||||||
|
- **Configuration v13 → v14**: alle User landen auf `hellion-arctic`.
|
||||||
|
Wer den Upstream-Look will, wählt `chat2-classic` in Settings →
|
||||||
|
Themes.
|
||||||
|
|
||||||
|
### Veraltet
|
||||||
|
|
||||||
|
- `Configuration.HellionThemeEnabled` und `HellionThemeWindowOpacity`
|
||||||
|
bleiben für ein Release lesbar als Safety-Net, werden aber nicht
|
||||||
|
mehr ausgewertet. Entfernung geplant in v1.2.0.
|
||||||
|
|
||||||
|
### Sicherheit
|
||||||
|
|
||||||
|
- Custom-Theme-JSON-Loader prüft `schemaVersion`, Pflichtfelder und
|
||||||
|
Hex-Format. Ungültige Themes werden mit Warning übersprungen, das
|
||||||
|
Plugin lädt mit Built-Ins weiter.
|
||||||
|
|
||||||
|
### Intern
|
||||||
|
|
||||||
|
- 51 lokale Unit-Tests (Theme-Records, Registry, JSON-Round-Trip,
|
||||||
|
Sanity pro Built-In-Theme). Tests sind gitignored.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## [1.0.3] — 2026-05-04 — Polish patch
|
## [1.0.3] — 2026-05-04 — Polish patch
|
||||||
|
|
||||||
Vier kleine Polish-Items aus dem Backlog gebündelt:
|
Vier kleine Polish-Items aus dem Backlog gebündelt:
|
||||||
|
|||||||
@@ -12,22 +12,76 @@ Privacy-First-Schnittmenge des Plugins erweisen.
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Nächster Cycle (v1.1.0)
|
## Nächster Cycle (v1.4.1)
|
||||||
|
|
||||||
|
**Theme Engine Performance** — HellionStyle Heap-Pressure
|
||||||
|
eliminieren (StackHandle-Cache, ABGR-Cache auf Theme-Object,
|
||||||
|
spart 47 Heap-Allocs pro Frame), ThemeRegistry File-Lock-
|
||||||
|
Härtung beim Custom-Theme-Load.
|
||||||
|
|
||||||
|
## v1.4.0 — Critical Lifecycle Fixes (released <Datum>)
|
||||||
|
|
||||||
|
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben P0-
|
||||||
|
Findings aus Audit-Pass-3 und Pass-4 abgearbeitet:
|
||||||
|
async-void-Loads, fehlende IsBackground-Flags, GC.Collect
|
||||||
|
in Dispose, DeferredSave-Race und Pre-v13-Backup-Lookup für
|
||||||
|
WindowOpacity. Keine Schema-Bumps, keine Funktions-
|
||||||
|
Änderungen für den User außer dass Reload und Shutdown
|
||||||
|
spürbar sauberer laufen.
|
||||||
|
|
||||||
|
## v1.3.0 - Plugin Integrations: Honorific (released 2026-05-07)
|
||||||
|
|
||||||
|
Erster Cycle der Plugin-Integrations-Roadmap. Honorific-Custom-
|
||||||
|
Titles werden im Chat-Header angezeigt, mit Auto-Detect und
|
||||||
|
silent Fallback. Neuer Integrations-Settings-Tab. Pattern-
|
||||||
|
Etablierer für die fünf folgenden Cycles (Context-Menu,
|
||||||
|
NotificationMaster, RP-Status-Block, ExtraChat, XIVIM).
|
||||||
|
|
||||||
|
Spec: [Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md)
|
||||||
|
|
||||||
|
## v1.2.3 — Theme Expansion (released 2026-05-06)
|
||||||
|
|
||||||
|
Vier neue Built-In-Themes: Night Blue, Indigo Violet, Forge
|
||||||
|
Merchantman, Hellion Spectrum (Deuteran/Protan-safe).
|
||||||
|
Keine Engine-Änderungen. Siehe `docs/CHANGELOG.md`.
|
||||||
|
|
||||||
|
(v1.2.2 wurde verbrannt weil das `repo.json`-Manifest beim
|
||||||
|
ersten Push nicht synchron mitgebumpt wurde — Re-Release als
|
||||||
|
v1.2.3 mit kompletter Manifest-Synchronisation.)
|
||||||
|
|
||||||
|
## v1.2.1 — Settings Cleanup (released 2026-05-06)
|
||||||
|
|
||||||
|
Re-sortierte Settings (9 Cards thematisch), 4 tote Settings entfernt,
|
||||||
|
Auto-Migration v15 → v16 ohne Daten-Verlust.
|
||||||
|
|
||||||
|
## v1.2.0 — Layout Refresh (released 2026-05-05)
|
||||||
|
|
||||||
|
Top-Tabs-Refresh, Sidebar-Tab-Icons, Bottom-Status-Bar, Card-Rows als
|
||||||
|
Default-Message-Render, Auto-Tell-Tab-Hashing.
|
||||||
|
|
||||||
|
## v1.1.0 — Theme Foundation (released 2026-05-05)
|
||||||
|
|
||||||
|
Theme-Engine mit fünf Built-In-Themes, Settings-Card-Grid, Custom-
|
||||||
|
Themes via JSON, Theme-Authoring-Doku. Plugin-Icon auf Hellion Forge.
|
||||||
|
Siehe `docs/CHANGELOG.md` für Details.
|
||||||
|
|
||||||
|
Aus dem ursprünglichen v1.1.0-Plan (Ad-Block / Spam-Filter, Receive-
|
||||||
|
Suppressed-Tells-Toggle) wurden zugunsten der Theme-Engine zurück
|
||||||
|
gestellt — beide Items leben weiter im Mittelfrist-Block.
|
||||||
|
|
||||||
|
## Mittelfristig (v1.3.x – v1.4.0)
|
||||||
|
|
||||||
|
- **Plugin-Integrations-Roadmap (Cycles 2-6)** - sechs Plugin-
|
||||||
|
Integrationen geplant, Honorific (Cycle 1) ist live, danach folgen
|
||||||
|
Context-Menu, NotificationMaster, RP-Status-Block, ExtraChat und
|
||||||
|
XIVIM in eigenen Cycles. Spec und Cycle-Reihenfolge in
|
||||||
|
[Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md).
|
||||||
- **Ad-Block / Spam-Filter** — Hybrid-Konzept aus eigenem Light-Filter und
|
- **Ad-Block / Spam-Filter** — Hybrid-Konzept aus eigenem Light-Filter und
|
||||||
optionaler `NoSoliciting`-IPC-Integration. Adressiert Werbe-Spam in
|
optionaler `NoSoliciting`-IPC-Integration. Adressiert Werbe-Spam in
|
||||||
öffentlichen Channels und Tells. Größter Block des Cycles.
|
öffentlichen Channels und Tells. Aus dem v1.1.0-Plan zurückgestellt.
|
||||||
- **Receive-Suppressed-Tells-Toggle** — Auto-Tell-Tabs greift auch wenn ein
|
- **Receive-Suppressed-Tells-Toggle** — Auto-Tell-Tabs greift auch wenn ein
|
||||||
Drittplugin (z.B. XIVMessenger) die /tell-Anzeige global suppressed.
|
Drittplugin (z.B. XIVMessenger) die /tell-Anzeige global suppressed.
|
||||||
Gleicher Hook-Layer wie Ad-Block, deshalb gebündelt.
|
Gleicher Hook-Layer wie Ad-Block, deshalb gebündelt.
|
||||||
|
|
||||||
## Mittelfristig (v1.1.x – v1.2.0)
|
|
||||||
|
|
||||||
- **Plugin-weite Theme-Varianten** — über die ChatColours-Presets aus v0.6.0
|
|
||||||
hinaus. Mehrere komplette Window-Themes (Frame, Surface, Border, Text)
|
|
||||||
inkl. Farbfamilien mit Helligkeits-Abstufungen. Anknüpfung an
|
|
||||||
Hellion-Online-Media-Brand-Themes (Event Horizon, Night Blue, Indigo Violet
|
|
||||||
und weitere).
|
|
||||||
- **Database-Viewer Inline-Search** — Volltext-Suche im DB-Viewer via
|
- **Database-Viewer Inline-Search** — Volltext-Suche im DB-Viewer via
|
||||||
SQLite FTS5. Aktuell gibt es nur Datums- und Channel-Filter.
|
SQLite FTS5. Aktuell gibt es nur Datums- und Channel-Filter.
|
||||||
- **TempTell Persistence** — Pin-Toggle auf TempTell-Tabs damit ausgewählte
|
- **TempTell Persistence** — Pin-Toggle auf TempTell-Tabs damit ausgewählte
|
||||||
|
|||||||
@@ -0,0 +1,185 @@
|
|||||||
|
<p align="center">
|
||||||
|
<img src="images/hellion-forge.png" alt="Hellion Forge" width="180" />
|
||||||
|
</p>
|
||||||
|
|
||||||
|
# Theme Authoring Guide
|
||||||
|
|
||||||
|
> Built by **Hellion Forge** — the plugin workshop arm of [Hellion Online Media](https://hellion-media.de). HellionChat ships with nine built-in themes; this guide walks you through writing your own.
|
||||||
|
|
||||||
|
## TL;DR
|
||||||
|
|
||||||
|
1. Open Settings → Themes → **Open themes folder**
|
||||||
|
2. Copy `example-theme.json` to `<your-name>.json` in the same folder
|
||||||
|
3. Edit the file with any text editor
|
||||||
|
4. Reload the plugin (toggle off/on in `/xlplugins`)
|
||||||
|
5. Your theme appears in the Custom-Themes section in Settings → Themes
|
||||||
|
|
||||||
|
That's the whole loop. The rest of this document is reference.
|
||||||
|
|
||||||
|
## File location
|
||||||
|
|
||||||
|
```
|
||||||
|
%APPDATA%\XIVLauncher\pluginConfigs\HellionChat\themes\
|
||||||
|
```
|
||||||
|
|
||||||
|
(or the equivalent path on Linux/macOS — Settings → Themes → "Open themes folder" opens it directly).
|
||||||
|
|
||||||
|
Each `*.json` file in this folder is loaded as one theme. The `example-theme.json` that HellionChat seeds on first launch is your starting template.
|
||||||
|
|
||||||
|
## File format
|
||||||
|
|
||||||
|
Theme JSON has four blocks:
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"schemaVersion": 1,
|
||||||
|
"slug": "your-slug",
|
||||||
|
"name": "Your Theme Name",
|
||||||
|
"author": "You",
|
||||||
|
"description": "One-line description shown under the theme name.",
|
||||||
|
"colors": { ... 21 color slots ... },
|
||||||
|
"layout": { ... 9 layout values ... },
|
||||||
|
"chatChannels": { ... optional, channel-name → hex ... }
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Top-level fields
|
||||||
|
|
||||||
|
| Field | Type | Required | Notes |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `schemaVersion` | int | yes | Always `1` for HellionChat 1.1.0. The plugin warns and skips themes with a different number. |
|
||||||
|
| `slug` | string | yes | Lowercase, hyphenated. Must be unique across all themes (built-in slugs are reserved). |
|
||||||
|
| `name` | string | yes | Display name in the picker. |
|
||||||
|
| `author` | string | yes | Shown small under the theme name. |
|
||||||
|
| `description` | string | yes | One short sentence. |
|
||||||
|
| `colors` | object | yes | All 21 slots required (see below). |
|
||||||
|
| `layout` | object | yes | All 9 slots required (see below). |
|
||||||
|
| `chatChannels` | object | no | Optional channel-name → hex map (see below). |
|
||||||
|
|
||||||
|
### Color slots
|
||||||
|
|
||||||
|
All values are 6-digit `#RRGGBB` or 8-digit `#RRGGBBAA` hex strings. Six-digit values get an implicit `FF` alpha.
|
||||||
|
|
||||||
|
| Slot | Role |
|
||||||
|
|---|---|
|
||||||
|
| `primary` | Brand color — used on buttons, sliders, check marks, highlighted separators. |
|
||||||
|
| `primaryDark` | Pressed-button stage. |
|
||||||
|
| `primaryLight` | Hovered-button / link-text stage. |
|
||||||
|
| `primaryGlow` | Glow / subtle accent (typically primary with ~60% alpha). |
|
||||||
|
| `accent` | Counter-accent — scrollbar grab on hover/active, resize grip, optional CTA. |
|
||||||
|
| `accentDark` / `accentLight` | Dark/light siblings of accent. |
|
||||||
|
| `identity` | Title-bar active color and active-tab color. Often equals `primaryDark`. |
|
||||||
|
| `windowBg` | Outermost window background. |
|
||||||
|
| `childBg` | Inner panel / popup background. |
|
||||||
|
| `frameBg` | Input fields, sliders, combos. |
|
||||||
|
| `surface` | Card surfaces, headers, selectables. |
|
||||||
|
| `surfaceHover` | Hovered card / header step. |
|
||||||
|
| `border` | Panel borders. Typically primary with ~40% alpha for a brand-tinted edge. |
|
||||||
|
| `textPrimary` | Body text. Soft off-white reads better than pure `#FFFFFF` on dark backgrounds. |
|
||||||
|
| `textMuted` | Captions, secondary lines. |
|
||||||
|
| `textDim` | Disabled / hint text, separators. |
|
||||||
|
| `statusSuccess` | Green-ish for success notifications. |
|
||||||
|
| `statusDanger` | Red for errors. |
|
||||||
|
| `statusWarning` | Amber for warnings. |
|
||||||
|
| `statusInfo` | Cyan-ish info. Often equals primary. |
|
||||||
|
|
||||||
|
### Layout slots
|
||||||
|
|
||||||
|
All values are floats in pixels. `BorderSize` is 0 or 1 (no thicker borders look right with ImGui's edge anti-aliasing).
|
||||||
|
|
||||||
|
| Slot | Typical range | Notes |
|
||||||
|
|---|---|---|
|
||||||
|
| `windowRounding` | 0–8 | 0 = sharp upstream look; 4–6 = softer "app" feel. |
|
||||||
|
| `childRounding` | 0–6 | Usually 1 less than `windowRounding`. |
|
||||||
|
| `popupRounding` | 0–6 | Same as `childRounding`. |
|
||||||
|
| `frameRounding` | 0–4 | For inputs, sliders. |
|
||||||
|
| `grabRounding` | 0–4 | Slider grab dot. |
|
||||||
|
| `tabRounding` | 0–4 | Tab corners. |
|
||||||
|
| `scrollbarRounding` | 0–4 | Scrollbar grab. |
|
||||||
|
| `windowBorderSize` | 0 or 1 | 1 reads better in dark themes. |
|
||||||
|
| `frameBorderSize` | 0 or 1 | Usually matches windowBorderSize. |
|
||||||
|
|
||||||
|
### Optional `chatChannels`
|
||||||
|
|
||||||
|
If present, your theme proposes its own chat-channel colors. Property names are `ChatType` enum values (case-insensitive). Unknown names are skipped silently — safe for forward-compat.
|
||||||
|
|
||||||
|
```json
|
||||||
|
"chatChannels": {
|
||||||
|
"Say": "#FFFFFF",
|
||||||
|
"Yell": "#FFE066",
|
||||||
|
"Shout": "#FFA040",
|
||||||
|
"TellIncoming": "#FF99CC",
|
||||||
|
"TellOutgoing": "#FF99CC",
|
||||||
|
"Party": "#80C0E8",
|
||||||
|
"FreeCompany": "#4DD9E8",
|
||||||
|
"NoviceNetwork": "#A8E060",
|
||||||
|
"Linkshell1": "#A8E060"
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
The user is asked **once per theme switch** whether to apply these colors — never auto-overwriting existing picks. The banner shows up only if your suggested colors differ from the user's current `Configuration.ChatColours`.
|
||||||
|
|
||||||
|
#### Channel-identity rule
|
||||||
|
|
||||||
|
**Don't break FFXIV channel identity.** Players have used these conventions for over a decade:
|
||||||
|
|
||||||
|
| Channel | Convention | Why |
|
||||||
|
|---|---|---|
|
||||||
|
| Say | white / off-white | Default-readable speech. |
|
||||||
|
| Yell | yellow | Urgent broadcast. |
|
||||||
|
| Shout | orange | Local urgent. |
|
||||||
|
| Tell | pink-magenta | Whisper, must stand out. |
|
||||||
|
| Party | light blue | Group ops. |
|
||||||
|
| FreeCompany | cyan-teal | Guild ops. |
|
||||||
|
| NoviceNetwork | lime-green | Mentor channel. |
|
||||||
|
|
||||||
|
A theme can tint these toward its brand family (e.g., a purple theme can shift Tell from `#FF99CC` to `#E090FF`), but **don't** flip them (Tell suddenly green, Yell suddenly cyan). RP groups and combat-spec setups depend on the visual hierarchy.
|
||||||
|
|
||||||
|
The eight colored built-in themes (Hellion Arctic, Hellion Spectrum, Event Horizon, Moonlit Bloom, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman) all follow this rule — read their source for reference. Chat 2 Klassik intentionally ships without `chatChannels` so the user keeps their existing picks.
|
||||||
|
|
||||||
|
## Theme families
|
||||||
|
|
||||||
|
Naming convention `<color>-<modifier>` is recommended for theme families. The first member of a family is the lightest/brightest:
|
||||||
|
|
||||||
|
- `mint-grove` (current built-in, light mint)
|
||||||
|
- `forest-grove` (planned, dark emerald)
|
||||||
|
- `moss-grove` (planned, mid muted)
|
||||||
|
|
||||||
|
Code-wise families have no special handling — only the slug naming hints at the relationship. The picker may group families later, but that's not required.
|
||||||
|
|
||||||
|
## Validation and errors
|
||||||
|
|
||||||
|
When HellionChat loads your theme:
|
||||||
|
|
||||||
|
- **Schema mismatch** (`schemaVersion != 1`): theme is skipped, warning written to `/xllog`.
|
||||||
|
- **Missing required field** (e.g., no `slug`): theme is skipped, warning written.
|
||||||
|
- **Invalid hex** (e.g., `#GGHHII`): theme is skipped, warning written.
|
||||||
|
- **Unknown channel name** in `chatChannels`: that one channel is skipped silently, the rest of the theme loads normally.
|
||||||
|
|
||||||
|
Check `/xllog` after a plugin reload to see what loaded and what didn't.
|
||||||
|
|
||||||
|
## Testing your theme
|
||||||
|
|
||||||
|
1. Edit the JSON, save the file.
|
||||||
|
2. Reload the plugin: `/xlplugins` → toggle HellionChat off, then on.
|
||||||
|
3. Settings → Themes → click your theme card.
|
||||||
|
4. Watch every plugin window (chat, settings, pop-out) and pick something to fix.
|
||||||
|
5. Tweak. Reload. Repeat.
|
||||||
|
|
||||||
|
Tip: the **Settings → Themes** picker shows a mini-mockup per theme — your colors are visible before you switch.
|
||||||
|
|
||||||
|
## Sharing themes
|
||||||
|
|
||||||
|
Themes are JSON, so sharing is just a file. Drop it into someone's `pluginConfigs/HellionChat/themes/` folder and their plugin picks it up on next reload.
|
||||||
|
|
||||||
|
A community theme repository is on the Hellion Forge roadmap. Until then: share via Discord or any pastebin.
|
||||||
|
|
||||||
|
## Reference
|
||||||
|
|
||||||
|
- `docs/example-theme.json` (seeded automatically on first launch into `pluginConfigs/HellionChat/themes/`) — minimal valid theme.
|
||||||
|
- The five built-in themes live in source under `HellionChat/Themes/Builtin/`. They are a good reference for Color choices that work.
|
||||||
|
- [Hellion Online Media branding](https://hellion-media.de) — the Arctic Cyan + Ember Glow palette that drives the default Hellion Arctic theme.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
<p align="center"><sub>HellionChat is a privacy-focused fork of <a href="https://github.com/Infiziert90/ChatTwo">Chat 2</a>, distributed under the EUPL-1.2.<br/>Theme engine and authoring guide are part of <strong>Hellion Forge</strong>.</sub></p>
|
||||||
@@ -4,21 +4,22 @@ HellionChat ships and depends on a number of third-party components.
|
|||||||
This document lists them, their licences and which of them touch the
|
This document lists them, their licences and which of them touch the
|
||||||
network. It is the inventory referenced by `PRIVACY.md`.
|
network. It is the inventory referenced by `PRIVACY.md`.
|
||||||
|
|
||||||
Last reviewed: 2026-05-03 (HellionChat v0.5.4).
|
Last reviewed: 2026-05-05 (HellionChat v1.1.0).
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Direct NuGet dependencies
|
## Direct NuGet dependencies
|
||||||
|
|
||||||
Pinned in `HellionChat/HellionChat.csproj`. Versions reflect the v1.0.0 build.
|
Pinned in `HellionChat/HellionChat.csproj`. Versions reflect the v1.1.0 build.
|
||||||
|
|
||||||
| Package | Version | Licence | Network | Purpose |
|
| Package | Version | Licence | Network | Purpose |
|
||||||
| --- | --- | --- | --- | --- |
|
| --- | --- | --- | --- | --- |
|
||||||
| [MessagePack](https://github.com/MessagePack-CSharp/MessagePack-CSharp) | 3.1.4 | MIT | no | Binary serialisation for the SQLite message store. |
|
| [MessagePack](https://github.com/MessagePack-CSharp/MessagePack-CSharp) | 3.1.4 | MIT | no | Binary serialisation for the SQLite message store. |
|
||||||
| [Microsoft.Data.Sqlite](https://learn.microsoft.com/dotnet/standard/data/sqlite/) | 10.0.7 | MIT | no | Local SQLite access for the message database. |
|
| [Microsoft.Data.Sqlite](https://learn.microsoft.com/dotnet/standard/data/sqlite/) | 10.0.7 | MIT | no | Local SQLite access for the message database. |
|
||||||
| [morelinq](https://github.com/morelinq/MoreLINQ) | 4.4.0 | Apache-2.0 | no | LINQ helper extensions. |
|
| [morelinq](https://github.com/morelinq/MoreLINQ) | 4.4.0 | Apache-2.0 | no | LINQ helper extensions. |
|
||||||
| [Pidgin](https://github.com/benjamin-hodgson/Pidgin) | 3.3.0 | MIT | no | Parser combinator library used for chat-input parsing. |
|
| [Pidgin](https://github.com/benjamin-hodgson/Pidgin) | 3.5.1 | MIT | no | Parser combinator library used for chat-input parsing. CIString Unicode fix relevant for non-ASCII channel/tab names. |
|
||||||
| [SixLabors.ImageSharp](https://github.com/SixLabors/ImageSharp) | 3.1.12 | [Six Labors Split License 1.0](https://github.com/SixLabors/ImageSharp/blob/main/LICENSE) (OSI-approved; free for open-source / non-commercial use, commercial licence required for closed-source commercial use) | no | Image decoding for cached emotes. |
|
| [SixLabors.ImageSharp](https://github.com/SixLabors/ImageSharp) | 3.1.12 | [Six Labors Split License 1.0](https://github.com/SixLabors/ImageSharp/blob/main/LICENSE) (OSI-approved; free for open-source / non-commercial use, commercial licence required for closed-source commercial use) | no | Image decoding for cached emotes. |
|
||||||
|
| [SQLitePCLRaw.lib.e_sqlite3](https://github.com/ericsink/SQLitePCL.raw) | 3.50.3 | MIT | no | Native SQLite binary, explicitly pinned to override the transitive default for CVE-2025-6965 (memory corruption from aggregate-term overflow) and CVE-2025-7709. |
|
||||||
|
|
||||||
Six Labors note: HellionChat is an EUPL-1.2-licensed open-source
|
Six Labors note: HellionChat is an EUPL-1.2-licensed open-source
|
||||||
project distributed at no cost. Use of ImageSharp 3.x under the
|
project distributed at no cost. Use of ImageSharp 3.x under the
|
||||||
@@ -63,8 +64,10 @@ traffic is initiated explicitly by HellionChat's own source files
|
|||||||
and is documented in `PRIVACY.md` under "Outbound network calls":
|
and is documented in `PRIVACY.md` under "Outbound network calls":
|
||||||
|
|
||||||
- `HellionChat/EmoteCache.cs` → BetterTTV API + CDN (opt-out via setting)
|
- `HellionChat/EmoteCache.cs` → BetterTTV API + CDN (opt-out via setting)
|
||||||
- `HellionChat/FontManager.cs` → Square Enix Lodestone font CDN (one-time
|
|
||||||
download)
|
The earlier Square Enix Lodestone font download (`FontManager.cs`)
|
||||||
|
was removed in v1.0.4 — it was a leftover from upstream's removed
|
||||||
|
webinterface feature and was no longer consumed.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,34 @@
|
|||||||
# Upstream sync workflow
|
# Upstream Sync
|
||||||
|
|
||||||
HellionChat is a standalone EUPL-1.2 fork of [Chat 2](https://github.com/Infiziert90/ChatTwo).
|
HellionChat is a standalone EUPL-1.2 plugin that originated from
|
||||||
We pull selected patches from upstream manually instead of running an
|
[Chat 2](https://github.com/Infiziert90/ChatTwo). Since v1.0.0 it
|
||||||
automated mirror. This file documents how that works so anyone (including
|
lives under its own namespace, IPC channels and source tree. I no
|
||||||
future-me) can do it cleanly.
|
longer track upstream as a Git fork, but I do monitor Chat 2 commits
|
||||||
|
regularly and cherry-pick selectively where it makes sense.
|
||||||
|
|
||||||
## One-time setup
|
This document covers how that works so anyone (including future-me)
|
||||||
|
can do it cleanly.
|
||||||
|
|
||||||
|
## A Word on Intent
|
||||||
|
|
||||||
|
HellionChat is not trying to replace Chat 2. I build it for myself,
|
||||||
|
and maybe for people who want the same things I do: a privacy-first
|
||||||
|
chat plugin with tighter defaults and no remote-access surface. If
|
||||||
|
that is not you, Chat 2 is the better choice and a well-maintained
|
||||||
|
project.
|
||||||
|
|
||||||
|
I am available to Infi if he ever has questions about HellionChat or
|
||||||
|
how I have diverged from the upstream code. What I will not do is
|
||||||
|
interfere with Chat 2's direction or push unsolicited opinions into
|
||||||
|
his project.
|
||||||
|
|
||||||
|
Long-term compatibility between Chat 2 and HellionChat is not
|
||||||
|
guaranteed and, frankly, not technically possible. I am building a
|
||||||
|
new UI from scratch and making deliberate architectural decisions that
|
||||||
|
pull in a different direction. Some upstream patches will simply stop
|
||||||
|
applying cleanly and that is expected.
|
||||||
|
|
||||||
|
## One-Time Setup
|
||||||
|
|
||||||
Add the upstream repo as a remote on a fresh clone:
|
Add the upstream repo as a remote on a fresh clone:
|
||||||
|
|
||||||
@@ -24,36 +47,42 @@ git remote -v
|
|||||||
# upstream https://github.com/Infiziert90/ChatTwo.git (push)
|
# upstream https://github.com/Infiziert90/ChatTwo.git (push)
|
||||||
```
|
```
|
||||||
|
|
||||||
You never push to `upstream`. It is read-only for us.
|
`upstream` is read-only. Never push to it.
|
||||||
|
|
||||||
## Reviewing what is new upstream
|
## Reviewing What Is New Upstream
|
||||||
|
|
||||||
Before any feature cycle starts I run a quick check:
|
Before any feature cycle I run a quick check:
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
git fetch upstream
|
git fetch upstream
|
||||||
git log --oneline main..upstream/main | head -30
|
git log --oneline main..upstream/main | head -30
|
||||||
```
|
```
|
||||||
|
|
||||||
That shows every commit Infi or contributors landed since the last sync.
|
That shows every commit Infi or contributors landed since the last
|
||||||
Read the messages, decide which ones apply.
|
sync. I read the messages and decide which ones apply to HellionChat.
|
||||||
|
|
||||||
## What we cherry-pick
|
## What I Cherry-Pick
|
||||||
|
|
||||||
**Always:** security fixes, API-version compatibility patches (Dalamud
|
**Always:** security fixes, Dalamud API compatibility patches,
|
||||||
API 15 → 16 → ...), BetterTTV / emote-cache fixes, regression fixes for
|
BetterTTV and emote-cache fixes, regression fixes for upstream
|
||||||
the upstream behaviour we still rely on.
|
behaviour HellionChat still relies on.
|
||||||
|
|
||||||
**Sometimes:** small bug fixes in `MessageManager.cs`, `MessageStore.cs`,
|
**Sometimes:** small bug fixes in `MessageManager.cs`,
|
||||||
`ChatLogWindow.cs`, the Tabs system. Pull them when they touch code we
|
`MessageStore.cs`, `ChatLogWindow.cs`, the Tabs system. These come in
|
||||||
have not heavily modified.
|
when they touch code I have not heavily modified.
|
||||||
|
|
||||||
**Never:** webinterface changes (the entire webinterface tree is gone in
|
**Never:** webinterface changes (the entire webinterface tree is gone
|
||||||
HellionChat), changes that conflict with the privacy filter, changes that
|
in HellionChat), changes that conflict with the privacy filter, changes
|
||||||
re-add upstream defaults we deliberately reversed (full-history logging,
|
that re-add upstream defaults I deliberately reversed (full-history
|
||||||
Tell Exclusive defaults, etc.).
|
logging, Tell Exclusive defaults, etc.).
|
||||||
|
|
||||||
## How we cherry-pick
|
As HellionChat's UI moves further from the Chat 2 baseline, upstream
|
||||||
|
patches will increasingly require adaptation rather than a clean
|
||||||
|
apply. If a patch cannot be ported without breaking HellionChat
|
||||||
|
behaviour or the privacy model, I skip it rather than force a
|
||||||
|
compromised version in.
|
||||||
|
|
||||||
|
## How I Cherry-Pick
|
||||||
|
|
||||||
Always with `-x` so authorship and the original commit hash stay
|
Always with `-x` so authorship and the original commit hash stay
|
||||||
visible:
|
visible:
|
||||||
@@ -63,48 +92,63 @@ git checkout -b sync/upstream-<topic> main
|
|||||||
git cherry-pick -x <upstream-commit-sha>
|
git cherry-pick -x <upstream-commit-sha>
|
||||||
```
|
```
|
||||||
|
|
||||||
`-x` adds a `(cherry picked from commit <sha>)` line to the commit
|
`-x` appends a `(cherry picked from commit <sha>)` line to the commit
|
||||||
message. That preserves the upstream-author credit and lets anyone
|
message. That preserves upstream-author credit and lets anyone reading
|
||||||
reading `git log` trace the change back to ChatTwo. Co-Author trail
|
`git log` trace the change back to Chat 2. Commit messages stay
|
||||||
intact, no AI lines, no "Hellion" prefix on commits that were not
|
identical to the upstream original; I do not rewrite them to match the
|
||||||
authored by us.
|
HellionChat format.
|
||||||
|
|
||||||
## Conflict handling
|
## Conflict Handling
|
||||||
|
|
||||||
When a cherry-pick conflicts:
|
When a cherry-pick conflicts:
|
||||||
|
|
||||||
1. Resolve the conflict by hand. Do not "fix" upstream code to match
|
1. Resolve by hand. Do not rewrite upstream code to match HellionChat
|
||||||
Hellion conventions; that is what the merge marker showed us.
|
conventions; that is what the merge marker showed.
|
||||||
2. If the conflict is fundamental (touches code that no longer exists
|
2. If the conflict is fundamental (touches code that no longer exists
|
||||||
in our fork), abort the cherry-pick and document why in
|
in HellionChat), abort the cherry-pick and note why in the
|
||||||
`Hellion Chat Backlog.md` instead. Some upstream patches are not
|
relevant GitHub issue or backlog item. Some upstream patches are
|
||||||
portable; that is fine.
|
simply not portable and that is fine.
|
||||||
3. After a successful resolve, the commit message stays identical to
|
3. After a clean resolve the commit message stays as-is, with the
|
||||||
the upstream message, with the `-x` cherry-pick footer Git appends
|
`-x` footer Git appends automatically.
|
||||||
automatically. Do not rewrite the message to match our format.
|
|
||||||
|
|
||||||
## Pushing the sync
|
## Pushing the Sync
|
||||||
|
|
||||||
Cherry-picked commits go through the same review as our own work: the
|
Cherry-picked commits go through the same review as any other change.
|
||||||
sync branch lands in `main` via a no-fast-forward merge, then a release
|
The sync branch lands in `main` via a no-fast-forward merge, then gets
|
||||||
tag if the user-visible behaviour changes (otherwise just merged).
|
a release tag if user-visible behaviour changed:
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
git checkout main
|
git checkout main
|
||||||
git merge --no-ff sync/upstream-<topic> -m "merge: upstream sync — <topic>"
|
git merge --no-ff sync/upstream-<topic> -m "merge: upstream sync — <topic>"
|
||||||
```
|
```
|
||||||
|
|
||||||
## When upstream goes silent
|
## Contributing Back
|
||||||
|
|
||||||
If Chat 2 stops receiving updates entirely we keep this workflow alive
|
HellionChat benefits from Chat 2's work, so I try to give something
|
||||||
anyway. The remote stays configured, the documentation stays here. The
|
back where I can. If I fix a bug or improve something that would be
|
||||||
moment maintenance picks back up we are ready to pull again.
|
useful to Chat 2 and is not HellionChat-specific, I submit a
|
||||||
|
good-will PR to [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo).
|
||||||
|
|
||||||
## When upstream takes a direction we cannot follow
|
A few things to note about that process:
|
||||||
|
|
||||||
If a future ChatTwo release breaks compatibility with our privacy
|
- Good-will PRs are validated in a separate fork first to make sure
|
||||||
philosophy in a way we cannot resolve (e.g. mandatory cloud sync,
|
the fix stands on its own without HellionChat context.
|
||||||
removal of the local message store, a license change that makes EUPL
|
- They are written by hand. No AI-generated code goes to Infi's
|
||||||
incompatible), HellionChat continues on its own from the last
|
project. He did not ask for Pair-level AI involvement and I will
|
||||||
compatible cherry-pick. The history we already inherited stays under
|
not push that decision onto his codebase.
|
||||||
EUPL-1.2 and stays attributed.
|
- This is not guaranteed for every change, only where it makes sense
|
||||||
|
and where I am confident the fix is clean and self-contained.
|
||||||
|
|
||||||
|
## When Upstream Goes Silent
|
||||||
|
|
||||||
|
If Chat 2 stops receiving updates the remote stays configured and this
|
||||||
|
workflow stays documented. The moment maintenance picks back up I am
|
||||||
|
ready to pull again.
|
||||||
|
|
||||||
|
## When Upstream Takes a Direction I Cannot Follow
|
||||||
|
|
||||||
|
If a future Chat 2 release breaks compatibility with the HellionChat
|
||||||
|
privacy philosophy in a way that cannot be resolved (mandatory cloud
|
||||||
|
sync, removal of the local message store, an incompatible license
|
||||||
|
change), HellionChat continues from the last compatible cherry-pick.
|
||||||
|
The inherited history stays under EUPL-1.2 and stays attributed.
|
||||||
|
|||||||
|
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